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AxF Tierlist

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Nov 18th, 2018
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  1. AnimeXFighter
  2. Alpha V4.8 Tier List
  3. Nov 16th, 2018
  4. ==
  5. S - Extremely viable. Most likely too strong. (+4)
  6. A - Very viable. (+3)
  7. B - Viable. (+2)
  8. C - Somewhat viable. (+1)
  9. D - Non viable. Not good in competitive play. (0/none total)
  10. ==
  11. The values and tiers of characters is determined by:
  12. *Usefulness to a team
  13. *Raw stats
  14. *Abilities compared to others,
  15. *Ease to play
  16. -Not accounting bugs or glitches
  17. ==
  18. **Locks are seperated from their original character!**
  19. ==
  20. Universe Viability (C and UP only): +/Total
  21. HxH: 2.28
  22. JoJo: 3.5
  23. Naruto: 2.1
  24. O.Piece: 2.33
  25. Bleach: 2
  26. DragonB: 2.33
  27. BnH: 2.5
  28. 7DS: 2
  29. YYH: 2.25
  30.  
  31. ==
  32. --
  33. S Tier
  34. (Over Heaven)Jotaro - Near permanent global time stop, instant full restores on demand, absurd damage potential. An unbelievably strong monster.
  35. (Heaven Ascension)DIO - Adds onto what Dio already has with Global time stop, revives/unseals, side-changes at will. Suffers from creating (Over Heaven)Jotaro.
  36. Light - Constant area of death circling him, high survivability, can gridlock the game for everyone but him with Teru Mikami.
  37. Kira - Can restart the match (for better or worse), high damage potential, good utility. On-demand body sealing.
  38. Doflamingo - Extreme damage potential, parasite for movement control, flight. Awakening gives him extreme area control and OHKOs to solidify his power.
  39. Itachi - Immortality in Izanami, on demand seals, high % damage potential, binds.
  40. Seiya - Unlimited projectile spam: the projectile master, BURN COSMOS, flight, high damage, multiple lives, very high stats.
  41. Cell - Healing, very high damage, great stats, multiple lives, global power, AOEs, seals and instant kills. All-around overwhelming.
  42.  
  43. --
  44. A Tier
  45. (Merged) Zamasu - Extreme damage potential, constant AOEs on a whim, flight, global revival.
  46. Rukia
  47. Hit
  48. Bakugou - Absurd damage, intangability, combos out of a fighter.
  49. Rikudou-enhanced Kakashi - Adds onto what Kakashi has with part of Obitos moveset and Perfect Susano'o; a dimension master.
  50. (Assault Mode)Meliodas - Survivable, flight, high damage potential, basically replaces Meliodas Revenge Counter for a significant power boost.
  51. Vegito Blue
  52. (Mastered Ultra-Instinct)Goku - All around powerful, somewhat stronger then Saiyan Blue but grants Goku multiple self-revives if time passes.
  53. Madara - Extremely high survivability, constant high AOE damage, binds and status effects.
  54. King - Uniquely strong melee system, high damage, flight, healing/revival, high speed.
  55. Ulquiorra - High stats, damage, regen, flight, range and strong projectiles. All around powerful, and gets even stronger in Segunda Etapa.
  56. [Kumagawa] - Extreme survivability, seals into a different dimension, strong disables and area power.
  57. All For One - Near unlimited projectile spam. Can add permanent buffs of his choice to allies, seals, high damage.
  58. Zamasu/Black - Two characters in one, multi-lives, healing and revival, strong damage, flight and other bonuses to make Zamasu strong.
  59. Tsuna - Fullheals every 20 seconds, constant AOE spam, binds, waves of projectiles.
  60. Yoh - Sealing, high damage and range, alright stats but earns his A rank in Byakko mode. Gains extreme stats, OHKOs, pulls and more.
  61. Kurama - Team healing, binds, unique effects and good damage. Youko gives him unparalleled territory control and ramps up his damage further.
  62. Saga - Projectile spam, durable, another dimension, constant side switching.
  63. Kenpachi
  64. Boros - High speed, power, regen and range. Can grow to very unmanagable heights if left unchecked. Capable of sealing in Meteoric.
  65. DIO
  66. Neferpitou - Mostly average healer, can warp with bodies, but can revive enemies to team. Strong fighter in second life.
  67. L
  68. Josuke - The best at healing in the game; heals all reserves, can quickly revive and unseal. Very fast and defensive.
  69. Byakuya
  70. Kurapika - Generally powerful, steals skills, forces enemies to play by his rules, becomes an absolute monster in Emperor's Time.
  71. Shadow - Durable, time stops on demand and plays a similar, but different role to Hit. Super mode gives him an extreme power boost and makes him one of the best time stoppers.
  72. Jotaro - Very high damage, flight, time stop and AOE power.
  73. Meruem - High statistics, damage and body seals. Gains more strength and ability with every eaten enemy, especially HxH. Can become unstoppable given time.
  74. Todoroki -
  75. Ed -
  76. Kizaru
  77.  
  78. --
  79. B Tier
  80. Toshiro
  81. Luffy
  82. Law
  83. Sonic - Very fast, generally strong. Has specific, strong moves (Sonic Tornado, Spinball Form).
  84. Goku -
  85. Rinnegan Sasuke -
  86. Rikudo Naruto
  87. Netero
  88. Pein
  89. Hisoka
  90. Yusuke
  91. Hiei
  92. Sesshomaru - Global revive (once per),
  93. Kenshin - Unique movement, capable disabler, very tricky to use.
  94. Inuyasha
  95. (Dangai)Ichigo
  96. Gin - Fast and dangerous. High damage, constant bleed, binds. Bankai allows easy sealing on characters, and boasts massive range.
  97. Kaiba - Loads of utility abilities (disables, revive, area control), tanky, not very notable without a team.
  98. Killua
  99. Gowther - One of the strongest disablers, long binds, nulls melee, disables, constant stuns and damage (including affliction).
  100. Sesshomaru
  101. Obito - High survivability, teleports, good damage/escapes and an all around great pick. Can be a chessmaster with Kamui.
  102. Blackbeard - Strong disabler, very capable support, wields his own personal dimension, lacks survivability.
  103. Natsu - Extreme damage and godly stats but with a lack of utility and a one track focus.
  104. Kuwabara - Very high damage, impressive mobility in dimension sword. Not many weaknesses.
  105. Sasuke - Above average damage, good stats, substitution and combos push him high. Susano'o and Amaterasu finalize his power.
  106.  
  107. --
  108. C Tier
  109. Ban
  110. Chrollo
  111. (Ultra-Instinct)Goku
  112. Saitama - High damage potential, one of the strongest guards in the game, suffers from litteraly almost no range and no diversity in tactics.
  113. Ichigo
  114. Inuyasha
  115. Kakashi - Has walls, aoes and kamui. Notably weaker then Obito and damages himself to dimension.
  116. Aizen
  117. Shishio
  118. Tsuyu
  119. Whitebeard
  120. Vegeta - Cell, but weaker. Can get very strong during a round through Zenkai.
  121. Enma - Positional utility, body sealing, flight, suffers from high energy costs and low regens.
  122. Meliodas
  123. Frieza
  124. Kenshiro - Combo master, high damage and somewhat survivable. Very difficult to play and has lackluster range along with long animations if not DI6-cancel'd.
  125.  
  126. --
  127. D Tier
  128. Naruto
  129. Gon - Healing and can become useful, but takes forever to be moderately helpful. Seals on demand as Gon-san.
  130. Deku - High damage potential, but requires him to damage himself consistently. Low survivability.
  131. Jellal - Positional utility, can read sidechats and good speed but greatly weakened by high energy costs.
  132. Yugi - Extremely random, noticably weaker then Kaiba, capable of self revival. Although rare, can instantly win a Heroes-vs-Rivals with Exodia.
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