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- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'TextureQuality': 3
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Texture.SkipMipmapCount = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TextureStreaming.PoolSize = 500000 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.HeightfieldAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.HeightfieldAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.MaskAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.MaskAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.ColorAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.ColorAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureRenderJobCount = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureRenderJobsLaunchedPerFrameCountMax = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.Decal3dFarDrawDistanceScaleFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'MeshQuality': 3
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.CullScreenAreaScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Mesh.GlobalLodScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Mesh.ShadowDistanceScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set MeshStreaming.PoolSize = 150000 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.UseShadowLodOffset = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.MaxActiveDistance = 350 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.MaxPreSimsPerJob = 8 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.SimulationMemKbClient = 4096 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Render.EdgeModelViewDistance = 150 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'EffectsQuality': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set EffectManager.EffectQuality = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set EmitterSystem.QuadHalfResEnable = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.SpotLightShadomapLevel = QualityLevel_Low (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'TerrainQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.DxDisplacementMappingEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.DxTessellatedTriWidth = 12 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.LodScale = 1.1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'UndergrowthQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringBuildChannelCount = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringBuildChannelsLaunchedPerFrameCountMax = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringDensityScaleFactor = 1.2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringDistanceScaleFactor = 1.3 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringInstancesPerCellMax = 3072 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'ShadowQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapsEnable = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapViewDistance = 100 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapResolution = 1024 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapQuality = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.TransparencyShadowmapsEnable = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AntiAliasingDeferred': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.MultisampleCount = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AntiAliasingPost': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.FxaaEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AmbientOcclusion': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set PostProcess.DynamicAOEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting physics quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Physics.EnableFollowWheelRaycasts = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Physics.EnableASyncWheelRaycasts = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting sound quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Audio.MaxAudibleSoundCount = 15 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Audio.AudioCoreCpuLoadLimit = 50 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting animation quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFirstDistance = 31.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSecondDistance = 40.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingThirdDistance = 60.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFourthDistance = 90.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFifthDistance = 120.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSixthDistance = 208.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFirstDeltaTime = = 0.02 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSecondDeltaTime = = 0.04 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingThirdDeltaTime = = 0.06 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFourthDeltaTime = = 0.08 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFifthDeltaTime = = 0.10 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSixthDeltaTime = = 0.12 (from key-value cfg line)
- [Logged] 55AEDBC LUA:
- [Logged] 55AEE84 DEBUG
- [Logged] 55AEDBC Reading cfg '/local/local.cfg'
- [Logged] 55AEDBC LUA:
- [Logged] 55AEE84 DEBUG
- [Logged] 55AEDBC Failed to find file '/local/local.cfg'
- [Logged] E66A01C0 Unknown console command "ShaderSystem.FlushEnable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] 55AF70C Session_PlayerLeft called: Player d1gitalSLR left
- [Logged] 5DAFC64 Shutdown called
- [Logged] 55AEEE4 Loading scripts...
- [Logged] 55AEEE4 Done loading scripts.
- [Logged] 55AF334 Startup called
- [Logged] 55AF334 Loaded banList
- [Logged] 55AF334 Loaded levelList
- [Logged] 55AF5A8 :
- [Logged] 5DAF394 Session_PlayerJoined called: Player d1gitalSLR joined
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'TextureQuality': 3
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Texture.SkipMipmapCount = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TextureStreaming.PoolSize = 500000 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.HeightfieldAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.HeightfieldAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.MaskAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.MaskAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.ColorAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.ColorAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureRenderJobCount = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureRenderJobsLaunchedPerFrameCountMax = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.Decal3dFarDrawDistanceScaleFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'MeshQuality': 3
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.CullScreenAreaScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Mesh.GlobalLodScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Mesh.ShadowDistanceScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set MeshStreaming.PoolSize = 150000 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.UseShadowLodOffset = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.MaxActiveDistance = 350 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.MaxPreSimsPerJob = 8 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.SimulationMemKbClient = 4096 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Render.EdgeModelViewDistance = 150 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'EffectsQuality': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set EffectManager.EffectQuality = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set EmitterSystem.QuadHalfResEnable = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.SpotLightShadomapLevel = QualityLevel_Low (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'TerrainQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.DxDisplacementMappingEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.DxTessellatedTriWidth = 12 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.LodScale = 1.1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'UndergrowthQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringBuildChannelCount = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringBuildChannelsLaunchedPerFrameCountMax = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringDensityScaleFactor = 1.2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringDistanceScaleFactor = 1.3 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringInstancesPerCellMax = 3072 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'ShadowQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapsEnable = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapViewDistance = 100 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapResolution = 1024 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapQuality = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.TransparencyShadowmapsEnable = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AntiAliasingDeferred': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.MultisampleCount = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AntiAliasingPost': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.FxaaEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AmbientOcclusion': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set PostProcess.DynamicAOEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting physics quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Physics.EnableFollowWheelRaycasts = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Physics.EnableASyncWheelRaycasts = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting sound quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Audio.MaxAudibleSoundCount = 15 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Audio.AudioCoreCpuLoadLimit = 50 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting animation quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFirstDistance = 31.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSecondDistance = 40.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingThirdDistance = 60.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFourthDistance = 90.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFifthDistance = 120.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSixthDistance = 208.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFirstDeltaTime = = 0.02 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSecondDeltaTime = = 0.04 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingThirdDeltaTime = = 0.06 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFourthDeltaTime = = 0.08 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFifthDeltaTime = = 0.10 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSixthDeltaTime = = 0.12 (from key-value cfg line)
- [Logged] 55AEDBC LUA:
- [Logged] 55AEE84 DEBUG
- [Logged] 55AEDBC Reading cfg '/local/local.cfg'
- [Logged] 55AEDBC LUA:
- [Logged] 55AEE84 DEBUG
- [Logged] 55AEDBC Failed to find file '/local/local.cfg'
- [Logged] E66A01C0 Unknown console command "WorldRender.Enable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] E66A01C0 Unknown console command "ShaderSystem.FlushEnable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] E66A01C0 Unknown console command "DebrisSystem.Enable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] E66A01C0 Unknown console command "EmitterSystem.Enable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] 55AD3F8 ZIBA TOWER
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 CQ
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 CASPIAN BORDER
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 BF3
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 SCRAPMETAL
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 CQ
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 OPERATION 925
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 CQ
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 DAMAVAND PEAK
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 BF3
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 TEHRAN HIGHWAY
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 BF3
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 OPERATION MÉTRO
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 BF3
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 STRIKE AT KARKAND
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 B2K
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 NOSHAHR CANALS
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 BF3
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 GULF OF OMAN
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 B2K
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 WAKE ISLAND
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 B2K
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 SHARQI PENINSULA
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 B2K
- [Logged] 55AD3F8 )
- [Logged] 55AD3F8 OPERATION FIRESTORM
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 BF3
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- [Logged] 55AD3F8 SEINE CROSSING
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 BF3
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- [Logged] 55AD3F8 GRAND BAZAAR
- [Logged] 55AD3F8 (
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- [Logged] 55AD3F8 KHARG ISLAND
- [Logged] 55AD3F8 (
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- [Logged] 55AD3F8 DONYA FORTRESS
- [Logged] 55AD3F8 (
- [Logged] 55AD3F8 CQ
- [Logged] 55AD3F8 )
- [Logged] 55AE3F8 0/20:0,0/15:0,0/10:0,0/5:0,1/ConquestSmall:0,1/RushLarge:0,1/TeamDeathMatch:0,1/SquadDeathMatch:0,1/SquadRush:0,3/NORMAL:1,3/HARDCORE:0,3/INFANTRY:0,3/CUSTOM:0,4/ID_M_SERVER_RANKED:1,4/ID_M_SERVER_UNRANKED:0,
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- [Logged] 55AD780 :
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- [Logged] 55AD780 :
- [Logged] 55AD780 1
- [Logged] 55AD780 ,
- [Logged] 55AD780 /
- [Logged] 55AD780 :
- [Logged] 55AD780 0
- [Logged] 55AD780 ,
- [Logged] 55AF70C Session_PlayerLeft called: Player d1gitalSLR left
- [Logged] 5DAFC64 Shutdown called
- [Logged] 55AEEE4 Loading scripts...
- [Logged] 55AEEE4 Done loading scripts.
- [Logged] 55AF334 Startup called
- [Logged] 55AF334 Loaded banList
- [Logged] 55AF334 Loaded levelList
- [Logged] 55AF5A8 :
- [Logged] 5DAF394 Session_PlayerJoined called: Player d1gitalSLR-PC joined
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'TextureQuality': 3
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Texture.SkipMipmapCount = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TextureStreaming.PoolSize = 500000 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.HeightfieldAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.HeightfieldAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.MaskAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.MaskAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.ColorAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set TerrainStreaming.ColorAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureAtlasSampleCountXFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureAtlasSampleCountYFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureRenderJobCount = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.TextureRenderJobsLaunchedPerFrameCountMax = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.Decal3dFarDrawDistanceScaleFactor = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'MeshQuality': 3
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.CullScreenAreaScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Mesh.GlobalLodScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Mesh.ShadowDistanceScale = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set MeshStreaming.PoolSize = 150000 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.UseShadowLodOffset = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.MaxActiveDistance = 350 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.MaxPreSimsPerJob = 8 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VegetationSystem.SimulationMemKbClient = 4096 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Render.EdgeModelViewDistance = 150 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'EffectsQuality': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set EffectManager.EffectQuality = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set EmitterSystem.QuadHalfResEnable = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.SpotLightShadomapLevel = QualityLevel_Low (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'TerrainQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.DxDisplacementMappingEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.DxTessellatedTriWidth = 12 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.LodScale = 1.1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'UndergrowthQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringBuildChannelCount = 4 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringBuildChannelsLaunchedPerFrameCountMax = 2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringDensityScaleFactor = 1.2 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringDistanceScaleFactor = 1.3 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set VisualTerrain.MeshScatteringInstancesPerCellMax = 3072 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'ShadowQuality': 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapsEnable = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapViewDistance = 100 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapResolution = 1024 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.ShadowmapQuality = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.TransparencyShadowmapsEnable = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AntiAliasingDeferred': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.MultisampleCount = 1 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AntiAliasingPost': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set WorldRender.FxaaEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting 'AmbientOcclusion': 0
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set PostProcess.DynamicAOEnable = 0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting physics quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Physics.EnableFollowWheelRaycasts = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Physics.EnableASyncWheelRaycasts = true (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting sound quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Audio.MaxAudibleSoundCount = 15 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set Audio.AudioCoreCpuLoadLimit = 50 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 INFO
- [Logged] 55ADCCC setting animation quality : 1
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFirstDistance = 31.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSecondDistance = 40.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingThirdDistance = 60.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFourthDistance = 90.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFifthDistance = 120.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSixthDistance = 208.0 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFirstDeltaTime = = 0.02 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSecondDeltaTime = = 0.04 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingThirdDeltaTime = = 0.06 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFourthDeltaTime = = 0.08 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingFifthDeltaTime = = 0.10 (from key-value cfg line)
- [Logged] 55ADCCC LUA:
- [Logged] 55ADD94 DEBUG
- [Logged] 55ADCCC set GameAnimation.TemporalLoddingSixthDeltaTime = = 0.12 (from key-value cfg line)
- [Logged] 55AEDBC LUA:
- [Logged] 55AEE84 DEBUG
- [Logged] 55AEDBC Reading cfg '/local/local.cfg'
- [Logged] 55AEDBC LUA:
- [Logged] 55AEE84 DEBUG
- [Logged] 55AEDBC Failed to find file '/local/local.cfg'
- [Logged] E66A01C0 Unknown console command "WorldRender.Enable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] E66A01C0 Unknown console command "ShaderSystem.FlushEnable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] E66A01C0 Unknown console command "DebrisSystem.Enable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] E66A01C0 Unknown console command "EmitterSystem.Enable"! (use 'list' command to view available commands)
- [Logged] E66A01C0
- [Logged] E66A01C0 result:
- Executed!
- [Logged] 55AF914 Session_PlayerLeft called: Player d1gitalSLR-PC left
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