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- --Spam Sword--
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "r" then
- player2.Backpack.SwordThrow.RemoteEvent:FireServer(Mouse.Hit.p)
- end
- end)
- --Spam E--
- local player = game.Players.LocalPlayer
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "e" then
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- player2.Backpack.StrongPunch.RemoteEvent:FireServer()
- local p = Instance.new("Part", character2.Effects)
- game.Debris:AddItem(p, 0.3)
- p.CanCollide = false
- p.Anchored = false
- local RightArm = character2["Right Arm"]
- p.Size = RightArm.Size
- p.Transparency = 1
- local w = Instance.new("Weld", p)
- w.Part0 = RightArm
- w.Part1 = p
- p.Touched:connect(function(hit)
- local ehum = hit.Parent:findFirstChild("Humanoid")
- if ehum ~= character2.Humanoid then
- player2.Backpack.StrongPunch.Damage:FireServer(hit, ehum)
- end
- end)
- end
- end)
- --The Hand--
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key =="e" then
- game:GetService("Players").LocalPlayer.Backpack.Scrape1.RemoteEvent:FireServer(Vector3.new(156.372696, 4.56704378, 22.5861511))
- end
- end)
- --Part 3 TS--
- --Star part 3 ts
- --TimeStop
- local player2 = game.Players.LocalPlayer
- local Mouse = player2:GetMouse()
- cooldown = 0
- Mouse.KeyDown:connect(function(key)
- if key == "y" and cooldown == 0 and not player2:findFirstChild("TCooldown") then
- local player = game.Players.LocalPlayer
- local character = player.Character
- cooldown = 1
- game.Lighting.GetTimeInSeconds:FireServer(character, "TheWorld")
- wait(40)
- cooldown = 0
- end
- end)
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