Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #> This is the configuration file of TrainCarts
- #> In here you can tweak TrainCarts to what you want
- #> For more information, you can visit the following websites:
- #> http://www.minecraftwiki.net/wiki/Bukkit/TrainCarts
- #> http://forums.bukkit.org/threads/traincarts.29491/
- # Path or online download URL to the resource pack to use
- # Using 'server' makes it use server.properties (default)
- # Using 'default' or empty makes it use no resource pack at all
- resourcePack: server
- # Whether or not the combined carts (powered/storage minecarts) break up into two items
- breakCombinedCarts: false
- # A performance boost to give to powered minecarts (0 = normal speed)
- poweredCartBoost: 0.1
- # The boosting factor of powered rails (default = 0.06)
- poweredRailBoost: 0.06
- # The maximum velocity (blocks/tick) a minecart can possibly have set
- maxVelocity: 5.0
- # The multiplier used to slow down minecarts
- # Normal is the default, slow is when the minecart is meant to slow down.
- slowDownMultiplier:
- normal: 0.997
- slow: 0.96
- # The maximum allowed ejection distance for eject signs
- maxEjectDistance: 10.0
- # The amount of velocity stations give when launching trains
- launchForce: 10.0
- # Destroys all existing minecarts on startup and shutdown of the plugin
- destroyAllOnShutdown: false
- # Settings used when carts collide with entities
- collision:
- # If train owners are ignored
- ignoreOwners: false
- # If global train owners are ignored
- ignoreGlobalOwners: false
- # The amount of force at which minecarts push away others
- pushAwayForce: 0.2
- # Whether or not all minecarts spawned on the server turn into TrainCarts' Minecarts
- # Note that the TrainCart placement permission is then no longer active
- allMinecartsAreTrainCarts: false
- # Whether or not powered minecarts obtain their coal from attached storage minecarts
- useCoalFromStorageCart: true
- # Whether or not the player that places a minecart is set owner
- setOwnerOnPlacement: true
- # Whether or not a hissing sound is made when trains stop at a station
- playSoundAtStation: true
- # What style of launching to use in stations and launcher sign systems by default. Possible values:
- # - 'linear': gradually switches from one motion speed to another at a linear rate
- # - 'bezier': uses a bezier curve (ease in-out), resulting in slower changes in motion at start/end of launch
- launchFunction: bezier
- # Whether or not chunks are only kept loaded when the train is moving
- keepChunksLoadedOnlyWhenMoving: true
- # Whether to enable or cancel collisions with blocks above minecarts
- # Some constructions depend on these block collisions to block minecarts
- # If these collisions are unwanted, they can be turned off here
- enableCeilingBlockCollision: true
- # Advanced: Whether trains use a different way of server->client synchronization
- # With this enabled, trains are expected to move smoother with less bumping
- # With this disabled, no smoothing is applied. Only disable it if it causes problems/incompatibility
- useNetworkSynchronizer: true
- # Enable or disable seeing yourself in third-person on vertical rails
- # Turning this off only causes this mode to activate when going upside-down
- enableSeatThirdPersonView: true
- # The maximum length a detector region (between two detectors) can be
- maxDetectorLength: 2000
- # The maximum amount of minecart items that can be stacked in one item
- maxMinecartStackSize: 64
- # The maximum radius chest/furnace sign systems look for the needed blocks
- maxTransferRadius: 8
- # The default radius chest/furnace sign systems look for the needed blocks
- defaultTransferRadius: 5
- # Whether or not empty minecarts slow down faster than occupied minecarts
- slowDownEmptyCarts: true
- # Whether storage minecarts get fuel when launching from stations
- refillAtStations: true
- # Whether destroying or entering minecarts is made easier to do
- # When optimized, block / air clicks are intercepted and handled as clicks with minecarts instead
- optimizeInteraction: true
- # When set to true, players will be able to break minecarts with a single slap
- #
- # No item drops are spawned for minecarts destroyed this way. Minecart contents ARE dropped.
- # They can still select minecarts by crouching and then slapping the minecart
- #
- # When set to false, players will never instantly destroy minecarts and they will have to break it as if in survival.
- instantCreativeDestroy: true
- # Whether upside-down rail functionality is enabled on the server
- # When disabled, minecarts can not be rotated upside-down
- allowUpsideDownRails: true
- # Before TrainCarts v1.12.2-v1 speed limiting was done on each individual axis
- # This had a big impact on air physics, because it never made a good ellipse fall
- # This was changed to preserving the motion vector direction when doing speed limiting
- # Slight changes may have occurred in curves, slopes and through-air physics
- # To restore the old limiting system, set this option to True
- legacySpeedLimiting: false
- # Whether players (with build permissions) can edit existing rails by right-clicking on them
- allowRailEditing: true
- # The currency Ticket signs will display in messages, %value% represents the displayed value
- currencyFormat: '%value% Dollars'
- # Whether trains can be teleported to the nether (or back) when rails are laid close to the portals
- allowNetherTeleport: true
- # The delay (in ticks) between ejecting and re-entering by collision (e.g. mobs auto-entering carts)
- collisionReEnterDelay: 100
- # Whether powered activator rails eject players inside Minecarts (Vanilla)
- # If activator rails are used for decoration purposes, this should be disabled
- activatorEjectEnabled: true
- # A list of world names where TrainCarts should be disabled
- # World names are not case-sensitive
- disabledWorlds:
- - farmworld
- - farmworld_nether
- - farmworld_the_end
- # The block materials that can be broken using minecarts
- # Players with the admin block break permission can use any type
- # Others have to use one from this list
- allowedBlockBreakTypes:
- - LEGACY_CROPS
- - LEGACY_LOG
- # Whether or not to show item animations when transferring items
- showTransferAnimations: true
- # Whether a crafting table must exist when crafting items inside a storage minecart
- # When this is set to false and no crafting table is nearby, no item transfer animations are shown
- craftingRequireWorkbench: true
- # Several shortcuts you can use on announce signs (text is replaced)
- messageShortcuts:
- welcome: &eWelcome to &f
- nodest: &cDu hast kein Ziel angegeben! &6/fahrziel
- # Several shortcuts you can use on switcher and detector signs (text is replaced)
- statementShortcuts:
- diamond: i@diamond
- # Several shortcuts you can use on signs to set the items
- itemShortcuts:
- fuel: ''
- heatable: ''
- armor: chainmail_helmet;chainmail_boots;legacy_diamond_boots;legacy_chainmail_leggings;golden_boots;golden_leggings;legacy_iron_boots;iron_chestplate;legacy_gold_leggings;leather_chestplate;legacy_chainmail_helmet;legacy_leather_helmet;legacy_leather_chestplate;legacy_gold_boots;leather_helmet;legacy_gold_helmet;legacy_leather_leggings;iron_boots;golden_chestplate;diamond_leggings;iron_leggings;diamond_helmet;legacy_iron_chestplate;legacy_chainmail_chestplate;legacy_chainmail_boots;legacy_diamond_leggings;turtle_helmet;legacy_iron_leggings;legacy_leather_boots;legacy_gold_chestplate;iron_helmet;legacy_iron_helmet;chainmail_leggings;diamond_boots;leather_leggings;leather_boots;legacy_diamond_chestplate;legacy_diamond_helmet;diamond_chestplate;golden_helmet;chainmail_chestplate
- sword: wooden_sword;stone_sword;iron_sword;golden_sword;iron_sword;diamond_sword;legacy_wood_sword;legacy_stone_sword;legacy_iron_sword;legacy_gold_sword;legacy_iron_sword;legacy_diamond_sword
- boots: leather_boots;iron_boots;golden_boots;diamond_boots;chainmail_boots;legacy_leather_boots;legacy_iron_boots;legacy_gold_boots;legacy_diamond_boots;legacy_chainmail_boots
- leggins: leather_leggings;iron_leggings;golden_leggings;diamond_leggings;chainmail_leggings;legacy_leather_leggings;legacy_iron_leggings;legacy_gold_leggings;legacy_diamond_leggings;legacy_chainmail_leggings
- chestplate: leather_chestplate;iron_chestplate;golden_chestplate;diamond_chestplate;chainmail_chestplate;legacy_leather_chestplate;legacy_iron_chestplate;legacy_gold_chestplate;legacy_diamond_chestplate;legacy_chainmail_chestplate
- helmet: leather_helmet;iron_helmet;golden_helmet;diamond_helmet;chainmail_helmet;turtle_helmet;legacy_leather_helmet;legacy_iron_helmet;legacy_gold_helmet;legacy_diamond_helmet;legacy_chainmail_helmet
- # Enables parsing signs with (train), as well as [train]
- # This makes it easier to write signs with a Mac keyboard layout
- parseParentheses: true
- # Default attachment animations that can be applied to the base of all trains
- defaultAnimations:
- rotate:
- nodes:
- - t=0.25
- - t=0.25 yaw=90.0
- - t=0.25 yaw=180.0
- - t=0.25 yaw=270.0
- - t=0.0 yaw=360.0
- roll:
- nodes:
- - t=0.25
- - t=0.25 roll=90.0
- - t=0.25 roll=180.0
- - t=0.25 roll=270.0
- - t=0.0 roll=360.0
- pitch:
- nodes:
- - t=0.25
- - t=0.25 pitch=90.0
- - t=0.25 pitch=180.0
- - t=0.25 pitch=270.0
- - t=0.0 pitch=360.0
- # The maximum allowed enter radius for enter signs
- maxEnterDistance: 50.0
- # Requires all neighbouring chunks to be loaded too before
- # initializing the redstone state (powered or not) of signs in a chunk
- # True can prevent crashes and helps performance by avoiding recursive chunk loads
- # False will make sure signs initialize sooner and respond to redstone faster
- initRedstoneWithRadius: true
- # Properties of the link between the carts of a train
- linkProperties:
- # The distance between two carts in a train
- cartDistanceGap: 0.5
- # Factor at which the gap is maintained, based on train velocity
- cartDistanceForcer: 0.1
- # Factor at which the gap is maintained, always active
- # When set to nonzero, will cause carts to move at standstill
- cartDistanceForcerConstant: 0.0
- # The distance between two carts above which they lose linkage and disconnect
- cartDistanceGapMax: 2.5
- # Velocity factor to apply when a player tries to move a cart using movement controls
- manualMovementFactor: 0.1
- # Sets whether only powered switcher signs without statements on them
- # actively switch tracks to lead trains towards their destination
- # When true, only [+train] switcher signs do pathfinding logic
- # When false, the original behavior is used, where any switcher sign handles path finding
- # False will allow switching of trains overriding standard path finding
- onlyPoweredEmptySwitchersDoPathfinding: false
- # Sets whether attachment animations use tick time or wall clock time
- # When false, wall clock time is used, and server lag will not slow down/speed up animations
- # When true, tick time is used, and server lag will cause speed changes. Animations do stay in sync with physics
- animationsUseTickTime: false
- # Sets whether players automatically claim new saved trains that they save
- # Once claimed, other players cannot overwrite the saved train, effectively protecting it
- # Setting this to false will have new trains exist in public domain, and anyone can modify it
- # The original owner can put the train in public domain by disclaiming it (/savedtrain [name] disclaim)
- # Players (moderators) with the train.command.savedtrain.global permission are exempt
- claimNewSavedTrains: true
- # The hastebin server which is used to upload saved trains
- # This will be used when using the /savedtrain [name] paste command
- hastebinServer: https://paste.traincarts.net
- # Sets the interval at which all the properties of all trains on the server are saved to disk
- # This saving may have a negative performance impact, as seen in the AutoSaveTask in timings
- # If you do not worry about preserving this information, you can raise this interval
- # A manual save can be performed using /train saveall
- autoSaveInterval: 600
- # Parse signs made in Minecraft 1.7 and before without re-creating
- parseOldSigns: false
- # Sets whether the player can move around by holding shift in the attachment editor
- enableSneakingInAttachmentEditor: false
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement