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a guest Jan 16th, 2020 76 Never
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  1.             Money base_cost;
  2.             if (IsCanal(tile)) {
  3.                 base_cost = _price[PR_CLEAR_CANAL];
  4.             } else if (IsRiver(tile) && _game_mode == GM_NORMAL && !_settings_game.construction.dynamite_river && !_cheats.magic_bulldozer.value) {
  5.                 base_cost = 0;
  6.             } else {
  7.                 base_cost = _price[PR_CLEAR_WATER];
  8.             }
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