Advertisement
Guest User

.ini

a guest
Feb 19th, 2024
63
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.20 KB | None | 0 0
  1. [General]
  2. SStartingCell=
  3.  
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=
  18.  
  19. bEnableProfile=0
  20. bDrawSpellContact=0
  21. bRunMiddleLowLevelProcess=1
  22. iHoursToSleep=3
  23. bActorLookWithHavok=0
  24. SMainMenuMusicTrack=special\tes4title.mp3
  25. bUseEyeEnvMapping=1
  26. bFixFaceNormals=0
  27. bUseFaceGenHeads=1
  28. bFaceMipMaps=1
  29. bFaceGenTexturing=1
  30. bDefaultCOCPlacement=0
  31. uGridDistantTreeRange=30
  32. uGridDistantCount=30
  33. uGridsToLoad=5
  34. fGlobalTimeMultiplier=1.0000
  35. bNewAnimation=1
  36. fAnimationDefaultBlend=0.1000
  37. fAnimationMult=1.0000
  38. bFixAIPackagesOnLoad=0
  39. bForceReloadOnEssentialCharacterDeath=1
  40. bKeepPluginWhenMerging=0
  41. bCreate Maps Enable=0
  42. SLocalSavePath=Saves\
  43. SLocalMasterPath=Data\
  44. bDisableDuplicateReferenceCheck=1
  45. bTintMipMaps=0
  46. uInterior Cell Buffer=3
  47. uExterior Cell Buffer=36
  48. iIntroSequencePriority=3
  49. bPreloadIntroSequence=1
  50. fStaticScreenWaitTime=3.0000
  51. SCreditsMenuMovie=CreditsMenu.bik
  52. SMainMenuMovie=Map loop.bik
  53. SMainMenuMovieIntro=Oblivion iv logo.bik
  54. SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
  55. iFPSClamp=0
  56. bRunVTuneTest=0
  57. STestFile1=
  58. bActivateAllQuestScripts=0
  59. fQuestScriptDelayTime=5.0000
  60. SMainMenuMusic=Special\TES4Title.mp3
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bExternalLODDataFiles=1
  64. bBorderRegionsEnabled=0
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. SCharGenQuest=0002466E
  68. uiFaceGenMaxEGTDataSize=67108864
  69. uiFaceGenMaxEGMDataSize=67108864
  70. SBetaCommentFileName=
  71. bCheckCellOffsetsOnInit=0
  72. bCreateShaderPackage=0
  73. uGridDistantTreeRangeCity=4
  74. uGridDistantCountCity=4
  75. bWarnOnMissingFileEntry=0
  76. iSaveGameBackupCount=1
  77. bDisplayMissingContentDialogue=1
  78. SSaveGameSafeCellID=2AEEA
  79. bAllowScriptedAutosave=1
  80. bPreemptivelyUnloadCells=0
  81. bCheckIDsOnInit=0
  82. iNumBitsForFullySeen=248
  83. iPreloadSizeLimit=26214400
  84. SOblivionIntro=OblivionIntro.bik
  85. bUseHardDriveCache=0
  86. bEnableBoundingVolumeOcclusion=0
  87. bDisplayBoundingVolumes=0
  88. bUseThreadedTempEffects=0
  89. bUseThreadedParticleSystem=0
  90. bUseMyGamesDirectory=1
  91.  
  92.  
  93. [Display]
  94. uVideoDeviceIdentifierPart1=0
  95. uVideoDeviceIdentifierPart2=0
  96. uVideoDeviceIdentifierPart3=0
  97. uVideoDeviceIdentifierPart4=0
  98. fDecalLifetime=10.0000
  99. bEquippedTorchesCastShadows=0
  100. bReportBadTangentSpace=0
  101. bStaticMenuBackground=1
  102. bForcePow2Textures=0
  103. bForce1XShaders=0
  104. bHighQuality20Lighting=0
  105. bAllow20HairShader=1
  106. bAllowScreenShot=1
  107. iMultiSample=8
  108. bDoTallGrassEffect=1
  109. bForceMultiPass=1
  110. bDoTexturePass=1
  111. bDoSpecularPass=1
  112. bDoDiffusePass=1
  113. bDoAmbientPass=1
  114. bDoCanopyShadowPass=0
  115. bDrawShadows=0
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=0
  122. iLocation X=0
  123. bFull Screen=0
  124. iSize W=3440
  125. iSize H=1440
  126. iFPSClamp=60
  127. iAdapter=0
  128. iScreenShotIndex=0
  129. SScreenShotBaseName=ScreenShot
  130. iAutoViewMinDistance=2000
  131. iAutoViewHiFrameRate=40
  132. iAutoViewLowFrameRate=20
  133. bAutoViewDistance=0
  134. fDefaultFOV=75.0000
  135. fNearDistance=10.0000
  136. fFarDistance=10000.0000
  137. iDebugTextLeftRightOffset=10
  138. iDebugTextTopBottomOffset=10
  139. bShowMenuTextureUse=1
  140. iDebugText=2
  141. bLocalMapShader=0
  142. bDoImageSpaceEffects=1
  143. fShadowLOD2=400.0000
  144. fShadowLOD1=200.0000
  145. fLightLOD2=1500.0000
  146. fLightLOD1=1000.0000
  147. fSpecularLOD2=800.0000
  148. fSpecularLOD1=500.0000
  149. fEnvMapLOD2=800.0000
  150. fEnvMapLOD1=500.0000
  151. fEyeEnvMapLOD2=190.0000
  152. fEyeEnvMapLOD1=130.0000
  153. iPresentInterval=1
  154. fSpecualrStartMax=1000.0000
  155. fSpecularStartMin=0.0000
  156. iActorShadowIntMax=10
  157. iActorShadowIntMin=0
  158. iActorShadowExtMax=10
  159. iActorShadowExtMin=0
  160. fGammaMax=0.6000
  161. fGammaMin=1.4000
  162. iMaxDecalsPerFrame=10
  163. bLandscapeBlend=1
  164. bFullBrightLighting=0
  165. iMaxLandscapeTextures=0
  166. bDynamicWindowReflections=1
  167. fShadowFadeTime=1.0000
  168. fGamma=1.0000
  169. bDecalsOnSkinnedGeometry=1
  170. iShadowFilter=2
  171. bAllowPartialPrecision=1
  172. iShadowMapResolution=256
  173. bShadowsOnGrass=0
  174. bActorSelfShadowing=1
  175. iActorShadowCountInt=0
  176. iActorShadowCountExt=0
  177. bAllow30Shaders=0
  178. iTexMipMapMinimum=0
  179. iTexMipMapSkip=0
  180. bDoStaticAndArchShadows=0
  181. bDoActorShadows=0
  182. bIgnoreResolutionCheck=0
  183. fNoLODFarDistancePct=1.0000
  184. fNoLODFarDistanceMax=10240.0000
  185. fNoLODFarDistanceMin=1700.0000
  186.  
  187.  
  188.  
  189. [Controls]
  190. fVersion=1.8000
  191. Forward=0011FFFF
  192. Back=001FFFFF
  193. Slide Left=001EFFFF
  194. Slide Right=0020FFFF
  195. Use=00FF00FF
  196. Activate=0012FFFF
  197. Block=003801FF
  198. Cast=002EFFFF
  199. Ready Item=0021FFFF
  200. Crouch/Sneak=001DFFFF
  201. Run=002AFFFF
  202. Always Run=003AFFFF
  203. Auto Move=0010FFFF
  204. Jump=0039FFFF
  205. Toggle POV=001302FF
  206. Menu Mode=000FFFFF
  207. Rest=0014FFFF
  208. Quick Menu=003BFFFF
  209. Quick1=0002FFFF
  210. Quick2=0003FFFF
  211. Quick3=0004FFFF
  212. Quick4=0005FFFF
  213. Quick5=0006FFFF
  214. Quick6=0007FFFF
  215. Quick7=0008FFFF
  216. Quick8=0009FFFF
  217. QuickSave=003FFFFF
  218. QuickLoad=0043FFFF
  219. Grab=002CFFFF
  220. bInvertYValues=0
  221. fXenonLookXYMult=0.0005
  222. fMouseSensitivity=0.0014
  223. ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
  224. iJoystickMoveFrontBack=2
  225. iJoystickMoveLeftRight=1
  226. fJoystickMoveFBMult=1.0000
  227. fJoystickMoveLRMult=1.0000
  228. iJoystickLookUpDown=6
  229. iJoystickLookLeftRight=3
  230. fJoystickLookUDMult=0.0020
  231. fJoystickLookLRMult=0.0020
  232. fXenonMenuMouseXYMult=0.0003
  233. bBackground Mouse=0
  234. bBackground Keyboard=0
  235. bUse Joystick=1
  236. fXenonLookMult=0.0030
  237. fXenonMenuStickSpeedMaxMod=5.0000
  238. iXenonMenuStickSpeedThreshold=20000
  239. iXenonMenuStickThreshold=1000
  240. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
  241. iLanguage=0
  242. SlideLeft=001EFFFF
  243. SlideRight=0020FFFF
  244. fXenonMenuStickMapCursorMinSpeed=1.0000
  245. fXenonMenuStickMapCursorMaxSpeed=15.0000
  246. fXenonMenuStickMapCursorGamma=0.1700
  247. fXenonMenuStickSpeedPlayerRotMod=3000.0000
  248. fXenonMenuDpadRepeatSpeed=300.0000
  249. fXenonMenuStickSpeed=300.0000
  250. iXenonMenuStickDeadZone=15000
  251.  
