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- [+] 0x131A88 -> GScr_CreatePrintChannel
- [+] 0x131950 -> GScr_printChannelSet
- [+] 0x131830 -> print
- [+] 0x131900 -> println
- [+] 0x132E50 -> iprintln
- [+] 0x132E10 -> iprintlnbold
- [+] 0x1374B8 -> GScr_print3d
- [+] 0x131668 -> GScr_line
- [+] 0x12B250 -> Scr_logstring
- [+] 0x1438B0 -> Scr_GetEnt
- [+] 0x1436F8 -> Scr_GetEntArray
- [+] 0x137BF8 -> GScr_Spawn
- [+] 0x137A30 -> GScr_SpawnPlane
- [+] 0x137968 -> GScr_SpawnTurret
- [+] 0x12DDB8 -> GScr_PrecacheTurret
- [+] 0x18B7E8 -> Scr_AddStruct
- [+] 0x137828 -> GScr_SpawnHelicopter
- [+] 0x12B618 -> assertCmd
- [+] 0x12BA48 -> assertexCmd
- [+] 0x12BA00 -> assertmsgCmd
- [+] 0x12D170 -> GScr_IsDefined
- [+] 0x12D120 -> GScr_IsString
- [+] 0x12D0A8 -> GScr_IsAlive
- [+] 0x1315E8 -> GScr_GetDvar
- [+] 0x131590 -> GScr_GetDvarInt
- [+] 0x138970 -> GScr_GetDvarFloat
- [+] 0x132BA8 -> GScr_SetDvar
- [+] 0x12C0D8 -> GScr_GetTime
- [+] 0x12D260 -> Scr_GetEntByNum
- [+] 0x131400 -> Scr_GetWeaponModel
- [+] 0x131360 -> GScr_GetAnimLength
- [+] 0x1312E0 -> GScr_AnimHasNotetrack
- [+] 0x131260 -> GScr_GetNotetrackTimes
- [+] 0x130678 -> GScr_GetBrushModelCenter
- [+] 0x12FDA0 -> Scr_Objective_Add
- [+] 0x12BD10 -> Scr_Objective_Delete
- [+] 0x12C4D0 -> Scr_Objective_State
- [+] 0x12FD20 -> Scr_Objective_Icon
- [+] 0x12BE68 -> Scr_Objective_Position
- [+] 0x12C2C8 -> Scr_Objective_OnEntity
- [+] 0x1310D8 -> Scr_Objective_Current
- [+] 0x123480 -> Scr_MissileCreateAttractorEnt
- [+] 0x123248 -> Scr_MissileCreateAttractorOrigin
- [+] 0x123360 -> Scr_MissileCreateRepulsorEnt
- [+] 0x123130 -> Scr_MissileCreateRepulsorOrigin
- [+] 0x122F60 -> Scr_MissileDeleteAttractor
- [+] 0x139DC0 -> Scr_BulletTrace
- [+] 0x130F08 -> Scr_BulletTracePassed
- [+] 0x136A98 -> Scr_SightTracePassed
- [+] 0x138700 -> Scr_PhysicsTrace
- [+] 0x138630 -> Scr_PlayerPhysicsTrace
- [+] 0x130CB0 -> GScr_GetMoveDelta
- [+] 0x130DD8 -> GScr_GetAngleDelta
- [+] 0x12EEE8 -> GScr_GetNorthYaw
- [+] 0x130C30 -> Scr_RandomInt
- [+] 0x130B48 -> Scr_RandomFloat
- [+] 0x130B88 -> Scr_RandomIntRange
- [+] 0x130AA0 -> Scr_RandomFloatRange
- [+] 0x138818 -> GScr_sin
- [+] 0x1387D0 -> GScr_cos
- [+] 0x12F068 -> GScr_tan
- [+] 0x130A10 -> GScr_asin
- [+] 0x130980 -> GScr_acos
- [+] 0x130940 -> GScr_atan
- [+] 0x138860 -> GScr_CastInt
- [+] 0x12F030 -> GScr_abs
- [+] 0x12EFD8 -> GScr_min
- [+] 0x12EF80 -> GScr_max
- [+] 0x12EF48 -> GScr_floor
- [+] 0x130908 -> GScr_ceil
- [+] 0x1308D0 -> GScr_sqrt
- [+] 0x139C30 -> GScr_VectorFromLineToPoint
- [+] 0x139A98 -> GScr_PointOnSegmentNearestToPoint
- [+] 0x12F650 -> Scr_Distance
- [+] 0x130858 -> Scr_Distance2D
- [+] 0x139D48 -> Scr_DistanceSquared
- [+] 0x139938 -> Scr_Length
- [+] 0x139988 -> Scr_LengthSquared
- [+] 0x1399D8 -> Scr_Closer
- [+] 0x138270 -> Scr_VectorDot
- [+] 0x13A308 -> Scr_VectorNormalize
- [+] 0x1305F0 -> Scr_VectorToAngles
- [+] 0x130540 -> Scr_VectorLerp
- [+] 0x1307E8 -> Scr_AnglesToUp
- [+] 0x130778 -> Scr_AnglesToRight
- [+] 0x130708 -> Scr_AnglesToForward
- [+] 0x130468 -> Scr_CombineAngles
- [+] 0x1303F8 -> Scr_IsSubStr
- [+] 0x12B7D0 -> Scr_GetSubStr
- [+] 0x12B710 -> Scr_ToLower
- [+] 0x1301C8 -> Scr_StrTok
- [+] 0x12CFE0 -> Scr_MusicPlay
- [+] 0x138E90 -> Scr_MusicStop
- [+] 0x12CF40 -> Scr_SoundFade
- [+] 0x1397E0 -> Scr_AmbientPlay
- [+] 0x1396F8 -> Scr_AmbientStop
- [+] 0x130148 -> Scr_PrecacheModel
- [+] 0x130098 -> Scr_PrecacheShellShock
- [+] 0x12FFA8 -> Scr_PrecacheItem
- [+] 0x12FB88 -> Scr_PrecacheShader
- [+] 0x12FB20 -> Scr_PrecacheString
- [+] 0x12B3F0 -> Scr_PrecacheRumble
- [+] 0x12FA58 -> Scr_LoadFX
- [+] 0x13A900 -> Scr_PlayFX
- [+] 0x12F860 -> Scr_PlayFXOnTag
- [+] 0x13A610 -> Scr_PlayLoopedFX
- [+] 0x13A3B8 -> Scr_SpawnFX
- [+] 0x139618 -> Scr_TriggerFX
- [+] 0x12E170 -> Scr_PhysicsExplosionSphere
- [+] 0x12DE08 -> Scr_PhysicsExplosionCylinder
- [+] 0x12E010 -> Scr_PhysicsRadiusJolt
- [+] 0x12DEF8 -> Scr_PhysicsRadiusJitter
- [+] 0x12F338 -> Scr_SetExponentialFog
- [+] 0x137648 -> Scr_GrenadeExplosionEffect
- [+] 0x12F330 -> GScr_RadiusDamage
- [+] 0x12B5E8 -> GScr_SetPlayerIgnoreRadiusDamage
- [+] 0x136970 -> GScr_GetNumParts
- [+] 0x1369C0 -> GScr_GetPartName
- [+] 0x139358 -> GScr_Earthquake
- [+] 0x119068 -> GScr_NewHudElem
- [+] 0x118FB8 -> GScr_NewClientHudElem
- [+] 0x118EC8 -> GScr_NewTeamHudElem
- [+] 0x187E10 -> Scr_ResetTimeout
- [+] 0x12F0F8 -> GScr_WeaponFireTime
- [+] 0x12EE88 -> GScr_IsWeaponClipOnly
- [+] 0x12E9E0 -> Scr_isweapondetonationtimed
- [+] 0x12F0F8 -> GScr_WeaponFireTime
- [+] 0x138DC0 -> GScr_WeaponClipSize
- [+] 0x12EBA8 -> GScr_WeaponIsSemiAuto
- [+] 0x12EB30 -> GScr_WeaponIsBoltAction
- [+] 0x12EE08 -> GScr_WeaponType
- [+] 0x12ED88 -> GScr_WeaponClass
- [+] 0x12ED08 -> GScr_WeaponInventoryType
