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- Source2Init OK
- [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons []
- ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000256 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/challenge_selections.cfg" ) -> 0.000152 seconds
- ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000299 seconds
- ReadSteamRemoteStorageFile( bufOut, "guides/ember_spirit_1562766641.build" ) -> 0.000143 seconds
- ReadSteamRemoteStorageFile( bufOut, "guides/faceless_void_scratch.build" ) -> 0.000163 seconds
- ReadSteamRemoteStorageFile( bufOut, "guides/zuus_1554287803.build" ) -> 0.000211 seconds
- ReadSteamRemoteStorageFile( bufOut, "guides/life_stealer_1371299744.build" ) -> 0.000171 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000140 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/saved_sets.kv" ) -> 0.000165 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000101 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/hero_grid_config.json" ) -> 0.000144 seconds
- ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.001405 seconds
- **** Unable to localize '#GameUI_Language_Latam_Spanish' on panel 'latam'
- **** Unable to localize '#GameUI_Language_Vietnamese' on panel 'vietnamese'
- **** Unable to localize '#GameUI_Language_Latam_Spanish' on panel 'latam'
- **** Unable to localize '#GameUI_Language_Vietnamese' on panel 'vietnamese'
- [HostStateManager] Idle (levelload)
- ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000256 seconds
- [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 15126 (was 16686)
- Affinity preferences: no preferences, skipping assignment
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'user_keys.vcfg' to SteamRemoteStorage, 129 bytes OK
- [SplitScreen] Saved user config file 'cfg/user_keys_102120449_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'user.vcfg' to SteamRemoteStorage, 3144 bytes OK
- [SplitScreen] Saved user config file 'cfg/user_102120449_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/user_0_slot0.vcfg'
- [Steam] Running SteamAPI_RunCallbacks for first time
- [SteamNetSockets] Got SDR network config. Loaded revision 275 OK
- [SteamNetSockets] Performing ping measurement
- [SteamNetSockets] RelayNetWorkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
- [SteamNetSockets] AuthStatus (steamid:76561198062386177): OK (OK)
- [GCClient] Send msg 4006 (k_EMsgGCClientHello), 107 bytes
- [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [EngineServiceManager] SwitchToLoop game requested: id [1] addons []
- [GCClient] Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
- [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- [Server] SV: maxplayers set to 1
- Initializing script VM...
- ...done
- CSpeechScriptBridge initializing...
- [Server] SV: Spawn Server: <empty>
- [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 15710 (was 21060)
- [GCClient] Trying to send message type 7427 (k_EMsgGCNotificationsRequest) before GC connection established. This is guaranteed to fail.
- [ResourceSystem] Error loading resource file "panorama/images/spellicons/dota_base_ability_png.vtex_c" (Error: ERROR_FILEOPEN)
- [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 7864 (was 15864)
- [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
- [SteamNetSockets] [#1656141321 pipe] connected
- [SteamNetSockets] [#4004736478 pipe] connected
- [Networking] Created poll group for socket 'client'
- [Networking] Created poll group for socket 'server'
- [Networking] Connected loopback client=62b6b609@loopback:1 <-> server=eeb36dde@loopback:0
- [Client] CL: Connected to 'loopback:1'
- [Server] SV: Sending server info to client 'Jotaro Kooljo' at loopback:0
- [Server] SV: WriteInitialSpawnGroups sending 1 groups
- [SteamNetSockets] Cluster 'lhr' has a selection penalty of 1ms for load balancing purposes. (As per lhr#20 (162.254.196.66:27034)).
- [Client] Game: "Dota 2"
- [Client] Map: "<empty>"
- [Client] Players: 1 (0 bots) / 1 humans
- [Client] Build: 8530 (revision 5845975)
- [Client] Server Number: 1
- [SignonState] CL: CNetworkGameClient::ProcessServerInfo
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000197 seconds
- [RESPONSE_RULES] CResponseSystem: scripts\talker\response_rules.txt (22610 rules, 2392 criteria, and 22610 responses)
- Haptics Manager: LoadKV3FromFile failed: Missing file 'scripts/haptic_curves.txt'
- Haptics Manager: LoadAudio2HapticData - LoadKV3FromFile failed: Missing file 'scripts/haptics/audio2haptics_manifest.txt'
- [GCClient] Recv msg 4009 (k_EMsgGCClientConnectionStatus), 12 bytes
- [GCClient] In logon queue; waiting for GC to confirm connection.
- [GCClient] Recv msg 7666 (k_EMsgGCToClientPlayerBeaconState), 12 bytes
- [GCClient] Recv msg 7388 (k_EMsgDOTAGetEventPointsResponse), 1969 bytes
- [GCClient] Recv msg 4004 (k_EMsgGCClientWelcome), 401 bytes
- [GCClient] Received client welcome from GC.
- [SOCache] CMsgClientWelcome subscribed: 1 up-to-date, 0 out-of-date
- [GCClient] Send msg 7197 (k_EMsgGCMatchmakingStatsRequest), 8 bytes
- [Client] CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
- [Server] SV: IGameSystem::LoopActivateAllSystems {
- [Host] HO: IGameSystem::LoopActivateAllSystems {
- [Host] HO: } IGameSystem::LoopActivateAllSystems done
- [Server] SV: } IGameSystem::LoopActivateAllSystems done
- [Server] SV: Game started
- [Client] CL: IGameSystem::LoopActivateAllSystems {
- ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000352 seconds
- [Client] CL: } IGameSystem::LoopActivateAllSystems done
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- GC reported matchgroups version 107
- [WeekendTourney] Received weekend tourney schedule.
- [GCClient] Send msg 2536 (k_EMsgGCRequestStoreSalesData), 12 bytes
- [Server] SV: Sending full update to client Jotaro Kooljo (reason: initial update)
- [Client] CL: Receiving uncompressed update from server
- [Networking] client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
- [Client] CL: Signon traffic "client": incoming 43.518 KB [12 pkts], outgoing 922 bytes [7 pkts]
- ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
- [Networking] Jotaro Koolj loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
- [GCClient] Recv msg 7198 (k_EMsgGCMatchmakingStatsResponse), 326 bytes
- [GCClient] Recv msg 2538 (k_EMsgGCRequestStoreSalesDataUpToDateResponse), 16 bytes
- [GCClient] Recv msg 29 (k_ESOMsg_CacheSubscribedUpToDate), 44 bytes
- [GCClient] Send msg 2581 (k_EMsgClientToGCLookupAccountName), 13 bytes
- Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
- [GCClient] Send msg 8137 (k_EMsgClientToGCMyTeamInfoRequest), 17 bytes
- [GCClient] Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
- [GCClient] Send msg 7503 (k_EMsgClientToGCEmoticonDataRequest), 17 bytes
- [GCClient] Send msg 8303 (k_EMsgClientToGCRequestSocialFeed), 24 bytes
- [GCClient] Recv msg 2582 (k_EMsgClientToGCLookupAccountNameResponse), 29 bytes
- [GCClient] Recv msg 8136 (k_EMsgGCToClientTeamsInfo), 491 bytes
- [GCClient] Recv msg 7504 (k_EMsgGCToClientEmoticonData), 47 bytes
- [GCClient] Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 96 bytes
- [GCClient] Recv msg 8304 (k_EMsgClientToGCRequestSocialFeedResponse), 921 bytes
- [SteamNetSockets] Failed to communicate with routing cluster 'gnrt'.
- [SteamNetSockets] Failed to communicate with routing cluster 'waw'.
- [GCClient] Send msg 7427 (k_EMsgGCNotificationsRequest), 17 bytes
- [SteamNetSockets] Ping measurement completed
- [SteamNetSockets] Ping location: vie=25+2,waw=/35+2,fra=37+3/38+2,lux=41+4/41+2,ams=43+4,par=46+4/47+2,lhr=50+6/48+4,sto=62+6/56+2,sto2=60+6/57+2,iad=124+12/122+6,sgp=280+28/204+15,gru=243+24
- [SteamNetSockets] RelayNetWorkStatus: avail=OK config=OK anyrelay=OK (OK)
- [WeekendTourney] Auto selecting weekend tourney division 'europe' based on ping to best region of 25ms
- [WeekendTourney] Selected division changed to 'europe'
- [GCClient] Recv msg 7428 (k_EMsgGCNotificationsResponse), 45 bytes
- defaultfocus=TestContainer not found within layout file for
- [SteamNetSockets] Waited 3.1ms for SteamNetworkingSockets lock
- WriteSteamRemoteStorageFileAsync( "cfg/dotakeys_personal.lst" ) -> at 29.047
- [RenderSystem] Saved video settings config to 'cfg\video.txt'
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'user_keys.vcfg' to SteamRemoteStorage, 129 bytes OK
- [SplitScreen] Saved user config file 'cfg/user_keys_102120449_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'user.vcfg' to SteamRemoteStorage, 3144 bytes OK
- [SplitScreen] Saved user config file 'cfg/user_102120449_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/user_0_slot0.vcfg'
- CAsyncWriteInProgress::OnComplete( "cfg/dotakeys_personal.lst" ) -> Success at 29.074
- defaultfocus=TestContainer not found within layout file for
- WriteSteamRemoteStorageFileAsync( "cfg/dotakeys_personal.lst" ) -> at 44.869
- [RenderSystem] Saved video settings config to 'cfg\video.txt'
- [SplitScreen] Writing configuration for slot 0
- [SplitScreen] Saved 'user_keys.vcfg' to SteamRemoteStorage, 129 bytes OK
- [SplitScreen] Saved user config file 'cfg/user_keys_102120449_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
- [SplitScreen] Saved 'user.vcfg' to SteamRemoteStorage, 3144 bytes OK
- [SplitScreen] Saved user config file 'cfg/user_102120449_slot0.vcfg'
- [SplitScreen] Saved offline user config file 'cfg/user_0_slot0.vcfg'
- CAsyncWriteInProgress::OnComplete( "cfg/dotakeys_personal.lst" ) -> Success at 44.894
- [GCClient] Send msg 8140 (k_EMsgClientToGCPublishUserStat), 12 bytes
- **** Panel has fill-parent-flow for width, but isn't in a flowing right layout
- **** Panel has fill-parent-flow for width, but isn't in a flowing right layout
- Ignoring custom lobby 26655736549609454, cannot estimate ping to ''
- Ignoring custom lobby 26655736549154136, cannot estimate ping to ''
- Ignoring custom lobby 26655736549599469, cannot estimate ping to ''
- Ignoring custom lobby 26655736549165383, cannot estimate ping to ''
- Ignoring custom lobby 26655736549166870, cannot estimate ping to ''
- Ignoring custom lobby 26655736574782083, cannot estimate ping to ''
- Ignoring custom lobby 26655736559404148, cannot estimate ping to ''
- Ignoring custom lobby 26655736572663693, cannot estimate ping to ''
- Ignoring custom lobby 26655736574904871, cannot estimate ping to ''
- Ignoring custom lobby 26655736574024018, cannot estimate ping to ''
- Ignoring custom lobby 26655736569766785, cannot estimate ping to ''
- Ignoring custom lobby 26655736574734754, cannot estimate ping to ''
- Ignoring custom lobby 26655736574707817, cannot estimate ping to ''
- Ignoring custom lobby 26655736574796047, cannot estimate ping to ''
- Ignoring custom lobby 26655736574935273, cannot estimate ping to ''
- Ignoring custom lobby 26655736574904895, cannot estimate ping to ''
- Ignoring custom lobby 26655736574402438, cannot estimate ping to ''
- Ignoring custom lobby 26655736574911002, cannot estimate ping to ''
- Ignoring custom lobby 26655736573781761, cannot estimate ping to ''
- Ignoring custom lobby 26655736554859135, cannot estimate ping to ''
- Ignoring custom lobby 26655736574433068, cannot estimate ping to ''
- Ignoring custom lobby 26655736572086637, cannot estimate ping to ''
- Ignoring custom lobby 26655736574954225, cannot estimate ping to ''
- Ignoring custom lobby 26655736573346061, cannot estimate ping to ''
- Ignoring custom lobby 26655736574974461, cannot estimate ping to ''
- Ignoring custom lobby 26655736574844620, cannot estimate ping to ''
- Ignoring custom lobby 26655736574766398, cannot estimate ping to ''
- Ignoring custom lobby 26655736549154435, cannot estimate ping to ''
- Ignoring custom lobby 26655736571500431, cannot estimate ping to ''
- [GCClient] Send msg 8048 (k_EMsgDOTAChatGetMemberCount), 56 bytes
- [GCClient] Send msg 8020 (k_EMsgClientToGCFriendsPlayedCustomGameRequest), 23 bytes
- [GCClient] Recv msg 8049 (k_EMsgDOTAChatGetMemberCountResponse), 56 bytes
