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- var gitter = new THREE.SphereGeometry(120,20,20);
- var huelle = new THREE.MeshNormalMaterial();
- var kugel = new THREE.Mesh(gitter,huelle);
- scene.add(kugel);
- kugel.position.set(-70,70,150);
- kugel.rotation.set(10,5,10,5,5);
- var gitter = new THREE.SphereGeometry(75,20,20);
- var huelle = new THREE.MeshNormalMaterial();
- var kugel = new THREE.Mesh(gitter,huelle);
- scene.add(kugel);
- kugel.position.set(160,50,10);
- kugel.rotation.set(0,5,0,5,0);
- var gitter = new THREE.SphereGeometry(75,20,20);
- var huelle = new THREE.MeshNormalMaterial();
- var kugel = new THREE.Mesh(gitter,huelle);
- scene.add(kugel);
- kugel.position.set(-60,-160,5);
- var gitter = new THREE.SphereGeometry(75,20,20);
- var huelle = new THREE.MeshNormalMaterial();
- var kugel = new THREE.Mesh(gitter,huelle);
- scene.add(kugel);
- kugel.position.set(-300,-120,-10);
- var gitter = new THREE.SphereGeometry(75,20,20);
- var huelle = new THREE.MeshNormalMaterial();
- var kugel = new THREE.Mesh(gitter,huelle);
- scene.add(kugel);
- kugel.position.set(-400,100,-10);
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