Advertisement
Guest User

me.log

a guest
Jan 24th, 2018
99
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 41.19 KB | None | 0 0
  1. 2018-01-24 08:46:42.816> Log Started
  2. 2018-01-24 08:46:42.817> Timezone (local - UTC): 1h
  3. 2018-01-24 08:46:42.817> App Version: 0.6.2.41AB9C
  4. 2018-01-24 08:46:42.817> Steam build: Always true
  5. 2018-01-24 08:46:42.817> Is official: True [NO][IS][NAMP]
  6. 2018-01-24 08:46:42.817> Environment.ProcessorCount: 16
  7. 2018-01-24 08:46:42.817> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
  8. 2018-01-24 08:46:42.817> Environment.CommandLine: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
  9. 2018-01-24 08:46:42.818> Environment.Version: 4.6.2 or later (461308)
  10. 2018-01-24 08:46:42.818> Environment.CurrentDirectory: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
  11. 2018-01-24 08:46:42.818> Default Culture: de-DE
  12. 2018-01-24 08:46:42.818> Default UI Culture: de-DE
  13. 2018-01-24 08:46:42.818> IsAdmin: False
  14. 2018-01-24 08:46:42.823|Main thread> MyConfig.Load() - START
  15. 2018-01-24 08:46:42.826|Main thread> Path: C:\Users\thoma\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-01-24 08:46:42.873|Main thread> RotationHints: False
  17. 2018-01-24 08:46:42.873|Main thread> GraphicsRenderer: DirectX 11
  18. 2018-01-24 08:46:42.873|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-01-24 08:46:42.873|Main thread> Language: 3
  20. 2018-01-24 08:46:42.873|Main thread> ControlsJoystickName: Disabled
  21. 2018-01-24 08:46:42.873|Main thread> GameVersion: 0.6.2.4303772
  22. 2018-01-24 08:46:42.873|Main thread> FirstTimeRun: False
  23. 2018-01-24 08:46:42.873|Main thread> VideoAdapter: 0
  24. 2018-01-24 08:46:42.874|Main thread> ScreenWidth: 1920
  25. 2018-01-24 08:46:42.874|Main thread> ScreenHeight: 1080
  26. 2018-01-24 08:46:42.874|Main thread> RefreshRate: 60000
  27. 2018-01-24 08:46:42.874|Main thread> WindowMode: 2
  28. 2018-01-24 08:46:42.874|Main thread> VerticalSync: False
  29. 2018-01-24 08:46:42.874|Main thread> FieldOfView: 70
  30. 2018-01-24 08:46:42.874|Main thread> VegetationViewDistance: 100
  31. 2018-01-24 08:46:42.874|Main thread> GrassDensity: 0
  32. 2018-01-24 08:46:42.874|Main thread> GrassDistance: 0
  33. 2018-01-24 08:46:42.874|Main thread> TerrainLodQuality: 2
  34. 2018-01-24 08:46:42.874|Main thread> ShadingQuality: 2
  35. 2018-01-24 08:46:42.874|Main thread> ModelQuality: 2
  36. 2018-01-24 08:46:42.874|Main thread> LowMemSwitchToLow: 0
  37. 2018-01-24 08:46:42.874|Main thread> CubeBuilderBuildingMode: 0
  38. 2018-01-24 08:46:42.874|Main thread> AnimatedRotation: True
  39. 2018-01-24 08:46:42.874|Main thread> ShowCrosshair: True
  40. 2018-01-24 08:46:42.874|Main thread> InteractionHint: 2
  41. 2018-01-24 08:46:42.874|Main thread> Tutorial: 2
  42. 2018-01-24 08:46:42.874|Main thread> CompressSaveGames: True
  43. 2018-01-24 08:46:42.874|Main thread> ShowPlayerNamesOnHud: True
  44. 2018-01-24 08:46:42.874|Main thread> ReleasingAltResetsCamera: False
  45. 2018-01-24 08:46:42.874|Main thread> WorkerThreads: 14
  46. 2018-01-24 08:46:42.874|Main thread> TextureQuality: 2
  47. 2018-01-24 08:46:42.874|Main thread> ControlsMouseInvertX: False
  48. 2018-01-24 08:46:42.874|Main thread> ControlsMouseInvertY: True
  49. 2018-01-24 08:46:42.874|Main thread> ControlsMouseSensitivity: 1.655
  50. 2018-01-24 08:46:42.874|Main thread> ControlsJoystickSensitivity: 0.2
  51. 2018-01-24 08:46:42.874|Main thread> GameVolume: 1
  52. 2018-01-24 08:46:42.874|Main thread> MusicVolume: 1
  53. 2018-01-24 08:46:42.874|Main thread> VoiceChatVolume: 1
  54. 2018-01-24 08:46:42.874|Main thread> HudWarnings: True
  55. 2018-01-24 08:46:42.874|Main thread> VoiceChat: True
  56. 2018-01-24 08:46:42.874|Main thread> EnableMuteWhenNotInFocus: True
  57. 2018-01-24 08:46:42.874|Main thread> EnableDynamicMusic: True
  58. 2018-01-24 08:46:42.874|Main thread> MinimalHud: False
  59. 2018-01-24 08:46:42.874|Main thread> DebugComponentsInfo: 2
  60. 2018-01-24 08:46:42.875|Main thread> MyConfig.Load() - END
  61. 2018-01-24 08:46:43.398|Main thread> AdapterInfo = {
  62. 2018-01-24 08:46:43.399|Main thread> Name = NVIDIA GeForce GTX 1080 + DISPLAY1
  63. 2018-01-24 08:46:43.399|Main thread> Description = dev id: 7040, mem: 8478785536, shared mem: 8564942848, Luid: 37229, rev: 161, subsys id: 295571678, vendor id: 4318
  64. 2018-01-24 08:46:43.399|Main thread> Driver version = 23.21.13.8813
  65. 2018-01-24 08:46:43.399|Main thread> Driver date = 20171027000000.000000-000
  66. 2018-01-24 08:46:43.399|Main thread> DriverUpdateNecessary = False
  67. 2018-01-24 08:46:43.399|Main thread> Adapter id = 0
  68. 2018-01-24 08:46:43.399|Main thread> Supported = True
  69. 2018-01-24 08:46:43.399|Main thread> RAM = 8478785536
  70. 2018-01-24 08:46:43.399|Main thread> Priority = 2
  71. 2018-01-24 08:46:43.399|Main thread> Multithreaded rendering supported = True
  72. 2018-01-24 08:46:43.399|Main thread> Output is attached = True
  73. 2018-01-24 08:46:43.399|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  74. 2018-01-24 08:46:43.399|Main thread> Display modes = {
  75. 2018-01-24 08:46:43.399|Main thread> DXGIOutput id = 0
  76. 2018-01-24 08:46:43.399|Main thread> 640x480@60Hz
  77. 2018-01-24 08:46:43.399|Main thread> 640x480@75Hz
  78. 2018-01-24 08:46:43.399|Main thread> 640x480@59.94Hz
  79. 2018-01-24 08:46:43.399|Main thread> 720x480@60Hz
  80. 2018-01-24 08:46:43.399|Main thread> 720x480@59.94Hz
  81. 2018-01-24 08:46:43.399|Main thread> 720x576@50Hz
  82. 2018-01-24 08:46:43.399|Main thread> 800x600@75Hz
  83. 2018-01-24 08:46:43.399|Main thread> 800x600@56.25Hz
  84. 2018-01-24 08:46:43.399|Main thread> 800x600@60.317Hz
  85. 2018-01-24 08:46:43.399|Main thread> 1024x768@60.004Hz
  86. 2018-01-24 08:46:43.399|Main thread> 1024x768@75.029Hz
  87. 2018-01-24 08:46:43.399|Main thread> 1152x864@75Hz
  88. 2018-01-24 08:46:43.399|Main thread> 1176x664@60Hz
  89. 2018-01-24 08:46:43.399|Main thread> 1176x664@60Hz
  90. 2018-01-24 08:46:43.399|Main thread> 1176x664@50Hz
  91. 2018-01-24 08:46:43.399|Main thread> 1176x664@50Hz
  92. 2018-01-24 08:46:43.399|Main thread> 1176x664@59.94Hz
  93. 2018-01-24 08:46:43.399|Main thread> 1176x664@59.94Hz
  94. 2018-01-24 08:46:43.399|Main thread> 1280x720@60Hz
  95. 2018-01-24 08:46:43.399|Main thread> 1280x720@50Hz
  96. 2018-01-24 08:46:43.399|Main thread> 1280x720@59.94Hz
  97. 2018-01-24 08:46:43.399|Main thread> 1280x768@60Hz
  98. 2018-01-24 08:46:43.399|Main thread> 1280x768@60Hz
  99. 2018-01-24 08:46:43.399|Main thread> 1280x800@60Hz
  100. 2018-01-24 08:46:43.399|Main thread> 1280x800@60Hz
  101. 2018-01-24 08:46:43.399|Main thread> 1280x960@60Hz
  102. 2018-01-24 08:46:43.399|Main thread> 1280x1024@60.02Hz
  103. 2018-01-24 08:46:43.399|Main thread> 1280x1024@75.025Hz
  104. 2018-01-24 08:46:43.399|Main thread> 1360x768@59.954Hz
  105. 2018-01-24 08:46:43.399|Main thread> 1360x768@59.954Hz
  106. 2018-01-24 08:46:43.399|Main thread> 1366x768@59.954Hz
  107. 2018-01-24 08:46:43.399|Main thread> 1366x768@59.954Hz
  108. 2018-01-24 08:46:43.399|Main thread> 1600x900@59.954Hz
  109. 2018-01-24 08:46:43.399|Main thread> 1600x900@59.954Hz
  110. 2018-01-24 08:46:43.399|Main thread> 1600x1024@59.954Hz
  111. 2018-01-24 08:46:43.399|Main thread> 1600x1024@59.954Hz
  112. 2018-01-24 08:46:43.399|Main thread> 1680x1050@59.954Hz
  113. 2018-01-24 08:46:43.399|Main thread> 1768x992@60Hz
  114. 2018-01-24 08:46:43.399|Main thread> 1768x992@60Hz
  115. 2018-01-24 08:46:43.399|Main thread> 1768x992@50Hz
  116. 2018-01-24 08:46:43.399|Main thread> 1768x992@50Hz
  117. 2018-01-24 08:46:43.399|Main thread> 1768x992@59.94Hz
  118. 2018-01-24 08:46:43.399|Main thread> 1768x992@59.94Hz
  119. 2018-01-24 08:46:43.399|Main thread> 1920x1080@60Hz
  120. 2018-01-24 08:46:43.399|Main thread> 1920x1080@60Hz
  121. 2018-01-24 08:46:43.399|Main thread> 1920x1080@50Hz
  122. 2018-01-24 08:46:43.399|Main thread> 1920x1080@50Hz
  123. 2018-01-24 08:46:43.399|Main thread> 1920x1080@59.94Hz
  124. 2018-01-24 08:46:43.399|Main thread> 1920x1080@59.94006Hz
  125. 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
  126. 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
  127. 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
  128. 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
  129. 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
  130. 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
  131. 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
  132. 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
  133. 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94Hz
  134. 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94Hz
  135. 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94006Hz
  136. 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94006Hz
  137. 2018-01-24 08:46:43.400|Main thread> }
  138. 2018-01-24 08:46:43.400|Main thread> }
  139. 2018-01-24 08:46:43.504|Main thread> Steam.IsActive: True
  140. 2018-01-24 08:46:43.505|Main thread> Steam.IsOnline: True
  141. 2018-01-24 08:46:43.505|Main thread> Steam.OwnsGame: False
  142. 2018-01-24 08:46:43.506|Main thread> Steam.UserId: 76561197977756651
  143. 2018-01-24 08:46:43.506|Main thread> Steam.UserName: tndrs
  144. 2018-01-24 08:46:43.506|Main thread> Steam.Branch: default
  145. 2018-01-24 08:46:43.506|Main thread> Build date: 2018-01-23 10:32
  146. 2018-01-24 08:46:43.506|Main thread> Build version: 0.1.6597.40570
  147. 2018-01-24 08:46:43.562|Main thread> MySandboxGame.Constructor() - START
  148. 2018-01-24 08:46:44.385|Main thread> Game dir: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
  149. 2018-01-24 08:46:44.385|Main thread> Content dir: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Content
  150. 2018-01-24 08:46:44.386|Main thread> Found processor count: 16
  151. 2018-01-24 08:46:44.386|Main thread> Using processor count: 16
  152. 2018-01-24 08:46:49.325|Main thread> Info: Type metadata loaded in 4.8418294s.
  153. 2018-01-24 08:46:49.326|Main thread> Preallocate - START
  154. 2018-01-24 08:46:49.327|Main thread> MyEntities - START
  155. 2018-01-24 08:46:49.331|Main thread> MyEntities - END
  156. 2018-01-24 08:46:49.331|Main thread> MyObjectBuilder_Base - START
  157. 2018-01-24 08:46:49.331|Main thread> MyObjectBuilder_Base - END
  158. 2018-01-24 08:46:49.331|Main thread> MyTransparentGeometry - START
  159. 2018-01-24 08:46:49.374|Main thread> MyTransparentGeometry - END
  160. 2018-01-24 08:46:49.374|Main thread> MyCubeGridDeformationTables - START
  161. 2018-01-24 08:46:49.381|Main thread> MyCubeGridDeformationTables - END
  162. 2018-01-24 08:46:49.381|Main thread> MyMath - START
  163. 2018-01-24 08:46:49.383|Main thread> MyMath - END
  164. 2018-01-24 08:46:49.383|Main thread> MySimpleObjectDraw - START
  165. 2018-01-24 08:46:49.384|Main thread> MySimpleObjectDraw - END
  166. 2018-01-24 08:46:49.384|Main thread> Preallocate - END
  167. 2018-01-24 08:46:49.447|Main thread> Info: Worker Configuration {
  168. Total: 13,
  169. Default: Logic
  170. Groups: [
  171. Group Background, BelowNormal, 1 Workers,
  172. Group Logic, Normal, 10 Workers,
  173. Group Render, AboveNormal, 2 Workers
  174. ]
  175. }
  176. 2018-01-24 08:46:49.475|Main thread> MySandboxGame.Constructor() - END
  177. 2018-01-24 08:46:49.677|Main thread> Performing start-up memory test...
  178. 2018-01-24 08:46:49.680|Main thread> Physical memory is 17,129,885,696 bytes.
  179. 2018-01-24 08:46:49.680|Main thread> Minimum requirement is 8,000,000,000 bytes.
  180. 2018-01-24 08:46:49.680|Main thread> System meets minimum memory requirements.
  181. 2018-01-24 08:46:49.686|Main thread> MyVideoModeManager.LogApplicationInformation - START
  182. 2018-01-24 08:46:49.687|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
  183. 2018-01-24 08:46:49.687|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
  184. 2018-01-24 08:46:49.687|Main thread> Assembly.Location: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  185. 2018-01-24 08:46:49.687|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  186. 2018-01-24 08:46:49.687|Main thread> MyVideoModeManager.LogApplicationInformation - END
  187. 2018-01-24 08:46:49.689|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  188. 2018-01-24 08:46:49.701|Main thread> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  189. 2018-01-24 08:46:49.702|Main thread> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  190. 2018-01-24 08:46:49.703|Main thread> Virtualized: False
  191. 2018-01-24 08:46:49.707|Main thread> Environment.ProcessorName: AMD Ryzen 7 1700X Eight-Core Processor
  192. 2018-01-24 08:46:49.707|Main thread> ComputerInfo.TotalPhysicalMemory: 17,129,885,696 bytes
  193. 2018-01-24 08:46:49.707|Main thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  194. 2018-01-24 08:46:49.707|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,232,443,392 bytes
  195. 2018-01-24 08:46:49.707|Main thread> ComputerInfo.AvailableVirtualMemory: 140,736,385,523,712 bytes
  196. 2018-01-24 08:46:49.712|Main thread> Drive C: | Capacity: 127,457,554,432 bytes | Free space: 74,784,702,464 bytes
  197. 2018-01-24 08:46:49.712|Main thread> Drive D: | Capacity: 1,000,067,821,568 bytes | Free space: 203,369,881,600 bytes
  198. 2018-01-24 08:46:49.712|Main thread> Drive E: | Capacity: 250,054,963,200 bytes | Free space: 15,693,377,536 bytes
  199. 2018-01-24 08:46:49.712|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  200. 2018-01-24 08:46:49.715|Main thread> MySandboxGame.Initialize() - START
  201. 2018-01-24 08:46:50.022|Main thread> Havok: Physics.Init
  202. 2018-01-24 08:46:50.023|Main thread> Havok: Version: Release(0), 1800, [S]
  203. 2018-01-24 08:46:50.028|Main thread> HkGameName: MedievalEngineers Release
  204. 2018-01-24 08:46:50.063|Main thread> MySandboxGame.LoadData() - START
  205. 2018-01-24 08:46:50.069|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  206. 2018-01-24 08:46:50.071|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  207. 2018-01-24 08:46:51.350|Main thread> MyDefinitionManager.LoadScenarios() - START
  208. 2018-01-24 08:46:54.814|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  209. 2018-01-24 08:46:54.902|Main thread> Loading scenarios
  210. 2018-01-24 08:46:54.908|Main thread> MyDefinitionManager.LoadScenarios() - END
  211. 2018-01-24 08:46:54.908|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  212. 2018-01-24 08:46:54.917|Main thread> MyAudio.LoadData - START
  213. 2018-01-24 08:46:55.013|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio)厎࿐䗜Ǩð䗷Ǩ`䗷Ǩ`䗷Ǩ 䗷Ǩ쀀 - Channel #: 2
  214. 2018-01-24 08:46:55.069|Main thread> MyAudio.LoadData - END
  215. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudUse'
  216. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  217. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  218. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  219. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  220. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  221. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  222. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  223. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  224. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  225. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'None'
  226. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  227. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  228. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  229. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  230. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  231. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  232. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  233. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  234. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  235. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  236. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  237. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  238. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  239. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  240. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  241. 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  242. 2018-01-24 08:46:55.083|Main thread> MyGuiManager()
  243. 2018-01-24 08:46:55.187|Main thread> MyScreenManager()
  244. 2018-01-24 08:46:55.329|Main thread> MyGuiManager.LoadContent() - START
  245. 2018-01-24 08:46:55.334|Main thread> MyGuiManager.LoadContent() - START
  246. 2018-01-24 08:46:55.335|Main thread> MyGuiManager.LoadContent() - END
  247. 2018-01-24 08:46:55.335|Main thread> MyGuiManager.LoadContent() - END
  248. 2018-01-24 08:46:55.482|Main thread> MySandboxGame.LoadData() - END
  249. 2018-01-24 08:46:56.553|Main thread> Analytics helper process start reported
  250. 2018-01-24 08:46:56.557|Main thread> MySandboxGame.Initialize() - END
  251. 2018-01-24 08:46:56.566|Main thread> Timer Frequency: 14318180
  252. 2018-01-24 08:46:56.566|Main thread> Ticks per frame: 239635
  253. 2018-01-24 08:46:56.633|Worker Logic 0> Loading available saves - START
  254. 2018-01-24 08:46:56.636|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651'
  255. 2018-01-24 08:46:56.656|Worker Logic 0> Loading available saves - END
  256. 2018-01-24 08:46:56.707|Worker Logic 0> Loading available saves - START
  257. 2018-01-24 08:46:56.708|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651'
  258. 2018-01-24 08:46:56.711|Worker Logic 0> Loading available saves - END
  259. 2018-01-24 08:47:30.529|Worker Logic 0> Loading available saves - START
  260. 2018-01-24 08:47:30.530|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651'
  261. 2018-01-24 08:47:30.534|Worker Logic 0> Loading available saves - END
  262. 2018-01-24 08:47:31.684|Main thread> LoadSandbox() - Start
  263. 2018-01-24 08:47:31.687|Main thread>
  264. 2018-01-24 08:47:31.687|Main thread> LoadSession() - Start
  265. 2018-01-24 08:47:31.687|Main thread> C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt
  266. 2018-01-24 08:47:31.761|Main thread> LoadSession() - End
  267. 2018-01-24 08:47:31.761|Main thread> LoadSandbox() - End
  268. 2018-01-24 08:47:32.010|Main thread> Loading session: C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt
  269. 2018-01-24 08:47:32.165|Main thread> Process information Session Start:
  270. 2018-01-24 08:47:32.166|Main thread> Managed Memory: 306,034,888 B
  271. 2018-01-24 08:47:32.171|Main thread> Private Memory: 1,420,152,832 B
  272. 2018-01-24 08:47:32.171|Main thread> Nr of Threads: 59
  273. 2018-01-24 08:47:32.171|Main thread> Simulation Speed: 0.01
  274. 2018-01-24 08:47:32.171|Main thread> Current:
  275. 2018-01-24 08:47:32.171|Main thread> Paged Memory: 1,420,152,832 B
  276. 2018-01-24 08:47:32.171|Main thread> Working Set: 799,608,832 B
  277. 2018-01-24 08:47:32.171|Main thread> Virtual Memory: 2,487,418,880 B
  278. 2018-01-24 08:47:32.171|Main thread> Peak:
  279. 2018-01-24 08:47:32.172|Main thread> Paged Memory: 1,678,376,960 B
  280. 2018-01-24 08:47:32.172|Main thread> Working Set: 960,360,448 B
  281. 2018-01-24 08:47:32.172|Main thread> Virtual Memory: 2,923,892,736 B
  282. 2018-01-24 08:47:32.176|Main thread> MyModManager.LoadData() - START
  283. 2018-01-24 08:47:32.187|Main thread> Finished loading mods.
  284. 2018-01-24 08:47:32.188|Main thread> MyModManager.LoadData() - END
  285. 2018-01-24 08:47:32.570|Main thread> Finished loading stage Initializing session, elapsed time: 0.3935072 seconds
  286. 2018-01-24 08:47:33.282|Main thread> MyDefinitionManager.LoadData() - START
  287. 2018-01-24 08:47:33.290|Main thread> List of used mods (0) - START
  288. 2018-01-24 08:47:33.290|Main thread> List of used mods - END
  289. 2018-01-24 08:47:34.266|Main thread> Warning: Cannot find sound cue named
  290. 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
  291. 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
  292. 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
  293. 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
  294. 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
  295. 2018-01-24 08:47:34.268|Main thread> Warning: Cannot find sound cue named
  296. 2018-01-24 08:47:34.508|Main thread> MyAudio.UnloadData - START
  297. 2018-01-24 08:47:34.520|Main thread> MyAudio.UnloadData - END
  298. 2018-01-24 08:47:34.520|Main thread> MyAudio.LoadData - START
  299. 2018-01-24 08:47:34.561|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio)on Audio) - Channel #: 2
  300. 2018-01-24 08:47:34.701|Main thread> MyAudio.LoadData - END
  301. 2018-01-24 08:47:34.701|Main thread> MyDefinitionManager.LoadScenarios() - START
  302. 2018-01-24 08:47:34.735|Main thread> Loading scenarios
  303. 2018-01-24 08:47:34.735|Main thread> MyDefinitionManager.LoadScenarios() - END
  304. 2018-01-24 08:47:34.735|Main thread> MyDefinitionManager.LoadData() - END
  305. 2018-01-24 08:47:34.741|Main thread> Finished loading stage Loading definitions, elapsed time: 1.4620539 seconds
  306. 2018-01-24 08:47:34.743|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  307. 2018-01-24 08:47:34.907|Main thread> MyTransparentGeometry.LoadData - START
  308. 2018-01-24 08:47:34.953|External Debugging Listener> External debugger: listening...
  309. 2018-01-24 08:47:35.992|Main thread> MyLights.LoadData() - START
  310. 2018-01-24 08:47:35.995|Main thread> MyLights.LoadData() - END
  311. 2018-01-24 08:47:36.063|Main thread> Finished loading stage Loading session components, elapsed time: 1.3211102 seconds
  312. 2018-01-24 08:47:37.958|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  313. 2018-01-24 08:47:41.588|Main thread> Finished loading stage Loading models, elapsed time: 5.5236709 seconds
  314. 2018-01-24 08:47:41.589|Main thread> Finished loading stage Loading data, elapsed time: 9.0182803 seconds
  315. 2018-01-24 08:47:41.607|Main thread> Finished loading stage Loading character data, elapsed time: 0.0150406 seconds
  316. 2018-01-24 08:47:41.674|Main thread> Loading voxel storage from file 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt\EarthSecond-1251102759r5000.vx2'
  317. 2018-01-24 08:47:43.847|Worker Logic 5> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  318. 2018-01-24 08:47:45.398|Worker Logic 8> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  319. 2018-01-24 08:47:47.010|Main thread> Finished loading stage Loading 62 objects, elapsed time: 3.230127 seconds
  320. 2018-01-24 08:47:47.985|Main thread> Checkpoint.CameraAttach success: entity id143440517509917026, camera subtype DefaultFirstPerson
  321. 2018-01-24 08:47:47.987|Main thread> Finished loading stage Loading final details, elapsed time: 0.9768464 seconds
  322. 2018-01-24 08:47:47.988|Main thread> MySession.Static.LogSettings - START
  323. 2018-01-24 08:47:47.988|Main thread> Name = Pipettenmauswelt
  324. 2018-01-24 08:47:47.988|Main thread> Description =
  325. 2018-01-24 08:47:47.989|Main thread> InGameTime = 01/01/0001 00:00:00
  326. 2018-01-24 08:47:47.989|Main thread> Password =
  327. 2018-01-24 08:47:47.989|Main thread> CurrentPath = C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt
  328. 2018-01-24 08:47:47.989|Main thread> WorkshopId =
  329. 2018-01-24 08:47:47.989|Main thread> CameraController = 1FD9A640493A962:Camera 1st - DefaultFirstPerson
  330. 2018-01-24 08:47:47.989|Main thread> ThumbPath = C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt\thumb.jpg
  331. 2018-01-24 08:47:47.991|Main thread> Settings:
  332. 2018-01-24 08:47:47.991|Main thread> Auto-Save Time (Minutes) = 5
  333. 2018-01-24 08:47:47.991|Main thread> Cut, Copy and Paste = True
  334. 2018-01-24 08:47:47.991|Main thread> Days per season = 4
  335. 2018-01-24 08:47:47.991|Main thread> Game Mode = Survival
  336. 2018-01-24 08:47:47.991|Main thread> Inventory size multiplier = 4
  337. 2018-01-24 08:47:47.991|Main thread> Maximum Backup Saves = 5
  338. 2018-01-24 08:47:47.991|Main thread> Maximum Floating Objects = 64
  339. 2018-01-24 08:47:47.991|Main thread> Maximum Fracture Pieces = 50
  340. 2018-01-24 08:47:47.991|Main thread> Maximum Players = 4
  341. 2018-01-24 08:47:47.991|Main thread> Maximum Solar Altitude = 0.4101524
  342. 2018-01-24 08:47:47.991|Main thread> Online Mode = FRIENDS
  343. 2018-01-24 08:47:47.991|Main thread> Show player names on HUD = True
  344. 2018-01-24 08:47:47.991|Main thread> Spectator = False
  345. 2018-01-24 08:47:47.991|Main thread> Structural Integrity = True
  346. 2018-01-24 08:47:47.991|Main thread> Sun rotation interval = 120
  347. 2018-01-24 08:47:47.991|Main thread> View distance = 2600
  348. 2018-01-24 08:47:47.991|Main thread> MySession.Static.LogSettings - END
  349. 2018-01-24 08:47:47.991|Main thread> Finished loading stage Loading planet, elapsed time: 6.4024731 seconds
  350. 2018-01-24 08:47:47.994|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  351. 2018-01-24 08:47:47.995|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  352. 2018-01-24 08:47:47.995|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  353. 2018-01-24 08:47:47.995|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  354. 2018-01-24 08:47:47.995|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  355. 2018-01-24 08:47:47.995|Main thread> Setting update order on MyDestructionData to AfterSimulation
  356. 2018-01-24 08:47:47.995|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  357. 2018-01-24 08:47:47.995|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  358. 2018-01-24 08:47:47.995|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  359. 2018-01-24 08:47:48.393|Main thread> Setting update order on MyCubeGrids to NoUpdate
  360. 2018-01-24 08:47:48.393|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  361. 2018-01-24 08:47:48.393|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  362. 2018-01-24 08:47:48.393|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  363. 2018-01-24 08:47:48.991|Main thread> Setting update order on MyPlanets to NoUpdate
  364. 2018-01-24 08:47:48.991|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  365. 2018-01-24 08:47:48.991|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  366. 2018-01-24 08:47:48.991|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  367. 2018-01-24 08:47:48.991|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  368. 2018-01-24 08:47:48.991|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  369. 2018-01-24 08:47:48.991|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  370. 2018-01-24 08:47:48.993|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  371. 2018-01-24 08:47:48.993|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  372. 2018-01-24 08:47:48.993|Main thread> Setting update order on MySoundSystem to Simulation
  373. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  374. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyDamageSystem to NoUpdate
  375. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  376. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyChatSystem to AfterSimulation
  377. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  378. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  379. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  380. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  381. 2018-01-24 08:47:48.994|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  382. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  383. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  384. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  385. 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  386. 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  387. 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  388. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  389. 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  390. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  391. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  392. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyHud to BeforeSimulation
  393. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  394. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  395. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyGamePruningStructure to Simulation
  396. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyLights to NoUpdate
  397. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyPhysics to Simulation
  398. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  399. 2018-01-24 08:47:48.995|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  400. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  401. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  402. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  403. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  404. 2018-01-24 08:47:48.995|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  405. 2018-01-24 08:47:48.998|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  406. 2018-01-24 08:47:48.998|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  407. 2018-01-24 08:47:48.998|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  408. 2018-01-24 08:47:48.998|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  409. 2018-01-24 08:47:48.998|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  410. 2018-01-24 08:47:48.998|Main thread> Setting update order on MyFactionManager to NoUpdate
  411. 2018-01-24 08:47:49.001|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  412. 2018-01-24 08:47:49.002|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  413. 2018-01-24 08:47:49.002|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  414. 2018-01-24 08:47:49.004|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  415. 2018-01-24 08:47:49.004|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  416. 2018-01-24 08:47:49.004|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  417. 2018-01-24 08:47:49.004|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  418. 2018-01-24 08:47:49.004|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  419. 2018-01-24 08:47:49.004|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  420. 2018-01-24 08:47:49.004|Main thread> Setting update order on MySearchSystem to NoUpdate
  421. 2018-01-24 08:47:49.004|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  422. 2018-01-24 08:47:49.008|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  423. 2018-01-24 08:47:49.008|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  424. 2018-01-24 08:47:49.008|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  425. 2018-01-24 08:47:49.008|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  426. 2018-01-24 08:47:49.008|Main thread> Finished loading stage Starting Components, elapsed time: 1.0157764 seconds
  427. 2018-01-24 08:47:49.013|Main thread>
  428. 2018-01-24 08:47:49.013|Main thread> Session loaded
  429. 2018-01-24 08:47:49.013|Main thread> Finished loading stage Finished loading, elapsed time: 16.8405637 seconds
  430. 2018-01-24 08:47:49.084|Main thread> Process information Periodic Check:
  431. 2018-01-24 08:47:49.085|Main thread> Managed Memory: 1,868,072,496 B
  432. 2018-01-24 08:47:49.088|Main thread> Private Memory: 4,397,240,320 B
  433. 2018-01-24 08:47:49.088|Main thread> Nr of Threads: 63
  434. 2018-01-24 08:47:49.088|Main thread> Simulation Speed: 0.01
  435. 2018-01-24 08:47:49.088|Main thread> Current:
  436. 2018-01-24 08:47:49.088|Main thread> Paged Memory: 4,397,240,320 B
  437. 2018-01-24 08:47:49.088|Main thread> Working Set: 2,779,136,000 B
  438. 2018-01-24 08:47:49.088|Main thread> Virtual Memory: 5,449,863,168 B
  439. 2018-01-24 08:47:49.088|Main thread> Peak:
  440. 2018-01-24 08:47:49.089|Main thread> Paged Memory: 4,900,974,592 B
  441. 2018-01-24 08:47:49.089|Main thread> Working Set: 3,330,174,976 B
  442. 2018-01-24 08:47:49.089|Main thread> Virtual Memory: 6,081,761,280 B
  443. 2018-01-24 08:47:49.090|Main thread> Number of Worlds: 1
  444. 2018-01-24 08:47:49.090|Main thread> 0) RigidBodies: 94, ActiveRigidBodies: 12, CharacterRigidBodies: 11
  445. 2018-01-24 08:47:49.092|Main thread> 0) Constraints: 0
  446. 2018-01-24 08:47:50.082|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  447. 2018-01-24 08:47:50.083|Main thread> MySessionLoading status:
  448. 2018-01-24 08:47:50.083|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  449. 2018-01-24 08:47:50.766|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
  450. 2018-01-24 08:48:38.374|Main thread> Player entered: KexImAll (76561198109828612)
  451. 2018-01-24 08:48:42.295|Main thread> World request received: KexImAll
  452. 2018-01-24 08:48:42.295|Main thread> ...responding
  453. 2018-01-24 08:48:49.104|Main thread> Process information Periodic Check:
  454. 2018-01-24 08:48:49.105|Main thread> Managed Memory: 2,840,549,440 B
  455. 2018-01-24 08:48:49.108|Main thread> Private Memory: 6,486,966,272 B
  456. 2018-01-24 08:48:49.108|Main thread> Nr of Threads: 58
  457. 2018-01-24 08:48:49.108|Main thread> Simulation Speed: 1.00
  458. 2018-01-24 08:48:49.108|Main thread> Current:
  459. 2018-01-24 08:48:49.109|Main thread> Paged Memory: 6,486,966,272 B
  460. 2018-01-24 08:48:49.109|Main thread> Working Set: 3,566,755,840 B
  461. 2018-01-24 08:48:49.109|Main thread> Virtual Memory: 7,758,385,152 B
  462. 2018-01-24 08:48:49.109|Main thread> Peak:
  463. 2018-01-24 08:48:49.109|Main thread> Paged Memory: 6,788,014,080 B
  464. 2018-01-24 08:48:49.109|Main thread> Working Set: 3,569,655,808 B
  465. 2018-01-24 08:48:49.109|Main thread> Virtual Memory: 7,990,743,040 B
  466. 2018-01-24 08:48:49.109|Main thread> Number of Worlds: 1
  467. 2018-01-24 08:48:49.110|Main thread> 0) RigidBodies: 94, ActiveRigidBodies: 2, CharacterRigidBodies: 11
  468. 2018-01-24 08:48:49.110|Main thread> 0) Constraints: 1
  469. 2018-01-24 08:49:08.492|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  470. 2018-01-24 08:49:08.492|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  471. 2018-01-24 08:49:08.492|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  472. 2018-01-24 08:49:08.494|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  473. 2018-01-24 08:49:08.494|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  474. 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  475. 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  476. 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  477. 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  478. 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  479. 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  480. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  481. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  482. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  483. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  484. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  485. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  486. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  487. 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
  488. 2018-01-24 08:49:49.115|Main thread> Process information Periodic Check:
  489. 2018-01-24 08:49:49.115|Main thread> Managed Memory: 2,138,639,888 B
  490. 2018-01-24 08:49:49.118|Main thread> Private Memory: 6,503,047,168 B
  491. 2018-01-24 08:49:49.118|Main thread> Nr of Threads: 59
  492. 2018-01-24 08:49:49.118|Main thread> Simulation Speed: 1.00
  493. 2018-01-24 08:49:49.118|Main thread> Current:
  494. 2018-01-24 08:49:49.119|Main thread> Paged Memory: 6,503,047,168 B
  495. 2018-01-24 08:49:49.119|Main thread> Working Set: 3,452,583,936 B
  496. 2018-01-24 08:49:49.119|Main thread> Virtual Memory: 8,043,597,824 B
  497. 2018-01-24 08:49:49.119|Main thread> Peak:
  498. 2018-01-24 08:49:49.119|Main thread> Paged Memory: 6,873,460,736 B
  499. 2018-01-24 08:49:49.119|Main thread> Working Set: 3,820,494,848 B
  500. 2018-01-24 08:49:49.119|Main thread> Virtual Memory: 8,178,077,696 B
  501. 2018-01-24 08:49:49.119|Main thread> Number of Worlds: 1
  502. 2018-01-24 08:49:49.120|Main thread> 0) RigidBodies: 96, ActiveRigidBodies: 2, CharacterRigidBodies: 12
  503. 2018-01-24 08:49:49.120|Main thread> 0) Constraints: 1
  504. 2018-01-24 08:50:17.392|Main thread> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
  505. at VRage.Library.ParallelWorkers.WorkerManager.JoinInternal(WorkId work)
  506. at VRage.Network.MyReplicationServer.Update()
  507. at Sandbox.Engine.Multiplayer.MyMultiplayerBase.Tick()
  508. at Sandbox.Engine.Multiplayer.MyMultiplayerLobby.Tick()
  509. at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
  510. at Sandbox.MySandboxGame.Update()
  511. at Sandbox.Engine.Platform.Game.UpdateInternal()
  512. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  513. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  514. at Sandbox.Engine.Platform.Game.RunLoop()
  515. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  516. at Medieval.MyProgram.Main(String[] args)
  517. 2018-01-24 08:50:17.394|Main thread> Hiding window
  518. 2018-01-24 08:50:17.397|External Debugging Listener> External debugger: interrupted.
  519. 2018-01-24 08:50:17.404|Main thread> Network readers disposed
  520. 2018-01-24 08:50:17.983|Main thread> Hiding window done
  521. 2018-01-24 08:50:17.983|Main thread> Showing message
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement