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Apr 27th, 2017
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  1. CSoundEmitterSystem: Registered 5146 sounds
  2. CResponseSystem: scripts\talker\response_rules.txt (217 rules, 214 criteria, and 208 responses)
  3. maxplayers set to 1
  4. Heap: 256.00 Mb
  5. Queued Material System: ENABLED!
  6. Steam config directory: G:\Steam\steamapps\common\Anarchy Arcade\platform\config
  7. CLocalizedStringTable::AddFile() failed to load file "resource/frontend_english.txt".
  8. Parsed 26 text messages
  9. CClientSteamContext logged on = 1
  10. Queued Material System: DISABLED!
  11. Queued Material System: ENABLED!
  12. Queued Material System: DISABLED!
  13. Queued Material System: ENABLED!
  14. AnarchyManager: Init
  15. [Cloud]: SUCCEESS retrieved cfg/config.cfg from remote storage into cfg/config.cfg
  16. execing config.cfg
  17. Unknown command "cl_thirdperson"
  18. Unknown command "sv_backspeed"
  19. Unknown command "mat_spewalloc"
  20. mat_disable_d3d9ex changes will not take effect until application restart[Cloud]: SUCCEESS retrieved materials/vgui/logos/spray.vtf from remote storage into materials/vgui/logos/spray.vtf
  21. [Cloud]: SUCCEESS retrieved materials/vgui/logos/spray.vmt from remote storage into materials/vgui/logos/spray.vmt
  22. Sound Initialization: Start
  23. DS:stereo speaker configuration detected
  24. Set primary sound buffer format: yes
  25. Using secondary sound buffer
  26. 2 channel(s)
  27. 16 bits/sample
  28. 44100 samples/sec
  29. DirectSound initialized
  30. Sound Initialization: Finish, Sampling Rate: 44100
  31. 2 CPUs, Frequency: 3.0 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
  32. Queued Material System: DISABLED!
  33. AnarchyManager: PostInit
  34. execing valve.rc
  35. AnarchyManager: AnarchyStartup
  36. Incrementing to state AASTATE_INPUTMANAGER
  37. InputManager: Constructor
  38. Increment tate called.
  39. Incrementing to state AASTATE_CANVASMANAGER
  40. CanvasManager: Constructor
  41. Increment tate called.
  42. Incrementing to state AASTATE_LIBRETROMANAGER
  43. LibretroManager: Constructor
  44. InputListener: Constructor
  45. InputListenerLibretro: Constructor
  46. Increment tate called.
  47. Incrementing to state AASTATE_STEAMBROWSERMANAGER
  48. SteamBrowserManager: Constructor
  49. C_SteamBrowserListener: Constructor
  50. InputListener: Constructor
  51. InputListenerSteamBrowser: Constructor
  52. Increment tate called.
  53. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGER
  54. AwesomiumBrowserManager: Constructor
  55. InputListener: Constructor
  56. InputListenerAwesomiumBrowser: Constructor
  57. NewWindowDataSource: Constructor
  58. UiDataSource: Constructor
  59. ScreenshotDataSource: Constructor
  60. Increment tate called.
  61. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERWAIT
  62. MasterViewListener: OnChangeTargetURL:
  63. MasterLoadListener: OnDocumentReady: asset://newwindow/master
  64. Increment tate called.
  65. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUD
  66. EmbeddedInstance: Constructor
  67. AwesomiumBrowserInstance: Constructor
  68. CanvasRegen: Constructor
  69. Creating NEW regen...
  70. AwesomiumBrowserManager: CreateWebView
  71. Increment tate called.
  72. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUDWAIT
  73. MasterViewListener: OnShowCreatedWebView: asset://newwindow/hud
  74. ID here is: hud
  75. Adding Awesomium web view listeners...
  76. Adding AAAPI...
  77. LoadListener: OnDocumentReady: asset://newwindow/hud
  78. Sally: asset://newwindow/hud
  79. AwesomiumBrowserManager: OnCreateWebViewDocumentReady: hud
  80. Loading initial URL: asset://ui/hud.html
  81. LoadListener: OnDocumentReady: asset://ui/hud.html
  82. Increment tate called.
  83. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUDINIT
  84. Finished initing HUD.
  85. WebManager: Constructor
  86. MetaverseManager: Constructor
  87. Create library database...
  88. InputManager: Constructor
  89. WindowManager: Constructor
  90. Increment tate called.
  91. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGES
  92. EmbeddedInstance: Constructor
  93. AwesomiumBrowserInstance: Constructor
  94. AwesomiumBrowserManager: CreateWebView
  95. Increment tate called.
  96. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGESWAIT
  97. MasterViewListener: OnShowCreatedWebView: asset://newwindow/images
  98. ID here is: images
  99. Adding Awesomium web view listeners...
  100. Adding AAAPI...
  101. LoadListener: OnDocumentReady: asset://newwindow/images
  102. Sally: asset://newwindow/images
  103. AwesomiumBrowserManager: OnCreateWebViewDocumentReady: images
  104. Loading initial URL: asset://ui/imageLoader.html
  105. LoadListener: OnDocumentReady: asset://ui/imageLoader.html
  106. ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/imageLoader.html
  107. Increment tate called.
  108. Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGESINIT
  109. Finished initing IMAGES.
  110. Increment tate called.
  111. Incrementing to state AASTATE_RUN
  112. LoadListener: OnDocumentReady: asset://ui/startup.html
  113. ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/startup.html
  114. Input Slate Created
  115. WARNING: The active canvas has NO texture loaded onto it, so it does not have an original texture.
  116. Capturing keyboard & mouse input.
  117. Activated input mode.
  118. Loaded type 32x from Redux library
  119. Loaded type 3do from Redux library
  120. Loaded type 3ds from Redux library
  121. Loaded type arcade from Redux library
  122. Loaded type atari5200 from Redux library
  123. Loaded type books from Redux library
  124. Loaded type cards from Redux library
  125. Loaded type comics from Redux library
  126. Loaded type ds from Redux library
  127. Loaded type gameboy from Redux library
  128. Loaded type gamecube from Redux library
  129. Loaded type gamegear from Redux library
  130. Loaded type gba from Redux library
  131. Loaded type gbc from Redux library
  132. Loaded type genesis from Redux library
  133. Loaded type images from Redux library
  134. Loaded type maps from Redux library
  135. Loaded type megadrive from Redux library
  136. Loaded type movies from Redux library
  137. Loaded type music from Redux library
  138. Loaded type n64 from Redux library
  139. Loaded type neogeo from Redux library
  140. Loaded type nes from Redux library
  141. Loaded type pc from Redux library
  142. Loaded type pinball from Redux library
  143. Loaded type ps from Redux library
  144. Loaded type ps2 from Redux library
  145. Loaded type ps3 from Redux library
  146. Loaded type ps4 from Redux library
  147. Loaded type psp from Redux library
  148. Loaded type sms from Redux library
  149. Loaded type snes from Redux library
  150. Loaded type tv from Redux library
  151. Loaded type twitch from Redux library
  152. Loaded type videos from Redux library
  153. Loaded type websites from Redux library
  154. Loaded type wii from Redux library
  155. Loaded type wiiu from Redux library
  156. Loaded type youtube from Redux library
  157. Loaded type Pachinko from Redux library
  158. Loaded type +WIP+ from Redux library
  159. Loaded type saturn from Redux library
  160. Loaded type platform from Redux library
  161. Loaded type gameboycolor from Redux library
  162. Loaded type Parlor from Redux library
  163. Loaded type Fighter from Redux library
  164. Loaded type node from Redux library
  165. Loaded type Puzzle from Redux library
  166. Loaded type racing from Redux library
  167. Loaded type 4918 from Redux library
  168. Loaded type fds from Redux library
  169. Loaded type Shooter from Redux library
  170. Loaded type Sports from Redux library
  171. Loaded type ngpc from Redux library
  172. Loaded type turbografx from Redux library
  173. Loaded type wonderswan from Redux library
  174. Loaded type atari-2600 from Redux library
  175. Loaded type BeSt from Redux library
  176. Loaded type atari-5200 from Redux library
  177. Loaded type Immersion from Redux library
  178. Loaded type mastersystem from Redux library
  179. Loaded type uae from Redux library
  180. MountManager: Constructor
  181. MountManager: Init
  182. Mount: Constructor
  183. Mounted g:/steam/SteamApps/common/Counter-Strike Source/cstrike/. for 240
  184. Mounted g:/steam/SteamApps/common/Counter-Strike Source/cstrike/cstrike_pak_dir.vpk for 240
  185. Mounted g:/steam/SteamApps/common/Counter-Strike Source/cstrike/download for 240
  186. Mount: Constructor
  187. Mount: Constructor
  188. Mount: Constructor
  189. Mount: Constructor
  190. Mount: Constructor
  191. Mount: Constructor
  192. Mount: Constructor
  193. Mount: Constructor
  194. Mount: Constructor
  195. Mount: Constructor
  196. Mount: Constructor
  197. Mount: Constructor
  198. Mount: Constructor
  199. Mount: Constructor
  200. Mount: Constructor
  201. Mount: Constructor
  202. Mount: Constructor
  203. Mount: Constructor
  204. Mount: Constructor
  205. Mount: Constructor
  206. Mount: Constructor
  207. Mount: Constructor
  208. Mount: Constructor
  209. Mount: Constructor
  210. Mount: Constructor
  211. Mount: Constructor
  212. Mount: Constructor
  213. Mount: Constructor
  214. Mount: Constructor
  215. Mount: Constructor
  216. Mount: Constructor
  217. WorkshopManager: Constructor
  218. WorkshopManager: Init
  219. Creating workshop query object...
  220. Building workshop UGC query for user ID 2146411 and app ID 266430
  221. Init workshop query...
  222. C_WorkshopQuery::Init
  223. Finished initializing workshop query.
  224. WorkshopManager: OnUGCQueried
  225. Batch Size: 50 Total Found: 136
  226. WorkshopManager: OnUGCQueried
  227. Batch Size: 50 Total Found: 136
  228. WorkshopManager: OnUGCQueried
  229. Batch Size: 36 Total Found: 136
  230. C_WorkshopManager::OnQueryComplete
  231. C_WorkshopManager:: Destructor
  232. C_AnarchyManager::OnWorkshopManagerReady
  233. Loading cabinet model with ID 9e431444 and model models\cabinets\cd_headphones_wall.mdl
  234. Loading cabinet model with ID 1e7b60c0 and model models\cabinets\console_kiosk_n64.mdl
  235. Loading cabinet model with ID 7e0960b8 and model models\cabinets\console_n64.mdl
  236. Loading cabinet model with ID 61a94420 and model models\cabinets\crystal_ball.mdl
  237. Loading cabinet model with ID 7e1c7e87 and model models\cabinets\gameboy_wall.mdl
  238. Loading cabinet model with ID dbdd872d and model models\cabinets\phaser_booth.mdl
  239. Loading cabinet model with ID 2fff9509 and model models\cabinets\yars.mdl
  240. Loading cabinet model with ID a77f7f79 and model models\cabinets\cart_genesis.mdl
  241. Loading cabinet model with ID 40cacdd7 and model models\cabinets\cart_genesis_table.mdl
  242. Loading cabinet model with ID 7e8143f8 and model models\cabinets\cart_n64.mdl
  243. Loading cabinet model with ID 027672a2 and model models\cabinets\console_32x.mdl
  244. Loading cabinet model with ID 23224143 and model models\cabinets\console_genesis.mdl
  245. Loading cabinet model with ID 620472da and model models\cabinets\console_kiosk_32x.mdl
  246. Loading cabinet model with ID 8d6147e6 and model models\cabinets\console_kiosk_genesis.mdl
  247. Loading cabinet model with ID 3ff3c89b and model models\cabinets\console_kiosk_snes.mdl
  248. Loading cabinet model with ID 783ab4fe and model models\cabinets\tabletop_console_32x.mdl
  249. Loading cabinet model with ID be37c662 and model models\cabinets\tabletop_console_genesis.mdl
  250. Loading cabinet model with ID 0445a6e4 and model models\cabinets\tabletop_console_n64.mdl
  251. Loading cabinet model with ID 62aee13d and model models\cabinets\tabletop_console_snes.mdl
  252. Loading cabinet model with ID 33d52d71 and model models\cabinets\wood_cabinet_32x.mdl
  253. Loading cabinet model with ID c7d03108 and model models\cabinets\wood_cabinet_genesis.mdl
  254. Loading cabinet model with ID 4faa3f6b and model models\cabinets\wood_cabinet_n64.mdl
  255. Loading cabinet model with ID 92fad52b and model models\cabinets\wood_cabinet_snes.mdl
  256. Loading cabinet model with ID 6d1b27a1 and model models\cabinets\triscreen_steambox.mdl
  257. Loading cabinet model with ID dba44b8d and model models\Orangestar\commodore.mdl
  258. Loading cabinet model with ID bb327213 and model models\cabinets\bubble_stand.mdl
  259. Loading cabinet model with ID dce38cec and model models\cabinets\curved_screen_large.mdl
  260. Loading cabinet model with ID 23bf261c and model models\cabinets\fulldome_booth.mdl
  261. Loading cabinet model with ID 96708ca0 and model models\cabinets\immersion_sphere.mdl
  262. Loading cabinet model with ID 64e2b16d and model models\cabinets\video_sphere.mdl
  263. Loading cabinet model with ID 9ddfd2f0 and model models\cabinets\big_bubble.mdl
  264. Loading cabinet model with ID 37fefaba and model models\cabinets\boomkiosk.mdl
  265. Loading cabinet model with ID edca3381 and model models\cabinets\tamagotchi.mdl
  266. Loading cabinet model with ID 8f45d443 and model models\cabinets\space_harrier.mdl
  267. Loading cabinet model with ID 3c6093d0 and model custom\MyMods\models\cabinets\pinball_transformers.mdl
  268. Loading cabinet model with ID 486c9703 and model custom\MyMods\models\cabinets\CPC_Monitor.mdl
  269. Loading cabinet model with ID da41bc40 and model models\cabinets\spherical_screen.mdl
  270. Loading cabinet model with ID 71cf4434 and model models\cabinets\williams_cabinet.mdl
  271. Loading cabinet model with ID cbf5cc9c and model models\oke_doke\virtual_boy_cabinet.mdl
  272. Loading cabinet model with ID 0ad2b1e3 and model models\cabinets\sitdownvs.mdl
  273. C_MetaverseManager::DetectAllMaps
  274. Detect first map...
  275. LEGACY MAP NAME: dm_lockdown
  276. Initial logic for DetectAllMaps complete.
  277. Done detecting maps!
  278. Detecting all map screenshots...
  279. Starting Libretro...
  280. LibretroManager: Constructor
  281. InputListener: Constructor
  282. InputListenerLibretro: Constructor
  283. Reinitializing sound system (so sounds work in addon maps)...
  284. Sound Initialization: Start
  285. DS:stereo speaker configuration detected
  286. Set primary sound buffer format: yes
  287. Using secondary sound buffer
  288. 2 channel(s)
  289. 16 bits/sample
  290. 44100 samples/sec
  291. DirectSound initialized
  292. Sound Initialization: Finish, Sampling Rate: 44100
  293. LoadListener: OnDocumentReady: asset://ui/betasplash.html
  294. ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/betasplash.html
  295. ViewListener: OnAddConsoleMessage: 358 Requesting activate input mode from asset://ui/betasplash.html
  296. HudStateNotify
  297. ViewListener: OnAddConsoleMessage: 619 onActivateInputMode received.
  298. ViewListener: OnAddConsoleMessage: 725 Is selected object: 0 and false
  299. LoadListener: OnDocumentReady: asset://ui/welcome.html
  300. ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/welcome.html
  301. ViewListener: OnAddConsoleMessage: 358 Requesting activate input mode from asset://ui/welcome.html
  302. HudStateNotify
  303. ViewListener: OnAddConsoleMessage: 619 onActivateInputMode received.
  304. ViewListener: OnAddConsoleMessage: 725 Is selected object: 0 and false
  305. [Cloud]: SUCCEESS saving cfg/config.cfg in remote storage
  306. [Cloud]: SUCCEESS saving materials/vgui/logos/spray.vtf in remote storage
  307. [Cloud]: SUCCEESS saving materials/vgui/logos/spray.vmt in remote storage
  308. Host_WriteConfiguration: Wrote cfg/config.cfg
  309. TODO: Refusing to discard 0 bytes
  310. TODO: Refusing to discard 0 bytes
  311. AnarchyManager: Shutdown
  312. Warning: Did the main menu just get hidden and now the default one is showing?
  313. Input slate destructing.
  314. Close input slate
  315. LibretroManager: Destructor
  316. InputListenerLibretro: Destructor
  317. InputListener: Destructor
  318. SteamBrowserManager: Destructor
  319. InputListenerSteamBrowser: Destructor
  320. InputListener: Destructor
  321. C_SteamBrowserListener: Destructor
  322. MountManager: Destructor
  323. WorkshopManager: Destructor
  324. MetaverseManager: Destructor
  325. ShortcutManager: Destructor
  326. AwesomiumBrowserManager: Destructor
  327. Preparing to close instance w/ ID: hud
  328. AwesomiumBrowserInstance: SelfDestruct
  329. AwesomiumBrowserInstance: Destructor
  330. Hud destroyed!
  331. EmbeddedInstance: Destructor
  332. Preparing to close instance w/ ID: images
  333. AwesomiumBrowserInstance: SelfDestruct
  334. AwesomiumBrowserInstance: Destructor
  335. EmbeddedInstance: Destructor
  336. InputListenerAwesomiumBrowser: Destructor
  337. InputListener: Destructor
  338. InputManager: Destructor
  339. AnarchyManager: Finished Shutdown
  340. CreateEvent: event 'server_shutdown' not registered.
  341. Shutdown function ShutdownMixerControls() not in list!!!
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