Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- object = script.Parent
- if (object ~= nil) and (object ~= game.Workspace) then
- model = object
- backup = model:clone()
- waitTime = 10 --Time inbetween regeneration
- wait(math.random(0, waitTime))
- while true do
- wait(waitTime) -- Wait time
- model:remove()
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement