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- RimWorld 1.5.4243 rev947
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorld.VersionControl:LogVersionNumber ()
- Verse.Root:CheckGlobalInit ()
- Verse.Root:Start ()
- Verse.Root_Entry:Start ()
- [HugsLib] version 11.0.4
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- HugsLib.HugsLibController:InitializeController ()
- HugsLib.HugsLibController:EarlyInitialize (Verse.ModContentPack)
- HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [HugsLib] early-initializing AllowTool
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- HugsLib.HugsLibController:EnumerateChildMods (bool)
- HugsLib.HugsLibController:EarlyInitializeChildMods ()
- HugsLib.HugsLibController:InitializeController ()
- HugsLib.HugsLibController:EarlyInitialize (Verse.ModContentPack)
- HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [VanillaAchievementsExpanded] version 1.4.9034
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- AchievementsExpanded.AchievementHarmony:.cctor ()
- AchievementsExpanded.AssemblyHandler:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- QualityBuilder successfully patched Replace Stuff
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- QualityBuilder.QualityBuilderMod:patchReplaceStuff (HarmonyLib.Harmony)
- QualityBuilder.QualityBuilderMod:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Interaction Bubbles v3.1] Initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Bubbles.Mod:Log (string)
- Bubbles.Mod:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Error while instantiating a mod of type VSE.SkillsMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Null method for vanillaexpanded.skills
- [Ref C7723654]
- at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <abec11463bc04855a5322a0a868aeb22>:0
- at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0
- at VSE.PrepareCarefullyPatches.Do (HarmonyLib.Harmony harm) [0x0002d] in <01a0c5deb2f94ffeaefc22069c727ab1>:0
- at VSE.ModCompat.Init () [0x000aa] in <01a0c5deb2f94ffeaefc22069c727ab1>:0
- at <0x18e2fb69e40 + 0x00152> <unknown method>
- at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
- --- End of inner exception stack trace ---
- [Ref 98EC99EB]
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00076] in <2a40c3593b334f29ac3cb3d32d652351>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML error: Duplicate XML node name layers in this XML block: <apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Things/Apparel/GhillieSuit/GhillieSuit</wornGraphicPath><layers><li>Cape</li><li>Armor_Cape</li></layers><tags><li>IndustrialMilitary</li><li>IndustrialAdvanced</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><drawData><dataNorth><layer>90</layer></dataNorth></drawData><layers><li>Cape</li><li>Armor_Cape</li></layers></apparel>
- Root node: <ThingDef ParentName="ApparelMakeableBase"><defName>VAE_Apparel_GhillieSuit</defName><label>ghillie suit</label><description>A camouflage clothing designed to resemble the environment. Gives user more time to aim precisely, but provides little to no defence.</description><graphicData><texPath>Things/Apparel/GhillieSuit/GhillieSuit</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><tradeability>Sellable</tradeability><generateCommonality>0.05</generateCommonality><costList><Cloth>35</Cloth><Hay>75</Hay><Steel>15</Steel></costList><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>22000</WorkToMake><Mass>4.9</Mass><ArmorRating_Sharp>0.12</ArmorRating_Sharp><ArmorRating_Blunt>0.06</ArmorRating_Blunt><ArmorRating_Heat>0</ArmorRating_Heat><Insulation_Cold>6</Insulation_Cold><Insulation_Heat>0</Insulation_Heat><EquipDelay>4.1</EquipDelay></statBases><equippedStatOffsets><HuntingStealth>0.80</HuntingStealth><AimingDelayFactor>0.1</AimingDelayFactor><ShootingAccuracyPawn>0.6</ShootingAccuracyPawn></equippedStatOffsets><thingCategories Inherit="False"><li>ApparelArmor</li></thingCategories><apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Things/Apparel/GhillieSuit/GhillieSuit</wornGraphicPath><layers><li>Cape</li><li>Armor_Cape</li></layers><tags><li>IndustrialMilitary</li><li>IndustrialAdvanced</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><drawData><dataNorth><layer>90</layer></dataNorth></drawData><layers><li>Cape</li><li>Armor_Cape</li></layers></apparel><comps><li Class="VanillaApparelExpanded.CompProperties_Camouflage" /></comps><recipeMaker><researchPrerequisite>VAE_MlitaryCamouflage</researchPrerequisite><unfinishedThingDef>UnfinishedPack</unfinishedThingDef><skillRequirements><Crafting>8</Crafting></skillRequirements><recipeUsers Inherit="False"><li>ElectricTailoringBench</li><li>HandTailoringBench</li></recipeUsers></recipeMaker></ThingDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodes ()
- Verse.XmlInheritance:Resolve ()
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML error: Duplicate XML node name layers in this XML block: <apparel><tags><li>PrestigeCombatGear</li></tags><wornGraphicPath>Things/Pawn/Humanlike/Apparel/PrestigeMarineHelmet/PrestigeMarineHelmet</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><forceEyesVisibleForRotations><li>1</li><li>2</li><li>3</li></forceEyesVisibleForRotations><layers><li>Overhead</li><li>EyeCover</li></layers><layers><li>Overhead</li><li>EyeCover</li></layers></apparel>
- Root node: <ThingDef ParentName="ApparelArmorHelmetPowerBase"><defName>Apparel_ArmorMarineHelmetPrestige</defName><label>prestige marine helmet</label><description>A marine armor helmet, with a built-in status computer and layered plasteel-weave plates.\n\nExpensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.</description><graphicData><texPath>Things/Pawn/Humanlike/Apparel/PrestigeMarineHelmet/PrestigeMarineHelmet</texPath><shaderType>CutoutComplex</shaderType></graphicData><statBases><WorkToMake>42000</WorkToMake></statBases><equippedStatOffsets><PsychicSensitivity>0.05</PsychicSensitivity><PsychicEntropyRecoveryRate>0.033</PsychicEntropyRecoveryRate></equippedStatOffsets><costList><Gold>5</Gold><Plasteel>50</Plasteel><VPE_Eltex>1</VPE_Eltex></costList><randomStyleChance>0.5</randomStyleChance><randomStyle><li><styleDef>PrestigeMarineHelmet_Samurai</styleDef></li></randomStyle><apparel><tags><li>PrestigeCombatGear</li></tags><wornGraphicPath>Things/Pawn/Humanlike/Apparel/PrestigeMarineHelmet/PrestigeMarineHelmet</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><forceEyesVisibleForRotations><li>1</li><li>2</li><li>3</li></forceEyesVisibleForRotations><layers><li>Overhead</li><li>EyeCover</li></layers><layers><li>Overhead</li><li>EyeCover</li></layers></apparel><recipeMaker><displayPriority>150</displayPriority></recipeMaker><modExtensions><li Class="VFED.ContrabandExtension"><category>VFED_Imperial</category><intelCost>9</intelCost><useCriticalIntel>false</useCriticalIntel></li></modExtensions></ThingDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodes ()
- Verse.XmlInheritance:Resolve ()
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML error: Duplicate XML node name layers in this XML block: <apparel><bodyPartGroups><li>Neck</li><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Things/Apparel/RoyalSiegebreakerArmor/RoyalSiegebreakerArmor</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><layers><li>Middle</li><li>Shell</li></layers><tags><li>PrestigeCombatGear</li><li>PresSiegebreakerArmorSet</li></tags><useDeflectMetalEffect>true</useDeflectMetalEffect><layers><li>Middle</li><li>Shell</li><li>Cape</li></layers></apparel>
