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- Log uploaded on Tuesday, August 13, 2019, 10:09:27 PM
- Loaded mods:
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- Core: (no assemblies)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7123.42234)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- RimHair Styles Merged: (no assemblies)
- More Sculpture: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- CustomDeathRandomness: 0Harmony(1.2.0.1), CustomDeathRandomness(1.1.2.0)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7138.27496)
- Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- RIMkea: (no assemblies)
- Archotech Expanded Prosthetics: (no assemblies)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.23)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7163.1747)
- [SYR] Neuter: 0Harmony(1.2.0.1), SyrNeuter(1.0.0.0)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- RuntimeGC: RuntimeGC(20.0.15.1)
- SF Grim Reality 1.0: (no assemblies)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
- Appearance clothes: 0Harmony(1.2.0.1), AppearanceClothes(1.0.0.0)
- Apparello 2: (no assemblies)
- Active Harmony patches:
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: PRE: DubsBadHygiene.DebugButtonsPatch.Prefix post: DubsBadHygiene.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
- Designator_Build.get_Visible: post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryAffectGoodwillWith: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HarmonyPatches+Patch_CalculateFertilityAt.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix
- Game.LoadGame: post: DubsBadHygiene.HarmonyPatches+Harmony_FinalizeInit.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
- GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
- MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryUtility.ClearAllMapsAndWorld: PRE: DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
- PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix, AppearanceClothes.PawnGraphicSet_ResolveAllGraphics_Patch.ApplyAppearanceBodyTypeDef
- PawnGraphicSet.ResolveApparelGraphics: PRE: AppearanceClothes.PawnGraphicSet_ResolveApparelGraphics_Patch.Replace post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRenderer.BaseHeadOffsetAt: post: AppearanceClothes.PawnRenderer_BaseHeadOffsetAt_Patch.ApplyAppearanceBodyType
- PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, DubsBadHygiene.HarmonyPatches+Patch_PawnRenderer.Prefix, FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnUtility.FertileMateTarget: post: SyrNeuter.FertileMateTargetPatch.FertileMateTarget_Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.Mated: PRE: SyrNeuter.MatedPatch.Mated_Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HarmonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: PRE: CustomDeathRandomness.Main.CheckForStateChange_Patch
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
- Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanWanderToCell.Prefix
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
- ResearchManager.FinishProject: post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HarmonyPatches+Patch_GetScore.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WidgetRow.ButtonIcon: PRE: DubsBadHygiene.Jippo.Prefix
- WindowStack.ImmediateWindow: PRE: DubsBadHygiene.Biffo.Prefix
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
- WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
- WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, com.rimworld.modcheck, io.github.ratysz.madskills, HugsLib.AllowTool, Fluffy.AnimalTab, HugsLib.SimpleSidearms, fluffy.colonymanager, fluffy.rimworld.pharmacist, Dubwise.Rimatomics, Dubwise.DubsMintMenus, Bubbles, com.showhair.rimworld.mod, rimworld.facialstuff.mod, com.rimfridge.rimworld.mod, rimworld.torann.CustomDeathRandomness, HugsLib.Hospitality, com.tammybee.selectablesculpturegraphic, com.tammybee.apparentclothes, mehni.rimworld.pickupandhaul.main, HugsLib.MapReroll, com.github.restive2k12.rimworld.mod.moodbar, Syrchalis.Rimworld.Neuter, com.rimworld.mod.moretraitslots; 1.0.9.1: rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.abilityuser, Harmony_Locks, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, chjees.shields, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.sounds, rimworld.erdelf.minify_everything
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 1e48 -> priority: 1
- Thread -> id: 3350 -> priority: 1
- Thread -> id: 2b58 -> priority: 1
- Thread -> id: 2f0c -> priority: 1
- Thread -> id: 650 -> priority: 1
- Thread -> id: 3034 -> priority: 1
- Thread -> id: 658 -> priority: 1
- Thread -> id: 3a48 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce RTX 2080
- Vendor: NVIDIA
- VRAM: 8010 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly Multiplayer: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Multiplayer.Common.MultiplayerAPIBridge' from assembly 'Multiplayer, Version=0.4.8.3, Culture=neutral, PublicKeyToken=null'.
- [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
- Rimefeller 1.2.499
- [HugsLib] version 6.1.3
- BadHygiene 2.5.833
- Error while instantiating a mod of type DubsBadHygiene.DubsBadHygieneMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at DubsBadHygiene.MP_Util.Bootup (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at DubsBadHygiene.DubsBadHygieneMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
- Extended Storage 3.4.1.8646 - Harmony patches successful
- Rimatomics 1.6.897
- Fluffy Breakdowns :: Initialized
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.2.346
- Error while instantiating a mod of type DubsMintMenus.DubsMintMenusMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at DubsMintMenus.MP_Util.Bootup (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at DubsMintMenus.DubsMintMenusMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
- XML error: <RestRateMultiplier>2</RestRateMultiplier> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <MeleeDodgeChance>2</MeleeDodgeChance> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <GlobalLearningFactor>2</GlobalLearningFactor> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key BuildersTryMine. Adding it...
- Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key BuildersTryMine. Adding it...
- Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=9801 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 9 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Facial Stuff successfully completed 173 patches with harmony.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Replace_Stuff.NewThing.NewThingReplacement ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at Replace_Stuff.NewThing.NewThingReplacement..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 135 PreviewImage.
- Removed:
- Cleaned: Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, Tilled Soil, Rimefeller, ED-Embrasures, [KV] RimFridge - 1.0, Diseases Overhauled, CustomDeathRandomness, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, Double Population, Realistic Rooms, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Multiplayer, Medical Tab, FishIndustry, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', Hospitality, More Vanilla Turrets 1.0, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Extended Storage, Animals Logic, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Simple sidearms, Pick Up And Haul, Hunt for Me, [RF] Rumor Has It.... [1.0], Map Reroll, MinifyEverything, Fluffy Breakdowns, RuntimeGC, Faction Discovery, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, Tilled Soil, Rimefeller, ED-Embrasures, [KV] RimFridge - 1.0, Diseases Overhauled, CustomDeathRandomness, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, Double Population, Realistic Rooms, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Multiplayer, Medical Tab, FishIndustry, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', Hospitality, More Vanilla Turrets 1.0, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Extended Storage, Animals Logic, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Simple sidearms, Pick Up And Haul, Hunt for Me, [RF] Rumor Has It.... [1.0], Map Reroll, MinifyEverything, Fluffy Breakdowns, RuntimeGC, Faction Discovery, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Core
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 150 DefInjectionPackages.
- Removed Languages: Sample, TraditionalChinese, Slovenian, Chinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, MURWallLight, Hospitality, SimpleSidearms, MapReroll, FactionDiscovery
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
- at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 2d80 -> priority: 1
- Thread -> id: 12c8 -> priority: 1
- Thread -> id: de4 -> priority: 1
- Thread -> id: 2670 -> priority: 1
- Thread -> id: 23c8 -> priority: 1
- Thread -> id: 21e8 -> priority: 1
- Thread -> id: 3048 -> priority: 1
- Thread -> id: 2758 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce RTX 2080
- Vendor: NVIDIA
- VRAM: 8010 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- ReflectionTypeLoadException getting types in assembly Multiplayer: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Multiplayer.Common.MultiplayerAPIBridge' from assembly 'Multiplayer, Version=0.4.8.3, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.3
- [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
- Rimefeller 1.2.499
- BadHygiene 2.5.833
- Error while instantiating a mod of type DubsBadHygiene.DubsBadHygieneMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at DubsBadHygiene.MP_Util.Bootup (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at DubsBadHygiene.DubsBadHygieneMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
- Extended Storage 3.4.1.8646 - Harmony patches successful
- Rimatomics 1.6.897
- Fluffy Breakdowns :: Initialized
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.2.346
- Error while instantiating a mod of type DubsMintMenus.DubsMintMenusMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at DubsMintMenus.MP_Util.Bootup (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at DubsMintMenus.DubsMintMenusMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
- XML error: <RestRateMultiplier>2</RestRateMultiplier> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <MeleeDodgeChance>2</MeleeDodgeChance> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <GlobalLearningFactor>2</GlobalLearningFactor> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=9801 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 9 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Facial Stuff successfully completed 173 patches with harmony.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Replace_Stuff.NewThing.NewThingReplacement ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at Replace_Stuff.NewThing.NewThingReplacement..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 135 PreviewImage.