  252.  
  253. [Water]
  254. fAlpha=0.5000
  255. uSurfaceTextureSize=128
  256. SSurfaceTexture=water
  257. SNearWaterOutdoorID=NearWaterOutdoorLoop
  258. SNearWaterIndoorID=NearWaterIndoorLoop
  259. fNearWaterOutdoorTolerance=1024.0000
  260. fNearWaterIndoorTolerance=512.0000
  261. fNearWaterUnderwaterVolume=0.9000
  262. fNearWaterUnderwaterFreq=0.3000
  263. uNearWaterPoints=8
  264. uNearWaterRadius=1000
  265. uSurfaceFrameCount=32
  266. uSurfaceFPS=12
  267. bUseWaterReflectionsMisc=0
  268. bUseWaterReflectionsStatics=1
  269. bUseWaterReflectionsTrees=1
  270. bUseWaterReflectionsActors=0
  271. bUseWaterReflections=1
  272. bUseWaterHiRes=1
  273. bUseWaterDisplacements=1
  274. bUseWaterShader=1
  275. uDepthRange=125
  276. bUseWaterDepth=0
  277. bUseWaterLOD=1
  278. fTileTextureDivisor=4.7500
  279. fSurfaceTileSize=2048.0000
  280. uNumDepthGrids=3
  281.  
  282. [Audio]
  283. bDSoundHWAcceleration=1
  284. fMinSoundVel=10.0000
  285. fMetalLargeMassMin=25.0000
  286. fMetalMediumMassMin=8.0000
  287. fStoneLargeMassMin=30.0000
  288. fStoneMediumMassMin=5.0000
  289. fWoodLargeMassMin=15.0000
  290. fWoodMediumMassMin=7.0000
  291. fDialogAttenuationMax=35.0000
  292. fDialogAttenuationMin=7.7500
  293. bUseSoundDebugInfo=1
  294. fUnderwaterFrequencyDelta=0.0000
  295. bUseSoftwareAudio3D=0
  296. fDefaultEffectsVolume=0.8000
  297. fDefaultMusicVolume=0.3000
  298. fDefaultFootVolume=0.8000
  299. fDefaultVoiceVolume=0.8000
  300. fDefaultMasterVolume=0.5000
  301. bMusicEnabled=1
  302. bSoundEnabled=1
  303. fLargeWeaponWeightMin=25.0000
  304. fMediumWeaponWeightMin=8.0000
  305. fSkinLargeMassMin=30.0000
  306. fSkinMediumMassMin=5.0000
  307. fChainLargeMassMin=30.0000
  308. fChainMediumMassMin=5.0000
  309. fDBVoiceAttenuationIn2D=0.0000
  310. iCollisionSoundTimeDelta=50
  311. fGlassLargeMassMin=25.0000
  312. fGlassMediumMassMin=8.0000
  313. fClothLargeMassMin=25.0000
  314. fClothMediumMassMin=8.0000
  315. fEarthLargeMassMin=30.0000
  316. fEarthMediumMassMin=5.0000
  317. bUseSpeedForWeaponSwish=1
  318. fLargeWeaponSpeedMax=0.9500
  319. fMediumWeaponSpeedMax=1.1000
  320. fPlayerFootVolume=0.9000
  321. fDSoundRolloffFactor=4.0000
  322. fMaxFootstepDistance=1100.0000
  323. fHeadroomdB=2.0000
  324. iMaxImpactSoundCount=32
  325. fMainMenuMusicVolume=0.6000
  326.  
  327.  
  328. [ShockBolt]
  329. bDebug=0
  330. fGlowColorB=1.0000
  331. fGlowColorG=0.6000
  332. fGlowColorR=0.0000
  333. fCoreColorB=1.0000
  334. fCoreColorG=1.0000
  335. fCoreColorR=1.0000
  336. fCastVOffset=-10.0000
  337. iNumBolts=7
  338. fBoltGrowWidth=1.0000
  339. fBoltSmallWidth=3.0000
  340. fTortuosityVariance=8.0000
  341. fSegmentVariance=35.0000
  342. fBoltsRadius=24.0000
  343.  
  344. [Pathfinding]
  345. bDrawPathsDefault=0
  346. bPathMovementOnly=0
  347. bDrawSmoothFailures=0
  348. bDebugSmoothing=0
  349. bSmoothPaths=1
  350. bSnapToAngle=0
  351. bDebugAvoidance=0
  352. bDisableAvoidance=0
  353. bBackgroundPathing=0
  354. bUseBackgroundPathing=1
  355.  
  356. [MAIN]
  357. bEnableBorderRegion=1
  358. fLowPerfCombatantVoiceDistance=1000.0000
  359. iDetectionHighNumPicks=40
  360. fQuestScriptDelayTime=5.0000
  361. iLastHDRSetting=-1
  362.  
  363.  
  364. [Combat]
  365. bEnableBowZoom=1
  366. bDebugCombatAvoidance=0
  367. fMinBloodDamage=1.0000
  368. fHitVectorDelay=0.4000
  369. iShowHitVector=0
  370. fLowPerfNPCTargetLOSTimer=1.0000
  371. fHiPerfNPCTargetLOSTimer=0.5000
  372. iMaxHiPerfNPCTargetCount=4
  373. fLowPerfPCTargetLOSTimer=0.5000
  374. fHiPerfPCTargetLOSTimer=0.2500
  375. iMaxHiPerfPCTargetCount=4
  376. iMaxHiPerfCombatCount=4
  377.  
  378.  
  379. [HAVOK]
  380. bDisablePlayerCollision=0
  381. fJumpAnimDelay=0.2500
  382. bTreeTops=0
  383. iSimType=1
  384. bPreventHavokAddAll=0
  385. bPreventHavokAddClutter=0
  386. fMaxTime=0.0167
  387. bHavokDebug=0
  388. fRF=1000.0000
  389. fOD=0.9000
  390. fSE=0.3000
  391. fSD=0.9800
  392. iResetCounter=5
  393. fMoveLimitMass=95.0000
  394. iUpdateType=0
  395. bHavokPick=0
  396. fCameraCasterSize=1.0000
  397. iHavokSkipFrameCountTEST=0
  398. fHorseRunGravity=3.0000
  399. fQuadrupedPitchMult=1.0000
  400. iNumHavokThreads=1
  401. fChaseDeltaMult=0.0500
  402. iEntityBatchRemoveRate=100
  403. iMaxPicks=40
  404. bAddBipedWhenKeyframed=0
  405.  
  406.  
  407. [Interface]
  408. fDlgLookMult=0.3000
  409. fDlgLookAdj=0.0000
  410. fDlgLookDegStop=0.2000
  411. fDlgLookDegStart=2.0000
  412. fDlgFocus=2.1000
  413. fKeyRepeatInterval=50.0000
  414. fKeyRepeatTime=500.0000
  415. fActivatePickSphereRadius=16.0000
  416. fMenuModeAnimBlend=0.0000
  417. iSafeZoneX=20
  418. iSafeZoneY=20
  419. iSafeZoneXWide=20
  420. iSafeZoneYWide=20
  421. fMenuPlayerLightDiffuseBlue=0.8000
  422. fMenuPlayerLightDiffuseGreen=0.8000
  423. fMenuPlayerLightDiffuseRed=0.8000
  424. fMenuPlayerLightAmbientBlue=0.2500
  425. fMenuPlayerLightAmbientGreen=0.2500
  426. fMenuPlayerLightAmbientRed=0.2500
  427. bAllowConsole=1
  428. bActivatePickUseGamebryoPick=0
  429. iMaxViewCasterPicksGamebryo=10
  430. iMaxViewCasterPicksHavok=10
  431. iMaxViewCasterPicksFuzzy=5
  432. bUseFuzzyPicking=1
  433. fMenuBGBlurRadius=2.0000
  434.  
  435. [LoadingBar]
  436. iMoveBarWaitingMilliseconds=10
  437. iMoveBarChaseMilliseconds=100
  438. iMoveBarMaxMilliseconds=2500
  439. fLoadingSlideDelay=15.0000
  440. fPercentageOfBar3=0.1500
  441. fPercentageOfBar2=0.4400
  442. fPercentageOfBar1=0.3500
  443. fPercentageOfBar0=0.0600
  444. bShowSectionTimes=0
  445.  
  446. [Menu]
  447. fCreditsScrollSpeed=40.0000
  448. iConsoleTextYPos=890
  449. iConsoleTextXPos=30
  450. iConsoleVisibleLines=15
  451. iConsoleHistorySize=50
  452. rDebugTextColor=255,251,233
  453. iConsoleFont=3
  454. iDebugTextFont=3
  455.  
  456.  
  457.  
  458. [GamePlay]
  459. bDisableDynamicCrosshair=0
  460. bSaveOnTravel=1
  461. bSaveOnWait=1
  462. bSaveOnRest=1
  463. bCrossHair=1
  464. iDifficultyLevel=50
  465. bGeneralSubtitles=0
  466. bDialogueSubtitles=1
  467. bInstantLevelUp=0
  468. bHealthBarShowing=0
  469. fHealthBarFadeOutSpeed=1.0000
  470. fHealthBarSpeed=80.0000
  471. fHealthBarHeight=4.0000
  472. fHealthBarWidth=40.0000
  473. fHealthBarEmittanceFadeTime=0.5000
  474. fHealthBarEmittanceTime=1.5000
  475. STrackLevelUpPath=\\vault\TES4\LevelData\
  476. fDifficulty=0.0000
  477. bTrackLevelUps=1
  478. bAllowHavokGrabTheLiving=0
  479. bEssentialTakeNoDamage=1
  480. iDetectionPicks=21
  481. bSaveOnInteriorExteriorSwitch=1
  482.  
  483.  
  484. [Fonts]
  485. SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
  486. SFontFile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fnt
  487. SFontFile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fnt
  488. SFontFile_4=Data\Fonts\DarN_Oblivion_28.fnt
  489. SFontFile_5=Data\Fonts\Handwritten.fnt
  490.  
  491.  
  492. [SpeedTree]
  493. iTreeClonesAllowed=1
  494. fCanopyShadowGrassMult=1.0000
  495. iCanopyShadowScale=512
  496. fTreeForceMaxBudAngle=-1.0000
  497. fTreeForceMinBudAngle=-1.0000
  498. fTreeForceLeafDimming=-1.0000
  499. fTreeForceBranchDimming=-1.0000
  500. fTreeForceCS=-1.0000
  501. fTreeForceLLA=-1.0000
  502. fTreeLODExponent=1.0000
  503. bEnableTrees=1
  504. bForceFullLOD=0
  505. fLODTreeMipMapLODBias=-0.5000
  506. fLocalTreeMipMapLODBias=0.0000
  507.  
  508.  
  509. [Debug]
  510. bDebugFaceGenCriticalSection=0
  511. bDebugFaceGenMultithreading=0
  512. bDebugSaveBuffer=0
  513.  
  514.  
  515. [BackgroundLoad]
  516. bBackgroundLoadLipFiles=0
  517. bLoadBackgroundFaceGen=0
  518. bUseMultiThreadedFaceGen=1
  519. bBackgroundCellLoads=1
  520. bLoadHelmetsInBackground=1
  521. iAnimationClonePerLoop=5
  522. bSelectivePurgeUnusedOnFastTravel=0
  523. bUseMultiThreadedTrees=1
  524. iPostProcessMillisecondsEditor=50
  525. iPostProcessMillisecondsLoadingQueuedPriority=5
  526. iPostProcessMilliseconds=5
  527. bUseBackgroundFileLoader=0
  528.  
  529.  
  530. [LOD]
  531. fLodDistance=500.0000
  532. bUseFaceGenLOD=0
  533. iLODTextureTiling=2
  534. iLODTextureSizePow2=8
  535. fLODNormalTextureBlend=0.5000
  536. bDisplayLODLand=1
  537. bDisplayLODBuildings=1
  538. bDisplayLODTrees=1
  539. bLODPopTrees=0
  540. bLODPopActors=0
  541. bLODPopItems=0
  542. bLODPopObjects=0
  543. fLODFadeOutMultActors=15.0000
  544. fLODFadeOutMultItems=15.0000
  545. fLODFadeOutMultObjects=15.0000
  546. fLODMultLandscape=1.0000
  547. fLODMultTrees=2.0000
  548. fLODMultActors=1.0000
  549. fLODMultItems=1.0000
  550. fLODMultObjects=1.0000
  551. iFadeNodeMinNearDistance=400
  552. fLODFadeOutPercent=0.9000
  553. fLODBoundRadiusMult=3.0000
  554. fTalkingDistance=2000.0000
  555.  
  556. fTreeLODMax=2.0000
  557. fTreeLODMin=0.0200
  558. fTreeLODDefault=1.2000
  559. fObjectLODMax=15.0000
  560. fObjectLODMin=1.0000
  561. fObjectLODDefault=5.0000
  562. fItemLODMax=15.0000
  563. fItemLODMin=1.0000
  564. fItemLODDefault=2.0000
  565. fActorLODMax=15.0000
  566. fActorLODMin=2.0000
  567. fActorLODDefault=5.0000
  568. bLODUseCombinedLandNormalMaps=1
  569. bForceHideLODLand=0
  570. fLODQuadMinLoadDistance=65536.0000
  571. fLODFadeOutActorMultInterior=1.0000
  572. fLODFadeOutItemMultInterior=1.0000
  573. fLODFadeOutObjectMultInterior=1.0000
  574. fLODFadeOutActorMultCity=1.0000
  575. fLODFadeOutItemMultCity=1.0000
  576. fLODFadeOutObjectMultCity=1.0000
  577. fLODFadeOutActorMultComplex=1.0000
  578. fLODFadeOutItemMultComplex=1.0000
  579. fLODFadeOutObjectMultComplex=1.0000
  580. fLODLandVerticalBias=0.0000
  581.  
  582. [Weather]
  583. fSunGlareSize=350.0000
  584. fSunBaseSize=250.0000
  585. bPrecipitation=1
  586. fAlphaReduce=1.0000
  587. SBumpFadeColor=255,255,255,255
  588. SLerpCloseColor=255,255,255,255
  589. SEnvReduceColor=255,255,255,255
  590.  
  591. [Voice]
  592. SFileTypeLTF=ltf
  593. SFileTypeLip=lip
  594. SFileTypeSource=wav
  595. SFileTypeGame=mp3
  596.  
  597.  
  598. [Grass]
  599. iMinGrassSize=80
  600. fGrassEndDistance=8000.0000
  601. fGrassStartFadeDistance=7000.0000
  602. bGrassPointLighting=0
  603. bDrawShaderGrass=1
  604. iGrassDensityEvalSize=2
  605. iMaxGrassTypesPerTexure=2
  606. fWaveOffsetRange=1.7500
  607. fGrassWindMagnitudeMax=125.0000
  608. fGrassWindMagnitudeMin=5.0000
  609. fTexturePctThreshold=0.3000
  610.  
  611. [Landscape]
  612. bCurrentCellOnly=0
  613. bPreventSafetyCheck=0
  614. fLandTextureTilingMult=2.0000
  615. fLandFriction=2.5000
  616. iLandBorder2B=0
  617. iLandBorder2G=0
  618. iLandBorder2R=0
  619. iLandBorder1B=0
  620. iLandBorder1G=255
  621. iLandBorder1R=255
  622.  
  623.  
  624. [bLightAttenuation]
  625. fQuadraticRadiusMult=1.0000
  626. fLinearRadiusMult=1.0000
  627. bOutQuadInLin=0
  628. fConstantValue=0.0000
  629. fQuadraticValue=16.0000
  630. fLinearValue=3.0000
  631. uQuadraticMethod=2
  632. uLinearMethod=1
  633. fFlickerMovement=8.0000
  634. bUseQuadratic=1
  635. bUseLinear=0
  636. bUseConstant=0
  637.  
  638.  
  639. [BlurShaderHDRInterior]
  640. fTargetLUM=1.0000
  641. fUpperLUMClamp=1.0000
  642. fEmissiveHDRMult=1.0000
  643. fEyeAdaptSpeed=0.5000
  644. fBrightScale=2.2500
  645. fBrightClamp=0.2250
  646. fBlurRadius=7.0000
  647. iNumBlurpasses=1
  648.  
  649.  
  650. [BlurShaderHDR]
  651. fTargetLUM=1.2000
  652. fUpperLUMClamp=1.0000
  653. fGrassDimmer=1.3000
  654. fTreeDimmer=1.2000
  655. fEmissiveHDRMult=1.0000
  656. fEyeAdaptSpeed=0.7000
  657. fSunlightDimmer=1.3000
  658. fSIEmmisiveMult=1.0000
  659. fSISpecularMult=1.0000
  660. fSkyBrightness=0.5000
  661. fSunBrightness=0.0000
  662. fBrightScale=1.5000
  663. fBrightClamp=0.3500
  664. fBlurRadius=4.0000
  665. iNumBlurpasses=2
  666. iBlendType=2
  667. bDoHighDynamicRange=1
  668.  
  669.  
  670. [BlurShader]
  671. fSunlightDimmer=1.0000
  672. fSIEmmisiveMult=1.0000
  673. fSISpecularMult=1.0000
  674. fSkyBrightness=0.5000
  675. fSunBrightness=0.0000
  676. fAlphaAddExterior=0.2000
  677. fAlphaAddInterior=0.5000
  678. iBlurTexSize=256
  679. fBlurRadius=0.0300
  680. iNumBlurpasses=1
  681. iBlendType=2
  682. bUseBlurShader=0
  683.  
  684.  
  685. [GethitShader]
  686. fBlurAmmount=0.5000
  687. fBlockedTexOffset=0.0010
  688. fHitTexOffset=0.0050
  689. [MESSAGES]
  690. bBlockMessageBoxes=0
  691. bSkipProgramFlows=1
  692. bAllowYesToAll=1
  693. bDisableWarning=1
  694. iFileLogging=0
  695. bSkipInitializationFlows=1
  696. [DistantLOD]
  697. bUseLODLandData=0
  698. fFadeDistance=12288.0000
  699. iDistantLODGroupWidth=8
  700. [GeneralWarnings]
  701. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  702.  
  703. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  704. This may result in errors. Saving again will clear this message
  705. but not necessarily fix any errors.
  706.  
  707. [Archive]
  708. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
  709. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
  710. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
  711. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
  712. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
  713. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
  714. SInvalidationFile=ArchiveInvalidation.txt
  715. iRetainFilenameOffsetTable=1
  716. iRetainFilenameStringTable=1
  717. iRetainDirectoryStringTable=1
  718. bCheckRuntimeCollisions=0
  719. bInvalidateOlderFiles=1
  720. bUseArchives=1
  721. SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  722. [CameraPath]
  723. iTake=0
  724. SDirectoryName=TestCameraPath
  725. iFPS=60
  726. SNif=Test\CameraPath.nif
  727. [Absorb]
  728. fAbsorbGlowColorB=1.0000
  729. fAbsorbGlowColorG=0.6000
  730. fAbsorbGlowColorR=0.0000
  731. fAbsorbCoreColorB=1.0000
  732. fAbsorbCoreColorG=1.0000
  733. fAbsorbCoreColorR=1.0000
  734. iAbsorbNumBolts=1
  735. fAbsorbBoltGrowWidth=0.0000
  736. fAbsorbBoltSmallWidth=7.0000
  737. fAbsorbTortuosityVariance=2.0000
  738. fAbsorbSegmentVariance=7.0000
  739. fAbsorbBoltsRadius=5.0000
  740. [OPENMP]
  741. iThreads=3
  742. iOpenMPLevel=10
  743. [TestAllCells]
  744. bFileShowTextures=1
  745. bFileShowIcons=1
  746. bFileSkipIconChecks=0
  747. bFileTestLoad=0
  748. bFileNeededMessage=1
  749. bFileGoneMessage=1
  750. bFileSkipModelChecks=0
  751. bFileCheckModelCollision=0
  752. [CopyProtectionStrings]
  753. SCopyProtectionMessage2=Insert the Oblivion Disc.
  754. SCopyProtectionTitle2=Oblivion Disc Not Found
  755. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  756. SCopyProtectionTitle=CD-ROM Drive Not Found
  757. [Launcher]
  758. bEnableFileSelection=1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement