Advertisement
Guest User

Sept 28 Eggmons

a guest
Sep 28th, 2020
2,293
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.58 KB | None | 0 0
  1. (SUPPORT STARTS HERE)
  2.  
  3. Bettie/Scottie & Kangaskhan
  4.  
  5. Role: Support | Type: Normal | Weakness: Fighting
  6. Rarity: 1-star | Scout method: Egg
  7.  
  8. Kangaskhan (This Pokémon doesn't have a evolution line.)
  9.  
  10. MAX Level Stats
  11. 307 / 113 / 61 / 113 / 61 / 72
  12.  
  13. Sync Move: Normal Sync Impact | Normal, Physical, Pokemon
  14. No additional effect.
  15. Power: 250 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  16.  
  17. Move 1: Body Slam | Normal, Physical, Pokemon
  18. Has a moderate chance of leaving the target paralyzed.
  19. Power: 53 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  20.  
  21. Move 2: Potion | --, Status, Pokemon
  22. Restores a bit of an ally’s HP.
  23. Power: -- | Accuracy: -- | Gauge: -- | Target: An ally | Max uses: 2
  24.  
  25. Move 3: Strike Together! | --, Status, Trainer
  26. Raises the Attack and Speed of all allied sync pairs.
  27. Power: -- | Accuracy: -- | Gauge: -- | Target: All allies | Max uses: 2
  28.  
  29. Move 4: Double-Edge | Normal, Physical, Pokemon
  30. The user also takes 25% of the damage it dealt to the target.
  31. Power: 167 | Accuracy: 100 | Gauge: 3 | Target: An opponent | Max uses: --
  32.  
  33. Passive 1: Unflappable
  34. Prevents the Pokémon from flinching.
  35.  
  36. Passive 2: First Aid 2
  37. Restores a bit of the Pokémon’s HP once during battle when the Pokémon is in a pinch.
  38.  
  39. Passive 3: Revenge Boost 1
  40. Has a small chance of charging the user’s move gauge by one when the user is hit by an attack move.
  41.  
  42. This Pokémon cannot Mega Evolve or change forms.
  43.  
  44. -----
  45.  
  46. Bettie/Scottie & Lapras
  47.  
  48. Role: Support | Type: Ice | Weakness: Electric
  49. Rarity: 1-star | Scout method: Egg
  50.  
  51. Lapras (This Pokémon doesn't have a evolution line.)
  52.  
  53. MAX Level Stats
  54. 307 / 113 / 61 / 113 / 61 / 72
  55.  
  56. Sync Move: Ice Sync Beam | Ice, Special, Pokemon
  57. No additional effect.
  58. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  59.  
  60. Move 1: Ice Beam | Ice, Special, Pokemon
  61. Has a very small chance of leaving the target frozen.
  62. Power: 46 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  63.  
  64. Move 2: X Sp. Atk All | --, Status, Pokemon
  65. Sharply raises the Sp. Atk of all allied sync pairs.
  66. Power: -- | Accuracy: -- | Gauge: -- | Target: All allies | Max uses: 2
  67.  
  68. Move 3: Let’s Brainstorm! | --, Status, Trainer
  69. Raises the Sp. Atk and Speed of all allied sync pairs.
  70. Power: -- | Accuracy: -- | Gauge: -- | Target: All allies | Max uses: 2
  71.  
  72. Move 4: Blizzard | Ice, Special, Pokemon
  73. Never misses during a hailstorm. Has a very small chance of leaving the target frozen.
  74. Power: 126 | Accuracy: 70 | Gauge: 3 | Target: All opponents | Max uses: --
  75.  
  76. Passive 1: Snow Shelter
  77. Protects the Pokémon from damage from a hailstorm.
  78.  
  79. Passive 2: Natural Remedy
  80. Once per battle, removes all status conditions from the user when the user is inflicted by any status condition.
  81.  
  82. Passive 3: Quick Cure
  83. Removes the confused, flinching, and trapped conditions from the user once during battle.
  84.  
  85. This Pokémon cannot Mega Evolve or change forms.
  86.  
  87. -----
  88.  
  89. Bettie/Scottie & Dewgong
  90.  
  91. Role: Support | Type: Ice | Weakness: Grass
  92. Rarity: 1-star | Scout method: Egg
  93.  
  94. Dewgong (This Pokémon has evolved once.)
  95.  
  96. MAX Level Stats
  97. 307 / 113 / 61 / 113 / 61 / 72
  98.  
  99. Sync Move: Ice Sync Beam | Ice, Special, Pokemon
  100. No additional effect.
  101. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  102.  
  103. Move 1: Icicle Spear | Ice, Physical, Pokemon
  104. Attacks the target two to five times in a row.
  105. Power: 15 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  106.  
  107. Move 2: X Sp. Def | --, Status, Pokemon
  108. Sharply raises the user’s Sp. Def.
  109. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  110.  
  111. Move 3: Let’s Keep Cool! | --, Status, Trainer
  112. Raises the Sp. Def and Speed of all allied sync pairs.
  113. Power: -- | Accuracy: -- | Gauge: -- | Target: All allies | Max uses: 2
  114.  
  115. Move 4: Ice Beam | Ice, Special, Pokemon
  116. Has a very small chance of leaving the target frozen.
  117. Power: 46 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  118.  
  119. Passive 1: Snow Shelter
  120. Protects the Pokémon from damage from a hailstorm.
  121.  
  122. Passive 2: First Aid 2
  123. Restores a bit of the Pokémon’s HP once during battle when the Pokémon is in a pinch.
  124.  
  125. Passive 3: Revenge Boost 1
  126. Has a small chance of charging the user’s move gauge by one when the user is hit by an attack move.
  127.  
  128. This Pokémon cannot Mega Evolve or change forms.
  129.  
  130. -----
  131.  
  132. Bettie/Scottie & Primeape
  133.  
  134. Role: Support | Type: Fighting | Weakness: Fairy
  135. Rarity: 1-star | Scout method: Egg
  136.  
  137. Primeape (This Pokémon has evolved once.)
  138.  
  139. MAX Level Stats
  140. 307 / 113 / 61 / 113 / 61 / 72
  141.  
  142. Sync Move: Fighting Sync Impact | Fighting, Physical, Pokemon
  143. No additional effect.
  144. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  145.  
  146. Move 1: Karate Chop | Fighting, Physical, Pokemon
  147. Critical hits land more easily.
  148. Power: 16 | Accuracy: 100 | Gauge: 1 | Target: An opponent | Max uses: --
  149.  
  150. Move 2: Dire Hit All | --, Status, Pokemon
  151. Raises the critical-hit rate of all allied sync pairs.
  152. Power: -- | Accuracy: -- | Gauge: -- | Target: All allies | Max uses: 2
  153.  
  154. Move 3: Strike Together! | --, Status, Trainer
  155. Raises the Attack and Speed of all allied sync pairs.
  156. Power: -- | Accuracy: -- | Gauge: -- | Target: All allies | Max uses: 2
  157.  
  158. Move 4: Brick Break | Fighting, Physical, Pokemon
  159. Removes physical and special damage-reducing effects from the opponents’ field of play.
  160. Power: 35 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  161.  
  162. Passive 1: Wide Awake
  163. Prevents the Pokémon from falling asleep.
  164.  
  165. Passive 2: First Aid 2
  166. Restores a bit of the Pokémon’s HP once during battle when the Pokémon is in a pinch.
  167.  
  168. Passive 3: Healthy Healing
  169. Makes the user gradually heal itself if its HP is full when it enters a battle.
  170.  
  171. This Pokémon cannot Mega Evolve or change forms.
  172.  
  173. -----
  174.  
  175. Bettie/Scottie & Machamp
  176.  
  177. Role: Support | Type: Fighting | Weakness: Psychic
  178. Rarity: 1-star | Scout method: Egg
  179.  
  180. Machamp (This Pokémon has evolved twice.)
  181.  
  182. MAX Level Stats
  183. 307 / 114 / 61 / 114 / 61 / 72
  184.  
  185. Sync Move: Fighting Sync Impact | Fighting, Physical, Pokemon
  186. No additional effect.
  187. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  188.  
  189. Move 1: Karate Chop | Fighting, Physical, Pokemon
  190. Critical hits land more easily.
  191. Power: 16 | Accuracy: 100 | Gauge: 1 | Target: An opponent | Max uses: --
  192.  
  193. Move 2: X Attack | --, Status, Pokemon
  194. Sharply raises the user’s Attack.
  195. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  196.  
  197. Move 3: Strike Together! | --, Status, Trainer
  198. Raises the Attack and Speed of all allied sync pairs.
  199. Power: -- | Accuracy: -- | Gauge: -- | Target: All allies | Max uses: 2
  200.  
  201. Move 4: Focus Blast | Fighting, Special, Pokemon
  202. Has a very small chance of lowering the target’s Sp. Def.
  203. Power: 142 | Accuracy: 70 | Gauge: 3 | Target: An opponent | Max uses: --
  204.  
  205. Passive 1: Acuity
  206. Accuracy cannot be lowered.
  207.  
  208. Passive 2: First Aid 2
  209. Restores a bit of the Pokémon’s HP once during battle when the Pokémon is in a pinch.
  210.  
  211. Passive 3: Revenge Boost 1
  212. Has a small chance of charging the user’s move gauge by one when the user is hit by an attack move.
  213.  
  214. This Pokémon cannot Mega Evolve or change forms.
  215.  
  216. --------------------
  217.  
  218. (TECH STARTS HERE)
  219.  
  220. Bettie/Scottie & Kangaskhan
  221.  
  222. Role: Tech | Type: Normal | Weakness: Fighting
  223. Rarity: 1-star | Scout method: Egg
  224.  
  225. Kangaskhan (This Pokémon doesn't have a evolution line.)
  226.  
  227. MAX Level Stats
  228. 411 / 92 / 41 / 92 / 41 / 226
  229.  
  230. Sync Move: Normal Sync Impact | Normal, Physical, Pokemon
  231. No additional effect.
  232. Power: 250 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  233.  
  234. Move 1: Body Slam | Normal, Physical, Pokemon
  235. Has a moderate chance of leaving the target paralyzed.
  236. Power: 53 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  237.  
  238. Move 2: Leer | Normal, Status, Pokemon
  239. Lowers the target’s Defense.
  240. Power: -- | Accuracy: 100 | Gauge: 1 | Target: All opponents | Max uses: --
  241.  
  242. Move 3: Keep it Up! | --, Status, Trainer
  243. Sharply raises the user’s Speed. Makes the user gradually heal itself.
  244. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  245.  
  246. Move 4: Stomp | Normal, Physical, Pokemon
  247. Has a moderate chance of making the target flinch.
  248. Power: 53 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  249.  
  250. Passive 1: Unflappable
  251. Prevents the Pokémon from flinching.
  252.  
  253. Passive 2: Aggravation 1
  254. Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
  255.  
  256. Passive 3: Foul Fighting 1
  257. Powers up moves when the move’s target or targets are flinching, confused, or trapped.
  258.  
  259. This Pokémon cannot Mega Evolve or change forms.
  260.  
  261. -----
  262.  
  263. Bettie/Scottie & Lapras
  264.  
  265. Role: Tech | Type: Ice | Weakness: Electric
  266. Rarity: 1-star | Scout method: Egg
  267.  
  268. Lapras (This Pokémon doesn't have a evolution line.)
  269.  
  270. MAX Level Stats
  271. 411 / 92 / 41 / 92 / 41 / 226
  272.  
  273. Sync Move: Ice Sync Beam | Ice, Special, Pokemon
  274. No additional effect.
  275. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  276.  
  277. Move 1: Ice Beam | Ice, Special, Pokemon
  278. Has a very small chance of leaving the target frozen.
  279. Power: 46 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  280.  
  281. Move 2: Hail | Ice, Status, Pokemon
  282. Causes a hailstorm.
  283. Power: -- | Accuracy: -- | Gauge: 2 | Target: Field of play | Max uses: 2
  284.  
  285. Move 3: Hang in There! | --, Status, Trainer
  286. Raises the user’s Defense and Sp. Def. Makes the user gradually heal itself.
  287. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  288.  
  289. Move 4: Icy Wind | Ice, Special, Pokemon
  290. Lowers the target’s Speed.
  291. Power: 92 | Accuracy: 95 | Gauge: 3 | Target: All opponents | Max uses: --
  292.  
  293. Passive 1: Snow Shelter
  294. Protects the Pokémon from damage from a hailstorm.
  295.  
  296. Passive 2: Stamina Reserves 2
  297. Once per battle, charges the user’s move gauge by two when the user is in a pinch.
  298.  
  299. Passive 3: Healing Hail 1
  300. Restores the Pokémon’s HP whenever it takes an action during a hailstorm.
  301.  
  302. This Pokémon cannot Mega Evolve or change forms.
  303.  
  304. -----
  305.  
  306. Bettie/Scottie & Dewgong
  307.  
  308. Role: Tech | Type: Ice | Weakness: Grass
  309. Rarity: 1-star | Scout method: Egg
  310.  
  311. Dewgong (This Pokémon has evolved once.)
  312.  
  313. MAX Level Stats
  314. 410 / 92 / 41 / 92 / 41 / 226
  315.  
  316. Sync Move: Ice Sync Beam | Ice, Special, Pokemon
  317. No additional effect.
  318. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  319.  
  320. Move 1: Icicle Spear | Ice, Physical, Pokemon
  321. Attacks the target two to five times in a row.
  322. Power: 15 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  323.  
  324. Move 2: X Speed | --, Status, Pokemon
  325. Sharply raises the user’s Speed.
  326. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  327.  
  328. Move 3: Hang in There! | --, Status, Trainer
  329. Raises the user’s Defense and Sp. Def. Makes the user gradually heal itself.
  330. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  331.  
  332. Move 4: Ice Beam | Ice, Special, Pokemon
  333. Has a very small chance of leaving the target frozen.
  334. Power: 46 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  335.  
  336. Passive 1: Snow Shelter
  337. Protects the Pokémon from damage from a hailstorm.
  338.  
  339. Passive 2: Stamina Reserves 2
  340. Once per battle, charges the user’s move gauge by two when the user is in a pinch.
  341.  
  342. Passive 3: Hostile Environment 1
  343. Raises the chance of inflicting status conditions with the additional effects of moves.
  344.  
  345. This Pokémon cannot Mega Evolve or change forms.
  346.  
  347. -----
  348.  
  349. Bettie/Scottie & Primeape
  350.  
  351. Role: Tech | Type: Fighting | Weakness: Fairy
  352. Rarity: 1-star | Scout method: Egg
  353.  
  354. Primeape (This Pokémon has evolved once.)
  355.  
  356. MAX Level Stats
  357. 410 / 92 / 41 / 92 / 41 / 226
  358.  
  359. Sync Move: Fighting Sync Impact | Fighting, Physical, Pokemon
  360. No additional effect.
  361. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  362.  
  363. Move 1: Karate Chop | Fighting, Physical, Pokemon
  364. Critical hits land more easily.
  365. Power: 16 | Accuracy: 100 | Gauge: 1 | Target: An opponent | Max uses: --
  366.  
  367. Move 2: X Speed | --, Status, Pokemon
  368. Sharply raises the user’s Speed.
  369. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  370.  
  371. Move 3: Keep it Up! | --, Status, Trainer
  372. Sharply raises the user’s Speed. Makes the user gradually heal itself.
  373. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  374.  
  375. Move 4: Rock Smash | Fighting, Physical, Pokemon
  376. Has a good chance of lowering the target’s Defense.
  377. Power: 46 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  378.  
  379. Passive 1: Wide Awake
  380. Prevents the Pokémon from falling asleep.
  381.  
  382. Passive 2: On a Roll 1
  383. Raises the chance of lowering stat values with the additional effects of moves.
  384.  
  385. Passive 3: Stamina Reserves 2
  386. Once per battle, charges the user’s move gauge by two when the user is in a pinch.
  387.  
  388. This Pokémon cannot Mega Evolve or change forms.
  389.  
  390. -----
  391.  
  392. Bettie/Scottie & Machamp
  393.  
  394. Role: Tech | Type: Fighting | Weakness: Psychic
  395. Rarity: 1-star | Scout method: Egg
  396.  
  397. Machamp (This Pokémon has evolved twice.)
  398.  
  399. MAX Level Stats
  400. 410 / 92 / 42 / 92 / 42 / 226
  401.  
  402. Sync Move: Fighting Sync Impact | Fighting, Physical, Pokemon
  403. No additional effect.
  404. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  405.  
  406. Move 1: Karate Chop | Fighting, Physical, Pokemon
  407. Critical hits land more easily.
  408. Power: 16 | Accuracy: 100 | Gauge: 1 | Target: An opponent | Max uses: --
  409.  
  410. Move 2: X Speed | --, Status, Pokemon
  411. Sharply raises the user’s Speed.
  412. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  413.  
  414. Move 3: Hang in There! | --, Status, Trainer
  415. Raises the user’s Defense and Sp. Def. Makes the user gradually heal itself.
  416. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  417.  
  418. Move 4: Low Sweep | Fighting, Physical, Pokemon
  419. Lowers the target’s Speed.
  420. Power: 30 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  421.  
  422. Passive 1: Acuity
  423. Accuracy cannot be lowered.
  424.  
  425. Passive 2: Flameproof
  426. Prevents the Pokémon from getting burned.
  427.  
  428. Passive 3: Stamina Reserves 2
  429. Once per battle, charges the user’s move gauge by two when the user is in a pinch.
  430.  
  431. This Pokémon cannot Mega Evolve or change forms.
  432.  
  433. --------------------
  434.  
  435. (STRIKE STARTS HERE)
  436.  
  437. Bettie/Scottie & Kangaskhan
  438.  
  439. Role: Physical Strike | Type: Normal | Weakness: Fighting
  440. Rarity: 1-star | Scout method: Egg
  441.  
  442. Kangaskhan (This Pokémon doesn't have a evolution line.)
  443.  
  444. MAX Level Stats
  445. 287 / 195 / 61 / 195 / 61 / 144
  446.  
  447. Sync Move: Normal Sync Impact | Normal, Physical, Pokemon
  448. No additional effect.
  449. Power: 250 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  450.  
  451. Move 1: Body Slam | Normal, Physical, Pokemon
  452. Has a moderate chance of leaving the target paralyzed.
  453. Power: 53 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  454.  
  455. Move 2: X Attack | --, Status, Pokemon
  456. Sharply raises the user’s Attack.
  457. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  458.  
  459. Move 3: Race You! | --, Status, Trainer
  460. Sharply raises the user’s Speed. Raises the user’s critical-hit rate.
  461. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  462.  
  463. Move 4: Mega Kick | Normal, Physical, Pokemon
  464. No additional effect.
  465. Power: 167 | Accuracy: 75 | Gauge: 3 | Target: An opponent | Max uses: --
  466.  
  467. Passive 1: Unflappable
  468. Prevents the Pokémon from flinching.
  469.  
  470. Passive 2: Power Reserves 2
  471. Powers up moves in a pinch.
  472.  
  473. Passive 3: Piercing Gaze
  474. Moves never miss.
  475.  
  476. This Pokémon cannot Mega Evolve or change forms.
  477.  
  478. -----
  479.  
  480. Bettie/Scottie & Lapras
  481.  
  482. Role: Special Strike | Type: Ice | Weakness: Electric
  483. Rarity: 1-star | Scout method: Egg
  484.  
  485. Lapras (This Pokémon doesn't have a evolution line.)
  486.  
  487. MAX Level Stats
  488. 287 / 195 / 61 / 195 / 61 / 144
  489.  
  490. Sync Move: Ice Sync Beam | Ice, Special, Pokemon
  491. No additional effect.
  492. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  493.  
  494. Move 1: Ice Beam | Ice, Special, Pokemon
  495. Has a very small chance of leaving the target frozen.
  496. Power: 46 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  497.  
  498. Move 2: X Accuracy | --, Status, Pokemon
  499. Sharply raises the user’s accuracy.
  500. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  501.  
  502. Move 3: On My Mark! | --, Status, Trainer
  503. Raises the user’s Defense, Sp. Def, and critical-hit rate.
  504. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  505.  
  506. Move 4: Blizzard | Ice, Special, Pokemon
  507. Never misses during a hailstorm. Has a very small chance of leaving the target frozen.
  508. Power: 126 | Accuracy: 70 | Gauge: 3 | Target: All opponents | Max uses: --
  509.  
  510. Passive 1: Snow Shelter
  511. Protects the Pokémon from damage from a hailstorm.
  512.  
  513. Passive 2: Power Reserves 2
  514. Powers up moves in a pinch.
  515.  
  516. Passive 3: Superduper Effective 1
  517. Powers up moves that are super effective.
  518.  
  519. This Pokémon cannot Mega Evolve or change forms.
  520.  
  521. -----
  522.  
  523. Bettie/Scottie & Dewgong
  524.  
  525. Role: Special Strike | Type: Ice | Weakness: Grass
  526. Rarity: 1-star | Scout method: Egg
  527.  
  528. Dewgong (This Pokémon has evolved once.)
  529.  
  530. MAX Level Stats
  531. 287 / 195 / 61 / 195 / 61 / 144
  532.  
  533. Sync Move: Ice Sync Beam | Ice, Special, Pokemon
  534. No additional effect.
  535. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  536.  
  537. Move 1: Icicle Spear | Ice, Physical, Pokemon
  538. Attacks the target two to five times in a row.
  539. Power: 15 | Accuracy: 100 | Gauge: 2 | Target: An opponent | Max uses: --
  540.  
  541. Move 2: X Sp. Atk | --, Status, Pokemon
  542. Sharply raises the user’s Sp. Atk.
  543. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  544.  
  545. Move 3: Keep it Up! | --, Status, Trainer
  546. Sharply raises the user’s Speed. Makes the user gradually heal itself.
  547. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  548.  
  549. Move 4: Blizzard | Ice, Special, Pokemon
  550. Never misses during a hailstorm. Has a very small chance of leaving the target frozen.
  551. Power: 126 | Accuracy: 70 | Gauge: 3 | Target: All opponents | Max uses: --
  552.  
  553. Passive 1: Snow Shelter
  554. Protects the Pokémon from damage from a hailstorm.
  555.  
  556. Passive 2: Power Reserves 2
  557. Powers up moves in a pinch.
  558.  
  559. Passive 3: Superduper Effective 1
  560. Powers up moves that are super effective.
  561.  
  562. This Pokémon cannot Mega Evolve or change forms.
  563.  
  564. -----
  565.  
  566. Bettie/Scottie & Primeape
  567.  
  568. Role: Physical Strike | Type: Fighting | Weakness: Fairy
  569. Rarity: 1-star | Scout method: Egg
  570.  
  571. Primeape (This Pokémon has evolved once.)
  572.  
  573. MAX Level Stats
  574. 287 / 195 / 61 / 195 / 61 / 144
  575.  
  576. Sync Move: Fighting Sync Impact | Fighting, Physical, Pokemon
  577. No additional effect.
  578. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  579.  
  580. Move 1: Karate Chop | Fighting, Physical, Pokemon
  581. Critical hits land more easily.
  582. Power: 16 | Accuracy: 100 | Gauge: 1 | Target: An opponent | Max uses: --
  583.  
  584. Move 2: X Attack | --, Status, Pokemon
  585. Sharply raises the user’s Attack.
  586. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  587.  
  588. Move 3: Race You! | --, Status, Trainer
  589. Sharply raises the user’s Speed. Raises the user’s critical-hit rate.
  590. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  591.  
  592. Move 4: Cross Chop | Fighting, Physical, Pokemon
  593. Critical hits land more easily.
  594. Power: 100 | Accuracy: 80 | Gauge: 3 | Target: An opponent | Max uses: --
  595.  
  596. Passive 1: Wide Awake
  597. Prevents the Pokémon from falling asleep.
  598.  
  599. Passive 2: Critical Strike 1
  600. Powers up attacks if they become critical hits.
  601.  
  602. Passive 3: Amped Up 4
  603. Raises the Pokémon’s Speed when it lands a critical hit.
  604.  
  605. This Pokémon cannot Mega Evolve or change forms.
  606.  
  607. -----
  608.  
  609. Bettie/Scottie & Machamp
  610.  
  611. Role: Physical Strike | Type: Fighting | Weakness: Psychic
  612. Rarity: 1-star | Scout method: Egg
  613.  
  614. Machamp (This Pokémon has evolved twice.)
  615.  
  616. MAX Level Stats
  617. 286 / 195 / 61 / 195 / 61 / 144
  618.  
  619. Sync Move: Fighting Sync Impact | Fighting, Physical, Pokemon
  620. No additional effect.
  621. Power: 200 | Accuracy: -- | Gauge: -- | Target: An opponent | Max uses: --
  622.  
  623. Move 1: Karate Chop | Fighting, Physical, Pokemon
  624. Critical hits land more easily.
  625. Power: 16 | Accuracy: 100 | Gauge: 1 | Target: An opponent | Max uses: --
  626.  
  627. Move 2: X Attack | --, Status, Pokemon
  628. Sharply raises the user’s Attack.
  629. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  630.  
  631. Move 3: On My Mark! | --, Status, Trainer
  632. Raises the user’s Defense, Sp. Def, and critical-hit rate.
  633. Power: -- | Accuracy: -- | Gauge: -- | Target: Self | Max uses: 2
  634.  
  635. Move 4: Close Combat | Fighting, Physical, Pokemon
  636. Lowers the user’s Defense and Sp. Def.
  637. Power: 124 | Accuracy: 100 | Gauge: 3 | Target: An opponent | Max uses: --
  638.  
  639. Passive 1: Acuity
  640. Accuracy cannot be lowered.
  641.  
  642. Passive 2: Power Reserves 2
  643. Powers up moves in a pinch.
  644.  
  645. Passive 3: Superduper Effective 1
  646. Powers up moves that are super effective.
  647.  
  648. This Pokémon cannot Mega Evolve or change forms.
  649.  
  650. --------------------
  651.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement