artucox7

CHARAX

May 3rd, 2019
248
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 45.29 KB | None | 0 0
  1. -- Created by Nebula_Zorua --
  2. -- Your DeTERMINATION --
  3. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Change = 1
  30. local Souls = 0
  31. --// Debounce System \\--
  32.  
  33.  
  34. function Debounces:New(name,cooldown)
  35. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  36. setmetatable(aaaaa,{__index = Debounces})
  37. Debounces.Debounces[name] = aaaaa
  38. return aaaaa
  39. end
  40.  
  41. function Debounces:Use(overrideUsable)
  42. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  43. if(self.Usable or overrideUsable)then
  44. self.Usable = false
  45. self.CoolingDown = true
  46. local LastUse = time()
  47. self.LastUse = LastUse
  48. delay(self.Cooldown or 2,function()
  49. if(self.LastUse == LastUse)then
  50. self.CoolingDown = false
  51. self.Usable = true
  52. end
  53. end)
  54. end
  55. end
  56.  
  57. function Debounces:Get(name)
  58. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  59. for i,v in next, Debounces.Debounces do
  60. if(i == name)then
  61. return v;
  62. end
  63. end
  64. end
  65.  
  66. function Debounces:GetProgressPercentage()
  67. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  68. if(self.CoolingDown and not self.Usable)then
  69. return math.max(
  70. math.floor(
  71. (
  72. (time()-self.LastUse)/self.Cooldown or 2
  73. )*100
  74. )
  75. )
  76. else
  77. return 100
  78. end
  79. end
  80.  
  81. --// Shortcut Variables \\--
  82. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  83. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  84. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  85. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  86. local R3 = {N=Region3.new}
  87. local De = S.Debris
  88. local WS = workspace
  89. local Lght = S.Lighting
  90. local RepS = S.ReplicatedStorage
  91. local IN = Instance.new
  92. local CSK = ColorSequenceKeypoint.new
  93. local CS = ColorSequence.new
  94. --// Instance Creation Functions \\--
  95.  
  96. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  97. local Sound = IN("Sound")
  98. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  99. Sound.Pitch = pitch or 1
  100. Sound.Volume = volume or 1
  101. Sound.Looped = looped or false
  102. if(autoPlay)then
  103. coroutine.wrap(function()
  104. repeat wait() until Sound.IsLoaded
  105. Sound.Playing = autoPlay or false
  106. end)()
  107. end
  108. if(not looped and effect)then
  109. Sound.Stopped:connect(function()
  110. Sound.Volume = 0
  111. Sound:destroy()
  112. end)
  113. elseif(effect)then
  114. warn("Sound can't be looped and a sound effect!")
  115. end
  116. Sound.Parent =parent or Torso
  117. return Sound
  118. end
  119. function Part(parent,color,material,size,cframe,anchored,cancollide)
  120. local part = IN("Part")
  121. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  122. part.Material = (material or Enum.Material.SmoothPlastic)
  123. part.TopSurface,part.BottomSurface=10,10
  124. part.Size = (size or V3.N(1,1,1))
  125. part.CFrame = (cframe or CF.N(0,0,0))
  126. part.Anchored = (anchored or false)
  127. part.CanCollide = (cancollide or false)
  128. part.Parent = (parent or Char)
  129. return part
  130. end
  131. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  132. local part = IN("SpecialMesh")
  133. part.MeshId = meshid or ""
  134. part.TextureId = textid or ""
  135. part.Scale = scale or V3.N(1,1,1)
  136. part.Offset = offset or V3.N(0,0,0)
  137. part.MeshType = meshtype or Enum.MeshType.Sphere
  138. part.Parent = parent
  139. return part
  140. end
  141.  
  142. NewInstance = function(instance,parent,properties)
  143. local inst = Instance.new(instance,parent)
  144. if(properties)then
  145. for i,v in next, properties do
  146. pcall(function() inst[i] = v end)
  147. end
  148. end
  149. return inst;
  150. end
  151.  
  152.  
  153.  
  154. --// Extended ROBLOX tables \\--
  155. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  156. --// Customization \\--
  157.  
  158. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  159. local Remove_Hats = false
  160. local Remove_Clothing = true
  161. local PlayerSize = 1
  162. local DamageColor = BrickColor.new'Really red'
  163. local MusicID = 935501955
  164. local WalkSpeed = 8
  165. local MaxSouls = 100
  166. local MaxHealth = 500
  167.  
  168.  
  169. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  170.  
  171. --// Weapon and GUI creation, and Character Customization \\--
  172.  
  173. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  174. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  175. local Effects = IN("Folder",Char)
  176. Effects.Name = "Effects"
  177.  
  178. Hum.MaxHealth = MaxHealth
  179. Hum.Health = MaxHealth
  180.  
  181. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  182. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  183. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  184. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  185.  
  186. local KTrail = NewInstance("Trail",Knife,{
  187. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  188. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  189. Color=CS(C3.N(1,0,0)),
  190. Enabled=false,
  191. Transparency=NumberSequence.new(0,1),
  192. Lifetime=1.25,
  193. })
  194. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  195. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  196.  
  197. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  198.  
  199.  
  200. Hum.DisplayDistanceType = 'None'
  201.  
  202. local naeeym2 = IN("BillboardGui",Char)
  203. naeeym2.AlwaysOnTop = true
  204. naeeym2.Size = UDim2.new(5,35,2,15)
  205. naeeym2.StudsOffset = V3.N(0,2.5,0)
  206. naeeym2.Adornee = Char.Head
  207. naeeym2.Name = "Name"
  208. naeeym2.PlayerToHideFrom = Plr
  209. local tecks2 = IN("TextLabel",naeeym2)
  210. tecks2.BackgroundTransparency = 1
  211. tecks2.TextScaled = true
  212. tecks2.BorderSizePixel = 0
  213. tecks2.Text = "Chara"
  214. tecks2.Font = Enum.Font.Bodoni
  215. tecks2.TextSize = 30
  216. tecks2.TextStrokeTransparency = 0
  217. tecks2.TextColor3 = C3.N(0,0,0)
  218. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  219. tecks2.Size = UDim2.new(1,0,0.5,0)
  220. tecks2.Parent = naeeym2
  221.  
  222.  
  223. IN("Shirt",Char)
  224. IN("Pants",Char)
  225.  
  226. Hum.WalkSpeed = WalkSpeed
  227. if(PlayerSize ~= 1)then
  228. for _,v in next, Char:GetDescendats() do
  229. if(v:IsA'BasePart')then
  230. v.Size = v.Size * PlayerSize
  231. end
  232. end
  233. end
  234.  
  235. local FHead = Instance.new("Part", Char)
  236. FHead.Name = "FHead"
  237. FHead.CanCollide = false
  238. FHead.BrickColor = BrickColor.new("Really black")
  239. FHead.Size = Vector3.new(1.20000005, 0.600000024, 1)
  240. FHead.CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  241. FHead.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  242. local Mesh = Instance.new("SpecialMesh", FHead)
  243. Mesh.Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
  244. local Weld = Instance.new("Weld", FHead)
  245. Weld.Part0 = FHead
  246. Weld.Part1 = Head
  247. Weld.C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  248. FHead.CanCollide = false
  249.  
  250. local Eye2 = Instance.new("Part", Head)
  251. Eye2.Name = "Eye2"
  252. Eye2.Parent = Head
  253. Eye2.CFrame = Head.CFrame
  254. Eye2.BrickColor = BrickColor.new("Really red")
  255. Eye2.Material = "Neon"
  256. Eye2.formFactor = "Symmetric"
  257. Eye2.Size = Vector3.new(0.16, 0.16, 0.16)
  258. Eye2.CanCollide = false
  259. Eye2.Shape = "Ball"
  260. Eye2.TopSurface = "Smooth"
  261. Eye2.BottomSurface = "Smooth"
  262. Eye2.Locked = false
  263. ----------------------
  264. local Weld = Instance.new("Weld", Eye2)
  265. Weld.Part0 = Head
  266. Weld.C0 = CFrame.new(0.095,0.265,-0.56)*CFrame.Angles(0, 0, 0)
  267. Weld.Part1 = Eye2
  268.  
  269.  
  270.  
  271. pcall(function()
  272. Char.LeftWing:destroy()
  273. Char.ReaperShadowHead:destroy()
  274. end)
  275.  
  276.  
  277. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  278. Music.Name = 'Music'
  279.  
  280. --// Stop animations \\--
  281. for _,v in next, Hum:GetPlayingAnimationTracks() do
  282. v:Stop();
  283. end
  284.  
  285. pcall(game.Destroy,Char:FindFirstChild'Animate')
  286. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  287.  
  288. --// Joints \\--
  289.  
  290. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  291. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  292. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  293. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  294. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  295. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  296. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  297. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  298.  
  299. local LSC0 = LS.C0
  300. local RSC0 = RS.C0
  301. local NKC0 = NK.C0
  302. local LHC0 = LH.C0
  303. local RHC0 = RH.C0
  304. local RJC0 = RJ.C0
  305.  
  306. --// Artificial HB \\--
  307.  
  308. local ArtificialHB = IN("BindableEvent", script)
  309. ArtificialHB.Name = "Heartbeat"
  310.  
  311. script:WaitForChild("Heartbeat")
  312.  
  313. local tf = 0
  314. local allowframeloss = false
  315. local tossremainder = false
  316. local lastframe = tick()
  317. local frame = 1/Frame_Speed
  318. ArtificialHB:Fire()
  319.  
  320. game:GetService("RunService").Heartbeat:connect(function(s, p)
  321. tf = tf + s
  322. if tf >= frame then
  323. if allowframeloss then
  324. script.Heartbeat:Fire()
  325. lastframe = tick()
  326. else
  327. for i = 1, math.floor(tf / frame) do
  328. ArtificialHB:Fire()
  329. end
  330. lastframe = tick()
  331. end
  332. if tossremainder then
  333. tf = 0
  334. else
  335. tf = tf - frame * math.floor(tf / frame)
  336. end
  337. end
  338. end)
  339.  
  340. function swait(num)
  341. if num == 0 or num == nil then
  342. ArtificialHB.Event:wait()
  343. else
  344. for i = 0, num do
  345. ArtificialHB.Event:wait()
  346. end
  347. end
  348. end
  349.  
  350.  
  351. --// Effect Function(s) \\--
  352.  
  353. function Bezier(startpos, pos2, pos3, endpos, t)
  354. local A = startpos:lerp(pos2, t)
  355. local B = pos2:lerp(pos3, t)
  356. local C = pos3:lerp(endpos, t)
  357. local lerp1 = A:lerp(B, t)
  358. local lerp2 = B:lerp(C, t)
  359. local cubic = lerp1:lerp(lerp2, t)
  360. return cubic
  361. end
  362.  
  363. function Tween(obj,props,time,easing,direction,repeats,backwards)
  364. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  365. local tween = S.TweenService:Create(obj, info, props)
  366.  
  367. tween:Play()
  368. end
  369.  
  370. local FXTable = {}
  371.  
  372. coroutine.resume(coroutine.create(function()
  373. while true do
  374. for i = 1, #FXTable do
  375. local data = FXTable[i]
  376. if(data)then
  377. local Frame = data.Frame
  378. local FX = data.Effect or 'ResizeAndFade'
  379. local Parent = data.Parent or Effects
  380. local Color = data.Color or C3.N(0,0,0)
  381. local Size = data.Size or V3.N(1,1,1)
  382. local MoveDir = data.MoveDirection or nil
  383. local MeshData = data.Mesh or nil
  384. local SndData = data.Sound or nil
  385. local Frames = data.Frames or 45
  386. local CFra = data.CFrame or Torso.CFrame
  387. local Settings = data.FXSettings or {}
  388. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  389. local grow = data.Grow
  390.  
  391. local MoveSpeed = nil;
  392. if(MoveDir)then
  393. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  394. end
  395. if(FX ~= 'Arc')then
  396. Frame = Frame + 1
  397. if(FX == "Fade")then
  398. Prt.Transparency = (Frame/Frames)
  399. elseif(FX == "Resize")then
  400. if(not Settings.EndSize)then
  401. Settings.EndSize = V3.N(0,0,0)
  402. end
  403. if(Settings.EndIsIncrement)then
  404. if(Msh)then
  405. Msh.Scale = Msh.Scale + Settings.EndSize
  406. else
  407. Prt.Size = Prt.Size + Settings.EndSize
  408. end
  409. else
  410. if(Msh)then
  411. Msh.Scale = Msh.Scale - grow/Frames
  412. else
  413. Prt.Size = Prt.Size - grow/Frames
  414. end
  415. end
  416. elseif(FX == "ResizeAndFade")then
  417. if(not Settings.EndSize)then
  418. Settings.EndSize = V3.N(0,0,0)
  419. end
  420. if(Settings.EndIsIncrement)then
  421. if(Msh)then
  422. Msh.Scale = Msh.Scale + Settings.EndSize
  423. else
  424. Prt.Size = Prt.Size + Settings.EndSize
  425. end
  426. else
  427. if(Msh)then
  428. Msh.Scale = Msh.Scale - grow/Frames
  429. else
  430. Prt.Size = Prt.Size - grow/Frames
  431. end
  432. end
  433. Prt.Transparency = (Frame/Frames)
  434. end
  435. if(Settings.RandomizeCFrame)then
  436. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  437. end
  438. if(MoveDir and MoveSpeed)then
  439. local Orientation = Prt.Orientation
  440. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  441. Prt.Orientation = Orientation
  442. end
  443. if(Prt.Transparency >= 1 or Frame >= Frames)then
  444. Prt:destroy()
  445. table.remove(FXTable,i)
  446. else
  447. data.Frame = Frame
  448. end
  449. else
  450. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  451. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  452. if(start and endP)then
  453. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  454. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  455. Frame = Frame + (Settings.Speed or 0.01)
  456. if(Settings.Home)then
  457. endP = Settings.Home.CFrame
  458. end
  459. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  460. if(Prt.Transparency >= 1 or Frame >= Frames)then
  461. if(Settings.RemoveOnGoal)then
  462. Prt:destroy()
  463. end
  464. end
  465. else
  466. Prt:destroy()
  467. end
  468. end
  469. end
  470. end
  471. swait()
  472. end
  473. end))
  474.  
  475. function Effect(data)
  476. local FX = data.Effect or 'ResizeAndFade'
  477. local Parent = data.Parent or Effects
  478. local Color = data.Color or C3.N(0,0,0)
  479. local Size = data.Size or V3.N(1,1,1)
  480. local MoveDir = data.MoveDirection or nil
  481. local MeshData = data.Mesh or nil
  482. local SndData = data.Sound or nil
  483. local Frames = data.Frames or 45
  484. local Manual = data.Manual or nil
  485. local Material = data.Material or nil
  486. local CFra = data.CFrame or Torso.CFrame
  487. local Settings = data.FXSettings or {}
  488. local Shape = data.Shape or Enum.PartType.Block
  489. local Snd,Prt,Msh;
  490. coroutine.wrap(function()
  491. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  492. Prt = Manual
  493. else
  494. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  495. Prt.Shape = Shape
  496. end
  497. if(typeof(MeshData) == 'table')then
  498. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  499. elseif(typeof(MeshData) == 'Instance')then
  500. Msh = MeshData:Clone()
  501. Msh.Parent = Prt
  502. elseif(Shape == Enum.PartType.Block)then
  503. Msh = Mesh(Prt,Enum.MeshType.Brick)
  504. end
  505. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  506. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  507. end
  508. if(Snd)then
  509. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  510. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  511. end
  512. Size = (Msh and Msh.Scale or Size)
  513. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  514.  
  515. local MoveSpeed = nil;
  516. if(MoveDir)then
  517. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  518. end
  519. if(FX ~= 'Arc')then
  520. for Frame = 1, Frames do
  521. if(FX == "Fade")then
  522. Prt.Transparency = (Frame/Frames)
  523. elseif(FX == "Resize")then
  524. if(not Settings.EndSize)then
  525. Settings.EndSize = V3.N(0,0,0)
  526. end
  527. if(Settings.EndIsIncrement)then
  528. if(Msh)then
  529. Msh.Scale = Msh.Scale + Settings.EndSize
  530. else
  531. Prt.Size = Prt.Size + Settings.EndSize
  532. end
  533. else
  534. if(Msh)then
  535. Msh.Scale = Msh.Scale - grow/Frames
  536. else
  537. Prt.Size = Prt.Size - grow/Frames
  538. end
  539. end
  540. elseif(FX == "ResizeAndFade")then
  541. if(not Settings.EndSize)then
  542. Settings.EndSize = V3.N(0,0,0)
  543. end
  544. if(Settings.EndIsIncrement)then
  545. if(Msh)then
  546. Msh.Scale = Msh.Scale + Settings.EndSize
  547. else
  548. Prt.Size = Prt.Size + Settings.EndSize
  549. end
  550. else
  551. if(Msh)then
  552. Msh.Scale = Msh.Scale - grow/Frames
  553. else
  554. Prt.Size = Prt.Size - grow/Frames
  555. end
  556. end
  557. Prt.Transparency = (Frame/Frames)
  558. end
  559. if(Settings.RandomizeCFrame)then
  560. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  561. end
  562. if(MoveDir and MoveSpeed)then
  563. local Orientation = Prt.Orientation
  564. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  565. Prt.Orientation = Orientation
  566. end
  567. swait()
  568. end
  569. Prt:destroy()
  570. else
  571. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  572. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  573. if(start and endP)then
  574. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  575. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  576. for Frame = 0, 1, (Settings.Speed or 0.01) do
  577. if(Settings.Home)then
  578. endP = Settings.Home.CFrame
  579. end
  580. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  581. end
  582. if(Settings.RemoveOnGoal)then
  583. Prt:destroy()
  584. end
  585. else
  586. Prt:destroy()
  587. assert(start,"You need a start position!")
  588. assert(endP,"You need a start position!")
  589. end
  590. end
  591. end)()
  592. return Prt,Msh,Snd
  593. end
  594.  
  595.  
  596.  
  597. function SoulSteal(whom,human)
  598. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  599. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  600. if(torso and torso:IsA'BasePart' and alive == true)then
  601. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  602. whom:BreakJoints()
  603. local Model = IN("Model",Effects)
  604. warn('Soul stolen from '..whom.Name)
  605. Model.Name = whom.Name.."'s Soul"
  606. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  607. Soul.CanCollide=false
  608. Mesh(Soul,Enum.MeshType.Sphere)
  609. Soul.Name = 'Head'
  610. if(whom.Name == 'CKbackup')then
  611. Soul.Color = C3.N(1,1,1)
  612. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  613. end
  614. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  615. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  616. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  617. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  618. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  619.  
  620. local turdso = Soul:Clone()
  621. turdso.Name = "Torso"
  622. turdso.CanCollide = false
  623. turdso.Anchored = true
  624. turdso.CFrame = Soul.CFrame
  625. turdso.Parent = Model
  626. turdso.Size = V3.N()
  627. turdso.Transparency=1
  628. local Distance = math.huge
  629. repeat
  630. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  631. turdso.CFrame = Soul.CFrame
  632. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  633. swait()
  634. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  635. if(Soul.Parent and Hoom.Health > 0)then
  636. Model:destroy()
  637. Effect{
  638. Effect="ResizeAndFade",
  639. Mesh={Enum.MeshType.Sphere},
  640. Color = Soul.Color,
  641. CFrame=Torso.CFrame,
  642. Size=V3.N(3,3,3),
  643. Material=Enum.Material.Neon,
  644. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  645. FXSettings={
  646. EndSize=V3.N(6,6,6),
  647. }
  648. }
  649. Souls = Souls + (human and 1 or .1)
  650. warn("Souls: "..Souls)
  651. MaxHealth = MaxHealth + Hoom.Health
  652. Hum.Health = Hum.Health + Hoom.Health
  653. for i = 1, 5 do
  654. Effect{
  655. Effect="Fade",
  656. Color = Soul.Color,
  657. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  658. }
  659. end
  660. else
  661.  
  662. warn("Soul destroyed!")
  663. for i = 1, 5 do
  664. Effect{
  665. Effect="Fade",
  666. Color = Soul.Color,
  667. CFrame=Soul.CFrame,
  668. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  669. }
  670. end
  671. Effect{
  672. Effect="ResizeAndFade",
  673. Mesh={Enum.MeshType.Sphere},
  674. Sound={SoundId=444667859,Pitch=1,Volume=5},
  675. Color = Soul.Color,
  676. CFrame=Soul.CFrame,
  677. Size=V3.N(3,3,3),
  678. Material=Enum.Material.Neon,
  679. FXSettings={
  680. EndSize=V3.N(6,6,6),
  681. }
  682. }
  683. Model:destroy()
  684. end
  685. end
  686. end
  687.  
  688. --// Other Functions \\ --
  689.  
  690. function getRegion(point,range,ignore)
  691. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  692. end
  693.  
  694. function clerp(startCF,endCF,alpha)
  695. return startCF:lerp(endCF, alpha)
  696. end
  697.  
  698. function GetTorso(char)
  699. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  700. end
  701.  
  702. function ShowDamage(Pos, Text, Time, Color)
  703. coroutine.wrap(function()
  704. local Rate = (1 / Frame_Speed)
  705. local Pos = (Pos or Vector3.new(0, 0, 0))
  706. local Text = (Text or "")
  707. local Time = (Time or 2)
  708. local Color = (Color or Color3.new(1, 0, 1))
  709. local EffectPart = NewInstance("Part",Effects,{
  710. Material=Enum.Material.SmoothPlastic,
  711. Reflectance = 0,
  712. Transparency = 1,
  713. BrickColor = BrickColor.new(Color),
  714. Name = "Effect",
  715. Size = Vector3.new(0,0,0),
  716. Anchored = true,
  717. CFrame = CF.N(Pos)
  718. })
  719. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  720. Size = UDim2.new(1.25, 0, 1.25, 0),
  721. Adornee = EffectPart,
  722. })
  723. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  724. BackgroundTransparency = 1,
  725. Size = UDim2.new(1, 0, 1, 0),
  726. Text = Text,
  727. Font = "Arcade",
  728. TextColor3 = Color,
  729. TextStrokeColor3 = Color3.new(0,0,0),
  730. TextStrokeTransparency=0,
  731. TextScaled = true,
  732. })
  733. S.Debris:AddItem(EffectPart, (Time))
  734. EffectPart.Parent = workspace
  735. delay(0, function()
  736. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  737. local Frames = (Time / Rate)
  738. for Frame = 1, Frames do
  739. swait()
  740. local Percent = (Frame / Frames)
  741. TextLabel.TextTransparency = Percent
  742. TextLabel.TextStrokeTransparency = Percent
  743. end
  744. if EffectPart and EffectPart.Parent then
  745. EffectPart:Destroy()
  746. end
  747. end) end)()
  748. end
  749.  
  750. function Kill(whom)
  751. if(whom.Name ~= 'Nebula_Zorua')then
  752. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  753. coroutine.wrap(SoulSteal)(whom,isPlr)
  754. for _,v in next, whom:children() do
  755. if(v:IsA'BasePart')then
  756. v.Parent = Effects
  757. v:ClearAllChildren()
  758. v.Anchored = true
  759. v.CanCollide = false
  760. v.Transparency = 1
  761. local dust = NewInstance("ParticleEmitter",v,{
  762. Color = ColorSequence.new(C3.N(1,1,1)),
  763. LightEmission=0,
  764. LightInfluence=1,
  765. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  766. Texture="rbxassetid://284205403",
  767. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  768. Lifetime = NumberRange.new(1),
  769. Rate=150,
  770. Acceleration = V3.N(0,10,0),
  771. Speed = NumberRange.new(5),
  772. Enabled = true
  773. })
  774. delay(1, function()
  775. dust.Enabled = false
  776. S.Debris:AddItem(v,2)
  777. end)
  778. end
  779. end
  780. else
  781. warn"nope. nawt happenin'"
  782. end
  783. end
  784.  
  785. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  786. if(who)then
  787. local hum = who:FindFirstChildOfClass'Humanoid'
  788. local Damage = M.RNG(minDam,maxDam)
  789. local canHit = true
  790. if(hum)then
  791. for _, p in pairs(Hit) do
  792. if p[1] == hum then
  793. if(time() - p[2] < 0.4) then
  794. canHit = false
  795. else
  796. Hit[_] = nil
  797. end
  798. end
  799. end
  800. if(canHit)then
  801. table.insert(Hit,{hum,time()})
  802. if(GetTorso(who))then
  803. Sound(GetTorso(who),406913243,1,10,false,true,true)
  804. end
  805. if(hum.Health >= math.huge)then
  806. Kill(who)
  807. if(who:FindFirstChild'Head' and hum.Health > 0)then
  808. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  809. end
  810. else
  811. local player = S.Players:GetPlayerFromCharacter(who)
  812. if(Type == "Fire")then
  813. --idk..
  814. else
  815. local c = Instance.new("ObjectValue",hum)
  816. c.Name = "creator"
  817. c.Value = Plr
  818. game:service'Debris':AddItem(c,0.35)
  819. local Crit = false
  820. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  821. Crit = true
  822. Damage = Damage*(critMult or 2)
  823. end
  824. Damage = Damage*((Souls/5)+1)
  825. if(who:FindFirstChild'Head' and hum.Health > 0)then
  826. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  827. end
  828.  
  829. if(hum.Health - Damage <= 0)then
  830. Kill(who)
  831. else
  832. hum.Health = hum.Health - Damage
  833. if(Type == 'Knockback' and GetTorso(who))then
  834. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  835. local body = NewInstance('BodyVelocity',GetTorso(who),{
  836. P = 500,
  837. maxForce = V3.N(math.huge,0,math.huge),
  838. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  839. })
  840. game:service'Debris':AddItem(body,.5)
  841. elseif(Type == "Electric")then
  842. if(M.RNG(1,100) >= critChance)then
  843. if(who:FindFirstChild'Head' and hum.Health > 0)then
  844. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  845. end
  846. local asd = hum.WalkSpeed/2
  847. hum.WalkSpeed = asd
  848. local paralyzed = true
  849. coroutine.wrap(function()
  850. while paralyzed do
  851. swait(25)
  852. if(M.RNG(1,25) == 1)then
  853. if(who:FindFirstChild'Head' and hum.Health > 0)then
  854. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  855. end
  856. hum.PlatformStand = true
  857. end
  858. end
  859. end)()
  860. delay(4, function()
  861. paralyzed = false
  862. hum.WalkSpeed = hum.WalkSpeed + asd
  863. end)
  864. end
  865.  
  866. elseif(Type == 'Knockdown' and GetTorso(who))then
  867. local rek = GetTorso(who)
  868. hum.PlatformStand = true
  869. delay(1,function()
  870. hum.PlatformStand = false
  871. end)
  872. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  873. local bodvol = NewInstance("BodyVelocity",rek,{
  874. velocity = angle * Knock,
  875. P = 5000,
  876. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  877. })
  878. local rl = NewInstance("BodyAngularVelocity",rek,{
  879. P = 3000,
  880. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  881. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  882. })
  883. game:GetService("Debris"):AddItem(bodvol, .5)
  884. game:GetService("Debris"):AddItem(rl, .5)
  885. end
  886. end
  887. end
  888. end
  889. end
  890. end
  891. end
  892. end
  893.  
  894.  
  895. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  896. for _,v in next, getRegion(where,range,{Char}) do
  897. if(v.Name ~= 'Nebula_Zorua')then
  898. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  899. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  900. end
  901. end
  902. end
  903. end
  904.  
  905. function AOEKill(where,range)
  906. for _,v in next, getRegion(where,range,{Char,Effects}) do
  907. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  908. if(v.Name ~= 'Nebula_Zorua')then
  909. if(v.Parent and alive == true)then
  910. coroutine.wrap(Kill)(v.Parent)
  911. end
  912. end
  913. end
  914. end
  915.  
  916. function AOEHeal(where,range,amount)
  917. local healed = {}
  918. for _,v in next, getRegion(where,range,{Char}) do
  919. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  920. if(hum and not healed[hum])then
  921. hum.Health = hum.Health + amount
  922. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  923. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  924. end
  925. end
  926. end
  927. end
  928.  
  929.  
  930. --// Attack Functions \\--
  931.  
  932.  
  933. function Slash()
  934. Attack = true
  935. NeutralAnims = false
  936. local sound = Sound(Knife,437475935,1,5,false,true,false)
  937. for i = 0, 2, 0.1 do
  938. swait()
  939. local Alpha = .2
  940. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  941. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  942. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  943. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  944. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  945. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  946. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  947. end
  948. KTrail.Enabled = true
  949. sound:Play()
  950. for i = 0, 2.5, 0.1 do
  951. swait()
  952. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  953. local Alpha = .25
  954. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  955. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  956. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  957. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  958. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  959. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  960. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  961. end
  962. KTrail.Enabled = false
  963. Attack = false
  964. NeutralAnims = true
  965. end
  966.  
  967. Mouse.Button1Down:connect(function()
  968. if(Attack)then return end
  969. Slash()
  970. end)
  971.  
  972. Mouse.KeyDown:connect(function(k)
  973. if(Attack)then return end
  974. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  975. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  976. end)
  977.  
  978.  
  979. function Refuse()
  980. Attack = true
  981. warn("B u t i t r e f u s e d.")
  982. local oMH = MaxHealth
  983. MaxHealth = "inf"
  984. Hum.MaxHealth = "inf"
  985. Hum.Health = "inf"
  986. Char.Parent = nil
  987. Hum:destroy()
  988. if(not _G.RefusedAnimation)then
  989. _G.RefusedAnimation = true
  990.  
  991.  
  992. local Soul;
  993. function Soul(where,decalId)
  994. local destroy = false
  995. local soul = NewInstance("Part",workspace)
  996. soul.Name = "Soul"
  997. soul.Transparency=1
  998. soul.Size = V3.N(2,2,.05)
  999. soul.Anchored=true
  1000. soul.CanCollide=false
  1001. soul.CFrame = where
  1002. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1003. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1004. return soul,heartF,heartB
  1005. end
  1006. local owo = Root.CFrame
  1007. local s,f,b = Soul(owo,1569347904)
  1008. swait(60)
  1009. local snd = Sound(s,862552636,1,5,false,false,false)
  1010. snd:Play()
  1011. f.Texture = "rbxassetid://1569348344"
  1012. b.Texture = "rbxassetid://1569348344"
  1013. swait(15)
  1014. snd:Stop()
  1015. swait(60)
  1016. print'lol'
  1017. for i = 0, 6, .1 do
  1018. swait()
  1019. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1020. end
  1021. local snd = Sound(s,862552636,1,5,false,false,false)
  1022. snd:Play()
  1023. s.CFrame = owo
  1024. f.Texture = "rbxassetid://1569347904"
  1025. b.Texture = "rbxassetid://1569347904"
  1026. swait(15)
  1027. snd:Stop()
  1028. swait(60)
  1029.  
  1030. s:destroy()
  1031. end
  1032.  
  1033. RJ.Parent = Char
  1034. LS.Parent = Char
  1035. RS.Parent = Char
  1036. LH.Parent = Char
  1037. RH.Parent = Char
  1038. NK.Parent = Char
  1039.  
  1040. LArm.Parent = Char
  1041. RArm.Parent = Char
  1042. LLeg.Parent = Char
  1043. LArm.Parent = Char
  1044. Root.Parent = Char
  1045. Torso.Parent = Char
  1046. Head.Parent = Char
  1047.  
  1048. Knife.Parent = Char
  1049. Hair.Parent = Char
  1050.  
  1051. HW.Parent = Char
  1052. HW2.Parent = Char
  1053.  
  1054.  
  1055. REye:destroy()
  1056. LEye:destroy()
  1057.  
  1058. for _,v in next, Char:children() do
  1059. if(v.Name == 'ShadowFace')then v:destroy() end
  1060. end
  1061. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1062. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1063. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1064.  
  1065. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1066. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1067. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1068. for i = 1, 35 do
  1069. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1070. FACE.Transparency = 0+(i-1)/35.2
  1071. FACE.Name = 'ShadowFace'
  1072. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1073. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1074. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1075. end
  1076. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1077. ConnectHum()
  1078. MaxHealth = oMH
  1079. Hum.MaxHealth = MaxHealth
  1080. Hum.Health = MaxHealth
  1081. swait(5)
  1082. Char.Parent = workspace
  1083.  
  1084. Attack = false
  1085. end
  1086.  
  1087. function ConnectHum()
  1088. Hum.Died:connect(Refuse)
  1089. end
  1090. ConnectHum()
  1091.  
  1092.  
  1093. --// Wrap it all up \\--
  1094. while true do
  1095. swait()
  1096. Sine = Sine + Change
  1097. if(not Music)then
  1098. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1099. Music.Name = 'Music'
  1100. end
  1101. Music.Pitch = 1
  1102. Music.Volume = 5
  1103. Music.SoundId = "rbxassetid://"..MusicID
  1104. Music.Parent = Torso
  1105. Music:Resume()
  1106. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1107. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1108. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1109. if(not Effects or not Effects.Parent)then
  1110. Effects = IN("Model",Char)
  1111. Effects.Name = "Effects"
  1112. end
  1113. Hum.WalkSpeed = WalkSpeed
  1114. if(State == 'Walk')then
  1115. if(Hum.WalkSpeed >= 24)then
  1116. local wsVal = 22 / (Hum.WalkSpeed/16)
  1117. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1118. Change = 2
  1119. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1120. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1121. else
  1122. Change = .9
  1123. local wsVal = 8 / (Hum.WalkSpeed/8)
  1124. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1125. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1126. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1127. end
  1128. else
  1129. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1130. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1131. end
  1132. for _,v in next, Char:children() do
  1133. if(v:IsA'Accessory')then
  1134. v:destroy()
  1135. elseif(v:IsA'Shirt')then
  1136. v.ShirtTemplate = "rbxassetid://344089667"
  1137. elseif(v:IsA'Pants')then
  1138. v.PantsTemplate = "rbxassetid://344084364"
  1139. elseif(v:IsA'CharacterMesh')then
  1140. v:destroy()
  1141. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1142. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1143. end
  1144. end
  1145. local face = Head:FindFirstChild'face'
  1146. if(not face)then
  1147. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1148. else
  1149. face.Texture = "rbxassetid://404306534"
  1150. end
  1151. RArm.BrickColor = BrickColor.new'Pastel brown'
  1152. LArm.BrickColor = BrickColor.new'Pastel brown'
  1153. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1154. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1155. Torso.BrickColor = BrickColor.new'Pastel brown'
  1156. Head.BrickColor = BrickColor.new'Pastel brown'
  1157. Hum.Name = 'Chara'
  1158. if(Hum.MaxHealth ~= MaxHealth)then
  1159. Hum.MaxHealth = MaxHealth
  1160. end
  1161. Hum.DisplayDistanceType='None'
  1162. if(NeutralAnims)then
  1163. if(State == 'Idle')then
  1164. Change = 1
  1165. local Alpha = .1
  1166. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1167. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1168. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1169. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1170. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1171. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1172. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1173. -- idle
  1174. elseif(State == 'Walk')then
  1175. if(Hum.WalkSpeed >= 24)then
  1176. local wsVal = 22 / (Hum.WalkSpeed/16)
  1177. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1178. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1179. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1180. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1181. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1182. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1183. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1184. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1185. else
  1186. local wsVal = 8 / (Hum.WalkSpeed/8)
  1187. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1188. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1189. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1190. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1191. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1192. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1193. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1194. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1195. end
  1196. elseif(State == 'Jump' or State == 'Fall')then
  1197. if(Walking)then
  1198. local Alpha = .2
  1199. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1200. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1201. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1202. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1203. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1204. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1205. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1206. else
  1207. local Alpha = .2
  1208. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1209. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1210. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1211. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1212. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1213. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1214. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1215. end
  1216. elseif(State == 'Paralyzed')then
  1217. -- paralyzed
  1218. elseif(State == 'Sit')then
  1219. -- sit
  1220. end
  1221. end
  1222. end
Advertisement
Add Comment
Please, Sign In to add comment