mishie

WDChesapeake Mishie

Sep 18th, 2016
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  1. [03:40] [ATM] Mishie [2/4, 4/4] [Power Flaw 15]: Reckless. The character is perpetually restless and driven. They might be unable to sleep well, or left agitated, as the shard drives them to constant activity, goading them on. The character gets little to no benefit from rest, and instead is sated only by constant action and activity.
  2. [03:40] [ATM] When sick and injured, they might not be able to recover by taking some time in bed, but instead hurl themselves into the next fight, finding a measure of peace and relaxation in doing so.
  3. [03:40] [ATM] Character's health and morale don't recover over time, but they do recover automatically at the end of a day where they were actively fighting, to a percentage (one third the amount to the full amount of a day's rest) depending on how full their day was
  4. [03:40] [ATM] [Power Perk 51]: Wing. The power has an aspect that lends itself to mobility - the cape might be able to use blasts to push themselves, the shard might facilitate the cape's movement inside their shaker effect, tinkers can add jet boosters to worn pieces of gear. The movement isn't necessarily a lot, but it's low effort to utilize and doesn't have a real drawback.
  5. [03:40] [ATM] If the group can't figure out a good approach for this perk, it is possible that the character has a secondary mover power, typically very minor (slow flight, wall climbing at half walking speed), or with a drawback (ie. draws on same power supply that fuels primary power, except at a high cost, use of one precludes the other).
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  7. https://docs.google.com/document/d/1f8kAGsaIZBPc3nX4ILeM1F4I5VsxKoVTVmWluiJW7CE/edit
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