- Root node: <ThingDef ParentName="ApparelArmorPowerBase"><defName>VAE_Apparel_RoyalSiegeArmor</defName><label>prestige siegebreaker armor</label><description>A suit of heavy powered armor, built for increased protection while still maintaining mobility. Heavy layered plasteel-weave plates paired with a built-in energy shield emitter stop most attacks. Neuro-memetic assistors allow a human to wear this armor without immobilizing them entirely.\n\nExpensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.</description><graphicData><texPath>Things/Apparel/RoyalSiegebreakerArmor/RoyalSiegebreakerArmor</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType></graphicData><uiIconScale>1</uiIconScale><techLevel>Spacer</techLevel><tradeability>Sellable</tradeability><costList><ComponentSpacer>6</ComponentSpacer><ComponentIndustrial>2</ComponentIndustrial><Plasteel>200</Plasteel><Uranium>40</Uranium><Gold>18</Gold><VPE_Eltex>1</VPE_Eltex></costList><tickerType>Normal</tickerType><statBases><WorkToMake>158000</WorkToMake><MaxHitPoints>380</MaxHitPoints><Mass>17</Mass><Flammability>0.4</Flammability><ArmorRating_Sharp>1.18</ArmorRating_Sharp><ArmorRating_Blunt>0.47</ArmorRating_Blunt><ArmorRating_Heat>0.48</ArmorRating_Heat><Insulation_Cold>35</Insulation_Cold><Insulation_Heat>11</Insulation_Heat><EquipDelay>20</EquipDelay><EnergyShieldRechargeRate>0.02</EnergyShieldRechargeRate><EnergyShieldEnergyMax>0.4</EnergyShieldEnergyMax></statBases><equippedStatOffsets><PainShockThreshold>0.05</PainShockThreshold><PsychicSensitivity>0.05</PsychicSensitivity><PsychicEntropyRecoveryRate>0.033</PsychicEntropyRecoveryRate><MoveSpeed>-1.1</MoveSpeed></equippedStatOffsets><thingCategories Inherit="False"><li>ApparelArmor</li></thingCategories><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><apparel><bodyPartGroups><li>Neck</li><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Things/Apparel/RoyalSiegebreakerArmor/RoyalSiegebreakerArmor</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><layers><li>Middle</li><li>Shell</li></layers><tags><li>PrestigeCombatGear</li><li>PresSiegebreakerArmorSet</li></tags><useDeflectMetalEffect>true</useDeflectMetalEffect><layers><li>Middle</li><li>Shell</li><li>Cape</li></layers></apparel><recipeMaker><unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef><researchPrerequisite>VAE_SiegebreakerArmor</researchPrerequisite><skillRequirements><Crafting>9</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers></recipeMaker><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.9,0.9,0.9)</only></li><li><weight>10</weight><only>(0.33,0.33,0.33)</only></li><li><weight>10</weight><only>(0.65,0.65,0.65)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3)</min><max>(0.5,0.5,0.5)</max></li></options></colorGenerator><comps><li Class="VFECore.CompProperties_ShieldBubble"><compClass>VFECore.CompShieldBubble</compClass><blockRangedAttack>true</blockRangedAttack><blockMeleeAttack>false</blockMeleeAttack><showWhenDrafted>true</showWhenDrafted><showOnHostiles>true</showOnHostiles><showOnNeutralInCombat>true</showOnNeutralInCombat><shieldTexPath>Other/ShieldBubble</shieldTexPath><EnergyShieldRechargeRate>0.2</EnergyShieldRechargeRate><EnergyShieldEnergyMax>100</EnergyShieldEnergyMax><minShieldSize>1.4</minShieldSize><maxShieldSize>1.8</maxShieldSize><disableRotation>true</disableRotation></li></comps><modExtensions><li Class="VFED.ContrabandExtension"><category>VFED_Imperial</category><intelCost>3</intelCost><useCriticalIntel>true</useCriticalIntel></li></modExtensions></ThingDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodes ()
- Verse.XmlInheritance:Resolve ()
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML error: Duplicate XML node name layers in this XML block: <apparel><bodyPartGroups><li>Neck</li><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Things/Apparel/SiegebreakerArmor/SiegebreakerArmor</wornGraphicPath><layers><li>Middle</li><li>Shell</li></layers><tags><li>SpacerMilitary</li><li>SiegebreakerArmorSet</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><useDeflectMetalEffect>true</useDeflectMetalEffect><layers><li>Middle</li><li>Shell</li><li>Cape</li></layers></apparel>
- Root node: <ThingDef ParentName="ApparelArmorPowerBase"><defName>VAE_Apparel_HeavyMarineArmor</defName><label>siegebreaker armor</label><description>A suit of heavy powered armor, built for increased protection while still maintaining mobility. Heavy layered plasteel-weave plates paired with a built-in energy shield emitter stop most attacks. Neuro-memetic assistors allow a human to wear this armor without immobilizing them entirely.\n\nArmor like this is often used by imperial stormtroopers and glitterworld peacekeepers.</description><graphicData><texPath>Things/Apparel/SiegebreakerArmor/SiegebreakerArmor</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1</uiIconScale><techLevel>Spacer</techLevel><tradeability>Sellable</tradeability><generateCommonality>0.1</generateCommonality><costList><ComponentSpacer>6</ComponentSpacer><ComponentIndustrial>2</ComponentIndustrial><Plasteel>160</Plasteel><Uranium>40</Uranium></costList><tickerType>Normal</tickerType><statBases><WorkToMake>77000</WorkToMake><MaxHitPoints>380</MaxHitPoints><Mass>17</Mass><Flammability>0.4</Flammability><ArmorRating_Sharp>1.18</ArmorRating_Sharp><ArmorRating_Blunt>0.47</ArmorRating_Blunt><ArmorRating_Heat>0.48</ArmorRating_Heat><Insulation_Cold>35</Insulation_Cold><Insulation_Heat>11</Insulation_Heat><EquipDelay>20</EquipDelay><EnergyShieldRechargeRate>0.02</EnergyShieldRechargeRate><EnergyShieldEnergyMax>0.4</EnergyShieldEnergyMax></statBases><equippedStatOffsets><PainShockThreshold>0.05</PainShockThreshold><MoveSpeed>-1.1</MoveSpeed></equippedStatOffsets><thingCategories Inherit="False"><li>ApparelArmor</li></thingCategories><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><apparel><bodyPartGroups><li>Neck</li><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Things/Apparel/SiegebreakerArmor/SiegebreakerArmor</wornGraphicPath><layers><li>Middle</li><li>Shell</li></layers><tags><li>SpacerMilitary</li><li>SiegebreakerArmorSet</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><useDeflectMetalEffect>true</useDeflectMetalEffect><layers><li>Middle</li><li>Shell</li><li>Cape</li></layers></apparel><recipeMaker><unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef><researchPrerequisite>VAE_SiegebreakerArmor</researchPrerequisite><skillRequirements><Crafting>9</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers></recipeMaker><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.9,0.9,0.9)</only></li><li><weight>10</weight><only>(0.33,0.33,0.33)</only></li><li><weight>10</weight><only>(0.65,0.65,0.65)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3)</min><max>(0.5,0.5,0.5)</max></li></options></colorGenerator><comps><li Class="VFECore.CompProperties_ShieldBubble"><compClass>VFECore.CompShieldBubble</compClass><blockRangedAttack>true</blockRangedAttack><blockMeleeAttack>false</blockMeleeAttack><showWhenDrafted>true</showWhenDrafted><showOnHostiles>true</showOnHostiles><showOnNeutralInCombat>true</showOnNeutralInCombat><shieldTexPath>Other/ShieldBubble</shieldTexPath><EnergyShieldRechargeRate>0.1</EnergyShieldRechargeRate><EnergyShieldEnergyMax>100</EnergyShieldEnergyMax><minShieldSize>1.4</minShieldSize><maxShieldSize>1.8</maxShieldSize><disableRotation>true</disableRotation></li></comps></ThingDef>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
- Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
- Verse.XmlInheritance:ResolveXmlNodes ()
- Verse.XmlInheritance:Resolve ()
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- XML RimWorld.ApparelProperties defines the same field twice: layers.
- Field contents: CapeArmor_Cape.
- Whole XML:
- <apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Things/Apparel/GhillieSuit/GhillieSuit</wornGraphicPath><layers><li>Cape</li><li>Armor_Cape</li></layers><tags><li>IndustrialMilitary</li><li>IndustrialAdvanced</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><drawData><dataNorth><layer>90</layer></dataNorth></drawData><layers><li>Cape</li><li>Armor_Cape</li></layers></apparel>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.DirectXmlToObject:ObjectFromXml<RimWorld.ApparelProperties> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<RimWorld.ApparelProperties> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Parsed 2.5 as int.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ParseHelper:ParseIntPermissive (string)
- Verse.ParseHelper:FromString<int> (string)
- Verse.DirectXmlToObject:ObjectFromXml<int> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<int> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXml<Verse.VerbProperties> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ListFromXml<Verse.VerbProperties> (System.Xml.XmlNode)
- Verse.DirectXmlToObject:ListFromXmlReflection<Verse.VerbProperties> (System.Xml.XmlNode)
- Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.VerbProperties>> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.VerbProperties>> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
- Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch1 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
- Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Layers: Capes and Armor] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[@Name="ApparelArmorHelmetMechanitorBase"]) failed
- file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3344566457\Default\Patches\TheWorks.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Layers: Capes and Armor] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_Bandolier"]/apparel/layers) failed
- file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3344566457\Default\Patches\TheWorks.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Layers: Capes and Armor] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="Apparel_Bandolier"]/apparel) failed
- file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3344566457\Default\Patches\TheWorks.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Layers: Capes and Armor] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_Sash"]/apparel/layers) failed
- file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3344566457\Default\Patches\TheWorks.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Layers: Capes and Armor] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="Apparel_Sash"]/apparel) failed
- file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3344566457\Default\Patches\TheWorks.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Layers: Capes and Armor] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_CeremonialCultistMask"]/apparel/layers) failed
- file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3344566457\Default\Patches\TheWorks.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- FactionDef Insect must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Core.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)
- Hospitality.Utilities.DefsUtility:CheckFactionDefs ()
- Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Collection cannot init: No textures found at path Things/Filth/FlammableBile
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.Graphic_Collection:Init (Verse.GraphicRequest)
- Verse.GraphicDatabase:GetInner<Verse.Graphic_Random> (Verse.GraphicRequest)
- Verse.GraphicDatabase:Get (Verse.GraphicRequest)
- Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GraphicData.Init_Patch1 (Verse.GraphicData)
- Verse.GraphicData:get_Graphic ()
- Verse.ThingDef:<PostLoad>b__379_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- <color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- Vehicles.AssetBundleDatabase:.cctor ()
- Vehicles.VehicleHarmonyOnMod:ShaderFromAssetBundle (Verse.ShaderTypeDef,UnityEngine.Shader&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ShaderTypeDef.get_Shader_Patch1 (Verse.ShaderTypeDef)
- Vehicles.VehicleDef:<PostLoad>b__52_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Translation data for language English has 1 errors. Generate translation report for more info.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [KCSG] Ancient mining industry contains 4 missing symbols.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- KCSG.StartupActions:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [KCSG] Vanilla Factions Expanded - Classical contains 2 missing symbols.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- KCSG.StartupActions:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [KCSG] Vanilla Outposts Expanded: Additional Outposts contains 1 missing symbols.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- KCSG.StartupActions:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [KCSG] Vanilla Base Generation Expanded contains 8 missing symbols.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- KCSG.StartupActions:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [TrueTerrainColors v1.12.17] Loaded cached true colors for 502 terrain defs from file.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
- LunarFramework.Logging.LogContext:Log (string,System.Exception)
- MapPreview.TrueTerrainColors:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Wall Light: v1.5.8874.26767
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MURWallLight.StartUp:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Real Ruins</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- SmashTools.ConditionalPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Geological Landforms</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- SmashTools.ConditionalPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- SmashTools.ConditionalPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- <color=orange>[VehicleFramework]</color> version 1.5.1704
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Vehicles.VehicleHarmony:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- <color=orange>[VehicleFramework]</color> <color=#008000FF>181 patches successfully applied.</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- Vehicles.VehicleHarmony:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [Utility Columns] - Patching...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorldColumns.HarmonyPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [RealRuins][System]: RealRuins started patching at 11/22/2024 9:25:54 PM
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RealRuins.Debug:Message (string,string,object[])
- RealRuins.Debug:SysLog (string,object[])
- RealRuins.RealRuins:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [RealRuins][System]: RealRuins performing manual patching optional mods at 11/22/2024 9:25:54 PM
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RealRuins.Debug:Message (string,string,object[])
- RealRuins.Debug:SysLog (string,object[])
- RealRuins.RealRuins:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [RealRuins][System]: SRTS not found, skipping...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RealRuins.Debug:Message (string,string,object[])
- RealRuins.Debug:SysLog (string,object[])
- RealRuins.RealRuins:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [RealRuins][System]: RealRuins finished patching at 11/22/2024 9:25:54 PM (31.0148 msec)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RealRuins.Debug:Message (string,string,object[])
- RealRuins.Debug:SysLog (string,object[])
- RealRuins.RealRuins:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- PickUpAndHaul v1.1.2ΒΌ welcomes you to RimWorld with pointless logspam.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- PickUpAndHaul.HarmonyPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Snow IS Beautiful, loaded!
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SnowIsBeautiful.SIB/MyMod:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [Geological Landforms v1.7] Found landform data in the following mods: Geological Landforms
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
- LunarFramework.Logging.LogContext:Log (string,System.Exception)
- GeologicalLandforms.GraphEditor.LandformManager:InitialLoad ()
- GeologicalLandforms.GeologicalLandformsAPI:Init ()
- LunarFramework.Bootstrap.Entrypoint:InitComponent (LunarFramework.Bootstrap.LunarComponent)
- LunarFramework.Bootstrap.Entrypoint:OnPlayDataLoadFinished ()
- LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [Geological Landforms v1.7] Loaded 44 landforms of which 0 are edited and 0 are custom.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
- LunarFramework.Logging.LogContext:Log (string,System.Exception)
- GeologicalLandforms.GraphEditor.LandformManager:LoadAll (string,bool)
- GeologicalLandforms.GraphEditor.LandformManager:InitialLoad ()
- GeologicalLandforms.GeologicalLandformsAPI:Init ()
- LunarFramework.Bootstrap.Entrypoint:InitComponent (LunarFramework.Bootstrap.LunarComponent)
- LunarFramework.Bootstrap.Entrypoint:OnPlayDataLoadFinished ()
- LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- MVCF successfully applied 56 patches
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MVCF.Patch:PrintSummary ()
- MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [com.VFEProps] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
- HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
- HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CharacterEditor v1.5.10 initializing...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- updating labels for english...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.Label:UpdateLabels ()
- CharacterEditor.CEditor/a:l ()
- CharacterEditor.CEditor/a:.ctor ()
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<CharacterEditor.CEditor/a> (CharacterEditor.EType)
- CharacterEditor.CEditor/b:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- loading pawn slot content from file...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/a:d (string)
- CharacterEditor.CEditor/a:l ()
- CharacterEditor.CEditor/a:.ctor ()
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<CharacterEditor.CEditor/a> (CharacterEditor.EType)
- CharacterEditor.CEditor/b:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- character editor instance created
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- checking editor settings...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/b:a (bool,bool)
- CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- bodysizes genes are active
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- a9:a ()
- CharacterEditor.CEditor/b:a (bool,bool)
- CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CharacterEditor v1.5.10 ...done
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch2 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- AllowTool.PickUpAndHaulCompatHandler:Apply ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [HugsLib] initializing RunAndGun, RealRuins, com.github.alandariva.moreplanning
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- HugsLib.HugsLibController:EnumerateChildMods (bool)
- HugsLib.HugsLibController:LoadReloadInitialize ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- CE is trying to create default parameter lists ...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- creating default parameter list for genes...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, r>> (CharacterEditor.EType)
- CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, r>> (CharacterEditor.EType)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- 43 default entities for genes created
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- p:a<r, Verse.GeneDef> (System.Collections.Generic.HashSet`1<Verse.GeneDef>,System.Func`2<Verse.GeneDef, string>,System.Func`2<Verse.GeneDef, r>,string)
- r:d ()
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, r>> (CharacterEditor.EType)
- CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, r>> (CharacterEditor.EType)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- creating default parameter list for objects...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- 4797 default entities for objects created
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- p:a<q, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, q>,string)
- q:h ()
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- creating default parameter list for turrets...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- 65 default entities for turrets created
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- p:a<q, Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>,System.Func`2<Verse.ThingDef, string>,System.Func`2<Verse.ThingDef, q>,string)
- q:g ()
- CharacterEditor.CEditor/b:b (CharacterEditor.EType)
- CharacterEditor.CEditor/b:a<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor:b<System.Collections.Generic.Dictionary`2<string, q>> (CharacterEditor.EType)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- ...lists created
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/a:c ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- CE is trying to apply modified parameters...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/a:b ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- no modifications for genes
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- p:a (string,System.Action`1<string>,string)
- r:c (string)
- CharacterEditor.CEditor/a:b ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- no modifications for objects
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- p:a (string,System.Action`1<string>,string)
- q:c (string)
- CharacterEditor.CEditor/a:b ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- no modifications for lifestages
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- p:a (string,System.Action`1<string>,string)
- s:c (string)
- CharacterEditor.CEditor/a:b ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
- ...done
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/a:b ()
- CharacterEditor.CEditor:OnMainMenuOnGUI ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.DoMainMenu_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.UIRootOnGUI_Patch1 (Verse.UIRoot_Entry)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch1 (Verse.Root)
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