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- List generated by marinepower on Mon Sep 17 01:44:48 EDT 2012
- This list contains the following files:
- achievements.xml
- animations.xml
- autoBlueprints.xml
- auto_assault.xml
- auto_basic.xml
- blueprints.xml
- boss_1.xml
- boss_2.xml
- boss_3.xml
- circle_bomber.xml
- circle_cruiser.xml
- circle_cruiser_2.xml
- circle_scout.xml
- crystal_bomber.xml
- crystal_cruiser.xml
- crystal_cruiser_2.xml
- crystal_scout.xml
- energy_bomber.xml
- energy_cruiser.xml
- energy_cruiser_2.xml
- energy_fighter.xml
- events.xml
- events_boss.xml
- events_crystal.xml
- events_engi.xml
- events_fuel.xml
- events_imageList.xml
- events_mantis.xml
- events_nebula.xml
- events_pirate.xml
- events_rebel.xml
- events_rock.xml
- events_ships.xml
- events_slug.xml
- events_zoltan.xml
- fed_bomber.xml
- fed_cruiser.xml
- fed_cruiser_2.xml
- fed_scout.xml
- jelly_button.xml
- jelly_croissant.xml
- jelly_cruiser.xml
- jelly_cruiser_2.xml
- jelly_truffle.xml
- kestral.xml
- kestral_2.xml
- mantis_bomber.xml
- mantis_cruiser.xml
- mantis_cruiser_2.xml
- mantis_fighter.xml
- mantis_scout.xml
- nameEvents.xml
- names.xml
- newEvents.xml
- rebel_long.xml
- rebel_squat.xml
- rock_assault.xml
- rock_cruiser.xml
- rock_cruiser_2.xml
- rock_fight.xml
- rock_scout.xml
- sector_data.xml
- sounds.xml
- stealth.xml
- stealth_2.xml
- tooltips.xml
- Markup:?xml version="1.0" encoding="utf-8"?
- <acceptUpgrades> found in sounds.xml
- [ui/select_up1.wav]
- volume={...}
- 10
- <achievement> found in achievements.xml sounds.xml
- [ui/bp_SFX_Achie...]
- id={...}
- ACH_BAD_DODGING
- ACH_BOARDING_DRONE
- ACH_BURNING
- ACH_CRYSTAL_CLASH
- ACH_CRYSTAL_LOCKDOWN
- ACH_CRYSTAL_SHARD
- ACH_ENERGY_MANPOWER
- ACH_ENERGY_POWER
- ACH_ENERGY_SHIELDS
- ACH_FED_DIPLOMACY
- ACH_FED_PATIENCE
- ACH_FED_UPGRADE
- ACH_FULL_ARSENAL
- ACH_INVADE_SHIP
- ACH_IONED
- ACH_MANTIS_CREW_DEAD
- ACH_MANTIS_SLAUGHTER
- ACH_MANTIS_SURVIVOR
- ACH_NO_BUYING
- ACH_NO_DEATH
- ACH_NO_DRONES
- ACH_NO_MISSILES
- ACH_NO_REPAIR
- ACH_NO_UPGRADES
- ACH_ONE_VOLLEY
- ACH_ONLY_DRONES
- ACH_PACIFIST
- ACH_ROBOTIC
- ACH_ROCK_CRYSTAL
- ACH_ROCK_FIRE
- ACH_ROCK_MISSILES
- ACH_SCRAP
- ACH_SECTOR_5
- ACH_SECTOR_8
- ACH_SHIPS
- ACH_SLICE_DICE
- ACH_SLUG_BIO
- ACH_SLUG_NEBULA
- ACH_SLUG_VISION
- ACH_STEALTH_AVOID
- ACH_STEALTH_DESTROY
- ACH_STEALTH_TACTICAL
- ACH_SUFFOCATE
- ACH_TOUGH_SHIP
- ACH_UNITED_FEDERATION
- ACH_UNLOCK_ALL
- ACH_WIN_EASY
- ACH_WIN_NORMAL
- volume={...}
- 7
- <airLeak> found in sounds.xml
- [ship/bp_air_esc...]
- count={...}
- 1
- loop={...}
- true
- volume={...}
- 2
- <airLoss> found in sounds.xml
- [ship/bp_air_woo...]
- volume={...}
- 3
- <angular> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- max={...}
- 1 (73)
- 0.3 (61)
- 0.5 (16)
- -0.4 (14)
- 0.2 (13)
- -0.1 (8)
- 0 (7)
- 0.1 (6)
- 0.05 (2)
- 0.4 (2)
- -1
- 0.8
- min={...}
- -0.3 (61)
- -1 (48)
- -0.4 (44)
- -0.5 (19)
- -0.2 (11)
- -0.1 (8)
- 0 (8)
- 0.1 (3)
- 0.05 (2)
- <anim> found in animations.xml
- name={...}
- laser_light2 (2)
- battle_death_left
- battle_death_right
- battle_power_down
- battle_power_up
- battle_shoot_down
- battle_shoot_left
- battle_shoot_right
- battle_shoot_up
- battle_walk_down
- battle_walk_left
- battle_walk_right
- battle_walk_up
- beam_contact
- bomb1
- bomb_breach
- bomb_fire
- bomb_heal
- bomb_ion
- bomb_lockdown
- breach
- crewLaser
- crystal_1
- crystal_2
- crystal_death_left
- crystal_death_right
- crystal_fire_down
- crystal_fire_left
- crystal_fire_right
- crystal_fire_up
- crystal_punch_down
- crystal_punch_up
- crystal_repair
- crystal_shard
- crystal_shard2
- crystal_shard3
- crystal_shoot_down
- crystal_shoot_left
- crystal_shoot_right
- crystal_shoot_up
- crystal_teleport
- crystal_type_down
- crystal_type_left
- crystal_type_right
- crystal_type_up
- crystal_walk_down
- crystal_walk_left
- crystal_walk_right
- crystal_walk_up
- custom_repair
- custom_rock
- custom_type
- energy_death_left
- energy_death_right
- energy_fire_down
- energy_fire_left
- energy_fire_right
- energy_fire_up
- energy_punch_down
- energy_punch_up
- energy_repair
- energy_shoot_down
- energy_shoot_left
- energy_shoot_right
- energy_shoot_up
- energy_teleport
- energy_type_down
- energy_type_left
- energy_type_right
- energy_type_up
- energy_walk_down
- energy_walk_left
- energy_walk_right
- energy_walk_up
- engi_death_left
- engi_death_right
- engi_fire_down
- engi_fire_left
- engi_fire_right
- engi_fire_up
- engi_punch_down
- engi_punch_up
- engi_repair
- engi_shoot_down
- engi_shoot_left
- engi_shoot_right
- engi_shoot_up
- engi_teleport
- engi_type_down
- engi_type_left
- engi_type_right
- engi_type_up
- engi_walk_down
- engi_walk_left
- engi_walk_right
- engi_walk_up
- explosion1
- explosion_big1
- explosion_big1_green
- explosion_big1_heal
- explosion_big1_ion
- explosion_lockdown
- explosion_small_ion
- fire_large
- fire_small
- ghost_death
- human_death_left
- human_death_right
- human_fire_down
- human_fire_left
- human_fire_right
- human_fire_up
- human_punch_down
- human_punch_up
- human_repair
- human_shoot_down
- human_shoot_left
- human_shoot_right
- human_shoot_up
- human_teleport
- human_type_down
- human_type_left
- human_type_right
- human_type_up
- human_walk_down
- human_walk_left
- human_walk_right
- human_walk_up
- ion_1_shot
- ion_2_shot
- ion_4_shot
- laser_drone
- laser_heavy1
- laser_light1
- mantis_death_left
- mantis_death_right
- mantis_fire_down
- mantis_fire_left
- mantis_fire_right
- mantis_fire_up
- mantis_punch_down
- mantis_punch_up
- mantis_repair
- mantis_shoot_down
- mantis_shoot_left
- mantis_shoot_right
- mantis_shoot_up
- mantis_teleport
- mantis_type_down
- mantis_type_left
- mantis_type_right
- mantis_type_up
- mantis_walk_down
- mantis_walk_left
- mantis_walk_right
- mantis_walk_up
- missile_1
- missile_2
- missile_3
- missile_breach
- missile_hull
- repair_death_left
- repair_death_right
- repair_fire_down
- repair_fire_left
- repair_fire_right
- repair_fire_up
- repair_power_down
- repair_power_up
- repair_repair
- repair_walk_down
- repair_walk_left
- repair_walk_right
- repair_walk_up
- rock_death_left
- rock_death_right
- rock_fire_down
- rock_fire_left
- rock_fire_right
- rock_fire_up
- rock_punch_down
- rock_punch_up
- rock_repair
- rock_shoot_down
- rock_shoot_left
- rock_shoot_right
- rock_shoot_up
- rock_teleport
- rock_type_down
- rock_type_left
- rock_type_right
- rock_type_up
- rock_walk_down
- rock_walk_left
- rock_walk_right
- rock_walk_up
- slug_death_right
- slug_fire_down
- slug_fire_left
- slug_fire_right
- slug_fire_up
- slug_punch_down
- slug_punch_up
- slug_repair
- slug_shoot_down
- slug_shoot_left
- slug_shoot_right
- slug_shoot_up
- slug_teleport
- slug_type_down
- slug_type_left
- slug_type_right
- slug_type_up
- slug_walk_down
- slug_walk_left
- slug_walk_right
- slug_walk_up
- <animSheet> found in animations.xml
- [effects/explosi...] (3)
- [weapons/laser1_...] (2)
- [weapons/laser_l...] (2)
- [customizeUI/cus...]
- [customizeUI/cus...]
- [customizeUI/cus...]
- [effects/breach.png]
- [effects/explosi...]
- [effects/explosi...]
- [effects/explosi...]
- [effects/explosi...]
- [effects/explosi...]
- [effects/explosi...]
- [effects/fire_L1...]
- [effects/fire_S1...]
- [people/battle_s...]
- [people/crystal_...]
- [people/crystal_...]
- [people/crystal_...]
- [people/energy_p...]
- [people/engi_pla...]
- [people/human_pl...]
- [people/mantis_p...]
- [people/repair_s...]
- [people/rock_pla...]
- [people/slug_pla...]
- [weapons/beam_1_...]
- [weapons/beam_2_...]
- [weapons/beam_3_...]
- [weapons/beam_bi...]
- [weapons/beam_fi...]
- [weapons/beam_hu...]
- [weapons/beam_lo...]
- [weapons/blank.png]
- [weapons/bomb_1_...]
- [weapons/bomb_br...]
- [weapons/bomb_fi...]
- [weapons/bomb_he...]
- [weapons/bomb_io...]
- [weapons/bomb_lo...]
- [weapons/bomblau...]
- [weapons/bomblau...]
- [weapons/bomblau...]
- [weapons/bomblau...]
- [weapons/bomblau...]
- [weapons/bomblau...]
- [weapons/boss_1_...]
- [weapons/boss_2_...]
- [weapons/boss_3_...]
- [weapons/boss_4_...]
- (30) values hidden
- fh={...}
- 35 (17)
- 80 (8)
- 50 (7)
- 64 (7)
- 32 (6)
- 20 (5)
- 65 (4)
- 19 (3)
- 24 (3)
- 52 (3)
- 60 (3)
- 62 (2)
- 71 (2)
- 100
- 16
- 33
- 41
- 43
- 46
- 48
- 54
- 55
- 61
- 63
- 67
- 69
- 75
- fw={...}
- 35 (24)
- 32 (14)
- 24 (5)
- 33 (5)
- 50 (5)
- 64 (5)
- 16 (4)
- 26 (4)
- 30 (3)
- 18 (2)
- 22 (2)
- 25 (2)
- 27 (2)
- 28 (2)
- 23
- 37
- 40
- 47
- 48
- h={...}
- 315 (9)
- 35 (8)
- 80 (8)
- 50 (7)
- 64 (7)
- 32 (6)
- 20 (5)
- 65 (4)
- 19 (3)
- 24 (3)
- 52 (3)
- 60 (3)
- 62 (2)
- 71 (2)
- 100
- 16
- 33
- 41
- 43
- 46
- 48
- 54
- 55
- 61
- 63
- 67
- 69
- 75
- name={...}
- bomb_breach (2)
- bomb_fire (2)
- bomb_heal (2)
- bomb_ion (2)
- bomb_lockdown (2)
- laser_light2 (2)
- artillery_fed
- battle
- battle_death
- beam_1
- beam_2
- beam_3
- beam_bio
- beam_contact
- beam_fire
- beam_hull
- beam_long
- bomb1
- bomb_1
- boss_1
- boss_2
- boss_3
- boss_4
- breach
- crystal
- crystal_1
- crystal_2
- crystal_burst_1
- crystal_burst_2
- crystal_heavy_1
- crystal_heavy_2
- crystal_shard
- crystal_shard2
- crystal_shard3
- custom_repair
- custom_rock
- custom_type
- energy
- engi
- explosion1
- explosion_big1
- explosion_big1_green
- explosion_big1_heal
- explosion_big1_ion
- explosion_lockdown
- explosion_small_ion
- fire_large
- fire_small
- human
- ion_1
- ion_1_shot
- ion_2
- ion_2_shot
- ion_4
- ion_4_shot
- laser1
- laser_burst_1
- laser_burst_2
- laser_burst_3
- laser_burst_5
- laser_drone
- laser_heavy1
- laser_heavy_1
- laser_heavy_2
- laser_hull
- laser_light1
- mantis
- missile_1
- missile_2
- missile_3
- missile_breach
- missile_hull
- missiles_1
- missiles_2
- repair
- repair_death
- rock
- slug
- w={...}
- 560 (9)
- 32 (8)
- 315 (7)
- 192 (6)
- 595 (6)
- 200 (5)
- 640 (5)
- 240 (3)
- 256 (3)
- 320 (3)
- 216 (2)
- 264 (2)
- 300 (2)
- 108
- 140
- 144
- 154
- 176
- 182
- 208
- 224
- 260
- 276
- 280
- 288
- 330
- 396
- 400
- 420
- 444
- 564
- 75
- 78
- 90
- 96
- 99
- <artillery> found in blueprints.xml tooltips.xml
- [Artillery: Beam...]
- power={...}
- 4 (6)
- 3 (3)
- 1
- 2
- room={...}
- 10 (3)
- 9 (3)
- 14 (2)
- 12
- 18
- 6
- <asteroids> found in tooltips.xml
- [You're in an as...]
- <aug> found in autoBlueprints.xml blueprints.xml
- name={...}
- ROCK_ARMOR (6)
- SLUG_GEL (5)
- ENERGY_SHIELD (4)
- NANO_MEDBAY (3)
- ADV_SCANNERS (2)
- CREW_STIMS (2)
- CRYSTAL_SHARDS (2)
- DRONE_SPEED
- SYSTEM_CASING
- <augBlueprint> found in blueprints.xml
- name={...}
- ADV_SCANNERS
- AUTO_COOLDOWN
- CLOAK_FIRE
- CREW_STIMS
- CRYSTAL_SHARDS
- DRONE_RECOVERY
- DRONE_SPEED
- ENERGY_SHIELD
- FTL_BOOSTER
- FTL_JAMMER
- FTL_JUMPER
- ION_ARMOR
- NANO_MEDBAY
- REPAIR_ARM
- ROCK_ARMOR
- SCRAP_COLLECTOR
- SHIELD_RECHARGE
- SLUG_GEL
- STASIS_POD
- SYSTEM_CASING
- WEAPON_PREIGNITE
- <augment> found in events.xml events_engi.xml events_mantis.xml events_rock.xml nameEvents.xml
- name={...}
- RANDOM (4)
- NANO_MEDBAY (2)
- STASIS_POD (2)
- ROCK_ARMOR
- <autofire> found in tooltips.xml
- [Toggle to activ...]
- <autofireOff> found in sounds.xml
- [ui/select_down2...]
- volume={...}
- 10
- <autofireOn> found in sounds.xml
- [ui/select_up1.wav]
- volume={...}
- 10
- <autoReward> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
- [standard] (197)
- [scrap_only] (67)
- [stuff] (45)
- [weapon] (34)
- [fuel] (30)
- [drone] (16)
- [augment] (9)
- [fuel_only] (8)
- [missiles] (4)
- [droneparts] (3)
- [med]
- level={...}
- MED (148)
- HIGH (127)
- LOW (104)
- RANDOM (30)
- low (5)
- <beam1> found in sounds.xml
- [weapons/bp_beam...]
- volume={...}
- 2
- <beam2> found in sounds.xml
- [weapons/bp_beam...]
- volume={...}
- 2
- <blueprint> found in sector_data.xml
- name={...}
- energy (12)
- engi (12)
- human (12)
- mantis (12)
- rock (12)
- slug (12)
- BEAM_1
- BEAM_2
- BEAM_3
- BEAM_FIRE
- BEAM_HULL
- BEAM_LONG
- BOMB_1
- BOMB_BREACH_1
- BOMB_BREACH_2
- BOMB_FIRE
- BOMB_HEAL
- BOMB_ION
- BOMB_LOCK
- CRYSTAL_BURST_1
- CRYSTAL_BURST_2
- CRYSTAL_HEAVY_1
- CRYSTAL_HEAVY_2
- ION_1
- ION_2
- ION_4
- LASER_BURST_1
- LASER_BURST_2
- LASER_BURST_2_A
- LASER_BURST_3
- LASER_BURST_5
- LASER_HEAVY_1
- LASER_HEAVY_2
- LASER_HULL_1
- LASER_HULL_2
- MISSILES_1
- MISSILES_2
- MISSILES_2_PLAYER
- MISSILES_3
- MISSILES_BREACH
- MISSILES_BURST
- MISSILES_HULL
- crystal
- rarity={...}
- 0 (53)
- 4 (17)
- 3 (16)
- 1 (11)
- 2 (11)
- 5
- <blueprintList> found in autoBlueprints.xml blueprints.xml
- name={...}
- CREW_RANDOM
- DRONES_CIRCLE
- DRONES_COMBAT
- DRONES_DEFENSE
- DRONES_INTERNAL
- DRONES_STANDARD
- SHIPS_AUTO
- SHIPS_CIRCLE
- SHIPS_CIVILIAN
- SHIPS_CRYSTAL
- SHIPS_FED
- SHIPS_JELLY
- SHIPS_MANTIS
- SHIPS_PIRATE
- SHIPS_REBEL
- SHIPS_REBEL_ELITE
- SHIPS_ROCK
- SHIPS_ROCK_PIRATE
- SHIPS_ZOLTAN
- SHIPS_ZOLTAN_PIRATE
- SHPS_REBEL_AND_AUTO
- STANDARD_WEAPONS
- STARTING_AUGS
- STARTING_DRONES
- STARTING_WEAPONS
- WEAPONS_AUTO
- WEAPONS_BEAM_DAMAGE
- WEAPONS_CIRCLE
- WEAPONS_CRYSTAL
- WEAPONS_FED
- WEAPONS_FREE
- WEAPONS_ION
- WEAPONS_JELLY
- WEAPONS_MANTIS
- WEAPONS_MISSILES
- WEAPONS_REBEL
- WEAPONS_ROCK
- WEAPONS_ZOLTAN
- <boarders> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml
- class={...}
- human (22)
- mantis (6)
- slug (6)
- crystal (3)
- energy (3)
- ghost (3)
- rock (3)
- random (2)
- max={...}
- 4 (18)
- 1 (10)
- 3 (9)
- 2 (8)
- 5 (2)
- 6
- min={...}
- 2 (23)
- 1 (16)
- 3 (9)
- <boardingAI> found in autoBlueprints.xml blueprints.xml
- [sabotage] (21)
- [invasion]
- <bombTeleport> found in sounds.xml
- [weapons/bp_SFX_...]
- volume={...}
- 8
- <bp> found in blueprints.xml
- [4] (15)
- [2] (14)
- [6] (11)
- [8] (10)
- [5] (9)
- [3] (7)
- [7] (7)
- [12] (3)
- [10] (2)
- [15] (2)
- [9] (2)
- [16]
- <brawling> found in sounds.xml
- [ship/bp_sfx_pun...] (2)
- count={...}
- 4
- loop={...}
- true
- volume={...}
- 2 (2)
- <breachChance> found in blueprints.xml
- [0] (24)
- [1] (13)
- [2] (5)
- [3] (5)
- [10] (3)
- [8]
- <buy> found in sounds.xml
- [ui/bp_purchase_...]
- volume={...}
- 7
- <chargedFrame> found in animations.xml
- [1] (19)
- [5] (16)
- <chargeImage> found in animations.xml
- [weapons/bomblau...] (6)
- [weapons/beam_1_...]
- [weapons/beam_2_...]
- [weapons/beam_3_...]
- [weapons/beam_bi...]
- [weapons/beam_fi...]
- [weapons/beam_hu...]
- [weapons/beam_lo...]
- [weapons/blank.png]
- [weapons/boss_2_...]
- [weapons/boss_3_...]
- [weapons/boss_4_...]
- [weapons/heavy_1...]
- [weapons/heavy_2...]
- [weapons/ion_1_g...]
- [weapons/ion_2_g...]
- [weapons/ion_4_g...]
- [weapons/laser_h...]
- [weapons/missile...]
- [weapons/missile...]
- <choice> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- hidden={...}
- true (549)
- false
- lvl={...}
- 2 (17)
- 3 (11)
- 1 (8)
- 6 (5)
- 4 (3)
- 5 (2)
- 7
- req={...}
- sensors (12)
- teleporter (11)
- medbay (10)
- engines (8)
- slug (8)
- ADV_SCANNERS (7)
- cloaking (7)
- engi (7)
- rock (6)
- weapons (4)
- BATTLE (3)
- BOMB_FIRE (3)
- REPAIR (3)
- ROCK_ARMOR (3)
- crystal (3)
- mantis (3)
- pilot (3)
- BEAM_BIO (2)
- BOARDER (2)
- COMBAT_BEAM (2)
- NANO_MEDBAY (2)
- SHIP_REPAIR (2)
- WEAPONS_MISSILES (2)
- BEAM_FIRE
- COMBAT
- DEFENSE
- FTL_JUMPER
- MISSILES_BREACH
- SCRAP_COLLECTOR
- STASIS_POD
- WEAPONS_BEAM_DAMAGE
- WEAPONS_ION
- energy
- oxygen
- <class> found in autoBlueprints.xml blueprints.xml
- [Rebel Flagship] (3)
- [Crystal Cruiser] (2)
- [Energy Fighter] (2)
- [Engi Cruiser] (2)
- [Federation Cruiser] (2)
- [Kestrel Cruiser] (2)
- [Mantis Cruiser] (2)
- [Rebel Elite] (2)
- [Rebel Rigger] (2)
- [Rock Assault] (2)
- [Rock Cruiser] (2)
- [Slug Cruiser] (2)
- [Stealth Cruiser] (2)
- [Zoltan Cruiser] (2)
- [Auto-Assault]
- [Auto-Scout]
- [Crystal Bomber]
- [Crystal Scout]
- [Elite Fighter]
- [Energy Bomber]
- [Engi Bomber]
- [Engi Scout]
- [Federation Bomber]
- [Federation Scout]
- [Impossible Pirate]
- [Kestral]
- [Kestrel]
- [Mantis Bomber]
- [Mantis Fighter]
- [Mantis Scout]
- [Pirate]
- [Rebel Fighter]
- [Rebel Transport]
- [Rock Fighter]
- [Rock Scout]
- [Slug Assault]
- [Slug Interceptor]
- [Slug Light-Cruiser]
- <cloak> found in sounds.xml
- [ship/bp_sfx_clo...]
- volume={...}
- 5
- <cloakImage> found in blueprints.xml
- [energy_cruiser] (2)
- [circle_cruiser]
- [fed_cruiser]
- [jelly_cruiser]
- [kestral]
- [mantis_cruiser]
- [rock_cruiser]
- [stealth]
- <cloaking> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Cloaking: Tempo...]
- img={...}
- room_cloaking_2 (5)
- room_cloaking_6 (2)
- room_cloaking
- room_cloaking_3
- room_cloaking_4
- room_cloaking_7
- max={...}
- 1 (2)
- 3 (2)
- power={...}
- 1 (22)
- 2 (2)
- room={...}
- 8 (4)
- 7 (3)
- 0 (2)
- 11 (2)
- 12 (2)
- 4 (2)
- 5 (2)
- 6 (2)
- 13
- 15
- 2
- 3
- 9
- start={...}
- false (18)
- true (3)
- <combat> found in sounds.xml
- [bp_MUS_CivilBAT...]
- [bp_MUS_Colonial...]
- [bp_MUS_CosmosBA...]
- [bp_MUS_DebrisBA...]
- [bp_MUS_Deepspac...]
- [bp_MUS_EngiBATT...]
- [bp_MUS_MantisBA...]
- [bp_MUS_MilkyWay...]
- [bp_MUS_RockmenB...]
- [bp_MUS_VoidBATT...]
- [bp_MUS_Wastelan...]
- [bp_MUS_ZoltanBA...]
- <cooldown> found in blueprints.xml
- [1000] (7)
- [10] (4)
- [13] (4)
- [15] (4)
- [16] (4)
- [17] (4)
- [9] (4)
- [14] (3)
- [20] (3)
- [11] (2)
- [12] (2)
- [18] (2)
- [19] (2)
- [750] (2)
- [22]
- [23]
- [25]
- [26]
- [28]
- [4]
- [40]
- [8]
- <cost> found in blueprints.xml
- [50] (16)
- [20] (9)
- [60] (9)
- [70] (9)
- [80] (8)
- [55] (7)
- [30] (5)
- [40] (5)
- [65] (5)
- [75] (5)
- [100] (4)
- [45] (4)
- [150] (3)
- [0] (2)
- [1] (2)
- [120] (2)
- [38] (2)
- [110]
- [25]
- [3]
- [6]
- [8]
- <crew> found in events.xml events_rock.xml events_ships.xml
- <crewBlueprint> found in blueprints.xml
- name={...}
- crystal
- energy
- engi
- human
- mantis
- rock
- slug
- <crewCount> found in autoBlueprints.xml blueprints.xml
- amount={...}
- 2 (20)
- 3 (16)
- 1 (14)
- 4 (7)
- 0 (2)
- 5 (2)
- class={...}
- human (22)
- energy (8)
- engi (7)
- mantis (7)
- rock (7)
- slug (6)
- crystal (4)
- max={...}
- 3 (6)
- 5 (6)
- 4 (5)
- 6 (5)
- 0 (2)
- 7
- <crewLaser1> found in sounds.xml
- [ship/bp_sfx_sma...]
- volume={...}
- 2
- <crewLaser2> found in sounds.xml
- [ship/bp_sfx_sma...]
- volume={...}
- 2
- <crewLaser3> found in sounds.xml
- [ship/bp_sfx_sma...]
- volume={...}
- 2
- <crewMember> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- [Charlie] (4)
- [Slocknog] (2)
- [Ariadne]
- [Dr. Jones]
- [Kazaaak]
- amount={...}
- 1 (72)
- -1 (27)
- 2
- class={...}
- human (10)
- engi (8)
- rock (6)
- mantis (5)
- slug (4)
- crystal (3)
- energy (3)
- ghost
- prop={...}
- 1 (4)
- 0.20 (3)
- 0.80 (3)
- 0.25 (2)
- 0.75 (2)
- 2
- type={...}
- engi (6)
- mantis (6)
- rock (2)
- human
- random
- <crewmember> found in events.xml
- amount={...}
- -1
- <crystalDeath> found in sounds.xml
- [aliens/bp_SFX_C...]
- volume={...}
- 5
- <damage> found in blueprints.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rock.xml events_ships.xml events_slug.xml nameEvents.xml
- [1] (23)
- [0] (14)
- [2] (10)
- [3] (2)
- [4] (2)
- amount={...}
- -10 (9)
- 5 (8)
- 4 (6)
- -5 (5)
- 3 (5)
- 2 (3)
- -15 (2)
- -20 (2)
- -8 (2)
- -1
- -29
- -35
- -6
- -7
- 15
- 29
- 6
- <deadCrew> found in events.xml events_boss.xml events_fuel.xml events_rock.xml events_ships.xml newEvents.xml
- load={...}
- DEAD_CREW_DEFAULT (22)
- REBEL_TRANSPORT_CAPTURED (2)
- DEAD_CREW_SLAVER
- MANTIS_NAMED_THIEF_DEFEAT
- <deadCrew/> found in newEvents.xml
- <death1> found in sounds.xml
- [ship/bp_crew_de...]
- volume={...}
- 5
- <death2> found in sounds.xml
- [ship/bp_crew_de...]
- volume={...}
- 5
- <decloak> found in sounds.xml
- [ship/bp_sfx_clo...]
- volume={...}
- 5
- <delayChargeAnim> found in animations.xml
- [0.98] (6)
- <desc> found in achievements.xml animations.xml blueprints.xml
- [Modified projec...] (4)
- [Heavy lasers ca...] (3)
- [Ion weapons can...] (3)
- [Although it may...] (2)
- [Breaches throug...] (2)
- [Designed for us...] (2)
- [Similar to its ...] (2)
- [Standard missil...] (2)
- [The Zoltan's ad...] (2)
- [This class of s...] (2)
- [This powerful v...] (2)
- ['Baby's first b...]
- [1 damage ion 3 ...]
- [2 damage beam w...]
- [Adds additional...]
- [All ship system...]
- [Allows remote o...]
- [Allows the ship...]
- [Allows the ship...]
- [Allows the ship...]
- [Allows you to d...]
- [Allows you to s...]
- [An unexplained ...]
- [Ancient ancesto...]
- [Artillery that ...]
- [As the Kestrel ...]
- [Automatically r...]
- [Basic weak dual...]
- [Beat the boss o...]
- [Beat the boss o...]
- [Boosts the ship...]
- [Can cut across ...]
- [Cloaks the ship...]
- [Collect 10,000 ...]
- [Combat drone th...]
- [Constructed for...]
- [Constructed for...]
- [Cooldown betwee...]
- [Creative missil...]
- [Defeat 1000 shi...]
- [Defeat an enemy...]
- [Designed to max...]
- [Destroy 15 Rock...]
- [Destroy a ship ...]
- [Destroy a ship ...]
- [Destroy an enem...]
- [Empty the oxyge...]
- [Every time your...]
- [Extremely cheap...]
- [Fail to evade 5...]
- (105) values hidden
- length={...}
- 4 (104)
- 9 (23)
- 3 (22)
- 12 (19)
- 8 (18)
- 10 (15)
- 6 (13)
- 7 (12)
- 1 (10)
- 5 (7)
- 17 (6)
- 11 (4)
- x={...}
- 0 (148)
- 12 (45)
- 4 (17)
- 8 (17)
- 6 (11)
- 3 (5)
- 9 (4)
- 2 (2)
- 7 (2)
- 15
- 5
- y={...}
- 0 (89)
- 7 (37)
- 8 (35)
- 5 (32)
- 3 (21)
- 4 (14)
- 6 (12)
- 1 (11)
- 2 (2)
- <destroyed> found in events.xml events_boss.xml events_fuel.xml events_rock.xml events_ships.xml newEvents.xml
- load={...}
- DESTROYED_DEFAULT (20)
- REBEL_TRANSPORT_DESTROYED (2)
- ENGI_UNLOCK_4
- <destroyed/> found in newEvents.xml
- <direction> found in auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- [up] (12)
- [right] (8)
- [left]
- max={...}
- 360 (72)
- 260 (20)
- 350 (19)
- 160 (18)
- 40 (17)
- 90 (10)
- 120 (7)
- 310 (5)
- 200 (4)
- 300 (4)
- 0 (3)
- 180 (3)
- 240 (3)
- 250 (3)
- 270 (3)
- 100 (2)
- 140 (2)
- 220 (2)
- 330 (2)
- 150
- 320
- 340
- 60
- 80
- min={...}
- 0 (82)
- -40 (21)
- 280 (21)
- 190 (19)
- 20 (18)
- 120 (8)
- 200 (5)
- 230 (5)
- 240 (4)
- 60 (4)
- -180 (2)
- -45 (2)
- 140 (2)
- 270 (2)
- 40 (2)
- 80 (2)
- 90 (2)
- -60
- 15
- 70
- <distress> found in sounds.xml
- [ui/bp_sfx_distr...]
- count={...}
- 1
- loop={...}
- true
- volume={...}
- 7
- <distressBeacon/> found in events.xml events_engi.xml events_slug.xml events_zoltan.xml
- <Document Container> found in achievements.xml animations.xml autoBlueprints.xml auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_imageList.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml nameEvents.xml names.xml newEvents.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml sector_data.xml sounds.xml stealth.xml stealth_2.xml tooltips.xml
- <dodge> found in blueprints.xml
- [7] (5)
- [8] (4)
- <doorClose> found in sounds.xml
- [ui/bp_door_open...]
- volume={...}
- 6
- <doorOpen> found in sounds.xml
- [ui/bp_door_open...]
- volume={...}
- 6
- <doors> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Doors: Allows f...]
- img={...}
- room_doors_2 (3)
- room_doors_5 (3)
- room_doors_6 (3)
- room_doors (2)
- room_doors_3
- room_doors_4
- room_doors_7
- room_doors_8
- max={...}
- 3 (19)
- power={...}
- 1 (35)
- 2 (4)
- 3 (2)
- room={...}
- 2 (12)
- 5 (5)
- 1 (4)
- 8 (4)
- 14 (3)
- 15 (2)
- 17 (2)
- 3 (2)
- 10
- 13
- 16
- 19
- 6
- 7
- 9
- start={...}
- false (20)
- true (19)
- <downgradeSystem> found in sounds.xml
- [ui/select_down2...]
- volume={...}
- 7
- <drone> found in blueprints.xml events.xml events_engi.xml events_ships.xml
- name={...}
- DEFENSE_1 (4)
- RANDOM (4)
- COMBAT_1 (3)
- REPAIR (2)
- BATTLE
- BOARDER
- BOARDER_BOSS
- COMBAT_BEAM
- <droneBlueprint> found in blueprints.xml
- name={...}
- BATTLE
- BOARDER
- BOARDER_BOSS
- BOSS_DEFENSE_2
- COMBAT_1
- COMBAT_2
- COMBAT_BEAM
- COMBAT_ION
- COMBAT_MISSILE
- DEFENSE_1
- DEFENSE_2
- REPAIR
- SHIP_REPAIR
- <droneCount> found in tooltips.xml
- [Number of Drone...]
- <droneImage> found in blueprints.xml
- [drone_combat] (3)
- [drone_defense2] (2)
- [drone_beam]
- [drone_combat2]
- [drone_defense]
- [drone_shiprepair]
- <droneLaunch> found in sounds.xml
- [ship/bp_drone_l...]
- volume={...}
- 7
- <droneList> found in autoBlueprints.xml blueprints.xml
- count={...}
- 0 (3)
- 1 (2)
- 2 (2)
- 3
- 4
- drones={...}
- 0 (9)
- 2 (5)
- 4 (5)
- 15 (2)
- 10
- 5
- 6
- load={...}
- DRONES_DEFENSE (3)
- DRONES_COMBAT (2)
- DRONES_STANDARD
- <drones> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Drones: Automat...]
- img={...}
- room_drones_5 (3)
- room_drones_6 (2)
- room_drones_7 (2)
- room_drones_10
- room_drones_11
- room_drones_12
- room_drones_2
- room_drones_3
- room_drones_4
- room_drones_8
- room_drones_9
- max={...}
- 8 (4)
- 4
- 6
- power={...}
- 2 (24)
- 3 (2)
- 4 (2)
- 1
- 8
- room={...}
- 1 (8)
- 0 (5)
- 11 (2)
- 12 (2)
- 13 (2)
- 14 (2)
- 16 (2)
- 2 (2)
- 18
- 3
- 4
- 5
- 7
- start={...}
- false (19)
- true (3)
- <droneSlots> found in blueprints.xml
- [2] (18)
- [3] (2)
- <energyDeath> found in sounds.xml
- [aliens/bp_SFX_Z...]
- volume={...}
- 4
- <energyShieldDisplay> found in tooltips.xml
- [Zoltan Energy S...]
- <engiDeath> found in sounds.xml
- [aliens/bp_SFX_E...]
- volume={...}
- 4
- <engines> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Engines: Charge...]
- img={...}
- room_engines_2 (9)
- room_engines_3 (2)
- room_engines
- room_engines_4
- room_engines_5
- max={...}
- 5 (20)
- 4 (2)
- 8 (2)
- 6
- power={...}
- 2 (25)
- 1 (21)
- 3 (2)
- 4 (2)
- 5
- 6
- 8
- room={...}
- 7 (11)
- 5 (7)
- 0 (5)
- 2 (5)
- 4 (5)
- 14 (4)
- 8 (4)
- 10 (2)
- 3 (2)
- 6 (2)
- 9 (2)
- 1
- 12
- 13
- 15
- start={...}
- true (20)
- <enginesOff> found in sounds.xml
- [ship/engines_po...]
- volume={...}
- 10
- <enginesOn> found in sounds.xml
- [ship/engines_po...]
- volume={...}
- 10
- <environment> found in events.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml newEvents.xml
- type={...}
- nebula (40)
- asteroid (12)
- sun (7)
- storm (6)
- <environWarning> found in sounds.xml
- [ui/warning3b.wav]
- volume={...}
- 3
- <escape> found in events.xml events_boss.xml events_fuel.xml events_ships.xml
- chance={...}
- 0.5 (11)
- 0.3
- 0.4
- load={...}
- PIRATE_ESCAPE (10)
- max={...}
- 4 (13)
- 30 (9)
- 22 (3)
- 18 (2)
- 5 (2)
- 14
- 24
- 6
- 8
- min={...}
- 30 (9)
- 2 (7)
- 3 (7)
- 22 (3)
- 18 (2)
- 14
- 24
- 4
- 5
- 6
- timer={...}
- 80 (9)
- 40 (5)
- 35 (2)
- 12
- 15
- 2000
- 32
- 5
- <evadeDisplay> found in tooltips.xml
- [Percent chance ...]
- <event> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml sector_data.xml
- load={...}
- SAVE_CIVILIAN_LIST (8)
- TRAP_BEACON (8)
- FRIENDLY_BEACON (7)
- REBEL (7)
- CRYSTAL_SAVED (6)
- DISTRESS_STATION_FIRE (6)
- NEBULA_LOST_SHIP (6)
- SLUG_DISTRESS_QUESTION_FALSE (6)
- ZOLTAN_RIFT_SUCCESS (6)
- ASTEROID_EXPLORE (5)
- CIVILIAN_ASTEROIDS_BEACON (5)
- DISTRESS_SATELLITE_DEFENSE (5)
- DISTRESS_TRAPPED_MINER (5)
- ESCORT_BEACON (5)
- FEDERATION_PLANET_SIGNAL (5)
- FRIENDLY_SLAVER (5)
- NEBULA_EMPTY (5)
- NEBULA_REBEL (5)
- PIRATE_BRIBER (5)
- AUTO_ASTEROID (4)
- AUTO_DEFENSE_ITEM (4)
- BOARDERS_SUN (4)
- BROKEN_REBEL_DRONE (4)
- DISTRESS_INFESTATION (4)
- DISTRESS_STATION_DISEASE (4)
- FIND_DRONE (4)
- FUEL_NOTHING (4)
- FUEL_TRADER_HIGH_LIST (4)
- GHOST_SPACE (4)
- MANTIS_FIGHT (4)
- MERCENARY (4)
- MERCENARY_WORK_START (4)
- MERCHANT_REQUEST (4)
- NEBULA_AUTO (4)
- NEBULA_AUTO_DEFENSE_ITEM (4)
- NEBULA_REBEL_UNDETECTED (4)
- PIRATE_CHOICE (4)
- PIRATE_CIVILIAN (4)
- PIRATE_CIVILIAN_BEACON (4)
- QUEST_ESCORT (4)
- REBEL_AUTO (4)
- REBEL_TRANSPORT (4)
- REFUEL_STATION (4)
- ROCK_NURSERY_LOSE (4)
- ROCK_NURSERY_WIN (4)
- SQUAT_WARNING (4)
- STORM_ITEMS (4)
- STORM_REBEL (4)
- STRANDED_BEACON (4)
- ASTEROID_DERELICT_SHIP (3)
- AUTO_REFUEL_STATION (3)
- AUTO_WARNING (3)
- BOARDERS_HACKING (3)
- BOSS_SCOUT (3)
- CRYSTAL_CACHE_LIST (3)
- CRYSTAL_FIGHT (3)
- DEFENSE_ITEM_LIST (3)
- DEFENSE_RADAR_LIST (3)
- FIND_WEAPON (3)
- FUEL_TRADER_PT2 (3)
- MERCHANT_INVESTIGATE_CARGO_LIST (3)
- NEBULA_AUTO_WARNING (3)
- NEBULA_BOARDING (3)
- NEBULA_PIRATE_SMUGGLE (3)
- NEBULA_TRADER (3)
- NEBULA_WEAPONS_TRADER (3)
- PIRATE (3)
- PIRATE_ASTEROID (3)
- PIRATE_BRIBER_WIN (3)
- PIRATE_NO_ESCAPE (3)
- PIRATE_SUN (3)
- QUEST_CREWDEAD_CONTINUE (3)
- QUEST_CREWDEAD_START (3)
- REBEL_VS_FEDERATION (3)
- REPAIR_STATION (3)
- SQUAT_REFUEL_STATION (3)
- STORM_AUTO (3)
- ZOLTAN_TRADE_HUB_SUCCESS (3)
- ALISON_MANTIS_CREW (2)
- ASTEROID_EXPLORE_RESULTS (2)
- AUTO_CIVILIAN (2)
- AUTO_DEFENSE_MAP (2)
- BOARDERS (2)
- BOSS_FLEETS_BOTH_FIGHT (2)
- BOSS_SCOUT_RESCUE_LIST (2)
- CIVILIAN_ASTEROIDS_BEACON_LIST2 (2)
- CRYSTAL_FED_LIST (2)
- DISTRESS_BEACON (2)
- DISTRESS_ENGI_REACTOR_SCAN (2)
- DISTRESS_ENGI_REBEL_RESULT (2)
- DOWNLOAD_DRONE_DATA (2)
- ENGI_STATION_DISTRESS (2)
- FAMILY_RETURN (2)
- FLOATING_CARGO (2)
- FLOATING_CARGO_SCAN_LIST (2)
- FREE_ITEMS (2)
- FUEL_APPROACH (2)
- FUEL_APPROACH_SCAN_LIST (2)
- FUEL_EXPLORE (2)
- FUEL_FOR_DRONE (2)
- FUEL_NOTHING_DISTRESS (2)
- GHOST_BOARDED (2)
- GHOST_BOARDING (2)
- GHOST_SCRAP (2)
- MANTIS_BOARDERS (2)
- MANTIS_CIVILIAN (2)
- MANTIS_FIGHT_CHOICE (2)
- NEBULA_MANTIS_FIGHT (2)
- NEBULA_REBEL_BOARDING (2)
- NEBULA_REBEL_CHASE (2)
- NEBULA_SLUG_HULLFIX_RESULT2 (2)
- NO_FUEL (2)
- PIRATE_SLAVER (2)
- PIRATE_STATION_CROPS_RESULT (2)
- QUEST_MANTIS_INVASION_START (2)
- QUEST_SLUG_PIRATE_TRAP (2)
- REBEL_VS_FEDERATION_SAVED_LIST (2)
- ROCK_STARSHIP_MINE_DEFUSE2 (2)
- SAVE_ENGI_STATION (2)
- SLUG_DISTRESS_MANTIS_SURRENDER (2)
- SLUG_DISTRESS_QUESTION_TRUE (2)
- SLUG_DISTRESS_ROCK_RESULT (2)
- STATION_SICK (2)
- STATION_SICK_DRONE_LIST (2)
- STATION_SICK_LIST (2)
- TRADER_CIV (2)
- TRADER_LIST (2)
- ALISON_DEFECTOR
- ALISON_DEFECTOR_HELP
- ALISON_DEFECTOR_HELP_2
- ALISON_DEFECTOR_REJECT
- ALISON_MANTIS_CREW_HELP
- ALISON_MANTIS_CREW_REJECT
- ASTEROID_DERELICT_SHIP_ROCK
- ASTEROID_DERELICT_SHIP_SEARCH
- AUTO_DEFENSE_ITEM_CLOAK
- AUTO_DEFENSE_MAP_SENSORS
- AUTO_DEFENSE_RADAR
- AUTO_DEFENSE_RADAR_COMBAT
- AUTO_HACKER
- AUTO_SUN
- BOARDERS_ASTEROID
- BOARDERS_ASTEROID_GHOST
- BOARDERS_REBEL_SHIP
- BOSS_FLEETS_FED
- BOSS_FLEETS_REBEL
- BOSS_SCOUT_RESCUE
- BROKEN_REBEL_DRONE_SENSORS
- CIVILIAN_ASTEROIDS_BEACON_LIST1
- CIVILIAN_ASTEROIDS_BEACON_LIST3
- CIVILIAN_ASTEROIDS_BEACON_LIST4
- CRYSTAL_AUTO
- CRYSTAL_CACHE
- CRYSTAL_CACHE_BREAK
- CRYSTAL_CHATTY
- CRYSTAL_CHATTY_LIST
- CRYSTAL_CONVOY
- CRYSTAL_FED
- CRYSTAL_FED_DESERTER
- CRYSTAL_HELP_DIG
- CRYSTAL_HUMAN_TESTS
- CRYSTAL_HUMAN_TESTS_ACCEPT
- CRYSTAL_HUMAN_TESTS_REFUSE
- CRYSTAL_HUNTER
- CRYSTAL_MANTIS_CRYSTAL
- CRYSTAL_PIRATE_CRYSTAL
- CRYSTAL_REBEL
- CRYSTAL_REBEL_CRYSTAL
- CRYSTAL_REBEL_CRYSTAL2
- CRYSTAL_REQUEST
- CRYSTAL_REQUEST_LIST
- CRYSTAL_SCRAP_EXCITED
- CRYSTAL_SCRAP_EXCITED_LIST
- CRYSTAL_SHIP_SURRENDER
- DERELICT_ENGI
- DERELICT_TREASURE_REWARD
- DISTRESS_ENGI_REACTOR
- DISTRESS_ENGI_REACTOR_DRONE
- DISTRESS_ENGI_REACTOR_ENGI
- DISTRESS_ENGI_REACTOR_LIST1
- DISTRESS_ENGI_REBEL
- DISTRESS_ENGI_REBEL_LIST1
- DISTRESS_ENGI_REBEL_LIST2
- DISTRESS_INFESTATION_LIST
- DISTRESS_STATION_DISEASE_LIST
- DISTRESS_STATION_FIRE_CREW
- DISTRESS_STATION_FIRE_RESCUE
- DISTRESS_TRAPPED_MINER_LOOT
- DISTRESS_TRAPPED_MINER_SHOOT
- DONOR_BLACK_RAVEN
- DONOR_BLACK_RAVEN_SLUG
- DONOR_MANTIS_CHASE
- DONOR_PLAGUE
- DONOR_PLAGUE_LIST
- DONOR_PONY
- DONOR_PONY_PEACE
- DONOR_PONY_SELL
- ENGI_FLEET_DELAY
- ENGI_GIFT
- ENGI_MANTIS_FIGHT
- ENGI_PIRATE_FIGHT
- ENGI_REBEL_FIGHT
- ENGI_STATION_DISTRESS_LIST
- ENGI_SURRENDER
- ENGI_SURRENDER_LIST
- ENGI_UNLOCK_4
- FEDERATION_BASE_ASSIST
- FLOATING_CARGO_LIST
- FRIENDLY_SLAVER_TELEPORTER
- FUEL_APPROACH_ACCEPT_LIST
- FUEL_APPROACH_DECLINE_LIST
- FUEL_EXPLORE_LIST
- FUEL_FLEET_DELAY
- FUEL_OFF_ENGI_DUBIOUS
- FUEL_OFF_ENGI_DUBIOUS_LIST
- FUEL_OFF_ROCK_CURIOUS_LIST
- FUEL_OFF_ROCK_WRECK
- FUEL_OFF_ROCK_WRECK_LIST
- FUEL_ON_MANTIS_ATTACK
- FUEL_ON_REBEL_ATTACK
- FUEL_ON_REBEL_WARNING
- FUEL_ON_SLUG_CHUCKLE
- FUEL_ON_SLUG_CHUCKLE_LIST
- FUEL_ON_SLUG_OVERPRICED
- FUEL_SELLER_DISTRESS
- FUEL_TRADER
- FUEL_TRADER_DISTRESS
- FUEL_TRADER_LOW_LIST
- FUEL_TRADER_PT3
- GHOST_DOCK
- GHOST_SHIP
- GHOST_STAND
- ITEMS
- LONE_SHUTTLE_DESTROY
- LONE_SHUTTLE_WAIT
- MADMAN
- MADMAN_SLUG
- MANTIS_CAPTURE_COMMANDO_KILL
- MANTIS_CAPTURE_COMMANDO_RELEASE
- MANTIS_CAPTURE_COMMANDO_TALK
- MANTIS_CREW
- MANTIS_CREW_LIST
- MANTIS_FIGHT_CHOICE_AVOID
- MANTIS_FIGHT_CHOICE_CLOAK
- MANTIS_GAMBLE_BLUE
- MANTIS_GAMBLE_RED
- MANTIS_HOSTILE
- MANTIS_LANDING_PARTY_LEAVE
- MANTIS_SUN_FIGHT
- MERCENARY_WORK_LIST
- MERCHANT_DELIVER_LIST
- MERCHANT_INVESTIGATE_LIST
- MERCHANT_REQUEST_LIST
- NEBULA_LOST_SHIP_LIST
- NEBULA_LOST_SHIP_LIST2
- NEBULA_MANTIS_CHOICE
- NEBULA_PIRATE
- NEBULA_REBEL_CHASE_LIST
- NEBULA_REBEL_UNDETECTED_LIST
- NEBULA_ROCK_RACIST
- NEBULA_SLUG_CHOOSE_DEATH
- NEBULA_SLUG_DOORS
- NEBULA_SLUG_FAKE_STORE
- NEBULA_SLUG_FAKE_STORE_LEAVING
- NEBULA_SLUG_FAKE_STORE_LIST
- NEBULA_SLUG_FIGHT
- NEBULA_SLUG_HULLFIX
- NEBULA_SLUG_HULLFIX_REQUEST
- NEBULA_SLUG_HULLFIX_RESULT1
- NEBULA_SLUG_MANTIS
- NEBULA_SLUG_MEDBAY
- NEBULA_SLUG_OXYGEN
- NEBULA_SLUG_PIRATE
- NEBULA_WEAPONS_TRADER_LIST
- NEBULA_ZOLTAN_EYE
- NEBULA_ZOLTAN_EYE_LIST
- NEBULA_ZOLTAN_ROCK
- NEUTRAL
- NON_HOSTILE
- PIRATE_CIVILIAN_BEACON_BEAM
- PIRATE_SLAVER_RUN
- PIRATE_STATION_CROPS
- RANDOM_GIFT
- ROCK_ATHIEST
- ROCK_ATHIEST_GOOD
- ROCK_BOARDERS_ASTEROID
- ROCK_BOARDERS_SHIP
- ROCK_BOARDERS_SUN
- ROCK_CRYSTAL_BEACON_LIST
- ROCK_FIGHT_ASTEROID
- ROCK_LOOTING
- ROCK_LOOTING_LEAVE
- ROCK_LOOTING_SLUG
- ROCK_LOOTING_STRIP
- ROCK_MANTIS_FREIGHTER
- ROCK_MANTIS_FREIGHTER_LIST
- ROCK_MANTIS_HUNTER
- ROCK_NURSERY_AUTHORITY
- ROCK_NURSERY_STUDENTS
- ROCK_PIRATE
- ROCK_PIRATE_ASTEROID
- ROCK_PIRATE_SUN
- ROCK_QUEST_MARRIAGE_START
- ROCK_SHIP
- ROCK_STARSHIP_MINE
- ROCK_STARSHIP_MINE_DEFUSE
- SATELLITE_DEFENSE_BORING
- SELL_DRONES_STATION
- SELL_MISSILES_STATION
- SLUG_DISTRESS_MANTIS
- SLUG_DISTRESS_PILOTING_SWEAR
- SLUG_DISTRESS_QUESTION
- SLUG_DISTRESS_QUESTION_LIST
- SLUG_DISTRESS_RESCUE
- SLUG_DISTRESS_RESCUE_LIST
- SLUG_DISTRESS_ROCK
- SLUG_DISTRESS_ROCK_AVOID
- SLUG_DISTRESS_ROCK_FIGHT
- SLUG_DISTRESS_TRICK
- SLUG_DISTRESS_TRICK_LIST
- SLUG_DRINK
- SLUG_DRINK_DRINK
- SLUG_DRINK_ROCK
- SLUG_FIGHT
- SLUG_MANTIS
- SLUG_PIRATE
- SLUG_REBEL
- SLUG_SURRENDER_LIST
- SLUG_UNLOCK_2
- STORM_AUTO_ESCAPE
- STORM_BOARDING
- STORM_ITEMS_LIST
- STORM_ITEMS_PILOTING
- STORM_SLUG_FIGHT
- STORM_ZOLTAN_SUPPLY_CHOICE
- STRANDED
- ZOLTAN_ASTEROID
- ZOLTAN_BOARDERS
- ZOLTAN_BOARDERS_MANTIS
- ZOLTAN_CREW_SCAN
- ZOLTAN_CREW_SCAN_LIST
- ZOLTAN_CREW_STUDY
- ZOLTAN_CREW_STUDY_LIST
- ZOLTAN_DISTRESS_MANTIS
- ZOLTAN_DISTRESS_SHELL
- ZOLTAN_ENGI
- ZOLTAN_FIGHT
- ZOLTAN_FREE_AUGMENT
- ZOLTAN_FREE_MAP
- ZOLTAN_LIFERAFT
- ZOLTAN_LIFERAFT_HIRE
- ZOLTAN_MANTIS
- ZOLTAN_ODD_MOON
- ZOLTAN_ODD_MOON_CHECK
- ZOLTAN_ODD_MOON_EXPLOSION
- ZOLTAN_PEACE_QUEST_ATTACK
- ZOLTAN_PIRATE
- ZOLTAN_QUEST_PRIMITIVES
- ZOLTAN_RIFT_FIGHT
- ZOLTAN_SCIENCE_DOCK
- ZOLTAN_SCIENCE_DOCK_LIST
- ZOLTAN_TRADE_HUB
- ZOLTAN_TRADE_HUB_TALK
- loss1={...}
- crew
- max={...}
- 2 (80)
- 1 (26)
- 3 (22)
- 4 (17)
- 6 (13)
- 7 (11)
- 8 (10)
- 5 (4)
- 10 (2)
- 0
- 12
- min={...}
- 1 (85)
- 2 (36)
- 0 (23)
- 5 (12)
- 6 (12)
- 3 (9)
- 4 (5)
- 7 (4)
- 12
- name={...}
- ITEMS (17)
- STORE (13)
- DISTRESS_BEACON (7)
- NOTHING (7)
- HOSTILE1 (6)
- HOSTILE2 (6)
- QUESTS (6)
- NEBULA (5)
- NEUTRAL2 (5)
- HOSTILE_BOARDING (4)
- NEBULA_NOTHING_SLUG (3)
- NEBULA_STORE_SLUG (3)
- NOTHING_ENGI (3)
- NOTHING_MANTIS (3)
- NOTHING_ROCK (3)
- NOTHING_SLUG (3)
- NOTHING_ZOLTAN (3)
- STORE_ENGI (3)
- STORE_MANTIS (3)
- STORE_ROCK (3)
- STORE_ZOLTAN (3)
- ZOLTAN_CREW_STUDY (3)
- BOARDERS_CRYSTAL (2)
- BOARDERS_MANTIS (2)
- BOARDERS_PIRATE (2)
- BOARDERS_ROCK (2)
- BOARDERS_ZOLTAN (2)
- BOSS_REPAIR_STATION (2)
- DISTRESS_BEACON_ENGI (2)
- DISTRESS_BEACON_MANTIS (2)
- DISTRESS_BEACON_ROCK (2)
- DISTRESS_BEACON_SLUG (2)
- DISTRESS_BEACON_ZOLTAN (2)
- ENGI_UNLOCK_1 (2)
- HOSTILE_ENGI (2)
- HOSTILE_MANTIS (2)
- HOSTILE_ROCK (2)
- HOSTILE_SLUG (2)
- HOSTILE_ZOLTAN (2)
- ITEMS_ENGI (2)
- ITEM_ZOLTAN (2)
- MANTIS_NAMED_THIEF (2)
- NEBULA_EMPTY (2)
- NEBULA_HOSTILE_SLUG (2)
- NEBULA_NEUTRAL_SLUG (2)
- NEBULA_PIRATE (2)
- NEBULA_REBEL (2)
- NEBULA_SLUG_FIGHT_UNLOCK (2)
- NEBULA_STORE (2)
- NEBULA_ZOLTAN (2)
- NEUTRAL (2)
- NEUTRAL_ENGI (2)
- NEUTRAL_MANTIS (2)
- NEUTRAL_ROCK (2)
- NEUTRAL_ZOLTAN (2)
- NOTHING_CRYSTAL (2)
- NOTHING_PIRATE (2)
- NOTHING_REBEL (2)
- QUESTS_ENGI (2)
- QUESTS_ROCK (2)
- QUESTS_ZOLTAN (2)
- ROCK_CRYSTAL_BEACON (2)
- ROCK_UNLOCK1 (2)
- STORE_CRYSTAL (2)
- STORE_PIRATE (2)
- STORE_REBEL (2)
- STORM_SLUG (2)
- ZOLTAN_PEACE_QUEST (2)
- ALISON_DEFECTOR
- ALISON_MANTIS_CREW
- ASTEROID_DERELICT_SHIP
- ASTEROID_EXPLORE
- ASTEROID_TEST
- AUGMENT_FULL
- AUTO_ASTEROID
- AUTO_BAIT
- AUTO_CIVILIAN
- AUTO_DEFENSE_ITEM
- AUTO_DEFENSE_MAP
- AUTO_DEFENSE_RADAR
- AUTO_HACKER
- AUTO_REFUEL_STATION
- AUTO_SUN
- AUTO_WARNING
- BIG_NAME_TEST
- BOARDERS
- BOARDERS_ASTEROID
- BOARDERS_ASTEROID_GHOST
- BOARDERS_HACKING
- BOARDERS_REBEL
- BOARDERS_REBEL_SHIP
- BOARDERS_SUN
- BOSS_AUTOMATED
- BOSS_DESTROYED
- BOSS_ESCAPED
- BOSS_FLEETS_BOTH
- BOSS_FLEETS_BOTH_FIGHT
- BOSS_FLEETS_FED
- BOSS_FLEETS_REBEL
- BOSS_HOSTILE
- BOSS_NEUTRAL
- BOSS_SCOUT
- BOSS_SCOUT_RESCUE
- BOSS_TEXT_1
- BOSS_TEXT_2