- [+] 0x12EAB8 -> GScr_WeaponStartAmmo
- [+] 0x12EA40 -> GScr_WeaponMaxAmmo
- [+] 0x12EC50 -> GScr_WeaponAltWeaponName
- [+] 0x12D030 -> GScr_IsPlayer
- [+] 0x12C040 -> GScr_IsPlayerNumber
- [+] 0x12E910 -> GScr_SetWinningPlayer
- [+] 0x12E7C0 -> GScr_SetWinningTeam
- [+] 0x132B30 -> GScr_Announcement
- [+] 0x132A98 -> GScr_ClientAnnouncement
- [+] 0x12C910 -> GScr_GetTeamScore
- [+] 0x12CE18 -> GScr_SetTeamScore
- [+] 0x12C438 -> GScr_SetClientNameMode
- [+] 0x12E6A8 -> GScr_UpdateClientNames
- [+] 0x12C7E8 -> GScr_GetTeamPlayersAlive
- [+] 0x12C9E8 -> GScr_Objective_Team
- [+] 0x12E3A8 -> GScr_LogPrint
- [+] 0x12C0B0 -> GScr_WorldEntNumber
- [+] 0x12E260 -> GScr_Obituary
- [+] 0x137E38 -> GScr_positionWouldTelefrag
- [+] 0x12C080 -> GScr_getStartTime
- [+] 0x12DC68 -> GScr_PrecacheMenu
- [+] 0x12DB38 -> GScr_PrecacheStatusIcon
- [+] 0x12DA08 -> GScr_PrecacheHeadIcon
- [+] 0x12D8D8 -> GScr_PrecacheLocationSelector
- [+] 0x12B550 -> GScr_MapRestart
- [+] 0x12D2C8 -> GScr_ExitLevel
- [+] 0x12D220 -> GScr_AddTestClient
- [+] 0x132908 -> GScr_MakeDvarServerInfo
- [+] 0x12B430 -> GScr_SetArchive
- [+] 0x12CDB8 -> GScr_AllClientsPrint
- [+] 0x12CD20 -> GScr_ClientPrint
- [+] 0x12C158 -> GScr_MapExists
- [+] 0x12D470 -> GScr_IsValidGameType
- [+] 0x12B450 -> GScr_MatchEnd
- [+] 0x12CB68 -> GScr_SetPlayerTeamRank
- [+] 0x12B470 -> GScr_SendXboxLiveRanks
- [+] 0x12B478 -> GScr_EndXboxLiveLobby
- [+] 0x12C6D8 -> GScr_SetTeamRadar
- [+] 0x12C610 -> GScr_GetTeamRadar
- [+] 0x12C378 -> GScr_GetAssignedTeam
- [+] 0x12BC40 -> GScr_SetVoteString
- [+] 0x12BB88 -> GScr_SetVoteTime
- [+] 0x12BAF8 -> GScr_SetVoteYesCount
- [+] 0x12BAA0 -> GScr_SetVoteNoCount
- [+] 0x12B3F8 -> GScr_OpenFile
- [+] 0x12B400 -> GScr_CloseFile
- [+] 0x12B410 -> GScr_FPrintln
- [+] 0x12B418 -> GScr_FPrintFields
- [+] 0x12B420 -> GScr_FReadLn
- [+] 0x12B428 -> GScr_FGetArg
- [+] 0x12B9A8 -> GScr_KickPlayer
- [+] 0x12B950 -> GScr_BanPlayer
- [+] 0x12C1C8 -> GScr_LoadMap
- [+] 0x12B438 -> Scr_PlayRumbleOnPosition
- [+] 0x12B440 -> Scr_PlayRumbleLoopOnPosition
- [+] 0x12B448 -> Scr_StopAllRumbles
- [+] 0x12C108 -> ScrCmd_SoundExists
- [+] 0x12BFE8 -> Scr_IsSplitscreen
- [+] 0x138BF0 -> GScr_SetMiniMap
- [+] 0x12BF80 -> GScr_SetMapCenter
- [+] 0x12BE18 -> GScr_SetGameEndTime
- [+] 0x12BDA0 -> GScr_GetArrayKeys
- [+] 0x12B480 -> GScr_SearchForOnlineGames
