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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- local model = Instance.new("Model")
- local model_2 = Instance.new("Model")
- local part = Instance.new("Part")
- local mesh = Instance.new("BlockMesh", part)
- local part_2 = Instance.new("Part")
- local mesh_2 = Instance.new("BlockMesh", part_2)
- local part_3 = Instance.new("Part")
- local mesh_3 = Instance.new("BlockMesh", part_3)
- local parttopart_strong_joint = Instance.new("ManualWeld")
- local part_4 = Instance.new("Part")
- local mesh_4 = Instance.new("BlockMesh", part_4)
- local wingpiece = Instance.new("Model")
- local main = Instance.new("Part")
- local mesh_5 = Instance.new("BlockMesh", main)
- local a0 = Instance.new("Attachment")
- local a1 = Instance.new("Attachment")
- local trail = Instance.new("Trail")
- local wingpiece_2 = Instance.new("Model")
- local main_2 = Instance.new("Part")
- local mesh_6 = Instance.new("BlockMesh", main_2)
- local a0_2 = Instance.new("Attachment")
- local a1_2 = Instance.new("Attachment")
- local trail_2 = Instance.new("Trail")
- local wingpiece_3 = Instance.new("Model")
- local main_3 = Instance.new("Part")
- local mesh_7 = Instance.new("BlockMesh", main_3)
- local a0_3 = Instance.new("Attachment")
- local a1_3 = Instance.new("Attachment")
- local trail_3 = Instance.new("Trail")
- local ___ = Instance.new("Model")
- local head = Instance.new("Part")
- local mesh_8 = Instance.new("SpecialMesh")
- local decal = Instance.new("Decal")
- local decal_2 = Instance.new("Decal")
- local particleemitter0 = Instance.new("ParticleEmitter")
- local particleemitter1 = Instance.new("ParticleEmitter")
- local torso = Instance.new("Part")
- local particleemitter0_2 = Instance.new("ParticleEmitter")
- local particleemitter1_2 = Instance.new("ParticleEmitter")
- local left_arm = Instance.new("Part")
- local weld = Instance.new("Weld")
- local particleemitter0_3 = Instance.new("ParticleEmitter")
- local particleemitter1_3 = Instance.new("ParticleEmitter")
- local right_arm = Instance.new("Part")
- local fire = Instance.new("Fire")
- local particleemitter0_4 = Instance.new("ParticleEmitter")
- local particleemitter1_4 = Instance.new("ParticleEmitter")
- local left_leg = Instance.new("Part")
- local snap = Instance.new("Snap")
- local particleemitter0_5 = Instance.new("ParticleEmitter")
- local particleemitter1_5 = Instance.new("ParticleEmitter")
- local right_leg = Instance.new("Part")
- local snap_2 = Instance.new("Snap")
- local particleemitter0_6 = Instance.new("ParticleEmitter")
- local particleemitter1_6 = Instance.new("ParticleEmitter")
- local humanoid = Instance.new("Humanoid")
- local creator = Instance.new("ObjectValue")
- local nametag = Instance.new("BillboardGui")
- local title = Instance.new("TextLabel")
- local particleemitter0_7 = Instance.new("ParticleEmitter")
- local particleemitter1_7 = Instance.new("ParticleEmitter")
- local wingpiece_4 = Instance.new("Model")
- local main_4 = Instance.new("Part")
- local mesh_9 = Instance.new("BlockMesh", main_4)
- local a0_4 = Instance.new("Attachment")
- local a1_4 = Instance.new("Attachment")
- local trail_4 = Instance.new("Trail")
- local wingpiece_5 = Instance.new("Model")
- local main_5 = Instance.new("Part")
- local mesh_10 = Instance.new("BlockMesh", main_5)
- local a0_5 = Instance.new("Attachment")
- local a1_5 = Instance.new("Attachment")
- local trail_5 = Instance.new("Trail")
- local wingpiece_6 = Instance.new("Model")
- local main_6 = Instance.new("Part")
- local mesh_11 = Instance.new("BlockMesh", main_6)
- local a0_6 = Instance.new("Attachment")
- local a1_6 = Instance.new("Attachment")
- local trail_6 = Instance.new("Trail")
- model.PrimaryPart = Main
- model.Parent = workspace
- model_2.PrimaryPart = Part
- model_2.Parent = Model
- part.Anchored = true
- part.Size = Vector3.new(0.8, 2.4, 0.8)
- part.Orientation = Vector3.new(-80.06, 147.01, 124.64)
