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- -=RESTORING DEIMOS TESTING FORM=-
- [Basic Information]
- Map (#): MAP26
- Skill Level: Ultra Violence
- Game Mode (SP / Coop): SP
- Number of Players (Coop only): 1
- Tester Name: JudgeDeadd
- Doom Port Used: ZDoom 2.7.1
- Pistol Start?: Y
- UV-Max or UV-Speed?: UV Max
- [Level Stats]
- Number of monsters killed (%): 99%
- Secrets (%): 0%
- Items (%): 60%
- Time: about 22 minutes
- [Ammo Usage]
- Pistol/Chaingun Ammo Left (at end of map): 110
- Shells Left (at end of map): 18
- Rockets Left (at end of map): 15
- Cells Left (at end of map): 174
- Ran out of bullets at least once: N
- Ran out of shells at least once: Y
- Ran out of rockets at least once: N
- Ran out of cells at least once: N
- Frequently used pistol or chaingun: N
- Frequently used shotgun or super shotgun: Y
- Frequently used rocket launcher: Y
- Frequently used plasma rifle or BFG: N
- [Health Usage]
- Health % Left (at end of map): 93%
- Lowest Health % Reached (throughout entire map - rough estimation OK): 30%
- [Level Design]
- Linear Level Design: Y
- Obstacles, Architecture, etc. Impeded Gameplay (got in the way, etc.): Y (instadeath pits)
- Did you feel like there were any cheap tricks, traps, etc.?: N
- [Overall Rating]
- Was the level interesting (0-10)?: 7
- Was the level fun? (0-10)?: 7
- Were monsters balanced? (0-10)?: 9
- Was ammo and health balanced? (0-10?): 10
- [Information]
- *If you unexpectedly end the map, you can see how much ammo/health you
- had at the end of the map by just looking at what you have when the next map starts (:
- *Fill out as much as you can, but it's OK to not fill everything out.
- Don't worry about being perfectly accurate. Use your best guess.
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