- [GCClient] Recv msg 8021 (k_EMsgGCToClientFriendsPlayedCustomGameResponse), 38 bytes
- [GCClient] Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
- [GCClient] Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 88 bytes
- [GCClient] Send msg 7470 (k_EMsgGCQuickJoinCustomLobby), 508 bytes
- [GCClient] Recv msg 24 (k_ESOMsg_CacheSubscribed), 527 bytes
- [GCClient] Recv msg 7471 (k_EMsgGCQuickJoinCustomLobbyResponse), 10 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 544 bytes
- [SOCache] CGCSOCacheSubscribedJob(owner=<Lobby:26655736575036475>) [in cache]
- [GCClient] Send msg 7009 (k_EMsgGCJoinChatChannel), 35 bytes
- [GCClient] Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
- [GCClient] Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
- [GCClient] Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
- [GCClient] Send msg 7534 (k_EMsgClientToGCGetProfileCard), 23 bytes
- [GCClient] Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
- [GCClient] Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 93 bytes
- [GCClient] Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 65 bytes
- [GCClient] Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 90 bytes
- [GCClient] Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 93 bytes
- [GCClient] Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 94 bytes
- [GCClient] Send msg 7070 (k_EMsgGCReadyUp), 19 bytes
- [GCClient] Recv msg 7010 (k_EMsgGCJoinChatChannelResponse), 211 bytes
- [GCClient] Recv msg 7170 (k_EMsgGCReadyUpStatus), 22 bytes
- [GCClient] Recv msg 7170 (k_EMsgGCReadyUpStatus), 27 bytes
- [GCClient] Recv msg 7170 (k_EMsgGCReadyUpStatus), 32 bytes
- [GCClient] Recv msg 7170 (k_EMsgGCReadyUpStatus), 37 bytes
- [GCClient] Recv msg 7170 (k_EMsgGCReadyUpStatus), 43 bytes
- [GCClient] Recv msg 7170 (k_EMsgGCReadyUpStatus), 48 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 580 bytes
- [GCClient] Recv msg 3001 (k_EMsgGCPingRequest), 8 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 596 bytes
- [GCClient] Send msg 3002 (k_EMsgGCPingResponse), 8 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 599 bytes
- [GCClient] Recv msg 7581 (k_EMsgGCToClientSteamDatagramTicket), 273 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 624 bytes
- [SteamNetSockets] Received Steam datagram ticket for server steamid:90135088007115782 vport 0. match_id=5402426034 mm=0 flg=
- Telling Steam not to update the app for the next 900 seconds
- LOBBY STATE RUN: lobby 26655736575036475: Player AccountID 102120449 connecting to MatchID 5402426034 at ServerID [A:1:2390127622:14690] =[A:1:2390127622:14690]
- ILocalize::AddFile() failed to load file "resource/addon_english.txt".
- [Networking] Steam datagram ticket found to connect to '=[A:1:2390127622:14690]'
- [HostStateManager] CHostStateMgr::QueueNewRequest( Remote Connect (=[A:1:2390127622:14690]), 2 )
- [EngineServiceManager] SwitchToLoop remoteconnect requested: id [2] addons []
- [Client] CL: IGameSystem::LoopDeactivateAllSystems {
- WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 68.539
- [Client] CL: } IGameSystem::LoopDeactivateAllSystems done
- [Client] CL: Disconnecting from server: NETWORK_DISCONNECT_LOOPDEACTIVATE
- [SteamNetSockets] [#4004736478 pipe] closed by peer
- [Networking] Closing 'client' poll group
- [stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
- [Server] SV: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: IGameSystem::LoopDeactivateAllSystems {
- [Host] HO: } IGameSystem::LoopDeactivateAllSystems done
- [Server] SV: } IGameSystem::LoopDeactivateAllSystems done
- [Networking] Closing 'server' poll group
- [Server] SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
- [Server] CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
- [Server] SV: Disconnect client 'Jotaro Kooljo' from server(1): NETWORK_DISCONNECT_SHUTDOWN
- [SignonState] Client 1 'Jotaro Kooljo' signon state SIGNONSTATE_FULL -> SIGNONSTATE_NONE
- [stringtables] SV: CNetworkStringTableContainer::RemoveAllTables: removing 20 tables
- WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 68.657
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )
- [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 1624 (was 4314)
- CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 68.699
- CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 68.699
- [NetSteamConn] Opened Steam Net Connection on socket 'client' to =[A:1:2390127622:14690], connection #519759452 SDR server steamid:90135088007115782(vport 0)
- [Networking] Created poll group for socket 'client'
- [SteamNetSockets] Requesting session from vie#151 (146.66.155.36:27057). Ping = 25+32=57 (front+back=total).
- [SteamNetSockets] [#519759452 SDR server steamid:90135088007115782(vport 0)] Selecting vie#151 (146.66.155.36:27057) as primary. (Ping = 25+32=57 (front+back=total).)
- [SteamNetSockets] Requesting session from fra#225 (155.133.250.135:27049). Ping = 37+19=56 (front+back=total).
- [SteamNetSockets] [#519759452 SDR server steamid:90135088007115782(vport 0)] Selecting fra#225 (155.133.250.135:27049) as backup #1 (Ping = 37+19=56 (front+back=total).)
- [GCClient] Send msg 7197 (k_EMsgGCMatchmakingStatsRequest), 8 bytes
- [SteamNetSockets] [#519759452 SDR server steamid:90135088007115782(vport 0)] connected
- [Client] Sending connect to =[A:1:2390127622:14690]
- [GCClient] Recv msg 7198 (k_EMsgGCMatchmakingStatsResponse), 326 bytes
- [Client] Sending connect to =[A:1:2390127622:14690]
- [Client] Received S2C_CHALLENGE [2936030799 auth 3] from =[A:1:2390127622:14690]
- [Client] Sending C2S_CONNECT [47 protocol 2936030799 auth 3] to =[A:1:2390127622:14690]
- [Client] Received S2C_CONNECTION from =[A:1:2390127622:14690] [addons:'2077900442']
- [Client] CL: Connected to '=[A:1:2390127622:14690]'
- [SignonState] CL: Suppress INetchannel::Transmit() in loopmode( remoteconnect )
- [Client] CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons: 2077900442
- [EngineServiceManager] SwitchToLoop levelload requested: id [2] addons [2077900442]
- [EngineServiceManager] Mounting addon '2077900442'
- [SceneFileCache] ShutdownSceneCache: 0 vcd names remaining (64751 removed)
- [SceneFileCache] Loaded 64751 .vcds from 183 vcdlist files
- ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- [Client] LoadingDisplay changed from NONE to PRE_LOADING (map="")
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success )
- [SignonState] CL: Permit INetchannel::Transmit()
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 627 bytes
- [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (2077900442)
- [EngineServiceManager] SwitchToLoop game requested: id [2] addons [2077900442]
- [Client] CL: CNetworkGameClient already exists for connection to '=[A:1:2390127622:14690]'
- [Client] CL: connection to '=[A:1:2390127622:14690]' already started
- [Client] Game: "Dota 2"
- [Client] Map: "pog_default"
- [Client] Players: 6 (1 bots) / 64 humans
- [Client] Build: 8530 (revision 5845975)
- [Client] Server Number: 2
- [SignonState] CL: CNetworkGameClient::ProcessServerInfo
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD!
- Unknown Ability Target Type Value: DOTA_UNIT_TARGET_COURIER in ability warp_beast_latch!
- Unknown Ability Target Type Value: DOTA_UNIT_TARGET_OTHER in ability warp_beast_latch!
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
- Initializing script VM...
- ...done
- CSpeechScriptBridge initializing...
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD!
- Unknown Ability Target Type Value: DOTA_UNIT_TARGET_COURIER in ability warp_beast_latch!
- Unknown Ability Target Type Value: DOTA_UNIT_TARGET_OTHER in ability warp_beast_latch!
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- [Client] LoadingDisplay changed from PRE_LOADING to LOADING (map="pog_default")
- [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
- [Client] CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
- [Client] CL: CGameRulesGameSystem::GameInit installed game rules
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000267 seconds
- [PanoramaScript] !! (panorama\layout\custom_game\custom_ui_manifest.xml, line:9, col:9) - V8ParamToPanoramaType expected Number type to convert, but got something else (undefined)
- Haptics Manager: LoadKV3FromFile failed: Missing file 'scripts/haptic_curves.txt'
- Haptics Manager: LoadAudio2HapticData - LoadKV3FromFile failed: Missing file 'scripts/haptics/audio2haptics_manifest.txt'
- [Networking] NetChan client ProcessMessages has taken more than 1952ms to process 40 messages. (Current message type: 'CNETMsg_Tick [4]')
- [ResourceSystem] Error loading resource file "panorama/images/items/custom/nokrash_blade_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "panorama/images/items/datadriven_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "materials/guardian_buff_codex_transparent.vtex_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "particles/grid_overlays/grid_active_square.vpcf_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "particles/tactics_rune_generic.vpcf_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "particles/tactics_rune_regen_sparks.vpcf_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "particles/tactics_rune_regen_model.vpcf_c" (Error: ERROR_FILEOPEN)
- [SteamNetSockets] Waited 2.1ms for SteamNetworkingSockets lock
- [SteamNetSockets] Waited 2.1ms for SteamNetworkingSockets lock
- [ResourceSystem] Error loading resource file "maps/pog_default/fog_opacity_map.vtex_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "maps/pog_default/water_flow_map.vtex_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "maps/pog_default/fog_flow_map.vtex_c" (Error: ERROR_FILEOPEN)
- [Client] CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
- [Client] CL: IGameSystem::LoopActivateAllSystems {
- [Host] HO: IGameSystem::LoopActivateAllSystems {
- [Host] HO: } IGameSystem::LoopActivateAllSystems done
- ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000271 seconds
- [Client] CL: } IGameSystem::LoopActivateAllSystems done
- [HostStateManager] Remote Connect (=[A:1:2390127622:14690])
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [Client] CL: Receiving uncompressed update from server
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD!
- Unknown Ability Target Type Value: DOTA_UNIT_TARGET_COURIER in ability warp_beast_latch!
- Unknown Ability Target Type Value: DOTA_UNIT_TARGET_OTHER in ability warp_beast_latch!
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NONE!
- [Networking] client =[A:1:2390127622:1469[0]: NetChan Setting Timeout to 30.00 seconds
- [Client] CL: Signon traffic "client": incoming 135.496 KB [28 pkts], outgoing 3.766 KB [699 pkts]
- [RESPONSE_RULES] CResponseSystem: failed to load scripts/talker/response_rules_custom.txt
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD'
- [Client] LoadingDisplay changed from LOADING to WAITING_FOR_PLAYERS (map="pog_default")
- [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [RenderSystem] Texture manager doesn't know about texture "maps/pog_default/water_flow_map.vtex" - returning error texture in CTextureManagerDx11::GetResourceView
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 615 bytes
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
- [Client] LoadingDisplay changed from WAITING_FOR_PLAYERS to CUSTOM_GAME_SETUP (map="pog_default")
- [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
- CFoW: AddOccluder off grid: 4736.000000, 5248.000000
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 609 bytes
- [SteamNetSockets] Relay man#136 (155.133.253.34:27042) is going offline in 530 seconds
- C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
- [Client] LoadingDisplay changed from CUSTOM_GAME_SETUP to NONE (map="pog_default")
- [Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 609 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 615 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 615 bytes
- [GCClient] Recv msg 7014 (k_EMsgGCOtherLeftChannel), 26 bytes
- [SteamNetSockets] Waited 11.2ms for SteamNetworkingSockets lock
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 621 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 621 bytes
- [GCClient] Recv msg 7014 (k_EMsgGCOtherLeftChannel), 26 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 627 bytes
- [GCClient] Recv msg 7014 (k_EMsgGCOtherLeftChannel), 26 bytes
- [GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 633 bytes
- [GCClient] Recv msg 7014 (k_EMsgGCOtherLeftChannel), 26 bytes
- ]
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