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Jul 11th, 2014
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  1. //ShrinkRay
  2. ACTOR ZombieManx : ZombieMan Replaces Zombieman
  3. {
  4. PainChance "Shrink", 255
  5. States
  6. {
  7. Pain.Shrink:
  8. POSS G 1 A_SetScale(0.875)
  9. POSS G 1 A_SetScale(0.75)
  10. POSS G 1 A_SetScale(0.6255)
  11. POSS G 0 A_ChangeFlag ("THRUACTORS",1)
  12. POSS G 0 A_SpawnItemEx("ZombieManSmall",0,0,0,0,0,0,0,SXF_TRANSFERPOINTERS|SXF_NOCHECKPOSITION)
  13. POSS G 0
  14. Stop
  15. }
  16. }
  17.  
  18. ACTOR ZombieManSmall : ZombieMan
  19. {
  20. Health 5
  21. Radius 10
  22. Height 28
  23. Scale 0.5
  24. DamageFactor "Boot", 255
  25. +FRIGHTENED
  26. +TOUCHY
  27. States
  28. {
  29. Spawn:
  30. POSS G 0
  31. POSS G 0
  32. POSS G 3 A_Pain
  33. Goto See
  34. Death:
  35. Goto XDeath
  36. }
  37. }
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