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- Starting the command manager...
- Starting the utility manager...
- Starting the settings manager...
- Extending the render manager...
- NVIDIA detected: NVAPI supported.
- Starting the textures manager...
- Starting the shaders manager...
- Texture loaded: TESR_RenderedBuffer
- Texture loaded: TESR_DepthBuffer
- Texture loaded: TESR_SourceBuffer
- Effect loaded: Data\Shaders\OblivionReloaded\AmbientOcclusion\AmbientOcclusion.fx
- Texture linked: TESR_RenderedBuffer
- Texture linked: TESR_DepthBuffer
- Texture linked: TESR_SourceBuffer
- Effect loaded: Data\Shaders\OblivionReloaded\DepthOfField\DepthOfField.fx
- Texture linked: TESR_RenderedBuffer
- Texture linked: TESR_DepthBuffer
- Texture linked: TESR_SourceBuffer
- Effect loaded: Data\Shaders\OblivionReloaded\GodRays\GodRays.fx
- Texture linked: TESR_RenderedBuffer
- Effect loaded: Data\Shaders\OblivionReloaded\LowHF\LowHF.fx
- Texture linked: TESR_RenderedBuffer
- Effect loaded: Data\Shaders\OblivionReloaded\MotionBlur\MotionBlur.fx
- Texture linked: TESR_RenderedBuffer
- Texture linked: TESR_DepthBuffer
- Texture loaded: Data\Textures\Water\water_NRM.dds
- Effect loaded: Data\Shaders\OblivionReloaded\Water\Underwater.fx
- Texture linked: TESR_RenderedBuffer
- Texture linked: TESR_DepthBuffer
- Effect loaded: Data\Shaders\OblivionReloaded\Fog\VolumetricFog.fx
- Starting the framerate manager...
- Starting the event manager...
- Starting the menu manager...
- Starting the keyboard manager...
- Starting the equipment manager...
- Starting the script manager...
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