Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- CSoundEmitterSystem: Registered 5146 sounds
- CResponseSystem: scripts\talker\response_rules.txt (217 rules, 214 criteria, and 208 responses)
- maxplayers set to 1
- Heap: 256.00 Mb
- Queued Material System: ENABLED!
- Steam config directory: G:\Steam\steamapps\common\Anarchy Arcade\platform\config
- CLocalizedStringTable::AddFile() failed to load file "resource/frontend_english.txt".
- Parsed 26 text messages
- CClientSteamContext logged on = 1
- Queued Material System: DISABLED!
- Queued Material System: ENABLED!
- Queued Material System: DISABLED!
- Queued Material System: ENABLED!
- AnarchyManager: Init
- [Cloud]: SUCCEESS retrieved cfg/config.cfg from remote storage into cfg/config.cfg
- execing config.cfg
- Unknown command "cl_thirdperson"
- Unknown command "sv_backspeed"
- Unknown command "mat_spewalloc"
- mat_disable_d3d9ex changes will not take effect until application restart[Cloud]: SUCCEESS retrieved materials/vgui/logos/spray.vtf from remote storage into materials/vgui/logos/spray.vtf
- [Cloud]: SUCCEESS retrieved materials/vgui/logos/spray.vmt from remote storage into materials/vgui/logos/spray.vmt
- Sound Initialization: Start
- DS:stereo speaker configuration detected
- Set primary sound buffer format: yes
- Using secondary sound buffer
- 2 channel(s)
- 16 bits/sample
- 44100 samples/sec
- DirectSound initialized
- Sound Initialization: Finish, Sampling Rate: 44100
- 2 CPUs, Frequency: 3.0 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
- Queued Material System: DISABLED!
- AnarchyManager: PostInit
- execing valve.rc
- AnarchyManager: AnarchyStartup
- Incrementing to state AASTATE_INPUTMANAGER
- InputManager: Constructor
- Increment tate called.
- Incrementing to state AASTATE_CANVASMANAGER
- CanvasManager: Constructor
- Increment tate called.
- Incrementing to state AASTATE_LIBRETROMANAGER
- LibretroManager: Constructor
- InputListener: Constructor
- InputListenerLibretro: Constructor
- Increment tate called.
- Incrementing to state AASTATE_STEAMBROWSERMANAGER
- SteamBrowserManager: Constructor
- C_SteamBrowserListener: Constructor
- InputListener: Constructor
- InputListenerSteamBrowser: Constructor
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGER
- AwesomiumBrowserManager: Constructor
- InputListener: Constructor
- InputListenerAwesomiumBrowser: Constructor
- NewWindowDataSource: Constructor
- UiDataSource: Constructor
- ScreenshotDataSource: Constructor
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERWAIT
- MasterViewListener: OnChangeTargetURL:
- MasterLoadListener: OnDocumentReady: asset://newwindow/master
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUD
- EmbeddedInstance: Constructor
- AwesomiumBrowserInstance: Constructor
- CanvasRegen: Constructor
- Creating NEW regen...
- AwesomiumBrowserManager: CreateWebView
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUDWAIT
- MasterViewListener: OnShowCreatedWebView: asset://newwindow/hud
- ID here is: hud
- Adding Awesomium web view listeners...
- Adding AAAPI...
- LoadListener: OnDocumentReady: asset://newwindow/hud
- Sally: asset://newwindow/hud
- AwesomiumBrowserManager: OnCreateWebViewDocumentReady: hud
- Loading initial URL: asset://ui/hud.html
- LoadListener: OnDocumentReady: asset://ui/hud.html
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUDINIT
- Finished initing HUD.
- WebManager: Constructor
- MetaverseManager: Constructor
- Create library database...
- InputManager: Constructor
- WindowManager: Constructor
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGES
- EmbeddedInstance: Constructor
- AwesomiumBrowserInstance: Constructor
- AwesomiumBrowserManager: CreateWebView
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGESWAIT
- MasterViewListener: OnShowCreatedWebView: asset://newwindow/images
- ID here is: images
- Adding Awesomium web view listeners...
- Adding AAAPI...
- LoadListener: OnDocumentReady: asset://newwindow/images
- Sally: asset://newwindow/images
- AwesomiumBrowserManager: OnCreateWebViewDocumentReady: images
- Loading initial URL: asset://ui/imageLoader.html
- LoadListener: OnDocumentReady: asset://ui/imageLoader.html
- ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/imageLoader.html
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGESINIT
- Finished initing IMAGES.
- Increment tate called.
- Incrementing to state AASTATE_RUN
- LoadListener: OnDocumentReady: asset://ui/startup.html
- ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/startup.html
- Input Slate Created
- WARNING: The active canvas has NO texture loaded onto it, so it does not have an original texture.
- Capturing keyboard & mouse input.
- Activated input mode.
- Loaded type 32x from Redux library
- Loaded type 3do from Redux library
- Loaded type 3ds from Redux library
- Loaded type arcade from Redux library
- Loaded type atari5200 from Redux library
- Loaded type books from Redux library
- Loaded type cards from Redux library
- Loaded type comics from Redux library
- Loaded type ds from Redux library
- Loaded type gameboy from Redux library
- Loaded type gamecube from Redux library
- Loaded type gamegear from Redux library
- Loaded type gba from Redux library
- Loaded type gbc from Redux library
- Loaded type genesis from Redux library
- Loaded type images from Redux library
- Loaded type maps from Redux library
- Loaded type megadrive from Redux library
- Loaded type movies from Redux library
- Loaded type music from Redux library
- Loaded type n64 from Redux library
- Loaded type neogeo from Redux library
- Loaded type nes from Redux library
- Loaded type pc from Redux library
- Loaded type pinball from Redux library
- Loaded type ps from Redux library
- Loaded type ps2 from Redux library
- Loaded type ps3 from Redux library
- Loaded type ps4 from Redux library
- Loaded type psp from Redux library
- Loaded type sms from Redux library
- Loaded type snes from Redux library
- Loaded type tv from Redux library
- Loaded type twitch from Redux library
- Loaded type videos from Redux library
- Loaded type websites from Redux library
- Loaded type wii from Redux library
- Loaded type wiiu from Redux library
- Loaded type youtube from Redux library
- Loaded type Pachinko from Redux library
- Loaded type +WIP+ from Redux library
- Loaded type saturn from Redux library
- Loaded type platform from Redux library
- Loaded type gameboycolor from Redux library
- Loaded type Parlor from Redux library
- Loaded type Fighter from Redux library
- Loaded type node from Redux library
- Loaded type Puzzle from Redux library
- Loaded type racing from Redux library
- Loaded type 4918 from Redux library
- Loaded type fds from Redux library
- Loaded type Shooter from Redux library
- Loaded type Sports from Redux library
- Loaded type ngpc from Redux library
- Loaded type turbografx from Redux library
- Loaded type wonderswan from Redux library
- Loaded type atari-2600 from Redux library
- Loaded type BeSt from Redux library
- Loaded type atari-5200 from Redux library
- Loaded type Immersion from Redux library
- Loaded type mastersystem from Redux library
- Loaded type uae from Redux library
- MountManager: Constructor
- MountManager: Init
- Mount: Constructor
- Mounted g:/steam/SteamApps/common/Counter-Strike Source/cstrike/. for 240
- Mounted g:/steam/SteamApps/common/Counter-Strike Source/cstrike/cstrike_pak_dir.vpk for 240
- Mounted g:/steam/SteamApps/common/Counter-Strike Source/cstrike/download for 240
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- WorkshopManager: Constructor
- WorkshopManager: Init
- Creating workshop query object...
- Building workshop UGC query for user ID 2146411 and app ID 266430
- Init workshop query...
- C_WorkshopQuery::Init
- Finished initializing workshop query.
- WorkshopManager: OnUGCQueried
- Batch Size: 50 Total Found: 136
- WorkshopManager: OnUGCQueried
- Batch Size: 50 Total Found: 136
- WorkshopManager: OnUGCQueried
- Batch Size: 36 Total Found: 136
- C_WorkshopManager::OnQueryComplete
- C_WorkshopManager:: Destructor
- C_AnarchyManager::OnWorkshopManagerReady
- Loading cabinet model with ID 9e431444 and model models\cabinets\cd_headphones_wall.mdl
- Loading cabinet model with ID 1e7b60c0 and model models\cabinets\console_kiosk_n64.mdl
- Loading cabinet model with ID 7e0960b8 and model models\cabinets\console_n64.mdl
- Loading cabinet model with ID 61a94420 and model models\cabinets\crystal_ball.mdl
- Loading cabinet model with ID 7e1c7e87 and model models\cabinets\gameboy_wall.mdl
- Loading cabinet model with ID dbdd872d and model models\cabinets\phaser_booth.mdl
- Loading cabinet model with ID 2fff9509 and model models\cabinets\yars.mdl
- Loading cabinet model with ID a77f7f79 and model models\cabinets\cart_genesis.mdl
- Loading cabinet model with ID 40cacdd7 and model models\cabinets\cart_genesis_table.mdl
- Loading cabinet model with ID 7e8143f8 and model models\cabinets\cart_n64.mdl
- Loading cabinet model with ID 027672a2 and model models\cabinets\console_32x.mdl
- Loading cabinet model with ID 23224143 and model models\cabinets\console_genesis.mdl
- Loading cabinet model with ID 620472da and model models\cabinets\console_kiosk_32x.mdl
- Loading cabinet model with ID 8d6147e6 and model models\cabinets\console_kiosk_genesis.mdl
- Loading cabinet model with ID 3ff3c89b and model models\cabinets\console_kiosk_snes.mdl
- Loading cabinet model with ID 783ab4fe and model models\cabinets\tabletop_console_32x.mdl
- Loading cabinet model with ID be37c662 and model models\cabinets\tabletop_console_genesis.mdl
- Loading cabinet model with ID 0445a6e4 and model models\cabinets\tabletop_console_n64.mdl
- Loading cabinet model with ID 62aee13d and model models\cabinets\tabletop_console_snes.mdl
- Loading cabinet model with ID 33d52d71 and model models\cabinets\wood_cabinet_32x.mdl
- Loading cabinet model with ID c7d03108 and model models\cabinets\wood_cabinet_genesis.mdl
- Loading cabinet model with ID 4faa3f6b and model models\cabinets\wood_cabinet_n64.mdl
- Loading cabinet model with ID 92fad52b and model models\cabinets\wood_cabinet_snes.mdl
- Loading cabinet model with ID 6d1b27a1 and model models\cabinets\triscreen_steambox.mdl
- Loading cabinet model with ID dba44b8d and model models\Orangestar\commodore.mdl
- Loading cabinet model with ID bb327213 and model models\cabinets\bubble_stand.mdl
- Loading cabinet model with ID dce38cec and model models\cabinets\curved_screen_large.mdl
- Loading cabinet model with ID 23bf261c and model models\cabinets\fulldome_booth.mdl
- Loading cabinet model with ID 96708ca0 and model models\cabinets\immersion_sphere.mdl
- Loading cabinet model with ID 64e2b16d and model models\cabinets\video_sphere.mdl
- Loading cabinet model with ID 9ddfd2f0 and model models\cabinets\big_bubble.mdl
- Loading cabinet model with ID 37fefaba and model models\cabinets\boomkiosk.mdl
- Loading cabinet model with ID edca3381 and model models\cabinets\tamagotchi.mdl
- Loading cabinet model with ID 8f45d443 and model models\cabinets\space_harrier.mdl
- Loading cabinet model with ID 3c6093d0 and model custom\MyMods\models\cabinets\pinball_transformers.mdl
- Loading cabinet model with ID 486c9703 and model custom\MyMods\models\cabinets\CPC_Monitor.mdl
- Loading cabinet model with ID da41bc40 and model models\cabinets\spherical_screen.mdl
- Loading cabinet model with ID 71cf4434 and model models\cabinets\williams_cabinet.mdl
- Loading cabinet model with ID cbf5cc9c and model models\oke_doke\virtual_boy_cabinet.mdl
- Loading cabinet model with ID 0ad2b1e3 and model models\cabinets\sitdownvs.mdl
- C_MetaverseManager::DetectAllMaps
- Detect first map...
- LEGACY MAP NAME: dm_lockdown
- Initial logic for DetectAllMaps complete.
- Done detecting maps!
- Detecting all map screenshots...
- Starting Libretro...
- LibretroManager: Constructor
- InputListener: Constructor
- InputListenerLibretro: Constructor
- Reinitializing sound system (so sounds work in addon maps)...
- Sound Initialization: Start
- DS:stereo speaker configuration detected
- Set primary sound buffer format: yes
- Using secondary sound buffer
- 2 channel(s)
- 16 bits/sample
- 44100 samples/sec
- DirectSound initialized
- Sound Initialization: Finish, Sampling Rate: 44100
- LoadListener: OnDocumentReady: asset://ui/betasplash.html
- ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/betasplash.html
- ViewListener: OnAddConsoleMessage: 358 Requesting activate input mode from asset://ui/betasplash.html
- HudStateNotify
- ViewListener: OnAddConsoleMessage: 619 onActivateInputMode received.
- ViewListener: OnAddConsoleMessage: 725 Is selected object: 0 and false
- LoadListener: OnDocumentReady: asset://ui/welcome.html
- ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/welcome.html
- ViewListener: OnAddConsoleMessage: 358 Requesting activate input mode from asset://ui/welcome.html
- HudStateNotify
- ViewListener: OnAddConsoleMessage: 619 onActivateInputMode received.
- ViewListener: OnAddConsoleMessage: 725 Is selected object: 0 and false
- [Cloud]: SUCCEESS saving cfg/config.cfg in remote storage
- [Cloud]: SUCCEESS saving materials/vgui/logos/spray.vtf in remote storage
- [Cloud]: SUCCEESS saving materials/vgui/logos/spray.vmt in remote storage
- Host_WriteConfiguration: Wrote cfg/config.cfg
- TODO: Refusing to discard 0 bytes
- TODO: Refusing to discard 0 bytes
- AnarchyManager: Shutdown
- Warning: Did the main menu just get hidden and now the default one is showing?
- Input slate destructing.
- Close input slate
- LibretroManager: Destructor
- InputListenerLibretro: Destructor
- InputListener: Destructor
- SteamBrowserManager: Destructor
- InputListenerSteamBrowser: Destructor
- InputListener: Destructor
- C_SteamBrowserListener: Destructor
- MountManager: Destructor
- WorkshopManager: Destructor
- MetaverseManager: Destructor
- ShortcutManager: Destructor
- AwesomiumBrowserManager: Destructor
- Preparing to close instance w/ ID: hud
- AwesomiumBrowserInstance: SelfDestruct
- AwesomiumBrowserInstance: Destructor
- Hud destroyed!
- EmbeddedInstance: Destructor
- Preparing to close instance w/ ID: images
- AwesomiumBrowserInstance: SelfDestruct
- AwesomiumBrowserInstance: Destructor
- EmbeddedInstance: Destructor
- InputListenerAwesomiumBrowser: Destructor
- InputListener: Destructor
- InputManager: Destructor
- AnarchyManager: Finished Shutdown
- CreateEvent: event 'server_shutdown' not registered.
- Shutdown function ShutdownMixerControls() not in list!!!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement