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MM rando actor log 12/9

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Dec 9th, 2024
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  1.  
  2. starting timestamp : [12:07:13.171 PM]
  3. in scene (O!) [CuriosityShop]m[0]r[0]v[0000] actor:[0x0000][CuriosityShopMan] was blocked by item [20]
  4. in scene (O!) [CuriosityShop]m[0]r[1]v[83FF] actor:[0x83FF][Sakon] was blocked by item [414]
  5. in scene (O!) [CuriosityShop]m[1]r[0]v[0001] actor:[0x0001][CuriosityShopMan] was blocked by item [20]
  6. in scene (O!) [CuriosityShop]m[1]r[1]v[01E0] actor:[0x01E0][Kafei] was blocked by item [85]
  7. time to read scene enemies: 1.3754ms
  8. time to read scene objects: 5.7749ms
  9. =========================================================================
  10. For Scene: [CuriosityShop] with fid: 1151, with sid: 0x0D
  11. =========================================================================
  12. time to finish removing unnecessary objects: 10.6409ms
  13. ---------------------------
  14. time to generate candidate list: 47.8581ms
  15. time to separate map/time actors: 65.8562ms
  16. time to find matching candidates: 124.1377ms
  17. Loops used for match candidate: 1
  18. ----------
  19. #######################################################
  20. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0079][HoneyComb]
  21. Old actor:r[01]n[Clock]v[0xA07F] replaced by new actor: [0075][HoneyComb]
  22. ---------------------------------------------------------
  23. Height adjustments:
  24. +++ [0][HoneyComb] had treasure flags modified to [30] +++
  25. +++ [1][HoneyComb] had treasure flags modified to [29] +++
  26. ---------------------------------------------------------
  27. ======( Map 00 )======
  28. day: overlay ratio: [0.8168] newsize: [003E70] oldsize: [004C70]
  29. day: struct ratio: [1.0490] newsize: [0005B0] oldsize: [00056C]
  30. day: total = ratio: [0.8322] newsize: [004420] oldsize: [0051DC]
  31. night: overlay ratio: [0.9360] newsize: [00CCD0] oldsize: [00DAD0]
  32. night: struct ratio: [1.0188] newsize: [000E5C] oldsize: [000E18]
  33. night: total = ratio: [0.9410] newsize: [00DB2C] oldsize: [00E8E8]
  34. ------------------------------------------------------
  35. day: object ratio: [0.9410] newsize: [10A9D0] oldsize: [11B580]
  36. night: object ratio: [0.9410] newsize: [10A9D0] oldsize: [11B580]
  37. object sizes: [ 0x14320 0xF800 0xE60 0x137C0 0x10D0 0x8F0 0x1460 0x1F10 0x1560 0x12A0 0x18E0 0x16B0 0x420 ]
  38. sum: [0x42A20] allsize: [0x10A9D0]
  39. ------------------------------------------------------
  40. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  41. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  42. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  43. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  44. -------------------------------------------------
  45. ======( Map 01 )======
  46. day: overlay ratio: [0.9385] newsize: [00D5C0] oldsize: [00E3C0]
  47. day: struct ratio: [1.0107] newsize: [00190C] oldsize: [0018C8]
  48. day: total = ratio: [0.9456] newsize: [00EECC] oldsize: [00FC88]
  49. night: overlay ratio: [0.9385] newsize: [00D5C0] oldsize: [00E3C0]
  50. night: struct ratio: [1.0107] newsize: [00190C] oldsize: [0018C8]
  51. night: total = ratio: [0.9456] newsize: [00EECC] oldsize: [00FC88]
  52. ------------------------------------------------------
  53. day: object ratio: [0.9387] newsize: [100360] oldsize: [110F10]
  54. night: object ratio: [0.9387] newsize: [100360] oldsize: [110F10]
  55. object sizes: [ 0x14320 0xF800 0x137C0 0x10D0 ]
  56. sum: [0x383B0] allsize: [0x100360]
  57. ------------------------------------------------------
  58. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  59. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  60. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  61. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  62. -------------------------------------------------
  63. ---------------------------------------------------------
  64. objects pick time: [1.27ms][68.0994ms]
  65. object trim time: [8.5072ms][75.3375ms]
  66. set new actors: [9.1067ms][75.9359ms]
  67. pre-checking object size: [9.3291ms][76.1576ms]
  68. exit per-object: [20.6306ms][87.4642ms]
  69. exit sandalone randomize: [26.9414ms][93.7704ms]
  70. set for size check: [27.2619ms][94.0905ms]
  71. set for dyna trim: [28.6126ms][95.4482ms]
  72. set after final actor trim: [48.6957ms][115.5282ms]
  73. set after second setnewactors for final data test: [48.9359ms][115.763ms]
  74. after isSizeAcceptable: [57.263ms][124.0919ms]
  75. #######################################################
  76. time to complete randomizing [CuriosityShop]: 181.3825ms
  77. ending timestamp : [12:07:13.352 PM]
  78.  
  79. starting timestamp : [12:07:13.135 PM]
  80. in scene (O!) [SPOT00]m[4]r[12]v[FE02] actor:[0xFE02][Lulu] was blocked by item [348]
  81. time to read scene enemies: 44.1737ms
  82. time to read scene objects: 44.445ms
  83. =========================================================================
  84. For Scene: [SPOT00] with fid: 1520, with sid: 0x08
  85. =========================================================================
  86. time to finish removing unnecessary objects: 54.1435ms
  87. ---------------------------
  88. time to generate candidate list: 161.7283ms
  89. time to separate map/time actors: 166.5114ms
  90. time to find matching candidates: 192.438ms
  91. Loops used for match candidate: 1
  92. ----------
  93. #######################################################
  94. Old actor:r[01]n[HallucinationScrub]v[0x0006] replaced by new actor: [0000][PotionMan]
  95. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0F01][GrassRockCluster]
  96. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0001][InvisibleRupee]
  97. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0000][PotionMan]
  98. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FF96][RegularIceBlock]
  99. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [2409][PointedSign]
  100. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0000][Empty]
  101. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FF78][RegularIceBlock]
  102. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [5323][BugsFishButterfly]
  103. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [2323][BugsFishButterfly]
  104. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0000][Empty]
  105. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [0009][Fairy]
  106. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [3323][BugsFishButterfly]
  107. Old actor:r[02]n[HallucinationScrub]v[0x0002] replaced by new actor: [FFC8][RegularIceBlock]
  108. Old actor:r[02]n[HallucinationScrub]v[0x0006] replaced by new actor: [FFFF][RegularIceBlock]
  109. Old actor:r[04]n[Evan]v[0xFE02] replaced by new actor: [0071][En_Invisible_Ruppe]
  110. Old actor:r[04]n[Tijo]v[0xFE02] replaced by new actor: [FE0F][Lulu]
  111. Old actor:r[04]n[Japas]v[0x0002] replaced by new actor: [FFFD][Tektite]
  112. Old actor:r[04]n[Japas]v[0x000F] replaced by new actor: [FFFF][Tektite]
  113. Old actor:r[04]n[Evan]v[0xFE0F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  114. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
  115. Old actor:r[05]n[GoGoron]v[0x7F92] replaced by new actor: [07F4][Flame]
  116. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
  117. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
  118. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
  119. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
  120. Old actor:r[05]n[GoGoron]v[0x7F92] replaced by new actor: [07F4][Flame]
  121. Old actor:r[05]n[GoGoron]v[0x7F92] replaced by new actor: [07F4][Flame]
  122. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
  123. Old actor:r[05]n[GoGoron]v[0x7F82] replaced by new actor: [07F4][Flame]
  124. Old actor:r[07]n[GoronKid]v[0x3F00] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  125. Old actor:r[11]n[HappyMaskSalesman]v[0x0003] replaced by new actor: [0101][Hiploop]
  126. ---------------------------------------------------------
  127. Height adjustments:
  128. + adjusted height of actor [UnusedPirateElevator] by [15]
  129. + adjusted height of actor [UnusedPirateElevator] by [15]
  130. ---------------------------------------------------------
  131. ======( Map 00 )======
  132. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  133. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  134. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  135. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  136. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  137. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  138. ------------------------------------------------------
  139. day: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
  140. night: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
  141. object sizes: [ 0xD330 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
  142. sum: [0x88640] allsize: [0x138E70]
  143. ------------------------------------------------------
  144. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  145. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  146. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  147. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  148. -------------------------------------------------
  149. ======( Map 01 )======
  150. day: overlay ratio: [0.3154] newsize: [000520] oldsize: [001040]
  151. day: struct ratio: [0.8343] newsize: [000234] oldsize: [0002A4]
  152. day: total = ratio: [0.3879] newsize: [000754] oldsize: [0012E4]
  153. night: overlay ratio: [0.3154] newsize: [000520] oldsize: [001040]
  154. night: struct ratio: [0.8343] newsize: [000234] oldsize: [0002A4]
  155. night: total = ratio: [0.3879] newsize: [000754] oldsize: [0012E4]
  156. ------------------------------------------------------
  157. day: object ratio: [1.0257] newsize: [0B89B0] oldsize: [0B3FC0]
  158. night: object ratio: [1.0257] newsize: [0B89B0] oldsize: [0B3FC0]
  159. object sizes: [ 0x8180 ]
  160. sum: [0x8180] allsize: [0xB89B0]
  161. ------------------------------------------------------
  162. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  163. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  164. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  165. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  166. -------------------------------------------------
  167. ======( Map 02 )======
  168. day: overlay ratio: [0.9019] newsize: [00D120] oldsize: [00E7E0]
  169. day: struct ratio: [0.6637] newsize: [0019A8] oldsize: [0026A8]
  170. day: total = ratio: [0.8679] newsize: [00EAC8] oldsize: [010E88]
  171. night: overlay ratio: [0.9019] newsize: [00D120] oldsize: [00E7E0]
  172. night: struct ratio: [0.6637] newsize: [0019A8] oldsize: [0026A8]
  173. night: total = ratio: [0.8679] newsize: [00EAC8] oldsize: [010E88]
  174. ------------------------------------------------------
  175. day: object ratio: [1.0239] newsize: [0C5CE0] oldsize: [0C12F0]
  176. night: object ratio: [1.0239] newsize: [0C5CE0] oldsize: [0C12F0]
  177. object sizes: [ 0xD330 0x8180 ]
  178. sum: [0x154B0] allsize: [0xC5CE0]
  179. ------------------------------------------------------
  180. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  181. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  182. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  183. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  184. -------------------------------------------------
  185. ======( Map 03 )======
  186. day: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
  187. day: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
  188. day: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
  189. night: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
  190. night: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
  191. night: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
  192. ------------------------------------------------------
  193. day: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
  194. night: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
  195. object sizes: [ 0xD330 0x24F60 0xE4F0 ]
  196. sum: [0x40780] allsize: [0xF0FB0]
  197. ------------------------------------------------------
  198. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  199. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  200. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  201. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  202. -------------------------------------------------
  203. ======( Map 04 )======
  204. day: overlay ratio: [0.9660] newsize: [00EF80] oldsize: [00F7F0]
  205. day: struct ratio: [0.9955] newsize: [001EF4] oldsize: [001F18]
  206. day: total = ratio: [0.9693] newsize: [010E74] oldsize: [011708]
  207. night: overlay ratio: [0.9660] newsize: [00EF80] oldsize: [00F7F0]
  208. night: struct ratio: [0.9955] newsize: [001EF4] oldsize: [001F18]
  209. night: total = ratio: [0.9693] newsize: [010E74] oldsize: [011708]
  210. ------------------------------------------------------
  211. day: object ratio: [0.8704] newsize: [0FFE40] oldsize: [126010]
  212. night: object ratio: [0.8704] newsize: [0FFE40] oldsize: [126010]
  213. object sizes: [ 0x29180 0x3A30 0xB8A0 0x16270 0x10 0xF40 ]
  214. sum: [0x4F610] allsize: [0xFFE40]
  215. ------------------------------------------------------
  216. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  217. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  218. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  219. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  220. -------------------------------------------------
  221. ======( Map 05 )======
  222. day: overlay ratio: [0.1834] newsize: [00B170] oldsize: [03C770]
  223. day: struct ratio: [0.1451] newsize: [001128] oldsize: [007640]
  224. day: total = ratio: [0.1792] newsize: [00C298] oldsize: [043DB0]
  225. night: overlay ratio: [0.1834] newsize: [00B170] oldsize: [03C770]
  226. night: struct ratio: [0.1451] newsize: [001128] oldsize: [007640]
  227. night: total = ratio: [0.1792] newsize: [00C298] oldsize: [043DB0]
  228. ------------------------------------------------------
  229. day: object ratio: [0.9497] newsize: [0D4D60] oldsize: [0E01B0]
  230. night: object ratio: [0.9497] newsize: [0D4D60] oldsize: [0E01B0]
  231. object sizes: [ 0x100E0 0x9940 0x7780 0x3390 ]
  232. sum: [0x24530] allsize: [0xD4D60]
  233. ------------------------------------------------------
  234. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  235. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  236. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  237. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  238. -------------------------------------------------
  239. ======( Map 06 )======
  240. day: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
  241. day: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
  242. day: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
  243. night: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
  244. night: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
  245. night: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
  246. ------------------------------------------------------
  247. day: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
  248. night: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
  249. object sizes: [ 0x1C8C0 ]
  250. sum: [0x1C8C0] allsize: [0xCD0F0]
  251. ------------------------------------------------------
  252. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  253. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  254. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  255. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  256. -------------------------------------------------
  257. ======( Map 07 )======
  258. day: overlay ratio: [0.4544] newsize: [0028D0] oldsize: [0059D0]
  259. day: struct ratio: [0.7255] newsize: [000534] oldsize: [00072C]
  260. day: total = ratio: [0.4745] newsize: [002E04] oldsize: [0060FC]
  261. night: overlay ratio: [0.4544] newsize: [0028D0] oldsize: [0059D0]
  262. night: struct ratio: [0.7255] newsize: [000534] oldsize: [00072C]
  263. night: total = ratio: [0.4745] newsize: [002E04] oldsize: [0060FC]
  264. ------------------------------------------------------
  265. day: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
  266. night: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
  267. object sizes: [ 0xB8A0 0x1B220 ]
  268. sum: [0x26AC0] allsize: [0xD72F0]
  269. ------------------------------------------------------
  270. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  271. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  272. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  273. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  274. -------------------------------------------------
  275. ======( Map 08 )======
  276. day: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
  277. day: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
  278. day: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
  279. night: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
  280. night: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
  281. night: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
  282. ------------------------------------------------------
  283. day: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
  284. night: object ratio: [0.9733] newsize: [0D72F0] oldsize: [0DD170]
  285. object sizes: [ 0xB8A0 0x1B220 ]
  286. sum: [0x26AC0] allsize: [0xD72F0]
  287. ------------------------------------------------------
  288. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  289. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  290. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  291. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  292. -------------------------------------------------
  293. ======( Map 09 )======
  294. day: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
  295. day: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
  296. day: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
  297. night: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
  298. night: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
  299. night: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
  300. ------------------------------------------------------
  301. day: object ratio: [0.9443] newsize: [0E73E0] oldsize: [0F4E40]
  302. night: object ratio: [0.9443] newsize: [0E73E0] oldsize: [0F4E40]
  303. object sizes: [ 0x2A10 0x1D3E0 0x12B00 0x42C0 ]
  304. sum: [0x36BB0] allsize: [0xE73E0]
  305. ------------------------------------------------------
  306. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  307. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  308. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  309. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  310. -------------------------------------------------
  311. ======( Map 0A )======
  312. day: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
  313. day: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
  314. day: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
  315. night: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
  316. night: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
  317. night: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
  318. ------------------------------------------------------
  319. day: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
  320. night: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
  321. object sizes: [ 0x1840 0x1E90 0x13B0 0x1CC0 0x1C50 0x42C0 0x1600 0x1F80 0xF00 0xF00 ]
  322. sum: [0x119D0] allsize: [0xC2200]
  323. ------------------------------------------------------
  324. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  325. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  326. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  327. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  328. -------------------------------------------------
  329. ======( Map 0B )======
  330. day: overlay ratio: [1.1584] newsize: [00B740] oldsize: [009E30]
  331. day: struct ratio: [1.1063] newsize: [0028D4] oldsize: [0024E8]
  332. day: total = ratio: [1.1486] newsize: [00E014] oldsize: [00C318]
  333. night: overlay ratio: [1.1584] newsize: [00B740] oldsize: [009E30]
  334. night: struct ratio: [1.1063] newsize: [0028D4] oldsize: [0024E8]
  335. night: total = ratio: [1.1486] newsize: [00E014] oldsize: [00C318]
  336. ------------------------------------------------------
  337. day: object ratio: [0.9507] newsize: [107230] oldsize: [114C90]
  338. night: object ratio: [0.9507] newsize: [107230] oldsize: [114C90]
  339. object sizes: [ 0x2A10 0x1D3E0 0x12B00 0x42C0 0x1FE50 ]
  340. sum: [0x56A00] allsize: [0x107230]
  341. ------------------------------------------------------
  342. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  343. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  344. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  345. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  346. -------------------------------------------------
  347. ---------------------------------------------------------
  348. objects pick time: [10.0268ms][176.5503ms]
  349. object trim time: [10.0482ms][176.5692ms]
  350. set new actors: [11.2746ms][177.7976ms]
  351. pre-checking object size: [11.2788ms][177.7998ms]
  352. exit per-object: [12.2008ms][178.724ms]
  353. exit sandalone randomize: [12.2062ms][178.7273ms]
  354. set for size check: [21.7829ms][188.3054ms]
  355. set for dyna trim: [21.8758ms][188.397ms]
  356. set after final actor trim: [22.3586ms][188.881ms]
  357. set after second setnewactors for final data test: [23.4721ms][189.9941ms]
  358. after isSizeAcceptable: [25.9137ms][192.4368ms]
  359. #######################################################
  360. Moved companion: [FF96][RegularIceBlock] to actor: [OOTPotionShopMan][FF96] at cords: [-26,0,11]
  361. time to complete randomizing [SPOT00]: 217.3504ms
  362. ending timestamp : [12:07:13.352 PM]
  363.  
  364. starting timestamp : [12:07:13.135 PM]
  365. in scene (O!) [PathToSnowhead]m[0]r[3]v[2800] actor:[0x2800][Scarecrow] was blocked by item [431]
  366. in scene [PathToSnowhead]m[0]r[4]v[0213] actor: [0x0213][GrottoHole] was blocked by item [141]
  367. in scene (O!) [PathToSnowhead]m[0]r[5]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  368. in scene (O!) [PathToSnowhead]m[0]r[6]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  369. in scene (O!) [PathToSnowhead]m[0]r[7]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  370. in scene (O!) [PathToSnowhead]m[0]r[8]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  371. in scene (O!) [PathToSnowhead]m[1]r[12]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  372. in scene (O!) [PathToSnowhead]m[1]r[13]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  373. in scene (O!) [PathToSnowhead]m[1]r[14]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  374. in scene (O!) [PathToSnowhead]m[1]r[15]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [431]
  375. in scene [PathToSnowhead]m[1]r[16]v[0213] actor: [0x0213][GrottoHole] was blocked by item [141]
  376. in scene (O!) [PathToSnowhead]m[1]r[21]v[2800] actor:[0x2800][Scarecrow] was blocked by item [431]
  377. time to read scene enemies: 46.5057ms
  378. time to read scene objects: 46.7157ms
  379. =========================================================================
  380. For Scene: [PathToSnowhead] with fid: 1449, with sid: 0x5B
  381. =========================================================================
  382. time to finish removing unnecessary objects: 54.4316ms
  383. ---------------------------
  384. time to generate candidate list: 161.2346ms
  385. time to separate map/time actors: 166.2537ms
  386. time to find matching candidates: 177.1944ms
  387. Loops used for match candidate: 1
  388. ----------
  389. #######################################################
  390. Old actor:r[00]n[Keese]v[0x0004] replaced by new actor: [0001][Empty]
  391. Old actor:r[00]n[Keese]v[0x0004] replaced by new actor: [0001][Peahat]
  392. Old actor:r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame]
  393. Old actor:r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0001][BlueBubble]
  394. Old actor:r[00]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame]
  395. Old actor:r[00]n[SquareSign]v[0x001F] replaced by new actor: [2A0A][SmallSnowball]
  396. Old actor:r[00]n[SquareSign]v[0x001E] replaced by new actor: [211E][SmallSnowball]
  397. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [07E4][GibdoWell]
  398. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [07D6][GibdoWell]
  399. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [7C07][ReDead]
  400. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [2343][TallGrass]
  401. Old actor:r[00]n[LargeSnowball]v[0x630E] replaced by new actor: [07F4][Flame]
  402. Old actor:r[00]n[LargeSnowball]v[0x610E] replaced by new actor: [0001][BlueBubble]
  403. Old actor:r[00]n[LargeSnowball]v[0x620E] replaced by new actor: [07F4][Flame]
  404. Old actor:r[00]n[LargeSnowball]v[0x600E] replaced by new actor: [07F4][Flame]
  405. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [07B4][GibdoWell]
  406. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [7A04][ReDead]
  407. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [7907][ReDead]
  408. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0785][GibdoWell]
  409. Old actor:r[01]n[SmallSnowball]v[0x200F] replaced by new actor: [0000][RedBubble]
  410. Old actor:r[01]n[SmallSnowball]v[0x210F] replaced by new actor: [0000][RedBubble]
  411. Old actor:r[01]n[SmallSnowball]v[0x220F] replaced by new actor: [07F4][Flame]
  412. Old actor:r[01]n[SmallSnowball]v[0x230F] replaced by new actor: [0000][RedBubble]
  413. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0004][MothSwarm]
  414. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0000][Guay]
  415. Old actor:r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07FE][Flame]
  416. Old actor:r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [07F4][Flame]
  417. Old actor:r[01]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0001][BlueBubble]
  418. ---------------------------------------------------------
  419. Height adjustments:
  420. +++ [7][GibdoWell] had switch flags modified to [126] +++
  421. +++ [8][GibdoWell] had switch flags modified to [125] +++
  422. +++ [9][ReDead] had switch flags modified to [124] +++
  423. +++ [15][GibdoWell] had switch flags modified to [123] +++
  424. +++ [16][ReDead] had switch flags modified to [122] +++
  425. +++ [17][ReDead] had switch flags modified to [121] +++
  426. +++ [18][GibdoWell] had switch flags modified to [120] +++
  427. ---------------------------------------------------------
  428. ======( Map 00 )======
  429. day: overlay ratio: [0.9858] newsize: [044660] oldsize: [045630]
  430. day: struct ratio: [1.0637] newsize: [005300] oldsize: [004E08]
  431. day: total = ratio: [0.9909] newsize: [049960] oldsize: [04A438]
  432. night: overlay ratio: [0.9858] newsize: [044660] oldsize: [045630]
  433. night: struct ratio: [1.0637] newsize: [005300] oldsize: [004E08]
  434. night: total = ratio: [0.9909] newsize: [049960] oldsize: [04A438]
  435. ------------------------------------------------------
  436. day: object ratio: [1.0224] newsize: [0FA420] oldsize: [0F4C70]
  437. night: object ratio: [1.0224] newsize: [0FA420] oldsize: [0F4C70]
  438. object sizes: [ 0x1A40 0x97C0 0x12180 0x1C90 0xB00 0xA5A0 0x1F0 0x10 0x81C0 ]
  439. sum: [0x32470] allsize: [0xFA420]
  440. ------------------------------------------------------
  441. day: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
  442. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  443. night: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
  444. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  445. -------------------------------------------------
  446. ======( Map 01 )======
  447. day: overlay ratio: [1.3487] newsize: [022500] oldsize: [019710]
  448. day: struct ratio: [2.7797] newsize: [006880] oldsize: [002598]
  449. day: total = ratio: [1.4697] newsize: [028D80] oldsize: [01BCA8]
  450. night: overlay ratio: [1.3487] newsize: [022500] oldsize: [019710]
  451. night: struct ratio: [2.7797] newsize: [006880] oldsize: [002598]
  452. night: total = ratio: [1.4697] newsize: [028D80] oldsize: [01BCA8]
  453. ------------------------------------------------------
  454. day: object ratio: [1.0276] newsize: [102D30] oldsize: [0FBDE0]
  455. night: object ratio: [1.0276] newsize: [102D30] oldsize: [0FBDE0]
  456. object sizes: [ 0x1A40 0x97C0 0x12180 0x3A30 0x1C90 0x3E20 0x10D0 0xA5A0 0xB00 0x1F0 0x81C0 ]
  457. sum: [0x3AD80] allsize: [0x102D30]
  458. ------------------------------------------------------
  459. day: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
  460. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  461. night: dyna poly delta: [0] newsize: [000028] oldsize: [000028]
  462. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  463. -------------------------------------------------
  464. ---------------------------------------------------------
  465. objects pick time: [0.5769ms][166.9825ms]
  466. object trim time: [0.5871ms][166.9916ms]
  467. set new actors: [4.8729ms][171.2797ms]
  468. pre-checking object size: [4.8771ms][171.2816ms]
  469. exit per-object: [5.6642ms][172.0707ms]
  470. exit sandalone randomize: [5.6685ms][172.073ms]
  471. set for size check: [6.6156ms][173.0216ms]
  472. set for dyna trim: [6.637ms][173.0418ms]
  473. set after final actor trim: [9.8279ms][176.235ms]
  474. set after second setnewactors for final data test: [10.7483ms][177.1543ms]
  475. after isSizeAcceptable: [10.7887ms][177.1935ms]
  476. #######################################################
  477. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-912,360,-1591]
  478. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [744,-14,554]
  479. time to complete randomizing [PathToSnowhead]: 217.4602ms
  480. ending timestamp : [12:07:13.352 PM]
  481.  
  482. starting timestamp : [12:07:13.135 PM]
  483. in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire]
  484. in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire]
  485. in scene [DekuShrine][7] standalone was skipped over: [0x4560][CircleOfFire]
  486. in scene [DekuShrine][7] standalone was skipped over: [0x6003][ObjSwitch]
  487. time to read scene enemies: 45.4044ms
  488. time to read scene objects: 46.0353ms
  489. =========================================================================
  490. For Scene: [DekuShrine] with fid: 1421, with sid: 0x52
  491. =========================================================================
  492. time to finish removing unnecessary objects: 51.8075ms
  493. ---------------------------
  494. time to generate candidate list: 151.9444ms
  495. time to separate map/time actors: 161.3623ms
  496. time to find matching candidates: 188.4862ms
  497. Loops used for match candidate: 1
  498. ----------
  499. #######################################################
  500. Old actor:r[00]n[Butler]v[0x0001] replaced by new actor: [FF81][Wolfos]
  501. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [0000][PalaceGuardDeku]
  502. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  503. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  504. Old actor:r[00]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  505. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [007E][MushroomCloud]
  506. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [420A][PointedSign]
  507. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  508. Old actor:r[01]n[MadShrub]v[0xFF01] replaced by new actor: [5323][BugsFishButterfly]
  509. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  510. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  511. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [000E][FlyingPot]
  512. Old actor:r[02]n[MadShrub]v[0xFF01] replaced by new actor: [0177][DekuFlower] dyn: [12]
  513. Old actor:r[03]n[MadShrub]v[0xFF01] replaced by new actor: [017F][DekuFlower] dyn: [12]
  514. Old actor:r[03]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  515. Old actor:r[03]n[MadShrub]v[0xFF01] replaced by new actor: [003C][En_Invisible_Ruppe]
  516. Old actor:r[04]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  517. Old actor:r[05]n[MadShrub]v[0xFF01] replaced by new actor: [0009][Fairy]
  518. Old actor:r[05]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  519. Old actor:r[05]n[MadShrub]v[0xFF01] replaced by new actor: [017F][DekuFlower] dyn: [12]
  520. Old actor:r[06]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  521. Old actor:r[06]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  522. Old actor:r[07]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  523. Old actor:r[07]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  524. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  525. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [000E][FlyingPot]
  526. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [0007][Fairy]
  527. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  528. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][Empty]
  529. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [5F03][ClayPot]
  530. Old actor:r[08]n[MadShrub]v[0xFF01] replaced by new actor: [4001][RomaniYts]
  531. ---------------------------------------------------------
  532. Height adjustments:
  533. +++ [5][MushroomCloud] had switch flags modified to [126] +++
  534. ---------------------------------------------------------
  535. ======( Map 00 )======
  536. day: overlay ratio: [0.8673] newsize: [01CC10] oldsize: [021270]
  537. day: struct ratio: [0.9188] newsize: [0036CC] oldsize: [003BA4]
  538. day: total = ratio: [0.8725] newsize: [0202DC] oldsize: [024E14]
  539. night: overlay ratio: [0.8673] newsize: [01CC10] oldsize: [021270]
  540. night: struct ratio: [0.9188] newsize: [0036CC] oldsize: [003BA4]
  541. night: total = ratio: [0.8725] newsize: [0202DC] oldsize: [024E14]
  542. ------------------------------------------------------
  543. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  544. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  545. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
  546. sum: [0x3B8C0] allsize: [0x10F370]
  547. ------------------------------------------------------
  548. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  549. day: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
  550. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  551. night: dyna vert delta: [0] newsize: [000080] oldsize: [000080]
  552. -------------------------------------------------
  553. ======( Map 01 )======
  554. day: overlay ratio: [0.6911] newsize: [00C430] oldsize: [011BE0]
  555. day: struct ratio: [0.8899] newsize: [001AE8] oldsize: [001E3C]
  556. day: total = ratio: [0.7102] newsize: [00DF18] oldsize: [013A1C]
  557. night: overlay ratio: [0.6911] newsize: [00C430] oldsize: [011BE0]
  558. night: struct ratio: [0.8899] newsize: [001AE8] oldsize: [001E3C]
  559. night: total = ratio: [0.7102] newsize: [00DF18] oldsize: [013A1C]
  560. ------------------------------------------------------
  561. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  562. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  563. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
  564. sum: [0x3B8C0] allsize: [0x10F370]
  565. ------------------------------------------------------
  566. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  567. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  568. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  569. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  570. -------------------------------------------------
  571. ======( Map 02 )======
  572. day: overlay ratio: [0.5639] newsize: [006950] oldsize: [00BAC0]
  573. day: struct ratio: [0.8747] newsize: [001A14] oldsize: [001DD0]
  574. day: total = ratio: [0.6067] newsize: [008364] oldsize: [00D890]
  575. night: overlay ratio: [0.5639] newsize: [006950] oldsize: [00BAC0]
  576. night: struct ratio: [0.8747] newsize: [001A14] oldsize: [001DD0]
  577. night: total = ratio: [0.6067] newsize: [008364] oldsize: [00D890]
  578. ------------------------------------------------------
  579. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  580. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  581. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
  582. sum: [0x3B8C0] allsize: [0x10F370]
  583. ------------------------------------------------------
  584. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  585. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  586. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  587. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  588. -------------------------------------------------
  589. ======( Map 03 )======
  590. day: overlay ratio: [0.7587] newsize: [00BB50] oldsize: [00F6E0]
  591. day: struct ratio: [0.9761] newsize: [0028EC] oldsize: [0029EC]
  592. day: total = ratio: [0.7903] newsize: [00E43C] oldsize: [0120CC]
  593. night: overlay ratio: [0.7587] newsize: [00BB50] oldsize: [00F6E0]
  594. night: struct ratio: [0.9761] newsize: [0028EC] oldsize: [0029EC]
  595. night: total = ratio: [0.7903] newsize: [00E43C] oldsize: [0120CC]
  596. ------------------------------------------------------
  597. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  598. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  599. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
  600. sum: [0x3B8C0] allsize: [0x10F370]
  601. ------------------------------------------------------
  602. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  603. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  604. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  605. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  606. -------------------------------------------------
  607. ======( Map 04 )======
  608. day: overlay ratio: [0.8853] newsize: [005750] oldsize: [0062A0]
  609. day: struct ratio: [1.0205] newsize: [001690] oldsize: [00161C]
  610. day: total = ratio: [0.9101] newsize: [006DE0] oldsize: [0078BC]
  611. night: overlay ratio: [0.8853] newsize: [005750] oldsize: [0062A0]
  612. night: struct ratio: [1.0205] newsize: [001690] oldsize: [00161C]
  613. night: total = ratio: [0.9101] newsize: [006DE0] oldsize: [0078BC]
  614. ------------------------------------------------------
  615. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  616. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  617. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
  618. sum: [0x3B8C0] allsize: [0x10F370]
  619. ------------------------------------------------------
  620. day: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
  621. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  622. night: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
  623. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  624. -------------------------------------------------
  625. ======( Map 05 )======
  626. day: overlay ratio: [1.0488] newsize: [010F50] oldsize: [0102B0]
  627. day: struct ratio: [0.9963] newsize: [0025BC] oldsize: [0025E0]
  628. day: total = ratio: [1.0421] newsize: [01350C] oldsize: [012890]
  629. night: overlay ratio: [1.0488] newsize: [010F50] oldsize: [0102B0]
  630. night: struct ratio: [0.9963] newsize: [0025BC] oldsize: [0025E0]
  631. night: total = ratio: [1.0421] newsize: [01350C] oldsize: [012890]
  632. ------------------------------------------------------
  633. day: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  634. night: object ratio: [1.0801] newsize: [10F370] oldsize: [0FB1B0]
  635. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xBD0 ]
  636. sum: [0x3B8C0] allsize: [0x10F370]
  637. ------------------------------------------------------
  638. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  639. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  640. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  641. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  642. -------------------------------------------------
  643. ======( Map 06 )======
  644. day: overlay ratio: [0.8690] newsize: [0120E0] oldsize: [014C70]
  645. day: struct ratio: [0.9131] newsize: [001878] oldsize: [001ACC]
  646. day: total = ratio: [0.8723] newsize: [013958] oldsize: [01673C]
  647. night: overlay ratio: [0.8690] newsize: [0120E0] oldsize: [014C70]
  648. night: struct ratio: [0.9131] newsize: [001878] oldsize: [001ACC]
  649. night: total = ratio: [0.8723] newsize: [013958] oldsize: [01673C]
  650. ------------------------------------------------------
  651. day: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
  652. night: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
  653. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xA5A0 0xBD0 ]
  654. sum: [0x45E60] allsize: [0x119910]
  655. ------------------------------------------------------
  656. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  657. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  658. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  659. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  660. -------------------------------------------------
  661. ======( Map 07 )======
  662. day: overlay ratio: [0.7753] newsize: [009650] oldsize: [00C1E0]
  663. day: struct ratio: [0.8836] newsize: [0011AC] oldsize: [001400]
  664. day: total = ratio: [0.7854] newsize: [00A7FC] oldsize: [00D5E0]
  665. night: overlay ratio: [0.7753] newsize: [009650] oldsize: [00C1E0]
  666. night: struct ratio: [0.8836] newsize: [0011AC] oldsize: [001400]
  667. night: total = ratio: [0.7854] newsize: [00A7FC] oldsize: [00D5E0]
  668. ------------------------------------------------------
  669. day: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
  670. night: object ratio: [1.0769] newsize: [119910] oldsize: [105750]
  671. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0xA5A0 0xBD0 ]
  672. sum: [0x45E60] allsize: [0x119910]
  673. ------------------------------------------------------
  674. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  675. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  676. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  677. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  678. -------------------------------------------------
  679. ======( Map 08 )======
  680. day: overlay ratio: [0.7732] newsize: [011300] oldsize: [0163B0]
  681. day: struct ratio: [0.7818] newsize: [0025BC] oldsize: [003044]
  682. day: total = ratio: [0.7742] newsize: [0138BC] oldsize: [0193F4]
  683. night: overlay ratio: [0.7732] newsize: [011300] oldsize: [0163B0]
  684. night: struct ratio: [0.7818] newsize: [0025BC] oldsize: [003044]
  685. night: total = ratio: [0.7742] newsize: [0138BC] oldsize: [0193F4]
  686. ------------------------------------------------------
  687. day: object ratio: [1.0774] newsize: [117F70] oldsize: [103DB0]
  688. night: object ratio: [1.0774] newsize: [117F70] oldsize: [103DB0]
  689. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0x1B780 0xA3E0 0x8C00 0xBD0 ]
  690. sum: [0x444C0] allsize: [0x117F70]
  691. ------------------------------------------------------
  692. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  693. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  694. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  695. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  696. -------------------------------------------------
  697. ---------------------------------------------------------
  698. objects pick time: [3.1852ms][165.1167ms]
  699. object trim time: [3.2052ms][165.1339ms]
  700. set new actors: [5.6599ms][167.5904ms]
  701. pre-checking object size: [5.6637ms][167.5921ms]
  702. exit per-object: [9.646ms][171.5768ms]
  703. exit sandalone randomize: [9.6515ms][171.5802ms]
  704. set for size check: [14.8315ms][176.7627ms]
  705. set for dyna trim: [14.9031ms][176.8319ms]
  706. set after final actor trim: [15.4993ms][177.4287ms]
  707. set after second setnewactors for final data test: [26.4298ms][188.3606ms]
  708. after isSizeAcceptable: [26.5562ms][188.4852ms]
  709. #######################################################
  710. time to complete randomizing [DekuShrine]: 217.4765ms
  711. ending timestamp : [12:07:13.352 PM]
  712.  
  713. starting timestamp : [12:07:13.171 PM]
  714. time to read scene enemies: 14.9862ms
  715. time to read scene objects: 15.3512ms
  716. =========================================================================
  717. For Scene: [BeneathGraveyard] with fid: 1145, with sid: 0x0C
  718. =========================================================================
  719. time to finish removing unnecessary objects: 23.6705ms
  720. ---------------------------
  721. time to generate candidate list: 168.3573ms
  722. time to separate map/time actors: 173.9223ms
  723. time to find matching candidates: 186.5397ms
  724. Loops used for match candidate: 1
  725. ----------
  726. [1][DoorShutter] has flags: [127]
  727. [2][DoorShutter] has flags: [0]
  728. #######################################################
  729. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8002][Keese]
  730. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Keese]
  731. Old actor:r[00]n[ClayPot]v[0x450A] replaced by new actor: [0004][GiantBeee]
  732. Old actor:r[00]n[ClayPot]v[0x471E] replaced by new actor: [0002][GiantBeee]
  733. Old actor:r[00]n[ClayPot]v[0x590E] replaced by new actor: [0001][GiantBeee]
  734. Old actor:r[01]n[BadBat]v[0xFF34] replaced by new actor: [00FF][Poe]
  735. Old actor:r[01]n[ClayPot]v[0x531E] replaced by new actor: [0004][GiantBeee]
  736. Old actor:r[01]n[ClayPot]v[0x550A] replaced by new actor: [0001][GiantBeee]
  737. Old actor:r[01]n[ClayPot]v[0x5714] replaced by new actor: [0001][Empty]
  738. Old actor:r[02]n[IronKnuckle]v[0xFF02] replaced by new actor: [7E01][WallMaster]
  739. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [00FF][GossipStone]
  740. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [0402][GrassRockCluster]
  741. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [0092][GossipStone]
  742. Old actor:r[03]n[Keese]v[0x8003] replaced by new actor: [0402][GrassRockCluster]
  743. Old actor:r[03]n[Skulltula]v[0x007F] replaced by new actor: [FF05][Bo]
  744. Old actor:r[03]n[Skulltula]v[0x007F] replaced by new actor: [FA00][Bo]
  745. Old actor:r[03]n[Skulltula]v[0x007F] replaced by new actor: [0002][GiantBeee]
  746. Old actor:r[03]n[ClayPot]v[0x4114] replaced by new actor: [0001][GiantBeee]
  747. Old actor:r[03]n[ClayPot]v[0x4314] replaced by new actor: [0003][Empty]
  748. Old actor:r[03]n[ClayPot]v[0x4B1E] replaced by new actor: [0005][GiantBeee]
  749. Old actor:r[03]n[ClayPot]v[0x4D0A] replaced by new actor: [0004][GiantBeee]
  750. Old actor:r[03]n[ClayPot]v[0x5D0A] replaced by new actor: [0002][Empty]
  751. Old actor:r[03]n[ClayPot]v[0x5F03] replaced by new actor: [0003][GiantBeee]
  752. Old actor:r[04]n[IronKnuckle]v[0xFF03] replaced by new actor: [8000][FloorMaster]
  753. ---------------------------------------------------------
  754. Height adjustments:
  755. - lowered height of actor [Keese] by [93] from ceiling to fly
  756. - lowered height of actor [Keese] by [74] from ceiling to fly
  757. - lowered height of actor [GiantBeee] by [71] from ceiling to fly
  758. +++ [9][WallMaster] had switch flags modified to [126] +++
  759. ---------------------------------------------------------
  760. ======( Map 00 )======
  761. day: overlay ratio: [0.5836] newsize: [007DB0] oldsize: [00D760]
  762. day: struct ratio: [0.5045] newsize: [001324] oldsize: [0025F0]
  763. day: total = ratio: [0.5717] newsize: [0090D4] oldsize: [00FD50]
  764. night: overlay ratio: [0.5836] newsize: [007DB0] oldsize: [00D760]
  765. night: struct ratio: [0.5045] newsize: [001324] oldsize: [0025F0]
  766. night: total = ratio: [0.5717] newsize: [0090D4] oldsize: [00FD50]
  767. ------------------------------------------------------
  768. day: object ratio: [0.9788] newsize: [0EDBB0] oldsize: [0F2DF0]
  769. night: object ratio: [0.9788] newsize: [0EDBB0] oldsize: [0F2DF0]
  770. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0x3C90 0x18C0 0xA80 0x510 0x9940 ]
  771. sum: [0x25C00] allsize: [0xEDBB0]
  772. ------------------------------------------------------
  773. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  774. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  775. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  776. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  777. -------------------------------------------------
  778. ======( Map 01 )======
  779. day: overlay ratio: [0.7368] newsize: [009700] oldsize: [00CCF0]
  780. day: struct ratio: [1.1681] newsize: [001128] oldsize: [000EB0]
  781. day: total = ratio: [0.7657] newsize: [00A828] oldsize: [00DBA0]
  782. night: overlay ratio: [0.7368] newsize: [009700] oldsize: [00CCF0]
  783. night: struct ratio: [1.1681] newsize: [001128] oldsize: [000EB0]
  784. night: total = ratio: [0.7657] newsize: [00A828] oldsize: [00DBA0]
  785. ------------------------------------------------------
  786. day: object ratio: [0.9780] newsize: [0E4270] oldsize: [0E94B0]
  787. night: object ratio: [0.9780] newsize: [0E4270] oldsize: [0E94B0]
  788. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0x3C90 0x18C0 0xA80 0x510 ]
  789. sum: [0x1C2C0] allsize: [0xE4270]
  790. ------------------------------------------------------
  791. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  792. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  793. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  794. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  795. -------------------------------------------------
  796. ======( Map 02 )======
  797. day: overlay ratio: [0.8296] newsize: [0042F0] oldsize: [0050B0]
  798. day: struct ratio: [0.7774] newsize: [0009A8] oldsize: [000C6C]
  799. day: total = ratio: [0.8226] newsize: [004C98] oldsize: [005D1C]
  800. night: overlay ratio: [0.8296] newsize: [0042F0] oldsize: [0050B0]
  801. night: struct ratio: [0.7774] newsize: [0009A8] oldsize: [000C6C]
  802. night: total = ratio: [0.8226] newsize: [004C98] oldsize: [005D1C]
  803. ------------------------------------------------------
  804. day: object ratio: [0.9777] newsize: [0F1740] oldsize: [0F6F90]
  805. night: object ratio: [0.9777] newsize: [0F1740] oldsize: [0F6F90]
  806. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0xA070 0x9940 ]
  807. sum: [0x29790] allsize: [0xF1740]
  808. ------------------------------------------------------
  809. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  810. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  811. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  812. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  813. -------------------------------------------------
  814. ======( Map 03 )======
  815. day: overlay ratio: [0.5016] newsize: [00EE70] oldsize: [01DB50]
  816. day: struct ratio: [0.6261] newsize: [001A88] oldsize: [002A60]
  817. day: total = ratio: [0.5118] newsize: [0108F8] oldsize: [0205B0]
  818. night: overlay ratio: [0.5016] newsize: [00EE70] oldsize: [01DB50]
  819. night: struct ratio: [0.6261] newsize: [001A88] oldsize: [002A60]
  820. night: total = ratio: [0.5118] newsize: [0108F8] oldsize: [0205B0]
  821. ------------------------------------------------------
  822. day: object ratio: [0.9624] newsize: [0E4280] oldsize: [0ED140]
  823. night: object ratio: [0.9624] newsize: [0E4280] oldsize: [0ED140]
  824. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0x3C90 0x18C0 0xA80 0x510 0x10 ]
  825. sum: [0x1C2D0] allsize: [0xE4280]
  826. ------------------------------------------------------
  827. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  828. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  829. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  830. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  831. -------------------------------------------------
  832. ======( Map 04 )======
  833. day: overlay ratio: [1.1206] newsize: [006AE0] oldsize: [005F60]
  834. day: struct ratio: [0.8187] newsize: [000C90] oldsize: [000F58]
  835. day: total = ratio: [1.0787] newsize: [007770] oldsize: [006EB8]
  836. night: overlay ratio: [1.1206] newsize: [006AE0] oldsize: [005F60]
  837. night: struct ratio: [0.8187] newsize: [000C90] oldsize: [000F58]
  838. night: total = ratio: [1.0787] newsize: [007770] oldsize: [006EB8]
  839. ------------------------------------------------------
  840. day: object ratio: [0.9767] newsize: [0E7E00] oldsize: [0ED650]
  841. night: object ratio: [0.9767] newsize: [0E7E00] oldsize: [0ED650]
  842. object sizes: [ 0x7840 0x13A0 0x50E0 0x8120 0xA070 ]
  843. sum: [0x1FE50] allsize: [0xE7E00]
  844. ------------------------------------------------------
  845. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  846. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  847. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  848. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  849. -------------------------------------------------
  850. ---------------------------------------------------------
  851. objects pick time: [0.1251ms][174.1945ms]
  852. object trim time: [0.1379ms][174.2065ms]
  853. set new actors: [5.6283ms][179.7003ms]
  854. pre-checking object size: [5.6337ms][179.7024ms]
  855. exit per-object: [6.3766ms][180.4472ms]
  856. exit sandalone randomize: [6.381ms][180.4495ms]
  857. set for size check: [7.2289ms][181.2987ms]
  858. set for dyna trim: [7.2896ms][181.3583ms]
  859. set after final actor trim: [7.6588ms][181.7295ms]
  860. set after second setnewactors for final data test: [12.342ms][186.4132ms]
  861. after isSizeAcceptable: [12.4694ms][186.5388ms]
  862. #######################################################
  863. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-222,54,-1242]
  864. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-720,-5,-1080]
  865. time to complete randomizing [BeneathGraveyard]: 198.9489ms
  866. ending timestamp : [12:07:13.370 PM]
  867.  
  868. starting timestamp : [12:07:13.135 PM]
  869. in scene [IkanaCastle][0] standalone was skipped over: [0x3F63][CircleOfFire]
  870. in scene [IkanaCastle][0] standalone was skipped over: [0x3F63][CircleOfFire]
  871. in scene [IkanaCastle][0] standalone was skipped over: [0x2403][ObjSwitch]
  872. in scene [IkanaCastle][0] standalone was skipped over: [0x6303][ObjSwitch]
  873. in scene [IkanaCastle][0] standalone was skipped over: [0x2700][ObjSwitch]
  874. in scene [IkanaCastle][1] standalone was skipped over: [0x2C82][ObjSwitch]
  875. in scene [IkanaCastle][1] standalone was skipped over: [0x2D82][ObjSwitch]
  876. in scene [IkanaCastle][2] standalone was skipped over: [0x6003][ObjSwitch]
  877. in scene [IkanaCastle][2] standalone was skipped over: [0x6003][ObjSwitch]
  878. in scene [IkanaCastle][2] standalone was skipped over: [0x6200][ObjSwitch]
  879. in scene (O!) [IkanaCastle]m[4]r[10]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [86]
  880. in scene [IkanaCastle][4] standalone was skipped over: [0x6100][ObjSwitch]
  881. time to read scene enemies: 50.3627ms
  882. object [Lightblock] replacement blocked by removal chance roll
  883. time to read scene objects: 50.7622ms
  884. =========================================================================
  885. For Scene: [IkanaCastle] with fid: 1224, with sid: 0x1D
  886. =========================================================================
  887. time to finish removing unnecessary objects: 60.018ms
  888. ---------------------------
  889. time to generate candidate list: 187.9737ms
  890. time to separate map/time actors: 193.1504ms
  891. time to find matching candidates: 222.2599ms
  892. Loops used for match candidate: 1
  893. ----------
  894. [0][DoorShutter] has flags: [127]
  895. [1][DoorShutter] has flags: [127]
  896. [2][DoorShutter] has flags: [45]
  897. [3][DoorShutter] has flags: [44]
  898. [4][DoorShutter] has flags: [98]
  899. [5][DoorShutter] has flags: [127]
  900. [6][DoorShutter] has flags: [127]
  901. [7][DoorShutter] has flags: [97]
  902. #######################################################
  903. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Empty]
  904. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0001][Empty]
  905. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0001][MothSwarm]
  906. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Empty]
  907. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Guay]
  908. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [000B][LargeWoodenCrate] dyn: [10]
  909. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10]
  910. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [2678][LargeWoodenCrate] dyn: [10]
  911. Old actor:r[01]n[ReDead]v[0x7F07] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
  912. Old actor:r[03]n[ReDead]v[0x7F05] replaced by new actor: [7F77][LargeWoodenCrate] dyn: [10]
  913. Old actor:r[03]n[ReDead]v[0x7F06] replaced by new actor: [7F73][LargeWoodenCrate] dyn: [10]
  914. Old actor:r[03]n[ReDead]v[0x7F06] replaced by new actor: [006F][LargeWoodenCrate] dyn: [10]
  915. Old actor:r[03]n[ReDead]v[0x7F07] replaced by new actor: [7F6B][LargeWoodenCrate] dyn: [10]
  916. Old actor:r[03]n[FloorMaster]v[0x0000] replaced by new actor: [0000][RedBubble]
  917. Old actor:r[04]n[Skulltula]v[0x003F] replaced by new actor: [0007][Empty]
  918. Old actor:r[04]n[Skulltula]v[0x003F] replaced by new actor: [0007][Seagulls]
  919. Old actor:r[04]n[Skulltula]v[0x003F] replaced by new actor: [0005][Seagulls]
  920. Old actor:r[04]n[SpikedMine]v[0x1014] replaced by new actor: [FFFF][Empty]
  921. Old actor:r[04]n[SpikedMine]v[0x1016] replaced by new actor: [FFFF][Shabom]
  922. Old actor:r[04]n[SpikedMine]v[0x1017] replaced by new actor: [0004][MothSwarm]
  923. Old actor:r[04]n[SpikedMine]v[0x1018] replaced by new actor: [5600][ElfBubble]
  924. Old actor:r[05]n[Wizrobe]v[0x007F] replaced by new actor: [0000][FloorMaster]
  925. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Shabom]
  926. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8000][FloorMaster]
  927. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [7E01][WallMaster]
  928. Old actor:r[05]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8000][FloorMaster]
  929. Old actor:r[06]n[BlueBubble]v[0xFFFF] replaced by new actor: [0003][DragonFly]
  930. Old actor:r[06]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][DragonFly]
  931. Old actor:r[07]n[ReDead]v[0x7F05] replaced by new actor: [7F67][LargeWoodenCrate] dyn: [10]
  932. Old actor:r[07]n[ReDead]v[0x7F05] replaced by new actor: [2660][LargeWoodenCrate] dyn: [10]
  933. Old actor:r[07]n[ReDead]v[0x7F06] replaced by new actor: [7F5F][LargeWoodenCrate] dyn: [10]
  934. Old actor:r[07]n[ReDead]v[0x7F07] replaced by new actor: [2658][LargeWoodenCrate] dyn: [10]
  935. ---------------------------------------------------------
  936. Height adjustments:
  937. - lowered height of actor [Seagulls] by [82] from ceiling to fly
  938. - lowered height of actor [Seagulls] by [51] from ceiling to fly
  939. - lowered height of actor [Shabom] by [77] from ceiling to fly
  940. - lowered height of actor [MothSwarm] by [73] from ceiling to fly
  941. + adjusted height of actor [DragonFly] by [150]
  942. + adjusted height of actor [DragonFly] by [150]
  943. +++ [24][WallMaster] had switch flags modified to [126] +++
  944. +++ [7][LargeWoodenCrate] had treasure flags modified to [30] +++
  945. +++ [9][LargeWoodenCrate] had treasure flags modified to [29] +++
  946. +++ [10][LargeWoodenCrate] had treasure flags modified to [28] +++
  947. +++ [11][LargeWoodenCrate] had treasure flags modified to [27] +++
  948. +++ [12][LargeWoodenCrate] had treasure flags modified to [26] +++
  949. +++ [28][LargeWoodenCrate] had treasure flags modified to [25] +++
  950. +++ [29][LargeWoodenCrate] had treasure flags modified to [24] +++
  951. +++ [30][LargeWoodenCrate] had treasure flags modified to [23] +++
  952. +++ [31][LargeWoodenCrate] had treasure flags modified to [22] +++
  953. ---------------------------------------------------------
  954. ======( Map 00 )======
  955. day: overlay ratio: [0.9292] newsize: [037820] oldsize: [03BBD0]
  956. day: struct ratio: [1.4631] newsize: [00817C] oldsize: [005880]
  957. day: total = ratio: [0.9744] newsize: [03F99C] oldsize: [041450]
  958. night: overlay ratio: [0.9292] newsize: [037820] oldsize: [03BBD0]
  959. night: struct ratio: [1.4631] newsize: [00817C] oldsize: [005880]
  960. night: total = ratio: [0.9744] newsize: [03F99C] oldsize: [041450]
  961. ------------------------------------------------------
  962. day: object ratio: [0.8897] newsize: [1000D0] oldsize: [11FCE0]
  963. night: object ratio: [0.8897] newsize: [1000D0] oldsize: [11FCE0]
  964. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0xAC0 0xB600 0x10D0 0x10 0x12F0 0x10 0x380 0x1F0 ]
  965. sum: [0x2C620] allsize: [0x1000D0]
  966. ------------------------------------------------------
  967. day: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
  968. day: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
  969. night: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
  970. night: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
  971. -------------------------------------------------
  972. ======( Map 01 )======
  973. day: overlay ratio: [0.5640] newsize: [00EBC0] oldsize: [01A200]
  974. day: struct ratio: [0.7071] newsize: [0015E0] oldsize: [001EF0]
  975. day: total = ratio: [0.5739] newsize: [0101A0] oldsize: [01C0F0]
  976. night: overlay ratio: [0.5640] newsize: [00EBC0] oldsize: [01A200]
  977. night: struct ratio: [0.7071] newsize: [0015E0] oldsize: [001EF0]
  978. night: total = ratio: [0.5739] newsize: [0101A0] oldsize: [01C0F0]
  979. ------------------------------------------------------
  980. day: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
  981. night: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
  982. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0x12F0 ]
  983. sum: [0x1EF00] allsize: [0xF29B0]
  984. ------------------------------------------------------
  985. day: dyna poly delta: [40] newsize: [00004C] oldsize: [000024]
  986. day: dyna vert delta: [32] newsize: [000040] oldsize: [000020]
  987. night: dyna poly delta: [40] newsize: [00004C] oldsize: [000024]
  988. night: dyna vert delta: [32] newsize: [000040] oldsize: [000020]
  989. -------------------------------------------------
  990. ======( Map 02 )======
  991. day: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
  992. day: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
  993. day: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
  994. night: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
  995. night: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
  996. night: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
  997. ------------------------------------------------------
  998. day: object ratio: [0.8855] newsize: [0F2780] oldsize: [111D10]
  999. night: object ratio: [0.8855] newsize: [0F2780] oldsize: [111D10]
  1000. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0x10C0 ]
  1001. sum: [0x1ECD0] allsize: [0xF2780]
  1002. ------------------------------------------------------
  1003. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  1004. day: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
  1005. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  1006. night: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
  1007. -------------------------------------------------
  1008. ======( Map 03 )======
  1009. day: overlay ratio: [0.3569] newsize: [007350] oldsize: [014320]
  1010. day: struct ratio: [0.6887] newsize: [00125C] oldsize: [001AA8]
  1011. day: total = ratio: [0.3822] newsize: [0085AC] oldsize: [015DC8]
  1012. night: overlay ratio: [0.3569] newsize: [007350] oldsize: [014320]
  1013. night: struct ratio: [0.6887] newsize: [00125C] oldsize: [001AA8]
  1014. night: total = ratio: [0.3822] newsize: [0085AC] oldsize: [015DC8]
  1015. ------------------------------------------------------
  1016. day: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
  1017. night: object ratio: [0.8893] newsize: [0F29B0] oldsize: [110CD0]
  1018. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0x12F0 ]
  1019. sum: [0x1EF00] allsize: [0xF29B0]
  1020. ------------------------------------------------------
  1021. day: dyna poly delta: [40] newsize: [000034] oldsize: [00000C]
  1022. day: dyna vert delta: [32] newsize: [000028] oldsize: [000008]
  1023. night: dyna poly delta: [40] newsize: [000034] oldsize: [00000C]
  1024. night: dyna vert delta: [32] newsize: [000028] oldsize: [000008]
  1025. -------------------------------------------------
  1026. ======( Map 04 )======
  1027. day: overlay ratio: [0.5192] newsize: [012D50] oldsize: [024450]
  1028. day: struct ratio: [0.6890] newsize: [004D7C] oldsize: [007074]
  1029. day: total = ratio: [0.5468] newsize: [017ACC] oldsize: [02B4C4]
  1030. night: overlay ratio: [0.5192] newsize: [012D50] oldsize: [024450]
  1031. night: struct ratio: [0.6890] newsize: [004D7C] oldsize: [007074]
  1032. night: total = ratio: [0.5468] newsize: [017ACC] oldsize: [02B4C4]
  1033. ------------------------------------------------------
  1034. day: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
  1035. night: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
  1036. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x10C0 0xB00 0x5260 ]
  1037. sum: [0x23870] allsize: [0xF7320]
  1038. ------------------------------------------------------
  1039. day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
  1040. day: dyna vert delta: [0] newsize: [000038] oldsize: [000038]
  1041. night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
  1042. night: dyna vert delta: [0] newsize: [000038] oldsize: [000038]
  1043. -------------------------------------------------
  1044. ======( Map 05 )======
  1045. day: overlay ratio: [2.4836] newsize: [00D950] oldsize: [005780]
  1046. day: struct ratio: [0.8326] newsize: [0010DC] oldsize: [001440]
  1047. day: total = ratio: [2.1733] newsize: [00EA2C] oldsize: [006BC0]
  1048. night: overlay ratio: [2.4836] newsize: [00D950] oldsize: [005780]
  1049. night: struct ratio: [0.8326] newsize: [0010DC] oldsize: [001440]
  1050. night: total = ratio: [2.1733] newsize: [00EA2C] oldsize: [006BC0]
  1051. ------------------------------------------------------
  1052. day: object ratio: [0.8859] newsize: [0FC7F0] oldsize: [11D040]
  1053. night: object ratio: [0.8859] newsize: [0FC7F0] oldsize: [11D040]
  1054. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 0xA070 0x10C0 ]
  1055. sum: [0x28D40] allsize: [0xFC7F0]
  1056. ------------------------------------------------------
  1057. day: dyna poly delta: [-40] newsize: [000000] oldsize: [000028]
  1058. day: dyna vert delta: [-32] newsize: [000000] oldsize: [000020]
  1059. night: dyna poly delta: [-40] newsize: [000000] oldsize: [000028]
  1060. night: dyna vert delta: [-32] newsize: [000000] oldsize: [000020]
  1061. -------------------------------------------------
  1062. ======( Map 06 )======
  1063. day: overlay ratio: [1.2718] newsize: [00A3C0] oldsize: [0080C0]
  1064. day: struct ratio: [5.3089] newsize: [003418] oldsize: [0009D0]
  1065. day: total = ratio: [1.5577] newsize: [00D7D8] oldsize: [008A90]
  1066. night: overlay ratio: [1.2718] newsize: [00A3C0] oldsize: [0080C0]
  1067. night: struct ratio: [5.3089] newsize: [003418] oldsize: [0009D0]
  1068. night: total = ratio: [1.5577] newsize: [00D7D8] oldsize: [008A90]
  1069. ------------------------------------------------------
  1070. day: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
  1071. night: object ratio: [0.9579] newsize: [0F7320] oldsize: [1020D0]
  1072. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x10C0 0xB00 0x5260 ]
  1073. sum: [0x23870] allsize: [0xF7320]
  1074. ------------------------------------------------------
  1075. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1076. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1077. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1078. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1079. -------------------------------------------------
  1080. ======( Map 07 )======
  1081. day: overlay ratio: [0.3745] newsize: [006D20] oldsize: [012360]
  1082. day: struct ratio: [0.5238] newsize: [0009F8] oldsize: [001308]
  1083. day: total = ratio: [0.3837] newsize: [007718] oldsize: [013668]
  1084. night: overlay ratio: [0.3745] newsize: [006D20] oldsize: [012360]
  1085. night: struct ratio: [0.5238] newsize: [0009F8] oldsize: [001308]
  1086. night: total = ratio: [0.3837] newsize: [007718] oldsize: [013668]
  1087. ------------------------------------------------------
  1088. day: object ratio: [0.8888] newsize: [0F16C0] oldsize: [10F9E0]
  1089. night: object ratio: [0.8888] newsize: [0F16C0] oldsize: [10F9E0]
  1090. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0xE80 0x1A40 0x11C0 ]
  1091. sum: [0x1DC10] allsize: [0xF16C0]
  1092. ------------------------------------------------------
  1093. day: dyna poly delta: [40] newsize: [000028] oldsize: [000000]
  1094. day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
  1095. night: dyna poly delta: [40] newsize: [000028] oldsize: [000000]
  1096. night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
  1097. -------------------------------------------------
  1098. ======( Map 08 )======
  1099. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1100. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1101. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1102. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1103. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1104. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1105. ------------------------------------------------------
  1106. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1107. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1108. object sizes: [ 0x4670 0xDE80 ]
  1109. sum: [0x124F0] allsize: [0xE5FA0]
  1110. ------------------------------------------------------
  1111. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1112. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1113. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1114. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1115. -------------------------------------------------
  1116. ======( Map 09 )======
  1117. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1118. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1119. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1120. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1121. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1122. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1123. ------------------------------------------------------
  1124. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1125. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1126. object sizes: [ 0x4670 0xDE80 ]
  1127. sum: [0x124F0] allsize: [0xE5FA0]
  1128. ------------------------------------------------------
  1129. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1130. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1131. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1132. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1133. -------------------------------------------------
  1134. ---------------------------------------------------------
  1135. objects pick time: [0.7065ms][194.2665ms]
  1136. object trim time: [0.7289ms][194.2881ms]
  1137. set new actors: [9.9696ms][203.5313ms]
  1138. pre-checking object size: [9.9741ms][203.5333ms]
  1139. exit per-object: [10.6601ms][204.2212ms]
  1140. exit sandalone randomize: [10.7319ms][204.2912ms]
  1141. set for size check: [17.3638ms][210.9259ms]
  1142. set for dyna trim: [17.4947ms][211.0549ms]
  1143. set after final actor trim: [22.3999ms][215.9618ms]
  1144. set after second setnewactors for final data test: [28.5173ms][222.0792ms]
  1145. after isSizeAcceptable: [28.6984ms][222.2589ms]
  1146. #######################################################
  1147. time to complete randomizing [IkanaCastle]: 235.8035ms
  1148. ending timestamp : [12:07:13.371 PM]
  1149.  
  1150. starting timestamp : [12:07:13.135 PM]
  1151. in scene (O!) [OceanSpiderHouse]m[0]r[2]v[FE04] actor:[0xFE04][Seth1] was blocked by item [76]
  1152. in scene (O!) [OceanSpiderHouse]m[0]r[3]v[FE05] actor:[0xFE05][Seth1] was blocked by item [76]
  1153. claypot r[5]v[26] replacement blocked by [384]
  1154. in scene (O!) [OceanSpiderHouse]m[5]r[3]v[001A] actor:[0x001A][ClayPot] was blocked by item [384]
  1155. time to read scene enemies: 54.9224ms
  1156. time to read scene objects: 57.6997ms
  1157. =========================================================================
  1158. For Scene: [OceanSpiderHouse] with fid: 1291, with sid: 0x28
  1159. =========================================================================
  1160. time to finish removing unnecessary objects: 60.5099ms
  1161. ---------------------------
  1162. time to generate candidate list: 104.0822ms
  1163. time to separate map/time actors: 117.148ms
  1164. time to find matching candidates: 242.5406ms
  1165. Loops used for match candidate: 1
  1166. ----------
  1167. #######################################################
  1168. Old actor:r[02]n[StalchildHintGiver]v[0xF001] replaced by new actor: [0007][Treee]
  1169. Old actor:r[02]n[StalchildHintGiver]v[0xF006] replaced by new actor: [FF01][Treee]
  1170. Old actor:r[03]n[StalchildHintGiver]v[0xF002] replaced by new actor: [0007][Treee]
  1171. Old actor:r[03]n[StalchildHintGiver]v[0xF003] replaced by new actor: [0011][Treee]
  1172. Old actor:r[03]n[StalchildHintGiver]v[0xF004] replaced by new actor: [FF1A][Treee]
  1173. Old actor:r[03]n[StalchildHintGiver]v[0xF005] replaced by new actor: [FF02][Treee]
  1174. Old actor:r[04]n[SkullTulla]v[0x0000] replaced by new actor: [FF34][BadBat]
  1175. Old actor:r[05]n[SkullTulla]v[0x0000] replaced by new actor: [FF34][BadBat]
  1176. Old actor:r[05]n[Bo]v[0xC200] replaced by new actor: [0000][AnjuWeddingDress]
  1177. Old actor:r[00]n[ClayPot]v[0x5A0A] replaced by new actor: [0007][Fairy]
  1178. Old actor:r[00]n[ClayPot]v[0x5C0E] replaced by new actor: [2324][BugsFishButterfly]
  1179. Old actor:r[00]n[ClayPot]v[0x601E] replaced by new actor: [0001][MothSwarm]
  1180. Old actor:r[00]n[ClayPot]v[0x621E] replaced by new actor: [007D][En_Invisible_Ruppe]
  1181. Old actor:r[01]n[HitSpot]v[0xFE07] replaced by new actor: [FC06][HitSpot]
  1182. Old actor:r[01]n[HitSpot]v[0xFE08] replaced by new actor: [005B][SkullKidPainting] dyn: [2]
  1183. Old actor:r[01]n[HitSpot]v[0xFE09] replaced by new actor: [00C2][HookshotWallAndPillar] dyn: [18]
  1184. Old actor:r[01]n[ClayPot]v[0x000B] replaced by new actor: [0075][Empty]
  1185. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [0002][Fairy]
  1186. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [0002][MothSwarm]
  1187. Old actor:r[01]n[ClayPot]v[0x4C0E] replaced by new actor: [01F5][En_Invisible_Ruppe]
  1188. Old actor:r[01]n[ClayPot]v[0x660E] replaced by new actor: [0045][Empty]
  1189. Old actor:r[03]n[ClayPot]v[0x741E] replaced by new actor: [0007][MothSwarm]
  1190. Old actor:r[03]n[ClayPot]v[0x761E] replaced by new actor: [4324][BugsFishButterfly]
  1191. Old actor:r[05]n[ClayPot]v[0x400A] replaced by new actor: [0075][En_Invisible_Ruppe]
  1192. Old actor:r[05]n[ClayPot]v[0x0186] replaced by new actor: [FF01][BadBat]
  1193. Old actor:r[05]n[ClayPot]v[0x018A] replaced by new actor: [0007][MothSwarm]
  1194. Old actor:r[05]n[ClayPot]v[0x680A] replaced by new actor: [0009][Fairy]
  1195. Old actor:r[05]n[ClayPot]v[0x6E0A] replaced by new actor: [5323][BugsFishButterfly]
  1196. Old actor:r[05]n[ClayPot]v[0x700A] replaced by new actor: [0014][ClayPot]
  1197. Old actor:r[05]n[ClayPot]v[0x720E] replaced by new actor: [0013][ClayPot]
  1198. ---------------------------------------------------------
  1199. Height adjustments:
  1200. - lowered height of actor [BadBat] by [62] from ceiling to fly
  1201. - lowered height of actor [BadBat] by [72] from ceiling to fly
  1202. + adjusted height of actor [BugsFishButterfly] by [100]
  1203. + adjusted height of actor [MothSwarm] by [50]
  1204. + adjusted height of actor [MothSwarm] by [50]
  1205. + adjusted height of actor [MothSwarm] by [50]
  1206. + adjusted height of actor [BugsFishButterfly] by [100]
  1207. + adjusted height of actor [BadBat] by [150]
  1208. + adjusted height of actor [MothSwarm] by [50]
  1209. +++ [13][HitSpot] had switch flags modified to [126] +++
  1210. +++ [19][En_Invisible_Ruppe] had switch flags modified to [125] +++
  1211. +++ [14][SkullKidPainting] had treasure flags modified to [22] +++
  1212. +++ [28][ClayPot] had treasure flags modified to [20] +++
  1213. +++ [29][ClayPot] had treasure flags modified to [19] +++
  1214. ---------------------------------------------------------
  1215. ======( Map 00 )======
  1216. day: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
  1217. day: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
  1218. day: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
  1219. night: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
  1220. night: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
  1221. night: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
  1222. ------------------------------------------------------
  1223. day: object ratio: [1.0789] newsize: [1186C0] oldsize: [103ED0]
  1224. night: object ratio: [1.0789] newsize: [1186C0] oldsize: [103ED0]
  1225. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x39C0 0x3210 0x1760 ]
  1226. sum: [0x44C10] allsize: [0x1186C0]
  1227. ------------------------------------------------------
  1228. day: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
  1229. day: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
  1230. night: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
  1231. night: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
  1232. -------------------------------------------------
  1233. ======( Map 01 )======
  1234. day: overlay ratio: [0.9330] newsize: [033DF0] oldsize: [037990]
  1235. day: struct ratio: [1.5211] newsize: [008BD8] oldsize: [005BF0]
  1236. day: total = ratio: [0.9881] newsize: [03C9C8] oldsize: [03D580]
  1237. night: overlay ratio: [0.9330] newsize: [033DF0] oldsize: [037990]
  1238. night: struct ratio: [1.5211] newsize: [008BD8] oldsize: [005BF0]
  1239. night: total = ratio: [0.9881] newsize: [03C9C8] oldsize: [03D580]
  1240. ------------------------------------------------------
  1241. day: object ratio: [1.0570] newsize: [111B00] oldsize: [102EB0]
  1242. night: object ratio: [1.0570] newsize: [111B00] oldsize: [102EB0]
  1243. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x10 0x1760 ]
  1244. sum: [0x3E050] allsize: [0x111B00]
  1245. ------------------------------------------------------
  1246. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  1247. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  1248. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  1249. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  1250. -------------------------------------------------
  1251. ======( Map 02 )======
  1252. day: overlay ratio: [0.9319] newsize: [020430] oldsize: [0229F0]
  1253. day: struct ratio: [0.9186] newsize: [0033D0] oldsize: [003868]
  1254. day: total = ratio: [0.9306] newsize: [023800] oldsize: [026258]
  1255. night: overlay ratio: [0.9319] newsize: [020430] oldsize: [0229F0]
  1256. night: struct ratio: [0.9186] newsize: [0033D0] oldsize: [003868]
  1257. night: total = ratio: [0.9306] newsize: [023800] oldsize: [026258]
  1258. ------------------------------------------------------
  1259. day: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
  1260. night: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
  1261. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x1760 ]
  1262. sum: [0x3E040] allsize: [0x111AF0]
  1263. ------------------------------------------------------
  1264. day: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
  1265. day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
  1266. night: dyna poly delta: [0] newsize: [000050] oldsize: [000050]
  1267. night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
  1268. -------------------------------------------------
  1269. ======( Map 03 )======
  1270. day: overlay ratio: [0.8293] newsize: [01F890] oldsize: [026070]
  1271. day: struct ratio: [1.6198] newsize: [006A40] oldsize: [004198]
  1272. day: total = ratio: [0.9062] newsize: [0262D0] oldsize: [02A208]
  1273. night: overlay ratio: [0.8293] newsize: [01F890] oldsize: [026070]
  1274. night: struct ratio: [1.6198] newsize: [006A40] oldsize: [004198]
  1275. night: total = ratio: [0.9062] newsize: [0262D0] oldsize: [02A208]
  1276. ------------------------------------------------------
  1277. day: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
  1278. night: object ratio: [1.0810] newsize: [111AF0] oldsize: [0FD300]
  1279. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0x97C0 0x1760 ]
  1280. sum: [0x3E040] allsize: [0x111AF0]
  1281. ------------------------------------------------------
  1282. day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
  1283. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  1284. night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
  1285. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  1286. -------------------------------------------------
  1287. ======( Map 04 )======
  1288. day: overlay ratio: [1.7000] newsize: [003960] oldsize: [0021C0]
  1289. day: struct ratio: [0.5367] newsize: [000400] oldsize: [000774]
  1290. day: total = ratio: [1.4896] newsize: [003D60] oldsize: [002934]
  1291. night: overlay ratio: [1.7000] newsize: [003960] oldsize: [0021C0]
  1292. night: struct ratio: [0.5367] newsize: [000400] oldsize: [000774]
  1293. night: total = ratio: [1.4896] newsize: [003D60] oldsize: [002934]
  1294. ------------------------------------------------------
  1295. day: object ratio: [1.0135] newsize: [1004B0] oldsize: [0FCDF0]
  1296. night: object ratio: [1.0135] newsize: [1004B0] oldsize: [0FCDF0]
  1297. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0xCA0 0x3C90 0x83C0 0x97C0 0x1760 ]
  1298. sum: [0x2CA00] allsize: [0x1004B0]
  1299. ------------------------------------------------------
  1300. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1301. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1302. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1303. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1304. -------------------------------------------------
  1305. ======( Map 05 )======
  1306. day: overlay ratio: [0.9470] newsize: [020670] oldsize: [022370]
  1307. day: struct ratio: [2.0527] newsize: [005F00] oldsize: [002E48]
  1308. day: total = ratio: [1.0332] newsize: [026570] oldsize: [0251B8]
  1309. night: overlay ratio: [0.9470] newsize: [020670] oldsize: [022370]
  1310. night: struct ratio: [2.0527] newsize: [005F00] oldsize: [002E48]
  1311. night: total = ratio: [1.0332] newsize: [026570] oldsize: [0251B8]
  1312. ------------------------------------------------------
  1313. day: object ratio: [1.0757] newsize: [108FD0] oldsize: [0F6560]
  1314. night: object ratio: [1.0757] newsize: [108FD0] oldsize: [0F6560]
  1315. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x122E0 0x3C90 0x83C0 0xCA0 0x1760 ]
  1316. sum: [0x35520] allsize: [0x108FD0]
  1317. ------------------------------------------------------
  1318. day: dyna poly delta: [0] newsize: [000026] oldsize: [000026]
  1319. day: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
  1320. night: dyna poly delta: [0] newsize: [000026] oldsize: [000026]
  1321. night: dyna vert delta: [0] newsize: [00001C] oldsize: [00001C]
  1322. -------------------------------------------------
  1323. ---------------------------------------------------------
  1324. objects pick time: [0.1947ms][117.8381ms]
  1325. object trim time: [0.5544ms][118.1982ms]
  1326. set new actors: [7.4557ms][125.1001ms]
  1327. pre-checking object size: [7.4601ms][125.102ms]
  1328. exit per-object: [11.4572ms][129.1023ms]
  1329. exit sandalone randomize: [105.4203ms][223.065ms]
  1330. set for size check: [116.781ms][234.4247ms]
  1331. set for dyna trim: [116.8639ms][234.5063ms]
  1332. set after final actor trim: [117.7482ms][235.3914ms]
  1333. set after second setnewactors for final data test: [124.7895ms][242.4362ms]
  1334. after isSizeAcceptable: [124.8969ms][242.5395ms]
  1335. #######################################################
  1336. time to complete randomizing [OceanSpiderHouse]: 247.096ms
  1337. ending timestamp : [12:07:13.382 PM]
  1338.  
  1339. starting timestamp : [12:07:13.135 PM]
  1340. time to read scene enemies: 59.9592ms
  1341. time to read scene objects: 60.2033ms
  1342. =========================================================================
  1343. For Scene: [PathToMountainVillage] with fid: 1222, with sid: 0x1C
  1344. =========================================================================
  1345. time to finish removing unnecessary objects: 73.9306ms
  1346. ---------------------------
  1347. time to generate candidate list: 208.4103ms
  1348. time to separate map/time actors: 210.6405ms
  1349. time to find matching candidates: 233.7811ms
  1350. Loops used for match candidate: 1
  1351. ----------
  1352. #######################################################
  1353. Old actor:r[00]n[Bo]v[0x9605] replaced by new actor: [0000][Empty]
  1354. Old actor:r[00]n[Bo]v[0x3205] replaced by new actor: [0000][Empty]
  1355. Old actor:r[00]n[Bo]v[0x9605] replaced by new actor: [0009][Fairy]
  1356. Old actor:r[00]n[Bo]v[0x9605] replaced by new actor: [002D][Empty]
  1357. Old actor:r[00]n[Bo]v[0x3205] replaced by new actor: [0000][Empty]
  1358. Old actor:r[00]n[Bo]v[0x6405] replaced by new actor: [0000][Empty]
  1359. Old actor:r[00]n[Bo]v[0x3205] replaced by new actor: [0004][Empty]
  1360. Old actor:r[00]n[SquareSign]v[0x0003] replaced by new actor: [0000][UglyTree] dyn: [31]
  1361. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [FFFD][Tektite]
  1362. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [FFFD][Tektite]
  1363. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [FFFD][Tektite]
  1364. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1365. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1366. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1367. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1368. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
  1369. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [2402][SmallSnowball]
  1370. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [203F][TallGrass]
  1371. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FC80][IshiRock]
  1372. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE02][Empty]
  1373. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FF10][RegularIceBlock]
  1374. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
  1375. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [00FF][UglyTree] dyn: [31]
  1376. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FF81][Wolfos]
  1377. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
  1378. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [004C][En_Invisible_Ruppe]
  1379. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0D0A][PointedSign]
  1380. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
  1381. Old actor:r[00]n[SmallSnowball]v[0x203F] replaced by new actor: [FE0F][Empty]
  1382. Old actor:r[00]n[SmallSnowball]v[0x210A] replaced by new actor: [0002][Fairy]
  1383. Old actor:r[00]n[SmallSnowball]v[0x220A] replaced by new actor: [3E7D][CircleOfFire]
  1384. Old actor:r[00]n[SmallSnowball]v[0x230E] replaced by new actor: [FE02][Empty]
  1385. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Empty]
  1386. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  1387. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [5323][BugsFishButterfly]
  1388. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [3323][BugsFishButterfly]
  1389. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0007][MothSwarm]
  1390. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [0177][DekuFlower] dyn: [12]
  1391. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [FE0F][Lulu]
  1392. Old actor:r[00]n[RandomizedLargeSnowball]v[0x7F3F] replaced by new actor: [007C][MushroomCloud]
  1393. Old actor:r[01]n[Tektite]v[0xFFFE] replaced by new actor: [FFFD][Tektite]
  1394. Old actor:r[01]n[Tektite]v[0xFFFE] replaced by new actor: [FFFF][Tektite]
  1395. Old actor:r[01]n[Tektite]v[0xFFFE] replaced by new actor: [FFFF][Tektite]
  1396. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [0002][Fairy]
  1397. Old actor:r[01]n[Bo]v[0x3205] replaced by new actor: [0000][Empty]
  1398. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [0010][TallGrass]
  1399. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [01ED][En_Invisible_Ruppe]
  1400. Old actor:r[01]n[Bo]v[0x3205] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  1401. Old actor:r[01]n[Bo]v[0x9605] replaced by new actor: [0000][Empty]
  1402. Old actor:r[01]n[SmallSnowball]v[0x200A] replaced by new actor: [FE02][Empty]
  1403. Old actor:r[01]n[SmallSnowball]v[0x210E] replaced by new actor: [FE02][Empty]
  1404. Old actor:r[01]n[SmallSnowball]v[0x220E] replaced by new actor: [430A][PointedSign]
  1405. Old actor:r[01]n[SmallSnowball]v[0x230A] replaced by new actor: [5323][BugsFishButterfly]
  1406. Old actor:r[01]n[SmallSnowball]v[0x240A] replaced by new actor: [FE0F][Lulu]
  1407. Old actor:r[01]n[SmallSnowball]v[0x250E] replaced by new actor: [0000][InvisibleRupee]
  1408. Old actor:r[01]n[SmallSnowball]v[0x260A] replaced by new actor: [642B][TallGrass]
  1409. Old actor:r[01]n[SquareSign]v[0x0004] replaced by new actor: [80FF][UglyTree] dyn: [31]
  1410. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1411. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1412. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1413. Old actor:r[01]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [191E][Dexihand]
  1414. ---------------------------------------------------------
  1415. Height adjustments:
  1416. + adjusted height of actor [UnusedPirateElevator] by [15]
  1417. + adjusted height of actor [MothSwarm] by [50]
  1418. +++ [18][IshiRock] had switch flags modified to [126] +++
  1419. +++ [30][CircleOfFire] had switch flags modified to [125] +++
  1420. +++ [39][MushroomCloud] had switch flags modified to [124] +++
  1421. +++ [46][En_Invisible_Ruppe] had switch flags modified to [123] +++
  1422. +++ [30][CircleOfFire] had treasure flags modified to [30] +++
  1423. ---------------------------------------------------------
  1424. ======( Map 00 )======
  1425. day: overlay ratio: [0.7720] newsize: [03E600] oldsize: [050CC0]
  1426. day: struct ratio: [1.5577] newsize: [0095B0] oldsize: [006018]
  1427. day: total = ratio: [0.8264] newsize: [047BB0] oldsize: [056CD8]
  1428. night: overlay ratio: [0.6880] newsize: [038B90] oldsize: [052710]
  1429. night: struct ratio: [1.4466] newsize: [008C18] oldsize: [0060D8]
  1430. night: total = ratio: [0.7399] newsize: [0417A8] oldsize: [0587E8]
  1431. ------------------------------------------------------
  1432. day: object ratio: [1.0938] newsize: [106280] oldsize: [0EFAE0]
  1433. night: object ratio: [1.0938] newsize: [106280] oldsize: [0EFAE0]
  1434. object sizes: [ 0xA3E0 0x1E30 0x16270 0xA5A0 0x3A30 0xB8A0 0x1B60 0xA80 ]
  1435. sum: [0x3E2D0] allsize: [0x106280]
  1436. ------------------------------------------------------
  1437. day: dyna poly delta: [86] newsize: [000056] oldsize: [000000]
  1438. day: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
  1439. night: dyna poly delta: [86] newsize: [000056] oldsize: [000000]
  1440. night: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
  1441. -------------------------------------------------
  1442. ======( Map 01 )======
  1443. day: overlay ratio: [0.8981] newsize: [0209C0] oldsize: [0244F0]
  1444. day: struct ratio: [1.2128] newsize: [002EC0] oldsize: [00268C]
  1445. day: total = ratio: [0.9177] newsize: [023880] oldsize: [026B7C]
  1446. night: overlay ratio: [0.8152] newsize: [01D8B0] oldsize: [0243D0]
  1447. night: struct ratio: [1.1138] newsize: [0029BC] oldsize: [002578]
  1448. night: total = ratio: [0.8334] newsize: [02026C] oldsize: [026948]
  1449. ------------------------------------------------------
  1450. day: object ratio: [1.0953] newsize: [102680] oldsize: [0EBEE0]
  1451. night: object ratio: [1.0953] newsize: [102680] oldsize: [0EBEE0]
  1452. object sizes: [ 0x12C0 0xA3E0 0x18C0 0x1E30 0x3E20 0x16270 0xB8A0 0x1B60 0x3A30 0xA80 ]
  1453. sum: [0x3A6D0] allsize: [0x102680]
  1454. ------------------------------------------------------
  1455. day: dyna poly delta: [31] newsize: [00001F] oldsize: [000000]
  1456. day: dyna vert delta: [18] newsize: [000012] oldsize: [000000]
  1457. night: dyna poly delta: [43] newsize: [00002B] oldsize: [000000]
  1458. night: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
  1459. -------------------------------------------------
  1460. ---------------------------------------------------------
  1461. objects pick time: [4.5522ms][215.3286ms]
  1462. object trim time: [4.5635ms][215.3358ms]
  1463. set new actors: [6.5232ms][217.2969ms]
  1464. pre-checking object size: [6.5261ms][217.2983ms]
  1465. exit per-object: [7.4955ms][218.2695ms]
  1466. exit sandalone randomize: [7.5004ms][218.2726ms]
  1467. set for size check: [12.4139ms][223.1886ms]
  1468. set for dyna trim: [12.443ms][223.2156ms]
  1469. set after final actor trim: [13.1904ms][223.9646ms]
  1470. set after second setnewactors for final data test: [22.9661ms][233.7423ms]
  1471. after isSizeAcceptable: [23.0075ms][233.7801ms]
  1472. #######################################################
  1473. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [979,-329,4517]
  1474. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [511,-400,5907]
  1475. time to complete randomizing [PathToMountainVillage]: 259.7151ms
  1476. ending timestamp : [12:07:13.395 PM]
  1477.  
  1478. starting timestamp : [12:07:13.371 PM]
  1479. time to read scene enemies: 0.2223ms
  1480. time to read scene objects: 0.2918ms
  1481. =========================================================================
  1482. For Scene: [TreasureChestShop] with fid: 1188, with sid: 0x17
  1483. =========================================================================
  1484. time to finish removing unnecessary objects: 6.3498ms
  1485. ---------------------------
  1486. time to generate candidate list: 22.9611ms
  1487. time to separate map/time actors: 23.0745ms
  1488. time to find matching candidates: 29.0564ms
  1489. Loops used for match candidate: 1
  1490. ----------
  1491. #######################################################
  1492. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [02FE][Monkey]
  1493. Old actor:r[00]n[Takaraya]v[0x0000] replaced by new actor: [FF02][IronKnuckle]
  1494. ---------------------------------------------------------
  1495. Height adjustments:
  1496. +++ [0][Monkey] had switch flags modified to [126] +++
  1497. ---------------------------------------------------------
  1498. ======( Map 00 )======
  1499. day: overlay ratio: [1.8662] newsize: [00ACA0] oldsize: [005C80]
  1500. day: struct ratio: [1.7568] newsize: [000E38] oldsize: [000818]
  1501. day: total = ratio: [1.8574] newsize: [00BAD8] oldsize: [006498]
  1502. night: overlay ratio: [1.8662] newsize: [00ACA0] oldsize: [005C80]
  1503. night: struct ratio: [1.7568] newsize: [000E38] oldsize: [000818]
  1504. night: total = ratio: [1.8574] newsize: [00BAD8] oldsize: [006498]
  1505. ------------------------------------------------------
  1506. day: object ratio: [1.0517] newsize: [10D600] oldsize: [100210]
  1507. night: object ratio: [1.0517] newsize: [10D600] oldsize: [100210]
  1508. object sizes: [ 0x8120 0x136B0 0xE50 0x1D530 ]
  1509. sum: [0x39B50] allsize: [0x10D600]
  1510. ------------------------------------------------------
  1511. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1512. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1513. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1514. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1515. -------------------------------------------------
  1516. ---------------------------------------------------------
  1517. objects pick time: [0.0143ms][23.4971ms]
  1518. object trim time: [0.0202ms][23.5011ms]
  1519. set new actors: [0.1153ms][23.5972ms]
  1520. pre-checking object size: [0.1174ms][23.5983ms]
  1521. exit per-object: [0.21ms][23.6924ms]
  1522. exit sandalone randomize: [0.2141ms][23.6951ms]
  1523. set for size check: [0.3144ms][23.7973ms]
  1524. set for dyna trim: [0.3254ms][23.8064ms]
  1525. set after final actor trim: [0.3881ms][23.8703ms]
  1526. set after second setnewactors for final data test: [5.5598ms][29.0444ms]
  1527. after isSizeAcceptable: [5.5745ms][29.0555ms]
  1528. #######################################################
  1529. time to complete randomizing [TreasureChestShop]: 29.3026ms
  1530. ending timestamp : [12:07:13.400 PM]
  1531.  
