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  1. Log file open, 08/21/22 08:18:21
  2. LogPakFile: Display: Found Pak file ../../../Hotta/Content/Paks/Hotta-WindowsNoEditor_0_P.pak attempting to mount.
  3. LogPakFile: Display: Mounting pak file ../../../Hotta/Content/Paks/Hotta-WindowsNoEditor_0_P.pak.
  4. LogPakFile: PakFile PrimaryIndexSize=141200
  5. LogPakFile: PakFile PathHashIndexSize=32448
  6. LogPakFile: PakFile FullDirectoryIndexSize=105808
  7. LogPakFile: OnPakFileMounted2Time == 0.000001
  8. LogPakFile: Display: Found Pak file ../../../Hotta/Content/Paks/Hotta-WindowsNoEditor.pak attempting to mount.
  9. LogPakFile: Display: Mounting pak file ../../../Hotta/Content/Paks/Hotta-WindowsNoEditor.pak.
  10. LogPakFile: PakFile PrimaryIndexSize=8981584
  11. LogPakFile: PakFile PathHashIndexSize=3487104
  12. LogPakFile: PakFile FullDirectoryIndexSize=11251008
  13. LogPakFile: OnPakFileMounted2Time == 0.000003
  14. LogPlatformFile: Not using cached read wrapper
  15. LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads.
  16. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  17. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -4:00, Platform Override: ''
  18. LogPluginManager: Mounting plugin GameplayAbilities
  19. LogPluginManager: Mounting plugin GameplayTagsEditor
  20. LogPluginManager: Mounting plugin ProxyLODPlugin
  21. LogPluginManager: Mounting plugin RuntimePhysXCooking
  22. LogPluginManager: Mounting plugin SlateRemote
  23. LogPluginManager: Mounting plugin DataStore
  24. LogPluginManager: Mounting plugin ReplicatedSublevelInstances
  25. LogPluginManager: Mounting plugin MediaIOFramework
  26. LogPluginManager: Mounting plugin MfMedia
  27. LogPluginManager: Mounting plugin ReplicationGraph
  28. LogPluginManager: Mounting plugin MinimapPlugin
  29. LogPluginManager: Mounting plugin HottaFoundation
  30. LogPluginManager: Mounting plugin Wwise
  31. LogPluginManager: Mounting plugin Paper2D
  32. LogPluginManager: Mounting plugin OneSDKCore
  33. LogPluginManager: Mounting plugin PowerIK
  34. LogPluginManager: Mounting plugin ControlRig
  35. LogPluginManager: Mounting plugin LevelSequenceEditor
  36. LogPluginManager: Mounting plugin Patcher
  37. LogPluginManager: Mounting plugin VaTexAtlasPlugin
  38. LogPluginManager: Mounting plugin GMESDK
  39. LogPluginManager: Mounting plugin FieldSystemPlugin
  40. LogPluginManager: Mounting plugin Water
  41. LogPluginManager: Mounting plugin Landmass
  42. LogPluginManager: Mounting plugin Niagara
  43. LogPluginManager: Mounting plugin GeometryProcessing
  44. LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
  45. LogPluginManager: Mounting plugin DLSS
  46. LogPluginManager: Mounting plugin ZeusBuildController
  47. LogPluginManager: Mounting plugin HierarchicalInstanced
  48. LogPluginManager: Mounting plugin HottaAssistant
  49. LogPluginManager: Mounting plugin RichTextBlockInlineDecorator
  50. LogPluginManager: Mounting plugin ConcernedSettings
  51. LogPluginManager: Mounting plugin Terrain
  52. LogPluginManager: Mounting plugin EditorScriptingUtilities
  53. LogPluginManager: Mounting plugin VersionCheck
  54. LogPluginManager: Mounting plugin CentauriSDK
  55. LogPluginManager: Mounting plugin DlgSystem
  56. LogPluginManager: Mounting plugin GameClientSDK
  57. LogPluginManager: Mounting plugin HottaEncryption
  58. LogPluginManager: Mounting plugin HottaServices
  59. LogPluginManager: Mounting plugin INTLPlugin
  60. LogPluginManager: Mounting plugin KawaiiPhysics
  61. LogPluginManager: Mounting plugin OnlineSubsystemHotta
  62. LogPluginManager: Mounting plugin OnlineSubsystem
  63. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  64. LogPluginManager: Mounting plugin PerfectMaterialTool
  65. LogPluginManager: Mounting plugin TridentStats
  66. LogPluginManager: Mounting plugin SailAPI
  67. LogPluginManager: Mounting plugin TileLevelMaker
  68. LogPluginManager: Mounting plugin TridentAutomation
  69. LogPluginManager: Mounting plugin UIParticle
  70. LogPluginManager: Mounting plugin AISupport
  71. LogPluginManager: Mounting plugin EnvironmentQueryEditor
  72. LogPluginManager: Mounting plugin AnimationSharing
  73. LogPluginManager: Mounting plugin SignificanceManager
  74. LogPluginManager: Mounting plugin PluginUtils
  75. LogPluginManager: Mounting plugin PropertyAccessEditor
  76. LogPluginManager: Mounting plugin AssetManagerEditor
  77. LogPluginManager: Mounting plugin GeometryMode
  78. LogPluginManager: Mounting plugin SpeedTreeImporter
  79. LogPluginManager: Mounting plugin VariantManagerContent
  80. LogPluginManager: Mounting plugin AlembicImporter
  81. LogPluginManager: Mounting plugin GeometryCache
  82. LogPluginManager: Mounting plugin BackChannel
  83. LogPluginManager: Mounting plugin ChaosClothEditor
  84. LogPluginManager: Mounting plugin ChaosCloth
  85. LogPluginManager: Mounting plugin ChaosEditor
  86. LogPluginManager: Mounting plugin PlanarCut
  87. LogPluginManager: Mounting plugin EditableMesh
  88. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  89. LogPluginManager: Mounting plugin ProceduralMeshComponent
  90. LogPluginManager: Mounting plugin ChaosSolverPlugin
  91. LogPluginManager: Mounting plugin ChaosNiagara
  92. LogPluginManager: Mounting plugin MotoSynth
  93. LogPluginManager: Mounting plugin PlatformCrypto
  94. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  95. LogPluginManager: Mounting plugin MLSDK
  96. LogPluginManager: Mounting plugin AvfMedia
  97. LogPluginManager: Mounting plugin ImgMedia
  98. LogPluginManager: Mounting plugin WmfMedia
  99. LogPluginManager: Mounting plugin MeshPainting
  100. LogPluginManager: Mounting plugin TcpMessaging
  101. LogPluginManager: Mounting plugin UdpMessaging
  102. LogPluginManager: Mounting plugin ActorSequence
  103. LogPluginManager: Mounting plugin MatineeToLevelSequence
  104. LogPluginManager: Mounting plugin TemplateSequence
  105. LogPluginManager: Mounting plugin OnlineSubsystemNull
  106. LogPluginManager: Mounting plugin LauncherChunkInstaller
  107. LogPluginManager: Mounting plugin ActorLayerUtilities
  108. LogPluginManager: Mounting plugin AndroidPermission
  109. LogPluginManager: Mounting plugin AppleImageUtils
  110. LogPluginManager: Mounting plugin AssetTags
  111. LogPluginManager: Mounting plugin CableComponent
  112. LogPluginManager: Mounting plugin ChunkDownloader
  113. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  114. LogPluginManager: Mounting plugin GooglePAD
  115. LogPluginManager: Mounting plugin MobilePatchingUtils
  116. LogPluginManager: Mounting plugin SoundFields
  117. LogPluginManager: Mounting plugin Synthesis
  118. LogPluginManager: Mounting plugin AudioSynesthesia
  119. LogPluginManager: Mounting plugin WebMMoviePlayer
  120. LogPluginManager: Mounting plugin WebMMedia
  121. LogPluginManager: Mounting plugin WindowsMoviePlayer
  122. LogZeusBuild: Cleaning working directory: C:/Users/TriAce/AppData/Local/Temp/ZeusBuildPluginDir/
  123. LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Enter
  124. LogD3D11RHI: D3D11 min allowed feature level: 11_0
  125. LogD3D11RHI: D3D11 max allowed feature level: 11_0
  126. LogD3D11RHI: D3D11 adapters:
  127. LogD3D11RHI: 0. 'NVIDIA GeForce GTX 660M' (Feature Level 11_0)
  128. LogD3D11RHI: 2007/0/4037 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  129. LogD3D11RHI: 1. 'Intel(R) HD Graphics 4000' (Feature Level 11_0)
  130. LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
  131. LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  132. LogD3D11RHI: 0/0/4037 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  133. LogD3D11RHI: Chosen D3D11 Adapter: 0
  134. LogDLSSNGXVulkanRHIPreInit: GetSelectedDynamicRHIModuleName = D3D11RHI
  135. LogDLSSNGXVulkanRHIPreInit: VulkanRHI is not the active DynamicRHI; skipping of pregistering the required NGX DLSS Vulkan device and instance extensions via the VulkanRHIBridge
  136. LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Leave
  137. LogInit: Using libcurl 7.55.1-DEV
  138. LogInit: - built for x86_64-pc-win32
  139. LogInit: - supports SSL with OpenSSL/1.1.1
  140. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  141. LogInit: - other features:
  142. LogInit: CURL_VERSION_SSL
  143. LogInit: CURL_VERSION_LIBZ
  144. LogInit: CURL_VERSION_IPV6
  145. LogInit: CURL_VERSION_ASYNCHDNS
  146. LogInit: CURL_VERSION_LARGEFILE
  147. LogInit: CURL_VERSION_IDN
  148. LogInit: CurlRequestOptions (configurable via config and command line):
  149. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  150. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  151. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  152. LogInit: - MaxHostConnections = 512 - Libcurl will limit the number of connections to a host
  153. LogInit: - LocalHostAddr = Default
  154. LogInit: - BufferSize = 65536
  155. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  156. LogClientSDK: Custom Msg Encode,reset Index,:0
  157. LogOnline: OSS: Creating online subsystem instance for: Hotta
  158. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Hotta]
