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a guest Dec 3rd, 2019 101 Never
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  1. local settings = {
  2.     ["Coin Farm"] = {
  3.         ["Enabled"] = true;
  4.         ["MinHP"] = 10000; -- Min hp of the coins
  5.         ["MaxHP"] = 9e+18; -- Max hp of the coins
  6.     }
  7. }
  8.  
  9. game.Workspace['__THINGS'].Drops.ChildAdded:Connect(function()
  10. for i , v in pairs(game.Workspace['__THINGS'].Drops:GetChildren()) do
  11. for r = 0 , 8 , 1 do
  12. local oh1 = { {v.Name, "id"..r }, { false, false } }
  13. game:GetService("Workspace")["__THINGS"]["__REMOTES"]["take drop"]:FireServer(oh1)
  14. end
  15. end
  16. end)
  17. while true do
  18.     wait()
  19. for num,coin in pairs(game.workspace['__THINGS'].Coins:GetChildren()) do
  20.     local a = {}
  21.     if coin:FindFirstChild("Settings") ~= nil and coin.Settings.Health.Value <= settings["Coin Farm"]["MaxHP"] and coin.Settings.Health.Value >= settings["Coin Farm"]["MinHP"] then
  22.         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = coin.POS.CFrame + Vector3.new(0,9e+4,0)
  23.         game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  24.         for i , c in pairs(game.Players.LocalPlayer.PlayerGui.Inventory.Frame.Container.Holder.Pets:GetChildren()) do
  25.             if c:FindFirstChild("Equipped") ~= nil and c.Equipped.Visible == true then
  26.                 table.insert(a,c.Name)
  27.                 workspace.__THINGS.__REMOTES:FindFirstChild"join coin":InvokeServer({{coin.Name,c.Name},{false,false}})
  28.                 workspace.__THINGS.__REMOTES:FindFirstChild"change pet target":FireServer({{c.Name,"Coin",coin.Name},{false,false,false}})
  29.                 for i = 0 , 50, 1 do
  30.                     workspace.__THINGS.__REMOTES:FindFirstChild"farm coin":FireServer({{coin.Name,c.Name},{false,false}})
  31.             end;end
  32.         end
  33.         repeat
  34.             wait()
  35.             for i , c in pairs(a) do
  36.                 workspace.__THINGS.__REMOTES:FindFirstChild"farm coin":FireServer({{coin.Name,c},{false,false}})
  37.             end
  38.             game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  39.         until game.workspace['__THINGS'].Coins:FindFirstChild(coin.Name) == nil or game.Players.LocalPlayer.Character == nil or coin == nil
  40.         _G.On = settings["Coin Farm"]["Enabled"]
  41.     end
  42. end
  43. end
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