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OfficialArponAG

Ark ini

May 9th, 2019
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  1. foliage.UseOcclusionType=1
  2. ShowFloatingDamageText=True
  3. FogDensity=0.0
  4. FrameRateCap=144
  5. FrameRateMinimum=144
  6. MaxES2PixelShaderAdditiveComplexityCount=45
  7. MaxPixelShaderAdditiveComplexityCount=128
  8. MaxSmoothedFrameRate=144
  9. MinDesiredFrameRate=70
  10. MinSmoothedFrameRate=5
  11. NearClipPlane=12.0
  12. ShowFlag.AmbientOcclusion=0
  13. ShowFlag.AntiAliasing=0
  14. ShowFlag.Atmosphere=0
  15. ShowFlag.AtmosphericFog=0
  16. ShowFlag.AudioRadius=0
  17. ShowFlag.BSP=0
  18. ShowFlag.BSPSplit=0
  19. ShowFlag.BSPTriangles=0
  20. ShowFlag.BillboardSprites=0
  21. ShowFlag.Brushes=0
  22. ShowFlag.BuilderBrush=0
  23. ShowFlag.CameraAspectRatioBars=0
  24. ShowFlag.CameraFrustums=0
  25. ShowFlag.CameraImperfections=0
  26. ShowFlag.CameraInterpolation=0
  27. ShowFlag.CameraSafeFrames=0
  28. ShowFlag.ColorGrading=0
  29. ShowFlag.CompositeEditorPrimitives=0
  30. ShowFlag.Constraints=0
  31. ShowFlag.Cover=0
  32. ShowFlag.Decals=0
  33. ShowFlag.DeferredLighting=0
  34. ShowFlag.DepthOfField=0
  35. ShowFlag.Diffuse=0
  36. ShowFlag.DirectLighting=0
  37. ShowFlag.DirectionalLights=0
  38. ShowFlag.DistanceCulledPrimitives=0
  39. ShowFlag.DistanceFieldAO=0
  40. ShowFlag.DynamicShadows=0
  41. ShowFlag.Editor=0
  42. ShowFlag.EyeAdaptation=0
  43. ;ShowFlag.Fog=0
  44. ShowFlag.Game=0
  45. ShowFlag.LOD=0
  46. ShowFlag.Landscape=0
  47. ShowFlag.LargeVertices=0
  48. ShowFlag.LensFlares=0
  49. ShowFlag.LevelColoration=0
  50. ShowFlag.LightComplexity=0
  51. ShowFlag.LightInfluences=0
  52. ShowFlag.LightMapDensity=0
  53. ShowFlag.LightRadius=0
  54. ShowFlag.LightShafts=0
  55. ShowFlag.Lighting=0
  56. ShowFlag.LpvLightingOnly=0
  57. ShowFlag.Materials=0
  58. ShowFlag.MeshEdges=0
  59. ShowFlag.MotionBlur=0
  60. ShowFlag.OnScreenDebug=0
  61. ShowFlag.OverrideDiffuseAndSpecular=0
  62. ShowFlag.Paper2DSprites=0
  63. ShowFlag.Particles=0
  64. ShowFlag.Pivot=0
  65. ShowFlag.PointLights=0
  66. ShowFlag.PostProcessMaterial=0
  67. ShowFlag.PostProcessing=0
  68. ShowFlag.PrecomputedVisibility=0
  69. ShowFlag.PreviewShadowsIndicator=0
  70. ShowFlag.ReflectionEnvironment=0
  71. ShowFlag.ReflectionOverride=0
  72. ShowFlag.Refraction=0
  73. ShowFlag.SelectionOutline=0
  74. ShowFlag.ShaderComplexity=0
  75. ShowFlag.ShadowFrustums=0
  76. ShowFlag.ShadowsFromEditorHiddenActors=0
  77. ShowFlag.SkeletalMeshes=0
  78. ShowFlag.SkyLighting=0
  79. ShowFlag.Snap=0
  80. ShowFlag.Specular=0
  81. ShowFlag.SpotLights=0
  82. ShowFlag.StaticMeshes=0
  83. ShowFlag.StationaryLightOverlap=0
  84. ShowFlag.StereoRendering=0
  85. ShowFlag.SubsurfaceScattering=0
  86. ShowFlag.TemporalAA=0
  87. ShowFlag.Tessellation=0
  88. ShowFlag.TestImage=0
  89. ShowFlag.TextRender=0
  90. ShowFlag.TexturedLightProfiles=0
  91. ShowFlag.Tonemapper=0
  92. ShowFlag.Translucency=0
  93. ShowFlag.VectorFields=0
  94. ShowFlag.VertexColors=0
  95. ShowFlag.Vignette=0
  96. ShowFlag.VisualizeAdaptiveDOF=0
  97. ShowFlag.VisualizeBuffer=0
  98. ShowFlag.VisualizeDOF=0
  99. ShowFlag.VisualizeDistanceFieldAO=0
  100. ShowFlag.VisualizeHDR=0
  101. ShowFlag.VisualizeLPV=0
  102. ShowFlag.VisualizeLightCulling=0
  103. ShowFlag.VisualizeMotionBlur=0
  104. ShowFlag.VisualizeOutOfBoundsPixels=0
  105. ShowFlag.VisualizeSSR=0
  106. ShowFlag.VisualizeSenses=0
  107. ShowFlag.VolumeLightingSamples=0
  108. ShowFlag.Wireframe=0
  109. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70))
  110. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  111. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  112. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  113. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  114. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  115. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  116. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  117. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  118. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  119. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  120. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  121. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  122. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  123. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  124. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  125. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  126. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  127. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  128. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  129. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  130. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso
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