- BOSS_TEXT_3
- BROKEN_REBEL_DRONE
- CASH_IN_DRONE
- CIVILIAN_ASTEROIDS_BEACON
- CREW_STUCK
- CREW_TEST
- CRYSTAL_AUTO
- CRYSTAL_CACHE
- CRYSTAL_CHATTY
- CRYSTAL_CONVOY
- CRYSTAL_FED
- CRYSTAL_FED_DESERTER
- CRYSTAL_FIGHT
- CRYSTAL_HELP_DIG
- CRYSTAL_HUMAN_TESTS
- CRYSTAL_HUNTER
- CRYSTAL_MANTIS_CRYSTAL
- CRYSTAL_PIRATE_CRYSTAL
- CRYSTAL_REBEL
- CRYSTAL_REBEL_CRYSTAL
- CRYSTAL_REBEL_CRYSTAL2
- CRYSTAL_REQUEST
- CRYSTAL_SCRAP_EXCITED
- CRYSTAL_TEST
- CRYSTAL_UNLOCK
- DEATH_TEST
- DEMO_END
- DERELICT_TREASURE
- DISTRESS_BEACON_PIRATE
- DISTRESS_BEACON_REBEL
- DISTRESS_ENGI_REACTOR
- DISTRESS_ENGI_REACTOR_SCAN
- DISTRESS_ENGI_REBEL
- DISTRESS_ENGI_REBEL_LIST2
- DISTRESS_ENGI_REBEL_RESULT
- DISTRESS_INFESTATION
- DISTRESS_SATELLITE_DEFENSE
- DISTRESS_STATION_DISEASE
- DISTRESS_STATION_FIRE
- DISTRESS_TRAPPED_MINER
- DONOR_BLACK_RAVEN
- DONOR_MANTIS_CHASE
- DONOR_MANTIS_CHASE2
- DONOR_PLAGUE
- DONOR_PONY
- ENGI_FLEET_DELAY
- ENGI_GIFT
- ENGI_MANTIS_FIGHT
- ENGI_MONSTER
- ENGI_PIRATE_FIGHT
- ENGI_REBEL_FIGHT
- ENGI_REFUGEES
- ENGI_STATION_DISTRESS
- ENGI_SURRENDER
- ENGI_UNLOCK_2FAKE
- ENGI_UNLOCK_2FAKE_SURRENDER
- ENGI_UNLOCK_2REAL
- ENGI_UNLOCK_2REAL_SURRENDER
- ENGI_UNLOCK_3
- ENGI_UNLOCK_4
- ESCORT_BEACON
- FEDERATION_BASE
- FEDERATION_PLANET_SIGNAL
- FEDERATION_PLANET_SIGNAL_LIST
- FIND_DRONE
- FIND_WEAPON
- FINISH_BEACON
- FINISH_BEACON_NEBULA
- FLEET_EASY
- FLEET_EASY_BEACON
- FLEET_EASY_NEBULA
- FLEET_HARD
- FLOATING_CARGO
- FREE_AUG
- FREE_AUGMENT
- FREE_ITEMS
- FREE_NANO
- FRIENDLY_BEACON
- FRIENDLY_SLAVER
- FUEL_APPROACH
- FUEL_ESCAPE_ASTEROIDS
- FUEL_ESCAPE_STORM
- FUEL_ESCAPE_SUN
- FUEL_EXPLORE
- FUEL_FLEET_DELAY
- FUEL_FLEET_DISTRESS
- FUEL_FOR_DRONE
- FUEL_NOTHING
- FUEL_NOTHING_DISTRESS
- FUEL_OFF_ENGI_DUBIOUS
- FUEL_OFF_ROCK_CURIOUS
- FUEL_OFF_ROCK_WRECK
- FUEL_ON_MANTIS_ATTACK
- FUEL_ON_REBEL_ATTACK
- FUEL_ON_REBEL_WARNING
- FUEL_ON_SLUG_CHUCKLE
- FUEL_ON_SLUG_OVERPRICED
- FUEL_SELLER_DISTRESS
- FUEL_TRADER
- FUEL_TRADER_DISTRESS
- GHOST_BOARDED
- GHOST_SCRAP
- GHOST_SHIP
- HOSTILE_CRYSTAL
- HOSTILE_PIRATE
- HOSTILE_REBEL
- ITEMS_CRYSTAL
- LONE_SHUTTLE
- MANTIS_BOARDERS
- MANTIS_CAPTURE_COMMANDO
- MANTIS_CIVILIAN
- MANTIS_CREW
- MANTIS_FIGHT
- MANTIS_FIGHT_CHOICE
- MANTIS_GAMBLE
- MANTIS_NAMED_THIEF_DEFEAT
- MANTIS_NAMED_THIEF_STASH
- MANTIS_SUN_FIGHT
- MERCENARY
- MERCENARY_WORK_START
- MERCHANT_DELIVER
- MERCHANT_INVESTIGATE
- MERCHANT_INVESTIGATE_DELIVER
- MERCHANT_REQUEST
- NEBULA_AUTO
- NEBULA_AUTO_DEFENSE_ITEM
- NEBULA_AUTO_WARNING
- NEBULA_BOARDING
- NEBULA_HOSTILE
- NEBULA_LOST_SHIP
- NEBULA_MANTIS_CHOICE
- NEBULA_MANTIS_FIGHT
- NEBULA_NEUTRAL
- NEBULA_NOTHING_TEST
- NEBULA_PIRATE_SMUGGLE
- NEBULA_REBEL_BOARDING
- NEBULA_REBEL_CHASE
- NEBULA_REBEL_UNDETECTED
- NEBULA_ROCK_RACIST
- NEBULA_SLUG_CHOOSE_DEATH
- NEBULA_SLUG_DOORS
- NEBULA_SLUG_FAKE_STORE
- NEBULA_SLUG_FIGHT
- NEBULA_SLUG_HULLFIX
- NEBULA_SLUG_MANTIS
- NEBULA_SLUG_MEDBAY
- NEBULA_SLUG_OXYGEN
- NEBULA_SLUG_PIRATE
- NEBULA_TRADER
- NEBULA_WEAPONS_TRADER
- NEBULA_ZOLTAN_EYE
- NEBULA_ZOLTAN_ROCK
- NEUTRAL_CRYSTAL
- NEUTRAL_PIRATE
- NEUTRAL_REBEL
- NEW
- NO_FUEL_FLEET
- PIRATE
- PIRATE_ASTEROID
- PIRATE_BRIBER
- PIRATE_CHOICE
- PIRATE_CIVILIAN
- PIRATE_CIVILIAN_BEACON
- PIRATE_ESCAPE
- PIRATE_NO_ESCAPE
- PIRATE_SLAVER
- PIRATE_STATION_CROPS
- PIRATE_STATION_CROPS_RESULT
- PIRATE_SUN
- PIRATE_SURRENDER
- PIRATE_SURRENDER_CIVILAN
- QUESTS_PIRATE
- QUESTS_REBEL
- QUEST_CREWDEAD
- QUEST_CREWDEAD_CONTINUE
- QUEST_CREWDEAD_START
- QUEST_ESCORT
- QUEST_MANTIS_INVASION
- QUEST_MANTIS_INVASION_START
- QUEST_SLUG_PIRATE_TRAP
- QUEST_SLUG_PIRATE_TRAP2
- QUEST_STORE
- QUEST_STORE_RESCUE
- REBEL
- REBEL_AUTO
- REBEL_TRANSPORT
- REBEL_VS_FEDERATION
- REFUEL_STATION
- REPAIR_STATION
- ROCK_ATHIEST
- ROCK_BOARDERS_ASTEROID
- ROCK_BOARDERS_SHIP
- ROCK_BOARDERS_SUN
- ROCK_FIGHT_ASTEROID
- ROCK_LOOTING
- ROCK_MANTIS_FREIGHTER
- ROCK_MANTIS_HUNTER
- ROCK_NURSERY
- ROCK_NURSERY_LOSE
- ROCK_NURSERY_WIN
- ROCK_PIRATE
- ROCK_PIRATE_ASTEROID
- ROCK_PIRATE_SUN
- ROCK_QUEST_MARRIAGE
- ROCK_QUEST_MARRIAGE_START
- ROCK_SHIP
- ROCK_SHIP_SURRENDER
- ROCK_STARSHIP_MINE
- ROCK_UNLOCK2
- ROCK_UNLOCK3
- ROCK_ZOLTAN_HELP
- SELL_DRONES_STATION
- SELL_MISSILES_STATION
- SLUG_DISTRESS_MANTIS
- SLUG_DISTRESS_PILOTING
- SLUG_DISTRESS_QUESTION
- SLUG_DISTRESS_QUESTION_FALSE
- SLUG_DISTRESS_QUESTION_TRUE
- SLUG_DISTRESS_RESCUE
- SLUG_DISTRESS_ROCK
- SLUG_DISTRESS_TRICK
- SLUG_DRINK
- SLUG_FIGHT
- SLUG_MANTIS
- SLUG_SURRENDER
- SLUG_UNLOCK_1
- SLUG_UNLOCK_2
- SLUG_UNLOCK_SURRENDER
- SQUAT_REFUEL_STATION
- SQUAT_WARNING
- START_BEACON
- START_BEACON_BOSS
- START_BEACON_CRYSTAL
- START_BEACON_ENGI
- START_BEACON_MANTIS
- START_BEACON_NEBULA
- START_BEACON_PIRATE
- START_BEACON_REBEL
- START_BEACON_ROCK
- START_BEACON_SLUG
- START_BEACON_ZOLTAN
- START_GAME
- STATION_SICK
- STEALTH_1
- STEALTH_2
- STEALTH_3
- STEALTH_4
- STEALTH_5
- STEALTH_6
- STEALTH_7
- STORE_RESCUE
- STORM_AUTO
- STORM_ITEMS
- STORM_REBEL
- STORM_SLUG_FIGHT
- STORM_ZOLTAN_SUPPLY_CHOICE
- STRANDED_BEACON
- TEST_EVENT
- TOO_MANY_CREW
- TRADER_CIV
- TRAP_BEACON
- TUTORIAL_ENEMY
- TUTORIAL_START
- UNLOCK_STEALTH
- ZOLTAN_ASTEROID
- ZOLTAN_BOARDERS
- ZOLTAN_BOARDERS_MANTIS
- ZOLTAN_CREW_SCAN
- ZOLTAN_DISTRESS_MANTIS
- ZOLTAN_DISTRESS_SHELL
- ZOLTAN_ENGI
- ZOLTAN_FIGHT
- ZOLTAN_FREE_AUGMENT
- ZOLTAN_FREE_MAP
- ZOLTAN_LIFERAFT
- ZOLTAN_MANTIS
- ZOLTAN_ODD_MOON
- ZOLTAN_PEACE_QUEST2
- ZOLTAN_PIRATE
- ZOLTAN_QUEST_PRIMITIVES
- ZOLTAN_RIFT_FIGHT
- ZOLTAN_RIFT_SUCCESS
- ZOLTAN_SCIENCE_DOCK
- ZOLTAN_SURRENDER
- ZOLTAN_TRADE_HUB
- nme={...}
- SLUG_PIRATE
- SLUG_REBEL
- unique={...}
- true (149)
- false (21)
- <event/> found in events.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- <eventCounts> found in newEvents.xml
- sector={...}
- 0
- 1
- 2
- 3
- <eventList> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- name={...}
- ALISON_DEFECTOR_HELP
- ALISON_DEFECTOR_HELP_2
- ALISON_DEFECTOR_QUEST
- ALISON_DEFECTOR_REJECT
- ALISON_MANTIS_CREW_HELP
- ALISON_MANTIS_CREW_REJECT
- ASTEROID_DERELICT_SHIP_ROCK
- ASTEROID_DERELICT_SHIP_SEARCH
- ASTEROID_EXPLORE_RESULTS
- AUTO_DEFENSE_ITEM_CLOAK
- AUTO_DEFENSE_MAP_SENSORS
- AUTO_DEFENSE_RADAR_COMBAT
- BOARDERS_MANTIS
- BOARDERS_PIRATE
- BOARDERS_REBEL
- BOARDERS_ROCK
- BOARDERS_ZOLTAN
- BOSS_HOSTILE
- BOSS_NEUTRAL
- BOSS_SCOUT_RESCUE_LIST
- BOSS_WARNING_NODE
- BROKEN_REBEL_DRONE_SENSORS
- CIVILIAN_ASTEROIDS_BEACON_LIST1
- CIVILIAN_ASTEROIDS_BEACON_LIST2
- CIVILIAN_ASTEROIDS_BEACON_LIST3
- CIVILIAN_ASTEROIDS_BEACON_LIST4
- CRYSTAL_CACHE_BREAK
- CRYSTAL_CACHE_LIST
- CRYSTAL_CHATTY_LIST
- CRYSTAL_FED_LIST
- CRYSTAL_HUMAN_TESTS_ACCEPT
- CRYSTAL_HUMAN_TESTS_REFUSE
- CRYSTAL_REQUEST_LIST
- CRYSTAL_SAVED
- CRYSTAL_SCRAP_EXCITED_LIST
- CRYSTAL_SHIP_SURRENDER
- DEAD_CREW_DEFAULT
- DEAD_CREW_SLAVER
- DEFENSE_ITEM_LIST
- DEFENSE_RADAR_LIST
- DERELICT_ENGI
- DERELICT_TREASURE_REWARD
- DESTROYED_DEFAULT
- DISTRESS_BEACON
- DISTRESS_BEACON_ENGI
- DISTRESS_BEACON_MANTIS
- DISTRESS_BEACON_PIRATE
- DISTRESS_BEACON_REBEL
- DISTRESS_BEACON_ROCK
- DISTRESS_BEACON_SLUG
- DISTRESS_BEACON_ZOLTAN
- DISTRESS_ENGI_REACTOR_DRONE
- DISTRESS_ENGI_REACTOR_ENGI
- DISTRESS_ENGI_REACTOR_LIST1
- DISTRESS_ENGI_REBEL_LIST1
- DISTRESS_INFESTATION_LIST
- DISTRESS_STATION_DISEASE_LIST
- DISTRESS_STATION_FIRE_CREW
- DISTRESS_STATION_FIRE_RESCUE
- DISTRESS_TRAPPED_MINER_LOOT
- DISTRESS_TRAPPED_MINER_SHOOT
- DONOR_BLACK_RAVEN_SLUG
- DONOR_PLAGUE_LIST
- DONOR_PONY_PEACE
- DONOR_PONY_SELL
- DOWNLOAD_DRONE_DATA
- ENGI_STATION_DISTRESS_LIST
- ENGI_SURRENDER_LIST
- FAMILY_RETURN
- FEDERATION_BASE_ASSIST
- FEDERATION_PLANET_SIGNAL_LIST
- FLOATING_CARGO_LIST
- FLOATING_CARGO_SCAN_LIST
- FRIENDLY_SLAVER_TELEPORTER
- FUEL_APPROACH_ACCEPT_LIST
- FUEL_APPROACH_DECLINE_LIST
- FUEL_APPROACH_SCAN_LIST
- FUEL_EXPLORE_LIST
- FUEL_OFF_ENGI_DUBIOUS_LIST
- FUEL_OFF_ROCK_CURIOUS_LIST
- FUEL_OFF_ROCK_WRECK_LIST
- FUEL_ON_SLUG_CHUCKLE_LIST
- FUEL_TRADER_HIGH_LIST
- FUEL_TRADER_LOW_LIST
- FUEL_TRADER_PT2
- FUEL_TRADER_PT3
- GHOST_BOARDING
- GHOST_DOCK
- GHOST_SPACE
- GHOST_STAND
- HIDDEN_FEDERATION_BASE_LIST
- HOSTILE1
- HOSTILE2
- HOSTILE_BOARDING
- HOSTILE_CRYSTAL
- HOSTILE_ENGI
- HOSTILE_MANTIS
- HOSTILE_PIRATE
- HOSTILE_REBEL
- HOSTILE_ROCK
- HOSTILE_SLUG
- HOSTILE_ZOLTAN
- ITEMS
- ITEMS_CRYSTAL
- ITEMS_ENGI
- ITEM_ZOLTAN
- LONE_SHUTTLE_DESTROY
- LONE_SHUTTLE_WAIT
- MADMAN
- MADMAN_SLUG
- MANTIS_CAPTURE_COMMANDO_KILL
- MANTIS_CAPTURE_COMMANDO_RELEASE
- MANTIS_CAPTURE_COMMANDO_TALK
- MANTIS_CREW_LIST
- MANTIS_FIGHT_CHOICE_AVOID
- MANTIS_FIGHT_CHOICE_CLOAK
- MANTIS_GAMBLE_BLUE
- MANTIS_GAMBLE_RED
- MANTIS_HOSTILE
- MANTIS_LANDING_PARTY_LEAVE
- MERCENARY_WORK_LIST
- MERCHANT_DELIVER_LIST
- MERCHANT_INVESTIGATE_CARGO_LIST
- MERCHANT_INVESTIGATE_LIST
- MERCHANT_REQUEST_LIST
- NEBULA
- NEBULA_HOSTILE
- NEBULA_HOSTILE_SLUG
- NEBULA_LOST_SHIP_LIST
- NEBULA_LOST_SHIP_LIST2
- NEBULA_NEUTRAL
- NEBULA_NEUTRAL_SLUG
- NEBULA_PIRATE
- NEBULA_REBEL
- NEBULA_REBEL_CHASE_LIST
- NEBULA_REBEL_UNDETECTED_LIST
- NEBULA_ROCK
- NEBULA_SLUG_FAKE_STORE_LEAVING
- NEBULA_SLUG_FAKE_STORE_LIST
- NEBULA_SLUG_HULLFIX_REQUEST
- NEBULA_SLUG_HULLFIX_RESULT1
- NEBULA_SLUG_HULLFIX_RESULT2
- NEBULA_WEAPONS_TRADER_LIST
- NEBULA_ZOLTAN
- NEBULA_ZOLTAN_EYE_LIST
- NEUTRAL
- NEUTRAL2
- NEUTRAL_CRYSTAL
- NEUTRAL_ENGI
- NEUTRAL_MANTIS
- NEUTRAL_PIRATE
- NEUTRAL_REBEL
- NEUTRAL_ROCK
- NEUTRAL_SLUG
- NEUTRAL_ZOLTAN
- NON_HOSTILE
- NO_FUEL
- NO_FUEL_DISTRESS
- PIRATE_BRIBER_WIN
- PIRATE_CIVILIAN_BEACON_BEAM
- PIRATE_SLAVER_RUN
- QUESTS
- QUESTS_CRYSTAL
- QUESTS_ENGI
- QUESTS_PIRATE
- QUESTS_REBEL
- QUESTS_ROCK
- QUESTS_SLUG
- QUESTS_ZOLTAN
- QUEST_ESCORT_ARRIVE
- RANDOM_GIFT
- REBEL_TRANSPORT_CAPTURED
- REBEL_TRANSPORT_DESTROYED
- REBEL_VS_FEDERATION_SAVED_LIST
- ROCK_ATHIEST_GOOD
- ROCK_CRYSTAL_BEACON_LIST
- ROCK_LOOTING_LEAVE
- ROCK_LOOTING_SLUG
- ROCK_LOOTING_STRIP
- ROCK_MANTIS_FREIGHTER_LIST
- ROCK_NURSERY_AUTHORITY
- ROCK_NURSERY_STUDENTS
- ROCK_STARSHIP_MINE_DEFUSE
- ROCK_STARSHIP_MINE_DEFUSE2
- SATELLITE_DEFENSE_BORING
- SAVE_CIVILIAN_LIST
- SAVE_ENGI_STATION
- SLUG_DISTRESS_MANTIS_SURRENDER
- SLUG_DISTRESS_PILOTING_SWEAR
- SLUG_DISTRESS_QUESTION_LIST
- SLUG_DISTRESS_RESCUE_LIST
- SLUG_DISTRESS_ROCK_AVOID
- SLUG_DISTRESS_ROCK_FIGHT
- SLUG_DISTRESS_ROCK_RESULT
- SLUG_DISTRESS_TRICK_LIST
- SLUG_DRINK_DRINK
- SLUG_DRINK_ROCK
- SLUG_SURRENDER_LIST
- STATION_SICK_DRONE_LIST
- STATION_SICK_LIST
- STORM_AUTO_ESCAPE
- STORM_ITEMS_LIST
- STORM_ITEMS_PILOTING
- STORM_SLUG
- STRANDED
- TRADER_LIST
- ZOLTAN_CREW_SCAN_LIST
- ZOLTAN_CREW_STUDY_LIST
- ZOLTAN_LIFERAFT_HIRE
- ZOLTAN_ODD_MOON_CHECK
- ZOLTAN_ODD_MOON_EXPLOSION
- ZOLTAN_PEACE_QUEST_ATTACK
- ZOLTAN_SCIENCE_DOCK_LIST
- ZOLTAN_TRADE_HUB_SUCCESS
- ZOLTAN_TRADE_HUB_TALK
- <explore> found in sounds.xml
- [bp_MUS_CivilEXP...]
- [bp_MUS_Colonial...]
- [bp_MUS_CosmosEX...]
- [bp_MUS_DebrisEX...]
- [bp_MUS_Deepspac...]
- [bp_MUS_EngiEXPL...]
- [bp_MUS_LastStan...]
- [bp_MUS_MantisEX...]
- [bp_MUS_MilkyWay...]
- [bp_MUS_RockmenE...]
- [bp_MUS_TitleScr...]
- [bp_MUS_VoidEXPL...]
- [bp_MUS_Wastelan...]
- [bp_MUS_ZoltanEX...]
- <explosion> found in auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- [explosion_big1] (4)
- [explosion_small...] (3)
- [explosion_big1_...]
- [explosion_big1_ion]
- [explosion_lockdown]
- <explosion1> found in sounds.xml
- [explosions/bp_e...]
- volume={...}
- 6
- <explosion2> found in sounds.xml
- [explosions/bp_e...]
- volume={...}
- 6
- <explosion3> found in sounds.xml
- [explosions/bp_e...]
- volume={...}
- 6
- <explosion4> found in sounds.xml
- [explosions/bp_e...]
- volume={...}
- 6
- <extinguish> found in sounds.xml
- [ship/bp_fire_ex...]
- count={...}
- 5
- loop={...}
- true
- volume={...}
- 3
- <femaleDeath1> found in sounds.xml
- [ship/bp_SFX_Fem...]
- volume={...}
- 7
- <femaleDeath2> found in sounds.xml
- [ship/bp_SFX_Fem...]
- volume={...}
- 7
- <femaleDeath3> found in sounds.xml
- [ship/bp_SFX_Fem...]
- volume={...}
- 7
- <fire> found in sounds.xml
- [ship/bp_fire_1.ogg]
- count={...}
- 4
- loop={...}
- true
- volume={...}
- 5
- <fireBomb> found in sounds.xml
- [explosions/bp_S...]
- volume={...}
- 6
- <fireChance> found in blueprints.xml
- [0] (23)
- [1] (19)
- [3] (7)
- [10]
- [8]
- <fireFrame> found in animations.xml
- [2] (12)
- [8] (10)
- [5] (7)
- [16] (6)
- <firePoint> found in animations.xml
- x={...}
- 16 (11)
- 20 (7)
- 10 (3)
- 15 (3)
- 18 (3)
- 17 (2)
- 19 (2)
- 0
- 12
- 14
- 21
- y={...}
- 8 (6)
- 10 (5)
- 16 (4)
- 20 (4)
- 15 (2)
- 7 (2)
- 12
- 13
- 14
- 19
- 21
- 22
- 25
- 40
- 44
- 50
- 6
- 9
- <fleet> found in events.xml events_boss.xml events_fuel.xml
- [rebel] (5)
- [battle] (2)
- [fed] (2)
- <FTLButton> found in tooltips.xml
- [Opens star map ...]
- <fuelCount> found in tooltips.xml
- [Amount of fuel....]
- <gib1> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- <gib2> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- <gib3> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- <gib4> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- <gib5> found in circle_cruiser.xml circle_cruiser_2.xml crystal_cruiser.xml crystal_cruiser_2.xml energy_cruiser.xml energy_cruiser_2.xml fed_cruiser.xml fed_cruiser_2.xml jelly_cruiser.xml jelly_cruiser_2.xml kestral.xml kestral_2.xml mantis_cruiser.xml mantis_cruiser_2.xml rock_cruiser.xml rock_cruiser_2.xml stealth.xml stealth_2.xml
- <gib6> found in circle_cruiser.xml circle_cruiser_2.xml crystal_cruiser.xml crystal_cruiser_2.xml energy_cruiser.xml energy_cruiser_2.xml fed_cruiser.xml fed_cruiser_2.xml jelly_cruiser.xml jelly_cruiser_2.xml kestral.xml kestral_2.xml mantis_cruiser.xml mantis_cruiser_2.xml rock_cruiser.xml rock_cruiser_2.xml stealth.xml stealth_2.xml
- <gotaway> found in events.xml events_fuel.xml events_ships.xml
- load={...}
- PIRATE_STATION_CROPS_RESULT
- <healBomb> found in sounds.xml
- [explosions/bp_S...]
- volume={...}
- 6
- <healing> found in sounds.xml
- [ship/bp_sfx_hea...]
- count={...}
- 4
- loop={...}
- true
- volume={...}
- 5
- <health> found in autoBlueprints.xml blueprints.xml
- amount={...}
- 30 (21)
- 7 (7)
- 9 (7)
- 10 (4)
- 20 (4)
- 11 (2)
- 12 (2)
- 8 (2)
- 14
- 22
- 5
- 6
- <heavyLaser1> found in sounds.xml
- [weapons/bp_lase...]
- volume={...}
- 2
- <heavyLaser2> found in sounds.xml
- [weapons/bp_lase...]
- volume={...}
- 2
- <heavyLaser3> found in sounds.xml
- [weapons/bp_lase...]
- volume={...}
- 2
- <hitHull1> found in sounds.xml
- [explosions/bp_h...]
- volume={...}
- 10
- <hitHull2> found in sounds.xml
- [explosions/bp_h...]
- volume={...}
- 10
- <hitHull3> found in sounds.xml
- [explosions/bp_h...]
- volume={...}
- 10
- <hitShield1> found in sounds.xml
- [explosions/bp_h...]
- volume={...}
- 10
- <hitShield2> found in sounds.xml
- [explosions/bp_h...]
- volume={...}
- 10
- <hitShield3> found in sounds.xml
- [explosions/bp_h...]
- volume={...}
- 10
- <hitShieldSounds> found in blueprints.xml
- <hitShipSounds> found in blueprints.xml
- <hoverBeep> found in sounds.xml
- [ui/select_light...]
- volume={...}
- 7
- <hull> found in tooltips.xml
- [Current hull in...]
- <hullBust> found in blueprints.xml
- [1] (4)
- <image> found in blueprints.xml
- [beam_contact] (10)
- [laser_heavy1] (8)
- [laser_light1] (4)
- [ion_1_shot] (3)
- [laser_light2] (3)
- [missile_1] (3)
- [missile_2] (3)
- [bomb_breach] (2)
- [crystal_shard2] (2)
- [crystal_shard3] (2)
- [ion_4_shot] (2)
- [weapons/laser_l...] (2)
- [bomb1]
- [bomb_fire]
- [bomb_heal]
- [bomb_ion]
- [bomb_lockdown]
- [crystal_shard]
- [missile_3]
- [missile_breach]
- [missile_hull]
- <imageList> found in events_imageList.xml
- name={...}
- BACKGROUND
- BG_BORING
- BG_DARK
- BG_NEBULA
- PLANET
- PLANET_GAS
- PLANET_POPULATED
- PLANET_POPULATED_SMALL
- PLANET_UNPOPULATED
- PLANET_UNPOPULATED_SMALL
- <img> found in achievements.xml auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml events.xml events_engi.xml events_imageList.xml events_pirate.xml events_rebel.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml nameEvents.xml newEvents.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- [stars/planet_bi...] (4)
- [stars/planet_br...] (4)
- [stars/planet_pe...] (4)
- [stars/planet_re...] (4)
- [stars/bg_dullst...] (3)
- [stars/planet_ga...] (3)
- [stars/planet_ga...] (3)
- [stars/bg_darkne...] (2)
- [stars/bg_dullst...] (2)
- [stars/planet_po...] (2)
- [stars/planet_po...] (2)
- [stars/planet_po...] (2)
- [achievements/0.png]
- [achievements/1.png]
- [achievements/10...]
- [achievements/11...]
- [achievements/12...]
- [achievements/13...]
- [achievements/14...]
- [achievements/15...]
- [achievements/16...]
- [achievements/17...]
- [achievements/18...]
- [achievements/19...]
- [achievements/2.png]
- [achievements/20...]
- [achievements/3.png]
- [achievements/4.png]
- [achievements/5.png]
- [achievements/6.png]
- [achievements/7.png]
- [achievements/8.png]
- [achievements/9.png]
- [achievements/ci...]
- [achievements/ci...]
- [achievements/ci...]
- [achievements/cr...]
- [achievements/cr...]
- [achievements/cr...]
- [achievements/en...]
- [achievements/en...]
- [achievements/en...]
- [achievements/fe...]
- [achievements/fe...]
- [achievements/fe...]
- [achievements/je...]
- [achievements/je...]
- [achievements/je...]
- [achievements/ke...]
- [achievements/ke...]
- (14) values hidden
- back={...}
- BG_DARK (8)
- BACKGROUND (2)
- h={...}
- 720 (11)
- 256 (9)
- 512 (9)
- 511 (3)
- 100 (2)
- 1024 (2)
- 140 (2)
- 200 (2)
- 280 (2)
- 325 (2)
- 348 (2)
- 359 (2)
- 389 (2)
- 400 (2)
- 401 (2)
- 438 (2)
- 444 (2)
- 453 (2)
- 457 (2)
- 463 (2)
- 469 (2)
- 227
- 252
- 274
- 282
- 316
- 336
- 344
- 356
- 363
- 391
- 396
- 420
- 437
- 471
- 509
- planet={...}
- NONE (10)
- PLANET_POPULATED (4)
- PLANET_POPULATED_SMALL (3)
- w={...}
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- x={...}
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- <ion> found in blueprints.xml
- [1] (4)
- [2]
- [4]
- <ionHit1> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 2
- <ionHit2> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 2
- <ionHit3> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 2
- <ionShields1> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 10
- <ionShields2> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 10
- <ionShields3> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 10
- <ionShoot1> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 2
- <ionShoot2> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 2
- <ionShoot3> found in sounds.xml
- [weapons/ions/bp...]
- volume={...}
- 2
- <item> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- max={...}
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- min={...}
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- 25
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- 48
- 55
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- type={...}
- scrap (66)
- fuel (48)
- drones (29)
- missiles (19)
- drone
- missile
- <item_modify> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- steal={...}
- true (4)
- <itemBlueprint> found in blueprints.xml
- name={...}
- drones
- fuel
- missiles
- <jumpArrive> found in sounds.xml
- [ship/jump.wav]
- volume={...}
- 2
- <jumpLeave> found in sounds.xml
- [ship/bp_jump_1.ogg]
- volume={...}
- 6
- <jumpReady> found in sounds.xml
- [ui/bell.wav]
- volume={...}
- 5
- <launchSounds> found in blueprints.xml
- <length> found in blueprints.xml
- [100] (2)
- [140] (2)
- [80] (2)
- [170]
- [20]
- [45]
- [500]
- <level> found in blueprints.xml
- [60] (7)
- [30] (6)
- [50] (6)
- [100] (4)
- [120] (4)
- [20] (4)
- [80] (4)
- [25] (3)
- [10] (2)
- [2] (2)
- [35] (2)
- [40] (2)
- [75] (2)
- [1]
- [15]
- [150]
- [45]
- [90]
- <levelup> found in sounds.xml
- [ui/bp_SFX_Level...]
- volume={...}
- 10
- <lightLaser1> found in sounds.xml
- [weapons/bp_lase...]
- volume={...}
- 2
- <lightLaser2> found in sounds.xml
- [weapons/bp_lase...]
- volume={...}
- 2
- <lightLaser3> found in sounds.xml
- [weapons/bp_lase...]
- volume={...}
- 2
- <lightning1> found in sounds.xml
- [environment/bp_...]
- volume={...}
- 10
- <lightning2> found in sounds.xml
- [environment/bp_...]
- volume={...}
- 10
- <lightning3> found in sounds.xml
- [environment/bp_...]
- volume={...}
- 10
- <lightning4> found in sounds.xml
- [environment/bp_...]
- volume={...}
- 10
- <lockdown> found in blueprints.xml
- [1]
- <lockdown1> found in sounds.xml
- [aliens/bp_SFX_C...]
- volume={...}
- 7
- <lockdown2> found in sounds.xml
- [aliens/bp_SFX_C...]
- volume={...}
- 7
- <locked> found in blueprints.xml
- [1] (16)
- <lowCrewHealth> found in sounds.xml
- [ship/bp_SFX_Hea...]
- volume={...}
- 5
- <mantisDeath> found in sounds.xml
- [aliens/bp_sfx_M...]
- volume={...}
- 4
- <mantisSpit1> found in sounds.xml
- [aliens/bp_SFX_M...]
- volume={...}
- 6
- <mantisSpit2> found in sounds.xml
- [aliens/bp_SFX_M...]
- volume={...}
- 6
- <mantisSpit3> found in sounds.xml
- [aliens/bp_SFX_M...]
- volume={...}
- 6
- <mantisSplat1> found in sounds.xml
- [aliens/bp_sfx_M...]
- volume={...}
- 8
- <mantisSplat2> found in sounds.xml
- [aliens/bp_sfx_M...]
- volume={...}
- 8
- <mantisSplat3> found in sounds.xml
- [aliens/bp_sfx_M...]
- volume={...}
- 8
- <maxPower> found in autoBlueprints.xml blueprints.xml
- [3] (7)
- [8] (4)
- [4]
- amount={...}
- 7 (11)
- 8 (11)
- 10 (5)
- 9 (5)
- 11 (4)
- 12 (3)
- 6 (3)
- 15 (2)
- 5 (2)
- 13
- 21
- 24
- 31
- 35
- 42
- 44
- <maxSector> found in autoBlueprints.xml
- [5] (3)
- [6]
- [7]
- <medbay> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Medbay: Heals c...]
- img={...}
- room_medbay_4 (4)
- room_medbay_3 (2)
- room_medbay
- room_medbay_2
- room_medbay_5
- room_medbay_6
- room_medbay_7
- max={...}
- 3 (19)
- 2 (2)
- power={...}
- 1 (41)
- 3 (3)
- room={...}
- 3 (7)
- 6 (7)
- 4 (5)
- 0 (4)
- 5 (4)
- 8 (4)
- 1 (3)
- 7 (3)
- 10 (2)
- 2 (2)
- 13
- 16
- 9
- start={...}
- false (21)
- true (19)
- <minSector> found in autoBlueprints.xml
- [1] (4)
- [4] (2)
- [5] (2)
- [2]
- <miss> found in sounds.xml
- [weapons/miss3.wav]
- volume={...}
- 10
- <missileCount> found in tooltips.xml
- [Number of missi...]
- <missiles> found in blueprints.xml
- [1] (14)
- [0] (2)
- <missSounds> found in blueprints.xml
- <modifyPursuit> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_nebula.xml events_pirate.xml events_rebel.xml events_ships.xml nameEvents.xml
- amount={...}
- 1 (18)
- -1 (4)
- -2 (2)
- <mount> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- gib={...}
- 2 (40)
- 1 (39)
- 4 (36)
- 6 (30)
- 3 (28)
- 5 (26)
- mirror={...}
- false (109)
- true (90)
- rotate={...}
- false (110)
- true (89)
- slide={...}
- up (66)
- right (44)
- down (40)
- left (31)
- no (14)
- x={...}
- 540 (16)
- 390 (12)
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- 150 (5)
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- 89 (5)
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- 57
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- 99
- y={...}
- 50 (13)
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- 420 (2)
- 43 (2)
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- 85 (2)
- 88 (2)
- 99 (2)
- 130
- 230
- 45
- 54
- 56
- 57
- <mountPoint> found in animations.xml
- x={...}
- 5 (11)
- 3 (6)
- 0 (5)
- 6 (5)
- 4 (3)
- 9 (2)
- 2
- 7
- 8
- y={...}
- 34 (6)
- 0 (4)
- 44 (4)
- 45 (3)
- 30 (2)
- 36 (2)
- 38 (2)
- 41 (2)
- 47 (2)
- 50 (2)
- 24
- 35
- 37
- 40
- 56
- 62
- <multiDifficulty> found in achievements.xml
- [1] (43)
- <music> found in sounds.xml
- <name> found in achievements.xml autoBlueprints.xml blueprints.xml events_ships.xml names.xml sector_data.xml sounds.xml
- [BEAM_1] (12)
- [LASER_BURST_1] (11)
- [BEAM_2] (10)
- [LASER_BURST_3] (10)
- [LASER_HEAVY_1] (10)
- [LASER_BURST_2_A] (9)
- [MISSILES_1] (9)
- [MISSILES_2] (9)
- [MISSILES_3] (9)
- [BOMB_1] (8)
- [LASER_HEAVY_2] (8)
- [BEAM_FIRE] (7)
- [BOMB_FIRE] (7)
- [ION_1] (7)
- [ION_2] (7)
- [LASER_BURST_5] (7)
- [MISSILES_BREACH] (7)
- [BEAM_LONG] (6)
- [BOMB_ION] (6)
- [ION_4] (6)
- [BEAM_3] (5)
- [DEFENSE_1] (5)
- [REPAIR] (4)
- [ROCK_FIGHT] (4)
- [ROCK_SCOUT] (4)
- [BATTLE] (3)
- [BEAM_HULL] (3)
- [COMBAT_1] (3)
- [COMBAT_2] (3)
- [COMBAT_BEAM] (3)
- [DEFENSE_2] (3)
- [FED_BOMBER] (3)
- [FED_SCOUT] (3)
- [JELLY_BUTTON] (3)
- [REBEL_FAT] (3)
- [REBEL_SKINNY] (3)
- [The Kestrel] (3)
- [ZOLTAN_BOMBER] (3)
- [ZOLTAN_FIGHTER] (3)
- [AUTO_ASSAULT] (2)
- [AUTO_BASIC] (2)
- [CIRCLE_BOMBER] (2)
- [CIRCLE_SCOUT] (2)
- [FTL_BOOSTER] (2)
- [JELLY_CROISSANT] (2)
- [JELLY_TRUFFLE] (2)
- [LASER_HULL_2] (2)
- [MANTIS_BOMBER] (2)
- [MANTIS_FIGHTER] (2)
- [MANTIS_SCOUT] (2)
- (186) values hidden
- <nameList> found in names.xml sector_data.xml
- race={...}
- human (2)
- sex={...}
- female
- male
- <nebula> found in sounds.xml tooltips.xml
- [environment/bp_...] (2)
- [You're inside o...]
- count={...}
- 1
- loop={...}
- true
- volume={...}
- 7 (2)
- <number> found in blueprints.xml
- [1] (15)
- [0] (10)
- [-2] (3)
- [2] (2)
- [3] (2)
- <oxygen> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Oxygen: Repleni...]
- img={...}
- room_oxygen_2 (3)
- room_oxygen_6 (3)
- room_oxygen_7 (3)
- room_oxygen_4 (2)
- room_oxygen
- room_oxygen_10
- room_oxygen_11
- room_oxygen_3
- room_oxygen_5
- room_oxygen_8
- room_oxygen_9
- max={...}
- 3 (19)
- 2 (4)
- power={...}
- 1 (43)
- 2 (7)
- 3
- room={...}
- 4 (8)
- 2 (7)
- 3 (7)
- 5 (6)
- 7 (5)
- 0 (3)
- 13 (3)
- 9 (3)
- 15 (2)
- 8 (2)
- 1
- 11
- 12
- 16
- 6
- start={...}
- true (20)
- <oxygenDisplay> found in tooltips.xml
- [Ship's current ...]
- <persDamage> found in blueprints.xml
- [2] (3)
- [-10]
- [0]
- [3]
- [4]
- <pilot> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Piloting: Requi...]
- img={...}
- room_pilot_2 (2)
- room_pilot_3 (2)
- room_pilot
- max={...}
- 3 (22)
- 2 (3)
- power={...}
- 1 (47)
- 3 (6)
- room={...}
- 0 (23)
- 8 (5)
- 3 (4)
- 5 (4)
- 1 (3)
- 2 (3)
- 9 (3)
- 11 (2)
- 7 (2)
- 12
- 14
- 15
- 4
- start={...}
- true (20)
- <power> found in blueprints.xml
- [2] (24)
- [1] (21)
- [3] (10)
- [4] (4)
- [1.2x move speed]
- [Combat damage i...]
- [Double damage i...]
- [Halved repair s...]
- [Health is incre...]
- [Health is incre...]
- [Immune to fire]
- [Lockdown power ...]
- [Maximum health ...]
- [Movement speed ...]
- [Movement speed ...]
- [No exceptional ...]
- [Provides power ...]
- [Reduced suffoca...]
- [Repair speed is...]
- [Telepathic powe...]
- <powerDownSystem> found in sounds.xml
- [ui/select_down2...]
- volume={...}
- 9
- <powerList> found in blueprints.xml
- <powerTotal> found in tooltips.xml
- [Reactor: Unused...]
- <powerUpFail> found in sounds.xml
- [ui/select_b_fai...]
- volume={...}
- 9
- <powerUpSystem> found in sounds.xml
- [ui/select_up1.wav]
- volume={...}
- 9
- <punch1> found in sounds.xml
- [ship/bp_sfx_pun...]
- volume={...}
- 5
- <punch2> found in sounds.xml
- [ship/bp_sfx_pun...]
- volume={...}
- 5
- <punch3> found in sounds.xml
- [ship/bp_sfx_pun...]
- volume={...}
- 5
- <quest> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
- event={...}
- HIDDEN_FEDERATION_BASE_LIST (5)
- ALISON_DEFECTOR_QUEST (3)
- MERCHANT_INVESTIGATE_DELIVER (3)
- ENGI_UNLOCK_3 (2)
- MANTIS_NAMED_THIEF_STASH (2)
- QUEST_ESCORT_ARRIVE (2)
- QUEST_STORE_RESCUE (2)
- ROCK_UNLOCK2 (2)
- CRYSTAL_UNLOCK
- DONOR_MANTIS_CHASE2
- ENGI_UNLOCK_2FAKE
- ENGI_UNLOCK_2REAL
- FEDERATION_BASE_ASSIST
- MERCHANT_DELIVER
- MERCHANT_INVESTIGATE
- QUEST_CREWDEAD
- QUEST_MANTIS_INVASION
- QUEST_SLUG_PIRATE_TRAP2
- ROCK_QUEST_MARRIAGE
- ROCK_UNLOCK3
- SLUG_UNLOCK_1
- ZOLTAN_PEACE_QUEST2
- ZOLTAN_QUEST_PRIMITIVES
- load={...}
- BOSS_REPAIR_STATION
- <rarity> found in blueprints.xml
- [0] (42)
- [1] (19)
- [3] (19)
- [2] (15)
- [4] (7)
- [5] (5)
- <rarityList> found in sector_data.xml
- <repair> found in sounds.xml
- [ship/bp_fix_1.ogg]
- count={...}
- 5
- loop={...}
- true
- volume={...}
- 5
- <repair/> found in events_boss.xml
- <repairShip> found in sounds.xml
- [ui/bp_repair_1.ogg]
- volume={...}
- 10
- <reveal_map/> found in events.xml events_crystal.xml events_fuel.xml events_mantis.xml events_rebel.xml events_ships.xml events_zoltan.xml
- <rockDeath> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 5
- <rockHit1> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 8
- <rockHit2> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 8
- <rockHit3> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 8
- <rockStomp1> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 9
- <rockStomp2> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 9
- <rockThrow1> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 4
- <rockThrow2> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 4
- <rockThrow3> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 4
- <rockThud1> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 4
- <rockThud2> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 4
- <rockThud3> found in sounds.xml
- [aliens/bp_sfx_R...]
- volume={...}
- 4
- <scrapCount> found in tooltips.xml
- [Current scrap t...]
- <secretSector/> found in events.xml
- <sector> found in sector_data.xml
- [CIVILIAN_SECTOR]
- [ENGI_HOME]
- [ENGI_SECTOR]
- [MANTIS_HOME]
- [MANTIS_SECTOR]
- [NEBULA_SECTOR]
- [PIRATE_SECTOR]
- [REBEL_SECTOR]
- [ROCK_HOME]
- [ROCK_SECTOR]
- [SLUG_HOME]
- [SLUG_SECTOR]
- [STANDARD_SPACE]
- [ZOLTAN_HOME]
- [ZOLTAN_SECTOR]
- <sectorDescription> found in sector_data.xml
- minSector={...}
- 0 (10)
- 2 (3)
- 1 (2)
- 3 (2)
- 4
- 7
- name={...}
- ABANDONED_SECTOR
- CIVILIAN_SECTOR
- CRYSTAL_HOME
- DEEP_SPACE_SECTOR
- ENGI_HOME
- ENGI_SECTOR
- FINAL
- MANTIS_HOME
- MANTIS_SECTOR
- NEBULA_SECTOR
- PIRATE_SECTOR
- REBEL_SECTOR
- ROCK_HOME
- ROCK_SECTOR
- SLUG_HOME
- SLUG_SECTOR
- STANDARD_SPACE
- ZOLTAN_HOME
- ZOLTAN_SECTOR
- unique={...}
- false (12)
- true (7)
- <sectorType> found in sector_data.xml
- name={...}
- CIVILIAN
- HOSTILE
- NEBULA
- UNKNOWN
- <sell> found in sounds.xml
- [ui/bp_purchase_...]
- volume={...}
- 7
- <sensors> found in blueprints.xml tooltips.xml
- [Sensors: Enable...]
- img={...}
- room_sensors_2 (5)
- room_sensors_4 (4)
- room_sensors
- room_sensors_3
- room_sensors_6
- power={...}
- 1 (17)
- 2 (5)
- room={...}
- 13 (5)
- 3 (5)
- 0 (3)
- 11 (2)
- 1
- 10
- 12
- 17
- 2
- 4
- 6
- start={...}
- true (16)
- false (4)
- <sheet> found in animations.xml
- [human] (24)
- [crystal] (22)
- [energy] (22)
- [engi] (22)
- [mantis] (22)
- [rock] (22)
- [slug] (21)
- [repair] (11)
- [battle] (10)
- [battle_death] (2)
- [bomb_breach] (2)
- [bomb_fire] (2)
- [bomb_heal] (2)
- [bomb_ion] (2)
- [bomb_lockdown] (2)
- [laser_light2] (2)
- [repair_death] (2)
- [artillery_fed]
- [beam_1]
- [beam_2]
- [beam_3]
- [beam_bio]
- [beam_contact]
- [beam_fire]
- [beam_hull]
- [beam_long]
- [bomb1]
- [bomb_1]
- [boss_1]
- [boss_2]
- [boss_3]
- [boss_4]
- [breach]
- [crystal_1]
- [crystal_2]
- [crystal_burst_1]
- [crystal_burst_2]
- [crystal_heavy_1]
- [crystal_heavy_2]
- [crystal_shard]
- [crystal_shard2]
- [crystal_shard3]
- [custom_repair]
- [custom_rock]
- [custom_type]
- [explosion1]
- [explosion_big1]
- [explosion_big1_...]
- [explosion_big1_...]
- [explosion_big1_ion]
- (28) values hidden
- <shieldDisplay> found in tooltips.xml
- [Current shield ...]
- <shieldImage> found in blueprints.xml
- [circle_cruiser]
- [crystal_cruiser]
- [energy_cruiser]
- [fed_cruiser]
- [jelly_cruiser]
- [kestral]
- [mantis_cruiser]
- [rock_cruiser]
- [stealth]
- <shields> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Shields: Sustai...]
- img={...}
- room_shields_7 (5)
- room_shields_4 (3)
- room_shields_2 (2)
- room_shields
- room_shields_3
- room_shields_5
- room_shields_6
- room_shields_8
- room_shields_9
- max={...}
- 8 (17)
- 10 (7)
- power={...}
- 2 (42)
- 8 (5)
- 4 (3)
- 1
- 6
- room={...}
- 1 (11)
- 6 (9)
- 3 (5)
- 4 (5)
- 5 (5)
- 2 (4)
- 0 (3)
- 10 (2)
- 7 (2)
- 11
- 12
- 13
- 14
- 15
- 16
- start={...}
- true (18)
- false (3)
- <shieldsDown> found in sounds.xml
- [ship/shield_dow...]
- volume={...}
- 8
- <shieldsUp> found in sounds.xml
- [ship/shield_up1...]
- volume={...}
- 6
- <ship> found in achievements.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- [PLAYER_SHIP_CIRCLE] (3)
- [PLAYER_SHIP_CRY...] (3)
- [PLAYER_SHIP_ENERGY] (3)
- [PLAYER_SHIP_FED] (3)
- [PLAYER_SHIP_HARD] (3)
- [PLAYER_SHIP_JELLY] (3)
- [PLAYER_SHIP_MANTIS] (3)
- [PLAYER_SHIP_ROCK] (3)
- [PLAYER_SHIP_STE...] (3)
- auto_blueprint={...}
- SHIPS_PIRATE (18)
- SHIPS_JELLY (15)
- SHIPS_REBEL (14)
- SHIPS_AUTO (13)
- SHIPS_MANTIS (12)
- SHIPS_ZOLTAN (6)
- SHIPS_CRYSTAL (5)
- SHIPS_ROCK (5)
- JELLY_TRUFFLE (3)
- SHIPS_CIRCLE (3)
- SHIPS_REBEL_ELITE (3)
- ROCK_ASSAULT_ELITE (2)
- SHIPS_ZOLTAN_PIRATE (2)
- JELLY_BUTTON
- MANTIS_BOMBER
- MANTIS_FIGHTER
- REBEL_FAT
- SHIPS_CIVILIAN
- SHIPS_FED
- SHIPS_ROCK_PIRATE
- SHPS_REBEL_AND_AUTO
- ZOLTAN_PEACE
- blueprint={...}
- CRYSTAL_BOMBER
- IMPOSSIBLE_PIRATE
- TUTORIAL_PIRATE
- hostile={...}
- true (252)
- false (81)
- FALSE
- load={...}
- PIRATE (17)
- REBEL (16)
- MANTIS_FIGHT (13)
- ROCK_SHIP (13)
- JELLY (12)
- REBEL_AUTO (9)
- CIVILIAN_SHIP (8)
- ZOLTAN_SHIP (7)
- CRYSTAL_SHIP_NO_SURRENDER (5)
- LONG_FLEET (4)
- ENGI_MANTIS_CONTROLLED (3)
- ENGI_SHIP (3)
- JELLY_STATUS_WEAPONS (3)
- MANTIS_ROCK_MANTIS_FREIGHTER (3)
- PIRATE_CIVILIAN (3)
- PIRATE_FUEL (3)
- REBEL_AUTO_WARNING (3)
- ROCK_PIRATE (3)
- BOSS_FLEETS_REBEL (2)
- FUEL_OFF_ROCK_CURIOUS (2)
- JELLY_STATUS_ENGINES (2)
- JELLY_UNLOCK2 (2)
- JELLY_UNLOCK3 (2)
- MANTIS_LANDING_PARTY (2)
- PIRATE_SLAVER (2)
- PIRATE_SMUGGLE (2)
- REBEL_AUTO_ITEM (2)
- ROCK_UNLOCK2 (2)
- AUTO_FEDERATION_BASE
- AUTO_FEDERATION_BASE2
- AUTO_FUEL_SELLER
- BOSS_SCOUT_RESCUE
- CRYSTAL_CONVOY
- CRYSTAL_FED
- CRYSTAL_HUNTER
- CRYSTAL_SHIP
- DISTRESS_ENGI_REBEL
- DONOR_BLACK_RAVEN
- DONOR_MANTIS_CHASE1
- DONOR_MANTIS_CHASE2
- FED_SHIP
- FUEL_OFF_ENGI_DUBIOUS
- GHOST_SHIP
- IMPOSSIBLE_PIRATE
- JELLY_DISTRESS_ROCK
- JELLY_OVERPRICED
- JELLY_PIRATE_MERCHANT
- JELLY_PIRATE_WITHBOARDERS
- JELLY_STATUS_DOORS
- JELLY_STATUS_MEDBAY
- JELLY_STATUS_OXYGEN
- JELLY_STATUS_OXYGEN_FIRE
- JELLY_STATUS_SHIELDS
- JELLY_UNLOCK1
- MANTIS_CIVILIAN
- MANTIS_CRYSTAL
- MANTIS_ENGI_STATION
- MANTIS_ENGI_UNLOCK_3
- MANTIS_FUEL
- MANTIS_NAMED_THIEF
- NEW_TESTS
- PIRATE_BRIBER
- PIRATE_CRYSTAL
- PIRATE_NO_ESCAPE
- PIRATE_QUEST_CREWDEAD
- PIRATE_STATION_CROPS
- PIRATE_ZOLTAN_CREW_STUDY
- QUEST_SLUG_PIRATE_TRAP1
- QUEST_SLUG_PIRATE_TRAP2
- REBEL_AND_AUTO
- REBEL_AUTO_BAIT
- REBEL_AUTO_CIVILIAN
- REBEL_AUTO_FUEL
- REBEL_AUTO_HACKSHIELDS
- REBEL_AUTO_MAP
- REBEL_AUTO_RADAR
- REBEL_AUTO_REFUEL
- REBEL_CRYSTAL_REBEL_CRYSTAL
- REBEL_ENGI_UNLOCK_2FAKE
- REBEL_ENGI_UNLOCK_2REAL
- REBEL_FLEET_FUEL
- REBEL_FUEL
- REBEL_VS_FEDERATION
- ROCK_QUEST_MARRIAGE
- ROCK_UNLOCK1
- ROCK_ZOLTAN_HELP_ROCK
- ROCK_ZOLTAN_HELP_ZOLTAN
- SLUG_DISTRESS_MANTIS
- SLUG_DISTRESS_MANTIS_SLUG
- SQUAT_PIRATE_MERCENARY
- SQUAT_REFUEL_STATION
- SQUAT_STORE_RESCUE
- SQUAT_TRANSPORT
- SQUAT_WARNING
- STORM_PIRATE_SUPPLY_AMMO
- STORM_PIRATE_SUPPLY_FUEL
- TUTORIAL_PIRATE
- ZOLTAN_CREW_SCAN
- ZOLTAN_LIFERAFT
- ZOLTAN_PEACE_QUEST_ATTACK1
- ZOLTAN_PEACE_QUEST_ATTACK2
- ZOLTAN_PRIMITIVES_REBEL
- ZOLTAN_PRIMITIVES_ZOLTAN
- ZOLTAN_RIFT_MANTIS
- ZOLTAN_RIFT_ROCK
- ZOLTAN_RIFT_SLUG
- ZOLTAN_SCIENCE_DOCK
- ZOLTAN_SHIP_SAVE_MANTIS1
- ZOLTAN_SHIP_SAVE_MANTIS2
- name={...}
- AUTO_FEDERATION_BASE
- AUTO_FEDERATION_BASE2
- AUTO_FUEL_SELLER
- BOSS_FLEETS_REBEL
- BOSS_SCOUT_RESCUE
- CIVILIAN_SHIP
- CRYSTAL_CONVOY
- CRYSTAL_FED
- CRYSTAL_HUNTER
- CRYSTAL_SHIP
- CRYSTAL_SHIP_NO_SURRENDER
- DISTRESS_ENGI_REBEL
- DONOR_BLACK_RAVEN
- DONOR_MANTIS_CHASE1
- DONOR_MANTIS_CHASE2
- ENGI_MANTIS_CONTROLLED
- ENGI_SHIP
- FED_SHIP
- FUEL_OFF_ENGI_DUBIOUS
- FUEL_OFF_ROCK_CURIOUS
- GHOST_SHIP
- IMPOSSIBLE_PIRATE
- JELLY
- JELLY_DISTRESS_ROCK
- JELLY_OVERPRICED
- JELLY_PIRATE_MERCHANT
- JELLY_PIRATE_WITHBOARDERS
- JELLY_STATUS_DOORS
- JELLY_STATUS_ENGINES
- JELLY_STATUS_MEDBAY
- JELLY_STATUS_OXYGEN
- JELLY_STATUS_OXYGEN_FIRE
- JELLY_STATUS_PILOT
- JELLY_STATUS_SHIELDS
- JELLY_STATUS_WEAPONS
- JELLY_UNLOCK1
- JELLY_UNLOCK2
- JELLY_UNLOCK3
- LONG_ELITE
- LONG_FLEET
- MANTIS_CIVILIAN
- MANTIS_CRYSTAL
- MANTIS_ENGI_STATION
- MANTIS_ENGI_UNLOCK_3
- MANTIS_FIGHT
- MANTIS_FUEL
- MANTIS_LANDING_PARTY
- MANTIS_NAMED_THIEF
- MANTIS_ROCK_MANTIS_FREIGHTER
- NEW_TESTS
- PIRATE
- PIRATE_BRIBER
- PIRATE_CIVILIAN
- PIRATE_CRYSTAL
- PIRATE_FUEL
- PIRATE_NO_ESCAPE
- PIRATE_QUEST_CREWDEAD
- PIRATE_SLAVER
- PIRATE_SMUGGLE
- PIRATE_STATION_CROPS
- PIRATE_ZOLTAN_CREW_STUDY
- QUEST_SLUG_PIRATE_TRAP1
- QUEST_SLUG_PIRATE_TRAP2
- REBEL
- REBEL_AND_AUTO
- REBEL_AUTO
- REBEL_AUTO_BAIT
- REBEL_AUTO_CIVILIAN
- REBEL_AUTO_FUEL
- REBEL_AUTO_HACKSHIELDS
- REBEL_AUTO_ITEM
- REBEL_AUTO_MAP
- REBEL_AUTO_RADAR
- REBEL_AUTO_REFUEL
- REBEL_AUTO_WARNING
- REBEL_CRYSTAL_REBEL_CRYSTAL
- REBEL_ENGI_UNLOCK_2FAKE
- REBEL_ENGI_UNLOCK_2REAL
- REBEL_FLEET_FUEL
- REBEL_FUEL
- REBEL_VS_FEDERATION
- ROCK_PIRATE
- ROCK_QUEST_MARRIAGE
- ROCK_SHIP
- ROCK_UNLOCK1
- ROCK_UNLOCK2
- ROCK_ZOLTAN_HELP_ROCK
- ROCK_ZOLTAN_HELP_ZOLTAN
- SLUG_DISTRESS_MANTIS
- SLUG_DISTRESS_MANTIS_SLUG
- SQUAT_PIRATE_MERCENARY
- SQUAT_REFUEL_STATION
- SQUAT_STORE_RESCUE
- SQUAT_TRANSPORT
- SQUAT_WARNING
- STORM_PIRATE_SUPPLY_AMMO
- STORM_PIRATE_SUPPLY_FUEL
- TEST
- TUTORIAL_PIRATE
- ZOLTAN_CREW_SCAN
- ZOLTAN_LIFERAFT
- ZOLTAN_PEACE_QUEST_ATTACK1
- ZOLTAN_PEACE_QUEST_ATTACK2
- ZOLTAN_PIRATE
- ZOLTAN_PRIMITIVES_REBEL
- ZOLTAN_PRIMITIVES_ZOLTAN
- ZOLTAN_RIFT_MANTIS
- ZOLTAN_RIFT_ROCK
- ZOLTAN_RIFT_SLUG
- ZOLTAN_SCIENCE_DOCK
- ZOLTAN_SHIP
- ZOLTAN_SHIP_SAVE_MANTIS1
- ZOLTAN_SHIP_SAVE_MANTIS2
- <shipBlueprint> found in autoBlueprints.xml blueprints.xml
- img={...}
- kestral (3)
- rebel_squat (3)
- energy_fighter (2)
- jelly_button (2)
- rebel_long_hard (2)
- rock_assault (2)
- auto_assault
- auto_basic
- boss_1
- boss_2
- boss_3
- circle_bomber
- circle_cruiser
- circle_cruiser_2
- circle_scout
- crystal_bomber
- crystal_cruiser
- crystal_cruiser_2
- crystal_scout
- energy_bomber
- energy_cruiser
- energy_cruiser_2
- fed_bomber
- fed_cruiser
- fed_cruiser_2
- fed_scout
- jelly_croissant
- jelly_cruiser
- jelly_cruiser_2
- jelly_truffle
- jelly_truffle_pirate
- kestral_2
- mantis_bomber
- mantis_cruiser
- mantis_cruiser_2
- mantis_fighter
- mantis_scout
- rebel_long
- rebel_long_elite
- rock_cruiser
- rock_cruiser_2
- rock_fight
- rock_scout
- stealth
- stealth_2
- layout={...}
- rebel_long (4)
- kestral (3)
- rebel_squat (3)
- energy_fighter (2)
- jelly_button (2)
- jelly_truffle (2)
- rock_assault (2)
- auto_assault
- auto_basic
- boss_1
- boss_2
- boss_3
- circle_bomber
- circle_cruiser
- circle_cruiser_2
- circle_scout
- crystal_bomber
- crystal_cruiser
- crystal_cruiser_2
- crystal_scout
- energy_bomber
- energy_cruiser
- energy_cruiser_2
- fed_bomber
- fed_cruiser
- fed_cruiser_2
- fed_scout
- jelly_croissant
- jelly_cruiser
- jelly_cruiser_2
- kestral_2
- mantis_bomber
- mantis_cruiser
- mantis_cruiser_2
- mantis_fighter
- mantis_scout
- rock_cruiser
- rock_cruiser_2
- rock_fight
- rock_scout
- stealth
- stealth_2
- name={...}
- AUTO_ASSAULT
- AUTO_BASIC
- BOSS_1
- BOSS_2
- BOSS_3
- CIRCLE_BOMBER
- CIRCLE_SCOUT
- CRYSTAL_BOMBER
- CRYSTAL_SCOUT
- DEFAULT
- FED_BOMBER
- FED_SCOUT
- IMPOSSIBLE_PIRATE
- JELLY_BUTTON
- JELLY_CROISSANT
- JELLY_TRUFFLE
- LONG_ELITE_HARD
- LONG_ELITE_MED
- MANTIS_BOMBER
- MANTIS_FIGHTER
- MANTIS_SCOUT
- PLAYER_SHIP_CIRCLE
- PLAYER_SHIP_CIRCLE_2
- PLAYER_SHIP_CRYSTAL
- PLAYER_SHIP_CRYSTAL_2
- PLAYER_SHIP_EASY
- PLAYER_SHIP_ENERGY
- PLAYER_SHIP_ENERGY_2
- PLAYER_SHIP_FED
- PLAYER_SHIP_FED_2
- PLAYER_SHIP_HARD
- PLAYER_SHIP_HARD_2
- PLAYER_SHIP_JELLY
- PLAYER_SHIP_JELLY_2
- PLAYER_SHIP_MANTIS
- PLAYER_SHIP_MANTIS_2
- PLAYER_SHIP_ROCK
- PLAYER_SHIP_ROCK_2
- PLAYER_SHIP_STEALTH
- PLAYER_SHIP_STEALTH_2
- PLAYER_SHIP_TUTORIAL
- REBEL_FAT
- REBEL_SKINNY
- REBEL_SKINNY_ELITE
- REBEL_TRANSPORT
- ROCK_ASSAULT
- ROCK_ASSAULT_ELITE
- ROCK_FIGHT
- ROCK_SCOUT
- TUTORIAL_PIRATE
- ZOLTAN_BOMBER
- ZOLTAN_FIGHTER
- ZOLTAN_PEACE
- <short> found in blueprints.xml
- [Heavy Laser I] (3)
- [Artemis] (2)
- [Boarding] (2)
- [Crystal] (2)
- [Defense II] (2)
- [Heavy Ion] (2)
- [Ion Blast] (2)
- [Mini Beam] (2)
- [Anti-Bio Beam]
- [Anti-Pers.]
- [Anti-Ship I]
- [Anti-Ship II]
- [Basic Laser]
- [Beam I]
- [Boss Beam]
- [Boss Laser]
- [Boss M.]
- [Breach]
- [Breach 1]
- [Breach II]
- [Burst L. III]
- [Burst Laser I]
- [Burst Laser II]
- [Crystal B. I]
- [Crystal B. II]
- [Crystal H. I]
- [Crystal H. II]
- [Defense I]
- [Dual Lasers]
- [Engi]
- [Fire B.]
- [Fire Beam]
- [Glaive Beam]
- [Halberd Beam]
- [Heal B.]
- [Heavy Laser II]
- [Heavy Pierce I]
- [Hermes]
- [Hull Beam]
- [Hull Laser I]
- [Hull Laser II]
- [Hull Mi.]
- [Hull Repair]
- [Human]
- [I. Bomb]
- [Ion Blast II]
- [Ion Drone]
- [Leto]
- [Lock B.]
- [M. 0]
- (11) values hidden
- <shots> found in blueprints.xml
- [1] (26)
- [3] (8)
- [2] (6)
- [5]
- <slot> found in blueprints.xml
- <smallExplosion> found in sounds.xml
- [explosions/bp_e...]
- volume={...}
- 10
- <smallExplosion2> found in sounds.xml
- [explosions/expl...]
- volume={...}
- 10
- <smallExplosion3> found in sounds.xml
- [explosions/expl...]
- volume={...}
- 10
- <smallMissile1> found in sounds.xml
- [weapons/bp_miss...]
- volume={...}
- 10
- <smallMissile2> found in sounds.xml
- [weapons/bp_miss...]
- volume={...}
- 10
- <solarFlare> found in sounds.xml
- [environment/bp_...]
- volume={...}
- 10
- <sound> found in blueprints.xml
- [miss] (34)
- [hitShield1] (29)
- [hitShield2] (29)
- [hitShield3] (29)
- [smallExplosion] (14)
- [lightLaser1] (12)
- [lightLaser2] (12)
- [lightLaser3] (12)
- [hitHull2] (11)
- [hitHull3] (11)
- [smallMissile1] (10)
- [smallMissile2] (10)
- [hitHull1] (8)
- [bombTeleport] (7)
- [heavyLaser1] (7)
- [heavyLaser2] (7)
- [heavyLaser3] (7)
- [ionHit1] (6)
- [ionHit2] (6)
- [ionHit3] (6)
- [beam1] (5)
- [beam2] (5)
- [ionShields1] (5)
- [ionShields2] (5)
- [ionShields3] (5)
- [ionShoot1] (5)
- [ionShoot2] (5)
- [ionShoot3] (5)
- [fireBomb]
- [healBomb]
- <sp> found in blueprints.xml
- [0] (33)
- [5] (11)
- [1] (5)
- <speed> found in blueprints.xml
- [50] (4)
- [13] (3)
- [30] (3)
- [5] (3)
- [15] (2)
- [18] (2)
- [3] (2)
- [40] (2)
- [7] (2)
- [120]
- [20]
- [28]
- [75]
- [90]
- <stackable> found in blueprints.xml
- [false] (15)
- [true] (6)
- <startEvent> found in sector_data.xml
- [START_BEACON_ENGI] (2)
- [START_BEACON_MA...] (2)
- [START_BEACON_ROCK] (2)
- [START_BEACON_SLUG] (2)
- [START_BEACON_ZO...] (2)
- [BOSS_NEUTRAL]
- [START_BEACON]
- [START_BEACON_CR...]
- [START_BEACON_NE...]
- [START_BEACON_PI...]
- [START_BEACON_REBEL]
- <startPower> found in blueprints.xml
- [1] (7)
- [2] (4)
- [4]
- <status> found in events.xml events_fuel.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml newEvents.xml
- amount={...}
- 100 (26)
- 2 (10)
- 0 (6)
- 1 (4)
- system={...}
- engines (15)
- weapons (9)
- oxygen (7)
- shields (6)
- medbay (4)
- doors (3)
- pilot (3)
- sensors
- target={...}
- player (46)
- enemy (2)
- type={...}
- clear (27)
- limit (11)
- divide (9)
- loss
- <store/> found in events.xml events_crystal.xml events_engi.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
- <storm> found in tooltips.xml
- [This section of...]
- <sun> found in tooltips.xml
- [You're too clos...]
- <surgeWarning> found in sounds.xml
- [ui/bp_SFX_Flags...]
- volume={...}
- 5
- <surrender> found in events.xml events_ships.xml
- chance={...}
- 0.5 (9)
- 0 (4)
- 0.2 (2)
- 0.3
- 0.6
- 0.7
- load={...}
- PIRATE_SURRENDER (5)
- ENGI_UNLOCK_2FAKE_SURRENDER
- ENGI_UNLOCK_2REAL_SURRENDER
- ROCK_SHIP_SURRENDER
- SLUG_SURRENDER
- SLUG_UNLOCK_SURRENDER
- max={...}
- 4 (19)
- 5 (2)
- 2
- 3
- min={...}
- 3 (15)
- 2 (5)
- 0
- 4
- 5
- <sysDamage> found in blueprints.xml
- [0] (3)
- [1]
- [2]
- [3]
- <sysExplosion> found in sounds.xml
- [explosions/bp_e...]
- volume={...}
- 2
- <systemBlueprint> found in blueprints.xml
- name={...}
- artillery
- cloaking
- doors
- drones
- engines
- medbay
- oxygen
- pilot
- sensors
- shields
- teleporter
- weapons
- <systemList> found in autoBlueprints.xml blueprints.xml
- <teleport> found in sounds.xml
- [ship/bp_sfx_tel...]
- volume={...}
- 9
- <teleporter> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Teleporter: Sen...]
- max={...}
- 3 (4)
- 2 (2)
- 1
- power={...}
- 1 (27)
- 2 (3)
- room={...}
- 3 (6)
- 4 (5)
- 1 (4)
- 15 (4)
- 10 (2)
- 5 (2)
- 8 (2)
- 9 (2)
- 14
- 17
- 2
- start={...}
- false (21)
- true (4)
- <text> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- [Continue...] (110)
- [Decline.] (13)
- [Ignore them.] (12)
- [Leave.] (12)
- [The ship jumps ...] (8)
- [Accept.] (7)
- [Finish them off.] (6)
- [Refuse.] (6)
- [Relieved and li...] (6)
- [Accept their of...] (5)
- [No.] (5)
- [The ship explod...] (5)
- [We will not acc...] (5)
- [Aid the civilia...] (4)
- [Contact the civ...] (4)
- [Contact the sur...] (4)
- [Ignore the station] (4)
- [Leave it alone.] (4)
- [Leave them alone.] (4)
- [Let them go.] (4)
- [Stay out of it.] (4)
- [The Rock ship h...] (4)
- [The Rock ship m...] (4)
- [The Slug ship b...] (4)
- [The pirate jump...] (4)
- [The staff and a...] (4)
- [The students se...] (4)
- [Their systems s...] (4)
- [There are no mo...] (4)
- [With their crew...] (4)
- [Yes.] (4)
- ["Thank you for ...] (3)
- ["Thank you for ...] (3)
- ["Thank you for ...] (3)
- ["Thank you, thi...] (3)
- [A Rock ship fli...] (3)
- [A motley collec...] (3)
- [Accept the offer.] (3)
- [Attack the pirate.] (3)
- [Attack the ship.] (3)
- [Avoid provoking...] (3)
- [Continue.] (3)
- [Gladly trade.] (3)
- [Investigate the...] (3)
- [Investigate.] (3)
- [Leave them be.] (3)
- [Let them live.] (3)
- [No more life si...] (3)
- [Respectfully de...] (3)
- [They look like ...] (3)
- (2193) values hidden
- back={...}
- BG_NEBULA (3)
- BG_DARK
- hidden={...}
- true
- load={...}
- REBEL_AUTO (3)
- BOSS_FLEETS_BOTH (2)
- NEBULA_SLUG_FIGHT (2)
- BOARDERS_CRYSTAL
- BOARDERS_PIRATE
- BOARDERS_REBEL_SHIP
- BOARDERS_TEXT
- BOSS_FLEETS_FED
- BOSS_FLEETS_REBEL
- BOSS_REPAIR_STATION
- BOSS_SCOUT
- BOSS_SCOUT_RESCUE
- CRYSTAL_FIGHT
- CRYSTAL_SHIP_SURRENDER
- DERELICT_TREASURE
- ENGI_GIFT
- ENGI_MANTIS_FIGHT
- FIND_DRONE
- FIND_WEAPON
- FREE_ITEMS
- FRIENDLY_BEACON
- FUEL_FLEET_DELAY_LIST
- FUEL_FLEET_DISTRESS_LIST
- FUEL_FOR_DRONE
- FUEL_NOTHING_DISTRESS_LIST
- FUEL_NOTHING_LIST
- FUEL_ON_MANTIS_ATTACK
- FUEL_ON_REBEL_ATTACK
- FUEL_TRADER_DISTRESS_TEXT_LIST
- FUEL_TRADER_TEXT_LIST
- GHOST_SHIP_TEXT
- MANTIS_BOARDERS
- MANTIS_CIVILIAN
- MANTIS_CIVILIAN_AVOID
- MANTIS_FIGHT
- MANTIS_FIGHT_CHOICE
- MERCENARY
- NEBULA_AUTO_LIST
- NEBULA_BOARDING_TEXT
- NEBULA_EMPTY_LIST
- NEBULA_MANTIS_FIGHT
- NEBULA_NOTHING_SLUG
- NEBULA_PIRATE
- NEBULA_REBEL_LIST
- NEBULA_STORE
- NEBULA_STORE_SLUG
- NOTHING
- NOTHING_CRYSTAL
- NOTHING_ENGI
- NOTHING_MANTIS
- NOTHING_PIRATE
- NOTHING_REBEL
- NOTHING_ROCK
- NOTHING_SLUG
- NOTHING_ZOLTAN
- PIRATE
- PIRATE_BRIBER
- PIRATE_CIVILIAN
- PIRATE_SURRENDER_TEXT
- QUEST_ESCORT_TEXT
- REBEL
- REBEL_VS_FEDERATION
- ROCK_ATHIEST_BAD
- ROCK_BOARDERS_ASTEROID
- ROCK_BOARDERS_SHIP
- ROCK_BOARDERS_SUN
- ROCK_FIGHT_ASTEROID
- ROCK_PIRATE
- ROCK_PIRATE_ASTEROID
- ROCK_PIRATE_SUN
- ROCK_SHIP
- ROCK_SHIP_SURRENDER
- SLUG_PIRATE
- SLUG_REBEL
- START_BEACON_ENGI
- START_BEACON_NEBULA
- START_BEACON_PIRATE
- START_BEACON_REBEL
- START_BEACON_ROCK
- START_BEACON_SLUG
- START_BEACON_ZOLTAN
- STORE_CRYSTAL
- STORE_ENGI
- STORE_MANTIS
- STORE_PIRATE
- STORE_REBEL
- STORE_ROCK
- STORE_TEXT
- STORE_ZOLTAN
- STORM_SLUG_FIGHT
- TRADER_CIV
- TRAP_BEACON_TEXT
- ZOLTAN_FIGHT
- ZOLTAN_PIRATE
- ZOLTAN_SURRENDER
- planet={...}
- PLANET_POPULATED (11)
- NONE (10)
- PLANET_POPULATED_SMALL (5)
- PLANET_GAS
- PLANET_UNPOPULATED
- <textList> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
- name={...}
- BOSS_FLEETS_BOTH (2)
- BOARDERS_CRYSTAL
- BOARDERS_PIRATE
- BOARDERS_REBEL_SHIP
- BOARDERS_TEXT
- BOSS_FLEETS_FED
- BOSS_FLEETS_REBEL
- BOSS_REPAIR_STATION
- BOSS_SCOUT
- BOSS_SCOUT_RESCUE
- CRYSTAL_FIGHT
- CRYSTAL_SHIP_SURRENDER
- DERELICT_TREASURE
- ENGI_GIFT
- ENGI_MANTIS_FIGHT
- FIND_DRONE
- FIND_WEAPON
- FREE_ITEMS
- FRIENDLY_BEACON
- FUEL_FLEET_DELAY_LIST
- FUEL_FLEET_DISTRESS_LIST
- FUEL_FOR_DRONE
- FUEL_NOTHING_DISTRESS_LIST
- FUEL_NOTHING_LIST
- FUEL_ON_MANTIS_ATTACK
- FUEL_ON_REBEL_ATTACK
- FUEL_TRADER_DISTRESS_TEXT_LIST
- FUEL_TRADER_TEXT_LIST
- GAMEOVER
- GHOST_SHIP_TEXT
- MANTIS_BOARDERS
- MANTIS_CIVILIAN
- MANTIS_CIVILIAN_AVOID
- MANTIS_FIGHT
- MANTIS_FIGHT_CHOICE
- MERCENARY
- NEBULA_AUTO_LIST
- NEBULA_BOARDING_TEXT
- NEBULA_EMPTY_LIST
- NEBULA_MANTIS_FIGHT
- NEBULA_NOTHING_SLUG
- NEBULA_PIRATE
- NEBULA_REBEL_LIST
- NEBULA_SLUG_FIGHT
- NEBULA_STORE
- NEBULA_STORE_SLUG
- NOTHING
- NOTHING_CRYSTAL
- NOTHING_ENGI
- NOTHING_MANTIS
- NOTHING_PIRATE
- NOTHING_REBEL
- NOTHING_ROCK
- NOTHING_SLUG
- NOTHING_ZOLTAN
- PIRATE
- PIRATE_BRIBER
- PIRATE_CIVILIAN
- PIRATE_SURRENDER_TEXT
- QUEST_ESCORT_TEXT
- REBEL
- REBEL_AUTO
- REBEL_VS_FEDERATION
- ROCK_ATHIEST_BAD
- ROCK_BOARDERS_ASTEROID
- ROCK_BOARDERS_SHIP
- ROCK_BOARDERS_SUN
- ROCK_FIGHT_ASTEROID
- ROCK_PIRATE
- ROCK_PIRATE_ASTEROID
- ROCK_PIRATE_SUN
- ROCK_SHIP
- ROCK_SHIP_SURRENDER
- SLUG_PIRATE
- SLUG_REBEL
- START_BEACON_ENGI
- START_BEACON_NEBULA
- START_BEACON_PIRATE
- START_BEACON_REBEL
- START_BEACON_ROCK
- START_BEACON_SLUG
- START_BEACON_ZOLTAN
- STORE_CRYSTAL
- STORE_ENGI
- STORE_MANTIS
- STORE_PIRATE
- STORE_REBEL
- STORE_ROCK
- STORE_TEXT
- STORE_ZOLTAN
- STORM_SLUG_FIGHT
- TIPS_LIST
- TRADER_CIV
- TRAP_BEACON_TEXT
- ZOLTAN_FIGHT
- ZOLTAN_PIRATE
- ZOLTAN_SURRENDER
- unique={...}
- false (5)
- <time> found in animations.xml
- [1.0] (138)
- [1] (28)
- [0.5] (20)
- [0.75] (20)
- [0.35] (6)
- [0.3] (3)
- [0.7] (2)
- [0.4]
- <title> found in blueprints.xml
- [Artemis Missiles] (2)
- [Boarding Drone] (2)
- [Defense Drone M...] (2)
- [Heavy Ion] (2)
- [Heavy Laser Mark 1] (2)
- [Ion Blast] (2)
- [Mini Beam] (2)
- [Adv. FTL Naviga...]
- [Anti-Bio Beam]
- [Anti-Personnel ...]
- [Anti-Ship Beam ...]
- [Anti-Ship Drone...]
- [Anti-Ship Drone...]
- [Anti-Ship Ion D...]
- [Anti-Ship Missi...]
- [Artillery Beam]
- [Automated Re-lo...]
- [Boss Beam]
- [Boss Laser]
- [Boss Missile]
- [Breach Bomb Mark 1]
- [Breach Bomb Mar...]
- [Breach Missiles]
- [Burst Laser Mark I]
- [Burst Laser Mar...]
- [Burst Laser Mar...]
- [Cloaking]
- [Crew Teleporter]
- [Crystal]
- [Crystal Burst M...]
- [Crystal Burst M...]
- [Crystal Lockdow...]
- [Crystal Shard]
- [Crystal Vengeance]
- [Damaged Stasis Pod]
- [Defense Drone M...]
- [Defense Laser M...]
- [Door System]
- [Drone Control]
- [Drone Laser]
- [Drone Laser 2]
- [Drone Part]
- [Drone Reactor B...]
- [Drone Recovery Arm]
- [Dual Shot Laser]
- [Engi]
- [Engi Med-bot Di...]
- [Engines]
- [FTL Fuel]
- [FTL Jammer]
- (51) values hidden
- <tooltip> found in blueprints.xml
- [Beam weapon, 2 ...] (2)
- [Fires 1 missile...] (2)
- [Shoots 2 lasers...] (2)
- [1 damage ion 3 ...]
- [2 power beam we...]
- [Artillery beam ...]
- [Beam weapon tha...]
- [Beam weapon wit...]
- [Beam weapon; 1 ...]
- [Bomb weapon; re...]
- [Bomb weapon; re...]
- [Bomb weapon; re...]
- [Bomb weapon; re...]
- [Bomb weapon; re...]
- [Bomb weapon; re...]
- [Bomb weapon; re...]
- [Fires 1 missile...]
- [Fires 1 missile...]
- [Fires 1 missile...]
- [Fires 1 missile...]
- [Fires 1 shot th...]
- [Fires 1 shot, c...]
- [Fires 2 heavy l...]
- [Fires 2 lasers,...]
- [Fires 2 missile...]
- [Fires 3 lasers,...]
- [Fires 3 lasers,...]
- [Fires 3 missile...]
- [Fires 3 shots, ...]
- [Fires 5 lasers,...]
- [Fires a single ...]
- [Fires a single ...]
- [Fires a single ...]
- [Fires heavy las...]
- [Fsss]
- [Large beam that...]
- [One damage per ...]
- [Only one shot, ...]
- [Pierces 1 shiel...]
- [Pierces 1 shiel...]
- [Pierces 1 shiel...]
- [Pierces 1 shiel...]
- [Should Never Se...]
- <track> found in sector_data.xml sounds.xml
- [cosmos] (6)
- [wasteland] (6)
- [debris] (5)
- [deepspace] (4)
- [milkyway] (4)
- [void] (4)
- [civilian] (2)
- [colonial] (2)
- [engi] (2)
- [mantis] (2)
- [rock] (2)
- [zoltan] (2)
- [laststand]
- <trackList> found in sector_data.xml
- <type> found in blueprints.xml
- [LASER] (20)
- [MISSILES] (14)
- [BEAM] (10)
- [BOMB] (7)
- [COMBAT] (5)
- [DEFENSE] (3)
- [BOARDER] (2)
- [BATTLE]
- [ITEM_DRONE]
- [ITEM_FUEL]
- [ITEM_MISSILE]
- [REPAIR]
- [SHIP_REPAIR]
- [artillery]
- [cloaking]
- [doors]
- [drones]
- [engines]
- [medbay]
- [oxygen]
- [pilot]
- [sensors]
- [shields]
- [teleporter]
- [weapons]
- <undoUpgrades> found in sounds.xml
- [ui/select_down2...]
- volume={...}
- 10
- <unlock> found in blueprints.xml sounds.xml
- [Beat the boss t...] (2)
- [Learn from the ...] (2)
- [One of the slug...] (2)
- [The famous Mant...] (2)
- [This ship is be...] (2)
- [To unlock this ...] (2)
- [Travel to an un...] (2)
- [Locked -- Not i...]
- [Prove yourself ...]
- [ui/bp_SFX_NewSh...]
- volume={...}
- 7
- <unlockShip> found in events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_rock.xml events_ships.xml events_zoltan.xml
- [The Slug cruise...] (2)
- [A Mantis cruise...]
- [A Zoltan cruise...]
- [An advanced Fed...]
- [The Crystalline...]
- [The Engi secret...]
- [The Rock delive...]
- id={...}
- 5 (2)
- 1
- 2
- 4
- 6
- 7
- 8
- <upgradeCost> found in blueprints.xml
- <upgradeSystem> found in sounds.xml
- [ui/bp_upgrade_1...]
- volume={...}
- 5
- <value> found in blueprints.xml
- [0.15] (8)
- [0.25] (5)
- [2] (2)
- [0.1]
- [0.10]
- <velocity> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- max={...}
- 1 (142)
- 0.6 (20)
- 0.3 (19)
- 0.5 (9)
- 0.4 (5)
- 0 (3)
- 0.8 (3)
- 0.7 (2)
- 0.9
- min={...}
- 0.1 (135)
- 0.4 (25)
- 0 (12)
- 0.6 (11)
- 0.5 (9)
- 0.2 (7)
- 0.3 (3)
- 0.8 (2)
- <victory> found in sounds.xml
- [ui/bp_MUS_Victo...]
- volume={...}
- 9
- <warning> found in sounds.xml
- [ui/warning3.wav]
- volume={...}
- 2
- <weapon> found in blueprints.xml events.xml events_crystal.xml events_engi.xml events_nebula.xml events_slug.xml events_zoltan.xml nameEvents.xml
- name={...}
- RANDOM (10)
- LASER_BURST_1 (7)
- BEAM_2 (5)
- LASER_BURST_2 (4)
- MISSILES_2_PLAYER (4)
- BOMB_HEAL (3)
- LASER_BURST_3 (3)
- LASER_HEAVY_1 (3)
- BEAM_3 (2)
- BEAM_BIO (2)
- BOMB_1 (2)
- ION_1 (2)
- MISSILES_1 (2)
- WEAPONS_CRYSTAL (2)
- BEAM_1
- BEAM_LONG
- BOMB_BREACH_1
- BOMB_FIRE
- BOMB_LOCK
- CRYSTAL_1
- CRYSTAL_BURST_1
- CRYSTAL_BURST_2
- CRYSTAL_HEAVY_1
- CRYSTAL_HEAVY_2
- ION_2
- ION_4
- LASER_BURST_2_A
- LASER_HEAVY_1_SP
- LASER_HEAVY_2
- MISSILES_2
- MISSILES_BREACH
- MISSILES_BURST
- MISSILES_HULL
- <weaponAnim> found in animations.xml
- name={...}
- artillery_fed
- beam_1
- beam_2
- beam_3
- beam_bio
- beam_fire
- beam_hull
- beam_long
- bomb_1
- bomb_breach
- bomb_fire
- bomb_heal
- bomb_ion
- bomb_lockdown
- boss_1
- boss_2
- boss_3
- boss_4
- crystal_burst_1
- crystal_burst_2
- crystal_heavy_1
- crystal_heavy_2
- default
- ion_1
- ion_2
- ion_4
- laser_burst_1
- laser_burst_2
- laser_burst_3
- laser_burst_5
- laser_heavy_1
- laser_heavy_2
- laser_hull
- missiles_1
- missiles_2
- <weaponArt> found in blueprints.xml
- [missiles_1] (5)
- [boss_1] (3)
- [laser_burst_1] (3)
- [missiles_2] (3)
- [beam_1] (2)
- [bomb_breach] (2)
- [ion_1] (2)
- [laser_burst_2] (2)
- [laser_heavy_1] (2)
- [laser_hull] (2)
- [artillery_fed]
- [beam_2]
- [beam_3]
- [beam_bio]
- [beam_fire]
- [beam_hull]
- [beam_long]
- [bomb_1]
- [bomb_fire]
- [bomb_heal]
- [bomb_ion]
- [bomb_lockdown]
- [boss_2]
- [boss_3]
- [boss_4]
- [crystal_burst_1]
- [crystal_burst_2]
- [crystal_heavy_1]
- [crystal_heavy_2]
- [crystal_shard]
- [ion_2]
- [ion_4]
- [laser_burst_3]
- [laser_burst_5]
- [laser_heavy_2]
- <weaponBlueprint> found in blueprints.xml
- [DRONE_LASER] (4)
- [DRONE_BEAM]
- [DRONE_ION]
- [DRONE_LASER_2]
- [DRONE_MISSILE]
- name={...}
- ARTILLERY_WEAPON (2)
- ARTILLERY_BOSS_1
- ARTILLERY_BOSS_2
- ARTILLERY_BOSS_3
- ARTILLERY_BOSS_4
- ARTILLERY_FED
- BEAM_1
- BEAM_2
- BEAM_3
- BEAM_BIO
- BEAM_FIRE
- BEAM_HULL
- BEAM_LONG
- BOMB_1
- BOMB_BREACH_1
- BOMB_BREACH_2
- BOMB_FIRE
- BOMB_HEAL
- BOMB_ION
- BOMB_LOCK
- CRYSTAL_1
- CRYSTAL_BURST_1
- CRYSTAL_BURST_2
- CRYSTAL_HEAVY_1
- CRYSTAL_HEAVY_2
- DRONE_BEAM
- DRONE_ION
- DRONE_LASER
- DRONE_LASER_2
- DRONE_MISSILE
- ION_1
- ION_2
- ION_4
- LASER_BURST_1
- LASER_BURST_2
- LASER_BURST_2_A
- LASER_BURST_3
- LASER_BURST_5
- LASER_HEAVY_1
- LASER_HEAVY_1_SP
- LASER_HEAVY_2
- LASER_HULL_1
- LASER_HULL_2
- MISSILES_1
- MISSILES_2
- MISSILES_2_PLAYER
- MISSILES_3
- MISSILES_BREACH
- MISSILES_BURST
- MISSILES_HULL
- <weaponList> found in autoBlueprints.xml blueprints.xml
- count={...}
- 2 (10)
- 0 (5)
- 1 (5)
- 3 (5)
- 4 (3)
- load={...}
- WEAPONS_REBEL (4)
- WEAPONS_ROCK (4)
- WEAPONS_JELLY (3)
- WEAPONS_MANTIS (3)
- WEAPONS_AUTO (2)
- WEAPONS_CIRCLE (2)
- WEAPONS_CRYSTAL (2)
- WEAPONS_FED (2)
- WEAPONS_ZOLTAN (2)
- missiles={...}
- 10 (22)
- 0 (9)
- 6 (4)
- 5 (3)
- 14 (2)
- 8 (2)
- 12
- 15
- 16
- 18
- 20
- 25
- 28
- 30
- 7
- 9
- <weaponMounts> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- <weaponOverride> found in events_ships.xml
- count={...}
- 1 (2)
- <weapons> found in autoBlueprints.xml blueprints.xml tooltips.xml
- [Weapons: Click ...]
- img={...}
- room_weapons_4 (3)
- room_weapons_7 (3)
- room_weapons (2)
- room_weapons_2 (2)
- room_weapons_3 (2)
- room_weapons_5
- room_weapons_6
- room_weapons_8
- max={...}
- 8 (15)
- 10 (6)
- 6 (2)
- 7
- power={...}
- 2 (25)
- 3 (11)
- 1 (5)
- 4 (5)
- 9 (2)
- 8
- room={...}
- 4 (10)
- 10 (5)
- 5 (5)
- 6 (5)
- 1 (4)
- 3 (4)
- 2 (3)
- 11 (2)
- 12 (2)
- 13 (2)
- 15 (2)
- 7 (2)
- 0
- 14
- 17
- start={...}
- true (20)
- <weaponSlots> found in blueprints.xml
- [4] (13)
- [3] (6)
- [2]
- <x> found in auto_assault.xml auto_basic.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- [0] (47)
- [72] (6)
- [21] (4)
- [8] (4)
- [102] (3)
- [18] (3)
- [48] (3)
- [51] (3)
- [70] (3)
- [74] (3)
- [114] (2)
- [122] (2)
- [125] (2)
- [126] (2)
- [130] (2)
- [146] (2)
- [15] (2)
- [17] (2)
- [187] (2)
- [194] (2)
- [205] (2)
- [213] (2)
- [218] (2)
- [226] (2)
- [261] (2)
- [265] (2)
- [268] (2)
- [294] (2)
- [306] (2)
- [327] (2)
- [332] (2)
- [352] (2)
- [38] (2)
- [388] (2)
- [39] (2)
- [392] (2)
- [408] (2)
- [410] (2)
- [45] (2)
- [470] (2)
- [58] (2)
- [80] (2)
- [85] (2)
- [86] (2)
- [94] (2)
- [104]
- [108]
- [11]
- [115]
- [118]
- (38) values hidden
- <y> found in auto_assault.xml auto_basic.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
- [0] (41)
- [164] (6)
- [19] (5)
- [108] (4)
- [114] (4)
- [127] (4)
- [150] (4)
- [73] (4)
- [107] (3)
- [120] (3)
- [133] (3)
- [135] (3)
- [14] (3)
- [25] (3)
- [38] (3)
- [6] (3)
- [78] (3)
- [104] (2)
- [110] (2)
- [112] (2)
- [13] (2)
- [130] (2)
- [138] (2)
- [141] (2)
- [175] (2)
- [177] (2)
- [181] (2)
- [188] (2)
- [206] (2)
- [215] (2)
- [237] (2)
- [247] (2)
- [28] (2)
- [36] (2)
- [47] (2)
- [57] (2)
- [60] (2)
- [61] (2)
- [64] (2)
- [76] (2)
- [92] (2)
- [94] (2)
- [95] (2)
- [1]
- [100]
- [12]
- [121]
- [129]
- [134]
- [139]
- (34) values hidden
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