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- Messages: 81
- Quest: FGDFU004
- DisplayName: Guard Duty
- -- Message panels
- QRC:
- QuestorOffer: [1000]
- <ce> I've got another kind of job here, %pcf,
- <ce> in case you're tired of killing rats and bears.
- <ce> There's this house here in town that's afraid
- <ce> of a break-in tonight and they need a guard.
- <ce> It's paying _reward_ gold. Is that your kind of job?
- RefuseQuest: [1001]
- <ce> I hope I find someone quick. I don't
- <ce> want to have to cover this one.
- AcceptQuest: [1002]
- <ce> All right, good. Head over in town to
- <ce> _res_. Stay there from
- <ce> 11:00 at night to sunup. These people
- <ce> weren't too specific about what threats
- <ce> they were expecting, but it's not gonna be
- <ce> vampires or werewolves or something, just
- <ce> some local low-life and his friends. Stay
- <ce> inside until they say they don't need you
- <ce> any longer. You're contracted for one night.
- <ce> They'll give you the gold when you're done.
- QuestFail: [1003]
- <ce> And if a murder happens 'cause you're
- <ce> off drunk in some bar, what does that
- <ce> say about the Fighters Guild?
- QuestComplete: [1004]
- <ce> The sense of safety you
- <ce> brought was well worth the
- <ce> payment, %ra. This is what
- <ce> they said belonged to you.
- Message: 1018
- <ce> Ah, our guard for the night! Please
- <ce> move about freely. We're under your care.
- Message: 1019
- <ce> Is that our guard for the night?
- <ce> Make yourself comfortable,
- <ce> wherever you please.
- Message: 1020
- <ce> We would have been killed
- <ce> tonight if it weren't for you!
- <ce> Thank you! Thank you!
- Message: 1030
- %qdt:
- The Fighters Guild in
- ___questgiver_ has assigned
- me to guard _res_
- tonight. I should be there from
- 11:00 at night until they say
- otherwise, probably at dawn.
- QBN:
- Item _reward_ gold
- Person _questgiver_ group Questor male
- Place _res_ local house2
- Clock _timer_ 1.06:00 0
- Foe _enemy_ is 2 Burglar
- -- Quest start-up:
- start timer _timer_
- log 1030 step 0
- pick one of _E.01_ _E.02_
- pc at _res_ set _inside_
- _E.01_ task:
- _inside_ task:
- pick one of _msg1_ _msg2_
- _msg1_ task:
- say 1018
- _msg2_ task:
- say 1019
- _spawntime_ task:
- daily from 2:00 to 4:00
- _spawn_ task:
- when _E.01_ and _inside_ and _spawntime_ and not _E.02_
- create foe _enemy_ every 2 minutes 2 times with 100% success
- _E.02_ task:
- killed 4 _enemy_
- _goaltime_ task:
- daily from 5:00 to 6:30
- _pcgetsgold_ task:
- when _E.01_ and _inside_ and _goaltime_
- say 1020
- _pcgetsgold_ task:
- when _E.02_ and _inside_ and _goaltime_
- give pc _reward_
- end quest
- _qgclicked_ task:
- clicked npc _questgiver_
- _timer_ task:
- end quest
- variable _2ndparton_
- _clearclick_ task:
- when _qgclicked_ and not _slain_
- clear _qgclicked_ _clearclick_
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