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PraiseLeakedMan

Tower Of Hell Script

Jan 18th, 2021
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  1. local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
  2. local function bypasser()
  3. local mt = getrawmetatable(game)
  4. local nc = mt.__namecall
  5. setreadonly(mt, false)
  6. mt.__namecall = newcclosure(function(GP, ...)
  7. local method = getnamecallmethod()
  8. if method == "Kick" then
  9. return
  10. end
  11. return nc(GP, ...)
  12. end)
  13. setreadonly(mt, true)
  14. end
  15. bypasser()
  16. if game.Players.LocalPlayer:FindFirstChild("PlayerScripts") then
  17. pcall(function()
  18. game.Players.LocalPlayer.PlayerScripts.LocalScript:Destroy()
  19. game.Players.LocalPlayer.PlayerScripts.LocalScript2:Destroy()
  20. end)
  21. end
  22.  
  23. local UI = Material.Load({
  24. Title = "Allinity Hub",
  25. Style = 1,
  26. SizeX = 400,
  27. SizeY = 300,
  28. Theme = "Dark"
  29. })
  30.  
  31. local Page = UI.New({
  32. Title = "Tower Of Hell Edited By HeCanSeeMe#6075"
  33. })
  34.  
  35. Page.Button({
  36. Text = "TP To Top",
  37. Callback = function()
  38. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.tower.sections.finish.exit.ParticleBrick.CFrame
  39. end,
  40. Menu = {
  41. Information = function(self)
  42. UI.Banner({
  43. Text = "Teleports You To The Top Of The Tower"
  44. })
  45. end
  46. }
  47. })
  48.  
  49. Page.Button({
  50. Text = "Delete Kill Parts",
  51. Callback = function()
  52. local killparts = game.workspace.tower:GetDescendants()
  53.  
  54. for i,v in pairs (killparts) do
  55. if v:IsA("BoolValue") or v:IsA("StringValue") then
  56. v.Parent:Destroy()
  57. end
  58. if v:IsA("ManualWeld") then
  59. if v.Name == "kill" then
  60. v.Parent:Destroy()
  61. end
  62. end
  63. if v:IsA("Part") then
  64. v.Anchored = true
  65. end
  66. end
  67. end,
  68. Menu = {
  69. Information = function(self)
  70. UI.Banner({
  71. Text = "Deletes Every Single Killbrick In The Map"
  72. })
  73. end
  74. }
  75. })
  76.  
  77. Page.Button({
  78. Text = "GodMode",
  79. Callback = function()
  80. local plr = game.Players.LocalPlayer.Character
  81. if plr:FindFirstChild("KillScript") then
  82. plr.KillScript:Destroy() else return nil
  83. end
  84. if plr:FindFirstChild("bunnyJump") then
  85. plr.bunnyJump:Destroy() else return nil
  86. end
  87. if plr:FindFirstChild("ExplosiveDeath") then
  88. plr.ExplosiveDeath:Destroy() else return nil
  89. end
  90. if plr:FindFirstChild("hitboxScript") then
  91. plr.hitboxScript:Destroy() else return nil
  92. end
  93. end,
  94.  
  95. Menu = {
  96. Information = function(self)
  97. UI.Banner({
  98. Text = "Bypasses KillBricks Or Deaths"
  99. })
  100. end
  101. }
  102. })
  103.  
  104.  
  105. Page.Slider({
  106. Text = "WalkSpeed",
  107. Callback = function(value)
  108. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
  109. end,
  110. Min = 1,
  111. Max = 300,
  112. Def = 16
  113. })
  114.  
  115. Page.Slider({
  116. Text = "JumpPower",
  117. Callback = function(value)
  118. game.Players.LocalPlayer.Character.Humanoid.JumpPower = value
  119. end,
  120. Min = 1,
  121. Max = 300,
  122. Def = 50
  123. })
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