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Pach Heart

Feb 28th, 2022
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  1.  
  2. //*******************************************************************************************************
  3.  
  4. // Base Config
  5. #ifdef CONFIG_TOP
  6. #include "proffieboard_v2_config.h"
  7. #define NUM_BLADES 3
  8. #define NUM_BUTTONS 2
  9. #define VOLUME 1750
  10. const unsigned int maxLedsPerStrip = 144;
  11. #define CLASH_THRESHOLD_G 5.4
  12. #define ENABLE_AUDIO
  13. #define ENABLE_MOTION
  14. #define ENABLE_WS2811
  15. #define ENABLE_SD
  16. #define SAVE_STATE
  17.  
  18. // Memory Saving defines
  19. #define DISABLE_DIAGNOSTIC_COMMANDS
  20. #define COLOR_CHANGE_DIRECT
  21. #define DISABLE_BASIC_PARSER_STYLES
  22.  
  23. // Timesout For Clash/Gestures (60s * 5 * 1000ms = 5 minutes)
  24. #define MOTION_TIMEOUT 60 * 5 * 1000
  25. // Timeout for Crystal Chamber (60s * 5 * 1000ms = 5 minutes)
  26. #define IDLE_OFF_TIME 60 * 5 * 1000
  27.  
  28. //OS6
  29. #define FETT263_MOTION_WAKE_POWER_BUTTON
  30. #define FETT263_SAY_BATTERY_PERCENT
  31. #define NO_REPEAT_RANDOM
  32.  
  33. // Gesture Controls
  34. #define FETT263_TWIST_ON_NO_BM
  35. #define FETT263_TWIST_ON
  36. #define FETT263_THRUST_ON
  37. #define FETT263_TWIST_OFF
  38. #define FETT263_FORCE_PUSH
  39. #endif
  40.  
  41. #ifdef CONFIG_PROP
  42. #include "../props/saber_fett263_buttons.h"
  43. #endif
  44.  
  45.  
  46. // *************************************************************************
  47.  
  48. #ifdef CONFIG_PRESETS
  49.  
  50. Preset presets[] = {
  51.  
  52. // ****************
  53. { "TeensySF", "tracks/venus.wav",
  54. StyleNormalPtr<CYAN, WHITE, 300, 800>(),
  55. StyleNormalPtr<CYAN, WHITE, 300, 800>(),
  56. StyleNormalPtr<CYAN, WHITE, 300, 800>(), "cyan"},
  57. { "SmthJedi", "tracks/mars.wav",
  58. StylePtr<InOutSparkTip<EASYBLADE(BLUE, WHITE), 300, 800> >(),
  59. StylePtr<InOutSparkTip<EASYBLADE(BLUE, WHITE), 300, 800> >(),
  60. StylePtr<InOutSparkTip<EASYBLADE(BLUE, WHITE), 300, 800> >(), "blue"},
  61. { "SmthGrey", "tracks/mercury.wav",
  62. StyleFirePtr<RED, YELLOW, 0>(),
  63. StyleFirePtr<RED, YELLOW, 1>(),
  64. StyleFirePtr<RED, YELLOW, 2>(), "fire"},
  65. { "SmthFuzz", "tracks/uranus.wav",
  66. StyleNormalPtr<RED, WHITE, 300, 800>(),
  67. StyleNormalPtr<RED, WHITE, 300, 800>(),
  68. StyleNormalPtr<RED, WHITE, 300, 800>(), "red"},
  69. { "RgueCmdr", "tracks/venus.wav",
  70. StyleFirePtr<BLUE, CYAN, 0>(),
  71. StyleFirePtr<BLUE, CYAN, 1>(),
  72. StyleFirePtr<BLUE, CYAN, 2>(), "blue fire"},
  73. { "TthCrstl", "tracks/mars.wav",
  74. StylePtr<InOutHelper<EASYBLADE(OnSpark<GREEN>, WHITE), 300, 800> >(),
  75. StylePtr<InOutHelper<EASYBLADE(OnSpark<GREEN>, WHITE), 300, 800> >(),
  76. StylePtr<InOutHelper<EASYBLADE(OnSpark<GREEN>, WHITE), 300, 800> >(), "green"},
  77. { "TeensySF", "tracks/mercury.wav",
  78. StyleNormalPtr<WHITE, RED, 300, 800, RED>(),
  79. StyleNormalPtr<WHITE, RED, 300, 800, RED>(),
  80. StyleNormalPtr<WHITE, RED, 300, 800, RED>(), "white"},
  81. { "SmthJedi", "tracks/uranus.wav",
  82. StyleNormalPtr<AudioFlicker<YELLOW, WHITE>, BLUE, 300, 800>(),
  83. StyleNormalPtr<AudioFlicker<YELLOW, WHITE>, BLUE, 300, 800>(),
  84. StyleNormalPtr<AudioFlicker<YELLOW, WHITE>, BLUE, 300, 800>(), "yellow"},
  85. { "SmthGrey", "tracks/venus.wav",
  86. StylePtr<InOutSparkTip<EASYBLADE(MAGENTA, WHITE), 300, 800> >(),
  87. StylePtr<InOutSparkTip<EASYBLADE(MAGENTA, WHITE), 300, 800> >(),
  88. StylePtr<InOutSparkTip<EASYBLADE(MAGENTA, WHITE), 300, 800> >(), "magenta"},
  89. { "SmthFuzz", "tracks/mars.wav",
  90. StyleNormalPtr<Gradient<RED, BLUE>, Gradient<CYAN, YELLOW>, 300, 800>(),
  91. StyleNormalPtr<Gradient<RED, BLUE>, Gradient<CYAN, YELLOW>, 300, 800>(),
  92. StyleNormalPtr<Gradient<RED, BLUE>, Gradient<CYAN, YELLOW>, 300, 800>(), "gradient"},
  93. { "RgueCmdr", "tracks/mercury.wav",
  94. StyleRainbowPtr<300, 800>(),
  95. StyleRainbowPtr<300, 800>(),
  96. StyleRainbowPtr<300, 800>(), "rainbow"},
  97. { "TthCrstl", "tracks/uranus.wav",
  98. StyleStrobePtr<WHITE, Rainbow, 15, 300, 800>(),
  99. StyleStrobePtr<WHITE, Rainbow, 15, 300, 800>(),
  100. StyleStrobePtr<WHITE, Rainbow, 15, 300, 800>(), "strobe"},
  101. { "TeensySF", "tracks/venus.wav",
  102. &style_pov,
  103. StyleNormalPtr<BLACK, BLACK, 300, 800>(),
  104. StyleNormalPtr<BLACK, BLACK, 300, 800>(), "POV"},
  105. { "SmthJedi", "tracks/mars.wav",
  106. &style_charging,
  107. StyleNormalPtr<BLACK, BLACK, 300, 800>(),
  108. StyleNormalPtr<BLACK, BLACK, 300, 800>(), "Battery\nLevel"}
  109.  
  110. };
  111.  
  112. BladeConfig blades[] = {
  113. { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
  114. WS281XBladePtr<8, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin4> >(),
  115. SimpleBladePtr<CH1LED, CH2LED, NoLED, NoLED, bladePowerPin5, bladePowerPin6, -1, -1>(),
  116. CONFIGARRAY(presets) },
  117. };
  118. #endif
  119.  
  120. #ifdef CONFIG_BUTTONS
  121. Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  122. Button AuxButton(BUTTON_AUX, auxPin, "aux");
  123. #endif
  124.  
  125.  
  126.  
  127.  
  128.  
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