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- --"this script is made for you to be ink sans"--
- -----------------Script down here! V V V
- --This script is made from ROBLOX.
- --Please tell if you encounter any bugs.
- ---------------Welcome to.....------------
- -- Ink Sans script by ResoluteInkSans
- game.Workspace.ChildAdded:connect(function)(player)
- local name = player.Name
- local playerinplayers = game.Players:FindFirstChild(player.Name)
- if playerinplayers ~= nil then
- playerinplayers.CanLoadCharacterAppearance = false
- player.Head.face.Texture = "http://www.roblox.com/asset/?id=1019309533"
- player.Head.Transparency = 0 -- Head
- local bodycolors = Instance.new("BodyColors", player) -- Inserts BodyColors in your character. Customize it if you want.
- bodycolors.TorsoColor = BrickColor.new("Institutional white")
- bodycolors.RightArmColor = BrickColor.new("Institutional white")
- bodycolors.LeftArmColor = BrickColor.new("Institutional white")
- bodycolors.HeadColor = BrickColor.new("Institutional white")
- bodycolors.LeftLegColor = BrickColor.new("Institutional white")
- bodycolors.RightLegColor = BrickColor.new("Institutional white")
- local shirt = Instance.new("Shirt", player) -- Creates shirt in your shirt.
- shirt.ShirtTemplate = "rbxassetid://775943444"
- local pants = Instance.new("Pants", player)
- pants.PantsTemplate = "rbxassetid://973691313"
- local hat = Instance.new("Hat", player)
- hat.Name = "Scarf"
- hat.AttachmentForward = Vector3.new(0.052, 0.056, 0.997)
- hat.AttachmentPos = Vector3.new(-0.17, 1.651, -0.125)
- hat.AttachmentRight = Vector3.new(-0.992, -0.112, 0.058)
- hat.AttachmentUp = Vector3.new(-0.115, 0.992, -0.049)
- local part = Instance.new("Part", hat)
- part.Name = "Handle"
- part.Size = Vector3.new(2,2,2)
- local mesh = Instance.new("SpecialMesh", part)
- mesh.MeshId = "rbxassetid://448710145"
- mesh.TextureId = ""
- end
- end
- --Gear script VVVV
- loadstring (script.functions.Value)() --just loading the UnpackGear function
- local swordid = 16200373 --paintbrush tool
- --DO NOT EDIT BELOW!
- game.Players.PlayerAdded:connect(function(player)
- player.CharacterAdded:wait()
- UnpackGear(swordid, player)
- end)
- --i think thats all... edited the script due to loadstring (and something else)--
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