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- local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
- local function bypasser()
- local mt = getrawmetatable(game)
- local nc = mt.__namecall
- setreadonly(mt, false)
- mt.__namecall = newcclosure(function(GP, ...)
- local method = getnamecallmethod()
- if method == "Kick" then
- return
- end
- return nc(GP, ...)
- end)
- setreadonly(mt, true)
- end
- bypasser()
- if game.Players.LocalPlayer:FindFirstChild("PlayerScripts") then
- pcall(function()
- game.Players.LocalPlayer.PlayerScripts.LocalScript:Destroy()
- game.Players.LocalPlayer.PlayerScripts.LocalScript2:Destroy()
- end)
- end
- local UI = Material.Load({
- Title = "Allinity Hub",
- Style = 1,
- SizeX = 400,
- SizeY = 300,
- Theme = "Dark"
- })
- local Page = UI.New({
- Title = "Tower Of Hell Edited By HeCanSeeMe#6075"
- })
- Page.Button({
- Text = "TP To Top",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.workspace.tower.sections.finish.exit.ParticleBrick.CFrame
- end,
- Menu = {
- Information = function(self)
- UI.Banner({
- Text = "Teleports You To The Top Of The Tower"
- })
- end
- }
- })
- Page.Button({
- Text = "Delete Kill Parts",
- Callback = function()
- local killparts = game.workspace.tower:GetDescendants()
- for i,v in pairs (killparts) do
- if v:IsA("BoolValue") or v:IsA("StringValue") then
- v.Parent:Destroy()
- end
- if v:IsA("ManualWeld") then
- if v.Name == "kill" then
- v.Parent:Destroy()
- end
- end
- if v:IsA("Part") then
- v.Anchored = true
- end
- end
- end,
- Menu = {
- Information = function(self)
- UI.Banner({
- Text = "Deletes Every Single Killbrick In The Map"
- })
- end
- }
- })
- Page.Button({
- Text = "GodMode",
- Callback = function()
- local plr = game.Players.LocalPlayer.Character
- if plr:FindFirstChild("KillScript") then
- plr.KillScript:Destroy() else return nil
- end
- if plr:FindFirstChild("bunnyJump") then
- plr.bunnyJump:Destroy() else return nil
- end
- if plr:FindFirstChild("ExplosiveDeath") then
- plr.ExplosiveDeath:Destroy() else return nil
- end
- if plr:FindFirstChild("hitboxScript") then
- plr.hitboxScript:Destroy() else return nil
- end
- end,
- Menu = {
- Information = function(self)
- UI.Banner({
- Text = "Bypasses KillBricks Or Deaths"
- })
- end
- }
- })
- Page.Slider({
- Text = "WalkSpeed",
- Callback = function(value)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
- end,
- Min = 1,
- Max = 300,
- Def = 16
- })
- Page.Slider({
- Text = "JumpPower",
- Callback = function(value)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = value
- end,
- Min = 1,
- Max = 300,
- Def = 50
- })
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