  159. LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set.
  160. LogInit: Build: ++UE4+Release-4.26-CL-0
  161. LogInit: Engine Version: 4.26.2-0+++UE4+Release-4.26
  162. LogInit: Compatible Engine Version: 4.26.0-0+++UE4+Release-4.26
  163. LogInit: Net CL: 0
  164. LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz, GPU: Intel(R) HD Graphics 4000
  165. LogInit: Compiled (64-bit): Jul 31 2022 11:45:44
  166. LogInit: Compiled with Visual C++: 19.16.27041.00
  167. LogInit: Build Configuration: Shipping
  168. LogInit: Branch Name: ++UE4+Release-4.26
  169. LogInit: Command Line: updater
  170. LogInit: Base Directory: C:/Tower Of Fantasy/Hotta/Binaries/Win64/
  171. LogInit: Allocator: binned2
  172. LogInit: Installed Engine Build: 1
  173. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  174. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Engine.ini]
  175. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  176. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  177. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  178. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  179. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  180. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  181. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  182. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  183. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  184. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  185. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  186. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  187. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  188. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  189. LogConfig: Setting CVar [[s.AsyncLoadingUseFullTimeLimit:0]]
  190. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
  191. LogInit: Object subsystem initialized
  192. LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  193. LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
  194. LogConfig: Setting CVar [[r.ShaderPipelineCache.ClearOSCache:1]]
  195. LogConfig: Setting CVar [[r.setres:1280x720]]
  196. LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  197. [2022.08.21-08.18.23:217][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  198. [2022.08.21-08.18.23:217][ 0]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
  199. [2022.08.21-08.18.23:217][ 0]LogConfig: Setting CVar [[r.ShaderPipelineCache.ClearOSCache:1]]
  200. [2022.08.21-08.18.23:218][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  201. [2022.08.21-08.18.23:218][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  202. [2022.08.21-08.18.23:219][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Engine.ini]
  203. [2022.08.21-08.18.23:219][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  204. [2022.08.21-08.18.23:219][ 0]LogConfig: Setting CVar [[r.Mobile.SupportGPUScene:0]]
  205. [2022.08.21-08.18.23:220][ 0]LogConfig: Setting CVar [[r.Mobile.CustomDepthDownSample:0]]
  206. [2022.08.21-08.18.23:220][ 0]LogConfig: Setting CVar [[r.tonemapperfilm:1]]
  207. [2022.08.21-08.18.23:220][ 0]LogConfig: Setting CVar [[r.Mobile.TonemapperFilm:1]]
  208. [2022.08.21-08.18.23:221][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]]
  209. [2022.08.21-08.18.23:221][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:4]]
  210. [2022.08.21-08.18.23:222][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:1]]
  211. [2022.08.21-08.18.23:222][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
  212. [2022.08.21-08.18.23:222][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
  213. [2022.08.21-08.18.23:223][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  214. [2022.08.21-08.18.23:223][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
  215. [2022.08.21-08.18.23:223][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  216. [2022.08.21-08.18.23:224][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
  217. [2022.08.21-08.18.23:225][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  218. [2022.08.21-08.18.23:225][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
  219. [2022.08.21-08.18.23:226][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
  220. [2022.08.21-08.18.23:226][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
  221. [2022.08.21-08.18.23:227][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
  222. [2022.08.21-08.18.23:227][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
  223. [2022.08.21-08.18.23:228][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
  224. [2022.08.21-08.18.23:228][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
  225. [2022.08.21-08.18.23:228][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
  226. [2022.08.21-08.18.23:229][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  227. [2022.08.21-08.18.23:229][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  228. [2022.08.21-08.18.23:229][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
  229. [2022.08.21-08.18.23:230][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  230. [2022.08.21-08.18.23:230][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
  231. [2022.08.21-08.18.23:231][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
  232. [2022.08.21-08.18.23:231][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
  233. [2022.08.21-08.18.23:231][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  234. [2022.08.21-08.18.23:232][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
  235. [2022.08.21-08.18.23:232][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:0]]
  236. [2022.08.21-08.18.23:232][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
  237. [2022.08.21-08.18.23:233][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  238. [2022.08.21-08.18.23:233][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]]
  239. [2022.08.21-08.18.23:234][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
  240. [2022.08.21-08.18.23:234][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
  241. [2022.08.21-08.18.23:234][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
  242. [2022.08.21-08.18.23:235][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
  243. [2022.08.21-08.18.23:235][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]]
  244. [2022.08.21-08.18.23:235][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
  245. [2022.08.21-08.18.23:236][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]]
  246. [2022.08.21-08.18.23:236][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
  247. [2022.08.21-08.18.23:237][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
  248. [2022.08.21-08.18.23:237][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
  249. [2022.08.21-08.18.23:237][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:0]]
  250. [2022.08.21-08.18.23:238][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
  251. [2022.08.21-08.18.23:238][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
  252. [2022.08.21-08.18.23:238][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  253. [2022.08.21-08.18.23:239][ 0]LogConfig: Setting CVar [[r.Mobile.EarlyZPassOnlyMaterialMasking:1]]
  254. [2022.08.21-08.18.23:239][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
  255. [2022.08.21-08.18.23:240][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
  256. [2022.08.21-08.18.23:240][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
  257. [2022.08.21-08.18.23:240][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
  258. [2022.08.21-08.18.23:241][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
  259. [2022.08.21-08.18.23:241][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
  260. [2022.08.21-08.18.23:241][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]]
  261. [2022.08.21-08.18.23:242][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
  262. [2022.08.21-08.18.23:242][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
  263. [2022.08.21-08.18.23:243][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  264. [2022.08.21-08.18.23:243][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
  265. [2022.08.21-08.18.23:243][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
  266. [2022.08.21-08.18.23:244][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
  267. [2022.08.21-08.18.23:244][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
  268. [2022.08.21-08.18.23:244][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
  269. [2022.08.21-08.18.23:245][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
  270. [2022.08.21-08.18.23:245][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
  271. [2022.08.21-08.18.23:246][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:0]]
  272. [2022.08.21-08.18.23:246][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
  273. [2022.08.21-08.18.23:246][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
  274. [2022.08.21-08.18.23:247][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
  275. [2022.08.21-08.18.23:247][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
  276. [2022.08.21-08.18.23:247][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
  277. [2022.08.21-08.18.23:248][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
  278. [2022.08.21-08.18.23:248][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
  279. [2022.08.21-08.18.23:249][ 0]LogConfig: Setting CVar [[r.LandscapeLODBias:1]]
  280. [2022.08.21-08.18.23:249][ 0]LogConfig: Setting CVar [[r.DepthOfField.NearBlurSizeThreshold:1000.00]]
  281. [2022.08.21-08.18.23:249][ 0]LogConfig: Setting CVar [[r.IOS.PPBloomThreshold:0.0]]
  282. [2022.08.21-08.18.23:250][ 0]LogConfig: Setting CVar [[r.IOS.PPBloomIntensity:0.3]]
  283. [2022.08.21-08.18.23:250][ 0]LogConfig: Setting CVar [[r.MobileUseSkyOcclusion:1]]
  284. [2022.08.21-08.18.23:251][ 0]LogConfig: Setting CVar [[AbilitySystem.GameplayCue.RunOnDedicatedServer:1]]
  285. [2022.08.21-08.18.23:251][ 0]LogConfig: Setting CVar [[r.MobileUseAOMaterialMask:1]]
  286. [2022.08.21-08.18.23:251][ 0]LogConfig: Setting CVar [[r.Shadow.EnableLayerCachedShadow:1]]
  287. [2022.08.21-08.18.23:252][ 0]LogConfig: Setting CVar [[r.ShadowLODBias:0]]
  288. [2022.08.21-08.18.23:252][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:1]]
  289. [2022.08.21-08.18.23:252][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:1]]
  290. [2022.08.21-08.18.23:253][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusionQuality:0]]
  291. [2022.08.21-08.18.23:253][ 0]LogConfig: Setting CVar [[SavePackage.EnableNewSave:0]]
  292. [2022.08.21-08.18.23:254][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:0]]
  293. [2022.08.21-08.18.23:254][ 0]LogConfig: Setting CVar [[r.Water.SingleLayer.RefractionDownsampleFactor:1]]
  294. [2022.08.21-08.18.23:254][ 0]LogConfig: Setting CVar [[r.Water.SingleLayer.RefractionFullPrecision:1]]
  295. [2022.08.21-08.18.23:256][ 0]LogConfig: Setting CVar [[r.Shadow.CSMSlopeScaleDepthBias:1]]
  296. [2022.08.21-08.18.23:256][ 0]LogConfig: Setting CVar [[r.Shadow.CSMDepthBias:15]]
  297. [2022.08.21-08.18.23:256][ 0]LogConfig: Setting CVar [[r.Mobile.SupportsGen4TAA:1]]
  298. [2022.08.21-08.18.23:257][ 0]LogConfig: Setting CVar [[r.LandscapeFixedLOD:1]]
  299. [2022.08.21-08.18.23:257][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]]
  300. [2022.08.21-08.18.23:258][ 0]LogConfig: Setting CVar [[r.EarlyZPass:0]]
  301. [2022.08.21-08.18.23:258][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
  302. [2022.08.21-08.18.23:258][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
  303. [2022.08.21-08.18.23:259][ 0]LogConfig: Setting CVar [[r.DOF.GatherForground:0]]
  304. [2022.08.21-08.18.23:259][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0]]
  305. [2022.08.21-08.18.23:259][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Engine.ini]
  306. [2022.08.21-08.18.23:260][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Engine.ini]
  307. [2022.08.21-08.18.23:260][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  308. [2022.08.21-08.18.23:261][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  309. [2022.08.21-08.18.23:261][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  310. [2022.08.21-08.18.23:261][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  311. [2022.08.21-08.18.23:262][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  312. [2022.08.21-08.18.23:262][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  313. [2022.08.21-08.18.23:262][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  314. [2022.08.21-08.18.23:263][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  315. [2022.08.21-08.18.23:263][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  316. [2022.08.21-08.18.23:264][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  317. [2022.08.21-08.18.23:264][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  318. [2022.08.21-08.18.23:264][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  319. [2022.08.21-08.18.23:265][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  320. [2022.08.21-08.18.23:265][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  321. [2022.08.21-08.18.23:265][ 0]LogConfig: Setting CVar [[s.AsyncLoadingUseFullTimeLimit:0]]
  322. [2022.08.21-08.18.23:266][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Engine.ini]
  323. [2022.08.21-08.18.23:266][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  324. [2022.08.21-08.18.23:267][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  325. [2022.08.21-08.18.23:267][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  326. [2022.08.21-08.18.23:267][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  327. [2022.08.21-08.18.23:268][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  328. [2022.08.21-08.18.23:268][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  329. [2022.08.21-08.18.23:268][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  330. [2022.08.21-08.18.23:269][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  331. [2022.08.21-08.18.23:269][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  332. [2022.08.21-08.18.23:270][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  333. [2022.08.21-08.18.23:270][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  334. [2022.08.21-08.18.23:270][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  335. [2022.08.21-08.18.23:271][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  336. [2022.08.21-08.18.23:271][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
  337. [2022.08.21-08.18.23:272][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInGame:2097152]]
  338. [2022.08.21-08.18.23:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Engine.ini]
  339. [2022.08.21-08.18.23:272][ 0]LogConfig: Setting CVar [[net.IgnoreNetworkChecksumMismatch:1]]
  340. [2022.08.21-08.18.23:273][ 0]LogConfig: Setting CVar [[n.VerifyPeer:0]]
  341. [2022.08.21-08.18.23:285][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  342. [2022.08.21-08.18.23:285][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  343. [2022.08.21-08.18.23:286][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:2.0]]
  344. [2022.08.21-08.18.23:286][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  345. [2022.08.21-08.18.23:287][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  346. [2022.08.21-08.18.23:287][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  347. [2022.08.21-08.18.23:288][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  348. [2022.08.21-08.18.23:288][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  349. [2022.08.21-08.18.23:288][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
  350. [2022.08.21-08.18.23:289][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  351. [2022.08.21-08.18.23:289][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  352. [2022.08.21-08.18.23:289][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  353. [2022.08.21-08.18.23:290][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  354. [2022.08.21-08.18.23:290][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  355. [2022.08.21-08.18.23:291][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  356. [2022.08.21-08.18.23:291][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  357. [2022.08.21-08.18.23:291][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  358. [2022.08.21-08.18.23:292][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  359. [2022.08.21-08.18.23:292][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  360. [2022.08.21-08.18.23:292][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  361. [2022.08.21-08.18.23:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  362. [2022.08.21-08.18.23:293][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  363. [2022.08.21-08.18.23:294][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  364. [2022.08.21-08.18.23:294][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  365. [2022.08.21-08.18.23:294][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  366. [2022.08.21-08.18.23:295][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  367. [2022.08.21-08.18.23:295][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  368. [2022.08.21-08.18.23:296][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  369. [2022.08.21-08.18.23:296][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  370. [2022.08.21-08.18.23:296][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  371. [2022.08.21-08.18.23:297][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  372. [2022.08.21-08.18.23:297][ 0]LogConsoleManager: Warning: Setting the console variable 'r.DepthOfFieldQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4'
  373. [2022.08.21-08.18.23:297][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  374. [2022.08.21-08.18.23:298][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  375. [2022.08.21-08.18.23:298][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  376. [2022.08.21-08.18.23:299][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  377. [2022.08.21-08.18.23:299][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  378. [2022.08.21-08.18.23:299][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  379. [2022.08.21-08.18.23:300][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  380. [2022.08.21-08.18.23:300][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  381. [2022.08.21-08.18.23:300][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  382. [2022.08.21-08.18.23:301][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  383. [2022.08.21-08.18.23:301][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  384. [2022.08.21-08.18.23:302][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  385. [2022.08.21-08.18.23:302][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  386. [2022.08.21-08.18.23:303][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  387. [2022.08.21-08.18.23:303][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  388. [2022.08.21-08.18.23:303][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  389. [2022.08.21-08.18.23:304][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  390. [2022.08.21-08.18.23:304][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  391. [2022.08.21-08.18.23:305][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  392. [2022.08.21-08.18.23:305][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  393. [2022.08.21-08.18.23:305][ 0]LogConsoleManager: Warning: Setting the console variable 'r.DOF.Recombine.Quality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
  394. [2022.08.21-08.18.23:306][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  395. [2022.08.21-08.18.23:306][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  396. [2022.08.21-08.18.23:307][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  397. [2022.08.21-08.18.23:307][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  398. [2022.08.21-08.18.23:307][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  399. [2022.08.21-08.18.23:308][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  400. [2022.08.21-08.18.23:308][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  401. [2022.08.21-08.18.23:308][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  402. [2022.08.21-08.18.23:309][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  403. [2022.08.21-08.18.23:309][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  404. [2022.08.21-08.18.23:310][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  405. [2022.08.21-08.18.23:310][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  406. [2022.08.21-08.18.23:310][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]]
  407. [2022.08.21-08.18.23:311][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  408. [2022.08.21-08.18.23:311][ 0]LogConfig: Setting CVar [[r.UIRenderTargetQuality:100]]
  409. [2022.08.21-08.18.23:312][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  410. [2022.08.21-08.18.23:312][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  411. [2022.08.21-08.18.23:312][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  412. [2022.08.21-08.18.23:313][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  413. [2022.08.21-08.18.23:313][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  414. [2022.08.21-08.18.23:313][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  415. [2022.08.21-08.18.23:314][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  416. [2022.08.21-08.18.23:314][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  417. [2022.08.21-08.18.23:315][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  418. [2022.08.21-08.18.23:315][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  419. [2022.08.21-08.18.23:315][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  420. [2022.08.21-08.18.23:316][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  421. [2022.08.21-08.18.23:316][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  422. [2022.08.21-08.18.23:317][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  423. [2022.08.21-08.18.23:317][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  424. [2022.08.21-08.18.23:317][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  425. [2022.08.21-08.18.23:318][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  426. [2022.08.21-08.18.23:318][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  427. [2022.08.21-08.18.23:319][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  428. [2022.08.21-08.18.23:319][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  429. [2022.08.21-08.18.23:319][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  430. [2022.08.21-08.18.23:320][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  431. [2022.08.21-08.18.23:320][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  432. [2022.08.21-08.18.23:321][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  433. [2022.08.21-08.18.23:321][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  434. [2022.08.21-08.18.23:321][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  435. [2022.08.21-08.18.23:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  436. [2022.08.21-08.18.23:322][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  437. [2022.08.21-08.18.23:322][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
  438. [2022.08.21-08.18.23:323][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  439. [2022.08.21-08.18.23:323][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  440. [2022.08.21-08.18.23:324][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  441. [2022.08.21-08.18.23:324][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  442. [2022.08.21-08.18.23:324][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  443. [2022.08.21-08.18.23:325][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  444. [2022.08.21-08.18.23:325][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  445. [2022.08.21-08.18.23:326][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  446. [2022.08.21-08.18.23:326][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  447. [2022.08.21-08.18.23:326][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  448. [2022.08.21-08.18.23:327][ 0]LogHAL: Display: Platform has ~ 8 GB [8466522112 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  449. [2022.08.21-08.18.23:327][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  450. [2022.08.21-08.18.23:328][ 0]LogInit: Valid Device Profile CVar: [[t.MaxFPS:60]]
  451. [2022.08.21-08.18.23:328][ 0]LogInit: Valid Device Profile CVar: [[a.URO.Enable:0]]
  452. [2022.08.21-08.18.23:328][ 0]LogInit: Valid Device Profile CVar: [[r.FullScreenMode:1]]
  453. [2022.08.21-08.18.23:329][ 0]LogInit: Valid Device Profile CVar: [[sg.GameAAQuality:4]]
  454. [2022.08.21-08.18.23:329][ 0]LogInit: Valid Device Profile CVar: [[r.MaxReplicatPlayer:15]]
  455. [2022.08.21-08.18.23:329][ 0]LogConfig: Setting CVar [[t.MaxFPS:60]]
  456. [2022.08.21-08.18.23:330][ 0]LogConfig: Setting CVar [[a.URO.Enable:0]]
  457. [2022.08.21-08.18.23:330][ 0]LogConfig: Setting CVar [[r.FullScreenMode:1]]
  458. [2022.08.21-08.18.23:331][ 0]LogConfig: Setting CVar [[sg.GameAAQuality:4]]
  459. [2022.08.21-08.18.23:331][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  460. [2022.08.21-08.18.23:331][ 0]LogConfig: Setting CVar [[r.TemporalAASamples:16]]
  461. [2022.08.21-08.18.23:332][ 0]LogConfig: Setting CVar [[r.TemporalAACurrentFrameWeight:0.15]]
  462. [2022.08.21-08.18.23:332][ 0]LogConfig: Setting CVar [[r.ForceOpenSMAA:0]]
  463. [2022.08.21-08.18.23:333][ 0]LogConfig: Setting CVar [[r.SMAAQuality:3]]
  464. [2022.08.21-08.18.23:333][ 0]LogConfig: Setting CVar [[sg.ResolutionQuality:100]]
  465. [2022.08.21-08.18.23:333][ 0]LogConfig: Setting CVar [[r.TemporalAA.Algorithm:1 ;gen5 TAA]]
  466. [2022.08.21-08.18.23:334][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]]
  467. [2022.08.21-08.18.23:334][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5 ;Sharpen]]
  468. [2022.08.21-08.18.23:334][ 0]LogConfig: Setting CVar [[r.MaxReplicatPlayer:15]]
  469. [2022.08.21-08.18.23:335][ 0]LogInit: Going up to parent DeviceProfile []
  470. [2022.08.21-08.18.23:335][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  471. [2022.08.21-08.18.23:336][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  472. [2022.08.21-08.18.23:336][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  473. [2022.08.21-08.18.23:336][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  474. [2022.08.21-08.18.23:337][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:2]]
  475. [2022.08.21-08.18.23:337][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  476. [2022.08.21-08.18.23:338][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  477. [2022.08.21-08.18.23:338][ 0]LogConfig: Setting CVar [[r.ShadowQuality:3]]
  478. [2022.08.21-08.18.23:338][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
  479. [2022.08.21-08.18.23:339][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  480. [2022.08.21-08.18.23:339][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]]
  481. [2022.08.21-08.18.23:340][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]]
  482. [2022.08.21-08.18.23:340][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]]
  483. [2022.08.21-08.18.23:340][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]]
  484. [2022.08.21-08.18.23:341][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  485. [2022.08.21-08.18.23:341][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  486. [2022.08.21-08.18.23:341][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  487. [2022.08.21-08.18.23:342][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  488. [2022.08.21-08.18.23:342][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
  489. [2022.08.21-08.18.23:343][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  490. [2022.08.21-08.18.23:343][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  491. [2022.08.21-08.18.23:343][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  492. [2022.08.21-08.18.23:344][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  493. [2022.08.21-08.18.23:344][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]]
  494. [2022.08.21-08.18.23:344][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  495. [2022.08.21-08.18.23:345][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  496. [2022.08.21-08.18.23:345][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]]
  497. [2022.08.21-08.18.23:346][ 0]LogConsoleManager: Warning: Setting the console variable 'r.DepthOfFieldQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4'
  498. [2022.08.21-08.18.23:346][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]]
  499. [2022.08.21-08.18.23:346][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  500. [2022.08.21-08.18.23:347][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  501. [2022.08.21-08.18.23:347][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  502. [2022.08.21-08.18.23:347][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
  503. [2022.08.21-08.18.23:348][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]]
  504. [2022.08.21-08.18.23:348][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  505. [2022.08.21-08.18.23:349][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  506. [2022.08.21-08.18.23:349][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  507. [2022.08.21-08.18.23:350][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]]
  508. [2022.08.21-08.18.23:350][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]]
  509. [2022.08.21-08.18.23:350][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
  510. [2022.08.21-08.18.23:351][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
  511. [2022.08.21-08.18.23:351][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  512. [2022.08.21-08.18.23:352][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
  513. [2022.08.21-08.18.23:352][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
  514. [2022.08.21-08.18.23:352][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
  515. [2022.08.21-08.18.23:353][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
  516. [2022.08.21-08.18.23:353][ 0]LogConsoleManager: Warning: Setting the console variable 'r.DOF.Recombine.Quality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
  517. [2022.08.21-08.18.23:354][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
  518. [2022.08.21-08.18.23:354][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
  519. [2022.08.21-08.18.23:354][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
  520. [2022.08.21-08.18.23:355][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  521. [2022.08.21-08.18.23:355][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]]
  522. [2022.08.21-08.18.23:355][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  523. [2022.08.21-08.18.23:356][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  524. [2022.08.21-08.18.23:356][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  525. [2022.08.21-08.18.23:357][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]]
  526. [2022.08.21-08.18.23:357][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]]
  527. [2022.08.21-08.18.23:357][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  528. [2022.08.21-08.18.23:358][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  529. [2022.08.21-08.18.23:358][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  530. [2022.08.21-08.18.23:359][ 0]LogConfig: Setting CVar [[r.UIRenderTargetQuality:90]]
  531. [2022.08.21-08.18.23:359][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  532. [2022.08.21-08.18.23:359][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]]
  533. [2022.08.21-08.18.23:360][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  534. [2022.08.21-08.18.23:360][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  535. [2022.08.21-08.18.23:360][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
  536. [2022.08.21-08.18.23:361][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  537. [2022.08.21-08.18.23:361][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
  538. [2022.08.21-08.18.23:362][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  539. [2022.08.21-08.18.23:362][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
  540. [2022.08.21-08.18.23:362][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]]
  541. [2022.08.21-08.18.23:363][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]]
  542. [2022.08.21-08.18.23:363][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  543. [2022.08.21-08.18.23:363][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  544. [2022.08.21-08.18.23:364][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  545. [2022.08.21-08.18.23:364][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:1]]
  546. [2022.08.21-08.18.23:365][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.25]]
  547. [2022.08.21-08.18.23:365][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  548. [2022.08.21-08.18.23:365][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  549. [2022.08.21-08.18.23:366][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
  550. [2022.08.21-08.18.23:366][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  551. [2022.08.21-08.18.23:367][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  552. [2022.08.21-08.18.23:367][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  553. [2022.08.21-08.18.23:367][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  554. [2022.08.21-08.18.23:368][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  555. [2022.08.21-08.18.23:368][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  556. [2022.08.21-08.18.23:368][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  557. [2022.08.21-08.18.23:369][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  558. [2022.08.21-08.18.23:369][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  559. [2022.08.21-08.18.23:370][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
  560. [2022.08.21-08.18.23:370][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]]
  561. [2022.08.21-08.18.23:370][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  562. [2022.08.21-08.18.23:371][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0.4]]
  563. [2022.08.21-08.18.23:371][ 0]LogConfig: Setting CVar [[grass.DensityScale:0.4]]
  564. [2022.08.21-08.18.23:372][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  565. [2022.08.21-08.18.23:372][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  566. [2022.08.21-08.18.23:372][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  567. [2022.08.21-08.18.23:373][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
  568. [2022.08.21-08.18.23:373][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Engine.ini]
  569. [2022.08.21-08.18.23:373][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
  570. [2022.08.21-08.18.23:374][ 0]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
  571. [2022.08.21-08.18.23:374][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  572. [2022.08.21-08.18.23:375][ 0]LogConfig: Setting CVar [[Slate.RequireFocusForGamepadInput:1]]
  573. [2022.08.21-08.18.23:375][ 0]LogConfig: Setting CVar [[p.NetPackedMovementMaxBits:3072]]
  574. [2022.08.21-08.18.23:375][ 0]LogConfig: Setting CVar [[r.VSync:1]]
  575. [2022.08.21-08.18.23:376][ 0]LogInit: Computer: TRIACE-PC
  576. [2022.08.21-08.18.23:376][ 0]LogInit: User: TriAce
  577. [2022.08.21-08.18.23:377][ 0]LogInit: CPU Page size=4096, Cores=4
  578. [2022.08.21-08.18.23:377][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  579. [2022.08.21-08.18.23:377][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
  580. [2022.08.21-08.18.23:378][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  581. [2022.08.21-08.18.23:378][ 0]LogMemory: Process Physical Memory: 303.53 MB used, 320.05 MB peak
  582. [2022.08.21-08.18.23:379][ 0]LogMemory: Process Virtual Memory: 272.86 MB used, 272.86 MB peak
  583. [2022.08.21-08.18.23:379][ 0]LogMemory: Physical Memory: 4394.46 MB used, 3679.84 MB free, 8074.30 MB total
  584. [2022.08.21-08.18.23:379][ 0]LogMemory: Virtual Memory: 134207808.00 MB used, 9921.16 MB free, 134217728.00 MB total
  585. [2022.08.21-08.18.23:387][ 0]LogWindows: WindowsPlatformFeatures enabled
  586. [2022.08.21-08.18.23:457][ 0]LogInit: Physics initialised using underlying interface: PhysX
  587. [2022.08.21-08.18.23:460][ 0]LogInit: Overriding language with game user settings language configuration option (en).
  588. [2022.08.21-08.18.23:460][ 0]LogInit: Overriding language with game user settings locale configuration option (en).
  589. [2022.08.21-08.18.23:636][ 0]LogInit: Setting process to per monitor DPI aware
  590. [2022.08.21-08.18.23:676][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
  591. [2022.08.21-08.18.23:712][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  592. [2022.08.21-08.18.23:712][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  593. [2022.08.21-08.18.23:761][ 0]LogD3D11RHI: Creating new Direct3DDevice
  594. [2022.08.21-08.18.23:762][ 0]LogD3D11RHI: GPU DeviceId: 0xfd4 (for the marketing name, search the web for "GPU Device Id")
  595. [2022.08.21-08.18.23:762][ 0]LogWindows: EnumDisplayDevices:
  596. [2022.08.21-08.18.23:763][ 0]LogWindows: 0. 'Intel(R) HD Graphics 4000' (P:1 D:1)
  597. [2022.08.21-08.18.23:764][ 0]LogWindows: 1. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  598. [2022.08.21-08.18.23:765][ 0]LogWindows: 2. 'Intel(R) HD Graphics 4000' (P:0 D:0)
  599. [2022.08.21-08.18.23:766][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 660M' (P:0 D:0)
  600. [2022.08.21-08.18.23:767][ 0]LogWindows: 4. 'NVIDIA GeForce GTX 660M' (P:0 D:0)
  601. [2022.08.21-08.18.23:767][ 0]LogWindows: 5. 'NVIDIA GeForce GTX 660M' (P:0 D:0)
  602. [2022.08.21-08.18.23:768][ 0]LogWindows: 6. 'NVIDIA GeForce GTX 660M' (P:0 D:0)
  603. [2022.08.21-08.18.23:769][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
  604. [2022.08.21-08.18.23:769][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 660M
  605. [2022.08.21-08.18.23:770][ 0]LogD3D11RHI: Driver Version: 425.31 (internal:25.21.14.2531, unified:425.31)
  606. [2022.08.21-08.18.23:770][ 0]LogD3D11RHI: Driver Date: 4-9-2019
  607. [2022.08.21-08.18.23:949][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
  608. [2022.08.21-08.18.23:949][ 0]LogD3D11RHI: Async texture creation enabled
  609. [2022.08.21-08.18.23:977][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  610. [2022.08.21-08.18.23:983][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
  611. [2022.08.21-08.18.23:986][ 0]LogShaderLibrary: Display: Using ../../../Hotta/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 2349 unique shaders.
  612. [2022.08.21-08.18.23:986][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
  613. [2022.08.21-08.18.23:988][ 0]LogTemp: Warning: Clearing the OS Cache
  614. [2022.08.21-08.18.23:996][ 0]LogPakFile: New pak file ../../../Hotta/Content/Paks/Hotta-WindowsNoEditor.pak added to pak precacher.
  615. [2022.08.21-08.18.24:025][ 0]LogSlate: Using FreeType 2.10.0
  616. [2022.08.21-08.18.24:026][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  617. [2022.08.21-08.18.24:157][ 0]LogMoviePlayer: Initializing movie player
  618. [2022.08.21-08.18.24:267][ 0]LogShaderLibrary: Display: Using ../../../Hotta/Content/ShaderArchive-Hotta-PCD3D_SM5.ushaderbytecode for material shader code. Total 67726 unique shaders.
  619. [2022.08.21-08.18.24:268][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Hotta
  620. [2022.08.21-08.18.24:269][ 0]LogInit: Overriding language with game user settings language configuration option (en).
  621. [2022.08.21-08.18.24:269][ 0]LogInit: Overriding language with game user settings locale configuration option (en).
  622. [2022.08.21-08.18.24:616][ 0]LogTextLocalizationManager: Compacting localization data took 6.27ms
  623. [2022.08.21-08.18.27:466][ 0]LogAssetRegistry: FAssetRegistry took 2.8494 seconds to start up
  624. [2022.08.21-08.18.27:810][ 0]LogEnum: Warning: Enum name collision: 'STATE_MAX' is in both '/Script/HottaFramework.ELinkEffectActorState' and '/Script/HottaFramework.EFightSettlementUIState'
  625. [2022.08.21-08.18.28:093][ 0]LogCollisionProfile: Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
  626. [2022.08.21-08.18.28:093][ 0]LogCollisionProfile: Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel11' hasn't been found
  627. [2022.08.21-08.18.28:096][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
  628. [2022.08.21-08.18.28:102][ 0]LogPackageLocalizationCache: Processed 41 localized package path(s) for 1 prioritized culture(s) in 0.005428 seconds
  629. [2022.08.21-08.18.28:125][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true'
  630. [2022.08.21-08.18.28:126][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  631. [2022.08.21-08.18.28:127][ 0]LogInit: Active device profile: [000001E99B5C9580][000001E9830B3B20 49] WindowsNoEditor
  632. [2022.08.21-08.18.28:128][ 0]LogInit: Profiles: [000001E99B5C94C0][000001E9A701C4F0 49] Windows, [000001E99B5C9580][000001E9830B3B20 49] WindowsNoEditor,
  633. [2022.08.21-08.18.28:169][ 0]LogNetVersion: Checksum from delegate: 0
  634. [2022.08.21-08.18.28:173][ 0]LogPakFile: New pak file ../../../Hotta/Content/Paks/Hotta-WindowsNoEditor_0_P.pak added to pak precacher.
  635. [2022.08.21-08.18.28:285][ 0]LogAkAudio: Wwise(R) SDK Version 2019.2.8 Build 7432. Copyright (c) 2006-2019 Audiokinetic Inc.
  636. [2022.08.21-08.18.28:287][ 0]LogAkAudio: Wwise plug-in DLL path: C:/Tower Of Fantasy/Engine/Plugins/Hotta/Wwise/ThirdParty/x64_vc150/Release/bin/
  637. [2022.08.21-08.18.28:292][ 0]LogAkAudio: Wwise successfully initialized.
  638. [2022.08.21-08.18.28:292][ 0]LogAkAudio: RegisterGameObj [Unreal Global].
  639. [2022.08.21-08.18.28:310][ 0]LogAkAudio: Error: Failed to load file package Vo_English.pck
  640. [2022.08.21-08.18.28:313][ 0]LogAkAudio: Error: Failed to load file package Vo_Japanese.pck
  641. [2022.08.21-08.18.28:315][ 0]LogAkAudio: Error: Failed to load file package Vo_Shout_Japanese.pck
  642. [2022.08.21-08.18.28:316][ 0]LogAkAudio: Error: Failed to load file package Vo_Wpn_English.pck
  643. [2022.08.21-08.18.28:317][ 0]LogAkAudio: Error: Failed to load file package Vo_Wpn_Japanese.pck
  644. [2022.08.21-08.18.28:323][ 0]LogAkAudio: Error: Failed to load file package DLC_202112.pck
  645. [2022.08.21-08.18.28:324][ 0]LogAkAudio: Error: Failed to load file package DLC_202201.pck
  646. [2022.08.21-08.18.28:326][ 0]LogAkAudio: Error: Failed to load file package DLC_202202.pck
  647. [2022.08.21-08.18.28:328][ 0]LogAkAudio: Error: Failed to load file package DLC_202203.pck
  648. [2022.08.21-08.18.28:331][ 0]LogAkAudio: Error: Failed to load file package DLC_202203_Vo_ChiJii.pck
  649. [2022.08.21-08.18.28:332][ 0]LogAkAudio: Error: Failed to load file package DLC_202203b.pck
  650. [2022.08.21-08.18.28:335][ 0]LogAkAudio: Error: Failed to load file package DLC_202204.pck
  651. [2022.08.21-08.18.28:339][ 0]LogAkAudio: Error: Failed to load file package DLC_Vera.pck
  652. [2022.08.21-08.18.28:351][ 0]LogAkAudio: Error: Failed to load file package Vo_Chinese.pck
  653. [2022.08.21-08.18.28:353][ 0]LogAkAudio: Error: Failed to load file package Vo_Shout_Chinese.pck
  654. [2022.08.21-08.18.28:354][ 0]LogAkAudio: Error: Failed to load file package Vo_Shout_English.pck
  655. [2022.08.21-08.18.28:355][ 0]LogAkAudio: Error: Failed to load file package Vo_Wpn_Chinese.pck
  656. [2022.08.21-08.18.28:358][ 0]LogAkAudio: AkAudioDevice_LoadInitialData.
  657. [2022.08.21-08.18.28:359][ 0]LogAkAudio: Initialization complete.
  658. [2022.08.21-08.18.28:360][ 0]LogInit: Audiokinetic Audio Device initialized.
  659. [2022.08.21-08.18.28:386][ 0]LogTemp: ===UHottaLocalPlayer==DefaultLanguage:en-US==SetCurrentLanguageAndLocale en===
  660. [2022.08.21-08.18.28:394][ 0]LogTemp: ===Contains(TempStr)=====
  661. [2022.08.21-08.18.28:399][ 0]LogTemp: ===UHottaLocalPlayer==DefaultLanguage:en-US==SetCurrentLanguageAndLocale en===
  662. [2022.08.21-08.18.28:407][ 0]LogTemp: ===Contains(TempStr)=====
  663. [2022.08.21-08.18.28:894][ 0]LogInit: Warning: StartupModule()1
  664. [2022.08.21-08.18.28:897][ 0]LogDlgSystem: DlgSystemModule: StartupModule
  665. [2022.08.21-08.18.28:897][ 0]LogTemp: Initialize performance optimization commands.
  666. [2022.08.21-08.18.28:901][ 0]LogTemp: WindowsOneSDKCorePlatform::WindowsOneSDKCorePlatform
  667. [2022.08.21-08.18.31:272][ 0]LogTemp: WindowsOneSDKCorePlatform::init:pluginPath ../../../Hotta/Plugins/OneSDKCore/Binaries/Win64/WmgpMoblieGameSdk_64.dll sdkAgentPath:C:/Tower Of Fantasy/Hotta/Plugins/OneSDKCore/Binaries/Win64/WmSdkAgent/wmsdkagent.exe faceDataPath:C:/Tower Of Fantasy/Hotta/Plugins/OneSDKCore/Binaries/Win64/
  668. [2022.08.21-08.18.31:272][ 0]LogOneSDKCore: FOneSDKCoreModule::initResult: 000001E99EF467C0,1
  669. [2022.08.21-08.18.31:273][ 0]LogTemp: CPcMobileGameSdk::instance().Init: 1
  670. [2022.08.21-08.18.31:400][ 0]LogTemp: PlatformFile.OpenRead no exist=C:/Tower Of Fantasy/Hotta/Content/PatchPaks/GameVersionSettings.ini
  671. [2022.08.21-08.18.31:400][ 0]LogTemp: Failed to read game version settings
  672. [2022.08.21-08.18.31:401][ 0]LogTemp: Failed to GetStringConfig ===> /Script/Patcher.GameVersionSettings, UpdateURL
  673. [2022.08.21-08.18.31:401][ 0]LogTemp: PlatformFile.OpenRead no exist=C:/Tower Of Fantasy/Hotta/Content/PatchPaks/GameVersionSettings.ini
  674. [2022.08.21-08.18.31:402][ 0]LogTemp: Failed to read game version settings
  675. [2022.08.21-08.18.31:402][ 0]LogTemp: Failed to GetStringConfig ===> /Script/Patcher.GameVersionSettings, BackupUpdateURL
  676. [2022.08.21-08.18.31:413][ 0]LogTemp: PlatformFile.OpenRead no exist=C:/Tower Of Fantasy/Hotta/Content/PatchPaks/GameVersionSettings.ini
  677. [2022.08.21-08.18.31:414][ 0]LogTemp: Failed to read game version settings
  678. [2022.08.21-08.18.31:414][ 0]LogTemp: Failed to GetStringConfig ===> /Script/Patcher.GameVersionSettings, UpdateURL
  679. [2022.08.21-08.18.31:415][ 0]LogTemp: PlatformFile.OpenRead no exist=C:/Tower Of Fantasy/Hotta/Content/PatchPaks/GameVersionSettings.ini
  680. [2022.08.21-08.18.31:415][ 0]LogTemp: Failed to read game version settings
  681. [2022.08.21-08.18.31:415][ 0]LogTemp: Failed to GetStringConfig ===> /Script/Patcher.GameVersionSettings, BackupUpdateURL
  682. [2022.08.21-08.18.31:519][ 0]LogTemp: PlatformFile.OpenRead no exist=C:/Tower Of Fantasy/Hotta/Content/PatchPaks/GameVersionSettings.ini
  683. [2022.08.21-08.18.31:519][ 0]LogTemp: Failed to read game version settings
  684. [2022.08.21-08.18.31:524][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  685. [2022.08.21-08.18.31:543][ 0]LogUObjectArray: 36959 objects as part of root set at end of initial load.
  686. [2022.08.21-08.18.31:544][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
  687. [2022.08.21-08.18.31:544][ 0]LogUObjectAllocator: 11530296 out of 0 bytes used by permanent object pool.
  688. [2022.08.21-08.18.31:544][ 0]LogUObjectArray: CloseDisregardForGC: 36959/36959 objects in disregard for GC pool
  689. [2022.08.21-08.18.31:549][ 0]LogEngine: Initializing Engine...
  690. [2022.08.21-08.18.31:644][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.090 s
  691. [2022.08.21-08.18.31:818][ 0]LogInit: Initializing FReadOnlyCVARCache
  692. [2022.08.21-08.18.31:818][ 0]LogAudio: Display: Initializing Audio Device Manager...
  693. [2022.08.21-08.18.31:819][ 0]LogAudio: Display: Audio Device Manager Initialized
  694. [2022.08.21-08.18.31:819][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  695. [2022.08.21-08.18.31:820][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  696. [2022.08.21-08.18.31:820][ 0]LogAudioMixer: Display: Sample Rate: 48000
  697. [2022.08.21-08.18.31:821][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  698. [2022.08.21-08.18.31:821][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  699. [2022.08.21-08.18.31:821][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  700. [2022.08.21-08.18.31:822][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  701. [2022.08.21-08.18.31:822][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  702. [2022.08.21-08.18.31:822][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  703. [2022.08.21-08.18.31:823][ 0]LogAudio: Display: Using built-in audio occlusion.
  704. [2022.08.21-08.18.31:823][ 0]LogAudioMixer: Display: Initializing audio mixer.
  705. [2022.08.21-08.18.31:975][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  706. [2022.08.21-08.18.31:979][ 0]LogAudioMixer: Display: 0: FrontLeft
  707. [2022.08.21-08.18.31:979][ 0]LogAudioMixer: Display: 1: FrontRight
  708. [2022.08.21-08.18.32:084][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Sound Blaster Recon3Di)
  709. [2022.08.21-08.18.32:085][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  710. [2022.08.21-08.18.32:092][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  711. [2022.08.21-08.18.32:093][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  712. [2022.08.21-08.18.32:095][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  713. [2022.08.21-08.18.32:095][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
  714. [2022.08.21-08.18.32:096][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
  715. [2022.08.21-08.18.32:100][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
  716. [2022.08.21-08.18.32:101][ 0]LogInit: FAudioDevice initialized.
  717. [2022.08.21-08.18.32:101][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
  718. [2022.08.21-08.18.32:102][ 0]LogConfig: UQRSLGameUserSettings::LoadSettings Enter
  719. [2022.08.21-08.18.32:102][ 0]LogConfig: UQRSLGameUserSettings::LoadSettings GraphicQuality=[1]
  720. [2022.08.21-08.18.32:103][ 0]LogConfig: ========== Start SetOverallScalabilityLevel quality name=GraphicQuality Level=1
  721. [2022.08.21-08.18.32:103][ 0]LogConfig: Setting CVar [[sg.ViewDistanceQuality:1]]
  722. [2022.08.21-08.18.32:103][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  723. [2022.08.21-08.18.32:104][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  724. [2022.08.21-08.18.32:104][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  725. [2022.08.21-08.18.32:104][ 0]LogConfig: Setting CVar [[sg.PostProcessQuality:1]]
  726. [2022.08.21-08.18.32:105][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  727. [2022.08.21-08.18.32:105][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  728. [2022.08.21-08.18.32:105][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  729. [2022.08.21-08.18.32:106][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]]
  730. [2022.08.21-08.18.32:107][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  731. [2022.08.21-08.18.32:107][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  732. [2022.08.21-08.18.32:108][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]]
  733. [2022.08.21-08.18.32:108][ 0]LogConsoleManager: Warning: Setting the console variable 'r.DepthOfFieldQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4'
  734. [2022.08.21-08.18.32:108][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]]
  735. [2022.08.21-08.18.32:109][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  736. [2022.08.21-08.18.32:109][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  737. [2022.08.21-08.18.32:109][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  738. [2022.08.21-08.18.32:110][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
  739. [2022.08.21-08.18.32:111][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]]
  740. [2022.08.21-08.18.32:111][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  741. [2022.08.21-08.18.32:112][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  742. [2022.08.21-08.18.32:112][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  743. [2022.08.21-08.18.32:113][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]]
  744. [2022.08.21-08.18.32:114][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]]
  745. [2022.08.21-08.18.32:114][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
  746. [2022.08.21-08.18.32:115][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
  747. [2022.08.21-08.18.32:115][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  748. [2022.08.21-08.18.32:116][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
  749. [2022.08.21-08.18.32:116][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
  750. [2022.08.21-08.18.32:117][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
  751. [2022.08.21-08.18.32:117][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
  752. [2022.08.21-08.18.32:118][ 0]LogConsoleManager: Warning: Setting the console variable 'r.DOF.Recombine.Quality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
  753. [2022.08.21-08.18.32:119][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
  754. [2022.08.21-08.18.32:119][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
  755. [2022.08.21-08.18.32:120][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
  756. [2022.08.21-08.18.32:120][ 0]LogConfig: Setting CVar [[sg.ShadowQuality:1]]
  757. [2022.08.21-08.18.32:120][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  758. [2022.08.21-08.18.32:121][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  759. [2022.08.21-08.18.32:121][ 0]LogConfig: Setting CVar [[r.ShadowQuality:3]]
  760. [2022.08.21-08.18.32:122][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
  761. [2022.08.21-08.18.32:122][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  762. [2022.08.21-08.18.32:122][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]]
  763. [2022.08.21-08.18.32:123][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]]
  764. [2022.08.21-08.18.32:123][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]]
  765. [2022.08.21-08.18.32:124][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]]
  766. [2022.08.21-08.18.32:124][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  767. [2022.08.21-08.18.32:124][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  768. [2022.08.21-08.18.32:125][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  769. [2022.08.21-08.18.32:125][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  770. [2022.08.21-08.18.32:126][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
  771. [2022.08.21-08.18.32:126][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  772. [2022.08.21-08.18.32:126][ 0]LogConfig: Setting CVar [[sg.TextureQuality:1]]
  773. [2022.08.21-08.18.32:127][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  774. [2022.08.21-08.18.32:127][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]]
  775. [2022.08.21-08.18.32:128][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  776. [2022.08.21-08.18.32:128][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  777. [2022.08.21-08.18.32:128][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  778. [2022.08.21-08.18.32:129][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]]
  779. [2022.08.21-08.18.32:129][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]]
  780. [2022.08.21-08.18.32:129][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  781. [2022.08.21-08.18.32:130][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  782. [2022.08.21-08.18.32:130][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  783. [2022.08.21-08.18.32:131][ 0]LogConfig: Setting CVar [[r.UIRenderTargetQuality:90]]
  784. [2022.08.21-08.18.32:131][ 0]LogConfig: Setting CVar [[sg.EffectsQuality:1]]
  785. [2022.08.21-08.18.32:132][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  786. [2022.08.21-08.18.32:132][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]]
  787. [2022.08.21-08.18.32:132][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  788. [2022.08.21-08.18.32:133][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  789. [2022.08.21-08.18.32:133][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
  790. [2022.08.21-08.18.32:133][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  791. [2022.08.21-08.18.32:134][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
  792. [2022.08.21-08.18.32:134][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  793. [2022.08.21-08.18.32:135][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
  794. [2022.08.21-08.18.32:135][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]]
  795. [2022.08.21-08.18.32:135][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]]
  796. [2022.08.21-08.18.32:136][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  797. [2022.08.21-08.18.32:136][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  798. [2022.08.21-08.18.32:137][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  799. [2022.08.21-08.18.32:137][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:1]]
  800. [2022.08.21-08.18.32:137][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.25]]
  801. [2022.08.21-08.18.32:138][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  802. [2022.08.21-08.18.32:139][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  803. [2022.08.21-08.18.32:139][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
  804. [2022.08.21-08.18.32:139][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  805. [2022.08.21-08.18.32:140][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  806. [2022.08.21-08.18.32:141][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  807. [2022.08.21-08.18.32:141][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  808. [2022.08.21-08.18.32:142][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  809. [2022.08.21-08.18.32:142][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  810. [2022.08.21-08.18.32:143][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  811. [2022.08.21-08.18.32:143][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  812. [2022.08.21-08.18.32:144][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  813. [2022.08.21-08.18.32:144][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
  814. [2022.08.21-08.18.32:145][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]]
  815. [2022.08.21-08.18.32:145][ 0]LogConfig: Setting CVar [[sg.FoliageQuality:1]]
  816. [2022.08.21-08.18.32:145][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  817. [2022.08.21-08.18.32:146][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0.4]]
  818. [2022.08.21-08.18.32:146][ 0]LogConfig: Setting CVar [[grass.DensityScale:0.4]]
  819. [2022.08.21-08.18.32:147][ 0]LogConfig: Setting CVar [[sg.ShadingQuality:1]]
  820. [2022.08.21-08.18.32:148][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [C:/Users/TriAce/AppData/Local/Hotta/Saved/Config/WindowsNoEditor/Scalability.ini]
  821. [2022.08.21-08.18.32:148][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  822. [2022.08.21-08.18.32:148][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  823. [2022.08.21-08.18.32:149][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
  824. [2022.08.21-08.18.32:149][ 0]LogConfig: Setting CVar [[r.LevelStreamingDistanceScale:1.0]]
  825. [2022.08.21-08.18.32:150][ 0]LogConfig: Setting CVar [[r.Shadow.CSMSlopeScaleDepthBias:1]]
  826. [2022.08.21-08.18.32:150][ 0]LogConfig: Setting CVar [[r.Shadow.CSMDepthBias:20]]
  827. [2022.08.21-08.18.32:151][ 0]LogConfig: Setting CVar [[r.MaxPSCSignHigh:10]]
  828. [2022.08.21-08.18.32:151][ 0]LogConfig: Setting CVar [[r.MaxPSCSignMedium:20]]
  829. [2022.08.21-08.18.32:152][ 0]LogConfig: Setting CVar [[r.MaxPSCSignLow:30]]
  830. [2022.08.21-08.18.32:153][ 0]LogConfig: ========== End SetOverallScalabilityLevel quality name=GraphicQuality Level=1
  831. [2022.08.21-08.18.32:154][ 0]LogConsoleManager: Warning: Setting the console variable 'r.FullScreenMode' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '1'
  832. [2022.08.21-08.18.32:155][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  833. [2022.08.21-08.18.32:155][ 0]LogConfig: Setting CVar [[r.TemporalAASamples:16]]
  834. [2022.08.21-08.18.32:156][ 0]LogConfig: Setting CVar [[r.TemporalAACurrentFrameWeight:0.15]]
  835. [2022.08.21-08.18.32:156][ 0]LogConfig: Setting CVar [[r.ForceOpenSMAA:0]]
  836. [2022.08.21-08.18.32:157][ 0]LogConfig: Setting CVar [[r.SMAAQuality:3]]
  837. [2022.08.21-08.18.32:157][ 0]LogConfig: Setting CVar [[sg.ResolutionQuality:100]]
  838. [2022.08.21-08.18.32:157][ 0]LogConfig: Setting CVar [[r.TemporalAA.Algorithm:1 ;gen5 TAA]]
  839. [2022.08.21-08.18.32:158][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]]
  840. [2022.08.21-08.18.32:158][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5 ;Sharpen]]
  841. [2022.08.21-08.18.32:163][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
  842. [2022.08.21-08.18.32:164][ 0]LogInit: Texture streaming: Enabled
  843. [2022.08.21-08.18.32:164][ 0]LogConfig: UQRSLGameUserSettings::LoadSettings Enter
  844. [2022.08.21-08.18.32:166][ 0]LogConsoleManager: Warning: Setting the console variable 'r.FullScreenMode' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '1'
  845. [2022.08.21-08.18.32:166][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  846. [2022.08.21-08.18.32:166][ 0]LogConfig: Setting CVar [[r.TemporalAASamples:16]]
  847. [2022.08.21-08.18.32:167][ 0]LogConfig: Setting CVar [[r.TemporalAACurrentFrameWeight:0.15]]
  848. [2022.08.21-08.18.32:167][ 0]LogConfig: Setting CVar [[r.ForceOpenSMAA:0]]
  849. [2022.08.21-08.18.32:168][ 0]LogConfig: Setting CVar [[r.SMAAQuality:3]]
  850. [2022.08.21-08.18.32:168][ 0]LogConfig: Setting CVar [[sg.ResolutionQuality:100]]
  851. [2022.08.21-08.18.32:168][ 0]LogConfig: Setting CVar [[r.TemporalAA.Algorithm:1 ;gen5 TAA]]
  852. [2022.08.21-08.18.32:169][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]]
  853. [2022.08.21-08.18.32:169][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5 ;Sharpen]]
  854. [2022.08.21-08.18.32:295][ 0]LogTemp: UHottaSDKWrapper::Init WITH_SAILAPI success
  855. [2022.08.21-08.18.32:853][ 0]LogTemp: Warning: RequestTrackingAuthorization
  856. [2022.08.21-08.18.32:854][ 0]LogTemp: Warning: RegisterPush, Channel=Firebase, Account=
  857. [2022.08.21-08.18.32:854][ 0]LogTemp: Warning: InitAnalytics
  858. [2022.08.21-08.18.32:855][ 0]LogTemp: --------------------------------GetConfigFilePath: C:/Tower Of Fantasy/Hotta/----------------------------------
  859. [2022.08.21-08.18.32:856][ 0]LogTemp: UINTLSDKAPI::Init()
  860. [2022.08.21-08.18.32:857][ 0]LogTemp: Warning: RequestIPInfo
  861. [2022.08.21-08.18.32:984][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  862. [2022.08.21-08.18.33:006][ 0]LogInit: Loading Cursor '../../../Hotta/Content//Resources/UI/MouseCursors/DefaultCursors.png'.
  863. [2022.08.21-08.18.33:009][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  864. [2022.08.21-08.18.33:010][ 0]LogTemp: ===UHottaLocalPlayer==DefaultLanguage:en-US==SetCurrentLanguageAndLocale en===
  865. [2022.08.21-08.18.33:022][ 0]LogTemp: ===Contains(TempStr)=====
  866. [2022.08.21-08.18.33:033][ 0]LogInit: Display: Game Engine Initialized.
  867. [2022.08.21-08.18.33:171][ 0]LogDlgSystem: Verbose: PreLoadMap = /Game/Resources/Updater/Updater. Clearing Dialogue History
  868. [2022.08.21-08.18.33:606][ 0]LogHotta: Error: #GetGameLoginOptions Success:
  869. [2022.08.21-08.18.33:628][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed
  870. [2022.08.21-08.18.33:628][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed
  871. [2022.08.21-08.18.34:622][ 0]LogDlgSystem: Verbose: PostLoadMapWithWorld = Updater. Registering Console commands
  872. [2022.08.21-08.18.40:080][ 6]LogD3D11RHI: Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed
  873. at D:/TencentPublish/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RenderTarget.cpp:816
  874. with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
  875.  
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