- [+] 0x12B488 -> GScr_QuitLobby
- [+] 0x12B490 -> GScr_QuitParty
- [+] 0x12B498 -> GScr_StartParty
- [+] 0x12B4A0 -> GScr_StartPrivateMatch
- [+] 0x139550 -> Scr_VisionSetNaked
- [+] 0x139488 -> Scr_VisionSetNight
- [+] 0x12B658 -> Scr_TableLookup
- [+] 0x1382D8 -> Scr_TableLookupIString
- [+] 0x12B4B0 -> Scr_endlobby
- [+] 0x10DF58 -> PlayerCmd_giveWeapon
- [+] 0x10DE28 -> PlayerCmd_takeWeapon
- [+] 0x10DD50 -> PlayerCmd_takeAllWeapons
- [+] 0x10BEE8 -> PlayerCmd_getCurrentWeapon
- [+] 0x10BE00 -> PlayerCmd_getCurrentOffhand
- [+] 0x10FBB8 -> PlayerCmd_hasWeapon
- [+] 0x10FA20 -> PlayerCmd_switchToWeapon
- [+] 0x10F888 -> PlayerCmd_switchToOffhand
- [+] 0x10F780 -> PlayerCmd_giveStartAmmo
- [+] 0x10F600 -> PlayerCmd_giveMaxAmmo
- [+] 0x10F488 -> PlayerCmd_getFractionStartAmmo
- [+] 0x10F310 -> PlayerCmd_getFractionMaxAmmo
- [+] 0x10E188 -> PlayerCmd_setOrigin
- [+] 0x10D748 -> PlayerCmd_GetVelocity
- [+] 0x10D830 -> PlayerCmd_setAngles
- [+] 0x10D660 -> PlayerCmd_getAngles
- [+] 0x10B008 -> PlayerCmd_useButtonPressed
- [+] 0x10AF50 -> PlayerCmd_attackButtonPressed
- [+] 0x10AE98 -> Scr_adsbuttonpressed
- [+] 0x10ADE0 -> PlayerCmd_meleeButtonPressed
- [+] 0x10AD28 -> PlayerCmd_fragButtonPressed
- [+] 0x10AC70 -> PlayerCmd_secondaryOffhandButtonPressed
- [+] 0x10DA30 -> PlayerCmd_playerADS
- [+] 0x10AB60 -> PlayerCmd_isOnGround
- [+] 0x109890 -> PlayerCmd_pingPlayer
- [+] 0x10D578 -> PlayerCmd_SetViewmodel
- [+] 0x10D388 -> PlayerCmd_GetViewmodel
- [+] 0x10B218 -> PlayerCmd_setOffhandSecondaryClass
- [+] 0x10D498 -> PlayerCmd_getOffhandSecondaryClass
- [+] 0x10D1B8 -> PlayerCmd_BeginLocationSelection
- [+] 0x1095F8 -> PlayerCmd_EndLocationSelection
- [+] 0x10AC40 -> PlayerCmd_buttonPressedDEVONLY
- [+] 0x10D0E0 -> PlayerCmd_SayAll
- [+] 0x10D008 -> PlayerCmd_SayTeam
- [+] 0x10CF38 -> PlayerCmd_showScoreboard
- [+] 0x10CE00 -> PlayerCmd_setSpawnWeapon
- [+] 0x10CC70 -> PlayerCmd_dropItem
- [+] 0x10E668 -> PlayerCmd_finishPlayerDamage
- [+] 0x10CB88 -> PlayerCmd_Suicide
- [+] 0x10CA48 -> PlayerCmd_OpenMenu
- [+] 0x10C908 -> PlayerCmd_OpenMenuNoMouse
- [+] 0x10A3E0 -> PlayerCmd_CloseMenu
- [+] 0x10A308 -> PlayerCmd_CloseInGameMenu
- [+] 0x109B68 -> PlayerCmd_FreezeControls
- [+] 0x1097B0 -> PlayerCmd_DisableWeapons
- [+] 0x1096C8 -> PlayerCmd_EnableWeapons
- [+] 0x10C508 -> PlayerCmd_SetReverb
- [+] 0x10C390 -> PlayerCmd_DeactivateReverb
- [+] 0x10C740 -> PlayerCmd_SetChannelVolumes
- [+] 0x10C208 -> PlayerCmd_DeactivateChannelVolumes
- [+] 0x110180 -> PlayerCmd_SetWeaponAmmoClip
- [+] 0x1103B0 -> PlayerCmd_SetWeaponAmmoStock
- [+] 0x10BFD0 -> PlayerCmd_GetWeaponAmmoClip
- [+] 0x10C0B8 -> PlayerCmd_GetWeaponAmmoStock
- [+] 0x10BCD0 -> PlayerCmd_AnyAmmoForWeaponModes
- [+] 0x10BBF8 -> iclientprintln
- [+] 0x10BB20 -> iclientprintlnbold
- [+] 0x10BA40 -> PlayerCmd_spawn
- [+] 0x109C50 -> PlayerCmd_setEnterTime
- [+] 0x10E2D8 -> PlayerCmd_ClonePlayer
- [+] 0x10B800 -> PlayerCmd_SetClientDvar
- [+] 0x10B558 -> PlayerCmd_SetClientDvars
- [+] 0x10B460 -> ScrCmd_PlayLocalSound
- [+] 0x10B368 -> ScrCmd_StopLocalSound
- [+] 0x10AA78 -> PlayerCmd_IsTalking
- [+] 0x10B0C8 -> PlayerCmd_AllowSpectateTeam
- [+] 0x10A9B0 -> PlayerCmd_GetGuid
- [+] 0x10A870 -> Scr_getxuid
- [+] 0x10D918 -> PlayerCmd_AllowADS
- [+] 0x109A88 -> PlayerCmd_AllowJump
- [+] 0x1099A8 -> PlayerCmd_AllowSprint
- [+] 0x10A738 -> PlayerCmd_SetSpreadOverride
- [+] 0x109E88 -> PlayerCmd_ResetSpreadOverride
- [+] 0x10A4B8 -> PlayerCmd_SetActionSlot
- [+] 0x10F1D8 -> PlayerCmd_GetWeaponsList
- [+] 0x10F090 -> PlayerCmd_GetWeaponsListPrimaries
- [+] 0x10FE18 -> PlayerCmd_SetPerk
- [+] 0x10FCC8 -> PlayerCmd_HasPerk
- [+] 0x10FF58 -> PlayerCmd_ClearPerks
- [+] 0x110040 -> PlayerCmd_UnsetPerk
- [+] 0x10A1A8 -> Scr_updatescores
- [+] 0x109F48 -> Scr_updatedmscores
- [+] 0x109D38 -> Scr_setrank
- [+] 0x13BEB0 -> ScriptEntCmd_MoveTo
- [+] 0x13BE88 -> ScriptEntCmd_MoveX
- [+] 0x13BE60 -> ScriptEntCmd_MoveY
- [+] 0x13BE38 -> ScriptEntCmd_MoveZ
- [+] 0x13C0E0 -> ScriptEntCmd_GravityMove
- [+] 0x13C540 -> ScriptEntCmd_RotateTo
- [+] 0x13BCC0 -> ScriptEntCmd_RotatePitch
- [+] 0x13BC98 -> ScriptEntCmd_RotateYaw
- [+] 0x13BC70 -> ScriptEntCmd_RotateRoll
- [+] 0x13ABF8 -> ScriptEntCmd_DevAddPitch
- [+] 0x13AC00 -> ScriptEntCmd_DevAddYaw
- [+] 0x13AC08 -> ScriptEntCmd_DevAddRoll
- [+] 0x13CEC0 -> ScriptEntCmd_Vibrate
- [+] 0x13C950 -> ScriptEntCmd_RotateVelocity
- [+] 0x13AE38 -> ScriptEntCmd_Solid
- [+] 0x13AD08 -> ScriptEntCmd_NotSolid
- [+] 0x13AFD8 -> ScriptEntCmd_SetCanDamage
- [+] 0x13C2E0 -> ScriptEntCmd_PhysicsLaunch
- [+] 0x118728 -> HECmd_SetText
- [+] 0x117CD0 -> HECmd_ClearAllTextAfterHudElem
- [+] 0x1184B8 -> HECmd_SetMaterial
- [+] 0x1186A0 -> Scr_settargetent
- [+] 0x117A98 -> Scr_cleartargetent
- [+] 0x119648 -> HECmd_SetTimer
- [+] 0x119618 -> HECmd_SetTimerUp
- [+] 0x1195E8 -> HECmd_SetTenthsTimer
- [+] 0x1195B8 -> HECmd_SetTenthsTimerUp
- [+] 0x119978 -> HECmd_SetClock
- [+] 0x119948 -> HECmd_SetClockUp
- [+] 0x1180F0 -> HECmd_SetValue
- [+] 0x1183E0 -> HECmd_SetWaypoint
- [+] 0x119B18 -> HECmd_FadeOverTime
- [+] 0x1199A8 -> HECmd_ScaleOverTime
- [+] 0x1182B8 -> HECmd_MoveOverTime
- [+] 0x117A48 -> HECmd_Reset
- [+] 0x1192F8 -> HECmd_Destroy
- [+] 0x118008 -> HECmd_SetPulseFX
- [+] 0x117BE8 -> HECmd_SetPlayerNameString
- [+] 0x117AE8 -> HECmd_SetMapNameString
- [+] 0x117940 -> HECmd_SetGameTypeString
- [+] 0x12AE80 -> CMD_Heli_FreeHelicopter
- [+] 0x13F8F8 -> CMD_VEH_SetSpeed
- [+] 0x13F8A0 -> CMD_VEH_GetSpeed
- [+] 0x13F840 -> CMD_VEH_GetSpeedMPH
- [+] 0x13F670 -> CMD_VEH_ResumeSpeed
- [+] 0x13F500 -> CMD_VEH_SetYawSpeed
- [+] 0x13F3F8 -> CMD_VEH_SetMaxPitchRoll
- [+] 0x13F948 -> CMD_VEH_SetTurningAbility
- [+] 0x13F390 -> CMD_VEH_SetAirResitance
- [+] 0x13F1F0 -> CMD_VEH_SetHoverParams
- [+] 0x13F088 -> CMD_VEH_NearGoalNotifyDist
- [+] 0x13EF50 -> CMD_VEH_SetGoalPos
- [+] 0x13EEE8 -> CMD_VEH_SetGoalYaw
- [+] 0x13EE90 -> CMD_VEH_ClearGoalYaw
- [+] 0x13EE28 -> CMD_VEH_SetTargetYaw
- [+] 0x13EDD0 -> CMD_VEH_ClearTargetYaw
- [+] 0x13EC58 -> CMD_VEH_SetLookAtEnt
- [+] 0x13EBF8 -> CMD_VEH_ClearLookAtEnt
- [+] 0x13EB80 -> CMD_VEH_SetWeapon
- [+] 0x1408C0 -> CMD_VEH_FireWeapon
- [+] 0x13FED8 -> CMD_VEH_SetTurretTargetVec
- [+] 0x13FA40 -> CMD_VEH_SetTurretTargetEnt
- [+] 0x13F9A8 -> CMD_VEH_ClearTurretTargetEnt
- [+] 0x13F0E8 -> CMD_VEH_SetVehicleTeam
- [+] 0x12AE18 -> CMD_Heli_SetDamageStage
- [+] 0x1363C8 -> ScrCmd_attach
- [+] 0x136210 -> ScrCmd_detach
- [+] 0x1361C0 -> ScrCmd_detachAll
- [+] 0x134AE8 -> ScrCmd_GetAttachSize
- [+] 0x134A18 -> ScrCmd_GetAttachModelName
- [+] 0x134950 -> ScrCmd_GetAttachTagName
- [+] 0x134878 -> ScrCmd_GetAttachIgnoreCollision
- [+] 0x136128 -> GScr_GetAmmoCount
- [+] 0x12B920 -> ScrCmd_GetClanId
- [+] 0x12B8F0 -> ScrCmd_GetClanName
- [+] 0x136F50 -> ScrCmd_hidepart
- [+] 0x136D68 -> ScrCmd_showpart
- [+] 0x136CB0 -> ScrCmd_showallparts
- [+] 0x135E50 -> ScrCmd_LinkTo
- [+] 0x135E00 -> ScrCmd_Unlink
- [+] 0x1347C0 -> ScrCmd_EnableLinkTo
- [+] 0x1377B8 -> ScrCmd_GetOrigin
- [+] 0x137740 -> ScrCmd_GetEye
- [+] 0x1346E0 -> ScrCmd_UseBy
- [+] 0x134168 -> Scr_SetStableMissile
- [+] 0x137F78 -> ScrCmd_IsTouching
- [+] 0x135D88 -> ScrCmd_PlaySound
- [+] 0x135950 -> ScrCmd_PlaySoundAsMaster
- [+] 0x135B98 -> ScrCmd_PlaySoundToTeam
- [+] 0x135AC0 -> ScrCmd_PlaySoundToPlayer
- [+] 0x1358D8 -> ScrCmd_PlayLoopSound
- [+] 0x134680 -> ScrCmd_StopLoopSound
- [+] 0x12B260 -> ScrCmd_PlayRumbleOnEntity
- [+] 0x12B268 -> ScrCmd_PlayRumbleLoopOnEntity
- [+] 0x12B270 -> ScrCmd_StopRumble
- [+] 0x1357F0 -> ScrCmd_Delete
- [+] 0x135768 -> ScrCmd_SetModel
- [+] 0x1345B0 -> ScrCmd_GetNormalHealth
- [+] 0x138F78 -> ScrCmd_SetNormalHealth
- [+] 0x134550 -> ScrCmd_Show
- [+] 0x1344F0 -> ScrCmd_Hide
- [+] 0x1344A0 -> ScrCmd_LaserOn
- [+] 0x134448 -> ScrCmd_LaserOff
- [+] 0x134380 -> ScrCmd_ShowToPlayer
- [+] 0x1342F8 -> ScrCmd_SetContents
- [+] 0x134228 -> ScrCmd_GetStance
- [+] 0x133F78 -> GScr_SetCursorHint
- [+] 0x133E30 -> GScr_SetHintString
- [+] 0x133DB8 -> GScr_UseTriggerRequireLookAt
- [+] 0x139128 -> GScr_ShellShock
- [+] 0x1368E8 -> GScr_GetTagOrigin
- [+] 0x136848 -> GScr_GetTagAngles
- [+] 0x135038 -> GScr_StopShellShock
- [+] 0x134D98 -> GScr_SetDepthOfField
- [+] 0x134CA8 -> Scr_setviewmodeldepthoffield
- [+] 0x138128 -> GScr_ViewKick
- [+] 0x137D30 -> GScr_LocalToWorldCoords
- [+] 0x133AA0 -> GScr_SetRightArc
- [+] 0x133A10 -> GScr_SetLeftArc
- [+] 0x133980 -> GScr_SetTopArc
- [+] 0x1338F0 -> GScr_SetBottomArc
- [+] 0x133B30 -> GScr_EntityRadiusDamage
- [+] 0x135618 -> GScr_Detonate
- [+] 0x1354C8 -> GScr_DamageConeTrace
- [+] 0x1354A0 -> GScr_SightConeTrace
- [+] 0x133D60 -> GScr_GetEntityNumber
- [+] 0x133CE8 -> GScr_EnableGrenadeTouchDamage
- [+] 0x133C68 -> GScr_DisableGrenadeTouchDamage
- [+] 0x133BF8 -> GScr_EnableAimAssist
- [+] 0x133B80 -> GScr_DisableAimAssist
- [+] 0x138390 -> GScr_PlaceSpawnPoint
- [+] 0x133670 -> GScr_SetTeamForTrigger
- [+] 0x133538 -> GScr_ClientClaimTrigger
- [+] 0x133430 -> GScr_ClientReleaseTrigger
- [+] 0x133370 -> GScr_ReleaseClaimedTrigger
- [+] 0x135290 -> GScr_GetStat
- [+] 0x135138 -> GScr_SetStat
- [+] 0x133828 -> GScr_SendLeaderboards
- [+] 0x1350D8 -> ScrCmd_SetMoveSpeedScale
- [+] 0x12B258 -> Scr_logstring
- [+] 0x1354F8 -> GScr_MissileSetTarget
- [+] 0x1332C8 -> Scr_isonladder
- [+] 0x133220 -> Scr_ismantling
- [+] 0x133100 -> GScr_StartRagdoll
- [+] 0x133098 -> GScr_IsRagdoll
- [+] 0x136570 -> GScr_GetCorpseAnim
- [+] 0x1389C8 -> ScrCmd_ItemWeaponSetAmmo
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