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- 03/20/2018 04:50:03.056: [ Module ] ( 0000000140000000h + 264867840 ) M:\Steam\steamapps\common\FINAL FANTASY XV\ffxv_s.exe
- 03/20/2018 04:50:03.056: [File Ver] FINAL FANTASY XV WINDOWS EDITION 1.0.0.0
- 03/20/2018 04:50:03.057: [ Module ] ( 00007FFF1C530000h + 01966080 ) C:\WINDOWS\SYSTEM32\ntdll.dll
- 03/20/2018 04:50:03.058: [File Ver] NT Layer DLL 10.0.16299.248 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.061: [ Module ] ( 00007FFF1C340000h + 00712704 ) C:\WINDOWS\System32\KERNEL32.DLL
- 03/20/2018 04:50:03.062: [File Ver] Windows NT BASE API Client DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.064: [ Module ] ( 00007FFF18DD0000h + 02514944 ) C:\WINDOWS\System32\KERNELBASE.dll
- 03/20/2018 04:50:03.065: [File Ver] Windows NT BASE API Client DLL 10.0.16299.309 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.066: [ Module ] ( 00007FFF1A1F0000h + 00659456 ) C:\WINDOWS\System32\advapi32.dll
- 03/20/2018 04:50:03.067: [File Ver] Advanced Windows 32 Base API 10.0.16299.192 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.069: [ Module ] ( 00007FFF1C3F0000h + 00643072 ) C:\WINDOWS\System32\msvcrt.dll
- 03/20/2018 04:50:03.069: [File Ver] Windows NT CRT DLL 7.0.16299.125 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.071: [ Module ] ( 00007FFF19EB0000h + 00372736 ) C:\WINDOWS\System32\sechost.dll
- 03/20/2018 04:50:03.072: [File Ver] Host for SCM/SDDL/LSA Lookup APIs 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.073: [ Module ] ( 00007FFF1AB80000h + 01175552 ) C:\WINDOWS\System32\RPCRT4.dll
- 03/20/2018 04:50:03.074: [File Ver] Remote Procedure Call Runtime 10.0.16299.309 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.075: [ Module ] ( 00007FFF18C80000h + 01007616 ) C:\WINDOWS\System32\ucrtbase.dll
- 03/20/2018 04:50:03.076: [File Ver] Microsoft® C Runtime Library 10.0.16299.248 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.078: [ Module ] ( 00007FFF19830000h + 01892352 ) C:\WINDOWS\System32\crypt32.dll
- 03/20/2018 04:50:03.078: [File Ver] Crypto API32 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.080: [ Module ] ( 00007FFF183E0000h + 00151552 ) C:\WINDOWS\SYSTEM32\bcrypt.dll
- 03/20/2018 04:50:03.081: [File Ver] Windows Cryptographic Primitives Library 10.0.16299.125 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.082: [ Module ] ( 00007FFF08680000h + 00405504 ) M:\Steam\steamapps\common\FINAL FANTASY XV\bink2w64.dll
- 03/20/2018 04:50:03.083: [File Ver] RAD Video Tools 1.100n
- 03/20/2018 04:50:03.084: [ Module ] ( 00007FFF188F0000h + 00073728 ) C:\WINDOWS\System32\MSASN1.dll
- 03/20/2018 04:50:03.085: [File Ver] ASN.1 Runtime APIs 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.087: [ Module ] ( 00007FFF08620000h + 00331776 ) C:\WINDOWS\SYSTEM32\concrt140.dll
- 03/20/2018 04:50:03.087: [File Ver] Microsoft® Concurrency Runtime Library 14.11.25506.0 built by: VCTOOLSD15ULDR
- 03/20/2018 04:50:03.089: [ Module ] ( 00007FFF1C180000h + 01634304 ) C:\WINDOWS\System32\USER32.dll
- 03/20/2018 04:50:03.090: [File Ver] Multi-User Windows USER API Client DLL 10.0.16299.125 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.091: [ Module ] ( 00007FFF19810000h + 00131072 ) C:\WINDOWS\System32\win32u.dll
- 03/20/2018 04:50:03.092: [File Ver] Win32u 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.094: [ Module ] ( 00007FFF1C310000h + 00163840 ) C:\WINDOWS\System32\gdi32.dll
- 03/20/2018 04:50:03.095: [File Ver] GDI Client DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.096: [ Module ] ( 00007FFEF52F0000h + 00651264 ) C:\WINDOWS\SYSTEM32\MSVCP140.dll
- 03/20/2018 04:50:03.097: [File Ver] Microsoft® C Runtime Library 14.11.25506.0 built by: VCTOOLSD15ULDR
- 03/20/2018 04:50:03.098: [ Module ] ( 00007FFF18A80000h + 01650688 ) C:\WINDOWS\System32\gdi32full.dll
- 03/20/2018 04:50:03.099: [File Ver] GDI Client DLL 10.0.16299.98 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.101: [ Module ] ( 00007FFF19F10000h + 01347584 ) C:\WINDOWS\System32\ole32.dll
- 03/20/2018 04:50:03.101: [File Ver] Microsoft OLE for Windows 10.0.16299.192 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.103: [ Module ] ( 00007FFF18930000h + 00634880 ) C:\WINDOWS\System32\msvcp_win.dll
- 03/20/2018 04:50:03.104: [File Ver] Microsoft® C Runtime Library 10.0.16299.248 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.105: [ Module ] ( 00007FFF1A7A0000h + 03178496 ) C:\WINDOWS\System32\combase.dll
- 03/20/2018 04:50:03.106: [File Ver] Microsoft COM for Windows 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.107: [ Module ] ( 00007FFEF52D0000h + 00090112 ) C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
- 03/20/2018 04:50:03.108: [File Ver] Microsoft® C Runtime Library 14.11.25506.0 built by: VCTOOLSD15ULDR
- 03/20/2018 04:50:03.109: [ Module ] ( 00007FFF107E0000h + 00458752 ) C:\WINDOWS\SYSTEM32\fwpuclnt.dll
- 03/20/2018 04:50:03.110: [File Ver] FWP/IPsec User-Mode API 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.112: [ Module ] ( 00007FFF19040000h + 00466944 ) C:\WINDOWS\System32\bcryptPrimitives.dll
- 03/20/2018 04:50:03.112: [File Ver] Windows Cryptographic Primitives Library 10.0.16299.98 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.114: [ Module ] ( 00007FFF1AAB0000h + 00806912 ) C:\WINDOWS\System32\oleaut32.dll
- 03/20/2018 04:50:03.115: [File Ver] OLEAUT32.DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.116: [ Module ] ( 00007FFF1ACA0000h + 21192704 ) C:\WINDOWS\System32\shell32.dll
- 03/20/2018 04:50:03.117: [File Ver] Windows Shell Common Dll 10.0.16299.251 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.118: [ Module ] ( 00007FFF16B80000h + 00143360 ) C:\WINDOWS\SYSTEM32\WINMM.dll
- 03/20/2018 04:50:03.120: [File Ver] MCI API DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.121: [ Module ] ( 00007FFF18D80000h + 00303104 ) C:\WINDOWS\System32\cfgmgr32.dll
- 03/20/2018 04:50:03.122: [File Ver] Configuration Manager DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.124: [ Module ] ( 00007FFF1A6F0000h + 00679936 ) C:\WINDOWS\System32\shcore.dll
- 03/20/2018 04:50:03.124: [File Ver] SHCORE 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.126: [ Module ] ( 00007FFF190C0000h + 07630848 ) C:\WINDOWS\System32\windows.storage.dll
- 03/20/2018 04:50:03.127: [File Ver] Microsoft WinRT Storage API 10.0.16299.309 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.128: [ Module ] ( 00007FFF06D60000h + 00770048 ) M:\Steam\steamapps\common\FINAL FANTASY XV\gfsdk_turfeffects.win64.dll
- 03/20/2018 04:50:03.129: [File Ver] NVIDIA GameWorks(TM). Turf Effects
- 03/20/2018 04:50:03.130: [ Module ] ( 00007FFEED5E0000h + 02113536 ) M:\Steam\steamapps\common\FINAL FANTASY XV\gfsdk_vxgi_x64.dll
- 03/20/2018 04:50:03.131: [File Ver] N/A
- 03/20/2018 04:50:03.132: [ Module ] ( 00007FFF06610000h + 04300800 ) M:\Steam\steamapps\common\FINAL FANTASY XV\gfesdk.dll
- 03/20/2018 04:50:03.133: [File Ver] SDK for using NVIDIA Share features
- 03/20/2018 04:50:03.134: [ Module ] ( 00007FFF1C490000h + 00331776 ) C:\WINDOWS\System32\shlwapi.dll
- 03/20/2018 04:50:03.135: [File Ver] Shell Light-weight Utility Library 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.137: [ Module ] ( 00007FFF18910000h + 00069632 ) C:\WINDOWS\System32\kernel.appcore.dll
- 03/20/2018 04:50:03.137: [File Ver] AppModel API Host 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.139: [ Module ] ( 00007FFF188A0000h + 00311296 ) C:\WINDOWS\System32\powrprof.dll
- 03/20/2018 04:50:03.140: [File Ver] Power Profile Helper DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.141: [ Module ] ( 00007FFF18880000h + 00110592 ) C:\WINDOWS\System32\profapi.dll
- 03/20/2018 04:50:03.142: [File Ver] User Profile Basic API 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.144: [ Module ] ( 00007FFF1C0E0000h + 00442368 ) C:\WINDOWS\System32\ws2_32.dll
- 03/20/2018 04:50:03.144: [File Ver] Windows Socket 2.0 32-Bit DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.146: [ Module ] ( 00007FFEEB030000h + 02260992 ) M:\Steam\steamapps\common\FINAL FANTASY XV\physx3_x64.dll
- 03/20/2018 04:50:03.147: [File Ver] PhysX3 64bit Dynamic Link Library 3.3.3.0
- 03/20/2018 04:50:03.148: [ Module ] ( 00007FFF133D0000h + 00192512 ) M:\Steam\steamapps\common\FINAL FANTASY XV\physx3cooking_x64.dll
- 03/20/2018 04:50:03.149: [File Ver] PhysX3Cooking 64bit Dynamic Link Library 3.3.3.0
- 03/20/2018 04:50:03.149: [ Module ] ( 00007FFED9110000h + 01560576 ) M:\Steam\steamapps\common\FINAL FANTASY XV\physx3common_x64.dll
- 03/20/2018 04:50:03.150: [File Ver] PhysX3Common 64bit Dynamic Link Library 3.3.3.0
- 03/20/2018 04:50:03.151: [ Module ] ( 00007FFF16A10000h + 00172032 ) C:\WINDOWS\SYSTEM32\WINMMBASE.dll
- 03/20/2018 04:50:03.152: [File Ver] Base Multimedia Extension API DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.153: [ Module ] ( 00007FFF17EA0000h + 00233472 ) C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
- 03/20/2018 04:50:03.154: [File Ver] IP Helper API 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.155: [ Module ] ( 0000000070330000h + 00266240 ) M:\Steam\steamapps\common\FINAL FANTASY XV\steam_api64.dll
- 03/20/2018 04:50:03.156: [File Ver] Steam Client API 04.28.51.07
- 03/20/2018 04:50:03.157: [ Module ] ( 00007FFF142E0000h + 00909312 ) C:\WINDOWS\SYSTEM32\winhttp.dll
- 03/20/2018 04:50:03.157: [File Ver] Windows HTTP Services 10.0.16299.192 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.159: [ Module ] ( 00007FFF059C0000h + 03358720 ) C:\WINDOWS\SYSTEM32\wininet.dll
- 03/20/2018 04:50:03.159: [File Ver] Internet Extensions for Win32 11.00.16299.309 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.161: [ Module ] ( 00007FFF17D50000h + 00040960 ) C:\WINDOWS\SYSTEM32\DPAPI.DLL
- 03/20/2018 04:50:03.162: [File Ver] Data Protection API 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.163: [ Module ] ( 00007FFED8CC0000h + 04505600 ) M:\Steam\steamapps\common\FINAL FANTASY XV\D3DCOMPILER_47.dll
- 03/20/2018 04:50:03.164: [File Ver] Direct3D HLSL Compiler for Redistribution 10.0.10150.0 (th1.150616-1659)
- 03/20/2018 04:50:03.165: [ Module ] ( 00007FFF1C150000h + 00184320 ) C:\WINDOWS\System32\IMM32.DLL
- 03/20/2018 04:50:03.166: [File Ver] Multi-User Windows IMM32 API Client DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.168: [ Module ] ( 00007FFED8B30000h + 01585152 ) C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
- 03/20/2018 04:50:03.168: [File Ver] Steam Game Overlay Renderer 04.28.51.07
- 03/20/2018 04:50:03.170: [ Module ] ( 00007FFF1A060000h + 00032768 ) C:\WINDOWS\System32\PSAPI.DLL
- 03/20/2018 04:50:03.171: [File Ver] Process Status Helper 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.172: [ Module ] ( 00007FFEE9E90000h + 00274432 ) C:\WINDOWS\SYSTEM32\DINPUT8.dll
- 03/20/2018 04:50:03.173: [File Ver] Microsoft DirectInput 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.174: [ Module ] ( 00007FFF106A0000h + 00188416 ) C:\WINDOWS\SYSTEM32\inputhost.dll
- 03/20/2018 04:50:03.175: [File Ver] N/A
- 03/20/2018 04:50:03.177: [ Module ] ( 00007FFF164E0000h + 00901120 ) C:\WINDOWS\SYSTEM32\CoreMessaging.dll
- 03/20/2018 04:50:03.178: [File Ver] Microsoft CoreMessaging Dll 10.0.16299.192
- 03/20/2018 04:50:03.179: [ Module ] ( 00007FFF11630000h + 03072000 ) C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
- 03/20/2018 04:50:03.180: [File Ver] Microsoft Core UI Components Dll 10.0.16299.15
- 03/20/2018 04:50:03.181: [ Module ] ( 00007FFF179B0000h + 00200704 ) C:\WINDOWS\SYSTEM32\ntmarta.dll
- 03/20/2018 04:50:03.182: [File Ver] Windows NT MARTA provider 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.183: [ Module ] ( 00007FFF14B70000h + 01269760 ) C:\WINDOWS\SYSTEM32\wintypes.dll
- 03/20/2018 04:50:03.184: [File Ver] Windows Base Types DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.185: [ Module ] ( 00007FFED8960000h + 01851392 ) M:\Steam\steamapps\common\FINAL FANTASY XV\NvFlowLibRelease_win64.dll
- 03/20/2018 04:50:03.186: [File Ver] N/A
- 03/20/2018 04:50:03.188: [ Module ] ( 00007FFF0FEF0000h + 00188416 ) C:\WINDOWS\SYSTEM32\VCOMP140.DLL
- 03/20/2018 04:50:03.189: [File Ver] Microsoft® C/C++ OpenMP Runtime 14.10.25008.0 built by: VCTOOLSD15RTM
- 03/20/2018 04:50:03.190: [ Module ] ( 0000000006040000h + 00360448 ) C:\WINDOWS\System32\WINTRUST.dll
- 03/20/2018 04:50:03.191: [File Ver] Microsoft Trust Verification APIs 10.0.16299.309 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.193: [ Module ] ( 00007FFF156A0000h + 00028672 ) C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
- 03/20/2018 04:50:03.193: [File Ver] XNA Common Controller 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.195: [ Module ] ( 00007FFF15C30000h + 03022848 ) C:\WINDOWS\SYSTEM32\d3d11.dll
- 03/20/2018 04:50:03.196: [File Ver] Direct3D 11 Runtime 10.0.16299.248 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.197: [ Module ] ( 0000000180000000h + 12017664 ) M:\Steam\steamapps\common\FINAL FANTASY XV\dxgi.dll
- 03/20/2018 04:50:03.198: [File Ver] Special K Modding System 0.9.9.10
- 03/20/2018 04:50:03.199: [ Module ] ( 00007FFF13F70000h + 00040960 ) C:\WINDOWS\SYSTEM32\AVRT.dll
- 03/20/2018 04:50:03.200: [File Ver] Multimedia Realtime Runtime 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.201: [ Module ] ( 00007FFF07400000h + 00049152 ) C:\WINDOWS\SYSTEM32\Secur32.dll
- 03/20/2018 04:50:03.202: [File Ver] Security Support Provider Interface 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.204: [ Module ] ( 00007FFF18780000h + 00196608 ) C:\WINDOWS\SYSTEM32\SSPICLI.DLL
- 03/20/2018 04:50:03.207: [File Ver] Security Support Provider Interface 10.0.16299.192 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.209: [ Module ] ( 00007FFF187B0000h + 00167936 ) C:\WINDOWS\SYSTEM32\USERENV.dll
- 03/20/2018 04:50:03.210: [File Ver] Userenv 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.211: [ Module ] ( 00007FFF06E50000h + 01867776 ) C:\WINDOWS\system32\dbghelp.dll
- 03/20/2018 04:50:03.212: [File Ver] Windows Image Helper 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.213: [ Module ] ( 00007FFF10950000h + 00040960 ) C:\WINDOWS\SYSTEM32\version.dll
- 03/20/2018 04:50:03.214: [File Ver] Version Checking and File Installation Libraries 10.0.16299.15 (WinBuild.160101.0800)
- ================================================================== (End Preloads) ==================================================================
- 03/20/2018 04:50:03.225: [ Module ] ( 00007FFF176E0000h + 00716800 ) C:\WINDOWS\system32\dxgi.dll
- 03/20/2018 04:50:03.225: [File Ver] DirectX Graphics Infrastructure 10.0.16299.98 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.225: [ Module ] ( 00007FFF19E10000h + 00647168 ) C:\WINDOWS\System32\clbcatq.dll
- 03/20/2018 04:50:03.226: [File Ver] COM+ Configuration Catalog 2001.12.10941.16384 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.228: [ Module ] ( 00007FFF085D0000h + 00286720 ) C:\WINDOWS\SYSTEM32\d3dx11_43.dll
- 03/20/2018 04:50:03.232: [File Ver] Direct3D 10.1 Extensions 9.29.952.3111
- 03/20/2018 04:50:03.233: [ Module ] ( 00007FFF0EA90000h + 00061440 ) C:\WINDOWS\system32\wbem\wbemprox.dll
- 03/20/2018 04:50:03.234: [File Ver] WMI 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.235: [ Module ] ( 00007FFF0EA00000h + 00528384 ) C:\WINDOWS\SYSTEM32\wbemcomn.dll
- 03/20/2018 04:50:03.236: [File Ver] WMI 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.238: [ Module ] ( 00007FFEEDDD0000h + 00311296 ) C:\WINDOWS\SYSTEM32\pdh.dll
- 03/20/2018 04:50:03.239: [File Ver] Windows Performance Data Helper DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.240: [ Module ] ( 00007FFF0C010000h + 00081920 ) C:\WINDOWS\system32\wbem\wbemsvc.dll
- 03/20/2018 04:50:03.241: [File Ver] WMI 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.242: [ Module ] ( 00007FFF0C110000h + 00983040 ) C:\WINDOWS\system32\wbem\fastprox.dll
- 03/20/2018 04:50:03.243: [File Ver] WMI Custom Marshaller 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.244: [ Module ] ( 00007FFED86F0000h + 02551808 ) M:\Steam\steamapps\common\FINAL FANTASY XV\D3DCOMPILER_43.dll
- 03/20/2018 04:50:03.245: [File Ver] Direct3D HLSL Compiler 9.29.952.3111
- 03/20/2018 04:50:03.247: [ Module ] ( 00007FFF16E30000h + 00610304 ) C:\WINDOWS\system32\uxtheme.dll
- 03/20/2018 04:50:03.247: [File Ver] Microsoft UxTheme Library 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.249: [ Module ] ( 00007FFF17060000h + 00172032 ) C:\WINDOWS\system32\dwmapi.dll
- 03/20/2018 04:50:03.250: [File Ver] Microsoft Desktop Window Manager API 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.250: [ Module ] ( 00007FFF19A00000h + 00118784 ) C:\WINDOWS\System32\imagehlp.dll
- 03/20/2018 04:50:03.251: [File Ver] Windows NT Image Helper 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.252: [ Module ] ( 000000000CE20000h + 04513792 ) C:\WINDOWS\System32\Setupapi.dll
- 03/20/2018 04:50:03.253: [File Ver] Windows Setup API 10.0.16299.248 (WinBuild.160101.0800)
- ================================================================== (List Unloads) ==================================================================
- 03/20/2018 04:50:03.256: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFF17330000) : (0x00007FFF17352000) ]
- 03/20/2018 04:50:03.257: [00] * Ver.: Resource Policy Client 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 04:50:03.259: [01] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FFF06CD0000) : (0x00007FFF06D56000) ]
- 03/20/2018 04:50:03.260: [02] Unloaded ' nvldumdx.dll' [ (0x00007FFF0E0A0000) : (0x00007FFF0E18B000) ]
- 03/20/2018 04:50:03.262: [03] Unloaded ' nvwgf2umx.dll' [ (0x00007FFEDB390000) : (0x00007FFEDCF81000) ]
- 03/20/2018 04:50:01.054: dxgi.log created (Special K 0.9.9.10, Mar 16 2018)
- 03/20/2018 04:50:01.063: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
- -------------------------------------------------------------------------------------------
- 03/20/2018 04:50:01.066: >> (ffxv_s.exe) [dxgi.dll] <<
- 03/20/2018 04:50:01.066: Loading user preferences from dxgi.ini... 03/20/2018 04:50:01.196: [DLL Loader] ( dxgi.dll ) loaded ' version.dll' < LoadLibraryW> { 'SK_GetFileVersionInfoExW' }
- done! (140.41 ms)
- 03/20/2018 04:50:01.206: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
- -------------------------------------------------------------------------------------------
- 03/20/2018 04:50:03.051: Working Directory: M:\Steam\steamapps\common\FINAL FANTASY XV
- 03/20/2018 04:50:03.051: System Directory: C:\WINDOWS\system32
- 03/20/2018 04:50:03.051: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
- -------------------------------------------------------------------------------------------
- 03/20/2018 04:50:03.054: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 03/20/2018 04:50:03.054: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 03/20/2018 04:50:03.054: [ DXGI ] ================================
- 03/20/2018 04:50:03.054: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 18d00h
- 03/20/2018 04:50:03.054: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 17f00h
- 03/20/2018 04:50:03.054: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 53a0h
- 03/20/2018 04:50:03.058: [DLL Loader] ( ffxv_s.exe ) loaded ' pdh.dll' < LoadLibraryA> { ' ' }
- 03/20/2018 04:50:03.062: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
- 03/20/2018 04:50:03.067: [DLL Loader] ( dxgi.dll ) loaded ' d3dx11_43.dll' < LoadLibraryW> { 'SK_D3D11_InitTextures' }
- 03/20/2018 04:50:03.067: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 03/20/2018 04:50:03.067: [ D3D 11 ] =========================================
- 03/20/2018 04:50:03.068: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 54030h { Hooked }
- 03/20/2018 04:50:03.068: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 53ec0h { Hooked }
- 03/20/2018 04:50:03.068: [ DXGI ] Installing DXGI Hooks
- 03/20/2018 04:50:03.069: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_43.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
- 03/20/2018 04:50:03.069: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 03/20/2018 04:50:03.070: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 03/20/2018 04:50:03.070: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 03/20/2018 04:50:03.070: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 06fdf738h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x1d24 ]
- 03/20/2018 04:50:03.072: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
- ----------------------------------------------- --------------------------------------------
- 03/20/2018 04:50:03.073: [ SpecialK ] === Initialization Finished! === (2018.81 ms)
- -------------------------------------------------------------------------------------------
- 03/20/2018 04:50:03.075: [ Input ] Game uses DirectInput 8, installing input hooks...
- 03/20/2018 04:50:03.075: [ Input ] Game uses XInput, installing input hooks...
- 03/20/2018 04:50:03.075: [ Input ] >> Hooking XInput9_1_0
- 03/20/2018 04:50:03.080: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 03/20/2018 04:50:03.081: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\Setupapi.dll' <LoadLibraryExW> { ' nvGetDriverRegkeyW' }
- 03/20/2018 04:50:03.083: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
- 03/20/2018 04:50:03.085: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' <LoadLibraryExW> { 'nvGetSystemModuleHandleA' }
- 03/20/2018 04:50:03.086: [ NvAPI ] NvAPI Init { Success }
- 03/20/2018 04:50:03.087: [ NvAPI ] >> NVIDIA Driver Version: 391.01
- 03/20/2018 04:50:03.087: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1080 Ti' }
- 03/20/2018 04:50:03.087: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 03/20/2018 04:50:03.087: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- ===========================================================================================
- 03/20/2018 04:50:03.112: [DLL Loader] ( steam_api64.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
- 03/20/2018 04:50:03.112: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
- 03/20/2018 04:50:03.116: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\WINDOWS\system32\nvspcap64.dll' <LoadLibraryExW> { ' OpenAdapter12' }
- 03/20/2018 04:50:03.131: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 03/20/2018 04:50:03.177: [ D3D 11 ] Hooking D3D11
- 03/20/2018 04:50:06.719: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 17e47530h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:06.720: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/20/2018 04:50:06.720: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b00b7e0h, 0, 0014f370h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:06.720: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 03/20/2018 04:50:06.720: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:00010C43) <Hardware>
- 03/20/2018 04:50:06.720: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b00b7e0h, 1, 0014f370h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:06.720: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 03/20/2018 04:50:06.720: [ DXGI ] @ Returned Adapter 1: ' Microsoft Basic Render Driver' (LUID: 00000000:0001166B) <Software>
- 03/20/2018 04:50:06.720: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (0b00b7e0h, 2, 0014f370h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:06.720: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Override >
- 03/20/2018 04:50:06.720: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:06.720: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice_Detour>, tid=0x1a5c ]
- 03/20/2018 04:50:06.720: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_1
- 03/20/2018 04:50:06.742: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
- 03/20/2018 04:50:06.748: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCamera64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
- 03/20/2018 04:50:06.749: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 03/20/2018 04:50:06.769: [DLL Loader] ( NvCamera64.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\d3dcompiler_47_64.dll' <LoadLibraryExW> { ' SetFreeStyleStatus' }
- 03/20/2018 04:50:06.769: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 0014aea8h) -- [ NvCamera64.dll < OnInstall>, tid=0x1a5c ]
- 03/20/2018 04:50:06.770: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/20/2018 04:50:06.770: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (18572d80h, 0, 18581938h) -- [ NvCamera64.dll < OnInstall>, tid=0x1a5c ]
- 03/20/2018 04:50:06.770: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
- 03/20/2018 04:50:06.770: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1080 Ti' (LUID: 00000000:00010C43) <Hardware>
- 03/20/2018 04:50:06.770: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ NvCamera64.dll < OnInstall>, tid=0x1a5c ]
- 03/20/2018 04:50:06.770: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice_Detour>, tid=0x1a5c ]
- 03/20/2018 04:50:06.770: [ D3D 11 ] <~> Preferred Feature Level(s): <4> - 11_1 11_0 10_1 10_0
- 03/20/2018 04:50:06.784: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 03/20/2018 04:50:06.830: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 0014b100h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x1a5c ]
- 03/20/2018 04:50:06.831: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/20/2018 04:50:06.836: [DLL Loader] ( NvCamera64.dll ) loaded ' C:\WINDOWS\system32\nvcuda.dll' <LoadLibraryExW> { ' SetFreeStyleStatus' }
- 03/20/2018 04:50:07.034: [DLL Loader] ( NvCamera64.dll ) loaded ' DWrite.dll' < LoadLibraryW> { ' OnInstall' }
- 03/20/2018 04:50:07.046: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
- 03/20/2018 04:50:07.048: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
- 03/20/2018 04:50:07.048: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (1857e240h, 1856eca0h, 1856ec98h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:07.048: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 2560x1440 @ nan Hz |
- | Format..... | DXGI_FORMAT_R16G16B16A16_FLOAT |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Flip Discard |
- +-------------+-------------------------------------------------------------------------+
- 03/20/2018 04:50:07.048: [ DXGI 1.2 ] >> Using Flip Presentation Model [Waitable: No - 0 ms]
- 03/20/2018 04:50:07.116: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
- 03/20/2018 04:50:07.116: [ DXGI ] + SwapChain <IDXGISwapChain> (19216370h) wrapped
- 03/20/2018 04:50:07.116: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (1857e240h, 1856eca0h, 1856ec98h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:07.116: [Swap Chain]
- +-------------+-------------------------------------------------------------------------+
- | Resolution. | 2560x1440 @ nan Hz |
- | Format..... | DXGI_FORMAT_R10G10B10A2_UNORM |
- | Buffers.... | 3 |
- | MSAA....... | Not Used (or Offscreen) |
- | Mode....... | Windowed |
- | Scaling.... | Unspecified |
- | Scanlines.. | Unspecified |
- | Flags...... | 0x0002 |
- | SwapEffect. | Discard |
- +-------------+-------------------------------------------------------------------------+
- 03/20/2018 04:50:07.116: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 03/20/2018 04:50:07.116: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
- 03/20/2018 04:50:07.116: [ DXGI ] + SwapChain <IDXGISwapChain> (19216370h) wrapped
- 03/20/2018 04:50:07.161: [DLL Loader] ( ffxv_s.exe ) loaded ' AnselSDK64.dll' < LoadLibraryW> { ' ' }
- 03/20/2018 04:50:07.231: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
- 03/20/2018 04:50:07.231: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
- 03/20/2018 04:50:07.240: [Window Mgr] [!] > First Call: GetMessageA_Detour
- 03/20/2018 04:50:07.240: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
- 03/20/2018 04:50:07.243: [DLL Loader] ( XINPUT9_1_0.dll ) loaded ' XInput1_4.dll' <LoadLibraryExW> { ' DllMain' }
- 03/20/2018 04:50:07.243: [ Input ] >> Hooking XInput 1.4
- 03/20/2018 04:50:07.251: [Input Mgr.] [!] > First Call: XInputGetState1_4_Detour
- 03/20/2018 04:50:07.251: [Input Mgr.] WARNING: Third-party module 'XINPUT9_1_0.dll' uses different XInput interface version (XInput1_4.dll) than the game (XInput9_1_0.dll); input reassignment software may not work correctly.
- 03/20/2018 04:50:07.253: [ CEGUI ] Enabling CEGUI: (F:\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
- 03/20/2018 04:50:07.254: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
- 03/20/2018 04:50:07.256: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
- 03/20/2018 04:50:07.257: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('FFXV.MainWindow' - "FINAL FANTASY XV WINDOWS EDITION" * 190110)
- 03/20/2018 04:50:07.257: [Window Mgr] $ ClassProc: ( M:\Steam\steamapps\common\FINAL FANTASY XV\ffxv_s.exe ) + 2c2b040h
- 03/20/2018 04:50:07.257: [Window Mgr] $ WndProc: Same
- 03/20/2018 04:50:07.257: [Window Mgr] >> Hooked ClassProc.
- 03/20/2018 04:50:07.262: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 03/20/2018 04:50:07.331: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' F:\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
- 03/20/2018 04:50:07.333: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' F:\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
- 03/20/2018 04:50:07.349: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' F:\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
- 03/20/2018 04:50:07.443: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 1691f930h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x342c ]
- 03/20/2018 04:50:07.444: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 >
- 03/20/2018 04:50:07.444: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x2920
- 03/20/2018 04:50:07.448: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000c34, cookie=1
- 03/20/2018 04:50:07.448: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
- 03/20/2018 04:50:07.448: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 5007 MiB - Budget: 67 / 9457 MiB)
- 03/20/2018 04:50:07.448: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 7761 MiB - Budget: 35 / 14706 MiB)
- 03/20/2018 04:50:07.645: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
- 03/20/2018 04:50:07.645: [ImGui Font] Unprintable Character: '?' (U+3f)
- 03/20/2018 04:50:07.649: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (2b6d1e60h, 24, 00, NumModes=215, 29f3b850h)) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:07.651: [ DXGI ] >> 215 modes (0 removed)
- 03/20/2018 04:50:07.651: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 2b6d1e60h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:07.651: [ DXGI ] [@] Return: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE - < DXGISwap_SetFullscreenState_Override >
- 03/20/2018 04:50:07.651: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (2560x1440@144.0 Hz),fmt=24,scaling=0x00,scanlines=0x01 }) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:07.651: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 03/20/2018 04:50:07.651: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
- 03/20/2018 04:50:07.651: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,0,0,fmt=0,0x00000002) -- [ dxgi.dll <IWrapDXGISwapChain::ResizeBuffers>, tid=0x1a5c ]
- 03/20/2018 04:50:07.652: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 03/20/2018 04:50:07.878: [DLL Loader] ( ffxv_s.exe ) loaded ' NvHairWorksDx11.win64.dll' < LoadLibraryW> { ' ' }
- 03/20/2018 04:50:07.896: [DLL Loader] ( ffxv_s.exe ) loaded ' GFSDK_ShadowLib_DX11.win64.dll' < LoadLibraryW> { ' ' }
- 03/20/2018 04:50:08.148: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
- 03/20/2018 04:50:10.223: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=144f76388h, 00000000h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:10.277: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=0014f6a8h, 00000000h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:10.277: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Mouse ]
- 03/20/2018 04:50:10.277: [ Input ] Calling original function: (ret=S_OK)
- 03/20/2018 04:50:10.283: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=0014f6a0h, 00000000h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:10.283: [ Input ] [!] IDirectInput8A::CreateDevice [ Default System Keyboard ]
- 03/20/2018 04:50:10.283: [ Input ] Calling original function: (ret=S_OK)
- 03/20/2018 04:50:10.284: [DLL Loader] ( ffxv_s.exe ) loaded ' M:\Steam\steamapps\common\FINAL FANTASY XV\CTIntrfu.dll' < LoadLibraryA> { ' ' }
- 03/20/2018 04:50:10.287: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
- 03/20/2018 04:50:10.292: [DLL Loader] ( CTIntrfu.dll ) loaded ' M:\Steam\steamapps\common\FINAL FANTASY XV\CTLEDMgr.dll' <LoadLibraryExW> { ' CTCreateInstance' }
- 03/20/2018 04:50:10.293: [DLL Loader] ( CTIntrfu.dll ) loaded ' M:\Steam\steamapps\common\FINAL FANTASY XV\CTHIDRpA.dll' <LoadLibraryExW> { ' CTCreateInstance' }
- 03/20/2018 04:50:10.294: [DLL Loader] ( CTIntrfu.dll ) loaded ' M:\Steam\steamapps\common\FINAL FANTASY XV\CTHID.dll' <LoadLibraryExW> { ' CTCreateInstance' }
- 03/20/2018 04:50:10.294: [ Input ] Game uses HID, installing input hooks...
- 03/20/2018 04:50:10.305: [DLL Loader] ( CTIntrfu.dll ) loaded ' M:\Steam\steamapps\common\FINAL FANTASY XV\CTDrvLedMgr.dll' <LoadLibraryExW> { ' CTCreateInstance' }
- 03/20/2018 04:50:10.306: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
- 03/20/2018 04:50:10.314: [DLL Loader] ( CTDrvLedMgr.dll ) loaded ' M:\Steam\steamapps\common\FINAL FANTASY XV\ClplLEDController.dll' < LoadLibraryW> { ' DllRegisterServer' }
- 03/20/2018 04:50:10.320: [DLL Loader] ( ffxv_s.exe ) loaded ' LightFX.dll' < LoadLibraryW> { ' ' }
- 03/20/2018 04:50:10.512: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (8f75cc90h, 24, 00, NumModes=215, 8f75fed0h)) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:10.513: [ DXGI ] >> 215 modes (0 removed)
- 03/20/2018 04:50:10.513: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 8f75cc90h) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:10.513: [ DXGI ] [@] Return: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE - < DXGISwap_SetFullscreenState_Override >
- 03/20/2018 04:50:10.513: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (2560x1440@144.0 Hz),fmt=24,scaling=0x00,scanlines=0x01 }) -- [ ffxv_s.exe , tid=0x1a5c ]
- 03/20/2018 04:50:10.513: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeTarget_Override >
- 03/20/2018 04:50:10.514: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,0,0,fmt=0,0x00000002) -- [ dxgi.dll <IWrapDXGISwapChain::ResizeBuffers>, tid=0x1a5c ]
- 03/20/2018 04:50:10.514: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
- 03/20/2018 04:50:13.538: [DLL Loader] ( gfesdk.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\libprotobuf.dll' <LoadLibraryExW> { 'NVGSDK_Highlights_GetNumberOfHighlightsAsync' }
- 03/20/2018 04:50:13.540: [DLL Loader] ( gfesdk.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\libeay32.dll' <LoadLibraryExW> { 'NVGSDK_Highlights_GetNumberOfHighlightsAsync' }
- 03/20/2018 04:50:13.541: [DLL Loader] ( gfesdk.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\ssleay32.dll' <LoadLibraryExW> { 'NVGSDK_Highlights_GetNumberOfHighlightsAsync' }
- 03/20/2018 04:50:13.542: [DLL Loader] ( gfesdk.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\poco.dll' <LoadLibraryExW> { 'NVGSDK_Highlights_GetNumberOfHighlightsAsync' }
- 03/20/2018 04:50:13.543: [DLL Loader] ( gfesdk.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\PocoInitializer.dll' <LoadLibraryExW> { 'NVGSDK_Highlights_GetNumberOfHighlightsAsync' }
- 03/20/2018 04:50:13.545: [DLL Loader] ( gfesdk.dll ) loaded ' C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll' <LoadLibraryExW> { 'NVGSDK_Highlights_GetNumberOfHighlightsAsync' }
- 03/20/2018 04:50:13.578: [Input Mgr.] [!] > First Call: GetCursorInfo_Detour
- 03/20/2018 04:50:13.581: [DLL Loader] ( ffxv_s.exe ) loaded ' Tobii.GameIntegration.dll' < LoadLibraryW> { ' ' }
- 03/20/2018 04:50:13.641: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
- 03/20/2018 04:50:13.646: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
- 03/20/2018 04:50:13.729: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
- 03/20/2018 04:50:13.729: [ DInput 8 ] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
- 03/20/2018 04:50:13.729: [Window Mgr] [!] > First Call: PeekMessageW_Detour
- 03/20/2018 04:50:13.729: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
- 03/20/2018 04:50:13.730: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
- 03/20/2018 04:50:13.742: [ D3D 11 ] [!] > First Call: D3D11_DrawInstanced_Override
- 03/20/2018 04:50:34.775: [Input Mgr.] [!] > First Call: SetCursor_Detour
- 03/20/2018 04:50:35.000: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:50:39.812: [Input Mgr.] [!] > First Call: GetKeyboardState_Detour
- 03/20/2018 04:50:39.812: [Input Mgr.] [!] > First Call: GetKeyState_Detour
- 03/20/2018 04:50:49.250: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
- 03/20/2018 04:50:49.251: [ D3D 11 ] [!] > First Call: D3D11_DrawInstancedIndirect_Override
- 03/20/2018 04:50:49.672: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstanced_Override
- 03/20/2018 04:51:05.631: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:51:43.937: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:52:13.950: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:52:43.960: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:53:13.966: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:53:43.968: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:54:13.970: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:54:16.597: [DLL Loader] ( bink2w64.dll ) loaded ' xaudio2_8.dll' < LoadLibraryA> { ' BinkOpenXAudio28' }
- 03/20/2018 04:54:43.976: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:55:13.984: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:55:43.986: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:56:13.998: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:56:44.007: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:57:14.015: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:57:44.026: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:58:14.030: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:58:44.034: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:59:14.045: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 04:59:44.049: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:00:14.057: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:00:44.067: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:01:14.076: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:01:44.086: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:02:14.095: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:02:44.106: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:03:03.167: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
- 03/20/2018 05:03:14.121: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:03:44.139: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:04:22.151: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:04:52.165: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:05:22.171: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:05:52.180: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:06:22.189: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:06:52.190: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:07:22.190: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:07:52.199: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:08:22.201: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:08:52.211: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:09:22.221: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:09:52.223: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:10:22.226: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:10:52.233: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:11:22.237: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:11:52.240: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:12:22.245: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:12:52.257: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:13:22.258: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:13:52.266: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:14:22.270: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:14:52.279: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:15:22.280: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:15:52.292: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:16:22.297: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:16:45.607: [Window Mgr] [!] > First Call: PeekMessageA_Detour
- 03/20/2018 05:16:52.310: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:17:22.316: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:17:52.322: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:18:22.330: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:18:52.332: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:19:22.341: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:19:52.346: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:20:22.351: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:20:52.361: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:21:22.363: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:21:52.369: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:22:22.374: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:22:52.378: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:23:22.379: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:23:52.385: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:24:22.397: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:24:52.398: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:25:22.412: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:25:52.418: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:26:22.420: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:26:52.429: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:27:22.441: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:27:52.452: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:28:22.456: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:28:52.467: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:29:22.472: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:29:52.477: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:30:22.478: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:30:52.479: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:31:22.480: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:31:52.485: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:32:22.490: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:32:52.494: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:33:22.503: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:33:52.514: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:34:22.519: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:34:52.524: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:35:22.536: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:35:52.546: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:36:22.549: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:36:52.562: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:37:22.565: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:37:52.575: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:38:22.582: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:38:52.595: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:39:22.600: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:39:52.607: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:40:22.618: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:40:52.631: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:41:22.641: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:41:52.646: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:42:22.656: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:42:52.662: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:43:22.663: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:43:52.673: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:44:22.677: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:44:52.687: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:45:22.694: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:45:52.699: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:46:22.708: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:46:52.721: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:47:22.736: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:47:52.743: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:48:22.745: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- 03/20/2018 05:48:52.747: [Input Mgr.] Game is using an abnormally small mouse clipping rect, it would adversely affect UI support and has been ignored.
- ================================================================== (List Unloads) ==================================================================
- 03/20/2018 05:49:17.637: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFF17330000) : (0x00007FFF17352000) ]
- 03/20/2018 05:49:17.637: [00] * Ver.: Resource Policy Client 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 05:49:17.637: [01] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FFF06CD0000) : (0x00007FFF06D56000) ]
- 03/20/2018 05:49:17.638: [02] Unloaded ' nvldumdx.dll' [ (0x00007FFF0E0A0000) : (0x00007FFF0E18B000) ]
- 03/20/2018 05:49:17.638: [02] * Ver.: NVIDIA Driver Loader, Version 391.01 23.21.13.9101
- 03/20/2018 05:49:17.638: [03] Unloaded ' nvwgf2umx.dll' [ (0x00007FFEDB390000) : (0x00007FFEDCF81000) ]
- 03/20/2018 05:49:17.638: [03] * Ver.: NVIDIA D3D10 Driver, Version 391.01 23.21.13.9101
- 03/20/2018 05:49:17.638: [04] Unloaded ' NvCameraWhitelisting64.dll' [ (0x00007FFF06CD0000) : (0x00007FFF06D56000) ]
- 03/20/2018 05:49:17.639: [05] Unloaded ' CTDrvLedMgr.dll' [ (0x00007FFED5D00000) : (0x00007FFED5F81000) ]
- 03/20/2018 05:49:17.639: [05] * Ver.: CTDrvLedMgr.dll 1.0.0.31
- 03/20/2018 05:49:17.639: [06] Unloaded ' CTLEDMgr.dll' [ (0x00007FFED6110000) : (0x00007FFED645C000) ]
- 03/20/2018 05:49:17.640: [06] * Ver.: CTLEDMgr.dll 0.9.0.0
- 03/20/2018 05:49:17.640: [07] Unloaded ' MSIMG32.dll' [ (0x00007FFF0F280000) : (0x00007FFF0F287000) ]
- 03/20/2018 05:49:17.640: [07] * Ver.: GDIEXT Client DLL 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 05:49:17.640: [08] Unloaded ' WINSPOOL.DRV' [ (0x00007FFF0F050000) : (0x00007FFF0F0D6000) ]
- 03/20/2018 05:49:17.641: [08] * Ver.: Windows Spooler Driver 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 05:49:17.641: [09] Unloaded ' OLEACC.dll' [ (0x00007FFF0EFE0000) : (0x00007FFF0F04E000) ]
- 03/20/2018 05:49:17.641: [09] * Ver.: Active Accessibility Core Component 7.2.16299.15 (WinBuild.160101.0800)
- 03/20/2018 05:49:17.641: [10] Unloaded ' gdiplus.dll' [ (0x00007FFF0F0E0000) : (0x00007FFF0F27C000) ]
- 03/20/2018 05:49:17.642: [10] * Ver.: Microsoft GDI+ 10.0.16299.309 (WinBuild.160101.0800)
- 03/20/2018 05:49:17.642: [11] Unloaded ' CTIntrfu.dll' [ (0x0000000078AA0000) : (0x0000000078AC1000) ]
- 03/20/2018 05:49:17.642: [11] * Ver.: CTIntrfc 3.5.0.0
- 03/20/2018 05:49:17.642: [12] Unloaded ' LightFX.dll' [ (0x0000000078AA0000) : (0x0000000078AA9000) ]
- 03/20/2018 05:49:17.643: [12] * Ver.: LightFX Dynamic Link Library for 64 bits 1.0.7.0
- 03/20/2018 05:49:17.643: [13] Unloaded ' MSVCR100.dll' [ (0x0000000078E00000) : (0x0000000078ED2000) ]
- 03/20/2018 05:49:17.643: [13] * Ver.: Microsoft� C Runtime Library 10.00.40219.325
- 03/20/2018 05:49:17.643: [14] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FFF01B60000) : (0x00007FFF01B75000) ]
- 03/20/2018 05:49:17.644: [14] * Ver.: On Demand Connctiond Route Helper 10.0.16299.15 (WinBuild.160101.0800)
- 03/20/2018 05:49:17.644: [15] Unloaded ' OnDemandConnRouteHelper.dll' [ (0x00007FFF01B60000) : (0x00007FFF01B75000) ]
- 03/20/2018 05:49:17.644: [15] * Ver.: On Demand Connctiond Route Helper 10.0.16299.15 (WinBuild.160101.0800)
- ================================================================== (End Unloads) ==================================================================
- 03/20/2018 05:49:17.652: [ SpecialK ] *** Initiating DLL Shutdown ***
- 03/20/2018 05:49:17.652: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
- 03/20/2018 05:49:17.657: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 0 ms)
- 03/20/2018 05:49:17.657: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 10 ms)
- 03/20/2018 05:49:17.673: [ SpecialK ] Shutting down MinHook... done! ( 5 ms)
- 03/20/2018 05:49:17.678: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
- 03/20/2018 05:49:17.678: [ SpecialK ] Custom dxgi.dll Detached (pid=0x320c)
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