- Removed:
- Cleaned: Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, Tilled Soil, Rimefeller, ED-Embrasures, [KV] RimFridge - 1.0, Diseases Overhauled, CustomDeathRandomness, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, Double Population, Realistic Rooms, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Multiplayer, Medical Tab, FishIndustry, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', Hospitality, More Vanilla Turrets 1.0, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Extended Storage, Animals Logic, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Simple sidearms, Pick Up And Haul, Hunt for Me, [RF] Rumor Has It.... [1.0], Map Reroll, MinifyEverything, Fluffy Breakdowns, RuntimeGC, Faction Discovery, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, Tilled Soil, Rimefeller, ED-Embrasures, [KV] RimFridge - 1.0, Diseases Overhauled, CustomDeathRandomness, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, Double Population, Realistic Rooms, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Multiplayer, Medical Tab, FishIndustry, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', Hospitality, More Vanilla Turrets 1.0, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Extended Storage, Animals Logic, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Simple sidearms, Pick Up And Haul, Hunt for Me, [RF] Rumor Has It.... [1.0], Map Reroll, MinifyEverything, Fluffy Breakdowns, RuntimeGC, Faction Discovery, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Core
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 150 DefInjectionPackages.
- Removed Languages: Sample, TraditionalChinese, Slovenian, Chinese, Українська, Türkçe, Svenska, Slovenčina, Română, Português Brasileiro, Português, Norsk Bokmål, Italiano, Magyar, Suomi, Eesti, Nederlands, Dansk, Čeština, Català, SpanishLatin, Spanish, Russian, Polish, KoreanFastChannel, Korean, Japanese, Deutsch, French, ChineseTraditional, ChineseSimplified
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing StackXXL, AllowTool, MURWallLight, Hospitality, SimpleSidearms, MapReroll, FactionDiscovery
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [StackXXL] Loaded
- [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
- at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 3a78 -> priority: 1
- Thread -> id: 3acc -> priority: 1
- Thread -> id: c44 -> priority: 1
- Thread -> id: 18f8 -> priority: 1
- Thread -> id: 276c -> priority: 1
- Thread -> id: 2370 -> priority: 1
- Thread -> id: 1698 -> priority: 1
- Thread -> id: 2b70 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce RTX 2080
- Vendor: NVIDIA
- VRAM: 8010 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- ReflectionTypeLoadException getting types in assembly Multiplayer: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Multiplayer.Common.MultiplayerAPIBridge' from assembly 'Multiplayer, Version=0.4.8.3, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.3
- [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
- Rimefeller 1.2.499
- BadHygiene 2.5.833
- Error while instantiating a mod of type DubsBadHygiene.DubsBadHygieneMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at DubsBadHygiene.MP_Util.Bootup (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at DubsBadHygiene.DubsBadHygieneMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
- Extended Storage 3.4.1.8646 - Harmony patches successful
- Rimatomics 1.6.897
- Fluffy Breakdowns :: Initialized
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.2.346
- Error while instantiating a mod of type DubsMintMenus.DubsMintMenusMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at DubsMintMenus.MP_Util.Bootup (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at DubsMintMenus.DubsMintMenusMod..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
- XML error: <RestRateMultiplier>2</RestRateMultiplier> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <MeleeDodgeChance>2</MeleeDodgeChance> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <GlobalLearningFactor>2</GlobalLearningFactor> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=9801 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 9 errors. Generate translation report for more info.
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Facial Stuff successfully completed 173 patches with harmony.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Replace_Stuff.NewThing.NewThingReplacement ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at Replace_Stuff.NewThing.NewThingReplacement..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
- at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 135 PreviewImage.
- Removed:
- Cleaned: Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, Tilled Soil, Rimefeller, ED-Embrasures, [KV] RimFridge - 1.0, Diseases Overhauled, CustomDeathRandomness, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, Double Population, Realistic Rooms, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Multiplayer, Medical Tab, FishIndustry, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', Hospitality, More Vanilla Turrets 1.0, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Extended Storage, Animals Logic, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Simple sidearms, Pick Up And Haul, Hunt for Me, [RF] Rumor Has It.... [1.0], Map Reroll, MinifyEverything, Fluffy Breakdowns, RuntimeGC, Faction Discovery, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, Tilled Soil, Rimefeller, ED-Embrasures, [KV] RimFridge - 1.0, Diseases Overhauled, CustomDeathRandomness, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, Double Population, Realistic Rooms, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Multiplayer, Medical Tab, FishIndustry, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', Hospitality, More Vanilla Turrets 1.0, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Extended Storage, Animals Logic, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Simple sidearms, Pick Up And Haul, Hunt for Me, [RF] Rumor Has It.... [1.0], Map Reroll, MinifyEverything, Fluffy Breakdowns, RuntimeGC, Faction Discovery, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Core
- [LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 150 DefInjectionPackages.
- Removed Languages: Sample, TraditionalChinese, Slovenian, Chinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing StackXXL, AllowTool, MURWallLight, Hospitality, SimpleSidearms, MapReroll, FactionDiscovery
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [StackXXL] Loaded
- [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
- at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
- Setting up 8 worker threads for Enlighten.
- Thread -> id: e74 -> priority: 1
- Thread -> id: 11c4 -> priority: 1
- Thread -> id: 2a44 -> priority: 1
- Thread -> id: c98 -> priority: 1
- Thread -> id: 1bd8 -> priority: 1
- Thread -> id: 1edc -> priority: 1
- Thread -> id: 199c -> priority: 1
- Thread -> id: 11a8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce RTX 2080
- Vendor: NVIDIA
- VRAM: 8010 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
- BadHygiene 2.5.833
- Rimatomics 1.6.897
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.2.346
- XML error: <RestRateMultiplier>2</RestRateMultiplier> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <MeleeDodgeChance>2</MeleeDodgeChance> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <GlobalLearningFactor>2</GlobalLearningFactor> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named QRY_ReclaimingSoil (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named QRY_ReclaimingSoil (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=8571 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Facial Stuff successfully completed 83 patches with harmony.
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- C:/Users/Rade/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\AppearanceClothes.xml is not found.
- [ModMetaDataCleaner] Removed 52 Metadata and cleaned 83 PreviewImage.
- Removed: Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery, Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery
- Cleaned: Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Mass Graves, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 148 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing StackXXL, AllowTool, MURWallLight, Hospitality, SimpleSidearms, MapReroll
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [StackXXL] Loaded
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 3714 -> priority: 1
- Thread -> id: 3468 -> priority: 1
- Thread -> id: 1d20 -> priority: 1
- Thread -> id: 148c -> priority: 1
- Thread -> id: 3b88 -> priority: 1
- Thread -> id: 37ec -> priority: 1
- Thread -> id: 31b0 -> priority: 1
- Thread -> id: 7e0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce RTX 2080
- Vendor: NVIDIA
- VRAM: 8010 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
- BadHygiene 2.5.833
- Rimatomics 1.6.897
- [RuntimeGC] Mod settings loaded.
- DubsMintMenus 1.2.346
- XML error: <RestRateMultiplier>2</RestRateMultiplier> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <MeleeDodgeChance>2</MeleeDodgeChance> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <GlobalLearningFactor>2</GlobalLearningFactor> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=8543 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Facial Stuff successfully completed 83 patches with harmony.
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- C:/Users/Rade/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\AppearanceClothes.xml is not found.
- [ModMetaDataCleaner] Removed 54 Metadata and cleaned 81 PreviewImage.
- Removed: Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery, Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery
- Cleaned: Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 148 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing StackXXL, AllowTool, MURWallLight, Hospitality, SimpleSidearms, MapReroll
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [StackXXL] Loaded
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 2810 -> priority: 1
- Thread -> id: 318c -> priority: 1
- Thread -> id: 188c -> priority: 1
- Thread -> id: 2c88 -> priority: 1
- Thread -> id: bbc -> priority: 1
- Thread -> id: 1904 -> priority: 1
- Thread -> id: 38c -> priority: 1
- Thread -> id: 1d8c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce RTX 2080
- Vendor: NVIDIA
- VRAM: 8010 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
- DubsMintMenus 1.2.346
- BadHygiene 2.5.833
- Rimatomics 1.6.897
- [RuntimeGC] Mod settings loaded.
- XML error: <RestRateMultiplier>2</RestRateMultiplier> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <MeleeDodgeChance>2</MeleeDodgeChance> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <GlobalLearningFactor>2</GlobalLearningFactor> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=8563 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Facial Stuff successfully completed 106 patches with harmony.
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- C:/Users/Rade/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\AppearanceClothes.xml is not found.
- [ModMetaDataCleaner] Removed 54 Metadata and cleaned 81 PreviewImage.
- Removed: Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery, Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery
- Cleaned: Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 148 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing StackXXL, AllowTool, MURWallLight, Hospitality, SimpleSidearms, MapReroll
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [StackXXL] Loaded
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 1de8 -> priority: 1
- Thread -> id: a24 -> priority: 1
- Thread -> id: 3fc -> priority: 1
- Thread -> id: 630 -> priority: 1
- Thread -> id: 2754 -> priority: 1
- Thread -> id: bd8 -> priority: 1
- Thread -> id: 1994 -> priority: 1
- Thread -> id: 1518 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.2531]
- Renderer: NVIDIA GeForce RTX 2080
- Vendor: NVIDIA
- VRAM: 8010 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 3440x1440 120Hz; virtual: 3440x1440 at 0,0
- RimWorld 1.0.2282 rev726
- ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.3
- DubsMintMenus 1.2.346
- [ModCheck] Internal failure patching Verse.LoadedModManager.ApplyPatches
- BadHygiene 2.5.833
- Rimatomics 1.6.897
- [RuntimeGC] Mod settings loaded.
- XML error: <RestRateMultiplier>2</RestRateMultiplier> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <MeleeDodgeChance>2</MeleeDodgeChance> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- XML error: <GlobalLearningFactor>2</GlobalLearningFactor> doesn't correspond to any field in type HediffStage. Context: <li><painFactor>0</painFactor><RestRateMultiplier>2</RestRateMultiplier><MeleeDodgeChance>2</MeleeDodgeChance><GlobalLearningFactor>2</GlobalLearningFactor><partEfficiencyOffset>3</partEfficiencyOffset></li>
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=8563 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Facial Stuff successfully completed 106 patches with harmony.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- [Bubbles v1.5] Initialized
- [ColorCodedMoodBar] initialized
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- C:/Users/Rade/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\AppearanceClothes.xml is not found.
- [ModMetaDataCleaner] Removed 54 Metadata and cleaned 81 PreviewImage.
- Removed: Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery, Tilled Soil, Rimefeller, Diseases Overhauled, [KV] Don't stop the music - 1.0, P-Music, VGP Vegetable Garden, Enhanced Raiders 1.0, Double Population, Realistic Rooms, Multiplayer, Medical Tab, FishIndustry, Mass Graves, Misc. Robots, Misc. Robots++, Miscellaneous 'CORE', More Vanilla Turrets 1.0, Extended Storage, Animals Logic, Feed The Colonists, Replace Stuff, Quarry 1.0, More Furniture [1.0], Hunt for Me, [RF] Rumor Has It.... [1.0], Fluffy Breakdowns, Faction Discovery
- Cleaned: Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Stack XXL, Megafauna, [KV] Show Hair With Hats or Hide All Hats - 1.0, RimHair Styles Merged, ED-Embrasures, [KV] RimFridge - 1.0, CustomDeathRandomness, Selectable Sculpture Graphic, More Sculpture, Locks, Facial Stuff 1.0, HugsLib, RT Fuse, EdB Prepare Carefully, Allow Tool, Wall Light, RIMkea, Dubs Bad Hygiene, Archotech Expanded Prosthetics, Colony Manager, Pharmacist, JecsTools, Animal Tab, Hospitality, Interaction Bubbles, Rimsenal - Enhanced Vanilla Pack, Color Coded Mood Bar, Rimatomics, [SYR] Neuter, Simple sidearms, Pick Up And Haul, Map Reroll, MinifyEverything, RuntimeGC, SF Grim Reality 1.0, Mad Skills, [KV] More Trait Slots - 1.0, Dubs Mint Menus, Appearance clothes, Apparello 2, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 148 DefInjectionPackages.
- Removed Languages: Українська, Türkçe, Svenska, Slovenčina, Română, Português, Norsk Bokmål, Italiano, Magyar, Suomi, Eesti, Nederlands, Dansk, Čeština, Català, SpanishLatin, Spanish, Polish, KoreanFastChannel, Korean, Deutsch, French, Russian, PortugueseBrazilian, Japanese, ChineseTraditional, ChineseSimplified
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, MURWallLight, Hospitality, SimpleSidearms, MapReroll
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble
- [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
- at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
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