Advertisement
wertercatt

FusionFall cached Future intro and tutorial

Mar 6th, 2017
132
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.44 KB | None | 0 0
  1. DEXLABS HEADQUARTERS,
  2. TIME CAPSULE.
  3. BEFORE THE INVASION.
  4. DEXTER: Hello? It is I, Dexter. Can you hear me in there?
  5. DEXTER: Thank you for volunteering for this important time travel experiment. I'm going to need you to input your profile into the system before we begin. Stand by and I'll bring it up on your monitor.
  6. DEXTER: Excellent. Bio-scan is complete. Let's make sure your communicator is functioning.
  7. COMPUTRESS: All communication systems are functional, Dexter. I will be able to reconnect with the volunteer upon arrival in the future.
  8. DEXTER: Affirmative. All right, I'm powering up the main engine now. You may feel a little bump.
  9. DEXTER: Wow, are you seeing these readings? A fine day for science, indeed!
  10. DEXTER: Prepare for launch. Three. Two. One...
  11. DEE DEE: (Off-screen) Oooh, what's this button do?
  12. DEXTER: Dee Dee, no...!
  13. COMPUTRESS: Error. You have been sent much farther into the future than Dexter intended.
  14. BUTTERCUP: Watch out!!
  15. NUMBUH FIVE: Holy cannoli! Where did you come from?
  16. BEN: Not now, Numbuh Five. We gotta move! Follow us!
  17. COMPUTRESS: Use the W, A, S and D keys to move. You may also use the arrow keys.
  18. COMPUTRESS: To move forward, press and hold the "W" key.
  19. COMPUTRESS: Initiate training.
  20. COMPUTRESS: Please move the mouse to the right to look at the marker.
  21. COMPUTRESS: Good. Now move the mouse to the left to look at the next marker.
  22. COMPUTRESS: Excellent. Now push the mouse forward to look up.
  23. COMPUTRESS: Very good. Now pull the mouse back to look down.
  24. COMPUTRESS: Good. To move backwards, press and hold the "S" key.
  25. COMPUTRESS: Very good. While moving, you can steer left and right by using the mouse. Try holding down the "W" key to run while steering with the mouse.
  26. COMPUTRESS: Excellent. You can also move side-to-side by using the "A" and "D" keys. Now move to the marker near the ledge.
  27. COMPUTRESS: To jump, press the Space Bar. To jump forward, hold the "W" key while jumping. Please jump onto this ledge to join Ben and Numbuh Five.
  28. BEN: Look, it's a bunch of Fusion Spawns. You get those, we'll handle this guy!
  29. NUMBUH FIVE: Here, take this weapon.
  30. BEN: Woo-hoo! Nice work, guys.
  31. BEN: Those creeps turn back into Fusion Matter when you beat 'em. Make sure you collect as much as you can. It's real important stuff.
  32. COMPUTRESS: You will automatically collect Fusion Matter from defeated enemies. The amount of Fusion Matter you have is displayed in your Fusion Matter Meter. As you defeat more enemies, your Fusion Matter Meter will continue to fill up.
  33. COMPUTRESS: Warning! More hostiles incoming.
  34. BEN: We got more company!
  35. BEN: It's a Cyberus! Let's take 'im down!
  36. BEN: Yes! We did it!
  37. NUMBUH FIVE: Nice shooting, by the way. You know, I just realized who you are. You're the kid from the past that Dexter told us about. Well, you're in a world of trouble now.
  38. NUMBUH FIVE: Look up in the sky. That's Planet Fusion, ruled by some nasty guy named Fuse. Fuse has covered the world with gross green goo, and those disgusting Fusion Spawns are wrecking everything.
  39. BEN: Fuse's monsters have evolved and adapted to our planet. You should see some of 'em! They use things called Terrafusers to infect everything with goo. If the infection gets bad enough, Planet Fusion will absorb our world.
  40. BEN: Now that you're up to speed, can you go help Numbuh Two? We gotta go help the others.
  41. COMPUTRESS: To attack, you must first target your enemy. Use your mouse to center a monster in your screen. A white box will appear if your target is close enough.
  42. COMPUTRESS: To fire at your target, click the Left Mouse button. Hold the Left Mouse button down for continuous fire. You can also use the "Z" key to attack.
  43. Click the Left Mouse button to attack. Hold the button down for continuous fire.
  44. COMPUTRESS: You can tell how much damage you are doing by looking at your target's Health Bar at the top of your screen.
  45. COMPUTRESS: Damage to you is indicated on your Health Bar. If your health reaches zero, you will be knocked out.
  46. COMPUTRESS: Your communicator comes with a built-in mini-map. It will show you how to reach Numbuh Two.
  47. COMPUTRESS: You are the marker in the center of the mini-map.
  48. COMPUTRESS: The red marker on the mini-map is Numbuh Two.
  49. COMPUTRESS: As you move, check your mini-map to make sure that you are going in the right direction. Note that you may need to go around large objects, like buildings, to reach your target.
  50. COMPUTRESS: Look for the glowing energy rings to help you find Numbuh Two.
  51. COMPUTRESS: Characters with a mission for you will have a floating exclamation mark over their heads.
  52. COMPUTRESS: A character's available missions will display in a mission menu. Select Numbuh Two's mission "Transmitter Critters" to continue.
  53. COMPUTRESS: Characters with a mission to update will have a floating question mark over their heads. To update the mission "Transmitter Critters", select it from the mission menu.
  54. Select "Transmitter Critters" from mission menu.
  55. BUTTERCUP: You're ready for a Nano! And I need your help. Dexter's in trouble.
  56. COMPUTRESS: Congratulations. By successfully completing the mission from Numbuh Two, you have filled up your Fusion Matter Meter. When this meter fills up, you will automatically receive a new Nano mission. Completing Nano missions will reward you with ne
  57. COMPUTRESS: To talk to Numbuh Two, get close to him and center him in your screen. A talk symbol will appear. Then click the Left Mouse button.
  58. NUMBUH TWO: This attack was no accident. Oil Ogres are using a transmitter to broadcast our position. We need to find those monsters and get that transmitter! You ready?
  59. COMPUTRESS: To accept the mission from Numbuh Two, click the "Accept Mission" button at the bottom of your screen.
  60. COMPUTRESS: To exit the mission menu, click the "Close" button.
  61. COMPUTRESS: The mission's current objective is displayed on your screen. Your first task is to defeat the Oil Ogre that stole the transmitter. Use your mini-map to locate your target.
  62. NUMBUH TWO: Nice work! Bring that transmitter back to me.
  63. COMPUTRESS: Since you have completed your first task, your mission journal has updated. To open your mission journal, press the "Enter" key to access the main menu on the right side of your screen. Then select "Journal".
  64. COMPUTRESS: Your mission journal contains information on all your missions.
  65. COMPUTRESS: It tells you who gave you the mission.
  66. COMPUTRESS: It tells you what you need to do.
  67. COMPUTRESS: It also tells you the reward you will receive once you complete the mission.
  68. COMPUTRESS: Click the X in the upper-right corner of your screen to close the journal.
  69. COMPUTRESS: Your new task is to deliver the transmitter to Numbuh Two. Note that your current objective has been updated and a new red marker has been set to Numbuh Two.
  70. COMPUTRESS: Click on Numbuh Two to talk to him and update your mission.
  71. COMPUTRESS: To accept your reward, click the "Complete Mission" button at the bottom of your screen.
  72. COMPUTRESS: Click the "Close" button to exit the mission menu.
  73. BUTTERCUP: The most infected areas on the planet are called infected zones. Thanks to Fuse's Terrafuser machines. Fusion Matter is totally out of control inside. Good thing Dexter set up energy shields to contain the infection.
  74. DEXTER: It is you! I knew we would meet again! My stupid sister messed up the timejump sequence and destroyed the time capsule. We need to get you back to the past so you can save our world.
  75. DEXTER: Fusion Buttercup is in the next room. We must stop her before she can cause any more damage.
  76. DEXTER: Fusions are dark, twisted versions of this planet's heroes, created by Fuse himself.
  77. DEXTER: They are extremely dangerous, but I think you can handle it. Are you ready? Let's go!
  78. DEXTER: Congratulations, you have made your first Nano. Like Fusions, Nanos are made of Fusion Matter. You have used the Fusion Matter you collected in your Fusion Matter Meter to create Nano Buttercup. Don't be discouraged by her size. She may be small,
  79. COMPUTRESS: Your communicator is now a NanoCom. It has the ability to store up to three Nanos.
  80. DEXTER: Whoa! That does not sound good. You can escape to Dexlabs using the warp gate I have set up. I must search this area and make sure Fusion Buttercup did not steal anything from my headquarters.
  81. DEXTER: I am trapped in Fusion Buttercup's lair! Quickly, find the Fusion Portal!
  82. COMPUTRESS: Use the floating platforms to get across this dangerous pit of Fusion Matter to reach the Fusion Portal.
  83. DEXTER: Thank goodness, you made it. I am over here! Come talk to me. Hurry!
  84. COMPUTRESS: Go to the warp gate to exit the area.
  85. COMPUTRESS: To use the warp gate, target the Dexbot attendant and click on it.
  86. Select the Dexbot attendant to use the warp gate.
  87. COMPUTRESS: Select Buttercup's mission "A Fusion Matter" to continue.
  88. BUTTERCUP: Dexter has disappeared. You gotta see if he's in the infected zone. I'll check out here. There's no time to lose!
  89. COMPUTRESS: Click the "Close" button on the mission menu to continue.
  90. COMPUTRESS: Your new task is to enter the infected zone to find Dexter. You can enter infected zones using warp gates.
  91. COMPUTRESS: To use the warp gate, target the Dexbot attendant and click on it.
  92. Click the "Warp" button to enter Fusion Buttercup's lair.
  93. COMPUTRESS: You can enter a Fusion Portal the same way you enter a warp gate. First, select the Fusion Portal's alien tentacles.
  94. COMPUTRESS: Now click the "Warp" button to enter Fusion Buttercup's lair.
  95. COMPUTRESS: Select "A Fusion Matter" to continue.
  96. NUMBUH TWO: We can't hold Tech Square anymore! Get to the SCAMPER! Hurry!
  97. NUMBUH TWO: You did great, but it looks like Buttercup and the rest weren't able to handle those other Terrafusers in time. Dexter says we gotta find Mandark so we can rebuild the time machine and send you back to the past. Let's get out of here!
  98. DEXTER: Despite our best efforts, Tech Square has been lost. But this war is not over yet. Not by a long shot. Our time-traveling friend here is just the hero we need. Between Mandark and Numbuh Two, I am sure you will be able to rebuild my time capsule.
  99. NUMBUH TWO: All right, everyone! Next stop Hero Square, Sector V!
  100. COMPUTRESS: To use Buttercup's power, click the Right Mouse button when your Buttercup Nano is active. You can also use the "X" key.
  101. COMPUTRESS: Buttercup's power will stun your enemies. Target the Tech Wing in front of you and click the Right Mouse button to stun it.
  102. COMPUTRESS: Nanos have powers that they can use to help you in battle. To summon your Buttercup Nano, press "1" on your keyboard.
  103. COMPUTRESS: Now that your enemy is stunned, you can get to the SCAMPER safely.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement