Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update v0.90.5 Changelog:
- _____________________________________
- • Start of the Operation Winter Offensive.
- • Ground effect mechanics updated (thanks to FatherSarge for consulting).
- • Altitude climb and ballooning mechanics updated (thanks to FatherSarge).
- • Increased course change speed on small turns.
- • Fixed CH-46 lag in certain cases, fixed Mi-8MTV aim problem.
- • Helicopter control tips added to training flight.
- • Fixed certain bugs in UI, fixed task list when entering Co-op game
- Update v0.89 Changelog:
- _____________________________________
- • 2 New Helicopters have been added to the game, the Ansat and the CH-46.
- • Festive camos have been added for the Mi-8T, Mi-24V, UH-1D and AH-1S. These camos are temporary and have been added for holiday period only.
- • Added camera sway from wind when a helicopter is hovering. This can be disabled via the Settings menu.
- • Added a camera shake when colliding with the ground or receiving a large amount of damage.
- • Changed the logic behind helicopter module damage. Now, after a module has taken critical damage, any additional damage is applied to the helicopters main hull until it is destroyed.
- • Changed turret angles for most helicopters with turrets. The angels have been changed according to real values, this results in a 20-30% increase overall on turret angles.
- • Changed vehicle targeting calculations. Ground vehicles will shoot more often and in more situations.
- • Repair times now account for spent ammunition when changing a helicopter at the main base.
- • RPG Soldier reload speed when shooting at ground targets is now 11 seconds, down from 19.
- • Fixed IRCM reload error when landed at a base.
- • Fixed aiming angle for air-to-air missiles on some helicopters.
- • Added Estonian language, thanks to Valvejoodik for translation.
Advertisement
Add Comment
Please, Sign In to add comment