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sawgamer1

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Jul 5th, 2018
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  1.  
  2. warn'Hell Arc/Element'
  3. warn'Made by NoobyGames12 edit by IshLink / Hell Edit- DO NOT REMOVE CREDITS OR ELSE'
  4. --robes--
  5. wait(1/60)
  6. --Robes edit by weepinggamer--
  7. --robe + particle--
  8.  
  9. NewInstance = function(instance,parent,properties)
  10. local inst = Instance.new(instance,parent)
  11. if(properties)then
  12. for i,v in next, properties do
  13. pcall(function() inst[i] = v end)
  14. end
  15. end
  16. return inst;
  17. end
  18.  
  19.  
  20.  
  21.  
  22. local PlayerSize = 1
  23. local sick = Instance.new("Sound",Character)
  24. function sandbox(var,func)
  25. local env = getfenv(func)
  26. local newenv = setmetatable({},{
  27. __index = function(self,k)
  28. if k=="script" then
  29. return var
  30. else
  31. return env[k]
  32. end
  33. end,
  34. })
  35. setfenv(func,newenv)
  36. return func
  37. end
  38. cors = {}
  39. mas = Instance.new("Model",game:GetService("Lighting"))
  40. Model0 = Instance.new("Model")
  41. Model1 = Instance.new("Model")
  42. WedgePart2 = Instance.new("WedgePart")
  43. WedgePart3 = Instance.new("WedgePart")
  44. Part4 = Instance.new("Part")
  45. Part5 = Instance.new("Part")
  46. Part6 = Instance.new("Part")
  47. Part7 = Instance.new("Part")
  48. Part8 = Instance.new("Part")
  49. Part9 = Instance.new("Part")
  50. Part10 = Instance.new("Part")
  51. Part11 = Instance.new("Part")
  52. Part12 = Instance.new("Part")
  53. Part13 = Instance.new("Part")
  54. Part14 = Instance.new("Part")
  55. Part15 = Instance.new("Part")
  56. SpecialMesh16 = Instance.new("SpecialMesh")
  57. Part17 = Instance.new("Part")
  58. SpecialMesh18 = Instance.new("SpecialMesh")
  59. Part19 = Instance.new("Part")
  60. SpecialMesh20 = Instance.new("SpecialMesh")
  61. Part21 = Instance.new("Part")
  62. SpecialMesh22 = Instance.new("SpecialMesh")
  63. Part23 = Instance.new("Part")
  64. SpecialMesh24 = Instance.new("SpecialMesh")
  65. Part25 = Instance.new("Part")
  66. SpecialMesh26 = Instance.new("SpecialMesh")
  67. Part27 = Instance.new("Part")
  68. SpecialMesh28 = Instance.new("SpecialMesh")
  69. Part29 = Instance.new("Part")
  70. SpecialMesh30 = Instance.new("SpecialMesh")
  71. Part31 = Instance.new("Part")
  72. Part32 = Instance.new("Part")
  73. Part33 = Instance.new("Part")
  74. Part34 = Instance.new("Part")
  75. Part35 = Instance.new("Part")
  76. Part36 = Instance.new("Part")
  77. Part37 = Instance.new("Part")
  78. ParticleEmitter38 = Instance.new("ParticleEmitter")
  79. Part39 = Instance.new("Part")
  80. Part40 = Instance.new("Part")
  81. Part41 = Instance.new("Part")
  82. Part42 = Instance.new("Part")
  83. Part43 = Instance.new("Part")
  84. Part44 = Instance.new("Part")
  85. Part45 = Instance.new("Part")
  86. Part46 = Instance.new("Part")
  87. Part47 = Instance.new("Part")
  88. Part48 = Instance.new("Part")
  89. Part49 = Instance.new("Part")
  90. Part50 = Instance.new("Part")
  91. Part51 = Instance.new("Part")
  92. Part52 = Instance.new("Part")
  93. Part53 = Instance.new("Part")
  94. Part54 = Instance.new("Part")
  95. Part55 = Instance.new("Part")
  96. Part56 = Instance.new("Part")
  97. Part57 = Instance.new("Part")
  98. Part58 = Instance.new("Part")
  99. Part59 = Instance.new("Part")
  100. Part60 = Instance.new("Part")
  101. Part61 = Instance.new("Part")
  102. Part62 = Instance.new("Part")
  103. Part63 = Instance.new("Part")
  104. Part64 = Instance.new("Part")
  105. Part65 = Instance.new("Part")
  106. Part66 = Instance.new("Part")
  107. Part67 = Instance.new("Part")
  108. Part68 = Instance.new("Part")
  109. Part69 = Instance.new("Part")
  110. Part70 = Instance.new("Part")
  111. Part71 = Instance.new("Part")
  112. Part72 = Instance.new("Part")
  113. Part73 = Instance.new("Part")
  114. Part74 = Instance.new("Part")
  115. Part75 = Instance.new("Part")
  116. Part76 = Instance.new("Part")
  117. Part77 = Instance.new("Part")
  118. Part78 = Instance.new("Part")
  119. Part79 = Instance.new("Part")
  120. Part80 = Instance.new("Part")
  121. Part81 = Instance.new("Part")
  122. Part82 = Instance.new("Part")
  123. Part83 = Instance.new("Part")
  124. Part84 = Instance.new("Part")
  125. Part85 = Instance.new("Part")
  126. Part86 = Instance.new("Part")
  127. Part87 = Instance.new("Part")
  128. Part88 = Instance.new("Part")
  129. Part89 = Instance.new("Part")
  130. Part90 = Instance.new("Part")
  131. Part91 = Instance.new("Part")
  132. Part92 = Instance.new("Part")
  133. Part93 = Instance.new("Part")
  134. Part94 = Instance.new("Part")
  135. Part95 = Instance.new("Part")
  136. Part96 = Instance.new("Part")
  137. Part97 = Instance.new("Part")
  138. Part98 = Instance.new("Part")
  139. Part99 = Instance.new("Part")
  140. Part100 = Instance.new("Part")
  141. Part101 = Instance.new("Part")
  142. Part102 = Instance.new("Part")
  143. Part103 = Instance.new("Part")
  144. Part104 = Instance.new("Part")
  145. Part105 = Instance.new("Part")
  146. Part106 = Instance.new("Part")
  147. Part107 = Instance.new("Part")
  148. Part108 = Instance.new("Part")
  149. Part109 = Instance.new("Part")
  150. Part110 = Instance.new("Part")
  151. Part111 = Instance.new("Part")
  152. Part112 = Instance.new("Part")
  153. Part113 = Instance.new("Part")
  154. Part114 = Instance.new("Part")
  155. Part115 = Instance.new("Part")
  156. Part116 = Instance.new("Part")
  157. Part117 = Instance.new("Part")
  158. Part118 = Instance.new("Part")
  159. Part119 = Instance.new("Part")
  160. Part120 = Instance.new("Part")
  161. Part121 = Instance.new("Part")
  162. Part122 = Instance.new("Part")
  163. Part123 = Instance.new("Part")
  164. Part124 = Instance.new("Part")
  165. Part125 = Instance.new("Part")
  166. Part126 = Instance.new("Part")
  167. Part127 = Instance.new("Part")
  168. Part128 = Instance.new("Part")
  169. Part129 = Instance.new("Part")
  170. Part130 = Instance.new("Part")
  171. Part131 = Instance.new("Part")
  172. Part132 = Instance.new("Part")
  173. Part133 = Instance.new("Part")
  174. Part134 = Instance.new("Part")
  175. Part135 = Instance.new("Part")
  176. Part136 = Instance.new("Part")
  177. Part137 = Instance.new("Part")
  178. Part138 = Instance.new("Part")
  179. Part139 = Instance.new("Part")
  180. Part140 = Instance.new("Part")
  181. Part141 = Instance.new("Part")
  182. Part142 = Instance.new("Part")
  183. Part143 = Instance.new("Part")
  184. Part144 = Instance.new("Part")
  185. Part145 = Instance.new("Part")
  186. Part146 = Instance.new("Part")
  187. Part147 = Instance.new("Part")
  188. Part148 = Instance.new("Part")
  189. Part149 = Instance.new("Part")
  190. Part150 = Instance.new("Part")
  191. Part151 = Instance.new("Part")
  192. Part152 = Instance.new("Part")
  193. Part153 = Instance.new("Part")
  194. Part154 = Instance.new("Part")
  195. Part155 = Instance.new("Part")
  196. Part156 = Instance.new("Part")
  197. Part157 = Instance.new("Part")
  198. Part158 = Instance.new("Part")
  199. Part159 = Instance.new("Part")
  200. Part160 = Instance.new("Part")
  201. Part161 = Instance.new("Part")
  202. Part162 = Instance.new("Part")
  203. Part163 = Instance.new("Part")
  204. Part164 = Instance.new("Part")
  205. Part165 = Instance.new("Part")
  206. Part166 = Instance.new("Part")
  207. Part167 = Instance.new("Part")
  208. Part168 = Instance.new("Part")
  209. Part169 = Instance.new("Part")
  210. Part170 = Instance.new("Part")
  211. WedgePart171 = Instance.new("WedgePart")
  212. WedgePart172 = Instance.new("WedgePart")
  213. WedgePart173 = Instance.new("WedgePart")
  214. WedgePart174 = Instance.new("WedgePart")
  215. WedgePart175 = Instance.new("WedgePart")
  216. WedgePart176 = Instance.new("WedgePart")
  217. WedgePart177 = Instance.new("WedgePart")
  218. WedgePart178 = Instance.new("WedgePart")
  219. WedgePart179 = Instance.new("WedgePart")
  220. WedgePart180 = Instance.new("WedgePart")
  221. WedgePart181 = Instance.new("WedgePart")
  222. WedgePart182 = Instance.new("WedgePart")
  223. WedgePart183 = Instance.new("WedgePart")
  224. WedgePart184 = Instance.new("WedgePart")
  225. WedgePart185 = Instance.new("WedgePart")
  226. WedgePart186 = Instance.new("WedgePart")
  227. WedgePart187 = Instance.new("WedgePart")
  228. WedgePart188 = Instance.new("WedgePart")
  229. WedgePart189 = Instance.new("WedgePart")
  230. WedgePart190 = Instance.new("WedgePart")
  231. WedgePart191 = Instance.new("WedgePart")
  232. WedgePart192 = Instance.new("WedgePart")
  233. WedgePart193 = Instance.new("WedgePart")
  234. WedgePart194 = Instance.new("WedgePart")
  235. WedgePart195 = Instance.new("WedgePart")
  236. WedgePart196 = Instance.new("WedgePart")
  237. WedgePart197 = Instance.new("WedgePart")
  238. WedgePart198 = Instance.new("WedgePart")
  239. WedgePart199 = Instance.new("WedgePart")
  240. WedgePart200 = Instance.new("WedgePart")
  241. WedgePart201 = Instance.new("WedgePart")
  242. WedgePart202 = Instance.new("WedgePart")
  243. Model203 = Instance.new("Model")
  244. Part204 = Instance.new("Part")
  245. Part205 = Instance.new("Part")
  246. ParticleEmitter206 = Instance.new("ParticleEmitter")
  247. Model207 = Instance.new("Model")
  248. WedgePart208 = Instance.new("WedgePart")
  249. Part209 = Instance.new("Part")
  250. Part210 = Instance.new("Part")
  251. Part211 = Instance.new("Part")
  252. Part212 = Instance.new("Part")
  253. Part213 = Instance.new("Part")
  254. Part214 = Instance.new("Part")
  255. Part215 = Instance.new("Part")
  256. Part216 = Instance.new("Part")
  257. Part217 = Instance.new("Part")
  258. Part218 = Instance.new("Part")
  259. Part219 = Instance.new("Part")
  260. Part220 = Instance.new("Part")
  261. Part221 = Instance.new("Part")
  262. Part222 = Instance.new("Part")
  263. Part223 = Instance.new("Part")
  264. Part224 = Instance.new("Part")
  265. Part225 = Instance.new("Part")
  266. Part226 = Instance.new("Part")
  267. Part227 = Instance.new("Part")
  268. Part228 = Instance.new("Part")
  269. Part229 = Instance.new("Part")
  270. Part230 = Instance.new("Part")
  271. Part231 = Instance.new("Part")
  272. Part232 = Instance.new("Part")
  273. Part233 = Instance.new("Part")
  274. Part234 = Instance.new("Part")
  275. Part235 = Instance.new("Part")
  276. Part236 = Instance.new("Part")
  277. Part237 = Instance.new("Part")
  278. Part238 = Instance.new("Part")
  279. Part239 = Instance.new("Part")
  280. Part240 = Instance.new("Part")
  281. Part241 = Instance.new("Part")
  282. Part242 = Instance.new("Part")
  283. Part243 = Instance.new("Part")
  284. Part244 = Instance.new("Part")
  285. Part245 = Instance.new("Part")
  286. Part246 = Instance.new("Part")
  287. Part247 = Instance.new("Part")
  288. Part248 = Instance.new("Part")
  289. Part249 = Instance.new("Part")
  290. Part250 = Instance.new("Part")
  291. ParticleEmitter251 = Instance.new("ParticleEmitter")
  292. Model252 = Instance.new("Model")
  293. Part253 = Instance.new("Part")
  294. Part254 = Instance.new("Part")
  295. ParticleEmitter255 = Instance.new("ParticleEmitter")
  296. Model256 = Instance.new("Model")
  297. Part257 = Instance.new("Part")
  298. WedgePart258 = Instance.new("WedgePart")
  299. Part259 = Instance.new("Part")
  300. Part260 = Instance.new("Part")
  301. Part261 = Instance.new("Part")
  302. Part262 = Instance.new("Part")
  303. Part263 = Instance.new("Part")
  304. Part264 = Instance.new("Part")
  305. Part265 = Instance.new("Part")
  306. Part266 = Instance.new("Part")
  307. Part267 = Instance.new("Part")
  308. Part268 = Instance.new("Part")
  309. Part269 = Instance.new("Part")
  310. Part270 = Instance.new("Part")
  311. Part271 = Instance.new("Part")
  312. Part272 = Instance.new("Part")
  313. Part273 = Instance.new("Part")
  314. Part274 = Instance.new("Part")
  315. Part275 = Instance.new("Part")
  316. Part276 = Instance.new("Part")
  317. Part277 = Instance.new("Part")
  318. Part278 = Instance.new("Part")
  319. Part279 = Instance.new("Part")
  320. Part280 = Instance.new("Part")
  321. Part281 = Instance.new("Part")
  322. Part282 = Instance.new("Part")
  323. Part283 = Instance.new("Part")
  324. Part284 = Instance.new("Part")
  325. Part285 = Instance.new("Part")
  326. Part286 = Instance.new("Part")
  327. Part287 = Instance.new("Part")
  328. Part288 = Instance.new("Part")
  329. Part289 = Instance.new("Part")
  330. Part290 = Instance.new("Part")
  331. Part291 = Instance.new("Part")
  332. Part292 = Instance.new("Part")
  333. Part293 = Instance.new("Part")
  334. Part294 = Instance.new("Part")
  335. Part295 = Instance.new("Part")
  336. Part296 = Instance.new("Part")
  337. Part297 = Instance.new("Part")
  338. Part298 = Instance.new("Part")
  339. Part299 = Instance.new("Part")
  340. ParticleEmitter300 = Instance.new("ParticleEmitter")
  341. Model301 = Instance.new("Model")
  342. Part302 = Instance.new("Part")
  343. SpecialMesh303 = Instance.new("SpecialMesh")
  344. Script304 = Instance.new("Script")
  345. Model0.Name = "Armor"
  346. Model0.Parent = mas
  347. Model1.Name = "Torso"
  348. Model1.Parent = Model0
  349. WedgePart2.Parent = Model1
  350. WedgePart2.Material = Enum.Material.SmoothPlastic
  351. WedgePart2.BrickColor = BrickColor.new("Really black")
  352. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  353. WedgePart2.Anchored = true
  354. WedgePart2.FormFactor = Enum.FormFactor.Custom
  355. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  356. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  357. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  358. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  359. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  360. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  361. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  362. WedgePart3.Parent = Model1
  363. WedgePart3.Material = Enum.Material.SmoothPlastic
  364. WedgePart3.BrickColor = BrickColor.new("Really black")
  365. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  366. WedgePart3.Anchored = true
  367. WedgePart3.FormFactor = Enum.FormFactor.Custom
  368. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  369. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  370. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  371. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  372. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  373. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  374. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  375. Part4.Name = "Torso1"
  376. Part4.Parent = Model1
  377. Part4.Material = Enum.Material.SmoothPlastic
  378. Part4.BrickColor = BrickColor.new("Pastel brown")
  379. Part4.Transparency = 1
  380. Part4.Rotation = Vector3.new(-180, 0, 0)
  381. Part4.Anchored = true
  382. Part4.CanCollide = false
  383. Part4.FormFactor = Enum.FormFactor.Plate
  384. Part4.Size = Vector3.new(2, 2, 1)
  385. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  386. Part4.TopSurface = Enum.SurfaceType.Smooth
  387. Part4.Color = Color3.new(1, 0.8, 0.6)
  388. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  389. Part4.Orientation = Vector3.new(0, 180, 180)
  390. Part4.Color = Color3.new(1, 0.8, 0.6)
  391. Part5.Parent = Model1
  392. Part5.Material = Enum.Material.Neon
  393. Part5.BrickColor = BrickColor.new("Really red")
  394. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  395. Part5.Anchored = true
  396. Part5.CanCollide = false
  397. Part5.FormFactor = Enum.FormFactor.Custom
  398. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  399. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  400. Part5.BottomSurface = Enum.SurfaceType.Smooth
  401. Part5.TopSurface = Enum.SurfaceType.Smooth
  402. Part5.Color = Color3.new(1, 0, 0)
  403. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  404. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  405. Part5.Color = Color3.new(1, 0, 0)
  406. Part6.Parent = Model1
  407. Part6.Material = Enum.Material.SmoothPlastic
  408. Part6.BrickColor = BrickColor.new("Really black")
  409. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  410. Part6.Anchored = true
  411. Part6.CanCollide = false
  412. Part6.FormFactor = Enum.FormFactor.Custom
  413. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  414. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  415. Part6.BottomSurface = Enum.SurfaceType.Smooth
  416. Part6.TopSurface = Enum.SurfaceType.Smooth
  417. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  418. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  419. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  420. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  421. Part7.Parent = Model1
  422. Part7.Material = Enum.Material.SmoothPlastic
  423. Part7.BrickColor = BrickColor.new("Really black")
  424. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  425. Part7.Anchored = true
  426. Part7.CanCollide = false
  427. Part7.FormFactor = Enum.FormFactor.Custom
  428. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  429. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  430. Part7.BottomSurface = Enum.SurfaceType.Smooth
  431. Part7.TopSurface = Enum.SurfaceType.Smooth
  432. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  433. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  434. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  435. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  436. Part8.Parent = Model1
  437. Part8.Material = Enum.Material.Neon
  438. Part8.BrickColor = BrickColor.new("Really red")
  439. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  440. Part8.Anchored = true
  441. Part8.CanCollide = false
  442. Part8.FormFactor = Enum.FormFactor.Custom
  443. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  444. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  445. Part8.BottomSurface = Enum.SurfaceType.Smooth
  446. Part8.TopSurface = Enum.SurfaceType.Smooth
  447. Part8.Color = Color3.new(1, 0, 0)
  448. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  449. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  450. Part8.Color = Color3.new(1, 0, 0)
  451. Part9.Parent = Model1
  452. Part9.Material = Enum.Material.Neon
  453. Part9.BrickColor = BrickColor.new("Really red")
  454. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  455. Part9.Anchored = true
  456. Part9.CanCollide = false
  457. Part9.FormFactor = Enum.FormFactor.Custom
  458. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  459. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  460. Part9.BottomSurface = Enum.SurfaceType.Smooth
  461. Part9.TopSurface = Enum.SurfaceType.Smooth
  462. Part9.Color = Color3.new(1, 0, 0)
  463. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  464. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  465. Part9.Color = Color3.new(1, 0, 0)
  466. Part10.Parent = Model1
  467. Part10.Material = Enum.Material.SmoothPlastic
  468. Part10.BrickColor = BrickColor.new("Really black")
  469. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  470. Part10.Anchored = true
  471. Part10.CanCollide = false
  472. Part10.FormFactor = Enum.FormFactor.Custom
  473. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  474. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  475. Part10.BottomSurface = Enum.SurfaceType.Smooth
  476. Part10.TopSurface = Enum.SurfaceType.Smooth
  477. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  478. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  479. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  480. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  481. Part11.Parent = Model1
  482. Part11.Material = Enum.Material.SmoothPlastic
  483. Part11.BrickColor = BrickColor.new("Really black")
  484. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  485. Part11.Anchored = true
  486. Part11.CanCollide = false
  487. Part11.FormFactor = Enum.FormFactor.Custom
  488. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  489. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  490. Part11.BottomSurface = Enum.SurfaceType.Smooth
  491. Part11.TopSurface = Enum.SurfaceType.Smooth
  492. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  493. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  494. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  495. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  496. Part12.Parent = Model1
  497. Part12.Material = Enum.Material.SmoothPlastic
  498. Part12.BrickColor = BrickColor.new("Really black")
  499. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  500. Part12.Anchored = true
  501. Part12.CanCollide = false
  502. Part12.FormFactor = Enum.FormFactor.Custom
  503. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  504. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  505. Part12.BottomSurface = Enum.SurfaceType.Smooth
  506. Part12.TopSurface = Enum.SurfaceType.Smooth
  507. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  508. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  509. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  510. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  511. Part13.Parent = Model1
  512. Part13.Material = Enum.Material.SmoothPlastic
  513. Part13.BrickColor = BrickColor.new("Really black")
  514. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  515. Part13.Anchored = true
  516. Part13.CanCollide = false
  517. Part13.FormFactor = Enum.FormFactor.Custom
  518. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  519. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  520. Part13.BottomSurface = Enum.SurfaceType.Smooth
  521. Part13.TopSurface = Enum.SurfaceType.Smooth
  522. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  523. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  524. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  525. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  526. Part14.Parent = Model1
  527. Part14.Material = Enum.Material.SmoothPlastic
  528. Part14.BrickColor = BrickColor.new("Really black")
  529. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  530. Part14.Anchored = true
  531. Part14.CanCollide = false
  532. Part14.FormFactor = Enum.FormFactor.Custom
  533. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  534. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  535. Part14.BottomSurface = Enum.SurfaceType.Smooth
  536. Part14.TopSurface = Enum.SurfaceType.Smooth
  537. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  538. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  539. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  540. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  541. Part15.Parent = Model1
  542. Part15.Material = Enum.Material.Ice
  543. Part15.BrickColor = BrickColor.new("Black")
  544. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  545. Part15.Anchored = true
  546. Part15.CanCollide = false
  547. Part15.FormFactor = Enum.FormFactor.Custom
  548. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  549. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  550. Part15.BottomSurface = Enum.SurfaceType.Smooth
  551. Part15.TopSurface = Enum.SurfaceType.Smooth
  552. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  553. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  554. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  555. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  556. SpecialMesh16.Parent = Part15
  557. SpecialMesh16.MeshId = "rbxassetid://437432504"
  558. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  559. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  560. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  561. Part17.Parent = Model1
  562. Part17.Material = Enum.Material.Ice
  563. Part17.BrickColor = BrickColor.new("Black")
  564. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  565. Part17.Anchored = true
  566. Part17.CanCollide = false
  567. Part17.FormFactor = Enum.FormFactor.Custom
  568. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  569. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  570. Part17.BottomSurface = Enum.SurfaceType.Smooth
  571. Part17.TopSurface = Enum.SurfaceType.Smooth
  572. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  573. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  574. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  575. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  576. SpecialMesh18.Parent = Part17
  577. SpecialMesh18.MeshId = "rbxassetid://437432504"
  578. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  579. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  580. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  581. Part19.Parent = Model1
  582. Part19.Material = Enum.Material.Ice
  583. Part19.BrickColor = BrickColor.new("Black")
  584. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  585. Part19.Anchored = true
  586. Part19.CanCollide = false
  587. Part19.FormFactor = Enum.FormFactor.Custom
  588. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  589. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  590. Part19.BottomSurface = Enum.SurfaceType.Smooth
  591. Part19.TopSurface = Enum.SurfaceType.Smooth
  592. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  593. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  594. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  595. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  596. SpecialMesh20.Parent = Part19
  597. SpecialMesh20.MeshId = "rbxassetid://437432504"
  598. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  599. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  600. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  601. Part21.Parent = Model1
  602. Part21.Material = Enum.Material.Ice
  603. Part21.BrickColor = BrickColor.new("Black")
  604. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  605. Part21.Anchored = true
  606. Part21.CanCollide = false
  607. Part21.FormFactor = Enum.FormFactor.Custom
  608. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  609. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  610. Part21.BottomSurface = Enum.SurfaceType.Smooth
  611. Part21.TopSurface = Enum.SurfaceType.Smooth
  612. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  613. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  614. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  615. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  616. SpecialMesh22.Parent = Part21
  617. SpecialMesh22.MeshId = "rbxassetid://437432504"
  618. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  619. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  620. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  621. Part23.Parent = Model1
  622. Part23.Material = Enum.Material.Ice
  623. Part23.BrickColor = BrickColor.new("Black")
  624. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  625. Part23.Anchored = true
  626. Part23.CanCollide = false
  627. Part23.FormFactor = Enum.FormFactor.Custom
  628. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  629. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  630. Part23.BottomSurface = Enum.SurfaceType.Smooth
  631. Part23.TopSurface = Enum.SurfaceType.Smooth
  632. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  633. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  634. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  635. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  636. SpecialMesh24.Parent = Part23
  637. SpecialMesh24.MeshId = "rbxassetid://437432504"
  638. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  639. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  640. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  641. Part25.Parent = Model1
  642. Part25.Material = Enum.Material.Ice
  643. Part25.BrickColor = BrickColor.new("Black")
  644. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  645. Part25.Anchored = true
  646. Part25.CanCollide = false
  647. Part25.FormFactor = Enum.FormFactor.Custom
  648. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  649. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  650. Part25.BottomSurface = Enum.SurfaceType.Smooth
  651. Part25.TopSurface = Enum.SurfaceType.Smooth
  652. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  653. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  654. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  655. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  656. SpecialMesh26.Parent = Part25
  657. SpecialMesh26.MeshId = "rbxassetid://437432504"
  658. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  659. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  660. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  661. Part27.Parent = Model1
  662. Part27.Material = Enum.Material.Ice
  663. Part27.BrickColor = BrickColor.new("Black")
  664. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  665. Part27.Anchored = true
  666. Part27.CanCollide = false
  667. Part27.FormFactor = Enum.FormFactor.Custom
  668. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  669. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  670. Part27.BottomSurface = Enum.SurfaceType.Smooth
  671. Part27.TopSurface = Enum.SurfaceType.Smooth
  672. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  673. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  674. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  675. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  676. SpecialMesh28.Parent = Part27
  677. SpecialMesh28.MeshId = "rbxassetid://437432504"
  678. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  679. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  680. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  681. Part29.Parent = Model1
  682. Part29.Material = Enum.Material.Ice
  683. Part29.BrickColor = BrickColor.new("Black")
  684. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  685. Part29.Anchored = true
  686. Part29.CanCollide = false
  687. Part29.FormFactor = Enum.FormFactor.Custom
  688. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  689. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  690. Part29.BottomSurface = Enum.SurfaceType.Smooth
  691. Part29.TopSurface = Enum.SurfaceType.Smooth
  692. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  693. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  694. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  695. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  696. SpecialMesh30.Parent = Part29
  697. SpecialMesh30.MeshId = "rbxassetid://437432504"
  698. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  699. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  700. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  701. Part31.Parent = Model1
  702. Part31.Material = Enum.Material.Neon
  703. Part31.BrickColor = BrickColor.new("Really red")
  704. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  705. Part31.Anchored = true
  706. Part31.CanCollide = false
  707. Part31.FormFactor = Enum.FormFactor.Custom
  708. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  709. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  710. Part31.BottomSurface = Enum.SurfaceType.Smooth
  711. Part31.TopSurface = Enum.SurfaceType.Smooth
  712. Part31.Color = Color3.new(1, 0, 0)
  713. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  714. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  715. Part31.Color = Color3.new(1, 0, 0)
  716. Part32.Parent = Model1
  717. Part32.Material = Enum.Material.Neon
  718. Part32.BrickColor = BrickColor.new("Really red")
  719. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  720. Part32.Anchored = true
  721. Part32.CanCollide = false
  722. Part32.FormFactor = Enum.FormFactor.Custom
  723. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  724. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  725. Part32.BottomSurface = Enum.SurfaceType.Smooth
  726. Part32.TopSurface = Enum.SurfaceType.Smooth
  727. Part32.Color = Color3.new(1, 0, 0)
  728. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  729. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  730. Part32.Color = Color3.new(1, 0, 0)
  731. Part33.Parent = Model1
  732. Part33.Material = Enum.Material.Neon
  733. Part33.BrickColor = BrickColor.new("Really red")
  734. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  735. Part33.Anchored = true
  736. Part33.CanCollide = false
  737. Part33.FormFactor = Enum.FormFactor.Custom
  738. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  739. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  740. Part33.BottomSurface = Enum.SurfaceType.Smooth
  741. Part33.TopSurface = Enum.SurfaceType.Smooth
  742. Part33.Color = Color3.new(1, 0, 0)
  743. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  744. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  745. Part33.Color = Color3.new(1, 0, 0)
  746. Part34.Parent = Model1
  747. Part34.Material = Enum.Material.Neon
  748. Part34.BrickColor = BrickColor.new("Really red")
  749. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  750. Part34.Anchored = true
  751. Part34.CanCollide = false
  752. Part34.FormFactor = Enum.FormFactor.Custom
  753. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  754. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  755. Part34.BottomSurface = Enum.SurfaceType.Smooth
  756. Part34.TopSurface = Enum.SurfaceType.Smooth
  757. Part34.Color = Color3.new(1, 0, 0)
  758. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  759. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  760. Part34.Color = Color3.new(1, 0, 0)
  761. Part35.Parent = Model1
  762. Part35.Material = Enum.Material.Neon
  763. Part35.BrickColor = BrickColor.new("Really red")
  764. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  765. Part35.Anchored = true
  766. Part35.CanCollide = false
  767. Part35.FormFactor = Enum.FormFactor.Custom
  768. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  769. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  770. Part35.BottomSurface = Enum.SurfaceType.Smooth
  771. Part35.TopSurface = Enum.SurfaceType.Smooth
  772. Part35.Color = Color3.new(1, 0, 0)
  773. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  774. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  775. Part35.Color = Color3.new(1, 0, 0)
  776. Part36.Parent = Model1
  777. Part36.Material = Enum.Material.Neon
  778. Part36.BrickColor = BrickColor.new("Really red")
  779. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  780. Part36.Anchored = true
  781. Part36.CanCollide = false
  782. Part36.FormFactor = Enum.FormFactor.Custom
  783. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  784. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  785. Part36.BottomSurface = Enum.SurfaceType.Smooth
  786. Part36.TopSurface = Enum.SurfaceType.Smooth
  787. Part36.Color = Color3.new(1, 0, 0)
  788. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  789. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  790. Part36.Color = Color3.new(1, 0, 0)
  791. Part37.Parent = Model1
  792. Part37.Material = Enum.Material.SmoothPlastic
  793. Part37.Transparency = 1
  794. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  795. Part37.Anchored = true
  796. Part37.FormFactor = Enum.FormFactor.Custom
  797. Part37.Size = Vector3.new(1.9000001, 1, 2)
  798. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  799. Part37.BottomSurface = Enum.SurfaceType.Smooth
  800. Part37.TopSurface = Enum.SurfaceType.Smooth
  801. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  802. Part37.Orientation = Vector3.new(90, -180, 0)
  803. ParticleEmitter38.Name = "Void"
  804. ParticleEmitter38.Parent = Part37
  805. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  806. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  807. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  808. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  809. ParticleEmitter38.Texture = "rbxassetid://341277531"
  810. ParticleEmitter38.ZOffset = -1
  811. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  812. ParticleEmitter38.Rate = 1000
  813. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  814. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  815. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  816. Part39.Parent = Model1
  817. Part39.Material = Enum.Material.Neon
  818. Part39.BrickColor = BrickColor.new("Really red")
  819. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  820. Part39.Anchored = true
  821. Part39.CanCollide = false
  822. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  823. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  824. Part39.Color = Color3.new(1, 0, 0)
  825. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  826. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  827. Part39.Color = Color3.new(1, 0, 0)
  828. Part40.Parent = Model1
  829. Part40.Material = Enum.Material.Neon
  830. Part40.BrickColor = BrickColor.new("Really red")
  831. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  832. Part40.Anchored = true
  833. Part40.CanCollide = false
  834. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  835. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  836. Part40.Color = Color3.new(1, 0, 0)
  837. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  838. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  839. Part40.Color = Color3.new(1, 0, 0)
  840. Part41.Parent = Model1
  841. Part41.Material = Enum.Material.Neon
  842. Part41.BrickColor = BrickColor.new("Really red")
  843. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  844. Part41.Anchored = true
  845. Part41.CanCollide = false
  846. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  847. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  848. Part41.Color = Color3.new(1, 0, 0)
  849. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  850. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  851. Part41.Color = Color3.new(1, 0, 0)
  852. Part42.Parent = Model1
  853. Part42.Material = Enum.Material.Neon
  854. Part42.BrickColor = BrickColor.new("Really red")
  855. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  856. Part42.Anchored = true
  857. Part42.CanCollide = false
  858. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  859. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  860. Part42.Color = Color3.new(1, 0, 0)
  861. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  862. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  863. Part42.Color = Color3.new(1, 0, 0)
  864. Part43.Parent = Model1
  865. Part43.Material = Enum.Material.Neon
  866. Part43.BrickColor = BrickColor.new("Really red")
  867. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  868. Part43.Anchored = true
  869. Part43.CanCollide = false
  870. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  871. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  872. Part43.Color = Color3.new(1, 0, 0)
  873. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  874. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  875. Part43.Color = Color3.new(1, 0, 0)
  876. Part44.Parent = Model1
  877. Part44.Material = Enum.Material.Neon
  878. Part44.BrickColor = BrickColor.new("Really red")
  879. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  880. Part44.Anchored = true
  881. Part44.CanCollide = false
  882. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  883. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  884. Part44.Color = Color3.new(1, 0, 0)
  885. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  886. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  887. Part44.Color = Color3.new(1, 0, 0)
  888. Part45.Parent = Model1
  889. Part45.Material = Enum.Material.Neon
  890. Part45.BrickColor = BrickColor.new("Really red")
  891. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  892. Part45.Anchored = true
  893. Part45.CanCollide = false
  894. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  895. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  896. Part45.Color = Color3.new(1, 0, 0)
  897. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  898. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  899. Part45.Color = Color3.new(1, 0, 0)
  900. Part46.Parent = Model1
  901. Part46.Material = Enum.Material.Neon
  902. Part46.BrickColor = BrickColor.new("Really red")
  903. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  904. Part46.Anchored = true
  905. Part46.CanCollide = false
  906. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  907. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  908. Part46.Color = Color3.new(1, 0, 0)
  909. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  910. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  911. Part46.Color = Color3.new(1, 0, 0)
  912. Part47.Parent = Model1
  913. Part47.Material = Enum.Material.Neon
  914. Part47.BrickColor = BrickColor.new("Really red")
  915. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  916. Part47.Anchored = true
  917. Part47.CanCollide = false
  918. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  919. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  920. Part47.Color = Color3.new(1, 0, 0)
  921. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  922. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  923. Part47.Color = Color3.new(1, 0, 0)
  924. Part48.Parent = Model1
  925. Part48.Material = Enum.Material.Neon
  926. Part48.BrickColor = BrickColor.new("Really red")
  927. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  928. Part48.Anchored = true
  929. Part48.CanCollide = false
  930. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  931. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  932. Part48.Color = Color3.new(1, 0, 0)
  933. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  934. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  935. Part48.Color = Color3.new(1, 0, 0)
  936. Part49.Parent = Model1
  937. Part49.Material = Enum.Material.Neon
  938. Part49.BrickColor = BrickColor.new("Really red")
  939. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  940. Part49.Anchored = true
  941. Part49.CanCollide = false
  942. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  943. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  944. Part49.Color = Color3.new(1, 0, 0)
  945. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  946. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  947. Part49.Color = Color3.new(1, 0, 0)
  948. Part50.Parent = Model1
  949. Part50.Material = Enum.Material.Neon
  950. Part50.BrickColor = BrickColor.new("Really red")
  951. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  952. Part50.Anchored = true
  953. Part50.CanCollide = false
  954. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  955. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  956. Part50.Color = Color3.new(1, 0, 0)
  957. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  958. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  959. Part50.Color = Color3.new(1, 0, 0)
  960. Part51.Parent = Model1
  961. Part51.Material = Enum.Material.Neon
  962. Part51.BrickColor = BrickColor.new("Really red")
  963. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  964. Part51.Anchored = true
  965. Part51.CanCollide = false
  966. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  967. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  968. Part51.Color = Color3.new(1, 0, 0)
  969. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  970. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  971. Part51.Color = Color3.new(1, 0, 0)
  972. Part52.Parent = Model1
  973. Part52.Material = Enum.Material.Neon
  974. Part52.BrickColor = BrickColor.new("Really red")
  975. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  976. Part52.Anchored = true
  977. Part52.CanCollide = false
  978. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  979. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  980. Part52.Color = Color3.new(1, 0, 0)
  981. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  982. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  983. Part52.Color = Color3.new(1, 0, 0)
  984. Part53.Parent = Model1
  985. Part53.Material = Enum.Material.Neon
  986. Part53.BrickColor = BrickColor.new("Really red")
  987. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  988. Part53.Anchored = true
  989. Part53.CanCollide = false
  990. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  991. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  992. Part53.Color = Color3.new(1, 0, 0)
  993. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  994. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  995. Part53.Color = Color3.new(1, 0, 0)
  996. Part54.Parent = Model1
  997. Part54.Material = Enum.Material.Neon
  998. Part54.BrickColor = BrickColor.new("Really red")
  999. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1000. Part54.Anchored = true
  1001. Part54.CanCollide = false
  1002. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1003. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1004. Part54.Color = Color3.new(1, 0, 0)
  1005. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1006. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1007. Part54.Color = Color3.new(1, 0, 0)
  1008. Part55.Parent = Model1
  1009. Part55.Material = Enum.Material.Neon
  1010. Part55.BrickColor = BrickColor.new("Really red")
  1011. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1012. Part55.Anchored = true
  1013. Part55.CanCollide = false
  1014. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1015. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1016. Part55.Color = Color3.new(1, 0, 0)
  1017. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1018. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1019. Part55.Color = Color3.new(1, 0, 0)
  1020. Part56.Parent = Model1
  1021. Part56.Material = Enum.Material.Neon
  1022. Part56.BrickColor = BrickColor.new("Really red")
  1023. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1024. Part56.Anchored = true
  1025. Part56.CanCollide = false
  1026. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1027. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1028. Part56.Color = Color3.new(1, 0, 0)
  1029. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1030. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1031. Part56.Color = Color3.new(1, 0, 0)
  1032. Part57.Parent = Model1
  1033. Part57.Material = Enum.Material.Neon
  1034. Part57.BrickColor = BrickColor.new("Really red")
  1035. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1036. Part57.Anchored = true
  1037. Part57.CanCollide = false
  1038. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1039. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1040. Part57.Color = Color3.new(1, 0, 0)
  1041. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1042. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1043. Part57.Color = Color3.new(1, 0, 0)
  1044. Part58.Parent = Model1
  1045. Part58.Material = Enum.Material.Neon
  1046. Part58.BrickColor = BrickColor.new("Really red")
  1047. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1048. Part58.Anchored = true
  1049. Part58.CanCollide = false
  1050. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1051. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1052. Part58.Color = Color3.new(1, 0, 0)
  1053. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1054. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1055. Part58.Color = Color3.new(1, 0, 0)
  1056. Part59.Parent = Model1
  1057. Part59.Material = Enum.Material.Neon
  1058. Part59.BrickColor = BrickColor.new("Really red")
  1059. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1060. Part59.Anchored = true
  1061. Part59.CanCollide = false
  1062. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1063. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1064. Part59.Color = Color3.new(1, 0, 0)
  1065. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1066. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1067. Part59.Color = Color3.new(1, 0, 0)
  1068. Part60.Parent = Model1
  1069. Part60.Material = Enum.Material.Neon
  1070. Part60.BrickColor = BrickColor.new("Really red")
  1071. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1072. Part60.Anchored = true
  1073. Part60.CanCollide = false
  1074. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1075. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1076. Part60.Color = Color3.new(1, 0, 0)
  1077. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1078. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1079. Part60.Color = Color3.new(1, 0, 0)
  1080. Part61.Parent = Model1
  1081. Part61.Material = Enum.Material.Neon
  1082. Part61.BrickColor = BrickColor.new("Really red")
  1083. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1084. Part61.Anchored = true
  1085. Part61.CanCollide = false
  1086. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1087. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1088. Part61.Color = Color3.new(1, 0, 0)
  1089. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1090. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1091. Part61.Color = Color3.new(1, 0, 0)
  1092. Part62.Parent = Model1
  1093. Part62.Material = Enum.Material.Neon
  1094. Part62.BrickColor = BrickColor.new("Really red")
  1095. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1096. Part62.Anchored = true
  1097. Part62.CanCollide = false
  1098. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1099. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1100. Part62.Color = Color3.new(1, 0, 0)
  1101. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1102. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1103. Part62.Color = Color3.new(1, 0, 0)
  1104. Part63.Parent = Model1
  1105. Part63.Material = Enum.Material.Neon
  1106. Part63.BrickColor = BrickColor.new("Really red")
  1107. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1108. Part63.Anchored = true
  1109. Part63.CanCollide = false
  1110. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1111. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1112. Part63.Color = Color3.new(1, 0, 0)
  1113. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1114. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1115. Part63.Color = Color3.new(1, 0, 0)
  1116. Part64.Parent = Model1
  1117. Part64.Material = Enum.Material.Neon
  1118. Part64.BrickColor = BrickColor.new("Really red")
  1119. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1120. Part64.Anchored = true
  1121. Part64.CanCollide = false
  1122. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1123. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1124. Part64.Color = Color3.new(1, 0, 0)
  1125. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1126. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1127. Part64.Color = Color3.new(1, 0, 0)
  1128. Part65.Parent = Model1
  1129. Part65.Material = Enum.Material.Neon
  1130. Part65.BrickColor = BrickColor.new("Really red")
  1131. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1132. Part65.Anchored = true
  1133. Part65.CanCollide = false
  1134. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1135. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1136. Part65.Color = Color3.new(1, 0, 0)
  1137. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1138. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1139. Part65.Color = Color3.new(1, 0, 0)
  1140. Part66.Parent = Model1
  1141. Part66.Material = Enum.Material.Neon
  1142. Part66.BrickColor = BrickColor.new("Really red")
  1143. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1144. Part66.Anchored = true
  1145. Part66.CanCollide = false
  1146. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1147. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1148. Part66.Color = Color3.new(1, 0, 0)
  1149. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1150. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1151. Part66.Color = Color3.new(1, 0, 0)
  1152. Part67.Parent = Model1
  1153. Part67.Material = Enum.Material.Neon
  1154. Part67.BrickColor = BrickColor.new("Really red")
  1155. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1156. Part67.Anchored = true
  1157. Part67.CanCollide = false
  1158. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1159. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1160. Part67.Color = Color3.new(1, 0, 0)
  1161. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1162. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1163. Part67.Color = Color3.new(1, 0, 0)
  1164. Part68.Parent = Model1
  1165. Part68.Material = Enum.Material.Neon
  1166. Part68.BrickColor = BrickColor.new("Really red")
  1167. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1168. Part68.Anchored = true
  1169. Part68.CanCollide = false
  1170. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1171. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1172. Part68.Color = Color3.new(1, 0, 0)
  1173. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1174. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1175. Part68.Color = Color3.new(1, 0, 0)
  1176. Part69.Parent = Model1
  1177. Part69.Material = Enum.Material.Neon
  1178. Part69.BrickColor = BrickColor.new("Really red")
  1179. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1180. Part69.Anchored = true
  1181. Part69.CanCollide = false
  1182. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1183. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1184. Part69.Color = Color3.new(1, 0, 0)
  1185. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1186. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1187. Part69.Color = Color3.new(1, 0, 0)
  1188. Part70.Parent = Model1
  1189. Part70.Material = Enum.Material.Neon
  1190. Part70.BrickColor = BrickColor.new("Really red")
  1191. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1192. Part70.Anchored = true
  1193. Part70.CanCollide = false
  1194. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1195. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1196. Part70.Color = Color3.new(1, 0, 0)
  1197. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1198. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1199. Part70.Color = Color3.new(1, 0, 0)
  1200. Part71.Parent = Model1
  1201. Part71.Material = Enum.Material.Neon
  1202. Part71.BrickColor = BrickColor.new("Really red")
  1203. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1204. Part71.Anchored = true
  1205. Part71.CanCollide = false
  1206. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1207. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1208. Part71.Color = Color3.new(1, 0, 0)
  1209. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1210. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1211. Part71.Color = Color3.new(1, 0, 0)
  1212. Part72.Parent = Model1
  1213. Part72.Material = Enum.Material.Neon
  1214. Part72.BrickColor = BrickColor.new("Really red")
  1215. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1216. Part72.Anchored = true
  1217. Part72.CanCollide = false
  1218. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1219. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1220. Part72.Color = Color3.new(1, 0, 0)
  1221. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1222. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1223. Part72.Color = Color3.new(1, 0, 0)
  1224. Part73.Parent = Model1
  1225. Part73.Material = Enum.Material.Neon
  1226. Part73.BrickColor = BrickColor.new("Really red")
  1227. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1228. Part73.Anchored = true
  1229. Part73.CanCollide = false
  1230. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1231. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1232. Part73.Color = Color3.new(1, 0, 0)
  1233. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1234. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1235. Part73.Color = Color3.new(1, 0, 0)
  1236. Part74.Parent = Model1
  1237. Part74.Material = Enum.Material.Neon
  1238. Part74.BrickColor = BrickColor.new("Really red")
  1239. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1240. Part74.Anchored = true
  1241. Part74.CanCollide = false
  1242. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1243. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1244. Part74.Color = Color3.new(1, 0, 0)
  1245. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1246. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1247. Part74.Color = Color3.new(1, 0, 0)
  1248. Part75.Parent = Model1
  1249. Part75.Material = Enum.Material.Neon
  1250. Part75.BrickColor = BrickColor.new("Really red")
  1251. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1252. Part75.Anchored = true
  1253. Part75.CanCollide = false
  1254. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1255. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1256. Part75.Color = Color3.new(1, 0, 0)
  1257. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1258. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1259. Part75.Color = Color3.new(1, 0, 0)
  1260. Part76.Parent = Model1
  1261. Part76.Material = Enum.Material.Neon
  1262. Part76.BrickColor = BrickColor.new("Really red")
  1263. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1264. Part76.Anchored = true
  1265. Part76.CanCollide = false
  1266. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1267. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1268. Part76.Color = Color3.new(1, 0, 0)
  1269. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1270. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1271. Part76.Color = Color3.new(1, 0, 0)
  1272. Part77.Parent = Model1
  1273. Part77.Material = Enum.Material.Neon
  1274. Part77.BrickColor = BrickColor.new("Really red")
  1275. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1276. Part77.Anchored = true
  1277. Part77.CanCollide = false
  1278. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1279. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1280. Part77.Color = Color3.new(1, 0, 0)
  1281. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1282. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1283. Part77.Color = Color3.new(1, 0, 0)
  1284. Part78.Parent = Model1
  1285. Part78.Material = Enum.Material.Neon
  1286. Part78.BrickColor = BrickColor.new("Really red")
  1287. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1288. Part78.Anchored = true
  1289. Part78.CanCollide = false
  1290. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1291. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1292. Part78.Color = Color3.new(1, 0, 0)
  1293. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1294. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1295. Part78.Color = Color3.new(1, 0, 0)
  1296. Part79.Parent = Model1
  1297. Part79.Material = Enum.Material.Neon
  1298. Part79.BrickColor = BrickColor.new("Really red")
  1299. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1300. Part79.Anchored = true
  1301. Part79.CanCollide = false
  1302. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1303. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1304. Part79.Color = Color3.new(1, 0, 0)
  1305. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1306. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1307. Part79.Color = Color3.new(1, 0, 0)
  1308. Part80.Parent = Model1
  1309. Part80.Material = Enum.Material.Neon
  1310. Part80.BrickColor = BrickColor.new("Really red")
  1311. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1312. Part80.Anchored = true
  1313. Part80.CanCollide = false
  1314. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1315. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1316. Part80.Color = Color3.new(1, 0, 0)
  1317. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1318. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1319. Part80.Color = Color3.new(1, 0, 0)
  1320. Part81.Parent = Model1
  1321. Part81.Material = Enum.Material.Neon
  1322. Part81.BrickColor = BrickColor.new("Really red")
  1323. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1324. Part81.Anchored = true
  1325. Part81.CanCollide = false
  1326. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1327. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1328. Part81.Color = Color3.new(1, 0, 0)
  1329. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1330. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1331. Part81.Color = Color3.new(1, 0, 0)
  1332. Part82.Parent = Model1
  1333. Part82.Material = Enum.Material.Neon
  1334. Part82.BrickColor = BrickColor.new("Really red")
  1335. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1336. Part82.Anchored = true
  1337. Part82.CanCollide = false
  1338. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1339. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1340. Part82.Color = Color3.new(1, 0, 0)
  1341. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1342. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1343. Part82.Color = Color3.new(1, 0, 0)
  1344. Part83.Parent = Model1
  1345. Part83.Material = Enum.Material.Neon
  1346. Part83.BrickColor = BrickColor.new("Really red")
  1347. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1348. Part83.Anchored = true
  1349. Part83.CanCollide = false
  1350. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1351. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1352. Part83.Color = Color3.new(1, 0, 0)
  1353. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1354. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1355. Part83.Color = Color3.new(1, 0, 0)
  1356. Part84.Parent = Model1
  1357. Part84.Material = Enum.Material.Neon
  1358. Part84.BrickColor = BrickColor.new("Really red")
  1359. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1360. Part84.Anchored = true
  1361. Part84.CanCollide = false
  1362. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1363. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1364. Part84.Color = Color3.new(1, 0, 0)
  1365. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1366. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1367. Part84.Color = Color3.new(1, 0, 0)
  1368. Part85.Parent = Model1
  1369. Part85.Material = Enum.Material.Neon
  1370. Part85.BrickColor = BrickColor.new("Really red")
  1371. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1372. Part85.Anchored = true
  1373. Part85.CanCollide = false
  1374. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1375. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1376. Part85.Color = Color3.new(1, 0, 0)
  1377. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1378. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1379. Part85.Color = Color3.new(1, 0, 0)
  1380. Part86.Parent = Model1
  1381. Part86.Material = Enum.Material.Neon
  1382. Part86.BrickColor = BrickColor.new("Really red")
  1383. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1384. Part86.Anchored = true
  1385. Part86.CanCollide = false
  1386. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1387. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1388. Part86.Color = Color3.new(1, 0, 0)
  1389. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1390. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1391. Part86.Color = Color3.new(1, 0, 0)
  1392. Part87.Parent = Model1
  1393. Part87.Material = Enum.Material.Neon
  1394. Part87.BrickColor = BrickColor.new("Really red")
  1395. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1396. Part87.Anchored = true
  1397. Part87.CanCollide = false
  1398. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1399. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1400. Part87.Color = Color3.new(1, 0, 0)
  1401. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1402. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1403. Part87.Color = Color3.new(1, 0, 0)
  1404. Part88.Parent = Model1
  1405. Part88.Material = Enum.Material.Neon
  1406. Part88.BrickColor = BrickColor.new("Really red")
  1407. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1408. Part88.Anchored = true
  1409. Part88.CanCollide = false
  1410. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1411. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1412. Part88.Color = Color3.new(1, 0, 0)
  1413. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1414. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1415. Part88.Color = Color3.new(1, 0, 0)
  1416. Part89.Parent = Model1
  1417. Part89.Material = Enum.Material.Neon
  1418. Part89.BrickColor = BrickColor.new("Really red")
  1419. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1420. Part89.Anchored = true
  1421. Part89.CanCollide = false
  1422. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1423. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1424. Part89.Color = Color3.new(1, 0, 0)
  1425. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1426. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1427. Part89.Color = Color3.new(1, 0, 0)
  1428. Part90.Parent = Model1
  1429. Part90.Material = Enum.Material.Neon
  1430. Part90.BrickColor = BrickColor.new("Really red")
  1431. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1432. Part90.Anchored = true
  1433. Part90.CanCollide = false
  1434. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1435. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1436. Part90.Color = Color3.new(1, 0, 0)
  1437. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1438. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1439. Part90.Color = Color3.new(1, 0, 0)
  1440. Part91.Parent = Model1
  1441. Part91.Material = Enum.Material.Neon
  1442. Part91.BrickColor = BrickColor.new("Really red")
  1443. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1444. Part91.Anchored = true
  1445. Part91.CanCollide = false
  1446. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1447. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1448. Part91.Color = Color3.new(1, 0, 0)
  1449. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1450. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1451. Part91.Color = Color3.new(1, 0, 0)
  1452. Part92.Parent = Model1
  1453. Part92.Material = Enum.Material.Neon
  1454. Part92.BrickColor = BrickColor.new("Really red")
  1455. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1456. Part92.Anchored = true
  1457. Part92.CanCollide = false
  1458. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1459. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1460. Part92.Color = Color3.new(1, 0, 0)
  1461. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1462. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1463. Part92.Color = Color3.new(1, 0, 0)
  1464. Part93.Parent = Model1
  1465. Part93.Material = Enum.Material.Neon
  1466. Part93.BrickColor = BrickColor.new("Really red")
  1467. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1468. Part93.Anchored = true
  1469. Part93.CanCollide = false
  1470. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1471. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1472. Part93.Color = Color3.new(1, 0, 0)
  1473. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1474. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1475. Part93.Color = Color3.new(1, 0, 0)
  1476. Part94.Parent = Model1
  1477. Part94.Material = Enum.Material.Neon
  1478. Part94.BrickColor = BrickColor.new("Really red")
  1479. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1480. Part94.Anchored = true
  1481. Part94.CanCollide = false
  1482. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1483. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1484. Part94.Color = Color3.new(1, 0, 0)
  1485. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1486. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1487. Part94.Color = Color3.new(1, 0, 0)
  1488. Part95.Parent = Model1
  1489. Part95.Material = Enum.Material.Neon
  1490. Part95.BrickColor = BrickColor.new("Really red")
  1491. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1492. Part95.Anchored = true
  1493. Part95.CanCollide = false
  1494. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1495. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1496. Part95.Color = Color3.new(1, 0, 0)
  1497. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1498. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1499. Part95.Color = Color3.new(1, 0, 0)
  1500. Part96.Parent = Model1
  1501. Part96.Material = Enum.Material.Neon
  1502. Part96.BrickColor = BrickColor.new("Really red")
  1503. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1504. Part96.Anchored = true
  1505. Part96.CanCollide = false
  1506. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1507. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1508. Part96.Color = Color3.new(1, 0, 0)
  1509. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1510. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1511. Part96.Color = Color3.new(1, 0, 0)
  1512. Part97.Parent = Model1
  1513. Part97.Material = Enum.Material.Neon
  1514. Part97.BrickColor = BrickColor.new("Really red")
  1515. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1516. Part97.Anchored = true
  1517. Part97.CanCollide = false
  1518. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1519. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1520. Part97.Color = Color3.new(1, 0, 0)
  1521. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1522. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1523. Part97.Color = Color3.new(1, 0, 0)
  1524. Part98.Parent = Model1
  1525. Part98.Material = Enum.Material.Neon
  1526. Part98.BrickColor = BrickColor.new("Really red")
  1527. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1528. Part98.Anchored = true
  1529. Part98.CanCollide = false
  1530. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1531. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1532. Part98.Color = Color3.new(1, 0, 0)
  1533. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1534. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1535. Part98.Color = Color3.new(1, 0, 0)
  1536. Part99.Parent = Model1
  1537. Part99.Material = Enum.Material.Neon
  1538. Part99.BrickColor = BrickColor.new("Really red")
  1539. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1540. Part99.Anchored = true
  1541. Part99.CanCollide = false
  1542. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1543. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1544. Part99.Color = Color3.new(1, 0, 0)
  1545. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1546. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1547. Part99.Color = Color3.new(1, 0, 0)
  1548. Part100.Parent = Model1
  1549. Part100.Material = Enum.Material.Neon
  1550. Part100.BrickColor = BrickColor.new("Really red")
  1551. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1552. Part100.Anchored = true
  1553. Part100.CanCollide = false
  1554. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1555. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1556. Part100.Color = Color3.new(1, 0, 0)
  1557. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1558. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1559. Part100.Color = Color3.new(1, 0, 0)
  1560. Part101.Parent = Model1
  1561. Part101.Material = Enum.Material.Neon
  1562. Part101.BrickColor = BrickColor.new("Really red")
  1563. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1564. Part101.Anchored = true
  1565. Part101.CanCollide = false
  1566. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1567. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1568. Part101.Color = Color3.new(1, 0, 0)
  1569. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1570. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1571. Part101.Color = Color3.new(1, 0, 0)
  1572. Part102.Parent = Model1
  1573. Part102.Material = Enum.Material.Neon
  1574. Part102.BrickColor = BrickColor.new("Really red")
  1575. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1576. Part102.Anchored = true
  1577. Part102.CanCollide = false
  1578. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1579. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1580. Part102.Color = Color3.new(1, 0, 0)
  1581. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1582. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1583. Part102.Color = Color3.new(1, 0, 0)
  1584. Part103.Parent = Model1
  1585. Part103.Material = Enum.Material.Neon
  1586. Part103.BrickColor = BrickColor.new("Really red")
  1587. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1588. Part103.Anchored = true
  1589. Part103.CanCollide = false
  1590. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1591. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1592. Part103.Color = Color3.new(1, 0, 0)
  1593. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1594. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1595. Part103.Color = Color3.new(1, 0, 0)
  1596. Part104.Parent = Model1
  1597. Part104.Material = Enum.Material.Neon
  1598. Part104.BrickColor = BrickColor.new("Really red")
  1599. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1600. Part104.Anchored = true
  1601. Part104.CanCollide = false
  1602. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1603. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1604. Part104.Color = Color3.new(1, 0, 0)
  1605. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1606. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1607. Part104.Color = Color3.new(1, 0, 0)
  1608. Part105.Parent = Model1
  1609. Part105.Material = Enum.Material.Neon
  1610. Part105.BrickColor = BrickColor.new("Really red")
  1611. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1612. Part105.Anchored = true
  1613. Part105.CanCollide = false
  1614. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1615. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1616. Part105.Color = Color3.new(1, 0, 0)
  1617. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1618. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1619. Part105.Color = Color3.new(1, 0, 0)
  1620. Part106.Parent = Model1
  1621. Part106.Material = Enum.Material.Neon
  1622. Part106.BrickColor = BrickColor.new("Really red")
  1623. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1624. Part106.Anchored = true
  1625. Part106.CanCollide = false
  1626. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1627. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1628. Part106.Color = Color3.new(1, 0, 0)
  1629. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1630. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1631. Part106.Color = Color3.new(1, 0, 0)
  1632. Part107.Parent = Model1
  1633. Part107.Material = Enum.Material.Neon
  1634. Part107.BrickColor = BrickColor.new("Really red")
  1635. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1636. Part107.Anchored = true
  1637. Part107.CanCollide = false
  1638. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1639. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1640. Part107.Color = Color3.new(1, 0, 0)
  1641. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1642. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1643. Part107.Color = Color3.new(1, 0, 0)
  1644. Part108.Parent = Model1
  1645. Part108.Material = Enum.Material.Neon
  1646. Part108.BrickColor = BrickColor.new("Really red")
  1647. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1648. Part108.Anchored = true
  1649. Part108.CanCollide = false
  1650. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1651. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1652. Part108.Color = Color3.new(1, 0, 0)
  1653. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1654. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1655. Part108.Color = Color3.new(1, 0, 0)
  1656. Part109.Parent = Model1
  1657. Part109.Material = Enum.Material.Neon
  1658. Part109.BrickColor = BrickColor.new("Really red")
  1659. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1660. Part109.Anchored = true
  1661. Part109.CanCollide = false
  1662. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1663. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1664. Part109.Color = Color3.new(1, 0, 0)
  1665. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1666. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1667. Part109.Color = Color3.new(1, 0, 0)
  1668. Part110.Parent = Model1
  1669. Part110.Material = Enum.Material.Neon
  1670. Part110.BrickColor = BrickColor.new("Really red")
  1671. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1672. Part110.Anchored = true
  1673. Part110.CanCollide = false
  1674. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1675. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1676. Part110.Color = Color3.new(1, 0, 0)
  1677. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1678. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1679. Part110.Color = Color3.new(1, 0, 0)
  1680. Part111.Parent = Model1
  1681. Part111.Material = Enum.Material.Neon
  1682. Part111.BrickColor = BrickColor.new("Really red")
  1683. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1684. Part111.Anchored = true
  1685. Part111.CanCollide = false
  1686. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1687. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1688. Part111.Color = Color3.new(1, 0, 0)
  1689. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1690. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1691. Part111.Color = Color3.new(1, 0, 0)
  1692. Part112.Parent = Model1
  1693. Part112.Material = Enum.Material.Neon
  1694. Part112.BrickColor = BrickColor.new("Really red")
  1695. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1696. Part112.Anchored = true
  1697. Part112.CanCollide = false
  1698. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1699. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1700. Part112.Color = Color3.new(1, 0, 0)
  1701. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1702. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1703. Part112.Color = Color3.new(1, 0, 0)
  1704. Part113.Parent = Model1
  1705. Part113.Material = Enum.Material.Neon
  1706. Part113.BrickColor = BrickColor.new("Really red")
  1707. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1708. Part113.Anchored = true
  1709. Part113.CanCollide = false
  1710. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1711. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1712. Part113.Color = Color3.new(1, 0, 0)
  1713. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1714. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1715. Part113.Color = Color3.new(1, 0, 0)
  1716. Part114.Parent = Model1
  1717. Part114.Material = Enum.Material.Neon
  1718. Part114.BrickColor = BrickColor.new("Really red")
  1719. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1720. Part114.Anchored = true
  1721. Part114.CanCollide = false
  1722. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1723. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1724. Part114.Color = Color3.new(1, 0, 0)
  1725. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1726. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1727. Part114.Color = Color3.new(1, 0, 0)
  1728. Part115.Parent = Model1
  1729. Part115.Material = Enum.Material.Neon
  1730. Part115.BrickColor = BrickColor.new("Really red")
  1731. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1732. Part115.Anchored = true
  1733. Part115.CanCollide = false
  1734. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1735. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1736. Part115.Color = Color3.new(1, 0, 0)
  1737. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1738. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1739. Part115.Color = Color3.new(1, 0, 0)
  1740. Part116.Parent = Model1
  1741. Part116.Material = Enum.Material.Neon
  1742. Part116.BrickColor = BrickColor.new("Really red")
  1743. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1744. Part116.Anchored = true
  1745. Part116.CanCollide = false
  1746. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1747. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1748. Part116.Color = Color3.new(1, 0, 0)
  1749. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1750. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1751. Part116.Color = Color3.new(1, 0, 0)
  1752. Part117.Parent = Model1
  1753. Part117.Material = Enum.Material.Neon
  1754. Part117.BrickColor = BrickColor.new("Really red")
  1755. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1756. Part117.Anchored = true
  1757. Part117.CanCollide = false
  1758. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1759. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1760. Part117.Color = Color3.new(1, 0, 0)
  1761. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1762. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1763. Part117.Color = Color3.new(1, 0, 0)
  1764. Part118.Parent = Model1
  1765. Part118.Material = Enum.Material.Neon
  1766. Part118.BrickColor = BrickColor.new("Really red")
  1767. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1768. Part118.Anchored = true
  1769. Part118.CanCollide = false
  1770. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1771. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1772. Part118.Color = Color3.new(1, 0, 0)
  1773. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1774. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1775. Part118.Color = Color3.new(1, 0, 0)
  1776. Part119.Parent = Model1
  1777. Part119.Material = Enum.Material.Neon
  1778. Part119.BrickColor = BrickColor.new("Really red")
  1779. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1780. Part119.Anchored = true
  1781. Part119.CanCollide = false
  1782. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1783. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1784. Part119.Color = Color3.new(1, 0, 0)
  1785. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1786. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1787. Part119.Color = Color3.new(1, 0, 0)
  1788. Part120.Parent = Model1
  1789. Part120.Material = Enum.Material.Neon
  1790. Part120.BrickColor = BrickColor.new("Really red")
  1791. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1792. Part120.Anchored = true
  1793. Part120.CanCollide = false
  1794. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1795. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1796. Part120.Color = Color3.new(1, 0, 0)
  1797. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1798. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1799. Part120.Color = Color3.new(1, 0, 0)
  1800. Part121.Parent = Model1
  1801. Part121.Material = Enum.Material.Neon
  1802. Part121.BrickColor = BrickColor.new("Really red")
  1803. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1804. Part121.Anchored = true
  1805. Part121.CanCollide = false
  1806. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1807. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1808. Part121.Color = Color3.new(1, 0, 0)
  1809. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1810. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1811. Part121.Color = Color3.new(1, 0, 0)
  1812. Part122.Parent = Model1
  1813. Part122.Material = Enum.Material.Neon
  1814. Part122.BrickColor = BrickColor.new("Really red")
  1815. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1816. Part122.Anchored = true
  1817. Part122.CanCollide = false
  1818. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1819. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1820. Part122.Color = Color3.new(1, 0, 0)
  1821. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  1822. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  1823. Part122.Color = Color3.new(1, 0, 0)
  1824. Part123.Parent = Model1
  1825. Part123.Material = Enum.Material.Neon
  1826. Part123.BrickColor = BrickColor.new("Really red")
  1827. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  1828. Part123.Anchored = true
  1829. Part123.CanCollide = false
  1830. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1831. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  1832. Part123.Color = Color3.new(1, 0, 0)
  1833. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  1834. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  1835. Part123.Color = Color3.new(1, 0, 0)
  1836. Part124.Parent = Model1
  1837. Part124.Material = Enum.Material.Neon
  1838. Part124.BrickColor = BrickColor.new("Really red")
  1839. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  1840. Part124.Anchored = true
  1841. Part124.CanCollide = false
  1842. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1843. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  1844. Part124.Color = Color3.new(1, 0, 0)
  1845. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  1846. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  1847. Part124.Color = Color3.new(1, 0, 0)
  1848. Part125.Parent = Model1
  1849. Part125.Material = Enum.Material.Neon
  1850. Part125.BrickColor = BrickColor.new("Really red")
  1851. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  1852. Part125.Anchored = true
  1853. Part125.CanCollide = false
  1854. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1855. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  1856. Part125.Color = Color3.new(1, 0, 0)
  1857. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  1858. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  1859. Part125.Color = Color3.new(1, 0, 0)
  1860. Part126.Parent = Model1
  1861. Part126.Material = Enum.Material.Neon
  1862. Part126.BrickColor = BrickColor.new("Really red")
  1863. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  1864. Part126.Anchored = true
  1865. Part126.CanCollide = false
  1866. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1867. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  1868. Part126.Color = Color3.new(1, 0, 0)
  1869. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  1870. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  1871. Part126.Color = Color3.new(1, 0, 0)
  1872. Part127.Parent = Model1
  1873. Part127.Material = Enum.Material.Neon
  1874. Part127.BrickColor = BrickColor.new("Really red")
  1875. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  1876. Part127.Anchored = true
  1877. Part127.CanCollide = false
  1878. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1879. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  1880. Part127.Color = Color3.new(1, 0, 0)
  1881. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  1882. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  1883. Part127.Color = Color3.new(1, 0, 0)
  1884. Part128.Parent = Model1
  1885. Part128.Material = Enum.Material.Neon
  1886. Part128.BrickColor = BrickColor.new("Really red")
  1887. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  1888. Part128.Anchored = true
  1889. Part128.CanCollide = false
  1890. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1891. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  1892. Part128.Color = Color3.new(1, 0, 0)
  1893. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  1894. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  1895. Part128.Color = Color3.new(1, 0, 0)
  1896. Part129.Parent = Model1
  1897. Part129.Material = Enum.Material.Neon
  1898. Part129.BrickColor = BrickColor.new("Really red")
  1899. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  1900. Part129.Anchored = true
  1901. Part129.CanCollide = false
  1902. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1903. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  1904. Part129.Color = Color3.new(1, 0, 0)
  1905. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  1906. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  1907. Part129.Color = Color3.new(1, 0, 0)
  1908. Part130.Parent = Model1
  1909. Part130.Material = Enum.Material.Neon
  1910. Part130.BrickColor = BrickColor.new("Really red")
  1911. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  1912. Part130.Anchored = true
  1913. Part130.CanCollide = false
  1914. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1915. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  1916. Part130.Color = Color3.new(1, 0, 0)
  1917. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  1918. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  1919. Part130.Color = Color3.new(1, 0, 0)
  1920. Part131.Parent = Model1
  1921. Part131.Material = Enum.Material.Neon
  1922. Part131.BrickColor = BrickColor.new("Really red")
  1923. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  1924. Part131.Anchored = true
  1925. Part131.CanCollide = false
  1926. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1927. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  1928. Part131.Color = Color3.new(1, 0, 0)
  1929. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  1930. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  1931. Part131.Color = Color3.new(1, 0, 0)
  1932. Part132.Parent = Model1
  1933. Part132.Material = Enum.Material.Neon
  1934. Part132.BrickColor = BrickColor.new("Really red")
  1935. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  1936. Part132.Anchored = true
  1937. Part132.CanCollide = false
  1938. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1939. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  1940. Part132.Color = Color3.new(1, 0, 0)
  1941. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  1942. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  1943. Part132.Color = Color3.new(1, 0, 0)
  1944. Part133.Parent = Model1
  1945. Part133.Material = Enum.Material.Neon
  1946. Part133.BrickColor = BrickColor.new("Really red")
  1947. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  1948. Part133.Anchored = true
  1949. Part133.CanCollide = false
  1950. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1951. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  1952. Part133.Color = Color3.new(1, 0, 0)
  1953. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  1954. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  1955. Part133.Color = Color3.new(1, 0, 0)
  1956. Part134.Parent = Model1
  1957. Part134.Material = Enum.Material.Neon
  1958. Part134.BrickColor = BrickColor.new("Really red")
  1959. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  1960. Part134.Anchored = true
  1961. Part134.CanCollide = false
  1962. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1963. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  1964. Part134.Color = Color3.new(1, 0, 0)
  1965. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  1966. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  1967. Part134.Color = Color3.new(1, 0, 0)
  1968. Part135.Parent = Model1
  1969. Part135.Material = Enum.Material.Neon
  1970. Part135.BrickColor = BrickColor.new("Really red")
  1971. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  1972. Part135.Anchored = true
  1973. Part135.CanCollide = false
  1974. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1975. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  1976. Part135.Color = Color3.new(1, 0, 0)
  1977. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  1978. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  1979. Part135.Color = Color3.new(1, 0, 0)
  1980. Part136.Parent = Model1
  1981. Part136.Material = Enum.Material.Neon
  1982. Part136.BrickColor = BrickColor.new("Really red")
  1983. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  1984. Part136.Anchored = true
  1985. Part136.CanCollide = false
  1986. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1987. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  1988. Part136.Color = Color3.new(1, 0, 0)
  1989. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  1990. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  1991. Part136.Color = Color3.new(1, 0, 0)
  1992. Part137.Parent = Model1
  1993. Part137.Material = Enum.Material.Neon
  1994. Part137.BrickColor = BrickColor.new("Really red")
  1995. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  1996. Part137.Anchored = true
  1997. Part137.CanCollide = false
  1998. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1999. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2000. Part137.Color = Color3.new(1, 0, 0)
  2001. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2002. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2003. Part137.Color = Color3.new(1, 0, 0)
  2004. Part138.Parent = Model1
  2005. Part138.Material = Enum.Material.Neon
  2006. Part138.BrickColor = BrickColor.new("Really red")
  2007. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2008. Part138.Anchored = true
  2009. Part138.CanCollide = false
  2010. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2011. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2012. Part138.Color = Color3.new(1, 0, 0)
  2013. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2014. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2015. Part138.Color = Color3.new(1, 0, 0)
  2016. Part139.Parent = Model1
  2017. Part139.Material = Enum.Material.Neon
  2018. Part139.BrickColor = BrickColor.new("Really red")
  2019. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2020. Part139.Anchored = true
  2021. Part139.CanCollide = false
  2022. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2023. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2024. Part139.Color = Color3.new(1, 0, 0)
  2025. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2026. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2027. Part139.Color = Color3.new(1, 0, 0)
  2028. Part140.Parent = Model1
  2029. Part140.Material = Enum.Material.Neon
  2030. Part140.BrickColor = BrickColor.new("Really red")
  2031. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2032. Part140.Anchored = true
  2033. Part140.CanCollide = false
  2034. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2035. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2036. Part140.Color = Color3.new(1, 0, 0)
  2037. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2038. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2039. Part140.Color = Color3.new(1, 0, 0)
  2040. Part141.Parent = Model1
  2041. Part141.Material = Enum.Material.Neon
  2042. Part141.BrickColor = BrickColor.new("Really red")
  2043. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2044. Part141.Anchored = true
  2045. Part141.CanCollide = false
  2046. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2047. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2048. Part141.Color = Color3.new(1, 0, 0)
  2049. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2050. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2051. Part141.Color = Color3.new(1, 0, 0)
  2052. Part142.Parent = Model1
  2053. Part142.Material = Enum.Material.Neon
  2054. Part142.BrickColor = BrickColor.new("Really red")
  2055. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2056. Part142.Anchored = true
  2057. Part142.CanCollide = false
  2058. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2059. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2060. Part142.Color = Color3.new(1, 0, 0)
  2061. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2062. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2063. Part142.Color = Color3.new(1, 0, 0)
  2064. Part143.Parent = Model1
  2065. Part143.Material = Enum.Material.Neon
  2066. Part143.BrickColor = BrickColor.new("Really red")
  2067. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2068. Part143.Anchored = true
  2069. Part143.CanCollide = false
  2070. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2071. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2072. Part143.Color = Color3.new(1, 0, 0)
  2073. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2074. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2075. Part143.Color = Color3.new(1, 0, 0)
  2076. Part144.Parent = Model1
  2077. Part144.Material = Enum.Material.Neon
  2078. Part144.BrickColor = BrickColor.new("Really red")
  2079. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2080. Part144.Anchored = true
  2081. Part144.CanCollide = false
  2082. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2083. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2084. Part144.Color = Color3.new(1, 0, 0)
  2085. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2086. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2087. Part144.Color = Color3.new(1, 0, 0)
  2088. Part145.Parent = Model1
  2089. Part145.Material = Enum.Material.Neon
  2090. Part145.BrickColor = BrickColor.new("Really red")
  2091. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2092. Part145.Anchored = true
  2093. Part145.CanCollide = false
  2094. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2095. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2096. Part145.Color = Color3.new(1, 0, 0)
  2097. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2098. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2099. Part145.Color = Color3.new(1, 0, 0)
  2100. Part146.Parent = Model1
  2101. Part146.Material = Enum.Material.Neon
  2102. Part146.BrickColor = BrickColor.new("Really red")
  2103. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2104. Part146.Anchored = true
  2105. Part146.CanCollide = false
  2106. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2107. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2108. Part146.Color = Color3.new(1, 0, 0)
  2109. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2110. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2111. Part146.Color = Color3.new(1, 0, 0)
  2112. Part147.Parent = Model1
  2113. Part147.Material = Enum.Material.Neon
  2114. Part147.BrickColor = BrickColor.new("Really red")
  2115. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2116. Part147.Anchored = true
  2117. Part147.CanCollide = false
  2118. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2119. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2120. Part147.Color = Color3.new(1, 0, 0)
  2121. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2122. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2123. Part147.Color = Color3.new(1, 0, 0)
  2124. Part148.Parent = Model1
  2125. Part148.Material = Enum.Material.Neon
  2126. Part148.BrickColor = BrickColor.new("Really red")
  2127. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2128. Part148.Anchored = true
  2129. Part148.CanCollide = false
  2130. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2131. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2132. Part148.Color = Color3.new(1, 0, 0)
  2133. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2134. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2135. Part148.Color = Color3.new(1, 0, 0)
  2136. Part149.Parent = Model1
  2137. Part149.Material = Enum.Material.Neon
  2138. Part149.BrickColor = BrickColor.new("Really red")
  2139. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2140. Part149.Anchored = true
  2141. Part149.CanCollide = false
  2142. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2143. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2144. Part149.Color = Color3.new(1, 0, 0)
  2145. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2146. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2147. Part149.Color = Color3.new(1, 0, 0)
  2148. Part150.Parent = Model1
  2149. Part150.Material = Enum.Material.Neon
  2150. Part150.BrickColor = BrickColor.new("Really red")
  2151. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2152. Part150.Anchored = true
  2153. Part150.CanCollide = false
  2154. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2155. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2156. Part150.Color = Color3.new(1, 0, 0)
  2157. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2158. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2159. Part150.Color = Color3.new(1, 0, 0)
  2160. Part151.Parent = Model1
  2161. Part151.Material = Enum.Material.Neon
  2162. Part151.BrickColor = BrickColor.new("Really red")
  2163. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2164. Part151.Anchored = true
  2165. Part151.CanCollide = false
  2166. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2167. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2168. Part151.Color = Color3.new(1, 0, 0)
  2169. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2170. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2171. Part151.Color = Color3.new(1, 0, 0)
  2172. Part152.Parent = Model1
  2173. Part152.Material = Enum.Material.Neon
  2174. Part152.BrickColor = BrickColor.new("Really red")
  2175. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2176. Part152.Anchored = true
  2177. Part152.CanCollide = false
  2178. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2179. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2180. Part152.Color = Color3.new(1, 0, 0)
  2181. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2182. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2183. Part152.Color = Color3.new(1, 0, 0)
  2184. Part153.Parent = Model1
  2185. Part153.Material = Enum.Material.Neon
  2186. Part153.BrickColor = BrickColor.new("Really red")
  2187. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2188. Part153.Anchored = true
  2189. Part153.CanCollide = false
  2190. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2191. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2192. Part153.Color = Color3.new(1, 0, 0)
  2193. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2194. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2195. Part153.Color = Color3.new(1, 0, 0)
  2196. Part154.Parent = Model1
  2197. Part154.Material = Enum.Material.Neon
  2198. Part154.BrickColor = BrickColor.new("Really red")
  2199. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2200. Part154.Anchored = true
  2201. Part154.CanCollide = false
  2202. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2203. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2204. Part154.Color = Color3.new(1, 0, 0)
  2205. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2206. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2207. Part154.Color = Color3.new(1, 0, 0)
  2208. Part155.Parent = Model1
  2209. Part155.Material = Enum.Material.Neon
  2210. Part155.BrickColor = BrickColor.new("Really red")
  2211. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2212. Part155.Anchored = true
  2213. Part155.CanCollide = false
  2214. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2215. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2216. Part155.Color = Color3.new(1, 0, 0)
  2217. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2218. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2219. Part155.Color = Color3.new(1, 0, 0)
  2220. Part156.Parent = Model1
  2221. Part156.Material = Enum.Material.Neon
  2222. Part156.BrickColor = BrickColor.new("Really red")
  2223. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2224. Part156.Anchored = true
  2225. Part156.CanCollide = false
  2226. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2227. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2228. Part156.Color = Color3.new(1, 0, 0)
  2229. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2230. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2231. Part156.Color = Color3.new(1, 0, 0)
  2232. Part157.Parent = Model1
  2233. Part157.Material = Enum.Material.Neon
  2234. Part157.BrickColor = BrickColor.new("Really red")
  2235. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2236. Part157.Anchored = true
  2237. Part157.CanCollide = false
  2238. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2239. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2240. Part157.Color = Color3.new(1, 0, 0)
  2241. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2242. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2243. Part157.Color = Color3.new(1, 0, 0)
  2244. Part158.Parent = Model1
  2245. Part158.Material = Enum.Material.Neon
  2246. Part158.BrickColor = BrickColor.new("Really red")
  2247. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2248. Part158.Anchored = true
  2249. Part158.CanCollide = false
  2250. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2251. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2252. Part158.Color = Color3.new(1, 0, 0)
  2253. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2254. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2255. Part158.Color = Color3.new(1, 0, 0)
  2256. Part159.Parent = Model1
  2257. Part159.Material = Enum.Material.Neon
  2258. Part159.BrickColor = BrickColor.new("Really red")
  2259. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2260. Part159.Anchored = true
  2261. Part159.CanCollide = false
  2262. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2263. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2264. Part159.Color = Color3.new(1, 0, 0)
  2265. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2266. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2267. Part159.Color = Color3.new(1, 0, 0)
  2268. Part160.Parent = Model1
  2269. Part160.Material = Enum.Material.Neon
  2270. Part160.BrickColor = BrickColor.new("Really red")
  2271. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2272. Part160.Anchored = true
  2273. Part160.CanCollide = false
  2274. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2275. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2276. Part160.Color = Color3.new(1, 0, 0)
  2277. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2278. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2279. Part160.Color = Color3.new(1, 0, 0)
  2280. Part161.Parent = Model1
  2281. Part161.Material = Enum.Material.Neon
  2282. Part161.BrickColor = BrickColor.new("Really red")
  2283. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2284. Part161.Anchored = true
  2285. Part161.CanCollide = false
  2286. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2287. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2288. Part161.Color = Color3.new(1, 0, 0)
  2289. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2290. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2291. Part161.Color = Color3.new(1, 0, 0)
  2292. Part162.Parent = Model1
  2293. Part162.Material = Enum.Material.Neon
  2294. Part162.BrickColor = BrickColor.new("Really red")
  2295. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2296. Part162.Anchored = true
  2297. Part162.CanCollide = false
  2298. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2299. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2300. Part162.Color = Color3.new(1, 0, 0)
  2301. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2302. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2303. Part162.Color = Color3.new(1, 0, 0)
  2304. Part163.Parent = Model1
  2305. Part163.Material = Enum.Material.Neon
  2306. Part163.BrickColor = BrickColor.new("Really red")
  2307. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2308. Part163.Anchored = true
  2309. Part163.CanCollide = false
  2310. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2311. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2312. Part163.Color = Color3.new(1, 0, 0)
  2313. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2314. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2315. Part163.Color = Color3.new(1, 0, 0)
  2316. Part164.Parent = Model1
  2317. Part164.Material = Enum.Material.Neon
  2318. Part164.BrickColor = BrickColor.new("Really red")
  2319. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2320. Part164.Anchored = true
  2321. Part164.CanCollide = false
  2322. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2323. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2324. Part164.Color = Color3.new(1, 0, 0)
  2325. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2326. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2327. Part164.Color = Color3.new(1, 0, 0)
  2328. Part165.Parent = Model1
  2329. Part165.Material = Enum.Material.Neon
  2330. Part165.BrickColor = BrickColor.new("Really red")
  2331. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2332. Part165.Anchored = true
  2333. Part165.CanCollide = false
  2334. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2335. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2336. Part165.Color = Color3.new(1, 0, 0)
  2337. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2338. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2339. Part165.Color = Color3.new(1, 0, 0)
  2340. Part166.Parent = Model1
  2341. Part166.Material = Enum.Material.Neon
  2342. Part166.BrickColor = BrickColor.new("Really red")
  2343. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2344. Part166.Anchored = true
  2345. Part166.CanCollide = false
  2346. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2347. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2348. Part166.Color = Color3.new(1, 0, 0)
  2349. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2350. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2351. Part166.Color = Color3.new(1, 0, 0)
  2352. Part167.Parent = Model1
  2353. Part167.Material = Enum.Material.Neon
  2354. Part167.BrickColor = BrickColor.new("Really red")
  2355. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2356. Part167.Anchored = true
  2357. Part167.CanCollide = false
  2358. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2359. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2360. Part167.Color = Color3.new(1, 0, 0)
  2361. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2362. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2363. Part167.Color = Color3.new(1, 0, 0)
  2364. Part168.Parent = Model1
  2365. Part168.Material = Enum.Material.Neon
  2366. Part168.BrickColor = BrickColor.new("Really red")
  2367. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2368. Part168.Anchored = true
  2369. Part168.CanCollide = false
  2370. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2371. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2372. Part168.Color = Color3.new(1, 0, 0)
  2373. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2374. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2375. Part168.Color = Color3.new(1, 0, 0)
  2376. Part169.Parent = Model1
  2377. Part169.Material = Enum.Material.Neon
  2378. Part169.BrickColor = BrickColor.new("Really red")
  2379. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2380. Part169.Anchored = true
  2381. Part169.CanCollide = false
  2382. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2383. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2384. Part169.Color = Color3.new(1, 0, 0)
  2385. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2386. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2387. Part169.Color = Color3.new(1, 0, 0)
  2388. Part170.Parent = Model1
  2389. Part170.Material = Enum.Material.Neon
  2390. Part170.BrickColor = BrickColor.new("Really red")
  2391. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2392. Part170.Anchored = true
  2393. Part170.CanCollide = false
  2394. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2395. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2396. Part170.Color = Color3.new(1, 0, 0)
  2397. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2398. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2399. Part170.Color = Color3.new(1, 0, 0)
  2400. WedgePart171.Parent = Model1
  2401. WedgePart171.Material = Enum.Material.Neon
  2402. WedgePart171.BrickColor = BrickColor.new("Really red")
  2403. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2404. WedgePart171.Anchored = true
  2405. WedgePart171.CanCollide = false
  2406. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2407. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2408. WedgePart171.Color = Color3.new(1, 0, 0)
  2409. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2410. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2411. WedgePart171.Color = Color3.new(1, 0, 0)
  2412. WedgePart172.Parent = Model1
  2413. WedgePart172.Material = Enum.Material.Neon
  2414. WedgePart172.BrickColor = BrickColor.new("Really red")
  2415. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2416. WedgePart172.Anchored = true
  2417. WedgePart172.CanCollide = false
  2418. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2419. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2420. WedgePart172.Color = Color3.new(1, 0, 0)
  2421. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2422. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2423. WedgePart172.Color = Color3.new(1, 0, 0)
  2424. WedgePart173.Parent = Model1
  2425. WedgePart173.Material = Enum.Material.Neon
  2426. WedgePart173.BrickColor = BrickColor.new("Really red")
  2427. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2428. WedgePart173.Anchored = true
  2429. WedgePart173.CanCollide = false
  2430. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2431. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2432. WedgePart173.Color = Color3.new(1, 0, 0)
  2433. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2434. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2435. WedgePart173.Color = Color3.new(1, 0, 0)
  2436. WedgePart174.Parent = Model1
  2437. WedgePart174.Material = Enum.Material.Neon
  2438. WedgePart174.BrickColor = BrickColor.new("Really red")
  2439. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2440. WedgePart174.Anchored = true
  2441. WedgePart174.CanCollide = false
  2442. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2443. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2444. WedgePart174.Color = Color3.new(1, 0, 0)
  2445. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2446. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2447. WedgePart174.Color = Color3.new(1, 0, 0)
  2448. WedgePart175.Parent = Model1
  2449. WedgePart175.Material = Enum.Material.Neon
  2450. WedgePart175.BrickColor = BrickColor.new("Really red")
  2451. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2452. WedgePart175.Anchored = true
  2453. WedgePart175.CanCollide = false
  2454. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2455. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2456. WedgePart175.Color = Color3.new(1, 0, 0)
  2457. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2458. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2459. WedgePart175.Color = Color3.new(1, 0, 0)
  2460. WedgePart176.Parent = Model1
  2461. WedgePart176.Material = Enum.Material.Neon
  2462. WedgePart176.BrickColor = BrickColor.new("Really red")
  2463. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2464. WedgePart176.Anchored = true
  2465. WedgePart176.CanCollide = false
  2466. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2467. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2468. WedgePart176.Color = Color3.new(1, 0, 0)
  2469. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2470. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2471. WedgePart176.Color = Color3.new(1, 0, 0)
  2472. WedgePart177.Parent = Model1
  2473. WedgePart177.Material = Enum.Material.Neon
  2474. WedgePart177.BrickColor = BrickColor.new("Really red")
  2475. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2476. WedgePart177.Anchored = true
  2477. WedgePart177.CanCollide = false
  2478. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2479. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2480. WedgePart177.Color = Color3.new(1, 0, 0)
  2481. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2482. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2483. WedgePart177.Color = Color3.new(1, 0, 0)
  2484. WedgePart178.Parent = Model1
  2485. WedgePart178.Material = Enum.Material.Neon
  2486. WedgePart178.BrickColor = BrickColor.new("Really red")
  2487. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2488. WedgePart178.Anchored = true
  2489. WedgePart178.CanCollide = false
  2490. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2491. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2492. WedgePart178.Color = Color3.new(1, 0, 0)
  2493. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2494. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2495. WedgePart178.Color = Color3.new(1, 0, 0)
  2496. WedgePart179.Parent = Model1
  2497. WedgePart179.Material = Enum.Material.Neon
  2498. WedgePart179.BrickColor = BrickColor.new("Really red")
  2499. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2500. WedgePart179.Anchored = true
  2501. WedgePart179.CanCollide = false
  2502. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2503. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2504. WedgePart179.Color = Color3.new(1, 0, 0)
  2505. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2506. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2507. WedgePart179.Color = Color3.new(1, 0, 0)
  2508. WedgePart180.Parent = Model1
  2509. WedgePart180.Material = Enum.Material.Neon
  2510. WedgePart180.BrickColor = BrickColor.new("Really red")
  2511. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2512. WedgePart180.Anchored = true
  2513. WedgePart180.CanCollide = false
  2514. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2515. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2516. WedgePart180.Color = Color3.new(1, 0, 0)
  2517. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2518. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2519. WedgePart180.Color = Color3.new(1, 0, 0)
  2520. WedgePart181.Parent = Model1
  2521. WedgePart181.Material = Enum.Material.Neon
  2522. WedgePart181.BrickColor = BrickColor.new("Really red")
  2523. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2524. WedgePart181.Anchored = true
  2525. WedgePart181.CanCollide = false
  2526. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2527. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2528. WedgePart181.Color = Color3.new(1, 0, 0)
  2529. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2530. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2531. WedgePart181.Color = Color3.new(1, 0, 0)
  2532. WedgePart182.Parent = Model1
  2533. WedgePart182.Material = Enum.Material.Neon
  2534. WedgePart182.BrickColor = BrickColor.new("Really red")
  2535. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2536. WedgePart182.Anchored = true
  2537. WedgePart182.CanCollide = false
  2538. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2539. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2540. WedgePart182.Color = Color3.new(1, 0, 0)
  2541. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2542. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2543. WedgePart182.Color = Color3.new(1, 0, 0)
  2544. WedgePart183.Parent = Model1
  2545. WedgePart183.Material = Enum.Material.Neon
  2546. WedgePart183.BrickColor = BrickColor.new("Really red")
  2547. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2548. WedgePart183.Anchored = true
  2549. WedgePart183.CanCollide = false
  2550. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2551. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2552. WedgePart183.Color = Color3.new(1, 0, 0)
  2553. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2554. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2555. WedgePart183.Color = Color3.new(1, 0, 0)
  2556. WedgePart184.Parent = Model1
  2557. WedgePart184.Material = Enum.Material.Neon
  2558. WedgePart184.BrickColor = BrickColor.new("Really red")
  2559. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2560. WedgePart184.Anchored = true
  2561. WedgePart184.CanCollide = false
  2562. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2563. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2564. WedgePart184.Color = Color3.new(1, 0, 0)
  2565. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2566. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2567. WedgePart184.Color = Color3.new(1, 0, 0)
  2568. WedgePart185.Parent = Model1
  2569. WedgePart185.Material = Enum.Material.Neon
  2570. WedgePart185.BrickColor = BrickColor.new("Really red")
  2571. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2572. WedgePart185.Anchored = true
  2573. WedgePart185.CanCollide = false
  2574. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2575. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2576. WedgePart185.Color = Color3.new(1, 0, 0)
  2577. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2578. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2579. WedgePart185.Color = Color3.new(1, 0, 0)
  2580. WedgePart186.Parent = Model1
  2581. WedgePart186.Material = Enum.Material.Neon
  2582. WedgePart186.BrickColor = BrickColor.new("Really red")
  2583. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2584. WedgePart186.Anchored = true
  2585. WedgePart186.CanCollide = false
  2586. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2587. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2588. WedgePart186.Color = Color3.new(1, 0, 0)
  2589. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2590. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2591. WedgePart186.Color = Color3.new(1, 0, 0)
  2592. WedgePart187.Parent = Model1
  2593. WedgePart187.Material = Enum.Material.Neon
  2594. WedgePart187.BrickColor = BrickColor.new("Really red")
  2595. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2596. WedgePart187.Anchored = true
  2597. WedgePart187.CanCollide = false
  2598. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2599. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2600. WedgePart187.Color = Color3.new(1, 0, 0)
  2601. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2602. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2603. WedgePart187.Color = Color3.new(1, 0, 0)
  2604. WedgePart188.Parent = Model1
  2605. WedgePart188.Material = Enum.Material.Neon
  2606. WedgePart188.BrickColor = BrickColor.new("Really red")
  2607. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2608. WedgePart188.Anchored = true
  2609. WedgePart188.CanCollide = false
  2610. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2611. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2612. WedgePart188.Color = Color3.new(1, 0, 0)
  2613. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2614. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2615. WedgePart188.Color = Color3.new(1, 0, 0)
  2616. WedgePart189.Parent = Model1
  2617. WedgePart189.Material = Enum.Material.Neon
  2618. WedgePart189.BrickColor = BrickColor.new("Really red")
  2619. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2620. WedgePart189.Anchored = true
  2621. WedgePart189.CanCollide = false
  2622. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2623. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2624. WedgePart189.Color = Color3.new(1, 0, 0)
  2625. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2626. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2627. WedgePart189.Color = Color3.new(1, 0, 0)
  2628. WedgePart190.Parent = Model1
  2629. WedgePart190.Material = Enum.Material.Neon
  2630. WedgePart190.BrickColor = BrickColor.new("Really red")
  2631. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2632. WedgePart190.Anchored = true
  2633. WedgePart190.CanCollide = false
  2634. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2635. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2636. WedgePart190.Color = Color3.new(1, 0, 0)
  2637. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2638. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2639. WedgePart190.Color = Color3.new(1, 0, 0)
  2640. WedgePart191.Parent = Model1
  2641. WedgePart191.Material = Enum.Material.Neon
  2642. WedgePart191.BrickColor = BrickColor.new("Really red")
  2643. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2644. WedgePart191.Anchored = true
  2645. WedgePart191.CanCollide = false
  2646. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2647. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2648. WedgePart191.Color = Color3.new(1, 0, 0)
  2649. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2650. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2651. WedgePart191.Color = Color3.new(1, 0, 0)
  2652. WedgePart192.Parent = Model1
  2653. WedgePart192.Material = Enum.Material.Neon
  2654. WedgePart192.BrickColor = BrickColor.new("Really red")
  2655. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2656. WedgePart192.Anchored = true
  2657. WedgePart192.CanCollide = false
  2658. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2659. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2660. WedgePart192.Color = Color3.new(1, 0, 0)
  2661. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2662. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2663. WedgePart192.Color = Color3.new(1, 0, 0)
  2664. WedgePart193.Parent = Model1
  2665. WedgePart193.Material = Enum.Material.Neon
  2666. WedgePart193.BrickColor = BrickColor.new("Really red")
  2667. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2668. WedgePart193.Anchored = true
  2669. WedgePart193.CanCollide = false
  2670. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2671. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2672. WedgePart193.Color = Color3.new(1, 0, 0)
  2673. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2674. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2675. WedgePart193.Color = Color3.new(1, 0, 0)
  2676. WedgePart194.Parent = Model1
  2677. WedgePart194.Material = Enum.Material.Neon
  2678. WedgePart194.BrickColor = BrickColor.new("Really red")
  2679. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2680. WedgePart194.Anchored = true
  2681. WedgePart194.CanCollide = false
  2682. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2683. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2684. WedgePart194.Color = Color3.new(1, 0, 0)
  2685. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2686. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2687. WedgePart194.Color = Color3.new(1, 0, 0)
  2688. WedgePart195.Parent = Model1
  2689. WedgePart195.Material = Enum.Material.Neon
  2690. WedgePart195.BrickColor = BrickColor.new("Really red")
  2691. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2692. WedgePart195.Anchored = true
  2693. WedgePart195.CanCollide = false
  2694. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2695. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2696. WedgePart195.Color = Color3.new(1, 0, 0)
  2697. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2698. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2699. WedgePart195.Color = Color3.new(1, 0, 0)
  2700. WedgePart196.Parent = Model1
  2701. WedgePart196.Material = Enum.Material.Neon
  2702. WedgePart196.BrickColor = BrickColor.new("Really red")
  2703. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2704. WedgePart196.Anchored = true
  2705. WedgePart196.CanCollide = false
  2706. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2707. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2708. WedgePart196.Color = Color3.new(1, 0, 0)
  2709. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2710. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2711. WedgePart196.Color = Color3.new(1, 0, 0)
  2712. WedgePart197.Parent = Model1
  2713. WedgePart197.Material = Enum.Material.Neon
  2714. WedgePart197.BrickColor = BrickColor.new("Really red")
  2715. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2716. WedgePart197.Anchored = true
  2717. WedgePart197.CanCollide = false
  2718. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2719. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2720. WedgePart197.Color = Color3.new(1, 0, 0)
  2721. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2722. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2723. WedgePart197.Color = Color3.new(1, 0, 0)
  2724. WedgePart198.Parent = Model1
  2725. WedgePart198.Material = Enum.Material.Neon
  2726. WedgePart198.BrickColor = BrickColor.new("Really red")
  2727. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2728. WedgePart198.Anchored = true
  2729. WedgePart198.CanCollide = false
  2730. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2731. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2732. WedgePart198.Color = Color3.new(1, 0, 0)
  2733. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2734. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2735. WedgePart198.Color = Color3.new(1, 0, 0)
  2736. WedgePart199.Parent = Model1
  2737. WedgePart199.Material = Enum.Material.Neon
  2738. WedgePart199.BrickColor = BrickColor.new("Really red")
  2739. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2740. WedgePart199.Anchored = true
  2741. WedgePart199.CanCollide = false
  2742. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2743. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2744. WedgePart199.Color = Color3.new(1, 0, 0)
  2745. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2746. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2747. WedgePart199.Color = Color3.new(1, 0, 0)
  2748. WedgePart200.Parent = Model1
  2749. WedgePart200.Material = Enum.Material.Neon
  2750. WedgePart200.BrickColor = BrickColor.new("Really red")
  2751. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2752. WedgePart200.Anchored = true
  2753. WedgePart200.CanCollide = false
  2754. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2755. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2756. WedgePart200.Color = Color3.new(1, 0, 0)
  2757. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2758. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2759. WedgePart200.Color = Color3.new(1, 0, 0)
  2760. WedgePart201.Parent = Model1
  2761. WedgePart201.Material = Enum.Material.Neon
  2762. WedgePart201.BrickColor = BrickColor.new("Really red")
  2763. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2764. WedgePart201.Anchored = true
  2765. WedgePart201.CanCollide = false
  2766. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2767. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2768. WedgePart201.Color = Color3.new(1, 0, 0)
  2769. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2770. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2771. WedgePart201.Color = Color3.new(1, 0, 0)
  2772. WedgePart202.Parent = Model1
  2773. WedgePart202.Material = Enum.Material.Neon
  2774. WedgePart202.BrickColor = BrickColor.new("Really red")
  2775. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2776. WedgePart202.Anchored = true
  2777. WedgePart202.CanCollide = false
  2778. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2779. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2780. WedgePart202.Color = Color3.new(1, 0, 0)
  2781. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2782. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2783. WedgePart202.Color = Color3.new(1, 0, 0)
  2784. Model203.Name = "RightLeg"
  2785. Model203.Parent = Model0
  2786. Part204.Name = "Right Leg1"
  2787. Part204.Parent = Model203
  2788. Part204.Material = Enum.Material.SmoothPlastic
  2789. Part204.BrickColor = BrickColor.new("Pastel brown")
  2790. Part204.Transparency = 1
  2791. Part204.Rotation = Vector3.new(-180, 0, 180)
  2792. Part204.Anchored = true
  2793. Part204.CanCollide = false
  2794. Part204.FormFactor = Enum.FormFactor.Plate
  2795. Part204.Size = Vector3.new(1, 2, 1)
  2796. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2797. Part204.Color = Color3.new(1, 0.8, 0.6)
  2798. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2799. Part204.Orientation = Vector3.new(0, 180, 0)
  2800. Part204.Color = Color3.new(1, 0.8, 0.6)
  2801. Part205.Parent = Model203
  2802. Part205.Material = Enum.Material.SmoothPlastic
  2803. Part205.Transparency = 1
  2804. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2805. Part205.Anchored = true
  2806. Part205.FormFactor = Enum.FormFactor.Custom
  2807. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2808. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2809. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2810. Part205.TopSurface = Enum.SurfaceType.Smooth
  2811. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2812. Part205.Orientation = Vector3.new(90, -180, 0)
  2813. ParticleEmitter206.Name = "Void"
  2814. ParticleEmitter206.Parent = Part205
  2815. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  2816. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  2817. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  2818. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2819. ParticleEmitter206.Texture = "rbxassetid://341277531"
  2820. ParticleEmitter206.ZOffset = -1
  2821. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  2822. ParticleEmitter206.Rate = 1000
  2823. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  2824. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  2825. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2826. Model207.Name = "RightArm"
  2827. Model207.Parent = Model0
  2828. WedgePart208.Parent = Model207
  2829. WedgePart208.Material = Enum.Material.SmoothPlastic
  2830. WedgePart208.BrickColor = BrickColor.new("Really black")
  2831. WedgePart208.Reflectance = 0.20000000298023
  2832. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  2833. WedgePart208.Anchored = true
  2834. WedgePart208.CanCollide = false
  2835. WedgePart208.FormFactor = Enum.FormFactor.Custom
  2836. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  2837. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  2838. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2839. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2840. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  2841. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  2842. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2843. Part209.Name = "Right Arm1"
  2844. Part209.Parent = Model207
  2845. Part209.Material = Enum.Material.SmoothPlastic
  2846. Part209.BrickColor = BrickColor.new("Pastel brown")
  2847. Part209.Transparency = 1
  2848. Part209.Rotation = Vector3.new(180, 0, 180)
  2849. Part209.Anchored = true
  2850. Part209.CanCollide = false
  2851. Part209.FormFactor = Enum.FormFactor.Plate
  2852. Part209.Size = Vector3.new(1, 2, 1)
  2853. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  2854. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2855. Part209.TopSurface = Enum.SurfaceType.Smooth
  2856. Part209.Color = Color3.new(1, 0.8, 0.6)
  2857. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  2858. Part209.Orientation = Vector3.new(0, 180, 0)
  2859. Part209.Color = Color3.new(1, 0.8, 0.6)
  2860. Part210.Parent = Model207
  2861. Part210.Material = Enum.Material.SmoothPlastic
  2862. Part210.BrickColor = BrickColor.new("Really black")
  2863. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  2864. Part210.Anchored = true
  2865. Part210.CanCollide = false
  2866. Part210.FormFactor = Enum.FormFactor.Custom
  2867. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  2868. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2869. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2870. Part210.TopSurface = Enum.SurfaceType.Smooth
  2871. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2872. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  2873. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  2874. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2875. Part211.Parent = Model207
  2876. Part211.Material = Enum.Material.Neon
  2877. Part211.BrickColor = BrickColor.new("Really red")
  2878. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  2879. Part211.Anchored = true
  2880. Part211.CanCollide = false
  2881. Part211.FormFactor = Enum.FormFactor.Custom
  2882. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  2883. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2884. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2885. Part211.TopSurface = Enum.SurfaceType.Smooth
  2886. Part211.Color = Color3.new(1, 0, 0)
  2887. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  2888. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  2889. Part211.Color = Color3.new(1, 0, 0)
  2890. Part212.Parent = Model207
  2891. Part212.Material = Enum.Material.SmoothPlastic
  2892. Part212.BrickColor = BrickColor.new("Really black")
  2893. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  2894. Part212.Anchored = true
  2895. Part212.CanCollide = false
  2896. Part212.FormFactor = Enum.FormFactor.Custom
  2897. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  2898. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2899. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2900. Part212.TopSurface = Enum.SurfaceType.Smooth
  2901. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2902. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  2903. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  2904. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2905. Part213.Parent = Model207
  2906. Part213.Material = Enum.Material.SmoothPlastic
  2907. Part213.BrickColor = BrickColor.new("Really black")
  2908. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  2909. Part213.Anchored = true
  2910. Part213.CanCollide = false
  2911. Part213.FormFactor = Enum.FormFactor.Custom
  2912. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  2913. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2914. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2915. Part213.TopSurface = Enum.SurfaceType.Smooth
  2916. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2917. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  2918. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  2919. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2920. Part214.Parent = Model207
  2921. Part214.Material = Enum.Material.SmoothPlastic
  2922. Part214.BrickColor = BrickColor.new("Really black")
  2923. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  2924. Part214.Anchored = true
  2925. Part214.CanCollide = false
  2926. Part214.FormFactor = Enum.FormFactor.Custom
  2927. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  2928. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2929. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2930. Part214.TopSurface = Enum.SurfaceType.Smooth
  2931. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2932. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  2933. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  2934. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2935. Part215.Parent = Model207
  2936. Part215.Material = Enum.Material.Neon
  2937. Part215.BrickColor = BrickColor.new("Really red")
  2938. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  2939. Part215.Anchored = true
  2940. Part215.CanCollide = false
  2941. Part215.FormFactor = Enum.FormFactor.Custom
  2942. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  2943. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  2944. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2945. Part215.TopSurface = Enum.SurfaceType.Smooth
  2946. Part215.Color = Color3.new(1, 0, 0)
  2947. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  2948. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  2949. Part215.Color = Color3.new(1, 0, 0)
  2950. Part216.Parent = Model207
  2951. Part216.Material = Enum.Material.SmoothPlastic
  2952. Part216.BrickColor = BrickColor.new("Really black")
  2953. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  2954. Part216.Anchored = true
  2955. Part216.CanCollide = false
  2956. Part216.FormFactor = Enum.FormFactor.Custom
  2957. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  2958. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2959. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2960. Part216.TopSurface = Enum.SurfaceType.Smooth
  2961. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2962. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  2963. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  2964. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2965. Part217.Parent = Model207
  2966. Part217.Material = Enum.Material.SmoothPlastic
  2967. Part217.BrickColor = BrickColor.new("Really black")
  2968. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  2969. Part217.Anchored = true
  2970. Part217.CanCollide = false
  2971. Part217.FormFactor = Enum.FormFactor.Custom
  2972. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  2973. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2974. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2975. Part217.TopSurface = Enum.SurfaceType.Smooth
  2976. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2977. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  2978. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  2979. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2980. Part218.Parent = Model207
  2981. Part218.Material = Enum.Material.SmoothPlastic
  2982. Part218.BrickColor = BrickColor.new("Really black")
  2983. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  2984. Part218.Anchored = true
  2985. Part218.CanCollide = false
  2986. Part218.FormFactor = Enum.FormFactor.Custom
  2987. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  2988. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2989. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2990. Part218.TopSurface = Enum.SurfaceType.Smooth
  2991. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2992. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  2993. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  2994. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2995. Part219.Parent = Model207
  2996. Part219.Material = Enum.Material.SmoothPlastic
  2997. Part219.BrickColor = BrickColor.new("Black")
  2998. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  2999. Part219.Anchored = true
  3000. Part219.CanCollide = false
  3001. Part219.FormFactor = Enum.FormFactor.Custom
  3002. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3003. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3004. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3005. Part219.TopSurface = Enum.SurfaceType.Smooth
  3006. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3007. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3008. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3009. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3010. Part220.Parent = Model207
  3011. Part220.Material = Enum.Material.Neon
  3012. Part220.BrickColor = BrickColor.new("Really red")
  3013. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3014. Part220.Anchored = true
  3015. Part220.CanCollide = false
  3016. Part220.FormFactor = Enum.FormFactor.Custom
  3017. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3018. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3019. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3020. Part220.TopSurface = Enum.SurfaceType.Smooth
  3021. Part220.Color = Color3.new(1, 0, 0)
  3022. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3023. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3024. Part220.Color = Color3.new(1, 0, 0)
  3025. Part221.Parent = Model207
  3026. Part221.Material = Enum.Material.SmoothPlastic
  3027. Part221.BrickColor = BrickColor.new("Really black")
  3028. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3029. Part221.Anchored = true
  3030. Part221.CanCollide = false
  3031. Part221.FormFactor = Enum.FormFactor.Custom
  3032. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3033. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3034. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3035. Part221.TopSurface = Enum.SurfaceType.Smooth
  3036. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3037. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3038. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3039. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3040. Part222.Parent = Model207
  3041. Part222.Material = Enum.Material.SmoothPlastic
  3042. Part222.BrickColor = BrickColor.new("Really black")
  3043. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3044. Part222.Anchored = true
  3045. Part222.CanCollide = false
  3046. Part222.FormFactor = Enum.FormFactor.Custom
  3047. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3048. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3049. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3050. Part222.TopSurface = Enum.SurfaceType.Smooth
  3051. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3052. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3053. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3054. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3055. Part223.Parent = Model207
  3056. Part223.Material = Enum.Material.SmoothPlastic
  3057. Part223.BrickColor = BrickColor.new("Really black")
  3058. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3059. Part223.Anchored = true
  3060. Part223.CanCollide = false
  3061. Part223.FormFactor = Enum.FormFactor.Custom
  3062. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3063. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3064. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3065. Part223.TopSurface = Enum.SurfaceType.Smooth
  3066. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3067. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3068. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3069. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3070. Part224.Parent = Model207
  3071. Part224.Material = Enum.Material.SmoothPlastic
  3072. Part224.BrickColor = BrickColor.new("Really black")
  3073. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3074. Part224.Anchored = true
  3075. Part224.CanCollide = false
  3076. Part224.FormFactor = Enum.FormFactor.Custom
  3077. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3078. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3079. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3080. Part224.TopSurface = Enum.SurfaceType.Smooth
  3081. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3082. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3083. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3084. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3085. Part225.Parent = Model207
  3086. Part225.Material = Enum.Material.SmoothPlastic
  3087. Part225.BrickColor = BrickColor.new("Really black")
  3088. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3089. Part225.Anchored = true
  3090. Part225.CanCollide = false
  3091. Part225.FormFactor = Enum.FormFactor.Custom
  3092. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3093. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3094. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3095. Part225.TopSurface = Enum.SurfaceType.Smooth
  3096. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3097. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3098. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3099. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3100. Part226.Parent = Model207
  3101. Part226.Material = Enum.Material.SmoothPlastic
  3102. Part226.BrickColor = BrickColor.new("Really black")
  3103. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3104. Part226.Anchored = true
  3105. Part226.CanCollide = false
  3106. Part226.FormFactor = Enum.FormFactor.Custom
  3107. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3108. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3109. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3110. Part226.TopSurface = Enum.SurfaceType.Smooth
  3111. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3112. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3113. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3114. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3115. Part227.Parent = Model207
  3116. Part227.Material = Enum.Material.Neon
  3117. Part227.BrickColor = BrickColor.new("Really red")
  3118. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3119. Part227.Anchored = true
  3120. Part227.CanCollide = false
  3121. Part227.FormFactor = Enum.FormFactor.Custom
  3122. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3123. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3124. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3125. Part227.TopSurface = Enum.SurfaceType.Smooth
  3126. Part227.Color = Color3.new(1, 0, 0)
  3127. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3128. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3129. Part227.Color = Color3.new(1, 0, 0)
  3130. Part228.Parent = Model207
  3131. Part228.Material = Enum.Material.Neon
  3132. Part228.BrickColor = BrickColor.new("Really red")
  3133. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3134. Part228.Anchored = true
  3135. Part228.CanCollide = false
  3136. Part228.FormFactor = Enum.FormFactor.Custom
  3137. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3138. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3139. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3140. Part228.TopSurface = Enum.SurfaceType.Smooth
  3141. Part228.Color = Color3.new(1, 0, 0)
  3142. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3143. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3144. Part228.Color = Color3.new(1, 0, 0)
  3145. Part229.Parent = Model207
  3146. Part229.Material = Enum.Material.SmoothPlastic
  3147. Part229.BrickColor = BrickColor.new("Really black")
  3148. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3149. Part229.Anchored = true
  3150. Part229.CanCollide = false
  3151. Part229.FormFactor = Enum.FormFactor.Custom
  3152. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3153. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3154. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3155. Part229.TopSurface = Enum.SurfaceType.Smooth
  3156. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3157. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3158. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3159. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3160. Part230.Parent = Model207
  3161. Part230.Material = Enum.Material.Neon
  3162. Part230.BrickColor = BrickColor.new("Really red")
  3163. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3164. Part230.Anchored = true
  3165. Part230.CanCollide = false
  3166. Part230.FormFactor = Enum.FormFactor.Custom
  3167. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3168. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3169. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3170. Part230.TopSurface = Enum.SurfaceType.Smooth
  3171. Part230.Color = Color3.new(1, 0, 0)
  3172. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3173. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3174. Part230.Color = Color3.new(1, 0, 0)
  3175. Part231.Parent = Model207
  3176. Part231.Material = Enum.Material.Neon
  3177. Part231.BrickColor = BrickColor.new("Really red")
  3178. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3179. Part231.Anchored = true
  3180. Part231.CanCollide = false
  3181. Part231.FormFactor = Enum.FormFactor.Custom
  3182. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3183. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3184. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3185. Part231.TopSurface = Enum.SurfaceType.Smooth
  3186. Part231.Color = Color3.new(1, 0, 0)
  3187. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3188. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3189. Part231.Color = Color3.new(1, 0, 0)
  3190. Part232.Parent = Model207
  3191. Part232.Material = Enum.Material.SmoothPlastic
  3192. Part232.BrickColor = BrickColor.new("Really black")
  3193. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3194. Part232.Anchored = true
  3195. Part232.CanCollide = false
  3196. Part232.FormFactor = Enum.FormFactor.Custom
  3197. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3198. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3199. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3200. Part232.TopSurface = Enum.SurfaceType.Smooth
  3201. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3202. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3203. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3204. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3205. Part233.Parent = Model207
  3206. Part233.Material = Enum.Material.Neon
  3207. Part233.BrickColor = BrickColor.new("Really red")
  3208. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3209. Part233.Anchored = true
  3210. Part233.CanCollide = false
  3211. Part233.FormFactor = Enum.FormFactor.Custom
  3212. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3213. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3214. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3215. Part233.TopSurface = Enum.SurfaceType.Smooth
  3216. Part233.Color = Color3.new(1, 0, 0)
  3217. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3218. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3219. Part233.Color = Color3.new(1, 0, 0)
  3220. Part234.Parent = Model207
  3221. Part234.Material = Enum.Material.SmoothPlastic
  3222. Part234.BrickColor = BrickColor.new("Really black")
  3223. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3224. Part234.Anchored = true
  3225. Part234.CanCollide = false
  3226. Part234.FormFactor = Enum.FormFactor.Custom
  3227. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3228. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3229. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3230. Part234.TopSurface = Enum.SurfaceType.Smooth
  3231. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3232. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3233. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3234. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3235. Part235.Parent = Model207
  3236. Part235.Material = Enum.Material.SmoothPlastic
  3237. Part235.BrickColor = BrickColor.new("Really black")
  3238. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3239. Part235.Anchored = true
  3240. Part235.CanCollide = false
  3241. Part235.FormFactor = Enum.FormFactor.Custom
  3242. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3243. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3244. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3245. Part235.TopSurface = Enum.SurfaceType.Smooth
  3246. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3247. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3248. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3249. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3250. Part236.Parent = Model207
  3251. Part236.Material = Enum.Material.SmoothPlastic
  3252. Part236.BrickColor = BrickColor.new("Really black")
  3253. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3254. Part236.Anchored = true
  3255. Part236.CanCollide = false
  3256. Part236.FormFactor = Enum.FormFactor.Custom
  3257. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3258. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3259. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3260. Part236.TopSurface = Enum.SurfaceType.Smooth
  3261. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3262. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3263. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3264. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3265. Part237.Parent = Model207
  3266. Part237.Material = Enum.Material.Neon
  3267. Part237.BrickColor = BrickColor.new("Really red")
  3268. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3269. Part237.Anchored = true
  3270. Part237.CanCollide = false
  3271. Part237.FormFactor = Enum.FormFactor.Custom
  3272. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3273. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3274. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3275. Part237.TopSurface = Enum.SurfaceType.Smooth
  3276. Part237.Color = Color3.new(1, 0, 0)
  3277. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3278. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3279. Part237.Color = Color3.new(1, 0, 0)
  3280. Part238.Parent = Model207
  3281. Part238.Material = Enum.Material.Neon
  3282. Part238.BrickColor = BrickColor.new("Really red")
  3283. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3284. Part238.Anchored = true
  3285. Part238.CanCollide = false
  3286. Part238.FormFactor = Enum.FormFactor.Custom
  3287. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3288. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3289. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3290. Part238.TopSurface = Enum.SurfaceType.Smooth
  3291. Part238.Color = Color3.new(1, 0, 0)
  3292. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3293. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3294. Part238.Color = Color3.new(1, 0, 0)
  3295. Part239.Parent = Model207
  3296. Part239.Material = Enum.Material.Neon
  3297. Part239.BrickColor = BrickColor.new("Really red")
  3298. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3299. Part239.Anchored = true
  3300. Part239.CanCollide = false
  3301. Part239.FormFactor = Enum.FormFactor.Custom
  3302. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3303. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3304. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3305. Part239.TopSurface = Enum.SurfaceType.Smooth
  3306. Part239.Color = Color3.new(1, 0, 0)
  3307. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3308. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3309. Part239.Color = Color3.new(1, 0, 0)
  3310. Part240.Parent = Model207
  3311. Part240.Material = Enum.Material.Neon
  3312. Part240.BrickColor = BrickColor.new("Really red")
  3313. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3314. Part240.Anchored = true
  3315. Part240.CanCollide = false
  3316. Part240.FormFactor = Enum.FormFactor.Custom
  3317. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3318. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3319. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3320. Part240.TopSurface = Enum.SurfaceType.Smooth
  3321. Part240.Color = Color3.new(1, 0, 0)
  3322. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3323. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3324. Part240.Color = Color3.new(1, 0, 0)
  3325. Part241.Parent = Model207
  3326. Part241.Material = Enum.Material.Neon
  3327. Part241.BrickColor = BrickColor.new("Really red")
  3328. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3329. Part241.Anchored = true
  3330. Part241.CanCollide = false
  3331. Part241.FormFactor = Enum.FormFactor.Custom
  3332. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3333. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3334. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3335. Part241.TopSurface = Enum.SurfaceType.Smooth
  3336. Part241.Color = Color3.new(1, 0, 0)
  3337. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3338. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3339. Part241.Color = Color3.new(1, 0, 0)
  3340. Part242.Parent = Model207
  3341. Part242.Material = Enum.Material.SmoothPlastic
  3342. Part242.BrickColor = BrickColor.new("Really black")
  3343. Part242.Reflectance = 0.20000000298023
  3344. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3345. Part242.Anchored = true
  3346. Part242.CanCollide = false
  3347. Part242.FormFactor = Enum.FormFactor.Custom
  3348. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3349. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3350. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3351. Part242.TopSurface = Enum.SurfaceType.Smooth
  3352. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3353. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3354. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3355. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3356. Part243.Parent = Model207
  3357. Part243.Material = Enum.Material.SmoothPlastic
  3358. Part243.BrickColor = BrickColor.new("Really black")
  3359. Part243.Reflectance = 0.20000000298023
  3360. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3361. Part243.Anchored = true
  3362. Part243.CanCollide = false
  3363. Part243.FormFactor = Enum.FormFactor.Custom
  3364. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3365. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3366. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3367. Part243.TopSurface = Enum.SurfaceType.Smooth
  3368. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3369. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3370. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3371. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3372. Part244.Parent = Model207
  3373. Part244.Material = Enum.Material.SmoothPlastic
  3374. Part244.BrickColor = BrickColor.new("Really black")
  3375. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3376. Part244.Anchored = true
  3377. Part244.CanCollide = false
  3378. Part244.FormFactor = Enum.FormFactor.Custom
  3379. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3380. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3381. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3382. Part244.TopSurface = Enum.SurfaceType.Smooth
  3383. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3384. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3385. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3386. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3387. Part245.Parent = Model207
  3388. Part245.Material = Enum.Material.Neon
  3389. Part245.BrickColor = BrickColor.new("Really red")
  3390. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3391. Part245.Anchored = true
  3392. Part245.CanCollide = false
  3393. Part245.FormFactor = Enum.FormFactor.Custom
  3394. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3395. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3396. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3397. Part245.TopSurface = Enum.SurfaceType.Smooth
  3398. Part245.Color = Color3.new(1, 0, 0)
  3399. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3400. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3401. Part245.Color = Color3.new(1, 0, 0)
  3402. Part246.Parent = Model207
  3403. Part246.Material = Enum.Material.Neon
  3404. Part246.BrickColor = BrickColor.new("Really red")
  3405. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3406. Part246.Anchored = true
  3407. Part246.CanCollide = false
  3408. Part246.FormFactor = Enum.FormFactor.Custom
  3409. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3410. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3411. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3412. Part246.TopSurface = Enum.SurfaceType.Smooth
  3413. Part246.Color = Color3.new(1, 0, 0)
  3414. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3415. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3416. Part246.Color = Color3.new(1, 0, 0)
  3417. Part247.Parent = Model207
  3418. Part247.Material = Enum.Material.SmoothPlastic
  3419. Part247.BrickColor = BrickColor.new("Really black")
  3420. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3421. Part247.Anchored = true
  3422. Part247.CanCollide = false
  3423. Part247.FormFactor = Enum.FormFactor.Custom
  3424. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3425. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3426. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3427. Part247.TopSurface = Enum.SurfaceType.Smooth
  3428. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3429. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3430. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3431. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3432. Part248.Parent = Model207
  3433. Part248.Material = Enum.Material.Neon
  3434. Part248.BrickColor = BrickColor.new("Really red")
  3435. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3436. Part248.Anchored = true
  3437. Part248.CanCollide = false
  3438. Part248.FormFactor = Enum.FormFactor.Custom
  3439. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3440. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3441. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3442. Part248.TopSurface = Enum.SurfaceType.Smooth
  3443. Part248.Color = Color3.new(1, 0, 0)
  3444. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3445. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3446. Part248.Color = Color3.new(1, 0, 0)
  3447. Part249.Parent = Model207
  3448. Part249.Material = Enum.Material.Neon
  3449. Part249.BrickColor = BrickColor.new("Really red")
  3450. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3451. Part249.Anchored = true
  3452. Part249.CanCollide = false
  3453. Part249.FormFactor = Enum.FormFactor.Custom
  3454. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3455. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3456. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3457. Part249.TopSurface = Enum.SurfaceType.Smooth
  3458. Part249.Color = Color3.new(1, 0, 0)
  3459. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3460. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3461. Part249.Color = Color3.new(1, 0, 0)
  3462. Part250.Parent = Model207
  3463. Part250.Material = Enum.Material.SmoothPlastic
  3464. Part250.Transparency = 1
  3465. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3466. Part250.Anchored = true
  3467. Part250.FormFactor = Enum.FormFactor.Custom
  3468. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3469. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3470. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3471. Part250.TopSurface = Enum.SurfaceType.Smooth
  3472. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3473. Part250.Orientation = Vector3.new(90, -180, 0)
  3474. ParticleEmitter251.Name = "Void"
  3475. ParticleEmitter251.Parent = Part250
  3476. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3477. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3478. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3479. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3480. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3481. ParticleEmitter251.ZOffset = -1
  3482. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3483. ParticleEmitter251.Rate = 1000
  3484. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3485. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3486. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3487. Model252.Name = "LeftLeg"
  3488. Model252.Parent = Model0
  3489. Part253.Name = "Left Leg1"
  3490. Part253.Parent = Model252
  3491. Part253.Material = Enum.Material.SmoothPlastic
  3492. Part253.BrickColor = BrickColor.new("Pastel brown")
  3493. Part253.Transparency = 1
  3494. Part253.Rotation = Vector3.new(-180, 0, 180)
  3495. Part253.Anchored = true
  3496. Part253.CanCollide = false
  3497. Part253.FormFactor = Enum.FormFactor.Plate
  3498. Part253.Size = Vector3.new(1, 2, 1)
  3499. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3500. Part253.Color = Color3.new(1, 0.8, 0.6)
  3501. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3502. Part253.Orientation = Vector3.new(0, 180, 0)
  3503. Part253.Color = Color3.new(1, 0.8, 0.6)
  3504. Part254.Parent = Model252
  3505. Part254.Material = Enum.Material.SmoothPlastic
  3506. Part254.Transparency = 1
  3507. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3508. Part254.Anchored = true
  3509. Part254.FormFactor = Enum.FormFactor.Custom
  3510. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3511. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3512. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3513. Part254.TopSurface = Enum.SurfaceType.Smooth
  3514. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3515. Part254.Orientation = Vector3.new(90, -180, 0)
  3516. ParticleEmitter255.Name = "Void"
  3517. ParticleEmitter255.Parent = Part254
  3518. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3519. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3520. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3521. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3522. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3523. ParticleEmitter255.ZOffset = -1
  3524. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3525. ParticleEmitter255.Rate = 1000
  3526. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3527. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3528. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3529. Model256.Name = "LeftArm"
  3530. Model256.Parent = Model0
  3531. Part257.Name = "Left Arm1"
  3532. Part257.Parent = Model256
  3533. Part257.Material = Enum.Material.SmoothPlastic
  3534. Part257.BrickColor = BrickColor.new("Pastel brown")
  3535. Part257.Transparency = 1
  3536. Part257.Rotation = Vector3.new(-180, 0, 0)
  3537. Part257.Anchored = true
  3538. Part257.CanCollide = false
  3539. Part257.FormFactor = Enum.FormFactor.Plate
  3540. Part257.Size = Vector3.new(1, 2, 1)
  3541. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3542. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3543. Part257.TopSurface = Enum.SurfaceType.Smooth
  3544. Part257.Color = Color3.new(1, 0.8, 0.6)
  3545. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3546. Part257.Orientation = Vector3.new(0, 180, 180)
  3547. Part257.Color = Color3.new(1, 0.8, 0.6)
  3548. WedgePart258.Parent = Model256
  3549. WedgePart258.Material = Enum.Material.SmoothPlastic
  3550. WedgePart258.BrickColor = BrickColor.new("Really black")
  3551. WedgePart258.Reflectance = 0.20000000298023
  3552. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3553. WedgePart258.Anchored = true
  3554. WedgePart258.CanCollide = false
  3555. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3556. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3557. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3558. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3559. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3560. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3561. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3562. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3563. Part259.Parent = Model256
  3564. Part259.Material = Enum.Material.Neon
  3565. Part259.BrickColor = BrickColor.new("Really red")
  3566. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3567. Part259.Anchored = true
  3568. Part259.CanCollide = false
  3569. Part259.FormFactor = Enum.FormFactor.Custom
  3570. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3571. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3572. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3573. Part259.TopSurface = Enum.SurfaceType.Smooth
  3574. Part259.Color = Color3.new(1, 0, 0)
  3575. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3576. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3577. Part259.Color = Color3.new(1, 0, 0)
  3578. Part260.Parent = Model256
  3579. Part260.Material = Enum.Material.SmoothPlastic
  3580. Part260.BrickColor = BrickColor.new("Really black")
  3581. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3582. Part260.Anchored = true
  3583. Part260.CanCollide = false
  3584. Part260.FormFactor = Enum.FormFactor.Custom
  3585. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3586. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3587. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3588. Part260.TopSurface = Enum.SurfaceType.Smooth
  3589. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3590. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3591. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3592. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3593. Part261.Parent = Model256
  3594. Part261.Material = Enum.Material.SmoothPlastic
  3595. Part261.BrickColor = BrickColor.new("Really black")
  3596. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3597. Part261.Anchored = true
  3598. Part261.CanCollide = false
  3599. Part261.FormFactor = Enum.FormFactor.Custom
  3600. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3601. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3602. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3603. Part261.TopSurface = Enum.SurfaceType.Smooth
  3604. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3605. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3606. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3607. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3608. Part262.Parent = Model256
  3609. Part262.Material = Enum.Material.SmoothPlastic
  3610. Part262.BrickColor = BrickColor.new("Really black")
  3611. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3612. Part262.Anchored = true
  3613. Part262.CanCollide = false
  3614. Part262.FormFactor = Enum.FormFactor.Custom
  3615. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3616. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3617. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3618. Part262.TopSurface = Enum.SurfaceType.Smooth
  3619. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3620. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3621. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3622. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3623. Part263.Parent = Model256
  3624. Part263.Material = Enum.Material.SmoothPlastic
  3625. Part263.BrickColor = BrickColor.new("Really black")
  3626. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3627. Part263.Anchored = true
  3628. Part263.CanCollide = false
  3629. Part263.FormFactor = Enum.FormFactor.Custom
  3630. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3631. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3632. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3633. Part263.TopSurface = Enum.SurfaceType.Smooth
  3634. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3635. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3636. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3637. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3638. Part264.Parent = Model256
  3639. Part264.Material = Enum.Material.SmoothPlastic
  3640. Part264.BrickColor = BrickColor.new("Really black")
  3641. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3642. Part264.Anchored = true
  3643. Part264.CanCollide = false
  3644. Part264.FormFactor = Enum.FormFactor.Custom
  3645. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3646. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3647. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3648. Part264.TopSurface = Enum.SurfaceType.Smooth
  3649. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3650. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3651. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3652. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3653. Part265.Parent = Model256
  3654. Part265.Material = Enum.Material.SmoothPlastic
  3655. Part265.BrickColor = BrickColor.new("Really black")
  3656. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3657. Part265.Anchored = true
  3658. Part265.CanCollide = false
  3659. Part265.FormFactor = Enum.FormFactor.Custom
  3660. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3661. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3662. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3663. Part265.TopSurface = Enum.SurfaceType.Smooth
  3664. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3665. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3666. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3667. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3668. Part266.Parent = Model256
  3669. Part266.Material = Enum.Material.Neon
  3670. Part266.BrickColor = BrickColor.new("Really red")
  3671. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3672. Part266.Anchored = true
  3673. Part266.CanCollide = false
  3674. Part266.FormFactor = Enum.FormFactor.Custom
  3675. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3676. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3677. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3678. Part266.TopSurface = Enum.SurfaceType.Smooth
  3679. Part266.Color = Color3.new(1, 0, 0)
  3680. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3681. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3682. Part266.Color = Color3.new(1, 0, 0)
  3683. Part267.Parent = Model256
  3684. Part267.Material = Enum.Material.SmoothPlastic
  3685. Part267.BrickColor = BrickColor.new("Black")
  3686. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3687. Part267.Anchored = true
  3688. Part267.CanCollide = false
  3689. Part267.FormFactor = Enum.FormFactor.Custom
  3690. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3691. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3692. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3693. Part267.TopSurface = Enum.SurfaceType.Smooth
  3694. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3695. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3696. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3697. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3698. Part268.Parent = Model256
  3699. Part268.Material = Enum.Material.Neon
  3700. Part268.BrickColor = BrickColor.new("Really red")
  3701. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3702. Part268.Anchored = true
  3703. Part268.CanCollide = false
  3704. Part268.FormFactor = Enum.FormFactor.Custom
  3705. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3706. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3707. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3708. Part268.TopSurface = Enum.SurfaceType.Smooth
  3709. Part268.Color = Color3.new(1, 0, 0)
  3710. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3711. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3712. Part268.Color = Color3.new(1, 0, 0)
  3713. Part269.Parent = Model256
  3714. Part269.Material = Enum.Material.Neon
  3715. Part269.BrickColor = BrickColor.new("Really red")
  3716. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3717. Part269.Anchored = true
  3718. Part269.CanCollide = false
  3719. Part269.FormFactor = Enum.FormFactor.Custom
  3720. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3721. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3722. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3723. Part269.TopSurface = Enum.SurfaceType.Smooth
  3724. Part269.Color = Color3.new(1, 0, 0)
  3725. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3726. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3727. Part269.Color = Color3.new(1, 0, 0)
  3728. Part270.Parent = Model256
  3729. Part270.Material = Enum.Material.SmoothPlastic
  3730. Part270.BrickColor = BrickColor.new("Really black")
  3731. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3732. Part270.Anchored = true
  3733. Part270.CanCollide = false
  3734. Part270.FormFactor = Enum.FormFactor.Custom
  3735. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3736. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3737. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3738. Part270.TopSurface = Enum.SurfaceType.Smooth
  3739. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3740. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3741. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3742. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3743. Part271.Parent = Model256
  3744. Part271.Material = Enum.Material.Neon
  3745. Part271.BrickColor = BrickColor.new("Really red")
  3746. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3747. Part271.Anchored = true
  3748. Part271.CanCollide = false
  3749. Part271.FormFactor = Enum.FormFactor.Custom
  3750. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3751. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3752. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3753. Part271.TopSurface = Enum.SurfaceType.Smooth
  3754. Part271.Color = Color3.new(1, 0, 0)
  3755. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3756. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3757. Part271.Color = Color3.new(1, 0, 0)
  3758. Part272.Parent = Model256
  3759. Part272.Material = Enum.Material.Neon
  3760. Part272.BrickColor = BrickColor.new("Really red")
  3761. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3762. Part272.Anchored = true
  3763. Part272.CanCollide = false
  3764. Part272.FormFactor = Enum.FormFactor.Custom
  3765. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3766. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3767. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3768. Part272.TopSurface = Enum.SurfaceType.Smooth
  3769. Part272.Color = Color3.new(1, 0, 0)
  3770. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3771. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3772. Part272.Color = Color3.new(1, 0, 0)
  3773. Part273.Parent = Model256
  3774. Part273.Material = Enum.Material.SmoothPlastic
  3775. Part273.BrickColor = BrickColor.new("Really black")
  3776. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3777. Part273.Anchored = true
  3778. Part273.CanCollide = false
  3779. Part273.FormFactor = Enum.FormFactor.Custom
  3780. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3781. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3782. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3783. Part273.TopSurface = Enum.SurfaceType.Smooth
  3784. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3785. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3786. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3787. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3788. Part274.Parent = Model256
  3789. Part274.Material = Enum.Material.Neon
  3790. Part274.BrickColor = BrickColor.new("Really red")
  3791. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3792. Part274.Anchored = true
  3793. Part274.CanCollide = false
  3794. Part274.FormFactor = Enum.FormFactor.Custom
  3795. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3796. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3797. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3798. Part274.TopSurface = Enum.SurfaceType.Smooth
  3799. Part274.Color = Color3.new(1, 0, 0)
  3800. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3801. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3802. Part274.Color = Color3.new(1, 0, 0)
  3803. Part275.Parent = Model256
  3804. Part275.Material = Enum.Material.Neon
  3805. Part275.BrickColor = BrickColor.new("Really red")
  3806. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3807. Part275.Anchored = true
  3808. Part275.CanCollide = false
  3809. Part275.FormFactor = Enum.FormFactor.Custom
  3810. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3811. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3812. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3813. Part275.TopSurface = Enum.SurfaceType.Smooth
  3814. Part275.Color = Color3.new(1, 0, 0)
  3815. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3816. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3817. Part275.Color = Color3.new(1, 0, 0)
  3818. Part276.Parent = Model256
  3819. Part276.Material = Enum.Material.SmoothPlastic
  3820. Part276.BrickColor = BrickColor.new("Really black")
  3821. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3822. Part276.Anchored = true
  3823. Part276.CanCollide = false
  3824. Part276.FormFactor = Enum.FormFactor.Custom
  3825. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3826. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3827. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3828. Part276.TopSurface = Enum.SurfaceType.Smooth
  3829. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3830. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  3831. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  3832. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3833. Part277.Parent = Model256
  3834. Part277.Material = Enum.Material.Neon
  3835. Part277.BrickColor = BrickColor.new("Really red")
  3836. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3837. Part277.Anchored = true
  3838. Part277.CanCollide = false
  3839. Part277.FormFactor = Enum.FormFactor.Custom
  3840. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3841. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3842. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3843. Part277.TopSurface = Enum.SurfaceType.Smooth
  3844. Part277.Color = Color3.new(1, 0, 0)
  3845. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  3846. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  3847. Part277.Color = Color3.new(1, 0, 0)
  3848. Part278.Parent = Model256
  3849. Part278.Material = Enum.Material.SmoothPlastic
  3850. Part278.BrickColor = BrickColor.new("Really black")
  3851. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3852. Part278.Anchored = true
  3853. Part278.CanCollide = false
  3854. Part278.FormFactor = Enum.FormFactor.Custom
  3855. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3856. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3857. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3858. Part278.TopSurface = Enum.SurfaceType.Smooth
  3859. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3860. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  3861. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  3862. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3863. Part279.Parent = Model256
  3864. Part279.Material = Enum.Material.SmoothPlastic
  3865. Part279.BrickColor = BrickColor.new("Really black")
  3866. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3867. Part279.Anchored = true
  3868. Part279.CanCollide = false
  3869. Part279.FormFactor = Enum.FormFactor.Custom
  3870. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3871. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3872. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3873. Part279.TopSurface = Enum.SurfaceType.Smooth
  3874. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3875. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  3876. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  3877. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3878. Part280.Parent = Model256
  3879. Part280.Material = Enum.Material.SmoothPlastic
  3880. Part280.BrickColor = BrickColor.new("Really black")
  3881. Part280.Reflectance = 0.20000000298023
  3882. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3883. Part280.Anchored = true
  3884. Part280.CanCollide = false
  3885. Part280.FormFactor = Enum.FormFactor.Custom
  3886. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3887. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3888. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3889. Part280.TopSurface = Enum.SurfaceType.Smooth
  3890. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3891. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  3892. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  3893. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3894. Part281.Parent = Model256
  3895. Part281.Material = Enum.Material.Neon
  3896. Part281.BrickColor = BrickColor.new("Really red")
  3897. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3898. Part281.Anchored = true
  3899. Part281.CanCollide = false
  3900. Part281.FormFactor = Enum.FormFactor.Custom
  3901. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3902. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3903. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3904. Part281.TopSurface = Enum.SurfaceType.Smooth
  3905. Part281.Color = Color3.new(1, 0, 0)
  3906. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  3907. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  3908. Part281.Color = Color3.new(1, 0, 0)
  3909. Part282.Parent = Model256
  3910. Part282.Material = Enum.Material.SmoothPlastic
  3911. Part282.BrickColor = BrickColor.new("Really black")
  3912. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3913. Part282.Anchored = true
  3914. Part282.CanCollide = false
  3915. Part282.FormFactor = Enum.FormFactor.Custom
  3916. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3917. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3918. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3919. Part282.TopSurface = Enum.SurfaceType.Smooth
  3920. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3921. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  3922. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  3923. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3924. Part283.Parent = Model256
  3925. Part283.Material = Enum.Material.Neon
  3926. Part283.BrickColor = BrickColor.new("Really red")
  3927. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3928. Part283.Anchored = true
  3929. Part283.CanCollide = false
  3930. Part283.FormFactor = Enum.FormFactor.Custom
  3931. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3932. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3933. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3934. Part283.TopSurface = Enum.SurfaceType.Smooth
  3935. Part283.Color = Color3.new(1, 0, 0)
  3936. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  3937. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  3938. Part283.Color = Color3.new(1, 0, 0)
  3939. Part284.Parent = Model256
  3940. Part284.Material = Enum.Material.Neon
  3941. Part284.BrickColor = BrickColor.new("Really red")
  3942. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3943. Part284.Anchored = true
  3944. Part284.CanCollide = false
  3945. Part284.FormFactor = Enum.FormFactor.Custom
  3946. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3947. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3948. Part284.BottomSurface = Enum.SurfaceType.Smooth
  3949. Part284.TopSurface = Enum.SurfaceType.Smooth
  3950. Part284.Color = Color3.new(1, 0, 0)
  3951. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  3952. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  3953. Part284.Color = Color3.new(1, 0, 0)
  3954. Part285.Parent = Model256
  3955. Part285.Material = Enum.Material.Neon
  3956. Part285.BrickColor = BrickColor.new("Really red")
  3957. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3958. Part285.Anchored = true
  3959. Part285.CanCollide = false
  3960. Part285.FormFactor = Enum.FormFactor.Custom
  3961. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3962. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3963. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3964. Part285.TopSurface = Enum.SurfaceType.Smooth
  3965. Part285.Color = Color3.new(1, 0, 0)
  3966. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  3967. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  3968. Part285.Color = Color3.new(1, 0, 0)
  3969. Part286.Parent = Model256
  3970. Part286.Material = Enum.Material.SmoothPlastic
  3971. Part286.BrickColor = BrickColor.new("Really black")
  3972. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3973. Part286.Anchored = true
  3974. Part286.CanCollide = false
  3975. Part286.FormFactor = Enum.FormFactor.Custom
  3976. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3977. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3978. Part286.BottomSurface = Enum.SurfaceType.Smooth
  3979. Part286.TopSurface = Enum.SurfaceType.Smooth
  3980. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3981. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  3982. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  3983. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3984. Part287.Parent = Model256
  3985. Part287.Material = Enum.Material.SmoothPlastic
  3986. Part287.BrickColor = BrickColor.new("Really black")
  3987. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3988. Part287.Anchored = true
  3989. Part287.CanCollide = false
  3990. Part287.FormFactor = Enum.FormFactor.Custom
  3991. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3992. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3993. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3994. Part287.TopSurface = Enum.SurfaceType.Smooth
  3995. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3996. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  3997. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  3998. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3999. Part288.Parent = Model256
  4000. Part288.Material = Enum.Material.SmoothPlastic
  4001. Part288.BrickColor = BrickColor.new("Really black")
  4002. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4003. Part288.Anchored = true
  4004. Part288.CanCollide = false
  4005. Part288.FormFactor = Enum.FormFactor.Custom
  4006. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4007. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4008. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4009. Part288.TopSurface = Enum.SurfaceType.Smooth
  4010. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4011. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4012. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4013. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4014. Part289.Parent = Model256
  4015. Part289.Material = Enum.Material.Neon
  4016. Part289.BrickColor = BrickColor.new("Really red")
  4017. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4018. Part289.Anchored = true
  4019. Part289.CanCollide = false
  4020. Part289.FormFactor = Enum.FormFactor.Custom
  4021. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4022. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4023. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4024. Part289.TopSurface = Enum.SurfaceType.Smooth
  4025. Part289.Color = Color3.new(1, 0, 0)
  4026. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4027. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4028. Part289.Color = Color3.new(1, 0, 0)
  4029. Part290.Parent = Model256
  4030. Part290.Material = Enum.Material.Neon
  4031. Part290.BrickColor = BrickColor.new("Really red")
  4032. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4033. Part290.Anchored = true
  4034. Part290.CanCollide = false
  4035. Part290.FormFactor = Enum.FormFactor.Custom
  4036. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4037. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4038. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4039. Part290.TopSurface = Enum.SurfaceType.Smooth
  4040. Part290.Color = Color3.new(1, 0, 0)
  4041. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4042. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4043. Part290.Color = Color3.new(1, 0, 0)
  4044. Part291.Parent = Model256
  4045. Part291.Material = Enum.Material.Neon
  4046. Part291.BrickColor = BrickColor.new("Really red")
  4047. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4048. Part291.Anchored = true
  4049. Part291.CanCollide = false
  4050. Part291.FormFactor = Enum.FormFactor.Custom
  4051. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4052. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4053. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4054. Part291.TopSurface = Enum.SurfaceType.Smooth
  4055. Part291.Color = Color3.new(1, 0, 0)
  4056. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4057. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4058. Part291.Color = Color3.new(1, 0, 0)
  4059. Part292.Parent = Model256
  4060. Part292.Material = Enum.Material.SmoothPlastic
  4061. Part292.BrickColor = BrickColor.new("Really black")
  4062. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4063. Part292.Anchored = true
  4064. Part292.CanCollide = false
  4065. Part292.FormFactor = Enum.FormFactor.Custom
  4066. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4067. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4068. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4069. Part292.TopSurface = Enum.SurfaceType.Smooth
  4070. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4071. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4072. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4073. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4074. Part293.Parent = Model256
  4075. Part293.Material = Enum.Material.SmoothPlastic
  4076. Part293.BrickColor = BrickColor.new("Really black")
  4077. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4078. Part293.Anchored = true
  4079. Part293.CanCollide = false
  4080. Part293.FormFactor = Enum.FormFactor.Custom
  4081. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4082. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4083. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4084. Part293.TopSurface = Enum.SurfaceType.Smooth
  4085. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4086. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4087. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4088. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4089. Part294.Parent = Model256
  4090. Part294.Material = Enum.Material.SmoothPlastic
  4091. Part294.BrickColor = BrickColor.new("Really black")
  4092. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4093. Part294.Anchored = true
  4094. Part294.CanCollide = false
  4095. Part294.FormFactor = Enum.FormFactor.Custom
  4096. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4097. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4098. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4099. Part294.TopSurface = Enum.SurfaceType.Smooth
  4100. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4101. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4102. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4103. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4104. Part295.Parent = Model256
  4105. Part295.Material = Enum.Material.SmoothPlastic
  4106. Part295.BrickColor = BrickColor.new("Really black")
  4107. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4108. Part295.Anchored = true
  4109. Part295.CanCollide = false
  4110. Part295.FormFactor = Enum.FormFactor.Custom
  4111. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4112. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4113. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4114. Part295.TopSurface = Enum.SurfaceType.Smooth
  4115. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4116. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4117. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4118. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4119. Part296.Parent = Model256
  4120. Part296.Material = Enum.Material.SmoothPlastic
  4121. Part296.BrickColor = BrickColor.new("Really black")
  4122. Part296.Reflectance = 0.20000000298023
  4123. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4124. Part296.Anchored = true
  4125. Part296.CanCollide = false
  4126. Part296.FormFactor = Enum.FormFactor.Custom
  4127. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4128. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4129. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4130. Part296.TopSurface = Enum.SurfaceType.Smooth
  4131. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4132. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4133. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4134. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4135. Part297.Parent = Model256
  4136. Part297.Material = Enum.Material.Neon
  4137. Part297.BrickColor = BrickColor.new("Really red")
  4138. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4139. Part297.Anchored = true
  4140. Part297.CanCollide = false
  4141. Part297.FormFactor = Enum.FormFactor.Custom
  4142. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4143. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4144. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4145. Part297.TopSurface = Enum.SurfaceType.Smooth
  4146. Part297.Color = Color3.new(1, 0, 0)
  4147. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4148. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4149. Part297.Color = Color3.new(1, 0, 0)
  4150. Part298.Parent = Model256
  4151. Part298.Material = Enum.Material.SmoothPlastic
  4152. Part298.BrickColor = BrickColor.new("Really black")
  4153. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4154. Part298.Anchored = true
  4155. Part298.CanCollide = false
  4156. Part298.FormFactor = Enum.FormFactor.Custom
  4157. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4158. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4159. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4160. Part298.TopSurface = Enum.SurfaceType.Smooth
  4161. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4162. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4163. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4164. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4165. Part299.Parent = Model256
  4166. Part299.Material = Enum.Material.SmoothPlastic
  4167. Part299.Transparency = 1
  4168. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4169. Part299.Anchored = true
  4170. Part299.FormFactor = Enum.FormFactor.Custom
  4171. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4172. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4173. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4174. Part299.TopSurface = Enum.SurfaceType.Smooth
  4175. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4176. Part299.Orientation = Vector3.new(90, -180, 0)
  4177. ParticleEmitter300.Name = "Void"
  4178. ParticleEmitter300.Parent = Part299
  4179. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4180. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4181. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4182. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4183. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4184. ParticleEmitter300.ZOffset = -1
  4185. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4186. ParticleEmitter300.Rate = 1000
  4187. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4188. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4189. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4190. Model301.Name = "Head"
  4191. Model301.Parent = Model0
  4192. Part302.Name = "Head1"
  4193. Part302.Parent = Model301
  4194. Part302.Material = Enum.Material.SmoothPlastic
  4195. Part302.BrickColor = BrickColor.new("Pastel brown")
  4196. Part302.Transparency = 1
  4197. Part302.Rotation = Vector3.new(-180, 0, 180)
  4198. Part302.Anchored = true
  4199. Part302.CanCollide = false
  4200. Part302.FormFactor = Enum.FormFactor.Symmetric
  4201. Part302.Size = Vector3.new(2, 1, 1)
  4202. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4203. Part302.TopSurface = Enum.SurfaceType.Smooth
  4204. Part302.Color = Color3.new(1, 0.8, 0.6)
  4205. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4206. Part302.Orientation = Vector3.new(0, 180, 0)
  4207. Part302.Color = Color3.new(1, 0.8, 0.6)
  4208. SpecialMesh303.Parent = Part302
  4209. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4210. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4211. Script304.Name = "Welds"
  4212. Script304.Parent = Model0
  4213. table.insert(cors,sandbox(Script304,function()
  4214.  
  4215. wait(.33)
  4216.  
  4217. Tool=script.Parent
  4218. Nib=Tool.Parent
  4219.  
  4220.  
  4221. for _,v in pairs(Nib:children()) do
  4222. if v.className=="Hat" then
  4223. v:Remove()
  4224. end
  4225. end
  4226.  
  4227. wait(1)
  4228.  
  4229. weldparts=function()
  4230. print("Welding")
  4231. lel={}
  4232. function jarate(p)
  4233. for i=1, #p do
  4234. table.insert(lel,p[i])
  4235. k=p[i]:children()
  4236. if #k>0 then
  4237. jarate(k)
  4238. end
  4239. end
  4240. end
  4241. for _,v in pairs(script.Parent:children()) do
  4242. if v.Name~="Cloak" and v.className~="Script" then
  4243. v:BreakJoints()
  4244. jarate(v:children())
  4245. end
  4246. end
  4247. for _,v in pairs(lel) do
  4248. if v.className=="Weld" or v.className=="Motor6D" then
  4249. v:Remove()
  4250. end
  4251. end
  4252. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4253. if v.Name~="Right Leg1" then
  4254. w=Instance.new("Weld")
  4255. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4256. w.Part1=v
  4257. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4258. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4259. w.Parent=w.Part0
  4260. end
  4261. end
  4262. w=Instance.new("Weld")
  4263. w.Part0=Nib["Right Leg"]
  4264. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4265. w.Parent=w.Part0
  4266. w.C0=CFrame.new(0,-.1,0)
  4267. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4268. if v.Name~="Left Leg1" then
  4269. w=Instance.new("Weld")
  4270. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4271. w.Part1=v
  4272. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4273. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4274. w.Parent=w.Part0
  4275. end
  4276. end
  4277. w=Instance.new("Weld")
  4278. w.Part0=Nib["Left Leg"]
  4279. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4280. w.Parent=w.Part0
  4281. w.C0=CFrame.new(0,-.1,0)
  4282. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4283. if v.Name~="Right Arm1" then
  4284. w=Instance.new("Weld")
  4285. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4286. w.Part1=v
  4287. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4288. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4289. w.Parent=w.Part1
  4290. end
  4291. end
  4292. w=Instance.new("Weld")
  4293. w.Part0=Nib["Right Arm"]
  4294. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4295. w.Parent=w.Part0
  4296. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4297.  
  4298. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4299. if v.Name~="Left Arm1" then
  4300. w=Instance.new("Weld")
  4301. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4302. w.Part1=v
  4303. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4304. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4305. w.Parent=w.Part0
  4306. end
  4307. end
  4308. w=Instance.new("Weld")
  4309. w.Part0=Nib["Left Arm"]
  4310. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4311. w.Parent=w.Part0
  4312.  
  4313.  
  4314. for _,v in pairs(script.Parent["Head"]:children()) do
  4315. if v.Name~="Head1" then
  4316. w=Instance.new("Weld")
  4317. w.Part0=script.Parent["Head"]["Head1"]
  4318. w.Part1=v
  4319. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4320. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4321. w.Parent=w.Part0
  4322. end
  4323. end
  4324. w=Instance.new("Weld")
  4325. w.Part0=Nib["Head"]
  4326. w.Part1=script.Parent["Head"]["Head1"]
  4327. w.Parent=w.Part0
  4328.  
  4329. for _,v in pairs(script.Parent["Torso"]:children()) do
  4330. if v.Name~="Torso1" then
  4331. w=Instance.new("Weld")
  4332. w.Part0=script.Parent["Torso"]["Torso1"]
  4333. w.Part1=v
  4334. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4335. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4336. w.Parent=script.Parent["Torso"]["Torso1"]
  4337. end
  4338. end
  4339.  
  4340. w=Instance.new("Weld")
  4341. w.Part0=Nib["Torso"]
  4342. w.Part1=script.Parent["Torso"]["Torso1"]
  4343. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4344. w.Parent=w.Part0
  4345.  
  4346. for _,v in pairs(lel) do
  4347. if v:IsA("BasePart") then v.Anchored=false end
  4348. end
  4349.  
  4350.  
  4351.  
  4352. wait(1)
  4353.  
  4354. w=Instance.new("Weld")
  4355. w.Part0=Nib.Torso
  4356. w.Part1=Tool.Torso.Torso1
  4357. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4358. w.C1=CFrame.new(0,0,0)
  4359. w.Parent=w.Part1
  4360. w.Name="ClothingWeld"
  4361.  
  4362. wait(.06)
  4363.  
  4364. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4365. wait(.03)
  4366. w=Instance.new("Weld")
  4367. w.Part0=Nib.Torso
  4368. w.Part1=Tool.Torso.Torso1
  4369. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4370. w.C1=CFrame.new(0,0,0)
  4371. w.Parent=w.Part1
  4372. w.Name="ClothingWeld"
  4373. end
  4374.  
  4375. w=Instance.new("Weld")
  4376. w.Part0=Nib["Right Leg"]
  4377. w.Part1=Tool.RightLeg["Right Leg1"]
  4378. w.C0=CFrame.new(0,0,0)
  4379. w.C1=CFrame.new(0,0,0)
  4380. w.Parent=w.Part1
  4381. w.Name="ClothingWeld"
  4382.  
  4383. w=Instance.new("Weld")
  4384. w.Part0=Nib["Left Leg"]
  4385. w.Part1=Tool.LeftLeg["Left Leg1"]
  4386. w.C0=CFrame.new(0,0,0)
  4387. w.C1=CFrame.new(0,0,0)
  4388. w.Parent=w.Part1
  4389. w.Name="ClothingWeld"
  4390.  
  4391. w=Instance.new("Weld")
  4392. w.Part0=Nib["Right Arm"]
  4393. w.Part1=Tool.RightArm["Right Arm1"]
  4394. w.C0=CFrame.new(0,0,0)
  4395. w.C1=CFrame.new(0,0,0)
  4396. w.Parent=w.Part1
  4397. w.Name="ClothingWeld"
  4398.  
  4399. w=Instance.new("Weld")
  4400. w.Part0=Nib["Left Arm"]
  4401. w.Part1=Tool.LeftArm["Left Arm1"]
  4402. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4403. w.C1=CFrame.new(0,0,0)
  4404. w.Parent=w.Part1
  4405. w.Name="ClothingWeld"
  4406.  
  4407. wait()
  4408.  
  4409. end
  4410. weldparts()
  4411.  
  4412. end))
  4413. for i,v in pairs(mas:GetChildren()) do
  4414. v.Parent = game:GetService("Players").LocalPlayer.Character
  4415. pcall(function() v:MakeJoints() end)
  4416. end
  4417. mas:Destroy()
  4418. for i,v in pairs(cors) do
  4419. spawn(function()
  4420. pcall(v)
  4421. end)
  4422. end
  4423.  
  4424. --robes--
  4425. plr = game.Players.LocalPlayer
  4426. char = plr.Character
  4427. hum = char.Humanoid
  4428. local cam = game.Workspace.CurrentCamera
  4429. t = char.Torso
  4430. h = char.Head
  4431. ra = char["Right Arm"]
  4432. la = char["Left Arm"]
  4433. rl = char["Right Leg"]
  4434. ll = char["Left Leg"]
  4435. tors = char.Torso
  4436. lleg = char["Left Leg"]
  4437. root = char.HumanoidRootPart
  4438. hed = char.Head
  4439. rleg = char["Right Leg"]
  4440. rarm = char["Right Arm"]
  4441. larm = char["Left Arm"]
  4442. vt = Vector3.new
  4443. bc = BrickColor.new
  4444. br = BrickColor.random
  4445. it = Instance.new
  4446. cf = CFrame.new
  4447.  
  4448.  
  4449. function CameraShake(Times, Power)
  4450. coroutine.resume(coroutine.create(function()
  4451. FV = Instance.new("BoolValue", Character)
  4452. FV.Name = "CameraShake"
  4453. for ShakeNum=1,Times do
  4454. swait()
  4455. local ef=Power
  4456. if ef>=1 then
  4457. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  4458. else
  4459. ef=Power*10
  4460. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  4461. end
  4462. end
  4463. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4464. FV:Destroy()
  4465. end))
  4466. end
  4467.  
  4468. CamShake=function(Part,Distan,Power,Times)
  4469. local de=Part.Position
  4470. for i,v in pairs(workspace:children()) do
  4471. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  4472. for _,c in pairs(v:children()) do
  4473. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  4474. local Noob=v.Humanoid
  4475. if Noob~=nil then
  4476. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  4477. --[[local ss=script.CamShake:clone()
  4478. ss.Parent=Noob
  4479. ss.Power.Value=Power
  4480. ss.Times.Value=Times
  4481. ss.Disabled=false]]
  4482. CameraShake(Times, Power)
  4483. end
  4484. end
  4485. end
  4486. end
  4487. end
  4488. end
  4489. end
  4490.  
  4491. function chatfunc(text,color)
  4492. local chat = coroutine.wrap(function()
  4493. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  4494. Character:FindFirstChild("TalkingBillBoard"):destroy()
  4495. end
  4496. local naeeym2 = Instance.new("BillboardGui",Character)
  4497. naeeym2.Size = UDim2.new(0,100,0,40)
  4498. naeeym2.StudsOffset = Vector3.new(0,3,0)
  4499. naeeym2.Adornee = Character.Head
  4500. naeeym2.Name = "TalkingBillBoard"
  4501. local tecks2 = Instance.new("TextLabel",naeeym2)
  4502. tecks2.BackgroundTransparency = 1
  4503. tecks2.BorderSizePixel = 0
  4504. tecks2.Text = ""
  4505. tecks2.Font = "SciFi"
  4506. tecks2.TextSize = 30
  4507. tecks2.TextStrokeTransparency = 0
  4508. tecks2.TextColor3 = color
  4509. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  4510. tecks2.Size = UDim2.new(1,0,0.5,0)
  4511. local tecks3 = Instance.new("TextLabel",naeeym2)
  4512. tecks3.BackgroundTransparency = 1
  4513. tecks3.BorderSizePixel = 0
  4514. tecks3.Text = ""
  4515. tecks3.Font = "SciFi"
  4516. tecks3.TextSize = 30
  4517. tecks3.TextStrokeTransparency = 0
  4518. tecks3.TextColor3 = Color3.new(0,0,0)
  4519. tecks3.TextStrokeColor3 = color
  4520. tecks3.Size = UDim2.new(1,0,0.5,0)
  4521. for i = 1,string.len(text),1 do
  4522. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  4523. tecks2.Text = string.sub(text,1,i)
  4524. tecks3.Text = string.sub(text,1,i)
  4525. wait(0.01)
  4526. end
  4527. wait(1)
  4528. local randomrot = math.random(1,2)
  4529. if randomrot == 1 then
  4530. for i = 1, 50 do
  4531. swait()
  4532. tecks2.Rotation = tecks2.Rotation - .75
  4533. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4534. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4535. tecks3.Rotation = tecks2.Rotation + .75
  4536. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4537. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4538. end
  4539. elseif randomrot == 2 then
  4540. for i = 1, 50 do
  4541. swait()
  4542. tecks2.Rotation = tecks2.Rotation + .75
  4543. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4544. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4545. tecks3.Rotation = tecks2.Rotation - .75
  4546. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4547. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4548. end
  4549. end
  4550. naeeym2:Destroy()
  4551. end)
  4552. chat()
  4553. end
  4554.  
  4555.  
  4556. local Create = LoadLibrary("RbxUtility").Create
  4557.  
  4558. CFuncs = {
  4559. ["Part"] = {
  4560. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4561. local Part = Create("Part"){
  4562. Parent = Parent,
  4563. Reflectance = Reflectance,
  4564. Transparency = Transparency,
  4565. CanCollide = false,
  4566. Locked = true,
  4567. BrickColor = BrickColor.new(tostring(BColor)),
  4568. Name = Name,
  4569. Size = Size,
  4570. Material = Material,
  4571. }
  4572. RemoveOutlines(Part)
  4573. return Part
  4574. end;
  4575. };
  4576.  
  4577. ["Mesh"] = {
  4578. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4579. local Msh = Create(Mesh){
  4580. Parent = Part,
  4581. Offset = OffSet,
  4582. Scale = Scale,
  4583. }
  4584. if Mesh == "SpecialMesh" then
  4585. Msh.MeshType = MeshType
  4586. Msh.MeshId = MeshId
  4587. end
  4588. return Msh
  4589. end;
  4590. };
  4591.  
  4592. ["Mesh"] = {
  4593. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4594. local Msh = Create(Mesh){
  4595. Parent = Part,
  4596. Offset = OffSet,
  4597. Scale = Scale,
  4598. }
  4599. if Mesh == "SpecialMesh" then
  4600. Msh.MeshType = MeshType
  4601. Msh.MeshId = MeshId
  4602. end
  4603. return Msh
  4604. end;
  4605. };
  4606.  
  4607. ["Weld"] = {
  4608. Create = function(Parent, Part0, Part1, C0, C1)
  4609. local Weld = Create("Weld"){
  4610. Parent = Parent,
  4611. Part0 = Part0,
  4612. Part1 = Part1,
  4613. C0 = C0,
  4614. C1 = C1,
  4615. }
  4616. return Weld
  4617. end;
  4618. };
  4619.  
  4620. ["Sound"] = {
  4621. Create = function(id, par, vol, pit)
  4622. coroutine.resume(coroutine.create(function()
  4623. local S = Create("Sound"){
  4624. Volume = vol,
  4625. Pitch = pit or 1,
  4626. SoundId = id,
  4627. Parent = par or workspace,
  4628. }
  4629. wait()
  4630. S:play()
  4631. game:GetService("Debris"):AddItem(S, 10)
  4632. end))
  4633. end;
  4634. };
  4635.  
  4636. ["LongSound"] = {
  4637. Create = function(id, par, vol, pit)
  4638. coroutine.resume(coroutine.create(function()
  4639. local S = Create("Sound"){
  4640. Volume = vol,
  4641. Pitch = pit or 1,
  4642. SoundId = id,
  4643. Parent = par or workspace,
  4644. }
  4645. wait()
  4646. S:play()
  4647. game:GetService("Debris"):AddItem(S, 30)
  4648. end))
  4649. end;
  4650. };
  4651.  
  4652. ["ParticleEmitter"] = {
  4653. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  4654. local fp = Create("ParticleEmitter"){
  4655. Parent = Parent,
  4656. Color = ColorSequence.new(Color1, Color2),
  4657. LightEmission = LightEmission,
  4658. Size = Size,
  4659. Texture = Texture,
  4660. Transparency = Transparency,
  4661. ZOffset = ZOffset,
  4662. Acceleration = Accel,
  4663. Drag = Drag,
  4664. LockedToPart = LockedToPart,
  4665. VelocityInheritance = VelocityInheritance,
  4666. EmissionDirection = EmissionDirection,
  4667. Enabled = Enabled,
  4668. Lifetime = LifeTime,
  4669. Rate = Rate,
  4670. Rotation = Rotation,
  4671. RotSpeed = RotSpeed,
  4672. Speed = Speed,
  4673. VelocitySpread = VelocitySpread,
  4674. }
  4675. return fp
  4676. end;
  4677. };
  4678.  
  4679. CreateTemplate = {
  4680.  
  4681. };
  4682. }
  4683.  
  4684.  
  4685.  
  4686. New = function(Object, Parent, Name, Data)
  4687. local Object = Instance.new(Object)
  4688. for Index, Value in pairs(Data or {}) do
  4689. Object[Index] = Value
  4690. end
  4691. Object.Parent = Parent
  4692. Object.Name = Name
  4693. return Object
  4694. end
  4695. local halocolor = BrickColor.new("Maroon")
  4696. local wepcolor = BrickColor.new("Really black")
  4697. local m = Instance.new("Model",char)
  4698.  
  4699. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  4700. local p = Instance.new("Part")
  4701. p.TopSurface = 0
  4702. p.BottomSurface = 0
  4703. p.Parent = parent
  4704. p.Size = Vector3.new(1,1,1)
  4705. p.Transparency = transparency
  4706. p.Reflectance = reflectance
  4707. p.CanCollide = false
  4708. p.Locked = true
  4709. p.BrickColor = brickcolor
  4710. p.Material = material
  4711. return p
  4712. end
  4713.  
  4714. function CreateMesh(parent,meshtype,x1,y1,z1)
  4715. local mesh = Instance.new("SpecialMesh",parent)
  4716. mesh.MeshType = meshtype
  4717. mesh.Scale = Vector3.new(x1,y1,z1)
  4718. return mesh
  4719. end
  4720.  
  4721. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  4722. local mesh = Instance.new("SpecialMesh",parent)
  4723. mesh.MeshType = "FileMesh"
  4724. mesh.MeshId = meshid
  4725. mesh.TextureId = "http://www.roblox.com/asset/?id=342199418"
  4726. mesh.Scale = Vector3.new(x1,y1,z1)
  4727. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  4728. return mesh
  4729. end
  4730.  
  4731. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  4732. local weld = Instance.new("Weld")
  4733. weld.Parent = parent
  4734. weld.Part0 = part0
  4735. weld.Part1 = part1
  4736. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  4737. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  4738. return weld
  4739. end
  4740.  
  4741.  
  4742. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4743. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  4744. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4745. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  4746.  
  4747. function RemoveOutlines(part)
  4748. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  4749. end
  4750. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4751. local Part = Create("Part")({
  4752. Parent = Parent,
  4753. Reflectance = Reflectance,
  4754. Transparency = Transparency,
  4755. CanCollide = false,
  4756. Locked = true,
  4757. BrickColor = BrickColor.new(tostring(BColor)),
  4758. Name = Name,
  4759. Size = Size,
  4760. Material = Material
  4761. })
  4762. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  4763. RemoveOutlines(Part)
  4764. return Part
  4765. end
  4766. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4767. local Msh = Create(Mesh)({
  4768. Parent = Part,
  4769. Offset = OffSet,
  4770. Scale = Scale
  4771. })
  4772. if Mesh == "SpecialMesh" then
  4773. Msh.MeshType = MeshType
  4774. Msh.MeshId = MeshId
  4775. end
  4776. return Msh
  4777. end
  4778. function CreateWeld(Parent, Part0, Part1, C0, C1)
  4779. local Weld = Create("Weld")({
  4780. Parent = Parent,
  4781. Part0 = Part0,
  4782. Part1 = Part1,
  4783. C0 = C0,
  4784. C1 = C1
  4785. })
  4786. return Weld
  4787. end
  4788.  
  4789. Player=game:GetService("Players").LocalPlayer
  4790. Character=Player.Character
  4791. PlayerGui=Player.PlayerGui
  4792. Backpack=Player.Backpack
  4793. Torso=Character.Torso
  4794. Head=Character.Head
  4795. Humanoid=Character.Humanoid
  4796. m=Instance.new('Model',Character)
  4797. LeftArm=Character["Left Arm"]
  4798. LeftLeg=Character["Left Leg"]
  4799. RightArm=Character["Right Arm"]
  4800. RightLeg=Character["Right Leg"]
  4801. LS=Torso["Left Shoulder"]
  4802. LH=Torso["Left Hip"]
  4803. RS=Torso["Right Shoulder"]
  4804. RH=Torso["Right Hip"]
  4805. Face = Head.face
  4806. Neck=Torso.Neck
  4807. it=Instance.new
  4808. attacktype=1
  4809. vt=Vector3.new
  4810. cf=CFrame.new
  4811. euler=CFrame.fromEulerAnglesXYZ
  4812. angles=CFrame.Angles
  4813. cloaked=false
  4814. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4815. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4816. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  4817. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  4818. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  4819. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  4820. RootPart=Character.HumanoidRootPart
  4821. RootJoint=RootPart.RootJoint
  4822. RootCF=euler(-1.57,0,3.14)
  4823. attack = false
  4824. attackdebounce = false
  4825. deb=false
  4826. equipped=true
  4827. hand=false
  4828. MMouse=nil
  4829. combo=0
  4830. mana=0
  4831. trispeed=.2
  4832. attackmode='none'
  4833. local idle=0
  4834. local Anim="Idle"
  4835. local Effects={}
  4836. local gun=false
  4837. local shoot=false
  4838. local sine = 0
  4839. local change = 1
  4840. player=nil
  4841.  
  4842. mouse=Player:GetMouse()
  4843. --save shoulders
  4844. RSH, LSH=nil, nil
  4845. --welds
  4846. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  4847. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  4848. LH=Torso["Left Hip"]
  4849. RH=Torso["Right Hip"]
  4850. TorsoColor = BrickColor.new("Maroon")
  4851. function NoOutline(Part)
  4852. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  4853. end
  4854. player=Player
  4855. ch=Character
  4856. RSH=ch.Torso["Right Shoulder"]
  4857. LSH=ch.Torso["Left Shoulder"]
  4858. --
  4859. RSH.Parent=nil
  4860. LSH.Parent=nil
  4861. --
  4862. RW.Name="Right Shoulder"
  4863. RW.Part0=ch.Torso
  4864. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  4865. RW.C1=cf(0, 0.5, 0)
  4866. RW.Part1=ch["Right Arm"]
  4867. RW.Parent=ch.Torso
  4868. --
  4869. LW.Name="Left Shoulder"
  4870. LW.Part0=ch.Torso
  4871. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  4872. LW.C1=cf(0, 0.5, 0)
  4873. LW.Part1=ch["Left Arm"]
  4874. LW.Parent=ch.Torso
  4875.  
  4876. local Stats=Instance.new("BoolValue")
  4877. Stats.Name="Stats"
  4878. Stats.Parent=Character
  4879. local Atk=Instance.new("NumberValue")
  4880. Atk.Name="Damage"
  4881. Atk.Parent=Stats
  4882. Atk.Value=1
  4883. local Def=Instance.new("NumberValue")
  4884. Def.Name="Defense"
  4885. Def.Parent=Stats
  4886. Def.Value=1
  4887. local Speed=Instance.new("NumberValue")
  4888. Speed.Name="Speed"
  4889. Speed.Parent=Stats
  4890. Speed.Value=1
  4891. local Mvmt=Instance.new("NumberValue")
  4892. Mvmt.Name="Movement"
  4893. Mvmt.Parent=Stats
  4894. Mvmt.Value=1
  4895.  
  4896. local donum=0
  4897.  
  4898.  
  4899. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  4900. local fp=it("Part")
  4901. fp.formFactor=formfactor
  4902. fp.Parent=parent
  4903. fp.Reflectance=reflectance
  4904. fp.Transparency=transparency
  4905. fp.CanCollide=false
  4906. fp.Locked=true
  4907. fp.BrickColor=brickcolor
  4908. fp.Name=name
  4909. fp.Size=size
  4910. fp.Position=Torso.Position
  4911. NoOutline(fp)
  4912. fp.Material="SmoothPlastic"
  4913. fp:BreakJoints()
  4914. return fp
  4915. end
  4916.  
  4917. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  4918. local mesh=it(Mesh)
  4919. mesh.Parent=part
  4920. if Mesh=="SpecialMesh" then
  4921. mesh.MeshType=meshtype
  4922. if meshid~="nil" then
  4923. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  4924. end
  4925. end
  4926. mesh.Offset=offset
  4927. mesh.Scale=scale
  4928. return mesh
  4929. end
  4930.  
  4931. function weld(parent,part0,part1,c0)
  4932. local weld=it("Weld")
  4933. weld.Parent=parent
  4934. weld.Part0=part0
  4935. weld.Part1=part1
  4936. weld.C0=c0
  4937. return weld
  4938. end
  4939.  
  4940. local Color1= BrickColor.new("Maroon")
  4941.  
  4942. local bodvel=Instance.new("BodyVelocity")
  4943. local bg=Instance.new("BodyGyro")
  4944.  
  4945. function swait(num)
  4946. if num==0 or num==nil then
  4947. game:service'RunService'.Stepped:wait(0)
  4948. else
  4949. for i=0,num do
  4950. game:service'RunService'.Stepped:wait(0)
  4951. end
  4952. end
  4953. end
  4954.  
  4955.  
  4956. so = function(id,par,vol,pit)
  4957. coroutine.resume(coroutine.create(function()
  4958. local sou = Instance.new("Sound",par or workspace)
  4959. sou.Volume=vol
  4960. sou.Pitch=pit or 1
  4961. sou.SoundId=id
  4962. swait()
  4963. sou:play()
  4964. game:GetService("Debris"):AddItem(sou,6)
  4965. end))
  4966. end
  4967.  
  4968. function clerp(a,b,t)
  4969. local qa = {QuaternionFromCFrame(a)}
  4970. local qb = {QuaternionFromCFrame(b)}
  4971. local ax, ay, az = a.x, a.y, a.z
  4972. local bx, by, bz = b.x, b.y, b.z
  4973. local _t = 1-t
  4974. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  4975. end
  4976.  
  4977. function QuaternionFromCFrame(cf)
  4978. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  4979. local trace = m00 + m11 + m22
  4980. if trace > 0 then
  4981. local s = math.sqrt(1 + trace)
  4982. local recip = 0.5/s
  4983. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  4984. else
  4985. local i = 0
  4986. if m11 > m00 then
  4987. i = 1
  4988. end
  4989. if m22 > (i == 0 and m00 or m11) then
  4990. i = 2
  4991. end
  4992. if i == 0 then
  4993. local s = math.sqrt(m00-m11-m22+1)
  4994. local recip = 0.5/s
  4995. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  4996. elseif i == 1 then
  4997. local s = math.sqrt(m11-m22-m00+1)
  4998. local recip = 0.5/s
  4999. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5000. elseif i == 2 then
  5001. local s = math.sqrt(m22-m00-m11+1)
  5002. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5003. end
  5004. end
  5005. end
  5006.  
  5007. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5008. local xs, ys, zs = x + x, y + y, z + z
  5009. local wx, wy, wz = w*xs, w*ys, w*zs
  5010. local xx = x*xs
  5011. local xy = x*ys
  5012. local xz = x*zs
  5013. local yy = y*ys
  5014. local yz = y*zs
  5015. local zz = z*zs
  5016. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5017. end
  5018.  
  5019. function QuaternionSlerp(a, b, t)
  5020. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5021. local startInterp, finishInterp;
  5022. if cosTheta >= 0.0001 then
  5023. if (1 - cosTheta) > 0.0001 then
  5024. local theta = math.acos(cosTheta)
  5025. local invSinTheta = 1/math.sin(theta)
  5026. startInterp = math.sin((1-t)*theta)*invSinTheta
  5027. finishInterp = math.sin(t*theta)*invSinTheta
  5028. else
  5029. startInterp = 1-t
  5030. finishInterp = t
  5031. end
  5032. else
  5033. if (1+cosTheta) > 0.0001 then
  5034. local theta = math.acos(-cosTheta)
  5035. local invSinTheta = 1/math.sin(theta)
  5036. startInterp = math.sin((t-1)*theta)*invSinTheta
  5037. finishInterp = math.sin(t*theta)*invSinTheta
  5038. else
  5039. startInterp = t-1
  5040. finishInterp = t
  5041. end
  5042. end
  5043. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5044. end
  5045.  
  5046. local function CFrameFromTopBack(at, top, back)
  5047. local right = top:Cross(back)
  5048. return CFrame.new(at.x, at.y, at.z,
  5049. right.x, top.x, back.x,
  5050. right.y, top.y, back.y,
  5051. right.z, top.z, back.z)
  5052. end
  5053.  
  5054. function Triangle(a, b, c)
  5055. local edg1 = (c-a):Dot((b-a).unit)
  5056. local edg2 = (a-b):Dot((c-b).unit)
  5057. local edg3 = (b-c):Dot((a-c).unit)
  5058. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5059. a, b, c = a, b, c
  5060. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5061. a, b, c = b, c, a
  5062. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  5063. a, b, c = c, a, b
  5064. else
  5065. assert(false, "unreachable")
  5066. end
  5067.  
  5068. local len1 = (c-a):Dot((b-a).unit)
  5069. local len2 = (b-a).magnitude - len1
  5070. local width = (a + (b-a).unit*len1 - c).magnitude
  5071.  
  5072. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  5073.  
  5074. local list = {}
  5075.  
  5076. if len1 > 0.01 then
  5077. local w1 = Instance.new('WedgePart', m)
  5078. game:GetService("Debris"):AddItem(w1,5)
  5079. w1.Material = "SmoothPlastic"
  5080. w1.FormFactor = 'Custom'
  5081. w1.BrickColor = BrickColor.new("Maroon")
  5082. w1.Transparency = 0
  5083. w1.Reflectance = 0
  5084. w1.Material = "SmoothPlastic"
  5085. w1.CanCollide = false
  5086. local l1 = Instance.new("PointLight",w1)
  5087. l1.Color = Color3.new(170,0,0)
  5088. NoOutline(w1)
  5089. local sz = Vector3.new(0.2, width, len1)
  5090. w1.Size = sz
  5091. local sp = Instance.new("SpecialMesh",w1)
  5092. sp.MeshType = "Wedge"
  5093. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  5094. w1:BreakJoints()
  5095. w1.Anchored = true
  5096. w1.Parent = workspace
  5097. w1.Transparency = 0.7
  5098. table.insert(Effects,{w1,"Disappear",.01})
  5099. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  5100. table.insert(list,w1)
  5101. end
  5102.  
  5103. if len2 > 0.01 then
  5104. local w2 = Instance.new('WedgePart', m)
  5105. game:GetService("Debris"):AddItem(w2,5)
  5106. w2.Material = "SmoothPlastic"
  5107. w2.FormFactor = 'Custom'
  5108. w2.BrickColor = BrickColor.new("Maroon")
  5109. w2.Transparency = 0
  5110. w2.Reflectance = 0
  5111. w2.Material = "SmoothPlastic"
  5112. w2.CanCollide = false
  5113. local l2 = Instance.new("PointLight",w2)
  5114. l2.Color = Color3.new(170,0,0)
  5115. NoOutline(w2)
  5116. local sz = Vector3.new(0.2, width, len2)
  5117. w2.Size = sz
  5118. local sp = Instance.new("SpecialMesh",w2)
  5119. sp.MeshType = "Wedge"
  5120. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  5121. w2:BreakJoints()
  5122. w2.Anchored = true
  5123. w2.Parent = workspace
  5124. w2.Transparency = 0.7
  5125. table.insert(Effects,{w2,"Disappear",.01})
  5126. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  5127. table.insert(list,w2)
  5128. end
  5129. return unpack(list)
  5130. end
  5131.  
  5132.  
  5133. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  5134. if hit.Parent == nil then
  5135. return
  5136. end
  5137. local h = hit.Parent:FindFirstChild("Humanoid")
  5138. for _, v in pairs(hit.Parent:children()) do
  5139. if v:IsA("Humanoid") then
  5140. h = v
  5141. end
  5142. end
  5143. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  5144. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  5145. return
  5146. end
  5147. local c = Create("ObjectValue")({
  5148. Name = "creator",
  5149. Value = game:service("Players").LocalPlayer,
  5150. Parent = h
  5151. })
  5152. game:GetService("Debris"):AddItem(c, 0.5)
  5153. if HitSound ~= nil and HitPitch ~= nil then
  5154. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  5155. end
  5156. local Damage = math.random(minim, maxim)
  5157. local blocked = false
  5158. local block = hit.Parent:findFirstChild("Block")
  5159. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  5160. blocked = true
  5161. block.Value = block.Value - 1
  5162. print(block.Value)
  5163. end
  5164. if blocked == false then
  5165. HitHealth = h.Health
  5166. h.Health = h.Health - Damage
  5167. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  5168. print("gained kill")
  5169. end
  5170. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  5171. else
  5172. h.Health = h.Health - Damage / 2
  5173. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  5174. end
  5175. if Type == "Knockdown" then
  5176. local hum = hit.Parent.Humanoid
  5177. hum.PlatformStand = true
  5178. coroutine.resume(coroutine.create(function(HHumanoid)
  5179. swait(1)
  5180. HHumanoid.PlatformStand = false
  5181. end), hum)
  5182. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  5183. local bodvol = Create("BodyVelocity")({
  5184. velocity = angle * knockback,
  5185. P = 5000,
  5186. maxForce = Vector3.new(8000, 8000, 8000),
  5187. Parent = hit
  5188. })
  5189. local rl = Create("BodyAngularVelocity")({
  5190. P = 3000,
  5191. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  5192. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  5193. Parent = hit
  5194. })
  5195. game:GetService("Debris"):AddItem(bodvol, 0.5)
  5196. game:GetService("Debris"):AddItem(rl, 0.5)
  5197. elseif Type == "Normal" then
  5198. local vp = Create("BodyVelocity")({
  5199. P = 500,
  5200. maxForce = Vector3.new(math.huge, 0, math.huge),
  5201. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  5202. })
  5203. if knockback > 0 then
  5204. vp.Parent = hit.Parent.Torso
  5205. end
  5206. game:GetService("Debris"):AddItem(vp, 0.5)
  5207. elseif Type == "Up" then
  5208. local bodyVelocity = Create("BodyVelocity")({
  5209. velocity = Vector3.new(0, 20, 0),
  5210. P = 5000,
  5211. maxForce = Vector3.new(8000, 8000, 8000),
  5212. Parent = hit
  5213. })
  5214. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  5215. local bodyVelocity = Create("BodyVelocity")({
  5216. velocity = Vector3.new(0, 20, 0),
  5217. P = 5000,
  5218. maxForce = Vector3.new(8000, 8000, 8000),
  5219. Parent = hit
  5220. })
  5221. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  5222. elseif Type == "Leech" then
  5223. local hum = hit.Parent.Humanoid
  5224. if hum ~= nil then
  5225. for i = 0, 2 do
  5226. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  5227. end
  5228. Humanoid.Health = Humanoid.Health + 10
  5229. end
  5230. elseif Type == "UpKnock" then
  5231. local hum = hit.Parent.Humanoid
  5232. hum.PlatformStand = true
  5233. if hum ~= nil then
  5234. hitr = true
  5235. end
  5236. coroutine.resume(coroutine.create(function(HHumanoid)
  5237. swait(5)
  5238. HHumanoid.PlatformStand = false
  5239. hitr = false
  5240. end), hum)
  5241. local bodyVelocity = Create("BodyVelocity")({
  5242. velocity = Vector3.new(0, 20, 0),
  5243. P = 5000,
  5244. maxForce = Vector3.new(8000, 8000, 8000),
  5245. Parent = hit
  5246. })
  5247. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  5248. local bodyVelocity = Create("BodyVelocity")({
  5249. velocity = Vector3.new(0, 20, 0),
  5250. P = 5000,
  5251. maxForce = Vector3.new(8000, 8000, 8000),
  5252. Parent = hit
  5253. })
  5254. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  5255. elseif Type == "Snare" then
  5256. local bp = Create("BodyPosition")({
  5257. P = 2000,
  5258. D = 100,
  5259. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5260. position = hit.Parent.Torso.Position,
  5261. Parent = hit.Parent.Torso
  5262. })
  5263. game:GetService("Debris"):AddItem(bp, 1)
  5264. elseif Type == "Slashnare" then
  5265. Effects.Block.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  5266. for i = 1, math.random(4, 5) do
  5267. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  5268. end
  5269. local bp = Create("BodyPosition")({
  5270. P = 2000,
  5271. D = 100,
  5272. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5273. position = hit.Parent.Torso.Position,
  5274. Parent = hit.Parent.Torso
  5275. })
  5276. game:GetService("Debris"):AddItem(bp, 1)
  5277. elseif Type == "Spike" then
  5278. CreateBigIceSword(hit.Parent.Torso.CFrame)
  5279. local bp = Create("BodyPosition")({
  5280. P = 2000,
  5281. D = 100,
  5282. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5283. position = hit.Parent.Torso.Position,
  5284. Parent = hit.Parent.Torso
  5285. })
  5286. game:GetService("Debris"):AddItem(bp, 1)
  5287. elseif Type == "Freeze" then
  5288. local BodPos = Create("BodyPosition")({
  5289. P = 50000,
  5290. D = 1000,
  5291. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5292. position = hit.Parent.Torso.Position,
  5293. Parent = hit.Parent.Torso
  5294. })
  5295. local BodGy = Create("BodyGyro")({
  5296. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  5297. P = 20000,
  5298. Parent = hit.Parent.Torso,
  5299. cframe = hit.Parent.Torso.CFrame
  5300. })
  5301. hit.Parent.Torso.Anchored = true
  5302. coroutine.resume(coroutine.create(function(Part)
  5303. swait(1.5)
  5304. Part.Anchored = false
  5305. end), hit.Parent.Torso)
  5306. game:GetService("Debris"):AddItem(BodPos, 3)
  5307. game:GetService("Debris"):AddItem(BodGy, 3)
  5308. end
  5309. local debounce = Create("BoolValue")({
  5310. Name = "DebounceHit",
  5311. Parent = hit.Parent,
  5312. Value = true
  5313. })
  5314. game:GetService("Debris"):AddItem(debounce, Delay)
  5315. c = Instance.new("ObjectValue")
  5316. c.Name = "creator"
  5317. c.Value = Player
  5318. c.Parent = h
  5319. game:GetService("Debris"):AddItem(c, 0.5)
  5320. end
  5321. end
  5322. function ShowDamage(Pos, Text, Time, Color)
  5323. local Rate = 0.03333333333333333
  5324. local Pos = Pos or Vector3.new(0, 0, 0)
  5325. local Text = Text or ""
  5326. local Time = Time or 2
  5327. local Color = Color or Color3.new(1, 0, 1)
  5328. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  5329. EffectPart.Anchored = true
  5330. local BillboardGui = Create("BillboardGui")({
  5331. Size = UDim2.new(3, 0, 3, 0),
  5332. Adornee = EffectPart,
  5333. Parent = EffectPart
  5334. })
  5335. local TextLabel = Create("TextLabel")({
  5336. BackgroundTransparency = 1,
  5337. Size = UDim2.new(1, 0, 1, 0),
  5338. Text = Text,
  5339. TextColor3 = Color,
  5340. TextScaled = true,
  5341. Font = Enum.Font.ArialBold,
  5342. Parent = BillboardGui
  5343. })
  5344. game.Debris:AddItem(EffectPart, Time + 0.1)
  5345. EffectPart.Parent = game:GetService("Workspace")
  5346. delay(0, function()
  5347. local Frames = Time / Rate
  5348. for Frame = 1, Frames do
  5349. wait(Rate)
  5350. local Percent = Frame / Frames
  5351. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  5352. TextLabel.TextTransparency = Percent
  5353. end
  5354. if EffectPart and EffectPart.Parent then
  5355. EffectPart:Destroy()
  5356. end
  5357. end)
  5358. end
  5359. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  5360. for _, c in pairs(workspace:children()) do
  5361. local hum = c:findFirstChild("Humanoid")
  5362. if hum ~= nil then
  5363. local head = c:findFirstChild("Torso")
  5364. if head ~= nil then
  5365. local targ = head.Position - Part.Position
  5366. local mag = targ.magnitude
  5367. if magni >= mag and c.Name ~= Player.Name then
  5368. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  5369. end
  5370. end
  5371. end
  5372. end
  5373. end
  5374.  
  5375. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  5376. for _, c in pairs(workspace:children()) do
  5377. local hum = c:findFirstChild("Humanoid")
  5378. if hum ~= nil then
  5379. local head = c:findFirstChild("Torso")
  5380. if head ~= nil then
  5381. local targ = head.Position - Part.Position
  5382. local mag = targ.magnitude
  5383. if magni >= mag and c.Name ~= Player.Name then
  5384. MagicBlock(BrickColor.new("Maroon"),head.CFrame,5,5,5,1,1,1,0.05)
  5385. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  5386. end
  5387. end
  5388. end
  5389. end
  5390. end
  5391.  
  5392. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5393. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5394. end
  5395.  
  5396. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  5397. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5398. prt.Anchored=true
  5399. prt.CFrame=cframe
  5400. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  5401. --http://www.roblox.com/asset/?id=4770560
  5402. game:GetService("Debris"):AddItem(prt,2)
  5403. CF=prt.CFrame
  5404. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  5405. for i=0,1,0.2 do
  5406. wait()
  5407. Part.CFrame=CF*cf(0,0,-0.4)
  5408. end
  5409. for i=0,1,delay do
  5410. wait()
  5411. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  5412. Mesh.Scale=Mesh.Scale
  5413. end
  5414. for i=0,1,0.1 do
  5415. wait()
  5416. Part.Transparency=i
  5417. end
  5418. Part.Parent=nil
  5419. end),prt,msh,CF)
  5420. end
  5421.  
  5422. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5423. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5424. prt.Anchored=true
  5425. prt.Material = "Neon"
  5426. prt.CFrame=cframe
  5427. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5428. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5429. game:GetService("Debris"):AddItem(prt,5)
  5430. coroutine.resume(coroutine.create(function(Part,Mesh)
  5431. for i=0,1,delay do
  5432. swait()
  5433. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5434. Part.Transparency=i
  5435. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5436. end
  5437. Part.Parent=nil
  5438. end),prt,msh)
  5439. end
  5440.  
  5441. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5442. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5443. prt.Anchored=true
  5444. prt.Material = "Neon"
  5445. prt.CFrame=cframe
  5446. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5447. game:GetService("Debris"):AddItem(prt,5)
  5448. coroutine.resume(coroutine.create(function(Part,Mesh)
  5449. local rtype = rottype
  5450. for i=0,1,delay do
  5451. swait()
  5452. if rtype == 1 then
  5453. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5454. elseif rtype == 2 then
  5455. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5456. end
  5457. Part.Transparency=i
  5458. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5459. end
  5460. Part.Parent=nil
  5461. end),prt,msh)
  5462. end
  5463.  
  5464. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5465. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5466. prt.Anchored=true
  5467. prt.CFrame=cframe
  5468. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5469. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5470. game:GetService("Debris"):AddItem(prt,5)
  5471. coroutine.resume(coroutine.create(function(Part,Mesh)
  5472. for i=0,1,delay do
  5473. wait()
  5474. Part.Transparency=i
  5475. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5476. end
  5477. Part.Parent=nil
  5478. end),prt,msh)
  5479. end
  5480.  
  5481. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5482. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5483. prt.Anchored=true
  5484. prt.Material = "Neon"
  5485. prt.CFrame=cframe
  5486. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5487. game:GetService("Debris"):AddItem(prt,5)
  5488. coroutine.resume(coroutine.create(function(Part,Mesh)
  5489. local rtype = rottype
  5490. for i=0,1,delay do
  5491. swait()
  5492. if rtype == 1 then
  5493. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5494. elseif rtype == 2 then
  5495. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5496. end
  5497. Part.Transparency=i
  5498. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5499. end
  5500. Part.Parent=nil
  5501. end),prt,msh)
  5502. end
  5503.  
  5504. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  5505. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5506. prt.Anchored=true
  5507. prt.Material = "Neon"
  5508. prt.CFrame=cframe
  5509. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  5510. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  5511. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  5512. game:GetService("Debris"):AddItem(prt,5)
  5513. coroutine.resume(coroutine.create(function(Part,Mesh)
  5514. local rtype = rottype
  5515. for i=0,1,delay do
  5516. swait()
  5517. if rtype == 1 then
  5518. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5519. elseif rtype == 2 then
  5520. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5521. end
  5522. dec.Transparency=i
  5523. dec2.Transparency=i
  5524. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5525. end
  5526. Part.Parent=nil
  5527. end),prt,msh)
  5528. end
  5529.  
  5530. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  5531. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5532. prt.Anchored=true
  5533. prt.Material = "Neon"
  5534. prt.CFrame=cframe
  5535. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  5536. game:GetService("Debris"):AddItem(prt,5)
  5537. coroutine.resume(coroutine.create(function(Part,Mesh)
  5538. local rtype = rottype
  5539. for i=0,1,delay do
  5540. swait()
  5541. if rtype == 1 then
  5542. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5543. elseif rtype == 2 then
  5544. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5545. end
  5546. prt.Transparency=i
  5547. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5548. end
  5549. Part.Parent=nil
  5550. end),prt,msh)
  5551. end
  5552.  
  5553. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  5554. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5555. prt.Anchored=true
  5556. prt.Material = "Neon"
  5557. prt.CFrame=cframe
  5558. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  5559. game:GetService("Debris"):AddItem(prt,5)
  5560. coroutine.resume(coroutine.create(function(Part,Mesh)
  5561. local rtype = rottype
  5562. for i=0,1,delay do
  5563. swait()
  5564. if rtype == 1 then
  5565. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  5566. elseif rtype == 2 then
  5567. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  5568. end
  5569. prt.Transparency=i
  5570. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  5571. end
  5572. Part.Parent=nil
  5573. end),prt,msh)
  5574. end
  5575.  
  5576. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  5577. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5578. prt.Anchored=true
  5579. prt.Material = "Neon"
  5580. prt.CFrame=cframe
  5581. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5582. game:GetService("Debris"):AddItem(prt,5)
  5583. coroutine.resume(coroutine.create(function(Part,Mesh)
  5584. local rtype = rottype
  5585. for i=0,1,delay do
  5586. swait()
  5587. if rtype == 1 then
  5588. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5589. elseif rtype == 2 then
  5590. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5591. end
  5592. prt.Transparency=i
  5593. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5594. end
  5595. Part.Parent=nil
  5596. end),prt,msh)
  5597. end
  5598.  
  5599. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5600. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5601. prt.Anchored=true
  5602. prt.Material = "Neon"
  5603. prt.CFrame=cframe
  5604. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5605. game:GetService("Debris"):AddItem(prt,5)
  5606. coroutine.resume(coroutine.create(function(Part,Mesh)
  5607. local rtype = rottype
  5608. for i=0,1,delay do
  5609. swait()
  5610. if rtype == 1 then
  5611. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5612. elseif rtype == 2 then
  5613. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5614. end
  5615. prt.Transparency=i
  5616. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5617. end
  5618. Part.Parent=nil
  5619. end),prt,msh)
  5620. end
  5621.  
  5622. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  5623. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5624. prt.Anchored=false
  5625. prt.CFrame=cframe
  5626. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5627. local wld=weld(prt,prt,Parent,cframe)
  5628. game:GetService("Debris"):AddItem(prt,5)
  5629. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  5630. for i=0,1,delay do
  5631. wait()
  5632. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  5633. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5634. Part.Transparency=i
  5635. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5636. end
  5637. Part.Parent=nil
  5638. end),prt,msh,wld)
  5639. end
  5640.  
  5641. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  5642. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5643. prt.Anchored=false
  5644. prt.CFrame=cframe
  5645. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5646. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  5647. game:GetService("Debris"):AddItem(prt,5)
  5648. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  5649. for i=0,1,delay do
  5650. wait()
  5651. Weld.C0=euler(i*20,0,0)
  5652. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5653. Part.Transparency=i
  5654. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5655. end
  5656. Part.Parent=nil
  5657. end),prt,msh,wld)
  5658. end
  5659.  
  5660. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5661. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5662. prt.Anchored=true
  5663. prt.CFrame=cframe
  5664. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5665. game:GetService("Debris"):AddItem(prt,2)
  5666. coroutine.resume(coroutine.create(function(Part,Mesh)
  5667. for i=0,1,delay do
  5668. wait()
  5669. Part.CFrame=Part.CFrame
  5670. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5671. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5672. prt2.Anchored=true
  5673. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5674. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  5675. game:GetService("Debris"):AddItem(prt2,2)
  5676. coroutine.resume(coroutine.create(function(Part,Mesh)
  5677. for i=0,1,0.1 do
  5678. wait()
  5679. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  5680. end
  5681. Part.Parent=nil
  5682. end),prt2,msh2)
  5683. end
  5684. for i=0,1,delay*2 do
  5685. wait()
  5686. Part.CFrame=Part.CFrame
  5687. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  5688. end
  5689. Part.Parent=nil
  5690. end),prt,msh)
  5691. end
  5692.  
  5693. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5694. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5695. prt.Anchored=true
  5696. prt.CFrame=cframe
  5697. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5698. game:GetService("Debris"):AddItem(prt,2)
  5699. coroutine.resume(coroutine.create(function(Part,Mesh)
  5700. for i=0,1,delay do
  5701. wait()
  5702. Part.CFrame=Part.CFrame
  5703. Part.Transparency=i
  5704. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5705. end
  5706. Part.Parent=nil
  5707. end),prt,msh)
  5708. end
  5709.  
  5710. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  5711. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5712. prt.Anchored=true
  5713. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5714. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5715. game:GetService("Debris"):AddItem(prt,2)
  5716. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  5717. CF=Part.CFrame
  5718. Numbb=0
  5719. randnumb=math.random()/10
  5720. rand1=math.random()/10
  5721. for i=0,1,rand1 do
  5722. wait()
  5723. CF=CF*cf(0,math.random()/2,0)
  5724. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  5725. Part.CFrame=CF*euler(Numbb,0,0)
  5726. Part.Transparency=i
  5727. Numbb=Numbb+randnumb
  5728. end
  5729. Part.Parent=nil
  5730. end),prt,CF,Numbb,randnumb)
  5731. end
  5732.  
  5733. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5734. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5735. prt.Anchored=true
  5736. prt.CFrame=cframe
  5737. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  5738. game:GetService("Debris"):AddItem(prt,5)
  5739. coroutine.resume(coroutine.create(function(Part,Mesh)
  5740. for i=0,1,delay do
  5741. wait()
  5742. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  5743. Part.Transparency=i
  5744. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5745. end
  5746. Part.Parent=nil
  5747. end),prt,msh)
  5748. end
  5749.  
  5750. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5751. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5752. prt.Anchored=true
  5753. prt.CFrame=cframe
  5754. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  5755. game:GetService("Debris"):AddItem(prt,2)
  5756. coroutine.resume(coroutine.create(function(Part,Mesh)
  5757. for i=0,1,delay do
  5758. wait()
  5759. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  5760. Part.Transparency=i
  5761. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5762. end
  5763. Part.Parent=nil
  5764. end),prt,msh)
  5765. end
  5766.  
  5767. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  5768. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5769. prt.Anchored=true
  5770. prt.CFrame=cframe*cf(x,y,z)
  5771. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  5772. game:GetService("Debris"):AddItem(prt,5)
  5773. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  5774. local num=math.random()
  5775. local num2=math.random(-3,2)+math.random()
  5776. local numm=0
  5777. for i=0,1,delay*2 do
  5778. swait()
  5779. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  5780. Part.Transparency=i
  5781. numm=numm+0.01
  5782. end
  5783. Part.Parent=nil
  5784. Mesh.Parent=nil
  5785. end),prt,msh,x,y,z)
  5786. end
  5787.  
  5788. function dmgstart(dmg,what)
  5789. hitcon = what.Touched:connect(function(hit)
  5790. local hum = hit.Parent:FindFirstChild("Humanoid")
  5791. if hum and not hum:IsDescendantOf(Character) then
  5792. hum:TakeDamage(dmg)
  5793. end
  5794. end)
  5795. end
  5796.  
  5797. function dmgstop()
  5798. hitcon:disconnect()
  5799. end
  5800.  
  5801. function Cloak()
  5802. Face.Parent=nil
  5803. cloaked=true
  5804. for _,v in pairs(Torso.Parent:children()) do
  5805. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  5806. coroutine.resume(coroutine.create(function()
  5807. for i=0,1,0.2 do
  5808. wait()
  5809. v.Transparency=i
  5810. end
  5811. v.Transparency=1
  5812. end))
  5813. end
  5814. if v.className=="Hat" then
  5815. hatp=v.Handle
  5816. coroutine.resume(coroutine.create(function(derp)
  5817. for i=0,1,0.2 do
  5818. wait()
  5819. derp.Transparency=i
  5820. end
  5821. derp.Transparency=1
  5822. end),hatp)
  5823. end
  5824. end
  5825. for _,v in pairs(m:children()) do
  5826. if v.className=="Part" then
  5827. coroutine.resume(coroutine.create(function()
  5828. for i=0,1,0.2 do
  5829. wait()
  5830. v.Transparency=i
  5831. end
  5832. v.Transparency=1
  5833. end))
  5834. end
  5835. end
  5836. end
  5837.  
  5838. function UnCloak()
  5839. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  5840. Face.Parent=Head
  5841. cloaked=false
  5842. for _,v in pairs(Torso.Parent:children()) do
  5843. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  5844. coroutine.resume(coroutine.create(function()
  5845. for i=0,1,0.1 do
  5846. wait()
  5847. v.Transparency=v.Transparency-0.1
  5848. end
  5849. v.Transparency=0
  5850. end))
  5851. end
  5852. if v.className=="Hat" then
  5853. hatp=v.Handle
  5854. coroutine.resume(coroutine.create(function(derp)
  5855. for i=0,1,0.1 do
  5856. wait()
  5857. derp.Transparency=derp.Transparency-0.1
  5858. end
  5859. derp.Transparency=0
  5860. end),hatp)
  5861. end
  5862. end
  5863. for _,v in pairs(m:children()) do
  5864. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  5865. coroutine.resume(coroutine.create(function()
  5866. for i=0,1,0.1 do
  5867. wait()
  5868. v.Transparency=v.Transparency-0.1
  5869. end
  5870. v.Transparency=0
  5871. end))
  5872. v.Transparency=0
  5873. end
  5874. end
  5875. end
  5876.  
  5877. local origcolor = BrickColor.new("Maroon")
  5878. ---- This section of explosions.
  5879. function Explode(rad,par,pitch,vol,mindam,maxdam)
  5880. local expart = Instance.new("Part",char)
  5881. local expart2 = Instance.new("Part",char)
  5882. local rin = Instance.new("Part",char)
  5883. local rin2 = Instance.new("Part",char)
  5884. local partMesh = Instance.new("SpecialMesh",expart)
  5885. partMesh.MeshType = "Sphere"
  5886. local partMesh2 = Instance.new("SpecialMesh",expart2)
  5887. partMesh2.MeshType = "Sphere"
  5888. local partMesh3 = Instance.new("SpecialMesh",rin)
  5889. partMesh3.MeshType = "Brick"
  5890. local partMesh4 = Instance.new("SpecialMesh",rin2)
  5891. partMesh4.MeshType = "Brick"
  5892. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  5893. partMesh.Scale = vt(rad,rad,rad)
  5894. expart.Size = vt(1,1,1)
  5895. expart.Transparency = 1
  5896. expart.Anchored = true
  5897. expart.Material = "Neon"
  5898. expart.BrickColor = bc("Really black")
  5899. expart.CFrame = par.CFrame
  5900. partMesh2.Scale = vt(rad,rad,rad)
  5901. expart2.Size = vt(1.15,1.15,1.15)
  5902. expart2.Transparency = 0.75
  5903. expart2.Anchored = true
  5904. expart2.Material = "Glass"
  5905. expart2.BrickColor = par.BrickColor
  5906. expart2.CFrame = par.CFrame
  5907. rin.Size = vt(1.15,1.15,1.15)
  5908. rin.Transparency = 1
  5909. rin.Anchored = true
  5910. rin.Material = "Neon"
  5911. rin.BrickColor = par.BrickColor
  5912. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5913. rin2.Size = vt(1.15,1.15,1.15)
  5914. rin2.Transparency = 1
  5915. rin2.Anchored = true
  5916. rin2.Material = "Neon"
  5917. rin2.BrickColor = par.BrickColor
  5918. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5919. partMesh3.Scale = vt(0,1,0)
  5920. partMesh4.Scale = vt(0,1,0)
  5921. local dec2 = Instance.new("Decal", rin)
  5922. dec2.Face = "Top"
  5923. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  5924. dec2.Parent = rin
  5925. local dec2b = dec2:Clone()
  5926. dec2b.Face = "Bottom"
  5927. dec2b.Parent = rin
  5928.  
  5929. local dec2a = Instance.new("Decal", rin2)
  5930. dec2a.Face = "Top"
  5931. dec2a.Texture = "http://www.roblox.com/asset/?id=342199418"
  5932. dec2a.Parent = rin2
  5933. local dec2ab = dec2a:Clone()
  5934. dec2ab.Face = "Bottom"
  5935. dec2ab.Parent = rin2
  5936. expart.CanCollide = false
  5937. expart2.CanCollide = false
  5938. rin.CanCollide = false
  5939. rin2.CanCollide = false
  5940. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  5941. local value = 1*rad/6.5
  5942. for i = 0, 199 do
  5943. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  5944. expart.CFrame = expart.CFrame
  5945. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  5946. expart2.CFrame = expart.CFrame
  5947. value = value - 0.035*rad/30
  5948. if value < 7.5 then
  5949. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  5950. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  5951. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  5952. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  5953. end
  5954. if value < 0 then
  5955. dec2.Transparency = dec2.Transparency + 0.025
  5956. dec2a.Transparency = dec2a.Transparency + 0.025
  5957. dec2b.Transparency = dec2b.Transparency + 0.025
  5958. dec2ab.Transparency = dec2ab.Transparency + 0.025
  5959. expart.Transparency = expart.Transparency + 0.025
  5960. expart2.Transparency = expart2.Transparency + 0.025
  5961. rin.Transparency = rin.Transparency + 0.025
  5962. rin2.Transparency = rin2.Transparency + 0.025
  5963. end
  5964. swait()
  5965. end
  5966. game:GetService("Debris"):AddItem(expart, 1)
  5967. game:GetService("Debris"):AddItem(expart2, 1)
  5968. game:GetService("Debris"):AddItem(rin, 1)
  5969. game:GetService("Debris"):AddItem(rin2, 1)
  5970. end
  5971.  
  5972. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  5973. local expart = Instance.new("Part",char)
  5974. local expart2 = Instance.new("Part",char)
  5975. local partMesh = Instance.new("SpecialMesh",expart)
  5976. partMesh.MeshType = "Sphere"
  5977. local partMesh2 = Instance.new("SpecialMesh",expart2)
  5978. partMesh2.MeshType = "Sphere"
  5979. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  5980. partMesh.Scale = vt(rad,rad,rad)
  5981. expart.Size = vt(1,1,1)
  5982. expart.Transparency = 0
  5983. expart.Anchored = true
  5984. expart.Material = "Neon"
  5985. expart.BrickColor = bc("Really black")
  5986. expart.CFrame = par.CFrame
  5987. partMesh2.Scale = vt(rad,rad,rad)
  5988. expart2.Size = vt(1.15,1.15,1.15)
  5989. expart2.Transparency = 0.5
  5990. expart2.Anchored = true
  5991. expart2.Material = "Neon"
  5992. expart2.BrickColor = par.BrickColor
  5993. expart2.CFrame = par.CFrame
  5994. expart.CanCollide = false
  5995. expart2.CanCollide = false
  5996. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  5997. local value = 1*rad/6.5
  5998. for i = 0, 75 do
  5999. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6000. expart.CFrame = expart.CFrame
  6001. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  6002. expart2.CFrame = expart.CFrame
  6003. value = value - 0.035*rad/5
  6004. if value < 0 then
  6005. value = 0
  6006. expart.Transparency = expart.Transparency + 0.05
  6007. expart2.Transparency = expart2.Transparency + 0.05
  6008. end
  6009. swait()
  6010. end
  6011. game:GetService("Debris"):AddItem(expart, 1)
  6012. game:GetService("Debris"):AddItem(expart2, 1)
  6013. end
  6014.  
  6015. function AreaDanger(rad,par,mindam,maxdam)
  6016. local expart = Instance.new("Part",char)
  6017. local partMesh = Instance.new("SpecialMesh",expart)
  6018. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  6019. partMesh.MeshType = "Sphere"
  6020. partMesh.Scale = vt(rad,rad,rad)
  6021. expart.Size = vt(1,1,1)
  6022. expart.Transparency = 0.5
  6023. expart.Anchored = true
  6024. expart.Material = "Neon"
  6025. expart.CanCollide = false
  6026. expart.BrickColor = par.BrickColor
  6027. expart.CFrame = par.CFrame
  6028. local value = 1*rad/5
  6029. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  6030. for i = 0, 14 do
  6031. wait()
  6032. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6033. expart.CFrame = expart.CFrame
  6034. value = value - 0.035*rad
  6035. if value < 0 then
  6036. value = 0
  6037. end
  6038. end
  6039. wait(0.25)
  6040. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  6041. wait(0.5)
  6042. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  6043. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  6044. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  6045. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  6046. for i = 0, 14 do
  6047. wait()
  6048. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6049. expart.CFrame = expart.CFrame
  6050. value = value - 0.035*rad/2
  6051. end
  6052. expart.Transparency = 1
  6053. game:GetService("Debris"):AddItem(expart, 5)
  6054. end
  6055.  
  6056. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  6057. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  6058. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  6059. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  6060. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  6061. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  6062. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  6063. for i = 0, 24 do
  6064. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  6065. end
  6066. for i = 0, 24 do
  6067. local expart = Instance.new("Part",char)
  6068. expart.Transparency = 1
  6069. expart.Anchored = true
  6070. expart.CanCollide = false
  6071. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  6072. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  6073. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  6074. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  6075. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  6076. for i = 0, 9 do
  6077. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  6078. end
  6079. game:GetService("Debris"):AddItem(expart, 2)
  6080. wait(0.1)
  6081. end
  6082. end
  6083.  
  6084. function EXterPlosion(par)
  6085. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  6086. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  6087. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  6088. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  6089. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  6090. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  6091. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  6092. for i = 0, 24 do
  6093. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  6094. end
  6095. for i = 0, 24 do
  6096. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  6097. end
  6098. end
  6099. ----
  6100.  
  6101. local stackingpower = 1
  6102.  
  6103. function HellsCore()
  6104. attack = true
  6105. --[[for i = 0,1,0.1 do
  6106. swait()
  6107. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6108. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  6109. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  6110. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  6111. end]]--
  6112.  
  6113. local rng = Instance.new("Part", char)
  6114. CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
  6115. rng.Anchored = true
  6116. rng.BrickColor = origcolor
  6117. rng.CanCollide = false
  6118. rng.FormFactor = 3
  6119. rng.Name = "Ring"
  6120. rng.Material = "Neon"
  6121. rng.Size = Vector3.new(1, 1, 1)
  6122. rng.Transparency = 1
  6123. rng.TopSurface = 0
  6124. rng.BottomSurface = 0
  6125. rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0)
  6126. local rngm = Instance.new("SpecialMesh", rng)
  6127. rngm.MeshType = "Brick"
  6128. local dec = Instance.new("Decal",rng)
  6129. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6130. dec.Face = "Top"
  6131. local dec2 = dec:Clone()
  6132. dec2.Parent = rng
  6133. dec2.Face = "Bottom"
  6134.  
  6135. local scaler2 = 1
  6136. scaler2 = 1*3
  6137. for i = 0,10,0.1 do
  6138. swait()
  6139. scaler2 = scaler2 - 0.01*3
  6140. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  6141. end
  6142. wait(3)
  6143. for i = 0,10,0.1 do
  6144. swait()
  6145. scaler2 = scaler2 - 0.01*3
  6146. dec.Transparency = dec.Transparency + 0.01
  6147. dec2.Transparency = dec2.Transparency + 0.01
  6148. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  6149. end
  6150. rng:Destroy()
  6151. attack = false
  6152. end
  6153.  
  6154.  
  6155. function FaceMouse()
  6156. Cam = workspace.CurrentCamera
  6157. return {
  6158. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  6159. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  6160. }
  6161. end
  6162.  
  6163. function FaceMouse2()
  6164. Cam = workspace.CurrentCamera
  6165. return {
  6166. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  6167. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  6168. }
  6169. end
  6170.  
  6171.  
  6172. local HoldingZ = false
  6173. local HoldingX = false
  6174. local HoldingC = false
  6175. local HoldingV = false
  6176. local HoldingB = false
  6177.  
  6178.  
  6179. function RingEffect(pos,startsize,size,col)
  6180. local lb = Instance.new("Part")
  6181. lb.Parent = char
  6182. lb.BrickColor = col
  6183. lb.CanCollide = false
  6184. lb.Material = "Neon"
  6185. lb.Anchored = true
  6186. lb.TopSurface = 0
  6187. lb.BottomSurface = 0
  6188. lb.Transparency = 1
  6189. lb.Size = vt(1,1,1)
  6190. lb.CFrame = pos
  6191. local thingery = Instance.new("SpecialMesh",lb)
  6192. thingery.MeshType = "Brick"
  6193. thingery.Scale = vt(startsize,0.1,startsize)
  6194. local dec2 = Instance.new("Texture", lb)
  6195. dec2.Face = "Top"
  6196. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  6197. dec2.Color3 = lb.Color
  6198. dec2.Parent = lb
  6199. dec2.StudsPerTileU = startsize
  6200. dec2.StudsPerTileV = startsize
  6201. local dec2b = dec2:Clone()
  6202. dec2b.Face = "Bottom"
  6203. dec2b.Parent = lb
  6204. local randomrot = math.random(1,2)
  6205. coroutine.resume(coroutine.create(function()
  6206. for i = 0, 19 do
  6207. swait()
  6208. if randomrot == 1 then
  6209. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  6210. elseif randomrot == 2 then
  6211. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  6212. end
  6213. dec2.Transparency = dec2.Transparency + 0.05
  6214. dec2b.Transparency = dec2b.Transparency + 0.05
  6215. dec2.StudsPerTileU = dec2.StudsPerTileU + size
  6216. dec2.StudsPerTileV = dec2.StudsPerTileV + size
  6217. dec2b.StudsPerTileU = dec2b.StudsPerTileU + size
  6218. dec2b.StudsPerTileV = dec2b.StudsPerTileV + size
  6219. thingery.Scale = thingery.Scale + vt(size,0,size)
  6220. end
  6221. lb:Destroy()
  6222. end))
  6223. end
  6224.  
  6225. function SlowRingEffect(pos,startsize,size,col)
  6226. local lb = Instance.new("Part")
  6227. lb.Parent = char
  6228. lb.BrickColor = col
  6229. lb.CanCollide = false
  6230. lb.Material = "Neon"
  6231. lb.Anchored = true
  6232. lb.TopSurface = 0
  6233. lb.BottomSurface = 0
  6234. lb.Transparency = 1
  6235. lb.Size = vt(1,1,1)
  6236. lb.CFrame = pos
  6237. local thingery = Instance.new("SpecialMesh",lb)
  6238. thingery.MeshType = "Brick"
  6239. thingery.Scale = vt(startsize,0.1,startsize)
  6240. local dec2 = Instance.new("Decal", lb)
  6241. dec2.Face = "Top"
  6242. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  6243. dec2.Color3 = lb.Color
  6244. dec2.Parent = lb
  6245. local dec2b = dec2:Clone()
  6246. dec2b.Face = "Bottom"
  6247. dec2b.Parent = lb
  6248. local randomrot = math.random(1,2)
  6249. coroutine.resume(coroutine.create(function()
  6250. for i = 0, 49 do
  6251. swait()
  6252. if randomrot == 1 then
  6253. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  6254. elseif randomrot == 2 then
  6255. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  6256. end
  6257. dec2.Transparency = dec2.Transparency + 0.02
  6258. dec2b.Transparency = dec2b.Transparency + 0.02
  6259. thingery.Scale = thingery.Scale + vt(size,0,size)
  6260. end
  6261. lb:Destroy()
  6262. end))
  6263. end
  6264.  
  6265.  
  6266. function groundringaa(pos)
  6267. local rng = Instance.new("Part", char)
  6268. rng.Anchored = true
  6269. rng.BrickColor = origcolor
  6270. rng.CanCollide = false
  6271. rng.FormFactor = 3
  6272. rng.Name = "Ring"
  6273. rng.Size = Vector3.new(1, 1, 1)
  6274. rng.Transparency = 1
  6275. rng.TopSurface = 0
  6276. rng.BottomSurface = 0
  6277. rng.CFrame = pos
  6278. local rngm = Instance.new("SpecialMesh", rng)
  6279. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6280. rngm.Scale = Vector3.new(100,100,5)
  6281. local scaler2 = -10/2
  6282. coroutine.resume(coroutine.create(function()
  6283. for i = 0,10,0.1 do
  6284. swait()
  6285. scaler2 = scaler2 + 0.1/2
  6286. rng.Transparency = rng.Transparency - 0.01
  6287. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  6288. end
  6289. rng:Destroy()
  6290. end))
  6291. end
  6292.  
  6293. function groundringbb(pos)
  6294. local rng = Instance.new("Part", char)
  6295. rng.Anchored = true
  6296. rng.BrickColor = origcolor
  6297. rng.CanCollide = false
  6298. rng.FormFactor = 3
  6299. rng.Name = "Ring"
  6300. rng.Size = Vector3.new(1, 1, 1)
  6301. rng.Transparency = 0
  6302. rng.TopSurface = 0
  6303. rng.BottomSurface = 0
  6304. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6305. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6306. local rngm = Instance.new("SpecialMesh", rng)
  6307. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6308. rngm.Scale = Vector3.new(0,0,5)
  6309. local scaler2 = 10
  6310. coroutine.resume(coroutine.create(function()
  6311. for i = 0,10*2,0.1 do
  6312. swait()
  6313. scaler2 = scaler2 - 0.1/2
  6314. rng.Transparency = rng.Transparency + 0.005
  6315. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  6316. end
  6317. rng:Destroy()
  6318. end))
  6319. end
  6320.  
  6321. function groundglowaa(pos)
  6322. local rng = Instance.new("Part", char)
  6323. rng.Anchored = true
  6324. rng.BrickColor = origcolor
  6325. rng.CanCollide = false
  6326. rng.FormFactor = 3
  6327. rng.Material = "Neon"
  6328. rng.Name = "Ring"
  6329. rng.Size = Vector3.new(1, 1, 1)
  6330. rng.Transparency = 0
  6331. rng.TopSurface = 0
  6332. rng.BottomSurface = 0
  6333. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6334. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6335. local rngm = Instance.new("SpecialMesh", rng)
  6336. rngm.MeshType = "Sphere"
  6337. rngm.Scale = Vector3.new(0,0,25)
  6338. local scaler2 = 10*2
  6339. coroutine.resume(coroutine.create(function()
  6340. for i = 0,10*2,0.1 do
  6341. swait()
  6342. scaler2 = scaler2 - 0.1*2/2
  6343. rng.Transparency = rng.Transparency + 0.005
  6344. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  6345. end
  6346. rng:Destroy()
  6347. end))
  6348. end
  6349.  
  6350. function bemaa(pos)
  6351. local rng = Instance.new("Part", char)
  6352. rng.Anchored = true
  6353. rng.BrickColor = origcolor
  6354. rng.CanCollide = false
  6355. rng.FormFactor = 3
  6356. rng.Material = "Neon"
  6357. rng.Name = "Ring"
  6358. rng.Size = Vector3.new(1, 1, 1)
  6359. rng.Transparency = 0
  6360. rng.TopSurface = 0
  6361. rng.BottomSurface = 0
  6362. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6363. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6364. local rngm = Instance.new("SpecialMesh", rng)
  6365. rngm.MeshType = "Sphere"
  6366. rngm.Scale = Vector3.new(0,0,10000)
  6367. local scaler2 = 1
  6368. coroutine.resume(coroutine.create(function()
  6369. for i = 0,99,0.1 do
  6370. swait()
  6371. scaler2 = scaler2 - 0.0025
  6372. rng.Transparency = rng.Transparency + 0.0025
  6373. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  6374. end
  6375. rng:Destroy()
  6376. end))
  6377. end
  6378.  
  6379. function bemaashake(pos)
  6380. local rng = Instance.new("Part", char)
  6381. rng.Anchored = true
  6382. rng.BrickColor = origcolor
  6383. rng.CanCollide = false
  6384. rng.FormFactor = 3
  6385. rng.Material = "Neon"
  6386. rng.Name = "Ring"
  6387. rng.Size = Vector3.new(1, 1, 1)
  6388. rng.Transparency = 0
  6389. rng.TopSurface = 0
  6390. rng.BottomSurface = 0
  6391. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6392. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6393. local rngm = Instance.new("SpecialMesh", rng)
  6394. rngm.MeshType = "Sphere"
  6395. local oof = Instance.new("Part",char)
  6396. oof.Parent = rng
  6397. oof.CFrame = rng.CFrame
  6398. oof.CanCollide = false
  6399. oof.Anchored = true
  6400. oof.Transparency = 1
  6401. rngm.Scale = Vector3.new(0,0,10000)
  6402. local scaler2 = 1*10
  6403. coroutine.resume(coroutine.create(function()
  6404. for i = 0,99,0.1 do
  6405. swait()
  6406. scaler2 = scaler2 - 0.0025*10
  6407. rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  6408. rng.Transparency = rng.Transparency + 0.0025
  6409. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  6410. end
  6411. rng:Destroy()
  6412. end))
  6413. end
  6414.  
  6415. function groundringlarge(pos)
  6416. local rng = Instance.new("Part", char)
  6417. rng.Anchored = true
  6418. rng.BrickColor = origcolor
  6419. rng.CanCollide = false
  6420. rng.FormFactor = 3
  6421. rng.Name = "Ring"
  6422. rng.Size = Vector3.new(1, 1, 1)
  6423. rng.Transparency = 0
  6424. rng.TopSurface = 0
  6425. rng.BottomSurface = 0
  6426. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6427. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6428. local rngm = Instance.new("SpecialMesh", rng)
  6429. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6430. rngm.Scale = Vector3.new(0,0,5)
  6431. local scaler2 = 10*10
  6432. coroutine.resume(coroutine.create(function()
  6433. for i = 0,10*2,0.1 do
  6434. swait()
  6435. scaler2 = scaler2 - 0.1*10/2
  6436. rng.Transparency = rng.Transparency + 0.005
  6437. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  6438. end
  6439. rng:Destroy()
  6440. end))
  6441. end
  6442.  
  6443. function sphere(bonuspeed,type,pos,scale,value,color)
  6444. local type = type
  6445. local rng = Instance.new("Part", char)
  6446. rng.Anchored = true
  6447. rng.BrickColor = color
  6448. rng.CanCollide = false
  6449. rng.FormFactor = 3
  6450. rng.Name = "Ring"
  6451. rng.Material = "Neon"
  6452. rng.Size = Vector3.new(1, 1, 1)
  6453. rng.Transparency = 0
  6454. rng.TopSurface = 0
  6455. rng.BottomSurface = 0
  6456. rng.CFrame = pos
  6457. local rngm = Instance.new("SpecialMesh", rng)
  6458. rngm.MeshType = "Sphere"
  6459. rngm.Scale = scale
  6460. local scaler2 = 1
  6461. if type == "Add" then
  6462. scaler2 = 1*value
  6463. elseif type == "Divide" then
  6464. scaler2 = 1/value
  6465. end
  6466. coroutine.resume(coroutine.create(function()
  6467. for i = 0,10/bonuspeed,0.1 do
  6468. swait()
  6469. if type == "Add" then
  6470. scaler2 = scaler2 - 0.01*value/bonuspeed
  6471. elseif type == "Divide" then
  6472. scaler2 = scaler2 - 0.01/value*bonuspeed
  6473. end
  6474. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6475. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6476. end
  6477. rng:Destroy()
  6478. end))
  6479. end
  6480.  
  6481.  
  6482. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  6483. local type = type
  6484. local rng = Instance.new("Part", char)
  6485. rng.Anchored = true
  6486. rng.BrickColor = color
  6487. rng.CanCollide = false
  6488. rng.FormFactor = 3
  6489. rng.Name = "Ring"
  6490. rng.Material = "Neon"
  6491. rng.Size = Vector3.new(1, 1, 1)
  6492. rng.Transparency = 0
  6493. rng.TopSurface = 0
  6494. rng.BottomSurface = 0
  6495. rng.CFrame = pos
  6496. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6497. local rngm = Instance.new("SpecialMesh", rng)
  6498. rngm.MeshType = "Sphere"
  6499. rngm.Scale = vt(x1,y1,z1)
  6500. local scaler2 = 1
  6501. local speeder = FastSpeed
  6502. if type == "Add" then
  6503. scaler2 = 1*value
  6504. elseif type == "Divide" then
  6505. scaler2 = 1/value
  6506. end
  6507. coroutine.resume(coroutine.create(function()
  6508. for i = 0,10/bonuspeed,0.1 do
  6509. swait()
  6510. if type == "Add" then
  6511. scaler2 = scaler2 - 0.01*value/bonuspeed
  6512. elseif type == "Divide" then
  6513. scaler2 = scaler2 - 0.01/value*bonuspeed
  6514. end
  6515. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6516. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6517. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6518. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6519. end
  6520. rng:Destroy()
  6521. end))
  6522. end
  6523.  
  6524.  
  6525. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  6526. local type = type
  6527. local rng = Instance.new("Part", char)
  6528. rng.Anchored = true
  6529. rng.BrickColor = color
  6530. rng.CanCollide = false
  6531. rng.FormFactor = 3
  6532. rng.Name = "Ring"
  6533. rng.Material = "Neon"
  6534. rng.Size = Vector3.new(1, 1, 1)
  6535. rng.Transparency = 1
  6536. rng.TopSurface = 0
  6537. rng.BottomSurface = 0
  6538. rng.CFrame = pos
  6539. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6540. local rngm = Instance.new("SpecialMesh", rng)
  6541. rngm.MeshType = "Sphere"
  6542. rngm.Scale = vt(x1,y1,z1)
  6543. local scaler2 = 1
  6544. local speeder = FastSpeed
  6545. if type == "Add" then
  6546. scaler2 = 1*value
  6547. elseif type == "Divide" then
  6548. scaler2 = 1/value
  6549. end
  6550. coroutine.resume(coroutine.create(function()
  6551. for i = 0,10/bonuspeed,0.1 do
  6552. swait()
  6553. if type == "Add" then
  6554. scaler2 = scaler2 - 0.01*value/bonuspeed
  6555. elseif type == "Divide" then
  6556. scaler2 = scaler2 - 0.01/value*bonuspeed
  6557. end
  6558. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6559. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6560. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6561. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6562. end
  6563. rng:Destroy()
  6564. end))
  6565. end
  6566.  
  6567.  
  6568. function LightStorm()
  6569. HoldingZ = true
  6570. attack = true
  6571. local sbs = Instance.new("BodyPosition", root)
  6572. sbs.P = 3000
  6573. sbs.D = 1000
  6574. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6575. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  6576. wait(0.1)
  6577. root.Anchored = true
  6578. hum.WalkSpeed = 0
  6579. local rotation = 0
  6580. local typrot = math.random(1,2)
  6581. local rng = Instance.new("Part", char)
  6582. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6)
  6583. rng.Anchored = true
  6584. rng.BrickColor = origcolor
  6585. rng.CanCollide = false
  6586. rng.FormFactor = 3
  6587. rng.Name = "Ring"
  6588. rng.Material = "Neon"
  6589. rng.Size = Vector3.new(1, 0.05, 1)
  6590. rng.Transparency = 1
  6591. rng.TopSurface = 0
  6592. rng.BottomSurface = 0
  6593. local rngm = Instance.new("SpecialMesh", rng)
  6594. rngm.MeshType = "Brick"
  6595. rngm.Scale = vt(0,1,0)
  6596. local dec = Instance.new("Decal",rng)
  6597. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6598. dec.Face = "Top"
  6599. dec.Transparency = 1
  6600. local dec2 = dec:Clone()
  6601. dec2.Parent = rng
  6602. dec2.Face = "Bottom"
  6603. dec2.Transparency = 1
  6604.  
  6605.  
  6606. local summoned = Instance.new("ParticleEmitter",rng)
  6607. summoned.LightEmission = 1
  6608. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  6609. summoned.Rate = 100
  6610. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  6611. summoned.Lifetime = NumberRange.new(0.5)
  6612. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  6613. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6614. summoned.Speed = NumberRange.new(0,0)
  6615. summoned.Rotation = NumberRange.new(-500,500)
  6616. summoned.RotSpeed = NumberRange.new(-500,500)
  6617.  
  6618. for i = 0,1,0.1 do
  6619. swait()
  6620. dec.Transparency = dec.Transparency - 0.1
  6621. dec2.Transparency = dec2.Transparency - 0.1
  6622. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  6623. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*4
  6624. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  6625. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6626. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  6627. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  6628. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6629. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6630. RootPart.CFrame = FaceMouse2()[1]
  6631. end
  6632. summoned.Enabled = false
  6633.  
  6634. local Power = 4
  6635. while true do
  6636. swait()
  6637. Power = Power + 0.4
  6638. rngm.Scale = rngm.Scale + Vector3.new(0.085, 0, 0.085)
  6639. if typrot == 1 then
  6640. rotation = rotation + 2.5
  6641. elseif typrot == 2 then
  6642. rotation = rotation - 2.5
  6643. end
  6644. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6645. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  6646. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6647. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  6648. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  6649. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6650. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6651. RootPart.CFrame = FaceMouse2()[1]
  6652. if HoldingZ == false then
  6653. coroutine.resume(coroutine.create(function()
  6654. while true do
  6655. if rng.Parent ~= nil then
  6656. swait()
  6657. if typrot == 1 then
  6658. rotation = rotation + 2.5
  6659. elseif typrot == 2 then
  6660. rotation = rotation - 2.5
  6661. end
  6662. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6663. elseif rng.Parent == nil then
  6664. break
  6665. end
  6666. end
  6667. end))
  6668. coroutine.resume(coroutine.create(function()
  6669. for i = 0, 24*Power/4 do
  6670. swait(2)
  6671. local a = Instance.new("Part",Character)
  6672. a.Name = "Direction"
  6673. a.Anchored = true
  6674. a.BrickColor = bc("Maroon")
  6675. a.Material = "Neon"
  6676. a.Transparency = 1
  6677. a.CanCollide = false
  6678. local ray = Ray.new(
  6679. rng.CFrame.p, -- origin
  6680. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  6681. )
  6682. local ignore = Character
  6683. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6684. a.BottomSurface = 10
  6685. a.TopSurface = 10
  6686. local distance = (rng.CFrame.p - position).magnitude
  6687. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6688. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  6689. local lb = Instance.new("Part")
  6690. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  6691. lb.Parent = char
  6692. lb.Color = Color3.new(1,1,0.5)
  6693. lb.CanCollide = false
  6694. lb.Material = "Neon"
  6695. lb.Anchored = true
  6696. lb.TopSurface = 0
  6697. lb.BottomSurface = 0
  6698. lb.Transparency = 0
  6699. lb.Size = vt(1.5,1.5,1.5)
  6700. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  6701. lb.Anchored = false
  6702. local thingery = Instance.new("SpecialMesh",lb)
  6703. thingery.MeshType = "Sphere"
  6704. game:GetService("Debris"):AddItem(lb, 10)
  6705. local bv = Instance.new("BodyVelocity")
  6706. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6707. bv.velocity = lb.CFrame.lookVector*250
  6708. bv.Parent = lb
  6709. local hitted = false
  6710. game:GetService("Debris"):AddItem(a, 0.1)
  6711. RootPart.CFrame = FaceMouse2()[1]
  6712. coroutine.resume(coroutine.create(function()
  6713. swait(1)
  6714. lb.Touched:connect(function(hit)
  6715. if hitted == false then
  6716. hitted = true
  6717. lb.Transparency = 1
  6718. lb.Anchored = true
  6719. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  6720. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  6721. MagniDamage(lb, 10, 5,15, 0, "Normal")
  6722. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  6723. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  6724. wait(3)
  6725. lb:Destroy()
  6726. end
  6727. end)
  6728. end))
  6729.  
  6730. end
  6731. for i = 0,1,0.1 do
  6732. swait()
  6733. dec.Transparency = dec.Transparency + 0.1
  6734. dec2.Transparency = dec2.Transparency + 0.1
  6735. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  6736. end
  6737. rng:Destroy()
  6738. hum.WalkSpeed = 16
  6739. sbs:Destroy()
  6740. root.Anchored = false
  6741. attack = false
  6742. end))
  6743. break
  6744. end
  6745. if Power > 63 and HoldingZ == true then
  6746. coroutine.resume(coroutine.create(function()
  6747. while true do
  6748. if rng.Parent ~= nil then
  6749. swait()
  6750. if typrot == 1 then
  6751. rotation = rotation + 2.5
  6752. elseif typrot == 2 then
  6753. rotation = rotation - 2.5
  6754. end
  6755. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6756. elseif rng.Parent == nil then
  6757. break
  6758. end
  6759. end
  6760. end))
  6761. coroutine.resume(coroutine.create(function()
  6762. for i = 0, 24*Power/4 do
  6763. swait(1)
  6764. local a = Instance.new("Part",Character)
  6765. a.Name = "Direction"
  6766. a.Anchored = true
  6767. a.BrickColor = bc("Maroon")
  6768. a.Material = "Neon"
  6769. a.Transparency = 1
  6770. a.CanCollide = false
  6771. local ray = Ray.new(
  6772. rng.CFrame.p, -- origin
  6773. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  6774. )
  6775. local ignore = Character
  6776. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6777. a.BottomSurface = 10
  6778. a.TopSurface = 10
  6779. local distance = (rng.CFrame.p - position).magnitude
  6780. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6781. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  6782. local lb = Instance.new("Part")
  6783. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  6784. lb.Parent = char
  6785. lb.Color = Color3.new(0,0,0)
  6786. lb.CanCollide = false
  6787. lb.Material = "Neon"
  6788. lb.Anchored = true
  6789. lb.TopSurface = 0
  6790. lb.BottomSurface = 0
  6791. lb.Transparency = 0
  6792. lb.Size = vt(1.5,1.5,1.5)
  6793. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  6794. lb.Anchored = false
  6795. local thingery = Instance.new("SpecialMesh",lb)
  6796. thingery.MeshType = "Sphere"
  6797. game:GetService("Debris"):AddItem(lb, 10)
  6798. local bv = Instance.new("BodyVelocity")
  6799. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6800. bv.velocity = lb.CFrame.lookVector*250
  6801. bv.Parent = lb
  6802. local hitted = false
  6803. game:GetService("Debris"):AddItem(a, 0.1)
  6804. RootPart.CFrame = FaceMouse2()[1]
  6805. coroutine.resume(coroutine.create(function()
  6806. swait(1)
  6807. lb.Touched:connect(function(hit)
  6808. if hitted == false then
  6809. hitted = true
  6810. lb.Transparency = 1
  6811. lb.Anchored = true
  6812. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  6813. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  6814. MagniDamage(lb, 10, 5,15, 0, "Normal")
  6815. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  6816. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  6817. wait(3)
  6818. lb:Destroy()
  6819. end
  6820. end)
  6821. end))
  6822.  
  6823. end
  6824. for i = 0,1,0.1 do
  6825. swait()
  6826. dec.Transparency = dec.Transparency + 0.1
  6827. dec2.Transparency = dec2.Transparency + 0.1
  6828. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  6829. end
  6830. rng:Destroy()
  6831. hum.WalkSpeed = 16
  6832. sbs:Destroy()
  6833. root.Anchored = false
  6834. attack = false
  6835. end))
  6836. HoldingZ = false
  6837. break
  6838. end
  6839. end
  6840. end
  6841.  
  6842. function LightBeam()
  6843. HoldingX = true
  6844. attack = true
  6845. local sbs = Instance.new("BodyPosition", root)
  6846. sbs.P = 3000
  6847. sbs.D = 1000
  6848. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6849. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  6850. wait(0.1)
  6851. root.Anchored = true
  6852. hum.WalkSpeed = 0
  6853. local rotation = 0
  6854. local typrot = math.random(1,2)
  6855. local rng = Instance.new("Part", char)
  6856. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  6857. rng.Anchored = true
  6858. rng.BrickColor = origcolor
  6859. rng.CanCollide = false
  6860. rng.FormFactor = 3
  6861. rng.Name = "Ring"
  6862. rng.Material = "Neon"
  6863. rng.Size = Vector3.new(1, 0.05, 1)
  6864. rng.Transparency = 1
  6865. rng.TopSurface = 0
  6866. rng.BottomSurface = 0
  6867. local rngm = Instance.new("SpecialMesh", rng)
  6868. rngm.MeshType = "Brick"
  6869. rngm.Scale = vt(0,1,0)
  6870. local dec = Instance.new("Decal",rng)
  6871. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6872. dec.Face = "Top"
  6873. dec.Transparency = 1
  6874. local dec2 = dec:Clone()
  6875. dec2.Parent = rng
  6876. dec2.Face = "Bottom"
  6877. dec2.Transparency = 1
  6878.  
  6879. local rngb = Instance.new("Part", char)
  6880. rngb.Anchored = true
  6881. rngb.BrickColor = origcolor
  6882. rngb.CanCollide = false
  6883. rngb.FormFactor = 3
  6884. rngb.Name = "Ring"
  6885. rngb.Material = "Neon"
  6886. rngb.Size = Vector3.new(1, 0.05, 1)
  6887. rngb.Transparency = 1
  6888. rngb.TopSurface = 0
  6889. rngb.BottomSurface = 0
  6890. local rngmb = Instance.new("SpecialMesh", rngb)
  6891. rngmb.MeshType = "Brick"
  6892. rngmb.Scale = vt(0,1,0)
  6893. local decb = Instance.new("Decal",rngb)
  6894. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  6895. decb.Face = "Top"
  6896. decb.Transparency = 1
  6897. local dec2b = dec:Clone()
  6898. dec2b.Parent = rngb
  6899. dec2b.Face = "Bottom"
  6900. dec2b.Transparency = 1
  6901.  
  6902. local summoned = Instance.new("ParticleEmitter",rng)
  6903. summoned.LightEmission = 1
  6904. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  6905. summoned.Rate = 100
  6906. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  6907. summoned.Lifetime = NumberRange.new(0.5)
  6908. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  6909. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6910. summoned.Speed = NumberRange.new(0,0)
  6911. summoned.Rotation = NumberRange.new(-500,500)
  6912. summoned.RotSpeed = NumberRange.new(-500,500)
  6913.  
  6914. for i = 0,1,0.1 do
  6915. swait()
  6916. dec.Transparency = dec.Transparency - 0.1
  6917. dec2.Transparency = dec2.Transparency - 0.1
  6918. rngm.Scale = rngm.Scale + Vector3.new(1, 0, 1)
  6919. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  6920. decb.Transparency = decb.Transparency - 0.1
  6921. dec2b.Transparency = dec2b.Transparency - 0.1
  6922. rngmb.Scale = rngmb.Scale + Vector3.new(1.75, 0, 1.75)
  6923. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  6924. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  6925. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  6926. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  6927. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  6928. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6929. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6930. RootPart.CFrame = FaceMouse2()[1]
  6931. end
  6932. summoned.Enabled = false
  6933.  
  6934. local Power = 3
  6935. while true do
  6936. swait()
  6937. Power = Power + 0.2
  6938. rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57)
  6939. rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57)
  6940. if typrot == 1 then
  6941. rotation = rotation + 2.5
  6942. elseif typrot == 2 then
  6943. rotation = rotation - 2.5
  6944. end
  6945. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  6946. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  6947. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  6948. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  6949. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  6950. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  6951. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6952. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6953. RootPart.CFrame = FaceMouse2()[1]
  6954. if HoldingX == false then
  6955. coroutine.resume(coroutine.create(function()
  6956. local a = Instance.new("Part",Character)
  6957. a.Name = "Direction"
  6958. a.Anchored = true
  6959. a.BrickColor = bc("Really black")
  6960. a.Material = "Neon"
  6961. a.Transparency = 0
  6962. a.Shape = "Cylinder"
  6963. a.CanCollide = false
  6964. local a2 = Instance.new("Part",Character)
  6965. a2.Name = "Direction"
  6966. a2.Anchored = true
  6967. a2.BrickColor = bc("Maroon")
  6968. a2.Material = "Neon"
  6969. a2.Transparency = 0
  6970. a2.Shape = "Cylinder"
  6971. a2.CanCollide = false
  6972. local b = Instance.new("Part",Character)
  6973. b.Name = "HitDirect"
  6974. b.Anchored = true
  6975. b.BrickColor = bc("Maroon")
  6976. b.Material = "Neon"
  6977. b.Transparency = 1
  6978. b.CanCollide = false
  6979. local ray = Ray.new(
  6980. rng.CFrame.p, -- origin
  6981. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  6982. )
  6983. local ignore = Character
  6984. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6985. a.BottomSurface = 10
  6986. a.TopSurface = 10
  6987. a2.BottomSurface = 10
  6988. a2.TopSurface = 10
  6989. local distance = (rng.CFrame.p - position).magnitude
  6990. a.Size = Vector3.new(distance, 1, 1)
  6991. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  6992. a2.Size = Vector3.new(distance, 1, 1)
  6993. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  6994. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  6995. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  6996. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  6997. game:GetService("Debris"):AddItem(a, 10)
  6998. game:GetService("Debris"):AddItem(a2, 10)
  6999. game:GetService("Debris"):AddItem(b, 10)
  7000. local msh = Instance.new("SpecialMesh",a)
  7001. msh.MeshType = "Cylinder"
  7002. msh.Scale = vt(1,5,5)
  7003. local msh2 = Instance.new("SpecialMesh",a2)
  7004. msh2.MeshType = "Cylinder"
  7005. msh2.Scale = vt(1,6,6)
  7006.  
  7007. coroutine.resume(coroutine.create(function()
  7008. for i = 0,10,0.1 do
  7009. swait()
  7010. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  7011. a.Transparency = a.Transparency + 0.025
  7012. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  7013. a2.Transparency = a2.Transparency + 0.05
  7014. end
  7015. a:Destroy()
  7016. a2:Destroy()
  7017. end))
  7018. MagniDamage(b, 75, 60,95, 0, "Normal")
  7019. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  7020. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  7021. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  7022. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  7023. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  7024. for i = 0, 9 do
  7025. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7026. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7027. end
  7028. for i = 0,1,0.1 do
  7029. swait()
  7030. dec.Transparency = dec.Transparency + 0.1
  7031. dec2.Transparency = dec2.Transparency + 0.1
  7032. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7033. decb.Transparency = decb.Transparency + 0.1
  7034. dec2b.Transparency = dec2b.Transparency + 0.1
  7035. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7036. end
  7037. rng:Destroy()
  7038. rngb:Destroy()
  7039. hum.WalkSpeed = 16
  7040. sbs:Destroy()
  7041. root.Anchored = false
  7042. attack = false
  7043. end))
  7044. break
  7045. end
  7046. if Power > 35 and HoldingX == true then
  7047. coroutine.resume(coroutine.create(function()
  7048. local a = Instance.new("Part",Character)
  7049. a.Name = "Direction"
  7050. a.Anchored = true
  7051. a.BrickColor = bc("Really black")
  7052. a.Material = "Neon"
  7053. a.Transparency = 0
  7054. a.Shape = "Cylinder"
  7055. a.CanCollide = false
  7056. local a2 = Instance.new("Part",Character)
  7057. a2.Name = "Direction"
  7058. a2.Anchored = true
  7059. a2.BrickColor = bc("Maroon")
  7060. a2.Material = "Neon"
  7061. a2.Transparency = 0
  7062. a2.Shape = "Cylinder"
  7063. a2.CanCollide = false
  7064. local b = Instance.new("Part",Character)
  7065. b.Name = "HitDirect"
  7066. b.Anchored = true
  7067. b.BrickColor = bc("Maroon")
  7068. b.Material = "Neon"
  7069. b.Transparency = 1
  7070. b.CanCollide = false
  7071. local ray = Ray.new(
  7072. rng.CFrame.p, -- origin
  7073. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  7074. )
  7075. local ignore = Character
  7076. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7077. a.BottomSurface = 10
  7078. a.TopSurface = 10
  7079. a2.BottomSurface = 10
  7080. a2.TopSurface = 10
  7081. local distance = (rng.CFrame.p - position).magnitude
  7082. a.Size = Vector3.new(distance, 1, 1)
  7083. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7084. a2.Size = Vector3.new(distance, 1, 1)
  7085. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7086. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7087. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7088. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7089. game:GetService("Debris"):AddItem(a, 10)
  7090. game:GetService("Debris"):AddItem(a2, 10)
  7091. game:GetService("Debris"):AddItem(b, 10)
  7092. local msh = Instance.new("SpecialMesh",a)
  7093. msh.MeshType = "Cylinder"
  7094. msh.Scale = vt(1,5,5)
  7095. local msh2 = Instance.new("SpecialMesh",a2)
  7096. msh2.MeshType = "Cylinder"
  7097. msh2.Scale = vt(1,6,6)
  7098.  
  7099. coroutine.resume(coroutine.create(function()
  7100. for i = 0,10,0.1 do
  7101. swait()
  7102. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  7103. a.Transparency = a.Transparency + 0.025
  7104. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  7105. a2.Transparency = a2.Transparency + 0.05
  7106. end
  7107. a:Destroy()
  7108. a2:Destroy()
  7109. end))
  7110. MagniDamage(b, 85, 90,95, 0, "Normal")
  7111. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  7112. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  7113. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  7114. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  7115. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  7116. for i = 0, 9 do
  7117. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7118. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7119. end
  7120. for i = 0,1,0.1 do
  7121. swait()
  7122. dec.Transparency = dec.Transparency + 0.1
  7123. dec2.Transparency = dec2.Transparency + 0.1
  7124. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7125. decb.Transparency = decb.Transparency + 0.1
  7126. dec2b.Transparency = dec2b.Transparency + 0.1
  7127. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7128. end
  7129. rng:Destroy()
  7130. rngb:Destroy()
  7131. hum.WalkSpeed = 16
  7132. sbs:Destroy()
  7133. root.Anchored = false
  7134. attack = false
  7135. end))
  7136. HoldingX = false
  7137. break
  7138. end
  7139. end
  7140. end
  7141.  
  7142. function LightBomb()
  7143. HoldingC = true
  7144. attack = true
  7145. local sbs = Instance.new("BodyPosition", root)
  7146. sbs.P = 3000
  7147. sbs.D = 1000
  7148. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7149. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  7150. wait(0.1)
  7151. root.Anchored = true
  7152. hum.WalkSpeed = 0
  7153. local rotation = 0
  7154. local typrot = math.random(1,2)
  7155. local rng = Instance.new("Part", char)
  7156. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  7157. rng.Anchored = true
  7158. rng.BrickColor = origcolor
  7159. rng.CanCollide = false
  7160. rng.FormFactor = 3
  7161. rng.Name = "Ring"
  7162. rng.Material = "Neon"
  7163. rng.Size = Vector3.new(1, 0.05, 1)
  7164. rng.Transparency = 1
  7165. rng.TopSurface = 0
  7166. rng.BottomSurface = 0
  7167. local rngm = Instance.new("SpecialMesh", rng)
  7168. rngm.MeshType = "Brick"
  7169. rngm.Scale = vt(0,1,0)
  7170. local dec = Instance.new("Decal",rng)
  7171. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7172. dec.Face = "Top"
  7173. dec.Transparency = 1
  7174. local dec2 = dec:Clone()
  7175. dec2.Parent = rng
  7176. dec2.Face = "Bottom"
  7177. dec2.Transparency = 1
  7178.  
  7179. local rngb = Instance.new("Part", char)
  7180. rngb.Anchored = true
  7181. rngb.BrickColor = origcolor
  7182. rngb.CanCollide = false
  7183. rngb.FormFactor = 3
  7184. rngb.Name = "Ring"
  7185. rngb.Material = "Neon"
  7186. rngb.Size = Vector3.new(1, 0.05, 1)
  7187. rngb.Transparency = 1
  7188. rngb.TopSurface = 0
  7189. rngb.BottomSurface = 0
  7190. local rngmb = Instance.new("SpecialMesh", rngb)
  7191. rngmb.MeshType = "Brick"
  7192. rngmb.Scale = vt(0,1,0)
  7193. local decb = Instance.new("Decal",rngb)
  7194. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  7195. decb.Face = "Top"
  7196. decb.Transparency = 1
  7197. local dec2b = dec:Clone()
  7198. dec2b.Parent = rngb
  7199. dec2b.Face = "Bottom"
  7200. dec2b.Transparency = 1
  7201. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Hood", VT(1,1,1),false)
  7202. PRT.Color = C3(0,0,0)
  7203. local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.2,0), CF(0, 0, 0))
  7204. CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(1,1,1)*1.05, VT(0,0,0))
  7205. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Scarf", VT(1,1,1),false)
  7206. PRT.Color = C3(0,0,0)
  7207. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CF(0.05,0.4,-0.1) * ANGLES(RAD(-3), RAD(0), RAD(0)), CF(0, 0, 0))
  7208. CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0))
  7209.  
  7210. local LASTPART = Head
  7211. for i = 1, 20 do
  7212. local MATH = (1-(i/25))
  7213. if LASTPART == Head then
  7214. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7215. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
  7216. LASTPART = Horn
  7217. Horn.Color = C3((i*3-3)/255,0,0)
  7218. else
  7219. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7220. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
  7221. LASTPART = Horn
  7222. Horn.Color = C3((i*3-3)/255,0,0)
  7223. end
  7224. end
  7225. local LASTPART = Head
  7226. for i = 1, 20 do
  7227. local MATH = (1-(i/25))
  7228. if LASTPART == Head then
  7229. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7230. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
  7231. LASTPART = Horn
  7232. Horn.Color = C3((i*3-3)/255,0,0)
  7233. else
  7234. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7235. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
  7236. LASTPART = Horn
  7237. Horn.Color = C3((i*3-3)/255,0,0)
  7238. end
  7239. end
  7240.  
  7241. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  7242. MakeForm(Eye,"Ball")
  7243. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  7244. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  7245. MakeForm(Eye,"Ball")
  7246. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  7247. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  7248. MakeForm(Eye,"Ball")
  7249. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  7250. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  7251. MakeForm(Eye,"Ball")
  7252. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  7253.  
  7254. local summoned = Instance.new("ParticleEmitter",rng)
  7255. summoned.LightEmission = 1
  7256. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7257. summoned.Rate = 100
  7258. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7259. summoned.Lifetime = NumberRange.new(0.5)
  7260. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7261. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7262. summoned.Speed = NumberRange.new(0,0)
  7263. summoned.Rotation = NumberRange.new(-500,500)
  7264. summoned.RotSpeed = NumberRange.new(-500,500)
  7265.  
  7266. for i = 0,1,0.1 do
  7267. swait()
  7268. dec.Transparency = dec.Transparency - 0.1
  7269. dec2.Transparency = dec2.Transparency - 0.1
  7270. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  7271. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*9
  7272. decb.Transparency = decb.Transparency - 0.1
  7273. dec2b.Transparency = dec2b.Transparency - 0.1
  7274. rngmb.Scale = rngmb.Scale + Vector3.new(3, 0, 3)
  7275. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*3
  7276. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7277. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7278. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  7279. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  7280. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7281. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7282. RootPart.CFrame = FaceMouse2()[1]
  7283. end
  7284. summoned.Enabled = false
  7285.  
  7286. local Power = 8
  7287. while true do
  7288. swait()
  7289. Power = Power + 0.2
  7290. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7291. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7292. if typrot == 1 then
  7293. rotation = rotation + 2.5
  7294. elseif typrot == 2 then
  7295. rotation = rotation - 2.5
  7296. end
  7297. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9
  7298. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7299. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7300. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7301. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  7302. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  7303. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7304. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7305. RootPart.CFrame = FaceMouse2()[1]
  7306. if HoldingC == false then
  7307. coroutine.resume(coroutine.create(function()
  7308. local a = Instance.new("Part",Character)
  7309. a.Name = "Direction"
  7310. a.Anchored = true
  7311. a.BrickColor = bc("Maroon")
  7312. a.Material = "Neon"
  7313. a.Transparency = 1
  7314. a.CanCollide = false
  7315. local ray = Ray.new(
  7316. rng.CFrame.p, -- origin
  7317. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  7318. )
  7319. local ignore = Character
  7320. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7321. a.BottomSurface = 10
  7322. a.TopSurface = 10
  7323. local distance = (rng.CFrame.p - position).magnitude
  7324. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7325. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  7326. local lb = Instance.new("Part")
  7327. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  7328. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  7329. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  7330. lb.Parent = char
  7331. lb.Color = Color3.new(0,0,0)
  7332. lb.CanCollide = false
  7333. lb.Material = "Neon"
  7334. lb.Anchored = true
  7335. lb.TopSurface = 0
  7336. lb.BottomSurface = 0
  7337. lb.Transparency = 0
  7338. lb.Size = vt(3,3,3)
  7339. lb.CFrame = a.CFrame
  7340. lb.Anchored = false
  7341. local thingery = Instance.new("SpecialMesh",lb)
  7342. thingery.MeshType = "Sphere"
  7343. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  7344. game:GetService("Debris"):AddItem(lb, 10)
  7345. local bv = Instance.new("BodyVelocity")
  7346. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7347. bv.velocity = lb.CFrame.lookVector*125
  7348. bv.Parent = lb
  7349. local hitted = false
  7350. coroutine.resume(coroutine.create(function()
  7351. while true do
  7352. swait(3)
  7353. if lb.Parent ~= nil and hitted == false then
  7354. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  7355. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  7356. elseif lb.Parent == nil then
  7357. break
  7358. end
  7359. end
  7360. end))
  7361.  
  7362. game:GetService("Debris"):AddItem(a, 0.1)
  7363. RootPart.CFrame = FaceMouse2()[1]
  7364.  
  7365. coroutine.resume(coroutine.create(function()
  7366. swait(1)
  7367. lb.Touched:connect(function(hit)
  7368. if hitted == false then
  7369. hitted = true
  7370. lb.Transparency = 1
  7371. lb.Anchored = true
  7372. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  7373. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  7374. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  7375. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  7376. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  7377. MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal")
  7378. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  7379. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  7380. for i = 0, 9 do
  7381. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  7382. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  7383. end
  7384. for i = 0, 19 do
  7385. swait(2)
  7386. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  7387. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  7388. end
  7389. end
  7390. end)
  7391. end))
  7392.  
  7393. for i = 0,1,0.1 do
  7394. swait()
  7395. dec.Transparency = dec.Transparency + 0.1
  7396. dec2.Transparency = dec2.Transparency + 0.1
  7397. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7398. decb.Transparency = decb.Transparency + 0.1
  7399. dec2b.Transparency = dec2b.Transparency + 0.1
  7400. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7401. end
  7402. rng:Destroy()
  7403. rngb:Destroy()
  7404. hum.WalkSpeed = 16
  7405. sbs:Destroy()
  7406. root.Anchored = false
  7407. attack = false
  7408. end))
  7409. break
  7410. end
  7411. if Power > 55 and HoldingC == true then
  7412. coroutine.resume(coroutine.create(function()
  7413. local a = Instance.new("Part",Character)
  7414. a.Name = "Direction"
  7415. a.Anchored = true
  7416. a.BrickColor = bc("Maroon")
  7417. a.Material = "Neon"
  7418. a.Transparency = 1
  7419. a.CanCollide = false
  7420. local ray = Ray.new(
  7421. rng.CFrame.p, -- origin
  7422. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  7423. )
  7424. local ignore = Character
  7425. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7426. a.BottomSurface = 10
  7427. a.TopSurface = 10
  7428. local distance = (rng.CFrame.p - position).magnitude
  7429. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7430. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  7431. local lb = Instance.new("Part")
  7432. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  7433. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  7434. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  7435. lb.Parent = char
  7436. lb.Color = Color3.new(0,0,0)
  7437. lb.CanCollide = false
  7438. lb.Material = "Neon"
  7439. lb.Anchored = true
  7440. lb.TopSurface = 0
  7441. lb.BottomSurface = 0
  7442. lb.Transparency = 0
  7443. lb.Size = vt(3,3,3)
  7444. lb.CFrame = a.CFrame
  7445. lb.Anchored = false
  7446. local thingery = Instance.new("SpecialMesh",lb)
  7447. thingery.MeshType = "Sphere"
  7448. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  7449. game:GetService("Debris"):AddItem(lb, 10)
  7450. local bv = Instance.new("BodyVelocity")
  7451. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7452. bv.velocity = lb.CFrame.lookVector*125
  7453. bv.Parent = lb
  7454. local hitted = false
  7455.  
  7456. coroutine.resume(coroutine.create(function()
  7457. while true do
  7458. swait(3)
  7459. if lb.Parent ~= nil and hitted == false then
  7460. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  7461. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  7462. elseif lb.Parent == nil then
  7463. break
  7464. end
  7465. end
  7466. end))
  7467. game:GetService("Debris"):AddItem(a, 0.1)
  7468. RootPart.CFrame = FaceMouse2()[1]
  7469.  
  7470. coroutine.resume(coroutine.create(function()
  7471. swait(1)
  7472. lb.Touched:connect(function(hit)
  7473. if hitted == false then
  7474. hitted = true
  7475. lb.Transparency = 1
  7476. lb.Anchored = true
  7477. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  7478. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  7479. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  7480. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  7481. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  7482. MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal")
  7483. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  7484. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  7485. for i = 0, 9 do
  7486. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  7487. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  7488. end
  7489. for i = 0, 19 do
  7490. swait(2)
  7491. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  7492. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  7493. end
  7494. end
  7495. end)
  7496. end))
  7497.  
  7498. for i = 0,1,0.1 do
  7499. swait()
  7500. dec.Transparency = dec.Transparency + 0.1
  7501. dec2.Transparency = dec2.Transparency + 0.1
  7502. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7503. decb.Transparency = decb.Transparency + 0.1
  7504. dec2b.Transparency = dec2b.Transparency + 0.1
  7505. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7506. end
  7507. rng:Destroy()
  7508. rngb:Destroy()
  7509. hum.WalkSpeed = 16
  7510. sbs:Destroy()
  7511. root.Anchored = false
  7512. attack = false
  7513. end))
  7514. HoldingC = false
  7515. break
  7516. end
  7517. end
  7518. end
  7519.  
  7520.  
  7521. function LightHeal()
  7522. HoldingV = true
  7523. attack = true
  7524. local sbs = Instance.new("BodyPosition", root)
  7525. sbs.P = 3000
  7526. sbs.D = 1000
  7527. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7528. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  7529. wait(0.1)
  7530. root.Anchored = true
  7531. hum.WalkSpeed = 0
  7532. local rotation = 0
  7533. local typrot = math.random(1,2)
  7534. local rng = Instance.new("Part", char)
  7535. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  7536. rng.Anchored = true
  7537. rng.BrickColor = origcolor
  7538. rng.CanCollide = false
  7539. rng.FormFactor = 3
  7540. rng.Name = "Ring"
  7541. rng.Material = "Neon"
  7542. rng.Size = Vector3.new(1, 0.05, 1)
  7543. rng.Transparency = 1
  7544. rng.TopSurface = 0
  7545. rng.BottomSurface = 0
  7546. local rngm = Instance.new("SpecialMesh", rng)
  7547. rngm.MeshType = "Brick"
  7548. rngm.Scale = vt(0,1,0)
  7549. local dec = Instance.new("Decal",rng)
  7550. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7551. dec.Face = "Top"
  7552. dec.Transparency = 1
  7553. local dec2 = dec:Clone()
  7554. dec2.Parent = rng
  7555. dec2.Face = "Bottom"
  7556. dec2.Transparency = 1
  7557.  
  7558.  
  7559.  
  7560. local summoned = Instance.new("ParticleEmitter",rng)
  7561. summoned.LightEmission = 1
  7562. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7563. summoned.Rate = 100
  7564. summoned.Lifetime = NumberRange.new(0.5)
  7565. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7566. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7567. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7568. summoned.Speed = NumberRange.new(0,0)
  7569. summoned.Rotation = NumberRange.new(-500,500)
  7570. summoned.RotSpeed = NumberRange.new(-500,500)
  7571.  
  7572. for i = 0,1,0.1 do
  7573. swait()
  7574. dec.Transparency = dec.Transparency - 0.1
  7575. dec2.Transparency = dec2.Transparency - 0.1
  7576. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  7577. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  7578. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7579. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7580. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3)
  7581. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  7582. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7583. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7584. RootPart.CFrame = FaceMouse()[1]
  7585. end
  7586. summoned.Enabled = false
  7587.  
  7588. local Power = 6
  7589. while true do
  7590. swait()
  7591. Power = Power + 0.1
  7592. rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4)
  7593. if typrot == 1 then
  7594. rotation = rotation + 2.5
  7595. elseif typrot == 2 then
  7596. rotation = rotation - 2.5
  7597. end
  7598. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  7599. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7600. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7601. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1)
  7602. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1)
  7603. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7604. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7605. RootPart.CFrame = FaceMouse()[1]
  7606. if HoldingV == false then
  7607. coroutine.resume(coroutine.create(function()
  7608. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  7609. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  7610. MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal")
  7611. hum:TakeDamage(-45,-25)
  7612. local takenresult = hum.Health
  7613. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  7614. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  7615. for i = 0, 24 do
  7616. swait(1)
  7617. hum.Health = takenresult
  7618. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  7619. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  7620. end
  7621. for i = 0,1,0.1 do
  7622. swait()
  7623. dec.Transparency = dec.Transparency + 0.1
  7624. dec2.Transparency = dec2.Transparency + 0.1
  7625. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7626. end
  7627. rng:Destroy()
  7628. hum.WalkSpeed = 16
  7629. sbs:Destroy()
  7630. root.Anchored = false
  7631. attack = false
  7632. end))
  7633. break
  7634. end
  7635. if Power > 15 and HoldingV == true then
  7636. coroutine.resume(coroutine.create(function()
  7637. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  7638. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  7639. MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal")
  7640. hum:TakeDamage(-45,-25)
  7641. local takenresult = hum.Health
  7642. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  7643. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  7644. for i = 0, 24 do
  7645. swait(1)
  7646. hum.Health = takenresult
  7647. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  7648. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  7649. end
  7650. for i = 0,1,0.1 do
  7651. swait()
  7652. dec.Transparency = dec.Transparency + 0.1
  7653. dec2.Transparency = dec2.Transparency + 0.1
  7654. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7655. end
  7656. rng:Destroy()
  7657. hum.WalkSpeed = 16
  7658. sbs:Destroy()
  7659. root.Anchored = false
  7660. attack = false
  7661. end))
  7662. HoldingV = false
  7663. break
  7664. end
  7665. end
  7666. end
  7667.  
  7668. function UltralightBeam()
  7669. attack = true
  7670. local sbs = Instance.new("BodyPosition", root)
  7671. sbs.P = 3000
  7672. sbs.D = 1000
  7673. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7674. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  7675. wait(0.1)
  7676. root.Anchored = true
  7677. hum.WalkSpeed = 0
  7678. local rotation = 0
  7679. local typrot = math.random(1,2)
  7680. local rng = Instance.new("Part", char)
  7681. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  7682. rng.Anchored = true
  7683. rng.BrickColor = origcolor
  7684. rng.CanCollide = false
  7685. rng.FormFactor = 3
  7686. rng.Name = "Ring"
  7687. rng.Material = "Neon"
  7688. rng.Size = Vector3.new(1, 0.05, 1)
  7689. rng.Transparency = 1
  7690. rng.TopSurface = 0
  7691. rng.BottomSurface = 0
  7692. local rngm = Instance.new("SpecialMesh", rng)
  7693. rngm.MeshType = "Brick"
  7694. rngm.Scale = vt(0,1,0)
  7695. local dec = Instance.new("Decal",rng)
  7696. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7697. dec.Face = "Top"
  7698. dec.Transparency = 1
  7699. local dec2 = dec:Clone()
  7700. dec2.Parent = rng
  7701. dec2.Face = "Bottom"
  7702. dec2.Transparency = 1
  7703.  
  7704. local rngb = Instance.new("Part", char)
  7705. rngb.Anchored = true
  7706. rngb.BrickColor = origcolor
  7707. rngb.CanCollide = false
  7708. rngb.FormFactor = 3
  7709. rngb.Name = "Ring"
  7710. rngb.Material = "Neon"
  7711. rngb.Size = Vector3.new(1, 0.05, 1)
  7712. rngb.Transparency = 1
  7713. rngb.TopSurface = 0
  7714. rngb.BottomSurface = 0
  7715. local rngmb = Instance.new("SpecialMesh", rngb)
  7716. rngmb.MeshType = "Brick"
  7717. rngmb.Name = "SizeMesh"
  7718. rngmb.Scale = vt(0,1,0)
  7719.  
  7720. local orb = rngb:Clone()
  7721. orb.Parent = char
  7722. orb.Transparency = 0
  7723. orb.BrickColor = BrickColor.new("Really black")
  7724. orb.Size = vt(1,1,1)
  7725. local orbmish = orb.SizeMesh
  7726. orbmish.Scale = vt(0,0,0)
  7727. orbmish.MeshType = "Sphere"
  7728.  
  7729. local orbe = rngb:Clone()
  7730. orbe.Parent = char
  7731. orbe.Transparency = 0.5
  7732. orbe.BrickColor = BrickColor.new("Maroon")
  7733. orbe.Size = vt(1,1,1)
  7734. local orbmish2 = orbe.SizeMesh
  7735. orbmish2.Scale = vt(0,0,0)
  7736. orbmish2.MeshType = "Sphere"
  7737.  
  7738. local decb = Instance.new("Decal",rngb)
  7739. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  7740. decb.Face = "Top"
  7741. decb.Transparency = 1
  7742. local dec2b = dec:Clone()
  7743. dec2b.Parent = rngb
  7744. dec2b.Face = "Bottom"
  7745. dec2b.Transparency = 1
  7746.  
  7747.  
  7748. local summoned = Instance.new("ParticleEmitter",rng)
  7749. summoned.LightEmission = 1
  7750. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7751. summoned.Rate = 100
  7752. summoned.Lifetime = NumberRange.new(0.5)
  7753. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7754. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7755. summoned.Speed = NumberRange.new(0,0)
  7756. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7757. summoned.Rotation = NumberRange.new(-500,500)
  7758. summoned.RotSpeed = NumberRange.new(-500,500)
  7759.  
  7760. local scaled = 1
  7761. for i = 0,1,0.1 do
  7762. swait()
  7763. dec.Transparency = dec.Transparency - 0.1
  7764. dec2.Transparency = dec2.Transparency - 0.1
  7765. rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6)
  7766. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7767. decb.Transparency = decb.Transparency - 0.1
  7768. dec2b.Transparency = dec2b.Transparency - 0.1
  7769. rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9)
  7770. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7771. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7772. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7773. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7774. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7775. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7776. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7777. RootPart.CFrame = FaceMouse2()[1]
  7778. end
  7779. CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7)
  7780. summoned.Enabled = false
  7781. for i = 0,10,0.1 do
  7782. swait()
  7783. scaled = scaled - 0.01
  7784. if typrot == 1 then
  7785. rotation = rotation + 2.5
  7786. elseif typrot == 2 then
  7787. rotation = rotation - 2.5
  7788. end
  7789. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  7790. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  7791. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7792. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7793. sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,BrickColor.new("Maroon"),50)
  7794. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7795. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7796. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7797. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7798. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7799. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7800. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7801. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7802. RootPart.CFrame = FaceMouse2()[1]
  7803. end
  7804. for i = 0,3,0.1 do
  7805. swait()
  7806. if typrot == 1 then
  7807. rotation = rotation + 2.5
  7808. elseif typrot == 2 then
  7809. rotation = rotation - 2.5
  7810. end
  7811. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7812. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7813. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7814. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7815. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7816. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7817. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7818. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7819. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7820. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7821. RootPart.CFrame = FaceMouse2()[1]
  7822. end
  7823. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  7824. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  7825. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  7826. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  7827. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  7828. local xd= Instance.new("Sound",char)
  7829. xd.SoundId = "rbxassetid://445796828"
  7830. xd.Pitch = 0.75
  7831. xd.Looped = true
  7832. xd.Volume = 1.25
  7833. xd:Play()
  7834. local a = Instance.new("Part",Character)
  7835. a.Name = "Direction"
  7836. a.Anchored = true
  7837. a.BrickColor = bc("Really black")
  7838. a.Material = "Neon"
  7839. a.Transparency = 0
  7840. a.Shape = "Cylinder"
  7841. a.CanCollide = false
  7842. local a2 = Instance.new("Part",Character)
  7843. a2.Name = "Direction"
  7844. a2.Anchored = true
  7845. a2.BrickColor = bc("Maroon")
  7846. a2.Material = "Neon"
  7847. a2.Transparency = 0.5
  7848. a2.Shape = "Cylinder"
  7849. a2.CanCollide = false
  7850. local b = Instance.new("Part",Character)
  7851. b.Name = "HitDirect"
  7852. b.Anchored = true
  7853. b.BrickColor = bc("Maroon")
  7854. b.Material = "Neon"
  7855. b.Transparency = 1
  7856. b.CanCollide = false
  7857. local ray = Ray.new(
  7858. orb.CFrame.p, -- origin
  7859. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  7860. )
  7861. local ignore = Character
  7862. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7863. a.BottomSurface = 10
  7864. a.TopSurface = 10
  7865. a2.BottomSurface = 10
  7866. a2.TopSurface = 10
  7867. local distance = (orb.CFrame.p - position).magnitude
  7868. a.Size = Vector3.new(distance, 1, 1)
  7869. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7870. a2.Size = Vector3.new(distance, 1, 1)
  7871. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7872. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7873. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7874. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7875. game:GetService("Debris"):AddItem(a, 20)
  7876. game:GetService("Debris"):AddItem(a2, 20)
  7877. game:GetService("Debris"):AddItem(b, 20)
  7878. local msh = Instance.new("SpecialMesh",a)
  7879. msh.MeshType = "Cylinder"
  7880. msh.Scale = vt(1,5*5,5*5)
  7881. local msh2 = Instance.new("SpecialMesh",a2)
  7882. msh2.MeshType = "Cylinder"
  7883. msh2.Scale = vt(1,6*5,6*5)
  7884.  
  7885. for i = 0,20,0.1 do
  7886. swait()
  7887. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7888. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7889. ray = Ray.new(
  7890. orb.CFrame.p, -- origin
  7891. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  7892. )
  7893. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7894. distance = (orb.CFrame.p - position).magnitude
  7895. if typrot == 1 then
  7896. rotation = rotation + 2.5
  7897. elseif typrot == 2 then
  7898. rotation = rotation - 2.5
  7899. end
  7900. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7901. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7902. RootPart.CFrame = FaceMouse2()[1]
  7903. a.Size = Vector3.new(distance, 1, 1)
  7904. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7905. a2.Size = Vector3.new(distance, 1, 1)
  7906. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7907. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7908. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7909. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7910. msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5)
  7911. msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5)
  7912. orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175)
  7913. orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175)
  7914. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7915. sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7916. sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,BrickColor.new("Maroon"))
  7917. xd.Volume = xd.Volume - 0.0025
  7918. MagniDamage(b, 50,30,60, 3, "Normal")
  7919. end
  7920. sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,BrickColor.new("Maroon"))
  7921. for i = 0, 9 do
  7922. sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,BrickColor.new("Maroon"),0)
  7923. end
  7924. xd:Destroy()
  7925. a:Destroy()
  7926. a2:Destroy()
  7927. orb:Destroy()
  7928. orbe:Destroy()
  7929. MagniDamage(b, 50,30,60, 3, "Normal")
  7930. CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05)
  7931. CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1)
  7932. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1)
  7933. for i = 0, 14 do
  7934. sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("Really black"),0)
  7935. sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,BrickColor.new("Maroon"),0)
  7936. end
  7937. sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("Really black"))
  7938. sphere(1,"Add",b.CFrame,vt(5,5,5),5,BrickColor.new("Maroon"))
  7939. for i = 0,1,0.1 do
  7940. swait()
  7941. dec.Transparency = dec.Transparency + 0.1
  7942. dec2.Transparency = dec2.Transparency + 0.1
  7943. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7944. decb.Transparency = decb.Transparency + 0.1
  7945. dec2b.Transparency = dec2b.Transparency + 0.1
  7946. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7947. end
  7948. rng:Destroy()
  7949. rngb:Destroy()
  7950. hum.WalkSpeed = 16
  7951. sbs:Destroy()
  7952. root.Anchored = false
  7953. attack = false
  7954. end
  7955.  
  7956. mouse.KeyDown:connect(function(k)
  7957. if k == "z" and attack == false and HoldingZ == false then
  7958. LightStorm()
  7959. end
  7960. if k == "x" and attack == false and HoldingX == false then
  7961. LightBeam()
  7962. end
  7963. if k == "c" and attack == false and HoldingC == false then
  7964. LightBomb()
  7965. end
  7966. if k == "v" and attack == false and HoldingV == false then
  7967. LightHeal()
  7968. end
  7969. if k == "b" and attack == false then
  7970. UltralightBeam()
  7971. end
  7972. end)
  7973.  
  7974. mouse.KeyUp:connect(function(k)
  7975. if k == "z" and attack == true and HoldingZ == true then
  7976. HoldingZ = false
  7977. end
  7978. if k == "x" and attack == true and HoldingX == true then
  7979. HoldingX = false
  7980. end
  7981. if k == "c" and attack == true and HoldingC == true then
  7982. HoldingC = false
  7983. end
  7984. if k == "v" and attack == true and HoldingV == true then
  7985. HoldingV = false
  7986. end
  7987. end)
  7988. Humanoid.Animator.Parent = nil
  7989. idleanim=.4
  7990. while true do
  7991. swait()
  7992. sine = sine + change
  7993. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7994. local velderp=RootPart.Velocity.y
  7995. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7996. if equipped==true or equipped==false then
  7997. if attack==false then
  7998. idle=idle+1
  7999. else
  8000. idle=0
  8001. end
  8002. if idle>=500 then
  8003. if attack==false then
  8004. --Sheath()
  8005. end
  8006. end
  8007. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8008. Anim="Jump"
  8009. if attack==false then
  8010. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8011. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8012. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  8013. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  8014. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  8015. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  8016. end
  8017. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8018. Anim="Fall"
  8019. if attack==false then
  8020. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8021. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8022. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  8023. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  8024. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  8025. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  8026. end
  8027. elseif torvel<1 and hitfloor~=nil then
  8028. Anim="Idle"
  8029. if attack==false then
  8030. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1)
  8031. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  8032. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  8033. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  8034. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  8035. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  8036. end
  8037. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  8038. Anim="Walk"
  8039. if attack==false then
  8040. RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  8041. LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  8042. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  8043. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1)
  8044. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1)
  8045. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1)
  8046. end
  8047. elseif torvel>=22 and hitfloor~=nil then
  8048. Anim="Run"
  8049. if attack==false then
  8050. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8051. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8052. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  8053. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  8054. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  8055. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  8056. end
  8057. end
  8058. end
  8059. end
  8060. sick.SoundId = "rbxassetid://157460916"
  8061. sick.Looped = true
  8062. sick.Pitch = 1
  8063. sick.Volume = 8
  8064. sick.Parent = Effects
  8065. sick.Playing = true
  8066. © 2018 Paste.ee Back to top - AUP
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