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lv_conf.h

May 15th, 2025
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  1. /**
  2.  * @file lv_conf.h
  3.  * Configuration file for v8.3.0-dev
  4.  */
  5.  
  6. /*
  7.  * Copy this file as `lv_conf.h`
  8.  * 1. simply next to the `lvgl` folder
  9.  * 2. or any other places and
  10.  *    - define `LV_CONF_INCLUDE_SIMPLE`
  11.  *    - add the path as include path
  12.  */
  13.  
  14. /* clang-format off */
  15. #if 1 /*Set it to "1" to enable content*/
  16.  
  17. #ifndef LV_CONF_H
  18. #define LV_CONF_H
  19.  
  20. #include <stdint.h>
  21.  
  22. /*====================
  23.    COLOR SETTINGS
  24.  *====================*/
  25.  
  26. # define LV_HOR_RES_MAX 320
  27. # define LV_VER_RES_MAX 240
  28.  
  29.  
  30. /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
  31. #define LV_COLOR_DEPTH 16
  32.  
  33. /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
  34. #define LV_COLOR_16_SWAP 1
  35.  
  36. /*Enable more complex drawing routines to manage screens transparency.
  37.  *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
  38.  *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
  39. #define LV_COLOR_SCREEN_TRANSP 0
  40.  
  41. /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
  42.  * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
  43. #define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
  44.  
  45. /*Images pixels with this color will not be drawn if they are chroma keyed)*/
  46. #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
  47.  
  48. /*=========================
  49.    MEMORY SETTINGS
  50.  *=========================*/
  51.  
  52. /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
  53. #define LV_MEM_CUSTOM 1
  54. #if LV_MEM_CUSTOM == 0
  55.     /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
  56.     #define LV_MEM_SIZE (40U * 1024U)          /*[bytes]*/
  57.  
  58.     /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
  59.     #define LV_MEM_ADR 0     /*0: unused*/
  60.     /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
  61.     #if LV_MEM_ADR == 0
  62.         //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
  63.         //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
  64.     #endif
  65.  
  66. #else       /*LV_MEM_CUSTOM*/
  67.     #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
  68.     #define LV_MEM_CUSTOM_ALLOC   malloc
  69.     #define LV_MEM_CUSTOM_FREE    free
  70.     #define LV_MEM_CUSTOM_REALLOC realloc
  71. #endif     /*LV_MEM_CUSTOM*/
  72.  
  73. /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
  74.  *You will see an error log message if there wasn't enough buffers. */
  75. #define LV_MEM_BUF_MAX_NUM 16
  76.  
  77. /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
  78. #define LV_MEMCPY_MEMSET_STD 0
  79.  
  80. /*====================
  81.    HAL SETTINGS
  82.  *====================*/
  83.  
  84. /*Default display refresh period. LVG will redraw changed areas with this period time*/
  85. #define LV_DISP_DEF_REFR_PERIOD 15      /*[ms]*/
  86.  
  87. /*Input device read period in milliseconds*/
  88. #define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
  89.  
  90. /*Use a custom tick source that tells the elapsed time in milliseconds.
  91.  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
  92. #define LV_TICK_CUSTOM 1
  93. #if LV_TICK_CUSTOM
  94.     #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
  95.     #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
  96. #endif   /*LV_TICK_CUSTOM*/
  97.  
  98. /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
  99.  *(Not so important, you can adjust it to modify default sizes and spaces)*/
  100. #define LV_DPI_DEF 130     /*[px/inch]*/
  101.  
  102. /*=======================
  103.  * FEATURE CONFIGURATION
  104.  *=======================*/
  105.  
  106. /*-------------
  107.  * Drawing
  108.  *-----------*/
  109.  
  110. /*Enable complex draw engine.
  111.  *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
  112. #define LV_DRAW_COMPLEX 1
  113. #if LV_DRAW_COMPLEX != 0
  114.  
  115.     /*Allow buffering some shadow calculation.
  116.     *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
  117.     *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
  118.     #define LV_SHADOW_CACHE_SIZE 0
  119.  
  120.     /* Set number of maximally cached circle data.
  121.     * The circumference of 1/4 circle are saved for anti-aliasing
  122.     * radius * 4 bytes are used per circle (the most often used radiuses are saved)
  123.     * 0: to disable caching */
  124.     #define LV_CIRCLE_CACHE_SIZE 4
  125. #endif /*LV_DRAW_COMPLEX*/
  126.  
  127. /*Default image cache size. Image caching keeps the images opened.
  128.  *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
  129.  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  130.  *However the opened images might consume additional RAM.
  131.  *0: to disable caching*/
  132. #define LV_IMG_CACHE_DEF_SIZE   0
  133.  
  134. /*Number of stops allowed per gradient. Increase this to allow more stops.
  135.  *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
  136. #define LV_GRADIENT_MAX_STOPS       2
  137.  
  138. /*Default gradient buffer size.
  139.  *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
  140.  *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
  141.  *If the cache is too small the map will be allocated only while it's required for the drawing.
  142.  *0 mean no caching.*/
  143. #define LV_GRAD_CACHE_DEF_SIZE      0
  144.  
  145. /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
  146.  *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
  147.  *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
  148. #define LV_DITHER_GRADIENT      0
  149. #if LV_DITHER_GRADIENT
  150.     /*Add support for error diffusion dithering.
  151.      *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
  152.      *The increase in memory consumption is (24 bits * object's width)*/
  153.     #define LV_DITHER_ERROR_DIFFUSION   0
  154. #endif
  155.  
  156. /*Maximum buffer size to allocate for rotation.
  157.  *Only used if software rotation is enabled in the display driver.*/
  158. #define LV_DISP_ROT_MAX_BUF (10*1024)
  159.  
  160. /*-------------
  161.  * GPU
  162.  *-----------*/
  163.  
  164. /*Use STM32's DMA2D (aka Chrom Art) GPU*/
  165. #define LV_USE_GPU_STM32_DMA2D 0
  166. #if LV_USE_GPU_STM32_DMA2D
  167.     /*Must be defined to include path of CMSIS header of target processor
  168.     e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
  169.     #define LV_GPU_DMA2D_CMSIS_INCLUDE
  170. #endif
  171.  
  172. /*Use NXP's PXP GPU iMX RTxxx platforms*/
  173. #define LV_USE_GPU_NXP_PXP 0
  174. #if LV_USE_GPU_NXP_PXP
  175.     /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
  176.     *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
  177.     *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
  178.     *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
  179.     */
  180.     #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
  181. #endif
  182.  
  183. /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
  184. #define LV_USE_GPU_NXP_VG_LITE 0
  185.  
  186. /*Use SDL renderer API*/
  187. #define LV_USE_GPU_SDL 0
  188. #if LV_USE_GPU_SDL
  189.     #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
  190.     /*Texture cache size, 8MB by default*/
  191.     #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
  192.     /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
  193.     #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
  194. #endif
  195.  
  196. /*-------------
  197.  * Logging
  198.  *-----------*/
  199.  
  200. /*Enable the log module*/
  201. #define LV_USE_LOG 0
  202. #if LV_USE_LOG
  203.  
  204.     /*How important log should be added:
  205.     *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
  206.     *LV_LOG_LEVEL_INFO        Log important events
  207.     *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
  208.     *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
  209.     *LV_LOG_LEVEL_USER        Only logs added by the user
  210.     *LV_LOG_LEVEL_NONE        Do not log anything*/
  211.     #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
  212.  
  213.     /*1: Print the log with 'printf';
  214.     *0: User need to register a callback with `lv_log_register_print_cb()`*/
  215.     #define LV_LOG_PRINTF 0
  216.  
  217.     /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
  218.     #define LV_LOG_TRACE_MEM        1
  219.     #define LV_LOG_TRACE_TIMER      1
  220.     #define LV_LOG_TRACE_INDEV      1
  221.     #define LV_LOG_TRACE_DISP_REFR  1
  222.     #define LV_LOG_TRACE_EVENT      1
  223.     #define LV_LOG_TRACE_OBJ_CREATE 1
  224.     #define LV_LOG_TRACE_LAYOUT     1
  225.     #define LV_LOG_TRACE_ANIM       1
  226.  
  227. #endif  /*LV_USE_LOG*/
  228.  
  229. /*-------------
  230.  * Asserts
  231.  *-----------*/
  232.  
  233. /*Enable asserts if an operation is failed or an invalid data is found.
  234.  *If LV_USE_LOG is enabled an error message will be printed on failure*/
  235. #define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
  236. #define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
  237. #define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
  238. #define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
  239. #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
  240.  
  241. /*Add a custom handler when assert happens e.g. to restart the MCU*/
  242. #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
  243. #define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
  244.  
  245. /*-------------
  246.  * Others
  247.  *-----------*/
  248.  
  249. /*1: Show CPU usage and FPS count*/
  250. #define LV_USE_PERF_MONITOR 0
  251. #if LV_USE_PERF_MONITOR
  252.     #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
  253. #endif
  254.  
  255. /*1: Show the used memory and the memory fragmentation
  256.  * Requires LV_MEM_CUSTOM = 0*/
  257. #define LV_USE_MEM_MONITOR 0
  258. #if LV_USE_MEM_MONITOR
  259.     #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
  260. #endif
  261.  
  262. /*1: Draw random colored rectangles over the redrawn areas*/
  263. #define LV_USE_REFR_DEBUG 0
  264.  
  265. /*Change the built in (v)snprintf functions*/
  266. #define LV_SPRINTF_CUSTOM 0
  267. #if LV_SPRINTF_CUSTOM
  268.     #define LV_SPRINTF_INCLUDE <stdio.h>
  269.     #define lv_snprintf  snprintf
  270.     #define lv_vsnprintf vsnprintf
  271. #else   /*LV_SPRINTF_CUSTOM*/
  272.     #define LV_SPRINTF_USE_FLOAT 0
  273. #endif  /*LV_SPRINTF_CUSTOM*/
  274.  
  275. #define LV_USE_USER_DATA 1
  276.  
  277. /*Garbage Collector settings
  278.  *Used if lvgl is bound to higher level language and the memory is managed by that language*/
  279. #define LV_ENABLE_GC 0
  280. #if LV_ENABLE_GC != 0
  281.     #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
  282. #endif /*LV_ENABLE_GC*/
  283.  
  284. /*=====================
  285.  *  COMPILER SETTINGS
  286.  *====================*/
  287.  
  288. /*For big endian systems set to 1*/
  289. #define LV_BIG_ENDIAN_SYSTEM 0
  290.  
  291. /*Define a custom attribute to `lv_tick_inc` function*/
  292. #define LV_ATTRIBUTE_TICK_INC
  293.  
  294. /*Define a custom attribute to `lv_timer_handler` function*/
  295. #define LV_ATTRIBUTE_TIMER_HANDLER
  296.  
  297. /*Define a custom attribute to `lv_disp_flush_ready` function*/
  298. #define LV_ATTRIBUTE_FLUSH_READY
  299.  
  300. /*Required alignment size for buffers*/
  301. #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
  302.  
  303. /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
  304.  * E.g. __attribute__((aligned(4)))*/
  305. #define LV_ATTRIBUTE_MEM_ALIGN
  306.  
  307. /*Attribute to mark large constant arrays for example font's bitmaps*/
  308. #define LV_ATTRIBUTE_LARGE_CONST
  309.  
  310. /*Compiler prefix for a big array declaration in RAM*/
  311. #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
  312.  
  313. /*Place performance critical functions into a faster memory (e.g RAM)*/
  314. #define LV_ATTRIBUTE_FAST_MEM
  315.  
  316. /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
  317. #define LV_ATTRIBUTE_DMA
  318.  
  319. /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
  320.  *should also appear on LVGL binding API such as Micropython.*/
  321. #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
  322.  
  323. /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
  324. #define LV_USE_LARGE_COORD 0
  325.  
  326. /*==================
  327.  *   FONT USAGE
  328.  *===================*/
  329.  
  330. /*Montserrat fonts with ASCII range and some symbols using bpp = 4
  331.  *https://fonts.google.com/specimen/Montserrat*/
  332. #define LV_FONT_MONTSERRAT_8  0
  333. #define LV_FONT_MONTSERRAT_10 0
  334. #define LV_FONT_MONTSERRAT_12 0
  335. #define LV_FONT_MONTSERRAT_14 1
  336. #define LV_FONT_MONTSERRAT_16 1
  337. #define LV_FONT_MONTSERRAT_18 0
  338. #define LV_FONT_MONTSERRAT_20 0
  339. #define LV_FONT_MONTSERRAT_22 0
  340. #define LV_FONT_MONTSERRAT_24 0
  341. #define LV_FONT_MONTSERRAT_26 0
  342. #define LV_FONT_MONTSERRAT_28 1
  343. #define LV_FONT_MONTSERRAT_30 0
  344. #define LV_FONT_MONTSERRAT_32 0
  345. #define LV_FONT_MONTSERRAT_34 0
  346. #define LV_FONT_MONTSERRAT_36 0
  347. #define LV_FONT_MONTSERRAT_38 0
  348. #define LV_FONT_MONTSERRAT_40 0
  349. #define LV_FONT_MONTSERRAT_42 0
  350. #define LV_FONT_MONTSERRAT_44 0
  351. #define LV_FONT_MONTSERRAT_46 0
  352. #define LV_FONT_MONTSERRAT_48 0
  353.  
  354.  
  355. #define LV_COLOR_16_SWAP 0
  356.  
  357. /*Demonstrate special features*/
  358. #define LV_FONT_MONTSERRAT_12_SUBPX      1
  359. #define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
  360. #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
  361. #define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
  362.  
  363. /*Pixel perfect monospace fonts*/
  364. #define LV_FONT_UNSCII_8  0
  365. #define LV_FONT_UNSCII_16 0
  366.  
  367. /*Optionally declare custom fonts here.
  368.  *You can use these fonts as default font too and they will be available globally.
  369.  *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
  370. #define LV_FONT_CUSTOM_DECLARE
  371.  
  372. /*Always set a default font*/
  373. #define LV_FONT_DEFAULT &lv_font_montserrat_14
  374.  
  375. /*Enable handling large font and/or fonts with a lot of characters.
  376.  *The limit depends on the font size, font face and bpp.
  377.  *Compiler error will be triggered if a font needs it.*/
  378. #define LV_FONT_FMT_TXT_LARGE 0
  379.  
  380. /*Enables/disables support for compressed fonts.*/
  381. #define LV_USE_FONT_COMPRESSED 0
  382.  
  383. /*Enable subpixel rendering*/
  384. #define LV_USE_FONT_SUBPX 1
  385. #if LV_USE_FONT_SUBPX
  386.     /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
  387.     #define LV_FONT_SUBPX_BGR 1  /*0: RGB; 1:BGR order*/
  388. #endif
  389.  
  390. /*=================
  391.  *  TEXT SETTINGS
  392.  *=================*/
  393.  
  394. /**
  395.  * Select a character encoding for strings.
  396.  * Your IDE or editor should have the same character encoding
  397.  * - LV_TXT_ENC_UTF8
  398.  * - LV_TXT_ENC_ASCII
  399.  */
  400. #define LV_TXT_ENC LV_TXT_ENC_UTF8
  401.  
  402. /*Can break (wrap) texts on these chars*/
  403. #define LV_TXT_BREAK_CHARS " ,.;:-_"
  404.  
  405. /*If a word is at least this long, will break wherever "prettiest"
  406.  *To disable, set to a value <= 0*/
  407. #define LV_TXT_LINE_BREAK_LONG_LEN 0
  408.  
  409. /*Minimum number of characters in a long word to put on a line before a break.
  410.  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
  411. #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
  412.  
  413. /*Minimum number of characters in a long word to put on a line after a break.
  414.  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
  415. #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
  416.  
  417. /*The control character to use for signalling text recoloring.*/
  418. #define LV_TXT_COLOR_CMD "#"
  419.  
  420. /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
  421.  *The direction will be processed according to the Unicode Bidirectional Algorithm:
  422.  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
  423. #define LV_USE_BIDI 0
  424. #if LV_USE_BIDI
  425.     /*Set the default direction. Supported values:
  426.     *`LV_BASE_DIR_LTR` Left-to-Right
  427.     *`LV_BASE_DIR_RTL` Right-to-Left
  428.     *`LV_BASE_DIR_AUTO` detect texts base direction*/
  429.     #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
  430. #endif
  431.  
  432. /*Enable Arabic/Persian processing
  433.  *In these languages characters should be replaced with an other form based on their position in the text*/
  434. #define LV_USE_ARABIC_PERSIAN_CHARS 0
  435.  
  436. /*==================
  437.  *  WIDGET USAGE
  438.  *================*/
  439.  
  440. /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
  441.  
  442. #define LV_USE_ARC        1
  443.  
  444. #define LV_USE_ANIMIMG    1
  445.  
  446. #define LV_USE_BAR        1
  447.  
  448. #define LV_USE_BTN        1
  449.  
  450. #define LV_USE_BTNMATRIX  1
  451.  
  452. #define LV_USE_CANVAS     1
  453.  
  454. #define LV_USE_CHECKBOX   1
  455.  
  456. #define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
  457.  
  458. #define LV_USE_IMG        1   /*Requires: lv_label*/
  459.  
  460. #define LV_USE_LABEL      1
  461. #if LV_USE_LABEL
  462.     #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
  463.     #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
  464. #endif
  465.  
  466. #define LV_USE_LINE       1
  467.  
  468. #define LV_USE_ROLLER     1   /*Requires: lv_label*/
  469. #if LV_USE_ROLLER
  470.     #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
  471. #endif
  472.  
  473. #define LV_USE_SLIDER     1   /*Requires: lv_bar*/
  474.  
  475. #define LV_USE_SWITCH     1
  476.  
  477. #define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
  478. #if LV_USE_TEXTAREA != 0
  479.     #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
  480. #endif
  481.  
  482. #define LV_USE_TABLE      1
  483.  
  484. /*==================
  485.  * EXTRA COMPONENTS
  486.  *==================*/
  487.  
  488. /*-----------
  489.  * Widgets
  490.  *----------*/
  491. #define LV_USE_CALENDAR   1
  492. #if LV_USE_CALENDAR
  493.     #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
  494.     #if LV_CALENDAR_WEEK_STARTS_MONDAY
  495.         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
  496.     #else
  497.         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
  498.     #endif
  499.  
  500.     #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
  501.     #define LV_USE_CALENDAR_HEADER_ARROW 1
  502.     #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
  503. #endif  /*LV_USE_CALENDAR*/
  504.  
  505. #define LV_USE_CHART      1
  506.  
  507. #define LV_USE_COLORWHEEL 1
  508.  
  509. #define LV_USE_IMGBTN     1
  510.  
  511. #define LV_USE_KEYBOARD   1
  512.  
  513. #define LV_USE_LED        1
  514.  
  515. #define LV_USE_LIST       1
  516.  
  517. #define LV_USE_MENU       1
  518.  
  519. #define LV_USE_METER      1
  520.  
  521. #define LV_USE_MSGBOX     1
  522.  
  523. #define LV_USE_SPINBOX    1
  524.  
  525. #define LV_USE_SPINNER    1
  526.  
  527. #define LV_USE_TABVIEW    1
  528.  
  529. #define LV_USE_TILEVIEW   1
  530.  
  531. #define LV_USE_WIN        1
  532.  
  533. #define LV_USE_SPAN       1
  534. #if LV_USE_SPAN
  535.     /*A line text can contain maximum num of span descriptor */
  536.     #define LV_SPAN_SNIPPET_STACK_SIZE 64
  537. #endif
  538.  
  539. /*-----------
  540.  * Themes
  541.  *----------*/
  542.  
  543. /*A simple, impressive and very complete theme*/
  544. #define LV_USE_THEME_DEFAULT 1
  545. #if LV_USE_THEME_DEFAULT
  546.  
  547.     /*0: Light mode; 1: Dark mode*/
  548.     #define LV_THEME_DEFAULT_DARK 0
  549.  
  550.     /*1: Enable grow on press*/
  551.     #define LV_THEME_DEFAULT_GROW 1
  552.  
  553.     /*Default transition time in [ms]*/
  554.     #define LV_THEME_DEFAULT_TRANSITION_TIME 80
  555. #endif /*LV_USE_THEME_DEFAULT*/
  556.  
  557. /*A very simple theme that is a good starting point for a custom theme*/
  558. #define LV_USE_THEME_BASIC 1
  559.  
  560. /*A theme designed for monochrome displays*/
  561. #define LV_USE_THEME_MONO 1
  562.  
  563. /*-----------
  564.  * Layouts
  565.  *----------*/
  566.  
  567. /*A layout similar to Flexbox in CSS.*/
  568. #define LV_USE_FLEX 1
  569.  
  570. /*A layout similar to Grid in CSS.*/
  571. #define LV_USE_GRID 1
  572.  
  573. /*---------------------
  574.  * 3rd party libraries
  575.  *--------------------*/
  576.  
  577. /*File system interfaces for common APIs */
  578.  
  579. /*API for fopen, fread, etc*/
  580. #define LV_USE_FS_STDIO 0
  581. #if LV_USE_FS_STDIO
  582.     #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  583.     #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
  584.     #define LV_FS_STDIO_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
  585. #endif
  586.  
  587. /*API for open, read, etc*/
  588. #define LV_USE_FS_POSIX 0
  589. #if LV_USE_FS_POSIX
  590.     #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  591.     #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
  592.     #define LV_FS_POSIX_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
  593. #endif
  594.  
  595. /*API for CreateFile, ReadFile, etc*/
  596. #define LV_USE_FS_WIN32 0
  597. #if LV_USE_FS_WIN32
  598.     #define LV_FS_WIN32_LETTER  '\0'    /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  599.     #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
  600.     #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
  601. #endif
  602.  
  603. /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
  604. #define LV_USE_FS_FATFS  0
  605. #if LV_USE_FS_FATFS
  606.     #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  607.     #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
  608. #endif
  609.  
  610. /*PNG decoder library*/
  611. #define LV_USE_PNG 0
  612.  
  613. /*BMP decoder library*/
  614. #define LV_USE_BMP 0
  615.  
  616. /* JPG + split JPG decoder library.
  617.  * Split JPG is a custom format optimized for embedded systems. */
  618. #define LV_USE_SJPG 0
  619.  
  620. /*GIF decoder library*/
  621. #define LV_USE_GIF 0
  622.  
  623. /*QR code library*/
  624. #define LV_USE_QRCODE 0
  625.  
  626. /*FreeType library*/
  627. #define LV_USE_FREETYPE 0
  628. #if LV_USE_FREETYPE
  629.     /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
  630.     #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
  631.     #if LV_FREETYPE_CACHE_SIZE >= 0
  632.         /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
  633.         /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
  634.         /* if font size >= 256, must be configured as image cache */
  635.         #define LV_FREETYPE_SBIT_CACHE 0
  636.         /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
  637.         /* (0:use system defaults) */
  638.         #define LV_FREETYPE_CACHE_FT_FACES 0
  639.         #define LV_FREETYPE_CACHE_FT_SIZES 0
  640.     #endif
  641. #endif
  642.  
  643. /*Rlottie library*/
  644. #define LV_USE_RLOTTIE 0
  645.  
  646. /*FFmpeg library for image decoding and playing videos
  647.  *Supports all major image formats so do not enable other image decoder with it*/
  648. #define LV_USE_FFMPEG  0
  649. #if LV_USE_FFMPEG
  650.     /*Dump input information to stderr*/
  651.     #define LV_FFMPEG_AV_DUMP_FORMAT 0
  652. #endif
  653.  
  654. /*-----------
  655.  * Others
  656.  *----------*/
  657.  
  658. /*1: Enable API to take snapshot for object*/
  659. #define LV_USE_SNAPSHOT 0
  660.  
  661. /*1: Enable Monkey test*/
  662. #define LV_USE_MONKEY   0
  663.  
  664. /*1: Enable grid navigation*/
  665. #define LV_USE_GRIDNAV  0
  666.  
  667. /*1: Enable lv_obj fragment*/
  668. #define LV_USE_FRAGMENT 0
  669.  
  670. /*==================
  671. * EXAMPLES
  672. *==================*/
  673.  
  674. /*Enable the examples to be built with the library*/
  675. #define LV_BUILD_EXAMPLES 1
  676.  
  677. /*===================
  678.  * DEMO USAGE
  679.  ====================*/
  680.  
  681. /*Show some widget. It might be required to increase `LV_MEM_SIZE` */
  682. #define LV_USE_DEMO_WIDGETS        1
  683. #if LV_USE_DEMO_WIDGETS
  684. #define LV_DEMO_WIDGETS_SLIDESHOW  1
  685. #endif
  686.  
  687. /*Demonstrate the usage of encoder and keyboard*/
  688. #define LV_USE_DEMO_KEYPAD_AND_ENCODER     1
  689.  
  690. /*Benchmark your system*/
  691. #define LV_USE_DEMO_BENCHMARK   1
  692.  
  693. /*Stress test for LVGL*/
  694. #define LV_USE_DEMO_STRESS      0
  695.  
  696. /*Music player demo*/
  697. #define LV_USE_DEMO_MUSIC       0
  698. #if LV_USE_DEMO_MUSIC
  699. # define LV_DEMO_MUSIC_SQUARE       0
  700. # define LV_DEMO_MUSIC_LANDSCAPE    0
  701. # define LV_DEMO_MUSIC_ROUND        0
  702. # define LV_DEMO_MUSIC_LARGE        0
  703. # define LV_DEMO_MUSIC_AUTO_PLAY    0
  704. #endif
  705.  
  706. /*--END OF LV_CONF_H--*/
  707.  
  708. #endif /*LV_CONF_H*/
  709.  
  710. #endif /*End of "Content enable"*/
  711.  
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