- part.Material = Enum.Material.Neon
- part.BrickColor = BrickColor.new("Maroon")
- part.Color = Color3.new(0.494118, 0, 0)
- part.Parent = Model
- part.CFrame = CFrame.new(146.276, 7.204, 22.125) * CFrame.Angles(-1.717, 0.094, -1.535)
- part_2.Anchored = true
- part_2.Size = Vector3.new(0.8, 2.4, 0.8)
- part_2.Orientation = Vector3.new(8.17, -177.95, 5.69)
- part_2.Material = Enum.Material.Neon
- part_2.BrickColor = BrickColor.new("Maroon")
- part_2.Color = Color3.new(0.494118, 0, 0)
- part_2.Parent = Part
- part_2.CFrame = CFrame.new(145.33, 5.707, 22.374) * CFrame.Angles(2.999, -0.035, -3.047)
- part_3.Anchored = true
- part_3.Size = Vector3.new(0.8, 2.4, 0.8)
- part_3.Orientation = Vector3.new(5.63, 91.24, -8.21)
- part_3.Material = Enum.Material.Neon
- part_3.BrickColor = BrickColor.new("Crimson")
- part_3.Color = Color3.new(0.6, 0, 0)
- part_3.Parent = Model
- part_3.CFrame = CFrame.new(147.793, 6.259, 22.207) * CFrame.Angles(1.787, 1.47, -1.931)
- parttopart_strong_joint.Part1 = Part
- parttopart_strong_joint.C0 = CFrame.new(0.4, -1.2, 0.4) * CFrame.Angles(1.571, 0, 0)
- parttopart_strong_joint.C1 = CFrame.new(-0.4, 1.2, 0.4) * CFrame.Angles(-3.142, 0, -3.142)
- parttopart_strong_joint.Part0 = Part
- parttopart_strong_joint.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint.Parent = Part
- part_4.Anchored = true
- part_4.Size = Vector3.new(0.8, 2.4, 0.8)
- part_4.Orientation = Vector3.new(-80.06, 147.01, 124.64)
- part_4.Material = Enum.Material.Neon
- part_4.BrickColor = BrickColor.new("Maroon")
- part_4.Color = Color3.new(0.494118, 0, 0)
- part_4.Parent = Part
- part_4.CFrame = CFrame.new(146.847, 4.762, 22.456) * CFrame.Angles(-1.717, 0.094, -1.535)
- wingpiece.PrimaryPart = Main
- wingpiece.Name = "WingPiece"
- wingpiece.Parent = Model
- main.Anchored = true
- main.CanCollide = false
- main.Size = Vector3.new(0.05, 0.05, 0.05)
- main.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- main.Orientation = Vector3.new(8.17, -177.95, -16.81)
- main.Material = Enum.Material.Neon
- main.Name = "Main"
- main.Transparency = 1
- main.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- main.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- main.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- main.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- main.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- main.Parent = WingPiece
- main.CFrame = CFrame.new(157.11, 7.019, 21.146) * CFrame.Angles(2.999, -0.035, 2.843)
- a0.Position = Vector3.new(0, -0.408, 0)
- a0.Name = "A0"
- a0.CFrame = CFrame.new(0, -0.408, 0)
- a0.Parent = Main
- a1.Position = Vector3.new(0, -4.577, 0)
- a1.Name = "A1"
- a1.CFrame = CFrame.new(0, -4.577, 0)
- a1.Parent = Main
- trail.Attachment1 = A1
- trail.LightEmission = 1
- trail.Attachment0 = A0
- trail.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- trail.Lifetime = 0.5
- trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
- trail.MinLength = 0
- trail.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- trail.Parent = Main
- wingpiece_2.PrimaryPart = Main
- wingpiece_2.Name = "WingPiece"
- wingpiece_2.Parent = Model
- main_2.Anchored = true
- main_2.CanCollide = false
- main_2.Size = Vector3.new(0.05, 0.05, 0.05)
- main_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- main_2.Orientation = Vector3.new(8.17, -177.95, 5.69)
- main_2.Material = Enum.Material.Neon
- main_2.Name = "Main"
- main_2.Transparency = 1
- main_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- main_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- main_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- main_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- main_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- main_2.Parent = WingPiece
- main_2.CFrame = CFrame.new(142.334, 7.427, 20.605) * CFrame.Angles(2.999, -0.035, -3.047)
- a0_2.Position = Vector3.new(0, -0.408, 0)
- a0_2.Name = "A0"
- a0_2.CFrame = CFrame.new(0, -0.408, 0)
- a0_2.Parent = Main
- a1_2.Position = Vector3.new(0, -4.577, 0)
- a1_2.Name = "A1"
- a1_2.CFrame = CFrame.new(0, -4.577, 0)
- a1_2.Parent = Main
- trail_2.Attachment1 = A1
- trail_2.LightEmission = 1
- trail_2.Attachment0 = A0
- trail_2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- trail_2.Lifetime = 0.5
- trail_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
- trail_2.MinLength = 0
- trail_2.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- trail_2.Parent = Main
- wingpiece_3.PrimaryPart = Main
- wingpiece_3.Name = "WingPiece"
- wingpiece_3.Parent = Model
- main_3.Anchored = true
- main_3.CanCollide = false
- main_3.Size = Vector3.new(0.05, 0.05, 0.05)
- main_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- main_3.Orientation = Vector3.new(8.17, -177.95, 5.69)
- main_3.Material = Enum.Material.Neon
- main_3.Name = "Main"
- main_3.Transparency = 1
- main_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- main_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- main_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- main_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- main_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- main_3.Parent = WingPiece
- main_3.CFrame = CFrame.new(151.324, 6.686, 21.401) * CFrame.Angles(2.999, -0.035, -3.047)
- a0_3.Position = Vector3.new(0, -0.408, 0)
- a0_3.Name = "A0"
- a0_3.CFrame = CFrame.new(0, -0.408, 0)
- a0_3.Parent = Main
- a1_3.Position = Vector3.new(0, -4.577, 0)
- a1_3.Name = "A1"
- a1_3.CFrame = CFrame.new(0, -4.577, 0)
- a1_3.Parent = Main
- trail_3.Attachment1 = A1
- trail_3.LightEmission = 1
- trail_3.Attachment0 = A0
- trail_3.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- trail_3.Lifetime = 0.5
- trail_3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
- trail_3.MinLength = 0
- trail_3.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- trail_3.Parent = Main
- ___.PrimaryPart = Right Leg
- ___.Name = " "
- ___.Parent = Model
- head.Anchored = true
- head.Size = Vector3.new(2, 1, 1)
- head.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- head.Orientation = Vector3.new(-8.17, 2.05, -15.04)
- head.Name = "Head"
- head.BrickColor = BrickColor.new("Really black")
- head.TopSurface = Enum.SurfaceType.Smooth
- head.Parent =
- head.CFrame = CFrame.new(146.635, 6.659, 20.72) * CFrame.Angles(-0.143, 0.035, -0.257)
- mesh_8.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_8.Parent = Head
- decal.Texture = "http://www.roblox.com/asset/?id=723094674"
- decal.Parent = Head
- decal_2.Texture = "http://www.roblox.com/asset/?id=404306534"
- decal_2.Parent = Head
- particleemitter0.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0.LightEmission = -1
- particleemitter0.Texture = "rbxassetid://347504241"
- particleemitter0.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter0.Name = "ParticleEmitter0"
- particleemitter0.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0.Parent = Head
- particleemitter1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
- particleemitter1.LightEmission = -1
- particleemitter1.Texture = "rbxassetid://347504259"
- particleemitter1.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter1.Name = "ParticleEmitter1"
- particleemitter1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
- particleemitter1.Parent = Head
- torso.Anchored = true
- torso.Size = Vector3.new(2, 2, 1)
- torso.Orientation = Vector3.new(-8.17, 2.05, -5.69)
- torso.LeftParamA = 0
- torso.LeftParamB = 0
- torso.Name = "Torso"
- torso.RightParamA = 0
- torso.RightParamB = 0
- torso.RightSurface = Enum.SurfaceType.Weld
- torso.LeftSurface = Enum.SurfaceType.Weld
- torso.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- torso.BrickColor = BrickColor.new("Really black")
- torso.Parent =
- torso.CFrame = CFrame.new(146.493, 5.181, 20.937) * CFrame.Angles(-0.143, 0.035, -0.094)
- particleemitter0_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_2.LightEmission = -1
- particleemitter0_2.Texture = "rbxassetid://347504241"
- particleemitter0_2.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter0_2.Name = "ParticleEmitter0"
- particleemitter0_2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_2.Parent = Torso
- particleemitter1_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
- particleemitter1_2.LightEmission = -1
- particleemitter1_2.Texture = "rbxassetid://347504259"
- particleemitter1_2.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter1_2.Name = "ParticleEmitter1"
- particleemitter1_2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
- particleemitter1_2.Parent = Torso
- left_arm.Anchored = true
- left_arm.Size = Vector3.new(1, 2, 1)
- left_arm.Orientation = Vector3.new(8.16, -177.95, 5.69)
- left_arm.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_arm.BrickColor = BrickColor.new("Really black")
- left_arm.Name = "Left Arm"
- left_arm.Parent =
- left_arm.CFrame = CFrame.new(145, 5.329, 20.97) * CFrame.Angles(2.999, -0.035, -3.047)
- weld.Part1 = Torso
- weld.Part0 = Left Arm
- weld.C0 = CFrame.new(-0.5, 0, 0) * CFrame.Angles(0, -1.571, 0)
- weld.C1 = CFrame.new(-1, 0, 0) * CFrame.Angles(0.006, 1.569, 0.003)
- weld.Parent = Left Arm
- particleemitter0_3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_3.LightEmission = -1
- particleemitter0_3.Texture = "rbxassetid://347504241"
- particleemitter0_3.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter0_3.Name = "ParticleEmitter0"
- particleemitter0_3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_3.Parent = Left Arm
- particleemitter1_3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
- particleemitter1_3.LightEmission = -1
- particleemitter1_3.Texture = "rbxassetid://347504259"
- particleemitter1_3.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter1_3.Name = "ParticleEmitter1"
- particleemitter1_3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
- particleemitter1_3.Parent = Left Arm
- right_arm.Anchored = true
- right_arm.Size = Vector3.new(1, 2, 1)
- right_arm.Orientation = Vector3.new(-0.7, -18.67, -170.85)
- right_arm.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_arm.BrickColor = BrickColor.new("Really black")
- right_arm.Name = "Right Arm"
- right_arm.Parent =
- right_arm.CFrame = CFrame.new(147.985, 5.034, 20.905) * CFrame.Angles(-0.013, -0.326, -2.986)
- fire.Enabled = false
- fire.SecondaryColor = Color3.new(1, 1, 1)
- fire.Color = Color3.new(0, 0, 0.933333)
- fire.Heat = 25
- fire.Size = 30
- fire.Parent = Right Arm
- particleemitter0_4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_4.LightEmission = -1
- particleemitter0_4.Texture = "rbxassetid://347504241"
- particleemitter0_4.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter0_4.Name = "ParticleEmitter0"
- particleemitter0_4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_4.Parent = Right Arm
- particleemitter1_4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
- particleemitter1_4.LightEmission = -1
- particleemitter1_4.Texture = "rbxassetid://347504259"
- particleemitter1_4.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter1_4.Name = "ParticleEmitter1"
- particleemitter1_4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
- particleemitter1_4.Parent = Right Arm
- left_leg.Anchored = true
- left_leg.Size = Vector3.new(1, 2, 1)
- left_leg.Orientation = Vector3.new(-8.16, 2.05, -5.69)
- left_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- left_leg.BrickColor = BrickColor.new("Really black")
- left_leg.BottomSurface = Enum.SurfaceType.Smooth
- left_leg.Name = "Left Leg"
- left_leg.Parent =
- left_leg.CFrame = CFrame.new(145.808, 3.26, 21.237) * CFrame.Angles(-0.142, 0.035, -0.094)
- snap.Part1 = Torso
- snap.Part0 = Left Leg
- snap.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-1.571, 0, -3.142)
- snap.C1 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(-1.571, 0, 3.142)
- snap.Parent = Left Leg
- particleemitter0_5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_5.LightEmission = -1
- particleemitter0_5.Texture = "rbxassetid://347504241"
- particleemitter0_5.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter0_5.Name = "ParticleEmitter0"
- particleemitter0_5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_5.Parent = Left Leg
- particleemitter1_5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
- particleemitter1_5.LightEmission = -1
- particleemitter1_5.Texture = "rbxassetid://347504259"
- particleemitter1_5.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter1_5.Name = "ParticleEmitter1"
- particleemitter1_5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
- particleemitter1_5.Parent = Left Leg
- right_leg.Anchored = true
- right_leg.Size = Vector3.new(1, 2, 1)
- right_leg.Orientation = Vector3.new(-8.16, 2.05, -5.69)
- right_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- right_leg.BrickColor = BrickColor.new("Really black")
- right_leg.BottomSurface = Enum.SurfaceType.Smooth
- right_leg.Name = "Right Leg"
- right_leg.Parent =
- right_leg.CFrame = CFrame.new(146.803, 3.162, 21.216) * CFrame.Angles(-0.142, 0.035, -0.094)
- snap_2.Part1 = Torso
- snap_2.Part0 = Right Leg
- snap_2.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-1.571, 0, -3.142)
- snap_2.C1 = CFrame.new(0.5, -1, 0) * CFrame.Angles(-1.571, 0, 3.142)
- snap_2.Parent = Right Leg
- particleemitter0_6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_6.LightEmission = -1
- particleemitter0_6.Texture = "rbxassetid://347504241"
- particleemitter0_6.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter0_6.Name = "ParticleEmitter0"
- particleemitter0_6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_6.Parent = Right Leg
- particleemitter1_6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
- particleemitter1_6.LightEmission = -1
- particleemitter1_6.Texture = "rbxassetid://347504259"
- particleemitter1_6.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter1_6.Name = "ParticleEmitter1"
- particleemitter1_6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
- particleemitter1_6.Parent = Right Leg
- humanoid.Health = 0
- humanoid.MaxHealth = 0
- humanoid.Parent =
- creator.Name = "creator"
- creator.Parent = Humanoid
- nametag.MaxDistance = 150
- nametag.StudsOffset = Vector3.new(0, 4, 0)
- nametag.AlwaysOnTop = true
- nametag.Size = UDim2.new(12, 0, 4, 0)
- nametag.Name = "Nametag"
- nametag.Parent =
- title.TextWrapped = true
- title.Name = "Title"
- title.BackgroundTransparency = 1
- title.TextSize = 100
- title.TextScaled = true
- title.Font = Enum.Font.Fantasy
- title.Text = "HACKER"
- title.TextStrokeTransparency = 0
- title.TextColor3 = Color3.new(0.419608, 0, 0)
- title.Size = UDim2.new(1, 0, 1, 0)
- title.Parent = Nametag
- particleemitter0_7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_7.LightEmission = -1
- particleemitter0_7.Texture = "rbxassetid://347504241"
- particleemitter0_7.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter0_7.Name = "ParticleEmitter0"
- particleemitter0_7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
- particleemitter0_7.Parent = Nametag
- particleemitter1_7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
- particleemitter1_7.LightEmission = -1
- particleemitter1_7.Texture = "rbxassetid://347504259"
- particleemitter1_7.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
- particleemitter1_7.Name = "ParticleEmitter1"
- particleemitter1_7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
- particleemitter1_7.Parent = Nametag
- wingpiece_4.PrimaryPart = Main
- wingpiece_4.Name = "WingPiece"
- wingpiece_4.Parent = Model
- main_4.Anchored = true
- main_4.CanCollide = false
- main_4.Size = Vector3.new(0.05, 0.05, 0.05)
- main_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- main_4.Orientation = Vector3.new(8.17, -177.95, -11.31)
- main_4.Material = Enum.Material.Neon
- main_4.Name = "Main"
- main_4.Transparency = 1
- main_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- main_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- main_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- main_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- main_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- main_4.Parent = WingPiece
- main_4.CFrame = CFrame.new(154.114, 6.442, 21.499) * CFrame.Angles(2.999, -0.035, 2.939)
- a0_4.Position = Vector3.new(0, -0.408, 0)
- a0_4.Name = "A0"
- a0_4.CFrame = CFrame.new(0, -0.408, 0)
- a0_4.Parent = Main
- a1_4.Position = Vector3.new(0, -4.577, 0)
- a1_4.Name = "A1"
- a1_4.CFrame = CFrame.new(0, -4.577, 0)
- a1_4.Parent = Main
- trail_4.Attachment1 = A1
- trail_4.LightEmission = 1
- trail_4.Attachment0 = A0
- trail_4.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- trail_4.Lifetime = 0.5
- trail_4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
- trail_4.MinLength = 0
- trail_4.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- trail_4.Parent = Main
- wingpiece_5.PrimaryPart = Main
- wingpiece_5.Name = "WingPiece"
- wingpiece_5.Parent = Model
- main_5.Anchored = true
- main_5.CanCollide = false
- main_5.Size = Vector3.new(0.05, 0.05, 0.05)
- main_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- main_5.Orientation = Vector3.new(8.17, -177.95, 35.69)
- main_5.Material = Enum.Material.Neon
- main_5.Name = "Main"
- main_5.Transparency = 1
- main_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- main_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- main_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- main_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- main_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- main_5.Parent = WingPiece
- main_5.CFrame = CFrame.new(137.454, 9.289, 20.676) * CFrame.Angles(2.999, -0.035, -2.524)
- a0_5.Position = Vector3.new(0, -0.408, 0)
- a0_5.Name = "A0"
- a0_5.CFrame = CFrame.new(0, -0.408, 0)
- a0_5.Parent = Main
- a1_5.Position = Vector3.new(0, -4.577, 0)
- a1_5.Name = "A1"
- a1_5.CFrame = CFrame.new(0, -4.577, 0)
- a1_5.Parent = Main
- trail_5.Attachment1 = A1
- trail_5.LightEmission = 1
- trail_5.Attachment0 = A0
- trail_5.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- trail_5.Lifetime = 0.5
- trail_5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
- trail_5.MinLength = 0
- trail_5.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- trail_5.Parent = Main
- wingpiece_6.PrimaryPart = Main
- wingpiece_6.Name = "WingPiece"
- wingpiece_6.Parent = Model
- main_6.Anchored = true
- main_6.CanCollide = false
- main_6.Size = Vector3.new(0.05, 0.05, 0.05)
- main_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- main_6.Orientation = Vector3.new(8.17, -177.95, 18.19)
- main_6.Material = Enum.Material.Neon
- main_6.Name = "Main"
- main_6.Transparency = 1
- main_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- main_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- main_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- main_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- main_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- main_6.Parent = WingPiece
- main_6.CFrame = CFrame.new(139.453, 7.607, 20.683) * CFrame.Angles(2.999, -0.035, -2.829)
- a0_6.Position = Vector3.new(0, -0.408, 0)
- a0_6.Name = "A0"
- a0_6.CFrame = CFrame.new(0, -0.408, 0)
- a0_6.Parent = Main
- a1_6.Position = Vector3.new(0, -4.577, 0)
- a1_6.Name = "A1"
- a1_6.CFrame = CFrame.new(0, -4.577, 0)
- a1_6.Parent = Main
- trail_6.Attachment1 = A1
- trail_6.LightEmission = 1
- trail_6.Attachment0 = A0
- trail_6.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- trail_6.Lifetime = 0.5
- trail_6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
- trail_6.MinLength = 0
- trail_6.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- trail_6.Parent = Main
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