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Feb 20th, 2018
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  1. forward fakekillingcheck(playerid,killerid);
  2. new counting[MAX_PLAYERS];
  3.  
  4. public OnPlayerDeath(playerid, killerid, reason)
  5. {
  6. killerid[counting] ++;
  7. SetTimerEx("fakekillingcheck",30000,0,"i",killerid);
  8. return 1;
  9. }
  10.  
  11. public fakekillingcheck(playerid,killerid)
  12. {
  13. if(killerid[counting] >= 5)
  14. {
  15. // was passieren soll
  16. }
  17. return 1;
  18. }
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