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Leodu41

dqzd

Oct 12th, 2019
199
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. script.Parent = Player.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent and t.Function then
  32. t.Function(...)
  33. end
  34. end
  35. m.TrigEvent = te
  36. UIS.TrigEvent = te
  37.  
  38. Event.OnServerEvent:Connect(function(plr,io)
  39. if plr~=Player then return end
  40. if io.isMouse then
  41. m.Target = io.Target
  42. m.Hit = io.Hit
  43. else
  44. local b = io.UserInputState == Enum.UserInputState.Begin
  45. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  46. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  47. end
  48. for _,t in pairs(CAS.Actions) do
  49. for _,k in pairs(t.Keys) do
  50. if k==io.KeyCode then
  51. t.Function(t.Name,io.UserInputState,io)
  52. end
  53. end
  54. end
  55. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  57. end
  58. end)
  59. Event.Parent = NLS([==[
  60. local Player = game:GetService("Players").LocalPlayer
  61. local Event = script:WaitForChild("UserInput_Event")
  62.  
  63. local UIS = game:GetService("UserInputService")
  64. local input = function(io,a)
  65. if a then return end
  66. --Since InputObject is a client-side instance, we create and pass table instead
  67. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  68. end
  69. UIS.InputBegan:Connect(input)
  70. UIS.InputEnded:Connect(input)
  71.  
  72. local Mouse = Player:GetMouse()
  73. local h,t
  74. --Give the server mouse data 30 times every second, but only if the values changed
  75. --If player is not moving their mouse, client won't fire events
  76. while wait(1/30) do
  77. if h~=Mouse.Hit or t~=Mouse.Target then
  78. h,t=Mouse.Hit,Mouse.Target
  79. Event:FireServer({isMouse=true,Target=t,Hit=h})
  80. end
  81. end]==],Player.Character)
  82. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  83. end
  84.  
  85. local model = Instance.new("Model")
  86. local model_2 = Instance.new("Model")
  87. local part = Instance.new("Part")
  88. local mesh = Instance.new("BlockMesh", part)
  89. local part_2 = Instance.new("Part")
  90. local mesh_2 = Instance.new("BlockMesh", part_2)
  91. local part_3 = Instance.new("Part")
  92. local mesh_3 = Instance.new("BlockMesh", part_3)
  93. local parttopart_strong_joint = Instance.new("ManualWeld")
  94. local part_4 = Instance.new("Part")
  95. local mesh_4 = Instance.new("BlockMesh", part_4)
  96. local wingpiece = Instance.new("Model")
  97. local main = Instance.new("Part")
  98. local mesh_5 = Instance.new("BlockMesh", main)
  99. local a0 = Instance.new("Attachment")
  100. local a1 = Instance.new("Attachment")
  101. local trail = Instance.new("Trail")
  102. local wingpiece_2 = Instance.new("Model")
  103. local main_2 = Instance.new("Part")
  104. local mesh_6 = Instance.new("BlockMesh", main_2)
  105. local a0_2 = Instance.new("Attachment")
  106. local a1_2 = Instance.new("Attachment")
  107. local trail_2 = Instance.new("Trail")
  108. local wingpiece_3 = Instance.new("Model")
  109. local main_3 = Instance.new("Part")
  110. local mesh_7 = Instance.new("BlockMesh", main_3)
  111. local a0_3 = Instance.new("Attachment")
  112. local a1_3 = Instance.new("Attachment")
  113. local trail_3 = Instance.new("Trail")
  114. local ___ = Instance.new("Model")
  115. local head = Instance.new("Part")
  116. local mesh_8 = Instance.new("SpecialMesh")
  117. local decal = Instance.new("Decal")
  118. local decal_2 = Instance.new("Decal")
  119. local particleemitter0 = Instance.new("ParticleEmitter")
  120. local particleemitter1 = Instance.new("ParticleEmitter")
  121. local torso = Instance.new("Part")
  122. local particleemitter0_2 = Instance.new("ParticleEmitter")
  123. local particleemitter1_2 = Instance.new("ParticleEmitter")
  124. local left_arm = Instance.new("Part")
  125. local weld = Instance.new("Weld")
  126. local particleemitter0_3 = Instance.new("ParticleEmitter")
  127. local particleemitter1_3 = Instance.new("ParticleEmitter")
  128. local right_arm = Instance.new("Part")
  129. local fire = Instance.new("Fire")
  130. local particleemitter0_4 = Instance.new("ParticleEmitter")
  131. local particleemitter1_4 = Instance.new("ParticleEmitter")
  132. local left_leg = Instance.new("Part")
  133. local snap = Instance.new("Snap")
  134. local particleemitter0_5 = Instance.new("ParticleEmitter")
  135. local particleemitter1_5 = Instance.new("ParticleEmitter")
  136. local right_leg = Instance.new("Part")
  137. local snap_2 = Instance.new("Snap")
  138. local particleemitter0_6 = Instance.new("ParticleEmitter")
  139. local particleemitter1_6 = Instance.new("ParticleEmitter")
  140. local humanoid = Instance.new("Humanoid")
  141. local creator = Instance.new("ObjectValue")
  142. local nametag = Instance.new("BillboardGui")
  143. local title = Instance.new("TextLabel")
  144. local particleemitter0_7 = Instance.new("ParticleEmitter")
  145. local particleemitter1_7 = Instance.new("ParticleEmitter")
  146. local wingpiece_4 = Instance.new("Model")
  147. local main_4 = Instance.new("Part")
  148. local mesh_9 = Instance.new("BlockMesh", main_4)
  149. local a0_4 = Instance.new("Attachment")
  150. local a1_4 = Instance.new("Attachment")
  151. local trail_4 = Instance.new("Trail")
  152. local wingpiece_5 = Instance.new("Model")
  153. local main_5 = Instance.new("Part")
  154. local mesh_10 = Instance.new("BlockMesh", main_5)
  155. local a0_5 = Instance.new("Attachment")
  156. local a1_5 = Instance.new("Attachment")
  157. local trail_5 = Instance.new("Trail")
  158. local wingpiece_6 = Instance.new("Model")
  159. local main_6 = Instance.new("Part")
  160. local mesh_11 = Instance.new("BlockMesh", main_6)
  161. local a0_6 = Instance.new("Attachment")
  162. local a1_6 = Instance.new("Attachment")
  163. local trail_6 = Instance.new("Trail")
  164.  
  165. model.PrimaryPart = Main
  166. model.Parent = workspace
  167. model_2.PrimaryPart = Part
  168. model_2.Parent = Model
  169. part.Anchored = true
  170. part.Size = Vector3.new(0.8, 2.4, 0.8)
  171. part.Orientation = Vector3.new(-80.06, 147.01, 124.64)
  172. part.Material = Enum.Material.Neon
  173. part.BrickColor = BrickColor.new("Maroon")
  174. part.Color = Color3.new(0.494118, 0, 0)
  175. part.Parent = Model
  176. part.CFrame = CFrame.new(146.276, 7.204, 22.125) * CFrame.Angles(-1.717, 0.094, -1.535)
  177. part_2.Anchored = true
  178. part_2.Size = Vector3.new(0.8, 2.4, 0.8)
  179. part_2.Orientation = Vector3.new(8.17, -177.95, 5.69)
  180. part_2.Material = Enum.Material.Neon
  181. part_2.BrickColor = BrickColor.new("Maroon")
  182. part_2.Color = Color3.new(0.494118, 0, 0)
  183. part_2.Parent = Part
  184. part_2.CFrame = CFrame.new(145.33, 5.707, 22.374) * CFrame.Angles(2.999, -0.035, -3.047)
  185. part_3.Anchored = true
  186. part_3.Size = Vector3.new(0.8, 2.4, 0.8)
  187. part_3.Orientation = Vector3.new(5.63, 91.24, -8.21)
  188. part_3.Material = Enum.Material.Neon
  189. part_3.BrickColor = BrickColor.new("Crimson")
  190. part_3.Color = Color3.new(0.6, 0, 0)
  191. part_3.Parent = Model
  192. part_3.CFrame = CFrame.new(147.793, 6.259, 22.207) * CFrame.Angles(1.787, 1.47, -1.931)
  193. parttopart_strong_joint.Part1 = Part
  194. parttopart_strong_joint.C0 = CFrame.new(0.4, -1.2, 0.4) * CFrame.Angles(1.571, 0, 0)
  195. parttopart_strong_joint.C1 = CFrame.new(-0.4, 1.2, 0.4) * CFrame.Angles(-3.142, 0, -3.142)
  196. parttopart_strong_joint.Part0 = Part
  197. parttopart_strong_joint.Name = "Part-to-Part Strong Joint"
  198. parttopart_strong_joint.Parent = Part
  199. part_4.Anchored = true
  200. part_4.Size = Vector3.new(0.8, 2.4, 0.8)
  201. part_4.Orientation = Vector3.new(-80.06, 147.01, 124.64)
  202. part_4.Material = Enum.Material.Neon
  203. part_4.BrickColor = BrickColor.new("Maroon")
  204. part_4.Color = Color3.new(0.494118, 0, 0)
  205. part_4.Parent = Part
  206. part_4.CFrame = CFrame.new(146.847, 4.762, 22.456) * CFrame.Angles(-1.717, 0.094, -1.535)
  207. wingpiece.PrimaryPart = Main
  208. wingpiece.Name = "WingPiece"
  209. wingpiece.Parent = Model
  210. main.Anchored = true
  211. main.CanCollide = false
  212. main.Size = Vector3.new(0.05, 0.05, 0.05)
  213. main.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  214. main.Orientation = Vector3.new(8.17, -177.95, -16.81)
  215. main.Material = Enum.Material.Neon
  216. main.Name = "Main"
  217. main.Transparency = 1
  218. main.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  219. main.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  220. main.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  221. main.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  222. main.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  223. main.Parent = WingPiece
  224. main.CFrame = CFrame.new(157.11, 7.019, 21.146) * CFrame.Angles(2.999, -0.035, 2.843)
  225. a0.Position = Vector3.new(0, -0.408, 0)
  226. a0.Name = "A0"
  227. a0.CFrame = CFrame.new(0, -0.408, 0)
  228. a0.Parent = Main
  229. a1.Position = Vector3.new(0, -4.577, 0)
  230. a1.Name = "A1"
  231. a1.CFrame = CFrame.new(0, -4.577, 0)
  232. a1.Parent = Main
  233. trail.Attachment1 = A1
  234. trail.LightEmission = 1
  235. trail.Attachment0 = A0
  236. trail.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  237. trail.Lifetime = 0.5
  238. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  239. trail.MinLength = 0
  240. trail.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  241. trail.Parent = Main
  242. wingpiece_2.PrimaryPart = Main
  243. wingpiece_2.Name = "WingPiece"
  244. wingpiece_2.Parent = Model
  245. main_2.Anchored = true
  246. main_2.CanCollide = false
  247. main_2.Size = Vector3.new(0.05, 0.05, 0.05)
  248. main_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  249. main_2.Orientation = Vector3.new(8.17, -177.95, 5.69)
  250. main_2.Material = Enum.Material.Neon
  251. main_2.Name = "Main"
  252. main_2.Transparency = 1
  253. main_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  254. main_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  255. main_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  256. main_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  257. main_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  258. main_2.Parent = WingPiece
  259. main_2.CFrame = CFrame.new(142.334, 7.427, 20.605) * CFrame.Angles(2.999, -0.035, -3.047)
  260. a0_2.Position = Vector3.new(0, -0.408, 0)
  261. a0_2.Name = "A0"
  262. a0_2.CFrame = CFrame.new(0, -0.408, 0)
  263. a0_2.Parent = Main
  264. a1_2.Position = Vector3.new(0, -4.577, 0)
  265. a1_2.Name = "A1"
  266. a1_2.CFrame = CFrame.new(0, -4.577, 0)
  267. a1_2.Parent = Main
  268. trail_2.Attachment1 = A1
  269. trail_2.LightEmission = 1
  270. trail_2.Attachment0 = A0
  271. trail_2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  272. trail_2.Lifetime = 0.5
  273. trail_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  274. trail_2.MinLength = 0
  275. trail_2.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  276. trail_2.Parent = Main
  277. wingpiece_3.PrimaryPart = Main
  278. wingpiece_3.Name = "WingPiece"
  279. wingpiece_3.Parent = Model
  280. main_3.Anchored = true
  281. main_3.CanCollide = false
  282. main_3.Size = Vector3.new(0.05, 0.05, 0.05)
  283. main_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  284. main_3.Orientation = Vector3.new(8.17, -177.95, 5.69)
  285. main_3.Material = Enum.Material.Neon
  286. main_3.Name = "Main"
  287. main_3.Transparency = 1
  288. main_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  289. main_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  290. main_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  291. main_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  292. main_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  293. main_3.Parent = WingPiece
  294. main_3.CFrame = CFrame.new(151.324, 6.686, 21.401) * CFrame.Angles(2.999, -0.035, -3.047)
  295. a0_3.Position = Vector3.new(0, -0.408, 0)
  296. a0_3.Name = "A0"
  297. a0_3.CFrame = CFrame.new(0, -0.408, 0)
  298. a0_3.Parent = Main
  299. a1_3.Position = Vector3.new(0, -4.577, 0)
  300. a1_3.Name = "A1"
  301. a1_3.CFrame = CFrame.new(0, -4.577, 0)
  302. a1_3.Parent = Main
  303. trail_3.Attachment1 = A1
  304. trail_3.LightEmission = 1
  305. trail_3.Attachment0 = A0
  306. trail_3.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  307. trail_3.Lifetime = 0.5
  308. trail_3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  309. trail_3.MinLength = 0
  310. trail_3.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  311. trail_3.Parent = Main
  312. ___.PrimaryPart = Right Leg
  313. ___.Name = " "
  314. ___.Parent = Model
  315. head.Anchored = true
  316. head.Size = Vector3.new(2, 1, 1)
  317. head.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  318. head.Orientation = Vector3.new(-8.17, 2.05, -15.04)
  319. head.Name = "Head"
  320. head.BrickColor = BrickColor.new("Really black")
  321. head.TopSurface = Enum.SurfaceType.Smooth
  322. head.Parent =
  323. head.CFrame = CFrame.new(146.635, 6.659, 20.72) * CFrame.Angles(-0.143, 0.035, -0.257)
  324. mesh_8.Scale = Vector3.new(1.25, 1.25, 1.25)
  325. mesh_8.Parent = Head
  326. decal.Texture = "http://www.roblox.com/asset/?id=723094674"
  327. decal.Parent = Head
  328. decal_2.Texture = "http://www.roblox.com/asset/?id=404306534"
  329. decal_2.Parent = Head
  330. particleemitter0.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
  331. particleemitter0.LightEmission = -1
  332. particleemitter0.Texture = "rbxassetid://347504241"
  333. particleemitter0.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  334. particleemitter0.Name = "ParticleEmitter0"
  335. particleemitter0.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
  336. particleemitter0.Parent = Head
  337. particleemitter1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
  338. particleemitter1.LightEmission = -1
  339. particleemitter1.Texture = "rbxassetid://347504259"
  340. particleemitter1.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  341. particleemitter1.Name = "ParticleEmitter1"
  342. particleemitter1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
  343. particleemitter1.Parent = Head
  344. torso.Anchored = true
  345. torso.Size = Vector3.new(2, 2, 1)
  346. torso.Orientation = Vector3.new(-8.17, 2.05, -5.69)
  347. torso.LeftParamA = 0
  348. torso.LeftParamB = 0
  349. torso.Name = "Torso"
  350. torso.RightParamA = 0
  351. torso.RightParamB = 0
  352. torso.RightSurface = Enum.SurfaceType.Weld
  353. torso.LeftSurface = Enum.SurfaceType.Weld
  354. torso.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  355. torso.BrickColor = BrickColor.new("Really black")
  356. torso.Parent =
  357. torso.CFrame = CFrame.new(146.493, 5.181, 20.937) * CFrame.Angles(-0.143, 0.035, -0.094)
  358. particleemitter0_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
  359. particleemitter0_2.LightEmission = -1
  360. particleemitter0_2.Texture = "rbxassetid://347504241"
  361. particleemitter0_2.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  362. particleemitter0_2.Name = "ParticleEmitter0"
  363. particleemitter0_2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
  364. particleemitter0_2.Parent = Torso
  365. particleemitter1_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
  366. particleemitter1_2.LightEmission = -1
  367. particleemitter1_2.Texture = "rbxassetid://347504259"
  368. particleemitter1_2.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  369. particleemitter1_2.Name = "ParticleEmitter1"
  370. particleemitter1_2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
  371. particleemitter1_2.Parent = Torso
  372. left_arm.Anchored = true
  373. left_arm.Size = Vector3.new(1, 2, 1)
  374. left_arm.Orientation = Vector3.new(8.16, -177.95, 5.69)
  375. left_arm.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  376. left_arm.BrickColor = BrickColor.new("Really black")
  377. left_arm.Name = "Left Arm"
  378. left_arm.Parent =
  379. left_arm.CFrame = CFrame.new(145, 5.329, 20.97) * CFrame.Angles(2.999, -0.035, -3.047)
  380. weld.Part1 = Torso
  381. weld.Part0 = Left Arm
  382. weld.C0 = CFrame.new(-0.5, 0, 0) * CFrame.Angles(0, -1.571, 0)
  383. weld.C1 = CFrame.new(-1, 0, 0) * CFrame.Angles(0.006, 1.569, 0.003)
  384. weld.Parent = Left Arm
  385. particleemitter0_3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
  386. particleemitter0_3.LightEmission = -1
  387. particleemitter0_3.Texture = "rbxassetid://347504241"
  388. particleemitter0_3.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  389. particleemitter0_3.Name = "ParticleEmitter0"
  390. particleemitter0_3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
  391. particleemitter0_3.Parent = Left Arm
  392. particleemitter1_3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
  393. particleemitter1_3.LightEmission = -1
  394. particleemitter1_3.Texture = "rbxassetid://347504259"
  395. particleemitter1_3.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  396. particleemitter1_3.Name = "ParticleEmitter1"
  397. particleemitter1_3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
  398. particleemitter1_3.Parent = Left Arm
  399. right_arm.Anchored = true
  400. right_arm.Size = Vector3.new(1, 2, 1)
  401. right_arm.Orientation = Vector3.new(-0.7, -18.67, -170.85)
  402. right_arm.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  403. right_arm.BrickColor = BrickColor.new("Really black")
  404. right_arm.Name = "Right Arm"
  405. right_arm.Parent =
  406. right_arm.CFrame = CFrame.new(147.985, 5.034, 20.905) * CFrame.Angles(-0.013, -0.326, -2.986)
  407. fire.Enabled = false
  408. fire.SecondaryColor = Color3.new(1, 1, 1)
  409. fire.Color = Color3.new(0, 0, 0.933333)
  410. fire.Heat = 25
  411. fire.Size = 30
  412. fire.Parent = Right Arm
  413. particleemitter0_4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
  414. particleemitter0_4.LightEmission = -1
  415. particleemitter0_4.Texture = "rbxassetid://347504241"
  416. particleemitter0_4.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  417. particleemitter0_4.Name = "ParticleEmitter0"
  418. particleemitter0_4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
  419. particleemitter0_4.Parent = Right Arm
  420. particleemitter1_4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
  421. particleemitter1_4.LightEmission = -1
  422. particleemitter1_4.Texture = "rbxassetid://347504259"
  423. particleemitter1_4.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  424. particleemitter1_4.Name = "ParticleEmitter1"
  425. particleemitter1_4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
  426. particleemitter1_4.Parent = Right Arm
  427. left_leg.Anchored = true
  428. left_leg.Size = Vector3.new(1, 2, 1)
  429. left_leg.Orientation = Vector3.new(-8.16, 2.05, -5.69)
  430. left_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  431. left_leg.BrickColor = BrickColor.new("Really black")
  432. left_leg.BottomSurface = Enum.SurfaceType.Smooth
  433. left_leg.Name = "Left Leg"
  434. left_leg.Parent =
  435. left_leg.CFrame = CFrame.new(145.808, 3.26, 21.237) * CFrame.Angles(-0.142, 0.035, -0.094)
  436. snap.Part1 = Torso
  437. snap.Part0 = Left Leg
  438. snap.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-1.571, 0, -3.142)
  439. snap.C1 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(-1.571, 0, 3.142)
  440. snap.Parent = Left Leg
  441. particleemitter0_5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
  442. particleemitter0_5.LightEmission = -1
  443. particleemitter0_5.Texture = "rbxassetid://347504241"
  444. particleemitter0_5.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  445. particleemitter0_5.Name = "ParticleEmitter0"
  446. particleemitter0_5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
  447. particleemitter0_5.Parent = Left Leg
  448. particleemitter1_5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
  449. particleemitter1_5.LightEmission = -1
  450. particleemitter1_5.Texture = "rbxassetid://347504259"
  451. particleemitter1_5.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  452. particleemitter1_5.Name = "ParticleEmitter1"
  453. particleemitter1_5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
  454. particleemitter1_5.Parent = Left Leg
  455. right_leg.Anchored = true
  456. right_leg.Size = Vector3.new(1, 2, 1)
  457. right_leg.Orientation = Vector3.new(-8.16, 2.05, -5.69)
  458. right_leg.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  459. right_leg.BrickColor = BrickColor.new("Really black")
  460. right_leg.BottomSurface = Enum.SurfaceType.Smooth
  461. right_leg.Name = "Right Leg"
  462. right_leg.Parent =
  463. right_leg.CFrame = CFrame.new(146.803, 3.162, 21.216) * CFrame.Angles(-0.142, 0.035, -0.094)
  464. snap_2.Part1 = Torso
  465. snap_2.Part0 = Right Leg
  466. snap_2.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-1.571, 0, -3.142)
  467. snap_2.C1 = CFrame.new(0.5, -1, 0) * CFrame.Angles(-1.571, 0, 3.142)
  468. snap_2.Parent = Right Leg
  469. particleemitter0_6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
  470. particleemitter0_6.LightEmission = -1
  471. particleemitter0_6.Texture = "rbxassetid://347504241"
  472. particleemitter0_6.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  473. particleemitter0_6.Name = "ParticleEmitter0"
  474. particleemitter0_6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
  475. particleemitter0_6.Parent = Right Leg
  476. particleemitter1_6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
  477. particleemitter1_6.LightEmission = -1
  478. particleemitter1_6.Texture = "rbxassetid://347504259"
  479. particleemitter1_6.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  480. particleemitter1_6.Name = "ParticleEmitter1"
  481. particleemitter1_6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
  482. particleemitter1_6.Parent = Right Leg
  483. humanoid.Health = 0
  484. humanoid.MaxHealth = 0
  485. humanoid.Parent =
  486. creator.Name = "creator"
  487. creator.Parent = Humanoid
  488. nametag.MaxDistance = 150
  489. nametag.StudsOffset = Vector3.new(0, 4, 0)
  490. nametag.AlwaysOnTop = true
  491. nametag.Size = UDim2.new(12, 0, 4, 0)
  492. nametag.Name = "Nametag"
  493. nametag.Parent =
  494. title.TextWrapped = true
  495. title.Name = "Title"
  496. title.BackgroundTransparency = 1
  497. title.TextSize = 100
  498. title.TextScaled = true
  499. title.Font = Enum.Font.Fantasy
  500. title.Text = "HACKER"
  501. title.TextStrokeTransparency = 0
  502. title.TextColor3 = Color3.new(0.419608, 0, 0)
  503. title.Size = UDim2.new(1, 0, 1, 0)
  504. title.Parent = Nametag
  505. particleemitter0_7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.244), NumberSequenceKeypoint.new(1, 0)})
  506. particleemitter0_7.LightEmission = -1
  507. particleemitter0_7.Texture = "rbxassetid://347504241"
  508. particleemitter0_7.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  509. particleemitter0_7.Name = "ParticleEmitter0"
  510. particleemitter0_7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.188), NumberSequenceKeypoint.new(1, 0)})
  511. particleemitter0_7.Parent = Nametag
  512. particleemitter1_7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.106), NumberSequenceKeypoint.new(1, 1)})
  513. particleemitter1_7.LightEmission = -1
  514. particleemitter1_7.Texture = "rbxassetid://347504259"
  515. particleemitter1_7.Color = ColorSequence.new(Color3.new(0.666667, 0, 0), Color3.new(0.666667, 0, 0))
  516. particleemitter1_7.Name = "ParticleEmitter1"
  517. particleemitter1_7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.25), NumberSequenceKeypoint.new(1, 0)})
  518. particleemitter1_7.Parent = Nametag
  519. wingpiece_4.PrimaryPart = Main
  520. wingpiece_4.Name = "WingPiece"
  521. wingpiece_4.Parent = Model
  522. main_4.Anchored = true
  523. main_4.CanCollide = false
  524. main_4.Size = Vector3.new(0.05, 0.05, 0.05)
  525. main_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  526. main_4.Orientation = Vector3.new(8.17, -177.95, -11.31)
  527. main_4.Material = Enum.Material.Neon
  528. main_4.Name = "Main"
  529. main_4.Transparency = 1
  530. main_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  531. main_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  532. main_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  533. main_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  534. main_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  535. main_4.Parent = WingPiece
  536. main_4.CFrame = CFrame.new(154.114, 6.442, 21.499) * CFrame.Angles(2.999, -0.035, 2.939)
  537. a0_4.Position = Vector3.new(0, -0.408, 0)
  538. a0_4.Name = "A0"
  539. a0_4.CFrame = CFrame.new(0, -0.408, 0)
  540. a0_4.Parent = Main
  541. a1_4.Position = Vector3.new(0, -4.577, 0)
  542. a1_4.Name = "A1"
  543. a1_4.CFrame = CFrame.new(0, -4.577, 0)
  544. a1_4.Parent = Main
  545. trail_4.Attachment1 = A1
  546. trail_4.LightEmission = 1
  547. trail_4.Attachment0 = A0
  548. trail_4.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  549. trail_4.Lifetime = 0.5
  550. trail_4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  551. trail_4.MinLength = 0
  552. trail_4.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  553. trail_4.Parent = Main
  554. wingpiece_5.PrimaryPart = Main
  555. wingpiece_5.Name = "WingPiece"
  556. wingpiece_5.Parent = Model
  557. main_5.Anchored = true
  558. main_5.CanCollide = false
  559. main_5.Size = Vector3.new(0.05, 0.05, 0.05)
  560. main_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  561. main_5.Orientation = Vector3.new(8.17, -177.95, 35.69)
  562. main_5.Material = Enum.Material.Neon
  563. main_5.Name = "Main"
  564. main_5.Transparency = 1
  565. main_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  566. main_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  567. main_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  568. main_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  569. main_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  570. main_5.Parent = WingPiece
  571. main_5.CFrame = CFrame.new(137.454, 9.289, 20.676) * CFrame.Angles(2.999, -0.035, -2.524)
  572. a0_5.Position = Vector3.new(0, -0.408, 0)
  573. a0_5.Name = "A0"
  574. a0_5.CFrame = CFrame.new(0, -0.408, 0)
  575. a0_5.Parent = Main
  576. a1_5.Position = Vector3.new(0, -4.577, 0)
  577. a1_5.Name = "A1"
  578. a1_5.CFrame = CFrame.new(0, -4.577, 0)
  579. a1_5.Parent = Main
  580. trail_5.Attachment1 = A1
  581. trail_5.LightEmission = 1
  582. trail_5.Attachment0 = A0
  583. trail_5.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  584. trail_5.Lifetime = 0.5
  585. trail_5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  586. trail_5.MinLength = 0
  587. trail_5.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  588. trail_5.Parent = Main
  589. wingpiece_6.PrimaryPart = Main
  590. wingpiece_6.Name = "WingPiece"
  591. wingpiece_6.Parent = Model
  592. main_6.Anchored = true
  593. main_6.CanCollide = false
  594. main_6.Size = Vector3.new(0.05, 0.05, 0.05)
  595. main_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  596. main_6.Orientation = Vector3.new(8.17, -177.95, 18.19)
  597. main_6.Material = Enum.Material.Neon
  598. main_6.Name = "Main"
  599. main_6.Transparency = 1
  600. main_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  601. main_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  602. main_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  603. main_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  604. main_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  605. main_6.Parent = WingPiece
  606. main_6.CFrame = CFrame.new(139.453, 7.607, 20.683) * CFrame.Angles(2.999, -0.035, -2.829)
  607. a0_6.Position = Vector3.new(0, -0.408, 0)
  608. a0_6.Name = "A0"
  609. a0_6.CFrame = CFrame.new(0, -0.408, 0)
  610. a0_6.Parent = Main
  611. a1_6.Position = Vector3.new(0, -4.577, 0)
  612. a1_6.Name = "A1"
  613. a1_6.CFrame = CFrame.new(0, -4.577, 0)
  614. a1_6.Parent = Main
  615. trail_6.Attachment1 = A1
  616. trail_6.LightEmission = 1
  617. trail_6.Attachment0 = A0
  618. trail_6.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  619. trail_6.Lifetime = 0.5
  620. trail_6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  621. trail_6.MinLength = 0
  622. trail_6.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  623. trail_6.Parent = Main
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