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- ta_respawntime_rebel - (default - 5) time it takes for a rebel to respawn
- ta_respawntime_combine - (default - 5) time it takes for a combine to respawn
- ta_rounds - (default - 4) amount of rounds per map, can support as much rounds as you want (if you want to, you can set it to 9001 rounds)
- ta_timelimit_tdm - (default - 15) time in minutes until a new round in the "Team Deathmatch" gametype starts
- ta_timelimit_comsab - (default - 10) time in minutes until a new round in the "Communications Sabotage" gametype starts
- ta_timelimit_supplydepot - (default - 5) time in minutes until a new round in the "Supply Depot" gametype starts
- ta_timelimit_vip - (default - 5) time in minutes until a new round in the "Search and Eliminate" gametype starts
- ta_hardcore - (default - 0) disables respawn, last team member to die ends the round
- ta_painsounds_derpmode - (default - 0) turn it on, and see for yourself ;)
- ta_ctf_cores - (default - 5) amount of cores required for a team to capture in order to win
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