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- 2018-01-24 08:46:42.816> Log Started
- 2018-01-24 08:46:42.817> Timezone (local - UTC): 1h
- 2018-01-24 08:46:42.817> App Version: 0.6.2.41AB9C
- 2018-01-24 08:46:42.817> Steam build: Always true
- 2018-01-24 08:46:42.817> Is official: True [NO][IS][NAMP]
- 2018-01-24 08:46:42.817> Environment.ProcessorCount: 16
- 2018-01-24 08:46:42.817> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
- 2018-01-24 08:46:42.817> Environment.CommandLine: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2018-01-24 08:46:42.818> Environment.Version: 4.6.2 or later (461308)
- 2018-01-24 08:46:42.818> Environment.CurrentDirectory: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2018-01-24 08:46:42.818> Default Culture: de-DE
- 2018-01-24 08:46:42.818> Default UI Culture: de-DE
- 2018-01-24 08:46:42.818> IsAdmin: False
- 2018-01-24 08:46:42.823|Main thread> MyConfig.Load() - START
- 2018-01-24 08:46:42.826|Main thread> Path: C:\Users\thoma\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-24 08:46:42.873|Main thread> RotationHints: False
- 2018-01-24 08:46:42.873|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-24 08:46:42.873|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-24 08:46:42.873|Main thread> Language: 3
- 2018-01-24 08:46:42.873|Main thread> ControlsJoystickName: Disabled
- 2018-01-24 08:46:42.873|Main thread> GameVersion: 0.6.2.4303772
- 2018-01-24 08:46:42.873|Main thread> FirstTimeRun: False
- 2018-01-24 08:46:42.873|Main thread> VideoAdapter: 0
- 2018-01-24 08:46:42.874|Main thread> ScreenWidth: 1920
- 2018-01-24 08:46:42.874|Main thread> ScreenHeight: 1080
- 2018-01-24 08:46:42.874|Main thread> RefreshRate: 60000
- 2018-01-24 08:46:42.874|Main thread> WindowMode: 2
- 2018-01-24 08:46:42.874|Main thread> VerticalSync: False
- 2018-01-24 08:46:42.874|Main thread> FieldOfView: 70
- 2018-01-24 08:46:42.874|Main thread> VegetationViewDistance: 100
- 2018-01-24 08:46:42.874|Main thread> GrassDensity: 0
- 2018-01-24 08:46:42.874|Main thread> GrassDistance: 0
- 2018-01-24 08:46:42.874|Main thread> TerrainLodQuality: 2
- 2018-01-24 08:46:42.874|Main thread> ShadingQuality: 2
- 2018-01-24 08:46:42.874|Main thread> ModelQuality: 2
- 2018-01-24 08:46:42.874|Main thread> LowMemSwitchToLow: 0
- 2018-01-24 08:46:42.874|Main thread> CubeBuilderBuildingMode: 0
- 2018-01-24 08:46:42.874|Main thread> AnimatedRotation: True
- 2018-01-24 08:46:42.874|Main thread> ShowCrosshair: True
- 2018-01-24 08:46:42.874|Main thread> InteractionHint: 2
- 2018-01-24 08:46:42.874|Main thread> Tutorial: 2
- 2018-01-24 08:46:42.874|Main thread> CompressSaveGames: True
- 2018-01-24 08:46:42.874|Main thread> ShowPlayerNamesOnHud: True
- 2018-01-24 08:46:42.874|Main thread> ReleasingAltResetsCamera: False
- 2018-01-24 08:46:42.874|Main thread> WorkerThreads: 14
- 2018-01-24 08:46:42.874|Main thread> TextureQuality: 2
- 2018-01-24 08:46:42.874|Main thread> ControlsMouseInvertX: False
- 2018-01-24 08:46:42.874|Main thread> ControlsMouseInvertY: True
- 2018-01-24 08:46:42.874|Main thread> ControlsMouseSensitivity: 1.655
- 2018-01-24 08:46:42.874|Main thread> ControlsJoystickSensitivity: 0.2
- 2018-01-24 08:46:42.874|Main thread> GameVolume: 1
- 2018-01-24 08:46:42.874|Main thread> MusicVolume: 1
- 2018-01-24 08:46:42.874|Main thread> VoiceChatVolume: 1
- 2018-01-24 08:46:42.874|Main thread> HudWarnings: True
- 2018-01-24 08:46:42.874|Main thread> VoiceChat: True
- 2018-01-24 08:46:42.874|Main thread> EnableMuteWhenNotInFocus: True
- 2018-01-24 08:46:42.874|Main thread> EnableDynamicMusic: True
- 2018-01-24 08:46:42.874|Main thread> MinimalHud: False
- 2018-01-24 08:46:42.874|Main thread> DebugComponentsInfo: 2
- 2018-01-24 08:46:42.875|Main thread> MyConfig.Load() - END
- 2018-01-24 08:46:43.398|Main thread> AdapterInfo = {
- 2018-01-24 08:46:43.399|Main thread> Name = NVIDIA GeForce GTX 1080 + DISPLAY1
- 2018-01-24 08:46:43.399|Main thread> Description = dev id: 7040, mem: 8478785536, shared mem: 8564942848, Luid: 37229, rev: 161, subsys id: 295571678, vendor id: 4318
- 2018-01-24 08:46:43.399|Main thread> Driver version = 23.21.13.8813
- 2018-01-24 08:46:43.399|Main thread> Driver date = 20171027000000.000000-000
- 2018-01-24 08:46:43.399|Main thread> DriverUpdateNecessary = False
- 2018-01-24 08:46:43.399|Main thread> Adapter id = 0
- 2018-01-24 08:46:43.399|Main thread> Supported = True
- 2018-01-24 08:46:43.399|Main thread> RAM = 8478785536
- 2018-01-24 08:46:43.399|Main thread> Priority = 2
- 2018-01-24 08:46:43.399|Main thread> Multithreaded rendering supported = True
- 2018-01-24 08:46:43.399|Main thread> Output is attached = True
- 2018-01-24 08:46:43.399|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-01-24 08:46:43.399|Main thread> Display modes = {
- 2018-01-24 08:46:43.399|Main thread> DXGIOutput id = 0
- 2018-01-24 08:46:43.399|Main thread> 640x480@60Hz
- 2018-01-24 08:46:43.399|Main thread> 640x480@75Hz
- 2018-01-24 08:46:43.399|Main thread> 640x480@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 720x480@60Hz
- 2018-01-24 08:46:43.399|Main thread> 720x480@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 720x576@50Hz
- 2018-01-24 08:46:43.399|Main thread> 800x600@75Hz
- 2018-01-24 08:46:43.399|Main thread> 800x600@56.25Hz
- 2018-01-24 08:46:43.399|Main thread> 800x600@60.317Hz
- 2018-01-24 08:46:43.399|Main thread> 1024x768@60.004Hz
- 2018-01-24 08:46:43.399|Main thread> 1024x768@75.029Hz
- 2018-01-24 08:46:43.399|Main thread> 1152x864@75Hz
- 2018-01-24 08:46:43.399|Main thread> 1176x664@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1176x664@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1176x664@50Hz
- 2018-01-24 08:46:43.399|Main thread> 1176x664@50Hz
- 2018-01-24 08:46:43.399|Main thread> 1176x664@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 1176x664@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x720@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x720@50Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x720@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x768@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x768@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x800@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x800@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x960@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x1024@60.02Hz
- 2018-01-24 08:46:43.399|Main thread> 1280x1024@75.025Hz
- 2018-01-24 08:46:43.399|Main thread> 1360x768@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1360x768@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1366x768@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1366x768@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1600x900@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1600x900@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1600x1024@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1600x1024@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1680x1050@59.954Hz
- 2018-01-24 08:46:43.399|Main thread> 1768x992@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1768x992@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1768x992@50Hz
- 2018-01-24 08:46:43.399|Main thread> 1768x992@50Hz
- 2018-01-24 08:46:43.399|Main thread> 1768x992@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 1768x992@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 1920x1080@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1920x1080@60Hz
- 2018-01-24 08:46:43.399|Main thread> 1920x1080@50Hz
- 2018-01-24 08:46:43.399|Main thread> 1920x1080@50Hz
- 2018-01-24 08:46:43.399|Main thread> 1920x1080@59.94Hz
- 2018-01-24 08:46:43.399|Main thread> 1920x1080@59.94006Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@60Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@50Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94006Hz
- 2018-01-24 08:46:43.400|Main thread> 2715x1527@59.94006Hz
- 2018-01-24 08:46:43.400|Main thread> }
- 2018-01-24 08:46:43.400|Main thread> }
- 2018-01-24 08:46:43.504|Main thread> Steam.IsActive: True
- 2018-01-24 08:46:43.505|Main thread> Steam.IsOnline: True
- 2018-01-24 08:46:43.505|Main thread> Steam.OwnsGame: False
- 2018-01-24 08:46:43.506|Main thread> Steam.UserId: 76561197977756651
- 2018-01-24 08:46:43.506|Main thread> Steam.UserName: tndrs
- 2018-01-24 08:46:43.506|Main thread> Steam.Branch: default
- 2018-01-24 08:46:43.506|Main thread> Build date: 2018-01-23 10:32
- 2018-01-24 08:46:43.506|Main thread> Build version: 0.1.6597.40570
- 2018-01-24 08:46:43.562|Main thread> MySandboxGame.Constructor() - START
- 2018-01-24 08:46:44.385|Main thread> Game dir: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2018-01-24 08:46:44.385|Main thread> Content dir: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Content
- 2018-01-24 08:46:44.386|Main thread> Found processor count: 16
- 2018-01-24 08:46:44.386|Main thread> Using processor count: 16
- 2018-01-24 08:46:49.325|Main thread> Info: Type metadata loaded in 4.8418294s.
- 2018-01-24 08:46:49.326|Main thread> Preallocate - START
- 2018-01-24 08:46:49.327|Main thread> MyEntities - START
- 2018-01-24 08:46:49.331|Main thread> MyEntities - END
- 2018-01-24 08:46:49.331|Main thread> MyObjectBuilder_Base - START
- 2018-01-24 08:46:49.331|Main thread> MyObjectBuilder_Base - END
- 2018-01-24 08:46:49.331|Main thread> MyTransparentGeometry - START
- 2018-01-24 08:46:49.374|Main thread> MyTransparentGeometry - END
- 2018-01-24 08:46:49.374|Main thread> MyCubeGridDeformationTables - START
- 2018-01-24 08:46:49.381|Main thread> MyCubeGridDeformationTables - END
- 2018-01-24 08:46:49.381|Main thread> MyMath - START
- 2018-01-24 08:46:49.383|Main thread> MyMath - END
- 2018-01-24 08:46:49.383|Main thread> MySimpleObjectDraw - START
- 2018-01-24 08:46:49.384|Main thread> MySimpleObjectDraw - END
- 2018-01-24 08:46:49.384|Main thread> Preallocate - END
- 2018-01-24 08:46:49.447|Main thread> Info: Worker Configuration {
- Total: 13,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 10 Workers,
- Group Render, AboveNormal, 2 Workers
- ]
- }
- 2018-01-24 08:46:49.475|Main thread> MySandboxGame.Constructor() - END
- 2018-01-24 08:46:49.677|Main thread> Performing start-up memory test...
- 2018-01-24 08:46:49.680|Main thread> Physical memory is 17,129,885,696 bytes.
- 2018-01-24 08:46:49.680|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-01-24 08:46:49.680|Main thread> System meets minimum memory requirements.
- 2018-01-24 08:46:49.686|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-01-24 08:46:49.687|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
- 2018-01-24 08:46:49.687|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6597.40570, Culture=neutral, PublicKeyToken=null
- 2018-01-24 08:46:49.687|Main thread> Assembly.Location: E:\Games\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-01-24 08:46:49.687|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-01-24 08:46:49.687|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-01-24 08:46:49.689|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-01-24 08:46:49.701|Main thread> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
- 2018-01-24 08:46:49.702|Main thread> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
- 2018-01-24 08:46:49.703|Main thread> Virtualized: False
- 2018-01-24 08:46:49.707|Main thread> Environment.ProcessorName: AMD Ryzen 7 1700X Eight-Core Processor
- 2018-01-24 08:46:49.707|Main thread> ComputerInfo.TotalPhysicalMemory: 17,129,885,696 bytes
- 2018-01-24 08:46:49.707|Main thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2018-01-24 08:46:49.707|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,232,443,392 bytes
- 2018-01-24 08:46:49.707|Main thread> ComputerInfo.AvailableVirtualMemory: 140,736,385,523,712 bytes
- 2018-01-24 08:46:49.712|Main thread> Drive C: | Capacity: 127,457,554,432 bytes | Free space: 74,784,702,464 bytes
- 2018-01-24 08:46:49.712|Main thread> Drive D: | Capacity: 1,000,067,821,568 bytes | Free space: 203,369,881,600 bytes
- 2018-01-24 08:46:49.712|Main thread> Drive E: | Capacity: 250,054,963,200 bytes | Free space: 15,693,377,536 bytes
- 2018-01-24 08:46:49.712|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-01-24 08:46:49.715|Main thread> MySandboxGame.Initialize() - START
- 2018-01-24 08:46:50.022|Main thread> Havok: Physics.Init
- 2018-01-24 08:46:50.023|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-01-24 08:46:50.028|Main thread> HkGameName: MedievalEngineers Release
- 2018-01-24 08:46:50.063|Main thread> MySandboxGame.LoadData() - START
- 2018-01-24 08:46:50.069|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-01-24 08:46:50.071|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-01-24 08:46:51.350|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-24 08:46:54.814|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-01-24 08:46:54.902|Main thread> Loading scenarios
- 2018-01-24 08:46:54.908|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-24 08:46:54.908|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-01-24 08:46:54.917|Main thread> MyAudio.LoadData - START
- 2018-01-24 08:46:55.013|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio)厎࿐䗜Ǩð䗷Ǩ`䗷Ǩ`䗷Ǩ 䗷Ǩ쀀 - Channel #: 2
- 2018-01-24 08:46:55.069|Main thread> MyAudio.LoadData - END
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'None'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-01-24 08:46:55.080|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-01-24 08:46:55.083|Main thread> MyGuiManager()
- 2018-01-24 08:46:55.187|Main thread> MyScreenManager()
- 2018-01-24 08:46:55.329|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-24 08:46:55.334|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-24 08:46:55.335|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-24 08:46:55.335|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-24 08:46:55.482|Main thread> MySandboxGame.LoadData() - END
- 2018-01-24 08:46:56.553|Main thread> Analytics helper process start reported
- 2018-01-24 08:46:56.557|Main thread> MySandboxGame.Initialize() - END
- 2018-01-24 08:46:56.566|Main thread> Timer Frequency: 14318180
- 2018-01-24 08:46:56.566|Main thread> Ticks per frame: 239635
- 2018-01-24 08:46:56.633|Worker Logic 0> Loading available saves - START
- 2018-01-24 08:46:56.636|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651'
- 2018-01-24 08:46:56.656|Worker Logic 0> Loading available saves - END
- 2018-01-24 08:46:56.707|Worker Logic 0> Loading available saves - START
- 2018-01-24 08:46:56.708|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651'
- 2018-01-24 08:46:56.711|Worker Logic 0> Loading available saves - END
- 2018-01-24 08:47:30.529|Worker Logic 0> Loading available saves - START
- 2018-01-24 08:47:30.530|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651'
- 2018-01-24 08:47:30.534|Worker Logic 0> Loading available saves - END
- 2018-01-24 08:47:31.684|Main thread> LoadSandbox() - Start
- 2018-01-24 08:47:31.687|Main thread>
- 2018-01-24 08:47:31.687|Main thread> LoadSession() - Start
- 2018-01-24 08:47:31.687|Main thread> C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt
- 2018-01-24 08:47:31.761|Main thread> LoadSession() - End
- 2018-01-24 08:47:31.761|Main thread> LoadSandbox() - End
- 2018-01-24 08:47:32.010|Main thread> Loading session: C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt
- 2018-01-24 08:47:32.165|Main thread> Process information Session Start:
- 2018-01-24 08:47:32.166|Main thread> Managed Memory: 306,034,888 B
- 2018-01-24 08:47:32.171|Main thread> Private Memory: 1,420,152,832 B
- 2018-01-24 08:47:32.171|Main thread> Nr of Threads: 59
- 2018-01-24 08:47:32.171|Main thread> Simulation Speed: 0.01
- 2018-01-24 08:47:32.171|Main thread> Current:
- 2018-01-24 08:47:32.171|Main thread> Paged Memory: 1,420,152,832 B
- 2018-01-24 08:47:32.171|Main thread> Working Set: 799,608,832 B
- 2018-01-24 08:47:32.171|Main thread> Virtual Memory: 2,487,418,880 B
- 2018-01-24 08:47:32.171|Main thread> Peak:
- 2018-01-24 08:47:32.172|Main thread> Paged Memory: 1,678,376,960 B
- 2018-01-24 08:47:32.172|Main thread> Working Set: 960,360,448 B
- 2018-01-24 08:47:32.172|Main thread> Virtual Memory: 2,923,892,736 B
- 2018-01-24 08:47:32.176|Main thread> MyModManager.LoadData() - START
- 2018-01-24 08:47:32.187|Main thread> Finished loading mods.
- 2018-01-24 08:47:32.188|Main thread> MyModManager.LoadData() - END
- 2018-01-24 08:47:32.570|Main thread> Finished loading stage Initializing session, elapsed time: 0.3935072 seconds
- 2018-01-24 08:47:33.282|Main thread> MyDefinitionManager.LoadData() - START
- 2018-01-24 08:47:33.290|Main thread> List of used mods (0) - START
- 2018-01-24 08:47:33.290|Main thread> List of used mods - END
- 2018-01-24 08:47:34.266|Main thread> Warning: Cannot find sound cue named
- 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
- 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
- 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
- 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
- 2018-01-24 08:47:34.267|Main thread> Warning: Cannot find sound cue named
- 2018-01-24 08:47:34.268|Main thread> Warning: Cannot find sound cue named
- 2018-01-24 08:47:34.508|Main thread> MyAudio.UnloadData - START
- 2018-01-24 08:47:34.520|Main thread> MyAudio.UnloadData - END
- 2018-01-24 08:47:34.520|Main thread> MyAudio.LoadData - START
- 2018-01-24 08:47:34.561|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio)on Audio) - Channel #: 2
- 2018-01-24 08:47:34.701|Main thread> MyAudio.LoadData - END
- 2018-01-24 08:47:34.701|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-24 08:47:34.735|Main thread> Loading scenarios
- 2018-01-24 08:47:34.735|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-24 08:47:34.735|Main thread> MyDefinitionManager.LoadData() - END
- 2018-01-24 08:47:34.741|Main thread> Finished loading stage Loading definitions, elapsed time: 1.4620539 seconds
- 2018-01-24 08:47:34.743|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-01-24 08:47:34.907|Main thread> MyTransparentGeometry.LoadData - START
- 2018-01-24 08:47:34.953|External Debugging Listener> External debugger: listening...
- 2018-01-24 08:47:35.992|Main thread> MyLights.LoadData() - START
- 2018-01-24 08:47:35.995|Main thread> MyLights.LoadData() - END
- 2018-01-24 08:47:36.063|Main thread> Finished loading stage Loading session components, elapsed time: 1.3211102 seconds
- 2018-01-24 08:47:37.958|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-01-24 08:47:41.588|Main thread> Finished loading stage Loading models, elapsed time: 5.5236709 seconds
- 2018-01-24 08:47:41.589|Main thread> Finished loading stage Loading data, elapsed time: 9.0182803 seconds
- 2018-01-24 08:47:41.607|Main thread> Finished loading stage Loading character data, elapsed time: 0.0150406 seconds
- 2018-01-24 08:47:41.674|Main thread> Loading voxel storage from file 'C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt\EarthSecond-1251102759r5000.vx2'
- 2018-01-24 08:47:43.847|Worker Logic 5> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2018-01-24 08:47:45.398|Worker Logic 8> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-01-24 08:47:47.010|Main thread> Finished loading stage Loading 62 objects, elapsed time: 3.230127 seconds
- 2018-01-24 08:47:47.985|Main thread> Checkpoint.CameraAttach success: entity id143440517509917026, camera subtype DefaultFirstPerson
- 2018-01-24 08:47:47.987|Main thread> Finished loading stage Loading final details, elapsed time: 0.9768464 seconds
- 2018-01-24 08:47:47.988|Main thread> MySession.Static.LogSettings - START
- 2018-01-24 08:47:47.988|Main thread> Name = Pipettenmauswelt
- 2018-01-24 08:47:47.988|Main thread> Description =
- 2018-01-24 08:47:47.989|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-01-24 08:47:47.989|Main thread> Password =
- 2018-01-24 08:47:47.989|Main thread> CurrentPath = C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt
- 2018-01-24 08:47:47.989|Main thread> WorkshopId =
- 2018-01-24 08:47:47.989|Main thread> CameraController = 1FD9A640493A962:Camera 1st - DefaultFirstPerson
- 2018-01-24 08:47:47.989|Main thread> ThumbPath = C:\Users\thoma\AppData\Roaming\MedievalEngineers\Saves\76561197977756651\Pipettenmauswelt\thumb.jpg
- 2018-01-24 08:47:47.991|Main thread> Settings:
- 2018-01-24 08:47:47.991|Main thread> Auto-Save Time (Minutes) = 5
- 2018-01-24 08:47:47.991|Main thread> Cut, Copy and Paste = True
- 2018-01-24 08:47:47.991|Main thread> Days per season = 4
- 2018-01-24 08:47:47.991|Main thread> Game Mode = Survival
- 2018-01-24 08:47:47.991|Main thread> Inventory size multiplier = 4
- 2018-01-24 08:47:47.991|Main thread> Maximum Backup Saves = 5
- 2018-01-24 08:47:47.991|Main thread> Maximum Floating Objects = 64
- 2018-01-24 08:47:47.991|Main thread> Maximum Fracture Pieces = 50
- 2018-01-24 08:47:47.991|Main thread> Maximum Players = 4
- 2018-01-24 08:47:47.991|Main thread> Maximum Solar Altitude = 0.4101524
- 2018-01-24 08:47:47.991|Main thread> Online Mode = FRIENDS
- 2018-01-24 08:47:47.991|Main thread> Show player names on HUD = True
- 2018-01-24 08:47:47.991|Main thread> Spectator = False
- 2018-01-24 08:47:47.991|Main thread> Structural Integrity = True
- 2018-01-24 08:47:47.991|Main thread> Sun rotation interval = 120
- 2018-01-24 08:47:47.991|Main thread> View distance = 2600
- 2018-01-24 08:47:47.991|Main thread> MySession.Static.LogSettings - END
- 2018-01-24 08:47:47.991|Main thread> Finished loading stage Loading planet, elapsed time: 6.4024731 seconds
- 2018-01-24 08:47:47.994|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-01-24 08:47:47.995|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-01-24 08:47:48.393|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-01-24 08:47:48.393|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-01-24 08:47:48.393|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-01-24 08:47:48.393|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-01-24 08:47:48.991|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-01-24 08:47:48.991|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-01-24 08:47:48.991|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-01-24 08:47:48.991|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-01-24 08:47:48.991|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-01-24 08:47:48.991|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-01-24 08:47:48.991|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-01-24 08:47:48.993|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-01-24 08:47:48.993|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-01-24 08:47:48.993|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-01-24 08:47:48.994|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyLights to NoUpdate
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyPhysics to Simulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-01-24 08:47:48.995|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-01-24 08:47:48.998|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-01-24 08:47:48.998|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-01-24 08:47:48.998|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-01-24 08:47:48.998|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-01-24 08:47:48.998|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-01-24 08:47:48.998|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-01-24 08:47:49.001|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-01-24 08:47:49.002|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-01-24 08:47:49.002|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-01-24 08:47:49.004|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-01-24 08:47:49.008|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-01-24 08:47:49.008|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-01-24 08:47:49.008|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-01-24 08:47:49.008|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-01-24 08:47:49.008|Main thread> Finished loading stage Starting Components, elapsed time: 1.0157764 seconds
- 2018-01-24 08:47:49.013|Main thread>
- 2018-01-24 08:47:49.013|Main thread> Session loaded
- 2018-01-24 08:47:49.013|Main thread> Finished loading stage Finished loading, elapsed time: 16.8405637 seconds
- 2018-01-24 08:47:49.084|Main thread> Process information Periodic Check:
- 2018-01-24 08:47:49.085|Main thread> Managed Memory: 1,868,072,496 B
- 2018-01-24 08:47:49.088|Main thread> Private Memory: 4,397,240,320 B
- 2018-01-24 08:47:49.088|Main thread> Nr of Threads: 63
- 2018-01-24 08:47:49.088|Main thread> Simulation Speed: 0.01
- 2018-01-24 08:47:49.088|Main thread> Current:
- 2018-01-24 08:47:49.088|Main thread> Paged Memory: 4,397,240,320 B
- 2018-01-24 08:47:49.088|Main thread> Working Set: 2,779,136,000 B
- 2018-01-24 08:47:49.088|Main thread> Virtual Memory: 5,449,863,168 B
- 2018-01-24 08:47:49.088|Main thread> Peak:
- 2018-01-24 08:47:49.089|Main thread> Paged Memory: 4,900,974,592 B
- 2018-01-24 08:47:49.089|Main thread> Working Set: 3,330,174,976 B
- 2018-01-24 08:47:49.089|Main thread> Virtual Memory: 6,081,761,280 B
- 2018-01-24 08:47:49.090|Main thread> Number of Worlds: 1
- 2018-01-24 08:47:49.090|Main thread> 0) RigidBodies: 94, ActiveRigidBodies: 12, CharacterRigidBodies: 11
- 2018-01-24 08:47:49.092|Main thread> 0) Constraints: 0
- 2018-01-24 08:47:50.082|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-24 08:47:50.083|Main thread> MySessionLoading status:
- 2018-01-24 08:47:50.083|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-24 08:47:50.766|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
- 2018-01-24 08:48:38.374|Main thread> Player entered: KexImAll (76561198109828612)
- 2018-01-24 08:48:42.295|Main thread> World request received: KexImAll
- 2018-01-24 08:48:42.295|Main thread> ...responding
- 2018-01-24 08:48:49.104|Main thread> Process information Periodic Check:
- 2018-01-24 08:48:49.105|Main thread> Managed Memory: 2,840,549,440 B
- 2018-01-24 08:48:49.108|Main thread> Private Memory: 6,486,966,272 B
- 2018-01-24 08:48:49.108|Main thread> Nr of Threads: 58
- 2018-01-24 08:48:49.108|Main thread> Simulation Speed: 1.00
- 2018-01-24 08:48:49.108|Main thread> Current:
- 2018-01-24 08:48:49.109|Main thread> Paged Memory: 6,486,966,272 B
- 2018-01-24 08:48:49.109|Main thread> Working Set: 3,566,755,840 B
- 2018-01-24 08:48:49.109|Main thread> Virtual Memory: 7,758,385,152 B
- 2018-01-24 08:48:49.109|Main thread> Peak:
- 2018-01-24 08:48:49.109|Main thread> Paged Memory: 6,788,014,080 B
- 2018-01-24 08:48:49.109|Main thread> Working Set: 3,569,655,808 B
- 2018-01-24 08:48:49.109|Main thread> Virtual Memory: 7,990,743,040 B
- 2018-01-24 08:48:49.109|Main thread> Number of Worlds: 1
- 2018-01-24 08:48:49.110|Main thread> 0) RigidBodies: 94, ActiveRigidBodies: 2, CharacterRigidBodies: 11
- 2018-01-24 08:48:49.110|Main thread> 0) Constraints: 1
- 2018-01-24 08:49:08.492|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.492|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.492|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.494|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.494|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.495|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:08.507|Main thread> Raising event on object which is not recognized by replication: 1EA4F760E7D1D1E:MyQuestEntityComponent
- 2018-01-24 08:49:49.115|Main thread> Process information Periodic Check:
- 2018-01-24 08:49:49.115|Main thread> Managed Memory: 2,138,639,888 B
- 2018-01-24 08:49:49.118|Main thread> Private Memory: 6,503,047,168 B
- 2018-01-24 08:49:49.118|Main thread> Nr of Threads: 59
- 2018-01-24 08:49:49.118|Main thread> Simulation Speed: 1.00
- 2018-01-24 08:49:49.118|Main thread> Current:
- 2018-01-24 08:49:49.119|Main thread> Paged Memory: 6,503,047,168 B
- 2018-01-24 08:49:49.119|Main thread> Working Set: 3,452,583,936 B
- 2018-01-24 08:49:49.119|Main thread> Virtual Memory: 8,043,597,824 B
- 2018-01-24 08:49:49.119|Main thread> Peak:
- 2018-01-24 08:49:49.119|Main thread> Paged Memory: 6,873,460,736 B
- 2018-01-24 08:49:49.119|Main thread> Working Set: 3,820,494,848 B
- 2018-01-24 08:49:49.119|Main thread> Virtual Memory: 8,178,077,696 B
- 2018-01-24 08:49:49.119|Main thread> Number of Worlds: 1
- 2018-01-24 08:49:49.120|Main thread> 0) RigidBodies: 96, ActiveRigidBodies: 2, CharacterRigidBodies: 12
- 2018-01-24 08:49:49.120|Main thread> 0) Constraints: 1
- 2018-01-24 08:50:17.392|Main thread> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
- at VRage.Library.ParallelWorkers.WorkerManager.JoinInternal(WorkId work)
- at VRage.Network.MyReplicationServer.Update()
- at Sandbox.Engine.Multiplayer.MyMultiplayerBase.Tick()
- at Sandbox.Engine.Multiplayer.MyMultiplayerLobby.Tick()
- at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at Medieval.MyProgram.Main(String[] args)
- 2018-01-24 08:50:17.394|Main thread> Hiding window
- 2018-01-24 08:50:17.397|External Debugging Listener> External debugger: interrupted.
- 2018-01-24 08:50:17.404|Main thread> Network readers disposed
- 2018-01-24 08:50:17.983|Main thread> Hiding window done
- 2018-01-24 08:50:17.983|Main thread> Showing message
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