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a guest Mar 1st, 2016 30 Never
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  1.  
  2. DisplayName "イリアスポート"
  3.  
  4.  
  5.  
  6. EVENT   1
  7.  PAGE   1
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  45.   TeleportPlayer(0,140,14,63,0,0)
  46.   0()
  47.  
  48.  
  49.  
  50. EVENT   32
  51.  PAGE   1
  52.   ShowMessageFace("",0,0,2,1)
  53.   ShowMessage("【魚売り】")
  54.   ShowMessage("さあ、とれたて新鮮な魚を買っていきなよ!")
  55.   ShowMessage("魚以外にも、海の幸は色々あるよ!")
  56.   355("actor_label_jump")
  57.   JumpToLabel("店")
  58.   DefineLabel("5")
  59.   ShowMessageFace("alice_fc5",7,0,2,2)
  60.   ShowMessage("【アリス】")
  61.   ShowMessage("さかな……♪")
  62.   JumpToLabel("店")
  63.   DefineLabel("53")
  64.   ShowMessageFace("slime_fc1",0,0,2,3)
  65.   ShowMessage("【ライム】")
  66.   ShowMessage("わーい、おさかなだー♪")
  67.   JumpToLabel("店")
  68.   DefineLabel("116")
  69.   ShowMessageFace("iso_fc1",0,0,2,4)
  70.   ShowMessage("【イザベル】")
  71.   ShowMessage("ずっと海を離れていると、魚の味が懐かしいわね……")
  72.   JumpToLabel("店")
  73.   DefineLabel("118")
  74.   ShowMessageFace("meia_fc1",0,0,2,5)
  75.   ShowMessage("【メイア】")
  76.   ShowMessage("ナタリアポートの魚の方が、活きがいいですね。")
  77.   ShowMessage("いえ、別に対抗意識を持っているわけでは……")
  78.   JumpToLabel("店")
  79.   DefineLabel("店")
  80.   Shop(0,322,0,0,true)
  81.   605(0,324,0,0)
  82.   605(0,325,0,0)
  83.   605(0,327,0,0)
  84.   605(0,334,0,0)
  85.   605(0,335,0,0)
  86.   605(0,433,0,0)
  87.   0()
  88.  
  89.  
  90.  
  91. EVENT   26
  92.  PAGE   1
  93.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  94.   TeleportPlayer(0,2,282,274,2,0)
  95.   0()
  96.  
  97.  
  98.  
  99. EVENT   27
  100.  PAGE   1
  101.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  102.   TeleportPlayer(0,2,282,274,2,0)
  103.   0()
  104.  
  105.  
  106.  
  107. EVENT   33
  108.  PAGE   1
  109.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  110.   TeleportPlayer(0,2,282,274,2,0)
  111.   0()
  112.  
  113.  
  114.  
  115. EVENT   34
  116.  PAGE   1
  117.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  118.   TeleportPlayer(0,2,282,274,2,0)
  119.   0()
  120.  
  121.  
  122.  
  123. EVENT   35
  124.  PAGE   1
  125.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  126.   TeleportPlayer(0,2,282,274,2,0)
  127.   0()
  128.  
  129.  
  130.  
  131. EVENT   28
  132.  PAGE   1
  133.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  134.   TeleportPlayer(0,2,282,274,2,0)
  135.   0()
  136.  
  137.  
  138.  
  139. EVENT   29
  140.  PAGE   1
  141.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  142.   TeleportPlayer(0,2,282,274,2,0)
  143.   0()
  144.  
  145.  
  146.  
  147. EVENT   36
  148.  PAGE   1
  149.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  150.   TeleportPlayer(0,2,282,274,2,0)
  151.   0()
  152.  
  153.  
  154.  
  155. EVENT   30
  156.  PAGE   1
  157.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  158.   TeleportPlayer(0,2,282,274,2,0)
  159.   0()
  160.  
  161.  
  162.  
  163. EVENT   31
  164.  PAGE   1
  165.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  166.   TeleportPlayer(0,2,282,274,2,0)
  167.   0()
  168.  
  169.  
  170.  
  171. EVENT   38
  172.  PAGE   1
  173.   0()
  174.  
  175.  
  176.  
  177. EVENT   44
  178.  PAGE   1
  179.   ShowMessageFace("",0,0,2,1)
  180.   ShowMessage("【神父】")
  181.   ShowMessage("雨の恵みを受ける教会にようこそ。")
  182.   ShowMessage("何のご用ですかな?")
  183.   ShowChoices(strings("お祈りをする","用はない"),2)
  184.   IfPlayerPicksChoice(0,null)
  185.    ChangeVariable(1002,1002,0,0,11)
  186.    ShowMessageFace("",0,0,2,2)
  187.    ShowMessage("【神父】")
  188.    ShowMessage("それでは、イリアス様に祈りましょう。")
  189.    ShowMessage("……ああ、この場に導きの縁を感じます。")
  190.    ShowMessageFace("",0,0,2,3)
  191.    ShowMessage("【神父】")
  192.    ShowMessage("もし旅先で何かあった場合、この場に導かれるでしょう。")
  193.    ShowMessage("イリアス様のご加護があらん事を……")
  194.    0()
  195.   IfPlayerPicksChoice(1,null)
  196.    ShowMessageFace("",0,0,2,4)
  197.    ShowMessage("【神父】")
  198.    ShowMessage("イリアス様のご加護があらん事を……")
  199.    0()
  200.   404()
  201.   0()
  202.  
  203.  
  204.  
  205. EVENT   45
  206.  PAGE   1
  207.   If(1,1001,0,12,2)
  208.    ShowMessageFace("",0,0,2,1)
  209.    ShowMessage("【おじさん】")
  210.    ShowMessage("セントラ大陸に船を出せないんじゃ、町がさびれる一方だよ。")
  211.    ShowMessage("あの変な嵐は、いつまで続くのかねぇ……")
  212.    EndEventProcessing()
  213.    0()
  214.   EndIf()
  215.   If(1,1001,0,13,1)
  216.    ShowMessageFace("",0,0,2,2)
  217.    ShowMessage("【おじさん】")
  218.    ShowMessage("交通の便が復旧したからって、すぐに賑わいが戻るわけでもないのさ。")
  219.    ShowMessage("戦争の影響もあるし、前途は多難だね……")
  220.    355("actor_label_jump")
  221.    EndEventProcessing()
  222.    DefineLabel("80")
  223.    ShowMessageFace("orc_fc1",0,0,2,3)
  224.    ShowMessage("【ヒップ】")
  225.    ShowMessage("あんまり寂れていると、襲い甲斐がないですよね……")
  226.    EndEventProcessing()
  227.    DefineLabel("91")
  228.    ShowMessageFace("candle_fc1",2,0,2,4)
  229.    ShowMessage("【キャンドラ】")
  230.    ShowMessage("明るく照らしてあげたいけれど……ねぇ。")
  231.    EndEventProcessing()
  232.    0()
  233.   EndIf()
  234.   0()
  235.  
  236.  
  237.  
  238. EVENT   47
  239.  PAGE   1
  240.   ShowMessageFace("",0,0,2,1)
  241.   ShowMessage("【船乗り】")
  242.   ShowMessage("畜生、あのおかしな嵐はなんなんだよ!")
  243.   ShowMessage("それまで晴れてても、沖に出ると荒れ始めるんだ!")
  244.   ShowMessageFace("",0,0,2,2)
  245.   ShowMessage("【船乗り】")
  246.   ShowMessage("あれは絶対に、魔物か何かの仕業だぜ!")
  247.   ShowMessage("やっぱり、魔王の陰謀ってやつか!")
  248.   If(0,4,0)
  249.    ShowMessageFace("alice_fc5",3,0,2,3)
  250.    ShowMessage("【アリス】")
  251.    ShowMessage("余は知らん、濡れ衣だ……")
  252.    EndEventProcessing()
  253.    0()
  254.   EndIf()
  255.   If(0,5,0)
  256.    ShowMessageFace("iriasu_fc4",2,0,2,4)
  257.    ShowMessage("【イリアス】")
  258.    ShowMessage("16世は関わっていないのでしょうが……")
  259.    ShowMessage("おそらく、魔王軍の連中が……")
  260.    EndEventProcessing()
  261.    0()
  262.   EndIf()
  263.   0()
  264.  PAGE   2
  265.   // condition: variable 1001 >= 13
  266.   ShowMessageFace("",0,0,2,1)
  267.   ShowMessage("【船乗り】")
  268.   ShowMessage("ヒャッホー! 海が元に戻ったぜ!")
  269.   ShowMessage("あんた達のおかげなんだろ、感謝してるぜ!")
  270.   If(0,4,0)
  271.    ShowMessageFace("alice_fc5",0,0,2,2)
  272.    ShowMessage("【アリス】")
  273.    ShowMessage("我等が倒したわけではないのだが……")
  274.    ShowMessage("モリガンとかいう淫魔は、この海域から消えたようだな。")
  275.    EndEventProcessing()
  276.    0()
  277.   EndIf()
  278.   If(0,5,0)
  279.    ShowMessageFace("iriasu_fc4",2,0,2,3)
  280.    ShowMessage("【イリアス】")
  281.    ShowMessage("私達が倒したわけではないのですが……")
  282.    ShowMessage("モリガンは、この海域から撤退したようですね。")
  283.    EndEventProcessing()
  284.    0()
  285.   EndIf()
  286.   0()
  287.  
  288.  
  289.  
  290. EVENT   39
  291.  PAGE   1
  292.   If(1,1001,0,12,2)
  293.    ShowMessageFace("",0,0,2,1)
  294.    ShowMessage("【旅の戦士】")
  295.    ShowMessage("セントラ大陸への往復船が出ていないとは……")
  296.    ShowMessage("これは、ずいぶん困った事になったな。")
  297.    EndEventProcessing()
  298.    0()
  299.   EndIf()
  300.   If(1,1001,0,13,1)
  301.    ShowMessageFace("",0,0,2,2)
  302.    ShowMessage("【旅の戦士】")
  303.    ShowMessage("セントラ大陸への往復船が復旧したようだぞ。")
  304.    ShowMessage("問題の魔物を、旅人が退治したとか……")
  305.    EndEventProcessing()
  306.    0()
  307.   EndIf()
  308.   0()
  309.  
  310.  
  311.  
  312. EVENT   40
  313.  PAGE   1
  314.   If(1,1001,0,12,2)
  315.    ShowMessageFace("",0,0,2,1)
  316.    ShowMessage("【商人】")
  317.    ShowMessage("商品を納入できないんで、今日も休店です。")
  318.    ShowMessage("これが続くと、転職も考えないといけませんね……")
  319.    EndEventProcessing()
  320.    0()
  321.   EndIf()
  322.   If(1,1001,0,13,1)
  323.    ShowMessageFace("",0,0,2,2)
  324.    ShowMessage("【商人】")
  325.    ShowMessage("往復便が復旧したのは良いのですが……")
  326.    ShowMessage("やたら多い臨検で、積み荷が届くのに時間が掛かりすぎます。")
  327.    ShowMessageFace("",0,0,2,3)
  328.    ShowMessage("【商人】")
  329.    ShowMessage("相変わらずの休店状態で、商売はあがったり。")
  330.    ShowMessage("やはり転職を考えないといけませんね……")
  331.    355("actor_label_jump")
  332.    EndEventProcessing()
  333.    DefineLabel("72")
  334.    ShowMessageFace("phoenix_fc1",0,0,2,4)
  335.    ShowMessage("【ミニ】")
  336.    ShowMessage("がんばれ! 応援してやるぞ!")
  337.    EndEventProcessing()
  338.    0()
  339.   EndIf()
  340.   0()
  341.  
  342.  
  343.  
  344. EVENT   41
  345.  PAGE   1
  346.   If(1,1001,0,12,2)
  347.    ShowMessageFace("",0,0,2,1)
  348.    ShowMessage("【裕福そうな女性】")
  349.    ShowMessage("以前は、そこの店で各地の名品を売ってたんだけどね。")
  350.    ShowMessage("ナタリアの真珠、東方の陶器や書画、サバサの高級絨毯……")
  351.    If(0,4,0)
  352.     ShowMessageFace("alice_fc5",3,0,2,2)
  353.     ShowMessage("【アリス】")
  354.     ShowMessage("食えんモノに興味はない。")
  355.     0()
  356.    EndIf()
  357.    If(0,5,0)
  358.     ShowMessageFace("iriasu_fc4",2,0,2,3)
  359.     ShowMessage("【イリアス】")
  360.     ShowMessage("そのような豪奢こそ悪であると知りなさい。")
  361.     ShowMessage("清貧こそが美徳なのですよ……")
  362.     0()
  363.    EndIf()
  364.    ShowMessageFace("",0,0,2,4)
  365.    ShowMessage("【裕福そうな女性】")
  366.    ShowMessage("諸国の珍味も、以前は何でもあったのに。")
  367.    ShowMessage("ナタリアの魚にサバサココナッツ、ヤマタイまんじゅう……")
  368.    ShowMessageFace("",0,0,2,5)
  369.    ShowMessage("【裕福そうな女性】")
  370.    ShowMessage("これも全部、嵐を起こす魔物の仕業なのよ。")
  371.    If(0,4,0)
  372.     ShowMessageFace("alice_fc6",1,0,2,6)
  373.     ShowMessage("【アリス】")
  374.     ShowMessage("おのれ、魔物め……許さん!")
  375.     ShowMessageFace("ruka_fc1",0,0,2,7)
  376.     ShowMessage("【ルカ】")
  377.     ShowMessage("自分も魔物だろ……")
  378.     0()
  379.    EndIf()
  380.    If(0,5,0)
  381.     ShowMessageFace("iriasu_fc4",2,0,2,8)
  382.     ShowMessage("【イリアス】")
  383.     ShowMessage("ああ、なんという事でしょう……")
  384.     ShowMessage("諸国の珍味がたべたいです……")
  385.     ShowMessageFace("ruka_fc1",0,0,2,9)
  386.     ShowMessage("【ルカ】")
  387.     ShowMessage("清貧が美徳だったんじゃ……")
  388.     0()
  389.    EndIf()
  390.    EndEventProcessing()
  391.    0()
  392.   EndIf()
  393.   If(1,1001,0,13,1)
  394.    ShowMessageFace("",0,0,2,10)
  395.    ShowMessage("【裕福そうな女性】")
  396.    ShowMessage("戦争の影響で、流通が滞っているようです。")
  397.    ShowMessage("往復便が出ても、この有様とは……")
  398.    If(0,4,0)
  399.     ShowMessageFace("alice_fc6",1,0,2,11)
  400.     ShowMessage("【アリス】")
  401.     ShowMessage("余は戦争を心より憎む……!")
  402.     ShowMessage("この世界から戦争をなくしてみせるぞ!")
  403.     ShowMessageFace("ruka_fc1",0,0,2,12)
  404.     ShowMessage("【ルカ】")
  405.     ShowMessage("立派な心掛けなのに、動機を考えるとなぁ……")
  406.     0()
  407.    EndIf()
  408.    If(0,5,0)
  409.     ShowMessageFace("iriasu_fc5",0,0,2,13)
  410.     ShowMessage("【イリアス】")
  411.     ShowMessage("なぜ人は愚かにも争うのです!")
  412.     ShowMessage("私が命じます、無益な戦争などやめなさい!")
  413.     ShowMessageFace("ruka_fc1",0,0,2,14)
  414.     ShowMessage("【ルカ】")
  415.     ShowMessage("立派な心掛けなのに、動機を考えるとなぁ……")
  416.     0()
  417.    EndIf()
  418.    EndEventProcessing()
  419.    0()
  420.   EndIf()
  421.   0()
  422.  
  423.  
  424.  
  425. EVENT   42
  426.  PAGE   1
  427.   ShowMessageFace("",0,0,2,1)
  428.   ShowMessage("【ごろつき】")
  429.   ShowMessage("西の方に、キャプテン・セレーネの秘宝が眠る洞窟があるんだ。")
  430.   ShowMessage("一生遊んで暮らせるほどの金銀財宝があるらしいが……")
  431.   ShowMessageFace("",0,0,2,2)
  432.   ShowMessage("【ごろつき】")
  433.   ShowMessage("そこ、今は魔物の巣になってるんだよな。")
  434.   ShowMessage("財宝探索に行った奴は多いが、戻ってきた奴はいねぇ。")
  435.   ShowMessageFace("",0,0,2,3)
  436.   ShowMessage("【ごろつき】")
  437.   ShowMessage("俺は、ちょっとゴメンだな。")
  438.   355("actor_label_jump")
  439.   EndEventProcessing()
  440.   DefineLabel("62")
  441.   ShowMessageFace("gob_fc1",0,0,2,4)
  442.   ShowMessage("【ゴブ】")
  443.   ShowMessage("宝物があるのなら、行ってみたいよね!")
  444.   EndEventProcessing()
  445.   DefineLabel("68")
  446.   ShowMessageFace("dragonp_fc1",0,0,2,5)
  447.   ShowMessage("【パピ】")
  448.   ShowMessage("うがっ、さっそく行ってみるのだー!")
  449.   EndEventProcessing()
  450.   DefineLabel("90")
  451.   ShowMessageFace("meda_fc1",0,0,2,6)
  452.   ShowMessage("【メルメル】")
  453.   ShowMessage("洞窟……かさかさ、もそもそ……")
  454.   EndEventProcessing()
  455.   0()
  456.  PAGE   2
  457.   // condition: player has item #513
  458.   ShowMessageFace("",0,0,2,1)
  459.   ShowMessage("【ごろつき】")
  460.   ShowMessage("西の方に、キャプテン・セレーネの秘宝が眠る洞窟があるんだ。")
  461.   ShowMessage("一生遊んで暮らせるほどの金銀財宝があるらしいが……")
  462.   ShowMessageFace("",0,0,2,2)
  463.   ShowMessage("【ごろつき】")
  464.   ShowMessage("そこ、今は魔物の巣になってるんだよな。")
  465.   ShowMessage("財宝探索に行った奴は多いが、戻ってきた奴はいねぇ。")
  466.   ShowMessageFace("",0,0,2,3)
  467.   ShowMessage("【ごろつき】")
  468.   ShowMessage("えっ!? あんた、戻ってきたってのか!?")
  469.   ShowMessage("そりゃ大したもんだぜ……")
  470.   355("actor_label_jump")
  471.   EndEventProcessing()
  472.   DefineLabel("53")
  473.   ShowMessageFace("slime_fc1",0,0,2,4)
  474.   ShowMessage("【ライム】")
  475.   ShowMessage("すごいでしょー♪")
  476.   EndEventProcessing()
  477.   DefineLabel("75")
  478.   ShowMessageFace("hituzi_fc1",3,0,2,5)
  479.   ShowMessage("【メリー】")
  480.   ShowMessage("もっとほめて~!")
  481.   EndEventProcessing()
  482.   0()
  483.  
  484.  
  485.  
  486. EVENT   48
  487.  PAGE   1
  488.   ShowMessageFace("",0,0,2,1)
  489.   ShowMessage("【子供】")
  490.   ShowMessage("魔物が船を通さなくなったせいで、お父さんの店が潰れちゃったんだ。")
  491.   ShowMessage("魔物は、僕達を苦しめてそんなに楽しいのかな……")
  492.   355("actor_label_jump")
  493.   EndEventProcessing()
  494.   DefineLabel("85")
  495.   ShowMessageFace("highslag_fc1",0,0,2,2)
  496.   ShowMessage("【エリザベス】")
  497.   ShowMessage("直接苦しませるのは楽しいけど……")
  498.   ShowMessage("貧困に喘ぐ人間を見たところで、楽しくもなんともないわね。")
  499.   EndEventProcessing()
  500.   DefineLabel("101")
  501.   ShowMessageFace("cent2_fc1",0,0,2,3)
  502.   ShowMessage("【リヒティーヌ】")
  503.   ShowMessage("あんまり楽しくないわね……")
  504.   ShowMessage("少なくとも私は、走ってる時の方が楽しいわ。")
  505.   EndEventProcessing()
  506.   0()
  507.  PAGE   2
  508.   // condition: variable 1001 >= 13
  509.   ShowMessageFace("",0,0,2,1)
  510.   ShowMessage("【子供】")
  511.   ShowMessage("船は通るようになったけど、お父さんの店は潰れちゃった……")
  512.   ShowMessage("とっても悔しいよぉ……")
  513.   355("actor_label_jump")
  514.   EndEventProcessing()
  515.   DefineLabel("74")
  516.   ShowMessageFace("usagi_fc1",0,0,2,2)
  517.   ShowMessage("【バーニー】")
  518.   ShowMessage("七転び八起き、じきに良いことがあるわよ。")
  519.   ShowMessage("辛い時は、お姉さんが慰めてあげるわ。")
  520.   EndEventProcessing()
  521.   DefineLabel("66")
  522.   ShowMessageFace("vgirl_fc1",2,0,2,3)
  523.   ShowMessage("【ヴァニラ】")
  524.   ShowMessage("悔しくても、耐えるしかない時もあるのだ……")
  525.   ShowMessage("でも、それがバネになる時も来るのだぞ。")
  526.   EndEventProcessing()
  527.   DefineLabel("94")
  528.   ShowMessageFace("luksl_fc1",0,0,2,4)
  529.   ShowMessage("【ルクスル】")
  530.   ShowMessage("あっそう、残念ねぇ……")
  531.   ShowMessage("私なんか、店どころか体も潰れてこのザマよ。")
  532.   EndEventProcessing()
  533.   DefineLabel("118")
  534.   ShowMessageFace("meia_fc1",0,0,2,5)
  535.   ShowMessage("【メイア】")
  536.   ShowMessage("なんて可哀想なのかしら……")
  537.   ShowMessage("辛いことがあったら、私の胸に飛び込んでいいんですよ。")
  538.   EndEventProcessing()
  539.   0()
  540.  
  541.  
  542.  
  543. EVENT   49
  544.  PAGE   1
  545.   // condition: switch 2014 is ON
  546.   0()
  547.  
  548.  
  549.  
  550. EVENT   6
  551.  PAGE   1
  552.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  553.   TeleportPlayer(0,2,282,274,2,0)
  554.   0()
  555.  
  556.  
  557.  
  558. EVENT   7
  559.  PAGE   1
  560.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  561.   TeleportPlayer(0,2,282,274,2,0)
  562.   0()
  563.  
  564.  
  565.  
  566. EVENT   8
  567.  PAGE   1
  568.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  569.   TeleportPlayer(0,2,282,274,2,0)
  570.   0()
  571.  
  572.  
  573.  
  574. EVENT   10
  575.  PAGE   1
  576.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  577.   TeleportPlayer(0,2,282,274,2,0)
  578.   0()
  579.  
  580.  
  581.  
  582. EVENT   11
  583.  PAGE   1
  584.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  585.   TeleportPlayer(0,2,282,274,2,0)
  586.   0()
  587.  
  588.  
  589.  
  590. EVENT   12
  591.  PAGE   1
  592.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  593.   TeleportPlayer(0,2,282,274,2,0)
  594.   0()
  595.  
  596.  
  597.  
  598. EVENT   13
  599.  PAGE   1
  600.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  601.   TeleportPlayer(0,2,282,274,2,0)
  602.   0()
  603.  
  604.  
  605.  
  606. EVENT   14
  607.  PAGE   1
  608.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  609.   TeleportPlayer(0,2,282,274,2,0)
  610.   0()
  611.  
  612.  
  613.  
  614. EVENT   15
  615.  PAGE   1
  616.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  617.   TeleportPlayer(0,2,282,274,2,0)
  618.   0()
  619.  
  620.  
  621.  
  622. EVENT   16
  623.  PAGE   1
  624.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  625.   TeleportPlayer(0,2,282,274,2,0)
  626.   0()
  627.  
  628.  
  629.  
  630. EVENT   17
  631.  PAGE   1
  632.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  633.   TeleportPlayer(0,2,282,274,2,0)
  634.   0()
  635.  
  636.  
  637.  
  638. EVENT   18
  639.  PAGE   1
  640.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  641.   TeleportPlayer(0,2,282,274,2,0)
  642.   0()
  643.  
  644.  
  645.  
  646. EVENT   19
  647.  PAGE   1
  648.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  649.   TeleportPlayer(0,2,282,274,2,0)
  650.   0()
  651.  
  652.  
  653.  
  654. EVENT   20
  655.  PAGE   1
  656.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  657.   TeleportPlayer(0,2,282,274,2,0)
  658.   0()
  659.  
  660.  
  661.  
  662. EVENT   21
  663.  PAGE   1
  664.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  665.   TeleportPlayer(0,2,282,274,2,0)
  666.   0()
  667.  
  668.  
  669.  
  670. EVENT   22
  671.  PAGE   1
  672.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  673.   TeleportPlayer(0,2,282,274,2,0)
  674.   0()
  675.  
  676.  
  677.  
  678. EVENT   23
  679.  PAGE   1
  680.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  681.   TeleportPlayer(0,2,282,274,2,0)
  682.   0()
  683.  
  684.  
  685.  
  686. EVENT   9
  687.  PAGE   1
  688.   ChangeSelfSwitch("A",0)
  689.   If(0,6,0)
  690.    ShowMessageFace("sonia_fc1",0,0,2,1)
  691.    ShowMessage("【ソニア】")
  692.    ShowMessage("ここがイリアス大陸最大の港町、イリアスポート!")
  693.    ShowMessageFace("sonia_fc2",2,0,2,2)
  694.    ShowMessage("【ソニア】")
  695.    ShowMessage("……の割には、ずいぶん寂れてない?")
  696.    ShowMessage("店も少ないし、行き交う人にも活気がないし……")
  697.    0()
  698.   Else()
  699.    ShowMessageFace("ruka_fc1",0,0,2,3)
  700.    ShowMessage("【ルカ】")
  701.    ShowMessage("ここがイリアス大陸最大の港町、イリアスポート……")
  702.    ShowMessage("……の割には、やけに寂れてる感じだなぁ。")
  703.    0()
  704.   EndIf()
  705.   0()
  706.  PAGE   2
  707.   // condition: self-switch A is ON
  708.   0()
  709.  
  710.  
  711.  
  712. EVENT   5
  713.  PAGE   1
  714.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x4f,0x70,0x65,0x6e,0x33,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  715.   205(0,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x0c,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x16,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x14,0x3b,0x0c,0x5b,0x06,0x69,0x08,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x17,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x14,0x3b,0x0c,0x5b,0x06,0x69,0x08,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x18,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x2a,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  716.   205(-1,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x54,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x07,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x11,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  717.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  718.   TeleportPlayer(0,140,72,76,0,0)
  719.   0()
  720.  
  721.  
  722.  
  723. EVENT   24
  724.  PAGE   1
  725.   ShowMessageFace("",0,0,2,1)
  726.   ShowMessage("【老人】")
  727.   ShowMessage("この大陸で唯一の大学、イリアスポート大学はここじゃ。")
  728.   ShowMessage("大学の門は常に開かれておる、見学も自由じゃぞ。")
  729.   ShowMessageFace("",0,0,2,2)
  730.   ShowMessage("【老人】")
  731.   ShowMessage("冒険に役立つ話も聞けるじゃろう。")
  732.   ShowMessage("ぜひ、立ち寄っていくがいい。")
  733.   355("actor_label_jump")
  734.   EndEventProcessing()
  735.   DefineLabel("41")
  736.   ShowMessageFace("stein_fc2",1,0,2,3)
  737.   ShowMessage("【プロメスティン】")
  738.   ShowMessage("楽しそうですね、ぜひ入ってみましょう!")
  739.   EndEventProcessing()
  740.   DefineLabel("92")
  741.   ShowMessageFace("eater_fc1",0,0,2,4)
  742.   ShowMessage("【イーター】")
  743.   ShowMessage("中においしいもの、ある……?")
  744.   EndEventProcessing()
  745.   DefineLabel("94")
  746.   ShowMessageFace("luksl_fc1",0,0,2,5)
  747.   ShowMessage("【ルクスル】")
  748.   ShowMessage("この世界の研究水準を見ていたいわ……")
  749.   ShowMessage("さあ、入りましょう。")
  750.   EndEventProcessing()
  751.   DefineLabel("119")
  752.   ShowMessageFace("page17_fc1",0,0,2,6)
  753.   ShowMessage("【アニー】")
  754.   ShowMessage("蔵書が気になる、早く入るぞ……")
  755.   EndEventProcessing()
  756.   DefineLabel("120")
  757.   ShowMessageFace("page257_fc1",0,0,2,7)
  758.   ShowMessage("【ヨーコ】")
  759.   ShowMessage("大学ですか、蔵書は専門書ばかりで退屈そう……")
  760.   EndEventProcessing()
  761.   DefineLabel("531")
  762.   ShowMessageFace("saniria_fc2",0,0,2,8)
  763.   ShowMessage("【サン・イリア王】")
  764.   ShowMessage("イリアス大陸における最高学府か。")
  765.   ShowMessage("見学も悪くなかろう……")
  766.   EndEventProcessing()
  767.   0()
  768.  
  769.  
  770.  
  771. EVENT   25
  772.  PAGE   1
  773.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  774.   TeleportPlayer(0,2,282,274,2,0)
  775.   0()
  776.  
  777.  
  778.  
  779. EVENT   46
  780.  PAGE   1
  781.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  782.   TeleportPlayer(0,2,282,274,2,0)
  783.   0()
  784.  
  785.  
  786.  
  787. EVENT   50
  788.  PAGE   1
  789.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x49,0x74,0x65,0x6d,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  790.   ChangeSelfSwitch("A",0)
  791.   ChangeInventory_Item(173,0,0,1)
  792.   0()
  793.  PAGE   2
  794.   // condition: self-switch A is ON
  795.   0()
  796.  
  797.  
  798.  
  799. EVENT   51
  800.  PAGE   1
  801.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x49,0x74,0x65,0x6d,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  802.   ChangeSelfSwitch("A",0)
  803.   ChangeInventory_Item(175,0,0,1)
  804.   0()
  805.  PAGE   2
  806.   // condition: self-switch A is ON
  807.   0()
  808.  
  809.  
  810.  
  811. EVENT   52
  812.  PAGE   1
  813.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x49,0x74,0x65,0x6d,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  814.   ChangeSelfSwitch("A",0)
  815.   ChangeInventory_Item(11,0,0,1)
  816.   0()
  817.  PAGE   2
  818.   // condition: self-switch A is ON
  819.   0()
  820.  
  821.  
  822.  
  823. EVENT   53
  824.  PAGE   1
  825.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x49,0x74,0x65,0x6d,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  826.   ChangeSelfSwitch("A",0)
  827.   ChangeInventory_Item(21,0,0,1)
  828.   0()
  829.  PAGE   2
  830.   // condition: self-switch A is ON
  831.   0()
  832.  
  833.  
  834.  
  835. EVENT   54
  836.  PAGE   1
  837.   // condition: switch 4 is ON
  838.   // condition: variable 1019 >= 1
  839.   ShowMessageFace("iriasu_fc4",2,0,2,1)
  840.   ShowMessage("【イリアス】")
  841.   ShowMessage("船が止まっているなんて……")
  842.   ShowMessage("いったい、どうすればいいのでしょう……")
  843.   205(0,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x08,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x29,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x1e,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  844.   ShowMessageFace("iriasu_fc4",5,0,2,2)
  845.   ShowMessage("【イリアス】")
  846.   ShowMessage("な、何を見ているのです!")
  847.   205(0,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x08,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x18,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x28,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  848.   0()
  849.  PAGE   2
  850.   // condition: variable 1019 >= 4
  851.   0()
  852.  
  853.  
  854.  
  855. EVENT   55
  856.  PAGE   1
  857.   // condition: switch 4 is ON
  858.   // condition: variable 1019 >= 1
  859.   ShowMessageFace("slime_fc1",0,0,2,1)
  860.   ShowMessage("【ぷるこ】")
  861.   ShowMessage("ぷるぷるぷる~♪")
  862.   ShowMessage("冒険って、たのしいな~♪")
  863.   355("actor_label_jump")
  864.   EndEventProcessing()
  865.   DefineLabel("53")
  866.   ShowMessageFace("slime_fc1",0,0,2,2)
  867.   ShowMessage("【ライム】")
  868.   ShowMessage("お互い、がんばろうね~♪")
  869.   EndEventProcessing()
  870.   0()
  871.  PAGE   2
  872.   // condition: variable 1019 >= 4
  873.   0()
  874.  
  875.  
  876.  
  877. EVENT   56
  878.  PAGE   1
  879.   // condition: switch 4 is ON
  880.   // condition: variable 1019 >= 1
  881.   ShowMessageFace("dog_fc1",4,0,2,1)
  882.   ShowMessage("【わんこ】")
  883.   ShowMessage("わんわん……")
  884.   ShowMessage("犬かきで泳いでいけないよね……")
  885.   355("actor_label_jump")
  886.   EndEventProcessing()
  887.   DefineLabel("60")
  888.   ShowMessageFace("dog_fc1",4,0,2,2)
  889.   ShowMessage("【ポチ】")
  890.   ShowMessage("一緒に、泳ぐ練習する……?")
  891.   EndEventProcessing()
  892.   DefineLabel("70")
  893.   ShowMessageFace("nezumi_fc1",0,0,2,3)
  894.   ShowMessage("【ラティ】")
  895.   ShowMessage("(犬娘って、いつ見ても腑抜けた顔してるよね……)")
  896.   EndEventProcessing()
  897.   0()
  898.  PAGE   2
  899.   // condition: variable 1019 >= 4
  900.   0()
  901.  
  902.  
  903.  
  904. EVENT   57
  905.  PAGE   1
  906.   ShowMessageFace("",0,0,2,1)
  907.   ShowMessage("【キツネ】")
  908.   ShowMessage("コーン!")
  909.   355("actor_label_jump")
  910.   EndEventProcessing()
  911.   DefineLabel("5")
  912.   ShowMessageFace("alice_fc5",1,0,2,2)
  913.   ShowMessage("【アリス】")
  914.   ShowMessage("きつねめ、くくく……")
  915.   ShowMessage("しっぽを引っ張ってやる……")
  916.   ShowMessageFace("",0,0,2,3)
  917.   ShowMessage("【キツネ】")
  918.   ShowMessage("コ、コーン……")
  919.   If(0,6,0)
  920.    ShowMessageFace("sonia_fc2",5,0,2,4)
  921.    ShowMessage("【ソニア】")
  922.    ShowMessage("こらっ! きつねいじめちゃダメでしょ!")
  923.    ShowMessageFace("alice_fc5",3,0,2,5)
  924.    ShowMessage("【アリス】")
  925.    ShowMessage("しょんぼり……")
  926.    0()
  927.   EndIf()
  928.   EndEventProcessing()
  929.   DefineLabel("58")
  930.   ShowMessageFace("inp_fc2",2,0,2,6)
  931.   ShowMessage("【レミ】")
  932.   ShowMessage("びくびく……")
  933.   EndEventProcessing()
  934.   DefineLabel("89")
  935.   ShowMessageFace("ropa_fc1",0,0,2,7)
  936.   ShowMessage("【シンディ】")
  937.   ShowMessage("おいしそう……")
  938.   ShowMessageFace("",0,0,2,8)
  939.   ShowMessage("【キツネ】")
  940.   ShowMessage("びくっ!")
  941.   EndEventProcessing()
  942.   DefineLabel("92")
  943.   ShowMessageFace("eater_fc1",3,0,2,9)
  944.   ShowMessage("【イーター】")
  945.   ShowMessage("おいしそう……")
  946.   ShowMessageFace("",0,0,2,10)
  947.   ShowMessage("【キツネ】")
  948.   ShowMessage("びくっ!")
  949.   EndEventProcessing()
  950.   DefineLabel("102")
  951.   ShowMessageFace("youko_fc1",0,0,2,11)
  952.   ShowMessage("【きつね】")
  953.   ShowMessage("きつねだー♪ よしよし……")
  954.   ShowMessageFace("",0,0,2,12)
  955.   ShowMessage("【キツネ】")
  956.   ShowMessage("フー!")
  957.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0f,0x6d,0x6f,0x6e,0x5f,0x64,0x61,0x6d,0x61,0x67,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x69))
  958.   ShowMessageFace("youko_fc1",2,0,2,13)
  959.   ShowMessage("【きつね】")
  960.   ShowMessage("あいたっ!!")
  961.   ShowMessageFace("",0,0,2,14)
  962.   ShowMessage("狐に手を噛まれてしまった!")
  963.   EndEventProcessing()
  964.   DefineLabel("103")
  965.   ShowMessageFace("kamuro_fc1",0,0,2,15)
  966.   ShowMessage("【かむろ】")
  967.   ShowMessage("おや、きつねですね……")
  968.   ShowMessage("よしよし……")
  969.   ShowMessageFace("",0,0,2,16)
  970.   ShowMessage("【キツネ】")
  971.   ShowMessage("……………………")
  972.   ShowMessageFace("",0,0,2,17)
  973.   ShowMessage("狐はよく懐いている……")
  974.   EndEventProcessing()
  975.   0()
  976.  
  977.  
  978.  
  979. EVENT   58
  980.  PAGE   1
  981.   If(4,101,0)
  982.    ShowMessageFace("cent2_fc1",0,0,2,1)
  983.    ShowMessage("【セントール】")
  984.    ShowMessage("あら、リヒティーヌじゃない。")
  985.    ShowMessage("人間と一緒に旅をしているの?")
  986.    ShowMessageFace("cent2_fc1",0,0,2,2)
  987.    ShowMessage("【リヒティーヌ】")
  988.    ShowMessage("ええ、世界中を私の足で走ってみたいのよ。")
  989.    ShowMessage("あなたは、ここで何をしてるの?")
  990.    ShowMessageFace("cent2_fc1",0,0,2,3)
  991.    ShowMessage("【セントール】")
  992.    ShowMessage("ナタリアポートに行きたいんだけど、色々あってね。")
  993.    ShowMessage("海の上を走れたらいいのに……")
  994.    EndEventProcessing()
  995.    0()
  996.   EndIf()
  997.   If(1,1001,0,12,2)
  998.    ShowMessageFace("cent2_fc1",0,0,2,4)
  999.    ShowMessage("【セントール】")
  1000.    ShowMessage("船が出ないと困るわよね。")
  1001.    ShowMessage("さすがの私も海上は走れないし……")
  1002.    0()
  1003.   EndIf()
  1004.   If(1,1001,0,13,1)
  1005.    ShowMessageFace("cent2_fc1",0,0,2,5)
  1006.    ShowMessage("【セントール】")
  1007.    ShowMessage("船が出ても、運賃の持ち合わせがなかったことに気付いたわ。")
  1008.    ShowMessage("さすがの私も海上は走れないし……")
  1009.    0()
  1010.   EndIf()
  1011.   ShowMessageFace("cent2_fc1",0,0,2,6)
  1012.   ShowMessage("【セントール】")
  1013.   ShowMessage("もちろん、試してみたわよ。")
  1014.   ShowMessage("10歩までが限界よね……")
  1015.   355("actor_label_jump")
  1016.   EndEventProcessing()
  1017.   DefineLabel("62")
  1018.   ShowMessageFace("gob_fc1",0,0,2,7)
  1019.   ShowMessage("【ゴブ】")
  1020.   ShowMessage("ボクは、100歩くらいはいけるよ!")
  1021.   ShowMessage("それ以上は沈んじゃうけど……")
  1022.   ShowMessageFace("cent2_fc1",2,0,2,8)
  1023.   ShowMessage("【セントール】")
  1024.   ShowMessage("ま、負けた……!")
  1025.   ShowMessage("悔しい、あたしも特訓しなきゃ……!")
  1026.   If(0,6,0)
  1027.    ShowMessageFace("sonia_fc4",0,0,2,9)
  1028.    ShowMessage("【ソニア】")
  1029.    ShowMessage("なんで競い合ってるのよ……")
  1030.    0()
  1031.   EndIf()
  1032.   EndEventProcessing()
  1033.   DefineLabel("118")
  1034.   ShowMessageFace("meia_fc1",0,0,2,10)
  1035.   ShowMessage("【メイア】")
  1036.   ShowMessage("私だったら、対岸まで泳げるのに……")
  1037.   EndEventProcessing()
  1038.   0()
  1039.  
  1040.  
  1041.  
  1042. EVENT   59
  1043.  PAGE   1
  1044.   ShowMessageFace("",0,0,2,1)
  1045.   ShowMessage("【くたびれた中年】")
  1046.   ShowMessage("やれやれ、学問なんて何の役に立つんだ?")
  1047.   ShowMessage("どうせ、社会に出りゃ使わない事ばっかりなのによ……")
  1048.   If(4,41,0)
  1049.    ShowMessageFace("stein_fc2",0,0,2,2)
  1050.    ShowMessage("【プロメスティン】")
  1051.    ShowMessage("それは、因果が逆ですね。")
  1052.    ShowMessage("社会では、学問が使えないのではありませんよ。")
  1053.    ShowMessageFace("stein_fc2",0,0,2,3)
  1054.    ShowMessage("【プロメスティン】")
  1055.    ShowMessage("学問を使えない人間だからこそ、その知的怠惰に相応しい")
  1056.    ShowMessage("社会的地位に甘んじる事になるのです。")
  1057.    ShowMessageFace("stein_fc2",0,0,2,4)
  1058.    ShowMessage("【プロメスティン】")
  1059.    ShowMessage("知性が高く、かつ学問的素養を培った者ほど、")
  1060.    ShowMessage("社会的ヒエラルキーの上層に昇り詰める事ができます。")
  1061.    ShowMessageFace("stein_fc2",0,0,2,5)
  1062.    ShowMessage("【プロメスティン】")
  1063.    ShowMessage("ヒエラルキーの上層に昇れば、より多くの異性と生殖でき……")
  1064.    ShowMessage("そして、より多くの子孫を残すことができますよ。")
  1065.    ShowMessageFace("",0,0,2,6)
  1066.    ShowMessage("【くたびれた中年】")
  1067.    ShowMessage("今さら遅いぜ、チクショー!")
  1068.    0()
  1069.   EndIf()
  1070.   0()
  1071.  
  1072.  
  1073.  
  1074. EVENT   60
  1075.  PAGE   1
  1076.   // condition: switch 1080 is ON
  1077.   ShowMessageFace("orc_fc1",1,0,2,1)
  1078.   ShowMessage("【ヒップ】")
  1079.   ShowMessage("ぶひー! オークの襲撃ですよ!")
  1080.   ShowMessageFace("",0,0,2,2)
  1081.   ShowMessage("【ごろつき】")
  1082.   ShowMessage("くっ……俺にだって海の男の誇りはあるぜ!")
  1083.   ShowMessageFace("",0,0,2,3)
  1084.   ShowMessage("うちのオークが、迷惑をかけているようだ……")
  1085.   ShowMessage("まあ、大事にはならないだろう。")
  1086.   0()
  1087.  PAGE   2
  1088.   // condition: party contains actor #80
  1089.   0()
  1090.  
  1091.  
  1092.  
  1093. EVENT   61
  1094.  PAGE   1
  1095.   // condition: switch 1540 is ON
  1096.   241(bytes(0x04,0x08,0x6f,0x3a,0x0d,0x52,0x50,0x47,0x3a,0x3a,0x42,0x47,0x4d,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x61,0x6d,0x69,0x72,0x61,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x69,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69))
  1097.   If(2,"A",1)
  1098.    ChangeSelfSwitch("A",0)
  1099.    RunCommonEvent(322)
  1100.    0()
  1101.   Else()
  1102.    ShowMessageFace("amira_fc1",0,0,2,1)
  1103.    ShowMessage("【アミラ】")
  1104.    ShowMessage("このアミラは、もう見つけたわ。")
  1105.    ShowMessage("別のアミラを探して……")
  1106.    0()
  1107.   EndIf()
  1108.   241(bytes(0x04,0x08,0x6f,0x3a,0x0d,0x52,0x50,0x47,0x3a,0x3a,0x42,0x47,0x4d,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x63,0x69,0x74,0x79,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x69,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69))
  1109.   EndEventProcessing()
  1110.   0()
  1111.  PAGE   2
  1112.   // condition: party contains actor #540
  1113.   0()
  1114.  
  1115.  
  1116.  
  1117. EVENT   43
  1118.  PAGE   1
  1119.   ShowMessageFace("",0,0,2,1)
  1120.   ShowMessage("【青年】")
  1121.   ShowMessage("大陸最大の港町、イリアスポートにようこそ!")
  1122.   ShowMessage("さあ、どこに行きたい?")
  1123.   355("unlimited_choices(11, [\"宿屋に行く\",")
  1124.   655("\"武器・防具屋・鍛冶屋に行く\",")
  1125.   655("\"アクセサリー・道具屋に行く\",")
  1126.   655("\"教会に行く\",\"やめる\"])")
  1127.   If(1,11,0,0,0)
  1128.    TeleportPlayer(0,139,22,31,2,0)
  1129.    EndEventProcessing()
  1130.    0()
  1131.   EndIf()
  1132.   If(1,11,0,1,0)
  1133.    TeleportPlayer(0,139,33,25,2,0)
  1134.    EndEventProcessing()
  1135.    0()
  1136.   EndIf()
  1137.   If(1,11,0,2,0)
  1138.    TeleportPlayer(0,139,34,14,2,0)
  1139.    EndEventProcessing()
  1140.    0()
  1141.   EndIf()
  1142.   If(1,11,0,3,0)
  1143.    TeleportPlayer(0,139,28,13,2,0)
  1144.    EndEventProcessing()
  1145.    0()
  1146.   EndIf()
  1147.   If(1,11,0,4,0)
  1148.    EndEventProcessing()
  1149.    0()
  1150.   EndIf()
  1151.   0()
  1152.  
  1153.  
  1154.  
  1155. EVENT   37
  1156.  PAGE   1
  1157.   If(1,1019,0,1,2)
  1158.    ShowMessageFace("",0,0,2,1)
  1159.    ShowMessage("【船乗り】")
  1160.    ShowMessage("町で聞いただろうけど……")
  1161.    ShowMessage("セントラ大陸への船は、出てないぜ。")
  1162.    ShowMessageFace("",0,0,2,2)
  1163.    ShowMessage("【船乗り】")
  1164.    ShowMessage("沖に出ると、いつも嵐が起きて沈没しちまうんだよ。")
  1165.    ShowMessage("どうやら、なんらかの魔物が狙い撃ちしてるらしいぜ……")
  1166.    ShowMessageFace("",0,0,2,3)
  1167.    ShowMessage("【船乗り】")
  1168.    ShowMessage("そういうわけで、お前等も残念だろうが……")
  1169.    ShowMessage("俺等は、残念どころじゃ済まない状況なんだよ。")
  1170.    EndEventProcessing()
  1171.    0()
  1172.   EndIf()
  1173.   If(1,1019,0,2,0)
  1174.    ChangeVariable(1019,1019,0,0,3)
  1175.    217()
  1176.    ShowMessageFace("",0,0,2,4)
  1177.    ShowMessage("【船乗り】")
  1178.    ShowMessage("町で聞いただろうけど……")
  1179.    ShowMessage("セントラ大陸への船は、出てないぜ。")
  1180.    ShowMessageFace("",0,0,2,5)
  1181.    ShowMessage("【船乗り】")
  1182.    ShowMessage("沖に出ると、いつも嵐が起きて沈没しちまうんだよ。")
  1183.    ShowMessage("どうやら、なんらかの魔物が狙い撃ちしてるらしいぜ……")
  1184.    ShowMessageFace("",0,0,2,6)
  1185.    ShowMessage("【船乗り】")
  1186.    ShowMessage("そういうわけで、お前等も残念だろうが……")
  1187.    ShowMessage("俺等は、残念どころじゃ済まない状況なんだよ。")
  1188.    If(4,72,0)
  1189.     ShowMessageFace("phoenix_fc1",3,0,2,7)
  1190.     ShowMessage("【ミニ】")
  1191.     ShowMessage("そんなことできるなんて、すごい奴だな!")
  1192.     ShowMessage("あたしがどれだけバサバサしても、船なんて沈まないぞ……")
  1193.     0()
  1194.    EndIf()
  1195.    If(0,4,0)
  1196.     ShowMessageFace("alice_fc5",0,0,2,8)
  1197.     ShowMessage("【アリス】")
  1198.     ShowMessage("そこまでの芸当が出来るのは、おそらくアルマエルマ……")
  1199.     ShowMessage("まさか、母様の指示か?")
  1200.     0()
  1201.    EndIf()
  1202.    If(0,5,0)
  1203.     ShowMessageFace("iriasu_fc4",2,0,2,9)
  1204.     ShowMessage("【イリアス】")
  1205.     ShowMessage("下界の者で、考えられるのは……")
  1206.     ShowMessage("おそらく、アルマエルマの仕業でしょうね。")
  1207.     0()
  1208.    EndIf()
  1209.    ShowMessageFace("ruka_fc1",0,0,2,10)
  1210.    ShowMessage("【ルカ】")
  1211.    ShowMessage("アルマエルマって……?")
  1212.    If(0,4,0)
  1213.     ShowMessageFace("alice_fc5",0,0,2,11)
  1214.     ShowMessage("【アリス】")
  1215.     ShowMessage("魔王軍四天王の一人。")
  1216.     ShowMessage("風の力を自在に操る、クィーンサキュバスだ。")
  1217.     0()
  1218.    EndIf()
  1219.    If(0,5,0)
  1220.     ShowMessageFace("iriasu_fc4",2,0,2,12)
  1221.     ShowMessage("【イリアス】")
  1222.     ShowMessage("魔王軍四天王の一人。")
  1223.     ShowMessage("風の力を操る、忌まわしいクィーンサキュバスです。")
  1224.     0()
  1225.    EndIf()
  1226.    If(4,56,0)
  1227.     ShowMessageFace("inp_fc1",3,0,2,13)
  1228.     ShowMessage("【ラミ】")
  1229.     ShowMessage("ク、クィーンサキュバス……")
  1230.     ShowMessage("雲の上の、そのまた星空の上にいるお方……")
  1231.     0()
  1232.    EndIf()
  1233.    If(4,58,0)
  1234.     ShowMessageFace("inp_fc2",2,0,2,14)
  1235.     ShowMessage("【レミ】")
  1236.     ShowMessage("…………びくぅっ!!")
  1237.     0()
  1238.    EndIf()
  1239.    ShowMessageFace("ruka_fc1",0,0,2,15)
  1240.    ShowMessage("【ルカ】")
  1241.    ShowMessage("それじゃ、そいつを倒せばいいんだね!")
  1242.    If(0,4,0)
  1243.     ShowMessageFace("alice_fc5",3,0,2,16)
  1244.     ShowMessage("【アリス】")
  1245.     ShowMessage("……無理だな。")
  1246.     ShowMessage("今の我々の力量では、どう逆立ちしても勝てん。")
  1247.     0()
  1248.    EndIf()
  1249.    If(0,5,0)
  1250.     ShowMessageFace("iriasu_fc4",2,0,2,17)
  1251.     ShowMessage("【イリアス】")
  1252.     ShowMessage("……やめておきなさい。")
  1253.     ShowMessage("口惜しいですが、今の我々では敵う相手ではありません。")
  1254.     0()
  1255.    EndIf()
  1256.    If(4,66,0)
  1257.     ShowMessageFace("vgirl_fc1",2,0,2,18)
  1258.     ShowMessage("【ヴァニラ】")
  1259.     ShowMessage("我も噂を聞いたことがあるのだ。")
  1260.     ShowMessage("クィーンサキュバスなんて逆立ちしても勝てないぞ……")
  1261.     0()
  1262.    EndIf()
  1263.    ShowMessageFace("ruka_fc1",0,0,2,19)
  1264.    ShowMessage("【ルカ】")
  1265.    ShowMessage("でも、それじゃどうしたら……")
  1266.    ChangeSwitch(2014,2014,0)
  1267.    205(49,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x14,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x2a,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x22,0x3b,0x0c,0x5b,0x06,0x69,0x0a,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x23,0x3b,0x0c,0x5b,0x06,0x69,0x09,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x07,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x1e,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x22,0x3b,0x0c,0x5b,0x06,0x69,0x08,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x23,0x3b,0x0c,0x5b,0x06,0x69,0x08,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  1268.    PictureDisplay(5,"80_nero_st01b",0,0,0,0,100,100,0,0)
  1269.    PictureMove(5,null,0,0,0,0,100,100,255,0,60,true)
  1270.    ShowMessageFace("nero_fc1",0,0,2,20)
  1271.    ShowMessage("【ネロ】")
  1272.    ShowMessage("……方法はありますよ。")
  1273.    If(0,4,0)
  1274.     ShowMessageFace("alice_fc5",0,0,2,21)
  1275.     ShowMessage("【アリス】")
  1276.     ShowMessage("むっ、貴様は……!")
  1277.     0()
  1278.    EndIf()
  1279.    If(0,5,0)
  1280.     ShowMessageFace("iriasu_fc4",2,0,2,22)
  1281.     ShowMessage("【イリアス】")
  1282.     ShowMessage("あなたは……!")
  1283.     0()
  1284.    EndIf()
  1285.    If(4,79,0)
  1286.     ShowMessageFace("nuruko_fc1",0,0,2,23)
  1287.     ShowMessage("【ヌルコ】")
  1288.     ShowMessage("きゅ?")
  1289.     0()
  1290.    EndIf()
  1291.    ShowMessageFace("nero_fc1",2,0,2,24)
  1292.    ShowMessage("【ネロ】")
  1293.    ShowMessage("おや、奇遇ですね……")
  1294.    If(0,4,0)
  1295.     ShowMessageFace("alice_fc5",5,0,2,25)
  1296.     ShowMessage("【アリス】")
  1297.     ShowMessage("今さら、通りすがりを装わんでいい。")
  1298.     ShowMessage("その方法とやらは、なんだ?")
  1299.     0()
  1300.    EndIf()
  1301.    If(0,5,0)
  1302.     ShowMessageFace("iriasu_fc4",2,0,2,26)
  1303.     ShowMessage("【イリアス】")
  1304.     ShowMessage("通りすがりを装わなくても結構です。")
  1305.     ShowMessage("その方法とは、何ですか?")
  1306.     0()
  1307.    EndIf()
  1308.    ShowMessageFace("nero_fc1",0,0,2,27)
  1309.    ShowMessage("【ネロ】")
  1310.    ShowMessage("この町から西の方角に、洞窟があります。")
  1311.    ShowMessage("そこは、大海賊セレーネが数々の財宝を隠した場所なのです。")
  1312.    If(4,62,0)
  1313.     ShowMessageFace("gob_fc1",0,0,2,28)
  1314.     ShowMessage("【ゴブ】")
  1315.     ShowMessage("わあ、すごい!")
  1316.     ShowMessage("元盗賊団の血が騒いじゃうぞ!")
  1317.     0()
  1318.    EndIf()
  1319.    ShowMessageFace("nero_fc1",0,0,2,29)
  1320.    ShowMessage("【ネロ】")
  1321.    ShowMessage("その財宝の中に、「海神の鈴」というものがあります。")
  1322.    ShowMessage("どれだけ海が荒れても船が沈まない魔法具なのだとか。")
  1323.    ShowMessageFace("ruka_fc1",0,0,2,30)
  1324.    ShowMessage("【ルカ】")
  1325.    ShowMessage("じゃあ、それがあれば……")
  1326.    ShowMessageFace("nero_fc1",0,0,2,31)
  1327.    ShowMessage("【ネロ】")
  1328.    ShowMessage("ええ、セントラ大陸に船で渡れるでしょう。")
  1329.    ShowMessage("……そういう事で、私は急いでいますので。")
  1330.    If(0,6,0)
  1331.     If(1,1011,0,4,1)
  1332.      ShowMessageFace("sonia_fc1",0,0,2,32)
  1333.      ShowMessage("【ソニア】")
  1334.      ShowMessage("あっ、ちょっと待って……")
  1335.      ShowMessageFace("nero_fc1",0,0,2,33)
  1336.      ShowMessage("【ネロ】")
  1337.      ShowMessage("何でしょうか?")
  1338.      ShowMessageFace("sonia_fc1",0,0,2,34)
  1339.      ShowMessage("【ソニア】")
  1340.      ShowMessage("ハピネス村で、世界樹の実をくれて感謝します。")
  1341.      ShowMessage("あれ、とっても高価なものだったんですよね……?")
  1342.      ShowMessageFace("nero_fc1",0,0,2,35)
  1343.      ShowMessage("【ネロ】")
  1344.      ShowMessage("いえ、大して重要なものでもありません。")
  1345.      ShowMessage("人間とハーピーの信頼関係に比べれば……")
  1346.      ShowMessageFace("nero_fc1",0,0,2,36)
  1347.      ShowMessage("【ネロ】")
  1348.      ShowMessage("……それでは、失礼します。")
  1349.      0()
  1350.     EndIf()
  1351.     0()
  1352.    EndIf()
  1353.    PictureMove(5,null,0,0,0,0,100,100,0,0,30,true)
  1354.    PictureClear(5)
  1355.    205(49,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x12,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x22,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x06,0x69,0x0a,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x23,0x3b,0x0c,0x5b,0x06,0x69,0x09,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  1356.    ChangeSwitch(2014,2014,1)
  1357.    If(0,4,0)
  1358.     ShowMessageFace("alice_fc5",0,0,2,37)
  1359.     ShowMessage("【アリス】")
  1360.     ShowMessage("海神の鈴か、確かに有益な情報ではあったが……")
  1361.     ShowMessage("奴の目的は、いったい何なのだ?")
  1362.     0()
  1363.    EndIf()
  1364.    If(0,5,0)
  1365.     ShowMessageFace("iriasu_fc4",2,0,2,38)
  1366.     ShowMessage("【イリアス】")
  1367.     ShowMessage("海神の鈴……そういうものもありましたね。")
  1368.     ShowMessage("しかし、あの男の目的は何なのでしょうか?")
  1369.     0()
  1370.    EndIf()
  1371.    ShowMessageFace("ruka_fc1",0,0,2,39)
  1372.    ShowMessage("【ルカ】")
  1373.    ShowMessage("理由は分からないけど、僕達を助けてくれるのは確かだよ。")
  1374.    ShowMessage("海神の鈴は、西の洞窟にあるって言ってたよね……")
  1375.    If(0,4,0)
  1376.     ShowMessageFace("alice_fc5",0,0,2,40)
  1377.     ShowMessage("【アリス】")
  1378.     ShowMessage("イリアスベルクからここの間に、看板があっただろう。")
  1379.     ShowMessage("あれに、秘宝の洞窟の方角が記してあったはずだ。")
  1380.     ShowMessageFace("alice_fc5",3,0,2,41)
  1381.     ShowMessage("【アリス】")
  1382.     ShowMessage("意図の読めん奴の言いなりになるのはシャクだが……")
  1383.     ShowMessage("他に手立てがない以上、仕方あるまい。")
  1384.     0()
  1385.    EndIf()
  1386.    If(0,5,0)
  1387.     ShowMessageFace("iriasu_fc4",0,0,2,42)
  1388.     ShowMessage("【イリアス】")
  1389.     ShowMessage("イリアスベルクからこの町の間に、看板があったでしょう。")
  1390.     ShowMessage("あれに、秘宝の洞窟の方角が記してあります。")
  1391.     ShowMessageFace("iriasu_fc4",2,0,2,43)
  1392.     ShowMessage("【イリアス】")
  1393.     ShowMessage("あのような不審者の言いなりなど小癪ですが……")
  1394.     ShowMessage("他に手立てがない以上、そこに向かうしかありませんね。")
  1395.     0()
  1396.    EndIf()
  1397.    ShowMessageFace("ruka_fc1",0,0,2,44)
  1398.    ShowMessage("【ルカ】")
  1399.    ShowMessage("それじゃあ、秘宝の洞窟へ行こう!")
  1400.    ShowMessage("厄介な場所らしいから、準備は整えないとね。")
  1401.    If(4,62,0)
  1402.     ShowMessageFace("gob_fc1",0,0,2,45)
  1403.     ShowMessage("【ゴブ】")
  1404.     ShowMessage("わーい、海賊の宝探しだー!")
  1405.     0()
  1406.    EndIf()
  1407.    If(4,41,0)
  1408.     ShowMessageFace("stein_fc2",1,0,2,46)
  1409.     ShowMessage("【プロメスティン】")
  1410.     ShowMessage("次は洞窟ですか。")
  1411.     ShowMessage("サンプル採取の準備を整えなければ……")
  1412.     0()
  1413.    EndIf()
  1414.    EndEventProcessing()
  1415.    0()
  1416.   EndIf()
  1417.   If(1,1019,0,3,0)
  1418.    ShowMessageFace("",0,0,2,47)
  1419.    ShowMessage("【船乗り】")
  1420.    ShowMessage("町で聞いただろうけど……")
  1421.    ShowMessage("セントラ大陸への船は、出てないぜ。")
  1422.    ShowMessageFace("ruka_fc1",0,0,2,48)
  1423.    ShowMessage("【ルカ】")
  1424.    ShowMessage("やっぱり、海神の鈴が必要だよね。")
  1425.    ShowMessage("確か、西の洞窟にあるって言ってたよね……")
  1426.    If(0,4,0)
  1427.     ShowMessageFace("alice_fc5",0,0,2,49)
  1428.     ShowMessage("【アリス】")
  1429.     ShowMessage("イリアスベルクからここの間に、看板があっただろう。")
  1430.     ShowMessage("あれに、秘宝の洞窟の方角が記してあったはずだ。")
  1431.     ShowMessageFace("alice_fc5",3,0,2,50)
  1432.     ShowMessage("【アリス】")
  1433.     ShowMessage("意図の読めん奴の言いなりになるのはシャクだが……")
  1434.     ShowMessage("他に手立てがない以上、仕方あるまい。")
  1435.     0()
  1436.    EndIf()
  1437.    If(0,5,0)
  1438.     ShowMessageFace("iriasu_fc4",0,0,2,51)
  1439.     ShowMessage("【イリアス】")
  1440.     ShowMessage("イリアスベルクからこの町の間に、看板があったでしょう。")
  1441.     ShowMessage("あれに、秘宝の洞窟の方角が記してあります。")
  1442.     ShowMessageFace("iriasu_fc4",2,0,2,52)
  1443.     ShowMessage("【イリアス】")
  1444.     ShowMessage("あのような不審者の言いなりなど小癪ですが……")
  1445.     ShowMessage("他に手立てがない以上、そこに向かうしかありませんね。")
  1446.     0()
  1447.    EndIf()
  1448.    EndEventProcessing()
  1449.    0()
  1450.   EndIf()
  1451.   If(1,1019,0,4,0)
  1452.    If(8,513)
  1453.     ChangeVariable(1019,1019,0,0,5)
  1454.     ShowMessageFace("",0,0,2,53)
  1455.     ShowMessage("【船乗り】")
  1456.     ShowMessage("町で聞いただろうけど……")
  1457.     ShowMessage("セントラ大陸への船は、出てないぜ。")
  1458.     ShowMessageFace("ruka_fc1",0,0,2,54)
  1459.     ShowMessage("【ルカ】")
  1460.     ShowMessage("あの、海神の鈴っていう道具を持ってるんだけど……")
  1461.     If(4,62,0)
  1462.      ShowMessageFace("gob_fc1",0,0,2,55)
  1463.      ShowMessage("【ゴブ】")
  1464.      ShowMessage("海賊の秘宝、西の洞窟で見つけてきたんだよ!")
  1465.      0()
  1466.     EndIf()
  1467.     ShowMessageFace("",0,0,2,56)
  1468.     ShowMessage("【船乗り】")
  1469.     ShowMessage("海神の鈴? ありゃ、幻の貴重アイテムだぜ?")
  1470.     ShowMessage("本当に持ってるってなら、見せてみなよ。")
  1471.     ShowMessageFace("",0,0,2,57)
  1472.     ShowMessage("ルカは、海神の鈴を船乗りに見せた……")
  1473.     ShowMessageFace("",0,0,2,58)
  1474.     ShowMessage("【船乗り】")
  1475.     ShowMessage("間違いねぇ、こりゃ本物だ……")
  1476.     ShowMessage("よっしゃ、これで船が出せるぜ!")
  1477.     ShowMessageFace("",0,0,2,59)
  1478.     ShowMessage("【船乗り】")
  1479.     ShowMessage("代金? そんなのいらねぇよ。")
  1480.     ShowMessage("貨物がしこたまあるから、船が出せるだけでも万々歳だぜ!")
  1481.     If(4,72,0)
  1482.      ShowMessageFace("phoenix_fc1",1,0,2,60)
  1483.      ShowMessage("【ミニ】")
  1484.      ShowMessage("おお、太っ腹なのだ!")
  1485.      0()
  1486.     EndIf()
  1487.     ShowMessageFace("",0,0,2,61)
  1488.     ShowMessage("イリアス大陸の往復便に乗せてくれる事になった!")
  1489.     ShowMessage("今すぐ出発しますか?")
  1490.     ShowChoices(strings("もう少し準備する","出発する!"),1)
  1491.     IfPlayerPicksChoice(0,null)
  1492.      ShowMessageFace("",0,0,2,62)
  1493.      ShowMessage("【船乗り】")
  1494.      ShowMessage("分かった、待ってるぜ。")
  1495.      ShowMessage("早く準備を済ませてくれよ。")
  1496.      EndEventProcessing()
  1497.      0()
  1498.     IfPlayerPicksChoice(1,null)
  1499.      DefineLabel("出発")
  1500.      ShowMessageFace("",0,0,2,63)
  1501.      ShowMessage("【船乗り】")
  1502.      ShowMessage("よし来た、それじゃあ乗ってくれ。")
  1503.      ShowMessage("さっそく出航だぜ!")
  1504.      If(0,4,0)
  1505.       ShowMessageFace("alice_fc5",1,0,2,64)
  1506.       ShowMessage("【アリス】")
  1507.       ShowMessage("いよいよ、イリアス大陸を後にする時が来たか!")
  1508.       ShowMessage("さあ、新たな大陸に旅立つぞ!")
  1509.       0()
  1510.      EndIf()
  1511.      If(0,5,0)
  1512.       ShowMessageFace("iriasu_fc4",0,0,2,65)
  1513.       ShowMessage("【イリアス】")
  1514.       ShowMessage("さあ、イリアス大陸を後にしましょう。")
  1515.       ShowMessage("新たな大陸が私達を待っていますよ!")
  1516.       0()
  1517.      EndIf()
  1518.      If(4,68,0)
  1519.       ShowMessageFace("dragonp_fc1",0,0,2,66)
  1520.       ShowMessage("【パピ】")
  1521.       ShowMessage("うが! 大暴れするのだ~!")
  1522.       0()
  1523.      EndIf()
  1524.      If(4,62,0)
  1525.       ShowMessageFace("gob_fc1",6,0,2,67)
  1526.       ShowMessage("【ゴブ】")
  1527.       ShowMessage("ふ……船……")
  1528.       ShowMessage("こわいよう……")
  1529.       If(4,58,0)
  1530.        ShowMessageFace("inp_fc2",2,0,2,68)
  1531.        ShowMessage("【レミ】")
  1532.        ShowMessage("あたしも……こわい……")
  1533.        0()
  1534.       EndIf()
  1535.       0()
  1536.      EndIf()
  1537.      ShowMessageFace(binary"",0,0,2,69)
  1538.      ShowMessage("ルカ達はセントラ大陸行きの船に乗り込んだ!")
  1539.      221()
  1540.      211(0)
  1541.      Wait(120)
  1542.      TeleportPlayer(0,587,1,1,0,2)
  1543.      EndEventProcessing()
  1544.      0()
  1545.     404()
  1546.     0()
  1547.    Else()
  1548.     ShowMessageFace("",0,0,2,70)
  1549.     ShowMessage("【船乗り】")
  1550.     ShowMessage("町で聞いただろうけど……")
  1551.     ShowMessage("セントラ大陸への船は、出てないぜ。")
  1552.     ShowMessageFace("ruka_fc1",0,0,2,71)
  1553.     ShowMessage("【ルカ】")
  1554.     ShowMessage("やっぱり、海神の鈴が必要だよね。")
  1555.     ShowMessage("確か、西の洞窟にあるって言ってたよね……")
  1556.     If(0,4,0)
  1557.      ShowMessageFace("alice_fc5",0,0,2,72)
  1558.      ShowMessage("【アリス】")
  1559.      ShowMessage("イリアスベルクからここの間に、看板があっただろう。")
  1560.      ShowMessage("あれに、秘宝の洞窟の方角が記してあったはずだ。")
  1561.      ShowMessageFace("alice_fc5",3,0,2,73)
  1562.      ShowMessage("【アリス】")
  1563.      ShowMessage("意図の読めん奴の言いなりになるのはシャクだが……")
  1564.      ShowMessage("他に手立てがない以上、仕方あるまい。")
  1565.      0()
  1566.     EndIf()
  1567.     If(0,5,0)
  1568.      ShowMessageFace("iriasu_fc4",0,0,2,74)
  1569.      ShowMessage("【イリアス】")
  1570.      ShowMessage("イリアスベルクからこの町の間に、看板があったでしょう。")
  1571.      ShowMessage("あれに、秘宝の洞窟の方角が記してあります。")
  1572.      ShowMessageFace("iriasu_fc4",2,0,2,75)
  1573.      ShowMessage("【イリアス】")
  1574.      ShowMessage("あのような不審者の言いなりなど小癪ですが……")
  1575.      ShowMessage("他に手立てがない以上、そこに向かうしかありませんね。")
  1576.      0()
  1577.     EndIf()
  1578.     EndEventProcessing()
  1579.     0()
  1580.    EndIf()
  1581.    0()
  1582.   EndIf()
  1583.   If(1,1019,0,5,0)
  1584.    ShowMessageFace("",0,0,2,76)
  1585.    ShowMessage("【船乗り】")
  1586.    ShowMessage("さて、準備は済んだかい?")
  1587.    ShowMessageFace("",0,0,2,77)
  1588.    ShowMessage("イリアス大陸の往復便に乗せてくれる事になった!")
  1589.    ShowMessage("今すぐ出発しますか?")
  1590.    ShowChoices(strings("もう少し準備する","出発する!"),1)
  1591.    IfPlayerPicksChoice(0,null)
  1592.     ShowMessageFace("",0,0,2,78)
  1593.     ShowMessage("【船乗り】")
  1594.     ShowMessage("分かった、待ってるぜ。")
  1595.     ShowMessage("早く準備を済ませてくれよ。")
  1596.     EndEventProcessing()
  1597.     0()
  1598.    IfPlayerPicksChoice(1,null)
  1599.     JumpToLabel("出発")
  1600.     0()
  1601.    404()
  1602.    0()
  1603.   EndIf()
  1604.   If(1,1019,0,6,0)
  1605.    ShowMessageFace("",0,0,2,79)
  1606.    ShowMessage("【船乗り】")
  1607.    ShowMessage("ナタリアポートへの往復船に乗るかい?")
  1608.    ShowChoices(strings("乗る","乗らない"),2)
  1609.    IfPlayerPicksChoice(0,null)
  1610.     ShowMessageFace("",0,0,2,80)
  1611.     ShowMessage("【船乗り】")
  1612.     ShowMessage("それじゃあ、乗ってくれよな!")
  1613.     221()
  1614.     250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0b,0x57,0x61,0x74,0x65,0x72,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  1615.     Wait(60)
  1616.     TeleportPlayer(0,141,10,49,2,2)
  1617.     314(0,0)
  1618.     222()
  1619.     EndEventProcessing()
  1620.     0()
  1621.    IfPlayerPicksChoice(1,null)
  1622.     EndEventProcessing()
  1623.     0()
  1624.    404()
  1625.    0()
  1626.   EndIf()
  1627.   0()
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