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Shadowfury333

Crash infolog 2013/11/16 12:05

Nov 16th, 2013
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  1. [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-68-gfe4b02a\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
  2. Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  4. Enabled log sections: Sound(LOG_LEVEL_INFO)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 95.0.1-68-gfe4b02a develop
  10. Build date/time: Nov 15 2013 19:03:55
  11. Build environment: boost-105300, GNU libstdc++ version 20130531
  12. Compiler: gcc-4.8.1
  13. OS: Microsoft Windows
  14. Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
  15. Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
  16. OS: emulated 32bit mode
  17. [CMyMath::Init] CPU SSE mask: 127, flags:
  18. SSE 1.0: 1, SSE 2.0: 1
  19. SSE 3.0: 1, SSSE 3.0: 1
  20. SSE 4.1: 1, SSE 4.2: 1
  21. SSE 4.0A: 0, SSE 5.0A: 0
  22. using streflop SSE FP-math mode, CPU supports SSE instructions
  23. Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  24. [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
  25. [Watchdog] disabled
  26. [DataDirs] Isolation Mode!
  27. Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
  28. Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-68-gfe4b02a\
  29. Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
  30. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-68-gfe4b02a\base
  31. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
  32. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
  33. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
  34. [Threading] Main thread CPU affinity not set
  35. [f=0000000] SDL version: 1.2.10
  36. [f=0000000] GL version: 4.3.0
  37. [f=0000000] GL vendor: NVIDIA Corporation
  38. [f=0000000] GL renderer: GeForce GTX 570/PCIe/SSE2
  39. [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
  40. [f=0000000] GLEW version: 1.5.8
  41. [f=0000000] Video RAM: total 1279MB, available 818MB
  42. [f=0000000] GL info:
  43. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  44. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  45. maximum texture size: 16384, compress MIP-map textures: 1
  46. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
  47. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  48. number of UniformBufferBindings: 84 (64kB)
  49. [f=0000000] VSync disabled
  50. [f=0000000] Joysticks found: 2
  51. [f=0000000] Using joystick 0: Microsoft PC-joystick driver
  52. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  53. [f=0000000] [Initialize] CPU Cores: 8
  54. [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
  55. [f=0000000] Connecting to 94.23.171.71:8753 using name Shadowfury333
  56. [f=0000000] [Sound] OpenAL info:
  57. [f=0000000] [Sound] Available Devices:
  58. [f=0000000] [Sound] DirectSound Software
  59. [f=0000000] [Sound] Device: DirectSound Software
  60. [f=0000000] [Sound] Vendor: OpenAL Community
  61. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  62. [f=0000000] [Sound] Renderer: OpenAL Soft
  63. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  64. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  65. [f=0000000] [Sound] EFX Enabled: yes
  66. [f=0000000] [Sound] Max Sounds: 32
  67. [f=0000000] Using map: FolsomDamFlooded
  68. [f=0000000] Warning: Incompatible map-checksum: Checksum of FolsomDamFlooded (checksum 0xcff4f279) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  69. [f=0000000] Using game: Zero-K test-12076
  70. [f=0000000] Using game archive: b48692a7f239e80dfa41a446560d371b.sdp
  71. [f=0000000] Warning: Incompatible game-checksum: Checksum of b48692a7f239e80dfa41a446560d371b.sdp (checksum 0xba448bd9) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  72. [f=0000000] recording demo: demos/20131116_114343_FolsomDamFlooded_95.0.1-68-gfe4b02a develop.sdf
  73. [f=0000000] PreGame::GameDataReceived: 46 ms
  74. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  75. [f=0000000] [Threading] Main thread CPU affinity not set
  76. [f=0000000] [LuaIntro] Searching for new Widgets
  77. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  78. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  79. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  80. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  81. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  82. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  83. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  84. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  85. [f=0000000] [LuaIntro] Found new widget "Main"
  86. [f=0000000] [LuaIntro] Found new widget "Music"
  87. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  88. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  89. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  90. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  91. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  92. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  93. [f=0000000] Parsing Map Information
  94. [f=0000000] Loading SMF
  95. [f=0000000] Loading Map (77 MB)
  96. [f=0000000] Loading Radar Icons
  97. [f=0000000] Loading GameData Definitions
  98. [f=0000000] Loading all definitions: 0.714000
  99. [f=0000000] Game::LoadDefs (GameData): 799 ms
  100. [f=0000000] Loading Sound Definitions
  101. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  102. [f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
  103. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  104. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  105. [f=0000000] Game::LoadDefs (Sound): 9 ms
  106. [f=0000000] Creating Smooth Height Mesh
  107. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 32 ms
  108. [f=0000000] Creating QuadField & CEGs
  109. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
  110. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
  111. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  112. [f=0000000] Creating Unit Textures
  113. [f=0000000] Creating Sky
  114. [f=0000000] FBO::maxSamples: 32
  115. [f=0000000] Loading Weapon Definitions
  116. [f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
  117. [f=0000000] Loading Unit Definitions
  118. [f=0000000] Loading Feature Definitions
  119. [f=0000000] Reading Estimate PathCosts [8]
  120. [f=0000000] Reading Estimate PathCosts [32]
  121. [f=0000000] [CPathManager] pathing data checksum: d9bd8d0c
  122. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  123. [f=0000000] Initializing Map Features
  124. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1"
  125. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock1a "
  126. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2"
  127. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock2a"
  128. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3"
  129. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock3a"
  130. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4"
  131. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
  132. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pdrock4a"
  133. [f=0000000] Creating ShadowHandler & DecalHandler
  134. [f=0000000] Creating GroundDrawer
  135. [f=0000000] Loading Map Tiles
  136. [f=0000000] Loading Square Textures
  137. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  138. [f=0000000] Switching to ROAM Mesh Rendering
  139. [f=0000000] Creating TreeDrawer
  140. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  141. [f=0000000] Creating Projectile Textures
  142. [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
  143. [f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
  144. [f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
  145. [f=0000000] Creating Water
  146. [f=0000000] Game::LoadInterface (Camera&Mouse): 107 ms
  147. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  148. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  149. [f=0000000] Game::LoadInterface (Console): 9 ms
  150. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  151. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  152. [f=0000000] Loading LuaRules
  153. [f=0000000] Jump Jet Defs checking begining...
  154. [f=0000000] .. Jump Jet Defs checking complete
  155. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  156. [f=0000000] Jump Jet Defs checking begining...
  157. [f=0000000] .. Jump Jet Defs checking complete
  158. [f=0000000] Jump Jet Defs checking begining...
  159. [f=0000000] .. Jump Jet Defs checking complete
  160. [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 4 is empty or in invalid format
  161. [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 4 is empty or in invalid format
  162. [f=0000000] Setting morph for custom comms for player: 1
  163. [f=0000000] Setting morph for custom comms for player: 2
  164. [f=0000000] Setting morph for custom comms for player: 3
  165. [f=0000000] Setting morph for custom comms for player: 0
  166. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  167. [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 4 is empty or in invalid format
  168. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  169. [f=0000000] LUARULES-DRAW (GADGETS)
  170. [f=0000000] Jump Jet Defs checking begining...
  171. [f=0000000] .. Jump Jet Defs checking complete
  172. [f=0000000] LUARULES-DRAW (GADGETS)
  173. [f=0000000] Loading LuaGaia
  174. [f=0000000] Loading LuaUI
  175. [f=0000000] LuaSocketEnabled: yes
  176. [f=0000000] This game has locked LuaUI access
  177. [f=0000000] This game has locked LuaUI access
  178. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  179. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  180. [f=0000000] LuaUI: bound F11 to the widget selector
  181. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  182. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  183. [f=0000000] Jump Jet Defs checking begining...
  184. [f=0000000] .. Jump Jet Defs checking complete
  185. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  186. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  187. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  188. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  189. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  190. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  191. [f=0000000] Hardware mouse-cursor is disabled!
  192. [f=0000000] Ground-decals rendering is disabled!
  193. [f=0000000] Set maximum particles to: 15000
  194. [f=0000000] Set UnitLodDist to 347
  195. [f=0000000] Set UnitIconDist to 203
  196. [f=0000000] model shaders is enabled!
  197. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  198. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  199. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  200. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  201. [f=0000000] Mexspot Fetcher fetching
  202. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  203. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  204. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  205. [f=0000000] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
  206. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  207. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  208. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  209. [f=0000000] Loaded widget: Outline <gfx_outline.lua>
  210. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  211. [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
  212. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  213. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  214. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  215. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  216. [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
  217. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  218. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  219. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  220. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  221. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  222. [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
  223. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  224. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  225. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  226. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  227. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  228. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  229. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  230. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  231. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  232. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  233. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  234. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  235. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  236. [f=0000000] Cleared Autogroups.
  237. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  238. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  239. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  240. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  241. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  242. [f=0000000] Shadowfury333 ENABLE TTS
  243. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  244. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  245. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  246. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  247. [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  248. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  249. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  250. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  251. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  252. [f=0000000] Loaded widget: XrayShader <gfx_xray_shader.lua>
  253. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  254. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  255. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  256. [f=0000000] Loaded widget: Icon Height <gui_iconheight.lua>
  257. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  258. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  259. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  260. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  261. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  262. [f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
  263. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  264. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  265. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  266. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  267. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  268. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  269. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  270. [f=0000000] [Engine Setting Fix] Warning: Spring >91.0 detected. Setting config tags...
  271. [f=0000000] Loaded widget: Engine Setting Fix <dbg_engine_settings.lua>
  272. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  273. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  274. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  275. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  276. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  277. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  278. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  279. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  280. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  281. [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
  282. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  283. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  284. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  285. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  286. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  287. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  288. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  289. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  290. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  291. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  292. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  293. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  294. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  295. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  296. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  297. [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
  298. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  299. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  300. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  301. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  302. [f=0000000] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua>
  303. [f=0000000] 55 degree
  304. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  305. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  306. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  307. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  308. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  309. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  310. [f=0000000] LuaUI v0.3
  311. [f=0000000] Initializing PathCache
  312. [f=0000000] Finalizing
  313. [f=0000000] Switching to Free style camera
  314. [f=0000000] Loaded DecalsDrawer: Legacy
  315. [f=0000000] Connection attempt from TheSponge
  316. [f=0000000] -> Version: 95.0.1-68-gfe4b02a develop
  317. [f=0000000] Epicmenu: Switching to COFC camera mode
  318. [f=0000000] -> Connection established (given id 2)
  319. [f=0000000] Connection attempt from QuantumProjects
  320. [f=0000000] -> Version: 95.0.1-68-gfe4b02a develop
  321. [f=0000000] -> Connection established (given id 1)
  322. [f=0000000] Connection attempt from Shadowfury333
  323. [f=0000000] -> Version: 95.0.1-68-gfe4b02a develop
  324. [f=0000000] -> Connection established (given id 0)
  325. [f=0000000] Connection attempt from malric
  326. [f=0000000] -> Version: 95.0.1-68-gfe4b02a develop
  327. [f=0000000] -> Connection established (given id 4)
  328. [f=0000000] Connection attempt from [ffc]Killer
  329. [f=0000000] -> Version: 95.0.1-68-gfe4b02a develop
  330. [f=0000000] -> Connection established (given id 3)
  331. [f=0000000] Mexspot Fetcher received
  332. [f=0000000] Mex Placement Initialised with 71 spots.
  333. [f=0000000] <Shadowfury333> Allies: I choose: Strike Swimmer!
  334. [f=0000000] <Shadowfury333> Allies: I choose: Econ Controller!
  335. [f=0000000] <Shadowfury333> !hostsay /cheats
  336. [f=0000000] <Shadowfury333> !hostsay /globallos
  337. [f=0000000] Warning: Chat command /GlobalLOS (synced) cannot be executed (cheats required)!
  338. [f=0000000] <QuantumProjects> Allies: I choose: CSu Powerhouse!
  339. [f=0000000] <Shadowfury333> !hostsay /cheat
  340. [f=0000000] Cheating is enabled!
  341. [f=0000000] <Shadowfury333> !hostsay /globallos
  342. [f=0000000] [GlobalLosActionExecutor] global LOS toggled for all allyteams
  343. [f=0000000] <TheSponge> Allies: I choose: Loki!
  344. [f=0000000] <Shadowfury333> !hostsay /nocost
  345. [f=0000000] Everything-for-free (no resource costs for building) is enabled!
  346. [f=0000000] <[ffc]Killer> ok
  347. [f=0000000] <[ffc]Killer> good
  348. [f=0000000] Input grabbing is enabled!
  349. [f=0000000] <[ffc]Killer> 1st vandal
  350. [f=0000000] <TheSponge> Allies: so this time is missile AA testing?
  351. [f=0000000] <QuantumProjects> yes
  352. [f=0000000] <TheSponge> Allies: chainsaws, hacksaws etc
  353. [f=0000000] <QuantumProjects> Just AA
  354. [f=0000000] <TheSponge> Allies: ground AA too?
  355. [f=0000000] <Shadowfury333> don't use ally chat
  356. [f=0000000] <[ffc]Killer> should we test non missile aa also?
  357. [f=0000000] <[ffc]Killer> like copperhead
  358. [f=0000000] <[ffc]Killer> and archandel
  359. [f=0000000] <QuantumProjects> Begin with missle ground aa
  360. [f=0000000] <[ffc]Killer> ok
  361. [f=0000000] <QuantumProjects> One at a time
  362. [f=0000000] > Game will be force started in 115 seconds
  363. [f=0000000] <TheSponge> is this just static AA or mobile too?
  364. [f=0000000] <QuantumProjects> one plane at a time
  365. [f=0000000] <[ffc]Killer> force?
  366. [f=0000000] GameID: afcb8752e52980445cfb5d6797174d8b
  367. [f=0000003] <QuantumProjects> !forcestart
  368. [f=0000004] > Sorry, you do not have rights to execute forcestart, ask boss admin Shadowfury333
  369. [f=0000004] > Sorry, you do not have rights to execute voteforcestart, ask boss admin Shadowfury333
  370. [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 17%
  371. [f=0000060] Terraform cost multipler = 1
  372. [f=0000101] <Shadowfury333> static and mobile
  373. [f=0000144] Buildings set to face East
  374. [f=0000172] !transmitlobby @voice@buildUnit@add;armrectr;Rector
  375. [f=0000172] !transmitlobby @voice@buildUnit@add;armpw;Glaive
  376. [f=0000172] !transmitlobby @voice@buildUnit@add;spherepole;Scythe
  377. [f=0000172] !transmitlobby @voice@buildUnit@add;armrock;Rocko
  378. [f=0000172] !transmitlobby @voice@buildUnit@add;armwar;Warrior
  379. [f=0000172] !transmitlobby @voice@buildUnit@add;armzeus;Zeus
  380. [f=0000172] !transmitlobby @voice@buildUnit@add;armham;Hammer
  381. [f=0000172] !transmitlobby @voice@buildUnit@add;armsnipe;Sharpshooter
  382. [f=0000172] !transmitlobby @voice@buildUnit@add;armjeth;Jethro
  383. [f=0000172] !transmitlobby @voice@buildUnit@add;armtick;Tick
  384. [f=0000172] !transmitlobby @voice@buildUnit@add;spherecloaker;Eraser
  385. [f=0000172] !transmitlobby @voice@buildUnit@reload
  386. [f=0000218] [GiveUnits] spawned 1 corcrash unit(s) for team 3
  387. [f=0000310] <QuantumProjects> I'll go planes
  388. [f=0000352] !transmitlobby @voice@buildUnit@add;corned;Mason
  389. [f=0000352] !transmitlobby @voice@buildUnit@add;corfav;Dart
  390. [f=0000352] !transmitlobby @voice@buildUnit@add;corgator;Scorcher
  391. [f=0000352] !transmitlobby @voice@buildUnit@add;cormist;Slasher
  392. [f=0000352] !transmitlobby @voice@buildUnit@add;corlevlr;Leveler
  393. [f=0000352] !transmitlobby @voice@buildUnit@add;corraid;Ravager
  394. [f=0000352] !transmitlobby @voice@buildUnit@add;capturecar;Dominatrix
  395. [f=0000352] !transmitlobby @voice@buildUnit@add;corgarp;Wolverine
  396. [f=0000352] !transmitlobby @voice@buildUnit@add;armmerl;Impaler
  397. [f=0000352] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
  398. [f=0000352] !transmitlobby @voice@buildUnit@reload
  399. [f=0000356] <TheSponge> i have no music
  400. [f=0000482] <[ffc]Killer> well
  401. [f=0000560] <[ffc]Killer> enable it
  402. [f=0000695] <TheSponge> but i do have sound effects
  403. [f=0000819] <[ffc]Killer> well
  404. [f=0000861] <[ffc]Killer> idk then
  405. [f=0001037] <QuantumProjects> lets test it slowly
  406. [f=0001097] Light Vehicle Factory: self-destruct in 5s
  407. [f=0001109] Cloaky Bot Factory: self-destruct in 5s
  408. [f=0001117] <QuantumProjects> First, Vandal
  409. [f=0001129] Light Vehicle Factory: self-destruct in 4s
  410. [f=0001141] Cloaky Bot Factory: self-destruct in 4s
  411. [f=0001162] Light Vehicle Factory: self-destruct in 3s
  412. [f=0001174] Cloaky Bot Factory: self-destruct in 3s
  413. [f=0001180] <[ffc]Killer> send test subkect 1
  414. [f=0001194] Light Vehicle Factory: self-destruct in 2s
  415. [f=0001199] QuantumProjects added point:
  416. [f=0001206] Cloaky Bot Factory: self-destruct in 2s
  417. [f=0001226] Light Vehicle Factory: self-destruct in 1s
  418. [f=0001238] Cloaky Bot Factory: self-destruct in 1s
  419. [f=0001242] !transmitlobby @voice@buildUnit@remove;corned
  420. [f=0001242] !transmitlobby @voice@buildUnit@remove;corfav
  421. [f=0001242] !transmitlobby @voice@buildUnit@remove;corgator
  422. [f=0001242] !transmitlobby @voice@buildUnit@remove;cormist
  423. [f=0001242] !transmitlobby @voice@buildUnit@remove;corlevlr
  424. [f=0001242] !transmitlobby @voice@buildUnit@remove;corraid
  425. [f=0001242] !transmitlobby @voice@buildUnit@remove;capturecar
  426. [f=0001242] !transmitlobby @voice@buildUnit@remove;corgarp
  427. [f=0001242] !transmitlobby @voice@buildUnit@remove;armmerl
  428. [f=0001242] !transmitlobby @voice@buildUnit@remove;vehaa
  429. [f=0001242] !transmitlobby @voice@buildUnit@reload
  430. [f=0001254] !transmitlobby @voice@buildUnit@remove;armrectr
  431. [f=0001254] !transmitlobby @voice@buildUnit@remove;armpw
  432. [f=0001254] !transmitlobby @voice@buildUnit@remove;spherepole
  433. [f=0001254] !transmitlobby @voice@buildUnit@remove;armrock
  434. [f=0001254] !transmitlobby @voice@buildUnit@remove;armwar
  435. [f=0001254] !transmitlobby @voice@buildUnit@remove;armzeus
  436. [f=0001254] !transmitlobby @voice@buildUnit@remove;armham
  437. [f=0001254] !transmitlobby @voice@buildUnit@remove;armsnipe
  438. [f=0001254] !transmitlobby @voice@buildUnit@remove;armjeth
  439. [f=0001254] !transmitlobby @voice@buildUnit@remove;armtick
  440. [f=0001254] !transmitlobby @voice@buildUnit@remove;spherecloaker
  441. [f=0001254] !transmitlobby @voice@buildUnit@reload
  442. [f=0001291] [malric] where is the licho going ?!
  443. [f=0001588] <QuantumProjects> Sending Shadow
  444. [f=0001687] [malric] went outside of the map.....
  445. [f=0001702] <Shadowfury333> post 4717 3050
  446. [f=0001736] Commanders Remaining: 3
  447. [f=0001816] [malric] licho is returning....
  448. [f=0002077] [GiveUnits] spawned 1 vehaa unit(s) for team 3
  449. [f=0002113] TheSponge added point: crazy movement again
  450. [f=0002224] <Shadowfury333> remember pos and time
  451. [f=0002289] <Shadowfury333> put in chat
  452. [f=0002503] <[ffc]Killer> not shooting at max
  453. [f=0002525] [malric] how to see pos?
  454. [f=0002539] <Shadowfury333> hold space to get pos
  455. [f=0002604] <TheSponge> where do you find pos?
  456. [f=0002646] <QuantumProjects> Game time 1:20
  457. [f=0002679] <TheSponge> ok
  458. [f=0002748] <QuantumProjects> Map ps
  459. [f=0002782] <[ffc]Killer> i think
  460. [f=0003083] <[ffc]Killer> i have crasher ready
  461. [f=0003104] <QuantumProjects> Map pos 4062 3038
  462. [f=0003219] <TheSponge> does pos have to be exact?
  463. [f=0003433] <QuantumProjects> Correction, 4652 3038
  464. [f=0003623] <TheSponge> licho is flying off the map
  465. [f=0003657] <QuantumProjects> Vandal shot at half range only
  466. [f=0003826] <[ffc]Killer> though
  467. [f=0003938] <[ffc]Killer> it takes time to aim up
  468. [f=0003941] <QuantumProjects> second run
  469. [f=0004010] [malric] licho off the map -4000, -13000
  470. [f=0004494] <[ffc]Killer> send next test?
  471. [f=0004544] <[ffc]Killer> to vandal
  472. [f=0004714] <[ffc]Killer> or crasher
  473. [f=0004804] <TheSponge> i will send a avenger
  474. [f=0004817] <QuantumProjects> sending phoenix
  475. [f=0004909] <QuantumProjects> to vandal
  476. [f=0004971] [malric] licho off map again, around same pos. They really like it outside ;)
  477. [f=0005108] <[ffc]Killer> i look closely
  478. [f=0005311] <[ffc]Killer> ye
  479. [f=0005433] <[ffc]Killer> halfrange only
  480. [f=0005766] TheSponge added point: has trouble targetting at close range
  481. [f=0005889] <Shadowfury333> licho off map from pos 33 4808, game time 3:00
  482. [f=0005914] <[ffc]Killer> thoihg it might be opening
  483. [f=0006098] <[ffc]Killer> wait
  484. [f=0006197] <[ffc]Killer> let vandal close
  485. [f=0006506] <[ffc]Killer> ok
  486. [f=0006527] <[ffc]Killer> come
  487. [f=0006549] <QuantumProjects> going in again
  488. [f=0006929] <Shadowfury333> vandal issue pos 4709 3000, gametime 3:25
  489. [f=0006967] <TheSponge> it certainly only shoots at half range
  490. [f=0007123] <QuantumProjects> Map 4727 3058
  491. [f=0007124] <[ffc]Killer> next?
  492. [f=0007222] <TheSponge> i will try with a shadow
  493. [f=0007246] <QuantumProjects> Game time 3:50
  494. [f=0007712] [malric] lichos off the map again
  495. [f=0007818] <QuantumProjects> The vandal just shot
  496. [f=0007840] <[ffc]Killer> wait
  497. [f=0007933] <[ffc]Killer> test 1 more time
  498. [f=0008061] <QuantumProjects> When the Phoenix was
  499. [f=0008197] <TheSponge> licho off map
  500. [f=0008337] <QuantumProjects> halfway inside its range
  501. [f=0008461] <QuantumProjects> I noticed that the vandal
  502. [f=0008734] <QuantumProjects> only shot when the vandal
  503. [f=0008742] <[ffc]Killer> vandal needs to open its missile
  504. [f=0008899] <TheSponge> pos: -8800 -5500
  505. [f=0009152] <TheSponge> time: 4:30
  506. [f=0009187] <QuantumProjects> came into the Phoenix attack range
  507. [f=0009369] <[ffc]Killer> it takes about half second
  508. [f=0009393] <TheSponge> sending shadow
  509. [f=0009564] <[ffc]Killer> at same time plane coms closer
  510. [f=0009614] <[ffc]Killer> whole time
  511. [f=0009861] <[ffc]Killer> ok
  512. [f=0010020] <[ffc]Killer> it starts shooting halfrange
  513. [f=0010046] <QuantumProjects> I'll send two shadows
  514. [f=0010235] <[ffc]Killer> once it gets lock it shoots at max
  515. [f=0010300] <QuantumProjects> see what happens
  516. [f=0010768] <QuantumProjects> clean the vandal
  517. [f=0010935] <QuantumProjects> going in now
  518. [f=0011196] <[ffc]Killer> sponge
  519. [f=0011770] <TheSponge> what?
  520. [f=0011909] <[ffc]Killer> it dosent shoot if somethink is over it
  521. [f=0012110] <[ffc]Killer> i noticed that
  522. [f=0012327] <TheSponge> i saw that earlier
  523. [f=0012466] <Shadowfury333> pos 4728 3053, time 6:40
  524. [f=0012550] Giving all units of QuantumProjects to TheSponge due to lag/AFK (ally #0)
  525. [f=0012563] <QuantumProjects> It only gets a lock halfawy inside its attack range
  526. [f=0012597] <[ffc]Killer> next test
  527. [f=0012650] Player QuantumProjects is no longer lagging or AFK; returning all his or her units
  528. [f=0012694] <[ffc]Killer> ?
  529. [f=0012763] <[ffc]Killer> crasher
  530. [f=0012801] <[ffc]Killer> ?
  531. [f=0013105] <QuantumProjects> just desync
  532. [f=0013442] <TheSponge> licho again
  533. [f=0013705] <[ffc]Killer> hey its coming back
  534. [f=0013756] <TheSponge> pos:
  535. [f=0013935] <TheSponge> -1500 -4000
  536. [f=0014157] <TheSponge> time: 7:30
  537. [f=0014501] <[ffc]Killer> we should move to next test
  538. [f=0014660] <Shadowfury333> TheSponge: only quote positive positions
  539. [f=0014810] <QuantumProjects> sure
  540. [f=0014850] <Shadowfury333> the negative positions are just weird
  541. [f=0014995] <[ffc]Killer> i kill vandal?
  542. [f=0015049] <Shadowfury333> I don't know how reliable they are
  543. [f=0015234] <TheSponge> but the off-map lichos are all negative
  544. [f=0015620] <Shadowfury333> yes, quote the entry and exit points on map
  545. [f=0015657] <[ffc]Killer> moving crasher
  546. [f=0015773] <TheSponge> ok
  547. [f=0016156] <QuantumProjects> Moving stilleto
  548. [f=0016203] <[ffc]Killer> crasher ready
  549. [f=0016732] <[ffc]Killer> shoots only half
  550. [f=0016941] <TheSponge> it shot the groun
  551. [f=0016974] <[ffc]Killer> did it just shoot ground
  552. [f=0017013] <[ffc]Killer> wtf
  553. [f=0017104] <Shadowfury333> pos 4773 3073 time 9:25
  554. [f=0017519] <QuantumProjects>
  555. [f=0017659] <[ffc]Killer>
  556. [f=0017784] <[ffc]Killer> oops
  557. [f=0018029] <QuantumProjects> It only shot when it came into the Stilleto attack range
  558. [f=0018195] <[ffc]Killer> what we tes after crasher
  559. [f=0018429] <Shadowfury333> Slasher?
  560. [f=0018553] <[ffc]Killer> its aa?
  561. [f=0018554] <QuantumProjects> Yes
  562. [f=0018642] <[ffc]Killer> ok
  563. [f=0018734] <TheSponge> then tarantula?
  564. [f=0018803] Input grabbing is disabled!
  565. [f=0018850] <QuantumProjects> yes
  566. [f=0018853] Warning: [GiveUnits] corslash is not a valid object-name
  567. [f=0018857] <Shadowfury333> \
  568. [f=0018888] <Shadowfury333> ys
  569. [f=0018969] Input grabbing is enabled!
  570. [f=0019010] <QuantumProjects> let me try more
  571. [f=0019267] [GiveUnits] spawned 1 cormist unit(s) for team 3
  572. [f=0019323] <QuantumProjects> I'll try avenger
  573. [f=0019428] <Shadowfury333> why are we attacking ground?
  574. [f=0019618] <TheSponge> no real reason
  575. [f=0019756] <Shadowfury333> then don't
  576. [f=0019876] <TheSponge> oh
  577. [f=0019921] <TheSponge> sorry
  578. [f=0020096] <[ffc]Killer> wtf
  579. [f=0020142] <[ffc]Killer> didnt shoot
  580. [f=0020233] <Shadowfury333> it may distract the replay viewers
  581. [f=0020241] <QuantumProjects> wow, totally fail
  582. [f=0020586] <[ffc]Killer> umm
  583. [f=0020674] <QuantumProjects> Now it did
  584. [f=0020832] <[ffc]Killer> only shoots when really close to it
  585. [f=0020895] <Shadowfury333> pos 4722 3078 time 11:20 on fail, 11:30 on success
  586. [f=0021138] <QuantumProjects> Pos 4684 3089 game time 11:30
  587. [f=0021436] [GiveUnits] spawned 1 spideraa unit(s) for team 3
  588. [f=0021603] <[ffc]Killer> tarantula ready
  589. [f=0021871] <TheSponge> sending phoenix
  590. [f=0021901] <[ffc]Killer> test slasher whit gunshit?
  591. [f=0022018] <Shadowfury333> yes
  592. [f=0022350] <[ffc]Killer> cause gunshits travel close to ground
  593. [f=0022554] <QuantumProjects> where is the tarantula?
  594. [f=0022642] TheSponge added point:
  595. [f=0022672] <Shadowfury333> yes, get the data for it
  596. [f=0022895] <QuantumProjects> kill the slasher
  597. [f=0023009] <[ffc]Killer> ok
  598. [f=0023371] <QuantumProjects> sending licho
  599. [f=0023496] [GiveUnits] spawned 1 spideranarchid unit(s) for team 3
  600. [f=0023567] <TheSponge> sending phoenix
  601. [f=0023872] <[ffc]Killer> dont come from there
  602. [f=0023976] <[ffc]Killer> t cant shoot under it
  603. [f=0024313] <[ffc]Killer> come from bridge
  604. [f=0024638] <QuantumProjects> halfway under the tarantula attack range
  605. [f=0025187] <[ffc]Killer> what next
  606. [f=0025199] <QuantumProjects> game time 13:46 pos 48 80
  607. [f=0025296] TheSponge added point: spiderlight?
  608. [f=0025491] <[ffc]Killer> trident?
  609. [f=0025586] <Shadowfury333> yes
  610. [f=0025644] <[ffc]Killer> jethro
  611. [f=0025727] <Shadowfury333> no
  612. [f=0025756] <QuantumProjects> what the hell is this?
  613. [f=0025758] <TheSponge> it is called Anarchid :P
  614. [f=0025775] <Shadowfury333> that's laser
  615. [f=0025889] <[ffc]Killer> ok
  616. [f=0026204] <[ffc]Killer> but shouldnt we test those too
  617. [f=0026359] <Shadowfury333> in another replay
  618. [f=0026417] <[ffc]Killer> ok
  619. [f=0026574] [GiveUnits] spawned 1 gunshipaa unit(s) for team 3
  620. [f=0026746] <[ffc]Killer> ready
  621. [f=0026780] <TheSponge> sending a BD for the tarantula
  622. [f=0026920] <[ffc]Killer> umm
  623. [f=0027053] <[ffc]Killer> taratula is gone
  624. [f=0027076] <Shadowfury333> tarantula is gone
  625. [f=0027272] <TheSponge> trident then
  626. [f=0027282] <[ffc]Killer> ait
  627. [f=0027334] <[ffc]Killer> send again
  628. [f=0027387] QuantumProjects added point: do you see this?
  629. [f=0027419] <Shadowfury333> it seemed to work
  630. [f=0027597] <Shadowfury333> no
  631. [f=0027771] <QuantumProjects> I can move the
  632. [f=0027856] <QuantumProjects> again
  633. [f=0027958] <[ffc]Killer> it dosnet move completely
  634. [f=0028073] <TheSponge> it hsot the BD at near max range
  635. [f=0028093] <[ffc]Killer> i mean shoot
  636. [f=0028215] <[ffc]Killer> ye
  637. [f=0028261] <Shadowfury333> okay, good
  638. [f=0028279] <[ffc]Killer> not at max
  639. [f=0028334] <[ffc]Killer> but close
  640. [f=0028742] <[ffc]Killer> what about avangers aa missiles?
  641. [f=0028764] <TheSponge> trying a stilletto with the trident
  642. [f=0028787] <QuantumProjects> the licho can move even without ammo
  643. [f=0028788] <Shadowfury333> pos 4662 3037 time 15:48
  644. [f=0029132] <QuantumProjects> and then it automagically retrieves a rearming pod
  645. [f=0029305] <[ffc]Killer> what about avangers aa missiles?
  646. [f=0029584] <[ffc]Killer> did shoot half
  647. [f=0029782] <[ffc]Killer> wait
  648. [f=0029827] <Shadowfury333> good point
  649. [f=0029838] <TheSponge> it shot at about 2/3 range there
  650. [f=0029840] <[ffc]Killer> now max
  651. [f=0029963] <QuantumProjects> Guys, the replay is getting too long
  652. [f=0029980] <Shadowfury333> though harder to test
  653. [f=0030204] <[ffc]Killer> i can land avanger
  654. [f=0030304] <TheSponge> has anybody else noticed a pattern here?
  655. [f=0030308] <Shadowfury333> okay, are we done for mobile then?
  656. [f=0030318] <QuantumProjects> Lets write down our findings and try a second run
  657. [f=0030490] <Shadowfury333> yes
  658. [f=0030537] <TheSponge> faster units get shot at later
  659. [f=0030555] <Shadowfury333> static run
  660. [f=0030557] <[ffc]Killer> ok
  661. [f=0030709] <Shadowfury333> !forceexit
  662. [f=0030709] > Sorry, I don't know command 'forceexit'
  663. [f=0030785] Player QuantumProjects left the game: normal quit
  664. [f=0030821] <Shadowfury333> !exit
  665. [f=0030822] > Sorry, you do not have rights to execute exit, ask boss admin Shadowfury333
  666. [f=0030822] > Poll: Exit this game? [!y=0/3, !n=0/3]
  667. [f=0030850] Giving all units of QuantumProjects to TheSponge due to lag/AFK (ally #0)
  668. [f=0030856] <Shadowfury333> !vote 1
  669. [f=0030856] > Poll: Exit this game? [!y=1/3, !n=0/3]
  670. [f=0030892] <[ffc]Killer> !vote 1
  671. [f=0030892] > Poll: Exit this game? [!y=2/3, !n=0/3]
  672. [f=0030921] > [QuantumProjects]!y
  673. [f=0030921] > Poll: Exit this game? [!y=3/3, !n=0/3]
  674. [f=0030922] > Poll: Exit this game? [END:SUCCESS]
  675. [f=0030922] > exiting game
  676. [f=0030922] Server shutdown
  677. [f=0030922] Submitting stats
  678. [f=0030922] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
  679. [f=0030922] <autoquit> Autoquit canceled.
  680. [f=0030922] User exited
  681. [f=0030922] User exited
  682. [f=0030922] Statistics for RectangleOptimizer: 0%
  683. [f=0030922] Shadowfury333 DISABLE TTS
  684. [f=0030922] [CCollisionHandler] dis-/continuous tests: 0/12629921
  685. [f=0030922] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  686. [f=0030922] [~CPathCache(32x24)] cacheHits=13 hitPercentage=12%
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