GraceCB

Untitled

Feb 9th, 2022
359
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.20 KB | None | 0 0
  1. [EDGE Settings]
  2. ;;Rebalance
  3. fRepairLeatherArmorWithBelts=1
  4. ;adds leather belts to the leather armor repair list, to make it more appealing in the early game, if you choose to use the relatively useful leather belts
  5.  
  6. ;;Megaton Bomb Settings
  7. fBombDefusalMethod=4
  8. ;1 for repair, 2 for explosives, 3 for a combination of both, 4 for formula based checks, 0 for default explosives threshold
  9. ;when set to 3, your repair and explosives skills will be added together
  10. ;the formula for setting 4 is as follows:
  11. ;Player's defusal skill = ((Intelligence * Science) * .05) + Repair + Explosives
  12. ;this bonus maxes out at 50 with 10 Int and 100 Science, and Intelligence is a much stronger factor than science in recieving the combined bonus
  13. fBombSkillThreshold=90
  14. ;this is the total player defusal script required
  15. ;90 or 95 recommended for formula setting, 75 or 80 is recommended for skill combo setting, 50 recommended for single stat checks
  16. ;the threshold to see the repair message is 25 points lower than this setting, and so is the skill required to arm the bomb with the fusion pulse charge
  17.  
  18. ;;Wasteland Survival Guide Settings
  19. fRadiationRemovalandHealthHeal=1
  20. ;only recommended for use with RAD - Radiation is Actually Dangerous
  21. ;with RAD, you're forced to lose ~60% of a health bar to accomplish both objectives, and only your radiation is removed, you're not healed
  22. ;if this is set to 1, you'll get a full heal/limb reset when the radiation is removed
  23. ;set it to 2 to only receive health healing and not crippled limbs healing
  24. fTinGrenadesForMinefield=0
  25. ;gives you tin grenades instead of frags for completing minefield if set to 1
  26. ;off by default, as it doesn't line up with in game dialog
  27. fBonusMinefieldBottleCapMine=1
  28. ;gives you a bonus bottlecap mine in addition to the schematics for it on completion of Minefield bonus objective
  29. fArkansasScopedHuntingRifle=1
  30. ;gives Arkansas a unique unmoddable scoped hunting rifle that has lower health, -1 clip capacity, and slightly higher spread, but it comes with the scope by default, and it has a slightly higher crit damage and multiplier
  31. ;CAN BE USED to repair the regular .308 hunting rifle, so be careful if you don't want to
  32. ;if this setting is set to 1, the rifle options in Little TTW Tweaks WILL NOT WORK - just turn this off if you prefer those options
  33. fRepellantMoreInterestingChems=1
  34. ;this setting gives you more exotic chems as a reward for completing the repellant quest: rebound and turbo
  35. fMoreRepellantOptionalXP=1
  36. ;provides an extra 75 xp for completing the thorough mole rat testing
  37. fMirelurkNonSneakRewardChange=1
  38. ;instead of recieving stealth boys, you'll instead get a perk with a small damage bonus against targets in water
  39. fMirelurkSneakRewardBonusXP=1
  40. ;bonus 125 xp for completing the sneaky objective
  41. fCrippledLimbDocBagReward=1
  42. ;gives you a bonus doctor's bag for the crippled limb objective
  43. fRivetCityMagazineRewards=1
  44. ;provides bonus magazines for completing the rivet city history objective - 4 for basic completion, 9 for bonus objective
  45. ;the mentats reward for this quest was very lackluster, and this is a way to make it sort of more of a people-related reward, and especially more rewarding for the long-ass optional objective
  46. fRobotHouseRewardUpgrade=1
  47. ;provides bonus rewards for the Robco facility objectives
  48. ;basic completion grants an additional 3 fission batteries and 50 drained energy cells, and the optional objective additionally provides 50 drained electron charge pack, 3 more batteries, and 2 science magazines
  49. fLibraryRewardUpgrade=1
  50. ;provides 2 bonus pre war books on basic completion, and 4 for the bonus objective
  51. fFinalSurvivalGuideXpBoost=1
  52. ;completing the wasteland survival guide only grants *100 xp*
  53. ;set this to 1 to gain +25 karma and a total of 500 xp
  54.  
  55. ;Raider Overpass
  56. fMoreMapMarkersMergeOverride=0
  57. ;if you've merged more map markers ttw into another file, set this to 1 to regain compatibility with showing that mod's map markers when you pick up the raiding map
  58.  
  59. ;Ladybug Cave
  60. iDistillDays=2
  61. ;this is how many days it takes to distill the moonshine
  62.  
  63.  
  64. ;;Point Lookout
  65. fMeetingOfTheMindsPerk=1
  66. ;this perk grants +5% crit chance when targeting the head in vats, if you side with Desmond during A Meeting Of The Minds in Point Lookout
Advertisement
Add Comment
Please, Sign In to add comment