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- Mono path[0] = 'D:/tmp/bullethellbut/BulletHellButYourGunIsUseless_Data/Managed'
- Mono config path = 'D:/tmp/bullethellbut/MonoBleedingEdge/etc'
- Initialize engine version: 2019.3.12f1 (84b23722532d)
- [Subsystems] Discovering subsystems at path D:/tmp/bullethellbut/BulletHellButYourGunIsUseless_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1650 SUPER (ID=0x2187)
- Vendor: (null)
- VRAM: 3072 MB
- Driver: 26.21.14.4120
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.121 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.564700 ms
- Login completed.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GetLeaderboard completed: Time
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <c79628fadf574d3a8feae0871fad28ef>:0
- at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <c79628fadf574d3a8feae0871fad28ef>:0
- at ScoreList.ShowLeaderboard (System.String boardName, System.String boardTitle, System.String valueName) [0x001ca] in <2d9636c2f2ad4808a8f3868485c7eea3>:0
- at ScoreManager.ShowLeaderboard (System.Int32 boardIndex) [0x00045] in <2d9636c2f2ad4808a8f3868485c7eea3>:0
- at ScoreManager.GoToLeaderboards () [0x00000] in <2d9636c2f2ad4808a8f3868485c7eea3>:0
- at ScoreManager.OnGotLeaderboards () [0x00000] in <2d9636c2f2ad4808a8f3868485c7eea3>:0
- at PlayfabManager.OnLeaderboardResult (System.Boolean bSuccess, System.Action onSuccess, System.Action onFailed) [0x00038] in <2d9636c2f2ad4808a8f3868485c7eea3>:0
- at PlayfabManager+<>c__DisplayClass8_0.<LoadLeaderboards>b__0 (PlayFab.ClientModels.GetLeaderboardResult result) [0x00038] in <2d9636c2f2ad4808a8f3868485c7eea3>:0
- at PlayFab.Internal.PlayFabHttp+<>c__DisplayClass23_0`1[TResult].<_MakeApiCall>b__1 () [0x00008] in <eb13e013f4384ab0bc4850d7aab18563>:0
- at PlayFab.Internal.PlayFabUnityHttp.OnResponse (System.String response, PlayFab.Internal.CallRequestContainer reqContainer) [0x000a7] in <eb13e013f4384ab0bc4850d7aab18563>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- PlayFab.Internal.PlayFabUnityHttp:OnResponse(String, CallRequestContainer)
- PlayFab.Internal.<Post>d__12:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <c79628fadf574d3a8feae0871fad28ef> Line: 0)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.655400 ms
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1533.
- Total: 1.238800 ms (FindLiveObjects: 0.308800 ms CreateObjectMapping: 0.058700 ms MarkObjects: 0.830200 ms DeleteObjects: 0.040600 ms)
- PostBestTime: Posted best time of 11.51087
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Successfully submitted high score
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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