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- #pragma once
- #include "../SDK/singleton.h"
- class c_config : public singleton< c_config > {
- private:
- public:
- bool legit_aimbot_enabled = false;
- bool legit_aimbot_backtrack = false;
- int legit_aimbot_fov = 0;
- int glow_mode = 0;
- int legit_aimbot_priority_hitbox = 0;
- bool rcs = false;
- bool bulletracers = false;
- int rcs_x = 0;
- int rcs_y = 0;
- int linear_progression_threshold = 0;
- bool prefer_bodyaim[6] = { false, false, false, false, false };
- int bodyaim_mode = 0;
- /*--------------------------------------*/
- bool aimbot_enabled = false; // AIMBOT SETTINGS
- /*--------------------------------------*/
- bool ezkillcount;
- bool fakelagindicator;
- int legitlist = 0;
- bool enablelegitaa = false;
- int maxticks;
- bool aspectchanger = false;
- int aspectslide = 0;
- bool fakelagenable;
- bool aimbot_norecoil = false;
- bool aimbot_silentaim = false;
- int aimbot_headpointscale = 0;
- int knife_range = 0;
- bool skeleton[2] = { false, false };
- int aimbot_bodypointscale = 0;
- int auto_headpointscale = 0;
- int auto_bodypointscale = 0;
- // NEW RESOLVER
- bool resolverchoices[4] = { false, false, false, false };
- int hcty = 0;
- // NEW FAKELAG
- bool flslw = false;
- int fltype = 0;
- // NEW VISUALS
- bool flaags[4] = { false, false, false, false };
- bool indicators[3] = { false, false, false };
- bool removals[5] = { false, false, false, false, false };
- bool leftknife = false;
- bool impacts = false;
- bool fixleg = false;
- bool legitaa = false;
- int fakeside = 0;
- int aimbot_fov = 0;
- bool aimbot_resolver = false;
- bool autostop = false;
- bool autorevolver = false;
- bool stop_inbetween_shots = false;
- int autostop_mode = 0;
- bool auto_scope = false;
- bool auto_crouch = false;
- bool accuracy_boost = false;
- bool fakelag_prediction = false;
- int zeus_range = 0;
- bool baim[3] = { false, false, false };
- int missed_shoots = 0;
- int bmissed_shoots = 0;
- bool flagsty_enemy[5] = { false, false, false, false, false };
- int hp = 0;
- int baim_bind = -1;
- int dtap_bind = -1;
- bool fastrec = false;
- int customautostop = 0;
- int invbodylean = 0;
- int dtkey = -1;
- bool drawhtbx = false;
- int hitbox_color_r = 255; int hitbox_color_g = 255; int hitbox_color_b = 255; int hitbox_color_a = 255;
- int htbxdur = 0;
- bool dropped = false;
- // SPECTATOR LIST CHANGE
- int speclist_x = 300;
- int speclist_y = 300;
- int auto_mindamage = 0;
- int auto_hitchance = 0;
- int auto_headscale = 0;
- int auto_bodyscale = 0;
- bool auto_hitscan[6] = { false, false, false, false, false, false };
- int scout_mindamage = 0;
- int scout_hitchance = 0;
- int scout_headscale = 0;
- int scout_bodyscale = 0;
- bool scout_hitscan[6] = { false, false, false, false, false, false };
- int awp_mindamage = 0;
- int awp_hitchance = 0;
- int awp_headscale = 0;
- int awp_bodyscale = 0;
- bool awp_hitscan[6] = { false, false, false, false, false, false };
- int heavy_pistol_mindamage = 0;
- int heavy_pistol_hitchance = 0;
- int hpistol_headscale = 0;
- int hpistol_bodyscale = 0;
- bool hpistol_hitscan[6] = { false, false, false, false, false, false };
- int pistol_mindamage = 0;
- int pistol_hitchance = 0;
- int pistol_headscale = 0;
- int pistol_bodyscale = 0;
- bool pistol_hitscan[6] = { false, false, false, false, false, false };
- int other_mindamage = 0;
- int other_hitchance = 0;
- int other_headscale = 0;
- int other_bodyscale = 0;
- bool other_hitscan[6] = { false, false, false, false, false, false };
- bool prefer_bodyaim_if_low_velocity = false;
- bool smart_bodyaim = false;
- bool antiaim_enabled = false;
- bool antiaim_freestanding = false;
- int antiaim_freestanding_mode = 0;
- bool extrapolated = false;
- int desync = 0;
- bool on_shot_aa = false;
- int DesyncType = 0;
- int DesyncInvertKey = -1;
- bool AtTarget = false;
- bool StaticDesync = false;
- int on_shot_aa_type = 0;
- int Yaw = 180;
- int Jitter = 0;
- int JitterRange = 0;
- int SlowWalkSlider = 0;
- int FreestandType = 0;
- int fakelag = 0;
- int LBYDelta = 90;
- int fakeduck_test = 0;
- int variance = 0;
- int pitch_standing;
- int yaw_standing;
- int pitch_moving;
- int yaw_moving;
- int pitch_air;
- int yaw_air;
- int aa_jitter = 0;
- /*--------------------------------------*/
- bool visuals_enabled = false; // VISUAL SETTINGS
- /*--------------------------------------*/
- bool remove_visual_recoil = false;
- bool draw_spread = false;
- /*
- Enemies
- */
- bool name_enemies = false;
- bool box_enemies = false;
- bool weapon_enemies = false;
- bool show_icon_when_possible_enemies = false;
- int health_enemies = 0;
- bool glow_enemies = false;
- bool chams_enemies = false;
- bool chams_xqz_enemies = false;
- bool flags_enemy = false;
- bool ammo_enemy = false;
- // PASTED
- bool back_boost = false;
- bool breaklc = false;
- bool flopeek = false;
- bool dtap = false;
- int mintime = 10;
- int overridehitchance = 70;
- int overridedamage = 30;
- bool namespam = false;
- bool overrideawp = false;
- bool autopistol = false;
- bool BacktrackHitbox[2] = { false,false };
- bool lbybreak = false;
- int lbytype = 0;
- int airtype = 0;
- bool airduck = false;
- bool autodefuser = false;
- bool gunchams = false;
- bool sleevechams = false;
- bool handchams = false;
- int modelsleeves = 0;
- int modelgun = 0;
- int localmodel = 0;
- int chamsenemies_model = 0;
- int gun_chams_color_r = 255, gun_chams_color_g = 255, gun_chams_color_b = 255, gun_chams_color_a = 255;
- int sleeves_chams_color_r = 255, sleeves_chams_color_g = 255, sleeves_chams_color_b = 255, sleeves_chams_color_a = 255;
- bool flickup = false;
- bool disabletpnade = false;
- int manual_auto = -1;
- bool lbycorrekt = false;
- int manual_left = -1;
- int manual_back = -1;
- int manual_right = -1;
- int flickvalue = 0;
- int flick2value = 0;
- bool ragdoll_launcher = false;
- int bta_color_r = 255, bta_color_g = 255, bta_color_b = 255, bta_color_a = 255;
- // END PASTED
- int bullet_tracer_life = 0;
- int bullet_tracer_style = 0;
- int bullet_tracers_color_r = 255, bullet_tracers_color_g = 255, bullet_tracers_color_b = 255, bullet_tracers_color_a = 255;
- int bullet_enemy_tracers_color_r = 255, bullet_enemy_tracers_color_g = 255, bullet_enemy_tracers_color_b = 255, bullet_enemy_tracers_color_a = 255;
- int skel_color_r = 255, skel_color_g = 255, skel_color_b = 255, skel_color_a = 255;
- int bullet_team_tracers_color_r = 255, bullet_team_tracers_color_g = 255, bullet_team_tracers_color_b = 255, bullet_team_tracers_color_a = 255;
- bool visuals_bullet_tracers = false;
- bool visuals_enemy_bullet_tracers = false;
- bool visuals_team_bullet_tracers = false;
- bool visuals_bullet_impacts = false;
- bool fakechams = false;
- bool btchams = false;
- int bodyl = 0;
- bool bombtimer = false;
- int lag_color_r = 255, lag_color_g = 255, lag_color_b = 255, lag_color_a = 255;
- bool fov_arrows_enemy = false;
- bool fov_arrows_always_indicate = false;
- int fov_arrows_enemy_size = 0;
- int fov_arrows_enemy_distance = 0;
- int name_esp_color_r = 255, name_esp_color_g = 255, name_esp_color_b = 255, name_esp_color_a = 255;
- int box_esp_color_r = 255, box_esp_color_g = 255, box_esp_color_b = 255, box_esp_color_a = 255;
- int weapon_esp_color_r = 255, weapon_esp_color_g = 255, weapon_esp_color_b = 255, weapon_esp_color_a = 255;
- int glow_esp_color_r = 255, glow_esp_color_g = 255, glow_esp_color_b = 255, glow_esp_color_a = 255;
- bool glow_local = false;
- int glow_mode_local = 0;
- int desync_chams_color_r = 255, desync_chams_color_g = 255, desync_chams_color_b = 255, desync_chams_color_a = 255;
- int bull_r = 255, bull_g = 255, bull_b = 255, bull_a = 255;
- int chams_esp_color_r = 255, chams_esp_color_g = 255, chams_esp_color_b = 255, chams_esp_color_a = 255;
- int chams_xqz_esp_color_r = 255, chams_xqz_esp_color_g = 255, chams_xqz_esp_color_b = 255, chams_xqz_esp_color_a = 255;
- int fov_arrows_esp_color_r = 255, fov_arrows_esp_color_g = 255, fov_arrows_esp_color_b = 255, fov_arrows_esp_color_a = 255;
- /*
- Teammates
- */
- bool name_teammates = false;
- int box_teammates = 0;
- bool weapon_teammates = false;
- bool show_icon_when_possible_teammates = false;
- bool health_teammates = false;
- bool glow_teammates = false;
- int glow_alpha_teammates = 0;
- bool chams_teammates = false;
- /*
- Local
- */
- bool name_local = false;
- int box_local = 0;
- bool weapon_local = false;
- bool show_icon_when_possible_local = false;
- bool health_local = false;
- int glow_alpha_local = 0;
- bool chams_local = false;
- bool desync_chams = false;
- int fov = 0;
- bool fov_while_zoomed = false;
- int viewmodel_fov = 0;
- int thirdperson_distance = 0;
- bool remove_scope = false;
- bool dynamic_scope = false;
- bool force_crosshair = false;
- bool nightmode = false;
- bool hitmarker = false;
- int hitmarker_sound = 0;
- bool no_smoke = false;
- bool transparent_props = false;
- bool wireframe_arms = false;
- int hand_chams = 0;
- bool local_chams = false;
- bool local_glow = false;
- bool btchams2 = false;
- int local_chams_color_r = 255, local_chams_color_g = 255, local_chams_color_b = 255, local_chams_color_a = 255;
- int local_glow_color_r = 255, local_glow_color_g = 255, local_glow_color_b = 255, local_glow_color_a = 255;
- int hand_chams_color_r = 255, hand_chams_color_g = 255, hand_chams_color_b = 255, hand_chams_color_a = 255;
- bool event_logger[3] = { false, false, false };
- bool adds[5] = { false, false, false, false, false };
- bool greds[5] = { false, false, false, false, false };
- bool ftlash = false;
- int specx = 500;
- int specy = 500;
- bool visual_preserve_killfeed = false;
- int killfeedtime = 0;
- bool visual_spectator_list = false;
- bool penetration_crosshair = false;
- bool remove_flash = false;
- bool visuals_radar;
- bool grenade_prediction = false;
- bool killsay = false;
- bool nopostprocc = false;
- bool fullbright = false;
- /*--------------------------------------*/
- // MISC SETTINGS
- /*--------------------------------------*/
- bool misc_save_config = false;
- bool misc_load_config = false;
- bool misc_export_to_clipboard_config = false;
- bool misc_import_from_clipboard_config = false;
- bool misc_bhop = false;
- bool misc_autostrafe = false;
- bool misc_fastcrouch = false;
- bool misc_radiospam = false;
- bool misc_clantag = false;
- bool misc_antiuntrusted = false;
- int slowwalk_speed = 0;
- int thirdperson_bind = -1;
- int slowwalk_bind = -1;
- int left_bind = -1;
- int right_bind = -1;
- int back_bind = -1;
- int fakeduck_bind = -1;
- int manual_swap_bind = -1;
- int airstuck_bind = -1;
- /*--------------------------------------*/
- // OT MISC
- /*--------------------------------------*/
- bool otbuybot = false;
- bool clan = false;
- bool crouchwhilejump = false;
- bool extendedbacktrack = false;
- bool watermark = true;
- int radarsx = 110;
- int radarsy = 110;
- int buybotlist = 0;
- int bbsecond = 0;
- int clanlist = 0;
- int knife_model = 0;
- int knife_skin = 0;
- int ssg08_skin = 0;
- int m4a4_skin;
- int m4a1_s_skin;
- int ak47_skin;
- int aug_skin;
- int famas_skin;
- int g3sg1_skin;
- int galilar_skin;
- int scar20_skin;
- int sg556_skin;
- int bizon_skin;
- int mac10_skin;
- int mp7_skin;
- int mp9_skin;
- int p90_skin;
- int ump45_skin;
- int mp5sd_skin;
- int m249_skin;
- int mag7_skin;
- int negev_skin;
- int nova_skin;
- int sawedoff_skin;
- int xm1014_skin;
- int usps_skin;
- int deagle_skin;
- int dualelites_skin;
- int fiveseven_skin;
- int glock_skin;
- int p2000_skin;
- int p250_skin;
- int tec9_skin;
- int cz75_skin;
- int r8_skin;
- int menu_color_r = 255, menu_color_g = 255, menu_color_b = 255, menu_color_a = 255;
- };
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