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Nov 11th, 2019
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  1. 7.5 DENSITY QUELIUM
  2.  
  3. You feel certain that a quelium ring balaclava appears to impose insignificant (1/15) maneuvering hindrance and insignificant (1/15) stealth hindrance, offering:
  4. moderate (4/15) protection and very great (12/18) damage absorption for puncture attacks.
  5. very good (6/15) protection and very great (12/18) damage absorption for slice attacks.
  6. good (5/15) protection and very great (12/18) damage absorption for impact attacks.
  7. moderate (4/15) protection and high (9/18) damage absorption for fire attacks.
  8. moderate (4/15) protection and high (9/18) damage absorption for cold attacks.
  9. fair (3/15) protection and high (9/18) damage absorption for electrical attacks.
  10.  
  11. If you were only wearing a quelium ring balaclava you could expect your maneuvering to be barely (1/14) hindered and your stealth to be barely (1/14) hindered.
  12.  
  13. You are certain that the ring balaclava is quite fragile and easily damaged (3/18), and is in pristine condition (98-100%).
  14.  
  15. The ring balaclava is made with metal.
  16. The ring balaclava is quite supple.
  17. You are certain that the ring balaclava weighs exactly 120 stones.
  18. You are certain that the ring balaclava is worth exactly 438816 Dokoras.
  19. Roundtime: 5 seconds.
  20. R> ana other bala
  21. You analyze every minute detail of the ring balaclava and smile knowingly to yourself.
  22. This appears to be a type of finished metal chain armor that is masterfully-crafted.
  23. The balaclava is a simple piece to make.
  24. It was made by someone with somewhat more skill than your own.
  25. About 16 volume of metal was used in this item's construction.
  26. The metal appears to be composed of: 67.00% quelium, 13.00% copper, and 20.00% platinum.
  27. You find it impossible to identify who crafted this item.
  28. Roundtime: 10 sec.
  29.  
  30. 7.794 DENSITY QUELIUM
  31.  
  32. You feel certain that a quelium ring helm crafted from tempered links appears to impose insignificant (1/15) maneuvering hindrance and insignificant (1/15) stealth hindrance, offering:
  33. moderate (4/15) protection and extreme (13/18) damage absorption for puncture attacks.
  34. very good (6/15) protection and extreme (13/18) damage absorption for slice attacks.
  35. good (5/15) protection and extreme (13/18) damage absorption for impact attacks.
  36. good (5/15) protection and high (9/18) damage absorption for fire attacks.
  37. moderate (4/15) protection and high (9/18) damage absorption for cold attacks.
  38. fair (3/15) protection and high (9/18) damage absorption for electrical attacks.
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