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Dec 8th, 2019
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  1. var shots;
  2.  
  3. function on_ragebot_fire() {
  4. if(shots < 3)
  5. {
  6. shots++;
  7. UI.SetValue( "Rage", "GENERAL", "Exploits", "Doubletap", true);
  8. }
  9. else(shots > 2)
  10. {
  11. UI.SetValue( "Rage", "GENERAL", "Exploits", "Doubletap", false);
  12. shots = 0;
  13. }
  14. }
  15.  
  16. function Main()
  17. {
  18. Global.RegisterCallback("ragebot_fire", "on_ragebot_fire");
  19. }
  20. Main();
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