Advertisement
Robloxian_Scripter

Green Goku

Mar 20th, 2019
267
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 166.25 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146.  
  147. local p = owner
  148. local char = p.Character
  149. local larm = char["Left Arm"]
  150. local rarm = char["Right Arm"]
  151. local lleg = char["Left Leg"]
  152. local rleg = char["Right Leg"
  153. ]local hed = char.Head
  154. local torso = char.Torso
  155. local hum = char.Humanoid
  156. local cam = game.Workspace.CurrentCamera
  157. local root = char.HumanoidRootPart
  158. local deb = false
  159. local shot = 0
  160. local debris=game:service"Debris"
  161. local l = game:GetService("Lighting")
  162. local rs = game:GetService("RunService").RenderStepped
  163. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  164. math.randomseed(os.time())
  165. for i,v in pairs(char:children()) do
  166. if v:IsA("Hat") then
  167. v:Destroy()
  168. end
  169. end
  170. for i,v in pairs (hed:GetChildren()) do
  171. if v:IsA("Sound") then
  172. v:Destroy()
  173. end
  174. end
  175.  
  176.  
  177. ----------------------------------------------------
  178. Debounces = {
  179. CanAttack = true;
  180. NoIdl = false;
  181. Slashing = false;
  182. Slashed = false;
  183. RPunch = false;
  184. RPunched = false;
  185. LPunch = false;
  186. LPunched = false;
  187. }
  188. local Touche = {char.Name, }
  189. ----------------------------------------------------
  190. hed.face.Texture = "rbxassetid://110112292"
  191. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  192. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  193. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  194. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  195. ----------------------------------------------------
  196. ypcall(function()
  197. char.Shirt:Destroy()
  198. char.Pants:Destroy()
  199. shirt = Instance.new("Shirt", char)
  200. shirt.Name = "Shirt"
  201. pants = Instance.new("Pants", char)
  202. pants.Name = "Pants"
  203. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  204. char.Pants.PantsTemplate = "rbxassetid://267068334"
  205. end)
  206. ----------------------------------------------------
  207. function lerp(a, b, t) -- Linear interpolation
  208. return a + (b - a)*t
  209. end
  210.  
  211. function slerp(a, b, t) --Spherical interpolation
  212. dot = a:Dot(b)
  213. if dot > 0.99999 or dot < -0.99999 then
  214. return t <= 0.5 and a or b
  215. else
  216. r = math.acos(dot)
  217. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  218. end
  219. end
  220.  
  221. function matrixInterpolate(a, b, t)
  222. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  223. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  224. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  225. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  226. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  227. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  228. local t = v1:Dot(v2)
  229. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  230. return CFrame.new()
  231. end
  232. return CFrame.new(
  233. v0.x, v0.y, v0.z,
  234. v1.x, v1.y, v1.z,
  235. v2.x, v2.y, v2.z,
  236. v3.x, v3.y, v3.z)
  237. end
  238. ----------------------------------------------------
  239. function genWeld(a,b)
  240. local w = Instance.new("Weld",a)
  241. w.Part0 = a
  242. w.Part1 = b
  243. return w
  244. end
  245. function weld(a, b)
  246. local weld = Instance.new("Weld")
  247. weld.Name = "W"
  248. weld.Part0 = a
  249. weld.Part1 = b
  250. weld.C0 = a.CFrame:inverse() * b.CFrame
  251. weld.Parent = a
  252. return weld;
  253. end
  254. ----------------------------------------------------
  255. function Lerp(c1,c2,al)
  256. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  257. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  258. for i,v in pairs(com1) do
  259. com1[i] = v+(com2[i]-v)*al
  260. end
  261. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  262. end
  263. ----------------------------------------------------
  264. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  265. local wld = Instance.new("Weld", wp1)
  266. wld.Part0 = wp0
  267. wld.Part1 = wp1
  268. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  269. end
  270. ----------------------------------------------------
  271. function weld5(part0, part1, c0, c1)
  272. weeld=Instance.new("Weld", part0)
  273. weeld.Part0=part0
  274. weeld.Part1=part1
  275. weeld.C0=c0
  276. weeld.C1=c1
  277. return weeld
  278. end
  279. ----------------------------------------------------
  280. function HasntTouched(plrname)
  281. local ret = true
  282. for _, v in pairs(Touche) do
  283. if v == plrname then
  284. ret = false
  285. end
  286. end
  287. return ret
  288. end
  289. ----------------------------------------------------
  290. newWeld(torso, larm, -1.5, 0.5, 0)
  291. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  292. newWeld(torso, rarm, 1.5, 0.5, 0)
  293. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  294. newWeld(torso, hed, 0, 1.5, 0)
  295. newWeld(torso, lleg, -0.5, -1, 0)
  296. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  297. newWeld(torso, rleg, 0.5, -1, 0)
  298. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  299. newWeld(root, torso, 0, -1, 0)
  300. torso.Weld.C1 = CFrame.new(0, -1, 0)
  301. ----------------------------------------------------
  302. z = Instance.new("Sound", char)
  303. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  304. z.Looped = true
  305. z.Pitch = 1
  306. z.Volume = 1
  307. wait(.1)
  308. z:Play()
  309. ----------------------------------------------------
  310. local Transforming = true
  311. hum.WalkSpeed = 0
  312. local fx = Instance.new("Part",torso)
  313. fx.Anchored = true
  314. fx.Material = "Neon"
  315. fx.CanCollide = false
  316. fx.Locked = true
  317. fx.Transparency = 1
  318. fx.Material = "Brick"
  319. fx.Size = Vector3.new(1,1,1)
  320. fx.TopSurface = "SmoothNoOutlines"
  321. fx.BottomSurface = "SmoothNoOutlines"
  322. fx.BrickColor = BrickColor.new("Lime green")
  323. fxm = Instance.new("SpecialMesh",fx)
  324. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  325. fxm.Scale = Vector3.new(1,1,1)
  326. for i = 1, 20 do rs:wait()
  327. fx.Transparency = fx.Transparency - (1/20)
  328. fx.CFrame = torso.CFrame
  329. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  330. rs:wait()
  331. end
  332. ------
  333. ----------------------------------------------------
  334. lleg.Transparency = 0.5
  335. rleg.Transparency = 0.5
  336. larm.Transparency = 0.5
  337. rarm.Transparency = 0.5
  338. torso.Transparency = 0.5
  339. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  340. larm1 = Instance.new("Part", char)
  341. larm1.Name = "Middle"
  342. larm1.BrickColor = BrickColor.new("Lime green")
  343. larm1.Size = Vector3.new(1, 2, 1)
  344. larm1.CanCollide = false
  345. larm1.BottomSurface = "Smooth"
  346. larm1.TopSurface = "Smooth"
  347. larm1.Material = "Neon"
  348. Weld = Instance.new("Weld",larm)
  349. Weld.Part0 = larm
  350. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  351. Weld.Part1 = larm1
  352. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  353.  
  354. larm2 = Instance.new("Part", char)
  355. larm2.BrickColor = BrickColor.new("Really blue")
  356. larm2.Material = "Granite"
  357. larm2.Size = Vector3.new(1, 0.4, 1)
  358. larm2.CanCollide = false
  359. larm2.BottomSurface = "Smooth"
  360. larm2.TopSurface = "Smooth"
  361. Weld = Instance.new("Weld",larm)
  362. Weld.Part0 = larm
  363. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  364. Weld.Part1 = larm2
  365. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  366.  
  367. larm3 = Instance.new("Part", char)
  368. larm3.BrickColor = BrickColor.new("Really blue")
  369. larm3.Material = "Granite"
  370. larm3.Size = Vector3.new(1, 0.4, 1)
  371. larm3.CanCollide = false
  372. larm3.BottomSurface = "Smooth"
  373. larm3.TopSurface = "Smooth"
  374. Weld = Instance.new("Weld",larm)
  375. Weld.Part0 = larm
  376. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  377. Weld.Part1 = larm3
  378. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  379.  
  380. larm4 = Instance.new("Part", char)
  381. larm4.BrickColor = BrickColor.new("Really blue")
  382. larm4.Material = "Granite"
  383. larm4.Size = Vector3.new(1, 0.4, 1)
  384. larm4.CanCollide = false
  385. larm4.BottomSurface = "Smooth"
  386. larm4.TopSurface = "Smooth"
  387. Weld = Instance.new("Weld",larm)
  388. Weld.Part0 = larm
  389. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  390. Weld.Part1 = larm4
  391. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  392.  
  393. larm5 = Instance.new("Part", char)
  394. larm5.BrickColor = BrickColor.new("Really blue")
  395. larm5.Material = "Granite"
  396. larm5.Size = Vector3.new(1, 0.4, 1)
  397. larm5.CanCollide = false
  398. larm5.BottomSurface = "Smooth"
  399. larm5.TopSurface = "Smooth"
  400. Weld = Instance.new("Weld",larm)
  401. Weld.Part0 = larm
  402. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  403. Weld.Part1 = larm5
  404. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  405.  
  406. larm6 = Instance.new("Part", char)
  407. larm6.BrickColor = BrickColor.new("Really blue")
  408. larm6.Material = "Granite"
  409. larm6.Size = Vector3.new(1, 0.4, 1)
  410. larm6.CanCollide = false
  411. larm6.BottomSurface = "Smooth"
  412. larm6.TopSurface = "Smooth"
  413. Mesh = Instance.new("SpecialMesh", larm6)
  414. Mesh.MeshType = "Brick"
  415. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  416. Weld = Instance.new("Weld",larm)
  417. Weld.Part0 = larm
  418. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  419. Weld.Part1 = larm6
  420. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  421.  
  422. larm7 = Instance.new("Part", char)
  423. larm7.BrickColor = BrickColor.new("Lime green")
  424. larm7.Size = Vector3.new(0.5, 0.3, 2)
  425. larm7.CanCollide = false
  426. larm7.BottomSurface = "Smooth"
  427. larm7.TopSurface = "Smooth"
  428. larm7.Material = "Neon"
  429. Weld = Instance.new("Weld",larm)
  430. Weld.Part0 = larm
  431. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  432. Weld.Part1 = larm7
  433. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  434.  
  435. larm8 = Instance.new("Part", char)
  436. larm8.BrickColor = BrickColor.new("Really blue")
  437. larm8.Material = "Granite"
  438. larm8.Size = Vector3.new(1, 0.4, 1)
  439. larm8.CanCollide = false
  440. larm8.BottomSurface = "Smooth"
  441. larm8.TopSurface = "Smooth"
  442. Weld = Instance.new("Weld",larm)
  443. Weld.Part0 = larm
  444. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  445. Weld.Part1 = larm8
  446. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  447. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  448. rarm1 = Instance.new("Part", char)
  449. rarm1.Name = "Middle"
  450. rarm1.BrickColor = BrickColor.new("Lime green")
  451. rarm1.Size = Vector3.new(1, 2, 1)
  452. rarm1.CanCollide = false
  453. rarm1.BottomSurface = "Smooth"
  454. rarm1.TopSurface = "Smooth"
  455. rarm1.Material = "Neon"
  456. Weld = Instance.new("Weld",rarm)
  457. Weld.Part0 = rarm
  458. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  459. Weld.Part1 = rarm1
  460. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  461.  
  462. rarm2 = Instance.new("Part", char)
  463. rarm2.BrickColor = BrickColor.new("Really blue")
  464. rarm2.Material = "Granite"
  465. rarm2.Size = Vector3.new(1, 0.4, 1)
  466. rarm2.CanCollide = false
  467. rarm2.BottomSurface = "Smooth"
  468. rarm2.TopSurface = "Smooth"
  469. Weld = Instance.new("Weld",rarm)
  470. Weld.Part0 = rarm
  471. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  472. Weld.Part1 = rarm2
  473. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  474.  
  475. rarm3 = Instance.new("Part", char)
  476. rarm3.BrickColor = BrickColor.new("Really blue")
  477. rarm3.Material = "Granite"
  478. rarm3.Size = Vector3.new(1, 0.4, 1)
  479. rarm3.CanCollide = false
  480. rarm3.BottomSurface = "Smooth"
  481. rarm3.TopSurface = "Smooth"
  482. Weld = Instance.new("Weld",rarm)
  483. Weld.Part0 = rarm
  484. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  485. Weld.Part1 = rarm3
  486. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  487.  
  488. rarm4 = Instance.new("Part", char)
  489. rarm4.BrickColor = BrickColor.new("Really blue")
  490. rarm4.Material = "Granite"
  491. rarm4.Size = Vector3.new(1, 0.4, 1)
  492. rarm4.CanCollide = false
  493. rarm4.BottomSurface = "Smooth"
  494. rarm4.TopSurface = "Smooth"
  495. Weld = Instance.new("Weld",rarm)
  496. Weld.Part0 = rarm
  497. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  498. Weld.Part1 = rarm4
  499. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  500.  
  501. rarm5 = Instance.new("Part", char)
  502. rarm5.BrickColor = BrickColor.new("Really blue")
  503. rarm5.Material = "Granite"
  504. rarm5.Size = Vector3.new(1, 0.4, 1)
  505. rarm5.CanCollide = false
  506. rarm5.BottomSurface = "Smooth"
  507. rarm5.TopSurface = "Smooth"
  508. Mesh = Instance.new("SpecialMesh", rarm5)
  509. Mesh.MeshType = "Brick"
  510. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  511. Weld = Instance.new("Weld",rarm)
  512. Weld.Part0 = rarm
  513. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  514. Weld.Part1 = rarm5
  515. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  516.  
  517. rarm6 = Instance.new("Part", char)
  518. rarm6.BrickColor = BrickColor.new("Really blue")
  519. rarm6.Material = "Granite"
  520. rarm6.Size = Vector3.new(1, 0.4, 1)
  521. rarm6.CanCollide = false
  522. rarm6.BottomSurface = "Smooth"
  523. rarm6.TopSurface = "Smooth"
  524. Weld = Instance.new("Weld",rarm)
  525. Weld.Part0 = rarm
  526. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  527. Weld.Part1 = rarm6
  528. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  529.  
  530. rarm7 = Instance.new("Part", char)
  531. rarm7.BrickColor = BrickColor.new("Lime green")
  532. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  533. rarm7.CanCollide = false
  534. rarm7.BottomSurface = "Smooth"
  535. rarm7.TopSurface = "Smooth"
  536. rarm7.Material = "Neon"
  537. Weld = Instance.new("Weld",rarm)
  538. Weld.Part0 = rarm
  539. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  540. Weld.Part1 = rarm7
  541. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  542.  
  543. rarm8 = Instance.new("Part", char)
  544. rarm8.BrickColor = BrickColor.new("Really blue")
  545. rarm8.Material = "Granite"
  546. rarm8.Size = Vector3.new(1, 0.4, 1)
  547. rarm8.CanCollide = false
  548. rarm8.BottomSurface = "Smooth"
  549. rarm8.TopSurface = "Smooth"
  550. Weld = Instance.new("Weld",rarm)
  551. Weld.Part0 = rarm
  552. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  553. Weld.Part1 = rarm8
  554. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  555. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  556. lleg1 = Instance.new("Part", char)
  557. lleg1.Name = "Middle"
  558. lleg1.BrickColor = BrickColor.new("Lime green")
  559. lleg1.Size = Vector3.new(1, 2, 1)
  560. lleg1.CanCollide = false
  561. lleg1.BottomSurface = "Smooth"
  562. lleg1.TopSurface = "Smooth"
  563. lleg1.Material = "Neon"
  564. Weld = Instance.new("Weld",lleg)
  565. Weld.Part0 = lleg
  566. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  567. Weld.Part1 = lleg1
  568. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  569.  
  570. lleg2 = Instance.new("Part", char)
  571. lleg2.BrickColor = BrickColor.new("Really blue")
  572. lleg2.Material = "Granite"
  573. lleg2.Size = Vector3.new(1, 0.4, 1)
  574. lleg2.CanCollide = false
  575. lleg2.BottomSurface = "Smooth"
  576. lleg2.TopSurface = "Smooth"
  577. Weld = Instance.new("Weld",lleg)
  578. Weld.Part0 = lleg
  579. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  580. Weld.Part1 = lleg2
  581. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  582.  
  583. lleg3 = Instance.new("Part", char)
  584. lleg3.BrickColor = BrickColor.new("Really blue")
  585. lleg3.Material = "Granite"
  586. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  587. lleg3.CanCollide = false
  588. lleg3.BottomSurface = "Smooth"
  589. lleg3.TopSurface = "Smooth"
  590. Weld = Instance.new("Weld",lleg)
  591. Weld.Part0 = lleg
  592. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  593. Weld.Part1 = lleg3
  594. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  595.  
  596. lleg4 = Instance.new("Part", char)
  597. lleg4.BrickColor = BrickColor.new("Really blue")
  598. lleg4.Material = "Granite"
  599. lleg4.Size = Vector3.new(1, 0.4, 1)
  600. lleg4.CanCollide = false
  601. lleg4.BottomSurface = "Smooth"
  602. lleg4.TopSurface = "Smooth"
  603. Weld = Instance.new("Weld",lleg)
  604. Weld.Part0 = lleg
  605. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  606. Weld.Part1 = lleg4
  607. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  608.  
  609. lleg5 = Instance.new("Part", char)
  610. lleg5.BrickColor = BrickColor.new("Really blue")
  611. lleg5.Material = "Granite"
  612. lleg5.Size = Vector3.new(1, 0.4, 1)
  613. lleg5.CanCollide = false
  614. lleg5.BottomSurface = "Smooth"
  615. lleg5.TopSurface = "Smooth"
  616. Weld = Instance.new("Weld",lleg)
  617. Weld.Part0 = lleg
  618. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  619. Weld.Part1 = lleg5
  620. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  621.  
  622. lleg6 = Instance.new("Part", char)
  623. lleg6.BrickColor = BrickColor.new("Really blue")
  624. lleg6.Material = "Granite"
  625. lleg6.Size = Vector3.new(1, 0.4, 1)
  626. lleg6.CanCollide = false
  627. lleg6.BottomSurface = "Smooth"
  628. lleg6.TopSurface = "Smooth"
  629. Weld = Instance.new("Weld",lleg)
  630. Weld.Part0 = lleg
  631. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  632. Weld.Part1 = lleg6
  633. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  634.  
  635. lleg7 = Instance.new("Part", char)
  636. lleg7.BrickColor = BrickColor.new("Really blue")
  637. lleg7.Material = "Granite"
  638. lleg7.Size = Vector3.new(1, 0.4, 1)
  639. lleg7.CanCollide = false
  640. lleg7.BottomSurface = "Smooth"
  641. lleg7.TopSurface = "Smooth"
  642. Weld = Instance.new("Weld",lleg)
  643. Weld.Part0 = lleg
  644. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  645. Weld.Part1 = lleg7
  646. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  647. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  648. rleg1 = Instance.new("Part", char)
  649. rleg1.Name = "Middle"
  650. rleg1.BrickColor = BrickColor.new("Lime green")
  651. rleg1.Size = Vector3.new(1, 2, 1)
  652. rleg1.CanCollide = false
  653. rleg1.BottomSurface = "Smooth"
  654. rleg1.TopSurface = "Smooth"
  655. rleg1.Material = "Neon"
  656. Weld = Instance.new("Weld",rleg)
  657. Weld.Part0 = rleg
  658. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  659. Weld.Part1 = rleg1
  660. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  661.  
  662. rleg2 = Instance.new("Part", char)
  663. rleg2.BrickColor = BrickColor.new("Really blue")
  664. rleg2.Material = "Granite"
  665. rleg2.Size = Vector3.new(1, 0.4, 1)
  666. rleg2.CanCollide = false
  667. rleg2.BottomSurface = "Smooth"
  668. rleg2.TopSurface = "Smooth"
  669. Weld = Instance.new("Weld",rleg)
  670. Weld.Part0 = rleg
  671. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  672. Weld.Part1 = rleg2
  673. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  674.  
  675. rleg3 = Instance.new("Part", char)
  676. rleg3.BrickColor = BrickColor.new("Really blue")
  677. rleg3.Material = "Granite"
  678. rleg3.Size = Vector3.new(1, 0.4, 1)
  679. rleg3.CanCollide = false
  680. rleg3.BottomSurface = "Smooth"
  681. rleg3.TopSurface = "Smooth"
  682. Weld = Instance.new("Weld",rleg)
  683. Weld.Part0 = rleg
  684. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  685. Weld.Part1 = rleg3
  686. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  687.  
  688. rleg4 = Instance.new("Part", char)
  689. rleg4.BrickColor = BrickColor.new("Really blue")
  690. rleg4.Material = "Granite"
  691. rleg4.Size = Vector3.new(1, 0.4, 1)
  692. rleg4.CanCollide = false
  693. rleg4.BottomSurface = "Smooth"
  694. rleg4.TopSurface = "Smooth"
  695. Weld = Instance.new("Weld",rleg)
  696. Weld.Part0 = rleg
  697. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  698. Weld.Part1 = rleg4
  699. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  700.  
  701. rleg5 = Instance.new("Part", char)
  702. rleg5.BrickColor = BrickColor.new("Really blue")
  703. rleg5.Material = "Granite"
  704. rleg5.Size = Vector3.new(1, 0.4, 1)
  705. rleg5.CanCollide = false
  706. rleg5.BottomSurface = "Smooth"
  707. rleg5.TopSurface = "Smooth"
  708. Weld = Instance.new("Weld",rleg)
  709. Weld.Part0 = rleg
  710. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  711. Weld.Part1 = rleg5
  712. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  713.  
  714. rleg6 = Instance.new("Part", char)
  715. rleg6.BrickColor = BrickColor.new("Really blue")
  716. rleg6.Material = "Granite"
  717. rleg6.Size = Vector3.new(1, 0.4, 1)
  718. rleg6.CanCollide = false
  719. rleg6.BottomSurface = "Smooth"
  720. rleg6.TopSurface = "Smooth"
  721. Weld = Instance.new("Weld",rleg)
  722. Weld.Part0 = rleg
  723. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  724. Weld.Part1 = rleg6
  725. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  726.  
  727. rleg7 = Instance.new("Part", char)
  728. rleg7.BrickColor = BrickColor.new("Really blue")
  729. rleg7.Material = "Granite"
  730. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  731. rleg7.CanCollide = false
  732. rleg7.BottomSurface = "Smooth"
  733. rleg7.TopSurface = "Smooth"
  734. Weld = Instance.new("Weld",rleg)
  735. Weld.Part0 = rleg
  736. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  737. Weld.Part1 = rleg7
  738. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  739. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  740. Chest1 = Instance.new("Part", char)
  741. Chest1.Name = "Ball"
  742. Chest1.BrickColor = BrickColor.new("Lime green")
  743. Chest1.Size = Vector3.new(1, 0.4, 1)
  744. Chest1.CanCollide = false
  745. Chest1.BottomSurface = "Smooth"
  746. Chest1.TopSurface = "Smooth"
  747. Chest1.Material = "Neon"
  748. Mesh = Instance.new("SpecialMesh", Chest1)
  749. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  750. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  751. Weld = Instance.new("Weld",torso)
  752. Weld.Part0 = torso
  753. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  754. Weld.Part1 = Chest1
  755. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  756.  
  757. Chest2 = Instance.new("Part", char)
  758. Chest2.BrickColor = BrickColor.new("Lime green")
  759. Chest2.Name = "Middle"
  760. Chest2.Size = Vector3.new(2, 2, 1)
  761. Chest2.CanCollide = false
  762. Chest2.BottomSurface = "Smooth"
  763. Chest2.TopSurface = "Smooth"
  764. Chest2.Material = "Neon"
  765. Weld = Instance.new("Weld",torso)
  766. Weld.Part0 = torso
  767. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  768. Weld.Part1 = Chest2
  769. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  770.  
  771. Chest3 = Instance.new("Part", char)
  772. Chest3.BrickColor = BrickColor.new("Really blue")
  773. Chest3.Material = "Granite"
  774. Chest3.Size = Vector3.new(1, 0.4, 1)
  775. Chest3.CanCollide = false
  776. Chest3.BottomSurface = "Smooth"
  777. Chest3.TopSurface = "Smooth"
  778. Weld = Instance.new("Weld",torso)
  779. Weld.Part0 = torso
  780. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  781. Weld.Part1 = Chest3
  782. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  783.  
  784. Chest4 = Instance.new("Part", char)
  785. Chest4.BrickColor = BrickColor.new("Really blue")
  786. Chest4.Material = "Granite"
  787. Chest4.Size = Vector3.new(1, 0.4, 1)
  788. Chest4.CanCollide = false
  789. Chest4.BottomSurface = "Smooth"
  790. Chest4.TopSurface = "Smooth"
  791. Weld = Instance.new("Weld",torso)
  792. Weld.Part0 = torso
  793. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  794. Weld.Part1 = Chest4
  795. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  796.  
  797. Chest5 = Instance.new("Part", char)
  798. Chest5.BrickColor = BrickColor.new("Really blue")
  799. Chest5.Material = "Granite"
  800. Chest5.Size = Vector3.new(1, 0.4, 1)
  801. Chest5.CanCollide = false
  802. Chest5.BottomSurface = "Smooth"
  803. Chest5.TopSurface = "Smooth"
  804. Weld = Instance.new("Weld",torso)
  805. Weld.Part0 = torso
  806. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  807. Weld.Part1 = Chest5
  808. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  809.  
  810. Chest6 = Instance.new("Part", char)
  811. Chest6.BrickColor = BrickColor.new("Really blue")
  812. Chest6.Material = "Granite"
  813. Chest6.Size = Vector3.new(1, 0.4, 1)
  814. Chest6.CanCollide = false
  815. Chest6.BottomSurface = "Smooth"
  816. Chest6.TopSurface = "Smooth"
  817. Weld = Instance.new("Weld",torso)
  818. Weld.Part0 = torso
  819. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  820. Weld.Part1 = Chest6
  821. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  822.  
  823. Chest7 = Instance.new("Part", char)
  824. Chest7.BrickColor = BrickColor.new("Really blue")
  825. Chest7.Material = "Granite"
  826. Chest7.Size = Vector3.new(1, 0.4, 1)
  827. Chest7.CanCollide = false
  828. Chest7.BottomSurface = "Smooth"
  829. Chest7.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",torso)
  831. Weld.Part0 = torso
  832. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = Chest7
  834. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  835.  
  836. Chest8 = Instance.new("Part", char)
  837. Chest8.BrickColor = BrickColor.new("Really blue")
  838. Chest8.Material = "Granite"
  839. Chest8.Size = Vector3.new(1, 0.4, 1)
  840. Chest8.CanCollide = false
  841. Chest8.BottomSurface = "Smooth"
  842. Chest8.TopSurface = "Smooth"
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest8
  847. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  848.  
  849. Chest9 = Instance.new("Part", char)
  850. Chest9.BrickColor = BrickColor.new("Really blue")
  851. Chest9.Material = "Granite"
  852. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  853. Chest9.CanCollide = false
  854. Chest9.BottomSurface = "Smooth"
  855. Chest9.TopSurface = "Smooth"
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest9
  860. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  861.  
  862. Chest10 = Instance.new("Part", char)
  863. Chest10.BrickColor = BrickColor.new("Really blue")
  864. Chest10.Material = "Granite"
  865. Chest10.Size = Vector3.new(1, 0.4, 1)
  866. Chest10.CanCollide = false
  867. Chest10.BottomSurface = "Smooth"
  868. Chest10.TopSurface = "Smooth"
  869. Mesh = Instance.new("SpecialMesh", Chest10)
  870. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  871. Weld = Instance.new("Weld",torso)
  872. Weld.Part0 = torso
  873. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  874. Weld.Part1 = Chest10
  875. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  876.  
  877. Chest11 = Instance.new("Part", char)
  878. Chest11.BrickColor = BrickColor.new("Really blue")
  879. Chest11.Material = "Granite"
  880. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  881. Chest11.CanCollide = false
  882. Chest11.BottomSurface = "Smooth"
  883. Chest11.TopSurface = "Smooth"
  884. Weld = Instance.new("Weld",torso)
  885. Weld.Part0 = torso
  886. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  887. Weld.Part1 = Chest11
  888. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  889.  
  890. Chest12 = Instance.new("Part", char)
  891. Chest12.BrickColor = BrickColor.new("Really blue")
  892. Chest12.Material = "Granite"
  893. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  894. Chest12.CanCollide = false
  895. Chest12.BottomSurface = "Smooth"
  896. Chest12.TopSurface = "Smooth"
  897. Weld = Instance.new("Weld",torso)
  898. Weld.Part0 = torso
  899. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  900. Weld.Part1 = Chest12
  901. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  902.  
  903. Chest13 = Instance.new("Part", char)
  904. Chest13.BrickColor = BrickColor.new("Really blue")
  905. Chest13.Material = "Granite"
  906. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  907. Chest13.CanCollide = false
  908. Chest13.BottomSurface = "Smooth"
  909. Chest13.TopSurface = "Smooth"
  910. Weld = Instance.new("Weld",torso)
  911. Weld.Part0 = torso
  912. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  913. Weld.Part1 = Chest13
  914. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  915.  
  916. Chest14 = Instance.new("Part", char)
  917. Chest14.BrickColor = BrickColor.new("Really blue")
  918. Chest14.Material = "Granite"
  919. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  920. Chest14.CanCollide = false
  921. Chest14.BottomSurface = "Smooth"
  922. Chest14.TopSurface = "Smooth"
  923. Weld = Instance.new("Weld",torso)
  924. Weld.Part0 = torso
  925. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  926. Weld.Part1 = Chest14
  927. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  928.  
  929. Chest15 = Instance.new("Part", char)
  930. Chest15.BrickColor = BrickColor.new("Really blue")
  931. Chest15.Material = "Granite"
  932. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  933. Chest15.CanCollide = false
  934. Chest15.BottomSurface = "Smooth"
  935. Chest15.TopSurface = "Smooth"
  936. Weld = Instance.new("Weld",torso)
  937. Weld.Part0 = torso
  938. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  939. Weld.Part1 = Chest15
  940. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  941.  
  942. Chest16 = Instance.new("Part", char)
  943. Chest16.BrickColor = BrickColor.new("Really blue")
  944. Chest16.Material = "Granite"
  945. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  946. Chest16.CanCollide = false
  947. Chest16.BottomSurface = "Smooth"
  948. Chest16.TopSurface = "Smooth"
  949. Weld = Instance.new("Weld",torso)
  950. Weld.Part0 = torso
  951. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  952. Weld.Part1 = Chest16
  953. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  954.  
  955. Chest17 = Instance.new("Part", char)
  956. Chest17.BrickColor = BrickColor.new("Really blue")
  957. Chest17.Material = "Granite"
  958. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  959. Chest17.CanCollide = false
  960. Chest17.BottomSurface = "Smooth"
  961. Chest17.TopSurface = "Smooth"
  962. Weld = Instance.new("Weld",torso)
  963. Weld.Part0 = torso
  964. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  965. Weld.Part1 = Chest17
  966. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  967.  
  968. Chest18 = Instance.new("Part", char)
  969. Chest18.BrickColor = BrickColor.new("Really blue")
  970. Chest18.Material = "Granite"
  971. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  972. Chest18.CanCollide = false
  973. Chest18.BottomSurface = "Smooth"
  974. Chest18.TopSurface = "Smooth"
  975. Weld = Instance.new("Weld",torso)
  976. Weld.Part0 = torso
  977. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  978. Weld.Part1 = Chest18
  979. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  980.  
  981. Chest19 = Instance.new("Part", char)
  982. Chest19.BrickColor = BrickColor.new("Really blue")
  983. Chest19.Material = "Granite"
  984. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  985. Chest19.CanCollide = false
  986. Chest19.BottomSurface = "Smooth"
  987. Chest19.TopSurface = "Smooth"
  988. Weld = Instance.new("Weld",torso)
  989. Weld.Part0 = torso
  990. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  991. Weld.Part1 = Chest19
  992. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  993.  
  994. Chest20 = Instance.new("Part", char)
  995. Chest20.BrickColor = BrickColor.new("Really blue")
  996. Chest20.Material = "Granite"
  997. Chest20.Size = Vector3.new(1, 0.4, 1)
  998. Chest20.CanCollide = false
  999. Chest20.BottomSurface = "Smooth"
  1000. Chest20.TopSurface = "Smooth"
  1001. Mesh = Instance.new("SpecialMesh",Chest20)
  1002. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  1003. Weld = Instance.new("Weld",torso)
  1004. Weld.Part0 = torso
  1005. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1006. Weld.Part1 = Chest20
  1007. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  1008.  
  1009. Chest21 = Instance.new("Part", char)
  1010. Chest21.BrickColor = BrickColor.new("Really blue")
  1011. Chest21.Material = "Granite"
  1012. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  1013. Chest21.CanCollide = false
  1014. Chest21.BottomSurface = "Smooth"
  1015. Chest21.TopSurface = "Smooth"
  1016. Weld = Instance.new("Weld",torso)
  1017. Weld.Part0 = torso
  1018. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1019. Weld.Part1 = Chest21
  1020. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  1021.  
  1022. Chest22 = Instance.new("Part", char)
  1023. Chest22.BrickColor = BrickColor.new("Really blue")
  1024. Chest22.Material = "Granite"
  1025. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  1026. Chest22.CanCollide = false
  1027. Chest22.BottomSurface = "Smooth"
  1028. Chest22.TopSurface = "Smooth"
  1029. Weld = Instance.new("Weld",torso)
  1030. Weld.Part0 = torso
  1031. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1032. Weld.Part1 = Chest22
  1033. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1034.  
  1035. Chest23 = Instance.new("Part", char)
  1036. Chest23.BrickColor = BrickColor.new("Really blue")
  1037. Chest23.Material = "Granite"
  1038. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1039. Chest23.CanCollide = false
  1040. Chest23.BottomSurface = "Smooth"
  1041. Chest23.TopSurface = "Smooth"
  1042. Weld = Instance.new("Weld",torso)
  1043. Weld.Part0 = torso
  1044. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1045. Weld.Part1 = Chest23
  1046. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1047.  
  1048. Chest24 = Instance.new("Part", char)
  1049. Chest24.BrickColor = BrickColor.new("Really blue")
  1050. Chest24.Material = "Granite"
  1051. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1052. Chest24.CanCollide = false
  1053. Chest24.BottomSurface = "Smooth"
  1054. Chest24.TopSurface = "Smooth"
  1055. Weld = Instance.new("Weld",torso)
  1056. Weld.Part0 = torso
  1057. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1058. Weld.Part1 = Chest24
  1059. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1060.  
  1061. p1 = Instance.new("Part",char)
  1062. p1.BrickColor = BrickColor.new("Lime green")
  1063. p1.FormFactor = Enum.FormFactor.Custom
  1064. p1.Size = Vector3.new(2, 2, 2)
  1065. p1.CanCollide = false
  1066. p1.Locked = true
  1067. p1.BottomSurface = Enum.SurfaceType.Smooth
  1068. p1.TopSurface = Enum.SurfaceType.Smooth
  1069. SMesh = Instance.new("SpecialMesh", p1)
  1070. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1071. SMesh.TextureId = ""
  1072. SMesh.MeshType = Enum.MeshType.FileMesh
  1073. SMesh.Name = "Mesh"
  1074. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1075. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1076. w1 = Instance.new("Weld", hed)
  1077. w1.Part0 = hed
  1078. w1.C0 = CFrame.new(0,-1.5,0)
  1079. w1.Part1 = p1
  1080. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1081. p2 = Instance.new("Part",char)
  1082. p2.BrickColor = BrickColor.new("Lime green")
  1083. p2.FormFactor = Enum.FormFactor.Custom
  1084. p2.Size = Vector3.new(1, 1, 1)
  1085. p2.CanCollide = false
  1086. p2.Locked = true
  1087. p2.BottomSurface = Enum.SurfaceType.Smooth
  1088. p2.TopSurface = Enum.SurfaceType.Smooth
  1089. SMesh = Instance.new("SpecialMesh", p2)
  1090. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  1091. SMesh.TextureId = ""
  1092. SMesh.MeshType = Enum.MeshType.FileMesh
  1093. SMesh.Name = "Mesh"
  1094. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1095. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1096. w1 = Instance.new("Weld", hed)
  1097. w1.Part0 = hed
  1098. w1.C0 = CFrame.new(0,-1.5,0)
  1099. w1.Part1 = p2
  1100. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1101. p3 = Instance.new("Part",char)
  1102. p3.BrickColor = BrickColor.new("Lime green")
  1103. p3.FormFactor = Enum.FormFactor.Custom
  1104. p3.Size = Vector3.new(1, 1, 1)
  1105. p3.CanCollide = false
  1106. p3.Locked = true
  1107. p3.BottomSurface = Enum.SurfaceType.Smooth
  1108. p3.TopSurface = Enum.SurfaceType.Smooth
  1109. SMesh = Instance.new("SpecialMesh", p3)
  1110. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  1111. SMesh.TextureId = ""
  1112. SMesh.MeshType = Enum.MeshType.FileMesh
  1113. SMesh.Name = "Mesh"
  1114. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1115. SMesh.Scale = Vector3.new(1, 1, 1)
  1116. w1 = Instance.new("Weld", hed)
  1117. w1.Part0 = hed
  1118. w1.C0 = CFrame.new(0,-1.5,0)
  1119. w1.Part1 = p3
  1120. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1121. p4 = Instance.new("Part",char)
  1122. p4.BrickColor = BrickColor.new("Lime green")
  1123. p4.FormFactor = Enum.FormFactor.Custom
  1124. p4.Size = Vector3.new(1, 1, 1)
  1125. p4.CanCollide = false
  1126. p4.Locked = true
  1127. p4.BottomSurface = Enum.SurfaceType.Smooth
  1128. p4.TopSurface = Enum.SurfaceType.Smooth
  1129. SMesh = Instance.new("SpecialMesh", p4)
  1130. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  1131. SMesh.TextureId = ""
  1132. SMesh.MeshType = Enum.MeshType.FileMesh
  1133. SMesh.Name = "Mesh"
  1134. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1135. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1136. w1 = Instance.new("Weld", hed)
  1137. w1.Part0 = hed
  1138. w1.C0 = CFrame.new(0,-1.5,0)
  1139. w1.Part1 = p4
  1140. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1141. p5 = Instance.new("Part",char)
  1142. p5.BrickColor = BrickColor.new("Lime green")
  1143. p5.FormFactor = Enum.FormFactor.Custom
  1144. p5.Size = Vector3.new(1, 1, 1)
  1145. p5.CanCollide = false
  1146. p5.Locked = true
  1147. p5.BottomSurface = Enum.SurfaceType.Smooth
  1148. p5.TopSurface = Enum.SurfaceType.Smooth
  1149. SMesh = Instance.new("SpecialMesh", p5)
  1150. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1151. SMesh.TextureId = ""
  1152. SMesh.MeshType = Enum.MeshType.FileMesh
  1153. SMesh.Name = "Mesh"
  1154. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1155. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1156. w1 = Instance.new("Weld", hed)
  1157. w1.Part0 = hed
  1158. w1.C0 = CFrame.new(0,-1.5,0)
  1159. w1.Part1 = p5
  1160. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1161. p6 = Instance.new("Part",char)
  1162. p6.BrickColor = BrickColor.new("Lime green")
  1163. p6.FormFactor = Enum.FormFactor.Custom
  1164. p6.Size = Vector3.new(1, 1, 1)
  1165. p6.CanCollide = false
  1166. p6.Locked = true
  1167. p6.BottomSurface = Enum.SurfaceType.Smooth
  1168. p6.TopSurface = Enum.SurfaceType.Smooth
  1169. SMesh = Instance.new("SpecialMesh", p6)
  1170. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1171. SMesh.TextureId = ""
  1172. SMesh.MeshType = Enum.MeshType.FileMesh
  1173. SMesh.Name = "Mesh"
  1174. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1175. SMesh.Scale = Vector3.new(1, 1, 1)
  1176. w1 = Instance.new("Weld", hed)
  1177. w1.Part0 = hed
  1178. w1.C0 = CFrame.new(0,-1.5,0)
  1179. w1.Part1 = p6
  1180. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1181. p7 = Instance.new("Part",char)
  1182. p7.BrickColor = BrickColor.new("Lime green")
  1183. p7.FormFactor = Enum.FormFactor.Custom
  1184. p7.Size = Vector3.new(1, 1, 1)
  1185. p7.CanCollide = false
  1186. p7.Locked = true
  1187. p7.BottomSurface = Enum.SurfaceType.Smooth
  1188. p7.TopSurface = Enum.SurfaceType.Smooth
  1189. SMesh = Instance.new("SpecialMesh", p7)
  1190. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1191. SMesh.TextureId = ""
  1192. SMesh.MeshType = Enum.MeshType.FileMesh
  1193. SMesh.Name = "Mesh"
  1194. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1195. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1196. w1 = Instance.new("Weld", hed)
  1197. w1.Part0 = hed
  1198. w1.C0 = CFrame.new(0,-1.5,0)
  1199. w1.Part1 = p7
  1200. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1201. p8 = Instance.new("Part",char)
  1202. p8.BrickColor = BrickColor.new("Lime green")
  1203. p8.FormFactor = Enum.FormFactor.Custom
  1204. p8.Size = Vector3.new(1, 1, 1)
  1205. p8.CanCollide = false
  1206. p8.Locked = true
  1207. p8.BottomSurface = Enum.SurfaceType.Smooth
  1208. p8.TopSurface = Enum.SurfaceType.Smooth
  1209. SMesh = Instance.new("SpecialMesh", p8)
  1210. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1211. SMesh.TextureId = ""
  1212. SMesh.MeshType = Enum.MeshType.FileMesh
  1213. SMesh.Name = "Mesh"
  1214. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1215. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1216. w1 = Instance.new("Weld", hed)
  1217. w1.Part0 = hed
  1218. w1.C0 = CFrame.new(0,-1.5,0)
  1219. w1.Part1 = p8
  1220. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1221. p9 = Instance.new("Part",char)
  1222. p9.BrickColor = BrickColor.new("Lime green")
  1223. p9.FormFactor = Enum.FormFactor.Custom
  1224. p9.Size = Vector3.new(1, 1, 1)
  1225. p9.CanCollide = false
  1226. p9.Locked = true
  1227. p9.BottomSurface = Enum.SurfaceType.Smooth
  1228. p9.TopSurface = Enum.SurfaceType.Smooth
  1229. SMesh = Instance.new("SpecialMesh", p9)
  1230. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1231. SMesh.TextureId = ""
  1232. SMesh.MeshType = Enum.MeshType.FileMesh
  1233. SMesh.Name = "Mesh"
  1234. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1235. SMesh.Scale = Vector3.new(1, 1, 1)
  1236. w1 = Instance.new("Weld", hed)
  1237. w1.Part0 = hed
  1238. w1.C0 = CFrame.new(0,-1.5,0)
  1239. w1.Part1 = p9
  1240. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1241. p10 = Instance.new("Part",char)
  1242. p10.BrickColor = BrickColor.new("Lime green")
  1243. p10.FormFactor = Enum.FormFactor.Custom
  1244. p10.Size = Vector3.new(1, 1, 1)
  1245. p10.CanCollide = false
  1246. p10.Locked = true
  1247. p10.BottomSurface = Enum.SurfaceType.Smooth
  1248. p10.TopSurface = Enum.SurfaceType.Smooth
  1249. SMesh = Instance.new("SpecialMesh", p10)
  1250. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1251. SMesh.TextureId = ""
  1252. SMesh.MeshType = Enum.MeshType.FileMesh
  1253. SMesh.Name = "Mesh"
  1254. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1255. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1256. w1 = Instance.new("Weld", hed)
  1257. w1.Part0 = hed
  1258. w1.C0 = CFrame.new(0,-1.5,0)
  1259. w1.Part1 = p10
  1260. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1261. ----------------------------------------------------
  1262. GroundWave1 = function()
  1263. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1264. local Colors = {"Lime green", "Lime green"}
  1265. local wave = Instance.new("Part", torso)
  1266. wave.BrickColor = BrickColor.new('Lime green')
  1267. wave.Anchored = true
  1268. wave.CanCollide = false
  1269. wave.Locked = true
  1270. wave.Size = Vector3.new(1, 1, 1)
  1271. wave.TopSurface = "Smooth"
  1272. wave.BottomSurface = "Smooth"
  1273. wave.Transparency = 0.35
  1274. wave.CFrame = HandCF
  1275. wm = Instance.new("SpecialMesh", wave)
  1276. wm.MeshId = "rbxassetid://3270017"
  1277. coroutine.wrap(function()
  1278. for i = 1, 30, 1 do
  1279. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1280. wave.Size = wm.Scale
  1281. wave.CFrame = HandCF
  1282. wave.Transparency = i/10
  1283. wait()
  1284. end
  1285. wait()
  1286. wave:Destroy()
  1287. end)()
  1288. end
  1289. ----------------------------------------------------
  1290. GroundWave = function()
  1291. if Transforming == true then
  1292. local wave = Instance.new("Part", torso)
  1293. wave.BrickColor = BrickColor.new("Lime green")
  1294. wave.Anchored = true
  1295. wave.CanCollide = false
  1296. wave.Locked = true
  1297. wave.Size = Vector3.new(1, 1, 1)
  1298. wave.TopSurface = "Smooth"
  1299. wave.BottomSurface = "Smooth"
  1300. wave.Transparency = 0.35
  1301. wave.CFrame = fx.CFrame
  1302. wm = Instance.new("SpecialMesh", wave)
  1303. wm.MeshType = "Sphere"
  1304. wm.Scale = Vector3.new(1,1,1)
  1305. coroutine.wrap(function()
  1306. for i = 1, 18, 1 do
  1307. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1308. --wave.Size = wm.Scale
  1309. wave.CFrame = fx.CFrame
  1310. wave.Transparency = i/14
  1311. wait()
  1312. end
  1313. wait()
  1314. wave:Destroy()
  1315. end)()
  1316. elseif Transforming == false then
  1317. wait()
  1318. end
  1319. end
  1320.  
  1321. for i = 1, 100 do rs:wait()
  1322. fx.CFrame = torso.CFrame
  1323. end
  1324.  
  1325. Spawn(function()
  1326. while wait(1) do
  1327. GroundWave()
  1328. end
  1329. end)
  1330.  
  1331. wait(4)
  1332.  
  1333. Transforming = false
  1334.  
  1335. for i = 1, 20 do rs:wait()
  1336. fx.Transparency = fx.Transparency + (1/20)
  1337. fx.CFrame = torso.CFrame
  1338. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1339. rs:wait()
  1340. end
  1341.  
  1342. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1343. local wave = Instance.new("Part", torso)
  1344. wave.BrickColor = BrickColor.new("Lime green")
  1345. wave.Anchored = true
  1346. wave.CanCollide = false
  1347. wave.Locked = true
  1348. wave.Size = Vector3.new(1, 1, 1)
  1349. wave.TopSurface = "Smooth"
  1350. wave.BottomSurface = "Smooth"
  1351. wave.Transparency = 0.35
  1352. wave.CFrame = HandCF
  1353. wm = Instance.new("SpecialMesh", wave)
  1354. wm.MeshId = "rbxassetid://3270017"
  1355. coroutine.wrap(function()
  1356. for i = 1, 14, 1 do
  1357. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1358. wave.Size = wm.Scale
  1359. wave.CFrame = HandCF
  1360. wave.Transparency = i/14
  1361. wait()
  1362. end
  1363. wait()
  1364. wave:Destroy()
  1365. end)()
  1366. hum.WalkSpeed = 50
  1367. ----------------------------------------------------
  1368. Blast = function()
  1369. local Colors = {"Lime green", "Lime green"}
  1370. local wave = Instance.new("Part", torso)
  1371. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1372. wave.Anchored = true
  1373. wave.CanCollide = false
  1374. wave.Locked = true
  1375. wave.Size = Vector3.new(1, 1, 1)
  1376. wave.TopSurface = "Smooth"
  1377. wave.BottomSurface = "Smooth"
  1378. wave.Transparency = 0.35
  1379. wave.CFrame = rarm.CFrame
  1380. wm = Instance.new("SpecialMesh", wave)
  1381. wm.MeshType = "Sphere"
  1382. wm.Scale = Vector3.new(1,1,1)
  1383. z = Instance.new("Sound",wave)
  1384. z.SoundId = "rbxassetid://237035051"
  1385. z.Volume = 1
  1386. z.Pitch = .9
  1387. z:Play()
  1388. coroutine.wrap(function()
  1389. for i = 1, 30, 1 do
  1390. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1391. --wave.Size = wm.Scale
  1392. wave.CFrame = rarm.CFrame
  1393. wave.Transparency = (1/14)
  1394. rs:wait()
  1395. end
  1396. rs:wait()
  1397. wave:Destroy()
  1398. z:Destroy()
  1399. end)()
  1400. end
  1401. ----------------------------------------------------
  1402. rarm.Touched:connect(function(ht)
  1403. hit = ht.Parent
  1404. if ht and hit:IsA("Model") then
  1405. if hit:FindFirstChild("Humanoid") then
  1406. if hit.Name ~= p.Name then
  1407. if Debounces.RPunch == true and Debounces.RPunched == false then
  1408. Debounces.RPunched = true
  1409. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1410. if Debounces.ks==true then
  1411. z = Instance.new("Sound",hed)
  1412. z.SoundId = "rbxassetid://169380525"
  1413. z.Pitch = ptz[math.random(1,#ptz)]
  1414. z.Volume = 1
  1415. z:Play()
  1416. end
  1417. wait(.2)
  1418. Debounces.RPunched = false
  1419. end
  1420. end
  1421. end
  1422. elseif ht and hit:IsA("Hat") then
  1423. if hit.Parent.Name ~= p.Name then
  1424. if hit.Parent:FindFirstChild("Humanoid") then
  1425. if Debounces.RPunch == true and Debounces.RPunched == false then
  1426. Debounces.RPunched = true
  1427. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1428. if Debounces.ks==true then
  1429. z = Instance.new("Sound",hed)
  1430. z.SoundId = "rbxassetid://169380525"
  1431. z.Pitch = ptz[math.random(1,#ptz)]
  1432. z.Volume = 1
  1433. z:Play()
  1434. end
  1435. wait(.2)
  1436. Debounces.RPunched = false
  1437. end
  1438. end
  1439. end
  1440. end
  1441. end)
  1442. larm.Touched:connect(function(ht)
  1443. hit = ht.Parent
  1444. if ht and hit:IsA("Model") then
  1445. if hit:FindFirstChild("Humanoid") then
  1446. if hit.Name ~= p.Name then
  1447. if Debounces.LPunch == true and Debounces.LPunched == false then
  1448. Debounces.LPunched = true
  1449. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1450. if Debounces.ks2==true then
  1451. z = Instance.new("Sound",hed)
  1452. z.SoundId = "rbxassetid://169380525"
  1453. z.Pitch = ptz[math.random(1,#ptz)]
  1454. z.Volume = 1
  1455. z:Play()
  1456. end
  1457. wait(.2)
  1458. Debounces.LPunched = false
  1459. end
  1460. end
  1461. end
  1462. elseif ht and hit:IsA("Hat") then
  1463. if hit.Parent.Name ~= p.Name then
  1464. if hit.Parent:FindFirstChild("Humanoid") then
  1465. if Debounces.LPunch == true and Debounces.LPunched == false then
  1466. Debounces.LPunched = true
  1467. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1468. if Debounces.ks2==true then
  1469. z = Instance.new("Sound",hed)
  1470. z.SoundId = "rbxassetid://169380525"
  1471. z.Pitch = ptz[math.random(1,#ptz)]
  1472. z.Volume = 1
  1473. z:Play()
  1474. end
  1475. wait(.2)
  1476. Debounces.LPunched = false
  1477. end
  1478. end
  1479. end
  1480. end
  1481. end)
  1482. ----------------------------------------------------
  1483. mod4 = Instance.new("Model",char)
  1484.  
  1485. ptez = {0.7, 0.8, 0.9, 1}
  1486.  
  1487. function FindNearestTorso(Position,Distance,SinglePlayer)
  1488. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1489. local List = {}
  1490. for i,v in pairs(workspace:GetChildren())do
  1491. if v:IsA("Model")then
  1492. if v:findFirstChild("Torso")then
  1493. if v ~= char then
  1494. if(v.Torso.Position -Position).magnitude <= Distance then
  1495. table.insert(List,v)
  1496. end
  1497. end
  1498. end
  1499. end
  1500. end
  1501. return List
  1502. end
  1503.  
  1504. function Punch()
  1505. part=Instance.new('Part',mod4)
  1506. part.Anchored=true
  1507. part.CanCollide=false
  1508. part.FormFactor='Custom'
  1509. part.Size=Vector3.new(.2,.2,.2)
  1510. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1511. part.Transparency=.7
  1512. part.BrickColor=BrickColor.new('Lime green')
  1513. mesh=Instance.new('SpecialMesh',part)
  1514. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1515. mesh.Scale=Vector3.new(3,3,3)
  1516. part2=Instance.new('Part',mod4)
  1517. part2.Anchored=true
  1518. part2.CanCollide=false
  1519. part2.FormFactor='Custom'
  1520. part2.Size=Vector3.new(.2,.2,.2)
  1521. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1522. part2.Transparency=.7
  1523. part2.BrickColor=BrickColor.new('Lime green')
  1524. mesh2=Instance.new('SpecialMesh',part2)
  1525. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1526. mesh2.Scale=Vector3.new(3,1.5,3)
  1527. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1528. if v:FindFirstChild('Humanoid') then
  1529. v.Humanoid:TakeDamage(math.huge)
  1530. end
  1531. end
  1532. coroutine.resume(coroutine.create(function()
  1533. for i=0,0.62,0.4 do
  1534. wait()
  1535. part.CFrame=part.CFrame
  1536. part.Transparency=i
  1537. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1538. part2.CFrame=part2.CFrame
  1539. part2.Transparency=i
  1540. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1541. end
  1542. part.Parent=nil
  1543. part2.Parent=nil
  1544. end))
  1545. end
  1546. ----------------------------------------------------
  1547. rarm.Touched:connect(function(ht)
  1548. hit = ht.Parent
  1549. if ht and hit:IsA("Model") then
  1550. if hit:FindFirstChild("Humanoid") then
  1551. if hit.Name ~= p.Name then
  1552. if Debounces.RPunch == true and Debounces.RPunched == false then
  1553. Debounces.RPunched = true
  1554. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1555. if Debounces.ks==true then
  1556. z = Instance.new("Sound",hed)
  1557. z.SoundId = "rbxassetid://169380525"
  1558. z.Pitch = ptz[math.random(1,#ptz)]
  1559. z.Volume = 1
  1560. z:Play()
  1561. end
  1562. wait(.2)
  1563. Debounces.RPunched = false
  1564. end
  1565. end
  1566. end
  1567. elseif ht and hit:IsA("Hat") then
  1568. if hit.Parent.Name ~= p.Name then
  1569. if hit.Parent:FindFirstChild("Humanoid") then
  1570. if Debounces.RPunch == true and Debounces.RPunched == false then
  1571. Debounces.RPunched = true
  1572. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1573. if Debounces.ks==true then
  1574. z = Instance.new("Sound",hed)
  1575. z.SoundId = "rbxassetid://169380525"
  1576. z.Pitch = ptz[math.random(1,#ptz)]
  1577. z.Volume = 1
  1578. z:Play()
  1579. end
  1580. wait(.2)
  1581. Debounces.RPunched = false
  1582. end
  1583. end
  1584. end
  1585. end
  1586. end)
  1587. larm.Touched:connect(function(ht)
  1588. hit = ht.Parent
  1589. if ht and hit:IsA("Model") then
  1590. if hit:FindFirstChild("Humanoid") then
  1591. if hit.Name ~= p.Name then
  1592. if Debounces.LPunch == true and Debounces.LPunched == false then
  1593. Debounces.LPunched = true
  1594. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1595. if Debounces.ks2==true then
  1596. z = Instance.new("Sound",hed)
  1597. z.SoundId = "rbxassetid://169380525"
  1598. z.Pitch = ptz[math.random(1,#ptz)]
  1599. z.Volume = 1
  1600. z:Play()
  1601. end
  1602. wait(.2)
  1603. Debounces.LPunched = false
  1604. end
  1605. end
  1606. end
  1607. elseif ht and hit:IsA("Hat") then
  1608. if hit.Parent.Name ~= p.Name then
  1609. if hit.Parent:FindFirstChild("Humanoid") then
  1610. if Debounces.LPunch == true and Debounces.LPunched == false then
  1611. Debounces.LPunched = true
  1612. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1613. if Debounces.ks2==true then
  1614. z = Instance.new("Sound",hed)
  1615. z.SoundId = "rbxassetid://169380525"
  1616. z.Pitch = ptz[math.random(1,#ptz)]
  1617. z.Volume = 1
  1618. z:Play()
  1619. end
  1620. wait(.2)
  1621. Debounces.LPunched = false
  1622. end
  1623. end
  1624. end
  1625. end
  1626. end)
  1627. ----------------------------------------------------
  1628. local player = owner
  1629. local pchar = player.Character
  1630. local cam = workspace.CurrentCamera
  1631.  
  1632. local rad = math.rad
  1633.  
  1634. local keysDown = {}
  1635. local flySpeed = 0
  1636. local MAX_FLY_SPEED = 150
  1637.  
  1638. local canFly = false
  1639. local flyToggled = false
  1640.  
  1641. local forward, side = 0, 0
  1642. local lastForward, lastSide = 0, 0
  1643.  
  1644. local floatBP = Instance.new("BodyPosition")
  1645. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1646. local flyBV = Instance.new("BodyVelocity")
  1647. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1648. local turnBG = Instance.new("BodyGyro")
  1649. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1650.  
  1651. mouse.KeyDown:connect(function(key)
  1652. keysDown[key] = true
  1653.  
  1654. if key == "f" then
  1655. flyToggled = not flyToggled
  1656.  
  1657. if not flyToggled then
  1658. stanceToggle = "Normal"
  1659. floatBP.Parent = nil
  1660. flyBV.Parent = nil
  1661. turnBG.Parent = nil
  1662. root.Velocity = Vector3.new()
  1663. pchar.Humanoid.PlatformStand = false
  1664. end
  1665. end
  1666.  
  1667. end)
  1668. mouse.KeyUp:connect(function(key)
  1669. keysDown[key] = nil
  1670. end)
  1671.  
  1672. local function updateFly()
  1673.  
  1674. if not flyToggled then return end
  1675.  
  1676. lastForward = forward
  1677. lastSide = side
  1678.  
  1679. forward = 0
  1680. side = 0
  1681.  
  1682. if keysDown.w then
  1683. forward = forward + 1
  1684. end
  1685. if keysDown.s then
  1686. forward = forward - 1
  1687. end
  1688. if keysDown.a then
  1689. side = side - 1
  1690. end
  1691. if keysDown.d then
  1692. side = side + 1
  1693. end
  1694.  
  1695. canFly = (forward ~= 0 or side ~= 0)
  1696.  
  1697. if canFly then
  1698. stanceToggle = "Floating"
  1699. turnBG.Parent = root
  1700. floatBP.Parent = nil
  1701. flyBV.Parent = root
  1702.  
  1703. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1704. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1705. else
  1706. floatBP.position = root.Position
  1707. floatBP.Parent = root
  1708.  
  1709. flySpeed = flySpeed - 1
  1710. if flySpeed < 0 then flySpeed = 0 end
  1711. end
  1712.  
  1713. local camCF = cam.CoordinateFrame
  1714. local in_forward = canFly and forward or lastForward
  1715. local in_side = canFly and side or lastSide
  1716.  
  1717. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1718. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1719.  
  1720. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1721. 0)
  1722. end
  1723.  
  1724. game:service'RunService'.RenderStepped:connect(function()
  1725. if flyToggled then
  1726. pchar.Humanoid.PlatformStand = true
  1727. end
  1728. updateFly()
  1729. end)
  1730. -------------------------------
  1731. mouse.KeyDown:connect(function(key)
  1732. if key == "q" then
  1733. if Debounces.CanAttack == true then
  1734. Debounces.CanAttack = false
  1735. Debounces.NoIdl = true
  1736. Debounces.on = true
  1737. function FindNearestTorso(Position,Distance,SinglePlayer)
  1738. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1739. local List = {}
  1740. for i,v in pairs(workspace:GetChildren())do
  1741. if v:IsA("Model")then
  1742. if v:findFirstChild("Torso")then
  1743. if v ~= char then
  1744. if(v.Torso.Position -Position).magnitude <= Distance then
  1745. table.insert(List,v)
  1746. end
  1747. end
  1748. end
  1749. end
  1750. end
  1751. return List
  1752. end
  1753. z = Instance.new("Sound",hed)
  1754. z.SoundId = "rbxassetid://232213955"
  1755. z.Pitch = 1
  1756. z.Volume = 1
  1757. wait(0.2)
  1758. z:Play()
  1759. sp = Instance.new("Part",rarm)
  1760. sp.Anchored = true
  1761. sp.CanCollide = false
  1762. sp.Locked = true
  1763. sp.Transparency = 0
  1764. sp.Material = "Neon"
  1765. sp.Size = Vector3.new(1,1,1)
  1766. sp.TopSurface = "SmoothNoOutlines"
  1767. sp.BottomSurface = "SmoothNoOutlines"
  1768. sp.BrickColor = BrickColor.new("Lime green")
  1769. spm = Instance.new("SpecialMesh",sp)
  1770. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1771. spm.Scale = Vector3.new(21,21,21)
  1772. sp2 = Instance.new("Part", rarm)
  1773. sp2.Name = "Energy"
  1774. sp2.BrickColor = BrickColor.new("Lime green")
  1775. sp2.Size = Vector3.new(1, 1, 1)
  1776. sp2.Shape = "Ball"
  1777. sp2.CanCollide = false
  1778. sp2.Anchored = true
  1779. sp2.Locked = true
  1780. sp2.TopSurface = 0
  1781. sp2.BottomSurface = 0
  1782. sp2.Transparency = 1
  1783. spm2 = Instance.new("SpecialMesh",sp2)
  1784. spm2.MeshId = "rbxassetid://9982590"
  1785. spm2.Scale = Vector3.new(2,2,2)
  1786. for i = 1, 20 do
  1787. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1788. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1795. if Debounces.on == false then break end
  1796. rs:wait()
  1797. end
  1798. for i = 1, 100, 20 do rs:wait()
  1799. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1800. end
  1801. for i = 1, 20 do
  1802. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1809. if Debounces.on == false then break end
  1810. rs:wait()
  1811. end
  1812. sp.Transparency = 1
  1813. for i = 1, 20 do
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1820. if Debounces.on == false then break end
  1821. rs:wait()
  1822. end
  1823. wait(1)
  1824. sp.Transparency = 0
  1825. sp2.Transparency = 0.84
  1826. for i = 1, 20 do
  1827. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1828. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1829. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1836. if Debounces.on == false then break end
  1837. rs:wait()
  1838. end
  1839. for i = 1, 2880, 50 do
  1840. rs:wait()
  1841. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1842. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1843. rs:wait()
  1844. end
  1845. sp:Destroy()
  1846. sp2:Destroy()
  1847. local X = Instance.new("Part",char)
  1848. local O = Instance.new("ObjectValue",X)
  1849. O.Name = "creator"
  1850. X.Locked = true
  1851. X.Name = "Shell"
  1852. X.Anchored = false
  1853. X.CanCollide = false
  1854. X.Transparency = 0
  1855. X.Reflectance = 0
  1856. X.BottomSurface = 0
  1857. X.TopSurface = 0
  1858. X.Shape = 0
  1859. local V = Instance.new("ObjectValue",X)
  1860. V.Value = char
  1861. V.Name = "creator"
  1862. X.BrickColor = BrickColor.new("Lime green")
  1863. X.Size = Vector3.new(2,2,2)
  1864. X.Material = "Neon"
  1865. local Z = Instance.new("SpecialMesh",X)
  1866. Z.MeshType = "Sphere"
  1867. Z.Scale = Vector3.new(0.5,0.5,1)
  1868. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1869. local bv = Instance.new("BodyVelocity",X)
  1870. bv.maxForce = Vector3.new(99999,99999,99999)
  1871. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1872. bv.velocity = X.CFrame.lookVector*65
  1873.  
  1874. Explode = X.Touched:connect(function(hit)
  1875. if hit ~= char and hit.Name ~= "Shell" then
  1876. local cf = X.CFrame
  1877. bv:Destroy()
  1878. X.Anchored = true
  1879. Z:Remove()
  1880. Explode:disconnect()
  1881. X.Size = Vector3.new(3,3,3)
  1882. X.Touched:connect(function(hit) end)
  1883. X.CanCollide = false
  1884. local part3 = Instance.new("Part", rarm)
  1885. part3.Anchored=true
  1886. part3.CanCollide=false
  1887. part3.Locked = true
  1888. part3.TopSurface = "SmoothNoOutlines"
  1889. part3.BottomSurface = "SmoothNoOutlines"
  1890. part3.FormFactor='Custom'
  1891. part3.Size=Vector3.new(1,1, 1)
  1892. part3.CFrame=X.CFrame
  1893. part3.Transparency=0
  1894. part3.BrickColor=BrickColor.new("Lime green")
  1895. local mesh3 = Instance.new("SpecialMesh",part3)
  1896. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1897. mesh3.Scale = Vector3.new(1,1,1)
  1898. --debris:AddItem(X,8)
  1899. local part4 = Instance.new("Part", rarm)
  1900. part4.Material = "Neon"
  1901. part4.Anchored=true
  1902. part4.CanCollide=false
  1903. part4.Locked = true
  1904. part4.TopSurface = "SmoothNoOutlines"
  1905. part4.BottomSurface = "SmoothNoOutlines"
  1906. part4.FormFactor='Custom'
  1907. part4.Size=Vector3.new(1,1, 1)
  1908. part4.CFrame=X.CFrame
  1909. part4.Transparency=0
  1910. part4.BrickColor=BrickColor.new("Lime green")
  1911. local mesh4 = Instance.new("SpecialMesh",part4)
  1912. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1913. mesh4.Scale = Vector3.new(.5,.5,.5)
  1914. local part7 = Instance.new("Part", rarm)
  1915. part7.Material = "Neon"
  1916. part7.Anchored=true
  1917. part7.CanCollide=false
  1918. part7.Locked = true
  1919. part7.TopSurface = "SmoothNoOutlines"
  1920. part7.BottomSurface = "SmoothNoOutlines"
  1921. part7.FormFactor='Custom'
  1922. part7.Size=Vector3.new(1,1, 1)
  1923. part7.CFrame=X.CFrame
  1924. part7.Transparency=0
  1925. part7.BrickColor=BrickColor.new("Lime green")
  1926. local mesh7 = Instance.new("SpecialMesh",part7)
  1927. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1928. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1929. --[[X.Touched:connect(function(ht)
  1930. hit = ht.Parent
  1931. if ht and hit:IsA("Model") then
  1932. if hit:FindFirstChild("Humanoid") then
  1933. if hit.Name ~= p.Name then
  1934. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1935. wait(.3)
  1936. end
  1937. end
  1938. elseif ht and hit:IsA("Hat") then
  1939. if hit.Parent.Name ~= p.Name then
  1940. if hit.Parent:FindFirstChild("Humanoid") then
  1941. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1942. wait(.3)
  1943. end
  1944. end
  1945. end
  1946. end)
  1947. part3.Touched:connect(function(ht)
  1948. hit = ht.Parent
  1949. if ht and hit:IsA("Model") then
  1950. if hit:FindFirstChild("Humanoid") then
  1951. if hit.Name ~= p.Name then
  1952. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1953. wait(.3)
  1954. end
  1955. end
  1956. elseif ht and hit:IsA("Hat") then
  1957. if hit.Parent.Name ~= p.Name then
  1958. if hit.Parent:FindFirstChild("Humanoid") then
  1959. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1960. wait(.3)
  1961. end
  1962. end
  1963. end
  1964. end)]]--
  1965. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1966. if v:FindFirstChild('Humanoid') then
  1967. v.Humanoid:TakeDamage(math.huge)
  1968. v.Humanoid.PlatformStand = true
  1969. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1970. end
  1971. end
  1972.  
  1973. local acos = math.acos
  1974. local sqrt = math.sqrt
  1975. local Vec3 = Vector3.new
  1976. local fromAxisAngle = CFrame.fromAxisAngle
  1977.  
  1978. local function toAxisAngle(CFr)
  1979. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1980. local Angle = math.acos((R00+R11+R22-1)/2)
  1981. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1982. A = A == 0 and 0.00001 or A
  1983. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1984. B = B == 0 and 0.00001 or B
  1985. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1986. C = C == 0 and 0.00001 or C
  1987. local x = (R21-R12)/sqrt(A)
  1988. local y = (R02-R20)/sqrt(B)
  1989. local z = (R10-R01)/sqrt(C)
  1990. return Vec3(x,y,z),Angle
  1991. end
  1992.  
  1993. function ApplyTrig(Num,Func)
  1994. local Min,Max = Func(0),Func(1)
  1995. local i = Func(Num)
  1996. return (i-Min)/(Max-Min)
  1997. end
  1998.  
  1999. function LerpCFrame(CFrame1,CFrame2,Num)
  2000. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2001. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2002. end
  2003.  
  2004. function Crater(Torso,Radius)
  2005. Spawn(function()
  2006. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2007. local Ignore = {}
  2008. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2009. if v.Character ~= nil then
  2010. Ignore[#Ignore+1] = v.Character
  2011. end
  2012. end
  2013. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2014. if Hit == nil then return end
  2015. local Parts = {}
  2016. for i = 1,360,10 do
  2017. local P = Instance.new("Part",Torso.Parent)
  2018. P.Anchored = true
  2019. P.FormFactor = "Custom"
  2020. P.BrickColor = Hit.BrickColor
  2021. P.Material = Hit.Material
  2022. P.TopSurface = "Smooth"
  2023. P.BottomSurface = "Smooth"
  2024. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2025. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2026. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2027. if math.random(0,5) == 0 then -- rubble
  2028. local P = Instance.new("Part",Torso.Parent)
  2029. P.Anchored = true
  2030. P.FormFactor = "Custom"
  2031. P.BrickColor = Hit.BrickColor
  2032. P.Material = Hit.Material
  2033. P.TopSurface = "Smooth"
  2034. P.BottomSurface = "Smooth"
  2035. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2036. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2037. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2038. end
  2039. end
  2040. for i = 0,1,0.05 do
  2041. for i2,v in pairs(Parts) do
  2042. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2043. end
  2044. wait(0.02)
  2045. end
  2046. for i,v in pairs(Parts) do
  2047. if v[1].Size.X > 2.1 then
  2048. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2049. end
  2050. v[1].Anchored = false
  2051. end
  2052. for i = 0,1,0.05 do
  2053. for i2,v in pairs(Parts) do
  2054. v[1].Transparency = i
  2055. if i == 1 then
  2056. v[1]:Destroy()
  2057. elseif i >= 0.25 then
  2058. v[1].CanCollide = false
  2059. end
  2060. end
  2061. wait(0.02)
  2062. end
  2063. Parts = nil
  2064. end)
  2065. end
  2066.  
  2067. ROW = function(out, trans, s, wt, t, ang, plus)
  2068. for i = 1, 360, 360/t do
  2069. local c = Instance.new("Part", game.Workspace)
  2070. c.FormFactor = 3
  2071. c.TopSurface = 0
  2072. c.BottomSurface = 0
  2073. c.Size = s
  2074. c.Anchored = true
  2075. c.CanCollide = wt
  2076. c.Material=workspace.Base.Material
  2077. c.Transparency = trans
  2078. c.BrickColor = workspace.Base.BrickColor
  2079. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2080. c.Locked=true
  2081. game.Debris:AddItem(c,15)
  2082. end
  2083. end
  2084.  
  2085. Part = function(x,y,z,color,tr,cc,an,parent)
  2086. local p = Instance.new('Part',parent or Weapon)
  2087. p.formFactor = 'Custom'
  2088. p.Size = Vector3.new(x,y,z)
  2089. p.BrickColor = BrickColor.new(color)
  2090. p.CanCollide = cc
  2091. p.Transparency = tr
  2092. p.Anchored = an
  2093. p.TopSurface,p.BottomSurface = 0,0
  2094. p.Locked=true
  2095. p:BreakJoints()
  2096. return p end
  2097.  
  2098. Mesh = function(par,num,x,y,z)
  2099. local msh = _
  2100. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2101. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2102. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2103. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2104. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2105. end msh.Scale = Vector3.new(x,y,z)
  2106. return msh end
  2107.  
  2108. function explosion(col1,col2,cfr,sz,rng,dmg)
  2109. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2110. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2111. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2112. v1,v2,v3=sz.x,sz.y,sz.z
  2113. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2114. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2115. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2116. a.CFrame=cfr
  2117. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2118. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2119.  
  2120. Spawn(function()
  2121. while wait() do
  2122. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2123. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2124. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2125. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2126. a.Transparency=a.Transparency+0.05
  2127. a2.Transparency=a2.Transparency+0.05
  2128. a3.Transparency=a3.Transparency+0.05
  2129. end
  2130. end)
  2131. end
  2132.  
  2133. Crater(X,20)
  2134. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2135. z = Instance.new("Sound",X)
  2136. z.SoundId = "rbxassetid://231917744"
  2137. z.Pitch = .5
  2138. z.Volume = 10
  2139. z1 = Instance.new("Sound",X)
  2140. z1.SoundId = "rbxassetid://231917744"
  2141. z1.Pitch = .5
  2142. z1.Volume = 10
  2143. z2 = Instance.new("Sound",X)
  2144. z2.SoundId = "rbxassetid://231917744"
  2145. z2.Pitch = .5
  2146. z2.Volume = 10
  2147. z3 = Instance.new("Sound",X)
  2148. z3.SoundId = "rbxassetid://245537790"
  2149. z3.Pitch = .7
  2150. z3.Volume = 1
  2151. z4 = Instance.new("Sound",X)
  2152. z4.SoundId = "rbxassetid://245537790"
  2153. z4.Pitch = .7
  2154. z4.Volume = 1
  2155. wait(0.1)
  2156. z:Play()
  2157. z1:Play()
  2158. z2:Play()
  2159. z3:Play()
  2160. z4:Play()
  2161.  
  2162. local part=Instance.new('Part',rarm)
  2163. part.Anchored=true
  2164. part.CanCollide=false
  2165. part.Locked = true
  2166. part.FormFactor='Custom'
  2167. part.Size=Vector3.new(1,1,1)
  2168. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2169. part.Transparency=0
  2170. part.BrickColor=BrickColor.new('Lime green')
  2171. local mesh=Instance.new('SpecialMesh',part)
  2172. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2173. mesh.Scale=Vector3.new(2,2,2)
  2174. local part2=part:clone()
  2175. part2.Parent = rarm
  2176. part2.BrickColor=BrickColor.new("Lime green")
  2177. local part5=part:clone()
  2178. part5.Parent = rarm
  2179. part5.BrickColor=BrickColor.new("Lime green")
  2180. local part6=part:clone()
  2181. part6.Parent = rarm
  2182. part6.BrickColor=BrickColor.new("Black")
  2183. local mesh2=mesh:clone()
  2184. mesh2.Parent=part2
  2185. mesh2.Scale=Vector3.new(3, 3, 3)
  2186. local mesh5=mesh:clone()
  2187. mesh5.Parent=part5
  2188. mesh5.Scale=Vector3.new(3, 3, 3)
  2189. local mesh6=mesh:clone()
  2190. mesh6.Parent=part6
  2191. mesh6.Scale=Vector3.new(3, 3, 3)
  2192. local blast = Instance.new("Part", rarm)
  2193. blast.BrickColor = BrickColor.new("Lime green")
  2194. blast.Anchored = true
  2195. blast.CanCollide = false
  2196. blast.Locked = true
  2197. blast.Size = Vector3.new(1, 1, 1)
  2198. blast.TopSurface = "Smooth"
  2199. blast.BottomSurface = "Smooth"
  2200. blast.Transparency = 0
  2201. blast.CFrame = HandCF
  2202. local bm = Instance.new("SpecialMesh", blast)
  2203. bm.Scale = Vector3.new(5,1,5)
  2204. bm.MeshId = "rbxassetid://156292343"
  2205. local blast2 = Instance.new("Part", rarm)
  2206. blast2.BrickColor = BrickColor.new("Lime green")
  2207. blast2.Anchored = true
  2208. blast2.CanCollide = false
  2209. blast2.Locked = true
  2210. blast2.Size = Vector3.new(1, 1, 1)
  2211. blast2.TopSurface = "Smooth"
  2212. blast2.BottomSurface = "Smooth"
  2213. blast2.Transparency = 0
  2214. blast2.CFrame = HandCF
  2215. local bm2 = Instance.new("SpecialMesh", blast2)
  2216. bm2.Scale = Vector3.new(3,1,3)
  2217. bm2.MeshId = "rbxassetid://156292343"
  2218. local blast3 = Instance.new("Part", rarm)
  2219. blast3.BrickColor = BrickColor.new("Lime green")
  2220. blast3.Anchored = true
  2221. blast3.CanCollide = false
  2222. blast3.Locked = true
  2223. blast3.Size = Vector3.new(1, 1, 1)
  2224. blast3.TopSurface = "Smooth"
  2225. blast3.BottomSurface = "Smooth"
  2226. blast3.Transparency = 0
  2227. blast3.CFrame = HandCF
  2228. local bm3 = Instance.new("SpecialMesh", blast3)
  2229. bm3.Scale = Vector3.new(3,1,3)
  2230. bm3.MeshId = "rbxassetid://3270017"
  2231. for i = 1,120 do rs:wait()
  2232. X.Transparency = X.Transparency + (1/120)
  2233. part.Transparency = part.Transparency + (1/120)
  2234. part2.Transparency = part2.Transparency + (1/120)
  2235. part3.Transparency = part3.Transparency + (1/120)
  2236. part4.Transparency = part4.Transparency + (1/120)
  2237. part5.Transparency = part5.Transparency + (1/120)
  2238. part6.Transparency = part6.Transparency + (1/120)
  2239. part7.Transparency = part7.Transparency + (1/120)
  2240. blast.Transparency = blast.Transparency + (1/120)
  2241. blast2.Transparency = blast2.Transparency + (1/120)
  2242. blast3.Transparency = blast3.Transparency + (1/120)
  2243. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2244. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2245. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2246. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2247. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2248. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2249. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2250. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2251. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2252. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2253. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2254. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2255. X.CFrame = cf
  2256. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2257. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2258. part3.CFrame=X.CFrame
  2259. part4.CFrame=X.CFrame
  2260. part7.CFrame=X.CFrame
  2261. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2262. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2263. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2264. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2265. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2266. rs:wait()
  2267. end
  2268. X:Destroy()
  2269. part:Destroy()
  2270. part2:Destroy()
  2271. part3:Destroy()
  2272. part4:Destroy()
  2273. part5:Destroy()
  2274. part6:Destroy()
  2275. blast:Destroy()
  2276. blast2:Destroy()
  2277. blast3:Destroy()
  2278. z:Destroy()
  2279. z1:Destroy()
  2280. z2:Destroy()
  2281. z3:Destroy()
  2282. z4:Destroy()
  2283. end
  2284. end)
  2285. for i = 1, 20 do
  2286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2292. if Debounces.on == false then break end
  2293. rs:wait()
  2294. end
  2295. if Debounces.CanAttack == false then
  2296. Debounces.CanAttack = true
  2297. Debounces.NoIdl = false
  2298. Debounces.on = false
  2299. end
  2300. end
  2301. end
  2302. end)
  2303. ----------------------------------------------------
  2304. mouse.KeyDown:connect(function(key)
  2305. if key == "e" then
  2306. if Debounces.CanAttack == true then
  2307. Debounces.CanAttack = false
  2308. Debounces.on = true
  2309. Debounces.NoIdl = true
  2310. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2311. z = Instance.new("Sound", rarm)
  2312. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2313. z.Volume = .6
  2314. z.Pitch = pt[math.random(1,#pt)]
  2315. z.Looped = false
  2316. z:Play()
  2317. Debounces.RPunch = true
  2318. Debounces.LPunch = true
  2319. Debounces.ks = true
  2320. Debounces.ks2 = true
  2321. for i = 1, 3 do
  2322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2328. if Debounces.on == false then break end
  2329. wait()
  2330. end
  2331. z2 = Instance.new("Sound", larm)
  2332. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2333. z2.Volume = .6
  2334. z2.Pitch = pt[math.random(1,#pt)]
  2335. z2.Looped = false
  2336. z2:Play()
  2337. for i = 1, 3 do
  2338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. z3 = Instance.new("Sound", rarm)
  2348. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2349. z3.Volume = 0.6
  2350. z3.Pitch = pt[math.random(1,#pt)]
  2351. z3.Looped = false
  2352. z3:Play()
  2353. for i = 1, 3 do
  2354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2360. if Debounces.on == false then break end
  2361. wait()
  2362. end
  2363. z4 = Instance.new("Sound", larm)
  2364. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2365. z4.Volume = .6
  2366. z4.Pitch = pt[math.random(1,#pt)]
  2367. z4.Looped = false
  2368. z4:Play()
  2369. for i = 1, 3 do
  2370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2376. if Debounces.on == false then break end
  2377. wait()
  2378. end
  2379. z5 = Instance.new("Sound", rarm)
  2380. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2381. z5.Volume = .6
  2382. z5.Pitch = pt[math.random(1,#pt)]
  2383. z5.Looped = false
  2384. z5:Play()
  2385. for i = 1, 3 do
  2386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2392. if Debounces.on == false then break end
  2393. wait()
  2394. end
  2395. z6 = Instance.new("Sound", larm)
  2396. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2397. z6.Volume = .6
  2398. z6.Pitch = pt[math.random(1,#pt)]
  2399. z6.Looped = false
  2400. z6:Play()
  2401. for i = 1, 3 do
  2402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2408. if Debounces.on == false then break end
  2409. wait()
  2410. end
  2411. z7 = Instance.new("Sound", rarm)
  2412. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2413. z7.Volume = .6
  2414. z7.Pitch = pt[math.random(1,#pt)]
  2415. z7.Looped = false
  2416. z7:Play()
  2417. for i = 1, 3 do
  2418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2424. if Debounces.on == false then break end
  2425. wait()
  2426. end
  2427. z8 = Instance.new("Sound", larm)
  2428. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2429. z8.Volume = .6
  2430. z8.Pitch = pt[math.random(1,#pt)]
  2431. z8.Looped = false
  2432. z8:Play()
  2433. for i = 1, 3 do
  2434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2440. if Debounces.on == false then break end
  2441. wait()
  2442. end
  2443. z9 = Instance.new("Sound", rarm)
  2444. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2445. z9.Volume = 0.6
  2446. z9.Pitch = pt[math.random(1,#pt)]
  2447. z9.Looped = false
  2448. z9:Play()
  2449. for i = 1, 3 do
  2450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2456. if Debounces.on == false then break end
  2457. wait()
  2458. end
  2459. z10 = Instance.new("Sound", larm)
  2460. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2461. z10.Volume = .6
  2462. z10.Pitch = pt[math.random(1,#pt)]
  2463. z10.Looped = false
  2464. z10:Play()
  2465. for i = 1, 3 do
  2466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2472. if Debounces.on == false then break end
  2473. wait()
  2474. end
  2475. z11 = Instance.new("Sound", rarm)
  2476. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2477. z11.Volume = .6
  2478. z11.Pitch = pt[math.random(1,#pt)]
  2479. z11.Looped = false
  2480. z11:Play()
  2481. for i = 1, 3 do
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. z12 = Instance.new("Sound", larm)
  2492. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2493. z12.Volume = .6
  2494. z12.Pitch = pt[math.random(1,#pt)]
  2495. z12.Looped = false
  2496. z12:Play()
  2497. for i = 1, 3 do
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. z13 = Instance.new("Sound", rarm)
  2508. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2509. z13.Volume = 0.6
  2510. z13.Pitch = pt[math.random(1,#pt)]
  2511. z13.Looped = false
  2512. z13:Play()
  2513. for i = 1, 3 do
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2520. if Debounces.on == false then break end
  2521. wait()
  2522. end
  2523. z14 = Instance.new("Sound", larm)
  2524. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2525. z14.Volume = .6
  2526. z14.Pitch = pt[math.random(1,#pt)]
  2527. z14.Looped = false
  2528. z14:Play()
  2529. for i = 1, 3 do
  2530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2536. if Debounces.on == false then break end
  2537. wait()
  2538. end
  2539. z15 = Instance.new("Sound", rarm)
  2540. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2541. z15.Volume = .6
  2542. z15.Pitch = pt[math.random(1,#pt)]
  2543. z15.Looped = false
  2544. z15:Play()
  2545. for i = 1, 3 do
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. z16 = Instance.new("Sound", larm)
  2556. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2557. z16.Volume = .6
  2558. z16.Pitch = pt[math.random(1,#pt)]
  2559. z16.Looped = false
  2560. z16:Play()
  2561. for i = 1, 3 do
  2562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. z17 = Instance.new("Sound", rarm)
  2572. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2573. z17.Volume = .6
  2574. z17.Pitch = pt[math.random(1,#pt)]
  2575. z17.Looped = false
  2576. z17:Play()
  2577. for i = 1, 3 do
  2578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2584. if Debounces.on == false then break end
  2585. wait()
  2586. end
  2587. z18 = Instance.new("Sound", larm)
  2588. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2589. z18.Volume = .6
  2590. z18.Pitch = pt[math.random(1,#pt)]
  2591. z18.Looped = false
  2592. z18:Play()
  2593. for i = 1, 3 do
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2600. if Debounces.on == false then break end
  2601. wait()
  2602. end
  2603. z19 = Instance.new("Sound", rarm)
  2604. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2605. z19.Volume = 0.6
  2606. z19.Pitch = pt[math.random(1,#pt)]
  2607. z19.Looped = false
  2608. z19:Play()
  2609. for i = 1, 3 do
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2616. if Debounces.on == false then break end
  2617. wait()
  2618. end
  2619. z20 = Instance.new("Sound", larm)
  2620. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2621. z20.Volume = .6
  2622. z20.Pitch = pt[math.random(1,#pt)]
  2623. z20.Looped = false
  2624. z20:Play()
  2625. for i = 1, 3 do
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. z:Destroy()
  2636. z2:Destroy()
  2637. z3:Destroy()
  2638. z4:Destroy()
  2639. z5:Destroy()
  2640. z6:Destroy()
  2641. z7:Destroy()
  2642. z8:Destroy()
  2643. z9:Destroy()
  2644. z10:Destroy()
  2645. z11:Destroy()
  2646. z12:Destroy()
  2647. z13:Destroy()
  2648. z14:Destroy()
  2649. z15:Destroy()
  2650. z16:Destroy()
  2651. z17:Destroy()
  2652. z18:Destroy()
  2653. z19:Destroy()
  2654. z20:Destroy()
  2655. Debounces.LPunch = false
  2656. Debounces.RPunch = false
  2657. Debounces.ks = false
  2658. Debounces.ks2 = false
  2659. if Debounces.CanAttack == false then
  2660. Debounces.CanAttack = true
  2661. Debounces.on = false
  2662. Debounces.NoIdl = false
  2663. end
  2664. end
  2665. end
  2666. end)
  2667. -------------------------------
  2668. mouse.KeyDown:connect(function(key)
  2669. if key == "t" then
  2670. if Debounces.CanAttack == true then
  2671. Debounces.CanAttack = false
  2672. Debounces.NoIdl = true
  2673. Debounces.on = true
  2674. Debounces.ks = true
  2675. kik = rleg.Touched:connect(function(ht)
  2676. hit = ht.Parent
  2677. if ht and hit:IsA("Model") then
  2678. if hit:FindFirstChild("Humanoid") then
  2679. if hit.Name ~= p.Name then
  2680. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2681. Debounces.Slashed = true]]--
  2682. if Debounces.ks==true then
  2683. z = Instance.new("Sound",hed)
  2684. z.SoundId = "rbxassetid://169380525"
  2685. z.Volume = 1
  2686. z:Play()
  2687. Debounces.ks=false
  2688. end
  2689. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2690. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2691. --Debounces.Slashed = false
  2692. --end
  2693. end
  2694. end
  2695. elseif ht and hit:IsA("Hat") then
  2696. if hit.Parent.Name ~= p.Name then
  2697. if hit.Parent:FindFirstChild("Humanoid") then
  2698. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2699. Debounces.Slashed = true]]--
  2700. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2701. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2702. --Debounces.Slashed = false
  2703. --end
  2704. end
  2705. end
  2706. end
  2707. end)
  2708. for i = 1,20 do
  2709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2715. if Debounces.on == false then break end
  2716. rs:wait()
  2717. end
  2718. kik:disconnect()
  2719. if Debounces.CanAttack == false then
  2720. Debounces.CanAttack = true
  2721. Debounces.NoIdl = false
  2722. Debounces.on = false
  2723. end
  2724. end
  2725. end
  2726. end)
  2727. ----------------------------------------------------
  2728. mouse.KeyDown:connect(function(key)
  2729. if key == "y" then
  2730. if Debounces.CanAttack == true then
  2731. Debounces.CanAttack = false
  2732. Debounces.on = true
  2733. Debounces.NoIdl = true
  2734. for i = 1, 15 do
  2735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2741. if Debounces.on == false then break end
  2742. rs:wait(2.7)
  2743. end
  2744. x = Instance.new("Sound",char)
  2745. x.SoundId = "rbxassetid://345052019"
  2746. x.Pitch = 0.8
  2747. x.Volume = 1
  2748. x:Play()
  2749. wait(1.5)
  2750. Debounces.on = false
  2751. Debounces.Here = false
  2752. shot = shot + 1
  2753. local rng = Instance.new("Part", larm)
  2754. rng.Anchored = true
  2755. rng.BrickColor = BrickColor.new("Lime green")
  2756. rng.CanCollide = false
  2757. rng.FormFactor = 3
  2758. rng.Name = "Ring"
  2759. rng.Size = Vector3.new(1, 1, 1)
  2760. rng.Transparency = 0.35
  2761. rng.TopSurface = 0
  2762. rng.BottomSurface = 0
  2763. rng2 = rng:clone()
  2764. rng3 = rng2:clone()
  2765. rng4 = rng2:clone()
  2766. local rngm = Instance.new("SpecialMesh", rng)
  2767. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2768. rngm.Scale = Vector3.new(10, 10, 1)
  2769. rngm2 = rngm:clone()
  2770. rngm2.Scale = Vector3.new(6, 6, 4)
  2771. rngm3=rngm2:clone()
  2772. rngm3.Parent = rng3
  2773. rngm3.Scale = Vector3.new(9, 9, 2)
  2774. rngm4 = rngm2:clone()
  2775. rngm4.Parent = rng4
  2776. rngm4.Scale = Vector3.new(7, 7, 2)
  2777. local bem = Instance.new("Part", larm)
  2778. bem.Anchored = true
  2779. bem.BrickColor = BrickColor.new("Lime green")
  2780. bem.CanCollide = false
  2781. bem.FormFactor = 3
  2782. bem.Name = "Beam" .. shot
  2783. bem.Size = Vector3.new(1, 1, 1)
  2784. bem.Transparency = 0.35
  2785. bem.TopSurface = 0
  2786. bem.BottomSurface = 0
  2787. local bemm = Instance.new("SpecialMesh", bem)
  2788. bemm.MeshType = 4
  2789. bemm.Scale = Vector3.new(1, 10, 10)
  2790. local out = Instance.new("Part", larm)
  2791. out.Anchored = true
  2792. out.BrickColor = BrickColor.new("Lime green")
  2793. out.CanCollide = false
  2794. out.FormFactor = 3
  2795. out.Name = "Out"
  2796. out.Size = Vector3.new(4, 4, 4)
  2797. out.Transparency = 0.35
  2798. out.TopSurface = 0
  2799. out.BottomSurface = 0
  2800. local outm = Instance.new("SpecialMesh", out)
  2801. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2802. outm.Scale = Vector3.new(10, 10, 10)
  2803. local bnd = Instance.new("Part", larm)
  2804. bnd.Anchored = true
  2805. bnd.BrickColor = BrickColor.new("Lime green")
  2806. bnd.CanCollide = false
  2807. bnd.FormFactor = 3
  2808. bnd.Name = "Bend"
  2809. bnd.Size = Vector3.new(1, 1, 1)
  2810. bnd.Transparency = 1
  2811. bnd.TopSurface = 0
  2812. bnd.BottomSurface = 0
  2813. local bndm = Instance.new("SpecialMesh", bnd)
  2814. bndm.MeshType = 3
  2815. bndm.Scale = Vector3.new(8, 8, 8)
  2816. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2817. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2818. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2819. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2820. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2821. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2822. Debounces.Shewt = true
  2823. coroutine.wrap(function()
  2824. for i = 1, 20, 0.2 do
  2825. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2826. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2827. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2828. rng.Transparency = i/30
  2829. rng3.Transparency = 1/34
  2830. rng4.Transparency = i/36
  2831. wait()
  2832. end
  2833. wait()
  2834. rng:Destroy()
  2835. end)()
  2836. if Debounces.Shewt == true then
  2837. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2838. hit = ht.Parent
  2839. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2840. if HasntTouched(hit.Name) == true and deb == false then
  2841. deb = true
  2842. coroutine.wrap(function()
  2843. hit:FindFirstChild("Humanoid").PlatformStand = true
  2844. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2845. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2846. end)()
  2847. table.insert(Touche, hit.Name)
  2848. deb = false
  2849. end
  2850. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2851. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2852. deb = true
  2853. coroutine.wrap(function()
  2854. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2855. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2856. wait(1)
  2857. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2858. end)()
  2859. table.insert(Touche, hit.Parent.Name)
  2860. deb = false
  2861. for i, v in pairs(Touche) do
  2862. print(v)
  2863. end
  2864. end
  2865. end
  2866. end)
  2867. end
  2868. for i = 0, 260, 8 do
  2869. bem.Size = Vector3.new(i, 10, 10)
  2870. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2871. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2872. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2873. bnd.Size = Vector3.new(1,1,1)
  2874. bndm.Scale = Vector3.new(8,8,8)
  2875. if i % 10 == 0 then
  2876. local newRng = rng2:Clone()
  2877. newRng.Parent = larm
  2878. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2879. local newRngm = rngm2:clone()
  2880. newRngm.Parent=newRng
  2881. coroutine.wrap(function()
  2882. for i = 1, 10, 0.2 do
  2883. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2884. newRng.Transparency = i/10
  2885. wait()
  2886. end
  2887. wait()
  2888. newRng:Destroy()
  2889. end)()
  2890. end
  2891. wait()
  2892. end
  2893. wait()
  2894. Debounces.Shewt = false
  2895. bem:Destroy()
  2896. out:Destroy()
  2897. bnd:Destroy()
  2898. Debounces.Ready = false
  2899. for i, v in pairs(Touche) do
  2900. table.remove(Touche, i)
  2901. end
  2902. wait()
  2903. table.insert(Touche, char.Name)
  2904. Debounces.NoIdl = false
  2905. if Debounces.CanAttack == false then
  2906. Debounces.CanAttack = true
  2907. end
  2908. end
  2909. end
  2910. end)
  2911. ----------------------------------------------------
  2912. Charging = false
  2913. mouse.KeyDown:connect(function(key)
  2914. if key == "r" then
  2915. if Charging == false then
  2916. Charging = true
  2917. if Debounces.CanAttack == true then
  2918. Debounces.CanAttack = false
  2919. Debounces.NoIdl = true
  2920. Debounces.on = true
  2921. for i = 1,20 do
  2922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2928. if Debounces.on == false then break end
  2929. rs:wait()
  2930. end
  2931. --[[for i = 1,20 do
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2938. if Debounces.on == false then break end
  2939. rs:wait()
  2940. end]]--
  2941. pt=Instance.new('Part',torso)
  2942. pt.Anchored=true
  2943. pt.CanCollide=false
  2944. pt.Locked = true
  2945. pt.FormFactor='Custom'
  2946. pt.Size=Vector3.new(1,1,1)
  2947. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2948. pt.Transparency=.6
  2949. pt.BrickColor=BrickColor.new('Lime green')
  2950. msh=Instance.new('SpecialMesh',pt)
  2951. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2952. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2953. pt2=pt:clone()
  2954. pt2.Parent = torso
  2955. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2956. pt2.BrickColor=BrickColor.new("Lime green")
  2957. msh2=msh:clone()
  2958. msh2.Parent=pt2
  2959. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2960.  
  2961. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2962.  
  2963. bl = Instance.new("Part", char)
  2964. bl.Locked = true
  2965. bl.Name = "Shell"
  2966. bl.BrickColor = BrickColor.new("Lime green")
  2967. bl.Anchored = true
  2968. bl.CanCollide = false
  2969. bl.Transparency = 0
  2970. bl.Reflectance = 0
  2971. bl.BottomSurface = 0
  2972. bl.TopSurface = 0
  2973. bl.Shape = 0
  2974. blm = Instance.new("SpecialMesh",bl)
  2975. blm.MeshType = "Sphere"
  2976. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2977. blm.MeshId = "rbxassetid://9982590"
  2978.  
  2979. coroutine.resume(coroutine.create(function()
  2980. for i=1, math.huge, 4 do
  2981. if Charging == true then
  2982. rs:wait()
  2983. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2984. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2985. bl.Transparency = bl.Transparency + 0.1
  2986. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2987. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2988. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2989. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2990. elseif Charging == false then break
  2991. end
  2992. end
  2993. end))
  2994.  
  2995. repeat
  2996. local p = Instance.new('Part',torso)
  2997. p.formFactor = 'Custom'
  2998. p.Size = Vector3.new(1,1,1)
  2999. p.BrickColor = BrickColor.new('Lime green')
  3000. p.CanCollide = false
  3001. p.Transparency = 0
  3002. p.Anchored = true
  3003. p.Locked=true
  3004. p.Material = workspace.Base.Material
  3005. s = math.random(1,40)/10
  3006. local m = Instance.new("BlockMesh",p)
  3007. m.Scale = Vector3.new(s,s,s)
  3008. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3009. --[[coroutine.wrap(function()
  3010. wait(2)
  3011. while Charging == true do
  3012. wait(2)
  3013. GroundWave1()
  3014. wait(2)
  3015. end
  3016. end)()]]--
  3017. Spawn(function()
  3018. while rs:wait() do
  3019. if Charging == true then
  3020. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3021. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3022. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3023. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3024. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3025. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3026. elseif Charging == false then break
  3027. end
  3028. end
  3029. end)
  3030. Spawn(function()
  3031. while rs:wait() do
  3032. if p.Transparency >= 1 then p:Destroy() break end
  3033. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3034. p.Transparency = p.Transparency+0.01
  3035. end
  3036. end)
  3037. wait(.3)
  3038. until Charging == false
  3039. end
  3040. end
  3041. end
  3042. end)
  3043. ----------------------------------------------------
  3044. mouse.KeyUp:connect(function(key)
  3045. if key == "r" then
  3046. if Charging == true then
  3047. Charging = false
  3048. pt:Destroy()
  3049. pt2:Destroy()
  3050. bl:Destroy()
  3051. if Debounces.CanAttack == false then
  3052. Debounces.CanAttack = true
  3053. Debounces.NoIdl = false
  3054. Debounces.on = false
  3055. end
  3056. end
  3057. end
  3058. end)
  3059. ----------------------------------------------------
  3060. mouse.KeyDown:connect(function(key)
  3061. if key == "g" then
  3062. if Debounces.CanAttack == true then
  3063. Debounces.CanAttack = false
  3064. Debounces.NoIdl = true
  3065. Debounces.on = true
  3066. local shell = Instance.new("Part",torso)
  3067. shell.BrickColor = BrickColor.new("Lime green")
  3068. shell.Anchored = true
  3069. shell.CanCollide = false
  3070. shell.Locked = true
  3071. shell.TopSurface = "SmoothNoOutlines"
  3072. shell.BottomSurface = "SmoothNoOutlines"
  3073. shell.Size = Vector3.new(1,1,1)
  3074. shellm = Instance.new("SpecialMesh",shell)
  3075. shellm.MeshType = "Sphere"
  3076. shellm.Scale = Vector3.new(1,1,1)
  3077. local shell2 = Instance.new("Part",torso)
  3078. shell2.BrickColor = BrickColor.new("Lime green")
  3079. shell2.Anchored = true
  3080. shell2.CanCollide = false
  3081. shell2.Locked = true
  3082. shell2.TopSurface = "SmoothNoOutlines"
  3083. shell2.BottomSurface = "SmoothNoOutlines"
  3084. shell2.Size = Vector3.new(1,1,1)
  3085. shellm2 = Instance.new("SpecialMesh",shell2)
  3086. shellm2.MeshType = "Sphere"
  3087. shellm2.Scale = Vector3.new(1,1,1)
  3088.  
  3089. function FindNearestTorso(Position,Distance,SinglePlayer)
  3090. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3091. local List = {}
  3092. for i,v in pairs(workspace:GetChildren())do
  3093. if v:IsA("Model")then
  3094. if v:findFirstChild("Torso")then
  3095. if v ~= char then
  3096. if(v.Torso.Position -Position).magnitude <= Distance then
  3097. table.insert(List,v)
  3098. end
  3099. end
  3100. end
  3101. end
  3102. end
  3103. return List
  3104. end
  3105.  
  3106. Shell = function()
  3107. local X = Instance.new("Part",char)
  3108. local O = Instance.new("ObjectValue",X)
  3109. O.Name = "creator"
  3110. X.Locked = true
  3111. X.Name = "Shell"
  3112. X.Anchored = false
  3113. X.CanCollide = false
  3114. X.Transparency = 0
  3115. X.Reflectance = 0
  3116. X.BottomSurface = 0
  3117. X.TopSurface = 0
  3118. X.Shape = 0
  3119. local V = Instance.new("ObjectValue",X)
  3120. V.Value = char
  3121. V.Name = "creator"
  3122. X.BrickColor = BrickColor.new("Lime green")
  3123. X.Size = Vector3.new(1,1,1)
  3124. --X.Material = "Neon"
  3125. local Z = Instance.new("SpecialMesh",X)
  3126. Z.MeshType = "Sphere"
  3127. Z.Scale = Vector3.new(1,1,1)
  3128. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3129. local bv = Instance.new("BodyVelocity",X)
  3130. bv.maxForce = Vector3.new(99999,99999,99999)
  3131. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3132. bv.velocity = root.CFrame.lookVector*65
  3133. Explode = X.Touched:connect(function(hit)
  3134. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3135. local cf = X.CFrame
  3136. bv:Destroy()
  3137. X.Anchored = true
  3138. Z:Remove()
  3139. Explode:disconnect()
  3140. X.Size = Vector3.new(3,3,3)
  3141. X.Touched:connect(function(hit) end)
  3142. X.CanCollide = false
  3143. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3144. if v:FindFirstChild('Humanoid') then
  3145. v.Humanoid:TakeDamage(math.huge)
  3146. end
  3147. end
  3148. for i = 1, (40) do rs:wait()
  3149. X.Transparency = X.Transparency + (1/40)
  3150. X.Size = X.Size + Vector3.new(1,1,1)
  3151. X.CFrame = cf
  3152. end
  3153. X:Destroy()
  3154. end
  3155. end)
  3156. end
  3157. Shell()
  3158. for i = 1, 10 do
  3159. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3160. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3167. if Debounces.on == false then break end
  3168. rs:wait()
  3169. end
  3170. Shell()
  3171. shell.Transparency = 1
  3172. for i = 1, 10 do
  3173. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3174. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3175. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3176. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3177. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3178. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3181. if Debounces.on == false then break end
  3182. rs:wait()
  3183. end
  3184. Shell()
  3185. shell.Transparency = 0
  3186. shell2.Transparency = 1
  3187. for i = 1, 10 do
  3188. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3189. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3196. if Debounces.on == false then break end
  3197. rs:wait()
  3198. end
  3199. Shell()
  3200. shell2.Transparency = 0
  3201. shell.Transparency = 1
  3202. for i = 1, 10 do
  3203. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3204. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3211. if Debounces.on == false then break end
  3212. rs:wait()
  3213. end
  3214. Shell()
  3215. shell.Transparency = 0
  3216. shell2.Transparency = 1
  3217. for i = 1, 10 do
  3218. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3219. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3221. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3226. if Debounces.on == false then break end
  3227. rs:wait()
  3228. end
  3229. Shell()
  3230. shell2.Transparency = 0
  3231. shell.Transparency = 1
  3232. for i = 1, 10 do
  3233. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3234. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3241. if Debounces.on == false then break end
  3242. rs:wait()
  3243. end
  3244. Shell()
  3245. shell.Transparency = 0
  3246. shell2.Transparency = 1
  3247. for i = 1, 10 do
  3248. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3249. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3252. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3256. if Debounces.on == false then break end
  3257. rs:wait()
  3258. end
  3259. Shell()
  3260. shell2.Transparency = 0
  3261. shell.Transparency = 1
  3262. for i = 1, 10 do
  3263. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3264. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3271. if Debounces.on == false then break end
  3272. rs:wait()
  3273. end
  3274. Shell()
  3275. shell.Transparency = 0
  3276. shell2.Transparency = 1
  3277. for i = 1, 10 do
  3278. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3279. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3286. if Debounces.on == false then break end
  3287. rs:wait()
  3288. end
  3289. Shell()
  3290. shell2.Transparency = 0
  3291. shell.Transparency = 1
  3292. for i = 1, 10 do
  3293. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3294. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3301. if Debounces.on == false then break end
  3302. rs:wait()
  3303. end
  3304. Shell()
  3305. shell.Transparency = 0
  3306. shell2.Transparency = 1
  3307. for i = 1, 10 do
  3308. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3309. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3316. if Debounces.on == false then break end
  3317. rs:wait()
  3318. end
  3319. Shell()
  3320. shell2.Transparency = 0
  3321. shell.Transparency = 1
  3322. for i = 1, 10 do
  3323. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3324. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3331. if Debounces.on == false then break end
  3332. rs:wait()
  3333. end
  3334. Shell()
  3335. shell.Transparency = 0
  3336. shell2.Transparency = 1
  3337. for i = 1, 10 do
  3338. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3339. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3346. if Debounces.on == false then break end
  3347. rs:wait()
  3348. end
  3349. shell.Transparency = 1
  3350. if Debounces.CanAttack == false then
  3351. Debounces.CanAttack = true
  3352. Debounces.NoIdl = false
  3353. Debounces.on = false
  3354. end
  3355. end
  3356. end
  3357. end)
  3358. ----------------------------------------------------
  3359. Search = false
  3360. mouse.KeyDown:connect(function(key)
  3361. if key == "n" then
  3362. if Search == false then
  3363. Search = true
  3364. for i,v in pairs(game.Players:getPlayers()) do
  3365. if v.Name~=char.Name then
  3366. for j,k in pairs(v.Character:GetChildren()) do
  3367. if k:IsA("BasePart") and k.Transparency >= 1 then
  3368. bawx=Instance.new("SelectionBox",cam)
  3369. bawx.Color = BrickColor.new("Bright red")
  3370. bawx.Transparency = .5
  3371. bawx.Adornee = k
  3372. end
  3373. end
  3374. end
  3375. end
  3376. elseif Search == true then
  3377. Search = false
  3378. for i, v in pairs(cam:GetChildren()) do
  3379. if v:IsA("SelectionBox") then
  3380. v:Destroy()
  3381. end
  3382. end
  3383. end
  3384. end
  3385. end)
  3386. ----------------------------------------------------
  3387. Grab = false
  3388. mouse.KeyDown:connect(function(key)
  3389. if key == "z" then
  3390. Debounces.on = true
  3391. Debounces.NoIdl = true
  3392. Debounces.ks = true
  3393. if Grab == false then
  3394. gp = nil
  3395. for i = 1, 20 do
  3396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3402. if Debounces.on == false then break end
  3403. rs:wait()
  3404. end
  3405. con1=larm.Touched:connect(function(hit) -- this is grab
  3406. ht = hit.Parent
  3407. hum1=ht:FindFirstChild('Humanoid')
  3408. if hum1 ~= nil then
  3409. if Debounces.ks==true then
  3410. z = Instance.new("Sound",hed)
  3411. z.SoundId = "rbxassetid://169380525"
  3412. z.Volume = 1
  3413. z:Play()
  3414. Debounces.ks=false
  3415. end
  3416. hum1.PlatformStand=true
  3417. gp = ht
  3418. Grab = true
  3419. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3420. asd.Parent = larm
  3421. asd.Name = "asd"
  3422. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3423. --[[elseif hum1 == nil then
  3424. con1:disconnect()
  3425. wait() return]]--
  3426. end
  3427. end)
  3428. for i = 1, 20 do
  3429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3435. if Debounces.on == false then break end
  3436. rs:wait()
  3437. end
  3438. if hum1 == nil then
  3439. Debounces.on = false
  3440. Debounces.NoIdl = false
  3441. end
  3442. con1:disconnect()
  3443. elseif Grab == true then
  3444. Grab = false
  3445. Punch()
  3446. z = Instance.new("Sound",hed)
  3447. z.SoundId = "rbxassetid://169380525"
  3448. z.Pitch = ptz[math.random(1,#ptz)]
  3449. z.Volume = 1
  3450. z:Play()
  3451. for i = 1, 10 do
  3452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3458. if Debounces.on == false then break end
  3459. rs:wait()
  3460. end
  3461. Punch()
  3462. z = Instance.new("Sound",hed)
  3463. z.SoundId = "rbxassetid://169380525"
  3464. z.Pitch = ptz[math.random(1,#ptz)]
  3465. z.Volume = 1
  3466. z:Play()
  3467. for i = 1, 10 do
  3468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3474. if Debounces.on == false then break end
  3475. rs:wait()
  3476. end
  3477. Punch()
  3478. z = Instance.new("Sound",hed)
  3479. z.SoundId = "rbxassetid://169380525"
  3480. z.Pitch = ptz[math.random(1,#ptz)]
  3481. z.Volume = 1
  3482. z:Play()
  3483. for i = 1, 10 do
  3484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3490. if Debounces.on == false then break end
  3491. rs:wait()
  3492. end
  3493. Punch()
  3494. z = Instance.new("Sound",hed)
  3495. z.SoundId = "rbxassetid://169380525"
  3496. z.Pitch = ptz[math.random(1,#ptz)]
  3497. z.Volume = 1
  3498. z:Play()
  3499. for i = 1, 10 do
  3500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3506. if Debounces.on == false then break end
  3507. rs:wait()
  3508. end
  3509. Punch()
  3510. z = Instance.new("Sound",hed)
  3511. z.SoundId = "rbxassetid://169380525"
  3512. z.Pitch = ptz[math.random(1,#ptz)]
  3513. z.Volume = 1
  3514. z:Play()
  3515. for i = 1, 10 do
  3516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3522. if Debounces.on == false then break end
  3523. rs:wait()
  3524. end
  3525. Punch()
  3526. z = Instance.new("Sound",hed)
  3527. z.SoundId = "rbxassetid://169380525"
  3528. z.Pitch = ptz[math.random(1,#ptz)]
  3529. z.Volume = 1
  3530. z:Play()
  3531. for i = 1, 10 do
  3532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3538. if Debounces.on == false then break end
  3539. rs:wait()
  3540. end
  3541. Punch()
  3542. z = Instance.new("Sound",hed)
  3543. z.SoundId = "rbxassetid://169380525"
  3544. z.Pitch = ptz[math.random(1,#ptz)]
  3545. z.Volume = 1
  3546. z:Play()
  3547. for i = 1, 10 do
  3548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3554. if Debounces.on == false then break end
  3555. rs:wait()
  3556. end
  3557. Punch()
  3558. z = Instance.new("Sound",hed)
  3559. z.SoundId = "rbxassetid://169380525"
  3560. z.Pitch = ptz[math.random(1,#ptz)]
  3561. z.Volume = 1
  3562. z:Play()
  3563. for i = 1, 10 do
  3564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3566. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3567. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3568. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3569. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3570. if Debounces.on == false then break end
  3571. rs:wait()
  3572. end
  3573. Punch()
  3574. z = Instance.new("Sound",hed)
  3575. z.SoundId = "rbxassetid://169380525"
  3576. z.Pitch = ptz[math.random(1,#ptz)]
  3577. z.Volume = 1
  3578. z:Play()
  3579. for i = 1, 10 do
  3580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3586. if Debounces.on == false then break end
  3587. rs:wait()
  3588. end
  3589. Punch()
  3590. z = Instance.new("Sound",hed)
  3591. z.SoundId = "rbxassetid://169380525"
  3592. z.Pitch = ptz[math.random(1,#ptz)]
  3593. z.Volume = 1
  3594. z:Play()
  3595. for i = 1, 10 do
  3596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3602. if Debounces.on == false then break end
  3603. rs:wait()
  3604. end
  3605. Punch()
  3606. z = Instance.new("Sound",hed)
  3607. z.SoundId = "rbxassetid://169380525"
  3608. z.Pitch = ptz[math.random(1,#ptz)]
  3609. z.Volume = 1
  3610. z:Play()
  3611. for i = 1, 10 do
  3612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3618. if Debounces.on == false then break end
  3619. rs:wait()
  3620. end
  3621. Punch()
  3622. z = Instance.new("Sound",hed)
  3623. z.SoundId = "rbxassetid://169380525"
  3624. z.Pitch = ptz[math.random(1,#ptz)]
  3625. z.Volume = 1
  3626. z:Play()
  3627. for i = 1, 10 do
  3628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3634. if Debounces.on == false then break end
  3635. rs:wait()
  3636. end
  3637. con1:disconnect()
  3638. Debounces.on = false
  3639. Debounces.NoIdl = false
  3640. if gp ~= nil then
  3641. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3642. for i,v in pairs(larm:GetChildren()) do
  3643. if v.Name == "asd" and v:IsA("Weld") then
  3644. v:Remove()
  3645. end
  3646. end
  3647. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3648. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3649. bv.P = 125000
  3650. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3651. hum1=nil
  3652. ht=nil
  3653. Debounces.on = false
  3654. Debounces.NoIdl = false
  3655. elseif ht == nil then wait()
  3656. Grab = false
  3657. Debounces.on = false
  3658. Debounces.NoIdl = false
  3659. end
  3660. end
  3661. end
  3662. end)
  3663. ----------------------------------------------------
  3664. mouse.KeyDown:connect(function(key)
  3665. if string.byte(key) == 52 then
  3666. char.Humanoid.WalkSpeed = 60
  3667. end
  3668. end)
  3669. mouse.KeyUp:connect(function(key)
  3670. if string.byte(key) == 52 then
  3671. char.Humanoid.WalkSpeed = 8
  3672. end
  3673. end)
  3674. -------------------------------
  3675. local animpose = "Idle"
  3676. local lastanimpose = "Idle"
  3677. local sine = 0
  3678. local change = 1
  3679. local val = 0
  3680. local ffing = false
  3681. -------------------------------
  3682. game:GetService("RunService").RenderStepped:connect(function()
  3683. --[[if char.Humanoid.Jump == true then
  3684. jump = true
  3685. else
  3686. jump = false
  3687. end]]
  3688. char.Humanoid.FreeFalling:connect(function(f)
  3689. if f then
  3690. ffing = true
  3691. else
  3692. ffing = false
  3693. end
  3694. end)
  3695. sine = sine + change
  3696. if jumpn == true then
  3697. animpose = "Jumping"
  3698. elseif ffing == true then
  3699. animpose = "Freefalling"
  3700. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3701. animpose = "Idle"
  3702. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3703. animpose = "Walking"
  3704. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3705. animpose = "Running"
  3706. end
  3707. if animpose ~= lastanimpose then
  3708. sine = 0
  3709. if Debounces.NoIdl == false then
  3710. if animpose == "Idle" then
  3711. for i = 1, 2 do
  3712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3718. end
  3719. elseif animpose == "Walking" then
  3720. for i = 1, 2 do
  3721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3727. end
  3728. elseif animpose == "Running" then
  3729. for i = 1, 2 do
  3730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3736. wait()
  3737. end
  3738. end
  3739. else
  3740. end
  3741. end
  3742. lastanimpose = animpose
  3743. if Debounces.NoIdl == false then
  3744. if animpose == "Idle" then
  3745. change = 0.5
  3746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3752. elseif animpose == "Walking" then
  3753. change = 1
  3754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3760. elseif animpose == "Running" then
  3761. change = 1
  3762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3768. elseif stanceToggle == "Floating" then
  3769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3771. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3775. end
  3776. end
  3777. end)
  3778. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3779. local a = Instance.new("ForceField")
  3780. a.Parent = workspace.mackenzieparkerrules
  3781. wait(0)
  3782. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3783. -----------------------------------------------------------------------------
  3784.  
  3785. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3786. --[[Part0 = Vector3 (Start pos)
  3787. Part1 = Vector3 (End pos)
  3788. Times = number (Amount of lightning parts)
  3789. Offset = number (Offset)
  3790. Color = color (brickcolor value)
  3791. Thickness = number (thickness)
  3792. Trans = number (transparency)
  3793. ]]--
  3794. local magz = (Part0 - Part1).magnitude
  3795. local curpos = Part0
  3796. local trz = {-Offset,Offset}
  3797. for i=1,Times do
  3798. local li = Instance.new("Part", torso)
  3799. li.Name = "Lightning"
  3800. li.TopSurface =0
  3801. li.Material = "Neon"
  3802. li.BottomSurface = 0
  3803. li.Anchored = true
  3804. li.Locked = true
  3805. li.Transparency = Trans or 0.4
  3806. li.BrickColor = BrickColor.new(Color)
  3807. li.formFactor = "Custom"
  3808. li.CanCollide = false
  3809. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3810. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3811. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3812. if Times == i then
  3813. local magz2 = (curpos - Part1).magnitude
  3814. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3815. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3816. else
  3817. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3818. end
  3819. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3820. game.Debris:AddItem(li,.1)
  3821. end
  3822. end
  3823.  
  3824. BodyParts = {} -- Parts to emit lightning effects from
  3825. for _, v in pairs(char:GetChildren()) do
  3826. if v:IsA("Part") then
  3827. table.insert(BodyParts, v)
  3828. end
  3829. end
  3830.  
  3831. Bounding = {} -- Calculate the bounding boxes
  3832. for _, v in pairs(BodyParts) do
  3833. local temp = {X=nil, Y=nil, Z=nil}
  3834. temp.X = v.Size.X/2 * 15
  3835. temp.Y = v.Size.Y/2 * 15
  3836. temp.Z = v.Size.Z/2 * 15
  3837. Bounding[v.Name] = temp
  3838. --table.insert(Bounding, v.Name, temp)
  3839. end
  3840.  
  3841. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3842. local Body1 = BodyParts[math.random(#BodyParts)]
  3843. local Body2 = BodyParts[math.random(#BodyParts)]
  3844. local Pos1 = Vector3.new(
  3845. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3846. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3847. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3848. )
  3849. local Pos2 = Vector3.new(
  3850. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3851. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3852. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3853. )
  3854. local SPos1 = Body1.Position + Pos1
  3855. local SPos2 = Body2.Position + Pos2
  3856. Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
  3857. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement