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- Model #: EXS-0000 "Silent Selene"
- Classification: High-Mobility Armored Fire Support
- Full Height: 8 meters
- Theme: https://www.youtube.com/watch?v=SJ9DzvdfEu4
- ATK: 03 DEF: 10 (+2)
- TEC: 06 MS: 06
- HEAT 30, DISP 12
- Package: Knight
- Bonus: DEF +1.
- Special Equipment: Phalanx Shielding (PHLX)
- In the Start Phase of a turn or at any time outside of combat, the Exceed may activate this to add +1 to Defense.
- Any attack that still gets through and strikes armor (not internals) deals 10 damage less than normal (before damaging the armor), with no minimum damage dealt.
- For every turn – or 10 seconds outside of combat – this is active, the Exceed gains 6 heat in the End Phase.
- An Exceed may choose to deactivate this in any Start Phase, ensuring no heat gain but also no additional defenses for that turn.
- Head (60 I, 180 A)
- Extra Armor - Class 40 III (A +120)
- Torso (180 I, 300 A)(Rear 200 A)
- Extra Armor - Class 40 V (A +200)
- Extra Armor - Class 40 (Rear) IV (A +160)
- Standard Thruster III (MS +3)
- Arm L (80 I, 200 A)
- Extra Armor - Class 40 IV (A +160)
- Pulse Laser (S) I
- SP: 2
- Range: 1/2
- Heat: 2
- Damage: 20
- Damage Type: Energy
- Additional Effect: +2 to Offense when calculating with this weapon
- Note: More of a rapid-fire zapper than an Exceed-fighting weapon, its sheer accuracy may be a boon when it comes to attacking small targets.
- Autocannon (S) I
- SP: 5
- Ammunition: 24 per additional SP (SAC/A)
- Ammo Types: Normal, Scatter (3 shots of 10 damage)
- Range: 7/14 (min. 4)
- Heat: 1
- Damage: 30
- Damage Type: Ballistic
- Note: Looks like small damage, but this can really add up over the course of battle.
- Autocannon (S) Ammo III (Scatter)
- Arm R (80 I, 200 A)
- Extra Armor - Class 40 IV (A +160)
- Pulse Laser (S) I
- Autocannon (S) I
- Autocannon (S) Ammo III
- Leg L (100 I, 180 A)
- Extra Armor - Class 40 III (A +120)
- Heat Sinks I (DISP +1)
- Leg R (100 I, 180 A)
- Extra Armor - Class 40 III (A +120)
- Heat Sinks I (DISP +1)
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