Pud_Krutter

PAC 3 Holster

May 1st, 2020
74
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 61.59 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Jiggle"] = false,
  8. ["DrawOrder"] = 0,
  9. ["AlternativeBones"] = false,
  10. ["FollowPartName"] = "",
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "",
  13. ["FollowPartUID"] = "",
  14. ["Bone"] = "spine 2",
  15. ["ScaleChildren"] = false,
  16. ["FollowAnglesOnly"] = false,
  17. ["AngleOffset"] = Angle(0, 0, 0),
  18. ["Position"] = Vector(0, 0, 0),
  19. ["AimPartUID"] = "",
  20. ["UniqueID"] = "1277689658",
  21. ["Hide"] = false,
  22. ["Name"] = "",
  23. ["Scale"] = Vector(1, 0.80000001192093, 0.89999997615814),
  24. ["MoveChildrenToOrigin"] = false,
  25. ["Angles"] = Angle(0, 0, 0),
  26. ["Size"] = 1,
  27. ["PositionOffset"] = Vector(0, 0, 0),
  28. ["IsDisturbing"] = false,
  29. ["EditorExpand"] = false,
  30. ["EyeAngles"] = false,
  31. ["ClassName"] = "bone",
  32. },
  33. },
  34. [2] = {
  35. ["children"] = {
  36. [1] = {
  37. ["children"] = {
  38. },
  39. ["self"] = {
  40. ["Skin"] = 0,
  41. ["Invert"] = false,
  42. ["LightBlend"] = 1,
  43. ["CellShade"] = 0,
  44. ["OwnerName"] = "self",
  45. ["AimPartName"] = "",
  46. ["IgnoreZ"] = false,
  47. ["AimPartUID"] = "",
  48. ["Passes"] = 1,
  49. ["Name"] = "",
  50. ["NoTextureFiltering"] = false,
  51. ["DoubleFace"] = false,
  52. ["PositionOffset"] = Vector(0, 0, 0),
  53. ["IsDisturbing"] = false,
  54. ["Fullbright"] = false,
  55. ["EyeAngles"] = false,
  56. ["DrawOrder"] = 0,
  57. ["TintColor"] = Vector(0, 0, 0),
  58. ["UniqueID"] = "1072033679",
  59. ["Translucent"] = false,
  60. ["LodOverride"] = -1,
  61. ["BlurSpacing"] = 0,
  62. ["Alpha"] = 1,
  63. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  64. ["UseWeaponColor"] = false,
  65. ["UsePlayerColor"] = false,
  66. ["UseLegacyScale"] = false,
  67. ["Bone"] = "head",
  68. ["Color"] = Vector(73, 40, 27),
  69. ["Brightness"] = 1,
  70. ["BoneMerge"] = false,
  71. ["BlurLength"] = 0,
  72. ["Position"] = Vector(0.583984375, -4.37548828125, -0.34130859375),
  73. ["AngleOffset"] = Angle(0, 0, 0),
  74. ["AlternativeScaling"] = false,
  75. ["Hide"] = false,
  76. ["OwnerEntity"] = false,
  77. ["Scale"] = Vector(1, 2.5999999046326, 1),
  78. ["ClassName"] = "model",
  79. ["EditorExpand"] = false,
  80. ["Size"] = 0.025000000372529,
  81. ["ModelFallback"] = "",
  82. ["Angles"] = Angle(33.282554626465, 92.023468017578, -87.161415100098),
  83. ["TextureFilter"] = 3,
  84. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  85. ["BlendMode"] = "",
  86. },
  87. },
  88. [2] = {
  89. ["children"] = {
  90. },
  91. ["self"] = {
  92. ["Skin"] = 0,
  93. ["Invert"] = false,
  94. ["LightBlend"] = 1,
  95. ["CellShade"] = 0,
  96. ["OwnerName"] = "self",
  97. ["AimPartName"] = "",
  98. ["IgnoreZ"] = false,
  99. ["AimPartUID"] = "",
  100. ["Passes"] = 1,
  101. ["Name"] = "",
  102. ["NoTextureFiltering"] = false,
  103. ["DoubleFace"] = false,
  104. ["PositionOffset"] = Vector(0, 0, 0),
  105. ["IsDisturbing"] = false,
  106. ["Fullbright"] = false,
  107. ["EyeAngles"] = false,
  108. ["DrawOrder"] = 0,
  109. ["TintColor"] = Vector(0, 0, 0),
  110. ["UniqueID"] = "834586056",
  111. ["Translucent"] = false,
  112. ["LodOverride"] = -1,
  113. ["BlurSpacing"] = 0,
  114. ["Alpha"] = 1,
  115. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  116. ["UseWeaponColor"] = false,
  117. ["UsePlayerColor"] = false,
  118. ["UseLegacyScale"] = false,
  119. ["Bone"] = "head",
  120. ["Color"] = Vector(73, 40, 27),
  121. ["Brightness"] = 1,
  122. ["BoneMerge"] = false,
  123. ["BlurLength"] = 0,
  124. ["Position"] = Vector(0.74951171875, -5.8984375, -2.765869140625),
  125. ["AngleOffset"] = Angle(0, 0, 0),
  126. ["AlternativeScaling"] = false,
  127. ["Hide"] = false,
  128. ["OwnerEntity"] = false,
  129. ["Scale"] = Vector(1, 2.5999999046326, 1),
  130. ["ClassName"] = "model",
  131. ["EditorExpand"] = false,
  132. ["Size"] = 0.025000000372529,
  133. ["ModelFallback"] = "",
  134. ["Angles"] = Angle(-18.834590911865, 110.05603790283, -97.113128662109),
  135. ["TextureFilter"] = 3,
  136. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  137. ["BlendMode"] = "",
  138. },
  139. },
  140. [3] = {
  141. ["children"] = {
  142. [1] = {
  143. ["children"] = {
  144. },
  145. ["self"] = {
  146. ["DrawOrder"] = 0,
  147. ["UniqueID"] = "106383514",
  148. ["OwnerName"] = "self",
  149. ["AimPartName"] = "",
  150. ["Bone"] = "head",
  151. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  152. ["AimPartUID"] = "",
  153. ["Hide"] = false,
  154. ["Name"] = "",
  155. ["AngleOffset"] = Angle(0, 0, 0),
  156. ["EditorExpand"] = false,
  157. ["EyeAngles"] = false,
  158. ["PositionOffset"] = Vector(0, 0, 0),
  159. ["IsDisturbing"] = false,
  160. ["ClassName"] = "clip",
  161. ["Translucent"] = false,
  162. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  163. },
  164. },
  165. },
  166. ["self"] = {
  167. ["Skin"] = 0,
  168. ["Invert"] = false,
  169. ["LightBlend"] = 1,
  170. ["CellShade"] = 0,
  171. ["OwnerName"] = "self",
  172. ["AimPartName"] = "",
  173. ["IgnoreZ"] = false,
  174. ["AimPartUID"] = "",
  175. ["Passes"] = 1,
  176. ["Name"] = "",
  177. ["NoTextureFiltering"] = false,
  178. ["DoubleFace"] = false,
  179. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  180. ["IsDisturbing"] = false,
  181. ["Fullbright"] = false,
  182. ["EyeAngles"] = false,
  183. ["DrawOrder"] = 0,
  184. ["TintColor"] = Vector(0, 0, 0),
  185. ["UniqueID"] = "3414951272",
  186. ["Translucent"] = false,
  187. ["LodOverride"] = -1,
  188. ["BlurSpacing"] = 0,
  189. ["Alpha"] = 1,
  190. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  191. ["UseWeaponColor"] = false,
  192. ["UsePlayerColor"] = false,
  193. ["UseLegacyScale"] = false,
  194. ["Bone"] = "head",
  195. ["Color"] = Vector(73, 40, 27),
  196. ["Brightness"] = 1,
  197. ["BoneMerge"] = false,
  198. ["BlurLength"] = 0,
  199. ["Position"] = Vector(4.83935546875, -0.14697265625, -1.11962890625),
  200. ["AngleOffset"] = Angle(0, 0, 0),
  201. ["AlternativeScaling"] = false,
  202. ["Hide"] = false,
  203. ["OwnerEntity"] = false,
  204. ["Scale"] = Vector(1, 3.2000000476837, 1),
  205. ["ClassName"] = "model",
  206. ["EditorExpand"] = false,
  207. ["Size"] = 0.025000000372529,
  208. ["ModelFallback"] = "",
  209. ["Angles"] = Angle(72.020927429199, 173.02716064453, 82.157470703125),
  210. ["TextureFilter"] = 3,
  211. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  212. ["BlendMode"] = "",
  213. },
  214. },
  215. [4] = {
  216. ["children"] = {
  217. [1] = {
  218. ["children"] = {
  219. },
  220. ["self"] = {
  221. ["DrawOrder"] = 0,
  222. ["UniqueID"] = "900656756",
  223. ["OwnerName"] = "self",
  224. ["AimPartName"] = "",
  225. ["Bone"] = "head",
  226. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  227. ["AimPartUID"] = "",
  228. ["Hide"] = false,
  229. ["Name"] = "",
  230. ["AngleOffset"] = Angle(0, 0, 0),
  231. ["EditorExpand"] = false,
  232. ["EyeAngles"] = false,
  233. ["PositionOffset"] = Vector(0, 0, 0),
  234. ["IsDisturbing"] = false,
  235. ["ClassName"] = "clip",
  236. ["Translucent"] = false,
  237. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  238. },
  239. },
  240. },
  241. ["self"] = {
  242. ["Skin"] = 0,
  243. ["Invert"] = false,
  244. ["LightBlend"] = 1,
  245. ["CellShade"] = 0,
  246. ["OwnerName"] = "self",
  247. ["AimPartName"] = "",
  248. ["IgnoreZ"] = false,
  249. ["AimPartUID"] = "",
  250. ["Passes"] = 1,
  251. ["Name"] = "",
  252. ["NoTextureFiltering"] = false,
  253. ["DoubleFace"] = false,
  254. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  255. ["IsDisturbing"] = false,
  256. ["Fullbright"] = false,
  257. ["EyeAngles"] = false,
  258. ["DrawOrder"] = 0,
  259. ["TintColor"] = Vector(0, 0, 0),
  260. ["UniqueID"] = "4254258792",
  261. ["Translucent"] = false,
  262. ["LodOverride"] = -1,
  263. ["BlurSpacing"] = 0,
  264. ["Alpha"] = 1,
  265. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  266. ["UseWeaponColor"] = false,
  267. ["UsePlayerColor"] = false,
  268. ["UseLegacyScale"] = false,
  269. ["Bone"] = "head",
  270. ["Color"] = Vector(73, 40, 27),
  271. ["Brightness"] = 1,
  272. ["BoneMerge"] = false,
  273. ["BlurLength"] = 0,
  274. ["Position"] = Vector(-8.18408203125, -2.16748046875, -5.783935546875),
  275. ["AngleOffset"] = Angle(0, 0, 0),
  276. ["AlternativeScaling"] = false,
  277. ["Hide"] = false,
  278. ["OwnerEntity"] = false,
  279. ["Scale"] = Vector(1, 3.2000000476837, 1),
  280. ["ClassName"] = "model",
  281. ["EditorExpand"] = false,
  282. ["Size"] = 0.025000000372529,
  283. ["ModelFallback"] = "",
  284. ["Angles"] = Angle(-18.52698135376, 38.216732025146, -110.47546386719),
  285. ["TextureFilter"] = 3,
  286. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  287. ["BlendMode"] = "",
  288. },
  289. },
  290. [5] = {
  291. ["children"] = {
  292. },
  293. ["self"] = {
  294. ["Skin"] = 0,
  295. ["Invert"] = false,
  296. ["LightBlend"] = 1,
  297. ["CellShade"] = 0,
  298. ["OwnerName"] = "self",
  299. ["AimPartName"] = "",
  300. ["IgnoreZ"] = false,
  301. ["AimPartUID"] = "",
  302. ["Passes"] = 1,
  303. ["Name"] = "",
  304. ["NoTextureFiltering"] = false,
  305. ["DoubleFace"] = false,
  306. ["PositionOffset"] = Vector(0, 0, 0),
  307. ["IsDisturbing"] = false,
  308. ["Fullbright"] = false,
  309. ["EyeAngles"] = false,
  310. ["DrawOrder"] = 0,
  311. ["TintColor"] = Vector(0, 0, 0),
  312. ["UniqueID"] = "1476895676",
  313. ["Translucent"] = false,
  314. ["LodOverride"] = -1,
  315. ["BlurSpacing"] = 0,
  316. ["Alpha"] = 1,
  317. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  318. ["UseWeaponColor"] = false,
  319. ["UsePlayerColor"] = false,
  320. ["UseLegacyScale"] = false,
  321. ["Bone"] = "head",
  322. ["Color"] = Vector(73, 40, 27),
  323. ["Brightness"] = 1,
  324. ["BoneMerge"] = false,
  325. ["BlurLength"] = 0,
  326. ["Position"] = Vector(3.18896484375, 3.7939453125, -10.09326171875),
  327. ["AngleOffset"] = Angle(0, 0, 0),
  328. ["AlternativeScaling"] = false,
  329. ["Hide"] = false,
  330. ["OwnerEntity"] = false,
  331. ["Scale"] = Vector(1.1000000238419, 1.2999999523163, 1.5),
  332. ["ClassName"] = "model",
  333. ["EditorExpand"] = true,
  334. ["Size"] = 0.47499999403954,
  335. ["ModelFallback"] = "",
  336. ["Angles"] = Angle(-46.45677947998, 26.982168197632, 80.753349304199),
  337. ["TextureFilter"] = 3,
  338. ["Model"] = "models/weapons/w_eq_eholster.mdl",
  339. ["BlendMode"] = "",
  340. },
  341. },
  342. [6] = {
  343. ["children"] = {
  344. },
  345. ["self"] = {
  346. ["Skin"] = 0,
  347. ["Invert"] = false,
  348. ["LightBlend"] = 1,
  349. ["CellShade"] = 0,
  350. ["OwnerName"] = "self",
  351. ["AimPartName"] = "",
  352. ["IgnoreZ"] = false,
  353. ["AimPartUID"] = "",
  354. ["Passes"] = 1,
  355. ["Name"] = "",
  356. ["NoTextureFiltering"] = false,
  357. ["DoubleFace"] = false,
  358. ["PositionOffset"] = Vector(0, 0, 0),
  359. ["IsDisturbing"] = false,
  360. ["Fullbright"] = false,
  361. ["EyeAngles"] = false,
  362. ["DrawOrder"] = 0,
  363. ["TintColor"] = Vector(0, 0, 0),
  364. ["UniqueID"] = "2140837072",
  365. ["Translucent"] = false,
  366. ["LodOverride"] = -1,
  367. ["BlurSpacing"] = 0,
  368. ["Alpha"] = 1,
  369. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  370. ["UseWeaponColor"] = false,
  371. ["UsePlayerColor"] = false,
  372. ["UseLegacyScale"] = false,
  373. ["Bone"] = "head",
  374. ["Color"] = Vector(73, 40, 27),
  375. ["Brightness"] = 1,
  376. ["BoneMerge"] = false,
  377. ["BlurLength"] = 0,
  378. ["Position"] = Vector(0.91748046875, 5.1513671875, -0.4248046875),
  379. ["AngleOffset"] = Angle(0, 0, 0),
  380. ["AlternativeScaling"] = false,
  381. ["Hide"] = false,
  382. ["OwnerEntity"] = false,
  383. ["Scale"] = Vector(1.1000000238419, 2.5999999046326, 1),
  384. ["ClassName"] = "model",
  385. ["EditorExpand"] = false,
  386. ["Size"] = 0.025000000372529,
  387. ["ModelFallback"] = "",
  388. ["Angles"] = Angle(87.167831420898, -66.15168762207, 122.92993927002),
  389. ["TextureFilter"] = 3,
  390. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  391. ["BlendMode"] = "",
  392. },
  393. },
  394. [7] = {
  395. ["children"] = {
  396. [1] = {
  397. ["children"] = {
  398. },
  399. ["self"] = {
  400. ["DrawOrder"] = 0,
  401. ["UniqueID"] = "3958855736",
  402. ["OwnerName"] = "self",
  403. ["AimPartName"] = "",
  404. ["Bone"] = "head",
  405. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  406. ["AimPartUID"] = "",
  407. ["Hide"] = false,
  408. ["Name"] = "",
  409. ["AngleOffset"] = Angle(0, 0, 0),
  410. ["EditorExpand"] = false,
  411. ["EyeAngles"] = false,
  412. ["PositionOffset"] = Vector(0, 0, 0),
  413. ["IsDisturbing"] = false,
  414. ["ClassName"] = "clip",
  415. ["Translucent"] = false,
  416. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  417. },
  418. },
  419. },
  420. ["self"] = {
  421. ["Skin"] = 0,
  422. ["Invert"] = false,
  423. ["LightBlend"] = 1,
  424. ["CellShade"] = 0,
  425. ["OwnerName"] = "self",
  426. ["AimPartName"] = "",
  427. ["IgnoreZ"] = false,
  428. ["AimPartUID"] = "",
  429. ["Passes"] = 1,
  430. ["Name"] = "",
  431. ["NoTextureFiltering"] = false,
  432. ["DoubleFace"] = false,
  433. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  434. ["IsDisturbing"] = false,
  435. ["Fullbright"] = false,
  436. ["EyeAngles"] = false,
  437. ["DrawOrder"] = 0,
  438. ["TintColor"] = Vector(0, 0, 0),
  439. ["UniqueID"] = "4237862765",
  440. ["Translucent"] = false,
  441. ["LodOverride"] = -1,
  442. ["BlurSpacing"] = 0,
  443. ["Alpha"] = 1,
  444. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  445. ["UseWeaponColor"] = false,
  446. ["UsePlayerColor"] = false,
  447. ["UseLegacyScale"] = false,
  448. ["Bone"] = "head",
  449. ["Color"] = Vector(73, 40, 27),
  450. ["Brightness"] = 1,
  451. ["BoneMerge"] = false,
  452. ["BlurLength"] = 0,
  453. ["Position"] = Vector(-8.46630859375, -1.3505859375, -3.38330078125),
  454. ["AngleOffset"] = Angle(0, 0, 0),
  455. ["AlternativeScaling"] = false,
  456. ["Hide"] = false,
  457. ["OwnerEntity"] = false,
  458. ["Scale"] = Vector(1, 3.2000000476837, 1),
  459. ["ClassName"] = "model",
  460. ["EditorExpand"] = false,
  461. ["Size"] = 0.025000000372529,
  462. ["ModelFallback"] = "",
  463. ["Angles"] = Angle(1.8021992444992, 30.816577911377, -109.38048553467),
  464. ["TextureFilter"] = 3,
  465. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  466. ["BlendMode"] = "",
  467. },
  468. },
  469. [8] = {
  470. ["children"] = {
  471. [1] = {
  472. ["children"] = {
  473. },
  474. ["self"] = {
  475. ["DrawOrder"] = 0,
  476. ["UniqueID"] = "649049899",
  477. ["OwnerName"] = "self",
  478. ["AimPartName"] = "",
  479. ["Bone"] = "head",
  480. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  481. ["AimPartUID"] = "",
  482. ["Hide"] = false,
  483. ["Name"] = "",
  484. ["AngleOffset"] = Angle(0, 0, 0),
  485. ["EditorExpand"] = false,
  486. ["EyeAngles"] = false,
  487. ["PositionOffset"] = Vector(0, 0, 0),
  488. ["IsDisturbing"] = false,
  489. ["ClassName"] = "clip",
  490. ["Translucent"] = false,
  491. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  492. },
  493. },
  494. },
  495. ["self"] = {
  496. ["Skin"] = 0,
  497. ["Invert"] = false,
  498. ["LightBlend"] = 1,
  499. ["CellShade"] = 0,
  500. ["OwnerName"] = "self",
  501. ["AimPartName"] = "",
  502. ["IgnoreZ"] = false,
  503. ["AimPartUID"] = "",
  504. ["Passes"] = 1,
  505. ["Name"] = "",
  506. ["NoTextureFiltering"] = false,
  507. ["DoubleFace"] = false,
  508. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  509. ["IsDisturbing"] = false,
  510. ["Fullbright"] = false,
  511. ["EyeAngles"] = false,
  512. ["DrawOrder"] = 0,
  513. ["TintColor"] = Vector(0, 0, 0),
  514. ["UniqueID"] = "1750871082",
  515. ["Translucent"] = false,
  516. ["LodOverride"] = -1,
  517. ["BlurSpacing"] = 0,
  518. ["Alpha"] = 1,
  519. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  520. ["UseWeaponColor"] = false,
  521. ["UsePlayerColor"] = false,
  522. ["UseLegacyScale"] = false,
  523. ["Bone"] = "head",
  524. ["Color"] = Vector(73, 40, 27),
  525. ["Brightness"] = 1,
  526. ["BoneMerge"] = false,
  527. ["BlurLength"] = 0,
  528. ["Position"] = Vector(-6.107421875, -0.310546875, -1.31494140625),
  529. ["AngleOffset"] = Angle(0, 0, 0),
  530. ["AlternativeScaling"] = false,
  531. ["Hide"] = false,
  532. ["OwnerEntity"] = false,
  533. ["Scale"] = Vector(1, 3.2000000476837, 1),
  534. ["ClassName"] = "model",
  535. ["EditorExpand"] = false,
  536. ["Size"] = 0.025000000372529,
  537. ["ModelFallback"] = "",
  538. ["Angles"] = Angle(42.498729705811, 0.99751341342926, -90.613861083984),
  539. ["TextureFilter"] = 3,
  540. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  541. ["BlendMode"] = "",
  542. },
  543. },
  544. [9] = {
  545. ["children"] = {
  546. [1] = {
  547. ["children"] = {
  548. },
  549. ["self"] = {
  550. ["DrawOrder"] = 0,
  551. ["UniqueID"] = "3059959333",
  552. ["OwnerName"] = "self",
  553. ["AimPartName"] = "",
  554. ["Bone"] = "head",
  555. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  556. ["AimPartUID"] = "",
  557. ["Hide"] = false,
  558. ["Name"] = "",
  559. ["AngleOffset"] = Angle(0, 0, 0),
  560. ["EditorExpand"] = false,
  561. ["EyeAngles"] = false,
  562. ["PositionOffset"] = Vector(0, 0, 0),
  563. ["IsDisturbing"] = false,
  564. ["ClassName"] = "clip",
  565. ["Translucent"] = false,
  566. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  567. },
  568. },
  569. },
  570. ["self"] = {
  571. ["Skin"] = 0,
  572. ["Invert"] = false,
  573. ["LightBlend"] = 1,
  574. ["CellShade"] = 0,
  575. ["OwnerName"] = "self",
  576. ["AimPartName"] = "",
  577. ["IgnoreZ"] = false,
  578. ["AimPartUID"] = "",
  579. ["Passes"] = 1,
  580. ["Name"] = "",
  581. ["NoTextureFiltering"] = false,
  582. ["DoubleFace"] = false,
  583. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  584. ["IsDisturbing"] = false,
  585. ["Fullbright"] = false,
  586. ["EyeAngles"] = false,
  587. ["DrawOrder"] = 0,
  588. ["TintColor"] = Vector(0, 0, 0),
  589. ["UniqueID"] = "3101427689",
  590. ["Translucent"] = false,
  591. ["LodOverride"] = -1,
  592. ["BlurSpacing"] = 0,
  593. ["Alpha"] = 1,
  594. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  595. ["UseWeaponColor"] = false,
  596. ["UsePlayerColor"] = false,
  597. ["UseLegacyScale"] = false,
  598. ["Bone"] = "head",
  599. ["Color"] = Vector(73, 40, 27),
  600. ["Brightness"] = 1,
  601. ["BoneMerge"] = false,
  602. ["BlurLength"] = 0,
  603. ["Position"] = Vector(-7.78076171875, -0.6455078125, -2.6005859375),
  604. ["AngleOffset"] = Angle(0, 0, 0),
  605. ["AlternativeScaling"] = false,
  606. ["Hide"] = false,
  607. ["OwnerEntity"] = false,
  608. ["Scale"] = Vector(1, 2.2999999523163, 1),
  609. ["ClassName"] = "model",
  610. ["EditorExpand"] = false,
  611. ["Size"] = 0.025000000372529,
  612. ["ModelFallback"] = "",
  613. ["Angles"] = Angle(45.554454803467, 14.473955154419, -112.58990478516),
  614. ["TextureFilter"] = 3,
  615. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  616. ["BlendMode"] = "",
  617. },
  618. },
  619. [10] = {
  620. ["children"] = {
  621. [1] = {
  622. ["children"] = {
  623. },
  624. ["self"] = {
  625. ["DrawOrder"] = 0,
  626. ["UniqueID"] = "3266686956",
  627. ["OwnerName"] = "self",
  628. ["AimPartName"] = "",
  629. ["Bone"] = "head",
  630. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  631. ["AimPartUID"] = "",
  632. ["Hide"] = false,
  633. ["Name"] = "",
  634. ["AngleOffset"] = Angle(0, 0, 0),
  635. ["EditorExpand"] = false,
  636. ["EyeAngles"] = false,
  637. ["PositionOffset"] = Vector(0, 0, 0),
  638. ["IsDisturbing"] = false,
  639. ["ClassName"] = "clip",
  640. ["Translucent"] = false,
  641. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  642. },
  643. },
  644. },
  645. ["self"] = {
  646. ["Skin"] = 0,
  647. ["Invert"] = false,
  648. ["LightBlend"] = 1,
  649. ["CellShade"] = 0,
  650. ["OwnerName"] = "self",
  651. ["AimPartName"] = "",
  652. ["IgnoreZ"] = false,
  653. ["AimPartUID"] = "",
  654. ["Passes"] = 1,
  655. ["Name"] = "",
  656. ["NoTextureFiltering"] = false,
  657. ["DoubleFace"] = false,
  658. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  659. ["IsDisturbing"] = false,
  660. ["Fullbright"] = false,
  661. ["EyeAngles"] = false,
  662. ["DrawOrder"] = 0,
  663. ["TintColor"] = Vector(0, 0, 0),
  664. ["UniqueID"] = "885181864",
  665. ["Translucent"] = false,
  666. ["LodOverride"] = -1,
  667. ["BlurSpacing"] = 0,
  668. ["Alpha"] = 1,
  669. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  670. ["UseWeaponColor"] = false,
  671. ["UsePlayerColor"] = false,
  672. ["UseLegacyScale"] = false,
  673. ["Bone"] = "head",
  674. ["Color"] = Vector(73, 40, 27),
  675. ["Brightness"] = 1,
  676. ["BoneMerge"] = false,
  677. ["BlurLength"] = 0,
  678. ["Position"] = Vector(-7.26806640625, -2.470703125, -7.81494140625),
  679. ["AngleOffset"] = Angle(0, 0, 0),
  680. ["AlternativeScaling"] = false,
  681. ["Hide"] = false,
  682. ["OwnerEntity"] = false,
  683. ["Scale"] = Vector(1, 3.2000000476837, 1),
  684. ["ClassName"] = "model",
  685. ["EditorExpand"] = false,
  686. ["Size"] = 0.025000000372529,
  687. ["ModelFallback"] = "",
  688. ["Angles"] = Angle(-36.162071228027, 46.340133666992, -114.25645446777),
  689. ["TextureFilter"] = 3,
  690. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  691. ["BlendMode"] = "",
  692. },
  693. },
  694. [11] = {
  695. ["children"] = {
  696. [1] = {
  697. ["children"] = {
  698. },
  699. ["self"] = {
  700. ["DrawOrder"] = 0,
  701. ["UniqueID"] = "2877924808",
  702. ["OwnerName"] = "self",
  703. ["AimPartName"] = "",
  704. ["Bone"] = "head",
  705. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  706. ["AimPartUID"] = "",
  707. ["Hide"] = false,
  708. ["Name"] = "",
  709. ["AngleOffset"] = Angle(0, 0, 0),
  710. ["EditorExpand"] = false,
  711. ["EyeAngles"] = false,
  712. ["PositionOffset"] = Vector(0, 0, 0),
  713. ["IsDisturbing"] = false,
  714. ["ClassName"] = "clip",
  715. ["Translucent"] = false,
  716. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  717. },
  718. },
  719. },
  720. ["self"] = {
  721. ["Skin"] = 0,
  722. ["Invert"] = false,
  723. ["LightBlend"] = 1,
  724. ["CellShade"] = 0,
  725. ["OwnerName"] = "self",
  726. ["AimPartName"] = "",
  727. ["IgnoreZ"] = false,
  728. ["AimPartUID"] = "",
  729. ["Passes"] = 1,
  730. ["Name"] = "",
  731. ["NoTextureFiltering"] = false,
  732. ["DoubleFace"] = false,
  733. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  734. ["IsDisturbing"] = false,
  735. ["Fullbright"] = false,
  736. ["EyeAngles"] = false,
  737. ["DrawOrder"] = 0,
  738. ["TintColor"] = Vector(0, 0, 0),
  739. ["UniqueID"] = "2521264135",
  740. ["Translucent"] = false,
  741. ["LodOverride"] = -1,
  742. ["BlurSpacing"] = 0,
  743. ["Alpha"] = 1,
  744. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  745. ["UseWeaponColor"] = false,
  746. ["UsePlayerColor"] = false,
  747. ["UseLegacyScale"] = false,
  748. ["Bone"] = "head",
  749. ["Color"] = Vector(73, 40, 27),
  750. ["Brightness"] = 1,
  751. ["BoneMerge"] = false,
  752. ["BlurLength"] = 0,
  753. ["Position"] = Vector(4.10791015625, 1.76953125, -8.2900390625),
  754. ["AngleOffset"] = Angle(0, 0, 0),
  755. ["AlternativeScaling"] = false,
  756. ["Hide"] = false,
  757. ["OwnerEntity"] = false,
  758. ["Scale"] = Vector(1.8999999761581, 4.1999998092651, 1),
  759. ["ClassName"] = "model",
  760. ["EditorExpand"] = false,
  761. ["Size"] = 0.025000000372529,
  762. ["ModelFallback"] = "",
  763. ["Angles"] = Angle(-22.633518218994, 155.48986816406, 70.085464477539),
  764. ["TextureFilter"] = 3,
  765. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  766. ["BlendMode"] = "",
  767. },
  768. },
  769. [12] = {
  770. ["children"] = {
  771. [1] = {
  772. ["children"] = {
  773. },
  774. ["self"] = {
  775. ["DrawOrder"] = 0,
  776. ["UniqueID"] = "3907867838",
  777. ["OwnerName"] = "self",
  778. ["AimPartName"] = "",
  779. ["Bone"] = "head",
  780. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  781. ["AimPartUID"] = "",
  782. ["Hide"] = false,
  783. ["Name"] = "",
  784. ["AngleOffset"] = Angle(0, 0, 0),
  785. ["EditorExpand"] = false,
  786. ["EyeAngles"] = false,
  787. ["PositionOffset"] = Vector(0, 0, 0),
  788. ["IsDisturbing"] = false,
  789. ["ClassName"] = "clip",
  790. ["Translucent"] = false,
  791. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  792. },
  793. },
  794. },
  795. ["self"] = {
  796. ["Skin"] = 0,
  797. ["Invert"] = false,
  798. ["LightBlend"] = 1,
  799. ["CellShade"] = 0,
  800. ["OwnerName"] = "self",
  801. ["AimPartName"] = "",
  802. ["IgnoreZ"] = false,
  803. ["AimPartUID"] = "",
  804. ["Passes"] = 1,
  805. ["Name"] = "",
  806. ["NoTextureFiltering"] = false,
  807. ["DoubleFace"] = false,
  808. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  809. ["IsDisturbing"] = false,
  810. ["Fullbright"] = false,
  811. ["EyeAngles"] = false,
  812. ["DrawOrder"] = 0,
  813. ["TintColor"] = Vector(0, 0, 0),
  814. ["UniqueID"] = "1749374804",
  815. ["Translucent"] = false,
  816. ["LodOverride"] = -1,
  817. ["BlurSpacing"] = 0,
  818. ["Alpha"] = 1,
  819. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  820. ["UseWeaponColor"] = false,
  821. ["UsePlayerColor"] = false,
  822. ["UseLegacyScale"] = false,
  823. ["Bone"] = "head",
  824. ["Color"] = Vector(73, 40, 27),
  825. ["Brightness"] = 1,
  826. ["BoneMerge"] = false,
  827. ["BlurLength"] = 0,
  828. ["Position"] = Vector(5.22705078125, 0.269287109375, -5.6474609375),
  829. ["AngleOffset"] = Angle(0, 0, 0),
  830. ["AlternativeScaling"] = false,
  831. ["Hide"] = false,
  832. ["OwnerEntity"] = false,
  833. ["Scale"] = Vector(1.8999999761581, 4.1999998092651, 1),
  834. ["ClassName"] = "model",
  835. ["EditorExpand"] = false,
  836. ["Size"] = 0.025000000372529,
  837. ["ModelFallback"] = "",
  838. ["Angles"] = Angle(-5.2545704841614, 161.08741760254, 89.961219787598),
  839. ["TextureFilter"] = 3,
  840. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  841. ["BlendMode"] = "",
  842. },
  843. },
  844. [13] = {
  845. ["children"] = {
  846. [1] = {
  847. ["children"] = {
  848. },
  849. ["self"] = {
  850. ["DrawOrder"] = 0,
  851. ["UniqueID"] = "2582117861",
  852. ["OwnerName"] = "self",
  853. ["AimPartName"] = "",
  854. ["Bone"] = "head",
  855. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  856. ["AimPartUID"] = "",
  857. ["Hide"] = false,
  858. ["Name"] = "",
  859. ["AngleOffset"] = Angle(0, 0, 0),
  860. ["EditorExpand"] = false,
  861. ["EyeAngles"] = false,
  862. ["PositionOffset"] = Vector(0, 0, 0),
  863. ["IsDisturbing"] = false,
  864. ["ClassName"] = "clip",
  865. ["Translucent"] = false,
  866. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  867. },
  868. },
  869. },
  870. ["self"] = {
  871. ["Skin"] = 0,
  872. ["Invert"] = false,
  873. ["LightBlend"] = 1,
  874. ["CellShade"] = 0,
  875. ["OwnerName"] = "self",
  876. ["AimPartName"] = "",
  877. ["IgnoreZ"] = false,
  878. ["AimPartUID"] = "",
  879. ["Passes"] = 1,
  880. ["Name"] = "",
  881. ["NoTextureFiltering"] = false,
  882. ["DoubleFace"] = false,
  883. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  884. ["IsDisturbing"] = false,
  885. ["Fullbright"] = false,
  886. ["EyeAngles"] = false,
  887. ["DrawOrder"] = 0,
  888. ["TintColor"] = Vector(0, 0, 0),
  889. ["UniqueID"] = "616031463",
  890. ["Translucent"] = false,
  891. ["LodOverride"] = -1,
  892. ["BlurSpacing"] = 0,
  893. ["Alpha"] = 1,
  894. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  895. ["UseWeaponColor"] = false,
  896. ["UsePlayerColor"] = false,
  897. ["UseLegacyScale"] = false,
  898. ["Bone"] = "head",
  899. ["Color"] = Vector(73, 40, 27),
  900. ["Brightness"] = 1,
  901. ["BoneMerge"] = false,
  902. ["BlurLength"] = 0,
  903. ["Position"] = Vector(-3.7861328125, -0.251220703125, -0.47412109375),
  904. ["AngleOffset"] = Angle(0, 0, 0),
  905. ["AlternativeScaling"] = false,
  906. ["Hide"] = false,
  907. ["OwnerEntity"] = false,
  908. ["Scale"] = Vector(1, 3.2000000476837, 1),
  909. ["ClassName"] = "model",
  910. ["EditorExpand"] = false,
  911. ["Size"] = 0.025000000372529,
  912. ["ModelFallback"] = "",
  913. ["Angles"] = Angle(68.902862548828, 0.23895275592804, -91.257507324219),
  914. ["TextureFilter"] = 3,
  915. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  916. ["BlendMode"] = "",
  917. },
  918. },
  919. [14] = {
  920. ["children"] = {
  921. [1] = {
  922. ["children"] = {
  923. },
  924. ["self"] = {
  925. ["DrawOrder"] = 0,
  926. ["UniqueID"] = "3382007935",
  927. ["OwnerName"] = "self",
  928. ["AimPartName"] = "",
  929. ["Bone"] = "head",
  930. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  931. ["AimPartUID"] = "",
  932. ["Hide"] = false,
  933. ["Name"] = "",
  934. ["AngleOffset"] = Angle(0, 0, 0),
  935. ["EditorExpand"] = false,
  936. ["EyeAngles"] = false,
  937. ["PositionOffset"] = Vector(0, 0, 0),
  938. ["IsDisturbing"] = false,
  939. ["ClassName"] = "clip",
  940. ["Translucent"] = false,
  941. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  942. },
  943. },
  944. },
  945. ["self"] = {
  946. ["Skin"] = 0,
  947. ["Invert"] = false,
  948. ["LightBlend"] = 1,
  949. ["CellShade"] = 0,
  950. ["OwnerName"] = "self",
  951. ["AimPartName"] = "",
  952. ["IgnoreZ"] = false,
  953. ["AimPartUID"] = "",
  954. ["Passes"] = 1,
  955. ["Name"] = "",
  956. ["NoTextureFiltering"] = false,
  957. ["DoubleFace"] = false,
  958. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  959. ["IsDisturbing"] = false,
  960. ["Fullbright"] = false,
  961. ["EyeAngles"] = false,
  962. ["DrawOrder"] = 0,
  963. ["TintColor"] = Vector(0, 0, 0),
  964. ["UniqueID"] = "904594049",
  965. ["Translucent"] = false,
  966. ["LodOverride"] = -1,
  967. ["BlurSpacing"] = 0,
  968. ["Alpha"] = 1,
  969. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  970. ["UseWeaponColor"] = false,
  971. ["UsePlayerColor"] = false,
  972. ["UseLegacyScale"] = false,
  973. ["Bone"] = "head",
  974. ["Color"] = Vector(73, 40, 27),
  975. ["Brightness"] = 1,
  976. ["BoneMerge"] = false,
  977. ["BlurLength"] = 0,
  978. ["Position"] = Vector(-5.93408203125, -2.52099609375, -9.31201171875),
  979. ["AngleOffset"] = Angle(0, 0, 0),
  980. ["AlternativeScaling"] = false,
  981. ["Hide"] = false,
  982. ["OwnerEntity"] = false,
  983. ["Scale"] = Vector(1, 3.2000000476837, 1),
  984. ["ClassName"] = "model",
  985. ["EditorExpand"] = false,
  986. ["Size"] = 0.025000000372529,
  987. ["ModelFallback"] = "",
  988. ["Angles"] = Angle(-51.269142150879, 73.571250915527, -167.35984802246),
  989. ["TextureFilter"] = 3,
  990. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  991. ["BlendMode"] = "",
  992. },
  993. },
  994. [15] = {
  995. ["children"] = {
  996. [1] = {
  997. ["children"] = {
  998. },
  999. ["self"] = {
  1000. ["DrawOrder"] = 0,
  1001. ["UniqueID"] = "3421572175",
  1002. ["OwnerName"] = "self",
  1003. ["AimPartName"] = "",
  1004. ["Bone"] = "head",
  1005. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  1006. ["AimPartUID"] = "",
  1007. ["Hide"] = false,
  1008. ["Name"] = "",
  1009. ["AngleOffset"] = Angle(0, 0, 0),
  1010. ["EditorExpand"] = false,
  1011. ["EyeAngles"] = false,
  1012. ["PositionOffset"] = Vector(0, 0, 0),
  1013. ["IsDisturbing"] = false,
  1014. ["ClassName"] = "clip",
  1015. ["Translucent"] = false,
  1016. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  1017. },
  1018. },
  1019. },
  1020. ["self"] = {
  1021. ["Skin"] = 0,
  1022. ["Invert"] = false,
  1023. ["LightBlend"] = 1,
  1024. ["CellShade"] = 0,
  1025. ["OwnerName"] = "self",
  1026. ["AimPartName"] = "",
  1027. ["IgnoreZ"] = false,
  1028. ["AimPartUID"] = "",
  1029. ["Passes"] = 1,
  1030. ["Name"] = "",
  1031. ["NoTextureFiltering"] = false,
  1032. ["DoubleFace"] = false,
  1033. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  1034. ["IsDisturbing"] = false,
  1035. ["Fullbright"] = false,
  1036. ["EyeAngles"] = false,
  1037. ["DrawOrder"] = 0,
  1038. ["TintColor"] = Vector(0, 0, 0),
  1039. ["UniqueID"] = "1466496859",
  1040. ["Translucent"] = false,
  1041. ["LodOverride"] = -1,
  1042. ["BlurSpacing"] = 0,
  1043. ["Alpha"] = 1,
  1044. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1045. ["UseWeaponColor"] = false,
  1046. ["UsePlayerColor"] = false,
  1047. ["UseLegacyScale"] = false,
  1048. ["Bone"] = "head",
  1049. ["Color"] = Vector(73, 40, 27),
  1050. ["Brightness"] = 1,
  1051. ["BoneMerge"] = false,
  1052. ["BlurLength"] = 0,
  1053. ["Position"] = Vector(-1.93603515625, -3.33349609375, -8.88134765625),
  1054. ["AngleOffset"] = Angle(0, 0, 0),
  1055. ["AlternativeScaling"] = false,
  1056. ["Hide"] = false,
  1057. ["OwnerEntity"] = false,
  1058. ["Scale"] = Vector(1, 3.2000000476837, 1),
  1059. ["ClassName"] = "model",
  1060. ["EditorExpand"] = false,
  1061. ["Size"] = 0.025000000372529,
  1062. ["ModelFallback"] = "",
  1063. ["Angles"] = Angle(-34.695983886719, 113.60063171387, 112.69676971436),
  1064. ["TextureFilter"] = 3,
  1065. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  1066. ["BlendMode"] = "",
  1067. },
  1068. },
  1069. [16] = {
  1070. ["children"] = {
  1071. },
  1072. ["self"] = {
  1073. ["Skin"] = 0,
  1074. ["Invert"] = false,
  1075. ["LightBlend"] = 1,
  1076. ["CellShade"] = 0,
  1077. ["OwnerName"] = "self",
  1078. ["AimPartName"] = "",
  1079. ["IgnoreZ"] = false,
  1080. ["AimPartUID"] = "",
  1081. ["Passes"] = 1,
  1082. ["Name"] = "",
  1083. ["NoTextureFiltering"] = false,
  1084. ["DoubleFace"] = false,
  1085. ["PositionOffset"] = Vector(0, 0, 0),
  1086. ["IsDisturbing"] = false,
  1087. ["Fullbright"] = false,
  1088. ["EyeAngles"] = false,
  1089. ["DrawOrder"] = 0,
  1090. ["TintColor"] = Vector(0, 0, 0),
  1091. ["UniqueID"] = "106660778",
  1092. ["Translucent"] = false,
  1093. ["LodOverride"] = -1,
  1094. ["BlurSpacing"] = 0,
  1095. ["Alpha"] = 1,
  1096. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1097. ["UseWeaponColor"] = false,
  1098. ["UsePlayerColor"] = false,
  1099. ["UseLegacyScale"] = false,
  1100. ["Bone"] = "head",
  1101. ["Color"] = Vector(73, 40, 27),
  1102. ["Brightness"] = 1,
  1103. ["BoneMerge"] = false,
  1104. ["BlurLength"] = 0,
  1105. ["Position"] = Vector(2.05126953125, -0.0205078125, 0.02392578125),
  1106. ["AngleOffset"] = Angle(0, 0, 0),
  1107. ["AlternativeScaling"] = false,
  1108. ["Hide"] = false,
  1109. ["OwnerEntity"] = false,
  1110. ["Scale"] = Vector(2, 1, 0.60000002384186),
  1111. ["ClassName"] = "model",
  1112. ["EditorExpand"] = false,
  1113. ["Size"] = 0.025000000372529,
  1114. ["ModelFallback"] = "",
  1115. ["Angles"] = Angle(0, 0, 0),
  1116. ["TextureFilter"] = 3,
  1117. ["Model"] = "models/hunter/blocks/cube1x1x025.mdl",
  1118. ["BlendMode"] = "",
  1119. },
  1120. },
  1121. [17] = {
  1122. ["children"] = {
  1123. },
  1124. ["self"] = {
  1125. ["Skin"] = 0,
  1126. ["Invert"] = false,
  1127. ["LightBlend"] = 1,
  1128. ["CellShade"] = 0,
  1129. ["OwnerName"] = "self",
  1130. ["AimPartName"] = "",
  1131. ["IgnoreZ"] = false,
  1132. ["AimPartUID"] = "",
  1133. ["Passes"] = 1,
  1134. ["Name"] = "",
  1135. ["NoTextureFiltering"] = false,
  1136. ["DoubleFace"] = false,
  1137. ["PositionOffset"] = Vector(0, 0, 0),
  1138. ["IsDisturbing"] = false,
  1139. ["Fullbright"] = false,
  1140. ["EyeAngles"] = false,
  1141. ["DrawOrder"] = 0,
  1142. ["TintColor"] = Vector(0, 0, 0),
  1143. ["UniqueID"] = "1128353874",
  1144. ["Translucent"] = false,
  1145. ["LodOverride"] = -1,
  1146. ["BlurSpacing"] = 0,
  1147. ["Alpha"] = 1,
  1148. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1149. ["UseWeaponColor"] = false,
  1150. ["UsePlayerColor"] = false,
  1151. ["UseLegacyScale"] = false,
  1152. ["Bone"] = "head",
  1153. ["Color"] = Vector(73, 40, 27),
  1154. ["Brightness"] = 1,
  1155. ["BoneMerge"] = false,
  1156. ["BlurLength"] = 0,
  1157. ["Position"] = Vector(2.34130859375, 8.322265625, -3.941162109375),
  1158. ["AngleOffset"] = Angle(0, 0, 0),
  1159. ["AlternativeScaling"] = false,
  1160. ["Hide"] = false,
  1161. ["OwnerEntity"] = false,
  1162. ["Scale"] = Vector(1, 2.0999999046326, 1),
  1163. ["ClassName"] = "model",
  1164. ["EditorExpand"] = false,
  1165. ["Size"] = 0.025000000372529,
  1166. ["ModelFallback"] = "",
  1167. ["Angles"] = Angle(37.091468811035, -107.00743103027, 112.63929748535),
  1168. ["TextureFilter"] = 3,
  1169. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  1170. ["BlendMode"] = "",
  1171. },
  1172. },
  1173. [18] = {
  1174. ["children"] = {
  1175. [1] = {
  1176. ["children"] = {
  1177. },
  1178. ["self"] = {
  1179. ["DrawOrder"] = 0,
  1180. ["UniqueID"] = "4232166904",
  1181. ["OwnerName"] = "self",
  1182. ["AimPartName"] = "",
  1183. ["Bone"] = "head",
  1184. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  1185. ["AimPartUID"] = "",
  1186. ["Hide"] = false,
  1187. ["Name"] = "",
  1188. ["AngleOffset"] = Angle(0, 0, 0),
  1189. ["EditorExpand"] = false,
  1190. ["EyeAngles"] = false,
  1191. ["PositionOffset"] = Vector(0, 0, 0),
  1192. ["IsDisturbing"] = false,
  1193. ["ClassName"] = "clip",
  1194. ["Translucent"] = false,
  1195. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  1196. },
  1197. },
  1198. },
  1199. ["self"] = {
  1200. ["Skin"] = 0,
  1201. ["Invert"] = false,
  1202. ["LightBlend"] = 1,
  1203. ["CellShade"] = 0,
  1204. ["OwnerName"] = "self",
  1205. ["AimPartName"] = "",
  1206. ["IgnoreZ"] = false,
  1207. ["AimPartUID"] = "",
  1208. ["Passes"] = 1,
  1209. ["Name"] = "",
  1210. ["NoTextureFiltering"] = false,
  1211. ["DoubleFace"] = false,
  1212. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  1213. ["IsDisturbing"] = false,
  1214. ["Fullbright"] = false,
  1215. ["EyeAngles"] = false,
  1216. ["DrawOrder"] = 0,
  1217. ["TintColor"] = Vector(0, 0, 0),
  1218. ["UniqueID"] = "351007168",
  1219. ["Translucent"] = false,
  1220. ["LodOverride"] = -1,
  1221. ["BlurSpacing"] = 0,
  1222. ["Alpha"] = 1,
  1223. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1224. ["UseWeaponColor"] = false,
  1225. ["UsePlayerColor"] = false,
  1226. ["UseLegacyScale"] = false,
  1227. ["Bone"] = "head",
  1228. ["Color"] = Vector(73, 40, 27),
  1229. ["Brightness"] = 1,
  1230. ["BoneMerge"] = false,
  1231. ["BlurLength"] = 0,
  1232. ["Position"] = Vector(-0.6728515625, -4.35009765625, -7.224365234375),
  1233. ["AngleOffset"] = Angle(0, 0, 0),
  1234. ["AlternativeScaling"] = false,
  1235. ["Hide"] = false,
  1236. ["OwnerEntity"] = false,
  1237. ["Scale"] = Vector(1, 4.1999998092651, 1),
  1238. ["ClassName"] = "model",
  1239. ["EditorExpand"] = false,
  1240. ["Size"] = 0.025000000372529,
  1241. ["ModelFallback"] = "",
  1242. ["Angles"] = Angle(-23.999990463257, 113.84989929199, 94.306701660156),
  1243. ["TextureFilter"] = 3,
  1244. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  1245. ["BlendMode"] = "",
  1246. },
  1247. },
  1248. [19] = {
  1249. ["children"] = {
  1250. },
  1251. ["self"] = {
  1252. ["Skin"] = 0,
  1253. ["Invert"] = false,
  1254. ["LightBlend"] = 1,
  1255. ["CellShade"] = 0,
  1256. ["OwnerName"] = "self",
  1257. ["AimPartName"] = "",
  1258. ["IgnoreZ"] = false,
  1259. ["AimPartUID"] = "",
  1260. ["Passes"] = 1,
  1261. ["Name"] = "",
  1262. ["NoTextureFiltering"] = false,
  1263. ["DoubleFace"] = false,
  1264. ["PositionOffset"] = Vector(0, 0, 0),
  1265. ["IsDisturbing"] = false,
  1266. ["Fullbright"] = false,
  1267. ["EyeAngles"] = false,
  1268. ["DrawOrder"] = 0,
  1269. ["TintColor"] = Vector(0, 0, 0),
  1270. ["UniqueID"] = "814094833",
  1271. ["Translucent"] = false,
  1272. ["LodOverride"] = -1,
  1273. ["BlurSpacing"] = 0,
  1274. ["Alpha"] = 1,
  1275. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1276. ["UseWeaponColor"] = false,
  1277. ["UsePlayerColor"] = false,
  1278. ["UseLegacyScale"] = false,
  1279. ["Bone"] = "head",
  1280. ["Color"] = Vector(73, 40, 27),
  1281. ["Brightness"] = 1,
  1282. ["BoneMerge"] = false,
  1283. ["BlurLength"] = 0,
  1284. ["Position"] = Vector(-0.025390625, -2.07958984375, 0.01416015625),
  1285. ["AngleOffset"] = Angle(0, 0, 0),
  1286. ["AlternativeScaling"] = false,
  1287. ["Hide"] = false,
  1288. ["OwnerEntity"] = false,
  1289. ["Scale"] = Vector(1, 2, 0.60000002384186),
  1290. ["ClassName"] = "model",
  1291. ["EditorExpand"] = false,
  1292. ["Size"] = 0.025000000372529,
  1293. ["ModelFallback"] = "",
  1294. ["Angles"] = Angle(0, 0, 0),
  1295. ["TextureFilter"] = 3,
  1296. ["Model"] = "models/hunter/blocks/cube1x1x025.mdl",
  1297. ["BlendMode"] = "",
  1298. },
  1299. },
  1300. [20] = {
  1301. ["children"] = {
  1302. [1] = {
  1303. ["children"] = {
  1304. },
  1305. ["self"] = {
  1306. ["DrawOrder"] = 0,
  1307. ["UniqueID"] = "45369225",
  1308. ["OwnerName"] = "self",
  1309. ["AimPartName"] = "",
  1310. ["Bone"] = "head",
  1311. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  1312. ["AimPartUID"] = "",
  1313. ["Hide"] = false,
  1314. ["Name"] = "",
  1315. ["AngleOffset"] = Angle(0, 0, 0),
  1316. ["EditorExpand"] = false,
  1317. ["EyeAngles"] = false,
  1318. ["PositionOffset"] = Vector(0, 0, 0),
  1319. ["IsDisturbing"] = false,
  1320. ["ClassName"] = "clip",
  1321. ["Translucent"] = false,
  1322. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  1323. },
  1324. },
  1325. },
  1326. ["self"] = {
  1327. ["Skin"] = 0,
  1328. ["Invert"] = false,
  1329. ["LightBlend"] = 1,
  1330. ["CellShade"] = 0,
  1331. ["OwnerName"] = "self",
  1332. ["AimPartName"] = "",
  1333. ["IgnoreZ"] = false,
  1334. ["AimPartUID"] = "",
  1335. ["Passes"] = 1,
  1336. ["Name"] = "",
  1337. ["NoTextureFiltering"] = false,
  1338. ["DoubleFace"] = false,
  1339. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  1340. ["IsDisturbing"] = false,
  1341. ["Fullbright"] = false,
  1342. ["EyeAngles"] = false,
  1343. ["DrawOrder"] = 0,
  1344. ["TintColor"] = Vector(0, 0, 0),
  1345. ["UniqueID"] = "2485897813",
  1346. ["Translucent"] = false,
  1347. ["LodOverride"] = -1,
  1348. ["BlurSpacing"] = 0,
  1349. ["Alpha"] = 1,
  1350. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1351. ["UseWeaponColor"] = false,
  1352. ["UsePlayerColor"] = false,
  1353. ["UseLegacyScale"] = false,
  1354. ["Bone"] = "head",
  1355. ["Color"] = Vector(73, 40, 27),
  1356. ["Brightness"] = 1,
  1357. ["BoneMerge"] = false,
  1358. ["BlurLength"] = 0,
  1359. ["Position"] = Vector(-3.763671875, -2.9462890625, -9.60693359375),
  1360. ["AngleOffset"] = Angle(0, 0, 0),
  1361. ["AlternativeScaling"] = false,
  1362. ["Hide"] = false,
  1363. ["OwnerEntity"] = false,
  1364. ["Scale"] = Vector(1, 3.2000000476837, 1),
  1365. ["ClassName"] = "model",
  1366. ["EditorExpand"] = false,
  1367. ["Size"] = 0.025000000372529,
  1368. ["ModelFallback"] = "",
  1369. ["Angles"] = Angle(-45.160625457764, 111.67018890381, 145.48529052734),
  1370. ["TextureFilter"] = 3,
  1371. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  1372. ["BlendMode"] = "",
  1373. },
  1374. },
  1375. [21] = {
  1376. ["children"] = {
  1377. },
  1378. ["self"] = {
  1379. ["Skin"] = 0,
  1380. ["Invert"] = false,
  1381. ["LightBlend"] = 1,
  1382. ["CellShade"] = 0,
  1383. ["OwnerName"] = "self",
  1384. ["AimPartName"] = "",
  1385. ["IgnoreZ"] = false,
  1386. ["AimPartUID"] = "",
  1387. ["Passes"] = 1,
  1388. ["Name"] = "",
  1389. ["NoTextureFiltering"] = false,
  1390. ["DoubleFace"] = false,
  1391. ["PositionOffset"] = Vector(0, 0, 0),
  1392. ["IsDisturbing"] = false,
  1393. ["Fullbright"] = false,
  1394. ["EyeAngles"] = false,
  1395. ["DrawOrder"] = 0,
  1396. ["TintColor"] = Vector(0, 0, 0),
  1397. ["UniqueID"] = "3420225101",
  1398. ["Translucent"] = false,
  1399. ["LodOverride"] = -1,
  1400. ["BlurSpacing"] = 0,
  1401. ["Alpha"] = 1,
  1402. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1403. ["UseWeaponColor"] = false,
  1404. ["UsePlayerColor"] = false,
  1405. ["UseLegacyScale"] = false,
  1406. ["Bone"] = "head",
  1407. ["Color"] = Vector(73, 40, 27),
  1408. ["Brightness"] = 1,
  1409. ["BoneMerge"] = false,
  1410. ["BlurLength"] = 0,
  1411. ["Position"] = Vector(-0.025390625, 2.029296875, 0.01318359375),
  1412. ["AngleOffset"] = Angle(0, 0, 0),
  1413. ["AlternativeScaling"] = false,
  1414. ["Hide"] = false,
  1415. ["OwnerEntity"] = false,
  1416. ["Scale"] = Vector(1, 2, 0.60000002384186),
  1417. ["ClassName"] = "model",
  1418. ["EditorExpand"] = false,
  1419. ["Size"] = 0.025000000372529,
  1420. ["ModelFallback"] = "",
  1421. ["Angles"] = Angle(0, 0, 0),
  1422. ["TextureFilter"] = 3,
  1423. ["Model"] = "models/hunter/blocks/cube1x1x025.mdl",
  1424. ["BlendMode"] = "",
  1425. },
  1426. },
  1427. [22] = {
  1428. ["children"] = {
  1429. [1] = {
  1430. ["children"] = {
  1431. },
  1432. ["self"] = {
  1433. ["DrawOrder"] = 0,
  1434. ["UniqueID"] = "1460686145",
  1435. ["OwnerName"] = "self",
  1436. ["AimPartName"] = "",
  1437. ["Bone"] = "head",
  1438. ["Position"] = Vector(-0.13623046875, -1.0946044921875, -0.02734375),
  1439. ["AimPartUID"] = "",
  1440. ["Hide"] = false,
  1441. ["Name"] = "",
  1442. ["AngleOffset"] = Angle(0, 0, 0),
  1443. ["EditorExpand"] = false,
  1444. ["EyeAngles"] = false,
  1445. ["PositionOffset"] = Vector(0, 0, 0),
  1446. ["IsDisturbing"] = false,
  1447. ["ClassName"] = "clip",
  1448. ["Translucent"] = false,
  1449. ["Angles"] = Angle(-7.0863214205019e-05, 102.03709411621, -0.00010757547715912),
  1450. },
  1451. },
  1452. },
  1453. ["self"] = {
  1454. ["Skin"] = 0,
  1455. ["Invert"] = false,
  1456. ["LightBlend"] = 1,
  1457. ["CellShade"] = 0,
  1458. ["OwnerName"] = "self",
  1459. ["AimPartName"] = "",
  1460. ["IgnoreZ"] = false,
  1461. ["AimPartUID"] = "",
  1462. ["Passes"] = 1,
  1463. ["Name"] = "",
  1464. ["NoTextureFiltering"] = false,
  1465. ["DoubleFace"] = false,
  1466. ["PositionOffset"] = Vector(-0.20000000298023, -0.69999998807907, -0.40000000596046),
  1467. ["IsDisturbing"] = false,
  1468. ["Fullbright"] = false,
  1469. ["EyeAngles"] = false,
  1470. ["DrawOrder"] = 0,
  1471. ["TintColor"] = Vector(0, 0, 0),
  1472. ["UniqueID"] = "2687592771",
  1473. ["Translucent"] = false,
  1474. ["LodOverride"] = -1,
  1475. ["BlurSpacing"] = 0,
  1476. ["Alpha"] = 1,
  1477. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1478. ["UseWeaponColor"] = false,
  1479. ["UsePlayerColor"] = false,
  1480. ["UseLegacyScale"] = false,
  1481. ["Bone"] = "head",
  1482. ["Color"] = Vector(73, 40, 27),
  1483. ["Brightness"] = 1,
  1484. ["BoneMerge"] = false,
  1485. ["BlurLength"] = 0,
  1486. ["Position"] = Vector(5.68505859375, -0.08447265625, -2.738037109375),
  1487. ["AngleOffset"] = Angle(0, 0, 0),
  1488. ["AlternativeScaling"] = false,
  1489. ["Hide"] = false,
  1490. ["OwnerEntity"] = false,
  1491. ["Scale"] = Vector(1.8999999761581, 2.7000000476837, 1),
  1492. ["ClassName"] = "model",
  1493. ["EditorExpand"] = false,
  1494. ["Size"] = 0.025000000372529,
  1495. ["ModelFallback"] = "",
  1496. ["Angles"] = Angle(39.716606140137, 172.03082275391, 88.540374755859),
  1497. ["TextureFilter"] = 3,
  1498. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  1499. ["BlendMode"] = "",
  1500. },
  1501. },
  1502. [23] = {
  1503. ["children"] = {
  1504. },
  1505. ["self"] = {
  1506. ["Skin"] = 0,
  1507. ["Invert"] = false,
  1508. ["LightBlend"] = 1,
  1509. ["CellShade"] = 0,
  1510. ["OwnerName"] = "self",
  1511. ["AimPartName"] = "",
  1512. ["IgnoreZ"] = false,
  1513. ["AimPartUID"] = "",
  1514. ["Passes"] = 1,
  1515. ["Name"] = "",
  1516. ["NoTextureFiltering"] = false,
  1517. ["DoubleFace"] = false,
  1518. ["PositionOffset"] = Vector(0, 0, 0),
  1519. ["IsDisturbing"] = false,
  1520. ["Fullbright"] = false,
  1521. ["EyeAngles"] = false,
  1522. ["DrawOrder"] = 0,
  1523. ["TintColor"] = Vector(0, 0, 0),
  1524. ["UniqueID"] = "2523047083",
  1525. ["Translucent"] = false,
  1526. ["LodOverride"] = -1,
  1527. ["BlurSpacing"] = 0,
  1528. ["Alpha"] = 1,
  1529. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1530. ["UseWeaponColor"] = false,
  1531. ["UsePlayerColor"] = false,
  1532. ["UseLegacyScale"] = false,
  1533. ["Bone"] = "head",
  1534. ["Color"] = Vector(73, 40, 27),
  1535. ["Brightness"] = 1,
  1536. ["BoneMerge"] = false,
  1537. ["BlurLength"] = 0,
  1538. ["Position"] = Vector(1.350341796875, 7.6103515625, -1.68701171875),
  1539. ["AngleOffset"] = Angle(0, 0, 0),
  1540. ["AlternativeScaling"] = false,
  1541. ["Hide"] = false,
  1542. ["OwnerEntity"] = false,
  1543. ["Scale"] = Vector(1, 2.5999999046326, 1),
  1544. ["ClassName"] = "model",
  1545. ["EditorExpand"] = false,
  1546. ["Size"] = 0.025000000372529,
  1547. ["ModelFallback"] = "",
  1548. ["Angles"] = Angle(70.313774108887, -74.078605651855, 113.96913909912),
  1549. ["TextureFilter"] = 3,
  1550. ["Model"] = "models/props_phx/construct/metal_plate_curve.mdl",
  1551. ["BlendMode"] = "",
  1552. },
  1553. },
  1554. [24] = {
  1555. ["children"] = {
  1556. },
  1557. ["self"] = {
  1558. ["Skin"] = 0,
  1559. ["Invert"] = false,
  1560. ["LightBlend"] = 1,
  1561. ["CellShade"] = 0,
  1562. ["OwnerName"] = "self",
  1563. ["AimPartName"] = "",
  1564. ["IgnoreZ"] = false,
  1565. ["AimPartUID"] = "",
  1566. ["Passes"] = 1,
  1567. ["Name"] = "",
  1568. ["NoTextureFiltering"] = false,
  1569. ["DoubleFace"] = false,
  1570. ["PositionOffset"] = Vector(0, 0, 0),
  1571. ["IsDisturbing"] = false,
  1572. ["Fullbright"] = false,
  1573. ["EyeAngles"] = false,
  1574. ["DrawOrder"] = 0,
  1575. ["TintColor"] = Vector(0, 0, 0),
  1576. ["UniqueID"] = "4205179233",
  1577. ["Translucent"] = false,
  1578. ["LodOverride"] = -1,
  1579. ["BlurSpacing"] = 0,
  1580. ["Alpha"] = 1,
  1581. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1582. ["UseWeaponColor"] = false,
  1583. ["UsePlayerColor"] = false,
  1584. ["UseLegacyScale"] = false,
  1585. ["Bone"] = "head",
  1586. ["Color"] = Vector(73, 40, 27),
  1587. ["Brightness"] = 1,
  1588. ["BoneMerge"] = false,
  1589. ["BlurLength"] = 0,
  1590. ["Position"] = Vector(-2.06298828125, -0.0380859375, -0.00537109375),
  1591. ["AngleOffset"] = Angle(0, 0, 0),
  1592. ["AlternativeScaling"] = false,
  1593. ["Hide"] = false,
  1594. ["OwnerEntity"] = false,
  1595. ["Scale"] = Vector(1, 2, 0.60000002384186),
  1596. ["ClassName"] = "model",
  1597. ["EditorExpand"] = false,
  1598. ["Size"] = 0.025000000372529,
  1599. ["ModelFallback"] = "",
  1600. ["Angles"] = Angle(-3.6071938666282e-05, -90, -3.2229952921625e-05),
  1601. ["TextureFilter"] = 3,
  1602. ["Model"] = "models/hunter/blocks/cube1x1x025.mdl",
  1603. ["BlendMode"] = "",
  1604. },
  1605. },
  1606. },
  1607. ["self"] = {
  1608. ["Skin"] = 0,
  1609. ["Invert"] = false,
  1610. ["LightBlend"] = 1,
  1611. ["CellShade"] = 0,
  1612. ["OwnerName"] = "self",
  1613. ["AimPartName"] = "",
  1614. ["IgnoreZ"] = false,
  1615. ["AimPartUID"] = "",
  1616. ["Passes"] = 1,
  1617. ["Name"] = "",
  1618. ["NoTextureFiltering"] = false,
  1619. ["DoubleFace"] = false,
  1620. ["PositionOffset"] = Vector(0, 0, 0),
  1621. ["IsDisturbing"] = false,
  1622. ["Fullbright"] = false,
  1623. ["EyeAngles"] = false,
  1624. ["DrawOrder"] = 0,
  1625. ["TintColor"] = Vector(0, 0, 0),
  1626. ["UniqueID"] = "2093240813",
  1627. ["Translucent"] = false,
  1628. ["LodOverride"] = -1,
  1629. ["BlurSpacing"] = 0,
  1630. ["Alpha"] = 1,
  1631. ["Material"] = "models/props_building_details/courtyard_template001c_bars",
  1632. ["UseWeaponColor"] = false,
  1633. ["UsePlayerColor"] = false,
  1634. ["UseLegacyScale"] = false,
  1635. ["Bone"] = "chest",
  1636. ["Color"] = Vector(106, 106, 106),
  1637. ["Brightness"] = 1,
  1638. ["BoneMerge"] = false,
  1639. ["BlurLength"] = 0,
  1640. ["Position"] = Vector(-5.81640625, 0.0009002685546875, 3.9942016601563),
  1641. ["AngleOffset"] = Angle(0, 45, 0),
  1642. ["AlternativeScaling"] = false,
  1643. ["Hide"] = false,
  1644. ["OwnerEntity"] = false,
  1645. ["Scale"] = Vector(1, 1, 0.5),
  1646. ["ClassName"] = "model",
  1647. ["EditorExpand"] = true,
  1648. ["Size"] = 0.050000000745058,
  1649. ["ModelFallback"] = "",
  1650. ["Angles"] = Angle(-70.253051757813, -0.00020026117272209, -6.317387146737e-07),
  1651. ["TextureFilter"] = 3,
  1652. ["Model"] = "models/hunter/blocks/cube075x075x025.mdl",
  1653. ["BlendMode"] = "",
  1654. },
  1655. },
  1656. [3] = {
  1657. ["children"] = {
  1658. },
  1659. ["self"] = {
  1660. ["Jiggle"] = false,
  1661. ["DrawOrder"] = 0,
  1662. ["AlternativeBones"] = false,
  1663. ["FollowPartName"] = "",
  1664. ["OwnerName"] = "self",
  1665. ["AimPartName"] = "",
  1666. ["FollowPartUID"] = "",
  1667. ["Bone"] = "spine 4",
  1668. ["ScaleChildren"] = false,
  1669. ["FollowAnglesOnly"] = false,
  1670. ["AngleOffset"] = Angle(0, 0, 0),
  1671. ["Position"] = Vector(0, 0, 0),
  1672. ["AimPartUID"] = "",
  1673. ["UniqueID"] = "1152363128",
  1674. ["Hide"] = false,
  1675. ["Name"] = "",
  1676. ["Scale"] = Vector(1, 1, 1),
  1677. ["MoveChildrenToOrigin"] = false,
  1678. ["Angles"] = Angle(0, 0, 0),
  1679. ["Size"] = 0.89999997615814,
  1680. ["PositionOffset"] = Vector(0, 0, 0),
  1681. ["IsDisturbing"] = false,
  1682. ["EditorExpand"] = false,
  1683. ["EyeAngles"] = false,
  1684. ["ClassName"] = "bone",
  1685. },
  1686. },
  1687. },
  1688. ["self"] = {
  1689. ["DrawOrder"] = 0,
  1690. ["UniqueID"] = "1254098499",
  1691. ["AimPartUID"] = "",
  1692. ["Hide"] = false,
  1693. ["Duplicate"] = false,
  1694. ["ClassName"] = "group",
  1695. ["OwnerName"] = "self",
  1696. ["IsDisturbing"] = false,
  1697. ["Name"] = "Holster",
  1698. ["EditorExpand"] = false,
  1699. },
  1700. },
  1701. [2] = {
  1702. ["children"] = {
  1703. [1] = {
  1704. ["children"] = {
  1705. [1] = {
  1706. ["children"] = {
  1707. [1] = {
  1708. ["children"] = {
  1709. [1] = {
  1710. ["children"] = {
  1711. },
  1712. ["self"] = {
  1713. ["DrawOrder"] = 0,
  1714. ["UniqueID"] = "432398702",
  1715. ["OwnerName"] = "self",
  1716. ["AimPartName"] = "",
  1717. ["Bone"] = "head",
  1718. ["Position"] = Vector(-0.056640625, -2.484375, -0.3843994140625),
  1719. ["AimPartUID"] = "",
  1720. ["Hide"] = false,
  1721. ["Name"] = "",
  1722. ["AngleOffset"] = Angle(0, 0, 0),
  1723. ["EditorExpand"] = false,
  1724. ["EyeAngles"] = false,
  1725. ["PositionOffset"] = Vector(0, 0, 0),
  1726. ["IsDisturbing"] = false,
  1727. ["ClassName"] = "clip",
  1728. ["Translucent"] = false,
  1729. ["Angles"] = Angle(3.1817815303802, 90.39835357666, 97.115432739258),
  1730. },
  1731. },
  1732. },
  1733. ["self"] = {
  1734. ["Skin"] = 0,
  1735. ["Invert"] = false,
  1736. ["LightBlend"] = 1,
  1737. ["CellShade"] = 0,
  1738. ["OwnerName"] = "self",
  1739. ["AimPartName"] = "",
  1740. ["IgnoreZ"] = false,
  1741. ["AimPartUID"] = "",
  1742. ["Passes"] = 1,
  1743. ["Name"] = "",
  1744. ["NoTextureFiltering"] = false,
  1745. ["DoubleFace"] = false,
  1746. ["PositionOffset"] = Vector(-4.3000001907349, 0.89999997615814, 0),
  1747. ["IsDisturbing"] = false,
  1748. ["Fullbright"] = false,
  1749. ["EyeAngles"] = false,
  1750. ["DrawOrder"] = 0,
  1751. ["TintColor"] = Vector(0, 0, 0),
  1752. ["UniqueID"] = "3372367372",
  1753. ["Translucent"] = false,
  1754. ["LodOverride"] = -1,
  1755. ["BlurSpacing"] = 0,
  1756. ["Alpha"] = 1,
  1757. ["Material"] = "",
  1758. ["UseWeaponColor"] = false,
  1759. ["UsePlayerColor"] = false,
  1760. ["UseLegacyScale"] = false,
  1761. ["Bone"] = "chest",
  1762. ["Color"] = Vector(255, 255, 255),
  1763. ["Brightness"] = 1,
  1764. ["BoneMerge"] = false,
  1765. ["BlurLength"] = 0,
  1766. ["Position"] = Vector(4.904541015625, 2.76171875, 3.1230773925781),
  1767. ["AngleOffset"] = Angle(0, 0, 0),
  1768. ["AlternativeScaling"] = false,
  1769. ["Hide"] = false,
  1770. ["OwnerEntity"] = false,
  1771. ["Scale"] = Vector(1, 1, 1),
  1772. ["ClassName"] = "model",
  1773. ["EditorExpand"] = true,
  1774. ["Size"] = 0.82499998807907,
  1775. ["ModelFallback"] = "",
  1776. ["Angles"] = Angle(60.211498260498, 117.33737945557, -16.979166030884),
  1777. ["TextureFilter"] = 3,
  1778. ["Model"] = "models/weapons/tfa_nmrih/w_fa_sw686.mdl",
  1779. ["BlendMode"] = "",
  1780. },
  1781. },
  1782. },
  1783. ["self"] = {
  1784. ["AffectChildrenOnly"] = false,
  1785. ["Invert"] = false,
  1786. ["RootOwner"] = true,
  1787. ["OwnerName"] = "self",
  1788. ["AimPartUID"] = "",
  1789. ["TargetPartUID"] = "",
  1790. ["Hide"] = false,
  1791. ["Name"] = "",
  1792. ["EditorExpand"] = true,
  1793. ["Arguments"] = "tfa_nmrih_sw686",
  1794. ["Event"] = "weapon_class",
  1795. ["ClassName"] = "event",
  1796. ["ZeroEyePitch"] = false,
  1797. ["IsDisturbing"] = false,
  1798. ["Operator"] = "find simple",
  1799. ["UniqueID"] = "3333848352",
  1800. ["TargetPartName"] = "",
  1801. },
  1802. },
  1803. },
  1804. ["self"] = {
  1805. ["AffectChildrenOnly"] = false,
  1806. ["Invert"] = true,
  1807. ["RootOwner"] = true,
  1808. ["OwnerName"] = "self",
  1809. ["AimPartUID"] = "",
  1810. ["TargetPartUID"] = "",
  1811. ["Hide"] = false,
  1812. ["Name"] = "",
  1813. ["EditorExpand"] = true,
  1814. ["Arguments"] = "tfa_nmrih_sw686",
  1815. ["Event"] = "has_weapon",
  1816. ["ClassName"] = "event",
  1817. ["ZeroEyePitch"] = false,
  1818. ["IsDisturbing"] = false,
  1819. ["Operator"] = "find simple",
  1820. ["UniqueID"] = "568054275",
  1821. ["TargetPartName"] = "",
  1822. },
  1823. },
  1824. },
  1825. ["self"] = {
  1826. ["DrawOrder"] = 0,
  1827. ["UniqueID"] = "1712220840",
  1828. ["AimPartUID"] = "",
  1829. ["Hide"] = false,
  1830. ["Duplicate"] = false,
  1831. ["ClassName"] = "group",
  1832. ["OwnerName"] = "self",
  1833. ["IsDisturbing"] = false,
  1834. ["Name"] = "Revolver holstered",
  1835. ["EditorExpand"] = false,
  1836. },
  1837. },
  1838. [3] = {
  1839. ["children"] = {
  1840. [1] = {
  1841. ["children"] = {
  1842. [1] = {
  1843. ["children"] = {
  1844. [1] = {
  1845. ["children"] = {
  1846. },
  1847. ["self"] = {
  1848. ["Skin"] = 0,
  1849. ["Invert"] = false,
  1850. ["LightBlend"] = 1,
  1851. ["CellShade"] = 0,
  1852. ["OwnerName"] = "self",
  1853. ["AimPartName"] = "",
  1854. ["IgnoreZ"] = false,
  1855. ["AimPartUID"] = "",
  1856. ["Passes"] = 1,
  1857. ["Name"] = "",
  1858. ["NoTextureFiltering"] = false,
  1859. ["DoubleFace"] = false,
  1860. ["PositionOffset"] = Vector(0, 0, 0),
  1861. ["IsDisturbing"] = false,
  1862. ["Fullbright"] = false,
  1863. ["EyeAngles"] = false,
  1864. ["DrawOrder"] = 0,
  1865. ["TintColor"] = Vector(0, 0, 0),
  1866. ["UniqueID"] = "2116802965",
  1867. ["Translucent"] = false,
  1868. ["LodOverride"] = -1,
  1869. ["BlurSpacing"] = 0,
  1870. ["Alpha"] = 1,
  1871. ["Material"] = "",
  1872. ["UseWeaponColor"] = false,
  1873. ["UsePlayerColor"] = false,
  1874. ["UseLegacyScale"] = false,
  1875. ["Bone"] = "chest",
  1876. ["Color"] = Vector(255, 255, 255),
  1877. ["Brightness"] = 1,
  1878. ["BoneMerge"] = false,
  1879. ["BlurLength"] = 0,
  1880. ["Position"] = Vector(2.80029296875, 4.01025390625, 0.91342163085938),
  1881. ["AngleOffset"] = Angle(0, 0, 0),
  1882. ["AlternativeScaling"] = false,
  1883. ["Hide"] = false,
  1884. ["OwnerEntity"] = false,
  1885. ["Scale"] = Vector(1, 1, 1),
  1886. ["ClassName"] = "model",
  1887. ["EditorExpand"] = true,
  1888. ["Size"] = 0.82499998807907,
  1889. ["ModelFallback"] = "",
  1890. ["Angles"] = Angle(-52.8655128479, -48.507934570313, 16.009950637817),
  1891. ["TextureFilter"] = 3,
  1892. ["Model"] = "models/weapons/tfa_w_dmgf_co1911.mdl",
  1893. ["BlendMode"] = "",
  1894. },
  1895. },
  1896. },
  1897. ["self"] = {
  1898. ["AffectChildrenOnly"] = false,
  1899. ["Invert"] = false,
  1900. ["RootOwner"] = true,
  1901. ["OwnerName"] = "self",
  1902. ["AimPartUID"] = "",
  1903. ["TargetPartUID"] = "",
  1904. ["Hide"] = false,
  1905. ["Name"] = "",
  1906. ["EditorExpand"] = true,
  1907. ["Arguments"] = "tfa_colt1911",
  1908. ["Event"] = "weapon_class",
  1909. ["ClassName"] = "event",
  1910. ["ZeroEyePitch"] = false,
  1911. ["IsDisturbing"] = false,
  1912. ["Operator"] = "find simple",
  1913. ["UniqueID"] = "1089704083",
  1914. ["TargetPartName"] = "",
  1915. },
  1916. },
  1917. },
  1918. ["self"] = {
  1919. ["AffectChildrenOnly"] = false,
  1920. ["Invert"] = true,
  1921. ["RootOwner"] = true,
  1922. ["OwnerName"] = "self",
  1923. ["AimPartUID"] = "",
  1924. ["TargetPartUID"] = "",
  1925. ["Hide"] = false,
  1926. ["Name"] = "",
  1927. ["EditorExpand"] = true,
  1928. ["Arguments"] = "tfa_colt1911",
  1929. ["Event"] = "has_weapon",
  1930. ["ClassName"] = "event",
  1931. ["ZeroEyePitch"] = false,
  1932. ["IsDisturbing"] = false,
  1933. ["Operator"] = "find simple",
  1934. ["UniqueID"] = "3913585777",
  1935. ["TargetPartName"] = "",
  1936. },
  1937. },
  1938. },
  1939. ["self"] = {
  1940. ["DrawOrder"] = 0,
  1941. ["UniqueID"] = "4114746640",
  1942. ["AimPartUID"] = "",
  1943. ["Hide"] = false,
  1944. ["Duplicate"] = false,
  1945. ["ClassName"] = "group",
  1946. ["OwnerName"] = "self",
  1947. ["IsDisturbing"] = false,
  1948. ["Name"] = "m1911 holstered",
  1949. ["EditorExpand"] = false,
  1950. },
  1951. },
Add Comment
Please, Sign In to add comment