  1532. starting timestamp : [12:07:13.135 PM]
  1533. time to read scene enemies: 54.3902ms
  1534. time to read scene objects: 54.6553ms
  1535. =========================================================================
  1536. For Scene: [Snowhead] with fid: 1451, with sid: 0x5C
  1537. =========================================================================
  1538. time to finish removing unnecessary objects: 73.4682ms
  1539. ---------------------------
  1540. time to generate candidate list: 236.169ms
  1541. time to separate map/time actors: 242.5059ms
  1542. time to find matching candidates: 257.6444ms
  1543. Loops used for match candidate: 1
  1544. ----------
  1545. #######################################################
  1546. Old actor:r[00]n[Keese]v[0x0004] replaced by new actor: [FFFF][BlueBubble]
  1547. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0000][MagicSlab] dyn: [18]
  1548. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0000][Flagpole] dyn: [8]
  1549. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
  1550. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Keese]
  1551. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0004][Keese]
  1552. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
  1553. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Keese]
  1554. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
  1555. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
  1556. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8002][Keese]
  1557. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
  1558. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
  1559. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0004][Keese]
  1560. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
  1561. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
  1562. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8002][Keese]
  1563. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
  1564. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
  1565. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
  1566. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8002][Keese]
  1567. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8000][Keese]
  1568. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
  1569. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0000][Keese]
  1570. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
  1571. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
  1572. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [0002][Keese]
  1573. Old actor:r[00]n[Bo]v[0x8C05] replaced by new actor: [8004][Keese]
  1574. Old actor:r[00]n[SquareSign]v[0x0020] replaced by new actor: [0002][HallucinationScrub]
  1575. Old actor:r[00]n[SmallSnowball]v[0x2015] replaced by new actor: [0300][Beamos]
  1576. Old actor:r[00]n[SmallSnowball]v[0x211F] replaced by new actor: [0000][Empty]
  1577. Old actor:r[00]n[SmallSnowball]v[0x2210] replaced by new actor: [0045][Empty]
  1578. Old actor:r[00]n[SmallSnowball]v[0x230F] replaced by new actor: [FF64][RegularIceBlock]
  1579. Old actor:r[00]n[LargeSnowball]v[0x240E] replaced by new actor: [0800][Beamos]
  1580. Old actor:r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [0600][Beamos]
  1581. Old actor:r[00]n[LargeSnowball]v[0x260E] replaced by new actor: [0034][En_Invisible_Ruppe]
  1582. Old actor:r[00]n[LargeSnowball]v[0x270E] replaced by new actor: [0003][OwlStatue]
  1583. Old actor:r[00]n[LargeSnowball]v[0x280E] replaced by new actor: [FF00][Beamos]
  1584. Old actor:r[00]n[LargeSnowball]v[0x290E] replaced by new actor: [0110][Obj_Dowsing]
  1585. Old actor:r[01]n[Wolfos]v[0xFF00] replaced by new actor: [FF78][RegularIceBlock]
  1586. Old actor:r[01]n[Wolfos]v[0xFF00] replaced by new actor: [0000][MagicSlab] dyn: [18]
  1587. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [007D][En_Invisible_Ruppe]
  1588. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0001][Peahat]
  1589. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [0001][Empty]
  1590. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Keese]
  1591. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8000][Keese]
  1592. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Keese]
  1593. Old actor:r[01]n[SmallSnowball]v[0x201F] replaced by new actor: [FF00][Empty]
  1594. Old actor:r[01]n[SmallSnowball]v[0x2110] replaced by new actor: [0600][Beamos]
  1595. Old actor:r[01]n[SmallSnowball]v[0x220F] replaced by new actor: [0300][Beamos]
  1596. Old actor:r[01]n[SmallSnowball]v[0x230A] replaced by new actor: [00FE][BronzeBoulder]
  1597. Old actor:r[01]n[SmallSnowball]v[0x240A] replaced by new actor: [0500][Beamos]
  1598. Old actor:r[01]n[SmallSnowball]v[0x250E] replaced by new actor: [0800][NaturalPatchOfGrass]
  1599. Old actor:r[01]n[SmallSnowball]v[0x260A] replaced by new actor: [0500][Empty]
  1600. Old actor:r[01]n[SmallSnowball]v[0x270E] replaced by new actor: [0800][Beamos]
  1601. Old actor:r[01]n[SmallSnowball]v[0x280E] replaced by new actor: [3E5F][CircleOfFire]
  1602. Old actor:r[01]n[SmallSnowball]v[0x2915] replaced by new actor: [FF00][Beamos]
  1603. ---------------------------------------------------------
  1604. Height adjustments:
  1605. - lowered height of actor [Keese] by [62] from ceiling to fly
  1606. - lowered height of actor [Keese] by [97] from ceiling to fly
  1607. - lowered height of actor [Keese] by [63] from ceiling to fly
  1608. +++ [50][BronzeBoulder] had switch flags modified to [126] +++
  1609. +++ [55][CircleOfFire] had treasure flags modified to [30] +++
  1610. ---------------------------------------------------------
  1611. ======( Map 00 )======
  1612. day: overlay ratio: [0.6302] newsize: [02B050] oldsize: [044440]
  1613. day: struct ratio: [0.9532] newsize: [0050D0] oldsize: [0054C8]
  1614. day: total = ratio: [0.6534] newsize: [030120] oldsize: [049908]
  1615. night: overlay ratio: [0.8405] newsize: [05D690] oldsize: [06F230]
  1616. night: struct ratio: [1.2809] newsize: [00A724] oldsize: [00827C]
  1617. night: total = ratio: [0.8706] newsize: [067DB4] oldsize: [0774AC]
  1618. ------------------------------------------------------
  1619. day: object ratio: [0.9629] newsize: [1049C0] oldsize: [10EA90]
  1620. night: object ratio: [0.9629] newsize: [1049C0] oldsize: [10EA90]
  1621. object sizes: [ 0x3F70 0x1A40 0x3430 0xA5A0 0x2FE0 0x18C0 0x130E0 0x4A70 0x8120 0x3790 0x19F0 ]
  1622. sum: [0x3CA10] allsize: [0x1049C0]
  1623. ------------------------------------------------------
  1624. day: dyna poly delta: [26] newsize: [00002A] oldsize: [000010]
  1625. day: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
  1626. night: dyna poly delta: [26] newsize: [00002A] oldsize: [000010]
  1627. night: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
  1628. -------------------------------------------------
  1629. ======( Map 01 )======
  1630. day: overlay ratio: [0.5624] newsize: [01A9B0] oldsize: [02F4F0]
  1631. day: struct ratio: [0.6528] newsize: [003FB8] oldsize: [00619C]
  1632. day: total = ratio: [0.5727] newsize: [01E968] oldsize: [03568C]
  1633. night: overlay ratio: [0.5624] newsize: [01A9B0] oldsize: [02F4F0]
  1634. night: struct ratio: [0.6528] newsize: [003FB8] oldsize: [00619C]
  1635. night: total = ratio: [0.5727] newsize: [01E968] oldsize: [03568C]
  1636. ------------------------------------------------------
  1637. day: object ratio: [0.9439] newsize: [102430] oldsize: [1119A0]
  1638. night: object ratio: [0.9439] newsize: [102430] oldsize: [1119A0]
  1639. object sizes: [ 0x3430 0x3E20 0x1C90 0x7730 0x2FE0 0x18C0 0x3F70 0x8120 0x4A70 0x19F0 0x130E0 ]
  1640. sum: [0x3A480] allsize: [0x102430]
  1641. ------------------------------------------------------
  1642. day: dyna poly delta: [18] newsize: [000022] oldsize: [000010]
  1643. day: dyna vert delta: [12] newsize: [00001C] oldsize: [000010]
  1644. night: dyna poly delta: [18] newsize: [000022] oldsize: [000010]
  1645. night: dyna vert delta: [12] newsize: [00001C] oldsize: [000010]
  1646. -------------------------------------------------
  1647. ---------------------------------------------------------
  1648. objects pick time: [1.2719ms][243.9304ms]
  1649. object trim time: [1.2835ms][243.94ms]
  1650. set new actors: [2.6204ms][245.2776ms]
  1651. pre-checking object size: [2.6225ms][245.2786ms]
  1652. exit per-object: [3.1133ms][245.7706ms]
  1653. exit sandalone randomize: [3.1169ms][245.773ms]
  1654. set for size check: [3.859ms][246.5155ms]
  1655. set for dyna trim: [3.8757ms][246.5319ms]
  1656. set after final actor trim: [9.6022ms][252.2622ms]
  1657. set after second setnewactors for final data test: [14.9311ms][257.5904ms]
  1658. after isSizeAcceptable: [14.9867ms][257.6434ms]
  1659. #######################################################
  1660. Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [-28,611,1292]
  1661. time to complete randomizing [Snowhead]: 274.5059ms
  1662. ending timestamp : [12:07:13.409 PM]
  1663.  
  1664. starting timestamp : [12:07:13.411 PM]
  1665. in scene (O!) [TownShootingGallery]m[0]r[2]v[FF01] actor:[0xFF01][ArcheryMiniGameMan] was blocked by item [142]
  1666. in scene (O!) [TownShootingGallery]m[0]r[3]v[FFF0] actor:[0xFFF0][ShootingGalleryOctorok] was blocked by item [142]
  1667. in scene (O!) [TownShootingGallery]m[0]r[4]v[FFF1] actor:[0xFFF1][ShootingGalleryOctorok] was blocked by item [142]
  1668. in scene (O!) [TownShootingGallery]m[0]r[5]v[FFF2] actor:[0xFFF2][ShootingGalleryOctorok] was blocked by item [142]
  1669. in scene (O!) [TownShootingGallery]m[0]r[6]v[FFF3] actor:[0xFFF3][ShootingGalleryOctorok] was blocked by item [142]
  1670. in scene (O!) [TownShootingGallery]m[0]r[7]v[FFF4] actor:[0xFFF4][ShootingGalleryOctorok] was blocked by item [142]
  1671. in scene (O!) [TownShootingGallery]m[0]r[8]v[FFF5] actor:[0xFFF5][ShootingGalleryOctorok] was blocked by item [142]
  1672. in scene (O!) [TownShootingGallery]m[0]r[9]v[FFF6] actor:[0xFFF6][ShootingGalleryOctorok] was blocked by item [142]
  1673. in scene (O!) [TownShootingGallery]m[0]r[10]v[FFF7] actor:[0xFFF7][ShootingGalleryOctorok] was blocked by item [142]
  1674. in scene (O!) [TownShootingGallery]m[0]r[11]v[FFF8] actor:[0xFFF8][ShootingGalleryOctorok] was blocked by item [142]
  1675. time to read scene enemies: 7.7289ms
  1676. time to read scene objects: 7.768ms
  1677. =========================================================================
  1678. For Scene: [TownShootingGallery] with fid: 1239, with sid: 0x20
  1679. =========================================================================
  1680. time to finish removing unnecessary objects: 8.8702ms
  1681. ---------------------------
  1682. time to generate candidate list: 22.0673ms
  1683. time to separate map/time actors: 22.3596ms
  1684. time to find matching candidates: 23.3737ms
  1685. Loops used for match candidate: 1
  1686. ----------
  1687. #######################################################
  1688. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0002][HookshotWallAndPillar] dyn: [18]
  1689. ---------------------------------------------------------
  1690. Height adjustments:
  1691. ---------------------------------------------------------
  1692. ======( Map 00 )======
  1693. day: overlay ratio: [0.9237] newsize: [018360] oldsize: [01A360]
  1694. day: struct ratio: [0.9972] newsize: [002120] oldsize: [002138]
  1695. day: total = ratio: [0.9291] newsize: [01A480] oldsize: [01C498]
  1696. night: overlay ratio: [0.9237] newsize: [018360] oldsize: [01A360]
  1697. night: struct ratio: [0.9972] newsize: [002120] oldsize: [002138]
  1698. night: total = ratio: [0.9291] newsize: [01A480] oldsize: [01C498]
  1699. ------------------------------------------------------
  1700. day: object ratio: [0.9318] newsize: [0DEFB0] oldsize: [0EF4D0]
  1701. night: object ratio: [0.9318] newsize: [0DEFB0] oldsize: [0EF4D0]
  1702. object sizes: [ 0x11220 0x4680 0x1760 ]
  1703. sum: [0x17000] allsize: [0xDEFB0]
  1704. ------------------------------------------------------
  1705. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  1706. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  1707. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  1708. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  1709. -------------------------------------------------
  1710. ---------------------------------------------------------
  1711. objects pick time: [0.0013ms][22.4945ms]
  1712. object trim time: [0.0075ms][22.5002ms]
  1713. set new actors: [0.2588ms][22.7521ms]
  1714. pre-checking object size: [0.2606ms][22.7532ms]
  1715. exit per-object: [0.3038ms][22.7969ms]
  1716. exit sandalone randomize: [0.3069ms][22.7995ms]
  1717. set for size check: [0.5634ms][23.057ms]
  1718. set for dyna trim: [0.5735ms][23.0682ms]
  1719. set after final actor trim: [0.6097ms][23.1025ms]
  1720. set after second setnewactors for final data test: [0.8649ms][23.3582ms]
  1721. after isSizeAcceptable: [0.8802ms][23.3729ms]
  1722. #######################################################
  1723. time to complete randomizing [TownShootingGallery]: 27.3968ms
  1724. ending timestamp : [12:07:13.438 PM]
  1725.  
  1726. starting timestamp : [12:07:13.357 PM]
  1727. in scene (O!) [MayorsResidence]m[0]r[1]v[0000] actor:[0x0000][Gorman] was blocked by item [30]
  1728. in scene (O!) [MayorsResidence]m[0]r[2]v[0000] actor:[0x0000][MayorsResitenceGuard] was blocked by item [79]
  1729. in scene (O!) [MayorsResidence]m[0]r[5]v[0000] actor:[0x0000][Viscen] was blocked by item [79]
  1730. in scene (O!) [MayorsResidence]m[1]r[1]v[0000] actor:[0x0000][Dotour] was blocked by item [79]
  1731. in scene (O!) [MayorsResidence]m[1]r[5]v[0001] actor:[0x0001][Mutoh] was blocked by item [79]
  1732. in scene (O!) [MayorsResidence]m[1]r[6]v[0001] actor:[0x0001][MayorsResitenceGuard] was blocked by item [79]
  1733. in scene (O!) [MayorsResidence]m[1]r[7]v[0001] actor:[0x0001][Viscen] was blocked by item [79]
  1734. in scene (O!) [MayorsResidence]m[1]r[8]v[0000] actor:[0x0000][Carpenter] was blocked by item [79]
  1735. in scene (O!) [MayorsResidence]m[2]r[0]v[0000] actor:[0x0000][MadamAroma] was blocked by item [381]
  1736. in scene (O!) [MayorsResidence]m[2]r[1]v[0000] actor:[0x0000][Gorman] was blocked by item [30]
  1737. in scene [MayorsResidence][3] standalone was skipped over: [0xFE04][WallTalkSpot]
  1738. time to read scene enemies: 1.0993ms
  1739. time to read scene objects: 1.2131ms
  1740. =========================================================================
  1741. For Scene: [MayorsResidence] with fid: 1160, with sid: 0x12
  1742. =========================================================================
  1743. time to finish removing unnecessary objects: 12.7008ms
  1744. ---------------------------
  1745. time to generate candidate list: 73.8693ms
  1746. time to separate map/time actors: 74.5329ms
  1747. time to find matching candidates: 76.3846ms
  1748. Loops used for match candidate: 1
  1749. ----------
  1750. #######################################################
  1751. Old actor:r[00]n[Secretary]v[0x0005] replaced by new actor: [0008][OwlStatue]
  1752. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0B00][SunSwitch]
  1753. Old actor:r[02]n[Toto]v[0x050B] replaced by new actor: [0003][DragonFly]
  1754. ---------------------------------------------------------
  1755. Height adjustments:
  1756. + adjusted height of actor [DragonFly] by [150]
  1757. ---------------------------------------------------------
  1758. ======( Map 00 )======
  1759. day: overlay ratio: [0.8826] newsize: [009750] oldsize: [00AB70]
  1760. day: struct ratio: [0.9591] newsize: [001134] oldsize: [0011F0]
  1761. day: total = ratio: [0.8899] newsize: [00A884] oldsize: [00BD60]
  1762. night: overlay ratio: [0.8917] newsize: [00A5C0] oldsize: [00B9E0]
  1763. night: struct ratio: [0.9619] newsize: [001290] oldsize: [00134C]
  1764. night: total = ratio: [0.8983] newsize: [00B850] oldsize: [00CD2C]
  1765. ------------------------------------------------------
  1766. day: object ratio: [0.8822] newsize: [10D820] oldsize: [1317B0]
  1767. night: object ratio: [0.8822] newsize: [10D820] oldsize: [1317B0]
  1768. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x2420 0xB510 0x81B0 0x7160 0x420 0x4A70 0x16B0 ]
  1769. sum: [0x5CFF0] allsize: [0x10D820]
  1770. ------------------------------------------------------
  1771. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1772. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1773. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1774. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1775. -------------------------------------------------
  1776. ======( Map 01 )======
  1777. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  1778. day: struct ratio: [1.0000] newsize: [001268] oldsize: [001268]
  1779. day: total = ratio: [1.0000] newsize: [007A98] oldsize: [007A98]
  1780. night: overlay ratio: [1.0000] newsize: [0076A0] oldsize: [0076A0]
  1781. night: struct ratio: [1.0000] newsize: [0013C4] oldsize: [0013C4]
  1782. night: total = ratio: [1.0000] newsize: [008A64] oldsize: [008A64]
  1783. ------------------------------------------------------
  1784. day: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
  1785. night: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
  1786. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x2420 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
  1787. sum: [0x58580] allsize: [0x108DB0]
  1788. ------------------------------------------------------
  1789. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1790. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1791. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1792. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1793. -------------------------------------------------
  1794. ======( Map 02 )======
  1795. day: overlay ratio: [1.0930] newsize: [00CB60] oldsize: [00BA10]
  1796. day: struct ratio: [2.3713] newsize: [00256C] oldsize: [000FC8]
  1797. day: total = ratio: [1.1930] newsize: [00F0CC] oldsize: [00C9D8]
  1798. night: overlay ratio: [1.0000] newsize: [009CD0] oldsize: [009CD0]
  1799. night: struct ratio: [1.0000] newsize: [000CFC] oldsize: [000CFC]
  1800. night: total = ratio: [1.0000] newsize: [00A9CC] oldsize: [00A9CC]
  1801. ------------------------------------------------------
  1802. day: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
  1803. night: object ratio: [0.9204] newsize: [108DB0] oldsize: [11FC40]
  1804. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x2420 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
  1805. sum: [0x58580] allsize: [0x108DB0]
  1806. ------------------------------------------------------
  1807. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1808. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1809. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1810. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1811. -------------------------------------------------
  1812. ======( Map 03 )======
  1813. day: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
  1814. day: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
  1815. day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
  1816. night: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
  1817. night: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
  1818. night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
  1819. ------------------------------------------------------
  1820. day: object ratio: [0.9697] newsize: [0EC170] oldsize: [0F37A0]
  1821. night: object ratio: [0.9697] newsize: [0EC170] oldsize: [0F37A0]
  1822. object sizes: [ 0xD340 0xC050 0x5260 0xDBF0 0xDC90 0x420 0x16B0 ]
  1823. sum: [0x3B940] allsize: [0xEC170]
  1824. ------------------------------------------------------
  1825. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1826. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1827. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1828. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1829. -------------------------------------------------
  1830. ---------------------------------------------------------
  1831. objects pick time: [0.1396ms][74.6816ms]
  1832. object trim time: [0.152ms][74.6936ms]
  1833. set new actors: [0.5954ms][75.1377ms]
  1834. pre-checking object size: [0.5976ms][75.139ms]
  1835. exit per-object: [0.7327ms][75.2758ms]
  1836. exit sandalone randomize: [0.7374ms][75.2888ms]
  1837. set for size check: [1.1968ms][75.7395ms]
  1838. set for dyna trim: [1.2455ms][75.7874ms]
  1839. set after final actor trim: [1.3261ms][75.8679ms]
  1840. set after second setnewactors for final data test: [1.7549ms][76.2971ms]
  1841. after isSizeAcceptable: [1.8422ms][76.3839ms]
  1842. #######################################################
  1843. time to complete randomizing [MayorsResidence]: 80.8626ms
  1844. ending timestamp : [12:07:13.438 PM]
  1845.  
  1846. starting timestamp : [12:07:13.135 PM]
  1847. in scene (O!) [RoadToIkana]m[0]r[34]v[0000] actor:[0x0000][Shiro] was blocked by item [31]
  1848. in scene [RoadToIkana][0] standalone was skipped over: [0x0016][GrottoHole]
  1849. time to read scene enemies: 50.3071ms
  1850. object [Scarecrow] replacement blocked by removal chance roll
  1851. time to read scene objects: 50.8864ms
  1852. =========================================================================
  1853. For Scene: [RoadToIkana] with fid: 1431, with sid: 0x53
  1854. =========================================================================
  1855. time to finish removing unnecessary objects: 58.2328ms
  1856. ---------------------------
  1857. time to generate candidate list: 194.5031ms
  1858. time to separate map/time actors: 201.9404ms
  1859. time to find matching candidates: 275.2353ms
  1860. Loops used for match candidate: 3
  1861. +++ BUSH SUPPLIES at index:[29] replacing new choice [Empty][0005] where old actor was [RealBombchu][8028]
  1862. ----------
  1863. #######################################################
  1864. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Keese]
  1865. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Keese]
  1866. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Keese]
  1867. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8000][Keese]
  1868. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
  1869. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8002][Keese]
  1870. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8004][Keese]
  1871. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8004][Keese]
  1872. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
  1873. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
  1874. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][Keese]
  1875. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][Keese]
  1876. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][Keese]
  1877. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8000][Keese]
  1878. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8002][Keese]
  1879. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0005][GiantBeee]
  1880. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [370A][PointedSign]
  1881. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0004][GiantBeee]
  1882. Old actor:r[00]n[RealBombchu]v[0x8014] replaced by new actor: [0000][GiantBeee]
  1883. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0002][GiantBeee]
  1884. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [8004][Keese]
  1885. Old actor:r[00]n[RealBombchu]v[0x8014] replaced by new actor: [0001][GiantBeee]
  1886. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0002][GiantBeee]
  1887. Old actor:r[00]n[RealBombchu]v[0x8028] replaced by new actor: [0001][NaturalPatchOfGrass]
  1888. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001F][SmallWoodenBox]
  1889. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [A002][SmallWoodenBox]
  1890. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [0015][SmallWoodenBox]
  1891. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [200B][SmallWoodenBox]
  1892. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [060B][SmallWoodenBox]
  1893. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001E][SmallWoodenBox]
  1894. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001F][SmallWoodenBox]
  1895. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [828A][SmallWoodenBox]
  1896. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [000B][SmallWoodenBox]
  1897. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [828A][SmallWoodenBox]
  1898. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [000B][SmallWoodenBox]
  1899. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [A002][SmallWoodenBox]
  1900. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [060B][SmallWoodenBox]
  1901. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [001F][SmallWoodenBox]
  1902. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [0015][SmallWoodenBox]
  1903. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [A002][SmallWoodenBox]
  1904. Old actor:r[00]n[Nejiron]v[0x0000] replaced by new actor: [FF1F][SmallWoodenBox]
  1905. Old actor:r[00]n[Bombiwa]v[0x0100] replaced by new actor: [0200][SnowCoveredTrees]
  1906. Old actor:r[00]n[Bombiwa]v[0x0101] replaced by new actor: [0380][SnowCoveredTrees]
  1907. Old actor:r[00]n[Bombiwa]v[0x0102] replaced by new actor: [0380][SnowCoveredTrees]
  1908. Old actor:r[00]n[Bombiwa]v[0x0103] replaced by new actor: [0280][SnowCoveredTrees]
  1909. Old actor:r[00]n[Bombiwa]v[0x0104] replaced by new actor: [0100][SnowCoveredTrees]
  1910. Old actor:r[00]n[Bombiwa]v[0x0105] replaced by new actor: [0280][SnowCoveredTrees]
  1911. Old actor:r[00]n[Bombiwa]v[0x0106] replaced by new actor: [0000][SnowCoveredTrees]
  1912. Old actor:r[00]n[ClayPot]v[0x4110] replaced by new actor: [FF53][GoldSkulltula]
  1913. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0001][Scarecrow]
  1914. Old actor:r[00]n[PointedSign]v[0x430A] replaced by new actor: [FDA0][IshiRock]
  1915. ---------------------------------------------------------
  1916. Height adjustments:
  1917. + adjusted height of actor [Keese] by [150]
  1918. + adjusted height of actor [Keese] by [150]
  1919. + adjusted height of actor [Keese] by [150]
  1920. + adjusted height of actor [Keese] by [150]
  1921. + adjusted height of actor [Keese] by [150]
  1922. + adjusted height of actor [Keese] by [150]
  1923. + adjusted height of actor [Keese] by [150]
  1924. + adjusted height of actor [Keese] by [150]
  1925. + adjusted height of actor [Keese] by [150]
  1926. + adjusted height of actor [Keese] by [150]
  1927. + adjusted height of actor [Keese] by [150]
  1928. + adjusted height of actor [Keese] by [150]
  1929. + adjusted height of actor [Keese] by [150]
  1930. + adjusted height of actor [Keese] by [150]
  1931. + adjusted height of actor [Keese] by [150]
  1932. + adjusted height of actor [Keese] by [150]
  1933. +++ [50][IshiRock] had switch flags modified to [126] +++
  1934. ---------------------------------------------------------
  1935. ======( Map 00 )======
  1936. day: overlay ratio: [0.8020] newsize: [04A820] oldsize: [05CE60]
  1937. day: struct ratio: [0.4624] newsize: [006C28] oldsize: [00E9E8]
  1938. day: total = ratio: [0.7559] newsize: [051448] oldsize: [06B848]
  1939. night: overlay ratio: [1.0008] newsize: [046340] oldsize: [046250]
  1940. night: struct ratio: [1.0298] newsize: [006FC8] oldsize: [006C8C]
  1941. night: total = ratio: [1.0034] newsize: [04D308] oldsize: [04CEDC]
  1942. ------------------------------------------------------
  1943. day: object ratio: [0.9978] newsize: [126320] oldsize: [126D70]
  1944. night: object ratio: [0.9978] newsize: [126320] oldsize: [126D70]
  1945. object sizes: [ 0xE4F0 0x1590 0x8120 0x3E20 0xDC90 0x13A0 0x1B00 0x11E0 0x18C0 0xA5A0 0x1760 0x7910 0x2AA0 0xAB40 0xA80 0x81C0 0x5BB0 ]
  1946. sum: [0x5E370] allsize: [0x126320]
  1947. ------------------------------------------------------
  1948. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  1949. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  1950. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  1951. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  1952. -------------------------------------------------
  1953. ---------------------------------------------------------
  1954. objects pick time: [1.4121ms][203.5416ms]
  1955. object trim time: [1.4209ms][203.5479ms]
  1956. set new actors: [6.4565ms][208.5862ms]
  1957. pre-checking object size: [6.4611ms][208.588ms]
  1958. exit per-object: [7.3375ms][209.4667ms]
  1959. exit sandalone randomize: [15.4031ms][217.5329ms]
  1960. set for size check: [20.1771ms][222.3057ms]
  1961. set for dyna trim: [20.196ms][222.3231ms]
  1962. set after final actor trim: [20.6374ms][222.7659ms]
  1963. set after second setnewactors for final data test: [21.6184ms][223.7481ms]
  1964. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  1965. objects pick time: [1.3315ms][225.0966ms]
  1966. object trim time: [1.3403ms][225.1027ms]
  1967. set new actors: [13.4184ms][237.1827ms]
  1968. ---- bogo REJECTED: obj pre-check failed (size:10304): [13.4224ms][237.1847ms]
  1969. objects pick time: [5.0376ms][242.2296ms]
  1970. object trim time: [5.0493ms][242.2361ms]
  1971. set new actors: [19.4959ms][256.6878ms]
  1972. pre-checking object size: [19.5032ms][256.6896ms]
  1973. exit per-object: [19.8749ms][257.0644ms]
  1974. exit sandalone randomize: [31.3638ms][268.5544ms]
  1975. set for size check: [36.7082ms][273.8976ms]
  1976. set for dyna trim: [36.7216ms][273.9084ms]
  1977. set after final actor trim: [37.0453ms][274.2333ms]
  1978. set after second setnewactors for final data test: [38.034ms][275.2218ms]
  1979. after isSizeAcceptable: [38.0478ms][275.2345ms]
  1980. #######################################################
  1981. time to complete randomizing [RoadToIkana]: 305.2508ms
  1982. ending timestamp : [12:07:13.440 PM]
  1983.  
  1984. starting timestamp : [12:07:13.401 PM]
  1985. in scene (O!) [DekuPlayground]m[0]r[2]v[8000] actor:[0x8000][DekuPlayGroundGameElevator] was blocked by item [359]
  1986. in scene (O!) [DekuPlayground]m[0]r[3]v[8001] actor:[0x8001][DekuPlayGroundGameElevator] was blocked by item [359]
  1987. in scene (O!) [DekuPlayground]m[0]r[4]v[8002] actor:[0x8002][DekuPlayGroundGameElevator] was blocked by item [359]
  1988. in scene (O!) [DekuPlayground]m[0]r[5]v[8003] actor:[0x8003][DekuPlayGroundGameElevator] was blocked by item [359]
  1989. in scene (O!) [DekuPlayground]m[0]r[6]v[8004] actor:[0x8004][DekuPlayGroundGameElevator] was blocked by item [359]
  1990. in scene (O!) [DekuPlayground]m[0]r[7]v[9005] actor:[0x9005][DekuPlayGroundGameElevator] was blocked by item [359]
  1991. in scene (O!) [DekuPlayground]m[0]r[8]v[8008] actor:[0x8008][DekuPlayGroundGameElevator] was blocked by item [359]
  1992. in scene (O!) [DekuPlayground]m[0]r[9]v[8009] actor:[0x8009][DekuPlayGroundGameElevator] was blocked by item [359]
  1993. in scene (O!) [DekuPlayground]m[0]r[10]v[800A] actor:[0x800A][DekuPlayGroundGameElevator] was blocked by item [359]
  1994. in scene (O!) [DekuPlayground]m[0]r[11]v[800B] actor:[0x800B][DekuPlayGroundGameElevator] was blocked by item [359]
  1995. in scene (O!) [DekuPlayground]m[0]r[12]v[800C] actor:[0x800C][DekuPlayGroundGameElevator] was blocked by item [359]
  1996. in scene (O!) [DekuPlayground]m[0]r[13]v[900D] actor:[0x900D][DekuPlayGroundGameElevator] was blocked by item [359]
  1997. in scene (O!) [DekuPlayground]m[0]r[14]v[06FF] actor:[0x06FF][DekuPlaygroundKeepers] was blocked by item [359]
  1998. in scene (O!) [DekuPlayground]m[0]r[15]v[07FF] actor:[0x07FF][DekuPlaygroundKeepers] was blocked by item [359]
  1999. in scene (O!) [DekuPlayground]m[0]r[18]v[800E] actor:[0x800E][DekuPlayGroundGameElevator] was blocked by item [359]
  2000. in scene (O!) [DekuPlayground]m[0]r[19]v[800F] actor:[0x800F][DekuPlayGroundGameElevator] was blocked by item [359]
  2001. in scene (O!) [DekuPlayground]m[0]r[20]v[8010] actor:[0x8010][DekuPlayGroundGameElevator] was blocked by item [359]
  2002. in scene (O!) [DekuPlayground]m[0]r[21]v[8011] actor:[0x8011][DekuPlayGroundGameElevator] was blocked by item [359]
  2003. in scene (O!) [DekuPlayground]m[0]r[22]v[9012] actor:[0x9012][DekuPlayGroundGameElevator] was blocked by item [359]
  2004. in scene (O!) [DekuPlayground]m[0]r[23]v[8013] actor:[0x8013][DekuPlayGroundGameElevator] was blocked by item [359]
  2005. time to read scene enemies: 47.3215ms
  2006. time to read scene objects: 47.39ms
  2007. =========================================================================
  2008. For Scene: [DekuPlayground] with fid: 1235, with sid: 0x1E
  2009. =========================================================================
  2010. time to finish removing unnecessary objects: 55.1123ms
  2011. ---------------------------
  2012. time to generate candidate list: 78.0588ms
  2013. time to separate map/time actors: 85.6156ms
  2014. time to find matching candidates: 91.341ms
  2015. Loops used for match candidate: 1
  2016. ----------
  2017. #######################################################
  2018. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [000B][LargeWoodenCrate] dyn: [10]
  2019. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [000F][LargeWoodenCrate] dyn: [10]
  2020. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0000][SwordsmanSign]
  2021. ---------------------------------------------------------
  2022. Height adjustments:
  2023. ---------------------------------------------------------
  2024. ======( Map 00 )======
  2025. day: overlay ratio: [0.9252] newsize: [013080] oldsize: [014920]
  2026. day: struct ratio: [1.0231] newsize: [002F08] oldsize: [002DF8]
  2027. day: total = ratio: [0.9372] newsize: [015F88] oldsize: [017718]
  2028. night: overlay ratio: [0.9252] newsize: [013080] oldsize: [014920]
  2029. night: struct ratio: [1.0231] newsize: [002F08] oldsize: [002DF8]
  2030. night: total = ratio: [0.9372] newsize: [015F88] oldsize: [017718]
  2031. ------------------------------------------------------
  2032. day: object ratio: [0.9393] newsize: [0ED000] oldsize: [0FC540]
  2033. night: object ratio: [0.9393] newsize: [0ED000] oldsize: [0FC540]
  2034. object sizes: [ 0x7EB0 0xB2D0 0x11C0 0x5210 ]
  2035. sum: [0x19550] allsize: [0xED000]
  2036. ------------------------------------------------------
  2037. day: dyna poly delta: [20] newsize: [000048] oldsize: [000034]
  2038. day: dyna vert delta: [16] newsize: [00003A] oldsize: [00002A]
  2039. night: dyna poly delta: [20] newsize: [000048] oldsize: [000034]
  2040. night: dyna vert delta: [16] newsize: [00003A] oldsize: [00002A]
  2041. -------------------------------------------------
  2042. ---------------------------------------------------------
  2043. objects pick time: [0.0143ms][86.1127ms]
  2044. object trim time: [0.0216ms][86.1185ms]
  2045. set new actors: [0.5352ms][86.6335ms]
  2046. pre-checking object size: [0.5382ms][86.6351ms]
  2047. exit per-object: [0.7102ms][86.8093ms]
  2048. exit sandalone randomize: [0.7155ms][86.8125ms]
  2049. set for size check: [1.207ms][87.3052ms]
  2050. set for dyna trim: [1.216ms][87.3129ms]
  2051. set after final actor trim: [1.2862ms][87.3837ms]
  2052. set after second setnewactors for final data test: [1.771ms][87.8696ms]
  2053. after isSizeAcceptable: [5.2394ms][91.3394ms]
  2054. #######################################################
  2055. time to complete randomizing [DekuPlayground]: 92.1596ms
  2056. ending timestamp : [12:07:13.493 PM]
  2057.  
  2058. starting timestamp : [12:07:13.438 PM]
  2059. in scene (O!) [MilkRoad]m[0]r[3]v[0003] actor:[0x0003][Tingle] was blocked by item [383]
  2060. in scene (O!) [MilkRoad]m[0]r[6]v[0400] actor:[0x0400][KeatonGrass] was blocked by item [304]
  2061. time to read scene enemies: 1.9408ms
  2062. time to read scene objects: 2.0867ms
  2063. =========================================================================
  2064. For Scene: [MilkRoad] with fid: 1256, with sid: 0x22
  2065. =========================================================================
  2066. time to finish removing unnecessary objects: 9.7047ms
  2067. ---------------------------
  2068. time to generate candidate list: 39.7906ms
  2069. time to separate map/time actors: 40.1541ms
  2070. time to find matching candidates: 54.5906ms
  2071. Loops used for match candidate: 1
  2072. ----------
  2073. #######################################################
  2074. Old actor:r[00]n[MilkroadCarpenter]v[0x0201] replaced by new actor: [FEFE][ReDead]
  2075. Old actor:r[00]n[MilkroadCarpenter]v[0x9FFF] replaced by new actor: [FD03][ReDead]
  2076. Old actor:r[00]n[TallGrass]v[0x2043] replaced by new actor: [80FF][Anju]
  2077. Old actor:r[00]n[TallGrass]v[0x217F] replaced by new actor: [00FF][Anju]
  2078. Old actor:r[00]n[TallGrass]v[0x223F] replaced by new actor: [00FF][Anju]
  2079. Old actor:r[00]n[PointedSign]v[0x400A] replaced by new actor: [00FC][BronzeBoulder]
  2080. Old actor:r[00]n[PointedSign]v[0x420A] replaced by new actor: [0A00][NaturalPatchOfGrass]
  2081. ---------------------------------------------------------
  2082. Height adjustments:
  2083. +++ [0][ReDead] had switch flags modified to [126] +++
  2084. +++ [1][ReDead] had switch flags modified to [125] +++
  2085. +++ [5][BronzeBoulder] had switch flags modified to [124] +++
  2086. ---------------------------------------------------------
  2087. ======( Map 00 )======
  2088. day: overlay ratio: [1.6205] newsize: [032140] oldsize: [01EE70]
  2089. day: struct ratio: [0.7610] newsize: [002B24] oldsize: [0038B0]
  2090. day: total = ratio: [1.5321] newsize: [034C64] oldsize: [022720]
  2091. night: overlay ratio: [1.4418] newsize: [03E940] oldsize: [02B670]
  2092. night: struct ratio: [0.8123] newsize: [003A9C] oldsize: [004828]
  2093. night: total = ratio: [1.3826] newsize: [0423DC] oldsize: [02FE98]
  2094. ------------------------------------------------------
  2095. day: object ratio: [1.0822] newsize: [143700] oldsize: [12AE10]
  2096. night: object ratio: [1.0822] newsize: [143700] oldsize: [12AE10]
  2097. object sizes: [ 0x12180 0x6A70 0x1590 0x150F0 0x19E20 0x3E20 0xD5C0 0x7FC0 0x4A70 0xA80 0x13E30 ]
  2098. sum: [0x7B750] allsize: [0x143700]
  2099. ------------------------------------------------------
  2100. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2101. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2102. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2103. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2104. -------------------------------------------------
  2105. ---------------------------------------------------------
  2106. objects pick time: [0.0661ms][40.3486ms]
  2107. object trim time: [0.0709ms][40.3528ms]
  2108. set new actors: [0.3545ms][40.6371ms]
  2109. pre-checking object size: [0.3563ms][40.6382ms]
  2110. exit per-object: [0.4995ms][40.7823ms]
  2111. exit sandalone randomize: [9.9551ms][50.2394ms]
  2112. set for size check: [10.2707ms][50.5533ms]
  2113. set for dyna trim: [10.2785ms][50.5604ms]
  2114. set after final actor trim: [13.8502ms][54.1345ms]
  2115. set after second setnewactors for final data test: [14.2894ms][54.5737ms]
  2116. after isSizeAcceptable: [14.3075ms][54.5897ms]
  2117. #######################################################
  2118. time to complete randomizing [MilkRoad]: 55.8653ms
  2119. ending timestamp : [12:07:13.494 PM]
  2120.  
  2121. starting timestamp : [12:07:13.357 PM]
  2122. in scene (O!) [RanchBuildings]m[0]r[2]v[10FF] actor:[0x10FF][Cremia] was blocked by item [262]
  2123. in scene (O!) [RanchBuildings]m[0]r[3]v[11FF] actor:[0x11FF][Cremia] was blocked by item [262]
  2124. in scene (O!) [RanchBuildings]m[1]r[0]v[20FF] actor:[0x20FF][Cremia] was blocked by item [262]
  2125. time to read scene enemies: 2.5429ms
  2126. time to read scene objects: 2.8691ms
  2127. =========================================================================
  2128. For Scene: [RanchBuildings] with fid: 1154, with sid: 0x10
  2129. =========================================================================
  2130. time to finish removing unnecessary objects: 51.8069ms
  2131. ---------------------------
  2132. time to generate candidate list: 108.3436ms
  2133. time to separate map/time actors: 121.0866ms
  2134. time to find matching candidates: 137.3603ms
  2135. Loops used for match candidate: 1
  2136. ----------
  2137. #######################################################
  2138. Old actor:r[00]n[Milkjar]v[0x0001] replaced by new actor: [0000][BedroomPostman]
  2139. Old actor:r[00]n[Milkjar]v[0x0001] replaced by new actor: [FF78][Empty]
  2140. Old actor:r[00]n[Milkjar]v[0x0001] replaced by new actor: [FF78][RegularIceBlock]
  2141. Old actor:r[00]n[Milkjar]v[0x0000] replaced by new actor: [FF78][Empty]
  2142. Old actor:r[00]n[Milkjar]v[0x0000] replaced by new actor: [0000][Empty]
  2143. Old actor:r[00]n[Milkjar]v[0x0000] replaced by new actor: [00FE][BronzeBoulder]
  2144. Old actor:r[00]n[FriendlyCucco]v[0xFFFF] replaced by new actor: [000F][Japas]
  2145. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [4001][RomaniYts]
  2146. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FF78][RegularIceBlock]
  2147. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [0000][BedroomPostman]
  2148. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FE02][Lulu]
  2149. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FFC8][RegularIceBlock]
  2150. Old actor:r[01]n[Milkjar]v[0x0000] replaced by new actor: [FFC8][Empty]
  2151. Old actor:r[01]n[Dog]v[0x029F] replaced by new actor: [7D10][GoronLinkPoundSwitch] dyn: [24]
  2152. Old actor:r[02]n[Anju]v[0x8001] replaced by new actor: [0000][Shiro]
  2153. Old actor:r[02]n[AnjusMother]v[0x0000] replaced by new actor: [0000][MagicSlab] dyn: [18]
  2154. Old actor:r[02]n[Dog]v[0x0A9F] replaced by new actor: [7C10][GoronLinkPoundSwitch] dyn: [24]
  2155. Old actor:r[02]n[AnjusGrandma]v[0x0000] replaced by new actor: [FE0F][Lulu]
  2156. ---------------------------------------------------------
  2157. Height adjustments:
  2158. +++ [5][BronzeBoulder] had switch flags modified to [126] +++
  2159. +++ [13][GoronLinkPoundSwitch] had switch flags modified to [125] +++
  2160. +++ [16][GoronLinkPoundSwitch] had switch flags modified to [124] +++
  2161. ---------------------------------------------------------
  2162. ======( Map 00 )======
  2163. day: overlay ratio: [1.0866] newsize: [0156C0] oldsize: [013B70]
  2164. day: struct ratio: [0.8263] newsize: [002374] oldsize: [002AE8]
  2165. day: total = ratio: [1.0554] newsize: [017A34] oldsize: [016658]
  2166. night: overlay ratio: [1.0591] newsize: [01E980] oldsize: [01CE30]
  2167. night: struct ratio: [0.8287] newsize: [002410] oldsize: [002B84]
  2168. night: total = ratio: [1.0393] newsize: [020D90] oldsize: [01F9B4]
  2169. ------------------------------------------------------
  2170. day: object ratio: [1.1002] newsize: [1261A0] oldsize: [10B520]
  2171. night: object ratio: [1.1002] newsize: [1261A0] oldsize: [10B520]
  2172. object sizes: [ 0x16730 0x2C90 0x1B780 0x4EB0 0x1B00 0x1B00 0x2640 0x11160 0xDA60 ]
  2173. sum: [0x5E1F0] allsize: [0x1261A0]
  2174. ------------------------------------------------------
  2175. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2176. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2177. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2178. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2179. -------------------------------------------------
  2180. ======( Map 01 )======
  2181. day: overlay ratio: [2.2288] newsize: [0095C0] oldsize: [004330]
  2182. day: struct ratio: [1.2998] newsize: [001360] oldsize: [000EE8]
  2183. day: total = ratio: [2.0601] newsize: [00A920] oldsize: [005218]
  2184. night: overlay ratio: [1.2233] newsize: [00F740] oldsize: [00CA20]
  2185. night: struct ratio: [1.1445] newsize: [001CD4] oldsize: [001930]
  2186. night: total = ratio: [1.2145] newsize: [011414] oldsize: [00E350]
  2187. ------------------------------------------------------
  2188. day: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
  2189. night: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
  2190. object sizes: [ 0x16730 0x29B0 0x2C90 0x2A60 0xDC90 0x1B780 0x3430 0x16270 0x2640 0x11160 0xDA60 ]
  2191. sum: [0x82480] allsize: [0x14A430]
  2192. ------------------------------------------------------
  2193. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2194. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2195. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
  2196. night: dyna vert delta: [17] newsize: [000011] oldsize: [000000]
  2197. -------------------------------------------------
  2198. ======( Map 02 )======
  2199. day: overlay ratio: [0.4391] newsize: [005640] oldsize: [00C470]
  2200. day: struct ratio: [0.8322] newsize: [000A00] oldsize: [000C04]
  2201. day: total = ratio: [0.4617] newsize: [006040] oldsize: [00D074]
  2202. night: overlay ratio: [0.4617] newsize: [007EA0] oldsize: [011240]
  2203. night: struct ratio: [0.8409] newsize: [000F08] oldsize: [0011E0]
  2204. night: total = ratio: [0.4849] newsize: [008DA8] oldsize: [012420]
  2205. ------------------------------------------------------
  2206. day: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
  2207. night: object ratio: [1.0712] newsize: [14A430] oldsize: [1344D0]
  2208. object sizes: [ 0x16730 0x29B0 0x2C90 0x2A60 0xDC90 0x1B780 0x3430 0x16270 0x2640 0x11160 0xDA60 ]
  2209. sum: [0x82480] allsize: [0x14A430]
  2210. ------------------------------------------------------
  2211. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  2212. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  2213. night: dyna poly delta: [42] newsize: [00002A] oldsize: [000000]
  2214. night: dyna vert delta: [29] newsize: [00001D] oldsize: [000000]
  2215. -------------------------------------------------
  2216. ---------------------------------------------------------
  2217. objects pick time: [9.816ms][131.0364ms]
  2218. object trim time: [9.8254ms][131.0445ms]
  2219. set new actors: [10.4412ms][131.6608ms]
  2220. pre-checking object size: [10.443ms][131.662ms]
  2221. exit per-object: [14.469ms][135.6902ms]
  2222. exit sandalone randomize: [14.4739ms][135.693ms]
  2223. set for size check: [15.188ms][136.4083ms]
  2224. set for dyna trim: [15.2082ms][136.4274ms]
  2225. set after final actor trim: [15.5557ms][136.7757ms]
  2226. set after second setnewactors for final data test: [16.1124ms][137.3322ms]
  2227. after isSizeAcceptable: [16.1403ms][137.3595ms]
  2228. #######################################################
  2229. Moved companion: [FF78][RegularIceBlock] to actor: [Japas][FF78] at cords: [-277,0,45]
  2230. Moved companion: [FFC8][RegularIceBlock] to actor: [BedroomPostman][FFC8] at cords: [1170,40,-170]
  2231. time to complete randomizing [RanchBuildings]: 142.5978ms
  2232. ending timestamp : [12:07:13.500 PM]
  2233.  
  2234. starting timestamp : [12:07:13.495 PM]
  2235. in scene (O!) [SwampShootingGallery]m[0]r[1]v[000F] actor:[0x000F][ArcheryMiniGameMan] was blocked by item [408]
  2236. time to read scene enemies: 0.2748ms
  2237. time to read scene objects: 0.3021ms
  2238. =========================================================================
  2239. For Scene: [SwampShootingGallery] with fid: 1274, with sid: 0x24
  2240. =========================================================================
  2241. time to finish removing unnecessary objects: 4.3583ms
  2242. ---------------------------
  2243. time to generate candidate list: 11.4267ms
  2244. time to separate map/time actors: 11.554ms
  2245. time to find matching candidates: 12.2273ms
  2246. Loops used for match candidate: 1
  2247. ----------
  2248. #######################################################
  2249. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0082][HookshotWallAndPillar] dyn: [18]
  2250. ---------------------------------------------------------
  2251. Height adjustments:
  2252. ---------------------------------------------------------
  2253. ======( Map 00 )======
  2254. day: overlay ratio: [0.8204] newsize: [009220] oldsize: [00B220]
  2255. day: struct ratio: [0.9899] newsize: [000930] oldsize: [000948]
  2256. day: total = ratio: [0.8287] newsize: [009B50] oldsize: [00BB68]
  2257. night: overlay ratio: [0.8204] newsize: [009220] oldsize: [00B220]
  2258. night: struct ratio: [0.9899] newsize: [000930] oldsize: [000948]
  2259. night: total = ratio: [0.8287] newsize: [009B50] oldsize: [00BB68]
  2260. ------------------------------------------------------
  2261. day: object ratio: [0.9362] newsize: [0EF6B0] oldsize: [0FFBD0]
  2262. night: object ratio: [0.9362] newsize: [0EF6B0] oldsize: [0FFBD0]
  2263. object sizes: [ 0x11220 0xE50 0x10D0 0xA3E0 0x3790 0x14D0 0x1760 0x3E20 ]
  2264. sum: [0x27700] allsize: [0xEF6B0]
  2265. ------------------------------------------------------
  2266. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  2267. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  2268. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  2269. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  2270. -------------------------------------------------
  2271. ---------------------------------------------------------
  2272. objects pick time: [0.0016ms][11.7171ms]
  2273. object trim time: [0.0088ms][11.7232ms]
  2274. set new actors: [0.1295ms][11.8448ms]
  2275. pre-checking object size: [0.1321ms][11.8463ms]
  2276. exit per-object: [0.1799ms][11.8946ms]
  2277. exit sandalone randomize: [0.1828ms][11.8971ms]
  2278. set for size check: [0.3236ms][12.0391ms]
  2279. set for dyna trim: [0.3362ms][12.0507ms]
  2280. set after final actor trim: [0.3714ms][12.0859ms]
  2281. set after second setnewactors for final data test: [0.4946ms][12.2101ms]
  2282. after isSizeAcceptable: [0.512ms][12.2264ms]
  2283. #######################################################
  2284. time to complete randomizing [SwampShootingGallery]: 12.5195ms
  2285. ending timestamp : [12:07:13.507 PM]
  2286.  
  2287. starting timestamp : [12:07:13.401 PM]
  2288. time to read scene enemies: 3.3478ms
  2289. time to read scene objects: 10.0927ms
  2290. =========================================================================
  2291. For Scene: [BeforeThePortalToTermina] with fid: 1205, with sid: 0x1A
  2292. =========================================================================
  2293. time to finish removing unnecessary objects: 20.8708ms
  2294. ---------------------------
  2295. time to generate candidate list: 63.2926ms
  2296. time to separate map/time actors: 64.2533ms
  2297. time to find matching candidates: 106.5375ms
  2298. Loops used for match candidate: 1
  2299. ----------
  2300. [0][DoorShutter] has flags: [127]
  2301. #######################################################
  2302. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [191E][Dexihand]
  2303. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [191E][Dexihand]
  2304. Old actor:r[00]n[KeatonGrass]v[0x7F00] replaced by new actor: [002B][IceCavernStelagtite] dyn: [13]
  2305. Old actor:r[00]n[KeatonGrass]v[0x7F00] replaced by new actor: [0A00][IceCavernStelagtite] dyn: [13]
  2306. Old actor:r[01]n[ButlersSon]v[0x0000] replaced by new actor: [7E81][WallMaster]
  2307. Old actor:r[03]n[ButlersSon]v[0x0000] replaced by new actor: [7D81][WallMaster]
  2308. Old actor:r[03]n[Butler]v[0x8000] replaced by new actor: [FFFD][Tektite]
  2309. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0008][MushroomCloud]
  2310. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [672B][TallGrass]
  2311. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0009][Fairy]
  2312. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0064][En_Invisible_Ruppe]
  2313. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [017F][DekuFlower] dyn: [12]
  2314. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0110][Obj_Dowsing]
  2315. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0077][DekuFlower] dyn: [12]
  2316. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0000][InvisibleRupee]
  2317. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0002][Fairy]
  2318. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [F8A0][IshiRock]
  2319. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [7B81][WallMaster]
  2320. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [3000][GrottoHole]
  2321. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [0000][FixedDemoKankyo]
  2322. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [637B][TallGrass]
  2323. ---------------------------------------------------------
  2324. Height adjustments:
  2325. +++ [4][WallMaster] had switch flags modified to [126] +++
  2326. +++ [5][WallMaster] had switch flags modified to [125] +++
  2327. +++ [16][IshiRock] had switch flags modified to [124] +++
  2328. +++ [17][WallMaster] had switch flags modified to [123] +++
  2329. ---------------------------------------------------------
  2330. ======( Map 00 )======
  2331. day: overlay ratio: [0.9012] newsize: [01DD50] oldsize: [0211A0]
  2332. day: struct ratio: [1.0273] newsize: [00320C] oldsize: [0030B8]
  2333. day: total = ratio: [0.9118] newsize: [020F5C] oldsize: [024258]
  2334. night: overlay ratio: [0.9012] newsize: [01DD50] oldsize: [0211A0]
  2335. night: struct ratio: [1.0273] newsize: [00320C] oldsize: [0030B8]
  2336. night: total = ratio: [0.9118] newsize: [020F5C] oldsize: [024258]
  2337. ------------------------------------------------------
  2338. day: object ratio: [0.9742] newsize: [149330] oldsize: [151E90]
  2339. night: object ratio: [0.9742] newsize: [149330] oldsize: [151E90]
  2340. object sizes: [ 0x11470 0x15130 0x1D3E0 0x3A910 0x1E30 0x12C0 ]
  2341. sum: [0x81380] allsize: [0x149330]
  2342. ------------------------------------------------------
  2343. day: dyna poly delta: [-22] newsize: [000026] oldsize: [00003C]
  2344. day: dyna vert delta: [-28] newsize: [000020] oldsize: [00003C]
  2345. night: dyna poly delta: [-22] newsize: [000026] oldsize: [00003C]
  2346. night: dyna vert delta: [-28] newsize: [000020] oldsize: [00003C]
  2347. -------------------------------------------------
  2348. ======( Map 01 )======
  2349. day: overlay ratio: [1.8441] newsize: [00EED0] oldsize: [008180]
  2350. day: struct ratio: [0.9883] newsize: [001668] oldsize: [0016AC]
  2351. day: total = ratio: [1.7166] newsize: [010538] oldsize: [00982C]
  2352. night: overlay ratio: [1.8441] newsize: [00EED0] oldsize: [008180]
  2353. night: struct ratio: [0.9883] newsize: [001668] oldsize: [0016AC]
  2354. night: total = ratio: [1.7166] newsize: [010538] oldsize: [00982C]
  2355. ------------------------------------------------------
  2356. day: object ratio: [1.0312] newsize: [0EB5B0] oldsize: [0E43E0]
  2357. night: object ratio: [1.0312] newsize: [0EB5B0] oldsize: [0E43E0]
  2358. object sizes: [ 0x11470 0xA070 0x8120 ]
  2359. sum: [0x23600] allsize: [0xEB5B0]
  2360. ------------------------------------------------------
  2361. day: dyna poly delta: [-60] newsize: [000018] oldsize: [000054]
  2362. day: dyna vert delta: [-60] newsize: [000014] oldsize: [000050]
  2363. night: dyna poly delta: [-60] newsize: [000018] oldsize: [000054]
  2364. night: dyna vert delta: [-60] newsize: [000014] oldsize: [000050]
  2365. -------------------------------------------------
  2366. ======( Map 02 )======
  2367. day: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
  2368. day: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
  2369. day: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
  2370. night: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
  2371. night: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
  2372. night: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
  2373. ------------------------------------------------------
  2374. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  2375. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  2376. object sizes: [ ]
  2377. sum: [0x0] allsize: [0xC7FB0]
  2378. ------------------------------------------------------
  2379. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2380. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2381. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2382. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2383. -------------------------------------------------
  2384. ======( Map 03 )======
  2385. day: overlay ratio: [1.8280] newsize: [00A170] oldsize: [005850]
  2386. day: struct ratio: [2.4475] newsize: [002128] oldsize: [000D8C]
  2387. day: total = ratio: [1.9104] newsize: [00C298] oldsize: [0065DC]
  2388. night: overlay ratio: [1.8280] newsize: [00A170] oldsize: [005850]
  2389. night: struct ratio: [2.4475] newsize: [002128] oldsize: [000D8C]
  2390. night: total = ratio: [1.9104] newsize: [00C298] oldsize: [0065DC]
  2391. ------------------------------------------------------
  2392. day: object ratio: [0.9861] newsize: [0EEFE0] oldsize: [0F25F0]
  2393. night: object ratio: [0.9861] newsize: [0EEFE0] oldsize: [0F25F0]
  2394. object sizes: [ 0x11470 0xA070 0x8120 0x3A30 ]
  2395. sum: [0x27030] allsize: [0xEEFE0]
  2396. ------------------------------------------------------
  2397. day: dyna poly delta: [-36] newsize: [000000] oldsize: [000024]
  2398. day: dyna vert delta: [-36] newsize: [000000] oldsize: [000024]
  2399. night: dyna poly delta: [-36] newsize: [000000] oldsize: [000024]
  2400. night: dyna vert delta: [-36] newsize: [000000] oldsize: [000024]
  2401. -------------------------------------------------
  2402. ---------------------------------------------------------
  2403. objects pick time: [11.6614ms][76.0868ms]
  2404. object trim time: [11.6781ms][76.0982ms]
  2405. set new actors: [12.5513ms][76.9731ms]
  2406. pre-checking object size: [12.5545ms][76.9744ms]
  2407. exit per-object: [12.7581ms][77.1791ms]
  2408. exit sandalone randomize: [36.551ms][100.974ms]
  2409. set for size check: [40.9588ms][105.382ms]
  2410. set for dyna trim: [40.9832ms][105.4033ms]
  2411. set after final actor trim: [41.4119ms][105.8327ms]
  2412. set after second setnewactors for final data test: [42.0771ms][106.4986ms]
  2413. after isSizeAcceptable: [42.1165ms][106.5366ms]
  2414. #######################################################
  2415. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [415,0,-1128]
  2416. time to complete randomizing [BeforeThePortalToTermina]: 115.1338ms
  2417. ending timestamp : [12:07:13.516 PM]
  2418.  
  2419. starting timestamp : [12:07:13.135 PM]
  2420. in scene (O!) [IkanaCanyon]m[0]r[25]v[0005] actor:[0x0005][Tingle] was blocked by item [309]
  2421. in scene (O!) [IkanaCanyon]m[0]r[30]v[0081] actor:[0x0081][GibdoIkana] was blocked by item [84]
  2422. in scene (O!) [IkanaCanyon]m[0]r[31]v[0082] actor:[0x0082][GibdoIkana] was blocked by item [84]
  2423. in scene (O!) [IkanaCanyon]m[0]r[32]v[0083] actor:[0x0083][GibdoIkana] was blocked by item [84]
  2424. in scene (O!) [IkanaCanyon]m[0]r[33]v[0084] actor:[0x0084][GibdoIkana] was blocked by item [84]
  2425. in scene (O!) [IkanaCanyon]m[0]r[34]v[0085] actor:[0x0085][GibdoIkana] was blocked by item [84]
  2426. in scene (O!) [IkanaCanyon]m[0]r[64]v[0000] actor:[0x0000][GibdoIkana] was blocked by item [84]
  2427. in scene [IkanaCanyon]m[2]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [326]
  2428. in scene (O!) [IkanaCanyon]m[4]r[10]v[1403] actor:[0x1403][BuisnessScrub] was blocked by item [335]
  2429. in scene (O!) [IkanaCanyon]m[5]r[18]v[0005] actor:[0x0005][Tingle] was blocked by item [309]
  2430. in scene (O!) [IkanaCanyon]m[5]r[32]v[0000] actor:[0x0000][GibdoIkana] was blocked by item [84]
  2431. in scene (O!) [IkanaCanyon]m[5]r[33]v[0081] actor:[0x0081][GibdoIkana] was blocked by item [84]
  2432. in scene (O!) [IkanaCanyon]m[5]r[34]v[0082] actor:[0x0082][GibdoIkana] was blocked by item [84]
  2433. in scene (O!) [IkanaCanyon]m[5]r[35]v[0083] actor:[0x0083][GibdoIkana] was blocked by item [84]
  2434. in scene (O!) [IkanaCanyon]m[5]r[36]v[0084] actor:[0x0084][GibdoIkana] was blocked by item [84]
  2435. in scene (O!) [IkanaCanyon]m[5]r[37]v[0085] actor:[0x0085][GibdoIkana] was blocked by item [84]
  2436. in scene (O!) [IkanaCanyon]m[7]r[9]v[0005] actor:[0x0005][Tingle] was blocked by item [309]
  2437. in scene (O!) [IkanaCanyon]m[8]r[17]v[00FF] actor:[0x00FF][PamelasFatherCured] was blocked by item [84]
  2438. in scene [IkanaCanyon]m[13]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [326]
  2439. in scene [IkanaCanyon]m[15]r[0]v[0014] actor: [0x0014][GrottoHole] was blocked by item [326]
  2440. in scene (O!) [IkanaCanyon]m[21]r[0]v[1403] actor:[0x1403][BuisnessScrub] was blocked by item [335]
  2441. in scene (O!) [IkanaCanyon]m[22]r[0]v[0003] actor:[0x0003][BuisnessScrub] was blocked by item [335]
  2442. in scene (O!) [IkanaCanyon]m[23]r[0]v[1003] actor:[0x1003][BuisnessScrub] was blocked by item [335]
  2443. time to read scene enemies: 58.7463ms
  2444. time to read scene objects: 59.1743ms
  2445. =========================================================================
  2446. For Scene: [IkanaCanyon] with fid: 1165, with sid: 0x13
  2447. =========================================================================
  2448. time to finish removing unnecessary objects: 74.1344ms
  2449. ---------------------------
  2450. time to generate candidate list: 283.3117ms
  2451. time to separate map/time actors: 298.1121ms
  2452. time to find matching candidates: 365.9506ms
  2453. Loops used for match candidate: 1
  2454. +++ BUSH SUPPLIES at index:[56] replacing new choice [Empty][FF78] where old actor was [SquareSign][002F]
  2455. ----------
  2456. #######################################################
  2457. Old actor:r[00]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
  2458. Old actor:r[00]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
  2459. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][GiantBeee]
  2460. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][GiantBeee]
  2461. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][GiantBeee]
  2462. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][GiantBeee]
  2463. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][MothSwarm]
  2464. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][GiantBeee]
  2465. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0005][GiantBeee]
  2466. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
  2467. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][Keese]
  2468. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0004][Keese]
  2469. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
  2470. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
  2471. Old actor:r[00]n[SquareSign]v[0x002E] replaced by new actor: [0001][GaroMaster]
  2472. Old actor:r[00]n[SquareSign]v[0x002F] replaced by new actor: [FF78][RegularIceBlock]
  2473. Old actor:r[00]n[SquareSign]v[0x0030] replaced by new actor: [0000][AnjusMother]
  2474. Old actor:r[00]n[SquareSign]v[0x0031] replaced by new actor: [FFFF][RegularIceBlock]
  2475. Old actor:r[00]n[SquareSign]v[0x0032] replaced by new actor: [FFC8][RegularIceBlock]
  2476. Old actor:r[00]n[Sakon]v[0x85FF] replaced by new actor: [8000][FloorMaster]
  2477. Old actor:r[02]n[SquareSign]v[0x0033] replaced by new actor: [0002][AnjusMother]
  2478. Old actor:r[04]n[SquareSign]v[0x0034] replaced by new actor: [0000][AnjusMother]
  2479. Old actor:r[04]n[Sakon]v[0x83FF] replaced by new actor: [7E01][WallMaster]
  2480. Old actor:r[04]n[Kafei]v[0x01E3] replaced by new actor: [000A][Treee]
  2481. Old actor:r[05]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
  2482. Old actor:r[05]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
  2483. Old actor:r[05]n[Sakon]v[0x85FF] replaced by new actor: [7D01][WallMaster]
  2484. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][GiantBeee]
  2485. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0009][Fairy]
  2486. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][MothSwarm]
  2487. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0000][GiantBeee]
  2488. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][Empty]
  2489. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][GiantBeee]
  2490. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0003][Empty]
  2491. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0003][GiantBeee]
  2492. Old actor:r[05]n[BlueBubble]v[0xFFFF] replaced by new actor: [0002][Tingle]
  2493. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
  2494. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
  2495. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
  2496. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
  2497. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
  2498. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
  2499. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
  2500. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0004][Keese]
  2501. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
  2502. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
  2503. Old actor:r[05]n[Guay]v[0x0000] replaced by new actor: [0000][Keese]
  2504. Old actor:r[05]n[SquareSign]v[0x002E] replaced by new actor: [FFFF][RegularIceBlock]
  2505. Old actor:r[05]n[SquareSign]v[0x002F] replaced by new actor: [0001][NaturalPatchOfGrass]
  2506. Old actor:r[05]n[SquareSign]v[0x0031] replaced by new actor: [FF78][RegularIceBlock]
  2507. Old actor:r[05]n[SquareSign]v[0x0032] replaced by new actor: [0000][AnjusMother]
  2508. Old actor:r[06]n[SquareSign]v[0x002E] replaced by new actor: [FF78][RegularIceBlock]
  2509. Old actor:r[06]n[SquareSign]v[0x002F] replaced by new actor: [0000][AnjusMother]
  2510. Old actor:r[06]n[SquareSign]v[0x0030] replaced by new actor: [0002][AnjusMother]
  2511. Old actor:r[06]n[SquareSign]v[0x0032] replaced by new actor: [0002][AnjusMother]
  2512. Old actor:r[06]n[SquareSign]v[0x0031] replaced by new actor: [0002][AnjusMother]
  2513. Old actor:r[07]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
  2514. Old actor:r[07]n[Octarok]v[0xFF00] replaced by new actor: [0000][LabFish]
  2515. Old actor:r[07]n[Sakon]v[0x83FF] replaced by new actor: [0000][FloorMaster]
  2516. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
  2517. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [8004][Keese]
  2518. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [0004][Keese]
  2519. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
  2520. Old actor:r[07]n[Guay]v[0x0000] replaced by new actor: [0002][Keese]
  2521. Old actor:r[07]n[SquareSign]v[0x002E] replaced by new actor: [0000][AnjusMother]
  2522. Old actor:r[07]n[SquareSign]v[0x002F] replaced by new actor: [FF78][RegularIceBlock]
  2523. Old actor:r[07]n[SquareSign]v[0x0030] replaced by new actor: [FFFF][RegularIceBlock]
  2524. Old actor:r[07]n[SquareSign]v[0x0032] replaced by new actor: [FF96][RegularIceBlock]
  2525. Old actor:r[07]n[SquareSign]v[0x0031] replaced by new actor: [0002][AnjusMother]
  2526. Old actor:r[13]n[SquareSign]v[0x0033] replaced by new actor: [0002][AnjusMother]
  2527. Old actor:r[14]n[SquareSign]v[0x0033] replaced by new actor: [0000][AnjusMother]
  2528. Old actor:r[15]n[SquareSign]v[0x0033] replaced by new actor: [0002][AnjusMother]
  2529. Old actor:r[21]n[Kafei]v[0x01E3] replaced by new actor: [FF01][Treee]
  2530. Old actor:r[21]n[Sakon]v[0x83FF] replaced by new actor: [8000][FloorMaster]
  2531. Old actor:r[21]n[SquareSign]v[0x0034] replaced by new actor: [0000][AnjusMother]
  2532. Old actor:r[22]n[SquareSign]v[0x0034] replaced by new actor: [0000][AnjusMother]
  2533. Old actor:r[23]n[Kafei]v[0x01E2] replaced by new actor: [000A][Treee]
  2534. Old actor:r[23]n[SquareSign]v[0x0034] replaced by new actor: [0002][AnjusMother]
  2535. Old actor:r[02]n[BugsFishButterfly]v[0x6322] replaced by new actor: [0000][LabFish]
  2536. Old actor:r[15]n[BugsFishButterfly]v[0x6322] replaced by new actor: [FFFF][Fish]
  2537. ---------------------------------------------------------
  2538. Height adjustments:
  2539. - lowered height of actor [LabFish] by [26] to lower below water surface
  2540. - lowered height of actor [LabFish] by [11] to lower below water surface
  2541. + adjusted height of actor [MothSwarm] by [50]
  2542. - lowered height of actor [LabFish] by [20] to lower below water surface
  2543. - lowered height of actor [LabFish] by [20] to lower below water surface
  2544. + adjusted height of actor [MothSwarm] by [50]
  2545. + adjusted height of actor [Tingle] by [150]
  2546. - lowered height of actor [LabFish] by [22] to lower below water surface
  2547. - lowered height of actor [LabFish] by [25] to lower below water surface
  2548. +++ [22][WallMaster] had switch flags modified to [126] +++
  2549. +++ [26][WallMaster] had switch flags modified to [125] +++
  2550. ---------------------------------------------------------
  2551. ======( Map 00 )======
  2552. day: overlay ratio: [0.9350] newsize: [0589D0] oldsize: [05EC50]
  2553. day: struct ratio: [1.6247] newsize: [00CC74] oldsize: [007DD8]
  2554. day: total = ratio: [0.9879] newsize: [065644] oldsize: [066A28]
  2555. night: overlay ratio: [0.8477] newsize: [051140] oldsize: [05FA40]
  2556. night: struct ratio: [1.9022] newsize: [00FA2C] oldsize: [008384]
  2557. night: total = ratio: [0.9312] newsize: [060B6C] oldsize: [067DC4]
  2558. ------------------------------------------------------
  2559. day: object ratio: [1.0051] newsize: [132680] oldsize: [130D80]
  2560. night: object ratio: [1.0051] newsize: [132680] oldsize: [130D80]
  2561. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x10 0xA070 0xE180 0x10 0x13A0 0x9E80 0x3E20 0xA80 0x10 0x18C0 0x1670 0x380 ]
  2562. sum: [0x78BC0] allsize: [0x132680]
  2563. ------------------------------------------------------
  2564. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  2565. day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
  2566. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  2567. night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
  2568. -------------------------------------------------
  2569. ======( Map 01 )======
  2570. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  2571. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  2572. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  2573. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  2574. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  2575. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  2576. ------------------------------------------------------
  2577. day: object ratio: [0.9877] newsize: [1445A0] oldsize: [148640]
  2578. night: object ratio: [0.9877] newsize: [1445A0] oldsize: [148640]
  2579. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x9940 0x18C0 0x9E80 0x3E20 0x1670 0xA80 0x380 ]
  2580. sum: [0x8AAE0] allsize: [0x1445A0]
  2581. ------------------------------------------------------
  2582. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2583. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2584. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2585. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2586. -------------------------------------------------
  2587. ======( Map 02 )======
  2588. day: overlay ratio: [1.0319] newsize: [006B30] oldsize: [0067E0]
  2589. day: struct ratio: [5.0604] newsize: [00274C] oldsize: [0007C4]
  2590. day: total = ratio: [1.3121] newsize: [00927C] oldsize: [006FA4]
  2591. night: overlay ratio: [1.0319] newsize: [006B30] oldsize: [0067E0]
  2592. night: struct ratio: [5.0604] newsize: [00274C] oldsize: [0007C4]
  2593. night: total = ratio: [1.3121] newsize: [00927C] oldsize: [006FA4]
  2594. ------------------------------------------------------
  2595. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2596. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2597. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2598. sum: [0x8D810] allsize: [0x1472D0]
  2599. ------------------------------------------------------
  2600. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2601. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2602. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2603. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2604. -------------------------------------------------
  2605. ======( Map 03 )======
  2606. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  2607. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  2608. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  2609. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  2610. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  2611. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  2612. ------------------------------------------------------
  2613. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2614. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2615. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2616. sum: [0x8D810] allsize: [0x1472D0]
  2617. ------------------------------------------------------
  2618. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2619. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2620. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2621. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2622. -------------------------------------------------
  2623. ======( Map 04 )======
  2624. day: overlay ratio: [0.7955] newsize: [0104E0] oldsize: [0147F0]
  2625. day: struct ratio: [0.6589] newsize: [001548] oldsize: [00204C]
  2626. day: total = ratio: [0.7833] newsize: [011A28] oldsize: [01683C]
  2627. night: overlay ratio: [0.7271] newsize: [012340] oldsize: [019090]
  2628. night: struct ratio: [0.6799] newsize: [0018EC] oldsize: [0024A8]
  2629. night: total = ratio: [0.7231] newsize: [013C2C] oldsize: [01B538]
  2630. ------------------------------------------------------
  2631. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2632. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2633. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2634. sum: [0x8D810] allsize: [0x1472D0]
  2635. ------------------------------------------------------
  2636. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2637. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2638. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2639. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2640. -------------------------------------------------
  2641. ======( Map 05 )======
  2642. day: overlay ratio: [0.9228] newsize: [04CF60] oldsize: [053660]
  2643. day: struct ratio: [1.5508] newsize: [00BB74] oldsize: [0078E0]
  2644. day: total = ratio: [0.9750] newsize: [058AD4] oldsize: [05AF40]
  2645. night: overlay ratio: [0.8205] newsize: [040EF0] oldsize: [04F230]
  2646. night: struct ratio: [1.8175] newsize: [00D588] oldsize: [00757C]
  2647. night: total = ratio: [0.9052] newsize: [04E478] oldsize: [0567AC]
  2648. ------------------------------------------------------
  2649. day: object ratio: [0.9859] newsize: [137E60] oldsize: [13C5A0]
  2650. night: object ratio: [0.9859] newsize: [137E60] oldsize: [13C5A0]
  2651. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x18C0 0x9E80 0xA80 0x1670 ]
  2652. sum: [0x7E3A0] allsize: [0x137E60]
  2653. ------------------------------------------------------
  2654. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  2655. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  2656. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  2657. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  2658. -------------------------------------------------
  2659. ======( Map 06 )======
  2660. day: overlay ratio: [0.7164] newsize: [01B2F0] oldsize: [025F20]
  2661. day: struct ratio: [1.0678] newsize: [004C94] oldsize: [0047B8]
  2662. day: total = ratio: [0.7535] newsize: [01FF84] oldsize: [02A6D8]
  2663. night: overlay ratio: [0.7164] newsize: [01B2F0] oldsize: [025F20]
  2664. night: struct ratio: [1.0678] newsize: [004C94] oldsize: [0047B8]
  2665. night: total = ratio: [0.7535] newsize: [01FF84] oldsize: [02A6D8]
  2666. ------------------------------------------------------
  2667. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2668. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2669. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
  2670. sum: [0x2A1A0] allsize: [0xE3C60]
  2671. ------------------------------------------------------
  2672. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  2673. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  2674. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  2675. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  2676. -------------------------------------------------
  2677. ======( Map 07 )======
  2678. day: overlay ratio: [0.8555] newsize: [0370B0] oldsize: [040580]
  2679. day: struct ratio: [1.9270] newsize: [008740] oldsize: [004630]
  2680. day: total = ratio: [0.9238] newsize: [03F7F0] oldsize: [044BB0]
  2681. night: overlay ratio: [0.8622] newsize: [033910] oldsize: [03BCE0]
  2682. night: struct ratio: [1.9995] newsize: [0083A0] oldsize: [0041D4]
  2683. night: total = ratio: [0.9354] newsize: [03BCB0] oldsize: [03FEB4]
  2684. ------------------------------------------------------
  2685. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2686. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2687. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2688. sum: [0x8D810] allsize: [0x1472D0]
  2689. ------------------------------------------------------
  2690. day: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
  2691. day: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
  2692. night: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
  2693. night: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
  2694. -------------------------------------------------
  2695. ======( Map 08 )======
  2696. day: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
  2697. day: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
  2698. day: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
  2699. night: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
  2700. night: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
  2701. night: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
  2702. ------------------------------------------------------
  2703. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2704. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2705. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  2706. sum: [0x3E220] allsize: [0xF7CE0]
  2707. ------------------------------------------------------
  2708. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  2709. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  2710. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  2711. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  2712. -------------------------------------------------
  2713. ======( Map 09 )======
  2714. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  2715. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  2716. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  2717. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  2718. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  2719. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  2720. ------------------------------------------------------
  2721. day: object ratio: [0.9875] newsize: [13F980] oldsize: [143A20]
  2722. night: object ratio: [0.9875] newsize: [13F980] oldsize: [143A20]
  2723. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x9940 0x18C0 0x9E80 0x1670 ]
  2724. sum: [0x85EC0] allsize: [0x13F980]
  2725. ------------------------------------------------------
  2726. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2727. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2728. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2729. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2730. -------------------------------------------------
  2731. ======( Map 0A )======
  2732. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  2733. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  2734. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  2735. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  2736. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  2737. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  2738. ------------------------------------------------------
  2739. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2740. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2741. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
  2742. sum: [0x2A1A0] allsize: [0xE3C60]
  2743. ------------------------------------------------------
  2744. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2745. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2746. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2747. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2748. -------------------------------------------------
  2749. ======( Map 0B )======
  2750. day: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
  2751. day: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
  2752. day: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
  2753. night: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
  2754. night: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
  2755. night: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
  2756. ------------------------------------------------------
  2757. day: object ratio: [0.9881] newsize: [14F870] oldsize: [153910]
  2758. night: object ratio: [0.9881] newsize: [14F870] oldsize: [153910]
  2759. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x9940 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2760. sum: [0x95DB0] allsize: [0x14F870]
  2761. ------------------------------------------------------
  2762. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2763. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2764. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2765. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2766. -------------------------------------------------
  2767. ======( Map 0C )======
  2768. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  2769. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  2770. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  2771. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  2772. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  2773. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  2774. ------------------------------------------------------
  2775. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2776. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2777. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  2778. sum: [0x3E220] allsize: [0xF7CE0]
  2779. ------------------------------------------------------
  2780. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2781. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2782. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2783. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2784. -------------------------------------------------
  2785. ======( Map 0D )======
  2786. day: overlay ratio: [0.6135] newsize: [003460] oldsize: [005560]
  2787. day: struct ratio: [1.2226] newsize: [0005EC] oldsize: [0004D8]
  2788. day: total = ratio: [0.6462] newsize: [003A4C] oldsize: [005A38]
  2789. night: overlay ratio: [0.6135] newsize: [003460] oldsize: [005560]
  2790. night: struct ratio: [1.2226] newsize: [0005EC] oldsize: [0004D8]
  2791. night: total = ratio: [0.6462] newsize: [003A4C] oldsize: [005A38]
  2792. ------------------------------------------------------
  2793. day: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
  2794. night: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
  2795. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x1670 ]
  2796. sum: [0x7C060] allsize: [0x135B20]
  2797. ------------------------------------------------------
  2798. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2799. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2800. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2801. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2802. -------------------------------------------------
  2803. ======( Map 0E )======
  2804. day: overlay ratio: [0.4041] newsize: [001660] oldsize: [003760]
  2805. day: struct ratio: [1.5565] newsize: [000304] oldsize: [0001F0]
  2806. day: total = ratio: [0.4430] newsize: [001964] oldsize: [003950]
  2807. night: overlay ratio: [0.4041] newsize: [001660] oldsize: [003760]
  2808. night: struct ratio: [1.5565] newsize: [000304] oldsize: [0001F0]
  2809. night: total = ratio: [0.4430] newsize: [001964] oldsize: [003950]
  2810. ------------------------------------------------------
  2811. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2812. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2813. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
  2814. sum: [0x2A1A0] allsize: [0xE3C60]
  2815. ------------------------------------------------------
  2816. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2817. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2818. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2819. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2820. -------------------------------------------------
  2821. ======( Map 0F )======
  2822. day: overlay ratio: [0.9147] newsize: [005D20] oldsize: [0065D0]
  2823. day: struct ratio: [1.2964] newsize: [000868] oldsize: [00067C]
  2824. day: total = ratio: [0.9375] newsize: [006588] oldsize: [006C4C]
  2825. night: overlay ratio: [0.9147] newsize: [005D20] oldsize: [0065D0]
  2826. night: struct ratio: [1.2964] newsize: [000868] oldsize: [00067C]
  2827. night: total = ratio: [0.9375] newsize: [006588] oldsize: [006C4C]
  2828. ------------------------------------------------------
  2829. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2830. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2831. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2832. sum: [0x8D810] allsize: [0x1472D0]
  2833. ------------------------------------------------------
  2834. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2835. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2836. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2837. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2838. -------------------------------------------------
  2839. ======( Map 10 )======
  2840. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  2841. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  2842. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  2843. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  2844. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  2845. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  2846. ------------------------------------------------------
  2847. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2848. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2849. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  2850. sum: [0x3E220] allsize: [0xF7CE0]
  2851. ------------------------------------------------------
  2852. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2853. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2854. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2855. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2856. -------------------------------------------------
  2857. ======( Map 11 )======
  2858. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  2859. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  2860. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  2861. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  2862. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  2863. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  2864. ------------------------------------------------------
  2865. day: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
  2866. night: object ratio: [0.9843] newsize: [135B20] oldsize: [13AA50]
  2867. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x1670 ]
  2868. sum: [0x7C060] allsize: [0x135B20]
  2869. ------------------------------------------------------
  2870. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2871. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2872. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2873. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2874. -------------------------------------------------
  2875. ======( Map 12 )======
  2876. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  2877. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  2878. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  2879. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  2880. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  2881. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  2882. ------------------------------------------------------
  2883. day: object ratio: [1.0364] newsize: [0E3E20] oldsize: [0DBDF0]
  2884. night: object ratio: [1.0364] newsize: [0E3E20] oldsize: [0DBDF0]
  2885. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x13A0 0x4DA0 0x9E80 ]
  2886. sum: [0x2A360] allsize: [0xE3E20]
  2887. ------------------------------------------------------
  2888. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2889. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2890. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2891. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2892. -------------------------------------------------
  2893. ======( Map 13 )======
  2894. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  2895. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  2896. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  2897. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  2898. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  2899. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  2900. ------------------------------------------------------
  2901. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2902. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2903. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2904. sum: [0x8D810] allsize: [0x1472D0]
  2905. ------------------------------------------------------
  2906. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2907. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2908. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2909. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2910. -------------------------------------------------
  2911. ======( Map 14 )======
  2912. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  2913. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  2914. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  2915. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  2916. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  2917. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  2918. ------------------------------------------------------
  2919. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2920. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2921. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  2922. sum: [0x3E220] allsize: [0xF7CE0]
  2923. ------------------------------------------------------
  2924. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2925. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2926. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2927. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2928. -------------------------------------------------
  2929. ======( Map 15 )======
  2930. day: overlay ratio: [0.7113] newsize: [00A540] oldsize: [00E850]
  2931. day: struct ratio: [0.6173] newsize: [0011C4] oldsize: [001CC8]
  2932. day: total = ratio: [0.7010] newsize: [00B704] oldsize: [010518]
  2933. night: overlay ratio: [0.7243] newsize: [00DCE0] oldsize: [0130F0]
  2934. night: struct ratio: [0.6455] newsize: [001564] oldsize: [002124]
  2935. night: total = ratio: [0.7166] newsize: [00F244] oldsize: [015214]
  2936. ------------------------------------------------------
  2937. day: object ratio: [0.9860] newsize: [13FA50] oldsize: [1442E0]
  2938. night: object ratio: [0.9860] newsize: [13FA50] oldsize: [1442E0]
  2939. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0xB2D0 0x9E80 0x1670 ]
  2940. sum: [0x85F90] allsize: [0x13FA50]
  2941. ------------------------------------------------------
  2942. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2943. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2944. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2945. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2946. -------------------------------------------------
  2947. ======( Map 16 )======
  2948. day: overlay ratio: [0.7875] newsize: [007A50] oldsize: [009B50]
  2949. day: struct ratio: [1.0893] newsize: [000D28] oldsize: [000C14]
  2950. day: total = ratio: [0.8093] newsize: [008778] oldsize: [00A764]
  2951. night: overlay ratio: [0.7875] newsize: [007A50] oldsize: [009B50]
  2952. night: struct ratio: [1.0893] newsize: [000D28] oldsize: [000C14]
  2953. night: total = ratio: [0.8093] newsize: [008778] oldsize: [00A764]
  2954. ------------------------------------------------------
  2955. day: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2956. night: object ratio: [1.0384] newsize: [0E3C60] oldsize: [0DB590]
  2957. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x9E80 ]
  2958. sum: [0x2A1A0] allsize: [0xE3C60]
  2959. ------------------------------------------------------
  2960. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2961. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2962. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2963. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2964. -------------------------------------------------
  2965. ======( Map 17 )======
  2966. day: overlay ratio: [0.7955] newsize: [0104E0] oldsize: [0147F0]
  2967. day: struct ratio: [0.6589] newsize: [001548] oldsize: [00204C]
  2968. day: total = ratio: [0.7833] newsize: [011A28] oldsize: [01683C]
  2969. night: overlay ratio: [0.8326] newsize: [014D80] oldsize: [019090]
  2970. night: struct ratio: [0.6995] newsize: [0019A4] oldsize: [0024A8]
  2971. night: total = ratio: [0.8214] newsize: [016724] oldsize: [01B538]
  2972. ------------------------------------------------------
  2973. day: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2974. night: object ratio: [0.9866] newsize: [1472D0] oldsize: [14BA10]
  2975. object sizes: [ 0x13190 0x6EB0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x97C0 0xA070 0xE180 0x1F0 0x13A0 0x9E80 0x3E20 0xA80 0xB2D0 0x18C0 0x1670 0x380 ]
  2976. sum: [0x8D810] allsize: [0x1472D0]
  2977. ------------------------------------------------------
  2978. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2979. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2980. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  2981. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  2982. -------------------------------------------------
  2983. ======( Map 18 )======
  2984. day: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
  2985. day: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
  2986. day: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
  2987. night: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
  2988. night: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
  2989. night: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
  2990. ------------------------------------------------------
  2991. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2992. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  2993. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  2994. sum: [0x3E220] allsize: [0xF7CE0]
  2995. ------------------------------------------------------
  2996. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2997. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2998. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2999. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3000. -------------------------------------------------
  3001. ---------------------------------------------------------
  3002. objects pick time: [4.6551ms][302.9116ms]
  3003. object trim time: [4.7125ms][302.9661ms]
  3004. set new actors: [15.2168ms][313.4731ms]
  3005. pre-checking object size: [15.2223ms][313.4757ms]
  3006. exit per-object: [22.1219ms][320.3795ms]
  3007. exit sandalone randomize: [31.0883ms][329.3437ms]
  3008. set for size check: [54.4444ms][352.7007ms]
  3009. set for dyna trim: [54.5718ms][352.8259ms]
  3010. set after final actor trim: [55.8557ms][354.1115ms]
  3011. set after second setnewactors for final data test: [67.4717ms][365.7273ms]
  3012. after isSizeAcceptable: [67.6959ms][365.9498ms]
  3013. #######################################################
  3014. Moved companion: [0009][Fairy] to actor: [NaturalPatchOfGrass][0009] at cords: [-1755,844,1452]
  3015. Moved companion: [FF78][RegularIceBlock] to actor: [AnjusMother][FF78] at cords: [486,200,2084]
  3016. Moved companion: [FF78][RegularIceBlock] to actor: [AnjusMother][FF78] at cords: [-1094,600,178]
  3017. Moved companion: [FFC8][RegularIceBlock] to actor: [AnjusMother][FFC8] at cords: [-145,592,-529]
  3018. Moved companion: [FFFF][RegularIceBlock] to actor: [AnjusMother][FFFF] at cords: [-157,-432,3924]
  3019. Moved companion: [FF78][RegularIceBlock] to actor: [AnjusMother][FF78] at cords: [-1094,600,178]
  3020. time to complete randomizing [IkanaCanyon]: 400.4681ms
  3021. ending timestamp : [12:07:13.535 PM]
  3022.  
  3023. starting timestamp : [12:07:13.508 PM]
  3024. in scene (O!) [PostOffice]m[0]r[0]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
  3025. time to read scene enemies: 0.5823ms
  3026. time to read scene objects: 0.6088ms
  3027. =========================================================================
  3028. For Scene: [PostOffice] with fid: 1312, with sid: 0x2E
  3029. =========================================================================
  3030. time to finish removing unnecessary objects: 6.9675ms
  3031. ---------------------------
  3032. time to generate candidate list: 22.0873ms
  3033. time to separate map/time actors: 22.2904ms
  3034. time to find matching candidates: 29.9516ms
  3035. Loops used for match candidate: 1
  3036. ----------
  3037. #######################################################
  3038. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [FF03][GoldSkulltula]
  3039. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [FF61][GoldSkulltula]
  3040. Old actor:r[00]n[LetterToPostman]v[0x0000] replaced by new actor: [0000][LetterToPostman]
  3041. Old actor:r[00]n[WallTalkSpot]v[0xFE0B] replaced by new actor: [FC13][HitSpot]
  3042. Old actor:r[00]n[WallTalkSpot]v[0xFE0B] replaced by new actor: [4624][IshiRock]
  3043. ---------------------------------------------------------
  3044. Height adjustments:
  3045. +++ [3][HitSpot] had switch flags modified to [126] +++
  3046. ---------------------------------------------------------
  3047. ======( Map 00 )======
  3048. day: overlay ratio: [1.2637] newsize: [013E20] oldsize: [00FBC0]
  3049. day: struct ratio: [1.4071] newsize: [001808] oldsize: [001114]
  3050. day: total = ratio: [1.2728] newsize: [015628] oldsize: [010CD4]
  3051. night: overlay ratio: [1.2524] newsize: [014950] oldsize: [0106F0]
  3052. night: struct ratio: [1.3515] newsize: [001ABC] oldsize: [0013C8]
  3053. night: total = ratio: [1.2594] newsize: [01640C] oldsize: [011AB8]
  3054. ------------------------------------------------------
  3055. day: object ratio: [0.9488] newsize: [0DF5F0] oldsize: [0EB6C0]
  3056. night: object ratio: [0.9488] newsize: [0DF5F0] oldsize: [0EB6C0]
  3057. object sizes: [ 0xDA60 0x5BB0 0x16B0 0x2980 ]
  3058. sum: [0x17640] allsize: [0xDF5F0]
  3059. ------------------------------------------------------
  3060. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3061. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3062. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3063. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3064. -------------------------------------------------
  3065. ---------------------------------------------------------
  3066. objects pick time: [0.0013ms][22.4251ms]
  3067. object trim time: [0.0068ms][22.4299ms]
  3068. set new actors: [0.2013ms][22.625ms]
  3069. pre-checking object size: [0.2032ms][22.6262ms]
  3070. exit per-object: [0.2508ms][22.6742ms]
  3071. exit sandalone randomize: [6.9683ms][29.3933ms]
  3072. set for size check: [7.1903ms][29.6145ms]
  3073. set for dyna trim: [7.1985ms][29.6216ms]
  3074. set after final actor trim: [7.3091ms][29.7324ms]
  3075. set after second setnewactors for final data test: [7.5168ms][29.9404ms]
  3076. after isSizeAcceptable: [7.5276ms][29.9508ms]
  3077. #######################################################
  3078. time to complete randomizing [PostOffice]: 37.4689ms
  3079. ending timestamp : [12:07:13.545 PM]
  3080.  
  3081. starting timestamp : [12:07:13.545 PM]
  3082. in scene (O!) [MarineLab]m[0]r[0]v[FE09] actor:[0xFE09][ZoraEgg] was blocked by item [185]
  3083. in scene (O!) [MarineLab]m[0]r[1]v[FE01] actor:[0xFE01][ZoraEgg] was blocked by item [185]
  3084. in scene (O!) [MarineLab]m[0]r[2]v[FE02] actor:[0xFE02][ZoraEgg] was blocked by item [185]
  3085. in scene (O!) [MarineLab]m[0]r[3]v[FE03] actor:[0xFE03][ZoraEgg] was blocked by item [185]
  3086. in scene (O!) [MarineLab]m[0]r[4]v[FE04] actor:[0xFE04][ZoraEgg] was blocked by item [185]
  3087. in scene (O!) [MarineLab]m[0]r[5]v[FE05] actor:[0xFE05][ZoraEgg] was blocked by item [185]
  3088. in scene (O!) [MarineLab]m[0]r[6]v[FE06] actor:[0xFE06][ZoraEgg] was blocked by item [185]
  3089. in scene (O!) [MarineLab]m[0]r[7]v[FE07] actor:[0xFE07][ZoraEgg] was blocked by item [185]
  3090. in scene (O!) [MarineLab]m[0]r[8]v[FE08] actor:[0xFE08][ZoraEgg] was blocked by item [185]
  3091. in scene (O!) [MarineLab]m[0]r[9]v[0000] actor:[0x0000][LabFish] was blocked by item [100]
  3092. in scene (O!) [MarineLab]m[0]r[10]v[0000] actor:[0x0000][LabFish] was blocked by item [100]
  3093. in scene (O!) [MarineLab]m[0]r[11]v[FFFF] actor:[0xFFFF][Scientist] was blocked by item [154]
  3094. in scene (O!) [MarineLab]m[0]r[15]v[FE10] actor:[0xFE10][ZoraEgg] was blocked by item [185]
  3095. in scene (O!) [MarineLab]m[0]r[16]v[FE0F] actor:[0xFE0F][ZoraEgg] was blocked by item [185]
  3096. in scene (O!) [MarineLab]m[0]r[17]v[FE0E] actor:[0xFE0E][ZoraEgg] was blocked by item [185]
  3097. in scene (O!) [MarineLab]m[0]r[18]v[FE0D] actor:[0xFE0D][ZoraEgg] was blocked by item [185]
  3098. in scene (O!) [MarineLab]m[0]r[19]v[FE0C] actor:[0xFE0C][ZoraEgg] was blocked by item [185]
  3099. in scene (O!) [MarineLab]m[0]r[20]v[FE0B] actor:[0xFE0B][ZoraEgg] was blocked by item [185]
  3100. in scene (O!) [MarineLab]m[0]r[21]v[FE0A] actor:[0xFE0A][ZoraEgg] was blocked by item [185]
  3101. time to read scene enemies: 7.8395ms
  3102. time to read scene objects: 7.8744ms
  3103. =========================================================================
  3104. For Scene: [MarineLab] with fid: 1314, with sid: 0x2F
  3105. =========================================================================
  3106. time to finish removing unnecessary objects: 8.9307ms
  3107. ---------------------------
  3108. time to generate candidate list: 17.7829ms
  3109. time to separate map/time actors: 18.3566ms
  3110. time to find matching candidates: 37.8916ms
  3111. Loops used for match candidate: 1
  3112. ----------
  3113. #######################################################
  3114. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0001][RealBombchu]
  3115. Old actor:r[00]n[Fish]v[0x0002] replaced by new actor: [0001][Fish]
  3116. ---------------------------------------------------------
  3117. Height adjustments:
  3118. ---------------------------------------------------------
  3119. ======( Map 00 )======
  3120. day: overlay ratio: [1.0009] newsize: [035E40] oldsize: [035D70]
  3121. day: struct ratio: [1.0122] newsize: [006A4C] oldsize: [006904]
  3122. day: total = ratio: [1.0022] newsize: [03C88C] oldsize: [03C674]
  3123. night: overlay ratio: [1.0009] newsize: [035E40] oldsize: [035D70]
  3124. night: struct ratio: [1.0122] newsize: [006A4C] oldsize: [006904]
  3125. night: total = ratio: [1.0022] newsize: [03C88C] oldsize: [03C674]
  3126. ------------------------------------------------------
  3127. day: object ratio: [0.9318] newsize: [0DE380] oldsize: [0EE790]
  3128. night: object ratio: [0.9318] newsize: [0DE380] oldsize: [0EE790]
  3129. object sizes: [ 0x6CB0 0x59B0 0x6EB0 0x1650 0x1870 ]
  3130. sum: [0x163D0] allsize: [0xDE380]
  3131. ------------------------------------------------------
  3132. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3133. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3134. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3135. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3136. -------------------------------------------------
  3137. ---------------------------------------------------------
  3138. objects pick time: [0.002ms][29.2635ms]
  3139. object trim time: [0.0138ms][29.2722ms]
  3140. set new actors: [0.459ms][29.7182ms]
  3141. pre-checking object size: [0.4612ms][29.7194ms]
  3142. exit per-object: [0.5119ms][29.7706ms]
  3143. exit sandalone randomize: [2.2196ms][31.479ms]
  3144. set for size check: [7.9929ms][37.2548ms]
  3145. set for dyna trim: [8.0085ms][37.267ms]
  3146. set after final actor trim: [8.0853ms][37.3442ms]
  3147. set after second setnewactors for final data test: [8.6139ms][37.8741ms]
  3148. after isSizeAcceptable: [8.6321ms][37.8907ms]
  3149. #######################################################
  3150. time to complete randomizing [MarineLab]: 38.476ms
  3151. ending timestamp : [12:07:13.584 PM]
  3152.  
  3153. starting timestamp : [12:07:13.358 PM]
  3154. time to read scene enemies: 43.7893ms
  3155. time to read scene objects: 44.5161ms
  3156. =========================================================================
  3157. For Scene: [PiratesFortress] with fid: 1171, with sid: 0x14
  3158. =========================================================================
  3159. time to finish removing unnecessary objects: 51.6429ms
  3160. ---------------------------
  3161. time to generate candidate list: 158.6631ms
  3162. time to separate map/time actors: 171.4591ms
  3163. time to find matching candidates: 197.2045ms
  3164. Loops used for match candidate: 1
  3165. ----------
  3166. #######################################################
  3167. Old actor:r[00]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [FF61][GoldSkulltula]
  3168. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
  3169. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
  3170. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
  3171. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
  3172. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
  3173. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8067][SkullKidPainting] dyn: [2]
  3174. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [805F][SkullKidPainting] dyn: [2]
  3175. Old actor:r[00]n[BgBreakwall]v[0x7F3F] replaced by new actor: [805B][SkullKidPainting] dyn: [2]
  3176. Old actor:r[00]n[PatrollingPirate]v[0x00EA] replaced by new actor: [07FE][Flame]
  3177. Old actor:r[00]n[PatrollingPirate]v[0x04EA] replaced by new actor: [07FE][Flame]
  3178. Old actor:r[00]n[PatrollingPirate]v[0x08EA] replaced by new actor: [07F4][Flame]
  3179. Old actor:r[00]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [0000][RedBubble]
  3180. Old actor:r[00]n[PatrollingPirate]v[0x10EA] replaced by new actor: [FFFF][BlueBubble]
  3181. Old actor:r[00]n[PatrollingPirate]v[0x14EA] replaced by new actor: [07FE][Flame]
  3182. Old actor:r[00]n[PatrollingPirate]v[0x18EA] replaced by new actor: [07F4][Flame]
  3183. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8057][SkullKidPainting] dyn: [2]
  3184. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8053][SkullKidPainting] dyn: [2]
  3185. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [804F][SkullKidPainting] dyn: [2]
  3186. Old actor:r[01]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [FF49][GoldSkulltula]
  3187. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8047][SkullKidPainting] dyn: [2]
  3188. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [803B][SkullKidPainting] dyn: [2]
  3189. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8037][SkullKidPainting] dyn: [2]
  3190. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8033][SkullKidPainting] dyn: [2]
  3191. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [802F][SkullKidPainting] dyn: [2]
  3192. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [802B][SkullKidPainting] dyn: [2]
  3193. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8027][SkullKidPainting] dyn: [2]
  3194. Old actor:r[01]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8023][SkullKidPainting] dyn: [2]
  3195. Old actor:r[01]n[PatrollingPirate]v[0x00EA] replaced by new actor: [07F4][Flame]
  3196. Old actor:r[01]n[PatrollingPirate]v[0x04EA] replaced by new actor: [07FE][Flame]
  3197. Old actor:r[01]n[PatrollingPirate]v[0x08EA] replaced by new actor: [FFFF][BlueBubble]
  3198. Old actor:r[01]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [07F4][Flame]
  3199. Old actor:r[01]n[PatrollingPirate]v[0x10EA] replaced by new actor: [275F][CircleOfFire]
  3200. Old actor:r[01]n[PatrollingPirate]v[0x14EA] replaced by new actor: [0064][En_Invisible_Ruppe]
  3201. Old actor:r[01]n[PatrollingPirate]v[0x18EA] replaced by new actor: [07F4][Flame]
  3202. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [801B][SkullKidPainting] dyn: [2]
  3203. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8017][SkullKidPainting] dyn: [2]
  3204. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8013][SkullKidPainting] dyn: [2]
  3205. Old actor:r[02]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [FF0F][GoldSkulltula]
  3206. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [800B][SkullKidPainting] dyn: [2]
  3207. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
  3208. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
  3209. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
  3210. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
  3211. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
  3212. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8067][SkullKidPainting] dyn: [2]
  3213. Old actor:r[02]n[BgBreakwall]v[0x7F3F] replaced by new actor: [8063][SkullKidPainting] dyn: [2]
  3214. Old actor:r[02]n[PatrollingPirate]v[0x00EA] replaced by new actor: [07F4][Flame]
  3215. Old actor:r[02]n[PatrollingPirate]v[0x04EA] replaced by new actor: [07F4][Flame]
  3216. Old actor:r[02]n[PatrollingPirate]v[0x08EA] replaced by new actor: [FFFF][BlueBubble]
  3217. Old actor:r[02]n[PatrollingPirate]v[0x0CEA] replaced by new actor: [07FE][Flame]
  3218. Old actor:r[02]n[PatrollingPirate]v[0x10EA] replaced by new actor: [07FE][Flame]
  3219. Old actor:r[02]n[PatrollingPirate]v[0x14EA] replaced by new actor: [07F4][Flame]
  3220. Old actor:r[02]n[PatrollingPirate]v[0x18EA] replaced by new actor: [07F4][Flame]
  3221. Old actor:r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [805F][SkullKidPainting] dyn: [2]
  3222. Old actor:r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [805B][SkullKidPainting] dyn: [2]
  3223. Old actor:r[02]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [8057][SkullKidPainting] dyn: [2]
  3224. Old actor:r[00]n[HitSpot]v[0xFE00] replaced by new actor: [0053][SkullKidPainting] dyn: [2]
  3225. Old actor:r[00]n[HitSpot]v[0xFE01] replaced by new actor: [FF4F][GoldSkulltula]
  3226. ---------------------------------------------------------
  3227. Height adjustments:
  3228. + adjusted height of actor [BlueBubble] by [50]
  3229. + adjusted height of actor [BlueBubble] by [50]
  3230. + adjusted height of actor [BlueBubble] by [50]
  3231. +++ [1][SkullKidPainting] had treasure flags modified to [30] +++
  3232. +++ [2][SkullKidPainting] had treasure flags modified to [29] +++
  3233. +++ [3][SkullKidPainting] had treasure flags modified to [28] +++
  3234. +++ [4][SkullKidPainting] had treasure flags modified to [27] +++
  3235. +++ [5][SkullKidPainting] had treasure flags modified to [26] +++
  3236. +++ [6][SkullKidPainting] had treasure flags modified to [25] +++
  3237. +++ [7][SkullKidPainting] had treasure flags modified to [23] +++
  3238. +++ [8][SkullKidPainting] had treasure flags modified to [22] +++
  3239. +++ [16][SkullKidPainting] had treasure flags modified to [21] +++
  3240. +++ [17][SkullKidPainting] had treasure flags modified to [20] +++
  3241. +++ [18][SkullKidPainting] had treasure flags modified to [19] +++
  3242. +++ [19][GoldSkulltula] had treasure flags modified to [18] +++
  3243. +++ [20][SkullKidPainting] had treasure flags modified to [17] +++
  3244. +++ [21][SkullKidPainting] had treasure flags modified to [14] +++
  3245. +++ [22][SkullKidPainting] had treasure flags modified to [13] +++
  3246. +++ [23][SkullKidPainting] had treasure flags modified to [12] +++
  3247. +++ [24][SkullKidPainting] had treasure flags modified to [11] +++
  3248. +++ [25][SkullKidPainting] had treasure flags modified to [10] +++
  3249. +++ [26][SkullKidPainting] had treasure flags modified to [9] +++
  3250. +++ [27][SkullKidPainting] had treasure flags modified to [8] +++
  3251. +++ [32][CircleOfFire] had treasure flags modified to [7] +++
  3252. +++ [35][SkullKidPainting] had treasure flags modified to [6] +++
  3253. +++ [36][SkullKidPainting] had treasure flags modified to [5] +++
  3254. +++ [37][SkullKidPainting] had treasure flags modified to [4] +++
  3255. +++ [38][GoldSkulltula] had treasure flags modified to [3] +++
  3256. +++ [39][SkullKidPainting] had treasure flags modified to [2] +++
  3257. +++ [40][SkullKidPainting] had treasure flags modified to [30] +++
  3258. +++ [41][SkullKidPainting] had treasure flags modified to [29] +++
  3259. +++ [42][SkullKidPainting] had treasure flags modified to [28] +++
  3260. +++ [43][SkullKidPainting] had treasure flags modified to [27] +++
  3261. +++ [44][SkullKidPainting] had treasure flags modified to [26] +++
  3262. +++ [45][SkullKidPainting] had treasure flags modified to [25] +++
  3263. +++ [46][SkullKidPainting] had treasure flags modified to [24] +++
  3264. +++ [54][SkullKidPainting] had treasure flags modified to [23] +++
  3265. +++ [55][SkullKidPainting] had treasure flags modified to [22] +++
  3266. +++ [56][SkullKidPainting] had treasure flags modified to [21] +++
  3267. +++ [57][SkullKidPainting] had treasure flags modified to [20] +++
  3268. +++ [58][GoldSkulltula] had treasure flags modified to [19] +++
  3269. ---------------------------------------------------------
  3270. ======( Map 00 )======
  3271. day: overlay ratio: [1.0991] newsize: [020BE0] oldsize: [01DCA0]
  3272. day: struct ratio: [1.0918] newsize: [0049F4] oldsize: [0043BC]
  3273. day: total = ratio: [1.0982] newsize: [0255D4] oldsize: [02205C]
  3274. night: overlay ratio: [1.0991] newsize: [020BE0] oldsize: [01DCA0]
  3275. night: struct ratio: [1.0918] newsize: [0049F4] oldsize: [0043BC]
  3276. night: total = ratio: [1.0982] newsize: [0255D4] oldsize: [02205C]
  3277. ------------------------------------------------------
  3278. day: object ratio: [1.0108] newsize: [0E9340] oldsize: [0E6B90]
  3279. night: object ratio: [1.0108] newsize: [0E9340] oldsize: [0E6B90]
  3280. object sizes: [ 0x1A40 0x83C0 0xB8A0 0xA360 0x1510 0x3C90 0x5BB0 0x8120 0x11C0 0x1F0 0x3E20 0x10D0 ]
  3281. sum: [0x38B10] allsize: [0xE9340]
  3282. ------------------------------------------------------
  3283. day: dyna poly delta: [-102] newsize: [0000C0] oldsize: [000126]
  3284. day: dyna vert delta: [-52] newsize: [0000C0] oldsize: [0000F4]
  3285. night: dyna poly delta: [-102] newsize: [0000C0] oldsize: [000126]
  3286. night: dyna vert delta: [-52] newsize: [0000C0] oldsize: [0000F4]
  3287. -------------------------------------------------
  3288. ======( Map 01 )======
  3289. day: overlay ratio: [0.8827] newsize: [0126C0] oldsize: [014DF0]
  3290. day: struct ratio: [1.0187] newsize: [003590] oldsize: [003494]
  3291. day: total = ratio: [0.9012] newsize: [015C50] oldsize: [018284]
  3292. night: overlay ratio: [0.8827] newsize: [0126C0] oldsize: [014DF0]
  3293. night: struct ratio: [1.0187] newsize: [003590] oldsize: [003494]
  3294. night: total = ratio: [0.9012] newsize: [015C50] oldsize: [018284]
  3295. ------------------------------------------------------
  3296. day: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
  3297. night: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
  3298. object sizes: [ 0x1A40 0x83C0 0xB8A0 0xF900 0x1510 0x3C90 0x5BB0 0x8120 0x11C0 0x1F0 0x1FE50 ]
  3299. sum: [0x59010] allsize: [0x109840]
  3300. ------------------------------------------------------
  3301. day: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
  3302. day: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
  3303. night: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
  3304. night: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
  3305. -------------------------------------------------
  3306. ======( Map 02 )======
  3307. day: overlay ratio: [0.9263] newsize: [016A50] oldsize: [018720]
  3308. day: struct ratio: [0.9933] newsize: [00537C] oldsize: [00540C]
  3309. day: total = ratio: [0.9382] newsize: [01BDCC] oldsize: [01DB2C]
  3310. night: overlay ratio: [0.9263] newsize: [016A50] oldsize: [018720]
  3311. night: struct ratio: [0.9933] newsize: [00537C] oldsize: [00540C]
  3312. night: total = ratio: [0.9382] newsize: [01BDCC] oldsize: [01DB2C]
  3313. ------------------------------------------------------
  3314. day: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
  3315. night: object ratio: [1.0094] newsize: [109840] oldsize: [107090]
  3316. object sizes: [ 0x1A40 0x83C0 0xB8A0 0xF900 0x1510 0x3C90 0x5BB0 0x8120 0x11C0 0x1F0 0x1FE50 ]
  3317. sum: [0x59010] allsize: [0x109840]
  3318. ------------------------------------------------------
  3319. day: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
  3320. day: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
  3321. night: dyna poly delta: [-104] newsize: [0000A6] oldsize: [00010E]
  3322. night: dyna vert delta: [-56] newsize: [0000AC] oldsize: [0000E4]
  3323. -------------------------------------------------
  3324. ---------------------------------------------------------
  3325. objects pick time: [0.3218ms][171.7913ms]
  3326. object trim time: [0.3315ms][171.8002ms]
  3327. set new actors: [6.1628ms][177.6366ms]
  3328. pre-checking object size: [6.1706ms][177.6394ms]
  3329. exit per-object: [6.9385ms][178.4088ms]
  3330. exit sandalone randomize: [15.8377ms][187.309ms]
  3331. set for size check: [17.6437ms][189.1132ms]
  3332. set for dyna trim: [17.6804ms][189.1493ms]
  3333. set after final actor trim: [23.6854ms][195.1573ms]
  3334. set after second setnewactors for final data test: [25.6686ms][197.1397ms]
  3335. after isSizeAcceptable: [25.7348ms][197.2037ms]
  3336. #######################################################
  3337. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [1261,-200,750]
  3338. time to complete randomizing [PiratesFortress]: 226.3714ms
  3339. ending timestamp : [12:07:13.584 PM]
  3340.  
  3341. starting timestamp : [12:07:13.135 PM]
  3342. in scene (O!) [ZoraCape]m[0]r[0]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3343. in scene (O!) [ZoraCape]m[0]r[1]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3344. in scene (O!) [ZoraCape]m[0]r[2]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3345. in scene (O!) [ZoraCape]m[0]r[3]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3346. in scene (O!) [ZoraCape]m[0]r[8]v[0000] actor:[0x0000][LikeLike] was blocked by item [104]
  3347. in scene (O!) [ZoraCape]m[0]r[15]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
  3348. in scene (O!) [ZoraCape]m[0]r[16]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
  3349. in scene (O!) [ZoraCape]m[0]r[18]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
  3350. in scene (O!) [ZoraCape]m[0]r[20]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
  3351. in scene (O!) [ZoraCape]m[0]r[42]v[0100] actor:[0x0100][Bombiwa] was blocked by item [422]
  3352. in scene (O!) [ZoraCape]m[0]r[43]v[0101] actor:[0x0101][Bombiwa] was blocked by item [422]
  3353. in scene (O!) [ZoraCape]m[0]r[44]v[8002] actor:[0x8002][Bombiwa] was blocked by item [422]
  3354. in scene [ZoraCape]m[0]r[61]v[0015] actor: [0x0015][GrottoHole] was blocked by item [422]
  3355. in scene (O!) [ZoraCape]m[0]r[67]v[410B] actor:[0x410B][ClayPot] was blocked by item [411]
  3356. in scene (O!) [ZoraCape]m[0]r[68]v[430E] actor:[0x430E][ClayPot] was blocked by item [411]
  3357. in scene (O!) [ZoraCape]m[0]r[69]v[4B0F] actor:[0x4B0F][ClayPot] was blocked by item [411]
  3358. in scene (O!) [ZoraCape]m[0]r[70]v[4910] actor:[0x4910][ClayPot] was blocked by item [411]
  3359. in scene (O!) [ZoraCape]m[0]r[71]v[4515] actor:[0x4515][ClayPot] was blocked by item [411]
  3360. in scene (O!) [ZoraCape]m[0]r[72]v[471F] actor:[0x471F][ClayPot] was blocked by item [411]
  3361. in scene (O!) [ZoraCape]m[1]r[1]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3362. in scene (O!) [ZoraCape]m[1]r[2]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3363. in scene (O!) [ZoraCape]m[1]r[3]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3364. in scene (O!) [ZoraCape]m[1]r[4]v[0003] actor:[0x0003][LikeLike] was blocked by item [104]
  3365. in scene (O!) [ZoraCape]m[1]r[9]v[0000] actor:[0x0000][LikeLike] was blocked by item [104]
  3366. in scene (O!) [ZoraCape]m[1]r[16]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
  3367. in scene (O!) [ZoraCape]m[1]r[17]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
  3368. in scene (O!) [ZoraCape]m[1]r[19]v[0002] actor:[0x0002][LikeLike] was blocked by item [104]
  3369. in scene (O!) [ZoraCape]m[1]r[21]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
  3370. in scene (O!) [ZoraCape]m[1]r[42]v[0100] actor:[0x0100][Bombiwa] was blocked by item [422]
  3371. in scene (O!) [ZoraCape]m[1]r[43]v[0101] actor:[0x0101][Bombiwa] was blocked by item [422]
  3372. in scene (O!) [ZoraCape]m[1]r[44]v[8002] actor:[0x8002][Bombiwa] was blocked by item [422]
  3373. in scene [ZoraCape]m[1]r[56]v[0015] actor: [0x0015][GrottoHole] was blocked by item [422]
  3374. in scene (O!) [ZoraCape]m[1]r[60]v[4B0F] actor:[0x4B0F][ClayPot] was blocked by item [411]
  3375. in scene (O!) [ZoraCape]m[1]r[61]v[4910] actor:[0x4910][ClayPot] was blocked by item [411]
  3376. in scene (O!) [ZoraCape]m[1]r[62]v[4515] actor:[0x4515][ClayPot] was blocked by item [411]
  3377. in scene (O!) [ZoraCape]m[1]r[63]v[471F] actor:[0x471F][ClayPot] was blocked by item [411]
  3378. time to read scene enemies: 61.9456ms
  3379. time to read scene objects: 62.1141ms
  3380. =========================================================================
  3381. For Scene: [ZoraCape] with fid: 1332, with sid: 0x38
  3382. =========================================================================
  3383. time to finish removing unnecessary objects: 75.2966ms
  3384. ---------------------------
  3385. time to generate candidate list: 161.8364ms
  3386. time to separate map/time actors: 170.9808ms
  3387. time to find matching candidates: 419.0197ms
  3388. Loops used for match candidate: 2
  3389. +++ BUSH SUPPLIES at index:[38] replacing new choice [ClayPot][4513] where old actor was [IshiRock][01F0]
  3390. ----------
  3391. #######################################################
  3392. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [3E7E][CircleOfFire]
  3393. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
  3394. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
  3395. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [400A][PointedSign]
  3396. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0002][Butterfly]
  3397. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8003][Bombiwa]
  3398. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
  3399. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0007][Fairy]
  3400. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0034][Empty]
  3401. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0FFF][CuccoChick]
  3402. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [00FD][LighterBalloon]
  3403. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
  3404. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
  3405. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0068][En_Invisible_Ruppe]
  3406. Old actor:r[00]n[Scarecrow]v[0x2800] replaced by new actor: [0040][Dog]
  3407. Old actor:r[00]n[Scarecrow]v[0x3200] replaced by new actor: [0080][Dog]
  3408. Old actor:r[00]n[SquareSign]v[0x0028] replaced by new actor: [2409][PointedSign]
  3409. Old actor:r[00]n[SquareSign]v[0x002A] replaced by new actor: [0000][Empty]
  3410. Old actor:r[00]n[SquareSign]v[0x002B] replaced by new actor: [FC13][RegularZora]
  3411. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0FFF][CuccoChick]
  3412. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
  3413. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0000][PalmTree] dyn: [16]
  3414. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [0FFF][Empty]
  3415. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [3F5F][Empty]
  3416. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][CuccoChick]
  3417. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [00FF][Empty]
  3418. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
  3419. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
  3420. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0FFF][Empty]
  3421. Old actor:r[01]n[Guay]v[0x0000] replaced by new actor: [00FC][LighterBalloon]
  3422. Old actor:r[01]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
  3423. Old actor:r[01]n[SkullFish]v[0x0000] replaced by new actor: [0001][SwimmingZora]
  3424. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [0017][GrottoHole]
  3425. Old actor:r[01]n[Scarecrow]v[0x2800] replaced by new actor: [0120][Dog]
  3426. Old actor:r[01]n[Scarecrow]v[0x3200] replaced by new actor: [0040][Dog]
  3427. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0003][LikeLike]
  3428. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3F68][GossipStone]
  3429. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
  3430. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [F480][IshiRock]
  3431. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10]
  3432. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0003][MothSwarm]
  3433. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0110][Obj_Dowsing]
  3434. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0077][DekuFlower] dyn: [12]
  3435. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [8000][PalmTree] dyn: [16]
  3436. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0B01][GrassRockCluster]
  3437. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [5324][BugsFishButterfly]
  3438. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0000][InvisibleRupee]
  3439. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0402][GrassRockCluster]
  3440. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0000][Dinofos]
  3441. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0003][InvisibleRupee]
  3442. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [00CA][GossipStone]
  3443. Old actor:r[00]n[BugsFishButterfly]v[0x5322] replaced by new actor: [0000][SwimmingZora]
  3444. Old actor:r[00]n[PointedSign]v[0x2909] replaced by new actor: [F3F0][IshiRock]
  3445. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [C000][GrottoHole]
  3446. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [8000][PalmTree] dyn: [16]
  3447. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [FC14][RegularZora]
  3448. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0178][Obj_Dowsing]
  3449. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [FE02][Lulu]
  3450. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [3B0A][PointedSign]
  3451. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [3D77][CircleOfFire]
  3452. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0001][NaturalPatchOfGrass]
  3453. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [006F][LargeWoodenCrate] dyn: [10]
  3454. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0003][LikeLike]
  3455. Old actor:r[01]n[IshiRock]v[0x01F0] replaced by new actor: [0060][Dog]
  3456. ---------------------------------------------------------
  3457. Height adjustments:
  3458. + adjusted height of actor [Butterfly] by [100]
  3459. + adjusted height of actor [MothSwarm] by [50]
  3460. + adjusted height of actor [BugsFishButterfly] by [100]
  3461. +++ [0][CircleOfFire] had switch flags modified to [126] +++
  3462. +++ [10][MajoraBalloonSewer] had switch flags modified to [125] +++
  3463. +++ [29][MajoraBalloonSewer] had switch flags modified to [124] +++
  3464. +++ [36][GossipStone] had switch flags modified to [123] +++
  3465. +++ [38][IshiRock] had switch flags modified to [122] +++
  3466. +++ [52][IshiRock] had switch flags modified to [121] +++
  3467. +++ [56][Obj_Dowsing] had switch flags modified to [120] +++
  3468. +++ [59][CircleOfFire] had switch flags modified to [119] +++
  3469. +++ [0][CircleOfFire] had treasure flags modified to [30] +++
  3470. +++ [59][CircleOfFire] had treasure flags modified to [29] +++
  3471. +++ [61][LargeWoodenCrate] had treasure flags modified to [27] +++
  3472. ---------------------------------------------------------
  3473. ======( Map 00 )======
  3474. day: overlay ratio: [0.8460] newsize: [06F200] oldsize: [0835B0]
  3475. day: struct ratio: [1.7806] newsize: [010940] oldsize: [0094F8]
  3476. day: total = ratio: [0.9078] newsize: [07FB40] oldsize: [08CAA8]
  3477. night: overlay ratio: [0.8154] newsize: [069CD0] oldsize: [081BF0]
  3478. night: struct ratio: [1.7735] newsize: [010D68] oldsize: [0097E8]
  3479. night: total = ratio: [0.8808] newsize: [07AA38] oldsize: [08B3D8]
  3480. ------------------------------------------------------
  3481. day: object ratio: [1.0226] newsize: [141960] oldsize: [13A780]
  3482. night: object ratio: [1.0226] newsize: [141960] oldsize: [13A780]
  3483. object sizes: [ 0x11440 0x19F0 0x11C0 0xE00 0x2450 0x6A70 0xCC0 0x10 0x1460 0x3370 0x1CA0 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0xD640 0xE80 0xA80 0x8100 0x10 ]
  3484. sum: [0x799B0] allsize: [0x141960]
  3485. ------------------------------------------------------
  3486. day: dyna poly delta: [26] newsize: [000103] oldsize: [0000E9]
  3487. day: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
  3488. night: dyna poly delta: [26] newsize: [000103] oldsize: [0000E9]
  3489. night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
  3490. -------------------------------------------------
  3491. ======( Map 01 )======
  3492. day: overlay ratio: [0.8069] newsize: [053200] oldsize: [067050]
  3493. day: struct ratio: [1.2768] newsize: [00A0E0] oldsize: [007E00]
  3494. day: total = ratio: [0.8403] newsize: [05D2E0] oldsize: [06EE50]
  3495. night: overlay ratio: [0.8459] newsize: [055C90] oldsize: [065690]
  3496. night: struct ratio: [1.3288] newsize: [00AB54] oldsize: [0080F0]
  3497. night: total = ratio: [0.8815] newsize: [0607E4] oldsize: [06D780]
  3498. ------------------------------------------------------
  3499. day: object ratio: [0.9898] newsize: [133490] oldsize: [136760]
  3500. night: object ratio: [0.9898] newsize: [133490] oldsize: [136760]
  3501. object sizes: [ 0x11440 0x19F0 0x11C0 0xE00 0x2450 0x6A70 0xCC0 0x10 0x1460 0x3370 0x1CA0 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x8100 0xA80 ]
  3502. sum: [0x6B4E0] allsize: [0x133490]
  3503. ------------------------------------------------------
  3504. day: dyna poly delta: [14] newsize: [0000F7] oldsize: [0000E9]
  3505. day: dyna vert delta: [8] newsize: [0000A9] oldsize: [0000A1]
  3506. night: dyna poly delta: [30] newsize: [000107] oldsize: [0000E9]
  3507. night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
  3508. -------------------------------------------------
  3509. ---------------------------------------------------------
  3510. objects pick time: [0.7409ms][171.9242ms]
  3511. object trim time: [0.7632ms][171.9447ms]
  3512. set new actors: [6.4148ms][177.5991ms]
  3513. pre-checking object size: [6.4195ms][177.6009ms]
  3514. exit per-object: [7.0348ms][178.2178ms]
  3515. exit sandalone randomize: [97.7696ms][268.9537ms]
  3516. set for size check: [112.4734ms][283.6583ms]
  3517. set for dyna trim: [112.5124ms][283.6947ms]
  3518. set after final actor trim: [113.5011ms][284.6847ms]
  3519. set after second setnewactors for final data test: [126.2376ms][297.4218ms]
  3520. ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
  3521. objects pick time: [0.7912ms][298.2667ms]
  3522. object trim time: [0.8132ms][298.2879ms]
  3523. set new actors: [7.5017ms][304.9786ms]
  3524. pre-checking object size: [7.5062ms][304.9808ms]
  3525. exit per-object: [14.9047ms][312.3823ms]
  3526. exit sandalone randomize: [96.9768ms][394.454ms]
  3527. set for size check: [104.2944ms][401.771ms]
  3528. set for dyna trim: [104.3272ms][401.8021ms]
  3529. set after final actor trim: [112.769ms][410.246ms]
  3530. set after second setnewactors for final data test: [121.4988ms][418.9757ms]
  3531. after isSizeAcceptable: [121.544ms][419.0188ms]
  3532. #######################################################
  3533. Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [-2258,160,3743]
  3534. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-2258,160,3743]
  3535. time to complete randomizing [ZoraCape]: 449.9057ms
  3536. ending timestamp : [12:07:13.585 PM]
  3537.  
  3538. starting timestamp : [12:07:13.439 PM]
  3539. in scene (O!) [PinnacleRock]m[0]r[0]v[1400] actor:[0x1400][ZoraEgg] was blocked by item [185]
  3540. in scene (O!) [PinnacleRock]m[0]r[1]v[1600] actor:[0x1600][ZoraEgg] was blocked by item [185]
  3541. in scene (O!) [PinnacleRock]m[0]r[2]v[1800] actor:[0x1800][ZoraEgg] was blocked by item [185]
  3542. in scene [PinnacleRock][0] standalone was skipped over: [0x3322][BugsFishButterfly]
  3543. in scene [PinnacleRock][0] standalone was skipped over: [0x4322][BugsFishButterfly]
  3544. in scene [PinnacleRock][0] standalone was skipped over: [0x2322][BugsFishButterfly]
  3545. in scene [PinnacleRock][0] standalone was skipped over: [0x2322][BugsFishButterfly]
  3546. in scene (O!) [PinnacleRock]m[0]r[19]v[2001] actor:[0x2001][Seahorse] was blocked by item [353]
  3547. in scene (O!) [PinnacleRock]m[0]r[20]v[0000] actor:[0x0000][DragonSpawner] was blocked by item [353]
  3548. in scene (O!) [PinnacleRock]m[0]r[21]v[0001] actor:[0x0001][DragonSpawner] was blocked by item [353]
  3549. in scene (O!) [PinnacleRock]m[0]r[22]v[0002] actor:[0x0002][DragonSpawner] was blocked by item [353]
  3550. in scene (O!) [PinnacleRock]m[0]r[23]v[0003] actor:[0x0003][DragonSpawner] was blocked by item [353]
  3551. in scene (O!) [PinnacleRock]m[0]r[24]v[0004] actor:[0x0004][DragonSpawner] was blocked by item [353]
  3552. in scene (O!) [PinnacleRock]m[0]r[25]v[0005] actor:[0x0005][DragonSpawner] was blocked by item [353]
  3553. in scene (O!) [PinnacleRock]m[0]r[26]v[0006] actor:[0x0006][DragonSpawner] was blocked by item [353]
  3554. in scene (O!) [PinnacleRock]m[0]r[27]v[0007] actor:[0x0007][DragonSpawner] was blocked by item [353]
  3555. time to read scene enemies: 47.8899ms
  3556. time to read scene objects: 48.7761ms
  3557. =========================================================================
  3558. For Scene: [PinnacleRock] with fid: 1276, with sid: 0x25
  3559. =========================================================================
  3560. time to finish removing unnecessary objects: 54.1325ms
  3561. ---------------------------
  3562. time to generate candidate list: 115.1656ms
  3563. time to separate map/time actors: 122.4476ms
  3564. time to find matching candidates: 150.6431ms
  3565. Loops used for match candidate: 1
  3566. ----------
  3567. #######################################################
  3568. Old actor:r[00]n[ClayPot]v[0x410E] replaced by new actor: [07F4][Flame]
  3569. Old actor:r[00]n[ClayPot]v[0x450A] replaced by new actor: [0000][FixedDemoKankyo]
  3570. Old actor:r[00]n[ClayPot]v[0x470A] replaced by new actor: [0001][Dodongo]
  3571. Old actor:r[00]n[ClayPot]v[0x490A] replaced by new actor: [07F4][Flame]
  3572. Old actor:r[00]n[ClayPot]v[0x4B0A] replaced by new actor: [07F4][Flame]
  3573. Old actor:r[00]n[ClayPot]v[0x4D0E] replaced by new actor: [07F4][Flame]
  3574. Old actor:r[00]n[ClayPot]v[0x530A] replaced by new actor: [0071][Empty]
  3575. Old actor:r[00]n[ClayPot]v[0x550A] replaced by new actor: [0000][Dodongo]
  3576. Old actor:r[00]n[ClayPot]v[0x570E] replaced by new actor: [430A][PointedSign]
  3577. Old actor:r[00]n[ClayPot]v[0x590A] replaced by new actor: [0001][Empty]
  3578. Old actor:r[00]n[ClayPot]v[0x5B0E] replaced by new actor: [0402][GrassRockCluster]
  3579. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FF02][IkanaGravestone] dyn: [24]
  3580. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FFFF][Fish]
  3581. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FF00][Empty]
  3582. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [6322][BugsFishButterfly]
  3583. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [0071][En_Invisible_Ruppe]
  3584. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [0402][GrassRockCluster]
  3585. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [56BE][TreasureChest] dyn: [12]
  3586. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FA32][IshiRock]
  3587. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [0071][Empty]
  3588. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [007C][BronzeBoulder]
  3589. Old actor:r[00]n[WaypointSign]v[0x8077] replaced by new actor: [FF00][Empty]
  3590. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [00FB][BronzeBoulder]
  3591. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3D5F][CircleOfFire]
  3592. ---------------------------------------------------------
  3593. Height adjustments:
  3594. - raised height of actor [Fish] by [15] to above water bottom
  3595. - raised height of actor [BugsFishButterfly] by [43] to above water bottom
  3596. +++ [17][TreasureChest] had switch flags modified to [126] +++
  3597. +++ [18][IshiRock] had switch flags modified to [125] +++
  3598. +++ [20][BronzeBoulder] had switch flags modified to [124] +++
  3599. +++ [22][BronzeBoulder] had switch flags modified to [123] +++
  3600. +++ [17][TreasureChest] had treasure flags modified to [30] +++
  3601. +++ [23][CircleOfFire] had treasure flags modified to [29] +++
  3602. ---------------------------------------------------------
  3603. ======( Map 00 )======
  3604. day: overlay ratio: [0.7317] newsize: [0374F0] oldsize: [04B980]
  3605. day: struct ratio: [1.2230] newsize: [007AA4] oldsize: [006448]
  3606. day: total = ratio: [0.7693] newsize: [03EF94] oldsize: [051DC8]
  3607. night: overlay ratio: [0.7317] newsize: [0374F0] oldsize: [04B980]
  3608. night: struct ratio: [1.2230] newsize: [007AA4] oldsize: [006448]
  3609. night: total = ratio: [0.7693] newsize: [03EF94] oldsize: [051DC8]
  3610. ------------------------------------------------------
  3611. day: object ratio: [1.0183] newsize: [0EF860] oldsize: [0EB390]
  3612. night: object ratio: [1.0183] newsize: [0EF860] oldsize: [0EB390]
  3613. object sizes: [ 0x2FF0 0x4B40 0x4AD0 0x80 0x59B0 0x3E20 0x9940 0x8120 ]
  3614. sum: [0x278B0] allsize: [0xEF860]
  3615. ------------------------------------------------------
  3616. day: dyna poly delta: [36] newsize: [00004C] oldsize: [000028]
  3617. day: dyna vert delta: [22] newsize: [000046] oldsize: [000030]
  3618. night: dyna poly delta: [36] newsize: [00004C] oldsize: [000028]
  3619. night: dyna vert delta: [22] newsize: [000046] oldsize: [000030]
  3620. -------------------------------------------------
  3621. ---------------------------------------------------------
  3622. objects pick time: [0.0319ms][122.6607ms]
  3623. object trim time: [0.0391ms][122.6669ms]
  3624. set new actors: [1.6483ms][124.2782ms]
  3625. pre-checking object size: [1.6523ms][124.28ms]
  3626. exit per-object: [2.2823ms][124.911ms]
  3627. exit sandalone randomize: [21.5966ms][144.2275ms]
  3628. set for size check: [22.6384ms][145.2673ms]
  3629. set for dyna trim: [22.6535ms][145.2815ms]
  3630. set after final actor trim: [23.0135ms][145.6422ms]
  3631. set after second setnewactors for final data test: [23.9125ms][146.543ms]
  3632. after isSizeAcceptable: [28.0115ms][150.6418ms]
  3633. #######################################################
  3634. time to complete randomizing [PinnacleRock]: 164.3043ms
  3635. ending timestamp : [12:07:13.603 PM]
  3636.  
  3637. starting timestamp : [12:07:13.135 PM]
  3638. in scene (O!) [PiratesFortressRooms]m[3]r[16]v[144B] actor:[0x144B][PatrollingPirate] was blocked by item [412]
  3639. in scene (O!) [PiratesFortressRooms]m[3]r[17]v[284B] actor:[0x284B][PatrollingPirate] was blocked by item [412]
  3640. in scene (O!) [PiratesFortressRooms]m[3]r[18]v[104B] actor:[0x104B][PatrollingPirate] was blocked by item [412]
  3641. in scene (O!) [PiratesFortressRooms]m[3]r[19]v[2000] actor:[0x2000][ZoraEgg] was blocked by item [185]
  3642. in scene (O!) [PiratesFortressRooms]m[4]r[0]v[2CEB] actor:[0x2CEB][PatrollingPirate] was blocked by item [412]
  3643. in scene (O!) [PiratesFortressRooms]m[5]r[2]v[3CEB] actor:[0x3CEB][PatrollingPirate] was blocked by item [412]
  3644. in scene (O!) [PiratesFortressRooms]m[6]r[2]v[1A00] actor:[0x1A00][ZoraEgg] was blocked by item [185]
  3645. in scene (O!) [PiratesFortressRooms]m[7]r[1]v[38EB] actor:[0x38EB][PatrollingPirate] was blocked by item [412]
  3646. in scene (O!) [PiratesFortressRooms]m[7]r[2]v[30EB] actor:[0x30EB][PatrollingPirate] was blocked by item [412]
  3647. in scene (O!) [PiratesFortressRooms]m[7]r[3]v[34EB] actor:[0x34EB][PatrollingPirate] was blocked by item [412]
  3648. in scene (O!) [PiratesFortressRooms]m[8]r[3]v[1E00] actor:[0x1E00][ZoraEgg] was blocked by item [185]
  3649. in scene [PiratesFortressRooms][9] standalone was skipped over: [0x0A03][ObjSwitch]
  3650. in scene [PiratesFortressRooms][9] standalone was skipped over: [0x0C00][ObjSwitch]
  3651. in scene [PiratesFortressRooms][9] standalone was skipped over: [0x1203][ObjSwitch]
  3652. in scene [PiratesFortressRooms][11] standalone was skipped over: [0x0203][ObjSwitch]
  3653. in scene [PiratesFortressRooms][11] standalone was skipped over: [0x0300][ObjSwitch]
  3654. in scene [PiratesFortressRooms][11] standalone was skipped over: [0x0300][ObjSwitch]
  3655. in scene (O!) [PiratesFortressRooms]m[13]r[5]v[1C00] actor:[0x1C00][ZoraEgg] was blocked by item [185]
  3656. time to read scene enemies: 77.315ms
  3657. time to read scene objects: 77.4456ms
  3658. =========================================================================
  3659. For Scene: [PiratesFortressRooms] with fid: 1258, with sid: 0x23
  3660. =========================================================================
  3661. time to finish removing unnecessary objects: 90.2181ms
  3662. ---------------------------
  3663. time to generate candidate list: 236.7611ms
  3664. time to separate map/time actors: 245.3287ms
  3665. time to find matching candidates: 419.9ms
  3666. Loops used for match candidate: 1
  3667. ----------
  3668. [1][DoorShutter] has flags: [11]
  3669. [2][DoorShutter] has flags: [11]
  3670. [3][DoorShutter] has flags: [9]
  3671. [4][DoorShutter] has flags: [9]
  3672. [5][DoorShutter] has flags: [8]
  3673. [6][DoorShutter] has flags: [8]
  3674. [7][DoorShutter] has flags: [18]
  3675. #######################################################
  3676. Old actor:r[03]n[Shellblade]v[0x0000] replaced by new actor: [0000][Ruto]
  3677. Old actor:r[03]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][CuccoChick]
  3678. Old actor:r[03]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [004C][En_Invisible_Ruppe]
  3679. Old actor:r[06]n[Desbreko]v[0x0F00] replaced by new actor: [0000][BeaverRing]
  3680. Old actor:r[08]n[Shellblade]v[0x0000] replaced by new actor: [0000][Ruto]
  3681. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1016][SpikedMine]
  3682. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1017][SpikedMine]
  3683. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1018][SpikedMine]
  3684. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1017][SpikedMine]
  3685. Old actor:r[09]n[HangingMine]v[0x0000] replaced by new actor: [1018][SpikedMine]
  3686. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3687. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3688. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [400A][PointedSign]
  3689. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][CuccoChick]
  3690. Old actor:r[09]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0015][FlyingPot]
  3691. Old actor:r[09]n[PirateTelescope]v[0xFFFF] replaced by new actor: [0002][DekuBabaWithered]
  3692. Old actor:r[10]n[SpikedMine]v[0x2002] replaced by new actor: [0071][En_Invisible_Ruppe]
  3693. Old actor:r[10]n[SpikedMine]v[0x2003] replaced by new actor: [0001][Empty]
  3694. Old actor:r[10]n[SpikedMine]v[0x2003] replaced by new actor: [0001][Empty]
  3695. Old actor:r[10]n[SpikedMine]v[0x200D] replaced by new actor: [5991][TreasureChest] dyn: [12]
  3696. Old actor:r[10]n[SpikedMine]v[0x200D] replaced by new actor: [0001][Mimi] dyn: [12]
  3697. Old actor:r[10]n[SpikedMine]v[0x200D] replaced by new actor: [0001][Scarecrow]
  3698. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Empty]
  3699. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [7D01][ObjSwitch] dyn: [12]
  3700. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Empty]
  3701. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Scarecrow]
  3702. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [0001][Fish]
  3703. Old actor:r[11]n[SpikedMine]v[0x2005] replaced by new actor: [006D][Empty]
  3704. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0002][InvisibleRupee]
  3705. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3706. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0034][Empty]
  3707. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3708. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [000E][FlyingPot]
  3709. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0071][Empty]
  3710. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [004C][Empty]
  3711. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3712. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [003C][Empty]
  3713. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3714. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3715. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][CuccoChick]
  3716. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0009][Fairy]
  3717. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0177][DekuFlower] dyn: [12]
  3718. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3719. Old actor:r[11]n[WoodenBarrel]v[0x7F3F] replaced by new actor: [0FFF][Empty]
  3720. Old actor:r[12]n[SpikedMine]v[0x2003] replaced by new actor: [0001][Scarecrow]
  3721. Old actor:r[12]n[SpikedMine]v[0x2003] replaced by new actor: [057C][PuzzleBlock]
  3722. Old actor:r[12]n[WoodenBarrel]v[0x0080] replaced by new actor: [0FFF][Empty]
  3723. Old actor:r[12]n[WoodenBarrel]v[0x0081] replaced by new actor: [0002][Fish]
  3724. Old actor:r[12]n[WoodenBarrel]v[0x0091] replaced by new actor: [0FFF][CuccoChick]
  3725. Old actor:r[13]n[Shellblade]v[0x0000] replaced by new actor: [0000][Ruto]
  3726. Old actor:r[13]n[WoodenBarrel]v[0x7F00] replaced by new actor: [0FFF][CuccoChick]
  3727. Old actor:r[03]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish]
  3728. Old actor:r[03]n[HitSpot]v[0xFE02] replaced by new actor: [0003][FlameEyeTrap]
  3729. Old actor:r[03]n[ClayPot]v[0x5A1E] replaced by new actor: [0002][Fairy]
  3730. Old actor:r[03]n[ClayPot]v[0x5C1E] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  3731. Old actor:r[06]n[ClayPot]v[0x400B] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  3732. Old actor:r[06]n[ClayPot]v[0x420A] replaced by new actor: [007D][En_Invisible_Ruppe]
  3733. Old actor:r[06]n[ClayPot]v[0x521F] replaced by new actor: [0002][Fairy]
  3734. Old actor:r[08]n[Fish]v[0x0001] replaced by new actor: [0002][Fish]
  3735. Old actor:r[08]n[Fish]v[0x0001] replaced by new actor: [0001][Fish]
  3736. Old actor:r[08]n[ClayPot]v[0x440B] replaced by new actor: [0079][En_Invisible_Ruppe]
  3737. Old actor:r[08]n[ClayPot]v[0x4602] replaced by new actor: [400A][ClayPot]
  3738. Old actor:r[08]n[ClayPot]v[0x561E] replaced by new actor: [3323][BugsFishButterfly]
  3739. Old actor:r[09]n[ClayPot]v[0x4E0B] replaced by new actor: [0002][Fairy]
  3740. Old actor:r[09]n[ClayPot]v[0x5013] replaced by new actor: [01ED][En_Invisible_Ruppe]
  3741. Old actor:r[09]n[ClayPot]v[0x581E] replaced by new actor: [0007][Fairy]
  3742. Old actor:r[10]n[ClayPot]v[0x480B] replaced by new actor: [0009][Fairy]
  3743. Old actor:r[10]n[ClayPot]v[0x4A1E] replaced by new actor: [0004][MothSwarm]
  3744. Old actor:r[11]n[BugsFishButterfly]v[0x5322] replaced by new actor: [3322][BugsFishButterfly]
  3745. Old actor:r[11]n[ClayPot]v[0x101F] replaced by new actor: [01E9][En_Invisible_Ruppe]
  3746. Old actor:r[11]n[ClayPot]v[0x1203] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  3747. Old actor:r[12]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
  3748. Old actor:r[12]n[Fish]v[0x0001] replaced by new actor: [0001][Fish]
  3749. Old actor:r[12]n[BugsFishButterfly]v[0xF322] replaced by new actor: [0001][Fish]
  3750. Old actor:r[13]n[Fish]v[0x0001] replaced by new actor: [0002][Fish]
  3751. Old actor:r[13]n[Fish]v[0x0001] replaced by new actor: [0002][Fish]
  3752. Old actor:r[13]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish]
  3753. Old actor:r[13]n[ClayPot]v[0x480B] replaced by new actor: [0002][Fairy]
  3754. Old actor:r[13]n[ClayPot]v[0x541E] replaced by new actor: [4815][ClayPot]
  3755. Old actor:r[14]n[BugsFishButterfly]v[0x4322] replaced by new actor: [FFFF][Fish]
  3756. Old actor:r[14]n[BugsFishButterfly]v[0x5322] replaced by new actor: [0002][Fish]
  3757. Old actor:r[14]n[BugsFishButterfly]v[0x7322] replaced by new actor: [3324][BugsFishButterfly]
  3758. ---------------------------------------------------------
  3759. Height adjustments:
  3760. - raised height of actor [Fish] by [49] to above water bottom
  3761. + adjusted height of actor [UnusedPirateElevator] by [15]
  3762. + adjusted height of actor [UnusedPirateElevator] by [15]
  3763. + adjusted height of actor [MothSwarm] by [50]
  3764. + adjusted height of actor [UnusedPirateElevator] by [15]
  3765. +++ [19][TreasureChest] had switch flags modified to [126] +++
  3766. +++ [23][ObjSwitch] had switch flags modified to [125] +++
  3767. +++ [45][PuzzleBlock] had switch flags modified to [124] +++
  3768. +++ [64][En_Invisible_Ruppe] had switch flags modified to [123] +++
  3769. +++ [69][En_Invisible_Ruppe] had switch flags modified to [122] +++
  3770. ---------------------------------------------------------
  3771. ======( Map 00 )======
  3772. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  3773. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  3774. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  3775. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  3776. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  3777. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  3778. ------------------------------------------------------
  3779. day: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
  3780. night: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
  3781. object sizes: [ 0xB8A0 0xF900 0x3C90 ]
  3782. sum: [0x1EE30] allsize: [0xF28E0]
  3783. ------------------------------------------------------
  3784. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3785. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3786. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3787. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3788. -------------------------------------------------
  3789. ======( Map 01 )======
  3790. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  3791. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  3792. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  3793. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  3794. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  3795. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  3796. ------------------------------------------------------
  3797. day: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
  3798. night: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
  3799. object sizes: [ 0xB8A0 0xA360 0x11C0 0x1CA0 0xF900 0x3C90 ]
  3800. sum: [0x2BFF0] allsize: [0xFFAA0]
  3801. ------------------------------------------------------
  3802. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3803. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3804. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3805. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3806. -------------------------------------------------
  3807. ======( Map 02 )======
  3808. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  3809. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  3810. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  3811. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  3812. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  3813. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  3814. ------------------------------------------------------
  3815. day: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
  3816. night: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
  3817. object sizes: [ 0xB8A0 0x8120 0xF900 0x3C90 ]
  3818. sum: [0x26F50] allsize: [0xFAA00]
  3819. ------------------------------------------------------
  3820. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3821. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3822. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3823. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3824. -------------------------------------------------
  3825. ======( Map 03 )======
  3826. day: overlay ratio: [1.0672] newsize: [01FD70] oldsize: [01DD60]
  3827. day: struct ratio: [1.0666] newsize: [0032C8] oldsize: [002F9C]
  3828. day: total = ratio: [1.0671] newsize: [023038] oldsize: [020CFC]
  3829. night: overlay ratio: [1.0672] newsize: [01FD70] oldsize: [01DD60]
  3830. night: struct ratio: [1.0666] newsize: [0032C8] oldsize: [002F9C]
  3831. night: total = ratio: [1.0671] newsize: [023038] oldsize: [020CFC]
  3832. ------------------------------------------------------
  3833. day: object ratio: [1.0405] newsize: [147A30] oldsize: [13AE40]
  3834. night: object ratio: [1.0405] newsize: [147A30] oldsize: [13AE40]
  3835. object sizes: [ 0xB8A0 0x1CA0 0xF900 0xA360 0xB100 0xC1E0 0x10D0 0x11C0 0x13A0 0x15130 0x8120 0x59B0 0xF8D0 ]
  3836. sum: [0x73F80] allsize: [0x147A30]
  3837. ------------------------------------------------------
  3838. day: dyna poly delta: [-20] newsize: [000018] oldsize: [00002C]
  3839. day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
  3840. night: dyna poly delta: [-20] newsize: [000018] oldsize: [00002C]
  3841. night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
  3842. -------------------------------------------------
  3843. ======( Map 04 )======
  3844. day: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
  3845. day: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
  3846. day: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
  3847. night: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
  3848. night: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
  3849. night: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
  3850. ------------------------------------------------------
  3851. day: object ratio: [0.9999] newsize: [0EC510] oldsize: [0EC550]
  3852. night: object ratio: [0.9999] newsize: [0EC510] oldsize: [0EC550]
  3853. object sizes: [ 0xB8A0 0x11C0 0xA360 0x1CA0 ]
  3854. sum: [0x18A60] allsize: [0xEC510]
  3855. ------------------------------------------------------
  3856. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3857. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3858. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3859. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3860. -------------------------------------------------
  3861. ======( Map 05 )======
  3862. day: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
  3863. day: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
  3864. day: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
  3865. night: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
  3866. night: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
  3867. night: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
  3868. ------------------------------------------------------
  3869. day: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
  3870. night: object ratio: [0.9999] newsize: [0FFAA0] oldsize: [0FFAE0]
  3871. object sizes: [ 0xB8A0 0xA360 0x11C0 0x1CA0 0xF900 0x3C90 ]
  3872. sum: [0x2BFF0] allsize: [0xFFAA0]
  3873. ------------------------------------------------------
  3874. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3875. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3876. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3877. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3878. -------------------------------------------------
  3879. ======( Map 06 )======
  3880. day: overlay ratio: [0.7632] newsize: [009BE0] oldsize: [00CC40]
  3881. day: struct ratio: [0.9068] newsize: [000B18] oldsize: [000C3C]
  3882. day: total = ratio: [0.7713] newsize: [00A6F8] oldsize: [00D87C]
  3883. night: overlay ratio: [0.7632] newsize: [009BE0] oldsize: [00CC40]
  3884. night: struct ratio: [0.9068] newsize: [000B18] oldsize: [000C3C]
  3885. night: total = ratio: [0.7713] newsize: [00A6F8] oldsize: [00D87C]
  3886. ------------------------------------------------------
  3887. day: object ratio: [0.9911] newsize: [0EEEF0] oldsize: [0F1170]
  3888. night: object ratio: [0.9911] newsize: [0EEEF0] oldsize: [0F1170]
  3889. object sizes: [ 0xB8A0 0x59B0 0x20D0 0x8120 ]
  3890. sum: [0x1B440] allsize: [0xEEEF0]
  3891. ------------------------------------------------------
  3892. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  3893. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  3894. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  3895. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  3896. -------------------------------------------------
  3897. ======( Map 07 )======
  3898. day: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
  3899. day: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
  3900. day: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
  3901. night: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
  3902. night: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
  3903. night: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
  3904. ------------------------------------------------------
  3905. day: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
  3906. night: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
  3907. object sizes: [ 0xB8A0 0xA360 0x8120 ]
  3908. sum: [0x1DD20] allsize: [0xF17D0]
  3909. ------------------------------------------------------
  3910. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  3911. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  3912. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  3913. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  3914. -------------------------------------------------
  3915. ======( Map 08 )======
  3916. day: overlay ratio: [0.7752] newsize: [00BD10] oldsize: [00F3E0]
  3917. day: struct ratio: [1.0543] newsize: [000EE0] oldsize: [000E1C]
  3918. day: total = ratio: [0.7905] newsize: [00CBF0] oldsize: [0101FC]
  3919. night: overlay ratio: [0.7752] newsize: [00BD10] oldsize: [00F3E0]
  3920. night: struct ratio: [1.0543] newsize: [000EE0] oldsize: [000E1C]
  3921. night: total = ratio: [0.7905] newsize: [00CBF0] oldsize: [0101FC]
  3922. ------------------------------------------------------
  3923. day: object ratio: [1.0532] newsize: [0FC6F0] oldsize: [0EFAC0]
  3924. night: object ratio: [1.0532] newsize: [0FC6F0] oldsize: [0EFAC0]
  3925. object sizes: [ 0xB8A0 0x59B0 0xF8D0 0x8120 ]
  3926. sum: [0x28C40] allsize: [0xFC6F0]
  3927. ------------------------------------------------------
  3928. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3929. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3930. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3931. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3932. -------------------------------------------------
  3933. ======( Map 09 )======
  3934. day: overlay ratio: [2.0173] newsize: [029830] oldsize: [014940]
  3935. day: struct ratio: [2.2760] newsize: [008098] oldsize: [003880]
  3936. day: total = ratio: [2.0552] newsize: [0318C8] oldsize: [0181C0]
  3937. night: overlay ratio: [2.0173] newsize: [029830] oldsize: [014940]
  3938. night: struct ratio: [2.2760] newsize: [008098] oldsize: [003880]
  3939. night: total = ratio: [2.0552] newsize: [0318C8] oldsize: [0181C0]
  3940. ------------------------------------------------------
  3941. day: object ratio: [1.0148] newsize: [0F1AF0] oldsize: [0EE290]
  3942. night: object ratio: [1.0148] newsize: [0F1AF0] oldsize: [0EE290]
  3943. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x2330 0x39C0 0x1F0 ]
  3944. sum: [0x1E040] allsize: [0xF1AF0]
  3945. ------------------------------------------------------
  3946. day: dyna poly delta: [-80] newsize: [000024] oldsize: [000074]
  3947. day: dyna vert delta: [-60] newsize: [000024] oldsize: [000060]
  3948. night: dyna poly delta: [-80] newsize: [000024] oldsize: [000074]
  3949. night: dyna vert delta: [-60] newsize: [000024] oldsize: [000060]
  3950. -------------------------------------------------
  3951. ======( Map 0A )======
  3952. day: overlay ratio: [0.4604] newsize: [00CC60] oldsize: [01BBE0]
  3953. day: struct ratio: [0.5339] newsize: [004394] oldsize: [007E94]
  3954. day: total = ratio: [0.4767] newsize: [010FF4] oldsize: [023A74]
  3955. night: overlay ratio: [0.4604] newsize: [00CC60] oldsize: [01BBE0]
  3956. night: struct ratio: [0.5339] newsize: [004394] oldsize: [007E94]
  3957. night: total = ratio: [0.4767] newsize: [010FF4] oldsize: [023A74]
  3958. ------------------------------------------------------
  3959. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  3960. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  3961. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
  3962. sum: [0x23ED0] allsize: [0xF7980]
  3963. ------------------------------------------------------
  3964. day: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
  3965. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  3966. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
  3967. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  3968. -------------------------------------------------
  3969. ======( Map 0B )======
  3970. day: overlay ratio: [0.5534] newsize: [01D920] oldsize: [035700]
  3971. day: struct ratio: [0.2664] newsize: [002E60] oldsize: [00AE14]
  3972. day: total = ratio: [0.5048] newsize: [020780] oldsize: [040514]
  3973. night: overlay ratio: [0.5534] newsize: [01D920] oldsize: [035700]
  3974. night: struct ratio: [0.2664] newsize: [002E60] oldsize: [00AE14]
  3975. night: total = ratio: [0.5048] newsize: [020780] oldsize: [040514]
  3976. ------------------------------------------------------
  3977. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  3978. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  3979. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
  3980. sum: [0x23ED0] allsize: [0xF7980]
  3981. ------------------------------------------------------
  3982. day: dyna poly delta: [-220] newsize: [000060] oldsize: [00013C]
  3983. day: dyna vert delta: [-160] newsize: [000054] oldsize: [0000F4]
  3984. night: dyna poly delta: [-220] newsize: [000060] oldsize: [00013C]
  3985. night: dyna vert delta: [-160] newsize: [000054] oldsize: [0000F4]
  3986. -------------------------------------------------
  3987. ======( Map 0C )======
  3988. day: overlay ratio: [0.8719] newsize: [010AA0] oldsize: [0131D0]
  3989. day: struct ratio: [0.3924] newsize: [0016E8] oldsize: [003A60]
  3990. day: total = ratio: [0.7950] newsize: [012188] oldsize: [016C30]
  3991. night: overlay ratio: [0.8719] newsize: [010AA0] oldsize: [0131D0]
  3992. night: struct ratio: [0.3924] newsize: [0016E8] oldsize: [003A60]
  3993. night: total = ratio: [0.7950] newsize: [012188] oldsize: [016C30]
  3994. ------------------------------------------------------
  3995. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  3996. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  3997. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
  3998. sum: [0x23ED0] allsize: [0xF7980]
  3999. ------------------------------------------------------
  4000. day: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C]
  4001. day: dyna vert delta: [-36] newsize: [000008] oldsize: [00002C]
  4002. night: dyna poly delta: [-48] newsize: [00000C] oldsize: [00003C]
  4003. night: dyna vert delta: [-36] newsize: [000008] oldsize: [00002C]
  4004. -------------------------------------------------
  4005. ======( Map 0D )======
  4006. day: overlay ratio: [1.1594] newsize: [0130A0] oldsize: [0106C0]
  4007. day: struct ratio: [1.1387] newsize: [0012FC] oldsize: [0010AC]
  4008. day: total = ratio: [1.1581] newsize: [01439C] oldsize: [01176C]
  4009. night: overlay ratio: [1.1594] newsize: [0130A0] oldsize: [0106C0]
  4010. night: struct ratio: [1.1387] newsize: [0012FC] oldsize: [0010AC]
  4011. night: total = ratio: [1.1581] newsize: [01439C] oldsize: [01176C]
  4012. ------------------------------------------------------
  4013. day: object ratio: [1.0544] newsize: [0F7430] oldsize: [0EA840]
  4014. night: object ratio: [1.0544] newsize: [0F7430] oldsize: [0EA840]
  4015. object sizes: [ 0xB8A0 0x59B0 0xF8D0 0x1CA0 0x11C0 ]
  4016. sum: [0x23980] allsize: [0xF7430]
  4017. ------------------------------------------------------
  4018. day: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
  4019. day: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
  4020. night: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
  4021. night: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
  4022. -------------------------------------------------
  4023. ======( Map 0E )======
  4024. day: overlay ratio: [1.9861] newsize: [0061F0] oldsize: [003150]
  4025. day: struct ratio: [1.3429] newsize: [00069C] oldsize: [0004EC]
  4026. day: total = ratio: [1.9277] newsize: [00688C] oldsize: [00363C]
  4027. night: overlay ratio: [1.9861] newsize: [0061F0] oldsize: [003150]
  4028. night: struct ratio: [1.3429] newsize: [00069C] oldsize: [0004EC]
  4029. night: total = ratio: [1.9277] newsize: [00688C] oldsize: [00363C]
  4030. ------------------------------------------------------
  4031. day: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  4032. night: object ratio: [1.0301] newsize: [0F7980] oldsize: [0F05C0]
  4033. object sizes: [ 0xB8A0 0x1CA0 0x8120 0x1940 0x11C0 0x81C0 0x39C0 0x1F0 ]
  4034. sum: [0x23ED0] allsize: [0xF7980]
  4035. ------------------------------------------------------
  4036. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4037. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4038. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4039. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4040. -------------------------------------------------
  4041. ---------------------------------------------------------
  4042. objects pick time: [0.3567ms][246.0589ms]
  4043. object trim time: [0.3712ms][246.0726ms]
  4044. set new actors: [12.9202ms][258.6239ms]
  4045. pre-checking object size: [12.9242ms][258.6257ms]
  4046. exit per-object: [13.6587ms][259.3618ms]
  4047. exit sandalone randomize: [148.716ms][394.4214ms]
  4048. set for size check: [156.0139ms][401.7183ms]
  4049. set for dyna trim: [156.2863ms][401.9887ms]
  4050. set after final actor trim: [165.2934ms][410.9974ms]
  4051. set after second setnewactors for final data test: [173.5972ms][419.3015ms]
  4052. after isSizeAcceptable: [174.1956ms][419.8989ms]
  4053. #######################################################
  4054. Moved companion: [0002][Fairy] to actor: [Ruto][0002] at cords: [3908,372,-1568]
  4055. Moved companion: [0002][Fairy] to actor: [Ruto][0002] at cords: [4221,792,-1198]
  4056. time to complete randomizing [PiratesFortressRooms]: 468.3219ms
  4057. ending timestamp : [12:07:13.603 PM]
  4058.  
  4059. starting timestamp : [12:07:13.135 PM]
  4060. in scene (O!) [SouthernSwampClear]m[0]r[0]v[FC05] actor:[0xFC05][BuisnessScrub] was blocked by item [1220]
  4061. in scene (O!) [SouthernSwampClear]m[0]r[1]v[1000] actor:[0x1000][BuisnessScrub] was blocked by item [1220]
  4062. in scene [SouthernSwampClear]m[0]r[33] common scoopable actor: [0x0001][MushroomCloud] skipped the restriction: [186]
  4063. in scene [SouthernSwampClear]m[0]r[34] common scoopable actor: [0x0002][MushroomCloud] skipped the restriction: [186]
  4064. in scene [SouthernSwampClear]m[1]r[22] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
  4065. in scene [SouthernSwampClear]m[1]r[23] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
  4066. in scene [SouthernSwampClear][1] standalone was skipped over: [0x001D][GrottoHole]
  4067. in scene (O!) [SouthernSwampClear]m[2]r[1]v[0C00] actor:[0x0C00][KotakeOnBroom] was blocked by item [1222]
  4068. time to read scene enemies: 58.3772ms
  4069. time to read scene objects: 58.9334ms
  4070. =========================================================================
  4071. For Scene: [SouthernSwampClear] with fid: 1137, with sid: 0x00
  4072. =========================================================================
  4073. time to finish removing unnecessary objects: 75.8598ms
  4074. ---------------------------
  4075. time to generate candidate list: 274.6466ms
  4076. time to separate map/time actors: 283.3862ms
  4077. time to find matching candidates: 447.7436ms
  4078. Loops used for match candidate: 2
  4079. ----------
  4080. #######################################################
  4081. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [350A][PointedSign]
  4082. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
  4083. Old actor:r[00]n[SwampBoat]v[0x0001] replaced by new actor: [0000][FixedStream]
  4084. Old actor:r[00]n[SquareSign]v[0x0007] replaced by new actor: [0001][ImposterFrog]
  4085. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
  4086. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
  4087. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0FFE][Raft] dyn: [12]
  4088. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
  4089. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Raft] dyn: [12]
  4090. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
  4091. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F83][Empty]
  4092. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0FFD][Raft] dyn: [12]
  4093. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
  4094. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F84][Raft] dyn: [12]
  4095. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0FFC][Raft] dyn: [12]
  4096. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
  4097. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0002][Fish]
  4098. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0000][FixedStream]
  4099. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [5322][BugsFishButterfly]
  4100. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F84][Empty]
  4101. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Raft] dyn: [12]
  4102. Old actor:r[00]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
  4103. Old actor:r[00]n[Lilypad]v[0x0001] replaced by new actor: [0F85][Empty]
  4104. Old actor:r[00]n[Lilypad]v[0x0001] replaced by new actor: [0F82][Empty]
  4105. Old actor:r[00]n[RegularFrogs]v[0x0003] replaced by new actor: [0000][Empty]
  4106. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][Empty]
  4107. Old actor:r[00]n[TallGrass]v[0x2667] replaced by new actor: [00FF][Leever]
  4108. Old actor:r[00]n[TallGrass]v[0x2743] replaced by new actor: [80FF][Leever]
  4109. Old actor:r[01]n[SquareSign]v[0x000E] replaced by new actor: [0004][ImposterFrog]
  4110. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0000][FixedStream]
  4111. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FFB][Raft] dyn: [12]
  4112. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F82][Empty]
  4113. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0001][Fish]
  4114. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F85][Empty]
  4115. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FFA][Raft] dyn: [12]
  4116. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F82][Empty]
  4117. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FF9][Raft] dyn: [12]
  4118. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F84][Empty]
  4119. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FF8][Raft] dyn: [12]
  4120. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0F87][Empty]
  4121. Old actor:r[01]n[Lilypad]v[0x0000] replaced by new actor: [0FF7][Raft] dyn: [12]
  4122. Old actor:r[01]n[Lilypad]v[0x0001] replaced by new actor: [5322][BugsFishButterfly]
  4123. Old actor:r[01]n[Lilypad]v[0x0001] replaced by new actor: [0FF6][Raft] dyn: [12]
  4124. Old actor:r[01]n[En_Owl]v[0xF18B] replaced by new actor: [1000][RomaniYts]
  4125. Old actor:r[02]n[DekuBaba]v[0x0000] replaced by new actor: [000F][RegularFrogs]
  4126. Old actor:r[02]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
  4127. Old actor:r[02]n[SquareSign]v[0x000B] replaced by new actor: [000F][Empty]
  4128. Old actor:r[02]n[SquareSign]v[0x000C] replaced by new actor: [0002][ImposterFrog]
  4129. Old actor:r[02]n[ClayPot]v[0x410A] replaced by new actor: [2875][Torch]
  4130. Old actor:r[02]n[ClayPot]v[0x4302] replaced by new actor: [0794][Torch]
  4131. Old actor:r[02]n[ClayPot]v[0x4501] replaced by new actor: [2874][Torch]
  4132. Old actor:r[02]n[TallGrass]v[0x23FF] replaced by new actor: [80FF][Leever]
  4133. Old actor:r[02]n[TallGrass]v[0x24FF] replaced by new actor: [00FF][Leever]
  4134. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0002][MothSwarm]
  4135. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [F200][GrottoHole]
  4136. Old actor:r[00]n[PointedSign]v[0x080A] replaced by new actor: [000F][RegularFrogs]
  4137. Old actor:r[00]n[MushroomCloud]v[0x0001] replaced by new actor: [00F3][BronzeBoulder]
  4138. Old actor:r[00]n[MushroomCloud]v[0x0002] replaced by new actor: [4001][RomaniYts]
  4139. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [E5A0][IshiRock]
  4140. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Empty]
  4141. Old actor:r[01]n[PointedSign]v[0x0D0A] replaced by new actor: [0000][HoneyAndDarlingCredits]
  4142. Old actor:r[01]n[MushroomCloud]v[0x0005] replaced by new actor: [0B01][GrassRockCluster]
  4143. Old actor:r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [0000][Empty]
  4144. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0002][Butterfly]
  4145. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0402][GrassRockCluster]
  4146. ---------------------------------------------------------
  4147. Height adjustments:
  4148. - lowered height of actor [Fish] by [28] to lower below water surface
  4149. - lowered height of actor [BugsFishButterfly] by [25] to lower below water surface
  4150. - lowered height of actor [Fish] by [14] to lower below water surface
  4151. - lowered height of actor [BugsFishButterfly] by [16] to lower below water surface
  4152. + adjusted height of actor [MothSwarm] by [50]
  4153. + adjusted height of actor [Butterfly] by [100]
  4154. +++ [6][Raft] had switch flags modified to [126] +++
  4155. +++ [11][Raft] had switch flags modified to [125] +++
  4156. +++ [14][Raft] had switch flags modified to [124] +++
  4157. +++ [30][Raft] had switch flags modified to [123] +++
  4158. +++ [34][Raft] had switch flags modified to [122] +++
  4159. +++ [36][Raft] had switch flags modified to [121] +++
  4160. +++ [38][Raft] had switch flags modified to [120] +++
  4161. +++ [40][Raft] had switch flags modified to [119] +++
  4162. +++ [42][Raft] had switch flags modified to [118] +++
  4163. +++ [48][Torch] had switch flags modified to [117] +++
  4164. +++ [50][Torch] had switch flags modified to [116] +++
  4165. +++ [56][BronzeBoulder] had switch flags modified to [115] +++
  4166. +++ [58][IshiRock] had switch flags modified to [114] +++
  4167. ---------------------------------------------------------
  4168. ======( Map 00 )======
  4169. day: overlay ratio: [1.0892] newsize: [02F530] oldsize: [02B730]
  4170. day: struct ratio: [2.2719] newsize: [00AAC0] oldsize: [004B28]
  4171. day: total = ratio: [1.2046] newsize: [039FF0] oldsize: [030258]
  4172. night: overlay ratio: [1.0892] newsize: [02F530] oldsize: [02B730]
  4173. night: struct ratio: [2.2719] newsize: [00AAC0] oldsize: [004B28]
  4174. night: total = ratio: [1.2046] newsize: [039FF0] oldsize: [030258]
  4175. ------------------------------------------------------
  4176. day: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
  4177. night: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
  4178. object sizes: [ 0xA80 0x3440 0x1B5E0 0x26B0 0xBAE0 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x3C90 0x1040 0x1B780 0x10 0x1EF0 0xB550 0x10 0xFF00 ]
  4179. sum: [0x81660] allsize: [0x149610]
  4180. ------------------------------------------------------
  4181. day: dyna poly delta: [-235] newsize: [000048] oldsize: [000133]
  4182. day: dyna vert delta: [-159] newsize: [000030] oldsize: [0000CF]
  4183. night: dyna poly delta: [-235] newsize: [000048] oldsize: [000133]
  4184. night: dyna vert delta: [-159] newsize: [000030] oldsize: [0000CF]
  4185. -------------------------------------------------
  4186. ======( Map 01 )======
  4187. day: overlay ratio: [1.5013] newsize: [022830] oldsize: [016FD0]
  4188. day: struct ratio: [2.0569] newsize: [00664C] oldsize: [0031BC]
  4189. day: total = ratio: [1.5675] newsize: [028E7C] oldsize: [01A18C]
  4190. night: overlay ratio: [1.5013] newsize: [022830] oldsize: [016FD0]
  4191. night: struct ratio: [2.0569] newsize: [00664C] oldsize: [0031BC]
  4192. night: total = ratio: [1.5675] newsize: [028E7C] oldsize: [01A18C]
  4193. ------------------------------------------------------
  4194. day: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
  4195. night: object ratio: [1.0595] newsize: [149610] oldsize: [136DF0]
  4196. object sizes: [ 0xA80 0x3440 0x1B5E0 0x26B0 0xBAE0 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x3C90 0x1040 0x1B780 0x10 0xB550 0x1EF0 0x10 0xFF00 ]
  4197. sum: [0x81660] allsize: [0x149610]
  4198. ------------------------------------------------------
  4199. day: dyna poly delta: [-120] newsize: [00005A] oldsize: [0000D2]
  4200. day: dyna vert delta: [-88] newsize: [00003C] oldsize: [000094]
  4201. night: dyna poly delta: [-120] newsize: [00005A] oldsize: [0000D2]
  4202. night: dyna vert delta: [-88] newsize: [00003C] oldsize: [000094]
  4203. -------------------------------------------------
  4204. ======( Map 02 )======
  4205. day: overlay ratio: [0.6583] newsize: [017CF0] oldsize: [0242A0]
  4206. day: struct ratio: [1.2494] newsize: [0028F0] oldsize: [0020C4]
  4207. day: total = ratio: [0.6900] newsize: [01A5E0] oldsize: [026364]
  4208. night: overlay ratio: [0.6583] newsize: [017CF0] oldsize: [0242A0]
  4209. night: struct ratio: [1.2494] newsize: [0028F0] oldsize: [0020C4]
  4210. night: total = ratio: [0.6900] newsize: [01A5E0] oldsize: [026364]
  4211. ------------------------------------------------------
  4212. day: object ratio: [1.0724] newsize: [14A080] oldsize: [133BE0]
  4213. night: object ratio: [1.0724] newsize: [14A080] oldsize: [133BE0]
  4214. object sizes: [ 0xA80 0x3440 0x1B5E0 0x26B0 0xBAE0 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x3C90 0x1040 0x1B780 0xA80 0xB550 0x1EF0 0x10 0xFF00 ]
  4215. sum: [0x820D0] allsize: [0x14A080]
  4216. ------------------------------------------------------
  4217. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4218. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4219. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4220. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4221. -------------------------------------------------
  4222. ---------------------------------------------------------
  4223. objects pick time: [13.0255ms][296.5582ms]
  4224. object trim time: [13.0439ms][296.5736ms]
  4225. set new actors: [14.8414ms][298.3733ms]
  4226. pre-checking object size: [14.8458ms][298.375ms]
  4227. exit per-object: [15.3953ms][298.9268ms]
  4228. exit sandalone randomize: [68.0224ms][351.5553ms]
  4229. set for size check: [70.0741ms][353.6044ms]
  4230. set for dyna trim: [70.318ms][353.8483ms]
  4231. set after final actor trim: [74.8968ms][358.4283ms]
  4232. set after second setnewactors for final data test: [76.7368ms][360.2686ms]
  4233. ---- bogo REJECTED: dyna actors are too big, even after trim
  4234. objects pick time: [10.0573ms][370.3813ms]
  4235. object trim time: [10.0946ms][370.4149ms]
  4236. set new actors: [11.9506ms][372.2717ms]
  4237. pre-checking object size: [11.9537ms][372.2738ms]
  4238. exit per-object: [33.3964ms][393.7189ms]
  4239. exit sandalone randomize: [67.5128ms][427.8358ms]
  4240. set for size check: [79.7959ms][440.1188ms]
  4241. set for dyna trim: [79.8353ms][440.1557ms]
  4242. set after final actor trim: [80.7756ms][441.0975ms]
  4243. set after second setnewactors for final data test: [87.3358ms][447.6596ms]
  4244. after isSizeAcceptable: [87.4215ms][447.7424ms]
  4245. #######################################################
  4246. time to complete randomizing [SouthernSwampClear]: 469.4732ms
  4247. ending timestamp : [12:07:13.604 PM]
  4248.  
  4249. starting timestamp : [12:07:13.589 PM]
  4250. in scene (O!) [LotteryShop]m[0]r[3]v[00FF] actor:[0x00FF][LotteryKiosk] was blocked by item [342]
  4251. time to read scene enemies: 0.7354ms
  4252. time to read scene objects: 0.7732ms
  4253. =========================================================================
  4254. For Scene: [LotteryShop] with fid: 1334, with sid: 0x39
  4255. =========================================================================
  4256. time to finish removing unnecessary objects: 1.8167ms
  4257. ---------------------------
  4258. time to generate candidate list: 14.8974ms
  4259. time to separate map/time actors: 15.0121ms
  4260. time to find matching candidates: 22.6966ms
  4261. Loops used for match candidate: 1
  4262. ----------
  4263. #######################################################
  4264. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [029F][BadBat]
  4265. ---------------------------------------------------------
  4266. Height adjustments:
  4267. ---------------------------------------------------------
  4268. ======( Map 00 )======
  4269. day: overlay ratio: [0.8499] newsize: [004E90] oldsize: [005C70]
  4270. day: struct ratio: [1.0488] newsize: [000864] oldsize: [000800]
  4271. day: total = ratio: [0.8657] newsize: [0056F4] oldsize: [006470]
  4272. night: overlay ratio: [0.8499] newsize: [004E90] oldsize: [005C70]
  4273. night: struct ratio: [1.0488] newsize: [000864] oldsize: [000800]
  4274. night: total = ratio: [0.8657] newsize: [0056F4] oldsize: [006470]
  4275. ------------------------------------------------------
  4276. day: object ratio: [0.9159] newsize: [0B9150] oldsize: [0CA130]
  4277. night: object ratio: [0.9159] newsize: [0B9150] oldsize: [0CA130]
  4278. object sizes: [ 0xCA0 0x61B0 0x16B0 0x420 ]
  4279. sum: [0x8920] allsize: [0xB9150]
  4280. ------------------------------------------------------
  4281. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4282. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4283. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4284. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4285. -------------------------------------------------
  4286. ---------------------------------------------------------
  4287. objects pick time: [0.0012ms][15.019ms]
  4288. object trim time: [0.0066ms][15.0241ms]
  4289. set new actors: [0.1072ms][15.1254ms]
  4290. pre-checking object size: [0.1091ms][15.1265ms]
  4291. exit per-object: [0.16ms][15.1781ms]
  4292. exit sandalone randomize: [0.1638ms][15.1813ms]
  4293. set for size check: [7.4879ms][22.5086ms]
  4294. set for dyna trim: [7.5036ms][22.5212ms]
  4295. set after final actor trim: [7.5465ms][22.5644ms]
  4296. set after second setnewactors for final data test: [7.6657ms][22.6839ms]
  4297. after isSizeAcceptable: [7.6781ms][22.6958ms]
  4298. #######################################################
  4299. time to complete randomizing [LotteryShop]: 22.9444ms
  4300. ending timestamp : [12:07:13.612 PM]
  4301.  
  4302. starting timestamp : [12:07:13.494 PM]
  4303. in scene [AstralObservatory][0] standalone was skipped over: [0x3322][BugsFishButterfly]
  4304. time to read scene enemies: 6.1849ms
  4305. time to read scene objects: 6.3799ms
  4306. =========================================================================
  4307. For Scene: [AstralObservatory] with fid: 1298, with sid: 0x29
  4308. =========================================================================
  4309. time to finish removing unnecessary objects: 20.2906ms
  4310. ---------------------------
  4311. time to generate candidate list: 89.5897ms
  4312. time to separate map/time actors: 90.7847ms
  4313. time to find matching candidates: 109.2951ms
  4314. Loops used for match candidate: 1
  4315. ----------
  4316. #######################################################
  4317. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  4318. Old actor:r[00]n[Skulltula]v[0x0004] replaced by new actor: [FC00][HitSpot]
  4319. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0044][Bombiwa]
  4320. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [807D][Bombiwa]
  4321. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [807C][Bombiwa]
  4322. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007B][Bombiwa]
  4323. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007A][Bombiwa]
  4324. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][DekuPrincess]
  4325. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Empty]
  4326. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [2D0A][PointedSign]
  4327. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Empty]
  4328. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Empty]
  4329. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0028][RealBombchu]
  4330. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [0001][RealBombchu]
  4331. Old actor:r[01]n[Scarecrow]v[0x0001] replaced by new actor: [0023][FlyingFieldScrub]
  4332. Old actor:r[01]n[Clock]v[0x907F] replaced by new actor: [0001][RealBombchu]
  4333. ---------------------------------------------------------
  4334. Height adjustments:
  4335. - lowered height of actor [UnusedPirateElevator] by [95] from ceiling to fly
  4336. - lowered height of actor [Bombiwa] by [64] from ceiling to fly
  4337. - lowered height of actor [Bombiwa] by [86] from ceiling to fly
  4338. - lowered height of actor [Bombiwa] by [81] from ceiling to fly
  4339. - lowered height of actor [Bombiwa] by [57] from ceiling to fly
  4340. - lowered height of actor [Bombiwa] by [70] from ceiling to fly
  4341. +++ [3][Bombiwa] had switch flags modified to [125] +++
  4342. +++ [4][Bombiwa] had switch flags modified to [124] +++
  4343. +++ [5][Bombiwa] had switch flags modified to [123] +++
  4344. +++ [6][Bombiwa] had switch flags modified to [122] +++
  4345. ---------------------------------------------------------
  4346. ======( Map 00 )======
  4347. day: overlay ratio: [0.7167] newsize: [01D8B0] oldsize: [029380]
  4348. day: struct ratio: [0.5316] newsize: [00511C] oldsize: [009890]
  4349. day: total = ratio: [0.6820] newsize: [0229CC] oldsize: [032C10]
  4350. night: overlay ratio: [0.7167] newsize: [01D8B0] oldsize: [029380]
  4351. night: struct ratio: [0.5316] newsize: [00511C] oldsize: [009890]
  4352. night: total = ratio: [0.6820] newsize: [0229CC] oldsize: [032C10]
  4353. ------------------------------------------------------
  4354. day: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
  4355. night: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
  4356. object sizes: [ 0x2C90 0x5B70 0x12440 0x6A70 0xB8A0 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0xB2D0 0x2450 ]
  4357. sum: [0x5C620] allsize: [0x1300D0]
  4358. ------------------------------------------------------
  4359. day: dyna poly delta: [12] newsize: [0000D2] oldsize: [0000C6]
  4360. day: dyna vert delta: [8] newsize: [000075] oldsize: [00006D]
  4361. night: dyna poly delta: [12] newsize: [0000D2] oldsize: [0000C6]
  4362. night: dyna vert delta: [8] newsize: [000075] oldsize: [00006D]
  4363. -------------------------------------------------
  4364. ======( Map 01 )======
  4365. day: overlay ratio: [0.9690] newsize: [010BD0] oldsize: [011460]
  4366. day: struct ratio: [1.0895] newsize: [0019AC] oldsize: [001790]
  4367. day: total = ratio: [0.9785] newsize: [01257C] oldsize: [012BF0]
  4368. night: overlay ratio: [0.9690] newsize: [010BD0] oldsize: [011460]
  4369. night: struct ratio: [1.0895] newsize: [0019AC] oldsize: [001790]
  4370. night: total = ratio: [0.9785] newsize: [01257C] oldsize: [012BF0]
  4371. ------------------------------------------------------
  4372. day: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
  4373. night: object ratio: [1.0323] newsize: [1300D0] oldsize: [1268D0]
  4374. object sizes: [ 0x2C90 0x5B70 0x12440 0x6A70 0xB8A0 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0xB2D0 0x2450 ]
  4375. sum: [0x5C620] allsize: [0x1300D0]
  4376. ------------------------------------------------------
  4377. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4378. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4379. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4380. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4381. -------------------------------------------------
  4382. ---------------------------------------------------------
  4383. objects pick time: [4.5014ms][95.7165ms]
  4384. object trim time: [4.5132ms][95.7257ms]
  4385. set new actors: [5.5126ms][96.7276ms]
  4386. pre-checking object size: [5.5171ms][96.7294ms]
  4387. exit per-object: [5.9156ms][97.1295ms]
  4388. exit sandalone randomize: [5.9204ms][97.1329ms]
  4389. set for size check: [6.8685ms][98.0818ms]
  4390. set for dyna trim: [6.8966ms][98.1094ms]
  4391. set after final actor trim: [16.9488ms][108.1643ms]
  4392. set after second setnewactors for final data test: [18.034ms][109.2477ms]
  4393. after isSizeAcceptable: [18.0818ms][109.2944ms]
  4394. #######################################################
  4395. time to complete randomizing [AstralObservatory]: 119.1529ms
  4396. ending timestamp : [12:07:13.613 PM]
  4397.  
  4398. starting timestamp : [12:07:13.590 PM]
  4399. in scene (O!) [FishermansHut]m[0]r[1]v[FFFF] actor:[0xFFFF][Seahorse] was blocked by item [353]
  4400. time to read scene enemies: 1.0405ms
  4401. time to read scene objects: 1.0848ms
  4402. =========================================================================
  4403. For Scene: [FishermansHut] with fid: 1338, with sid: 0x3C
  4404. =========================================================================
  4405. time to finish removing unnecessary objects: 2.0305ms
  4406. ---------------------------
  4407. time to generate candidate list: 22.8602ms
  4408. time to separate map/time actors: 22.9759ms
  4409. time to find matching candidates: 23.3994ms
  4410. Loops used for match candidate: 1
  4411. ----------
  4412. #######################################################
  4413. Old actor:r[00]n[GreatBayFisherman]v[0x0100] replaced by new actor: [FE0F][Tijo]
  4414. Old actor:r[00]n[GreatBayFisherman]v[0x0101] replaced by new actor: [007F][DekuFlower] dyn: [12]
  4415. ---------------------------------------------------------
  4416. Height adjustments:
  4417. ---------------------------------------------------------
  4418. ======( Map 00 )======
  4419. day: overlay ratio: [0.9169] newsize: [008D60] oldsize: [009A30]
  4420. day: struct ratio: [1.0481] newsize: [001004] oldsize: [000F48]
  4421. day: total = ratio: [0.9287] newsize: [009D64] oldsize: [00A978]
  4422. night: overlay ratio: [0.9169] newsize: [008D60] oldsize: [009A30]
  4423. night: struct ratio: [1.0481] newsize: [001004] oldsize: [000F48]
  4424. night: total = ratio: [0.9287] newsize: [009D64] oldsize: [00A978]
  4425. ------------------------------------------------------
  4426. day: object ratio: [1.0232] newsize: [0C2D30] oldsize: [0BE680]
  4427. night: object ratio: [1.0232] newsize: [0C2D30] oldsize: [0BE680]
  4428. object sizes: [ 0x4B40 0xD9C0 ]
  4429. sum: [0x12500] allsize: [0xC2D30]
  4430. ------------------------------------------------------
  4431. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  4432. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  4433. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  4434. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  4435. -------------------------------------------------
  4436. ---------------------------------------------------------
  4437. objects pick time: [0.0012ms][22.9822ms]
  4438. object trim time: [0.0077ms][22.9885ms]
  4439. set new actors: [0.1005ms][23.0819ms]
  4440. pre-checking object size: [0.1022ms][23.083ms]
  4441. exit per-object: [0.1538ms][23.1353ms]
  4442. exit sandalone randomize: [0.157ms][23.1378ms]
  4443. set for size check: [0.2552ms][23.2365ms]
  4444. set for dyna trim: [0.2624ms][23.2434ms]
  4445. set after final actor trim: [0.3122ms][23.2933ms]
  4446. set after second setnewactors for final data test: [0.4066ms][23.3879ms]
  4447. after isSizeAcceptable: [0.4179ms][23.3987ms]
  4448. #######################################################
  4449. time to complete randomizing [FishermansHut]: 23.8019ms
  4450. ending timestamp : [12:07:13.614 PM]
  4451.  
  4452. starting timestamp : [12:07:13.603 PM]
  4453. time to read scene enemies: 0.3402ms
  4454. time to read scene objects: 0.3776ms
  4455. =========================================================================
  4456. For Scene: [FairyFountain] with fid: 1278, with sid: 0x26
  4457. =========================================================================
  4458. time to finish removing unnecessary objects: 8.5779ms
  4459. ---------------------------
  4460. time to generate candidate list: 20.012ms
  4461. time to separate map/time actors: 24.645ms
  4462. time to find matching candidates: 26.3449ms
  4463. Loops used for match candidate: 1
  4464. ----------
  4465. #######################################################
  4466. Old actor:r[00]n[TownFairy]v[0xFF00] replaced by new actor: [0F87][Raft] dyn: [12]
  4467. Old actor:r[00]n[TownFairyCloud]v[0xFF00] replaced by new actor: [0F85][Raft] dyn: [12]
  4468. Old actor:r[00]n[TownFairyTalkSpot]v[0xFF00] replaced by new actor: [2322][BugsFishButterfly]
  4469. ---------------------------------------------------------
  4470. Height adjustments:
  4471. - lowered height of actor [BugsFishButterfly] by [20] to lower below water surface
  4472. ---------------------------------------------------------
  4473. ======( Map 00 )======
  4474. day: overlay ratio: [0.7510] newsize: [007F70] oldsize: [00A9B0]
  4475. day: struct ratio: [2.1276] newsize: [001A10] oldsize: [000C40]
  4476. day: total = ratio: [0.8437] newsize: [009980] oldsize: [00B5F0]
  4477. night: overlay ratio: [0.7510] newsize: [007F70] oldsize: [00A9B0]
  4478. night: struct ratio: [2.1276] newsize: [001A10] oldsize: [000C40]
  4479. night: total = ratio: [0.8437] newsize: [009980] oldsize: [00B5F0]
  4480. ------------------------------------------------------
  4481. day: object ratio: [0.9945] newsize: [0CD370] oldsize: [0CE5B0]
  4482. night: object ratio: [0.9945] newsize: [0CD370] oldsize: [0CE5B0]
  4483. object sizes: [ 0x3440 0x1F80 ]
  4484. sum: [0x53C0] allsize: [0xCD370]
  4485. ------------------------------------------------------
  4486. day: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
  4487. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  4488. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
  4489. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  4490. -------------------------------------------------
  4491. ======( Map 01 )======
  4492. day: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
  4493. day: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
  4494. day: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
  4495. night: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
  4496. night: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
  4497. night: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
  4498. ------------------------------------------------------
  4499. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4500. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4501. object sizes: [ 0x1C8C0 ]
  4502. sum: [0x1C8C0] allsize: [0xE4870]
  4503. ------------------------------------------------------
  4504. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4505. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4506. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4507. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4508. -------------------------------------------------
  4509. ======( Map 02 )======
  4510. day: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
  4511. day: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
  4512. day: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
  4513. night: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
  4514. night: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
  4515. night: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
  4516. ------------------------------------------------------
  4517. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4518. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4519. object sizes: [ 0x1C8C0 ]
  4520. sum: [0x1C8C0] allsize: [0xE4870]
  4521. ------------------------------------------------------
  4522. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4523. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4524. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4525. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4526. -------------------------------------------------
  4527. ======( Map 03 )======
  4528. day: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
  4529. day: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
  4530. day: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
  4531. night: overlay ratio: [1.0000] newsize: [004C00] oldsize: [004C00]
  4532. night: struct ratio: [1.0000] newsize: [0037A8] oldsize: [0037A8]
  4533. night: total = ratio: [1.0000] newsize: [0083A8] oldsize: [0083A8]
  4534. ------------------------------------------------------
  4535. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4536. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4537. object sizes: [ 0x1C8C0 ]
  4538. sum: [0x1C8C0] allsize: [0xE4870]
  4539. ------------------------------------------------------
  4540. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4541. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4542. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4543. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4544. -------------------------------------------------
  4545. ======( Map 04 )======
  4546. day: overlay ratio: [1.0000] newsize: [004F90] oldsize: [004F90]
  4547. day: struct ratio: [1.0000] newsize: [0038F8] oldsize: [0038F8]
  4548. day: total = ratio: [1.0000] newsize: [008888] oldsize: [008888]
  4549. night: overlay ratio: [1.0000] newsize: [004F90] oldsize: [004F90]
  4550. night: struct ratio: [1.0000] newsize: [0038F8] oldsize: [0038F8]
  4551. night: total = ratio: [1.0000] newsize: [008888] oldsize: [008888]
  4552. ------------------------------------------------------
  4553. day: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
  4554. night: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
  4555. object sizes: [ 0x1C8C0 0x1460 ]
  4556. sum: [0x1DD20] allsize: [0xE5CD0]
  4557. ------------------------------------------------------
  4558. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4559. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4560. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4561. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4562. -------------------------------------------------
  4563. ======( Map 05 )======
  4564. day: overlay ratio: [1.0000] newsize: [009A60] oldsize: [009A60]
  4565. day: struct ratio: [1.0000] newsize: [010914] oldsize: [010914]
  4566. day: total = ratio: [1.0000] newsize: [01A374] oldsize: [01A374]
  4567. night: overlay ratio: [1.0000] newsize: [009A60] oldsize: [009A60]
  4568. night: struct ratio: [1.0000] newsize: [010914] oldsize: [010914]
  4569. night: total = ratio: [1.0000] newsize: [01A374] oldsize: [01A374]
  4570. ------------------------------------------------------
  4571. day: object ratio: [1.0000] newsize: [0E67F0] oldsize: [0E67F0]
  4572. night: object ratio: [1.0000] newsize: [0E67F0] oldsize: [0E67F0]
  4573. object sizes: [ 0x1C8C0 0x1F80 ]
  4574. sum: [0x1E840] allsize: [0xE67F0]
  4575. ------------------------------------------------------
  4576. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4577. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4578. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4579. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4580. -------------------------------------------------
  4581. ======( Map 06 )======
  4582. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4583. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4584. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4585. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4586. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4587. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4588. ------------------------------------------------------
  4589. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4590. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4591. object sizes: [ 0x1C8C0 ]
  4592. sum: [0x1C8C0] allsize: [0xE4870]
  4593. ------------------------------------------------------
  4594. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4595. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4596. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4597. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4598. -------------------------------------------------
  4599. ======( Map 07 )======
  4600. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4601. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4602. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4603. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4604. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4605. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4606. ------------------------------------------------------
  4607. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4608. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4609. object sizes: [ 0x1C8C0 ]
  4610. sum: [0x1C8C0] allsize: [0xE4870]
  4611. ------------------------------------------------------
  4612. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4613. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4614. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4615. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4616. -------------------------------------------------
  4617. ======( Map 08 )======
  4618. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4619. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4620. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4621. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4622. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4623. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4624. ------------------------------------------------------
  4625. day: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4626. night: object ratio: [1.0000] newsize: [0E4870] oldsize: [0E4870]
  4627. object sizes: [ 0x1C8C0 ]
  4628. sum: [0x1C8C0] allsize: [0xE4870]
  4629. ------------------------------------------------------
  4630. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4631. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4632. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4633. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4634. -------------------------------------------------
  4635. ======( Map 09 )======
  4636. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4637. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4638. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4639. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4640. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4641. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4642. ------------------------------------------------------
  4643. day: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
  4644. night: object ratio: [1.0000] newsize: [0E5CD0] oldsize: [0E5CD0]
  4645. object sizes: [ 0x1C8C0 0x1460 ]
  4646. sum: [0x1DD20] allsize: [0xE5CD0]
  4647. ------------------------------------------------------
  4648. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4649. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4650. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4651. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4652. -------------------------------------------------
  4653. ---------------------------------------------------------
  4654. objects pick time: [0.0019ms][24.8199ms]
  4655. object trim time: [0.0143ms][24.8317ms]
  4656. set new actors: [0.4571ms][25.2749ms]
  4657. pre-checking object size: [0.4589ms][25.276ms]
  4658. exit per-object: [0.5366ms][25.3549ms]
  4659. exit sandalone randomize: [0.5413ms][25.3586ms]
  4660. set for size check: [0.9282ms][25.7459ms]
  4661. set for dyna trim: [0.9758ms][25.7931ms]
  4662. set after final actor trim: [1.0494ms][25.867ms]
  4663. set after second setnewactors for final data test: [1.434ms][26.2517ms]
  4664. after isSizeAcceptable: [1.5263ms][26.3441ms]
  4665. #######################################################
  4666. time to complete randomizing [FairyFountain]: 33.0024ms
  4667. ending timestamp : [12:07:13.636 PM]
  4668.  
  4669. starting timestamp : [12:07:13.536 PM]
  4670. in scene (O!) [ZoraHall]m[0]r[10]v[0E01] actor:[0x0E01][Lulu] was blocked by item [348]
  4671. in scene [ZoraHall][0] standalone was skipped over: [0x8322][BugsFishButterfly]
  4672. time to read scene enemies: 16.8469ms
  4673. time to read scene objects: 17.0311ms
  4674. =========================================================================
  4675. For Scene: [ZoraHall] with fid: 1322, with sid: 0x33
  4676. =========================================================================
  4677. time to finish removing unnecessary objects: 25.3671ms
  4678. ---------------------------
  4679. time to generate candidate list: 76.8072ms
  4680. time to separate map/time actors: 77.9226ms
  4681. time to find matching candidates: 92.8651ms
  4682. Loops used for match candidate: 1
  4683. ----------
  4684. #######################################################
  4685. Old actor:r[00]n[Japas]v[0x0001] replaced by new actor: [00FF][Banker]
  4686. Old actor:r[00]n[RegularZora]v[0xFC06] replaced by new actor: [0007][Empty]
  4687. Old actor:r[00]n[RegularZora]v[0xFC08] replaced by new actor: [0000][Shiro]
  4688. Old actor:r[00]n[RegularZora]v[0x140A] replaced by new actor: [0000][UnusedShiro]
  4689. Old actor:r[00]n[RegularZora]v[0xFC0B] replaced by new actor: [307F][GateSoldier]
  4690. Old actor:r[00]n[RegularZora]v[0xFC0C] replaced by new actor: [0000][Empty]
  4691. Old actor:r[00]n[RegularZora]v[0xFC0D] replaced by new actor: [007F][GateSoldier]
  4692. Old actor:r[00]n[RegularZora]v[0xFC0E] replaced by new actor: [0001][MothSwarm]
  4693. Old actor:r[00]n[RegularZora]v[0xFC0F] replaced by new actor: [FFFF][RegularIceBlock]
  4694. Old actor:r[00]n[RegularZora]v[0xFC10] replaced by new actor: [0007][Fairy]
  4695. Old actor:r[00]n[RegularZora]v[0xFC11] replaced by new actor: [FF78][RegularIceBlock]
  4696. Old actor:r[00]n[Scarecrow]v[0x2800] replaced by new actor: [0101][Hiploop]
  4697. Old actor:r[01]n[RegularZora]v[0xFC14] replaced by new actor: [007F][GateSoldier]
  4698. Old actor:r[01]n[RegularZora]v[0xFC13] replaced by new actor: [FF78][RegularIceBlock]
  4699. Old actor:r[01]n[RegularZora]v[0xFC15] replaced by new actor: [0009][Fairy]
  4700. Old actor:r[01]n[RegularZora]v[0xFC15] replaced by new actor: [0000][Shiro]
  4701. Old actor:r[01]n[RegularZora]v[0x0016] replaced by new actor: [0000][UnusedShiro]
  4702. Old actor:r[01]n[RegularZora]v[0x0416] replaced by new actor: [0007][MothSwarm]
  4703. Old actor:r[01]n[RegularZora]v[0x0816] replaced by new actor: [207F][GateSoldier]
  4704. ---------------------------------------------------------
  4705. Height adjustments:
  4706. + adjusted height of actor [MothSwarm] by [50]
  4707. ---------------------------------------------------------
  4708. ======( Map 00 )======
  4709. day: overlay ratio: [0.7024] newsize: [036FC0] oldsize: [04E490]
  4710. day: struct ratio: [1.5239] newsize: [007CE4] oldsize: [0051F4]
  4711. day: total = ratio: [0.7528] newsize: [03ECA4] oldsize: [053684]
  4712. night: overlay ratio: [0.7024] newsize: [036FC0] oldsize: [04E490]
  4713. night: struct ratio: [1.5239] newsize: [007CE4] oldsize: [0051F4]
  4714. night: total = ratio: [0.7528] newsize: [03ECA4] oldsize: [053684]
  4715. ------------------------------------------------------
  4716. day: object ratio: [1.0232] newsize: [1393E0] oldsize: [132250]
  4717. night: object ratio: [1.0232] newsize: [1393E0] oldsize: [132250]
  4718. object sizes: [ 0xDC90 0x3C90 0x11440 0x16990 0x16270 0xD9C0 0x1610 0x12B00 ]
  4719. sum: [0x71430] allsize: [0x1393E0]
  4720. ------------------------------------------------------
  4721. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4722. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4723. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4724. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4725. -------------------------------------------------
  4726. ======( Map 01 )======
  4727. day: overlay ratio: [0.5971] newsize: [014A60] oldsize: [022950]
  4728. day: struct ratio: [2.1217] newsize: [005884] oldsize: [0029B8]
  4729. day: total = ratio: [0.7040] newsize: [01A2E4] oldsize: [025308]
  4730. night: overlay ratio: [0.5971] newsize: [014A60] oldsize: [022950]
  4731. night: struct ratio: [2.1217] newsize: [005884] oldsize: [0029B8]
  4732. night: total = ratio: [0.7040] newsize: [01A2E4] oldsize: [025308]
  4733. ------------------------------------------------------
  4734. day: object ratio: [0.9964] newsize: [128C60] oldsize: [129DB0]
  4735. night: object ratio: [0.9964] newsize: [128C60] oldsize: [129DB0]
  4736. object sizes: [ 0xDC90 0x3C90 0x137C0 0x16990 0x16270 0xD9C0 0x1610 ]
  4737. sum: [0x60CB0] allsize: [0x128C60]
  4738. ------------------------------------------------------
  4739. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4740. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4741. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4742. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4743. -------------------------------------------------
  4744. ---------------------------------------------------------
  4745. objects pick time: [0.278ms][78.3394ms]
  4746. object trim time: [0.2843ms][78.3448ms]
  4747. set new actors: [7.2783ms][85.3411ms]
  4748. pre-checking object size: [7.2826ms][85.3431ms]
  4749. exit per-object: [7.7756ms][85.8377ms]
  4750. exit sandalone randomize: [7.78ms][85.8405ms]
  4751. set for size check: [8.8505ms][86.9122ms]
  4752. set for dyna trim: [9.021ms][87.084ms]
  4753. set after final actor trim: [13.7456ms][91.8088ms]
  4754. set after second setnewactors for final data test: [14.7766ms][92.8382ms]
  4755. after isSizeAcceptable: [14.8038ms][92.8644ms]
  4756. #######################################################
  4757. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [73,557,679]
  4758. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [883,0,199]
  4759. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [-181,557,722]
  4760. time to complete randomizing [ZoraHall]: 101.1999ms
  4761. ending timestamp : [12:07:13.637 PM]
  4762.  
  4763. starting timestamp : [12:07:13.613 PM]
  4764. time to read scene enemies: 0.9801ms
  4765. time to read scene objects: 1.0294ms
  4766. =========================================================================
  4767. For Scene: [PiratesFortressExterior] with fid: 1336, with sid: 0x3B
  4768. =========================================================================
  4769. time to finish removing unnecessary objects: 1.9944ms
  4770. ---------------------------
  4771. time to generate candidate list: 17.2678ms
  4772. time to separate map/time actors: 17.8964ms
  4773. time to find matching candidates: 25.3348ms
  4774. Loops used for match candidate: 1
  4775. ----------
  4776. [0][DoorShutter] has flags: [127]
  4777. #######################################################
  4778. Old actor:r[00]n[Torch]v[0x207F] replaced by new actor: [0032][Stalchild]
  4779. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][Stalchild]
  4780. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0032][Stalchild]
  4781. ---------------------------------------------------------
  4782. Height adjustments:
  4783. ---------------------------------------------------------
  4784. ======( Map 00 )======
  4785. day: overlay ratio: [1.1811] newsize: [01E2A0] oldsize: [0198A0]
  4786. day: struct ratio: [1.0949] newsize: [002D0C] oldsize: [002924]
  4787. day: total = ratio: [1.1732] newsize: [020FAC] oldsize: [01C1C4]
  4788. night: overlay ratio: [1.1811] newsize: [01E2A0] oldsize: [0198A0]
  4789. night: struct ratio: [1.0949] newsize: [002D0C] oldsize: [002924]
  4790. night: total = ratio: [1.1732] newsize: [020FAC] oldsize: [01C1C4]
  4791. ------------------------------------------------------
  4792. day: object ratio: [1.0117] newsize: [1087E0] oldsize: [1056D0]
  4793. night: object ratio: [1.0117] newsize: [1087E0] oldsize: [1056D0]
  4794. object sizes: [ 0xB8A0 0x1760 0x4350 0x6DA0 0x3E20 0xA360 0x29B0 0x1CE0 0x1150 0x8120 0x11C0 ]
  4795. sum: [0x34D30] allsize: [0x1087E0]
  4796. ------------------------------------------------------
  4797. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  4798. day: dyna vert delta: [0] newsize: [000045] oldsize: [000045]
  4799. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  4800. night: dyna vert delta: [0] newsize: [000045] oldsize: [000045]
  4801. -------------------------------------------------
  4802. ---------------------------------------------------------
  4803. objects pick time: [0.0018ms][24.0204ms]
  4804. object trim time: [0.0091ms][24.0258ms]
  4805. set new actors: [0.4044ms][24.4222ms]
  4806. pre-checking object size: [0.4069ms][24.4236ms]
  4807. exit per-object: [0.4889ms][24.5063ms]
  4808. exit sandalone randomize: [0.4923ms][24.5089ms]
  4809. set for size check: [0.8628ms][24.8809ms]
  4810. set for dyna trim: [0.8904ms][24.9074ms]
  4811. set after final actor trim: [0.9307ms][24.9477ms]
  4812. set after second setnewactors for final data test: [1.3008ms][25.3185ms]
  4813. after isSizeAcceptable: [1.3172ms][25.3341ms]
  4814. #######################################################
  4815. time to complete randomizing [PiratesFortressExterior]: 25.9871ms
  4816. ending timestamp : [12:07:13.639 PM]
  4817.  
  4818. starting timestamp : [12:07:13.584 PM]
  4819. in scene (O!) [TradingPost]m[0]r[1]v[0000] actor:[0x0000][TradingPostShop] was blocked by item [400]
  4820. in scene (O!) [TradingPost]m[0]r[7]v[0001] actor:[0x0001][TradingPostShop] was blocked by item [400]
  4821. in scene [TradingPost][0] standalone was skipped over: [0xFE09][WallTalkSpot]
  4822. time to read scene enemies: 6.9339ms
  4823. time to read scene objects: 7.1963ms
  4824. =========================================================================
  4825. For Scene: [TradingPost] with fid: 1324, with sid: 0x34
  4826. =========================================================================
  4827. time to finish removing unnecessary objects: 28.2094ms
  4828. ---------------------------
  4829. time to generate candidate list: 53.7733ms
  4830. time to separate map/time actors: 54.1354ms
  4831. time to find matching candidates: 67.0486ms
  4832. Loops used for match candidate: 1
  4833. ----------
  4834. #######################################################
  4835. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [263B][TallGrass]
  4836. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0009][Fairy]
  4837. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [263B][TallGrass]
  4838. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0009][Fairy]
  4839. Old actor:r[00]n[ClayPot]v[0x030A] replaced by new actor: [FFFF][Armos]
  4840. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [8003][Keese]
  4841. Old actor:r[00]n[Scarecrow]v[0x0001] replaced by new actor: [00FF][Banker]
  4842. Old actor:r[00]n[Fish]v[0x0001] replaced by new actor: [FFFF][Fish]
  4843. ---------------------------------------------------------
  4844. Height adjustments:
  4845. ---------------------------------------------------------
  4846. ======( Map 00 )======
  4847. day: overlay ratio: [1.2543] newsize: [0214C0] oldsize: [01A8C0]
  4848. day: struct ratio: [1.1803] newsize: [002294] oldsize: [001D4C]
  4849. day: total = ratio: [1.2495] newsize: [023754] oldsize: [01C60C]
  4850. night: overlay ratio: [1.2543] newsize: [0214C0] oldsize: [01A8C0]
  4851. night: struct ratio: [1.1803] newsize: [002294] oldsize: [001D4C]
  4852. night: total = ratio: [1.2495] newsize: [023754] oldsize: [01C60C]
  4853. ------------------------------------------------------
  4854. day: object ratio: [0.9640] newsize: [10A0A0] oldsize: [113F60]
  4855. night: object ratio: [0.9640] newsize: [10A0A0] oldsize: [113F60]
  4856. object sizes: [ 0x14320 0x18D0 0x1EC0 0x11C0 0x6C0 0x1B10 0x1B00 0x10B80 0x380 0x2C90 0xB8C0 0x5D30 0x18C0 0x137C0 0x1260 0x16B0 0x420 ]
  4857. sum: [0x59870] allsize: [0x10A0A0]
  4858. ------------------------------------------------------
  4859. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4860. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4861. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4862. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4863. -------------------------------------------------
  4864. ---------------------------------------------------------
  4865. objects pick time: [0.4812ms][54.6224ms]
  4866. object trim time: [0.5041ms][54.6448ms]
  4867. set new actors: [10.3563ms][64.5022ms]
  4868. pre-checking object size: [10.3641ms][64.505ms]
  4869. exit per-object: [10.7422ms][64.885ms]
  4870. exit sandalone randomize: [12.2261ms][66.3686ms]
  4871. set for size check: [12.4835ms][66.6249ms]
  4872. set for dyna trim: [12.4963ms][66.637ms]
  4873. set after final actor trim: [12.6479ms][66.789ms]
  4874. set after second setnewactors for final data test: [12.8876ms][67.0287ms]
  4875. after isSizeAcceptable: [12.9071ms][67.0479ms]
  4876. #######################################################
  4877. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [177,0,89]
  4878. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-189,3,76]
  4879. time to complete randomizing [TradingPost]: 72.0426ms
  4880. ending timestamp : [12:07:13.656 PM]
  4881.  
  4882. starting timestamp : [12:07:13.516 PM]
  4883. in scene (O!) [DampesHouse]m[0]r[11]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
  4884. in scene (O!) [DampesHouse]m[0]r[12]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
  4885. in scene (O!) [DampesHouse]m[0]r[13]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
  4886. in scene (O!) [DampesHouse]m[0]r[14]v[0102] actor:[0x0102][BigPoe] was blocked by item [182]
  4887. in scene (O!) [DampesHouse]m[0]r[15]v[0001] actor:[0x0001][BigPoe] was blocked by item [182]
  4888. time to read scene enemies: 38.5208ms
  4889. time to read scene objects: 38.8684ms
  4890. =========================================================================
  4891. For Scene: [DampesHouse] with fid: 1316, with sid: 0x30
  4892. =========================================================================
  4893. time to finish removing unnecessary objects: 47.3056ms
  4894. ---------------------------
  4895. time to generate candidate list: 113.4431ms
  4896. time to separate map/time actors: 120.7208ms
  4897. time to find matching candidates: 134.2332ms
  4898. Loops used for match candidate: 1
  4899. ----------
  4900. #######################################################
  4901. Old actor:r[00]n[WallMaster]v[0x0001] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  4902. Old actor:r[00]n[Dampe]v[0x0010] replaced by new actor: [0000][Empty]
  4903. Old actor:r[00]n[Dampe]v[0x0001] replaced by new actor: [0007][Empty]
  4904. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0000][ButlersSon]
  4905. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0B00][GrassRockCluster]
  4906. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0000][Empty]
  4907. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0060][En_Invisible_Ruppe]
  4908. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0001][MothSwarm]
  4909. Old actor:r[00]n[Dampe]v[0xFFF3] replaced by new actor: [0007][Fairy]
  4910. Old actor:r[00]n[ClayPot]v[0x0B01] replaced by new actor: [56BE][TreasureChest] dyn: [12]
  4911. Old actor:r[00]n[ClayPot]v[0x0D01] replaced by new actor: [307F][GateSoldier]
  4912. Old actor:r[00]n[ClayPot]v[0x0F1E] replaced by new actor: [007F][GateSoldier]
  4913. Old actor:r[00]n[ClayPot]v[0x110A] replaced by new actor: [FF96][RegularIceBlock]
  4914. Old actor:r[00]n[ClayPot]v[0x1301] replaced by new actor: [FF96][Empty]
  4915. Old actor:r[00]n[ClayPot]v[0x151E] replaced by new actor: [FFC8][RegularIceBlock]
  4916. Old actor:r[00]n[ClayPot]v[0x1705] replaced by new actor: [0000][Shiro]
  4917. Old actor:r[00]n[ClayPot]v[0x191E] replaced by new actor: [007F][GateSoldier]
  4918. Old actor:r[00]n[ClayPot]v[0x1B1E] replaced by new actor: [FF96][Empty]
  4919. Old actor:r[00]n[ClayPot]v[0x1D0A] replaced by new actor: [FF78][RegularIceBlock]
  4920. Old actor:r[01]n[Dampe]v[0x0012] replaced by new actor: [0000][ButlersSon]
  4921. ---------------------------------------------------------
  4922. Height adjustments:
  4923. + adjusted height of actor [MothSwarm] by [50]
  4924. +++ [9][TreasureChest] had switch flags modified to [126] +++
  4925. +++ [9][TreasureChest] had treasure flags modified to [30] +++
  4926. ---------------------------------------------------------
  4927. ======( Map 00 )======
  4928. day: overlay ratio: [0.5335] newsize: [028F50] oldsize: [04CC60]
  4929. day: struct ratio: [1.3944] newsize: [0068CC] oldsize: [004B28]
  4930. day: total = ratio: [0.5831] newsize: [02F81C] oldsize: [051788]
  4931. night: overlay ratio: [0.5335] newsize: [028F50] oldsize: [04CC60]
  4932. night: struct ratio: [1.3944] newsize: [0068CC] oldsize: [004B28]
  4933. night: total = ratio: [0.5831] newsize: [02F81C] oldsize: [051788]
  4934. ------------------------------------------------------
  4935. day: object ratio: [1.0198] newsize: [1000B0] oldsize: [0FB140]
  4936. night: object ratio: [1.0198] newsize: [1000B0] oldsize: [0FB140]
  4937. object sizes: [ 0xDC90 0x2EA0 0x2330 0x7EB0 0x3E10 0x5C20 0xB8A0 0x8120 ]
  4938. sum: [0x38100] allsize: [0x1000B0]
  4939. ------------------------------------------------------
  4940. day: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
  4941. day: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
  4942. night: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
  4943. night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
  4944. -------------------------------------------------
  4945. ======( Map 01 )======
  4946. day: overlay ratio: [0.3601] newsize: [002000] oldsize: [0058E0]
  4947. day: struct ratio: [0.6440] newsize: [00044C] oldsize: [0006AC]
  4948. day: total = ratio: [0.3799] newsize: [00244C] oldsize: [005F8C]
  4949. night: overlay ratio: [0.3601] newsize: [002000] oldsize: [0058E0]
  4950. night: struct ratio: [0.6440] newsize: [00044C] oldsize: [0006AC]
  4951. night: total = ratio: [0.3799] newsize: [00244C] oldsize: [005F8C]
  4952. ------------------------------------------------------
  4953. day: object ratio: [1.0159] newsize: [0DC8F0] oldsize: [0D91B0]
  4954. night: object ratio: [1.0159] newsize: [0DC8F0] oldsize: [0D91B0]
  4955. object sizes: [ 0xDC90 0x2EA0 0x3E10 ]
  4956. sum: [0x14940] allsize: [0xDC8F0]
  4957. ------------------------------------------------------
  4958. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4959. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4960. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4961. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4962. -------------------------------------------------
  4963. ---------------------------------------------------------
  4964. objects pick time: [0.1116ms][120.9822ms]
  4965. object trim time: [0.1198ms][120.989ms]
  4966. set new actors: [1.341ms][122.2118ms]
  4967. pre-checking object size: [1.3443ms][122.2135ms]
  4968. exit per-object: [11.7473ms][132.6201ms]
  4969. exit sandalone randomize: [11.7541ms][132.6235ms]
  4970. set for size check: [12.3698ms][133.2408ms]
  4971. set for dyna trim: [12.391ms][133.2603ms]
  4972. set after final actor trim: [12.7001ms][133.57ms]
  4973. set after second setnewactors for final data test: [13.3272ms][134.1985ms]
  4974. after isSizeAcceptable: [13.363ms][134.2323ms]
  4975. #######################################################
  4976. Moved companion: [FF96][RegularIceBlock] to actor: [GateSoldier][FF96] at cords: [80,160,840]
  4977. Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [0,8,160]
  4978. Moved companion: [0007][Fairy] to actor: [ButlersSon][0007] at cords: [-321,287,366]
  4979. Moved companion: [FFC8][RegularIceBlock] to actor: [GateSoldier][FFC8] at cords: [-100,120,-680]
  4980. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [-80,160,940]
  4981. time to complete randomizing [DampesHouse]: 141.2896ms
  4982. ending timestamp : [12:07:13.657 PM]
  4983.  
  4984. starting timestamp : [12:07:13.649 PM]
  4985. in scene (O!) [ZoraHallRooms]m[2]r[0]v[0402] actor:[0x0402][BuisnessScrub] was blocked by item [90]
  4986. in scene (O!) [ZoraHallRooms]m[2]r[1]v[FC07] actor:[0xFC07][BuisnessScrub] was blocked by item [90]
  4987. in scene [ZoraHallRooms]m[2]r[2]v[007F] actor: [0x007F][DekuFlower] was blocked by item [297]
  4988. in scene (O!) [ZoraHallRooms]m[3]r[0]v[FE0F] actor:[0xFE0F][Evan] was blocked by item [391]
  4989. time to read scene enemies: 1.2079ms
  4990. time to read scene objects: 1.245ms
  4991. =========================================================================
  4992. For Scene: [ZoraHallRooms] with fid: 1403, with sid: 0x4C
  4993. =========================================================================
  4994. time to finish removing unnecessary objects: 2.1835ms
  4995. ---------------------------
  4996. time to generate candidate list: 13.145ms
  4997. time to separate map/time actors: 13.485ms
  4998. time to find matching candidates: 14.7564ms
  4999. Loops used for match candidate: 1
  5000. ----------
  5001. #######################################################
  5002. Old actor:r[00]n[Tijo]v[0xFE0F] replaced by new actor: [207F][GateSoldier]
  5003. ---------------------------------------------------------
  5004. Height adjustments:
  5005. ---------------------------------------------------------
  5006. ======( Map 00 )======
  5007. day: overlay ratio: [0.9735] newsize: [003BB0] oldsize: [003D50]
  5008. day: struct ratio: [1.0537] newsize: [000584] oldsize: [00053C]
  5009. day: total = ratio: [0.9798] newsize: [004134] oldsize: [00428C]
  5010. night: overlay ratio: [0.9735] newsize: [003BB0] oldsize: [003D50]
  5011. night: struct ratio: [1.0537] newsize: [000584] oldsize: [00053C]
  5012. night: total = ratio: [0.9798] newsize: [004134] oldsize: [00428C]
  5013. ------------------------------------------------------
  5014. day: object ratio: [1.0008] newsize: [0D7440] oldsize: [0D7170]
  5015. night: object ratio: [1.0008] newsize: [0D7440] oldsize: [0D7170]
  5016. object sizes: [ 0xDC90 0x1610 0x1F0 ]
  5017. sum: [0xF490] allsize: [0xD7440]
  5018. ------------------------------------------------------
  5019. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5020. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5021. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5022. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5023. -------------------------------------------------
  5024. ======( Map 01 )======
  5025. day: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
  5026. day: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
  5027. day: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
  5028. night: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
  5029. night: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
  5030. night: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
  5031. ------------------------------------------------------
  5032. day: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
  5033. night: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
  5034. object sizes: [ 0x11160 0x1610 0x10 0x1F0 ]
  5035. sum: [0x12970] allsize: [0xDA920]
  5036. ------------------------------------------------------
  5037. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5038. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5039. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5040. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5041. -------------------------------------------------
  5042. ======( Map 02 )======
  5043. day: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
  5044. day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
  5045. day: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
  5046. night: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
  5047. night: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
  5048. night: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
  5049. ------------------------------------------------------
  5050. day: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
  5051. night: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
  5052. object sizes: [ 0x1610 0xB2D0 0x1F0 ]
  5053. sum: [0xCAD0] allsize: [0xD4A80]
  5054. ------------------------------------------------------
  5055. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5056. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  5057. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5058. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  5059. -------------------------------------------------
  5060. ======( Map 03 )======
  5061. day: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
  5062. day: struct ratio: [1.0000] newsize: [000560] oldsize: [000560]
  5063. day: total = ratio: [1.0000] newsize: [003CC0] oldsize: [003CC0]
  5064. night: overlay ratio: [1.0000] newsize: [003760] oldsize: [003760]
  5065. night: struct ratio: [1.0000] newsize: [000560] oldsize: [000560]
  5066. night: total = ratio: [1.0000] newsize: [003CC0] oldsize: [003CC0]
  5067. ------------------------------------------------------
  5068. day: object ratio: [1.0000] newsize: [0E0140] oldsize: [0E0140]
  5069. night: object ratio: [1.0000] newsize: [0E0140] oldsize: [0E0140]
  5070. object sizes: [ 0x16990 0x1610 0x1F0 ]
  5071. sum: [0x18190] allsize: [0xE0140]
  5072. ------------------------------------------------------
  5073. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5074. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5075. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5076. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5077. -------------------------------------------------
  5078. ======( Map 04 )======
  5079. day: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
  5080. day: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
  5081. day: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
  5082. night: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
  5083. night: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
  5084. night: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
  5085. ------------------------------------------------------
  5086. day: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
  5087. night: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
  5088. object sizes: [ 0x7A0 0x11440 0x1B10 0x18D0 0x1610 0x1EC0 0x1F0 ]
  5089. sum: [0x18680] allsize: [0xE0630]
  5090. ------------------------------------------------------
  5091. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5092. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5093. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5094. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5095. -------------------------------------------------
  5096. ---------------------------------------------------------
  5097. objects pick time: [0.0014ms][13.6209ms]
  5098. object trim time: [0.0108ms][13.6299ms]
  5099. set new actors: [0.3438ms][13.9636ms]
  5100. pre-checking object size: [0.3472ms][13.9662ms]
  5101. exit per-object: [0.3999ms][14.0192ms]
  5102. exit sandalone randomize: [0.4037ms][14.0225ms]
  5103. set for size check: [0.7155ms][14.3351ms]
  5104. set for dyna trim: [0.7393ms][14.3584ms]
  5105. set after final actor trim: [0.7773ms][14.3966ms]
  5106. set after second setnewactors for final data test: [1.0911ms][14.7109ms]
  5107. after isSizeAcceptable: [1.1361ms][14.7553ms]
  5108. #######################################################
  5109. time to complete randomizing [ZoraHallRooms]: 15.1968ms
  5110. ending timestamp : [12:07:13.664 PM]
  5111.  
  5112. starting timestamp : [12:07:13.135 PM]
  5113. in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
  5114. in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
  5115. in scene [StoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
  5116. time to read scene enemies: 77.0614ms
  5117. object [Scarecrow] replacement blocked by removal chance roll
  5118. time to read scene objects: 77.4995ms
  5119. =========================================================================
  5120. For Scene: [StoneTower] with fid: 1442, with sid: 0x58
  5121. =========================================================================
  5122. time to finish removing unnecessary objects: 83.9507ms
  5123. ---------------------------
  5124. time to generate candidate list: 176.7365ms
  5125. time to separate map/time actors: 188.1934ms
  5126. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [65]
  5127. -- replaced with [GuruGuru]
  5128. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [47]
  5129. -- replaced with [CircleOfFire]
  5130. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [60]
  5131. -- replaced with [Empty]
  5132. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [50]
  5133. -- replaced with [CircleOfFire]
  5134. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [39]
  5135. -- replaced with [LargeSnowball]
  5136. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [63]
  5137. -- replaced with [Butterfly]
  5138. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [53]
  5139. -- replaced with [RegularIceBlock]
  5140. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [55]
  5141. -- replaced with [PointedSign]
  5142. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [51]
  5143. -- replaced with [OwlStatue]
  5144. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [57]
  5145. -- replaced with [Obj_Dowsing]
  5146. -- dyna overload trimmed actor [Butterfly] on previous [ClayPot] in map [0] index [63]
  5147. -- replaced with [GuruGuru]
  5148. -- dyna overload trimmed actor [LargeSnowball] on previous [ClayPot] in map [0] index [39]
  5149. -- replaced with [En_Invisible_Ruppe]
  5150. -- dyna overload trimmed actor [Obj_Dowsing] on previous [ClayPot] in map [0] index [57]
  5151. -- replaced with [En_Invisible_Ruppe]
  5152. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [52]
  5153. -- replaced with [GuruGuru]
  5154. -- dyna overload trimmed actor [ArmosStatue] on previous [ClayPot] in map [0] index [40]
  5155. -- replaced with [En_Invisible_Ruppe]
  5156. -- dyna overload trimmed actor [RegularIceBlock] on previous [ClayPot] in map [0] index [53]
  5157. -- replaced with [BugsFishButterfly]
  5158. time to find matching candidates: 528.3715ms
  5159. Loops used for match candidate: 6
  5160. ----------
  5161. #######################################################
  5162. Old actor:r[00]n[ReDead]v[0x7F07] replaced by new actor: [0000][Empty]
  5163. Old actor:r[00]n[ReDead]v[0x7F07] replaced by new actor: [0000][Empty]
  5164. Old actor:r[00]n[ReDead]v[0x7F07] replaced by new actor: [FDB0][IshiRock]
  5165. Old actor:r[00]n[Beamos]v[0xFF00] replaced by new actor: [0005][Seagulls]
  5166. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [5324][BugsFishButterfly]
  5167. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0007][Seagulls]
  5168. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0005][Empty]
  5169. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0005][Empty]
  5170. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0001][Empty]
  5171. Old actor:r[00]n[Keese]v[0x0000] replaced by new actor: [0079][Empty]
  5172. Old actor:r[00]n[Beamos]v[0x0300] replaced by new actor: [0005][Empty]
  5173. Old actor:r[00]n[ClayPot]v[0x410E] replaced by new actor: [003C][Empty]
  5174. Old actor:r[00]n[ClayPot]v[0x430A] replaced by new actor: [0030][En_Invisible_Ruppe]
  5175. Old actor:r[00]n[ClayPot]v[0x450E] replaced by new actor: [FFFF][Armos]
  5176. Old actor:r[00]n[ClayPot]v[0x4710] replaced by new actor: [007F][Armos]
  5177. Old actor:r[00]n[ClayPot]v[0x490A] replaced by new actor: [007F][Armos]
  5178. Old actor:r[00]n[ClayPot]v[0x4B10] replaced by new actor: [007F][Armos]
  5179. Old actor:r[00]n[ClayPot]v[0x4D14] replaced by new actor: [007F][Armos]
  5180. Old actor:r[00]n[ClayPot]v[0x4F0A] replaced by new actor: [0400][NaturalPatchOfGrass]
  5181. Old actor:r[00]n[ClayPot]v[0x5114] replaced by new actor: [3F5F][Empty]
  5182. Old actor:r[00]n[ClayPot]v[0x5314] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  5183. Old actor:r[00]n[ClayPot]v[0x550A] replaced by new actor: [FFFF][Armos]
  5184. Old actor:r[00]n[ClayPot]v[0x570A] replaced by new actor: [3E5F][CircleOfFire]
  5185. Old actor:r[00]n[ClayPot]v[0x5910] replaced by new actor: [0000][OwlStatue]
  5186. Old actor:r[00]n[ClayPot]v[0x5B14] replaced by new actor: [0000][Empty]
  5187. Old actor:r[00]n[ClayPot]v[0x5D0E] replaced by new actor: [3323][BugsFishButterfly]
  5188. Old actor:r[00]n[ClayPot]v[0x5F1E] replaced by new actor: [007F][Armos]
  5189. Old actor:r[00]n[ClayPot]v[0x610A] replaced by new actor: [400A][PointedSign]
  5190. Old actor:r[00]n[ClayPot]v[0x630E] replaced by new actor: [0002][MothSwarm]
  5191. Old actor:r[00]n[ClayPot]v[0x6514] replaced by new actor: [005C][Empty]
  5192. Old actor:r[00]n[ClayPot]v[0x671E] replaced by new actor: [FFFF][Armos]
  5193. Old actor:r[00]n[ClayPot]v[0x690E] replaced by new actor: [007E][Empty]
  5194. Old actor:r[00]n[ClayPot]v[0x6B0A] replaced by new actor: [007F][Empty]
  5195. Old actor:r[00]n[ClayPot]v[0x6D0A] replaced by new actor: [007F][Armos]
  5196. Old actor:r[00]n[ClayPot]v[0x6F15] replaced by new actor: [007E][Empty]
  5197. Old actor:r[00]n[ClayPot]v[0x711F] replaced by new actor: [0000][GuruGuru]
  5198. Old actor:r[00]n[ClayPot]v[0x7310] replaced by new actor: [007F][Armos]
  5199. Old actor:r[00]n[ClayPot]v[0x750F] replaced by new actor: [0000][Empty]
  5200. ---------------------------------------------------------
  5201. Height adjustments:
  5202. + adjusted height of actor [Seagulls] by [500]
  5203. + adjusted height of actor [MothSwarm] by [50]
  5204. +++ [2][IshiRock] had switch flags modified to [126] +++
  5205. +++ [22][CircleOfFire] had treasure flags modified to [30] +++
  5206. ---------------------------------------------------------
  5207. ======( Map 00 )======
  5208. day: overlay ratio: [0.6159] newsize: [0601E0] oldsize: [09C0D0]
  5209. day: struct ratio: [1.1492] newsize: [00C7C4] oldsize: [00ADD4]
  5210. day: total = ratio: [0.6506] newsize: [06C9A4] oldsize: [0A6EA4]
  5211. night: overlay ratio: [0.6159] newsize: [0601E0] oldsize: [09C0D0]
  5212. night: struct ratio: [1.1492] newsize: [00C7C4] oldsize: [00ADD4]
  5213. night: total = ratio: [0.6506] newsize: [06C9A4] oldsize: [0A6EA4]
  5214. ------------------------------------------------------
  5215. day: object ratio: [0.9568] newsize: [1033D0] oldsize: [10EF10]
  5216. night: object ratio: [0.9568] newsize: [1033D0] oldsize: [10EF10]
  5217. object sizes: [ 0x4670 0xA5A0 0x5C0 0x8120 0x2420 0xDF0 0x1760 0x4A70 0x3E20 0x1510 0xE80 0x6CA0 0x10 0x5D30 0x81C0 ]
  5218. sum: [0x3B420] allsize: [0x1033D0]
  5219. ------------------------------------------------------
  5220. day: dyna poly delta: [18] newsize: [00018C] oldsize: [00017A]
  5221. day: dyna vert delta: [16] newsize: [000178] oldsize: [000168]
  5222. night: dyna poly delta: [18] newsize: [00018C] oldsize: [00017A]
  5223. night: dyna vert delta: [16] newsize: [000178] oldsize: [000168]
  5224. -------------------------------------------------
  5225. ---------------------------------------------------------
  5226. objects pick time: [0.46ms][188.8251ms]
  5227. object trim time: [0.4691ms][188.8327ms]
  5228. set new actors: [5.8398ms][194.2049ms]
  5229. pre-checking object size: [5.8429ms][194.2063ms]
  5230. exit per-object: [6.54ms][194.9053ms]
  5231. exit sandalone randomize: [6.5446ms][194.9081ms]
  5232. set for size check: [14.0359ms][202.4022ms]
  5233. set for dyna trim: [20.5042ms][208.8705ms]
  5234. set after final actor trim: [20.8972ms][209.2617ms]
  5235. set after second setnewactors for final data test: [22.4006ms][210.765ms]
  5236. ---- bogo REJECTED: dyna actors are too big, even after trim
  5237. objects pick time: [0.4449ms][211.2252ms]
  5238. object trim time: [0.4782ms][211.2575ms]
  5239. set new actors: [6.1319ms][216.9135ms]
  5240. pre-checking object size: [6.1366ms][216.9159ms]
  5241. exit per-object: [6.659ms][217.4407ms]
  5242. exit sandalone randomize: [6.6643ms][217.4435ms]
  5243. set for size check: [12.0911ms][222.8728ms]
  5244. set for dyna trim: [12.1149ms][222.8944ms]
  5245. set after final actor trim: [12.4289ms][223.2094ms]
  5246. set after second setnewactors for final data test: [14.2852ms][225.0674ms]
  5247. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  5248. objects pick time: [8.7486ms][233.8495ms]
  5249. object trim time: [8.7633ms][233.8581ms]
  5250. set new actors: [10.5501ms][235.6463ms]
  5251. pre-checking object size: [10.553ms][235.6475ms]
  5252. exit per-object: [11.1627ms][236.2597ms]
  5253. exit sandalone randomize: [11.1691ms][236.2638ms]
  5254. set for size check: [17.3462ms][242.4435ms]
  5255. set for dyna trim: [17.4205ms][242.5152ms]
  5256. set after final actor trim: [17.9562ms][243.0519ms]
  5257. set after second setnewactors for final data test: [18.8146ms][243.9097ms]
  5258. ---- bogo REJECTED: dyna actors are too big, even after trim
  5259. re-generate candidates time: [116.1418ms][360.0638ms]
  5260. objects pick time: [116.5981ms][360.5182ms]
  5261. object trim time: [116.6038ms][360.5236ms]
  5262. set new actors: [120.9503ms][364.8726ms]
  5263. pre-checking object size: [120.9546ms][364.8745ms]
  5264. exit per-object: [127.075ms][370.9975ms]
  5265. exit sandalone randomize: [127.0812ms][371.0011ms]
  5266. set for size check: [128.5902ms][372.5114ms]
  5267. set for dyna trim: [156.4532ms][400.376ms]
  5268. set after final actor trim: [157.282ms][401.2033ms]
  5269. set after second setnewactors for final data test: [158.5751ms][402.4961ms]
  5270. ---- bogo REJECTED: dyna actors are too big, even after trim
  5271. objects pick time: [6.7048ms][409.2194ms]
  5272. object trim time: [6.7177ms][409.2285ms]
  5273. set new actors: [8.1327ms][410.6447ms]
  5274. pre-checking object size: [8.138ms][410.6486ms]
  5275. exit per-object: [8.8575ms][411.3696ms]
  5276. exit sandalone randomize: [8.8615ms][411.3721ms]
  5277. set for size check: [16.2564ms][418.7698ms]
  5278. set for dyna trim: [16.3484ms][418.8596ms]
  5279. set after final actor trim: [16.8591ms][419.3714ms]
  5280. set after second setnewactors for final data test: [23.8572ms][426.3707ms]
  5281. ---- bogo REJECTED: dyna actors are too big, even after trim
  5282. objects pick time: [0.4862ms][426.8747ms]
  5283. object trim time: [0.4966ms][426.8844ms]
  5284. set new actors: [2.062ms][428.4509ms]
  5285. pre-checking object size: [2.0645ms][428.4523ms]
  5286. exit per-object: [13.3975ms][439.7891ms]
  5287. exit sandalone randomize: [13.4053ms][439.7934ms]
  5288. set for size check: [14.8983ms][441.2877ms]
  5289. set for dyna trim: [96.2352ms][522.6253ms]
  5290. set after final actor trim: [100.5517ms][526.9427ms]
  5291. set after second setnewactors for final data test: [101.9547ms][528.3442ms]
  5292. after isSizeAcceptable: [101.9796ms][528.368ms]
  5293. #######################################################
  5294. time to complete randomizing [StoneTower]: 542.193ms
  5295. ending timestamp : [12:07:13.677 PM]
  5296.  
  5297. starting timestamp : [12:07:13.638 PM]
  5298. time to read scene enemies: 0.9066ms
  5299. time to read scene objects: 1.1484ms
  5300. =========================================================================
  5301. For Scene: [GoronVillageSpring] with fid: 1366, with sid: 0x48
  5302. =========================================================================
  5303. time to finish removing unnecessary objects: 18.537ms
  5304. ---------------------------
  5305. time to generate candidate list: 45.511ms
  5306. time to separate map/time actors: 45.8362ms
  5307. time to find matching candidates: 57.433ms
  5308. Loops used for match candidate: 2
  5309. ----------
  5310. #######################################################
  5311. Old actor:r[00]n[SquareSign]v[0x001B] replaced by new actor: [0001][GoronSGoro]
  5312. Old actor:r[00]n[SquareSign]v[0x001C] replaced by new actor: [80FF][UglyTree] dyn: [31]
  5313. Old actor:r[00]n[SquareSign]v[0x001D] replaced by new actor: [0000][UglyTree] dyn: [31]
  5314. Old actor:r[00]n[BuisnessScrub]v[0x0001] replaced by new actor: [0000][SpikedMine]
  5315. Old actor:r[00]n[BuisnessScrub]v[0xFC06] replaced by new actor: [0000][SpikedMine]
  5316. Old actor:r[01]n[Scarecrow]v[0x2800] replaced by new actor: [FFFF][Shabom]
  5317. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [03FF][Dog]
  5318. ---------------------------------------------------------
  5319. Height adjustments:
  5320. ---------------------------------------------------------
  5321. ======( Map 00 )======
  5322. day: overlay ratio: [0.6945] newsize: [010A10] oldsize: [017F20]
  5323. day: struct ratio: [2.7010] newsize: [0034CC] oldsize: [00138C]
  5324. day: total = ratio: [0.7919] newsize: [013EDC] oldsize: [0192AC]
  5325. night: overlay ratio: [0.6945] newsize: [010A10] oldsize: [017F20]
  5326. night: struct ratio: [2.7010] newsize: [0034CC] oldsize: [00138C]
  5327. night: total = ratio: [0.7919] newsize: [013EDC] oldsize: [0192AC]
  5328. ------------------------------------------------------
  5329. day: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
  5330. night: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
  5331. object sizes: [ 0x14D90 0x2330 0x1B60 0x3E20 0x1F0 0x8100 0x10C0 ]
  5332. sum: [0x25DF0] allsize: [0xEDDA0]
  5333. ------------------------------------------------------
  5334. day: dyna poly delta: [62] newsize: [00004A] oldsize: [00000C]
  5335. day: dyna vert delta: [36] newsize: [000030] oldsize: [00000C]
  5336. night: dyna poly delta: [62] newsize: [00004A] oldsize: [00000C]
  5337. night: dyna vert delta: [36] newsize: [000030] oldsize: [00000C]
  5338. -------------------------------------------------
  5339. ======( Map 01 )======
  5340. day: overlay ratio: [1.1272] newsize: [00C1D0] oldsize: [00ABF0]
  5341. day: struct ratio: [1.0384] newsize: [0011C4] oldsize: [00111C]
  5342. day: total = ratio: [1.1192] newsize: [00D394] oldsize: [00BD0C]
  5343. night: overlay ratio: [1.1272] newsize: [00C1D0] oldsize: [00ABF0]
  5344. night: struct ratio: [1.0384] newsize: [0011C4] oldsize: [00111C]
  5345. night: total = ratio: [1.1192] newsize: [00D394] oldsize: [00BD0C]
  5346. ------------------------------------------------------
  5347. day: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
  5348. night: object ratio: [0.9641] newsize: [0EDDA0] oldsize: [0F6B50]
  5349. object sizes: [ 0x14D90 0x2330 0x1B60 0x3E20 0x1F0 0x8100 0x10C0 ]
  5350. sum: [0x25DF0] allsize: [0xEDDA0]
  5351. ------------------------------------------------------
  5352. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  5353. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  5354. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  5355. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  5356. -------------------------------------------------
  5357. ======( Map 02 )======
  5358. day: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
  5359. day: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
  5360. day: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
  5361. night: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
  5362. night: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
  5363. night: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
  5364. ------------------------------------------------------
  5365. day: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
  5366. night: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
  5367. object sizes: [ 0x14D90 0x12A00 ]
  5368. sum: [0x27790] allsize: [0xEF740]
  5369. ------------------------------------------------------
  5370. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5371. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5372. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5373. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5374. -------------------------------------------------
  5375. ======( Map 03 )======
  5376. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  5377. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  5378. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  5379. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  5380. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  5381. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  5382. ------------------------------------------------------
  5383. day: object ratio: [0.9632] newsize: [0E49F0] oldsize: [0ED5E0]
  5384. night: object ratio: [0.9632] newsize: [0E49F0] oldsize: [0ED5E0]
  5385. object sizes: [ 0x14D90 0x2330 0x1B60 0x3E20 ]
  5386. sum: [0x1CA40] allsize: [0xE49F0]
  5387. ------------------------------------------------------
  5388. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5389. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5390. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5391. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5392. -------------------------------------------------
  5393. ---------------------------------------------------------
  5394. objects pick time: [0.7676ms][46.7378ms]
  5395. object trim time: [0.7777ms][46.7468ms]
  5396. set new actors: [1.0386ms][47.0085ms]
  5397. ---- bogo REJECTED: obj pre-check failed (size:252688): [1.0408ms][47.0097ms]
  5398. objects pick time: [0.7176ms][47.7305ms]
  5399. object trim time: [8.9722ms][55.9868ms]
  5400. set new actors: [9.3112ms][56.324ms]
  5401. pre-checking object size: [9.314ms][56.326ms]
  5402. exit per-object: [9.5462ms][56.5592ms]
  5403. exit sandalone randomize: [9.5511ms][56.5631ms]
  5404. set for size check: [9.8386ms][56.8516ms]
  5405. set for dyna trim: [9.9265ms][56.9396ms]
  5406. set after final actor trim: [10.121ms][57.1352ms]
  5407. set after second setnewactors for final data test: [10.3817ms][57.3953ms]
  5408. after isSizeAcceptable: [10.42ms][57.432ms]
  5409. #######################################################
  5410. time to complete randomizing [GoronVillageSpring]: 58.5241ms
  5411. ending timestamp : [12:07:13.696 PM]
  5412.  
  5413. starting timestamp : [12:07:13.612 PM]
  5414. time to read scene enemies: 9.6443ms
  5415. time to read scene objects: 9.683ms
  5416. =========================================================================
  5417. For Scene: [GoronTrial] with fid: 1344, with sid: 0x3F
  5418. =========================================================================
  5419. time to finish removing unnecessary objects: 10.6496ms
  5420. ---------------------------
  5421. time to generate candidate list: 26.2607ms
  5422. time to separate map/time actors: 37.8817ms
  5423. time to find matching candidates: 84.3389ms
  5424. Loops used for match candidate: 3
  5425. ----------
  5426. [0][DoorShutter] has flags: [127]
  5427. #######################################################
  5428. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [000F][LaundryPoolBell]
  5429. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [000F][Empty]
  5430. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [0000][PushableBlockOnIce]
  5431. Old actor:r[00]n[IceCavernStelagtite]v[0x003F] replaced by new actor: [000F][Empty]
  5432. ---------------------------------------------------------
  5433. Height adjustments:
  5434. ---------------------------------------------------------
  5435. ======( Map 00 )======
  5436. day: overlay ratio: [0.9949] newsize: [04C130] oldsize: [04C760]
  5437. day: struct ratio: [0.9553] newsize: [0048D8] oldsize: [004C40]
  5438. day: total = ratio: [0.9926] newsize: [050A08] oldsize: [0513A0]
  5439. night: overlay ratio: [0.9949] newsize: [04C130] oldsize: [04C760]
  5440. night: struct ratio: [0.9553] newsize: [0048D8] oldsize: [004C40]
  5441. night: total = ratio: [0.9926] newsize: [050A08] oldsize: [0513A0]
  5442. ------------------------------------------------------
  5443. day: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
  5444. night: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
  5445. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x1E10 0x17EB0 ]
  5446. sum: [0x31A10] allsize: [0x1054C0]
  5447. ------------------------------------------------------
  5448. day: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
  5449. day: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
  5450. night: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
  5451. night: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
  5452. -------------------------------------------------
  5453. ======( Map 01 )======
  5454. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  5455. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  5456. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  5457. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  5458. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  5459. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  5460. ------------------------------------------------------
  5461. day: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
  5462. night: object ratio: [1.0027] newsize: [1054C0] oldsize: [104970]
  5463. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x1E10 0x17EB0 ]
  5464. sum: [0x31A10] allsize: [0x1054C0]
  5465. ------------------------------------------------------
  5466. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5467. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5468. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5469. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5470. -------------------------------------------------
  5471. ---------------------------------------------------------
  5472. objects pick time: [0.0024ms][38.2952ms]
  5473. object trim time: [0.0078ms][38.3001ms]
  5474. set new actors: [5.8155ms][44.1107ms]
  5475. pre-checking object size: [5.8204ms][44.1128ms]
  5476. exit per-object: [5.8673ms][44.1601ms]
  5477. exit sandalone randomize: [5.8703ms][44.1626ms]
  5478. set for size check: [11.4121ms][49.7073ms]
  5479. set for dyna trim: [11.4312ms][49.7236ms]
  5480. set after final actor trim: [11.5097ms][49.8027ms]
  5481. set after second setnewactors for final data test: [13.3401ms][51.6339ms]
  5482. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  5483. objects pick time: [0.0027ms][51.6578ms]
  5484. object trim time: [0.007ms][51.662ms]
  5485. set new actors: [5.9687ms][57.6268ms]
  5486. pre-checking object size: [5.9741ms][57.6292ms]
  5487. exit per-object: [6.031ms][57.6865ms]
  5488. exit sandalone randomize: [6.0341ms][57.6892ms]
  5489. set for size check: [11.5631ms][63.2211ms]
  5490. set for dyna trim: [11.5801ms][63.2352ms]
  5491. set after final actor trim: [11.6272ms][63.2831ms]
  5492. set after second setnewactors for final data test: [13.3774ms][65.0346ms]
  5493. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  5494. objects pick time: [0.0018ms][65.0593ms]
  5495. object trim time: [0.008ms][65.0651ms]
  5496. set new actors: [6.8894ms][71.9492ms]
  5497. pre-checking object size: [6.8938ms][71.9509ms]
  5498. exit per-object: [6.9719ms][72.0298ms]
  5499. exit sandalone randomize: [6.9763ms][72.0334ms]
  5500. set for size check: [17.3594ms][82.4195ms]
  5501. set for dyna trim: [17.384ms][82.4418ms]
  5502. set after final actor trim: [17.4994ms][82.5576ms]
  5503. set after second setnewactors for final data test: [19.2576ms][84.3171ms]
  5504. after isSizeAcceptable: [19.2808ms][84.3381ms]
  5505. #######################################################
  5506. time to complete randomizing [GoronTrial]: 89.428ms
  5507. ending timestamp : [12:07:13.701 PM]
  5508.  
  5509. starting timestamp : [12:07:13.604 PM]
  5510. in scene (O!) [DekuKingChamber]m[0]r[1]v[0002] actor:[0x0002][DekuPrincess] was blocked by item [178]
  5511. in scene (O!) [DekuKingChamber]m[0]r[16]v[02FF] actor:[0x02FF][Monkey] was blocked by item [301]
  5512. in scene (O!) [DekuKingChamber]m[0]r[21]v[FB7F] actor:[0xFB7F][Monkey] was blocked by item [301]
  5513. in scene (O!) [DekuKingChamber]m[0]r[22]v[FC7F] actor:[0xFC7F][Monkey] was blocked by item [301]
  5514. in scene (O!) [DekuKingChamber]m[0]r[23]v[FCFF] actor:[0xFCFF][Monkey] was blocked by item [301]
  5515. in scene (O!) [DekuKingChamber]m[1]r[1]v[0000] actor:[0x0000][DekuPrincess] was blocked by item [178]
  5516. in scene (O!) [DekuKingChamber]m[1]r[2]v[FD7F] actor:[0xFD7F][Monkey] was blocked by item [301]
  5517. in scene (O!) [DekuKingChamber]m[1]r[7]v[02FF] actor:[0x02FF][Monkey] was blocked by item [301]
  5518. time to read scene enemies: 24.0126ms
  5519. time to read scene objects: 25.2685ms
  5520. =========================================================================
  5521. For Scene: [DekuKingChamber] with fid: 1342, with sid: 0x3E
  5522. =========================================================================
  5523. time to finish removing unnecessary objects: 34.0432ms
  5524. ---------------------------
  5525. time to generate candidate list: 79.0658ms
  5526. time to separate map/time actors: 79.8536ms
  5527. time to find matching candidates: 91.8862ms
  5528. Loops used for match candidate: 1
  5529. ----------
  5530. #######################################################
  5531. Old actor:r[00]n[Butler]v[0x7FFF] replaced by new actor: [FE01][Grog]
  5532. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8000] replaced by new actor: [0023][FlyingFieldScrub]
  5533. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8001] replaced by new actor: [006D][Empty]
  5534. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8002] replaced by new actor: [0009][Fairy]
  5535. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x8003] replaced by new actor: [0068][En_Invisible_Ruppe]
  5536. Old actor:r[00]n[DekuKing]v[0x0000] replaced by new actor: [0801][ChuChu]
  5537. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4000] replaced by new actor: [0023][Empty]
  5538. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4001] replaced by new actor: [0023][Empty]
  5539. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4002] replaced by new actor: [0023][Empty]
  5540. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x4003] replaced by new actor: [00FE][BronzeBoulder]
  5541. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0000] replaced by new actor: [0D0A][PointedSign]
  5542. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0002] replaced by new actor: [FD7D][Monkey]
  5543. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0003] replaced by new actor: [4000][GrottoHole]
  5544. Old actor:r[00]n[DekuPalaceChamberGuard]v[0x0001] replaced by new actor: [0038][Empty]
  5545. Old actor:r[01]n[DekuKing]v[0x0000] replaced by new actor: [0A01][ChuChu]
  5546. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0000] replaced by new actor: [3E5F][CircleOfFire]
  5547. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0003] replaced by new actor: [FF10][RegularIceBlock]
  5548. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0001] replaced by new actor: [0023][FlyingFieldScrub]
  5549. Old actor:r[01]n[DekuPalaceChamberGuard]v[0x0002] replaced by new actor: [0110][Obj_Dowsing]
  5550. ---------------------------------------------------------
  5551. Height adjustments:
  5552. +++ [9][BronzeBoulder] had switch flags modified to [126] +++
  5553. +++ [11][Monkey] had switch flags modified to [125] +++
  5554. +++ [15][CircleOfFire] had treasure flags modified to [30] +++
  5555. ---------------------------------------------------------
  5556. ======( Map 00 )======
  5557. day: overlay ratio: [0.9027] newsize: [030550] oldsize: [0358A0]
  5558. day: struct ratio: [0.6888] newsize: [003108] oldsize: [004730]
  5559. day: total = ratio: [0.8863] newsize: [033658] oldsize: [039FD0]
  5560. night: overlay ratio: [0.9027] newsize: [030550] oldsize: [0358A0]
  5561. night: struct ratio: [0.6888] newsize: [003108] oldsize: [004730]
  5562. night: total = ratio: [0.8863] newsize: [033658] oldsize: [039FD0]
  5563. ------------------------------------------------------
  5564. day: object ratio: [0.8612] newsize: [10AAE0] oldsize: [135A80]
  5565. night: object ratio: [0.8612] newsize: [10AAE0] oldsize: [135A80]
  5566. object sizes: [ 0xB2D0 0x1D530 0x1C70 0x12440 0x6270 0x10 ]
  5567. sum: [0x42B30] allsize: [0x10AAE0]
  5568. ------------------------------------------------------
  5569. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5570. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5571. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5572. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5573. -------------------------------------------------
  5574. ======( Map 01 )======
  5575. day: overlay ratio: [0.9962] newsize: [0154B0] oldsize: [015600]
  5576. day: struct ratio: [0.8668] newsize: [001868] oldsize: [001C28]
  5577. day: total = ratio: [0.9863] newsize: [016D18] oldsize: [017228]
  5578. night: overlay ratio: [0.9962] newsize: [0154B0] oldsize: [015600]
  5579. night: struct ratio: [0.8668] newsize: [001868] oldsize: [001C28]
  5580. night: total = ratio: [0.9863] newsize: [016D18] oldsize: [017228]
  5581. ------------------------------------------------------
  5582. day: object ratio: [0.9513] newsize: [10AAD0] oldsize: [118550]
  5583. night: object ratio: [0.9513] newsize: [10AAD0] oldsize: [118550]
  5584. object sizes: [ 0xB2D0 0x1D530 0x1C70 0x12440 0x6270 ]
  5585. sum: [0x42B20] allsize: [0x10AAD0]
  5586. ------------------------------------------------------
  5587. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5588. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5589. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5590. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5591. -------------------------------------------------
  5592. ---------------------------------------------------------
  5593. objects pick time: [0.29ms][80.2993ms]
  5594. object trim time: [0.2995ms][80.3078ms]
  5595. set new actors: [0.9231ms][80.9324ms]
  5596. pre-checking object size: [0.9256ms][80.9339ms]
  5597. exit per-object: [1.3677ms][81.3775ms]
  5598. exit sandalone randomize: [1.3825ms][81.3911ms]
  5599. set for size check: [10.4277ms][90.439ms]
  5600. set for dyna trim: [10.4707ms][90.4795ms]
  5601. set after final actor trim: [11.1831ms][91.1939ms]
  5602. set after second setnewactors for final data test: [11.8116ms][91.8219ms]
  5603. after isSizeAcceptable: [11.8767ms][91.8854ms]
  5604. #######################################################
  5605. time to complete randomizing [DekuKingChamber]: 97.7691ms
  5606. ending timestamp : [12:07:13.702 PM]
  5607.  
  5608. starting timestamp : [12:07:13.703 PM]
  5609. in scene (O!) [TouristCenter]m[0]r[1]v[0000] actor:[0x0000][SwampTouristGuide] was blocked by item [29]
  5610. time to read scene enemies: 0.2143ms
  5611. time to read scene objects: 0.2408ms
  5612. =========================================================================
  5613. For Scene: [TouristCenter] with fid: 1440, with sid: 0x57
  5614. =========================================================================
  5615. time to finish removing unnecessary objects: 6.9579ms
  5616. ---------------------------
  5617. time to generate candidate list: 13.3964ms
  5618. time to separate map/time actors: 13.513ms
  5619. time to find matching candidates: 14.0891ms
  5620. Loops used for match candidate: 1
  5621. ----------
  5622. #######################################################
  5623. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [8003][Keese]
  5624. ---------------------------------------------------------
  5625. Height adjustments:
  5626. ---------------------------------------------------------
  5627. ======( Map 00 )======
  5628. day: overlay ratio: [0.9411] newsize: [0053E0] oldsize: [005920]
  5629. day: struct ratio: [1.2268] newsize: [000ABC] oldsize: [0008C0]
  5630. day: total = ratio: [0.9666] newsize: [005E9C] oldsize: [0061E0]
  5631. night: overlay ratio: [0.9411] newsize: [0053E0] oldsize: [005920]
  5632. night: struct ratio: [1.2268] newsize: [000ABC] oldsize: [0008C0]
  5633. night: total = ratio: [0.9666] newsize: [005E9C] oldsize: [0061E0]
  5634. ------------------------------------------------------
  5635. day: object ratio: [0.9390] newsize: [0F9EA0] oldsize: [10A260]
  5636. night: object ratio: [0.9390] newsize: [0F9EA0] oldsize: [10A260]
  5637. object sizes: [ 0x11220 0x1B5E0 0x14D0 0x2960 0x18C0 ]
  5638. sum: [0x31EF0] allsize: [0xF9EA0]
  5639. ------------------------------------------------------
  5640. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5641. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5642. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5643. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5644. -------------------------------------------------
  5645. ---------------------------------------------------------
  5646. objects pick time: [0.0014ms][13.6785ms]
  5647. object trim time: [0.0063ms][13.6827ms]
  5648. set new actors: [0.0868ms][13.7634ms]
  5649. pre-checking object size: [0.0882ms][13.7645ms]
  5650. exit per-object: [0.1438ms][13.8205ms]
  5651. exit sandalone randomize: [0.1474ms][13.8239ms]
  5652. set for size check: [0.2607ms][13.9387ms]
  5653. set for dyna trim: [0.271ms][13.9474ms]
  5654. set after final actor trim: [0.3135ms][13.9902ms]
  5655. set after second setnewactors for final data test: [0.3998ms][14.0764ms]
  5656. after isSizeAcceptable: [0.412ms][14.0884ms]
  5657. #######################################################
  5658. time to complete randomizing [TouristCenter]: 14.3237ms
  5659. ending timestamp : [12:07:13.717 PM]
  5660.  
  5661. starting timestamp : [12:07:13.360 PM]
  5662. in scene (O!) [MilkBar]m[0]r[2]v[3FFF] actor:[0x3FFF][Toto] was blocked by item [30]
  5663. in scene (O!) [MilkBar]m[0]r[7]v[0000] actor:[0x0000][Gorman] was blocked by item [30]
  5664. in scene (O!) [MilkBar]m[0]r[12]v[0001] actor:[0x0001][PostMan] was blocked by item [151]
  5665. in scene (O!) [MilkBar]m[2]r[1]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
  5666. in scene (O!) [MilkBar]m[2]r[5]v[00FF] actor:[0x00FF][Gorman] was blocked by item [30]
  5667. in scene (O!) [MilkBar]m[3]r[3]v[FE0F] actor:[0xFE0F][Lulu] was blocked by item [348]
  5668. in scene (O!) [MilkBar]m[3]r[7]v[3FFF] actor:[0x3FFF][Toto] was blocked by item [30]
  5669. time to read scene enemies: 18.2126ms
  5670. time to read scene objects: 18.6078ms
  5671. =========================================================================
  5672. For Scene: [MilkBar] with fid: 1173, with sid: 0x15
  5673. =========================================================================
  5674. time to finish removing unnecessary objects: 78.3484ms
  5675. ---------------------------
  5676. time to generate candidate list: 202.4497ms
  5677. time to separate map/time actors: 203.5924ms
  5678. time to find matching candidates: 358.9754ms
  5679. Loops used for match candidate: 1
  5680. ----------
  5681. #######################################################
  5682. Old actor:r[00]n[Takaraya]v[0xFFFF] replaced by new actor: [FFFF][Takaraya]
  5683. Old actor:r[00]n[ArcheryMiniGameMan]v[0xFF0F] replaced by new actor: [FFFF][BombFlower]
  5684. Old actor:r[00]n[Bartender]v[0x0000] replaced by new actor: [0000][Cow]
  5685. Old actor:r[00]n[MadamAroma]v[0x0000] replaced by new actor: [0005][Seagulls]
  5686. Old actor:r[00]n[Bartender]v[0x0000] replaced by new actor: [0002][Cow]
  5687. Old actor:r[00]n[Milkjar]v[0x0002] replaced by new actor: [0064][En_Invisible_Ruppe]
  5688. Old actor:r[00]n[Milkjar]v[0x0002] replaced by new actor: [0000][BomberHideoutGuard]
  5689. Old actor:r[00]n[Milkjar]v[0x0002] replaced by new actor: [0000][BedroomPostman]
  5690. Old actor:r[01]n[RosaSisters]v[0x7E02] replaced by new actor: [FFFF][BlueBubble]
  5691. Old actor:r[01]n[RosaSisters]v[0xFE02] replaced by new actor: [0000][HoneyAndDarlingCredits]
  5692. Old actor:r[01]n[GateSoldier]v[0x007F] replaced by new actor: [0000][RedBubble]
  5693. Old actor:r[02]n[Japas]v[0x000F] replaced by new actor: [0000][HappyMaskSalesman]
  5694. Old actor:r[02]n[Tijo]v[0xFE0F] replaced by new actor: [0032][SquareSign]
  5695. Old actor:r[02]n[Evan]v[0xFE0F] replaced by new actor: [0000][UnusedFallingBridge] dyn: [12]
  5696. Old actor:r[02]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [07FE][Flame]
  5697. Old actor:r[02]n[CarpentersFromCutscene]v[0x0001] replaced by new actor: [07FE][Flame]
  5698. Old actor:r[02]n[CarpentersFromCutscene]v[0x0002] replaced by new actor: [07FE][Flame]
  5699. Old actor:r[02]n[CarpentersFromCutscene]v[0x0003] replaced by new actor: [7E00][OOTSisters]
  5700. Old actor:r[02]n[CarpentersFromCutscene]v[0x0004] replaced by new actor: [7E01][OOTSisters]
  5701. Old actor:r[02]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Empty]
  5702. Old actor:r[02]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Flagpole] dyn: [8]
  5703. Old actor:r[03]n[RosaSisters]v[0x7E02] replaced by new actor: [0038][En_Invisible_Ruppe]
  5704. Old actor:r[03]n[RosaSisters]v[0xFE02] replaced by new actor: [0000][HoneyAndDarlingCredits]
  5705. Old actor:r[03]n[Japas]v[0x000F] replaced by new actor: [0002][HappyMaskSalesman]
  5706. Old actor:r[03]n[Tijo]v[0xFE0F] replaced by new actor: [0003][SquareSign]
  5707. Old actor:r[03]n[Evan]v[0xFE0F] replaced by new actor: [0000][UnusedFallingBridge] dyn: [12]
  5708. Old actor:r[03]n[HoneyAndDarlingCredits]v[0x0000] replaced by new actor: [02FF][DeathArmos]
  5709. Old actor:r[04]n[GateSoldier]v[0x007F] replaced by new actor: [0000][RedBubble]
  5710. Old actor:r[04]n[HoneyAndDarlingCredits]v[0x0000] replaced by new actor: [01FF][DeathArmos]
  5711. Old actor:r[04]n[GuruGuru]v[0x0000] replaced by new actor: [0004][Tingle]
  5712. Old actor:r[04]n[GuruGuru]v[0x0001] replaced by new actor: [01F8][En_Invisible_Ruppe]
  5713. Old actor:r[04]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Flagpole] dyn: [8]
  5714. Old actor:r[04]n[RegularZora]v[0xFC13] replaced by new actor: [0000][Empty]
  5715. Old actor:r[04]n[RegularZora]v[0xFC13] replaced by new actor: [350A][PointedSign]
  5716. Old actor:r[04]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [7E01][OOTSisters]
  5717. Old actor:r[04]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [0001][BlueBubble]
  5718. Old actor:r[04]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [0001][BlueBubble]
  5719. Old actor:r[04]n[Zubora]v[0xFE1F] replaced by new actor: [0000][UnusedShiro]
  5720. Old actor:r[04]n[GaboraBlacksmith]v[0xFE1F] replaced by new actor: [0000][DekuKing]
  5721. ---------------------------------------------------------
  5722. Height adjustments:
  5723. + adjusted height of actor [Seagulls] by [500]
  5724. + adjusted height of actor [BlueBubble] by [50]
  5725. - raised height of actor [Empty] by [64] to above water bottom
  5726. + adjusted height of actor [Tingle] by [150]
  5727. - raised height of actor [Empty] by [40] to above water bottom
  5728. +++ [30][En_Invisible_Ruppe] had switch flags modified to [126] +++
  5729. ---------------------------------------------------------
  5730. ======( Map 00 )======
  5731. day: overlay ratio: [1.1092] newsize: [012D00] oldsize: [010F60]
  5732. day: struct ratio: [1.0377] newsize: [001D3C] oldsize: [001C2C]
  5733. day: total = ratio: [1.1024] newsize: [014A3C] oldsize: [012B8C]
  5734. night: overlay ratio: [0.9404] newsize: [016820] oldsize: [017EF0]
  5735. night: struct ratio: [0.9609] newsize: [002484] oldsize: [002600]
  5736. night: total = ratio: [0.9423] newsize: [018CA4] oldsize: [01A4F0]
  5737. ------------------------------------------------------
  5738. day: object ratio: [0.9537] newsize: [158D20] oldsize: [169940]
  5739. night: object ratio: [0.9537] newsize: [158D20] oldsize: [169940]
  5740. object sizes: [ 0xC050 0x2C90 0x118B0 0xE80 0x4EB0 0xC890 0x17A90 0x12C40 0xBA30 0x1E250 0x1A00 0x1670 0xDA60 0x10B80 ]
  5741. sum: [0xA84F0] allsize: [0x158D20]
  5742. ------------------------------------------------------
  5743. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5744. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5745. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5746. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5747. -------------------------------------------------
  5748. ======( Map 01 )======
  5749. day: overlay ratio: [0.9069] newsize: [004CC0] oldsize: [0054A0]
  5750. day: struct ratio: [1.1179] newsize: [000FB4] oldsize: [000E0C]
  5751. day: total = ratio: [0.9370] newsize: [005C74] oldsize: [0062AC]
  5752. night: overlay ratio: [0.9069] newsize: [004CC0] oldsize: [0054A0]
  5753. night: struct ratio: [1.1179] newsize: [000FB4] oldsize: [000E0C]
  5754. night: total = ratio: [0.9370] newsize: [005C74] oldsize: [0062AC]
  5755. ------------------------------------------------------
  5756. day: object ratio: [0.9371] newsize: [0D0FE0] oldsize: [0DF040]
  5757. night: object ratio: [0.9371] newsize: [0D0FE0] oldsize: [0DF040]
  5758. object sizes: [ 0x118B0 0x19E0 0xBAE0 0x1A40 ]
  5759. sum: [0x207B0] allsize: [0xD0FE0]
  5760. ------------------------------------------------------
  5761. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5762. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5763. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5764. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5765. -------------------------------------------------
  5766. ======( Map 02 )======
  5767. day: overlay ratio: [0.8577] newsize: [011800] oldsize: [014670]
  5768. day: struct ratio: [1.0448] newsize: [0025E8] oldsize: [002448]
  5769. day: total = ratio: [0.8765] newsize: [013DE8] oldsize: [016AB8]
  5770. night: overlay ratio: [0.8577] newsize: [011800] oldsize: [014670]
  5771. night: struct ratio: [1.0448] newsize: [0025E8] oldsize: [002448]
  5772. night: total = ratio: [0.8765] newsize: [013DE8] oldsize: [016AB8]
  5773. ------------------------------------------------------
  5774. day: object ratio: [0.8656] newsize: [10F770] oldsize: [1399B0]
  5775. night: object ratio: [0.8656] newsize: [10F770] oldsize: [1399B0]
  5776. object sizes: [ 0x118B0 0x19E0 0x16270 0x2330 0x20560 0x17B0 0xC050 0x29D0 0x2FE0 ]
  5777. sum: [0x5EF40] allsize: [0x10F770]
  5778. ------------------------------------------------------
  5779. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  5780. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  5781. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  5782. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  5783. -------------------------------------------------
  5784. ======( Map 03 )======
  5785. day: overlay ratio: [0.9777] newsize: [00D030] oldsize: [00D4F0]
  5786. day: struct ratio: [1.1416] newsize: [002348] oldsize: [001EE8]
  5787. day: total = ratio: [0.9985] newsize: [00F378] oldsize: [00F3D8]
  5788. night: overlay ratio: [0.9777] newsize: [00D030] oldsize: [00D4F0]
  5789. night: struct ratio: [1.1416] newsize: [002348] oldsize: [001EE8]
  5790. night: total = ratio: [0.9985] newsize: [00F378] oldsize: [00F3D8]
  5791. ------------------------------------------------------
  5792. day: object ratio: [0.9131] newsize: [1370D0] oldsize: [154AC0]
  5793. night: object ratio: [0.9131] newsize: [1370D0] oldsize: [154AC0]
  5794. object sizes: [ 0x118B0 0x19E0 0x16270 0x2330 0x20560 0x17B0 0xC890 0xDC90 0xF520 0x3E40 0xBAE0 ]
  5795. sum: [0x868A0] allsize: [0x1370D0]
  5796. ------------------------------------------------------
  5797. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  5798. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  5799. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  5800. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  5801. -------------------------------------------------
  5802. ======( Map 04 )======
  5803. day: overlay ratio: [0.7955] newsize: [019F10] oldsize: [0209C0]
  5804. day: struct ratio: [1.0204] newsize: [004E50] oldsize: [004CC0]
  5805. day: total = ratio: [0.8244] newsize: [01ED60] oldsize: [025680]
  5806. night: overlay ratio: [0.7955] newsize: [019F10] oldsize: [0209C0]
  5807. night: struct ratio: [1.0204] newsize: [004E50] oldsize: [004CC0]
  5808. night: total = ratio: [0.8244] newsize: [01ED60] oldsize: [025680]
  5809. ------------------------------------------------------
  5810. day: object ratio: [0.8602] newsize: [0FB9A0] oldsize: [124810]
  5811. night: object ratio: [0.8602] newsize: [0FB9A0] oldsize: [124810]
  5812. object sizes: [ 0x118B0 0x19E0 0x3E40 0xD5C0 0x2540 0x29D0 0x2FE0 0xDC90 0xF520 0x1A40 ]
  5813. sum: [0x4B170] allsize: [0xFB9A0]
  5814. ------------------------------------------------------
  5815. day: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
  5816. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  5817. night: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
  5818. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  5819. -------------------------------------------------
  5820. ---------------------------------------------------------
  5821. objects pick time: [145.943ms][349.5449ms]
  5822. object trim time: [145.9651ms][349.5645ms]
  5823. set new actors: [147.1449ms][350.7453ms]
  5824. pre-checking object size: [147.1481ms][350.7469ms]
  5825. exit per-object: [148.5394ms][352.1404ms]
  5826. exit sandalone randomize: [148.5441ms][352.1428ms]
  5827. set for size check: [153.1334ms][356.735ms]
  5828. set for dyna trim: [153.2149ms][356.8146ms]
  5829. set after final actor trim: [154.2167ms][357.817ms]
  5830. set after second setnewactors for final data test: [155.2468ms][358.8473ms]
  5831. after isSizeAcceptable: [155.3748ms][358.9743ms]
  5832. #######################################################
  5833. time to complete randomizing [MilkBar]: 369.7071ms
  5834. ending timestamp : [12:07:13.729 PM]
  5835.  
  5836. starting timestamp : [12:07:13.446 PM]
  5837. in scene (O!) [SwampSpiderHouse]m[0]r[1]v[0000] actor:[0x0000][CursedSpiderMan] was blocked by item [227]
  5838. in scene (O!) [SwampSpiderHouse]m[1]r[20]v[4509] actor:[0x4509][SoftSoilAndBeans] was blocked by item [18]
  5839. in scene (O!) [SwampSpiderHouse]m[1]r[22]v[468C] actor:[0x468C][SoftSoilAndBeans] was blocked by item [18]
  5840. in scene (O!) [SwampSpiderHouse]m[1]r[25]v[480F] actor:[0x480F][SoftSoilAndBeans] was blocked by item [18]
  5841. in scene (O!) [SwampSpiderHouse]m[2]r[6]v[0001] actor:[0x0001][SoftSoilAndBeans] was blocked by item [18]
  5842. in scene (O!) [SwampSpiderHouse]m[2]r[7]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5843. in scene (O!) [SwampSpiderHouse]m[2]r[8]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5844. in scene (O!) [SwampSpiderHouse]m[2]r[9]v[7F0E] actor:[0x7F0E][HoneyComb] was blocked by item [265]
  5845. in scene (O!) [SwampSpiderHouse]m[2]r[10]v[7F3F] actor:[0x7F3F][HoneyComb] was blocked by item [265]
  5846. in scene (O!) [SwampSpiderHouse]m[2]r[11]v[7F3F] actor:[0x7F3F][HoneyComb] was blocked by item [265]
  5847. in scene (O!) [SwampSpiderHouse]m[2]r[12]v[8012] actor:[0x8012][HoneyComb] was blocked by item [265]
  5848. in scene (O!) [SwampSpiderHouse]m[2]r[14]v[4080] actor:[0x4080][SoftSoilAndBeans] was blocked by item [18]
  5849. in scene [SwampSpiderHouse][2] standalone was skipped over: [0x0D03][ObjSwitch]
  5850. in scene (O!) [SwampSpiderHouse]m[3]r[4]v[0304] actor:[0x0304][SoftSoilAndBeans] was blocked by item [18]
  5851. in scene (O!) [SwampSpiderHouse]m[3]r[5]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5852. in scene (O!) [SwampSpiderHouse]m[3]r[6]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5853. in scene (O!) [SwampSpiderHouse]m[3]r[7]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5854. in scene (O!) [SwampSpiderHouse]m[3]r[8]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5855. in scene (O!) [SwampSpiderHouse]m[3]r[9]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5856. in scene (O!) [SwampSpiderHouse]m[3]r[10]v[7F3F] actor:[0x7F3F][LargeWoodenCrate] was blocked by item [397]
  5857. in scene (O!) [SwampSpiderHouse]m[3]r[11]v[800A] actor:[0x800A][LargeWoodenCrate] was blocked by item [397]
  5858. in scene (O!) [SwampSpiderHouse]m[3]r[12]v[801B] actor:[0x801B][LargeWoodenCrate] was blocked by item [397]
  5859. in scene (O!) [SwampSpiderHouse]m[3]r[15]v[4203] actor:[0x4203][SoftSoilAndBeans] was blocked by item [18]
  5860. in scene (O!) [SwampSpiderHouse]m[3]r[18]v[000E] actor:[0x000E][Bombiwa] was blocked by item [316]
  5861. claypot r[4]v[5] replacement blocked by [17]
  5862. in scene (O!) [SwampSpiderHouse]m[4]r[6]v[0005] actor:[0x0005][ClayPot] was blocked by item [17]
  5863. in scene (O!) [SwampSpiderHouse]m[4]r[7]v[7F0E] actor:[0x7F0E][HoneyComb] was blocked by item [265]
  5864. in scene (O!) [SwampSpiderHouse]m[4]r[8]v[7F3F] actor:[0x7F3F][HoneyComb] was blocked by item [265]
  5865. in scene (O!) [SwampSpiderHouse]m[4]r[9]v[8017] actor:[0x8017][HoneyComb] was blocked by item [265]
  5866. in scene (O!) [SwampSpiderHouse]m[4]r[10]v[801C] actor:[0x801C][HoneyComb] was blocked by item [265]
  5867. in scene (O!) [SwampSpiderHouse]m[4]r[11]v[0082] actor:[0x0082][HoneyComb] was blocked by item [265]
  5868. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x0094][En_Invisible_Ruppe]
  5869. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x0098][En_Invisible_Ruppe]
  5870. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x009C][En_Invisible_Ruppe]
  5871. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x00A1][En_Invisible_Ruppe]
  5872. in scene [SwampSpiderHouse][4] standalone was skipped over: [0x00A6][En_Invisible_Ruppe]
  5873. in scene [SwampSpiderHouse][5] standalone was skipped over: [0x3323][BugsFishButterfly]
  5874. in scene (O!) [SwampSpiderHouse]m[5]r[6]v[7F0A] actor:[0x7F0A][HoneyComb] was blocked by item [265]
  5875. in scene (O!) [SwampSpiderHouse]m[5]r[7]v[7F0E] actor:[0x7F0E][HoneyComb] was blocked by item [265]
  5876. in scene (O!) [SwampSpiderHouse]m[5]r[8]v[801A] actor:[0x801A][HoneyComb] was blocked by item [265]
  5877. in scene (O!) [SwampSpiderHouse]m[5]r[9]v[0081] actor:[0x0081][HoneyComb] was blocked by item [265]
  5878. time to read scene enemies: 82.8013ms
  5879. time to read scene objects: 83.0015ms
  5880. =========================================================================
  5881. For Scene: [SwampSpiderHouse] with fid: 1284, with sid: 0x27
  5882. =========================================================================
  5883. time to finish removing unnecessary objects: 98.41ms
  5884. ---------------------------
  5885. time to generate candidate list: 155.6981ms
  5886. time to separate map/time actors: 167.2928ms
  5887. time to find matching candidates: 283.559ms
  5888. Loops used for match candidate: 1
  5889. ----------
  5890. [0][DoorShutter] has flags: [127]
  5891. [1][DoorShutter] has flags: [127]
  5892. [2][DoorShutter] has flags: [127]
  5893. [3][DoorShutter] has flags: [127]
  5894. [4][DoorShutter] has flags: [127]
  5895. [5][DoorShutter] has flags: [127]
  5896. [6][DoorShutter] has flags: [127]
  5897. [7][DoorShutter] has flags: [127]
  5898. #######################################################
  5899. Old actor:r[00]n[Seth1]v[0xFF02] replaced by new actor: [FF02][Seth1]
  5900. Old actor:r[00]n[Dog]v[0x22BF] replaced by new actor: [0004][Tingle]
  5901. Old actor:r[01]n[SquareSign]v[0x000C] replaced by new actor: [0002][DekuBabaWithered]
  5902. Old actor:r[03]n[Torch]v[0x287F] replaced by new actor: [0001][GiantBeee]
  5903. Old actor:r[03]n[Torch]v[0x287F] replaced by new actor: [0003][GiantBeee]
  5904. Old actor:r[04]n[CuttableIvyWall]v[0x007F] replaced by new actor: [FFFF][Tektite]
  5905. Old actor:r[04]n[CuttableIvyWall]v[0x007F] replaced by new actor: [FFFF][Tektite]
  5906. Old actor:r[04]n[SleepingScrub]v[0x0594] replaced by new actor: [FFFF][BombFlower]
  5907. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0005][GiantBeee]
  5908. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0003][GiantBeee]
  5909. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0002][GiantBeee]
  5910. Old actor:r[05]n[Torch]v[0x287F] replaced by new actor: [0004][GiantBeee]
  5911. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [0001][Empty]
  5912. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [019E][ClayPot]
  5913. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [0003][MothSwarm]
  5914. Old actor:r[01]n[ClayPot]v[0x018C] replaced by new actor: [0079][En_Invisible_Ruppe]
  5915. Old actor:r[01]n[HitSpot]v[0xFE03] replaced by new actor: [0003][FlameEyeTrap]
  5916. Old actor:r[01]n[HitSpot]v[0xFE04] replaced by new actor: [FE0A][WallTalkSpot]
  5917. Old actor:r[01]n[HitSpot]v[0xFE05] replaced by new actor: [FF6D][GoldSkulltula]
  5918. Old actor:r[01]n[HitSpot]v[0xFE06] replaced by new actor: [3FD7][GossipStone]
  5919. Old actor:r[01]n[ClayPot]v[0x001E] replaced by new actor: [0001][Empty]
  5920. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [0007][Fairy]
  5921. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [0001][MothSwarm]
  5922. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [FE3C][ClayPot]
  5923. Old actor:r[02]n[ClayPot]v[0x0186] replaced by new actor: [004C][En_Invisible_Ruppe]
  5924. Old actor:r[03]n[ClayPot]v[0x018C] replaced by new actor: [0045][En_Invisible_Ruppe]
  5925. Old actor:r[03]n[ClayPot]v[0x018C] replaced by new actor: [3324][BugsFishButterfly]
  5926. Old actor:r[04]n[ClayPot]v[0x018C] replaced by new actor: [0001][Empty]
  5927. Old actor:r[04]n[ClayPot]v[0x400A] replaced by new actor: [0000][GiantBeee]
  5928. Old actor:r[04]n[ClayPot]v[0x420A] replaced by new actor: [0004][Tingle]
  5929. Old actor:r[04]n[ClayPot]v[0x440A] replaced by new actor: [0002][MothSwarm]
  5930. Old actor:r[04]n[ClayPot]v[0x460A] replaced by new actor: [8C05][Bo]
  5931. Old actor:r[04]n[ClayPot]v[0x480A] replaced by new actor: [2324][BugsFishButterfly]
  5932. ---------------------------------------------------------
  5933. Height adjustments:
  5934. + adjusted height of actor [Tingle] by [150]
  5935. + adjusted height of actor [MothSwarm] by [50]
  5936. + adjusted height of actor [MothSwarm] by [50]
  5937. + adjusted height of actor [BugsFishButterfly] by [100]
  5938. + adjusted height of actor [Tingle] by [150]
  5939. + adjusted height of actor [MothSwarm] by [50]
  5940. + adjusted height of actor [BugsFishButterfly] by [100]
  5941. +++ [19][GossipStone] had switch flags modified to [126] +++
  5942. +++ [13][ClayPot] had treasure flags modified to [30] +++
  5943. +++ [23][ClayPot] had treasure flags modified to [28] +++
  5944. ---------------------------------------------------------
  5945. ======( Map 00 )======
  5946. day: overlay ratio: [0.9548] newsize: [0103E0] oldsize: [011030]
  5947. day: struct ratio: [1.0757] newsize: [000F54] oldsize: [000E40]
  5948. day: total = ratio: [0.9608] newsize: [011334] oldsize: [011E70]
  5949. night: overlay ratio: [0.9548] newsize: [0103E0] oldsize: [011030]
  5950. night: struct ratio: [1.0757] newsize: [000F54] oldsize: [000E40]
  5951. night: total = ratio: [0.9608] newsize: [011334] oldsize: [011E70]
  5952. ------------------------------------------------------
  5953. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  5954. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  5955. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
  5956. sum: [0x443B0] allsize: [0x117E60]
  5957. ------------------------------------------------------
  5958. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5959. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5960. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5961. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5962. -------------------------------------------------
  5963. ======( Map 01 )======
  5964. day: overlay ratio: [0.9872] newsize: [02D2B0] oldsize: [02DC10]
  5965. day: struct ratio: [1.8878] newsize: [006E68] oldsize: [003A7C]
  5966. day: total = ratio: [1.0538] newsize: [034118] oldsize: [03168C]
  5967. night: overlay ratio: [0.9872] newsize: [02D2B0] oldsize: [02DC10]
  5968. night: struct ratio: [1.8878] newsize: [006E68] oldsize: [003A7C]
  5969. night: total = ratio: [1.0538] newsize: [034118] oldsize: [03168C]
  5970. ------------------------------------------------------
  5971. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  5972. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  5973. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
  5974. sum: [0x443B0] allsize: [0x117E60]
  5975. ------------------------------------------------------
  5976. day: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
  5977. day: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
  5978. night: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
  5979. night: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
  5980. -------------------------------------------------
  5981. ======( Map 02 )======
  5982. day: overlay ratio: [0.9972] newsize: [0262C0] oldsize: [026470]
  5983. day: struct ratio: [2.1790] newsize: [005D98] oldsize: [002AF4]
  5984. day: total = ratio: [1.0747] newsize: [02C058] oldsize: [028F64]
  5985. night: overlay ratio: [0.9972] newsize: [0262C0] oldsize: [026470]
  5986. night: struct ratio: [2.1790] newsize: [005D98] oldsize: [002AF4]
  5987. night: total = ratio: [1.0747] newsize: [02C058] oldsize: [028F64]
  5988. ------------------------------------------------------
  5989. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  5990. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  5991. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
  5992. sum: [0x443B0] allsize: [0x117E60]
  5993. ------------------------------------------------------
  5994. day: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
  5995. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  5996. night: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
  5997. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  5998. -------------------------------------------------
  5999. ======( Map 03 )======
  6000. day: overlay ratio: [0.8749] newsize: [0182B0] oldsize: [01BA00]
  6001. day: struct ratio: [1.0280] newsize: [002B14] oldsize: [0029E8]
  6002. day: total = ratio: [0.8881] newsize: [01ADC4] oldsize: [01E3E8]
  6003. night: overlay ratio: [0.8749] newsize: [0182B0] oldsize: [01BA00]
  6004. night: struct ratio: [1.0280] newsize: [002B14] oldsize: [0029E8]
  6005. night: total = ratio: [0.8881] newsize: [01ADC4] oldsize: [01E3E8]
  6006. ------------------------------------------------------
  6007. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  6008. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  6009. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
  6010. sum: [0x443B0] allsize: [0x117E60]
  6011. ------------------------------------------------------
  6012. day: dyna poly delta: [0] newsize: [00005C] oldsize: [00005C]
  6013. day: dyna vert delta: [0] newsize: [000050] oldsize: [000050]
  6014. night: dyna poly delta: [0] newsize: [00005C] oldsize: [00005C]
  6015. night: dyna vert delta: [0] newsize: [000050] oldsize: [000050]
  6016. -------------------------------------------------
  6017. ======( Map 04 )======
  6018. day: overlay ratio: [1.0136] newsize: [02E860] oldsize: [02DE60]
  6019. day: struct ratio: [1.8815] newsize: [0076CC] oldsize: [003F24]
  6020. day: total = ratio: [1.0823] newsize: [035F2C] oldsize: [031D84]
  6021. night: overlay ratio: [1.0136] newsize: [02E860] oldsize: [02DE60]
  6022. night: struct ratio: [1.8815] newsize: [0076CC] oldsize: [003F24]
  6023. night: total = ratio: [1.0823] newsize: [035F2C] oldsize: [031D84]
  6024. ------------------------------------------------------
  6025. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  6026. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  6027. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
  6028. sum: [0x443B0] allsize: [0x117E60]
  6029. ------------------------------------------------------
  6030. day: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
  6031. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  6032. night: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
  6033. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  6034. -------------------------------------------------
  6035. ======( Map 05 )======
  6036. day: overlay ratio: [0.9827] newsize: [01E330] oldsize: [01EBB0]
  6037. day: struct ratio: [1.0508] newsize: [002FE0] oldsize: [002D90]
  6038. day: total = ratio: [0.9885] newsize: [021310] oldsize: [021940]
  6039. night: overlay ratio: [0.9827] newsize: [01E330] oldsize: [01EBB0]
  6040. night: struct ratio: [1.0508] newsize: [002FE0] oldsize: [002D90]
  6041. night: total = ratio: [0.9885] newsize: [021310] oldsize: [021940]
  6042. ------------------------------------------------------
  6043. day: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  6044. night: object ratio: [1.0171] newsize: [117E60] oldsize: [113300]
  6045. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x13A0 0xA5A0 0x10 0xA80 0x10A0 0xA60 0x510 0x39C0 0x6A70 0x6D90 0x59B0 0xD5C0 0x12A0 0x3A30 0x1A00 ]
  6046. sum: [0x443B0] allsize: [0x117E60]
  6047. ------------------------------------------------------
  6048. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6049. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6050. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6051. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6052. -------------------------------------------------
  6053. ---------------------------------------------------------
  6054. objects pick time: [6.9755ms][174.6933ms]
  6055. object trim time: [7.0352ms][174.7499ms]
  6056. set new actors: [15.4961ms][183.2132ms]
  6057. pre-checking object size: [15.5009ms][183.2151ms]
  6058. exit per-object: [15.7356ms][183.4509ms]
  6059. exit sandalone randomize: [95.2341ms][262.9508ms]
  6060. set for size check: [102.0633ms][269.781ms]
  6061. set for dyna trim: [102.1907ms][269.9055ms]
  6062. set after final actor trim: [103.2441ms][270.9598ms]
  6063. set after second setnewactors for final data test: [115.655ms][283.3716ms]
  6064. after isSizeAcceptable: [115.8433ms][283.558ms]
  6065. #######################################################
  6066. time to complete randomizing [SwampSpiderHouse]: 307.4933ms
  6067. ending timestamp : [12:07:13.754 PM]
  6068.  
  6069. starting timestamp : [12:07:13.702 PM]
  6070. time to read scene enemies: 9.1016ms
  6071. time to read scene objects: 9.4547ms
  6072. =========================================================================
  6073. For Scene: [SwordsmansSchool] with fid: 1433, with sid: 0x54
  6074. =========================================================================
  6075. time to finish removing unnecessary objects: 15.8435ms
  6076. ---------------------------
  6077. time to generate candidate list: 44.2889ms
  6078. time to separate map/time actors: 44.8634ms
  6079. time to find matching candidates: 46.628ms
  6080. Loops used for match candidate: 1
  6081. ----------
  6082. #######################################################
  6083. Old actor:r[00]n[KendoSensei]v[0x0000] replaced by new actor: [0003][FriendlyCucco]
  6084. Old actor:r[00]n[KendoSensei]v[0xFF01] replaced by new actor: [0001][FriendlyCucco]
  6085. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0000][Gong]
  6086. Old actor:r[00]n[ClayPot]v[0x0202] replaced by new actor: [200B][SmallWoodenBox]
  6087. Old actor:r[00]n[ClayPot]v[0x0602] replaced by new actor: [001E][SmallWoodenBox]
  6088. Old actor:r[00]n[ClayPot]v[0x0802] replaced by new actor: [200B][SmallWoodenBox]
  6089. Old actor:r[00]n[ClayPot]v[0x0A02] replaced by new actor: [060B][SmallWoodenBox]
  6090. Old actor:r[00]n[ClayPot]v[0x0C02] replaced by new actor: [8181][SmallWoodenBox]
  6091. ---------------------------------------------------------
  6092. Height adjustments:
  6093. ---------------------------------------------------------
  6094. ======( Map 00 )======
  6095. day: overlay ratio: [0.7051] newsize: [00DE50] oldsize: [013B50]
  6096. day: struct ratio: [1.3230] newsize: [001E24] oldsize: [0016C8]
  6097. day: total = ratio: [0.7467] newsize: [00FC74] oldsize: [015218]
  6098. night: overlay ratio: [0.7586] newsize: [0105E0] oldsize: [015930]
  6099. night: struct ratio: [1.4935] newsize: [0025E0] oldsize: [00195C]
  6100. night: total = ratio: [0.8089] newsize: [012BC0] oldsize: [01728C]
  6101. ------------------------------------------------------
  6102. day: object ratio: [0.9116] newsize: [0E2F70] oldsize: [0F8FB0]
  6103. night: object ratio: [0.9116] newsize: [0E2F70] oldsize: [0F8FB0]
  6104. object sizes: [ 0x2540 0x2FE0 0x5210 0x10 0x17B0 0x16B0 0x420 0x1B00 ]
  6105. sum: [0xF4C0] allsize: [0xE2F70]
  6106. ------------------------------------------------------
  6107. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6108. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6109. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6110. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6111. -------------------------------------------------
  6112. ---------------------------------------------------------
  6113. objects pick time: [0.1354ms][45.4275ms]
  6114. object trim time: [0.1419ms][45.4333ms]
  6115. set new actors: [0.6309ms][45.923ms]
  6116. pre-checking object size: [0.6332ms][45.9245ms]
  6117. exit per-object: [0.7688ms][46.061ms]
  6118. exit sandalone randomize: [0.7719ms][46.0632ms]
  6119. set for size check: [0.9906ms][46.2828ms]
  6120. set for dyna trim: [1.003ms][46.2945ms]
  6121. set after final actor trim: [1.0894ms][46.3811ms]
  6122. set after second setnewactors for final data test: [1.3149ms][46.6074ms]
  6123. after isSizeAcceptable: [1.3355ms][46.627ms]
  6124. #######################################################
  6125. time to complete randomizing [SwordsmansSchool]: 52.3421ms
  6126. ending timestamp : [12:07:13.754 PM]
  6127.  
  6128. starting timestamp : [12:07:13.650 PM]
  6129. in scene (O!) [Woodfall]m[0]r[36]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6130. in scene (O!) [Woodfall]m[0]r[37]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6131. in scene (O!) [Woodfall]m[0]r[38]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6132. in scene (O!) [Woodfall]m[0]r[39]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6133. in scene (O!) [Woodfall]m[0]r[40]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6134. in scene (O!) [Woodfall]m[0]r[41]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6135. in scene (O!) [Woodfall]m[0]r[42]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6136. in scene (O!) [Woodfall]m[0]r[43]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6137. in scene (O!) [Woodfall]m[0]r[44]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6138. in scene (O!) [Woodfall]m[0]r[45]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6139. in scene (O!) [Woodfall]m[0]r[46]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6140. in scene (O!) [Woodfall]m[0]r[47]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6141. in scene (O!) [Woodfall]m[0]r[48]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6142. in scene (O!) [Woodfall]m[0]r[49]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6143. in scene (O!) [Woodfall]m[0]r[50]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6144. in scene (O!) [Woodfall]m[0]r[51]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6145. in scene (O!) [Woodfall]m[1]r[14]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6146. in scene (O!) [Woodfall]m[1]r[15]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6147. in scene (O!) [Woodfall]m[1]r[16]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6148. in scene (O!) [Woodfall]m[1]r[17]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6149. in scene (O!) [Woodfall]m[1]r[18]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6150. in scene (O!) [Woodfall]m[1]r[19]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6151. in scene (O!) [Woodfall]m[1]r[20]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6152. in scene (O!) [Woodfall]m[1]r[21]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6153. in scene (O!) [Woodfall]m[1]r[22]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6154. in scene (O!) [Woodfall]m[1]r[23]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6155. in scene (O!) [Woodfall]m[1]r[24]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6156. in scene (O!) [Woodfall]m[1]r[25]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6157. in scene (O!) [Woodfall]m[1]r[26]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6158. in scene (O!) [Woodfall]m[1]r[27]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6159. in scene (O!) [Woodfall]m[1]r[28]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6160. in scene (O!) [Woodfall]m[1]r[29]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6161. in scene (O!) [Woodfall]m[1]r[30]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6162. in scene (O!) [Woodfall]m[2]r[20]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6163. in scene (O!) [Woodfall]m[2]r[21]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6164. in scene (O!) [Woodfall]m[2]r[22]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6165. in scene (O!) [Woodfall]m[2]r[23]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6166. in scene (O!) [Woodfall]m[2]r[24]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6167. in scene (O!) [Woodfall]m[2]r[25]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6168. in scene (O!) [Woodfall]m[2]r[26]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6169. in scene (O!) [Woodfall]m[2]r[27]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6170. in scene (O!) [Woodfall]m[2]r[28]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6171. in scene (O!) [Woodfall]m[2]r[29]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6172. in scene (O!) [Woodfall]m[2]r[30]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6173. in scene (O!) [Woodfall]m[2]r[31]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6174. in scene (O!) [Woodfall]m[2]r[32]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6175. in scene (O!) [Woodfall]m[2]r[33]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6176. in scene (O!) [Woodfall]m[2]r[34]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6177. in scene (O!) [Woodfall]m[2]r[35]v[0001] actor:[0x0001][Lilypad] was blocked by item [319]
  6178. time to read scene enemies: 27.0376ms
  6179. time to read scene objects: 27.3333ms
  6180. =========================================================================
  6181. For Scene: [Woodfall] with fid: 1362, with sid: 0x46
  6182. =========================================================================
  6183. time to finish removing unnecessary objects: 35.4329ms
  6184. ---------------------------
  6185. time to generate candidate list: 72.9605ms
  6186. time to separate map/time actors: 78.7128ms
  6187. time to find matching candidates: 99.2683ms
  6188. Loops used for match candidate: 1
  6189. ----------
  6190. #######################################################
  6191. Old actor:r[00]n[DragonFly]v[0x0003] replaced by new actor: [0000][Takkuri]
  6192. Old actor:r[00]n[DragonFly]v[0x0003] replaced by new actor: [0075][En_Invisible_Ruppe]
  6193. Old actor:r[00]n[ClayPot]v[0x4310] replaced by new actor: [0102][BadBat]
  6194. Old actor:r[00]n[ClayPot]v[0x4513] replaced by new actor: [FF03][BadBat]
  6195. Old actor:r[00]n[ClayPot]v[0x4119] replaced by new actor: [0103][BadBat]
  6196. Old actor:r[00]n[Hiploop]v[0x0101] replaced by new actor: [0001][Empty]
  6197. Old actor:r[00]n[Hiploop]v[0x0101] replaced by new actor: [003C][Empty]
  6198. Old actor:r[00]n[Hiploop]v[0x0101] replaced by new actor: [0001][Scarecrow]
  6199. Old actor:r[02]n[ClayPot]v[0x4119] replaced by new actor: [FF01][BadBat]
  6200. Old actor:r[02]n[ClayPot]v[0x4310] replaced by new actor: [0102][BadBat]
  6201. Old actor:r[02]n[ClayPot]v[0x4528] replaced by new actor: [FF34][BadBat]
  6202. ---------------------------------------------------------
  6203. Height adjustments:
  6204. + adjusted height of actor [BadBat] by [150]
  6205. + adjusted height of actor [BadBat] by [150]
  6206. + adjusted height of actor [BadBat] by [150]
  6207. + adjusted height of actor [BadBat] by [150]
  6208. + adjusted height of actor [BadBat] by [150]
  6209. + adjusted height of actor [BadBat] by [150]
  6210. ---------------------------------------------------------
  6211. ======( Map 00 )======
  6212. day: overlay ratio: [0.8418] newsize: [046170] oldsize: [053440]
  6213. day: struct ratio: [0.6680] newsize: [0068D8] oldsize: [009CF4]
  6214. day: total = ratio: [0.8234] newsize: [04CA48] oldsize: [05D134]
  6215. night: overlay ratio: [0.8418] newsize: [046170] oldsize: [053440]
  6216. night: struct ratio: [0.6680] newsize: [0068D8] oldsize: [009CF4]
  6217. night: total = ratio: [0.8234] newsize: [04CA48] oldsize: [05D134]
  6218. ------------------------------------------------------
  6219. day: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
  6220. night: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
  6221. object sizes: [ 0x110C0 0x63E0 0xA50 0x3E20 0x3790 0x81C0 0x8120 0x4A70 0xCA0 ]
  6222. sum: [0x34E90] allsize: [0xFCE40]
  6223. ------------------------------------------------------
  6224. day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
  6225. day: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
  6226. night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
  6227. night: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
  6228. -------------------------------------------------
  6229. ======( Map 01 )======
  6230. day: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
  6231. day: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
  6232. day: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
  6233. night: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
  6234. night: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
  6235. night: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
  6236. ------------------------------------------------------
  6237. day: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
  6238. night: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
  6239. object sizes: [ 0x110C0 0xA50 0x4A70 0x3E20 ]
  6240. sum: [0x1A3A0] allsize: [0xE2350]
  6241. ------------------------------------------------------
  6242. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  6243. day: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
  6244. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  6245. night: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
  6246. -------------------------------------------------
  6247. ======( Map 02 )======
  6248. day: overlay ratio: [0.9609] newsize: [035D60] oldsize: [038070]
  6249. day: struct ratio: [1.0088] newsize: [00565C] oldsize: [00559C]
  6250. day: total = ratio: [0.9651] newsize: [03B3BC] oldsize: [03D60C]
  6251. night: overlay ratio: [0.9609] newsize: [035D60] oldsize: [038070]
  6252. night: struct ratio: [1.0088] newsize: [00565C] oldsize: [00559C]
  6253. night: total = ratio: [0.9651] newsize: [03B3BC] oldsize: [03D60C]
  6254. ------------------------------------------------------
  6255. day: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
  6256. night: object ratio: [0.9608] newsize: [0FCE40] oldsize: [107350]
  6257. object sizes: [ 0x110C0 0x63E0 0xA50 0x3E20 0x3790 0x81C0 0x8120 0x4A70 0xCA0 ]
  6258. sum: [0x34E90] allsize: [0xFCE40]
  6259. ------------------------------------------------------
  6260. day: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
  6261. day: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
  6262. night: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
  6263. night: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
  6264. -------------------------------------------------
  6265. ---------------------------------------------------------
  6266. objects pick time: [0.1119ms][78.9625ms]
  6267. object trim time: [0.1206ms][78.9706ms]
  6268. set new actors: [9.2189ms][88.072ms]
  6269. pre-checking object size: [9.224ms][88.0738ms]
  6270. exit per-object: [9.4693ms][88.3209ms]
  6271. exit sandalone randomize: [9.4739ms][88.3238ms]
  6272. set for size check: [17.7687ms][96.6199ms]
  6273. set for dyna trim: [17.8171ms][96.6673ms]
  6274. set after final actor trim: [18.0404ms][96.8911ms]
  6275. set after second setnewactors for final data test: [20.3366ms][99.1882ms]
  6276. after isSizeAcceptable: [20.4176ms][99.2676ms]
  6277. #######################################################
  6278. time to complete randomizing [Woodfall]: 110.7533ms
  6279. ending timestamp : [12:07:13.761 PM]
  6280.  
  6281. starting timestamp : [12:07:13.135 PM]
  6282. in scene [WoodfallTemple][0] standalone was skipped over: [0x3F60][CircleOfFire]
  6283. in scene [WoodfallTemple][0] standalone was skipped over: [0x3F60][CircleOfFire]
  6284. in scene [WoodfallTemple][0] standalone was skipped over: [0x000A][MothSwarm]
  6285. in scene [WoodfallTemple][0] standalone was skipped over: [0x6003][ObjSwitch]
  6286. claypot r[1]v[14353] replacement blocked by [417]
  6287. in scene (O!) [WoodfallTemple]m[1]r[25]v[3811] actor:[0x3811][ClayPot] was blocked by item [417]
  6288. in scene [WoodfallTemple][1] standalone was skipped over: [0x0900][ObjSwitch]
  6289. in scene [WoodfallTemple][1] standalone was skipped over: [0x1100][ObjSwitch]
  6290. in scene (O!) [WoodfallTemple]m[2]r[29]v[2002] actor:[0x2002][HoneyComb] was blocked by item [14]
  6291. in scene [WoodfallTemple][3] standalone was skipped over: [0x077F][PuzzleBlock]
  6292. in scene (O!) [WoodfallTemple]m[3]r[16]v[1D11] actor:[0x1D11][HoneyComb] was blocked by item [14]
  6293. in scene (O!) [WoodfallTemple]m[3]r[17]v[0081] actor:[0x0081][HoneyComb] was blocked by item [14]
  6294. in scene [WoodfallTemple][5] standalone was skipped over: [0x4002][ObjSwitch]
  6295. in scene (O!) [WoodfallTemple]m[5]r[22]v[1E11] actor:[0x1E11][HoneyComb] was blocked by item [14]
  6296. in scene (O!) [WoodfallTemple]m[11]r[0]v[0000] actor:[0x0000][DekuPrincess] was blocked by item [178]
  6297. time to read scene enemies: 77.5052ms
  6298. time to read scene objects: 77.6772ms
  6299. =========================================================================
  6300. For Scene: [WoodfallTemple] with fid: 1208, with sid: 0x1B
  6301. =========================================================================
  6302. time to finish removing unnecessary objects: 91.4194ms
  6303. ---------------------------
  6304. time to generate candidate list: 393.135ms
  6305. time to separate map/time actors: 409.5322ms
  6306. time to find matching candidates: 588.5527ms
  6307. Loops used for match candidate: 1
  6308. ----------
  6309. [0][DoorShutter] has flags: [19]
  6310. [1][DoorShutter] has flags: [18]
  6311. [2][DoorShutter] has flags: [127]
  6312. [3][DoorShutter] has flags: [61]
  6313. [4][DoorShutter] has flags: [127]
  6314. [5][DoorShutter] has flags: [127]
  6315. [6][DoorShutter] has flags: [127]
  6316. [7][DoorShutter] has flags: [127]
  6317. [8][DoorShutter] has flags: [127]
  6318. [9][DoorShutter] has flags: [11]
  6319. [10][DoorShutter] has flags: [127]
  6320. [11][DoorShutter] has flags: [62]
  6321. #######################################################
  6322. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [07FE][Flame]
  6323. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
  6324. Old actor:r[00]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
  6325. Old actor:r[00]n[DragonFly]v[0x0002] replaced by new actor: [0002][Keese]
  6326. Old actor:r[00]n[DragonFly]v[0x0002] replaced by new actor: [0004][Keese]
  6327. Old actor:r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0101][Hiploop]
  6328. Old actor:r[01]n[DekuBaba]v[0x0000] replaced by new actor: [0101][Hiploop]
  6329. Old actor:r[02]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
  6330. Old actor:r[02]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
  6331. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [7E01][ObjSwitch] dyn: [12]
  6332. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0001][Mimi] dyn: [12]
  6333. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][Empty]
  6334. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][Mimi] dyn: [12]
  6335. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0200][GrassRockCluster]
  6336. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0002][Shabom]
  6337. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [430A][PointedSign]
  6338. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0015][FlyingPot]
  6339. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][FixedDemoKankyo]
  6340. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [01FF][Poe]
  6341. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [017F][DekuFlower] dyn: [12]
  6342. Old actor:r[02]n[Bo]v[0x7800] replaced by new actor: [0000][Empty]
  6343. Old actor:r[03]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0101][Hiploop]
  6344. Old actor:r[03]n[SpiderWeb]v[0x1001] replaced by new actor: [8004][Keese]
  6345. Old actor:r[03]n[Skulltula]v[0x003F] replaced by new actor: [00FF][Poe]
  6346. Old actor:r[03]n[DekuBaba]v[0x0000] replaced by new actor: [0000][Hiploop]
  6347. Old actor:r[04]n[DragonFly]v[0x0000] replaced by new actor: [8004][Keese]
  6348. Old actor:r[04]n[DragonFly]v[0x0000] replaced by new actor: [0002][Keese]
  6349. Old actor:r[06]n[Snapper]v[0x0000] replaced by new actor: [0003][Empty]
  6350. Old actor:r[06]n[Snapper]v[0x0000] replaced by new actor: [0030][En_Invisible_Ruppe]
  6351. Old actor:r[06]n[Snapper]v[0x0000] replaced by new actor: [0003][LikeLike]
  6352. Old actor:r[07]n[Dinofos]v[0x0000] replaced by new actor: [0000][Nejiron]
  6353. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [0001][Empty]
  6354. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [0001][Empty]
  6355. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [000F][FlyingPot]
  6356. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [0001][Mimi] dyn: [12]
  6357. Old actor:r[09]n[Bo]v[0xFF00] replaced by new actor: [017F][DekuFlower] dyn: [12]
  6358. Old actor:r[09]n[Bo]v[0x2800] replaced by new actor: [0002][Fairy]
  6359. Old actor:r[09]n[Bo]v[0x2800] replaced by new actor: [0001][Dodongo]
  6360. Old actor:r[09]n[Bo]v[0x2800] replaced by new actor: [0000][Empty]
  6361. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0002][Shabom]
  6362. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [59DA][TreasureChest] dyn: [12]
  6363. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Nejiron]
  6364. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Mimi] dyn: [12]
  6365. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Hiploop]
  6366. Old actor:r[09]n[Bo]v[0x3200] replaced by new actor: [0000][Empty]
  6367. Old actor:r[10]n[DragonFly]v[0x0000] replaced by new actor: [8004][Keese]
  6368. Old actor:r[10]n[DragonFly]v[0x0000] replaced by new actor: [8000][Keese]
  6369. Old actor:r[00]n[MothSwarm]v[0x0003] replaced by new actor: [4210][ClayPot]
  6370. Old actor:r[00]n[ClayPot]v[0x000B] replaced by new actor: [0003][MothSwarm]
  6371. Old actor:r[00]n[ClayPot]v[0x000B] replaced by new actor: [0009][Fairy]
  6372. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [0002][Empty]
  6373. Old actor:r[01]n[ClayPot]v[0x018A] replaced by new actor: [00FF][Poe]
  6374. Old actor:r[01]n[MothSwarm]v[0x0007] replaced by new actor: [0000][Keese]
  6375. Old actor:r[01]n[ClayPot]v[0x000A] replaced by new actor: [480B][ClayPot]
  6376. Old actor:r[01]n[ClayPot]v[0x000A] replaced by new actor: [00FF][Poe]
  6377. Old actor:r[01]n[ClayPot]v[0x000A] replaced by new actor: [FFFF][Shabom]
  6378. Old actor:r[01]n[ClayPot]v[0x000F] replaced by new actor: [8002][Keese]
  6379. Old actor:r[01]n[ClayPot]v[0x0015] replaced by new actor: [0003][Empty]
  6380. Old actor:r[01]n[ClayPot]v[0x001E] replaced by new actor: [0002][MothSwarm]
  6381. Old actor:r[02]n[ClayPot]v[0x4210] replaced by new actor: [0002][Keese]
  6382. Old actor:r[03]n[MothSwarm]v[0x0004] replaced by new actor: [0003][MothSwarm]
  6383. Old actor:r[03]n[ClayPot]v[0x000A] replaced by new actor: [0196][ClayPot]
  6384. Old actor:r[03]n[ClayPot]v[0x000A] replaced by new actor: [0075][En_Invisible_Ruppe]
  6385. Old actor:r[05]n[MothSwarm]v[0x0001] replaced by new actor: [00FF][Poe]
  6386. Old actor:r[05]n[MothSwarm]v[0x0002] replaced by new actor: [0015][ClayPot]
  6387. Old actor:r[05]n[MothSwarm]v[0x0004] replaced by new actor: [0003][MothSwarm]
  6388. Old actor:r[05]n[ClayPot]v[0x000A] replaced by new actor: [F814][ClayPot]
  6389. Old actor:r[05]n[ClayPot]v[0x000A] replaced by new actor: [0005][GiantBeee]
  6390. Old actor:r[05]n[ClayPot]v[0x000A] replaced by new actor: [3324][BugsFishButterfly]
  6391. Old actor:r[05]n[ClayPot]v[0x001E] replaced by new actor: [01F1][En_Invisible_Ruppe]
  6392. Old actor:r[08]n[ClayPot]v[0x4C02] replaced by new actor: [0004][Keese]
  6393. Old actor:r[08]n[ClayPot]v[0x4E02] replaced by new actor: [660E][ClayPot]
  6394. Old actor:r[08]n[ClayPot]v[0x5002] replaced by new actor: [8002][Keese]
  6395. Old actor:r[08]n[ClayPot]v[0x5202] replaced by new actor: [0009][Fairy]
  6396. ---------------------------------------------------------
  6397. Height adjustments:
  6398. - lowered height of actor [Poe] by [90] from ceiling to fly
  6399. - lowered height of actor [Poe] by [64] from ceiling to fly
  6400. - lowered height of actor [Poe] by [55] from ceiling to fly
  6401. - lowered height of actor [Poe] by [71] from ceiling to fly
  6402. - lowered height of actor [Keese] by [99] from ceiling to fly
  6403. - lowered height of actor [Poe] by [52] from ceiling to fly
  6404. + adjusted height of actor [MothSwarm] by [50]
  6405. + adjusted height of actor [Keese] by [150]
  6406. + adjusted height of actor [MothSwarm] by [50]
  6407. + adjusted height of actor [Keese] by [150]
  6408. + adjusted height of actor [BugsFishButterfly] by [100]
  6409. + adjusted height of actor [Keese] by [150]
  6410. + adjusted height of actor [Keese] by [150]
  6411. +++ [9][ObjSwitch] had switch flags modified to [126] +++
  6412. +++ [40][TreasureChest] had switch flags modified to [125] +++
  6413. +++ [69][En_Invisible_Ruppe] had switch flags modified to [124] +++
  6414. +++ [40][TreasureChest] had treasure flags modified to [26] +++
  6415. +++ [61][ClayPot] had treasure flags modified to [22] +++
  6416. +++ [64][ClayPot] had treasure flags modified to [21] +++
  6417. +++ [66][ClayPot] had treasure flags modified to [20] +++
  6418. ---------------------------------------------------------
  6419. ======( Map 00 )======
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  6425. night: total = ratio: [0.9599] newsize: [03C098] oldsize: [03E8AC]
  6426. ------------------------------------------------------
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  6431. ------------------------------------------------------
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  6435. night: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
  6436. -------------------------------------------------
  6437. ======( Map 01 )======
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  6444. ------------------------------------------------------
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  6449. ------------------------------------------------------
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  6454. -------------------------------------------------
  6455. ======( Map 02 )======
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  6462. ------------------------------------------------------
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  6467. ------------------------------------------------------
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  6472. -------------------------------------------------
  6473. ======( Map 03 )======
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  6480. ------------------------------------------------------
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  6485. ------------------------------------------------------
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  6490. -------------------------------------------------
  6491. ======( Map 04 )======
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  6498. ------------------------------------------------------
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  6503. ------------------------------------------------------
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  6507. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  6508. -------------------------------------------------
  6509. ======( Map 05 )======
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  6511. day: struct ratio: [0.5835] newsize: [0086C4] oldsize: [00E6F8]
  6512. day: total = ratio: [0.8495] newsize: [02FA44] oldsize: [038148]
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  6515. night: total = ratio: [0.8495] newsize: [02FA44] oldsize: [038148]
  6516. ------------------------------------------------------
  6517. day: object ratio: [0.9676] newsize: [13A7A0] oldsize: [145010]
  6518. night: object ratio: [0.9676] newsize: [13A7A0] oldsize: [145010]
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  6521. ------------------------------------------------------
  6522. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  6523. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
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  6525. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  6526. -------------------------------------------------
  6527. ======( Map 06 )======
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  6529. day: struct ratio: [0.8139] newsize: [001718] oldsize: [001C60]
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  6533. night: total = ratio: [0.8131] newsize: [0139F8] oldsize: [018220]
  6534. ------------------------------------------------------
  6535. day: object ratio: [0.9676] newsize: [13A7A0] oldsize: [145010]
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  6539. ------------------------------------------------------
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  6543. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  6544. -------------------------------------------------
  6545. ======( Map 07 )======
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  6552. ------------------------------------------------------
  6553. day: object ratio: [0.9676] newsize: [13A7A0] oldsize: [145010]
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  6557. ------------------------------------------------------
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  6562. -------------------------------------------------
  6563. ======( Map 08 )======
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  6570. ------------------------------------------------------
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  6575. ------------------------------------------------------
  6576. day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
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  6579. night: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
  6580. -------------------------------------------------
  6581. ======( Map 09 )======
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  6588. ------------------------------------------------------
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  6593. ------------------------------------------------------
  6594. day: dyna poly delta: [48] newsize: [00003C] oldsize: [00000C]
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  6598. -------------------------------------------------
  6599. ======( Map 0A )======
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  6606. ------------------------------------------------------
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  6611. ------------------------------------------------------
  6612. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
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  6616. -------------------------------------------------
  6617. ======( Map 0B )======
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  6624. ------------------------------------------------------
  6625. day: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
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  6629. ------------------------------------------------------
  6630. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
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  6634. -------------------------------------------------
  6635. ======( Map 0C )======
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  6642. ------------------------------------------------------
  6643. day: object ratio: [0.9676] newsize: [13A7A0] oldsize: [145010]
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  6647. ------------------------------------------------------
  6648. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6649. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
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  6651. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6652. -------------------------------------------------
  6653. ---------------------------------------------------------
  6654. objects pick time: [0.2138ms][410.3629ms]
  6655. object trim time: [0.3284ms][410.4763ms]
  6656. set new actors: [17.1257ms][427.2759ms]
  6657. pre-checking object size: [17.1304ms][427.2779ms]
  6658. exit per-object: [18.4616ms][428.6109ms]
  6659. exit sandalone randomize: [140.0413ms][550.1909ms]
  6660. set for size check: [156.5744ms][566.7247ms]
  6661. set for dyna trim: [156.9556ms][567.1039ms]
  6662. set after final actor trim: [166.7709ms][576.9204ms]
  6663. set after second setnewactors for final data test: [177.6027ms][587.7522ms]
  6664. after isSizeAcceptable: [178.4031ms][588.5517ms]
  6665. #######################################################
  6666. time to complete randomizing [WoodfallTemple]: 626.4139ms
  6667. ending timestamp : [12:07:13.761 PM]
  6668.  
  6669. starting timestamp : [12:07:13.370 PM]
  6670. in scene [StoneTowerTemple][0] standalone was skipped over: [0x0C00][ObjSwitch]
  6671. in scene [StoneTowerTemple][1] standalone was skipped over: [0x1803][ObjSwitch]
  6672. in scene [StoneTowerTemple][1] standalone was skipped over: [0x1700][ObjSwitch]
  6673. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6020][ObjSwitch]
  6674. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6120][ObjSwitch]
  6675. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6220][ObjSwitch]
  6676. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6420][ObjSwitch]
  6677. in scene [StoneTowerTemple][2] standalone was skipped over: [0x6325][ObjSwitch]
  6678. in scene [StoneTowerTemple][3] standalone was skipped over: [0x0700][ObjSwitch]
  6679. in scene [StoneTowerTemple][3] standalone was skipped over: [0x1700][ObjSwitch]
  6680. in scene [StoneTowerTemple][3] standalone was skipped over: [0x6520][ObjSwitch]
  6681. in scene [StoneTowerTemple][8] standalone was skipped over: [0x1603][ObjSwitch]
  6682. in scene [StoneTowerTemple][9] standalone was skipped over: [0x8D99][CircleOfFire]
  6683. in scene [StoneTowerTemple][9] standalone was skipped over: [0x4D1B][CircleOfFire]
  6684. in scene [StoneTowerTemple][9] standalone was skipped over: [0x1B05][ObjSwitch]
  6685. time to read scene enemies: 62.8716ms
  6686. object [Lightblock] replacement blocked by removal chance roll
  6687. time to read scene objects: 63.3275ms
  6688. =========================================================================
  6689. For Scene: [StoneTowerTemple] with fid: 1175, with sid: 0x16
  6690. =========================================================================
  6691. time to finish removing unnecessary objects: 106.964ms
  6692. ---------------------------
  6693. time to generate candidate list: 293.1979ms
  6694. time to separate map/time actors: 306.7974ms
  6695. time to find matching candidates: 376.8169ms
  6696. Loops used for match candidate: 1
  6697. ----------
  6698. [4][DoorShutter] has flags: [127]
  6699. [5][DoorShutter] has flags: [127]
  6700. [6][DoorShutter] has flags: [127]
  6701. [7][DoorShutter] has flags: [60]
  6702. [8][DoorShutter] has flags: [61]
  6703. [9][DoorShutter] has flags: [127]
  6704. [10][DoorShutter] has flags: [14]
  6705. [11][DoorShutter] has flags: [127]
  6706. [12][DoorShutter] has flags: [127]
  6707. #######################################################
  6708. Old actor:r[00]n[DragonFly]v[0x0000] replaced by new actor: [00FF][Poe]
  6709. Old actor:r[00]n[DragonFly]v[0x0000] replaced by new actor: [00FF][Poe]
  6710. Old actor:r[00]n[RealBombchu]v[0x008C] replaced by new actor: [FFFF][Tektite]
  6711. Old actor:r[00]n[SmallWoodenBox]v[0x000B] replaced by new actor: [000B][SmallWoodenBox]
  6712. Old actor:r[00]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox]
  6713. Old actor:r[01]n[SpikedMine]v[0x2006] replaced by new actor: [0010][CutscenePirate]
  6714. Old actor:r[01]n[SpikedMine]v[0x2006] replaced by new actor: [0012][CutscenePirate]
  6715. Old actor:r[01]n[SpikedMine]v[0x200B] replaced by new actor: [0011][CutscenePirate]
  6716. Old actor:r[01]n[SpikedMine]v[0x200B] replaced by new actor: [0012][CutscenePirate]
  6717. Old actor:r[01]n[Beamos]v[0x0600] replaced by new actor: [FFFF][Shabom]
  6718. Old actor:r[01]n[Beamos]v[0x0800] replaced by new actor: [0002][Shabom]
  6719. Old actor:r[01]n[SmallWoodenBox]v[0x000B] replaced by new actor: [000B][SmallWoodenBox]
  6720. Old actor:r[01]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
  6721. Old actor:r[01]n[SmallWoodenBox]v[0x001F] replaced by new actor: [001F][SmallWoodenBox]
  6722. Old actor:r[02]n[DragonFly]v[0x0000] replaced by new actor: [00FF][Poe]
  6723. Old actor:r[02]n[RealBombchu]v[0x0028] replaced by new actor: [FFFD][Tektite]
  6724. Old actor:r[02]n[RealBombchu]v[0x003C] replaced by new actor: [FFFF][Tektite]
  6725. Old actor:r[02]n[RealBombchu]v[0x0046] replaced by new actor: [FFFD][Tektite]
  6726. Old actor:r[02]n[Guay]v[0x0000] replaced by new actor: [8002][Keese]
  6727. Old actor:r[02]n[Guay]v[0x0000] replaced by new actor: [8000][Keese]
  6728. Old actor:r[02]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox]
  6729. Old actor:r[02]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox]
  6730. Old actor:r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0012][CutscenePirate]
  6731. Old actor:r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0010][CutscenePirate]
  6732. Old actor:r[03]n[SpikedMine]v[0x2003] replaced by new actor: [0013][CutscenePirate]
  6733. Old actor:r[03]n[SkullFish]v[0x00A2] replaced by new actor: [0062][SkullFish]
  6734. Old actor:r[03]n[RealBombchu]v[0x0028] replaced by new actor: [FFFD][Tektite]
  6735. Old actor:r[03]n[BioDekuBaba]v[0x0004] replaced by new actor: [0777][Armos]
  6736. Old actor:r[03]n[BioDekuBaba]v[0x0004] replaced by new actor: [0777][Armos]
  6737. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][Empty]
  6738. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [5B49][TreasureChest] dyn: [12]
  6739. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [0000][Nejiron]
  6740. Old actor:r[04]n[Armos]v[0xFFFF] replaced by new actor: [191E][Dexihand]
  6741. Old actor:r[04]n[ArmosStatue]v[0x007F] replaced by new actor: [627B][TallGrass]
  6742. Old actor:r[04]n[ArmosStatue]v[0x007F] replaced by new actor: [0000][Empty]
  6743. Old actor:r[07]n[Bo]v[0xFF00] replaced by new actor: [4308][ClayPot]
  6744. Old actor:r[07]n[Bo]v[0xFF00] replaced by new actor: [0000][Takkuri]
  6745. Old actor:r[07]n[Bo]v[0x6404] replaced by new actor: [191E][Dexihand]
  6746. Old actor:r[07]n[Bo]v[0x7804] replaced by new actor: [0000][Empty]
  6747. Old actor:r[07]n[Nejiron]v[0x0000] replaced by new actor: [191E][Dexihand]
  6748. Old actor:r[07]n[Nejiron]v[0x0000] replaced by new actor: [191E][Dexihand]
  6749. Old actor:r[07]n[Nejiron]v[0x0000] replaced by new actor: [191E][Dexihand]
  6750. Old actor:r[08]n[Hiploop]v[0x0000] replaced by new actor: [FF01][Wolfos]
  6751. Old actor:r[09]n[RealBombchu]v[0x0032] replaced by new actor: [FFFD][Tektite]
  6752. Old actor:r[10]n[GaroMaster]v[0x0000] replaced by new actor: [0001][DekuBaba]
  6753. Old actor:r[00]n[ObjSwitch]v[0x0902] replaced by new actor: [0000][FlameEyeTrap]
  6754. Old actor:r[03]n[ObjSwitch]v[0x1D82] replaced by new actor: [FE02][WallTalkSpot]
  6755. ---------------------------------------------------------
  6756. Height adjustments:
  6757. + adjusted height of actor [Takkuri] by [100]
  6758. +++ [30][TreasureChest] had switch flags modified to [126] +++
  6759. +++ [30][TreasureChest] had treasure flags modified to [9] +++
  6760. +++ [35][ClayPot] had treasure flags modified to [8] +++
  6761. ---------------------------------------------------------
  6762. ======( Map 00 )======
  6763. day: overlay ratio: [1.0354] newsize: [029F70] oldsize: [028880]
  6764. day: struct ratio: [0.5156] newsize: [002984] oldsize: [005084]
  6765. day: total = ratio: [0.9780] newsize: [02C8F4] oldsize: [02D904]
  6766. night: overlay ratio: [1.0354] newsize: [029F70] oldsize: [028880]
  6767. night: struct ratio: [0.5156] newsize: [002984] oldsize: [005084]
  6768. night: total = ratio: [0.9780] newsize: [02C8F4] oldsize: [02D904]
  6769. ------------------------------------------------------
  6770. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6771. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6772. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6773. sum: [0x734A0] allsize: [0x146F50]
  6774. ------------------------------------------------------
  6775. day: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
  6776. day: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
  6777. night: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
  6778. night: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
  6779. -------------------------------------------------
  6780. ======( Map 01 )======
  6781. day: overlay ratio: [0.7653] newsize: [023200] oldsize: [02DE60]
  6782. day: struct ratio: [0.5476] newsize: [005450] oldsize: [0099F8]
  6783. day: total = ratio: [0.7275] newsize: [028650] oldsize: [037858]
  6784. night: overlay ratio: [0.7653] newsize: [023200] oldsize: [02DE60]
  6785. night: struct ratio: [0.5476] newsize: [005450] oldsize: [0099F8]
  6786. night: total = ratio: [0.7275] newsize: [028650] oldsize: [037858]
  6787. ------------------------------------------------------
  6788. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6789. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6790. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6791. sum: [0x734A0] allsize: [0x146F50]
  6792. ------------------------------------------------------
  6793. day: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
  6794. day: dyna vert delta: [0] newsize: [00006C] oldsize: [00006C]
  6795. night: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
  6796. night: dyna vert delta: [0] newsize: [00006C] oldsize: [00006C]
  6797. -------------------------------------------------
  6798. ======( Map 02 )======
  6799. day: overlay ratio: [1.0900] newsize: [0381F0] oldsize: [0337D0]
  6800. day: struct ratio: [0.8268] newsize: [0046F4] oldsize: [0055D0]
  6801. day: total = ratio: [1.0652] newsize: [03C8E4] oldsize: [038DA0]
  6802. night: overlay ratio: [1.0900] newsize: [0381F0] oldsize: [0337D0]
  6803. night: struct ratio: [0.8268] newsize: [0046F4] oldsize: [0055D0]
  6804. night: total = ratio: [1.0652] newsize: [03C8E4] oldsize: [038DA0]
  6805. ------------------------------------------------------
  6806. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6807. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6808. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6809. sum: [0x734A0] allsize: [0x146F50]
  6810. ------------------------------------------------------
  6811. day: dyna poly delta: [0] newsize: [000092] oldsize: [000092]
  6812. day: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
  6813. night: dyna poly delta: [0] newsize: [000092] oldsize: [000092]
  6814. night: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
  6815. -------------------------------------------------
  6816. ======( Map 03 )======
  6817. day: overlay ratio: [0.7978] newsize: [037830] oldsize: [045940]
  6818. day: struct ratio: [0.5961] newsize: [004F14] oldsize: [0084A8]
  6819. day: total = ratio: [0.7764] newsize: [03C744] oldsize: [04DDE8]
  6820. night: overlay ratio: [0.7978] newsize: [037830] oldsize: [045940]
  6821. night: struct ratio: [0.5961] newsize: [004F14] oldsize: [0084A8]
  6822. night: total = ratio: [0.7764] newsize: [03C744] oldsize: [04DDE8]
  6823. ------------------------------------------------------
  6824. day: object ratio: [0.9983] newsize: [14CC80] oldsize: [14D5B0]
  6825. night: object ratio: [0.9983] newsize: [14CC80] oldsize: [14D5B0]
  6826. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 0x5D30 ]
  6827. sum: [0x791D0] allsize: [0x14CC80]
  6828. ------------------------------------------------------
  6829. day: dyna poly delta: [-32] newsize: [0000A2] oldsize: [0000C2]
  6830. day: dyna vert delta: [-28] newsize: [000080] oldsize: [00009C]
  6831. night: dyna poly delta: [-32] newsize: [0000A2] oldsize: [0000C2]
  6832. night: dyna vert delta: [-28] newsize: [000080] oldsize: [00009C]
  6833. -------------------------------------------------
  6834. ======( Map 04 )======
  6835. day: overlay ratio: [1.0081] newsize: [026E20] oldsize: [026920]
  6836. day: struct ratio: [0.9629] newsize: [0034BC] oldsize: [0036C4]
  6837. day: total = ratio: [1.0044] newsize: [02A2DC] oldsize: [029FE4]
  6838. night: overlay ratio: [1.0081] newsize: [026E20] oldsize: [026920]
  6839. night: struct ratio: [0.9629] newsize: [0034BC] oldsize: [0036C4]
  6840. night: total = ratio: [1.0044] newsize: [02A2DC] oldsize: [029FE4]
  6841. ------------------------------------------------------
  6842. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6843. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6844. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6845. sum: [0x734A0] allsize: [0x146F50]
  6846. ------------------------------------------------------
  6847. day: dyna poly delta: [-28] newsize: [00005A] oldsize: [000076]
  6848. day: dyna vert delta: [-18] newsize: [00003C] oldsize: [00004E]
  6849. night: dyna poly delta: [-28] newsize: [00005A] oldsize: [000076]
  6850. night: dyna vert delta: [-18] newsize: [00003C] oldsize: [00004E]
  6851. -------------------------------------------------
  6852. ======( Map 05 )======
  6853. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  6854. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  6855. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  6856. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  6857. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  6858. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  6859. ------------------------------------------------------
  6860. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6861. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6862. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6863. sum: [0x734A0] allsize: [0x146F50]
  6864. ------------------------------------------------------
  6865. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6866. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6867. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6868. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6869. -------------------------------------------------
  6870. ======( Map 06 )======
  6871. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  6872. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  6873. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  6874. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  6875. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  6876. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  6877. ------------------------------------------------------
  6878. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6879. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6880. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6881. sum: [0x734A0] allsize: [0x146F50]
  6882. ------------------------------------------------------
  6883. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6884. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6885. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6886. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6887. -------------------------------------------------
  6888. ======( Map 07 )======
  6889. day: overlay ratio: [1.1003] newsize: [026590] oldsize: [022DA0]
  6890. day: struct ratio: [0.9420] newsize: [0054B0] oldsize: [0059E8]
  6891. day: total = ratio: [1.0783] newsize: [02BA40] oldsize: [028788]
  6892. night: overlay ratio: [1.1003] newsize: [026590] oldsize: [022DA0]
  6893. night: struct ratio: [0.9420] newsize: [0054B0] oldsize: [0059E8]
  6894. night: total = ratio: [1.0783] newsize: [02BA40] oldsize: [028788]
  6895. ------------------------------------------------------
  6896. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6897. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6898. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6899. sum: [0x734A0] allsize: [0x146F50]
  6900. ------------------------------------------------------
  6901. day: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4]
  6902. day: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C]
  6903. night: dyna poly delta: [0] newsize: [0000B4] oldsize: [0000B4]
  6904. night: dyna vert delta: [0] newsize: [00007C] oldsize: [00007C]
  6905. -------------------------------------------------
  6906. ======( Map 08 )======
  6907. day: overlay ratio: [1.0174] newsize: [01E750] oldsize: [01DF00]
  6908. day: struct ratio: [0.9793] newsize: [00300C] oldsize: [003110]
  6909. day: total = ratio: [1.0138] newsize: [02175C] oldsize: [021010]
  6910. night: overlay ratio: [1.0174] newsize: [01E750] oldsize: [01DF00]
  6911. night: struct ratio: [0.9793] newsize: [00300C] oldsize: [003110]
  6912. night: total = ratio: [1.0138] newsize: [02175C] oldsize: [021010]
  6913. ------------------------------------------------------
  6914. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6915. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6916. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6917. sum: [0x734A0] allsize: [0x146F50]
  6918. ------------------------------------------------------
  6919. day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
  6920. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  6921. night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
  6922. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  6923. -------------------------------------------------
  6924. ======( Map 09 )======
  6925. day: overlay ratio: [1.0402] newsize: [01B5E0] oldsize: [01A4F0]
  6926. day: struct ratio: [1.0280] newsize: [002E68] oldsize: [002D24]
  6927. day: total = ratio: [1.0391] newsize: [01E448] oldsize: [01D214]
  6928. night: overlay ratio: [1.0402] newsize: [01B5E0] oldsize: [01A4F0]
  6929. night: struct ratio: [1.0280] newsize: [002E68] oldsize: [002D24]
  6930. night: total = ratio: [1.0391] newsize: [01E448] oldsize: [01D214]
  6931. ------------------------------------------------------
  6932. day: object ratio: [0.9967] newsize: [14A9B0] oldsize: [14BB00]
  6933. night: object ratio: [0.9967] newsize: [14A9B0] oldsize: [14BB00]
  6934. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 0x29B0 0x10A0 0x10 ]
  6935. sum: [0x76F00] allsize: [0x14A9B0]
  6936. ------------------------------------------------------
  6937. day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
  6938. day: dyna vert delta: [0] newsize: [000039] oldsize: [000039]
  6939. night: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
  6940. night: dyna vert delta: [0] newsize: [000039] oldsize: [000039]
  6941. -------------------------------------------------
  6942. ======( Map 0A )======
  6943. day: overlay ratio: [0.9259] newsize: [007920] oldsize: [0082D0]
  6944. day: struct ratio: [0.4170] newsize: [0008E8] oldsize: [00155C]
  6945. day: total = ratio: [0.8545] newsize: [008208] oldsize: [00982C]
  6946. night: overlay ratio: [0.9259] newsize: [007920] oldsize: [0082D0]
  6947. night: struct ratio: [0.4170] newsize: [0008E8] oldsize: [00155C]
  6948. night: total = ratio: [0.8545] newsize: [008208] oldsize: [00982C]
  6949. ------------------------------------------------------
  6950. day: object ratio: [0.9804] newsize: [14A910] oldsize: [151290]
  6951. night: object ratio: [0.9804] newsize: [14A910] oldsize: [151290]
  6952. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 0x39C0 ]
  6953. sum: [0x76E60] allsize: [0x14A910]
  6954. ------------------------------------------------------
  6955. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6956. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6957. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6958. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6959. -------------------------------------------------
  6960. ======( Map 0B )======
  6961. day: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
  6962. day: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
  6963. day: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
  6964. night: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
  6965. night: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
  6966. night: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
  6967. ------------------------------------------------------
  6968. day: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6969. night: object ratio: [1.0036] newsize: [146F50] oldsize: [145C90]
  6970. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x63E0 0xC1E0 0x1E30 0x4350 0x10C0 0x50E0 0x10 0x3A30 0x20F0 0x10 0x18C0 0x131F0 0xA3E0 ]
  6971. sum: [0x734A0] allsize: [0x146F50]
  6972. ------------------------------------------------------
  6973. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6974. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6975. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6976. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6977. -------------------------------------------------
  6978. ---------------------------------------------------------
  6979. objects pick time: [16.5981ms][323.8097ms]
  6980. object trim time: [16.7716ms][323.9776ms]
  6981. set new actors: [25.7767ms][332.9848ms]
  6982. pre-checking object size: [25.7811ms][332.9868ms]
  6983. exit per-object: [32.3161ms][339.5247ms]
  6984. exit sandalone randomize: [34.6369ms][341.8447ms]
  6985. set for size check: [46.7078ms][353.9159ms]
  6986. set for dyna trim: [46.9291ms][354.1354ms]
  6987. set after final actor trim: [51.1059ms][358.3154ms]
  6988. set after second setnewactors for final data test: [69.1498ms][376.3596ms]
  6989. after isSizeAcceptable: [69.6089ms][376.8154ms]
  6990. #######################################################
  6991. time to complete randomizing [StoneTowerTemple]: 393.3097ms
  6992. ending timestamp : [12:07:13.763 PM]
  6993.  
  6994. starting timestamp : [12:07:13.135 PM]
  6995. in scene [BeneathTheWell]m[2]r[7] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
  6996. in scene [BeneathTheWell]m[4]r[1] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
  6997. in scene [BeneathTheWell]m[4]r[2] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
  6998. in scene [BeneathTheWell]m[4]r[3] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
  6999. in scene (O!) [BeneathTheWell]m[9]r[0]v[0135] actor:[0x0135][Cow] was blocked by item [405]
  7000. in scene (O!) [BeneathTheWell]m[12]r[4]v[FF00] actor:[0xFF00][BigPoe] was blocked by item [182]
  7001. time to read scene enemies: 75.0314ms
  7002. object [Lightblock] replacement blocked by removal chance roll
  7003. time to read scene objects: 75.2676ms
  7004. =========================================================================
  7005. For Scene: [BeneathTheWell] with fid: 1388, with sid: 0x4B
  7006. =========================================================================
  7007. time to finish removing unnecessary objects: 84.6727ms
  7008. ---------------------------
  7009. time to generate candidate list: 364.7414ms
  7010. time to separate map/time actors: 379.236ms
  7011. time to find matching candidates: 592.9168ms
  7012. Loops used for match candidate: 1
  7013. ----------
  7014. [0][DoorShutter] has flags: [42]
  7015. [1][DoorShutter] has flags: [38]
  7016. [2][DoorShutter] has flags: [33]
  7017. [3][DoorShutter] has flags: [32]
  7018. [4][DoorShutter] has flags: [40]
  7019. [5][DoorShutter] has flags: [35]
  7020. [6][DoorShutter] has flags: [41]
  7021. [7][DoorShutter] has flags: [39]
  7022. [8][DoorShutter] has flags: [36]
  7023. [9][DoorShutter] has flags: [34]
  7024. [10][DoorShutter] has flags: [30]
  7025. [11][DoorShutter] has flags: [31]
  7026. [12][DoorShutter] has flags: [37]
  7027. #######################################################
  7028. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][HitSpot]
  7029. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Tingle]
  7030. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][MothSwarm]
  7031. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7C01][SpiderWeb]
  7032. Old actor:r[01]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [5600][ElfBubble]
  7033. Old actor:r[01]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [5600][Empty]
  7034. Old actor:r[01]n[Keese]v[0x0004] replaced by new actor: [FFFF][Shabom]
  7035. Old actor:r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0000][SwampTouristGuide]
  7036. Old actor:r[01]n[DekuBabaWithered]v[0x0001] replaced by new actor: [0000][SwampTouristGuide]
  7037. Old actor:r[01]n[WallMaster]v[0x0001] replaced by new actor: [7D01][BigPoe]
  7038. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [6000][Empty]
  7039. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7B01][SpiderWeb]
  7040. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0005][Empty]
  7041. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [5324][BugsFishButterfly]
  7042. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [F400][HitSpot]
  7043. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Tingle]
  7044. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][MothSwarm]
  7045. Old actor:r[01]n[Freezard]v[0x100F] replaced by new actor: [0000][Dinofos]
  7046. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7901][SpiderWeb]
  7047. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
  7048. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Shabom]
  7049. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FFFF][Shabom]
  7050. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][Tingle]
  7051. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Empty]
  7052. Old actor:r[02]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
  7053. Old actor:r[03]n[Keese]v[0x0000] replaced by new actor: [FFFF][Shabom]
  7054. Old actor:r[03]n[Keese]v[0x0000] replaced by new actor: [8C05][Bo]
  7055. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  7056. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Empty]
  7057. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0005][Empty]
  7058. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Fairy]
  7059. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7801][SpiderWeb]
  7060. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Empty]
  7061. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FC00][Empty]
  7062. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Tingle]
  7063. Old actor:r[04]n[Dexihand]v[0x191E] replaced by new actor: [0015][PottedPlant]
  7064. Old actor:r[05]n[WallMaster]v[0x0001] replaced by new actor: [7701][BigPoe]
  7065. Old actor:r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FFFF][Shabom]
  7066. Old actor:r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Empty]
  7067. Old actor:r[05]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Tingle]
  7068. Old actor:r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][SwampTouristGuide]
  7069. Old actor:r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][SwampTouristGuide]
  7070. Old actor:r[06]n[DekuBaba]v[0x0000] replaced by new actor: [0000][SwampTouristGuide]
  7071. Old actor:r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FF78][RegularIceBlock]
  7072. Old actor:r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [FF01][ArcheryMiniGameMan]
  7073. Old actor:r[06]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][SwampTouristGuide]
  7074. Old actor:r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Tingle]
  7075. Old actor:r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][Empty]
  7076. Old actor:r[06]n[CeilingSpawner]v[0x00FF] replaced by new actor: [EC00][HitSpot]
  7077. Old actor:r[07]n[Skulltula]v[0x003F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  7078. Old actor:r[07]n[WallMaster]v[0x0001] replaced by new actor: [1301][BigPoe]
  7079. Old actor:r[07]n[WallMaster]v[0x0001] replaced by new actor: [7501][BigPoe]
  7080. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
  7081. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Empty]
  7082. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Empty]
  7083. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Tingle]
  7084. Old actor:r[07]n[CeilingSpawner]v[0x00FF] replaced by new actor: [5324][BugsFishButterfly]
  7085. Old actor:r[08]n[Skulltula]v[0x007F] replaced by new actor: [0002][Fairy]
  7086. Old actor:r[08]n[Skulltula]v[0x007F] replaced by new actor: [E800][HitSpot]
  7087. Old actor:r[08]n[Skulltula]v[0x007F] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  7088. Old actor:r[09]n[Treee]v[0xFF0B] replaced by new actor: [0AFE][TreasureChest] dyn: [12]
  7089. Old actor:r[09]n[Treee]v[0xFF0B] replaced by new actor: [0101][IronKnuckle]
  7090. Old actor:r[09]n[Treee]v[0xFF02] replaced by new actor: [FF01][IronKnuckle]
  7091. Old actor:r[10]n[Keese]v[0x0000] replaced by new actor: [0002][MothSwarm]
  7092. Old actor:r[10]n[Keese]v[0x0000] replaced by new actor: [FFFF][Shabom]
  7093. Old actor:r[10]n[Keese]v[0x0000] replaced by new actor: [0002][Shabom]
  7094. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0005][Empty]
  7095. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Tingle]
  7096. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF05][Bo]
  7097. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7201][SpiderWeb]
  7098. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][MothSwarm]
  7099. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [7101][BigPoe]
  7100. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Tingle]
  7101. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0001][Empty]
  7102. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0002][Fairy]
  7103. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Fairy]
  7104. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0007][Fairy]
  7105. Old actor:r[02]n[DekuFlower]v[0x007F] replaced by new actor: [430A][ClayPot]
  7106. Old actor:r[02]n[DekuFlower]v[0x007F] replaced by new actor: [7001][BigPoe]
  7107. Old actor:r[02]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
  7108. Old actor:r[03]n[BugsFishButterfly]v[0xA323] replaced by new actor: [0010][PottedPlant]
  7109. Old actor:r[03]n[FlameEyeTrap]v[0x0003] replaced by new actor: [1D82][ObjSwitch] dyn: [12]
  7110. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [0001][Fish]
  7111. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [6322][BugsFishButterfly]
  7112. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
  7113. Old actor:r[04]n[FlameEyeTrap]v[0x0003] replaced by new actor: [6F01][SpiderWeb]
  7114. Old actor:r[04]n[FlameEyeTrap]v[0x0003] replaced by new actor: [DC02][HitSpot]
  7115. Old actor:r[05]n[BugsFishButterfly]v[0x3323] replaced by new actor: [C200][Bo]
  7116. Old actor:r[05]n[ClayPot]v[0x4015] replaced by new actor: [0002][Shabom]
  7117. Old actor:r[05]n[ClayPot]v[0x4215] replaced by new actor: [FFFF][Empty]
  7118. Old actor:r[05]n[ClayPot]v[0x4415] replaced by new actor: [0007][MothSwarm]
  7119. Old actor:r[05]n[ClayPot]v[0x4615] replaced by new actor: [FC1D][ClayPot]
  7120. Old actor:r[05]n[ClayPot]v[0x4815] replaced by new actor: [0002][Empty]
  7121. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [441C][ClayPot]
  7122. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [0009][Fairy]
  7123. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [5324][BugsFishButterfly]
  7124. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [6D01][BigPoe]
  7125. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [C21A][ClayPot]
  7126. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [01B1][En_Invisible_Ruppe]
  7127. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [2323][BugsFishButterfly]
  7128. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [6B01][BigPoe]
  7129. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [4A19][ClayPot]
  7130. Old actor:r[06]n[ClayPot]v[0xFE3F] replaced by new actor: [3323][BugsFishButterfly]
  7131. Old actor:r[07]n[BugsFishButterfly]v[0x5323] replaced by new actor: [01A9][En_Invisible_Ruppe]
  7132. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [6901][BigPoe]
  7133. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [0009][Fairy]
  7134. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [01A1][En_Invisible_Ruppe]
  7135. Old actor:r[12]n[ClayPot]v[0x018A] replaced by new actor: [0007][Fairy]
  7136. ---------------------------------------------------------
  7137. Height adjustments:
  7138. - lowered height of actor [Tingle] by [60] from ceiling to fly
  7139. - lowered height of actor [MothSwarm] by [65] from ceiling to fly
  7140. - lowered height of actor [BugsFishButterfly] by [67] from ceiling to fly
  7141. - lowered height of actor [Tingle] by [64] from ceiling to fly
  7142. - lowered height of actor [MothSwarm] by [56] from ceiling to fly
  7143. - lowered height of actor [Empty] by [69] from ceiling to fly
  7144. - lowered height of actor [Shabom] by [62] from ceiling to fly
  7145. - lowered height of actor [Tingle] by [56] from ceiling to fly
  7146. - lowered height of actor [Empty] by [70] from ceiling to fly
  7147. - lowered height of actor [UnusedPirateElevator] by [91] from ceiling to fly
  7148. - lowered height of actor [Fairy] by [65] from ceiling to fly
  7149. - lowered height of actor [Tingle] by [82] from ceiling to fly
  7150. - lowered height of actor [Shabom] by [58] from ceiling to fly
  7151. - lowered height of actor [Tingle] by [56] from ceiling to fly
  7152. - lowered height of actor [Tingle] by [62] from ceiling to fly
  7153. - lowered height of actor [UnusedPirateElevator] by [72] from ceiling to fly
  7154. - lowered height of actor [Empty] by [65] from ceiling to fly
  7155. - lowered height of actor [Empty] by [83] from ceiling to fly
  7156. - lowered height of actor [Tingle] by [75] from ceiling to fly
  7157. - lowered height of actor [BugsFishButterfly] by [65] from ceiling to fly
  7158. - lowered height of actor [Fairy] by [88] from ceiling to fly
  7159. - lowered height of actor [UnusedPirateElevator] by [56] from ceiling to fly
  7160. - lowered height of actor [Tingle] by [74] from ceiling to fly
  7161. - lowered height of actor [MothSwarm] by [89] from ceiling to fly
  7162. - lowered height of actor [BigPoe] by [88] from ceiling to fly
  7163. - lowered height of actor [Tingle] by [61] from ceiling to fly
  7164. - lowered height of actor [Fairy] by [59] from ceiling to fly
  7165. - lowered height of actor [Fairy] by [83] from ceiling to fly
  7166. - lowered height of actor [Fairy] by [59] from ceiling to fly
  7167. + adjusted height of actor [MothSwarm] by [50]
  7168. + adjusted height of actor [BugsFishButterfly] by [100]
  7169. +++ [9][BigPoe] had switch flags modified to [125] +++
  7170. +++ [11][SpiderWeb] had switch flags modified to [123] +++
  7171. +++ [14][HitSpot] had switch flags modified to [122] +++
  7172. +++ [18][SpiderWeb] had switch flags modified to [121] +++
  7173. +++ [31][SpiderWeb] had switch flags modified to [120] +++
  7174. +++ [36][BigPoe] had switch flags modified to [119] +++
  7175. +++ [48][HitSpot] had switch flags modified to [118] +++
  7176. +++ [51][BigPoe] had switch flags modified to [117] +++
  7177. +++ [58][HitSpot] had switch flags modified to [116] +++
  7178. +++ [60][TreasureChest] had switch flags modified to [115] +++
  7179. +++ [69][SpiderWeb] had switch flags modified to [114] +++
  7180. +++ [71][BigPoe] had switch flags modified to [113] +++
  7181. +++ [78][BigPoe] had switch flags modified to [112] +++
  7182. +++ [85][SpiderWeb] had switch flags modified to [111] +++
  7183. +++ [86][HitSpot] had switch flags modified to [110] +++
  7184. +++ [96][BigPoe] had switch flags modified to [109] +++
  7185. +++ [98][En_Invisible_Ruppe] had switch flags modified to [108] +++
  7186. +++ [100][BigPoe] had switch flags modified to [107] +++
  7187. +++ [103][En_Invisible_Ruppe] had switch flags modified to [106] +++
  7188. +++ [104][BigPoe] had switch flags modified to [105] +++
  7189. +++ [106][En_Invisible_Ruppe] had switch flags modified to [104] +++
  7190. +++ [60][TreasureChest] had treasure flags modified to [30] +++
  7191. +++ [91][ClayPot] had treasure flags modified to [29] +++
  7192. +++ [93][ClayPot] had treasure flags modified to [28] +++
  7193. +++ [97][ClayPot] had treasure flags modified to [26] +++
  7194. +++ [101][ClayPot] had treasure flags modified to [25] +++
  7195. ---------------------------------------------------------
  7196. ======( Map 00 )======
  7197. day: overlay ratio: [0.7694] newsize: [00F680] oldsize: [014060]
  7198. day: struct ratio: [1.0378] newsize: [004B70] oldsize: [0048B0]
  7199. day: total = ratio: [0.8190] newsize: [0141F0] oldsize: [018910]
  7200. night: overlay ratio: [0.7694] newsize: [00F680] oldsize: [014060]
  7201. night: struct ratio: [1.0378] newsize: [004B70] oldsize: [0048B0]
  7202. night: total = ratio: [0.8190] newsize: [0141F0] oldsize: [018910]
  7203. ------------------------------------------------------
  7204. day: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
  7205. night: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
  7206. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0xD640 ]
  7207. sum: [0x697C0] allsize: [0x13D270]
  7208. ------------------------------------------------------
  7209. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7210. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7211. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7212. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7213. -------------------------------------------------
  7214. ======( Map 01 )======
  7215. day: overlay ratio: [0.7285] newsize: [01CAA0] oldsize: [027590]
  7216. day: struct ratio: [0.6786] newsize: [006228] oldsize: [0090A4]
  7217. day: total = ratio: [0.7192] newsize: [022CC8] oldsize: [030634]
  7218. night: overlay ratio: [0.7285] newsize: [01CAA0] oldsize: [027590]
  7219. night: struct ratio: [0.6786] newsize: [006228] oldsize: [0090A4]
  7220. night: total = ratio: [0.7192] newsize: [022CC8] oldsize: [030634]
  7221. ------------------------------------------------------
  7222. day: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
  7223. night: object ratio: [1.1126] newsize: [13D270] oldsize: [11D0F0]
  7224. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0xD640 ]
  7225. sum: [0x697C0] allsize: [0x13D270]
  7226. ------------------------------------------------------
  7227. day: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
  7228. day: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
  7229. night: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
  7230. night: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
  7231. -------------------------------------------------
  7232. ======( Map 02 )======
  7233. day: overlay ratio: [0.7595] newsize: [01B820] oldsize: [024380]
  7234. day: struct ratio: [0.3507] newsize: [00300C] oldsize: [0088FC]
  7235. day: total = ratio: [0.6813] newsize: [01E82C] oldsize: [02CC7C]
  7236. night: overlay ratio: [0.7595] newsize: [01B820] oldsize: [024380]
  7237. night: struct ratio: [0.3507] newsize: [00300C] oldsize: [0088FC]
  7238. night: total = ratio: [0.6813] newsize: [01E82C] oldsize: [02CC7C]
  7239. ------------------------------------------------------
  7240. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7241. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7242. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
  7243. sum: [0x5C180] allsize: [0x12FC30]
  7244. ------------------------------------------------------
  7245. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  7246. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  7247. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  7248. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  7249. -------------------------------------------------
  7250. ======( Map 03 )======
  7251. day: overlay ratio: [1.0249] newsize: [01A390] oldsize: [019960]
  7252. day: struct ratio: [0.9146] newsize: [001EA4] oldsize: [002180]
  7253. day: total = ratio: [1.0165] newsize: [01C234] oldsize: [01BAE0]
  7254. night: overlay ratio: [1.0249] newsize: [01A390] oldsize: [019960]
  7255. night: struct ratio: [0.9146] newsize: [001EA4] oldsize: [002180]
  7256. night: total = ratio: [1.0165] newsize: [01C234] oldsize: [01BAE0]
  7257. ------------------------------------------------------
  7258. day: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
  7259. night: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
  7260. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10 0x4EB0 0x136B0 ]
  7261. sum: [0x746F0] allsize: [0x1481A0]
  7262. ------------------------------------------------------
  7263. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7264. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  7265. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7266. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  7267. -------------------------------------------------
  7268. ======( Map 04 )======
  7269. day: overlay ratio: [0.5466] newsize: [015500] oldsize: [026FD0]
  7270. day: struct ratio: [0.2351] newsize: [002150] oldsize: [008DB8]
  7271. day: total = ratio: [0.4890] newsize: [017650] oldsize: [02FD88]
  7272. night: overlay ratio: [0.5466] newsize: [015500] oldsize: [026FD0]
  7273. night: struct ratio: [0.2351] newsize: [002150] oldsize: [008DB8]
  7274. night: total = ratio: [0.4890] newsize: [017650] oldsize: [02FD88]
  7275. ------------------------------------------------------
  7276. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7277. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7278. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
  7279. sum: [0x5C180] allsize: [0x12FC30]
  7280. ------------------------------------------------------
  7281. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7282. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  7283. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7284. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  7285. -------------------------------------------------
  7286. ======( Map 05 )======
  7287. day: overlay ratio: [0.8336] newsize: [0233C0] oldsize: [02A440]
  7288. day: struct ratio: [1.1169] newsize: [006748] oldsize: [005C78]
  7289. day: total = ratio: [0.8677] newsize: [029B08] oldsize: [0300B8]
  7290. night: overlay ratio: [0.8336] newsize: [0233C0] oldsize: [02A440]
  7291. night: struct ratio: [1.1169] newsize: [006748] oldsize: [005C78]
  7292. night: total = ratio: [0.8677] newsize: [029B08] oldsize: [0300B8]
  7293. ------------------------------------------------------
  7294. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7295. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7296. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
  7297. sum: [0x5C180] allsize: [0x12FC30]
  7298. ------------------------------------------------------
  7299. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7300. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7301. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7302. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7303. -------------------------------------------------
  7304. ======( Map 06 )======
  7305. day: overlay ratio: [0.7656] newsize: [02B040] oldsize: [0382F0]
  7306. day: struct ratio: [0.6093] newsize: [0038D4] oldsize: [005D44]
  7307. day: total = ratio: [0.7509] newsize: [02E914] oldsize: [03E034]
  7308. night: overlay ratio: [0.7656] newsize: [02B040] oldsize: [0382F0]
  7309. night: struct ratio: [0.6093] newsize: [0038D4] oldsize: [005D44]
  7310. night: total = ratio: [0.7509] newsize: [02E914] oldsize: [03E034]
  7311. ------------------------------------------------------
  7312. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7313. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7314. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
  7315. sum: [0x5C180] allsize: [0x12FC30]
  7316. ------------------------------------------------------
  7317. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7318. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7319. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7320. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7321. -------------------------------------------------
  7322. ======( Map 07 )======
  7323. day: overlay ratio: [0.8126] newsize: [024420] oldsize: [02C9E0]
  7324. day: struct ratio: [0.4434] newsize: [0037B0] oldsize: [007D98]
  7325. day: total = ratio: [0.7574] newsize: [027BD0] oldsize: [034778]
  7326. night: overlay ratio: [0.8126] newsize: [024420] oldsize: [02C9E0]
  7327. night: struct ratio: [0.4434] newsize: [0037B0] oldsize: [007D98]
  7328. night: total = ratio: [0.7574] newsize: [027BD0] oldsize: [034778]
  7329. ------------------------------------------------------
  7330. day: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
  7331. night: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
  7332. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10A0 ]
  7333. sum: [0x5D220] allsize: [0x130CD0]
  7334. ------------------------------------------------------
  7335. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7336. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  7337. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7338. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  7339. -------------------------------------------------
  7340. ======( Map 08 )======
  7341. day: overlay ratio: [0.8021] newsize: [00A9F0] oldsize: [00D3E0]
  7342. day: struct ratio: [0.5932] newsize: [000F5C] oldsize: [0019E4]
  7343. day: total = ratio: [0.7793] newsize: [00B94C] oldsize: [00EDC4]
  7344. night: overlay ratio: [0.8021] newsize: [00A9F0] oldsize: [00D3E0]
  7345. night: struct ratio: [0.5932] newsize: [000F5C] oldsize: [0019E4]
  7346. night: total = ratio: [0.7793] newsize: [00B94C] oldsize: [00EDC4]
  7347. ------------------------------------------------------
  7348. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7349. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7350. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
  7351. sum: [0x5C180] allsize: [0x12FC30]
  7352. ------------------------------------------------------
  7353. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  7354. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  7355. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  7356. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  7357. -------------------------------------------------
  7358. ======( Map 09 )======
  7359. day: overlay ratio: [1.2990] newsize: [0113E0] oldsize: [00D460]
  7360. day: struct ratio: [1.6268] newsize: [001A28] oldsize: [001014]
  7361. day: total = ratio: [1.3221] newsize: [012E08] oldsize: [00E474]
  7362. night: overlay ratio: [1.2990] newsize: [0113E0] oldsize: [00D460]
  7363. night: struct ratio: [1.6268] newsize: [001A28] oldsize: [001014]
  7364. night: total = ratio: [1.3221] newsize: [012E08] oldsize: [00E474]
  7365. ------------------------------------------------------
  7366. day: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
  7367. night: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
  7368. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10 0x4EB0 0x136B0 ]
  7369. sum: [0x746F0] allsize: [0x1481A0]
  7370. ------------------------------------------------------
  7371. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7372. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  7373. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  7374. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  7375. -------------------------------------------------
  7376. ======( Map 0A )======
  7377. day: overlay ratio: [0.8558] newsize: [00B6F0] oldsize: [00D5C0]
  7378. day: struct ratio: [2.8890] newsize: [0045F8] oldsize: [001838]
  7379. day: total = ratio: [1.0628] newsize: [00FCE8] oldsize: [00EDF8]
  7380. night: overlay ratio: [0.8558] newsize: [00B6F0] oldsize: [00D5C0]
  7381. night: struct ratio: [2.8890] newsize: [0045F8] oldsize: [001838]
  7382. night: total = ratio: [1.0628] newsize: [00FCE8] oldsize: [00EDF8]
  7383. ------------------------------------------------------
  7384. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7385. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7386. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
  7387. sum: [0x5C180] allsize: [0x12FC30]
  7388. ------------------------------------------------------
  7389. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  7390. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  7391. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  7392. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  7393. -------------------------------------------------
  7394. ======( Map 0B )======
  7395. day: overlay ratio: [0.7431] newsize: [009A10] oldsize: [00CF50]
  7396. day: struct ratio: [0.2006] newsize: [000954] oldsize: [002E80]
  7397. day: total = ratio: [0.6437] newsize: [00A364] oldsize: [00FDD0]
  7398. night: overlay ratio: [0.7431] newsize: [009A10] oldsize: [00CF50]
  7399. night: struct ratio: [0.2006] newsize: [000954] oldsize: [002E80]
  7400. night: total = ratio: [0.6437] newsize: [00A364] oldsize: [00FDD0]
  7401. ------------------------------------------------------
  7402. day: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7403. night: object ratio: [1.0781] newsize: [12FC30] oldsize: [119C20]
  7404. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 ]
  7405. sum: [0x5C180] allsize: [0x12FC30]
  7406. ------------------------------------------------------
  7407. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7408. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7409. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7410. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7411. -------------------------------------------------
  7412. ======( Map 0C )======
  7413. day: overlay ratio: [1.2900] newsize: [014F40] oldsize: [0103E0]
  7414. day: struct ratio: [1.1963] newsize: [001648] oldsize: [0012A0]
  7415. day: total = ratio: [1.2838] newsize: [016588] oldsize: [011680]
  7416. night: overlay ratio: [1.2900] newsize: [014F40] oldsize: [0103E0]
  7417. night: struct ratio: [1.1963] newsize: [001648] oldsize: [0012A0]
  7418. night: total = ratio: [1.2838] newsize: [016588] oldsize: [011680]
  7419. ------------------------------------------------------
  7420. day: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
  7421. night: object ratio: [1.0867] newsize: [1481A0] oldsize: [12DEB0]
  7422. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10 0x4EB0 0x136B0 ]
  7423. sum: [0x746F0] allsize: [0x1481A0]
  7424. ------------------------------------------------------
  7425. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7426. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7427. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7428. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7429. -------------------------------------------------
  7430. ======( Map 0D )======
  7431. day: overlay ratio: [1.0937] newsize: [0215F0] oldsize: [01E830]
  7432. day: struct ratio: [0.6692] newsize: [005AAC] oldsize: [00877C]
  7433. day: total = ratio: [1.0015] newsize: [02709C] oldsize: [026FAC]
  7434. night: overlay ratio: [1.0937] newsize: [0215F0] oldsize: [01E830]
  7435. night: struct ratio: [0.6692] newsize: [005AAC] oldsize: [00877C]
  7436. night: total = ratio: [1.0015] newsize: [02709C] oldsize: [026FAC]
  7437. ------------------------------------------------------
  7438. day: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
  7439. night: object ratio: [1.0778] newsize: [130CD0] oldsize: [11ACC0]
  7440. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0xD5C0 0x10C0 0x11220 0x510 0x5C20 0x10 0xB8A0 0x1640 0x10A0 ]
  7441. sum: [0x5D220] allsize: [0x130CD0]
  7442. ------------------------------------------------------
  7443. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  7444. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  7445. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  7446. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  7447. -------------------------------------------------
  7448. ---------------------------------------------------------
  7449. objects pick time: [15.1794ms][394.9501ms]
  7450. object trim time: [15.3039ms][395.0718ms]
  7451. set new actors: [31.2537ms][411.024ms]
  7452. pre-checking object size: [31.26ms][411.0277ms]
  7453. exit per-object: [39.0203ms][418.7949ms]
  7454. exit sandalone randomize: [179.6353ms][559.4055ms]
  7455. set for size check: [187.713ms][567.4824ms]
  7456. set for dyna trim: [187.7994ms][567.5672ms]
  7457. set after final actor trim: [202.75ms][582.52ms]
  7458. set after second setnewactors for final data test: [210.0435ms][589.8134ms]
  7459. after isSizeAcceptable: [213.1444ms][592.9152ms]
  7460. #######################################################
  7461. Moved companion: [FF78][RegularIceBlock] to actor: [SwampTouristGuide][FF78] at cords: [1290,0,-600]
  7462. time to complete randomizing [BeneathTheWell]: 633.9808ms
  7463. ending timestamp : [12:07:13.769 PM]
  7464.  
  7465. starting timestamp : [12:07:13.756 PM]
  7466. time to read scene enemies: 4.117ms
  7467. time to read scene objects: 4.1767ms
  7468. =========================================================================
  7469. For Scene: [GreatBayCutscene] with fid: 1472, with sid: 0x62
  7470. =========================================================================
  7471. time to finish removing unnecessary objects: 5.3704ms
  7472. ---------------------------
  7473. time to generate candidate list: 12.6379ms
  7474. time to separate map/time actors: 12.8474ms
  7475. time to find matching candidates: 13.6964ms
  7476. Loops used for match candidate: 1
  7477. ----------
  7478. #######################################################
  7479. Old actor:r[00]n[PatrollingPirate]v[0x081F] replaced by new actor: [FC00][UnusedStoneTowerStoneElevator] dyn: [12]
  7480. Old actor:r[00]n[PatrollingPirate]v[0x0C1F] replaced by new actor: [0000][UnusedStoneTowerPlatform] dyn: [28]
  7481. Old actor:r[00]n[PatrollingPirate]v[0x101F] replaced by new actor: [0000][Empty]
  7482. ---------------------------------------------------------
  7483. Height adjustments:
  7484. + adjusted height of actor [UnusedStoneTowerStoneElevator] by [275]
  7485. + adjusted height of actor [UnusedStoneTowerPlatform] by [275]
  7486. +++ [0][UnusedStoneTowerStoneElevator] had switch flags modified to [126] +++
  7487. ---------------------------------------------------------
  7488. ======( Map 00 )======
  7489. day: overlay ratio: [0.5926] newsize: [007490] oldsize: [00C4B0]
  7490. day: struct ratio: [0.6486] newsize: [000BC4] oldsize: [001224]
  7491. day: total = ratio: [0.5974] newsize: [008054] oldsize: [00D6D4]
  7492. night: overlay ratio: [0.5926] newsize: [007490] oldsize: [00C4B0]
  7493. night: struct ratio: [0.6486] newsize: [000BC4] oldsize: [001224]
  7494. night: total = ratio: [0.5974] newsize: [008054] oldsize: [00D6D4]
  7495. ------------------------------------------------------
  7496. day: object ratio: [0.9656] newsize: [0FD720] oldsize: [106770]
  7497. night: object ratio: [0.9656] newsize: [0FD720] oldsize: [106770]
  7498. object sizes: [ 0x14EA0 0x1460 0x3370 0xB8A0 0x4670 0xC1E0 0x10 ]
  7499. sum: [0x35770] allsize: [0xFD720]
  7500. ------------------------------------------------------
  7501. day: dyna poly delta: [40] newsize: [000091] oldsize: [000069]
  7502. day: dyna vert delta: [24] newsize: [000059] oldsize: [000041]
  7503. night: dyna poly delta: [40] newsize: [000091] oldsize: [000069]
  7504. night: dyna vert delta: [24] newsize: [000059] oldsize: [000041]
  7505. -------------------------------------------------
  7506. ---------------------------------------------------------
  7507. objects pick time: [0.0014ms][12.9869ms]
  7508. object trim time: [0.0076ms][12.9925ms]
  7509. set new actors: [0.1403ms][13.1258ms]
  7510. pre-checking object size: [0.1421ms][13.1269ms]
  7511. exit per-object: [0.2378ms][13.2235ms]
  7512. exit sandalone randomize: [0.2409ms][13.2257ms]
  7513. set for size check: [0.4444ms][13.431ms]
  7514. set for dyna trim: [0.4541ms][13.4389ms]
  7515. set after final actor trim: [0.5683ms][13.5553ms]
  7516. set after second setnewactors for final data test: [0.6977ms][13.6833ms]
  7517. after isSizeAcceptable: [0.7103ms][13.6955ms]
  7518. #######################################################
  7519. time to complete randomizing [GreatBayCutscene]: 14.1895ms
  7520. ending timestamp : [12:07:13.771 PM]
  7521.  
  7522. starting timestamp : [12:07:13.718 PM]
  7523. in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
  7524. in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
  7525. in scene [InvertedStoneTower][0] standalone was skipped over: [0x3F7F][CircleOfFire]
  7526. in scene (O!) [InvertedStoneTower]m[0]r[24]v[4080] actor:[0x4080][SoftSoilAndBeans] was blocked by item [41]
  7527. in scene (O!) [InvertedStoneTower]m[0]r[25]v[4203] actor:[0x4203][SoftSoilAndBeans] was blocked by item [41]
  7528. in scene (O!) [InvertedStoneTower]m[0]r[26]v[0401] actor:[0x0401][SoftSoilAndBeans] was blocked by item [41]
  7529. in scene (O!) [InvertedStoneTower]m[0]r[27]v[0504] actor:[0x0504][SoftSoilAndBeans] was blocked by item [41]
  7530. time to read scene enemies: 10.3392ms
  7531. time to read scene objects: 10.586ms
  7532. =========================================================================
  7533. For Scene: [InvertedStoneTower] with fid: 1444, with sid: 0x59
  7534. =========================================================================
  7535. time to finish removing unnecessary objects: 12.4839ms
  7536. ---------------------------
  7537. time to generate candidate list: 37.211ms
  7538. time to separate map/time actors: 38.0999ms
  7539. time to find matching candidates: 52.6566ms
  7540. Loops used for match candidate: 3
  7541. ----------
  7542. #######################################################
  7543. Old actor:r[00]n[ClayPot]v[0x6F0B] replaced by new actor: [0101][IronKnuckle]
  7544. Old actor:r[00]n[ClayPot]v[0x710F] replaced by new actor: [0800][NaturalPatchOfGrass]
  7545. Old actor:r[00]n[ClayPot]v[0x7310] replaced by new actor: [0102][IronKnuckle]
  7546. Old actor:r[00]n[ClayPot]v[0x7515] replaced by new actor: [0103][IronKnuckle]
  7547. Old actor:r[00]n[ClayPot]v[0x770B] replaced by new actor: [FF03][IronKnuckle]
  7548. Old actor:r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0001][Scarecrow]
  7549. Old actor:r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0001][Empty]
  7550. Old actor:r[00]n[RainbowHookshotPillar]v[0x0000] replaced by new actor: [0213][GrottoHole]
  7551. ---------------------------------------------------------
  7552. Height adjustments:
  7553. ---------------------------------------------------------
  7554. ======( Map 00 )======
  7555. day: overlay ratio: [1.0495] newsize: [0495E0] oldsize: [045E80]
  7556. day: struct ratio: [1.2919] newsize: [0053BC] oldsize: [0040D0]
  7557. day: total = ratio: [1.0628] newsize: [04E99C] oldsize: [049F50]
  7558. night: overlay ratio: [1.0495] newsize: [0495E0] oldsize: [045E80]
  7559. night: struct ratio: [1.2919] newsize: [0053BC] oldsize: [0040D0]
  7560. night: total = ratio: [1.0628] newsize: [04E99C] oldsize: [049F50]
  7561. ------------------------------------------------------
  7562. day: object ratio: [1.0674] newsize: [104F50] oldsize: [0F4790]
  7563. night: object ratio: [1.0674] newsize: [104F50] oldsize: [0F4790]
  7564. object sizes: [ 0x4670 0xDF0 0x5C0 0x3E20 0xD60 0x2420 0x26A0 0x8120 0x81C0 0x136B0 0xA5A0 0x10 ]
  7565. sum: [0x3CFA0] allsize: [0x104F50]
  7566. ------------------------------------------------------
  7567. day: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
  7568. day: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
  7569. night: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
  7570. night: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
  7571. -------------------------------------------------
  7572. ---------------------------------------------------------
  7573. objects pick time: [0.0652ms][38.3023ms]
  7574. object trim time: [0.0705ms][38.3068ms]
  7575. set new actors: [4.6405ms][42.8809ms]
  7576. pre-checking object size: [4.6466ms][42.8831ms]
  7577. exit per-object: [4.8331ms][43.0708ms]
  7578. exit sandalone randomize: [4.8394ms][43.076ms]
  7579. set for size check: [5.7017ms][43.9425ms]
  7580. set for dyna trim: [5.7147ms][43.9513ms]
  7581. set after final actor trim: [5.82ms][44.0568ms]
  7582. set after second setnewactors for final data test: [6.481ms][44.7196ms]
  7583. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  7584. objects pick time: [0.0702ms][44.8075ms]
  7585. object trim time: [0.0758ms][44.8127ms]
  7586. set new actors: [0.7366ms][45.4765ms]
  7587. pre-checking object size: [0.7415ms][45.4783ms]
  7588. exit per-object: [0.8698ms][45.6076ms]
  7589. exit sandalone randomize: [0.8735ms][45.6102ms]
  7590. set for size check: [1.5228ms][46.261ms]
  7591. set for dyna trim: [1.532ms][46.2689ms]
  7592. set after final actor trim: [5.0131ms][49.7532ms]
  7593. set after second setnewactors for final data test: [5.6693ms][50.4071ms]
  7594. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  7595. objects pick time: [0.071ms][50.492ms]
  7596. object trim time: [0.0803ms][50.501ms]
  7597. set new actors: [0.6824ms][51.1036ms]
  7598. pre-checking object size: [0.6842ms][51.1048ms]
  7599. exit per-object: [0.8954ms][51.3177ms]
  7600. exit sandalone randomize: [0.8998ms][51.3204ms]
  7601. set for size check: [1.4989ms][51.9207ms]
  7602. set for dyna trim: [1.5074ms][51.9282ms]
  7603. set after final actor trim: [1.6368ms][52.0581ms]
  7604. set after second setnewactors for final data test: [2.222ms][52.6434ms]
  7605. after isSizeAcceptable: [2.2352ms][52.6559ms]
  7606. #######################################################
  7607. time to complete randomizing [InvertedStoneTower]: 62.5183ms
  7608. ending timestamp : [12:07:13.780 PM]
  7609.  
  7610. starting timestamp : [12:07:13.614 PM]
  7611. in scene [RoadToSouthernSwamp][0] standalone was skipped over: [0x5322][BugsFishButterfly]
  7612. in scene [RoadToSouthernSwamp]m[0]r[42] common scoopable actor: [0x000A][MushroomCloud] skipped the restriction: [186]
  7613. in scene [RoadToSouthernSwamp]m[0]r[43] common scoopable actor: [0x000B][MushroomCloud] skipped the restriction: [186]
  7614. in scene [RoadToSouthernSwamp]m[0]r[44] common scoopable actor: [0x000C][MushroomCloud] skipped the restriction: [186]
  7615. in scene [RoadToSouthernSwamp][0] standalone was skipped over: [0x001E][GrottoHole]
  7616. time to read scene enemies: 16.735ms
  7617. time to read scene objects: 22.7855ms
  7618. =========================================================================
  7619. For Scene: [RoadToSouthernSwamp] with fid: 1347, with sid: 0x40
  7620. =========================================================================
  7621. time to finish removing unnecessary objects: 43.6166ms
  7622. ---------------------------
  7623. time to generate candidate list: 108.7989ms
  7624. time to separate map/time actors: 109.7294ms
  7625. time to find matching candidates: 156.4657ms
  7626. Loops used for match candidate: 1
  7627. +++ BUSH SUPPLIES at index:[26] replacing new choice [Empty][F000] where old actor was [UglyTree][80FF]
  7628. ----------
  7629. #######################################################
  7630. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [0000][BedroomPostman]
  7631. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FFFF][RegularIceBlock]
  7632. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FFC8][RegularIceBlock]
  7633. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [0002][InvisibleRupee]
  7634. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [622B][TallGrass]
  7635. Old actor:r[00]n[BadBat]v[0xFF01] replaced by new actor: [FFFF][BlueBubble]
  7636. Old actor:r[00]n[BadBat]v[0xFF9F] replaced by new actor: [FFFF][Empty]
  7637. Old actor:r[00]n[BadBat]v[0xFF9F] replaced by new actor: [0000][TallGrass]
  7638. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0300][Beamos]
  7639. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0500][Beamos]
  7640. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [2409][PointedSign]
  7641. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0500][Empty]
  7642. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [0000][PalmTree] dyn: [16]
  7643. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [8000][PalmTree] dyn: [16]
  7644. Old actor:r[00]n[Tingle]v[0x0001] replaced by new actor: [0001][Peahat]
  7645. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0001][NaturalPatchOfGrass]
  7646. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [F000][Empty]
  7647. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][Fairy]
  7648. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [F1FE][En_Owl]
  7649. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [F180][Empty]
  7650. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0001][InvisibleRupee]
  7651. Old actor:r[00]n[SquareSign]v[0x000A] replaced by new actor: [0003][Empty]
  7652. Old actor:r[00]n[SquareSign]v[0x000C] replaced by new actor: [0003][DragonFly]
  7653. Old actor:r[00]n[PottedPlant]v[0x020A] replaced by new actor: [0000][SwampTouristGuide]
  7654. Old actor:r[00]n[PottedPlant]v[0x030A] replaced by new actor: [0000][SwampTouristGuide]
  7655. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [3E7D][CircleOfFire]
  7656. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [FF10][RegularIceBlock]
  7657. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0000][SwampTouristGuide]
  7658. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [F07C][En_Owl]
  7659. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Peahat]
  7660. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [3323][BugsFishButterfly]
  7661. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0001][InvisibleRupee]
  7662. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0702][GrassRockCluster]
  7663. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0300][NaturalPatchOfGrass]
  7664. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0002][Fairy]
  7665. Old actor:r[00]n[MushroomCloud]v[0x000A] replaced by new actor: [00FB][BronzeBoulder]
  7666. Old actor:r[00]n[MushroomCloud]v[0x000B] replaced by new actor: [0003][Empty]
  7667. Old actor:r[00]n[MushroomCloud]v[0x000C] replaced by new actor: [0003][InvisibleRupee]
  7668. ---------------------------------------------------------
  7669. Height adjustments:
  7670. + adjusted height of actor [DragonFly] by [150]
  7671. +++ [18][En_Owl] had switch flags modified to [126] +++
  7672. +++ [25][CircleOfFire] had switch flags modified to [125] +++
  7673. +++ [28][En_Owl] had switch flags modified to [124] +++
  7674. +++ [35][BronzeBoulder] had switch flags modified to [123] +++
  7675. +++ [25][CircleOfFire] had treasure flags modified to [30] +++
  7676. ---------------------------------------------------------
  7677. ======( Map 00 )======
  7678. day: overlay ratio: [0.8425] newsize: [0374A0] oldsize: [041A00]
  7679. day: struct ratio: [1.2040] newsize: [006904] oldsize: [005738]
  7680. day: total = ratio: [0.8702] newsize: [03DDA4] oldsize: [047138]
  7681. night: overlay ratio: [0.7901] newsize: [03A6F0] oldsize: [049F60]
  7682. night: struct ratio: [1.0348] newsize: [006B3C] oldsize: [0067A0]
  7683. night: total = ratio: [0.8098] newsize: [04122C] oldsize: [050700]
  7684. ------------------------------------------------------
  7685. day: object ratio: [1.1058] newsize: [116100] oldsize: [0FB770]
  7686. night: object ratio: [1.1058] newsize: [116100] oldsize: [0FB770]
  7687. object sizes: [ 0x1A40 0x1C90 0x11220 0x97C0 0x5260 0x3E20 0x105D0 0x14D0 0xDA60 0x1AE0 0x3F70 0x1460 0x1F0 0xA80 ]
  7688. sum: [0x4E150] allsize: [0x116100]
  7689. ------------------------------------------------------
  7690. day: dyna poly delta: [-250] newsize: [000020] oldsize: [00011A]
  7691. day: dyna vert delta: [-180] newsize: [000018] oldsize: [0000CC]
  7692. night: dyna poly delta: [-250] newsize: [000020] oldsize: [00011A]
  7693. night: dyna vert delta: [-180] newsize: [000018] oldsize: [0000CC]
  7694. -------------------------------------------------
  7695. ---------------------------------------------------------
  7696. objects pick time: [14.511ms][124.3916ms]
  7697. object trim time: [14.5202ms][124.3986ms]
  7698. set new actors: [15.3543ms][125.234ms]
  7699. pre-checking object size: [15.3573ms][125.2355ms]
  7700. exit per-object: [16.0506ms][125.9312ms]
  7701. exit sandalone randomize: [44.6464ms][154.528ms]
  7702. set for size check: [45.3876ms][155.2669ms]
  7703. set for dyna trim: [45.4075ms][155.286ms]
  7704. set after final actor trim: [45.9464ms][155.8257ms]
  7705. set after second setnewactors for final data test: [46.5557ms][156.4349ms]
  7706. after isSizeAcceptable: [46.5861ms][156.4647ms]
  7707. #######################################################
  7708. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [422,63,2066]
  7709. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [1674,-132,2322]
  7710. Moved companion: [FFC8][RegularIceBlock] to actor: [BedroomPostman][FFC8] at cords: [251,-195,2452]
  7711. Moved companion: [FFFF][RegularIceBlock] to actor: [SwampTouristGuide][FFFF] at cords: [720,-181,1656]
  7712. time to complete randomizing [RoadToSouthernSwamp]: 175.3768ms
  7713. ending timestamp : [12:07:13.789 PM]
  7714.  
  7715. starting timestamp : [12:07:13.771 PM]
  7716. time to read scene enemies: 0.2548ms
  7717. time to read scene objects: 8.2178ms
  7718. =========================================================================
  7719. For Scene: [ClockTowerInterior] with fid: 1474, with sid: 0x63
  7720. =========================================================================
  7721. time to finish removing unnecessary objects: 9.2957ms
  7722. ---------------------------
  7723. time to generate candidate list: 19.4032ms
  7724. time to separate map/time actors: 19.5973ms
  7725. time to find matching candidates: 20.3859ms
  7726. Loops used for match candidate: 1
  7727. ----------
  7728. #######################################################
  7729. Old actor:r[00]n[HappyMaskSalesman]v[0x0000] replaced by new actor: [FF00][IkanaGravestone] dyn: [24]
  7730. ---------------------------------------------------------
  7731. Height adjustments:
  7732. ---------------------------------------------------------
  7733. ======( Map 00 )======
  7734. day: overlay ratio: [0.9114] newsize: [0087B0] oldsize: [0094E0]
  7735. day: struct ratio: [0.9797] newsize: [001214] oldsize: [001274]
  7736. day: total = ratio: [0.9189] newsize: [0099C4] oldsize: [00A754]
  7737. night: overlay ratio: [0.9114] newsize: [0087B0] oldsize: [0094E0]
  7738. night: struct ratio: [0.9797] newsize: [001214] oldsize: [001274]
  7739. night: total = ratio: [0.9189] newsize: [0099C4] oldsize: [00A754]
  7740. ------------------------------------------------------
  7741. day: object ratio: [0.8961] newsize: [0FD2C0] oldsize: [11A830]
  7742. night: object ratio: [0.8961] newsize: [0FD2C0] oldsize: [11A830]
  7743. object sizes: [ 0x185C0 0x15C0 0x1A40 0x2FF0 0x1C30 0x15130 ]
  7744. sum: [0x35310] allsize: [0xFD2C0]
  7745. ------------------------------------------------------
  7746. day: dyna poly delta: [24] newsize: [00005E] oldsize: [000046]
  7747. day: dyna vert delta: [14] newsize: [000054] oldsize: [000046]
  7748. night: dyna poly delta: [24] newsize: [00005E] oldsize: [000046]
  7749. night: dyna vert delta: [14] newsize: [000054] oldsize: [000046]
  7750. -------------------------------------------------
  7751. ======( Map 01 )======
  7752. day: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
  7753. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  7754. day: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
  7755. night: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
  7756. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  7757. night: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
  7758. ------------------------------------------------------
  7759. day: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
  7760. night: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
  7761. object sizes: [ 0x185C0 0x15C0 0x1A40 ]
  7762. sum: [0x1B5C0] allsize: [0xE3570]
  7763. ------------------------------------------------------
  7764. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7765. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7766. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7767. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7768. -------------------------------------------------
  7769. ---------------------------------------------------------
  7770. objects pick time: [0.0016ms][19.7323ms]
  7771. object trim time: [0.0093ms][19.7395ms]
  7772. set new actors: [0.159ms][19.8899ms]
  7773. pre-checking object size: [0.1609ms][19.891ms]
  7774. exit per-object: [0.2052ms][19.9359ms]
  7775. exit sandalone randomize: [0.2088ms][19.9391ms]
  7776. set for size check: [0.4246ms][20.157ms]
  7777. set for dyna trim: [0.4394ms][20.1697ms]
  7778. set after final actor trim: [0.4839ms][20.2144ms]
  7779. set after second setnewactors for final data test: [0.6353ms][20.3659ms]
  7780. after isSizeAcceptable: [0.6547ms][20.385ms]
  7781. #######################################################
  7782. time to complete randomizing [ClockTowerInterior]: 20.6096ms
  7783. ending timestamp : [12:07:13.791 PM]
  7784.  
  7785. starting timestamp : [12:07:13.382 PM]
  7786. in scene [InvertedStoneTowerTemple][0] standalone was skipped over: [0x0C00][ObjSwitch]
  7787. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x1803][ObjSwitch]
  7788. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x3F7F][FlyingPot]
  7789. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x3F7F][FlyingPot]
  7790. in scene [InvertedStoneTowerTemple][1] standalone was skipped over: [0x1700][ObjSwitch]
  7791. in scene (O!) [InvertedStoneTowerTemple]m[2]r[6]v[00FF] actor:[0x00FF][Poe] was blocked by item [181]
  7792. in scene (O!) [InvertedStoneTowerTemple]m[2]r[7]v[00FF] actor:[0x00FF][Poe] was blocked by item [181]
  7793. in scene (O!) [InvertedStoneTowerTemple]m[2]r[8]v[00FF] actor:[0x00FF][Poe] was blocked by item [181]
  7794. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x4564][CircleOfFire]
  7795. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6020][ObjSwitch]
  7796. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6120][ObjSwitch]
  7797. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6220][ObjSwitch]
  7798. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6420][ObjSwitch]
  7799. in scene [InvertedStoneTowerTemple][2] standalone was skipped over: [0x6325][ObjSwitch]
  7800. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x4E65][CircleOfFire]
  7801. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x0700][ObjSwitch]
  7802. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x1700][ObjSwitch]
  7803. in scene [InvertedStoneTowerTemple][3] standalone was skipped over: [0x6520][ObjSwitch]
  7804. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x1603][ObjSwitch]
  7805. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
  7806. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
  7807. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
  7808. in scene [InvertedStoneTowerTemple][8] standalone was skipped over: [0x3F7F][FlyingPot]
  7809. time to read scene enemies: 55.9389ms
  7810. object [Lightblock] replacement blocked by removal chance roll
  7811. time to read scene objects: 56.337ms
  7812. =========================================================================
  7813. For Scene: [InvertedStoneTowerTemple] with fid: 1190, with sid: 0x18
  7814. =========================================================================
  7815. time to finish removing unnecessary objects: 81.3053ms
  7816. ---------------------------
  7817. time to generate candidate list: 221.635ms
  7818. time to separate map/time actors: 239.9462ms
  7819. time to find matching candidates: 380.3945ms
  7820. Loops used for match candidate: 1
  7821. ----------
  7822. [0][DoorShutter] has flags: [62]
  7823. [2][DoorShutter] has flags: [127]
  7824. [3][DoorShutter] has flags: [52]
  7825. [4][DoorShutter] has flags: [37]
  7826. [5][DoorShutter] has flags: [127]
  7827. [6][DoorShutter] has flags: [127]
  7828. [7][DoorShutter] has flags: [127]
  7829. [8][DoorShutter] has flags: [127]
  7830. [9][DoorShutter] has flags: [51]
  7831. [10][DoorShutter] has flags: [40]
  7832. [11][DoorShutter] has flags: [127]
  7833. [12][DoorShutter] has flags: [127]
  7834. #######################################################
  7835. Old actor:r[00]n[DeathArmos]v[0x0003] replaced by new actor: [FF80][Wolfos]
  7836. Old actor:r[00]n[SmallWoodenBox]v[0x060B] replaced by new actor: [060B][SmallWoodenBox]
  7837. Old actor:r[00]n[SmallWoodenBox]v[0x200B] replaced by new actor: [200B][SmallWoodenBox]
  7838. Old actor:r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
  7839. Old actor:r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
  7840. Old actor:r[00]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
  7841. Old actor:r[01]n[SpikedMine]v[0x1012] replaced by new actor: [0000][Guay]
  7842. Old actor:r[01]n[SpikedMine]v[0x1012] replaced by new actor: [0000][Empty]
  7843. Old actor:r[01]n[SpikedMine]v[0x1012] replaced by new actor: [0004][MothSwarm]
  7844. Old actor:r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [1932][Dexihand]
  7845. Old actor:r[02]n[DeathArmos]v[0x0001] replaced by new actor: [FF00][Wolfos]
  7846. Old actor:r[02]n[DeathArmos]v[0x0002] replaced by new actor: [FF80][Wolfos]
  7847. Old actor:r[02]n[DeathArmos]v[0x0004] replaced by new actor: [FF81][Wolfos]
  7848. Old actor:r[02]n[DeathArmos]v[0x0007] replaced by new actor: [FF00][Wolfos]
  7849. Old actor:r[03]n[SpikedMine]v[0x100D] replaced by new actor: [3324][BugsFishButterfly]
  7850. Old actor:r[03]n[SpikedMine]v[0x100D] replaced by new actor: [0000][Guay]
  7851. Old actor:r[03]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][Empty]
  7852. Old actor:r[03]n[BlueBubble]v[0xFFFF] replaced by new actor: [0001][Empty]
  7853. Old actor:r[03]n[Hiploop]v[0x0000] replaced by new actor: [7E81][WallMaster]
  7854. Old actor:r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
  7855. Old actor:r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
  7856. Old actor:r[03]n[SmallWoodenBox]v[0x000F] replaced by new actor: [000F][SmallWoodenBox]
  7857. Old actor:r[03]n[SmallWoodenBox]v[0x0015] replaced by new actor: [0015][SmallWoodenBox]
  7858. Old actor:r[03]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox]
  7859. Old actor:r[03]n[SmallWoodenBox]v[0x001E] replaced by new actor: [001E][SmallWoodenBox]
  7860. Old actor:r[04]n[Wizrobe]v[0x027F] replaced by new actor: [0200][PoeSisters]
  7861. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0177][DekuFlower] dyn: [12]
  7862. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [2323][BugsFishButterfly]
  7863. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [01F5][En_Invisible_Ruppe]
  7864. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0300][PoeSisters]
  7865. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0000][FlyingPot]
  7866. Old actor:r[04]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0100][PoeSisters]
  7867. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
  7868. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
  7869. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
  7870. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
  7871. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
  7872. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
  7873. Old actor:r[04]n[CeilingSpawner]v[0x0001] replaced by new actor: [00FF][Poe]
  7874. Old actor:r[08]n[Beamos]v[0x0500] replaced by new actor: [0000][MagicSlab] dyn: [18]
  7875. Old actor:r[00]n[ObjSwitch]v[0x0902] replaced by new actor: [FE03][WallTalkSpot]
  7876. Old actor:r[02]n[ClayPot]v[0x0186] replaced by new actor: [0004][Empty]
  7877. Old actor:r[02]n[ClayPot]v[0x0187] replaced by new actor: [0007][MothSwarm]
  7878. Old actor:r[02]n[ClayPot]v[0x018A] replaced by new actor: [7C01][WallMaster]
  7879. Old actor:r[02]n[ClayPot]v[0x018C] replaced by new actor: [0002][Empty]
  7880. Old actor:r[03]n[ClayPot]v[0x018A] replaced by new actor: [0002][MothSwarm]
  7881. Old actor:r[03]n[ClayPot]v[0x018A] replaced by new actor: [7B01][WallMaster]
  7882. Old actor:r[03]n[ClayPot]v[0x440A] replaced by new actor: [0009][Fairy]
  7883. Old actor:r[03]n[ClayPot]v[0x460A] replaced by new actor: [0002][Fairy]
  7884. Old actor:r[03]n[ClayPot]v[0x480A] replaced by new actor: [01E9][En_Invisible_Ruppe]
  7885. Old actor:r[03]n[ClayPot]v[0x440B] replaced by new actor: [0001][Empty]
  7886. Old actor:r[03]n[ObjSwitch]v[0x1D82] replaced by new actor: [FE14][WallTalkSpot]
  7887. Old actor:r[04]n[ClayPot]v[0x018A] replaced by new actor: [4809][ClayPot]
  7888. Old actor:r[04]n[ClayPot]v[0x018B] replaced by new actor: [3324][BugsFishButterfly]
  7889. Old actor:r[04]n[ClayPot]v[0x000B] replaced by new actor: [4208][ClayPot]
  7890. Old actor:r[04]n[ClayPot]v[0x000F] replaced by new actor: [7901][WallMaster]
  7891. Old actor:r[04]n[ClayPot]v[0x4210] replaced by new actor: [0002][Fairy]
  7892. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0004][Empty]
  7893. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0001][Empty]
  7894. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0009][Fairy]
  7895. Old actor:r[08]n[ClayPot]v[0x000B] replaced by new actor: [0003][Empty]
  7896. Old actor:r[08]n[ClayPot]v[0x000F] replaced by new actor: [5007][ClayPot]
  7897. Old actor:r[08]n[ClayPot]v[0x000F] replaced by new actor: [0003][MothSwarm]
  7898. Old actor:r[08]n[ClayPot]v[0x0015] replaced by new actor: [4E06][ClayPot]
  7899. Old actor:r[08]n[ClayPot]v[0x001E] replaced by new actor: [7801][WallMaster]
  7900. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [6003][ClayPot]
  7901. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [0003][MothSwarm]
  7902. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [0004][Empty]
  7903. Old actor:r[11]n[ClayPot]v[0x000A] replaced by new actor: [0000][ClayPot]
  7904. ---------------------------------------------------------
  7905. Height adjustments:
  7906. - lowered height of actor [BugsFishButterfly] by [90] from ceiling to fly
  7907. - lowered height of actor [Guay] by [78] from ceiling to fly
  7908. - lowered height of actor [Poe] by [87] from ceiling to fly
  7909. - lowered height of actor [Poe] by [61] from ceiling to fly
  7910. - lowered height of actor [Poe] by [54] from ceiling to fly
  7911. - lowered height of actor [Poe] by [63] from ceiling to fly
  7912. - lowered height of actor [Poe] by [79] from ceiling to fly
  7913. - lowered height of actor [Poe] by [52] from ceiling to fly
  7914. - lowered height of actor [Poe] by [84] from ceiling to fly
  7915. + adjusted height of actor [MothSwarm] by [50]
  7916. + adjusted height of actor [MothSwarm] by [50]
  7917. + adjusted height of actor [BugsFishButterfly] by [100]
  7918. + adjusted height of actor [MothSwarm] by [50]
  7919. + adjusted height of actor [MothSwarm] by [50]
  7920. +++ [18][WallMaster] had switch flags modified to [126] +++
  7921. +++ [28][En_Invisible_Ruppe] had switch flags modified to [125] +++
  7922. +++ [43][WallMaster] had switch flags modified to [124] +++
  7923. +++ [46][WallMaster] had switch flags modified to [123] +++
  7924. +++ [49][En_Invisible_Ruppe] had switch flags modified to [122] +++
  7925. +++ [55][WallMaster] had switch flags modified to [121] +++
  7926. +++ [64][WallMaster] had switch flags modified to [120] +++
  7927. +++ [52][ClayPot] had treasure flags modified to [9] +++
  7928. +++ [54][ClayPot] had treasure flags modified to [8] +++
  7929. +++ [61][ClayPot] had treasure flags modified to [7] +++
  7930. +++ [63][ClayPot] had treasure flags modified to [6] +++
  7931. +++ [65][ClayPot] had treasure flags modified to [3] +++
  7932. +++ [68][ClayPot] had treasure flags modified to [0] +++
  7933. ---------------------------------------------------------
  7934. ======( Map 00 )======
  7935. day: overlay ratio: [0.9973] newsize: [01B500] oldsize: [01B630]
  7936. day: struct ratio: [0.9324] newsize: [001ECC] oldsize: [002108]
  7937. day: total = ratio: [0.9927] newsize: [01D3CC] oldsize: [01D738]
  7938. night: overlay ratio: [0.9973] newsize: [01B500] oldsize: [01B630]
  7939. night: struct ratio: [0.9324] newsize: [001ECC] oldsize: [002108]
  7940. night: total = ratio: [0.9927] newsize: [01D3CC] oldsize: [01D738]
  7941. ------------------------------------------------------
  7942. day: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
  7943. night: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
  7944. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 ]
  7945. sum: [0x69880] allsize: [0x13D330]
  7946. ------------------------------------------------------
  7947. day: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
  7948. day: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
  7949. night: dyna poly delta: [-12] newsize: [000053] oldsize: [00005F]
  7950. night: dyna vert delta: [-12] newsize: [000042] oldsize: [00004E]
  7951. -------------------------------------------------
  7952. ======( Map 01 )======
  7953. day: overlay ratio: [0.7825] newsize: [01CBE0] oldsize: [024BB0]
  7954. day: struct ratio: [0.9591] newsize: [007734] oldsize: [007C48]
  7955. day: total = ratio: [0.8133] newsize: [024314] oldsize: [02C7F8]
  7956. night: overlay ratio: [0.7825] newsize: [01CBE0] oldsize: [024BB0]
  7957. night: struct ratio: [0.9591] newsize: [007734] oldsize: [007C48]
  7958. night: total = ratio: [0.8133] newsize: [024314] oldsize: [02C7F8]
  7959. ------------------------------------------------------
  7960. day: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
  7961. night: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
  7962. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x3430 ]
  7963. sum: [0x6CCB0] allsize: [0x140760]
  7964. ------------------------------------------------------
  7965. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
  7966. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  7967. night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
  7968. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  7969. -------------------------------------------------
  7970. ======( Map 02 )======
  7971. day: overlay ratio: [1.0870] newsize: [0312B0] oldsize: [02D3C0]
  7972. day: struct ratio: [1.6505] newsize: [006F7C] oldsize: [00438C]
  7973. day: total = ratio: [1.1351] newsize: [03822C] oldsize: [03174C]
  7974. night: overlay ratio: [1.0870] newsize: [0312B0] oldsize: [02D3C0]
  7975. night: struct ratio: [1.6505] newsize: [006F7C] oldsize: [00438C]
  7976. night: total = ratio: [1.1351] newsize: [03822C] oldsize: [03174C]
  7977. ------------------------------------------------------
  7978. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  7979. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  7980. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
  7981. sum: [0x6FE50] allsize: [0x143900]
  7982. ------------------------------------------------------
  7983. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  7984. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  7985. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  7986. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  7987. -------------------------------------------------
  7988. ======( Map 03 )======
  7989. day: overlay ratio: [0.8354] newsize: [041760] oldsize: [04E5C0]
  7990. day: struct ratio: [1.0340] newsize: [00CF5C] oldsize: [00C88C]
  7991. day: total = ratio: [0.8628] newsize: [04E6BC] oldsize: [05AE4C]
  7992. night: overlay ratio: [0.8354] newsize: [041760] oldsize: [04E5C0]
  7993. night: struct ratio: [1.0340] newsize: [00CF5C] oldsize: [00C88C]
  7994. night: total = ratio: [0.8628] newsize: [04E6BC] oldsize: [05AE4C]
  7995. ------------------------------------------------------
  7996. day: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
  7997. night: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
  7998. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0xCBD0 ]
  7999. sum: [0x76450] allsize: [0x149F00]
  8000. ------------------------------------------------------
  8001. day: dyna poly delta: [-12] newsize: [0000A2] oldsize: [0000AE]
  8002. day: dyna vert delta: [-12] newsize: [000080] oldsize: [00008C]
  8003. night: dyna poly delta: [-12] newsize: [0000A2] oldsize: [0000AE]
  8004. night: dyna vert delta: [-12] newsize: [000080] oldsize: [00008C]
  8005. -------------------------------------------------
  8006. ======( Map 04 )======
  8007. day: overlay ratio: [1.2861] newsize: [03B480] oldsize: [02E180]
  8008. day: struct ratio: [0.4946] newsize: [0047F8] oldsize: [009180]
  8009. day: total = ratio: [1.1557] newsize: [03FC78] oldsize: [037300]
  8010. night: overlay ratio: [1.2861] newsize: [03B480] oldsize: [02E180]
  8011. night: struct ratio: [0.4946] newsize: [0047F8] oldsize: [009180]
  8012. night: total = ratio: [1.1557] newsize: [03FC78] oldsize: [037300]
  8013. ------------------------------------------------------
  8014. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  8015. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  8016. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
  8017. sum: [0x6FE50] allsize: [0x143900]
  8018. ------------------------------------------------------
  8019. day: dyna poly delta: [-48] newsize: [00004E] oldsize: [00007E]
  8020. day: dyna vert delta: [-36] newsize: [000038] oldsize: [00005C]
  8021. night: dyna poly delta: [-48] newsize: [00004E] oldsize: [00007E]
  8022. night: dyna vert delta: [-36] newsize: [000038] oldsize: [00005C]
  8023. -------------------------------------------------
  8024. ======( Map 05 )======
  8025. day: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
  8026. day: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
  8027. day: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
  8028. night: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
  8029. night: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
  8030. night: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
  8031. ------------------------------------------------------
  8032. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  8033. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  8034. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
  8035. sum: [0x6FE50] allsize: [0x143900]
  8036. ------------------------------------------------------
  8037. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8038. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8039. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8040. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8041. -------------------------------------------------
  8042. ======( Map 06 )======
  8043. day: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
  8044. day: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
  8045. day: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
  8046. night: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
  8047. night: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
  8048. night: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
  8049. ------------------------------------------------------
  8050. day: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  8051. night: object ratio: [0.9580] newsize: [143900] oldsize: [151BE0]
  8052. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x65D0 ]
  8053. sum: [0x6FE50] allsize: [0x143900]
  8054. ------------------------------------------------------
  8055. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8056. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8057. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8058. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8059. -------------------------------------------------
  8060. ======( Map 07 )======
  8061. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  8062. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  8063. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  8064. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  8065. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  8066. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  8067. ------------------------------------------------------
  8068. day: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
  8069. night: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
  8070. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 ]
  8071. sum: [0x69880] allsize: [0x13D330]
  8072. ------------------------------------------------------
  8073. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8074. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  8075. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8076. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  8077. -------------------------------------------------
  8078. ======( Map 08 )======
  8079. day: overlay ratio: [0.8108] newsize: [019450] oldsize: [01F2B0]
  8080. day: struct ratio: [1.7742] newsize: [00693C] oldsize: [003B50]
  8081. day: total = ratio: [0.9132] newsize: [01FD8C] oldsize: [022E00]
  8082. night: overlay ratio: [0.8108] newsize: [019450] oldsize: [01F2B0]
  8083. night: struct ratio: [1.7742] newsize: [00693C] oldsize: [003B50]
  8084. night: total = ratio: [0.9132] newsize: [01FD8C] oldsize: [022E00]
  8085. ------------------------------------------------------
  8086. day: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
  8087. night: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
  8088. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x3430 ]
  8089. sum: [0x6CCB0] allsize: [0x140760]
  8090. ------------------------------------------------------
  8091. day: dyna poly delta: [18] newsize: [00004E] oldsize: [00003C]
  8092. day: dyna vert delta: [12] newsize: [000038] oldsize: [00002C]
  8093. night: dyna poly delta: [18] newsize: [00004E] oldsize: [00003C]
  8094. night: dyna vert delta: [12] newsize: [000038] oldsize: [00002C]
  8095. -------------------------------------------------
  8096. ======( Map 09 )======
  8097. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  8098. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  8099. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  8100. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  8101. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  8102. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  8103. ------------------------------------------------------
  8104. day: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
  8105. night: object ratio: [0.9714] newsize: [13D330] oldsize: [1468B0]
  8106. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 ]
  8107. sum: [0x69880] allsize: [0x13D330]
  8108. ------------------------------------------------------
  8109. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8110. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  8111. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8112. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  8113. -------------------------------------------------
  8114. ======( Map 0A )======
  8115. day: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
  8116. day: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
  8117. day: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
  8118. night: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
  8119. night: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
  8120. night: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
  8121. ------------------------------------------------------
  8122. day: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
  8123. night: object ratio: [0.9696] newsize: [140760] oldsize: [14A820]
  8124. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0x3430 ]
  8125. sum: [0x6CCB0] allsize: [0x140760]
  8126. ------------------------------------------------------
  8127. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8128. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8129. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8130. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8131. -------------------------------------------------
  8132. ======( Map 0B )======
  8133. day: overlay ratio: [0.8251] newsize: [00D360] oldsize: [010030]
  8134. day: struct ratio: [1.5778] newsize: [0083A0] oldsize: [00536C]
  8135. day: total = ratio: [1.0100] newsize: [015700] oldsize: [01539C]
  8136. night: overlay ratio: [0.8251] newsize: [00D360] oldsize: [010030]
  8137. night: struct ratio: [1.5778] newsize: [0083A0] oldsize: [00536C]
  8138. night: total = ratio: [1.0100] newsize: [015700] oldsize: [01539C]
  8139. ------------------------------------------------------
  8140. day: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
  8141. night: object ratio: [0.9725] newsize: [149F00] oldsize: [153480]
  8142. object sizes: [ 0x15BA0 0x8C00 0x50E0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x1E30 0x10D0 0xA070 0x10 0x1870 0x10 0x1C70 0xA3E0 0x131F0 0xCBD0 ]
  8143. sum: [0x76450] allsize: [0x149F00]
  8144. ------------------------------------------------------
  8145. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8146. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8147. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8148. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8149. -------------------------------------------------
  8150. ---------------------------------------------------------
  8151. objects pick time: [6.1052ms][246.4673ms]
  8152. object trim time: [6.2266ms][246.5874ms]
  8153. set new actors: [26.7166ms][267.0791ms]
  8154. pre-checking object size: [26.7207ms][267.0809ms]
  8155. exit per-object: [27.8792ms][268.2412ms]
  8156. exit sandalone randomize: [115.7187ms][356.0814ms]
  8157. set for size check: [125.5145ms][365.8777ms]
  8158. set for dyna trim: [125.76ms][366.121ms]
  8159. set after final actor trim: [131.8165ms][372.1794ms]
  8160. set after second setnewactors for final data test: [139.5688ms][379.9321ms]
  8161. after isSizeAcceptable: [140.0316ms][380.3934ms]
  8162. #######################################################
  8163. time to complete randomizing [InvertedStoneTowerTemple]: 415.9127ms
  8164. ending timestamp : [12:07:13.798 PM]
  8165.  
  8166. starting timestamp : [12:07:13.614 PM]
  8167. time to read scene enemies: 15.5025ms
  8168. time to read scene objects: 15.7444ms
  8169. =========================================================================
  8170. For Scene: [CuccoShack] with fid: 1351, with sid: 0x42
  8171. =========================================================================
  8172. time to finish removing unnecessary objects: 34.9618ms
  8173. ---------------------------
  8174. time to generate candidate list: 156.6265ms
  8175. time to separate map/time actors: 165.4126ms
  8176. time to find matching candidates: 182.9551ms
  8177. Loops used for match candidate: 1
  8178. ----------
  8179. #######################################################
  8180. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0005][Empty]
  8181. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0003][GiantBeee]
  8182. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0003][FriendlyCucco]
  8183. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0005][GiantBeee]
  8184. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [360A][PointedSign]
  8185. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0002][GiantBeee]
  8186. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0003][Empty]
  8187. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0004][GiantBeee]
  8188. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [0001][GiantBeee]
  8189. Old actor:r[00]n[CuccoChick]v[0x0FFF] replaced by new actor: [F200][GrottoHole]
  8190. Old actor:r[00]n[Treee]v[0xFF0D] replaced by new actor: [0001][Dodongo]
  8191. Old actor:r[00]n[Treee]v[0xFF00] replaced by new actor: [0000][Dodongo]
  8192. Old actor:r[00]n[PottedPlant]v[0x7F3F] replaced by new actor: [0000][Keese]
  8193. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Hiploop]
  8194. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0101][Hiploop]
  8195. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
  8196. Old actor:r[00]n[PottedPlant]v[0x0B02] replaced by new actor: [0000][Keese]
  8197. Old actor:r[01]n[Treee]v[0xFF0D] replaced by new actor: [0000][Dodongo]
  8198. Old actor:r[01]n[Treee]v[0xFF00] replaced by new actor: [0064][En_Invisible_Ruppe]
  8199. Old actor:r[01]n[PottedPlant]v[0x7F3F] replaced by new actor: [0002][Keese]
  8200. Old actor:r[01]n[PottedPlant]v[0x7F3F] replaced by new actor: [0002][Keese]
  8201. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0101][Hiploop]
  8202. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Hiploop]
  8203. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0000][Hiploop]
  8204. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0001][Dodongo]
  8205. Old actor:r[00]n[HitSpot]v[0xFE0D] replaced by new actor: [FE05][WallTalkSpot]
  8206. Old actor:r[00]n[HitSpot]v[0xFE0E] replaced by new actor: [FC01][IshiRock]
  8207. ---------------------------------------------------------
  8208. Height adjustments:
  8209. + adjusted height of actor [Keese] by [150]
  8210. + adjusted height of actor [Keese] by [150]
  8211. + adjusted height of actor [Keese] by [150]
  8212. + adjusted height of actor [Keese] by [150]
  8213. +++ [26][IshiRock] had switch flags modified to [126] +++
  8214. ---------------------------------------------------------
  8215. ======( Map 00 )======
  8216. day: overlay ratio: [1.1488] newsize: [024450] oldsize: [01F920]
  8217. day: struct ratio: [1.4347] newsize: [0048D0] oldsize: [0032C0]
  8218. day: total = ratio: [1.1749] newsize: [028D20] oldsize: [022BE0]
  8219. night: overlay ratio: [1.1488] newsize: [024450] oldsize: [01F920]
  8220. night: struct ratio: [1.4347] newsize: [0048D0] oldsize: [0032C0]
  8221. night: total = ratio: [1.1749] newsize: [028D20] oldsize: [022BE0]
  8222. ------------------------------------------------------
  8223. day: object ratio: [1.0715] newsize: [102C30] oldsize: [0F17F0]
  8224. night: object ratio: [1.0715] newsize: [102C30] oldsize: [0F17F0]
  8225. object sizes: [ 0x9940 0x2540 0x18C0 0x12B00 0x6270 0x13A0 0x3E20 0x6A70 0x8120 0xA80 ]
  8226. sum: [0x3AC80] allsize: [0x102C30]
  8227. ------------------------------------------------------
  8228. day: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
  8229. day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
  8230. night: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
  8231. night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
  8232. -------------------------------------------------
  8233. ======( Map 01 )======
  8234. day: overlay ratio: [1.3389] newsize: [02CBE0] oldsize: [0216B0]
  8235. day: struct ratio: [1.3288] newsize: [0073A0] oldsize: [005704]
  8236. day: total = ratio: [1.3375] newsize: [033F80] oldsize: [026DB4]
  8237. night: overlay ratio: [1.3389] newsize: [02CBE0] oldsize: [0216B0]
  8238. night: struct ratio: [1.3288] newsize: [0073A0] oldsize: [005704]
  8239. night: total = ratio: [1.3375] newsize: [033F80] oldsize: [026DB4]
  8240. ------------------------------------------------------
  8241. day: object ratio: [1.0758] newsize: [0FCFF0] oldsize: [0EB2B0]
  8242. night: object ratio: [1.0758] newsize: [0FCFF0] oldsize: [0EB2B0]
  8243. object sizes: [ 0x9940 0x2540 0x18C0 0x12B00 0x6270 0x6A70 0x8120 ]
  8244. sum: [0x35040] allsize: [0xFCFF0]
  8245. ------------------------------------------------------
  8246. day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
  8247. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  8248. night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
  8249. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  8250. -------------------------------------------------
  8251. ---------------------------------------------------------
  8252. objects pick time: [0.0491ms][165.6471ms]
  8253. object trim time: [0.0567ms][165.6535ms]
  8254. set new actors: [0.7012ms][166.2991ms]
  8255. pre-checking object size: [0.7036ms][166.3004ms]
  8256. exit per-object: [1.1276ms][166.726ms]
  8257. exit sandalone randomize: [11.0237ms][176.6228ms]
  8258. set for size check: [11.7078ms][177.3054ms]
  8259. set for dyna trim: [11.7247ms][177.3216ms]
  8260. set after final actor trim: [16.4345ms][182.0339ms]
  8261. set after second setnewactors for final data test: [17.3259ms][182.9247ms]
  8262. after isSizeAcceptable: [17.3571ms][182.9543ms]
  8263. #######################################################
  8264. time to complete randomizing [CuccoShack]: 189.4763ms
  8265. ending timestamp : [12:07:13.804 PM]
  8266.  
  8267. starting timestamp : [12:07:13.135 PM]
  8268. in scene (O!) [Grottos]m[0]r[0]v[0082] actor:[0x0082][HoneyComb] was blocked by item [32]
  8269. in scene [Grottos]m[0]r[13] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
  8270. in scene [Grottos]m[1]r[7] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
  8271. in scene [Grottos]m[2]r[9] common scoopable actor: [0x0008][MushroomCloud] skipped the restriction: [186]
  8272. in scene [Grottos]m[4]r[15] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
  8273. in scene [Grottos]m[4]r[20] common scoopable actor: [0x0009][MushroomCloud] skipped the restriction: [186]
  8274. in scene [Grottos]m[4]r[21] common scoopable actor: [0x000C][MushroomCloud] skipped the restriction: [186]
  8275. in scene (O!) [Grottos]m[5]r[6]v[0104] actor:[0x0104][Bombiwa] was blocked by item [361]
  8276. in scene (O!) [Grottos]m[5]r[7]v[0105] actor:[0x0105][Bombiwa] was blocked by item [361]
  8277. in scene (O!) [Grottos]m[5]r[9]v[0106] actor:[0x0106][Bombiwa] was blocked by item [361]
  8278. in scene [Grottos][6] standalone was skipped over: [0x5324][Butterfly]
  8279. in scene [Grottos]m[8]r[16] common scoopable actor: [0x001B][MushroomCloud] skipped the restriction: [186]
  8280. in scene [Grottos]m[8]r[17] common scoopable actor: [0x001C][MushroomCloud] skipped the restriction: [186]
  8281. in scene [Grottos]m[9]r[4] common scoopable actor: [0x000D][MushroomCloud] skipped the restriction: [186]
  8282. in scene [Grottos]m[9]r[5] common scoopable actor: [0x000E][MushroomCloud] skipped the restriction: [186]
  8283. in scene (O!) [Grottos]m[10]r[2]v[0083] actor:[0x0083][HoneyComb] was blocked by item [32]
  8284. in scene (O!) [Grottos]m[10]r[3]v[0000] actor:[0x0000][Cow] was blocked by item [395]
  8285. in scene (O!) [Grottos]m[10]r[7]v[0000] actor:[0x0000][Cow] was blocked by item [395]
  8286. in scene [Grottos]m[10]r[10] common scoopable actor: [0x000F][MushroomCloud] skipped the restriction: [186]
  8287. in scene (O!) [Grottos]m[11]r[8]v[020C] actor:[0x020C][HoneyComb] was blocked by item [32]
  8288. in scene (O!) [Grottos]m[11]r[9]v[0302] actor:[0x0302][HoneyComb] was blocked by item [32]
  8289. in scene (O!) [Grottos]m[11]r[10]v[0403] actor:[0x0403][HoneyComb] was blocked by item [32]
  8290. in scene [Grottos]m[11]r[11] common scoopable actor: [0x0010][MushroomCloud] skipped the restriction: [186]
  8291. in scene (O!) [Grottos]m[12]r[7]v[4101] actor:[0x4101][SoftSoilAndBeans] was blocked by item [11]
  8292. in scene (O!) [Grottos]m[12]r[8]v[0102] actor:[0x0102][SoftSoilAndBeans] was blocked by item [11]
  8293. in scene [Grottos]m[12]r[11] common scoopable actor: [0x001D][MushroomCloud] skipped the restriction: [186]
  8294. in scene [Grottos]m[14]r[8] common scoopable actor: [0x0011][MushroomCloud] skipped the restriction: [186]
  8295. in scene [Grottos]m[14]r[9]v[0012] actor: [0x0012][MushroomCloud] was blocked by item [186]
  8296. in scene (O!) [Grottos]m[14]r[10]v[0114] actor:[0x0114][Bombiwa] was blocked by item [361]
  8297. in scene (O!) [Grottos]m[14]r[11]v[0115] actor:[0x0115][Bombiwa] was blocked by item [361]
  8298. in scene (O!) [Grottos]m[14]r[12]v[0116] actor:[0x0116][Bombiwa] was blocked by item [361]
  8299. in scene (O!) [Grottos]m[14]r[13]v[0117] actor:[0x0117][Bombiwa] was blocked by item [361]
  8300. in scene (O!) [Grottos]m[14]r[14]v[0118] actor:[0x0118][Bombiwa] was blocked by item [361]
  8301. time to read scene enemies: 82.6007ms
  8302. time to read scene objects: 83.2541ms
  8303. =========================================================================
  8304. For Scene: [Grottos] with fid: 1522, with sid: 0x07
  8305. =========================================================================
  8306. time to finish removing unnecessary objects: 128.8915ms
  8307. ---------------------------
  8308. time to generate candidate list: 330.5424ms
  8309. time to separate map/time actors: 352.2994ms
  8310. time to find matching candidates: 636.1861ms
  8311. Loops used for match candidate: 1
  8312. ----------
  8313. #######################################################
  8314. Old actor:r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [0000][FloorMaster]
  8315. Old actor:r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  8316. Old actor:r[00]n[GossipStoneWest]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  8317. Old actor:r[01]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [00FF][Poe]
  8318. Old actor:r[01]n[Skulltula]v[0x0000] replaced by new actor: [5E00][ElfBubble]
  8319. Old actor:r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [0000][Flagpole] dyn: [8]
  8320. Old actor:r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [0000][Empty]
  8321. Old actor:r[01]n[GossipStoneSouth]v[0x007F] replaced by new actor: [002D][En_Invisible_Ruppe]
  8322. Old actor:r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [0001][GaroMaster]
  8323. Old actor:r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [642B][TallGrass]
  8324. Old actor:r[02]n[GossipStoneEast]v[0xFF80] replaced by new actor: [0001][Empty]
  8325. Old actor:r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [FF00][Wolfos]
  8326. Old actor:r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [FF01][Wolfos]
  8327. Old actor:r[03]n[GossipStoneNorth]v[0x0000] replaced by new actor: [FF01][Wolfos]
  8328. Old actor:r[04]n[DekuBabaWithered]v[0x0001] replaced by new actor: [00FF][Anju]
  8329. Old actor:r[04]n[DekuBabaWithered]v[0x0002] replaced by new actor: [00FF][Anju]
  8330. Old actor:r[04]n[DekuBabaWithered]v[0x0001] replaced by new actor: [00FF][Anju]
  8331. Old actor:r[05]n[Skulltula]v[0x007F] replaced by new actor: [00FF][Poe]
  8332. Old actor:r[06]n[JpGrottoEnemy]v[0x0000] replaced by new actor: [0000][Dinofos]
  8333. Old actor:r[07]n[Dodongo]v[0x0001] replaced by new actor: [FFFD][Tektite]
  8334. Old actor:r[07]n[Dodongo]v[0x0001] replaced by new actor: [FFFF][Tektite]
  8335. Old actor:r[08]n[DekuBaba]v[0x0000] replaced by new actor: [00FF][Anju]
  8336. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [00FF][Anju]
  8337. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [07FE][Flame]
  8338. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [00FF][Poe]
  8339. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
  8340. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [FF20][RegularIceBlock]
  8341. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [3B0A][PointedSign]
  8342. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [FF10][RegularIceBlock]
  8343. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
  8344. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [07FE][Flame]
  8345. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
  8346. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0000][Empty]
  8347. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [007F][DekuFlower] dyn: [12]
  8348. Old actor:r[08]n[DekuBaba]v[0x0000] replaced by new actor: [80FF][Anju]
  8349. Old actor:r[08]n[GoldSkulltula]v[0xFFFC] replaced by new actor: [07FE][Flame]
  8350. Old actor:r[08]n[Bo]v[0xFF00] replaced by new actor: [0110][Obj_Dowsing]
  8351. Old actor:r[09]n[FlyingFieldScrub]v[0x0023] replaced by new actor: [0002][RegularFrogs]
  8352. Old actor:r[09]n[ClayPot]v[0x0F0A] replaced by new actor: [FE0F][Lulu]
  8353. Old actor:r[11]n[BioDekuBaba]v[0x0002] replaced by new actor: [0F87][Raft] dyn: [12]
  8354. Old actor:r[11]n[BioDekuBaba]v[0x0000] replaced by new actor: [0F82][Empty]
  8355. Old actor:r[11]n[BioDekuBaba]v[0x0002] replaced by new actor: [0FFE][Raft] dyn: [12]
  8356. Old actor:r[11]n[BioDekuBaba]v[0x0000] replaced by new actor: [0FFD][Raft] dyn: [12]
  8357. Old actor:r[12]n[SquareSign]v[0x000C] replaced by new actor: [FF00][Eeno]
  8358. Old actor:r[13]n[Peahat]v[0x0000] replaced by new actor: [0000][Dinofos]
  8359. Old actor:r[13]n[Peahat]v[0x0000] replaced by new actor: [0000][Empty]
  8360. Old actor:r[14]n[HotSpringBaba]v[0xFF00] replaced by new actor: [FFFE][Tektite]
  8361. Old actor:r[14]n[HotSpringBaba]v[0xFF00] replaced by new actor: [FFFE][Tektite]
  8362. Old actor:r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13]
  8363. Old actor:r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13]
  8364. Old actor:r[14]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0003][MothSwarm]
  8365. Old actor:r[14]n[HotSpringBaba]v[0xFF00] replaced by new actor: [FFFE][Tektite]
  8366. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0100][GrassRockCluster]
  8367. Old actor:r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [0045][Empty]
  8368. Old actor:r[00]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0030][Empty]
  8369. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [017C][Obj_Dowsing]
  8370. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0002][MothSwarm]
  8371. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0034][En_Invisible_Ruppe]
  8372. Old actor:r[00]n[TallGrass]v[0x0000] replaced by new actor: [0075][Empty]
  8373. Old actor:r[00]n[MushroomCloud]v[0x0005] replaced by new actor: [00FB][BronzeBoulder]
  8374. Old actor:r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [000C][MushroomCloud]
  8375. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [0001][Empty]
  8376. Old actor:r[02]n[TallGrass]v[0x0010] replaced by new actor: [0177][DekuFlower] dyn: [12]
  8377. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [F570][IshiRock]
  8378. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [0001][Empty]
  8379. Old actor:r[02]n[TallGrass]v[0x0000] replaced by new actor: [0007][Fairy]
  8380. Old actor:r[02]n[MushroomCloud]v[0x0008] replaced by new actor: [000E][MushroomCloud]
  8381. Old actor:r[03]n[BugsFishButterfly]v[0x5323] replaced by new actor: [00F9][BronzeBoulder]
  8382. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [01E1][En_Invisible_Ruppe]
  8383. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0077][MushroomCloud]
  8384. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0500][TallGrass]
  8385. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0002][Fairy]
  8386. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0B00][NaturalPatchOfGrass]
  8387. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [622B][TallGrass]
  8388. Old actor:r[04]n[BugsFishButterfly]v[0x2323] replaced by new actor: [00F6][BronzeBoulder]
  8389. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0001][InvisibleRupee]
  8390. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [D000][GrottoHole]
  8391. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0004][MothSwarm]
  8392. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0175][Obj_Dowsing]
  8393. Old actor:r[04]n[Fish]v[0x0001] replaced by new actor: [4324][BugsFishButterfly]
  8394. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [3323][BugsFishButterfly]
  8395. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0000][Mimi] dyn: [12]
  8396. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [0B00][GrassRockCluster]
  8397. Old actor:r[04]n[TallGrass]v[0x0000] replaced by new actor: [625C][GrottoHole]
  8398. Old actor:r[04]n[MushroomCloud]v[0x0009] replaced by new actor: [0902][GrassRockCluster]
  8399. Old actor:r[04]n[MushroomCloud]v[0x000C] replaced by new actor: [0071][Empty]
  8400. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0B01] replaced by new actor: [FF20][RegularIceBlock]
  8401. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0C01] replaced by new actor: [0001][Butterfly]
  8402. Old actor:r[06]n[TallGrass]v[0x0E00] replaced by new actor: [0000][GrottoHole]
  8403. Old actor:r[06]n[TallGrass]v[0x0000] replaced by new actor: [0031][NaturalPatchOfGrass]
  8404. Old actor:r[06]n[BugsFishButterfly]v[0x5324] replaced by new actor: [0009][Fairy]
  8405. Old actor:r[06]n[TallGrass]v[0x0000] replaced by new actor: [0079][En_Invisible_Ruppe]
  8406. Old actor:r[06]n[TallGrass]v[0x0E00] replaced by new actor: [F000][GrottoHole]
  8407. Old actor:r[06]n[TallGrass]v[0x0E10] replaced by new actor: [0001][Butterfly]
  8408. Old actor:r[08]n[MushroomCloud]v[0x001B] replaced by new actor: [00FF][Anju]
  8409. Old actor:r[08]n[MushroomCloud]v[0x001C] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
  8410. Old actor:r[09]n[BugsFishButterfly]v[0x8323] replaced by new actor: [227F][TallGrass]
  8411. Old actor:r[09]n[MushroomCloud]v[0x000D] replaced by new actor: [0177][DekuFlower] dyn: [12]
  8412. Old actor:r[09]n[MushroomCloud]v[0x000E] replaced by new actor: [01D0][En_Invisible_Ruppe]
  8413. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0017][GrottoHole]
  8414. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][FixedDemoKankyo]
  8415. Old actor:r[10]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0003][GiantBeee]
  8416. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][InvisibleRupee]
  8417. Old actor:r[10]n[BugsFishButterfly]v[0x3324] replaced by new actor: [0500][TallGrass]
  8418. Old actor:r[10]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0601][NaturalPatchOfGrass]
  8419. Old actor:r[10]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [FF20][RegularIceBlock]
  8420. Old actor:r[10]n[MushroomCloud]v[0x000F] replaced by new actor: [00F3][BronzeBoulder]
  8421. Old actor:r[11]n[TallGrass]v[0x0000] replaced by new actor: [FE02][Lulu]
  8422. Old actor:r[11]n[IshiRock]v[0x01F2] replaced by new actor: [0002][Butterfly]
  8423. Old actor:r[11]n[TallGrass]v[0x0000] replaced by new actor: [0802][GrassRockCluster]
  8424. Old actor:r[11]n[BugsFishButterfly]v[0x7322] replaced by new actor: [4322][BugsFishButterfly]
  8425. Old actor:r[11]n[MushroomCloud]v[0x0010] replaced by new actor: [01C8][En_Invisible_Ruppe]
  8426. Old actor:r[12]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [2409][PointedSign]
  8427. Old actor:r[12]n[BugsFishButterfly]v[0x4324] replaced by new actor: [5324][BugsFishButterfly]
  8428. Old actor:r[12]n[MushroomCloud]v[0x001D] replaced by new actor: [0071][MushroomCloud]
  8429. Old actor:r[13]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0000][Empty]
  8430. Old actor:r[14]n[MushroomCloud]v[0x0011] replaced by new actor: [2409][PointedSign]
  8431. ---------------------------------------------------------
  8432. Height adjustments:
  8433. - lowered height of actor [Poe] by [57] from ceiling to fly
  8434. - lowered height of actor [Poe] by [76] from ceiling to fly
  8435. - lowered height of actor [Poe] by [95] from ceiling to fly
  8436. - lowered height of actor [MothSwarm] by [64] from ceiling to fly
  8437. + adjusted height of actor [MothSwarm] by [50]
  8438. + adjusted height of actor [MothSwarm] by [50]
  8439. + adjusted height of actor [Butterfly] by [100]
  8440. + adjusted height of actor [Butterfly] by [100]
  8441. + adjusted height of actor [Butterfly] by [100]
  8442. +++ [41][Raft] had switch flags modified to [126] +++
  8443. +++ [42][Raft] had switch flags modified to [125] +++
  8444. +++ [55][Obj_Dowsing] had switch flags modified to [124] +++
  8445. +++ [59][BronzeBoulder] had switch flags modified to [123] +++
  8446. +++ [63][IshiRock] had switch flags modified to [122] +++
  8447. +++ [67][BronzeBoulder] had switch flags modified to [121] +++
  8448. +++ [68][En_Invisible_Ruppe] had switch flags modified to [120] +++
  8449. +++ [69][MushroomCloud] had switch flags modified to [119] +++
  8450. +++ [74][BronzeBoulder] had switch flags modified to [118] +++
  8451. +++ [78][Obj_Dowsing] had switch flags modified to [117] +++
  8452. +++ [98][En_Invisible_Ruppe] had switch flags modified to [116] +++
  8453. +++ [106][BronzeBoulder] had switch flags modified to [115] +++
  8454. +++ [111][En_Invisible_Ruppe] had switch flags modified to [114] +++
  8455. +++ [114][MushroomCloud] had switch flags modified to [113] +++
  8456. ---------------------------------------------------------
  8457. ======( Map 00 )======
  8458. day: overlay ratio: [0.7649] newsize: [012560] oldsize: [017F90]
  8459. day: struct ratio: [2.7181] newsize: [004984] oldsize: [001B0C]
  8460. day: total = ratio: [0.8935] newsize: [016EE4] oldsize: [019A9C]
  8461. night: overlay ratio: [0.7649] newsize: [012560] oldsize: [017F90]
  8462. night: struct ratio: [2.7181] newsize: [004984] oldsize: [001B0C]
  8463. night: total = ratio: [0.8935] newsize: [016EE4] oldsize: [019A9C]
  8464. ------------------------------------------------------
  8465. day: object ratio: [1.0395] newsize: [0D4F10] oldsize: [0CCD90]
  8466. night: object ratio: [1.0395] newsize: [0D4F10] oldsize: [0CCD90]
  8467. object sizes: [ 0xA80 0x10D0 0x13A0 0xA070 ]
  8468. sum: [0xCF60] allsize: [0xD4F10]
  8469. ------------------------------------------------------
  8470. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8471. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8472. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8473. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8474. -------------------------------------------------
  8475. ======( Map 01 )======
  8476. day: overlay ratio: [0.7226] newsize: [008CD0] oldsize: [00C2E0]
  8477. day: struct ratio: [0.6125] newsize: [001080] oldsize: [001AF0]
  8478. day: total = ratio: [0.7092] newsize: [009D50] oldsize: [00DDD0]
  8479. night: overlay ratio: [0.7226] newsize: [008CD0] oldsize: [00C2E0]
  8480. night: struct ratio: [0.6125] newsize: [001080] oldsize: [001AF0]
  8481. night: total = ratio: [0.7092] newsize: [009D50] oldsize: [00DDD0]
  8482. ------------------------------------------------------
  8483. day: object ratio: [0.9884] newsize: [0D1BB0] oldsize: [0D4310]
  8484. night: object ratio: [0.9884] newsize: [0D1BB0] oldsize: [0D4310]
  8485. object sizes: [ 0xA80 0x50E0 0x10C0 0x2FE0 ]
  8486. sum: [0x9C00] allsize: [0xD1BB0]
  8487. ------------------------------------------------------
  8488. day: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
  8489. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  8490. night: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
  8491. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  8492. -------------------------------------------------
  8493. ======( Map 02 )======
  8494. day: overlay ratio: [0.6553] newsize: [011AE0] oldsize: [01AFB0]
  8495. day: struct ratio: [1.0753] newsize: [001C20] oldsize: [001A28]
  8496. day: total = ratio: [0.6793] newsize: [013700] oldsize: [01C9D8]
  8497. night: overlay ratio: [0.6553] newsize: [011AE0] oldsize: [01AFB0]
  8498. night: struct ratio: [1.0753] newsize: [001C20] oldsize: [001A28]
  8499. night: total = ratio: [0.6793] newsize: [013700] oldsize: [01C9D8]
  8500. ------------------------------------------------------
  8501. day: object ratio: [1.0054] newsize: [0D4030] oldsize: [0D2E10]
  8502. night: object ratio: [1.0054] newsize: [0D4030] oldsize: [0D2E10]
  8503. object sizes: [ 0xA80 0xB600 ]
  8504. sum: [0xC080] allsize: [0xD4030]
  8505. ------------------------------------------------------
  8506. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  8507. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  8508. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  8509. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  8510. -------------------------------------------------
  8511. ======( Map 03 )======
  8512. day: overlay ratio: [1.5379] newsize: [010900] oldsize: [00AC50]
  8513. day: struct ratio: [1.2831] newsize: [00127C] oldsize: [000E68]
  8514. day: total = ratio: [1.5182] newsize: [011B7C] oldsize: [00BAB8]
  8515. night: overlay ratio: [1.5379] newsize: [010900] oldsize: [00AC50]
  8516. night: struct ratio: [1.2831] newsize: [00127C] oldsize: [000E68]
  8517. night: total = ratio: [1.5182] newsize: [011B7C] oldsize: [00BAB8]
  8518. ------------------------------------------------------
  8519. day: object ratio: [1.0100] newsize: [0D2E10] oldsize: [0D0C80]
  8520. night: object ratio: [1.0100] newsize: [0D2E10] oldsize: [0D0C80]
  8521. object sizes: [ 0xA80 0xA3E0 ]
  8522. sum: [0xAE60] allsize: [0xD2E10]
  8523. ------------------------------------------------------
  8524. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8525. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8526. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8527. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8528. -------------------------------------------------
  8529. ======( Map 04 )======
  8530. day: overlay ratio: [0.9317] newsize: [025CA0] oldsize: [0288F0]
  8531. day: struct ratio: [2.3113] newsize: [0059AC] oldsize: [0026CC]
  8532. day: total = ratio: [1.0095] newsize: [02B64C] oldsize: [02AFBC]
  8533. night: overlay ratio: [0.9317] newsize: [025CA0] oldsize: [0288F0]
  8534. night: struct ratio: [2.3113] newsize: [0059AC] oldsize: [0026CC]
  8535. night: total = ratio: [1.0095] newsize: [02B64C] oldsize: [02AFBC]
  8536. ------------------------------------------------------
  8537. day: object ratio: [1.0769] newsize: [0E3F00] oldsize: [0D3A90]
  8538. night: object ratio: [1.0769] newsize: [0E3F00] oldsize: [0D3A90]
  8539. object sizes: [ 0x8120 0x13E30 ]
  8540. sum: [0x1BF50] allsize: [0xE3F00]
  8541. ------------------------------------------------------
  8542. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  8543. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  8544. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  8545. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  8546. -------------------------------------------------
  8547. ======( Map 05 )======
  8548. day: overlay ratio: [1.1363] newsize: [011E80] oldsize: [00FC20]
  8549. day: struct ratio: [1.0473] newsize: [001890] oldsize: [001774]
  8550. day: total = ratio: [1.1288] newsize: [013710] oldsize: [011394]
  8551. night: overlay ratio: [1.1363] newsize: [011E80] oldsize: [00FC20]
  8552. night: struct ratio: [1.0473] newsize: [001890] oldsize: [001774]
  8553. night: total = ratio: [1.1288] newsize: [013710] oldsize: [011394]
  8554. ------------------------------------------------------
  8555. day: object ratio: [1.0668] newsize: [0F9210] oldsize: [0E9870]
  8556. night: object ratio: [1.0668] newsize: [0F9210] oldsize: [0E9870]
  8557. object sizes: [ 0x97C0 0x8120 0x50E0 0x13E30 0x6A70 ]
  8558. sum: [0x31260] allsize: [0xF9210]
  8559. ------------------------------------------------------
  8560. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  8561. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  8562. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  8563. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  8564. -------------------------------------------------
  8565. ======( Map 06 )======
  8566. day: overlay ratio: [0.8341] newsize: [00F140] oldsize: [012140]
  8567. day: struct ratio: [1.1116] newsize: [0015A0] oldsize: [001374]
  8568. day: total = ratio: [0.8515] newsize: [0106E0] oldsize: [0134B4]
  8569. night: overlay ratio: [0.8341] newsize: [00F140] oldsize: [012140]
  8570. night: struct ratio: [1.1116] newsize: [0015A0] oldsize: [001374]
  8571. night: total = ratio: [0.8515] newsize: [0106E0] oldsize: [0134B4]
  8572. ------------------------------------------------------
  8573. day: object ratio: [1.0553] newsize: [0DD710] oldsize: [0D1D60]
  8574. night: object ratio: [1.0553] newsize: [0DD710] oldsize: [0D1D60]
  8575. object sizes: [ 0xD640 0x8120 ]
  8576. sum: [0x15760] allsize: [0xDD710]
  8577. ------------------------------------------------------
  8578. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8579. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8580. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8581. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8582. -------------------------------------------------
  8583. ======( Map 07 )======
  8584. day: overlay ratio: [1.1033] newsize: [009040] oldsize: [0082C0]
  8585. day: struct ratio: [0.5559] newsize: [000A2C] oldsize: [00124C]
  8586. day: total = ratio: [1.0361] newsize: [009A6C] oldsize: [00950C]
  8587. night: overlay ratio: [1.1033] newsize: [009040] oldsize: [0082C0]
  8588. night: struct ratio: [0.5559] newsize: [000A2C] oldsize: [00124C]
  8589. night: total = ratio: [1.0361] newsize: [009A6C] oldsize: [00950C]
  8590. ------------------------------------------------------
  8591. day: object ratio: [1.0518] newsize: [0E9090] oldsize: [0DD8E0]
  8592. night: object ratio: [1.0518] newsize: [0E9090] oldsize: [0DD8E0]
  8593. object sizes: [ 0x3A30 0x8120 0x1760 0x13E30 ]
  8594. sum: [0x210E0] allsize: [0xE9090]
  8595. ------------------------------------------------------
  8596. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8597. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8598. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8599. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8600. -------------------------------------------------
  8601. ======( Map 08 )======
  8602. day: overlay ratio: [0.9488] newsize: [024D70] oldsize: [026D40]
  8603. day: struct ratio: [0.7370] newsize: [002314] oldsize: [002F98]
  8604. day: total = ratio: [0.9337] newsize: [027084] oldsize: [029CD8]
  8605. night: overlay ratio: [0.9488] newsize: [024D70] oldsize: [026D40]
  8606. night: struct ratio: [0.7370] newsize: [002314] oldsize: [002F98]
  8607. night: total = ratio: [0.9337] newsize: [027084] oldsize: [029CD8]
  8608. ------------------------------------------------------
  8609. day: object ratio: [1.0799] newsize: [0E2620] oldsize: [0D1A30]
  8610. night: object ratio: [1.0799] newsize: [0E2620] oldsize: [0D1A30]
  8611. object sizes: [ 0x1760 0x50E0 0x13E30 ]
  8612. sum: [0x1A670] allsize: [0xE2620]
  8613. ------------------------------------------------------
  8614. day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
  8615. day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
  8616. night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
  8617. night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
  8618. -------------------------------------------------
  8619. ======( Map 09 )======
  8620. day: overlay ratio: [1.0552] newsize: [006F20] oldsize: [006950]
  8621. day: struct ratio: [1.2475] newsize: [000DA0] oldsize: [000AEC]
  8622. day: total = ratio: [1.0733] newsize: [007CC0] oldsize: [00743C]
  8623. night: overlay ratio: [1.0552] newsize: [006F20] oldsize: [006950]
  8624. night: struct ratio: [1.2475] newsize: [000DA0] oldsize: [000AEC]
  8625. night: total = ratio: [1.0733] newsize: [007CC0] oldsize: [00743C]
  8626. ------------------------------------------------------
  8627. day: object ratio: [1.1700] newsize: [0FE760] oldsize: [0D97F0]
  8628. night: object ratio: [1.1700] newsize: [0FE760] oldsize: [0D97F0]
  8629. object sizes: [ 0xB550 0x11C0 0x16270 0x13E30 ]
  8630. sum: [0x367B0] allsize: [0xFE760]
  8631. ------------------------------------------------------
  8632. day: dyna poly delta: [12] newsize: [000016] oldsize: [00000A]
  8633. day: dyna vert delta: [12] newsize: [000014] oldsize: [000008]
  8634. night: dyna poly delta: [12] newsize: [000016] oldsize: [00000A]
  8635. night: dyna vert delta: [12] newsize: [000014] oldsize: [000008]
  8636. -------------------------------------------------
  8637. ======( Map 0A )======
  8638. day: overlay ratio: [1.5148] newsize: [00BFD0] oldsize: [007EA0]
  8639. day: struct ratio: [2.4104] newsize: [002964] oldsize: [00112C]
  8640. day: total = ratio: [1.6218] newsize: [00E934] oldsize: [008FCC]
  8641. night: overlay ratio: [1.5148] newsize: [00BFD0] oldsize: [007EA0]
  8642. night: struct ratio: [2.4104] newsize: [002964] oldsize: [00112C]
  8643. night: total = ratio: [1.6218] newsize: [00E934] oldsize: [008FCC]
  8644. ------------------------------------------------------
  8645. day: object ratio: [1.0772] newsize: [0E3100] oldsize: [0D2C90]
  8646. night: object ratio: [1.0772] newsize: [0E3100] oldsize: [0D2C90]
  8647. object sizes: [ 0x4EB0 0x10D0 0x13A0 0x13E30 ]
  8648. sum: [0x1B150] allsize: [0xE3100]
  8649. ------------------------------------------------------
  8650. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8651. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8652. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8653. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8654. -------------------------------------------------
  8655. ======( Map 0B )======
  8656. day: overlay ratio: [0.6205] newsize: [010FE0] oldsize: [01B630]
  8657. day: struct ratio: [1.4582] newsize: [003030] oldsize: [00210C]
  8658. day: total = ratio: [0.6792] newsize: [014010] oldsize: [01D73C]
  8659. night: overlay ratio: [0.6205] newsize: [010FE0] oldsize: [01B630]
  8660. night: struct ratio: [1.4582] newsize: [003030] oldsize: [00210C]
  8661. night: total = ratio: [0.6792] newsize: [014010] oldsize: [01D73C]
  8662. ------------------------------------------------------
  8663. day: object ratio: [1.0769] newsize: [0E33F0] oldsize: [0D3050]
  8664. night: object ratio: [1.0769] newsize: [0E33F0] oldsize: [0D3050]
  8665. object sizes: [ 0x10D0 0x16270 0x3440 0xCC0 ]
  8666. sum: [0x1B440] allsize: [0xE33F0]
  8667. ------------------------------------------------------
  8668. day: dyna poly delta: [-4] newsize: [000024] oldsize: [000028]
  8669. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  8670. night: dyna poly delta: [-4] newsize: [000024] oldsize: [000028]
  8671. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  8672. -------------------------------------------------
  8673. ======( Map 0C )======
  8674. day: overlay ratio: [0.9603] newsize: [00ED60] oldsize: [00F730]
  8675. day: struct ratio: [1.0887] newsize: [001794] oldsize: [0015A8]
  8676. day: total = ratio: [0.9706] newsize: [0104F4] oldsize: [010CD8]
  8677. night: overlay ratio: [0.9603] newsize: [00ED60] oldsize: [00F730]
  8678. night: struct ratio: [1.0887] newsize: [001794] oldsize: [0015A8]
  8679. night: total = ratio: [0.9706] newsize: [0104F4] oldsize: [010CD8]
  8680. ------------------------------------------------------
  8681. day: object ratio: [1.1064] newsize: [0F3200] oldsize: [0DBBC0]
  8682. night: object ratio: [1.1064] newsize: [0F3200] oldsize: [0DBBC0]
  8683. object sizes: [ 0x1760 0x3DD0 0x13E30 0x26A0 0x8120 0x7730 ]
  8684. sum: [0x2B250] allsize: [0xF3200]
  8685. ------------------------------------------------------
  8686. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8687. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  8688. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8689. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  8690. -------------------------------------------------
  8691. ======( Map 0D )======
  8692. day: overlay ratio: [0.7984] newsize: [0063C0] oldsize: [007CF0]
  8693. day: struct ratio: [0.6045] newsize: [000868] oldsize: [000DE8]
  8694. day: total = ratio: [0.7790] newsize: [006C28] oldsize: [008AD8]
  8695. night: overlay ratio: [0.7984] newsize: [0063C0] oldsize: [007CF0]
  8696. night: struct ratio: [0.6045] newsize: [000868] oldsize: [000DE8]
  8697. night: total = ratio: [0.7790] newsize: [006C28] oldsize: [008AD8]
  8698. ------------------------------------------------------
  8699. day: object ratio: [1.0607] newsize: [0DEE70] oldsize: [0D2270]
  8700. night: object ratio: [1.0607] newsize: [0DEE70] oldsize: [0D2270]
  8701. object sizes: [ 0xD640 0x8120 0x1760 ]
  8702. sum: [0x16EC0] allsize: [0xDEE70]
  8703. ------------------------------------------------------
  8704. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8705. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8706. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8707. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8708. -------------------------------------------------
  8709. ======( Map 0E )======
  8710. day: overlay ratio: [0.8589] newsize: [017480] oldsize: [01B1B0]
  8711. day: struct ratio: [1.2178] newsize: [00536C] oldsize: [004480]
  8712. day: total = ratio: [0.9079] newsize: [01C7EC] oldsize: [01F630]
  8713. night: overlay ratio: [0.8589] newsize: [017480] oldsize: [01B1B0]
  8714. night: struct ratio: [1.2178] newsize: [00536C] oldsize: [004480]
  8715. night: total = ratio: [0.9079] newsize: [01C7EC] oldsize: [01F630]
  8716. ------------------------------------------------------
  8717. day: object ratio: [0.9828] newsize: [0DB830] oldsize: [0DF5D0]
  8718. night: object ratio: [0.9828] newsize: [0DB830] oldsize: [0DF5D0]
  8719. object sizes: [ 0x6A70 0x12C0 0x3A30 0x8120 ]
  8720. sum: [0x13880] allsize: [0xDB830]
  8721. ------------------------------------------------------
  8722. day: dyna poly delta: [26] newsize: [000026] oldsize: [00000C]
  8723. day: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
  8724. night: dyna poly delta: [26] newsize: [000026] oldsize: [00000C]
  8725. night: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
  8726. -------------------------------------------------
  8727. ---------------------------------------------------------
  8728. objects pick time: [57.6887ms][410.3765ms]
  8729. object trim time: [57.7197ms][410.4048ms]
  8730. set new actors: [66.7196ms][419.4067ms]
  8731. pre-checking object size: [66.7245ms][419.4093ms]
  8732. exit per-object: [73.7076ms][426.3956ms]
  8733. exit sandalone randomize: [258.7265ms][611.414ms]
  8734. set for size check: [266.6215ms][619.3094ms]
  8735. set for dyna trim: [267.3754ms][620.0621ms]
  8736. set after final actor trim: [275.1559ms][627.8433ms]
  8737. set after second setnewactors for final data test: [282.2947ms][634.9822ms]
  8738. after isSizeAcceptable: [283.4986ms][636.185ms]
  8739. #######################################################
  8740. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2391,0,-313]
  8741. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [2556,34,-374]
  8742. Moved companion: [625C][GrottoHole] to actor: [GrassRockCluster][625C] at cords: [2556,-6,-374]
  8743. Moved companion: [0001][Butterfly] to actor: [GrottoHole][0001] at cords: [-311,40,864]
  8744. Moved companion: [0009][Fairy] to actor: [NaturalPatchOfGrass][0009] at cords: [-280,0,693]
  8745. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [1178,-15,-456]
  8746. time to complete randomizing [Grottos]: 681.1967ms
  8747. ending timestamp : [12:07:13.816 PM]
  8748.  
  8749. starting timestamp : [12:07:13.764 PM]
  8750. in scene [TheMoon][0] standalone was skipped over: [0x0002][Demo_Kankyo]
  8751. time to read scene enemies: 4.5418ms
  8752. time to read scene objects: 4.5467ms
  8753. =========================================================================
  8754. For Scene: [TheMoon] with fid: 1500, with sid: 0x67
  8755. =========================================================================
  8756. time to finish removing unnecessary objects: 4.5679ms
  8757. ---------------------------
  8758. time to generate candidate list: 6.123ms
  8759. time to separate map/time actors: 6.5385ms
  8760. time to find matching candidates: 48.0245ms
  8761. Loops used for match candidate: 1
  8762. ----------
  8763. #######################################################
  8764. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0000][TallGrass]
  8765. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0500][TallGrass]
  8766. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [7322][BugsFishButterfly]
  8767. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0004][MothSwarm]
  8768. Old actor:r[00]n[Butterfly]v[0x0002] replaced by new actor: [0000][TallGrass]
  8769. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0009][Fairy]
  8770. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
  8771. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0007][Fairy]
  8772. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0E00][TallGrass]
  8773. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0009][Fairy]
  8774. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0002][Fairy]
  8775. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0002][Butterfly]
  8776. Old actor:r[00]n[Butterfly]v[0x0001] replaced by new actor: [0075][En_Invisible_Ruppe]
  8777. ---------------------------------------------------------
  8778. Height adjustments:
  8779. ---------------------------------------------------------
  8780. ======( Map 00 )======
  8781. day: overlay ratio: [1.4623] newsize: [0305A0] oldsize: [021110]
  8782. day: struct ratio: [1.6209] newsize: [0072FC] oldsize: [0046F0]
  8783. day: total = ratio: [1.4810] newsize: [03789C] oldsize: [025800]
  8784. night: overlay ratio: [1.4623] newsize: [0305A0] oldsize: [021110]
  8785. night: struct ratio: [1.6209] newsize: [0072FC] oldsize: [0046F0]
  8786. night: total = ratio: [1.4810] newsize: [03789C] oldsize: [025800]
  8787. ------------------------------------------------------
  8788. day: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
  8789. night: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
  8790. object sizes: [ 0x17EB0 0x1E70 0x3A910 ]
  8791. sum: [0x54630] allsize: [0x11C5E0]
  8792. ------------------------------------------------------
  8793. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8794. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8795. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8796. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8797. -------------------------------------------------
  8798. ---------------------------------------------------------
  8799. objects pick time: [0.0003ms][6.6678ms]
  8800. object trim time: [0.0049ms][6.6717ms]
  8801. set new actors: [0.3591ms][7.0267ms]
  8802. pre-checking object size: [0.361ms][7.0277ms]
  8803. exit per-object: [0.3621ms][7.0288ms]
  8804. exit sandalone randomize: [40.3325ms][47.0022ms]
  8805. set for size check: [40.7428ms][47.4108ms]
  8806. set for dyna trim: [40.7519ms][47.4189ms]
  8807. set after final actor trim: [40.8893ms][47.5568ms]
  8808. set after second setnewactors for final data test: [41.311ms][47.9792ms]
  8809. after isSizeAcceptable: [41.3564ms][48.0236ms]
  8810. #######################################################
  8811. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [-84,36,-80]
  8812. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-1008,-221,-639]
  8813. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-112,-19,404]
  8814. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [-425,-35,83]
  8815. time to complete randomizing [TheMoon]: 53.6816ms
  8816. ending timestamp : [12:07:13.817 PM]
  8817.  
  8818. starting timestamp : [12:07:13.762 PM]
  8819. in scene [LinkTrial][3] standalone was skipped over: [0x0302][ObjSwitch]
  8820. in scene [LinkTrial][4] standalone was skipped over: [0x0482][ObjSwitch]
  8821. time to read scene enemies: 1.7708ms
  8822. time to read scene objects: 1.8707ms
  8823. =========================================================================
  8824. For Scene: [LinkTrial] with fid: 1491, with sid: 0x66
  8825. =========================================================================
  8826. time to finish removing unnecessary objects: 8.383ms
  8827. ---------------------------
  8828. time to generate candidate list: 54.0611ms
  8829. time to separate map/time actors: 55.1334ms
  8830. time to find matching candidates: 67.9603ms
  8831. Loops used for match candidate: 1
  8832. ----------
  8833. [0][DoorShutter] has flags: [127]
  8834. [1][DoorShutter] has flags: [127]
  8835. [2][DoorShutter] has flags: [127]
  8836. [3][DoorShutter] has flags: [127]
  8837. [4][DoorShutter] has flags: [4]
  8838. [5][DoorShutter] has flags: [127]
  8839. [6][DoorShutter] has flags: [127]
  8840. #######################################################
  8841. Old actor:r[01]n[Dinofos]v[0x0000] replaced by new actor: [FF01][Wolfos]
  8842. Old actor:r[02]n[GaroMaster]v[0x0001] replaced by new actor: [FFFF][Armos]
  8843. Old actor:r[03]n[IronKnuckle]v[0xFF01] replaced by new actor: [C200][Bo]
  8844. ---------------------------------------------------------
  8845. Height adjustments:
  8846. ---------------------------------------------------------
  8847. ======( Map 00 )======
  8848. day: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
  8849. day: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
  8850. day: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
  8851. night: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
  8852. night: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
  8853. night: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
  8854. ------------------------------------------------------
  8855. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8856. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8857. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8858. sum: [0x49360] allsize: [0x11CE10]
  8859. ------------------------------------------------------
  8860. day: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
  8861. day: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
  8862. night: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
  8863. night: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
  8864. -------------------------------------------------
  8865. ======( Map 01 )======
  8866. day: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
  8867. day: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
  8868. day: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
  8869. night: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
  8870. night: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
  8871. night: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
  8872. ------------------------------------------------------
  8873. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8874. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8875. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8876. sum: [0x49360] allsize: [0x11CE10]
  8877. ------------------------------------------------------
  8878. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8879. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8880. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8881. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8882. -------------------------------------------------
  8883. ======( Map 02 )======
  8884. day: overlay ratio: [0.5273] newsize: [003820] oldsize: [006A70]
  8885. day: struct ratio: [0.3016] newsize: [0005A4] oldsize: [0012B4]
  8886. day: total = ratio: [0.4936] newsize: [003DC4] oldsize: [007D24]
  8887. night: overlay ratio: [0.5273] newsize: [003820] oldsize: [006A70]
  8888. night: struct ratio: [0.3016] newsize: [0005A4] oldsize: [0012B4]
  8889. night: total = ratio: [0.4936] newsize: [003DC4] oldsize: [007D24]
  8890. ------------------------------------------------------
  8891. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8892. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8893. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8894. sum: [0x49360] allsize: [0x11CE10]
  8895. ------------------------------------------------------
  8896. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8897. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8898. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8899. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8900. -------------------------------------------------
  8901. ======( Map 03 )======
  8902. day: overlay ratio: [0.9259] newsize: [00D070] oldsize: [00E120]
  8903. day: struct ratio: [0.7560] newsize: [000E30] oldsize: [0012C4]
  8904. day: total = ratio: [0.9128] newsize: [00DEA0] oldsize: [00F3E4]
  8905. night: overlay ratio: [0.9259] newsize: [00D070] oldsize: [00E120]
  8906. night: struct ratio: [0.7560] newsize: [000E30] oldsize: [0012C4]
  8907. night: total = ratio: [0.9128] newsize: [00DEA0] oldsize: [00F3E4]
  8908. ------------------------------------------------------
  8909. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8910. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8911. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8912. sum: [0x49360] allsize: [0x11CE10]
  8913. ------------------------------------------------------
  8914. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8915. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  8916. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8917. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  8918. -------------------------------------------------
  8919. ======( Map 04 )======
  8920. day: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
  8921. day: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
  8922. day: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
  8923. night: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
  8924. night: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
  8925. night: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
  8926. ------------------------------------------------------
  8927. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8928. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8929. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8930. sum: [0x49360] allsize: [0x11CE10]
  8931. ------------------------------------------------------
  8932. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8933. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  8934. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8935. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  8936. -------------------------------------------------
  8937. ======( Map 05 )======
  8938. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  8939. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  8940. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  8941. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  8942. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  8943. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  8944. ------------------------------------------------------
  8945. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8946. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8947. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8948. sum: [0x49360] allsize: [0x11CE10]
  8949. ------------------------------------------------------
  8950. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8951. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8952. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8953. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8954. -------------------------------------------------
  8955. ======( Map 06 )======
  8956. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8957. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8958. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8959. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8960. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8961. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8962. ------------------------------------------------------
  8963. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8964. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8965. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8966. sum: [0x49360] allsize: [0x11CE10]
  8967. ------------------------------------------------------
  8968. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8969. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8970. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8971. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8972. -------------------------------------------------
  8973. ======( Map 07 )======
  8974. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8975. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8976. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8977. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8978. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8979. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8980. ------------------------------------------------------
  8981. day: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8982. night: object ratio: [0.9111] newsize: [11CE10] oldsize: [138AE0]
  8983. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x5D30 0x510 0x17EB0 ]
  8984. sum: [0x49360] allsize: [0x11CE10]
  8985. ------------------------------------------------------
  8986. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8987. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8988. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8989. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8990. -------------------------------------------------
  8991. ---------------------------------------------------------
  8992. objects pick time: [0.0191ms][55.5663ms]
  8993. object trim time: [0.0325ms][55.5786ms]
  8994. set new actors: [1.0248ms][56.572ms]
  8995. pre-checking object size: [1.0274ms][56.5734ms]
  8996. exit per-object: [1.1479ms][56.6947ms]
  8997. exit sandalone randomize: [1.1509ms][56.6971ms]
  8998. set for size check: [11.1249ms][66.674ms]
  8999. set for dyna trim: [11.1914ms][66.7379ms]
  9000. set after final actor trim: [11.323ms][66.8695ms]
  9001. set after second setnewactors for final data test: [12.3171ms][67.8646ms]
  9002. after isSizeAcceptable: [12.4131ms][67.9595ms]
  9003. #######################################################
  9004. time to complete randomizing [LinkTrial]: 72.4858ms
  9005. ending timestamp : [12:07:13.834 PM]
  9006.  
  9007. starting timestamp : [12:07:13.730 PM]
  9008. in scene (O!) [TwinIslandsSpring]m[0]r[3]v[0002] actor:[0x0002][Tingle] was blocked by item [327]
  9009. in scene (O!) [TwinIslandsSpring]m[0]r[4]v[2800] actor:[0x2800][Scarecrow] was blocked by item [403]
  9010. in scene [TwinIslandsSpring]m[0]r[23]v[0219] actor: [0x0219][GrottoHole] was blocked by item [83]
  9011. in scene [TwinIslandsSpring][0] standalone was skipped over: [0x0060][IshiRock]
  9012. in scene [TwinIslandsSpring][0] standalone was skipped over: [0x0080][IshiRock]
  9013. in scene [TwinIslandsSpring]m[0]r[29]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [83]
  9014. time to read scene enemies: 9.3143ms
  9015. time to read scene objects: 9.5198ms
  9016. =========================================================================
  9017. For Scene: [TwinIslandsSpring] with fid: 1455, with sid: 0x5E
  9018. =========================================================================
  9019. time to finish removing unnecessary objects: 30.7414ms
  9020. ---------------------------
  9021. time to generate candidate list: 73.0063ms
  9022. time to separate map/time actors: 73.5445ms
  9023. time to find matching candidates: 99.2307ms
  9024. Loops used for match candidate: 1
  9025. ----------
  9026. #######################################################
  9027. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FF02][IronKnuckle]
  9028. Old actor:r[00]n[Wolfos]v[0xFF00] replaced by new actor: [FF01][IronKnuckle]
  9029. Old actor:r[00]n[Tektite]v[0xFFFE] replaced by new actor: [0000][BeaverRing]
  9030. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0002][Fairy]
  9031. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  9032. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [307F][GateSoldier]
  9033. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [207F][GateSoldier]
  9034. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [207F][GateSoldier]
  9035. Old actor:r[00]n[SquareSign]v[0x001A] replaced by new actor: [0000][GuruGuru]
  9036. Old actor:r[00]n[GoronKid]v[0x1401] replaced by new actor: [FF00][MadShrub]
  9037. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0300][Desbreko]
  9038. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0082][SkullFish]
  9039. Old actor:r[00]n[SkullFish]v[0x0000] replaced by new actor: [0000][Empty]
  9040. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0601] replaced by new actor: [0000][Butterfly]
  9041. Old actor:r[00]n[IshiRock]v[0x0060] replaced by new actor: [0077][DekuFlower] dyn: [12]
  9042. ---------------------------------------------------------
  9043. Height adjustments:
  9044. + adjusted height of actor [Butterfly] by [100]
  9045. ---------------------------------------------------------
  9046. ======( Map 00 )======
  9047. day: overlay ratio: [0.8174] newsize: [02D850] oldsize: [037B10]
  9048. day: struct ratio: [1.0420] newsize: [004A6C] oldsize: [00476C]
  9049. day: total = ratio: [0.8340] newsize: [0322BC] oldsize: [03C27C]
  9050. night: overlay ratio: [0.8174] newsize: [02D850] oldsize: [037B10]
  9051. night: struct ratio: [1.0420] newsize: [004A6C] oldsize: [00476C]
  9052. night: total = ratio: [0.8340] newsize: [0322BC] oldsize: [03C27C]
  9053. ------------------------------------------------------
  9054. day: object ratio: [1.0474] newsize: [12EDD0] oldsize: [121260]
  9055. night: object ratio: [1.0474] newsize: [12EDD0] oldsize: [121260]
  9056. object sizes: [ 0x18C0 0x20D0 0xDC90 0xD5C0 0x3E20 0x6A70 0x3790 0xB8A0 0x4350 0x136B0 0x8120 0x6CA0 0x81C0 ]
  9057. sum: [0x66E20] allsize: [0x12EDD0]
  9058. ------------------------------------------------------
  9059. day: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
  9060. day: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
  9061. night: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
  9062. night: dyna vert delta: [20] newsize: [000024] oldsize: [000010]
  9063. -------------------------------------------------
  9064. ---------------------------------------------------------
  9065. objects pick time: [2.1053ms][75.7982ms]
  9066. object trim time: [5.2551ms][78.9495ms]
  9067. set new actors: [5.9105ms][79.6031ms]
  9068. pre-checking object size: [5.9144ms][79.6049ms]
  9069. exit per-object: [6.5343ms][80.227ms]
  9070. exit sandalone randomize: [15.2813ms][88.9739ms]
  9071. set for size check: [24.5963ms][98.29ms]
  9072. set for dyna trim: [24.6131ms][98.3038ms]
  9073. set after final actor trim: [25.0407ms][98.7328ms]
  9074. set after second setnewactors for final data test: [25.5236ms][99.2148ms]
  9075. after isSizeAcceptable: [25.5393ms][99.2299ms]
  9076. #######################################################
  9077. time to complete randomizing [TwinIslandsSpring]: 104.5618ms
  9078. ending timestamp : [12:07:13.834 PM]
  9079.  
  9080. starting timestamp : [12:07:13.668 PM]
  9081. in scene (O!) [GoronVillage]m[0]r[0]v[2102] actor:[0x2102][En_Owl] was blocked by item [89]
  9082. in scene (O!) [GoronVillage]m[0]r[1]v[1102] actor:[0x1102][En_Owl] was blocked by item [89]
  9083. in scene (O!) [GoronVillage]m[0]r[2]v[0102] actor:[0x0102][En_Owl] was blocked by item [89]
  9084. in scene (O!) [GoronVillage]m[0]r[3]v[FC06] actor:[0xFC06][BuisnessScrub] was blocked by item [234]
  9085. in scene (O!) [GoronVillage]m[0]r[4]v[1001] actor:[0x1001][BuisnessScrub] was blocked by item [234]
  9086. in scene (O!) [GoronVillage]m[0]r[10]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9087. in scene (O!) [GoronVillage]m[0]r[11]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9088. in scene (O!) [GoronVillage]m[0]r[12]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9089. in scene (O!) [GoronVillage]m[0]r[13]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9090. in scene (O!) [GoronVillage]m[0]r[14]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9091. in scene (O!) [GoronVillage]m[0]r[15]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9092. in scene (O!) [GoronVillage]m[0]r[16]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9093. in scene (O!) [GoronVillage]m[0]r[17]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9094. in scene (O!) [GoronVillage]m[0]r[18]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9095. in scene (O!) [GoronVillage]m[0]r[19]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9096. in scene (O!) [GoronVillage]m[0]r[20]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9097. in scene (O!) [GoronVillage]m[0]r[21]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9098. in scene (O!) [GoronVillage]m[0]r[22]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9099. in scene (O!) [GoronVillage]m[0]r[23]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9100. in scene (O!) [GoronVillage]m[0]r[24]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9101. in scene (O!) [GoronVillage]m[0]r[25]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9102. in scene (O!) [GoronVillage]m[0]r[26]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9103. in scene (O!) [GoronVillage]m[0]r[27]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9104. in scene (O!) [GoronVillage]m[0]r[28]v[0000] actor:[0x0000][FlyingLensCaveIcePlatforms] was blocked by item [89]
  9105. in scene [GoronVillage]m[0]r[49]v[00FF] actor: [0x00FF][RegularIceBlock] was blocked by item [387]
  9106. time to read scene enemies: 53.8684ms
  9107. time to read scene objects: 54.3675ms
  9108. =========================================================================
  9109. For Scene: [GoronVillage] with fid: 1409, with sid: 0x4D
  9110. =========================================================================
  9111. time to finish removing unnecessary objects: 61.9208ms
  9112. ---------------------------
  9113. time to generate candidate list: 121.3977ms
  9114. time to separate map/time actors: 123.104ms
  9115. time to find matching candidates: 149.9323ms
  9116. Loops used for match candidate: 1
  9117. ----------
  9118. #######################################################
  9119. Old actor:r[00]n[SmallSnowball]v[0x290A] replaced by new actor: [0064][En_Invisible_Ruppe]
  9120. Old actor:r[00]n[SmallSnowball]v[0x2A0A] replaced by new actor: [7FE2][GoGoron]
  9121. Old actor:r[00]n[SmallSnowball]v[0x2E0E] replaced by new actor: [430A][PointedSign]
  9122. Old actor:r[00]n[SmallSnowball]v[0x320E] replaced by new actor: [0000][Empty]
  9123. Old actor:r[00]n[SmallSnowball]v[0x2D13] replaced by new actor: [C000][GrottoHole]
  9124. Old actor:r[00]n[SmallSnowball]v[0x3113] replaced by new actor: [0000][HoneyAndDarlingCredits]
  9125. Old actor:r[00]n[SmallSnowball]v[0x2B15] replaced by new actor: [0000][Empty]
  9126. Old actor:r[00]n[SmallSnowball]v[0x3015] replaced by new actor: [FDF2][IshiRock]
  9127. Old actor:r[00]n[SmallSnowball]v[0x2C19] replaced by new actor: [0000][Empty]
  9128. Old actor:r[00]n[SmallSnowball]v[0x2F19] replaced by new actor: [0000][Empty]
  9129. Old actor:r[00]n[SmallSnowball]v[0x331E] replaced by new actor: [623B][GrottoHole]
  9130. Old actor:r[00]n[SmallSnowball]v[0x341E] replaced by new actor: [FB00][IshiRock]
  9131. Old actor:r[00]n[SquareSign]v[0x001B] replaced by new actor: [0032][Stalchild]
  9132. Old actor:r[00]n[SquareSign]v[0x001C] replaced by new actor: [F005][StalchildHintGiver]
  9133. Old actor:r[00]n[SquareSign]v[0x001D] replaced by new actor: [F003][StalchildHintGiver]
  9134. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [80FF][UglyTree] dyn: [31]
  9135. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [00FF][UglyTree] dyn: [31]
  9136. Old actor:r[00]n[LargeSnowball]v[0x2002] replaced by new actor: [0000][Empty]
  9137. Old actor:r[00]n[LargeSnowball]v[0x2202] replaced by new actor: [0000][Empty]
  9138. Old actor:r[00]n[LargeSnowball]v[0x2402] replaced by new actor: [5323][BugsFishButterfly]
  9139. Old actor:r[00]n[LargeSnowball]v[0x210E] replaced by new actor: [F006][StalchildHintGiver]
  9140. Old actor:r[00]n[LargeSnowball]v[0x230E] replaced by new actor: [FF20][RegularIceBlock]
  9141. Old actor:r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [4000][GrottoHole]
  9142. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12]
  9143. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0000][Empty]
  9144. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0000][Empty]
  9145. Old actor:r[01]n[Scarecrow]v[0x2800] replaced by new actor: [1301][BigPoe]
  9146. Old actor:r[01]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [0027][SquareSign]
  9147. ---------------------------------------------------------
  9148. Height adjustments:
  9149. +++ [7][IshiRock] had switch flags modified to [126] +++
  9150. +++ [11][IshiRock] had switch flags modified to [125] +++
  9151. ---------------------------------------------------------
  9152. ======( Map 00 )======
  9153. day: overlay ratio: [0.6361] newsize: [03CD90] oldsize: [05FA80]
  9154. day: struct ratio: [1.0048] newsize: [008EF4] oldsize: [008E44]
  9155. day: total = ratio: [0.6675] newsize: [045C84] oldsize: [0688C4]
  9156. night: overlay ratio: [0.6361] newsize: [03CD90] oldsize: [05FA80]
  9157. night: struct ratio: [1.0048] newsize: [008EF4] oldsize: [008E44]
  9158. night: total = ratio: [0.6675] newsize: [045C84] oldsize: [0688C4]
  9159. ------------------------------------------------------
  9160. day: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
  9161. night: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
  9162. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0xBAE0 0x100E0 0xB2D0 0x6DA0 0x1F0 0x5C20 0x17B0 0x1B60 ]
  9163. sum: [0x5EAA0] allsize: [0x126A50]
  9164. ------------------------------------------------------
  9165. day: dyna poly delta: [74] newsize: [00011A] oldsize: [0000D0]
  9166. day: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
  9167. night: dyna poly delta: [74] newsize: [00011A] oldsize: [0000D0]
  9168. night: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
  9169. -------------------------------------------------
  9170. ======( Map 01 )======
  9171. day: overlay ratio: [1.3675] newsize: [00EB20] oldsize: [00ABF0]
  9172. day: struct ratio: [1.0712] newsize: [001254] oldsize: [00111C]
  9173. day: total = ratio: [1.3407] newsize: [00FD74] oldsize: [00BD0C]
  9174. night: overlay ratio: [1.3675] newsize: [00EB20] oldsize: [00ABF0]
  9175. night: struct ratio: [1.0712] newsize: [001254] oldsize: [00111C]
  9176. night: total = ratio: [1.3407] newsize: [00FD74] oldsize: [00BD0C]
  9177. ------------------------------------------------------
  9178. day: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
  9179. night: object ratio: [1.0096] newsize: [126A50] oldsize: [123DA0]
  9180. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0xBAE0 0x100E0 0xB2D0 0x6DA0 0x1F0 0x5C20 0x17B0 0x1B60 ]
  9181. sum: [0x5EAA0] allsize: [0x126A50]
  9182. ------------------------------------------------------
  9183. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  9184. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  9185. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  9186. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  9187. -------------------------------------------------
  9188. ---------------------------------------------------------
  9189. objects pick time: [6.5111ms][129.7502ms]
  9190. object trim time: [6.5203ms][129.7569ms]
  9191. set new actors: [13.152ms][136.3909ms]
  9192. pre-checking object size: [13.1562ms][136.3927ms]
  9193. exit per-object: [13.8453ms][137.0837ms]
  9194. exit sandalone randomize: [13.8507ms][137.0873ms]
  9195. set for size check: [25.1785ms][148.4179ms]
  9196. set for dyna trim: [25.1983ms][148.435ms]
  9197. set after final actor trim: [25.5824ms][148.82ms]
  9198. set after second setnewactors for final data test: [26.6631ms][149.902ms]
  9199. after isSizeAcceptable: [26.6947ms][149.9314ms]
  9200. #######################################################
  9201. Moved companion: [C000][GrottoHole] to actor: [IshiRock][C000] at cords: [-1021,-200,-1343]
  9202. time to complete randomizing [GoronVillage]: 167.0954ms
  9203. ending timestamp : [12:07:13.836 PM]
  9204.  
  9205. starting timestamp : [12:07:13.818 PM]
  9206. in scene (O!) [BombShop]m[0]r[3]v[7FFF] actor:[0x7FFF][BombShopLady] was blocked by item [414]
  9207. time to read scene enemies: 0.2785ms
  9208. time to read scene objects: 0.3056ms
  9209. =========================================================================
  9210. For Scene: [BombShop] with fid: 1502, with sid: 0x68
  9211. =========================================================================
  9212. time to finish removing unnecessary objects: 10.1799ms
  9213. ---------------------------
  9214. time to generate candidate list: 16.3618ms
  9215. time to separate map/time actors: 16.5282ms
  9216. time to find matching candidates: 18.6199ms
  9217. Loops used for match candidate: 1
  9218. ----------
  9219. #######################################################
  9220. Old actor:r[00]n[Clock]v[0x907F] replaced by new actor: [1130][SunSwitch]
  9221. Old actor:r[00]n[WallTalkSpot]v[0xFE08] replaced by new actor: [FE13][WallTalkSpot]
  9222. ---------------------------------------------------------
  9223. Height adjustments:
  9224. ---------------------------------------------------------
  9225. ======( Map 00 )======
  9226. day: overlay ratio: [0.9074] newsize: [00C8F0] oldsize: [00DD70]
  9227. day: struct ratio: [1.0158] newsize: [00121C] oldsize: [0011D4]
  9228. day: total = ratio: [0.9155] newsize: [00DB0C] oldsize: [00EF44]
  9229. night: overlay ratio: [0.9074] newsize: [00C8F0] oldsize: [00DD70]
  9230. night: struct ratio: [1.0158] newsize: [00121C] oldsize: [0011D4]
  9231. night: total = ratio: [0.9155] newsize: [00DB0C] oldsize: [00EF44]
  9232. ------------------------------------------------------
  9233. day: object ratio: [0.9349] newsize: [0DED80] oldsize: [0EE5E0]
  9234. night: object ratio: [0.9349] newsize: [0DED80] oldsize: [0EE5E0]
  9235. object sizes: [ 0x9230 0x6A0 0xCB0 0x1B00 0xE60 0xA0A0 0x2420 0x14D90 0x420 ]
  9236. sum: [0x2E550] allsize: [0xDED80]
  9237. ------------------------------------------------------
  9238. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9239. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9240. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9241. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9242. -------------------------------------------------
  9243. ---------------------------------------------------------
  9244. objects pick time: [0.0015ms][16.537ms]
  9245. object trim time: [0.0059ms][16.5411ms]
  9246. set new actors: [0.1506ms][16.6865ms]
  9247. pre-checking object size: [0.1525ms][16.6876ms]
  9248. exit per-object: [0.1964ms][16.7321ms]
  9249. exit sandalone randomize: [1.6896ms][18.2258ms]
  9250. set for size check: [1.8481ms][18.3845ms]
  9251. set for dyna trim: [1.8588ms][18.3942ms]
  9252. set after final actor trim: [1.9202ms][18.4557ms]
  9253. set after second setnewactors for final data test: [2.0683ms][18.604ms]
  9254. after isSizeAcceptable: [2.0838ms][18.6192ms]
  9255. #######################################################
  9256. time to complete randomizing [BombShop]: 18.9155ms
  9257. ending timestamp : [12:07:13.837 PM]
  9258.  
  9259. starting timestamp : [12:07:13.790 PM]
  9260. time to read scene enemies: 7.3294ms
  9261. time to read scene objects: 7.6897ms
  9262. =========================================================================
  9263. For Scene: [DoggyRacetrack] with fid: 1349, with sid: 0x41
  9264. =========================================================================
  9265. time to finish removing unnecessary objects: 14.5624ms
  9266. ---------------------------
  9267. time to generate candidate list: 40.0119ms
  9268. time to separate map/time actors: 40.5181ms
  9269. time to find matching candidates: 46.1578ms
  9270. Loops used for match candidate: 1
  9271. ----------
  9272. #######################################################
  9273. Old actor:r[00]n[SquareSign]v[0x0002] replaced by new actor: [0000][PoeBalloon]
  9274. Old actor:r[00]n[BugsInTheBack]v[0x000F] replaced by new actor: [0000][PotionMan]
  9275. Old actor:r[00]n[SoftSoilAndBeans]v[0x0101] replaced by new actor: [0007][Seagulls]
  9276. Old actor:r[00]n[SoftSoilAndBeans]v[0x4080] replaced by new actor: [0005][Seagulls]
  9277. Old actor:r[00]n[ClayPot]v[0x0302] replaced by new actor: [00FF][InjuredKoume]
  9278. Old actor:r[00]n[ClayPot]v[0x0502] replaced by new actor: [A323][BugsFishButterfly]
  9279. Old actor:r[00]n[ClayPot]v[0x0702] replaced by new actor: [00FE][BronzeBoulder]
  9280. Old actor:r[00]n[ClayPot]v[0x0902] replaced by new actor: [00FF][Empty]
  9281. ---------------------------------------------------------
  9282. Height adjustments:
  9283. + adjusted height of actor [Seagulls] by [500]
  9284. + adjusted height of actor [Seagulls] by [500]
  9285. +++ [6][BronzeBoulder] had switch flags modified to [126] +++
  9286. ---------------------------------------------------------
  9287. ======( Map 00 )======
  9288. day: overlay ratio: [0.7594] newsize: [018280] oldsize: [01FCF0]
  9289. day: struct ratio: [1.2950] newsize: [002414] oldsize: [001BDC]
  9290. day: total = ratio: [0.7872] newsize: [01A694] oldsize: [0218CC]
  9291. night: overlay ratio: [0.7594] newsize: [018280] oldsize: [01FCF0]
  9292. night: struct ratio: [1.2950] newsize: [002414] oldsize: [001BDC]
  9293. night: total = ratio: [0.7872] newsize: [01A694] oldsize: [0218CC]
  9294. ------------------------------------------------------
  9295. day: object ratio: [1.0959] newsize: [10EB10] oldsize: [0F7030]
  9296. night: object ratio: [1.0959] newsize: [10EB10] oldsize: [0F7030]
  9297. object sizes: [ 0x2C90 0x7770 0x8100 0x8180 0x11C0 0x3E20 0x2500 0x1B5E0 0x8120 0xE80 0xA80 ]
  9298. sum: [0x46B60] allsize: [0x10EB10]
  9299. ------------------------------------------------------
  9300. day: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
  9301. day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
  9302. night: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
  9303. night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
  9304. -------------------------------------------------
  9305. ---------------------------------------------------------
  9306. objects pick time: [4.0216ms][44.6766ms]
  9307. object trim time: [4.0338ms][44.6864ms]
  9308. set new actors: [4.5436ms][45.197ms]
  9309. pre-checking object size: [4.5461ms][45.1984ms]
  9310. exit per-object: [4.7741ms][45.4283ms]
  9311. exit sandalone randomize: [4.7786ms][45.431ms]
  9312. set for size check: [5.0365ms][45.6897ms]
  9313. set for dyna trim: [5.0467ms][45.6991ms]
  9314. set after final actor trim: [5.2179ms][45.871ms]
  9315. set after second setnewactors for final data test: [5.483ms][46.1374ms]
  9316. after isSizeAcceptable: [5.5044ms][46.157ms]
  9317. #######################################################
  9318. time to complete randomizing [DoggyRacetrack]: 47.4359ms
  9319. ending timestamp : [12:07:13.837 PM]
  9320.  
  9321. starting timestamp : [12:07:13.683 PM]
  9322. in scene (O!) [MountainVillage]m[0]r[0]v[0000] actor:[0x0000][GoronWithGeroMask] was blocked by item [99]
  9323. in scene (O!) [MountainVillage]m[0]r[21]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
  9324. in scene (O!) [MountainVillage]m[0]r[22]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
  9325. in scene (O!) [MountainVillage]m[0]r[23]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
  9326. in scene (O!) [MountainVillage]m[0]r[24]v[1FFE] actor:[0x1FFE][IceBlockWaterPlatforms] was blocked by item [184]
  9327. in scene (O!) [MountainVillage]m[0]r[25]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
  9328. in scene (O!) [MountainVillage]m[0]r[26]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
  9329. in scene (O!) [MountainVillage]m[0]r[27]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
  9330. in scene (O!) [MountainVillage]m[0]r[28]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
  9331. in scene (O!) [MountainVillage]m[0]r[29]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
  9332. in scene (O!) [MountainVillage]m[0]r[30]v[1FFD] actor:[0x1FFD][IceBlockWaterPlatforms] was blocked by item [184]
  9333. in scene (O!) [MountainVillage]m[0]r[31]v[1000] actor:[0x1000][IceBlockWaterPlatforms] was blocked by item [184]
  9334. in scene (O!) [MountainVillage]m[0]r[32]v[1004] actor:[0x1004][IceBlockWaterPlatforms] was blocked by item [184]
  9335. time to read scene enemies: 39.157ms
  9336. object [Scarecrow] replacement blocked by removal chance roll
  9337. time to read scene objects: 39.6526ms
  9338. =========================================================================
  9339. For Scene: [MountainVillage] with fid: 1417, with sid: 0x50
  9340. =========================================================================
  9341. time to finish removing unnecessary objects: 55.5244ms
  9342. ---------------------------
  9343. time to generate candidate list: 122.5745ms
  9344. time to separate map/time actors: 127.6246ms
  9345. time to find matching candidates: 159.4917ms
  9346. Loops used for match candidate: 2
  9347. ----------
  9348. #######################################################
  9349. Old actor:r[00]n[SquareSign]v[0x0005] replaced by new actor: [0002][RegularFrogs]
  9350. Old actor:r[00]n[SquareSign]v[0x0013] replaced by new actor: [0004][ImposterFrog]
  9351. Old actor:r[00]n[SquareSign]v[0x0014] replaced by new actor: [0001][ImposterFrog]
  9352. Old actor:r[00]n[SquareSign]v[0x0014] replaced by new actor: [3E5F][CircleOfFire]
  9353. Old actor:r[00]n[SquareSign]v[0x0015] replaced by new actor: [0004][ImposterFrog]
  9354. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0003][Empty]
  9355. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [1F00][GrassRockCluster]
  9356. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0003][Empty]
  9357. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [0003][Empty]
  9358. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0003][Empty]
  9359. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [00FE][BronzeBoulder]
  9360. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [0C00][IceCavernStelagtite] dyn: [13]
  9361. Old actor:r[00]n[GoGoron]v[0x7F84] replaced by new actor: [0003][Empty]
  9362. Old actor:r[00]n[GoGoron]v[0x7F94] replaced by new actor: [FE02][Lulu]
  9363. Old actor:r[00]n[LargeSnowball]v[0x0C0E] replaced by new actor: [007F][DekuFlower] dyn: [12]
  9364. Old actor:r[00]n[PottedPlant]v[0x0C0A] replaced by new actor: [0000][MagicSlab] dyn: [18]
  9365. Old actor:r[00]n[PottedPlant]v[0x0D0A] replaced by new actor: [0110][Obj_Dowsing]
  9366. Old actor:r[00]n[ClayPot]v[0x4110] replaced by new actor: [0002][Postbox]
  9367. Old actor:r[00]n[SmallSnowball]v[0x210E] replaced by new actor: [017D][Obj_Dowsing]
  9368. Old actor:r[00]n[SmallSnowball]v[0x2222] replaced by new actor: [0000][Butterfly]
  9369. Old actor:r[00]n[SmallSnowball]v[0x250A] replaced by new actor: [0003][Empty]
  9370. Old actor:r[00]n[SmallSnowball]v[0x260A] replaced by new actor: [0000][Empty]
  9371. Old actor:r[00]n[SmallSnowball]v[0x270E] replaced by new actor: [0003][LikeLike]
  9372. Old actor:r[00]n[LargeSnowball]v[0x2802] replaced by new actor: [0003][Empty]
  9373. Old actor:r[00]n[LargeSnowball]v[0x2902] replaced by new actor: [0001][Scarecrow]
  9374. Old actor:r[00]n[LargeSnowball]v[0x2A0E] replaced by new actor: [0400][NaturalPatchOfGrass]
  9375. Old actor:r[00]n[LargeSnowball]v[0x2B0A] replaced by new actor: [FFFF][Tektite]
  9376. Old actor:r[00]n[LargeSnowball]v[0x2C0E] replaced by new actor: [632B][TallGrass]
  9377. Old actor:r[00]n[SmallSnowball]v[0x2D0F] replaced by new actor: [0003][Empty]
  9378. Old actor:r[00]n[SmallSnowball]v[0x2E0F] replaced by new actor: [0000][InvisibleRupee]
  9379. Old actor:r[00]n[LargeSnowball]v[0x2F0A] replaced by new actor: [0000][Flagpole] dyn: [8]
  9380. Old actor:r[00]n[LargeSnowball]v[0x300A] replaced by new actor: [F9A0][IshiRock]
  9381. Old actor:r[00]n[SmallSnowball]v[0x3415] replaced by new actor: [0003][Empty]
  9382. Old actor:r[00]n[SmallSnowball]v[0x351F] replaced by new actor: [FF10][RegularIceBlock]
  9383. Old actor:r[00]n[SmallSnowball]v[0x3610] replaced by new actor: [F7B0][IshiRock]
  9384. Old actor:r[00]n[SmallSnowball]v[0x370F] replaced by new actor: [FE02][Empty]
  9385. Old actor:r[00]n[GossipStone]v[0x3BF6] replaced by new actor: [0000][Empty]
  9386. ---------------------------------------------------------
  9387. Height adjustments:
  9388. + adjusted height of actor [Butterfly] by [100]
  9389. - raised height of actor [Empty] by [72] to above water bottom
  9390. +++ [10][BronzeBoulder] had switch flags modified to [126] +++
  9391. +++ [18][Obj_Dowsing] had switch flags modified to [125] +++
  9392. +++ [31][IshiRock] had switch flags modified to [124] +++
  9393. +++ [34][IshiRock] had switch flags modified to [123] +++
  9394. +++ [3][CircleOfFire] had treasure flags modified to [30] +++
  9395. ---------------------------------------------------------
  9396. ======( Map 00 )======
  9397. day: overlay ratio: [0.4533] newsize: [034FA0] oldsize: [074DD0]
  9398. day: struct ratio: [0.8103] newsize: [007150] oldsize: [008BD8]
  9399. day: total = ratio: [0.4782] newsize: [03C0F0] oldsize: [07D9A8]
  9400. night: overlay ratio: [0.4681] newsize: [034740] oldsize: [0700D0]
  9401. night: struct ratio: [0.8136] newsize: [006EA0] oldsize: [0087F8]
  9402. night: total = ratio: [0.4925] newsize: [03B5E0] oldsize: [0788C8]
  9403. ------------------------------------------------------
  9404. day: object ratio: [1.0196] newsize: [1347F0] oldsize: [12E920]
  9405. night: object ratio: [1.0196] newsize: [1347F0] oldsize: [12E920]
  9406. object sizes: [ 0x20A0 0x1AE0 0x12C0 0xE00 0x16270 0x2FE0 0x3A30 0x1B220 0xA5A0 0x7780 0x4A70 0xB550 0x3430 0x81C0 0x1A90 ]
  9407. sum: [0x6C840] allsize: [0x1347F0]
  9408. ------------------------------------------------------
  9409. day: dyna poly delta: [51] newsize: [0000CD] oldsize: [00009A]
  9410. day: dyna vert delta: [42] newsize: [000085] oldsize: [00005B]
  9411. night: dyna poly delta: [33] newsize: [0000BB] oldsize: [00009A]
  9412. night: dyna vert delta: [30] newsize: [000079] oldsize: [00005B]
  9413. -------------------------------------------------
  9414. ---------------------------------------------------------
  9415. objects pick time: [6.4162ms][134.1833ms]
  9416. object trim time: [6.4261ms][134.1899ms]
  9417. set new actors: [8.2347ms][136ms]
  9418. pre-checking object size: [8.2379ms][136.0015ms]
  9419. exit per-object: [17.5684ms][145.3334ms]
  9420. exit sandalone randomize: [17.5736ms][145.3374ms]
  9421. set for size check: [18.405ms][146.1701ms]
  9422. set for dyna trim: [18.4186ms][146.1824ms]
  9423. set after final actor trim: [18.6929ms][146.4577ms]
  9424. set after second setnewactors for final data test: [19.3648ms][147.1291ms]
  9425. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  9426. objects pick time: [5.9133ms][153.0667ms]
  9427. object trim time: [5.9223ms][153.0729ms]
  9428. set new actors: [6.6232ms][153.7746ms]
  9429. pre-checking object size: [6.6255ms][153.776ms]
  9430. exit per-object: [7.2998ms][154.4518ms]
  9431. exit sandalone randomize: [7.3038ms][154.4543ms]
  9432. set for size check: [11.3192ms][158.4724ms]
  9433. set for dyna trim: [11.3327ms][158.4832ms]
  9434. set after final actor trim: [11.7694ms][158.9218ms]
  9435. set after second setnewactors for final data test: [12.325ms][159.4774ms]
  9436. after isSizeAcceptable: [12.3405ms][159.4909ms]
  9437. #######################################################
  9438. Moved companion: [0000][Butterfly] to actor: [NaturalPatchOfGrass][0000] at cords: [-197,8,-172]
  9439. time to complete randomizing [MountainVillage]: 170.9342ms
  9440. ending timestamp : [12:07:13.853 PM]
  9441.  
  9442. starting timestamp : [12:07:13.799 PM]
  9443. in scene (O!) [WestClockTown]m[0]r[3]v[0000] actor:[0x0000][BombersBlueHat] was blocked by item [389]
  9444. in scene (O!) [WestClockTown]m[0]r[4]v[0000] actor:[0x0000][BombersBlueHat] was blocked by item [389]
  9445. in scene (O!) [WestClockTown]m[0]r[8]v[0000] actor:[0x0000][BombersBlueHat] was blocked by item [389]
  9446. in scene (O!) [WestClockTown]m[0]r[11]v[0910] actor:[0x0910][BombersYouChase] was blocked by item [389]
  9447. in scene (O!) [WestClockTown]m[0]r[14]v[7E02] actor:[0x7E02][RosaSisters] was blocked by item [364]
  9448. in scene (O!) [WestClockTown]m[0]r[17]v[FE02] actor:[0xFE02][RosaSisters] was blocked by item [364]
  9449. in scene (O!) [WestClockTown]m[0]r[18]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
  9450. in scene (O!) [WestClockTown]m[0]r[24]v[0001] actor:[0x0001][BombersBlueHat] was blocked by item [389]
  9451. in scene (O!) [WestClockTown]m[0]r[26]v[0001] actor:[0x0001][BombersBlueHat] was blocked by item [389]
  9452. in scene (O!) [WestClockTown]m[0]r[27]v[0001] actor:[0x0001][BombersBlueHat] was blocked by item [389]
  9453. in scene (O!) [WestClockTown]m[1]r[0]v[8000] actor:[0x8000][BombShopLady] was blocked by item [414]
  9454. time to read scene enemies: 5.9614ms
  9455. time to read scene objects: 6.0215ms
  9456. =========================================================================
  9457. For Scene: [WestClockTown] with fid: 1512, with sid: 0x6D
  9458. =========================================================================
  9459. time to finish removing unnecessary objects: 11.3642ms
  9460. ---------------------------
  9461. time to generate candidate list: 30.0485ms
  9462. time to separate map/time actors: 30.9786ms
  9463. time to find matching candidates: 65.1856ms
  9464. Loops used for match candidate: 1
  9465. ----------
  9466. #######################################################
  9467. Old actor:r[00]n[GateSoldier]v[0x207F] replaced by new actor: [00FF][Banker]
  9468. Old actor:r[01]n[CreditsBombShopMan]v[0x0000] replaced by new actor: [0001][GoronElder]
  9469. Old actor:r[00]n[WallTalkSpot]v[0xFE0E] replaced by new actor: [FE15][WallTalkSpot]
  9470. Old actor:r[00]n[WallTalkSpot]v[0xFE0A] replaced by new actor: [A07F][Clock]
  9471. Old actor:r[00]n[WallTalkSpot]v[0xFE10] replaced by new actor: [FC0D][HitSpot]
  9472. Old actor:r[00]n[WallTalkSpot]v[0xFE0A] replaced by new actor: [2001][Clock]
  9473. Old actor:r[00]n[WallTalkSpot]v[0xFE0D] replaced by new actor: [FE08][WallTalkSpot]
  9474. Old actor:r[00]n[WallTalkSpot]v[0xFE0F] replaced by new actor: [0001][Clock]
  9475. Old actor:r[00]n[WallTalkSpot]v[0xFE14] replaced by new actor: [2001][Clock]
  9476. Old actor:r[00]n[WallTalkSpot]v[0xFE13] replaced by new actor: [FE11][Empty]
  9477. ---------------------------------------------------------
  9478. Height adjustments:
  9479. +++ [4][HitSpot] had switch flags modified to [126] +++
  9480. ---------------------------------------------------------
  9481. ======( Map 00 )======
  9482. day: overlay ratio: [1.2369] newsize: [02FE30] oldsize: [026B70]
  9483. day: struct ratio: [0.9887] newsize: [00405C] oldsize: [004118]
  9484. day: total = ratio: [1.2133] newsize: [033E8C] oldsize: [02AC88]
  9485. night: overlay ratio: [1.1966] newsize: [037D10] oldsize: [02EA50]
  9486. night: struct ratio: [0.9906] newsize: [004D20] oldsize: [004DDC]
  9487. night: total = ratio: [1.1772] newsize: [03CA30] oldsize: [03382C]
  9488. ------------------------------------------------------
  9489. day: object ratio: [0.9582] newsize: [13C210] oldsize: [149E90]
  9490. night: object ratio: [0.9582] newsize: [13C210] oldsize: [149E90]
  9491. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x10B80 0x20DD0 0xDA60 0x137C0 0x9A0 0x3E20 0x10 0xD8F0 0x4A70 0x16B0 0x16B0 0x16B0 0x420 ]
  9492. sum: [0x8B9E0] allsize: [0x13C210]
  9493. ------------------------------------------------------
  9494. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  9495. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  9496. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  9497. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  9498. -------------------------------------------------
  9499. ======( Map 01 )======
  9500. day: overlay ratio: [1.1153] newsize: [014B50] oldsize: [012910]
  9501. day: struct ratio: [1.0650] newsize: [001FC4] oldsize: [001DD4]
  9502. day: total = ratio: [1.1107] newsize: [016B14] oldsize: [0146E4]
  9503. night: overlay ratio: [1.1153] newsize: [014B50] oldsize: [012910]
  9504. night: struct ratio: [1.0650] newsize: [001FC4] oldsize: [001DD4]
  9505. night: total = ratio: [1.1107] newsize: [016B14] oldsize: [0146E4]
  9506. ------------------------------------------------------
  9507. day: object ratio: [1.0695] newsize: [114D70] oldsize: [102D80]
  9508. night: object ratio: [1.0695] newsize: [114D70] oldsize: [102D80]
  9509. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x20DD0 0x9A0 0xA0A0 0x1B220 ]
  9510. sum: [0x64540] allsize: [0x114D70]
  9511. ------------------------------------------------------
  9512. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  9513. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  9514. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  9515. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  9516. -------------------------------------------------
  9517. ---------------------------------------------------------
  9518. objects pick time: [0.0475ms][31.0321ms]
  9519. object trim time: [0.0598ms][31.0441ms]
  9520. set new actors: [4.3864ms][35.3734ms]
  9521. pre-checking object size: [4.3911ms][35.3753ms]
  9522. exit per-object: [4.4787ms][35.4638ms]
  9523. exit sandalone randomize: [22.5704ms][53.5579ms]
  9524. set for size check: [23.7026ms][54.6901ms]
  9525. set for dyna trim: [23.7424ms][54.7273ms]
  9526. set after final actor trim: [23.9514ms][54.9367ms]
  9527. set after second setnewactors for final data test: [34.1375ms][65.1247ms]
  9528. after isSizeAcceptable: [34.2001ms][65.1847ms]
  9529. #######################################################
  9530. time to complete randomizing [WestClockTown]: 66.7535ms
  9531. ending timestamp : [12:07:13.866 PM]
  9532.  
  9533. starting timestamp : [12:07:13.804 PM]
  9534. in scene (O!) [NorthClockTown]m[0]r[1]v[83FF] actor:[0x83FF][Sakon] was blocked by item [414]
  9535. in scene (O!) [NorthClockTown]m[0]r[7]v[00FF] actor:[0x00FF][UglyTree] was blocked by item [369]
  9536. in scene (O!) [NorthClockTown]m[0]r[13]v[050F] actor:[0x050F][BombersYouChase] was blocked by item [389]
  9537. in scene (O!) [NorthClockTown]m[0]r[14]v[FF00] actor:[0xFF00][JimTheBomber] was blocked by item [389]
  9538. in scene (O!) [NorthClockTown]m[0]r[15]v[0000] actor:[0x0000][MajoraBalloonNCT] was blocked by item [389]
  9539. in scene (O!) [NorthClockTown]m[0]r[16]v[0500] actor:[0x0500][KeatonGrass] was blocked by item [304]
  9540. in scene (O!) [NorthClockTown]m[0]r[18]v[02FF] actor:[0x02FF][BombShopLady] was blocked by item [414]
  9541. in scene (O!) [NorthClockTown]m[0]r[19]v[0000] actor:[0x0000][Tingle] was blocked by item [327]
  9542. in scene (O!) [NorthClockTown]m[0]r[20]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
  9543. in scene (O!) [NorthClockTown]m[0]r[21]v[0000] actor:[0x0000][UglyTree] was blocked by item [369]
  9544. in scene (O!) [NorthClockTown]m[0]r[22]v[0010] actor:[0x0010][BombersBlueHat] was blocked by item [389]
  9545. in scene (O!) [NorthClockTown]m[0]r[23]v[7FFF] actor:[0x7FFF][BombShopLady] was blocked by item [414]
  9546. in scene (O!) [NorthClockTown]m[0]r[24]v[0011] actor:[0x0011][BombersBlueHat] was blocked by item [389]
  9547. in scene (O!) [NorthClockTown]m[0]r[25]v[0012] actor:[0x0012][BombersBlueHat] was blocked by item [389]
  9548. in scene (O!) [NorthClockTown]m[0]r[26]v[0513] actor:[0x0513][BombersYouChase] was blocked by item [389]
  9549. in scene (O!) [NorthClockTown]m[0]r[27]v[0013] actor:[0x0013][BombersBlueHat] was blocked by item [389]
  9550. in scene (O!) [NorthClockTown]m[0]r[29]v[0014] actor:[0x0014][BombersBlueHat] was blocked by item [389]
  9551. in scene (O!) [NorthClockTown]m[1]r[0]v[05FF] actor:[0x05FF][BombShopLady] was blocked by item [414]
  9552. in scene (O!) [NorthClockTown]m[1]r[1]v[FFFF] actor:[0xFFFF][BombShopLady] was blocked by item [414]
  9553. in scene (O!) [NorthClockTown]m[1]r[3]v[83FF] actor:[0x83FF][Sakon] was blocked by item [414]
  9554. in scene (O!) [NorthClockTown]m[1]r[7]v[0000] actor:[0x0000][Tingle] was blocked by item [327]
  9555. in scene (O!) [NorthClockTown]m[1]r[8]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
  9556. in scene (O!) [NorthClockTown]m[1]r[11]v[00FF] actor:[0x00FF][UglyTree] was blocked by item [369]
  9557. in scene (O!) [NorthClockTown]m[1]r[12]v[0000] actor:[0x0000][UglyTree] was blocked by item [369]
  9558. in scene (O!) [NorthClockTown]m[1]r[18]v[050F] actor:[0x050F][BombersYouChase] was blocked by item [389]
  9559. in scene (O!) [NorthClockTown]m[1]r[19]v[FF00] actor:[0xFF00][JimTheBomber] was blocked by item [389]
  9560. in scene (O!) [NorthClockTown]m[1]r[20]v[0513] actor:[0x0513][BombersYouChase] was blocked by item [389]
  9561. in scene (O!) [NorthClockTown]m[1]r[21]v[0010] actor:[0x0010][BombersBlueHat] was blocked by item [389]
  9562. in scene (O!) [NorthClockTown]m[1]r[22]v[0011] actor:[0x0011][BombersBlueHat] was blocked by item [389]
  9563. in scene (O!) [NorthClockTown]m[1]r[23]v[0012] actor:[0x0012][BombersBlueHat] was blocked by item [389]
  9564. in scene (O!) [NorthClockTown]m[1]r[24]v[0013] actor:[0x0013][BombersBlueHat] was blocked by item [389]
  9565. in scene (O!) [NorthClockTown]m[1]r[25]v[0014] actor:[0x0014][BombersBlueHat] was blocked by item [389]
  9566. in scene (O!) [NorthClockTown]m[1]r[26]v[0000] actor:[0x0000][MajoraBalloonNCT] was blocked by item [389]
  9567. in scene (O!) [NorthClockTown]m[1]r[28]v[0500] actor:[0x0500][KeatonGrass] was blocked by item [304]
  9568. time to read scene enemies: 7.7996ms
  9569. time to read scene objects: 7.9153ms
  9570. =========================================================================
  9571. For Scene: [NorthClockTown] with fid: 1514, with sid: 0x6E
  9572. =========================================================================
  9573. time to finish removing unnecessary objects: 14.6823ms
  9574. ---------------------------
  9575. time to generate candidate list: 48.9376ms
  9576. time to separate map/time actors: 49.9324ms
  9577. time to find matching candidates: 77.8565ms
  9578. Loops used for match candidate: 2
  9579. ----------
  9580. #######################################################
  9581. Old actor:r[00]n[GateSoldier]v[0x107F] replaced by new actor: [0000][Nejiron]
  9582. Old actor:r[00]n[Postbox]v[0x0001] replaced by new actor: [4305][SoftSoilAndBeans] dyn: [6]
  9583. Old actor:r[00]n[SquareSign]v[0x0011] replaced by new actor: [272B][TallGrass]
  9584. Old actor:r[01]n[GateSoldier]v[0x107F] replaced by new actor: [0000][Nejiron]
  9585. Old actor:r[01]n[SquareSign]v[0x0011] replaced by new actor: [297B][TallGrass]
  9586. Old actor:r[01]n[Postbox]v[0x0001] replaced by new actor: [417E][SoftSoilAndBeans] dyn: [6]
  9587. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [FF20][RegularIceBlock]
  9588. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [000A][MushroomCloud]
  9589. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [0004][Tingle]
  9590. Old actor:r[01]n[DekuFlower]v[0x007F] replaced by new actor: [FF10][RegularIceBlock]
  9591. ---------------------------------------------------------
  9592. Height adjustments:
  9593. + adjusted height of actor [Tingle] by [150]
  9594. +++ [5][SoftSoilAndBeans] had switch flags modified to [126] +++
  9595. ---------------------------------------------------------
  9596. ======( Map 00 )======
  9597. day: overlay ratio: [0.9919] newsize: [0346D0] oldsize: [034DB0]
  9598. day: struct ratio: [1.0382] newsize: [007168] oldsize: [006D3C]
  9599. day: total = ratio: [0.9972] newsize: [03B838] oldsize: [03BAEC]
  9600. night: overlay ratio: [0.9920] newsize: [035220] oldsize: [035900]
  9601. night: struct ratio: [1.0364] newsize: [0076F0] oldsize: [0072C4]
  9602. night: total = ratio: [0.9972] newsize: [03C910] oldsize: [03CBC4]
  9603. ------------------------------------------------------
  9604. day: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
  9605. night: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
  9606. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x20F0 0x97C0 0x26A0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0xA0A0 0x380 0x7FC0 0x1F0 0x2450 ]
  9607. sum: [0x81530] allsize: [0x1494E0]
  9608. ------------------------------------------------------
  9609. day: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
  9610. day: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
  9611. night: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
  9612. night: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
  9613. -------------------------------------------------
  9614. ======( Map 01 )======
  9615. day: overlay ratio: [1.0418] newsize: [0349F0] oldsize: [032830]
  9616. day: struct ratio: [1.0613] newsize: [007260] oldsize: [006BC4]
  9617. day: total = ratio: [1.0441] newsize: [03BC50] oldsize: [0393F4]
  9618. night: overlay ratio: [1.0412] newsize: [035540] oldsize: [033380]
  9619. night: struct ratio: [1.0583] newsize: [0077E8] oldsize: [00714C]
  9620. night: total = ratio: [1.0433] newsize: [03CD28] oldsize: [03A4CC]
  9621. ------------------------------------------------------
  9622. day: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
  9623. night: object ratio: [0.9642] newsize: [1494E0] oldsize: [1558A0]
  9624. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x20F0 0x97C0 0x26A0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0xA0A0 0x380 0x7FC0 0x1F0 0x2450 ]
  9625. sum: [0x81530] allsize: [0x1494E0]
  9626. ------------------------------------------------------
  9627. day: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
  9628. day: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
  9629. night: dyna poly delta: [-18] newsize: [000046] oldsize: [000058]
  9630. night: dyna vert delta: [-16] newsize: [000030] oldsize: [000040]
  9631. -------------------------------------------------
  9632. ---------------------------------------------------------
  9633. objects pick time: [0.1226ms][50.1741ms]
  9634. object trim time: [0.1306ms][50.181ms]
  9635. set new actors: [10.1713ms][60.2245ms]
  9636. ---- bogo REJECTED: obj pre-check failed (size:435696): [10.1757ms][60.2262ms]
  9637. objects pick time: [0.132ms][60.361ms]
  9638. object trim time: [0.1407ms][60.3696ms]
  9639. set new actors: [1.1092ms][61.3395ms]
  9640. pre-checking object size: [1.1122ms][61.3411ms]
  9641. exit per-object: [1.3218ms][61.5517ms]
  9642. exit sandalone randomize: [11.1433ms][71.3751ms]
  9643. set for size check: [12.1669ms][72.397ms]
  9644. set for dyna trim: [12.1994ms][72.4286ms]
  9645. set after final actor trim: [16.3714ms][76.6037ms]
  9646. set after second setnewactors for final data test: [17.5648ms][77.7955ms]
  9647. after isSizeAcceptable: [17.6261ms][77.8556ms]
  9648. #######################################################
  9649. time to complete randomizing [NorthClockTown]: 79.8885ms
  9650. ending timestamp : [12:07:13.884 PM]
  9651.  
  9652. starting timestamp : [12:07:13.817 PM]
  9653. in scene (O!) [LaundryPool]m[0]r[6]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
  9654. in scene (O!) [LaundryPool]m[0]r[9]v[01E2] actor:[0x01E2][Kafei] was blocked by item [85]
  9655. in scene (O!) [LaundryPool]m[0]r[11]v[000F] actor:[0x000F][LaundryPoolBell] was blocked by item [20]
  9656. time to read scene enemies: 11.5568ms
  9657. time to read scene objects: 12.1858ms
  9658. =========================================================================
  9659. For Scene: [LaundryPool] with fid: 1518, with sid: 0x70
  9660. =========================================================================
  9661. time to finish removing unnecessary objects: 19.4894ms
  9662. ---------------------------
  9663. time to generate candidate list: 37.5122ms
  9664. time to separate map/time actors: 47.1694ms
  9665. time to find matching candidates: 66.5329ms
  9666. Loops used for match candidate: 1
  9667. ----------
  9668. #######################################################
  9669. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
  9670. Old actor:r[00]n[SmallWoodenBox]v[0xA002] replaced by new actor: [FFFF][PirateTelescope]
  9671. Old actor:r[00]n[GuruGuru]v[0x0001] replaced by new actor: [3F00][GoronKid]
  9672. Old actor:r[00]n[RegularFrogs]v[0x0004] replaced by new actor: [FFFF][Scientist]
  9673. Old actor:r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [0001][Fish]
  9674. Old actor:r[00]n[WallTalkSpot]v[0xFE07] replaced by new actor: [0042][HookshotWallAndPillar] dyn: [18]
  9675. Old actor:r[00]n[TallGrass]v[0x0500] replaced by new actor: [2324][BugsFishButterfly]
  9676. Old actor:r[00]n[TallGrass]v[0x0C00] replaced by new actor: [FDA0][IshiRock]
  9677. Old actor:r[00]n[TallGrass]v[0x0C00] replaced by new actor: [0007][Treee]
  9678. ---------------------------------------------------------
  9679. Height adjustments:
  9680. + adjusted height of actor [BugsFishButterfly] by [100]
  9681. +++ [7][IshiRock] had switch flags modified to [126] +++
  9682. ---------------------------------------------------------
  9683. ======( Map 00 )======
  9684. day: overlay ratio: [0.9375] newsize: [022DA0] oldsize: [0252D0]
  9685. day: struct ratio: [0.9976] newsize: [0039E0] oldsize: [003A04]
  9686. day: total = ratio: [0.9428] newsize: [026780] oldsize: [028CD4]
  9687. night: overlay ratio: [1.0002] newsize: [024970] oldsize: [024950]
  9688. night: struct ratio: [1.0082] newsize: [003610] oldsize: [0035A0]
  9689. night: total = ratio: [1.0009] newsize: [027F80] oldsize: [027EF0]
  9690. ------------------------------------------------------
  9691. day: object ratio: [1.0139] newsize: [13E560] oldsize: [139F60]
  9692. night: object ratio: [1.0139] newsize: [13E560] oldsize: [139F60]
  9693. object sizes: [ 0x1760 0x97C0 0x2450 0x2C90 0xDA60 0x3E20 0x42E0 0xF800 0x13E30 0x1E10 0x6CB0 0x11720 0x15C0 0x11C80 ]
  9694. sum: [0x765B0] allsize: [0x13E560]
  9695. ------------------------------------------------------
  9696. day: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
  9697. day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
  9698. night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
  9699. night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
  9700. -------------------------------------------------
  9701. ---------------------------------------------------------
  9702. objects pick time: [1.045ms][48.4081ms]
  9703. object trim time: [1.0525ms][48.4137ms]
  9704. set new actors: [1.4076ms][48.7692ms]
  9705. pre-checking object size: [1.4092ms][48.7703ms]
  9706. exit per-object: [1.5683ms][48.93ms]
  9707. exit sandalone randomize: [18.209ms][65.5722ms]
  9708. set for size check: [18.5768ms][65.9385ms]
  9709. set for dyna trim: [18.5891ms][65.9505ms]
  9710. set after final actor trim: [18.7949ms][66.1568ms]
  9711. set after second setnewactors for final data test: [19.1525ms][66.5142ms]
  9712. after isSizeAcceptable: [19.1708ms][66.5321ms]
  9713. #######################################################
  9714. time to complete randomizing [LaundryPool]: 71.5395ms
  9715. ending timestamp : [12:07:13.888 PM]
  9716.  
  9717. starting timestamp : [12:07:13.761 PM]
  9718. in scene [WoodsOfMystery]m[2]r[0]v[001C] actor: [0x001C][GrottoHole] was blocked by item [357]
  9719. in scene [WoodsOfMystery]m[3]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186]
  9720. in scene [WoodsOfMystery]m[5]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186]
  9721. in scene (O!) [WoodsOfMystery]m[6]r[0]v[2400] actor:[0x2400][KotakeOnBroom] was blocked by item [1222]
  9722. in scene [WoodsOfMystery]m[7]r[4] common scoopable actor: [0x007F][MushroomCloud] skipped the restriction: [186]
  9723. in scene (O!) [WoodsOfMystery]m[8]r[0]v[2000] actor:[0x2000][KotakeOnBroom] was blocked by item [1222]
  9724. time to read scene enemies: 19.2446ms
  9725. time to read scene objects: 19.3128ms
  9726. =========================================================================
  9727. For Scene: [WoodsOfMystery] with fid: 1477, with sid: 0x64
  9728. =========================================================================
  9729. time to finish removing unnecessary objects: 28.0697ms
  9730. ---------------------------
  9731. time to generate candidate list: 49.1022ms
  9732. time to separate map/time actors: 50.5258ms
  9733. time to find matching candidates: 129.7652ms
  9734. Loops used for match candidate: 1
  9735. ----------
  9736. #######################################################
  9737. Old actor:r[03]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  9738. Old actor:r[03]n[SquareSign]v[0x003D] replaced by new actor: [FF01][Wolfos]
  9739. Old actor:r[03]n[SquareSign]v[0x003D] replaced by new actor: [FF01][Wolfos]
  9740. Old actor:r[03]n[SquareSign]v[0x003D] replaced by new actor: [FF81][Wolfos]
  9741. Old actor:r[04]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  9742. Old actor:r[05]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  9743. Old actor:r[05]n[SquareSign]v[0x003D] replaced by new actor: [FF00][Wolfos]
  9744. Old actor:r[05]n[SquareSign]v[0x003D] replaced by new actor: [FF81][Wolfos]
  9745. Old actor:r[05]n[SquareSign]v[0x003D] replaced by new actor: [FF00][Wolfos]
  9746. Old actor:r[07]n[Snapper]v[0x0000] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  9747. Old actor:r[07]n[SquareSign]v[0x003D] replaced by new actor: [FF81][Wolfos]
  9748. Old actor:r[07]n[SquareSign]v[0x003D] replaced by new actor: [FF00][Wolfos]
  9749. Old actor:r[07]n[SquareSign]v[0x003D] replaced by new actor: [FF01][Wolfos]
  9750. Old actor:r[00]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
  9751. Old actor:r[00]n[TallGrass]v[0x0800] replaced by new actor: [FF01][Wolfos]
  9752. Old actor:r[01]n[TallGrass]v[0x0800] replaced by new actor: [0001][InvisibleRupee]
  9753. Old actor:r[01]n[TallGrass]v[0x0800] replaced by new actor: [A323][BugsFishButterfly]
  9754. Old actor:r[01]n[TallGrass]v[0x0800] replaced by new actor: [0000][FixedDemoKankyo]
  9755. Old actor:r[02]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
  9756. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [6233][GrottoHole]
  9757. Old actor:r[03]n[DekuFlower]v[0x007F] replaced by new actor: [0F00][GrassRockCluster]
  9758. Old actor:r[03]n[MushroomCloud]v[0x007F] replaced by new actor: [3E5F][CircleOfFire]
  9759. Old actor:r[03]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
  9760. Old actor:r[03]n[TallGrass]v[0x0800] replaced by new actor: [0110][Obj_Dowsing]
  9761. Old actor:r[04]n[DekuFlower]v[0x007F] replaced by new actor: [FC60][IshiRock]
  9762. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [3D7D][CircleOfFire]
  9763. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  9764. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [017F][DekuFlower] dyn: [12]
  9765. Old actor:r[04]n[TallGrass]v[0x0800] replaced by new actor: [007F][DekuFlower] dyn: [12]
  9766. Old actor:r[05]n[DekuFlower]v[0x007F] replaced by new actor: [0009][Fairy]
  9767. Old actor:r[05]n[DekuFlower]v[0x007F] replaced by new actor: [FF10][RegularIceBlock]
  9768. Old actor:r[05]n[MushroomCloud]v[0x007F] replaced by new actor: [017C][Obj_Dowsing]
  9769. Old actor:r[05]n[TallGrass]v[0x0800] replaced by new actor: [0002][Fairy]
  9770. Old actor:r[05]n[TallGrass]v[0x0800] replaced by new actor: [0100][GrassRockCluster]
  9771. Old actor:r[06]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
  9772. Old actor:r[06]n[TallGrass]v[0x0800] replaced by new actor: [0001][Butterfly]
  9773. Old actor:r[07]n[DekuFlower]v[0x007F] replaced by new actor: [0801][GrassRockCluster]
  9774. Old actor:r[07]n[DekuFlower]v[0x007F] replaced by new actor: [007F][DekuFlower] dyn: [12]
  9775. Old actor:r[07]n[MushroomCloud]v[0x007F] replaced by new actor: [FF20][RegularIceBlock]
  9776. Old actor:r[07]n[TallGrass]v[0x0800] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  9777. Old actor:r[07]n[TallGrass]v[0x0800] replaced by new actor: [00FF][InjuredKoume]
  9778. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [0004][MothSwarm]
  9779. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [000B][MushroomCloud]
  9780. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [F632][IshiRock]
  9781. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [F4A0][IshiRock]
  9782. Old actor:r[08]n[TallGrass]v[0x0800] replaced by new actor: [2000][GrottoHole]
  9783. ---------------------------------------------------------
  9784. Height adjustments:
  9785. + adjusted height of actor [Butterfly] by [100]
  9786. + adjusted height of actor [MothSwarm] by [50]
  9787. +++ [24][IshiRock] had switch flags modified to [126] +++
  9788. +++ [25][CircleOfFire] had switch flags modified to [125] +++
  9789. +++ [31][Obj_Dowsing] had switch flags modified to [124] +++
  9790. +++ [43][IshiRock] had switch flags modified to [123] +++
  9791. +++ [44][IshiRock] had switch flags modified to [122] +++
  9792. +++ [21][CircleOfFire] had treasure flags modified to [30] +++
  9793. +++ [25][CircleOfFire] had treasure flags modified to [29] +++
  9794. ---------------------------------------------------------
  9795. ======( Map 00 )======
  9796. day: overlay ratio: [1.7947] newsize: [00D860] oldsize: [007890]
  9797. day: struct ratio: [2.5252] newsize: [001208] oldsize: [000724]
  9798. day: total = ratio: [1.8356] newsize: [00EA68] oldsize: [007FB4]
  9799. night: overlay ratio: [1.7947] newsize: [00D860] oldsize: [007890]
  9800. night: struct ratio: [2.5252] newsize: [001208] oldsize: [000724]
  9801. night: total = ratio: [1.8356] newsize: [00EA68] oldsize: [007FB4]
  9802. ------------------------------------------------------
  9803. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9804. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9805. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9806. sum: [0x54300] allsize: [0x11C2B0]
  9807. ------------------------------------------------------
  9808. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9809. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9810. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9811. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9812. -------------------------------------------------
  9813. ======( Map 01 )======
  9814. day: overlay ratio: [0.8860] newsize: [018690] oldsize: [01B8D0]
  9815. day: struct ratio: [1.9362] newsize: [002A3C] oldsize: [0015D0]
  9816. day: total = ratio: [0.9355] newsize: [01B0CC] oldsize: [01CEA0]
  9817. night: overlay ratio: [0.8860] newsize: [018690] oldsize: [01B8D0]
  9818. night: struct ratio: [1.9362] newsize: [002A3C] oldsize: [0015D0]
  9819. night: total = ratio: [0.9355] newsize: [01B0CC] oldsize: [01CEA0]
  9820. ------------------------------------------------------
  9821. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9822. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9823. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9824. sum: [0x54300] allsize: [0x11C2B0]
  9825. ------------------------------------------------------
  9826. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9827. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9828. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9829. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9830. -------------------------------------------------
  9831. ======( Map 02 )======
  9832. day: overlay ratio: [1.6762] newsize: [009A50] oldsize: [005C10]
  9833. day: struct ratio: [2.0681] newsize: [000EB4] oldsize: [00071C]
  9834. day: total = ratio: [1.7043] newsize: [00A904] oldsize: [00632C]
  9835. night: overlay ratio: [1.6762] newsize: [009A50] oldsize: [005C10]
  9836. night: struct ratio: [2.0681] newsize: [000EB4] oldsize: [00071C]
  9837. night: total = ratio: [1.7043] newsize: [00A904] oldsize: [00632C]
  9838. ------------------------------------------------------
  9839. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9840. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9841. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9842. sum: [0x54300] allsize: [0x11C2B0]
  9843. ------------------------------------------------------
  9844. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9845. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9846. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9847. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9848. -------------------------------------------------
  9849. ======( Map 03 )======
  9850. day: overlay ratio: [1.0551] newsize: [029A90] oldsize: [0277C0]
  9851. day: struct ratio: [1.3373] newsize: [003548] oldsize: [0027D8]
  9852. day: total = ratio: [1.0718] newsize: [02CFD8] oldsize: [029F98]
  9853. night: overlay ratio: [1.0551] newsize: [029A90] oldsize: [0277C0]
  9854. night: struct ratio: [1.3373] newsize: [003548] oldsize: [0027D8]
  9855. night: total = ratio: [1.0718] newsize: [02CFD8] oldsize: [029F98]
  9856. ------------------------------------------------------
  9857. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9858. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9859. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9860. sum: [0x54300] allsize: [0x11C2B0]
  9861. ------------------------------------------------------
  9862. day: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
  9863. day: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
  9864. night: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
  9865. night: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
  9866. -------------------------------------------------
  9867. ======( Map 04 )======
  9868. day: overlay ratio: [0.5675] newsize: [009000] oldsize: [00FDC0]
  9869. day: struct ratio: [0.9744] newsize: [001144] oldsize: [0011B8]
  9870. day: total = ratio: [0.5940] newsize: [00A144] oldsize: [010F78]
  9871. night: overlay ratio: [0.5675] newsize: [009000] oldsize: [00FDC0]
  9872. night: struct ratio: [0.9744] newsize: [001144] oldsize: [0011B8]
  9873. night: total = ratio: [0.5940] newsize: [00A144] oldsize: [010F78]
  9874. ------------------------------------------------------
  9875. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9876. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9877. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9878. sum: [0x54300] allsize: [0x11C2B0]
  9879. ------------------------------------------------------
  9880. day: dyna poly delta: [48] newsize: [00003C] oldsize: [00000C]
  9881. day: dyna vert delta: [44] newsize: [000038] oldsize: [00000C]
  9882. night: dyna poly delta: [48] newsize: [00003C] oldsize: [00000C]
  9883. night: dyna vert delta: [44] newsize: [000038] oldsize: [00000C]
  9884. -------------------------------------------------
  9885. ======( Map 05 )======
  9886. day: overlay ratio: [1.1288] newsize: [02C920] oldsize: [0277C0]
  9887. day: struct ratio: [1.1851] newsize: [002F38] oldsize: [0027D8]
  9888. day: total = ratio: [1.1321] newsize: [02F858] oldsize: [029F98]
  9889. night: overlay ratio: [1.1288] newsize: [02C920] oldsize: [0277C0]
  9890. night: struct ratio: [1.1851] newsize: [002F38] oldsize: [0027D8]
  9891. night: total = ratio: [1.1321] newsize: [02F858] oldsize: [029F98]
  9892. ------------------------------------------------------
  9893. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9894. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9895. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9896. sum: [0x54300] allsize: [0x11C2B0]
  9897. ------------------------------------------------------
  9898. day: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
  9899. day: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
  9900. night: dyna poly delta: [-6] newsize: [000012] oldsize: [000018]
  9901. night: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
  9902. -------------------------------------------------
  9903. ======( Map 06 )======
  9904. day: overlay ratio: [1.3033] newsize: [00D180] oldsize: [00A0C0]
  9905. day: struct ratio: [1.7599] newsize: [00135C] oldsize: [000B00]
  9906. day: total = ratio: [1.3325] newsize: [00E4DC] oldsize: [00ABC0]
  9907. night: overlay ratio: [1.3033] newsize: [00D180] oldsize: [00A0C0]
  9908. night: struct ratio: [1.7599] newsize: [00135C] oldsize: [000B00]
  9909. night: total = ratio: [1.3325] newsize: [00E4DC] oldsize: [00ABC0]
  9910. ------------------------------------------------------
  9911. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9912. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9913. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9914. sum: [0x54300] allsize: [0x11C2B0]
  9915. ------------------------------------------------------
  9916. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9917. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9918. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9919. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9920. -------------------------------------------------
  9921. ======( Map 07 )======
  9922. day: overlay ratio: [1.0646] newsize: [02A090] oldsize: [0277C0]
  9923. day: struct ratio: [1.3588] newsize: [003624] oldsize: [0027D8]
  9924. day: total = ratio: [1.0821] newsize: [02D6B4] oldsize: [029F98]
  9925. night: overlay ratio: [1.0646] newsize: [02A090] oldsize: [0277C0]
  9926. night: struct ratio: [1.3588] newsize: [003624] oldsize: [0027D8]
  9927. night: total = ratio: [1.0821] newsize: [02D6B4] oldsize: [029F98]
  9928. ------------------------------------------------------
  9929. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9930. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9931. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9932. sum: [0x54300] allsize: [0x11C2B0]
  9933. ------------------------------------------------------
  9934. day: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
  9935. day: dyna vert delta: [20] newsize: [00002C] oldsize: [000018]
  9936. night: dyna poly delta: [24] newsize: [000030] oldsize: [000018]
  9937. night: dyna vert delta: [20] newsize: [00002C] oldsize: [000018]
  9938. -------------------------------------------------
  9939. ======( Map 08 )======
  9940. day: overlay ratio: [0.7212] newsize: [00AC50] oldsize: [00EEF0]
  9941. day: struct ratio: [4.7332] newsize: [003EA4] oldsize: [000D3C]
  9942. day: total = ratio: [0.9317] newsize: [00EAF4] oldsize: [00FC2C]
  9943. night: overlay ratio: [0.7212] newsize: [00AC50] oldsize: [00EEF0]
  9944. night: struct ratio: [4.7332] newsize: [003EA4] oldsize: [000D3C]
  9945. night: total = ratio: [0.9317] newsize: [00EAF4] oldsize: [00FC2C]
  9946. ------------------------------------------------------
  9947. day: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9948. night: object ratio: [1.0069] newsize: [11C2B0] oldsize: [11A3C0]
  9949. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0x1510 0xA3E0 ]
  9950. sum: [0x54300] allsize: [0x11C2B0]
  9951. ------------------------------------------------------
  9952. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9953. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9954. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9955. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9956. -------------------------------------------------
  9957. ---------------------------------------------------------
  9958. objects pick time: [0.1145ms][50.7917ms]
  9959. object trim time: [0.1686ms][50.8455ms]
  9960. set new actors: [5.5265ms][56.2052ms]
  9961. pre-checking object size: [5.5307ms][56.2073ms]
  9962. exit per-object: [5.6659ms][56.3435ms]
  9963. exit sandalone randomize: [71.4431ms][122.1222ms]
  9964. set for size check: [76.6381ms][127.3175ms]
  9965. set for dyna trim: [76.6818ms][127.3586ms]
  9966. set after final actor trim: [77.4894ms][128.1667ms]
  9967. set after second setnewactors for final data test: [79.0069ms][129.6842ms]
  9968. after isSizeAcceptable: [79.0876ms][129.7644ms]
  9969. #######################################################
  9970. Moved companion: [6233][GrottoHole] to actor: [GrassRockCluster][6233] at cords: [-777,0,986]
  9971. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-777,0,986]
  9972. time to complete randomizing [WoodsOfMystery]: 141.0498ms
  9973. ending timestamp : [12:07:13.902 PM]
  9974.  
  9975. starting timestamp : [12:07:13.756 PM]
  9976. time to read scene enemies: 25.8942ms
  9977. time to read scene objects: 34.1259ms
  9978. =========================================================================
  9979. For Scene: [SecretShrine] with fid: 1459, with sid: 0x60
  9980. =========================================================================
  9981. time to finish removing unnecessary objects: 48.0809ms
  9982. ---------------------------
  9983. time to generate candidate list: 132.3251ms
  9984. time to separate map/time actors: 134.0154ms
  9985. time to find matching candidates: 146.3373ms
  9986. Loops used for match candidate: 1
  9987. ----------
  9988. [0][DoorShutter] has flags: [67]
  9989. [1][DoorShutter] has flags: [4]
  9990. [2][DoorShutter] has flags: [16]
  9991. [3][DoorShutter] has flags: [12]
  9992. [4][DoorShutter] has flags: [8]
  9993. #######################################################
  9994. Old actor:r[00]n[SoftSoilAndBeans]v[0x4080] replaced by new actor: [0600][Beamos]
  9995. Old actor:r[00]n[SoftSoilAndBeans]v[0x0001] replaced by new actor: [FF00][Beamos]
  9996. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0000][Keese]
  9997. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0004][Keese]
  9998. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8004][Keese]
  9999. Old actor:r[01]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8002][Keese]
  10000. Old actor:r[02]n[Dinofos]v[0x0000] replaced by new actor: [0028][RealBombchu]
  10001. Old actor:r[02]n[Dinofos]v[0x0000] replaced by new actor: [0001][RealBombchu]
  10002. Old actor:r[02]n[Dinofos]v[0x0000] replaced by new actor: [008C][RealBombchu]
  10003. Old actor:r[03]n[Wizrobe]v[0x017F] replaced by new actor: [8004][Keese]
  10004. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8004][Keese]
  10005. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8004][Keese]
  10006. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [8004][Keese]
  10007. Old actor:r[03]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [0004][Keese]
  10008. Old actor:r[04]n[Wart]v[0x0000] replaced by new actor: [7E01][WallMaster]
  10009. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8004][Keese]
  10010. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8002][Keese]
  10011. Old actor:r[04]n[CeilingSpawner]v[0x00FF] replaced by new actor: [8000][Keese]
  10012. Old actor:r[05]n[GaroMaster]v[0x0001] replaced by new actor: [0000][DekuBaba]
  10013. ---------------------------------------------------------
  10014. Height adjustments:
  10015. - lowered height of actor [Keese] by [87] from ceiling to fly
  10016. - lowered height of actor [Keese] by [76] from ceiling to fly
  10017. - lowered height of actor [Keese] by [98] from ceiling to fly
  10018. - lowered height of actor [Keese] by [94] from ceiling to fly
  10019. + adjusted height of actor [Keese] by [150]
  10020. + adjusted height of actor [Keese] by [150]
  10021. + adjusted height of actor [Keese] by [150]
  10022. + adjusted height of actor [Keese] by [150]
  10023. + adjusted height of actor [Keese] by [150]
  10024. - lowered height of actor [Keese] by [70] from ceiling to fly
  10025. - lowered height of actor [Keese] by [74] from ceiling to fly
  10026. - lowered height of actor [Keese] by [71] from ceiling to fly
  10027. +++ [14][WallMaster] had switch flags modified to [126] +++
  10028. ---------------------------------------------------------
  10029. ======( Map 00 )======
  10030. day: overlay ratio: [0.9194] newsize: [0197D0] oldsize: [01BB90]
  10031. day: struct ratio: [1.0496] newsize: [0038DC] oldsize: [00362C]
  10032. day: total = ratio: [0.9336] newsize: [01D0AC] oldsize: [01F1BC]
  10033. night: overlay ratio: [0.9194] newsize: [0197D0] oldsize: [01BB90]
  10034. night: struct ratio: [1.0496] newsize: [0038DC] oldsize: [00362C]
  10035. night: total = ratio: [0.9336] newsize: [01D0AC] oldsize: [01F1BC]
  10036. ------------------------------------------------------
  10037. day: object ratio: [0.9438] newsize: [0F4030] oldsize: [1028E0]
  10038. night: object ratio: [0.9438] newsize: [0F4030] oldsize: [1028E0]
  10039. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x1870 0x18C0 0x3F70 0x10 0x2420 0x380 0x11C0 ]
  10040. sum: [0x20580] allsize: [0xF4030]
  10041. ------------------------------------------------------
  10042. day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
  10043. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
  10044. night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
  10045. night: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
  10046. -------------------------------------------------
  10047. ======( Map 01 )======
  10048. day: overlay ratio: [0.9161] newsize: [019F20] oldsize: [01C520]
  10049. day: struct ratio: [0.3953] newsize: [001C30] oldsize: [004750]
  10050. day: total = ratio: [0.8453] newsize: [01BB50] oldsize: [020C70]
  10051. night: overlay ratio: [0.9161] newsize: [019F20] oldsize: [01C520]
  10052. night: struct ratio: [0.3953] newsize: [001C30] oldsize: [004750]
  10053. night: total = ratio: [0.8453] newsize: [01BB50] oldsize: [020C70]
  10054. ------------------------------------------------------
  10055. day: object ratio: [0.9373] newsize: [0F0690] oldsize: [100810]
  10056. night: object ratio: [0.9373] newsize: [0F0690] oldsize: [100810]
  10057. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x1870 0x18C0 0x10 0x1F0 0x380 ]
  10058. sum: [0x1CBE0] allsize: [0xF0690]
  10059. ------------------------------------------------------
  10060. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10061. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10062. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10063. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10064. -------------------------------------------------
  10065. ======( Map 02 )======
  10066. day: overlay ratio: [0.7767] newsize: [0120F0] oldsize: [017400]
  10067. day: struct ratio: [0.6147] newsize: [0010D4] oldsize: [001B60]
  10068. day: total = ratio: [0.7656] newsize: [0131C4] oldsize: [018F60]
  10069. night: overlay ratio: [0.7767] newsize: [0120F0] oldsize: [017400]
  10070. night: struct ratio: [0.6147] newsize: [0010D4] oldsize: [001B60]
  10071. night: total = ratio: [0.7656] newsize: [0131C4] oldsize: [018F60]
  10072. ------------------------------------------------------
  10073. day: object ratio: [0.9413] newsize: [102040] oldsize: [1121C0]
  10074. night: object ratio: [0.9413] newsize: [102040] oldsize: [1121C0]
  10075. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x26B0 0x39C0 0x5BB0 0x1870 0x18C0 0x10 0x9940 0x380 ]
  10076. sum: [0x2E590] allsize: [0x102040]
  10077. ------------------------------------------------------
  10078. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10079. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10080. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10081. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10082. -------------------------------------------------
  10083. ======( Map 03 )======
  10084. day: overlay ratio: [1.2487] newsize: [017250] oldsize: [012890]
  10085. day: struct ratio: [0.9020] newsize: [001B74] oldsize: [001E70]
  10086. day: total = ratio: [1.2164] newsize: [018DC4] oldsize: [014700]
  10087. night: overlay ratio: [1.2487] newsize: [017250] oldsize: [012890]
  10088. night: struct ratio: [0.9020] newsize: [001B74] oldsize: [001E70]
  10089. night: total = ratio: [1.2164] newsize: [018DC4] oldsize: [014700]
  10090. ------------------------------------------------------
  10091. day: object ratio: [0.9195] newsize: [0F7830] oldsize: [10D2E0]
  10092. night: object ratio: [0.9195] newsize: [0F7830] oldsize: [10D2E0]
  10093. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x8C00 0x18C0 0x10 0x380 ]
  10094. sum: [0x23D80] allsize: [0xF7830]
  10095. ------------------------------------------------------
  10096. day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
  10097. day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
  10098. night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
  10099. night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
  10100. -------------------------------------------------
  10101. ======( Map 04 )======
  10102. day: overlay ratio: [0.9270] newsize: [01B960] oldsize: [01DC20]
  10103. day: struct ratio: [0.4463] newsize: [001D04] oldsize: [004104]
  10104. day: total = ratio: [0.8693] newsize: [01D664] oldsize: [021D24]
  10105. night: overlay ratio: [0.9270] newsize: [01B960] oldsize: [01DC20]
  10106. night: struct ratio: [0.4463] newsize: [001D04] oldsize: [004104]
  10107. night: total = ratio: [0.8693] newsize: [01D664] oldsize: [021D24]
  10108. ------------------------------------------------------
  10109. day: object ratio: [0.9685] newsize: [112930] oldsize: [11B7E0]
  10110. night: object ratio: [0.9685] newsize: [112930] oldsize: [11B7E0]
  10111. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x131F0 0x8C00 0x1870 0xA070 0x18C0 0x380 ]
  10112. sum: [0x3EE80] allsize: [0x112930]
  10113. ------------------------------------------------------
  10114. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10115. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10116. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10117. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10118. -------------------------------------------------
  10119. ======( Map 05 )======
  10120. day: overlay ratio: [0.9694] newsize: [013320] oldsize: [013CD0]
  10121. day: struct ratio: [0.5609] newsize: [000FE8] oldsize: [001C5C]
  10122. day: total = ratio: [0.9359] newsize: [014308] oldsize: [01592C]
  10123. night: overlay ratio: [0.9694] newsize: [013320] oldsize: [013CD0]
  10124. night: struct ratio: [0.5609] newsize: [000FE8] oldsize: [001C5C]
  10125. night: total = ratio: [0.9359] newsize: [014308] oldsize: [01592C]
  10126. ------------------------------------------------------
  10127. day: object ratio: [0.9209] newsize: [0FC5C0] oldsize: [112070]
  10128. night: object ratio: [0.9209] newsize: [0FC5C0] oldsize: [112070]
  10129. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x18C0 0x18C0 0x34D0 0x8C00 0x39C0 0x10 0x380 ]
  10130. sum: [0x28B10] allsize: [0xFC5C0]
  10131. ------------------------------------------------------
  10132. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10133. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10134. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10135. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10136. -------------------------------------------------
  10137. ---------------------------------------------------------
  10138. objects pick time: [0.3253ms][134.7712ms]
  10139. object trim time: [0.3542ms][134.7992ms]
  10140. set new actors: [5.0788ms][139.5268ms]
  10141. pre-checking object size: [5.0841ms][139.5287ms]
  10142. exit per-object: [5.4116ms][139.8584ms]
  10143. exit sandalone randomize: [5.4162ms][139.8609ms]
  10144. set for size check: [7.1864ms][141.6333ms]
  10145. set for dyna trim: [7.2523ms][141.6973ms]
  10146. set after final actor trim: [7.4948ms][141.9403ms]
  10147. set after second setnewactors for final data test: [11.7626ms][146.2096ms]
  10148. after isSizeAcceptable: [11.8908ms][146.3361ms]
  10149. #######################################################
  10150. time to complete randomizing [SecretShrine]: 158.6262ms
  10151. ending timestamp : [12:07:13.914 PM]
  10152.  
  10153. starting timestamp : [12:07:13.662 PM]
  10154. in scene [GoronShrine][0] standalone was skipped over: [0x01F0][IshiRock]
  10155. in scene [GoronShrine][0] standalone was skipped over: [0x01F0][IshiRock]
  10156. in scene (O!) [GoronShrine]m[0]r[21]v[1402] actor:[0x1402][GoronKid] was blocked by item [145]
  10157. in scene (O!) [GoronShrine]m[0]r[22]v[001E] actor:[0x001E][GoronShrineChandelier] was blocked by item [99]
  10158. in scene (O!) [GoronShrine]m[0]r[24]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10159. in scene (O!) [GoronShrine]m[0]r[25]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10160. in scene (O!) [GoronShrine]m[0]r[26]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10161. in scene (O!) [GoronShrine]m[0]r[27]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10162. in scene (O!) [GoronShrine]m[0]r[28]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10163. in scene (O!) [GoronShrine]m[0]r[29]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10164. in scene (O!) [GoronShrine]m[0]r[30]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10165. in scene (O!) [GoronShrine]m[0]r[31]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10166. in scene (O!) [GoronShrine]m[0]r[32]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10167. in scene (O!) [GoronShrine]m[0]r[33]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10168. in scene (O!) [GoronShrine]m[0]r[34]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10169. in scene (O!) [GoronShrine]m[1]r[3]v[1400] actor:[0x1400][GoronKid] was blocked by item [145]
  10170. in scene (O!) [GoronShrine]m[1]r[4]v[0794] actor:[0x0794][Torch] was blocked by item [99]
  10171. in scene (O!) [GoronShrine]m[1]r[5]v[0794] actor:[0x0794][Torch] was blocked by item [99]
  10172. in scene (O!) [GoronShrine]m[2]r[25]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10173. in scene (O!) [GoronShrine]m[2]r[26]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10174. in scene (O!) [GoronShrine]m[2]r[27]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10175. in scene (O!) [GoronShrine]m[2]r[28]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10176. in scene (O!) [GoronShrine]m[2]r[29]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10177. in scene (O!) [GoronShrine]m[2]r[30]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10178. in scene (O!) [GoronShrine]m[2]r[31]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10179. in scene (O!) [GoronShrine]m[2]r[32]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10180. in scene (O!) [GoronShrine]m[2]r[33]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10181. in scene (O!) [GoronShrine]m[2]r[34]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10182. in scene (O!) [GoronShrine]m[2]r[35]v[159E] actor:[0x159E][Torch] was blocked by item [99]
  10183. in scene (O!) [GoronShrine]m[2]r[36]v[001E] actor:[0x001E][GoronShrineChandelier] was blocked by item [99]
  10184. in scene (O!) [GoronShrine]m[3]r[1]v[0794] actor:[0x0794][Torch] was blocked by item [99]
  10185. in scene (O!) [GoronShrine]m[3]r[2]v[0794] actor:[0x0794][Torch] was blocked by item [99]
  10186. time to read scene enemies: 77.5363ms
  10187. time to read scene objects: 77.916ms
  10188. =========================================================================
  10189. For Scene: [GoronShrine] with fid: 1319, with sid: 0x32
  10190. =========================================================================
  10191. time to finish removing unnecessary objects: 85.8818ms
  10192. ---------------------------
  10193. time to generate candidate list: 150.3971ms
  10194. time to separate map/time actors: 166.2644ms
  10195. time to find matching candidates: 236.4123ms
  10196. Loops used for match candidate: 1
  10197. ----------
  10198. #######################################################
  10199. Old actor:r[00]n[GoGoron]v[0x7F85] replaced by new actor: [0500][Beamos]
  10200. Old actor:r[00]n[GoronSGoro]v[0x0001] replaced by new actor: [FF00][Beamos]
  10201. Old actor:r[00]n[GoGoron]v[0x7F86] replaced by new actor: [000B][MushroomCloud]
  10202. Old actor:r[00]n[GoronSGoro]v[0x01E0] replaced by new actor: [0800][Beamos]
  10203. Old actor:r[00]n[ClayPot]v[0xC719] replaced by new actor: [0113][ClayPot]
  10204. Old actor:r[00]n[ClayPot]v[0xC90E] replaced by new actor: [8028][RealBombchu]
  10205. Old actor:r[00]n[ClayPot]v[0xCB0E] replaced by new actor: [0014][RealBombchu]
  10206. Old actor:r[00]n[ClayPot]v[0xCD19] replaced by new actor: [011E][ClayPot]
  10207. Old actor:r[00]n[ClayPot]v[0xCF0F] replaced by new actor: [0115][ClayPot]
  10208. Old actor:r[00]n[ClayPot]v[0xD10F] replaced by new actor: [0000][Empty]
  10209. Old actor:r[00]n[ClayPot]v[0xD30F] replaced by new actor: [0001][RealBombchu]
  10210. Old actor:r[00]n[ClayPot]v[0xD519] replaced by new actor: [011D][ClayPot]
  10211. Old actor:r[01]n[GoGoron]v[0x7F87] replaced by new actor: [0500][Beamos]
  10212. Old actor:r[01]n[GoronSGoro]v[0x0002] replaced by new actor: [0600][Beamos]
  10213. Old actor:r[01]n[ClayPot]v[0xC119] replaced by new actor: [8023][Empty]
  10214. Old actor:r[01]n[ClayPot]v[0xC319] replaced by new actor: [8023][RealBombchu]
  10215. Old actor:r[01]n[ClayPot]v[0xC50F] replaced by new actor: [008C][RealBombchu]
  10216. Old actor:r[02]n[GoronSGoro]v[0x0003] replaced by new actor: [FF00][Beamos]
  10217. Old actor:r[02]n[GoronSGoro]v[0x0004] replaced by new actor: [0800][Empty]
  10218. Old actor:r[02]n[GoronSGoro]v[0x0005] replaced by new actor: [0800][Beamos]
  10219. Old actor:r[02]n[GoronSGoro]v[0x0006] replaced by new actor: [003C][En_Invisible_Ruppe]
  10220. Old actor:r[02]n[GoronSGoro]v[0x0007] replaced by new actor: [0500][Beamos]
  10221. Old actor:r[02]n[GoronSGoro]v[0x0008] replaced by new actor: [0600][Beamos]
  10222. Old actor:r[02]n[ClayPot]v[0xC719] replaced by new actor: [011C][ClayPot]
  10223. Old actor:r[02]n[ClayPot]v[0xC90E] replaced by new actor: [011B][ClayPot]
  10224. Old actor:r[02]n[ClayPot]v[0xCB0E] replaced by new actor: [0014][RealBombchu]
  10225. Old actor:r[02]n[ClayPot]v[0xCD19] replaced by new actor: [0106][ClayPot]
  10226. Old actor:r[02]n[ClayPot]v[0xCF0F] replaced by new actor: [0102][ClayPot]
  10227. Old actor:r[02]n[ClayPot]v[0xD10F] replaced by new actor: [003C][RealBombchu]
  10228. Old actor:r[02]n[ClayPot]v[0xD30F] replaced by new actor: [0005][RealBombchu]
  10229. Old actor:r[02]n[ClayPot]v[0xD519] replaced by new actor: [011A][ClayPot]
  10230. Old actor:r[03]n[ClayPot]v[0xC119] replaced by new actor: [0046][RealBombchu]
  10231. Old actor:r[03]n[ClayPot]v[0xC319] replaced by new actor: [0118][ClayPot]
  10232. Old actor:r[03]n[ClayPot]v[0xC50F] replaced by new actor: [8028][RealBombchu]
  10233. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0002][Empty]
  10234. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3323][BugsFishButterfly]
  10235. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [375F][CircleOfFire]
  10236. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [3F5F][Empty]
  10237. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [FF00][Beamos]
  10238. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0600][NaturalPatchOfGrass]
  10239. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
  10240. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0007][MothSwarm]
  10241. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0009][Fairy]
  10242. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0D0A][PointedSign]
  10243. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0110][Obj_Dowsing]
  10244. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [634F][TallGrass]
  10245. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [FDF0][IshiRock]
  10246. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][InvisibleRupee]
  10247. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [003C][RealBombchu]
  10248. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [00FD][BronzeBoulder]
  10249. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [367C][CircleOfFire]
  10250. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0009][MushroomCloud]
  10251. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [2909][PointedSign]
  10252. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [02FB][Torch]
  10253. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0702][GrassRockCluster]
  10254. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [F5F2][IshiRock]
  10255. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [3323][BugsFishButterfly]
  10256. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [2743][TallGrass]
  10257. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [007F][DekuFlower] dyn: [12]
  10258. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0002][Butterfly]
  10259. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0028][RealBombchu]
  10260. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [8323][BugsFishButterfly]
  10261. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0006][Empty]
  10262. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [C000][GrottoHole]
  10263. ---------------------------------------------------------
  10264. Height adjustments:
  10265. + adjusted height of actor [MothSwarm] by [50]
  10266. + adjusted height of actor [Butterfly] by [100]
  10267. +++ [46][IshiRock] had switch flags modified to [126] +++
  10268. +++ [49][BronzeBoulder] had switch flags modified to [125] +++
  10269. +++ [50][CircleOfFire] had switch flags modified to [124] +++
  10270. +++ [53][Torch] had switch flags modified to [123] +++
  10271. +++ [55][IshiRock] had switch flags modified to [122] +++
  10272. +++ [7][ClayPot] had treasure flags modified to [30] +++
  10273. +++ [11][ClayPot] had treasure flags modified to [29] +++
  10274. +++ [23][ClayPot] had treasure flags modified to [28] +++
  10275. +++ [24][ClayPot] had treasure flags modified to [27] +++
  10276. +++ [30][ClayPot] had treasure flags modified to [26] +++
  10277. +++ [32][ClayPot] had treasure flags modified to [24] +++
  10278. +++ [36][CircleOfFire] had treasure flags modified to [23] +++
  10279. +++ [50][CircleOfFire] had treasure flags modified to [22] +++
  10280. ---------------------------------------------------------
  10281. ======( Map 00 )======
  10282. day: overlay ratio: [0.6562] newsize: [039B60] oldsize: [057F20]
  10283. day: struct ratio: [1.5596] newsize: [009768] oldsize: [006114]
  10284. day: total = ratio: [0.7145] newsize: [0432C8] oldsize: [05E034]
  10285. night: overlay ratio: [0.6562] newsize: [039B60] oldsize: [057F20]
  10286. night: struct ratio: [1.5596] newsize: [009768] oldsize: [006114]
  10287. night: total = ratio: [0.7145] newsize: [0432C8] oldsize: [05E034]
  10288. ------------------------------------------------------
  10289. day: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
  10290. night: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
  10291. object sizes: [ 0x3F70 0x11720 0x3C90 0x34F0 0x1870 0x14D90 ]
  10292. sum: [0x32E10] allsize: [0xFADC0]
  10293. ------------------------------------------------------
  10294. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10295. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10296. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10297. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10298. -------------------------------------------------
  10299. ======( Map 01 )======
  10300. day: overlay ratio: [0.6265] newsize: [00DDC0] oldsize: [0161F0]
  10301. day: struct ratio: [0.7444] newsize: [0014CC] oldsize: [001BF0]
  10302. day: total = ratio: [0.6351] newsize: [00F28C] oldsize: [017DE0]
  10303. night: overlay ratio: [0.6265] newsize: [00DDC0] oldsize: [0161F0]
  10304. night: struct ratio: [0.7444] newsize: [0014CC] oldsize: [001BF0]
  10305. night: total = ratio: [0.6351] newsize: [00F28C] oldsize: [017DE0]
  10306. ------------------------------------------------------
  10307. day: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
  10308. night: object ratio: [0.9366] newsize: [0FADC0] oldsize: [10BD60]
  10309. object sizes: [ 0x3F70 0x11720 0x3C90 0x34F0 0x1870 0x14D90 ]
  10310. sum: [0x32E10] allsize: [0xFADC0]
  10311. ------------------------------------------------------
  10312. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10313. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10314. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10315. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10316. -------------------------------------------------
  10317. ======( Map 02 )======
  10318. day: overlay ratio: [0.6364] newsize: [0381A0] oldsize: [058270]
  10319. day: struct ratio: [1.0428] newsize: [005A98] oldsize: [0056E0]
  10320. day: total = ratio: [0.6600] newsize: [03DC38] oldsize: [05D950]
  10321. night: overlay ratio: [0.6364] newsize: [0381A0] oldsize: [058270]
  10322. night: struct ratio: [1.0428] newsize: [005A98] oldsize: [0056E0]
  10323. night: total = ratio: [0.6600] newsize: [03DC38] oldsize: [05D950]
  10324. ------------------------------------------------------
  10325. day: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
  10326. night: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
  10327. object sizes: [ 0x3F70 0x3C90 0x34F0 0x1870 0x1B220 0x7780 ]
  10328. sum: [0x2F300] allsize: [0xF72B0]
  10329. ------------------------------------------------------
  10330. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  10331. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10332. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  10333. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10334. -------------------------------------------------
  10335. ======( Map 03 )======
  10336. day: overlay ratio: [1.0382] newsize: [00A320] oldsize: [009D20]
  10337. day: struct ratio: [1.2267] newsize: [000C58] oldsize: [000A10]
  10338. day: total = ratio: [1.0495] newsize: [00AF78] oldsize: [00A730]
  10339. night: overlay ratio: [1.0382] newsize: [00A320] oldsize: [009D20]
  10340. night: struct ratio: [1.2267] newsize: [000C58] oldsize: [000A10]
  10341. night: total = ratio: [1.0495] newsize: [00AF78] oldsize: [00A730]
  10342. ------------------------------------------------------
  10343. day: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
  10344. night: object ratio: [0.9357] newsize: [0F72B0] oldsize: [108250]
  10345. object sizes: [ 0x3F70 0x3C90 0x34F0 0x1870 0x1B220 0x7780 ]
  10346. sum: [0x2F300] allsize: [0xF72B0]
  10347. ------------------------------------------------------
  10348. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10349. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10350. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10351. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10352. -------------------------------------------------
  10353. ---------------------------------------------------------
  10354. objects pick time: [0.0738ms][166.5133ms]
  10355. object trim time: [0.0842ms][166.5228ms]
  10356. set new actors: [6.6773ms][173.1187ms]
  10357. pre-checking object size: [6.6823ms][173.1208ms]
  10358. exit per-object: [7.5554ms][173.9969ms]
  10359. exit sandalone randomize: [60.4891ms][226.9299ms]
  10360. set for size check: [62.8667ms][229.3063ms]
  10361. set for dyna trim: [62.9237ms][229.3622ms]
  10362. set after final actor trim: [67.28ms][233.7222ms]
  10363. set after second setnewactors for final data test: [69.8489ms][236.2895ms]
  10364. after isSizeAcceptable: [69.9722ms][236.4112ms]
  10365. #######################################################
  10366. Moved companion: [0002][Butterfly] to actor: [GrottoHole][0002] at cords: [-693,-94,-214]
  10367. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-543,-134,-377]
  10368. Moved companion: [C000][GrottoHole] to actor: [IshiRock][C000] at cords: [795,-320,-357]
  10369. time to complete randomizing [GoronShrine]: 270.3467ms
  10370. ending timestamp : [12:07:13.932 PM]
  10371.  
  10372. starting timestamp : [12:07:13.903 PM]
  10373. time to read scene enemies: 0.4757ms
  10374. time to read scene objects: 0.5136ms
  10375. =========================================================================
  10376. For Scene: [LostWoods] with fid: 1487, with sid: 0x65
  10377. =========================================================================
  10378. time to finish removing unnecessary objects: 1.124ms
  10379. ---------------------------
  10380. time to generate candidate list: 12.4252ms
  10381. time to separate map/time actors: 13.0411ms
  10382. time to find matching candidates: 31.0435ms
  10383. Loops used for match candidate: 1
  10384. ----------
  10385. #######################################################
  10386. Old actor:r[01]n[KeatonGrass]v[0x7F00] replaced by new actor: [7F00][KeatonGrass]
  10387. Old actor:r[10]n[HappyMaskSalesman]v[0x0002] replaced by new actor: [FFFD][Tektite]
  10388. Old actor:r[00]n[GrassRockCluster]v[0x0801] replaced by new actor: [3E5F][CircleOfFire]
  10389. Old actor:r[00]n[GrassRockCluster]v[0x0801] replaced by new actor: [006D][En_Invisible_Ruppe]
  10390. Old actor:r[00]n[Demo_Kankyo]v[0x0000] replaced by new actor: [FF10][RegularIceBlock]
  10391. Old actor:r[01]n[Demo_Kankyo]v[0x0000] replaced by new actor: [0001][InvisibleRupee]
  10392. ---------------------------------------------------------
  10393. Height adjustments:
  10394. +++ [2][CircleOfFire] had treasure flags modified to [30] +++
  10395. ---------------------------------------------------------
  10396. ======( Map 00 )======
  10397. day: overlay ratio: [0.9562] newsize: [01BD50] oldsize: [01D1B0]
  10398. day: struct ratio: [0.5229] newsize: [001458] oldsize: [0026E8]
  10399. day: total = ratio: [0.9228] newsize: [01D1A8] oldsize: [01F898]
  10400. night: overlay ratio: [0.9562] newsize: [01BD50] oldsize: [01D1B0]
  10401. night: struct ratio: [0.5229] newsize: [001458] oldsize: [0026E8]
  10402. night: total = ratio: [0.9228] newsize: [01D1A8] oldsize: [01F898]
  10403. ------------------------------------------------------
  10404. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10405. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10406. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
  10407. sum: [0x7B310] allsize: [0x1432C0]
  10408. ------------------------------------------------------
  10409. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10410. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10411. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10412. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10413. -------------------------------------------------
  10414. ======( Map 01 )======
  10415. day: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
  10416. day: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
  10417. day: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
  10418. night: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
  10419. night: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
  10420. night: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
  10421. ------------------------------------------------------
  10422. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10423. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10424. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
  10425. sum: [0x7B310] allsize: [0x1432C0]
  10426. ------------------------------------------------------
  10427. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10428. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10429. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10430. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10431. -------------------------------------------------
  10432. ======( Map 02 )======
  10433. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10434. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10435. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10436. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10437. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10438. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10439. ------------------------------------------------------
  10440. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10441. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10442. object sizes: [ ]
  10443. sum: [0x0] allsize: [0xC7FB0]
  10444. ------------------------------------------------------
  10445. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10446. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10447. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10448. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10449. -------------------------------------------------
  10450. ======( Map 03 )======
  10451. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10452. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10453. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10454. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10455. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10456. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10457. ------------------------------------------------------
  10458. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10459. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10460. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
  10461. sum: [0x88640] allsize: [0x1505F0]
  10462. ------------------------------------------------------
  10463. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10464. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10465. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10466. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10467. -------------------------------------------------
  10468. ======( Map 04 )======
  10469. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10470. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10471. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10472. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10473. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10474. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10475. ------------------------------------------------------
  10476. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10477. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10478. object sizes: [ ]
  10479. sum: [0x0] allsize: [0xC7FB0]
  10480. ------------------------------------------------------
  10481. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10482. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10483. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10484. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10485. -------------------------------------------------
  10486. ======( Map 05 )======
  10487. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10488. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10489. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10490. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10491. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10492. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10493. ------------------------------------------------------
  10494. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10495. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10496. object sizes: [ ]
  10497. sum: [0x0] allsize: [0xC7FB0]
  10498. ------------------------------------------------------
  10499. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10500. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10501. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10502. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10503. -------------------------------------------------
  10504. ======( Map 06 )======
  10505. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10506. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10507. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10508. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10509. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10510. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10511. ------------------------------------------------------
  10512. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10513. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10514. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
  10515. sum: [0x88640] allsize: [0x1505F0]
  10516. ------------------------------------------------------
  10517. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10518. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10519. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10520. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10521. -------------------------------------------------
  10522. ======( Map 07 )======
  10523. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10524. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10525. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10526. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10527. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10528. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10529. ------------------------------------------------------
  10530. day: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
  10531. night: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
  10532. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x3A30 ]
  10533. sum: [0x7DB80] allsize: [0x145B30]
  10534. ------------------------------------------------------
  10535. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10536. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10537. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10538. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10539. -------------------------------------------------
  10540. ======( Map 08 )======
  10541. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10542. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10543. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10544. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10545. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10546. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10547. ------------------------------------------------------
  10548. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10549. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10550. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
  10551. sum: [0x24000] allsize: [0xEBFB0]
  10552. ------------------------------------------------------
  10553. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10554. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10555. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10556. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10557. -------------------------------------------------
  10558. ======( Map 09 )======
  10559. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  10560. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  10561. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  10562. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  10563. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  10564. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  10565. ------------------------------------------------------
  10566. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10567. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10568. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
  10569. sum: [0x88640] allsize: [0x1505F0]
  10570. ------------------------------------------------------
  10571. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10572. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10573. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10574. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10575. -------------------------------------------------
  10576. ======( Map 0A )======
  10577. day: overlay ratio: [1.0698] newsize: [013270] oldsize: [011E70]
  10578. day: struct ratio: [1.0741] newsize: [001D38] oldsize: [001B34]
  10579. day: total = ratio: [1.0702] newsize: [014FA8] oldsize: [0139A4]
  10580. night: overlay ratio: [1.0698] newsize: [013270] oldsize: [011E70]
  10581. night: struct ratio: [1.0741] newsize: [001D38] oldsize: [001B34]
  10582. night: total = ratio: [1.0702] newsize: [014FA8] oldsize: [0139A4]
  10583. ------------------------------------------------------
  10584. day: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
  10585. night: object ratio: [0.9190] newsize: [145B30] oldsize: [162660]
  10586. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x3A30 ]
  10587. sum: [0x7DB80] allsize: [0x145B30]
  10588. ------------------------------------------------------
  10589. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10590. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10591. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10592. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10593. -------------------------------------------------
  10594. ======( Map 0B )======
  10595. day: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
  10596. day: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
  10597. day: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
  10598. night: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
  10599. night: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
  10600. night: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
  10601. ------------------------------------------------------
  10602. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10603. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10604. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
  10605. sum: [0x24000] allsize: [0xEBFB0]
  10606. ------------------------------------------------------
  10607. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10608. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10609. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10610. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10611. -------------------------------------------------
  10612. ---------------------------------------------------------
  10613. objects pick time: [0.0024ms][13.1853ms]
  10614. object trim time: [0.0125ms][13.1946ms]
  10615. set new actors: [0.5313ms][13.7146ms]
  10616. pre-checking object size: [0.5341ms][13.7161ms]
  10617. exit per-object: [0.5695ms][13.7519ms]
  10618. exit sandalone randomize: [16.2943ms][29.4787ms]
  10619. set for size check: [16.91ms][30.0934ms]
  10620. set for dyna trim: [16.966ms][30.1483ms]
  10621. set after final actor trim: [17.1536ms][30.3367ms]
  10622. set after second setnewactors for final data test: [17.7532ms][30.9367ms]
  10623. after isSizeAcceptable: [17.8603ms][31.0426ms]
  10624. #######################################################
  10625. time to complete randomizing [LostWoods]: 35.5446ms
  10626. ending timestamp : [12:07:13.938 PM]
  10627.  
  10628. starting timestamp : [12:07:13.781 PM]
  10629. in scene [TwinIslands]m[0]r[0]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [83]
  10630. in scene [TwinIslands]m[0]r[1]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [83]
  10631. in scene (O!) [TwinIslands]m[0]r[6]v[0002] actor:[0x0002][Tingle] was blocked by item [383]
  10632. in scene (O!) [TwinIslands]m[0]r[25]v[2800] actor:[0x2800][Scarecrow] was blocked by item [403]
  10633. in scene [TwinIslands]m[0]r[31]v[0064] actor: [0x0064][RegularIceBlock] was blocked by item [83]
  10634. in scene [TwinIslands]m[0]r[39]v[0219] actor: [0x0219][GrottoHole] was blocked by item [83]
  10635. time to read scene enemies: 49.8236ms
  10636. time to read scene objects: 50.0464ms
  10637. =========================================================================
  10638. For Scene: [TwinIslands] with fid: 1453, with sid: 0x5D
  10639. =========================================================================
  10640. time to finish removing unnecessary objects: 61.6241ms
  10641. ---------------------------
  10642. time to generate candidate list: 135.6987ms
  10643. time to separate map/time actors: 143.5384ms
  10644. time to find matching candidates: 157.7479ms
  10645. Loops used for match candidate: 1
  10646. ----------
  10647. #######################################################
  10648. Old actor:r[00]n[Tektite]v[0xFFFD] replaced by new actor: [07FE][Torch]
  10649. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [FE00][RosaSisters]
  10650. Old actor:r[00]n[LargeSnowball]v[0x7F3F] replaced by new actor: [FE01][RosaSisters]
  10651. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0003][RegularFrogs]
  10652. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][ImposterFrog]
  10653. Old actor:r[00]n[SnowCoveredTrees]v[0x0100] replaced by new actor: [0004][RegularFrogs]
  10654. Old actor:r[00]n[LargeSnowball]v[0x080E] replaced by new actor: [FE01][RosaSisters]
  10655. Old actor:r[00]n[LargeSnowball]v[0x040E] replaced by new actor: [FE00][RosaSisters]
  10656. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][RosaSisters]
  10657. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E01][RosaSisters]
  10658. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE02][RosaSisters]
  10659. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E02][RosaSisters]
  10660. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E01][RosaSisters]
  10661. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][RosaSisters]
  10662. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E01][RosaSisters]
  10663. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE01][RosaSisters]
  10664. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [FE02][RosaSisters]
  10665. Old actor:r[00]n[LargeSnowball]v[0x0000] replaced by new actor: [7E02][RosaSisters]
  10666. Old actor:r[00]n[SquareSign]v[0x0019] replaced by new actor: [0000][RedBubble]
  10667. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0002][Cow]
  10668. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [0002][Cow]
  10669. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FE00][RosaSisters]
  10670. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FE00][RosaSisters]
  10671. Old actor:r[00]n[LargeSnowball]v[0xFF00] replaced by new actor: [FE01][RosaSisters]
  10672. Old actor:r[00]n[LargeSnowball]v[0x200E] replaced by new actor: [7E01][RosaSisters]
  10673. Old actor:r[00]n[LargeSnowball]v[0x210A] replaced by new actor: [FE00][RosaSisters]
  10674. Old actor:r[00]n[LargeSnowball]v[0x220E] replaced by new actor: [FE02][RosaSisters]
  10675. Old actor:r[00]n[LargeSnowball]v[0x230E] replaced by new actor: [FE01][RosaSisters]
  10676. Old actor:r[00]n[LargeSnowball]v[0x240E] replaced by new actor: [7E01][RosaSisters]
  10677. Old actor:r[00]n[LargeSnowball]v[0x250E] replaced by new actor: [7E02][RosaSisters]
  10678. Old actor:r[00]n[LargeSnowball]v[0x260A] replaced by new actor: [FE01][RosaSisters]
  10679. Old actor:r[00]n[LargeSnowball]v[0x270A] replaced by new actor: [FE01][RosaSisters]
  10680. Old actor:r[00]n[LargeSnowball]v[0x280E] replaced by new actor: [FE01][RosaSisters]
  10681. Old actor:r[00]n[LargeSnowball]v[0x290A] replaced by new actor: [FE02][RosaSisters]
  10682. Old actor:r[00]n[LargeSnowball]v[0x2A0E] replaced by new actor: [FE00][RosaSisters]
  10683. Old actor:r[00]n[LargeSnowball]v[0x2B0E] replaced by new actor: [7E02][RosaSisters]
  10684. Old actor:r[00]n[LargeSnowball]v[0x2C0E] replaced by new actor: [FE02][RosaSisters]
  10685. Old actor:r[00]n[LargeSnowball]v[0x2D0A] replaced by new actor: [FE02][RosaSisters]
  10686. Old actor:r[00]n[LargeSnowball]v[0x2E0E] replaced by new actor: [FE02][RosaSisters]
  10687. Old actor:r[00]n[LargeSnowball]v[0x2F0A] replaced by new actor: [FE00][RosaSisters]
  10688. Old actor:r[00]n[LargeSnowball]v[0x300E] replaced by new actor: [FE02][RosaSisters]
  10689. Old actor:r[00]n[LargeSnowball]v[0x310E] replaced by new actor: [FE00][RosaSisters]
  10690. Old actor:r[00]n[LargeSnowball]v[0x320A] replaced by new actor: [7E01][RosaSisters]
  10691. Old actor:r[00]n[LargeSnowball]v[0x330E] replaced by new actor: [7E01][RosaSisters]
  10692. Old actor:r[00]n[LargeSnowball]v[0x340A] replaced by new actor: [FE00][RosaSisters]
  10693. Old actor:r[00]n[LargeSnowball]v[0x350E] replaced by new actor: [FE01][RosaSisters]
  10694. Old actor:r[00]n[SmallSnowball]v[0x360E] replaced by new actor: [FE02][RosaSisters]
  10695. Old actor:r[00]n[SmallSnowball]v[0x370A] replaced by new actor: [7E01][RosaSisters]
  10696. Old actor:r[00]n[SmallSnowball]v[0x380E] replaced by new actor: [7E01][RosaSisters]
  10697. Old actor:r[00]n[SmallSnowball]v[0x390E] replaced by new actor: [FE02][RosaSisters]
  10698. Old actor:r[00]n[SmallSnowball]v[0x3A0A] replaced by new actor: [7E01][RosaSisters]
  10699. Old actor:r[00]n[SmallSnowball]v[0x3B0A] replaced by new actor: [7E01][RosaSisters]
  10700. ---------------------------------------------------------
  10701. Height adjustments:
  10702. +++ [0][Torch] had switch flags modified to [126] +++
  10703. ---------------------------------------------------------
  10704. ======( Map 00 )======
  10705. day: overlay ratio: [0.7579] newsize: [069150] oldsize: [08AA40]
  10706. day: struct ratio: [1.6174] newsize: [0105E4] oldsize: [00A1EC]
  10707. day: total = ratio: [0.8164] newsize: [079734] oldsize: [094C2C]
  10708. night: overlay ratio: [0.7579] newsize: [069150] oldsize: [08AA40]
  10709. night: struct ratio: [1.6174] newsize: [0105E4] oldsize: [00A1EC]
  10710. night: total = ratio: [0.8164] newsize: [079734] oldsize: [094C2C]
  10711. ------------------------------------------------------
  10712. day: object ratio: [1.0216] newsize: [144F20] oldsize: [13E160]
  10713. night: object ratio: [1.0216] newsize: [144F20] oldsize: [13E160]
  10714. object sizes: [ 0x3C90 0x4EB0 0x6A70 0xB550 0xD8F0 0xA5A0 0x100E0 0x1B220 0xD5C0 0x8120 0x1A40 0x81C0 ]
  10715. sum: [0x7CF70] allsize: [0x144F20]
  10716. ------------------------------------------------------
  10717. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10718. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10719. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  10720. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  10721. -------------------------------------------------
  10722. ---------------------------------------------------------
  10723. objects pick time: [1.1784ms][144.8382ms]
  10724. object trim time: [1.1869ms][144.8442ms]
  10725. set new actors: [8.661ms][152.321ms]
  10726. pre-checking object size: [8.6654ms][152.3228ms]
  10727. exit per-object: [8.9367ms][152.5954ms]
  10728. exit sandalone randomize: [8.9417ms][152.5989ms]
  10729. set for size check: [9.772ms][153.431ms]
  10730. set for dyna trim: [9.7828ms][153.4401ms]
  10731. set after final actor trim: [9.8962ms][153.5536ms]
  10732. set after second setnewactors for final data test: [14.07ms][157.7302ms]
  10733. after isSizeAcceptable: [14.0895ms][157.747ms]
  10734. #######################################################
  10735. time to complete randomizing [TwinIslands]: 166.5606ms
  10736. ending timestamp : [12:07:13.947 PM]
  10737.  
  10738. starting timestamp : [12:07:13.135 PM]
  10739. in scene (O!) [GreatBayCoast]m[0]r[3]v[080F] actor:[0x080F][Mikau] was blocked by item [235]
  10740. in scene (O!) [GreatBayCoast]m[0]r[4]v[100F] actor:[0x100F][Mikau] was blocked by item [235]
  10741. in scene (O!) [GreatBayCoast]m[0]r[5]v[0C0F] actor:[0x0C0F][Mikau] was blocked by item [235]
  10742. in scene (O!) [GreatBayCoast]m[0]r[10]v[0000] actor:[0x0000][PalmTree] was blocked by item [10]
  10743. in scene (O!) [GreatBayCoast]m[0]r[11]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10744. in scene (O!) [GreatBayCoast]m[0]r[12]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10745. in scene (O!) [GreatBayCoast]m[0]r[13]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10746. in scene [GreatBayCoast]m[0]r[14]v[0002] actor: [0x0002][GrottoHole] was blocked by item [395]
  10747. in scene [GreatBayCoast]m[0]r[59]v[0017] actor: [0x0017][GrottoHole] was blocked by item [395]
  10748. in scene (O!) [GreatBayCoast]m[0]r[104]v[0004] actor:[0x0004][Tingle] was blocked by item [309]
  10749. in scene (O!) [GreatBayCoast]m[0]r[126]v[4D19] actor:[0x4D19][SoftSoilAndBeans] was blocked by item [140]
  10750. in scene (O!) [GreatBayCoast]m[0]r[127]v[061A] actor:[0x061A][SoftSoilAndBeans] was blocked by item [140]
  10751. in scene (O!) [GreatBayCoast]m[0]r[132]v[1E00] actor:[0x1E00][Scarecrow] was blocked by item [140]
  10752. in scene (O!) [GreatBayCoast]m[0]r[138]v[1E00] actor:[0x1E00][Scarecrow] was blocked by item [140]
  10753. in scene (O!) [GreatBayCoast]m[1]r[8]v[0C0F] actor:[0x0C0F][Mikau] was blocked by item [235]
  10754. in scene (O!) [GreatBayCoast]m[1]r[9]v[080F] actor:[0x080F][Mikau] was blocked by item [235]
  10755. in scene (O!) [GreatBayCoast]m[1]r[10]v[040F] actor:[0x040F][Mikau] was blocked by item [235]
  10756. in scene (O!) [GreatBayCoast]m[1]r[12]v[0004] actor:[0x0004][Tingle] was blocked by item [309]
  10757. in scene (O!) [GreatBayCoast]m[1]r[31]v[0000] actor:[0x0000][PalmTree] was blocked by item [10]
  10758. in scene (O!) [GreatBayCoast]m[1]r[32]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10759. in scene (O!) [GreatBayCoast]m[1]r[33]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10760. in scene (O!) [GreatBayCoast]m[1]r[34]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10761. in scene (O!) [GreatBayCoast]m[1]r[35]v[1E00] actor:[0x1E00][Scarecrow] was blocked by item [140]
  10762. in scene [GreatBayCoast]m[1]r[36]v[0017] actor: [0x0017][GrottoHole] was blocked by item [395]
  10763. in scene [GreatBayCoast]m[1]r[37]v[0002] actor: [0x0002][GrottoHole] was blocked by item [395]
  10764. in scene (O!) [GreatBayCoast]m[1]r[134]v[4D19] actor:[0x4D19][SoftSoilAndBeans] was blocked by item [140]
  10765. in scene (O!) [GreatBayCoast]m[1]r[135]v[071A] actor:[0x071A][SoftSoilAndBeans] was blocked by item [140]
  10766. in scene (O!) [GreatBayCoast]m[2]r[0]v[0000] actor:[0x0000][PalmTree] was blocked by item [10]
  10767. in scene (O!) [GreatBayCoast]m[2]r[1]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10768. in scene (O!) [GreatBayCoast]m[2]r[2]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10769. in scene (O!) [GreatBayCoast]m[2]r[3]v[8000] actor:[0x8000][PalmTree] was blocked by item [10]
  10770. time to read scene enemies: 137.771ms
  10771. time to read scene objects: 138.4207ms
  10772. =========================================================================
  10773. For Scene: [GreatBayCoast] with fid: 1330, with sid: 0x37
  10774. =========================================================================
  10775. time to finish removing unnecessary objects: 166.5498ms
  10776. ---------------------------
  10777. time to generate candidate list: 379.8674ms
  10778. time to separate map/time actors: 409.4758ms
  10779. time to find matching candidates: 761.6946ms
  10780. Loops used for match candidate: 1
  10781. +++ BUSH SUPPLIES at index:[51] replacing new choice [LargeSnowball][2F0A] where old actor was [Leever][80FF]
  10782. +++ BUSH SUPPLIES at index:[51] replacing new choice [NaturalPatchOfGrass][0001] where old actor was [Leever][80FF]
  10783. ----------
  10784. #######################################################
  10785. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
  10786. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF81][Wolfos]
  10787. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
  10788. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF80][Wolfos]
  10789. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
  10790. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [2F0A][LargeSnowball]
  10791. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [320E][SmallSnowball]
  10792. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [240E][LargeSnowball]
  10793. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [250A][SmallSnowball]
  10794. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [230A][SmallSnowball]
  10795. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [297E][LargeSnowball]
  10796. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [347D][LargeSnowball]
  10797. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [290A][SmallSnowball]
  10798. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [2A1F][SmallSnowball]
  10799. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [270E][SmallSnowball]
  10800. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [247C][LargeSnowball]
  10801. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [7F7B][LargeSnowball]
  10802. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [250A][SmallSnowball]
  10803. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [317A][LargeSnowball]
  10804. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [270E][SmallSnowball]
  10805. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][NaturalPatchOfGrass]
  10806. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [2E0E][SmallSnowball]
  10807. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [2579][LargeSnowball]
  10808. Old actor:r[00]n[LikeLike]v[0x0002] replaced by new actor: [000F][OwlStatue]
  10809. Old actor:r[00]n[LikeLike]v[0x0002] replaced by new actor: [0000][En_Ani]
  10810. Old actor:r[00]n[LikeLike]v[0x0002] replaced by new actor: [0078][MushroomCloud]
  10811. Old actor:r[00]n[SwimmingZora]v[0x0000] replaced by new actor: [FFFF][Fish]
  10812. Old actor:r[00]n[SwimmingZora]v[0x0001] replaced by new actor: [0000][BeaverRing]
  10813. Old actor:r[00]n[ClayPot]v[0x0702] replaced by new actor: [602B][TallGrass]
  10814. Old actor:r[00]n[ClayPot]v[0x0902] replaced by new actor: [634F][TallGrass]
  10815. Old actor:r[00]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
  10816. Old actor:r[00]n[Seagulls]v[0x0005] replaced by new actor: [07FE][Flame]
  10817. Old actor:r[00]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
  10818. Old actor:r[00]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
  10819. Old actor:r[00]n[LikeLike]v[0x0003] replaced by new actor: [FF00][Wolfos]
  10820. Old actor:r[00]n[KayakReeba]v[0x00FF] replaced by new actor: [2A1F][SmallSnowball]
  10821. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [341E][SmallSnowball]
  10822. Old actor:r[00]n[KayakReeba]v[0x00FF] replaced by new actor: [000F][LargeSnowball]
  10823. Old actor:r[00]n[SquareSign]v[0x0021] replaced by new actor: [8002][Keese]
  10824. Old actor:r[00]n[SquareSign]v[0x0022] replaced by new actor: [8002][Keese]
  10825. Old actor:r[00]n[SquareSign]v[0x0023] replaced by new actor: [0000][Keese]
  10826. Old actor:r[00]n[SquareSign]v[0x0025] replaced by new actor: [0004][Keese]
  10827. Old actor:r[00]n[SquareSign]v[0x0026] replaced by new actor: [8002][Keese]
  10828. Old actor:r[00]n[SquareSign]v[0x0027] replaced by new actor: [8004][Keese]
  10829. Old actor:r[01]n[ClayPot]v[0x0902] replaced by new actor: [0010][TallGrass]
  10830. Old actor:r[01]n[ClayPot]v[0x0702] replaced by new actor: [602B][TallGrass]
  10831. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF81][Wolfos]
  10832. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF01][Wolfos]
  10833. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF10][RegularIceBlock]
  10834. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [FF80][Wolfos]
  10835. Old actor:r[01]n[LikeLike]v[0x0003] replaced by new actor: [5324][BugsFishButterfly]
  10836. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [370A][SmallSnowball]
  10837. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2377][LargeSnowball]
  10838. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2376][LargeSnowball]
  10839. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [210F][SmallSnowball]
  10840. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2375][LargeSnowball]
  10841. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [2D0F][SmallSnowball]
  10842. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [3113][SmallSnowball]
  10843. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [3074][LargeSnowball]
  10844. Old actor:r[01]n[Leever]v[0x00FF] replaced by new actor: [270E][SmallSnowball]
  10845. Old actor:r[01]n[SwimmingZora]v[0x0000] replaced by new actor: [0000][Empty]
  10846. Old actor:r[01]n[SwimmingZora]v[0x0001] replaced by new actor: [7322][BugsFishButterfly]
  10847. Old actor:r[01]n[SquareSign]v[0x0012] replaced by new actor: [8004][Keese]
  10848. Old actor:r[01]n[SquareSign]v[0x0023] replaced by new actor: [8002][Keese]
  10849. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [3415][SmallSnowball]
  10850. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2C73][LargeSnowball]
  10851. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2210][SmallSnowball]
  10852. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2072][LargeSnowball]
  10853. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2971][LargeSnowball]
  10854. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [380E][SmallSnowball]
  10855. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [2A6F][LargeSnowball]
  10856. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [230A][SmallSnowball]
  10857. Old actor:r[01]n[Leever]v[0x80FF] replaced by new actor: [216E][LargeSnowball]
  10858. Old actor:r[01]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
  10859. Old actor:r[01]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
  10860. Old actor:r[01]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
  10861. Old actor:r[01]n[Seagulls]v[0x0007] replaced by new actor: [00FF][Poe]
  10862. Old actor:r[01]n[LikeLike]v[0x0002] replaced by new actor: [0110][Obj_Dowsing]
  10863. Old actor:r[01]n[LikeLike]v[0x0002] replaced by new actor: [0000][Empty]
  10864. Old actor:r[01]n[LikeLike]v[0x0002] replaced by new actor: [0000][Empty]
  10865. Old actor:r[02]n[Seagulls]v[0x0007] replaced by new actor: [07FE][Flame]
  10866. Old actor:r[02]n[Seagulls]v[0x0005] replaced by new actor: [07FE][Flame]
  10867. Old actor:r[02]n[Seagulls]v[0x0007] replaced by new actor: [00FF][Poe]
  10868. Old actor:r[02]n[Seagulls]v[0x0005] replaced by new actor: [00FF][Poe]
  10869. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8004][Keese]
  10870. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8002][Keese]
  10871. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8004][Keese]
  10872. Old actor:r[02]n[CutscenePirate]v[0x0000] replaced by new actor: [0002][Shabom]
  10873. Old actor:r[02]n[CutscenePirate]v[0x0000] replaced by new actor: [2C09][PointedSign]
  10874. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8000][Keese]
  10875. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [0000][Keese]
  10876. Old actor:r[02]n[PatrollingPirate]v[0x001F] replaced by new actor: [8002][Keese]
  10877. Old actor:r[00]n[Fish]v[0xFFFF] replaced by new actor: [0001][Fish]
  10878. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [FFFF][Fish]
  10879. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [01FF][Poe]
  10880. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0000][Empty]
  10881. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0082][SkullFish]
  10882. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [5322][BugsFishButterfly]
  10883. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [DA01][IshiRock]
  10884. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [0402][GrassRockCluster]
  10885. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [01FF][Poe]
  10886. Old actor:r[00]n[IshiRock]v[0xFE01] replaced by new actor: [3322][BugsFishButterfly]
  10887. Old actor:r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [007D][Empty]
  10888. Old actor:r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [5322][BugsFishButterfly]
  10889. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][Empty]
  10890. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10891. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
  10892. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006C][BronzeBoulder]
  10893. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
  10894. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][En_Invisible_Ruppe]
  10895. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [00AA][GossipStone]
  10896. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
  10897. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
  10898. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10899. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
  10900. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
  10901. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10902. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
  10903. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Fish]
  10904. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [D632][IshiRock]
  10905. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
  10906. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [D432][IshiRock]
  10907. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
  10908. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
  10909. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [006D][Empty]
  10910. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0069][BronzeBoulder]
  10911. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Fish]
  10912. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0068][BronzeBoulder]
  10913. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [CE32][IshiRock]
  10914. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
  10915. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0066][BronzeBoulder]
  10916. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
  10917. Old actor:r[00]n[IshiRock]v[0x0030] replaced by new actor: [0067][GossipStone]
  10918. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0004][Keese]
  10919. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Empty]
  10920. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Empty]
  10921. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [2B65][LargeSnowball]
  10922. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Scarecrow]
  10923. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0005][Empty]
  10924. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0002][Fish]
  10925. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0001][Tingle]
  10926. Old actor:r[00]n[IshiRock]v[0x0032] replaced by new actor: [0401][NaturalPatchOfGrass]
  10927. Old actor:r[00]n[BugsFishButterfly]v[0x4322] replaced by new actor: [0001][Fish]
  10928. Old actor:r[00]n[PointedSign]v[0x2409] replaced by new actor: [003C][Empty]
  10929. Old actor:r[01]n[Fish]v[0xFFFF] replaced by new actor: [00A2][SkullFish]
  10930. Old actor:r[01]n[BugsFishButterfly]v[0x3322] replaced by new actor: [3322][BugsFishButterfly]
  10931. Old actor:r[01]n[BugsFishButterfly]v[0x4322] replaced by new actor: [0000][Empty]
  10932. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0000][Empty]
  10933. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0001][Empty]
  10934. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [3722][GossipStone]
  10935. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0402][GrassRockCluster]
  10936. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0071][Empty]
  10937. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0000][Empty]
  10938. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0071][En_Invisible_Ruppe]
  10939. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [00A2][SkullFish]
  10940. Old actor:r[01]n[IshiRock]v[0xFE01] replaced by new actor: [0000][En_Ani]
  10941. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
  10942. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0064][BronzeBoulder]
  10943. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [4324][BugsFishButterfly]
  10944. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
  10945. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0402][GrassRockCluster]
  10946. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [4324][BugsFishButterfly]
  10947. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][BeaverRing]
  10948. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10949. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10950. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
  10951. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10952. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0063][BronzeBoulder]
  10953. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
  10954. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
  10955. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [00D4][GossipStone]
  10956. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0071][Empty]
  10957. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
  10958. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0062][SkullFish]
  10959. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0000][Empty]
  10960. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
  10961. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [C440][IshiRock]
  10962. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0001][Scarecrow]
  10963. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0033][RainbowHookshotPillar] dyn: [18]
  10964. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [0001][Empty]
  10965. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10966. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [01FF][Poe]
  10967. Old actor:r[01]n[IshiRock]v[0x0030] replaced by new actor: [3322][BugsFishButterfly]
  10968. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0000][Empty]
  10969. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0000][Keese]
  10970. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0062][SkullFish]
  10971. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0003][Tingle]
  10972. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [E000][GrottoHole]
  10973. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0001][Fish]
  10974. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [080A][PointedSign]
  10975. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [C230][IshiRock]
  10976. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [C001][IshiRock]
  10977. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [01FF][Poe]
  10978. Old actor:r[01]n[IshiRock]v[0x0032] replaced by new actor: [0901][NaturalPatchOfGrass]
  10979. Old actor:r[01]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0000][Guay]
  10980. ---------------------------------------------------------
  10981. Height adjustments:
  10982. + adjusted height of actor [Keese] by [150]
  10983. + adjusted height of actor [Keese] by [150]
  10984. + adjusted height of actor [Keese] by [150]
  10985. + adjusted height of actor [Keese] by [150]
  10986. + adjusted height of actor [Keese] by [150]
  10987. + adjusted height of actor [Keese] by [150]
  10988. + adjusted height of actor [BugsFishButterfly] by [100]
  10989. + adjusted height of actor [Keese] by [150]
  10990. + adjusted height of actor [Keese] by [150]
  10991. - raised height of actor [Empty] by [43] to above water bottom
  10992. - raised height of actor [Empty] by [60] to above water bottom
  10993. + adjusted height of actor [Keese] by [150]
  10994. + adjusted height of actor [Keese] by [150]
  10995. + adjusted height of actor [Keese] by [150]
  10996. + adjusted height of actor [Keese] by [150]
  10997. + adjusted height of actor [Keese] by [150]
  10998. + adjusted height of actor [Keese] by [150]
  10999. - raised height of actor [Fish] by [37] to above water bottom
  11000. - raised height of actor [Empty] by [65] to above water bottom
  11001. - raised height of actor [SkullFish] by [22] to above water bottom
  11002. - raised height of actor [BugsFishButterfly] by [35] to above water bottom
  11003. - raised height of actor [BugsFishButterfly] by [52] to above water bottom
  11004. - raised height of actor [Empty] by [36] to above water bottom
  11005. - raised height of actor [Empty] by [73] to above water bottom
  11006. - raised height of actor [Fish] by [76] to above water bottom
  11007. - raised height of actor [Fish] by [55] to above water bottom
  11008. - raised height of actor [Empty] by [36] to above water bottom
  11009. + adjusted height of actor [Keese] by [150]
  11010. - raised height of actor [Fish] by [53] to above water bottom
  11011. + adjusted height of actor [Tingle] by [150]
  11012. - raised height of actor [Empty] by [50] to above water bottom
  11013. - raised height of actor [Empty] by [28] to above water bottom
  11014. - raised height of actor [SkullFish] by [26] to above water bottom
  11015. - raised height of actor [Empty] by [22] to above water bottom
  11016. - raised height of actor [Empty] by [78] to above water bottom
  11017. - raised height of actor [SkullFish] by [67] to above water bottom
  11018. - raised height of actor [Empty] by [66] to above water bottom
  11019. - raised height of actor [BugsFishButterfly] by [21] to above water bottom
  11020. - raised height of actor [Empty] by [35] to above water bottom
  11021. + adjusted height of actor [Keese] by [150]
  11022. - raised height of actor [SkullFish] by [25] to above water bottom
  11023. + adjusted height of actor [Tingle] by [150]
  11024. - raised height of actor [Fish] by [16] to above water bottom
  11025. +++ [10][LargeSnowball] had switch flags modified to [126] +++
  11026. +++ [11][LargeSnowball] had switch flags modified to [125] +++
  11027. +++ [15][LargeSnowball] had switch flags modified to [124] +++
  11028. +++ [16][LargeSnowball] had switch flags modified to [123] +++
  11029. +++ [18][LargeSnowball] had switch flags modified to [122] +++
  11030. +++ [22][LargeSnowball] had switch flags modified to [121] +++
  11031. +++ [25][MushroomCloud] had switch flags modified to [120] +++
  11032. +++ [52][LargeSnowball] had switch flags modified to [119] +++
  11033. +++ [53][LargeSnowball] had switch flags modified to [118] +++
  11034. +++ [55][LargeSnowball] had switch flags modified to [117] +++
  11035. +++ [58][LargeSnowball] had switch flags modified to [116] +++
  11036. +++ [65][LargeSnowball] had switch flags modified to [115] +++
  11037. +++ [67][LargeSnowball] had switch flags modified to [114] +++
  11038. +++ [68][LargeSnowball] had switch flags modified to [113] +++
  11039. +++ [70][LargeSnowball] had switch flags modified to [111] +++
  11040. +++ [72][LargeSnowball] had switch flags modified to [110] +++
  11041. +++ [98][IshiRock] had switch flags modified to [109] +++
  11042. +++ [107][BronzeBoulder] had switch flags modified to [108] +++
  11043. +++ [119][IshiRock] had switch flags modified to [107] +++
  11044. +++ [121][IshiRock] had switch flags modified to [106] +++
  11045. +++ [125][BronzeBoulder] had switch flags modified to [105] +++
  11046. +++ [127][BronzeBoulder] had switch flags modified to [104] +++
  11047. +++ [128][IshiRock] had switch flags modified to [103] +++
  11048. +++ [130][BronzeBoulder] had switch flags modified to [102] +++
  11049. +++ [136][LargeSnowball] had switch flags modified to [101] +++
  11050. +++ [157][BronzeBoulder] had switch flags modified to [100] +++
  11051. +++ [167][BronzeBoulder] had switch flags modified to [99] +++
  11052. +++ [176][IshiRock] had switch flags modified to [98] +++
  11053. +++ [190][IshiRock] had switch flags modified to [97] +++
  11054. +++ [191][IshiRock] had switch flags modified to [96] +++
  11055. ---------------------------------------------------------
  11056. ======( Map 00 )======
  11057. day: overlay ratio: [0.8056] newsize: [0D8760] oldsize: [10CB50]
  11058. day: struct ratio: [0.9461] newsize: [0107A4] oldsize: [0116AC]
  11059. day: total = ratio: [0.8141] newsize: [0E8F04] oldsize: [11E1FC]
  11060. night: overlay ratio: [0.8520] newsize: [0FCCF0] oldsize: [128BC0]
  11061. night: struct ratio: [0.9345] newsize: [012B2C] oldsize: [014024]
  11062. night: total = ratio: [0.8572] newsize: [10F81C] oldsize: [13CBE4]
  11063. ------------------------------------------------------
  11064. day: object ratio: [1.0208] newsize: [147D80] oldsize: [141280]
  11065. night: object ratio: [1.0208] newsize: [147D80] oldsize: [141280]
  11066. object sizes: [ 0x81C0 0xB8C0 0x29180 0x10D0 0x42C0 0x1760 0x4350 0x1460 0x3370 0xA5A0 0x4A70 0xD5C0 0x3E20 0x1650 0x20D0 0x1CE0 0x11C0 0x1EC0 0x18C0 0x50E0 0x1510 0x380 0x26A0 0xA80 ]
  11067. sum: [0x7FDD0] allsize: [0x147D80]
  11068. ------------------------------------------------------
  11069. day: dyna poly delta: [54] newsize: [00010A] oldsize: [0000D4]
  11070. day: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
  11071. night: dyna poly delta: [54] newsize: [00010A] oldsize: [0000D4]
  11072. night: dyna vert delta: [48] newsize: [0000DC] oldsize: [0000AC]
  11073. -------------------------------------------------
  11074. ======( Map 01 )======
  11075. day: overlay ratio: [0.7753] newsize: [0BA980] oldsize: [0F0A90]
  11076. day: struct ratio: [0.9413] newsize: [00EFE8] oldsize: [00FEE0]
  11077. day: total = ratio: [0.7856] newsize: [0C9968] oldsize: [100970]
  11078. night: overlay ratio: [0.8053] newsize: [0D87E0] oldsize: [10CD70]
  11079. night: struct ratio: [0.9107] newsize: [010F0C] oldsize: [0129A4]
  11080. night: total = ratio: [0.8121] newsize: [0E96EC] oldsize: [11F714]
  11081. ------------------------------------------------------
  11082. day: object ratio: [1.0198] newsize: [1584F0] oldsize: [1519F0]
  11083. night: object ratio: [1.0198] newsize: [1584F0] oldsize: [1519F0]
  11084. object sizes: [ 0x81C0 0xB8C0 0x29180 0x10D0 0x1510 0xCC0 0x4350 0x1460 0xA5A0 0x4A70 0xD5C0 0x3E20 0x1650 0x20D0 0x1CE0 0x11C0 0x1EC0 0x3C90 0x9310 0x50E0 0xB8A0 0x380 0x26A0 0x18C0 0xA80 ]
  11085. sum: [0x90540] allsize: [0x1584F0]
  11086. ------------------------------------------------------
  11087. day: dyna poly delta: [72] newsize: [00011C] oldsize: [0000D4]
  11088. day: dyna vert delta: [64] newsize: [0000EC] oldsize: [0000AC]
  11089. night: dyna poly delta: [72] newsize: [00011C] oldsize: [0000D4]
  11090. night: dyna vert delta: [64] newsize: [0000EC] oldsize: [0000AC]
  11091. -------------------------------------------------
  11092. ======( Map 02 )======
  11093. day: overlay ratio: [1.2787] newsize: [017D20] oldsize: [012A10]
  11094. day: struct ratio: [1.0685] newsize: [002EC4] oldsize: [002BC4]
  11095. day: total = ratio: [1.2518] newsize: [01ABE4] oldsize: [0155D4]
  11096. night: overlay ratio: [1.2787] newsize: [017D20] oldsize: [012A10]
  11097. night: struct ratio: [1.0685] newsize: [002EC4] oldsize: [002BC4]
  11098. night: total = ratio: [1.2518] newsize: [01ABE4] oldsize: [0155D4]
  11099. ------------------------------------------------------
  11100. day: object ratio: [0.9448] newsize: [10AE80] oldsize: [11A7E0]
  11101. night: object ratio: [0.9448] newsize: [10AE80] oldsize: [11A7E0]
  11102. object sizes: [ 0x10D0 0x1510 0x1460 0x1CE0 0x11C0 0x8120 0x3C90 0x50E0 0xB8A0 0xAB40 0x12A00 0x10C0 0x18C0 ]
  11103. sum: [0x42ED0] allsize: [0x10AE80]
  11104. ------------------------------------------------------
  11105. day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
  11106. day: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
  11107. night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
  11108. night: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
  11109. -------------------------------------------------
  11110. ---------------------------------------------------------
  11111. objects pick time: [18.4046ms][428.0521ms]
  11112. object trim time: [18.4192ms][428.064ms]
  11113. set new actors: [45.5414ms][455.1892ms]
  11114. pre-checking object size: [45.5463ms][455.1911ms]
  11115. exit per-object: [46.7361ms][456.3831ms]
  11116. exit sandalone randomize: [309.3054ms][718.9527ms]
  11117. set for size check: [332.037ms][741.6842ms]
  11118. set for dyna trim: [332.0734ms][741.7182ms]
  11119. set after final actor trim: [337.9465ms][747.5925ms]
  11120. set after second setnewactors for final data test: [351.9783ms][761.6255ms]
  11121. after isSizeAcceptable: [352.0485ms][761.6935ms]
  11122. #######################################################
  11123. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-55,80,3039]
  11124. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-3897,-325,467]
  11125. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-3348,-333,-325]
  11126. Moved companion: [E000][GrottoHole] to actor: [IshiRock][E000] at cords: [1033,80,3267]
  11127. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-4445,-311,1685]
  11128. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-3422,-311,1147]
  11129. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-3157,-187,4780]
  11130. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [-2184,-172,4988]
  11131. time to complete randomizing [GreatBayCoast]: 826.7941ms
  11132. ending timestamp : [12:07:13.962 PM]
  11133.  
  11134. starting timestamp : [12:07:13.770 PM]
  11135. in scene (O!) [GormanRaceTrack]m[0]r[0]v[FE03] actor:[0xFE03][GormanBros] was blocked by item [322]
  11136. in scene (O!) [GormanRaceTrack]m[0]r[1]v[FE04] actor:[0xFE04][GormanBros] was blocked by item [322]
  11137. time to read scene enemies: 21.1708ms
  11138. time to read scene objects: 21.2822ms
  11139. =========================================================================
  11140. For Scene: [GormanRaceTrack] with fid: 1506, with sid: 0x6A
  11141. =========================================================================
  11142. time to finish removing unnecessary objects: 28.357ms
  11143. ---------------------------
  11144. time to generate candidate list: 96ms
  11145. time to separate map/time actors: 96.775ms
  11146. time to find matching candidates: 188.364ms
  11147. Loops used for match candidate: 4
  11148. ----------
  11149. #######################################################
  11150. Old actor:r[00]n[Flagpole]v[0x0000] replaced by new actor: [F005][StalchildHintGiver]
  11151. Old actor:r[00]n[Flagpole]v[0x0000] replaced by new actor: [0032][Stalchild]
  11152. Old actor:r[00]n[Flagpole]v[0x0000] replaced by new actor: [F006][StalchildHintGiver]
  11153. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [8323][BugsFishButterfly]
  11154. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
  11155. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0C00][NaturalPatchOfGrass]
  11156. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0029][En_Invisible_Ruppe]
  11157. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [FF10][RegularIceBlock]
  11158. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [007F][DekuFlower] dyn: [12]
  11159. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
  11160. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [263B][TallGrass]
  11161. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [350A][PointedSign]
  11162. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0110][Obj_Dowsing]
  11163. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [2015][SmallSnowball]
  11164. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0001][InvisibleRupee]
  11165. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [F004][StalchildHintGiver]
  11166. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
  11167. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [000B][Empty]
  11168. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0071][Empty]
  11169. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][Fairy]
  11170. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [003C][Empty]
  11171. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][BedroomPostman]
  11172. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
  11173. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [F004][StalchildHintGiver]
  11174. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [2324][BugsFishButterfly]
  11175. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0008][MushroomCloud]
  11176. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][Stalchild]
  11177. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0006][Empty]
  11178. Old actor:r[00]n[LargeWoodenCrate]v[0x7F3F] replaced by new actor: [2F7E][LargeSnowball]
  11179. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][InvisibleRupee]
  11180. Old actor:r[00]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][Empty]
  11181. Old actor:r[00]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0068][Empty]
  11182. ---------------------------------------------------------
  11183. Height adjustments:
  11184. + adjusted height of actor [BugsFishButterfly] by [100]
  11185. +++ [28][LargeSnowball] had switch flags modified to [126] +++
  11186. ---------------------------------------------------------
  11187. ======( Map 00 )======
  11188. day: overlay ratio: [0.9971] newsize: [045C10] oldsize: [045F50]
  11189. day: struct ratio: [0.9763] newsize: [006914] oldsize: [006BA0]
  11190. day: total = ratio: [0.9953] newsize: [04C524] oldsize: [04CAF0]
  11191. night: overlay ratio: [0.9965] newsize: [03A700] oldsize: [03AA40]
  11192. night: struct ratio: [0.9743] newsize: [006060] oldsize: [0062EC]
  11193. night: total = ratio: [0.9944] newsize: [040760] oldsize: [040D2C]
  11194. ------------------------------------------------------
  11195. day: object ratio: [0.9652] newsize: [145160] oldsize: [150CC0]
  11196. night: object ratio: [0.9652] newsize: [145160] oldsize: [150CC0]
  11197. object sizes: [ 0x1590 0x3950 0x1CFB0 0x150F0 0xDA60 0x6DA0 0x19E20 0x3E20 0x17B0 0x8090 0xA5A0 0x10 ]
  11198. sum: [0x7D1B0] allsize: [0x145160]
  11199. ------------------------------------------------------
  11200. day: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
  11201. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  11202. night: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
  11203. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  11204. -------------------------------------------------
  11205. ---------------------------------------------------------
  11206. objects pick time: [0.137ms][97.0143ms]
  11207. object trim time: [0.1454ms][97.0221ms]
  11208. set new actors: [6.9412ms][103.8215ms]
  11209. pre-checking object size: [6.9469ms][103.8236ms]
  11210. exit per-object: [7.5437ms][104.4232ms]
  11211. exit sandalone randomize: [9.2244ms][106.1037ms]
  11212. set for size check: [9.835ms][106.7121ms]
  11213. set for dyna trim: [9.8469ms][106.7236ms]
  11214. set after final actor trim: [10.1712ms][107.0491ms]
  11215. set after second setnewactors for final data test: [14.695ms][111.5748ms]
  11216. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  11217. objects pick time: [0.2319ms][111.8403ms]
  11218. object trim time: [0.239ms][111.8467ms]
  11219. set new actors: [1.0748ms][112.6833ms]
  11220. ---- bogo REJECTED: obj pre-check failed (size:91744): [1.0772ms][112.6849ms]
  11221. objects pick time: [0.2465ms][112.934ms]
  11222. object trim time: [0.2546ms][112.9414ms]
  11223. set new actors: [1.0822ms][113.7699ms]
  11224. pre-checking object size: [1.0845ms][113.7713ms]
  11225. exit per-object: [5.2064ms][117.8955ms]
  11226. exit sandalone randomize: [7.1361ms][119.8243ms]
  11227. set for size check: [7.943ms][120.632ms]
  11228. set for dyna trim: [7.9626ms][120.6495ms]
  11229. set after final actor trim: [8.4262ms][121.1145ms]
  11230. set after second setnewactors for final data test: [12.5001ms][125.1892ms]
  11231. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  11232. % removing large actor to reduce time to build: [Ruto]]
  11233. re-generate candidates time: [45.4555ms][170.6803ms]
  11234. objects pick time: [45.7147ms][170.9372ms]
  11235. object trim time: [45.7238ms][170.9457ms]
  11236. set new actors: [46.5725ms][171.7956ms]
  11237. pre-checking object size: [46.5751ms][171.7969ms]
  11238. exit per-object: [50.1705ms][175.3974ms]
  11239. exit sandalone randomize: [52.2941ms][177.5177ms]
  11240. set for size check: [53.2537ms][178.4768ms]
  11241. set for dyna trim: [53.2713ms][178.4933ms]
  11242. set after final actor trim: [53.7586ms][178.982ms]
  11243. set after second setnewactors for final data test: [63.1008ms][188.3301ms]
  11244. after isSizeAcceptable: [63.141ms][188.3631ms]
  11245. #######################################################
  11246. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [278,-116,4610]
  11247. time to complete randomizing [GormanRaceTrack]: 200.1301ms
  11248. ending timestamp : [12:07:13.970 PM]
  11249.  
  11250. starting timestamp : [12:07:13.796 PM]
  11251. in scene (O!) [GoronRacetrack]m[0]r[0]v[3FF1] actor:[0x3FF1][GoronKid] was blocked by item [403]
  11252. in scene (O!) [GoronRacetrack]m[1]r[0]v[3FF1] actor:[0x3FF1][GoronKid] was blocked by item [403]
  11253. time to read scene enemies: 39.2235ms
  11254. time to read scene objects: 39.3232ms
  11255. =========================================================================
  11256. For Scene: [GoronRacetrack] with fid: 1508, with sid: 0x6B
  11257. =========================================================================
  11258. time to finish removing unnecessary objects: 45.4451ms
  11259. ---------------------------
  11260. time to generate candidate list: 145.346ms
  11261. time to separate map/time actors: 162.0104ms
  11262. time to find matching candidates: 191.9351ms
  11263. Loops used for match candidate: 1
  11264. ----------
  11265. #######################################################
  11266. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [FF02][IronKnuckle]
  11267. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [3F00][Empty]
  11268. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [7E00][GoronKid]
  11269. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [0102][Empty]
  11270. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [0102][IronKnuckle]
  11271. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [004C][Empty]
  11272. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [FF01][IronKnuckle]
  11273. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [FF0B][Treee]
  11274. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [4324][BugsFishButterfly]
  11275. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [2323][BugsFishButterfly]
  11276. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [0101][IronKnuckle]
  11277. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [0FFF][CuccoChick]
  11278. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [3323][BugsFishButterfly]
  11279. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [3323][BugsFishButterfly]
  11280. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [FF10][RegularIceBlock]
  11281. Old actor:r[00]n[GoGoron]v[0x7FF2] replaced by new actor: [3323][BugsFishButterfly]
  11282. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [7F81][GoGoron]
  11283. Old actor:r[00]n[GoGoron]v[0x7FE2] replaced by new actor: [002D][En_Invisible_Ruppe]
  11284. Old actor:r[00]n[GoGoron]v[0x7F81] replaced by new actor: [3323][BugsFishButterfly]
  11285. Old actor:r[00]n[GoGoron]v[0x7FD1] replaced by new actor: [FF03][IronKnuckle]
  11286. Old actor:r[00]n[GoGoron]v[0x7FC1] replaced by new actor: [0103][IronKnuckle]
  11287. Old actor:r[00]n[GoGoron]v[0x7FB1] replaced by new actor: [390A][PointedSign]
  11288. Old actor:r[00]n[GoGoron]v[0x7FA1] replaced by new actor: [000E][FlyingPot]
  11289. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [007F][DekuFlower] dyn: [12]
  11290. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0068][Empty]
  11291. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
  11292. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0011][MushroomCloud]
  11293. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0030][Empty]
  11294. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][Fairy]
  11295. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0009][GoronSGoro]
  11296. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [FF03][IronKnuckle]
  11297. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0000][FixedDemoKankyo]
  11298. Old actor:r[00]n[UglyTree]v[0x80FF] replaced by new actor: [0002][InvisibleRupee]
  11299. Old actor:r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [FE02][Empty]
  11300. Old actor:r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [4324][Empty]
  11301. Old actor:r[00]n[BombFlower]v[0xFFFF] replaced by new actor: [FE0F][Lulu]
  11302. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [7F85][GoGoron]
  11303. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [FF02][Empty]
  11304. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [017F][DekuFlower] dyn: [12]
  11305. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [7D20][ObjSwitch] dyn: [12]
  11306. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0103][IronKnuckle]
  11307. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [3323][BugsFishButterfly]
  11308. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0103][Empty]
  11309. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [FF01][IronKnuckle]
  11310. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [057C][PuzzleBlock]
  11311. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [FF03][IronKnuckle]
  11312. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0009][Fairy]
  11313. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0C02][GrassRockCluster]
  11314. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [FF03][Empty]
  11315. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0102][Empty]
  11316. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [3F5F][Empty]
  11317. Old actor:r[01]n[GoGoron]v[0x7FF2] replaced by new actor: [FF03][Empty]
  11318. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [1400][GoronKid]
  11319. Old actor:r[01]n[GoGoron]v[0x7FE2] replaced by new actor: [0102][IronKnuckle]
  11320. Old actor:r[01]n[GoGoron]v[0x7F81] replaced by new actor: [FF02][IronKnuckle]
  11321. Old actor:r[01]n[GoGoron]v[0x7FD1] replaced by new actor: [0071][En_Invisible_Ruppe]
  11322. Old actor:r[01]n[GoGoron]v[0x7FC1] replaced by new actor: [360A][PointedSign]
  11323. Old actor:r[01]n[GoGoron]v[0x7FB1] replaced by new actor: [0101][IronKnuckle]
  11324. Old actor:r[01]n[GoGoron]v[0x7FA1] replaced by new actor: [3E5F][CircleOfFire]
  11325. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
  11326. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [017F][DekuFlower] dyn: [12]
  11327. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [001A][MushroomCloud]
  11328. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
  11329. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
  11330. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
  11331. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
  11332. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][CuccoChick]
  11333. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [0FFF][Empty]
  11334. Old actor:r[01]n[UglyTree]v[0x80FF] replaced by new actor: [2323][BugsFishButterfly]
  11335. Old actor:r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [FE0F][Lulu]
  11336. Old actor:r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [3323][Empty]
  11337. Old actor:r[01]n[BombFlower]v[0xFFFF] replaced by new actor: [0177][DekuFlower] dyn: [12]
  11338. ---------------------------------------------------------
  11339. Height adjustments:
  11340. + adjusted height of actor [BugsFishButterfly] by [100]
  11341. +++ [2][GoronKid] had switch flags modified to [126] +++
  11342. +++ [39][ObjSwitch] had switch flags modified to [125] +++
  11343. +++ [44][PuzzleBlock] had switch flags modified to [124] +++
  11344. +++ [58][CircleOfFire] had treasure flags modified to [30] +++
  11345. ---------------------------------------------------------
  11346. ======( Map 00 )======
  11347. day: overlay ratio: [0.6034] newsize: [0887C0] oldsize: [0E2360]
  11348. day: struct ratio: [0.5784] newsize: [00E940] oldsize: [01934C]
  11349. day: total = ratio: [0.6008] newsize: [097100] oldsize: [0FB6AC]
  11350. night: overlay ratio: [0.6034] newsize: [0887C0] oldsize: [0E2360]
  11351. night: struct ratio: [0.5784] newsize: [00E940] oldsize: [01934C]
  11352. night: total = ratio: [0.6008] newsize: [097100] oldsize: [0FB6AC]
  11353. ------------------------------------------------------
  11354. day: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
  11355. night: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
  11356. object sizes: [ 0x136B0 0x97C0 0x18A0 0x16270 0x7780 0x11720 0x1CA0 0x14D90 ]
  11357. sum: [0x64250] allsize: [0x137D00]
  11358. ------------------------------------------------------
  11359. day: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136]
  11360. day: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4]
  11361. night: dyna poly delta: [-298] newsize: [00000C] oldsize: [000136]
  11362. night: dyna vert delta: [-168] newsize: [00000C] oldsize: [0000B4]
  11363. -------------------------------------------------
  11364. ======( Map 01 )======
  11365. day: overlay ratio: [0.5565] newsize: [07BC60] oldsize: [0DE660]
  11366. day: struct ratio: [0.4737] newsize: [00B634] oldsize: [01809C]
  11367. day: total = ratio: [0.5485] newsize: [087294] oldsize: [0F66FC]
  11368. night: overlay ratio: [0.5565] newsize: [07BC60] oldsize: [0DE660]
  11369. night: struct ratio: [0.4737] newsize: [00B634] oldsize: [01809C]
  11370. night: total = ratio: [0.5485] newsize: [087294] oldsize: [0F66FC]
  11371. ------------------------------------------------------
  11372. day: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
  11373. night: object ratio: [1.0655] newsize: [137D00] oldsize: [124A30]
  11374. object sizes: [ 0x136B0 0x97C0 0x18A0 0x16270 0x7780 0x11720 0x1CA0 0x14D90 ]
  11375. sum: [0x64250] allsize: [0x137D00]
  11376. ------------------------------------------------------
  11377. day: dyna poly delta: [-262] newsize: [000030] oldsize: [000136]
  11378. day: dyna vert delta: [-132] newsize: [000030] oldsize: [0000B4]
  11379. night: dyna poly delta: [-262] newsize: [000030] oldsize: [000136]
  11380. night: dyna vert delta: [-132] newsize: [000030] oldsize: [0000B4]
  11381. -------------------------------------------------
  11382. ---------------------------------------------------------
  11383. objects pick time: [0.2028ms][162.5353ms]
  11384. object trim time: [0.2098ms][162.5423ms]
  11385. set new actors: [3.3148ms][165.6478ms]
  11386. pre-checking object size: [3.3174ms][165.6489ms]
  11387. exit per-object: [12.0734ms][174.408ms]
  11388. exit sandalone randomize: [12.0801ms][174.4119ms]
  11389. set for size check: [22.174ms][184.5084ms]
  11390. set for dyna trim: [22.2065ms][184.5386ms]
  11391. set after final actor trim: [22.9811ms][185.3151ms]
  11392. set after second setnewactors for final data test: [29.5576ms][191.8917ms]
  11393. after isSizeAcceptable: [29.6022ms][191.9342ms]
  11394. #######################################################
  11395. Moved companion: [0002][Fairy] to actor: [GoronSGoro][0002] at cords: [-2820,125,6605]
  11396. time to complete randomizing [GoronRacetrack]: 208.296ms
  11397. ending timestamp : [12:07:14.004 PM]
  11398.  
  11399. starting timestamp : [12:07:13.697 PM]
  11400. in scene [GreatBayTemple]m[4]r[23]v[0196] actor: [0x0196][RegularIceBlock] was blocked by item [26]
  11401. in scene (O!) [GreatBayTemple]m[5]r[2]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11402. in scene (O!) [GreatBayTemple]m[5]r[3]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11403. in scene (O!) [GreatBayTemple]m[5]r[4]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11404. in scene (O!) [GreatBayTemple]m[5]r[5]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11405. in scene (O!) [GreatBayTemple]m[5]r[6]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11406. in scene (O!) [GreatBayTemple]m[5]r[7]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11407. in scene (O!) [GreatBayTemple]m[5]r[8]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11408. in scene (O!) [GreatBayTemple]m[5]r[9]v[000F] actor:[0x000F][SmallWoodenBox] was blocked by item [410]
  11409. in scene (O!) [GreatBayTemple]m[5]r[10]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11410. in scene (O!) [GreatBayTemple]m[5]r[11]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11411. in scene (O!) [GreatBayTemple]m[5]r[12]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11412. in scene (O!) [GreatBayTemple]m[5]r[13]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11413. in scene (O!) [GreatBayTemple]m[5]r[14]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11414. in scene (O!) [GreatBayTemple]m[5]r[15]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11415. in scene (O!) [GreatBayTemple]m[5]r[16]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11416. in scene (O!) [GreatBayTemple]m[5]r[17]v[001E] actor:[0x001E][SmallWoodenBox] was blocked by item [410]
  11417. time to read scene enemies: 56.6024ms
  11418. object [Wart] replacement blocked by removal chance roll
  11419. time to read scene objects: 57.7272ms
  11420. =========================================================================
  11421. For Scene: [GreatBayTemple] with fid: 1369, with sid: 0x49
  11422. =========================================================================
  11423. time to finish removing unnecessary objects: 82.6212ms
  11424. ---------------------------
  11425. time to generate candidate list: 244.1942ms
  11426. time to separate map/time actors: 264.9733ms
  11427. time to find matching candidates: 344.5257ms
  11428. Loops used for match candidate: 2
  11429. ----------
  11430. [0][DoorShutter] has flags: [127]
  11431. [1][DoorShutter] has flags: [127]
  11432. [2][DoorShutter] has flags: [127]
  11433. [3][DoorShutter] has flags: [127]
  11434. [4][DoorShutter] has flags: [61]
  11435. [5][DoorShutter] has flags: [127]
  11436. [6][DoorShutter] has flags: [127]
  11437. [7][DoorShutter] has flags: [127]
  11438. [8][DoorShutter] has flags: [127]
  11439. [9][DoorShutter] has flags: [127]
  11440. [19][DoorShutter] has flags: [62]
  11441. #######################################################
  11442. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4C][GoldSkulltula]
  11443. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [003C][En_Invisible_Ruppe]
  11444. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF48][GoldSkulltula]
  11445. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF41][GoldSkulltula]
  11446. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF3B][GoldSkulltula]
  11447. Old actor:r[00]n[CeilingSpawner]v[0x00FF] replaced by new actor: [007E][Skulltula]
  11448. Old actor:r[01]n[SkullFish]v[0x0062] replaced by new actor: [0000][LabFish]
  11449. Old actor:r[01]n[SkullFish]v[0x0082] replaced by new actor: [0000][LabFish]
  11450. Old actor:r[01]n[SkullFish]v[0x00A2] replaced by new actor: [0000][LabFish]
  11451. Old actor:r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [1130][SunSwitch]
  11452. Old actor:r[01]n[Dexihand]v[0x3FFF] replaced by new actor: [7D30][SunSwitch]
  11453. Old actor:r[02]n[RealBombchu]v[0x0028] replaced by new actor: [FF01][ArcheryMiniGameMan]
  11454. Old actor:r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [007C][Skulltula]
  11455. Old actor:r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [007B][Skulltula]
  11456. Old actor:r[03]n[BioDekuBaba]v[0x0000] replaced by new actor: [007A][Skulltula]
  11457. Old actor:r[03]n[BioDekuBaba]v[0x0001] replaced by new actor: [0079][Skulltula]
  11458. Old actor:r[03]n[BioDekuBaba]v[0x0002] replaced by new actor: [0078][Skulltula]
  11459. Old actor:r[04]n[IceCavernStelagtite]v[0x0700] replaced by new actor: [FF34][BadBat]
  11460. Old actor:r[04]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [FF03][BadBat]
  11461. Old actor:r[04]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [FF03][BadBat]
  11462. Old actor:r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [FF01][BadBat]
  11463. Old actor:r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [0103][BadBat]
  11464. Old actor:r[04]n[RealBombchu]v[0x003C] replaced by new actor: [FF01][ArcheryMiniGameMan]
  11465. Old actor:r[04]n[BioDekuBaba]v[0x0000] replaced by new actor: [0077][Skulltula]
  11466. Old actor:r[04]n[BioDekuBaba]v[0x0000] replaced by new actor: [00F6][Skulltula]
  11467. Old actor:r[04]n[Dexihand]v[0x3FFF] replaced by new actor: [0B00][SunSwitch]
  11468. Old actor:r[04]n[Dexihand]v[0x1932] replaced by new actor: [7500][SunSwitch]
  11469. Old actor:r[04]n[Dexihand]v[0x1932] replaced by new actor: [1200][SunSwitch]
  11470. Old actor:r[06]n[Shellblade]v[0x0000] replaced by new actor: [57A9][TreasureChest] dyn: [12]
  11471. Old actor:r[06]n[Shellblade]v[0x0000] replaced by new actor: [0F00][Desbreko]
  11472. Old actor:r[06]n[SkullFish]v[0x00A2] replaced by new actor: [0000][LabFish]
  11473. Old actor:r[06]n[RealBombchu]v[0x0005] replaced by new actor: [FF01][ArcheryMiniGameMan]
  11474. Old actor:r[08]n[Skulltula]v[0x003F] replaced by new actor: [FF34][BadBat]
  11475. Old actor:r[08]n[Skulltula]v[0x003F] replaced by new actor: [0102][BadBat]
  11476. Old actor:r[08]n[Skulltula]v[0x003F] replaced by new actor: [0103][BadBat]
  11477. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [005C][En_Invisible_Ruppe]
  11478. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0073][Skulltula]
  11479. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF14][GoldSkulltula]
  11480. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF10][GoldSkulltula]
  11481. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [00F2][Skulltula]
  11482. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4E][GoldSkulltula]
  11483. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4B][GoldSkulltula]
  11484. Old actor:r[08]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF41][GoldSkulltula]
  11485. Old actor:r[09]n[SpikedMine]v[0x2004] replaced by new actor: [00A2][SkullFish]
  11486. Old actor:r[09]n[SpikedMine]v[0x2004] replaced by new actor: [0F00][Desbreko]
  11487. Old actor:r[09]n[SpikedMine]v[0x200C] replaced by new actor: [0000][LabFish]
  11488. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [5600][ElfBubble]
  11489. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF3B][GoldSkulltula]
  11490. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0071][Skulltula]
  11491. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [00F0][Skulltula]
  11492. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006F][Skulltula]
  11493. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006E][Skulltula]
  11494. Old actor:r[09]n[CeilingSpawner]v[0x00FF] replaced by new actor: [01B4][En_Invisible_Ruppe]
  11495. Old actor:r[10]n[RealBombchu]v[0x0014] replaced by new actor: [000F][ArcheryMiniGameMan]
  11496. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006C][Skulltula]
  11497. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [006B][Skulltula]
  11498. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [00EA][Skulltula]
  11499. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF25][GoldSkulltula]
  11500. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0069][Skulltula]
  11501. Old actor:r[10]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0038][En_Invisible_Ruppe]
  11502. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF16][GoldSkulltula]
  11503. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF13][GoldSkulltula]
  11504. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4E][GoldSkulltula]
  11505. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF4B][GoldSkulltula]
  11506. Old actor:r[11]n[CeilingSpawner]v[0x00FF] replaced by new actor: [004C][En_Invisible_Ruppe]
  11507. Old actor:r[12]n[Desbreko]v[0x0300] replaced by new actor: [0000][LabFish]
  11508. Old actor:r[12]n[Tektite]v[0xFFFE] replaced by new actor: [0F00][Desbreko]
  11509. Old actor:r[12]n[Tektite]v[0xFFFE] replaced by new actor: [1FFE][IceBlockWaterPlatforms] dyn: [22]
  11510. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF42][GoldSkulltula]
  11511. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF3B][GoldSkulltula]
  11512. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0034][En_Invisible_Ruppe]
  11513. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [D000][HitSpot]
  11514. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [FF25][GoldSkulltula]
  11515. Old actor:r[13]n[CeilingSpawner]v[0x00FF] replaced by new actor: [0067][Skulltula]
  11516. ---------------------------------------------------------
  11517. Height adjustments:
  11518. + adjusted height of actor [BadBat] by [150]
  11519. + adjusted height of actor [BadBat] by [150]
  11520. + adjusted height of actor [BadBat] by [150]
  11521. + adjusted height of actor [BadBat] by [150]
  11522. + adjusted height of actor [BadBat] by [150]
  11523. - raised height of actor [Desbreko] by [49] to above water bottom
  11524. - lowered height of actor [BadBat] by [64] from ceiling to fly
  11525. - lowered height of actor [BadBat] by [98] from ceiling to fly
  11526. - lowered height of actor [BadBat] by [59] from ceiling to fly
  11527. - raised height of actor [SkullFish] by [62] to above water bottom
  11528. - raised height of actor [Desbreko] by [79] to above water bottom
  11529. - raised height of actor [LabFish] by [11] to above water bottom
  11530. - lowered height of actor [Desbreko] by [16] to lower below water surface
  11531. +++ [5][Skulltula] had switch flags modified to [126] +++
  11532. +++ [10][SunSwitch] had switch flags modified to [125] +++
  11533. +++ [12][Skulltula] had switch flags modified to [124] +++
  11534. +++ [13][Skulltula] had switch flags modified to [123] +++
  11535. +++ [14][Skulltula] had switch flags modified to [122] +++
  11536. +++ [15][Skulltula] had switch flags modified to [121] +++
  11537. +++ [16][Skulltula] had switch flags modified to [120] +++
  11538. +++ [23][Skulltula] had switch flags modified to [119] +++
  11539. +++ [24][Skulltula] had switch flags modified to [118] +++
  11540. +++ [26][SunSwitch] had switch flags modified to [117] +++
  11541. +++ [28][TreasureChest] had switch flags modified to [116] +++
  11542. +++ [36][Skulltula] had switch flags modified to [115] +++
  11543. +++ [39][Skulltula] had switch flags modified to [114] +++
  11544. +++ [48][Skulltula] had switch flags modified to [113] +++
  11545. +++ [49][Skulltula] had switch flags modified to [112] +++
  11546. +++ [50][Skulltula] had switch flags modified to [111] +++
  11547. +++ [51][Skulltula] had switch flags modified to [110] +++
  11548. +++ [52][En_Invisible_Ruppe] had switch flags modified to [109] +++
  11549. +++ [54][Skulltula] had switch flags modified to [108] +++
  11550. +++ [55][Skulltula] had switch flags modified to [107] +++
  11551. +++ [56][Skulltula] had switch flags modified to [106] +++
  11552. +++ [58][Skulltula] had switch flags modified to [105] +++
  11553. +++ [71][HitSpot] had switch flags modified to [104] +++
  11554. +++ [73][Skulltula] had switch flags modified to [103] +++
  11555. +++ [0][GoldSkulltula] had treasure flags modified to [19] +++
  11556. +++ [2][GoldSkulltula] had treasure flags modified to [18] +++
  11557. +++ [3][GoldSkulltula] had treasure flags modified to [16] +++
  11558. +++ [4][GoldSkulltula] had treasure flags modified to [14] +++
  11559. +++ [28][TreasureChest] had treasure flags modified to [9] +++
  11560. +++ [37][GoldSkulltula] had treasure flags modified to [5] +++
  11561. +++ [38][GoldSkulltula] had treasure flags modified to [4] +++
  11562. +++ [40][GoldSkulltula] had treasure flags modified to [19] +++
  11563. +++ [41][GoldSkulltula] had treasure flags modified to [18] +++
  11564. +++ [42][GoldSkulltula] had treasure flags modified to [16] +++
  11565. +++ [47][GoldSkulltula] had treasure flags modified to [14] +++
  11566. +++ [57][GoldSkulltula] had treasure flags modified to [9] +++
  11567. +++ [60][GoldSkulltula] had treasure flags modified to [5] +++
  11568. +++ [61][GoldSkulltula] had treasure flags modified to [4] +++
  11569. +++ [62][GoldSkulltula] had treasure flags modified to [19] +++
  11570. +++ [63][GoldSkulltula] had treasure flags modified to [18] +++
  11571. +++ [68][GoldSkulltula] had treasure flags modified to [16] +++
  11572. +++ [69][GoldSkulltula] had treasure flags modified to [14] +++
  11573. +++ [72][GoldSkulltula] had treasure flags modified to [9] +++
  11574. ---------------------------------------------------------
  11575. ======( Map 00 )======
  11576. day: overlay ratio: [1.0115] newsize: [023B20] oldsize: [0234A0]
  11577. day: struct ratio: [0.4677] newsize: [0034AC] oldsize: [00709C]
  11578. day: total = ratio: [0.9211] newsize: [026FCC] oldsize: [02A53C]
  11579. night: overlay ratio: [1.0115] newsize: [023B20] oldsize: [0234A0]
  11580. night: struct ratio: [0.4677] newsize: [0034AC] oldsize: [00709C]
  11581. night: total = ratio: [0.9211] newsize: [026FCC] oldsize: [02A53C]
  11582. ------------------------------------------------------
  11583. day: object ratio: [1.0122] newsize: [137FE0] oldsize: [1343D0]
  11584. night: object ratio: [1.0122] newsize: [137FE0] oldsize: [1343D0]
  11585. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x1AE0 0x10A0 ]
  11586. sum: [0x64530] allsize: [0x137FE0]
  11587. ------------------------------------------------------
  11588. day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
  11589. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  11590. night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
  11591. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  11592. -------------------------------------------------
  11593. ======( Map 01 )======
  11594. day: overlay ratio: [1.0475] newsize: [02AB40] oldsize: [028C40]
  11595. day: struct ratio: [2.9761] newsize: [007CAC] oldsize: [0029E4]
  11596. day: total = ratio: [1.1639] newsize: [0327EC] oldsize: [02B624]
  11597. night: overlay ratio: [1.0475] newsize: [02AB40] oldsize: [028C40]
  11598. night: struct ratio: [2.9761] newsize: [007CAC] oldsize: [0029E4]
  11599. night: total = ratio: [1.1639] newsize: [0327EC] oldsize: [02B624]
  11600. ------------------------------------------------------
  11601. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11602. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11603. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11604. sum: [0x619B0] allsize: [0x135460]
  11605. ------------------------------------------------------
  11606. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  11607. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  11608. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  11609. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  11610. -------------------------------------------------
  11611. ======( Map 02 )======
  11612. day: overlay ratio: [1.0550] newsize: [012580] oldsize: [011630]
  11613. day: struct ratio: [0.9927] newsize: [001D98] oldsize: [001DD0]
  11614. day: total = ratio: [1.0490] newsize: [014318] oldsize: [013400]
  11615. night: overlay ratio: [1.0550] newsize: [012580] oldsize: [011630]
  11616. night: struct ratio: [0.9927] newsize: [001D98] oldsize: [001DD0]
  11617. night: total = ratio: [1.0490] newsize: [014318] oldsize: [013400]
  11618. ------------------------------------------------------
  11619. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11620. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11621. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11622. sum: [0x619B0] allsize: [0x135460]
  11623. ------------------------------------------------------
  11624. day: dyna poly delta: [0] newsize: [000082] oldsize: [000082]
  11625. day: dyna vert delta: [0] newsize: [000064] oldsize: [000064]
  11626. night: dyna poly delta: [0] newsize: [000082] oldsize: [000082]
  11627. night: dyna vert delta: [0] newsize: [000064] oldsize: [000064]
  11628. -------------------------------------------------
  11629. ======( Map 03 )======
  11630. day: overlay ratio: [0.7371] newsize: [010FA0] oldsize: [017080]
  11631. day: struct ratio: [1.0458] newsize: [002024] oldsize: [001EBC]
  11632. day: total = ratio: [0.7609] newsize: [012FC4] oldsize: [018F3C]
  11633. night: overlay ratio: [0.7371] newsize: [010FA0] oldsize: [017080]
  11634. night: struct ratio: [1.0458] newsize: [002024] oldsize: [001EBC]
  11635. night: total = ratio: [0.7609] newsize: [012FC4] oldsize: [018F3C]
  11636. ------------------------------------------------------
  11637. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11638. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11639. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11640. sum: [0x619B0] allsize: [0x135460]
  11641. ------------------------------------------------------
  11642. day: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
  11643. day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
  11644. night: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
  11645. night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
  11646. -------------------------------------------------
  11647. ======( Map 04 )======
  11648. day: overlay ratio: [0.9888] newsize: [02E670] oldsize: [02EEE0]
  11649. day: struct ratio: [0.8982] newsize: [00399C] oldsize: [004024]
  11650. day: total = ratio: [0.9816] newsize: [03200C] oldsize: [032F04]
  11651. night: overlay ratio: [0.9888] newsize: [02E670] oldsize: [02EEE0]
  11652. night: struct ratio: [0.8982] newsize: [00399C] oldsize: [004024]
  11653. night: total = ratio: [0.9816] newsize: [03200C] oldsize: [032F04]
  11654. ------------------------------------------------------
  11655. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11656. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11657. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11658. sum: [0x619B0] allsize: [0x135460]
  11659. ------------------------------------------------------
  11660. day: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B]
  11661. day: dyna vert delta: [-66] newsize: [000024] oldsize: [000066]
  11662. night: dyna poly delta: [-85] newsize: [000036] oldsize: [00008B]
  11663. night: dyna vert delta: [-66] newsize: [000024] oldsize: [000066]
  11664. -------------------------------------------------
  11665. ======( Map 05 )======
  11666. day: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
  11667. day: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
  11668. day: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
  11669. night: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
  11670. night: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
  11671. night: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
  11672. ------------------------------------------------------
  11673. day: object ratio: [1.0171] newsize: [153DB0] oldsize: [14E250]
  11674. night: object ratio: [1.0171] newsize: [153DB0] oldsize: [14E250]
  11675. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x13400 0xB550 ]
  11676. sum: [0x80300] allsize: [0x153DB0]
  11677. ------------------------------------------------------
  11678. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11679. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11680. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11681. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11682. -------------------------------------------------
  11683. ======( Map 06 )======
  11684. day: overlay ratio: [1.1513] newsize: [01DF70] oldsize: [01A070]
  11685. day: struct ratio: [1.9196] newsize: [003E54] oldsize: [002078]
  11686. day: total = ratio: [1.2069] newsize: [021DC4] oldsize: [01C0E8]
  11687. night: overlay ratio: [1.1513] newsize: [01DF70] oldsize: [01A070]
  11688. night: struct ratio: [1.9196] newsize: [003E54] oldsize: [002078]
  11689. night: total = ratio: [1.2069] newsize: [021DC4] oldsize: [01C0E8]
  11690. ------------------------------------------------------
  11691. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11692. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11693. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11694. sum: [0x619B0] allsize: [0x135460]
  11695. ------------------------------------------------------
  11696. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  11697. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  11698. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  11699. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  11700. -------------------------------------------------
  11701. ======( Map 07 )======
  11702. day: overlay ratio: [1.0000] newsize: [018260] oldsize: [018260]
  11703. day: struct ratio: [1.0000] newsize: [0019C0] oldsize: [0019C0]
  11704. day: total = ratio: [1.0000] newsize: [019C20] oldsize: [019C20]
  11705. night: overlay ratio: [1.0000] newsize: [018260] oldsize: [018260]
  11706. night: struct ratio: [1.0000] newsize: [0019C0] oldsize: [0019C0]
  11707. night: total = ratio: [1.0000] newsize: [019C20] oldsize: [019C20]
  11708. ------------------------------------------------------
  11709. day: object ratio: [1.0185] newsize: [139A60] oldsize: [133F00]
  11710. night: object ratio: [1.0185] newsize: [139A60] oldsize: [133F00]
  11711. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x4600 ]
  11712. sum: [0x65FB0] allsize: [0x139A60]
  11713. ------------------------------------------------------
  11714. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  11715. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  11716. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  11717. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  11718. -------------------------------------------------
  11719. ======( Map 08 )======
  11720. day: overlay ratio: [0.9567] newsize: [02FCA0] oldsize: [031F40]
  11721. day: struct ratio: [0.4861] newsize: [005400] oldsize: [00ACD0]
  11722. day: total = ratio: [0.8730] newsize: [0350A0] oldsize: [03CC10]
  11723. night: overlay ratio: [0.9567] newsize: [02FCA0] oldsize: [031F40]
  11724. night: struct ratio: [0.4861] newsize: [005400] oldsize: [00ACD0]
  11725. night: total = ratio: [0.8730] newsize: [0350A0] oldsize: [03CC10]
  11726. ------------------------------------------------------
  11727. day: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
  11728. night: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
  11729. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x14EA0 0x1460 0x8C00 ]
  11730. sum: [0x808B0] allsize: [0x154360]
  11731. ------------------------------------------------------
  11732. day: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
  11733. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  11734. night: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
  11735. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  11736. -------------------------------------------------
  11737. ======( Map 09 )======
  11738. day: overlay ratio: [0.8580] newsize: [0330C0] oldsize: [03B7F0]
  11739. day: struct ratio: [0.5239] newsize: [0064A8] oldsize: [00C020]
  11740. day: total = ratio: [0.8019] newsize: [039568] oldsize: [047810]
  11741. night: overlay ratio: [0.8580] newsize: [0330C0] oldsize: [03B7F0]
  11742. night: struct ratio: [0.5239] newsize: [0064A8] oldsize: [00C020]
  11743. night: total = ratio: [0.8019] newsize: [039568] oldsize: [047810]
  11744. ------------------------------------------------------
  11745. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11746. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11747. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11748. sum: [0x619B0] allsize: [0x135460]
  11749. ------------------------------------------------------
  11750. day: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
  11751. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
  11752. night: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
  11753. night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
  11754. -------------------------------------------------
  11755. ======( Map 0A )======
  11756. day: overlay ratio: [0.9827] newsize: [0363F0] oldsize: [037340]
  11757. day: struct ratio: [0.5633] newsize: [004AFC] oldsize: [008520]
  11758. day: total = ratio: [0.9277] newsize: [03AEEC] oldsize: [03F860]
  11759. night: overlay ratio: [0.9827] newsize: [0363F0] oldsize: [037340]
  11760. night: struct ratio: [0.5633] newsize: [004AFC] oldsize: [008520]
  11761. night: total = ratio: [0.9277] newsize: [03AEEC] oldsize: [03F860]
  11762. ------------------------------------------------------
  11763. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11764. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11765. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11766. sum: [0x619B0] allsize: [0x135460]
  11767. ------------------------------------------------------
  11768. day: dyna poly delta: [0] newsize: [000062] oldsize: [000062]
  11769. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  11770. night: dyna poly delta: [0] newsize: [000062] oldsize: [000062]
  11771. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  11772. -------------------------------------------------
  11773. ======( Map 0B )======
  11774. day: overlay ratio: [1.0123] newsize: [025CF0] oldsize: [025590]
  11775. day: struct ratio: [0.4682] newsize: [002CE8] oldsize: [005FEC]
  11776. day: total = ratio: [0.9371] newsize: [0289D8] oldsize: [02B57C]
  11777. night: overlay ratio: [1.0123] newsize: [025CF0] oldsize: [025590]
  11778. night: struct ratio: [0.4682] newsize: [002CE8] oldsize: [005FEC]
  11779. night: total = ratio: [0.9371] newsize: [0289D8] oldsize: [02B57C]
  11780. ------------------------------------------------------
  11781. day: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
  11782. night: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
  11783. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x7BA0 ]
  11784. sum: [0x69550] allsize: [0x13D000]
  11785. ------------------------------------------------------
  11786. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11787. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11788. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11789. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11790. -------------------------------------------------
  11791. ======( Map 0C )======
  11792. day: overlay ratio: [0.9113] newsize: [018BC0] oldsize: [01B240]
  11793. day: struct ratio: [1.6717] newsize: [0041A4] oldsize: [002744]
  11794. day: total = ratio: [0.9744] newsize: [01CD64] oldsize: [01D984]
  11795. night: overlay ratio: [0.9113] newsize: [018BC0] oldsize: [01B240]
  11796. night: struct ratio: [1.6717] newsize: [0041A4] oldsize: [002744]
  11797. night: total = ratio: [0.9744] newsize: [01CD64] oldsize: [01D984]
  11798. ------------------------------------------------------
  11799. day: object ratio: [1.0122] newsize: [136F40] oldsize: [133330]
  11800. night: object ratio: [1.0122] newsize: [136F40] oldsize: [133330]
  11801. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x1AE0 ]
  11802. sum: [0x63490] allsize: [0x136F40]
  11803. ------------------------------------------------------
  11804. day: dyna poly delta: [22] newsize: [000088] oldsize: [000072]
  11805. day: dyna vert delta: [13] newsize: [00005D] oldsize: [000050]
  11806. night: dyna poly delta: [22] newsize: [000088] oldsize: [000072]
  11807. night: dyna vert delta: [13] newsize: [00005D] oldsize: [000050]
  11808. -------------------------------------------------
  11809. ======( Map 0D )======
  11810. day: overlay ratio: [0.9274] newsize: [023930] oldsize: [0265C0]
  11811. day: struct ratio: [0.4763] newsize: [00394C] oldsize: [00784C]
  11812. day: total = ratio: [0.8535] newsize: [02727C] oldsize: [02DE0C]
  11813. night: overlay ratio: [0.9274] newsize: [023930] oldsize: [0265C0]
  11814. night: struct ratio: [0.4763] newsize: [00394C] oldsize: [00784C]
  11815. night: total = ratio: [0.8535] newsize: [02727C] oldsize: [02DE0C]
  11816. ------------------------------------------------------
  11817. day: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
  11818. night: object ratio: [1.0171] newsize: [154360] oldsize: [14E800]
  11819. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x14EA0 0x1460 0x8C00 ]
  11820. sum: [0x808B0] allsize: [0x154360]
  11821. ------------------------------------------------------
  11822. day: dyna poly delta: [0] newsize: [000118] oldsize: [000118]
  11823. day: dyna vert delta: [0] newsize: [0000C7] oldsize: [0000C7]
  11824. night: dyna poly delta: [0] newsize: [000118] oldsize: [000118]
  11825. night: dyna vert delta: [0] newsize: [0000C7] oldsize: [0000C7]
  11826. -------------------------------------------------
  11827. ======( Map 0E )======
  11828. day: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
  11829. day: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
  11830. day: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
  11831. night: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
  11832. night: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
  11833. night: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
  11834. ------------------------------------------------------
  11835. day: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11836. night: object ratio: [1.0188] newsize: [135460] oldsize: [12F900]
  11837. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 ]
  11838. sum: [0x619B0] allsize: [0x135460]
  11839. ------------------------------------------------------
  11840. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11841. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11842. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11843. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11844. -------------------------------------------------
  11845. ======( Map 0F )======
  11846. day: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
  11847. day: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
  11848. day: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
  11849. night: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
  11850. night: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
  11851. night: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
  11852. ------------------------------------------------------
  11853. day: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
  11854. night: object ratio: [1.0183] newsize: [13D000] oldsize: [1374A0]
  11855. object sizes: [ 0x1940 0x18E60 0x5BB0 0x8120 0x3C90 0x11C0 0x1CE0 0x1760 0x10C0 0xCC0 0xCA0 0x1AE0 0x2420 0x10 0x4680 0x6EB0 0x1C70 0x4350 0x10 0x8250 0x11220 0x10 0x7BA0 ]
  11856. sum: [0x69550] allsize: [0x13D000]
  11857. ------------------------------------------------------
  11858. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11859. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11860. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11861. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11862. -------------------------------------------------
  11863. ---------------------------------------------------------
  11864. objects pick time: [1.0841ms][274.1248ms]
  11865. object trim time: [1.133ms][274.1694ms]
  11866. set new actors: [12.7504ms][285.7893ms]
  11867. ---- bogo REJECTED: obj pre-check failed (size:92112): [12.755ms][285.7909ms]
  11868. objects pick time: [0.8429ms][286.6371ms]
  11869. object trim time: [0.9464ms][286.7396ms]
  11870. set new actors: [16.778ms][302.5735ms]
  11871. pre-checking object size: [16.7823ms][302.5754ms]
  11872. exit per-object: [20.2716ms][306.0679ms]
  11873. exit sandalone randomize: [20.2783ms][306.0716ms]
  11874. set for size check: [42.2406ms][328.0373ms]
  11875. set for dyna trim: [42.4516ms][328.245ms]
  11876. set after final actor trim: [43.5083ms][329.3028ms]
  11877. set after second setnewactors for final data test: [58.2362ms][344.033ms]
  11878. after isSizeAcceptable: [58.7291ms][344.5244ms]
  11879. #######################################################
  11880. Moved companion: [005C][En_Invisible_Ruppe] to actor: [Skulltula][005C] at cords: [60,760,2100]
  11881. Moved companion: [0038][En_Invisible_Ruppe] to actor: [Skulltula][0038] at cords: [2580,131,960]
  11882. Moved companion: [0034][En_Invisible_Ruppe] to actor: [Skulltula][0034] at cords: [600,430,3180]
  11883. Moved companion: [003C][En_Invisible_Ruppe] to actor: [Skulltula][003C] at cords: [600,700,210]
  11884. time to complete randomizing [GreatBayTemple]: 367.2958ms
  11885. ending timestamp : [12:07:14.064 PM]
  11886.  
  11887. starting timestamp : [12:07:13.915 PM]
  11888. in scene [StockPotInn]m[0]r[3] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
  11889. in scene [StockPotInn]m[0]r[5] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
  11890. in scene (O!) [StockPotInn]m[0]r[18]v[0000] actor:[0x0000][MysteryHand] was blocked by item [269]
  11891. in scene (O!) [StockPotInn]m[0]r[19]v[0002] actor:[0x0002][Anju] was blocked by item [416]
  11892. in scene (O!) [StockPotInn]m[0]r[20]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
  11893. in scene (O!) [StockPotInn]m[0]r[22]v[0001] actor:[0x0001][PostMan] was blocked by item [151]
  11894. in scene (O!) [StockPotInn]m[1]r[5]v[0000] actor:[0x0000][AnjusGrandma] was blocked by item [324]
  11895. in scene (O!) [StockPotInn]m[1]r[7]v[0002] actor:[0x0002][Anju] was blocked by item [416]
  11896. in scene (O!) [StockPotInn]m[2]r[10]v[80FF] actor:[0x80FF][Anju] was blocked by item [416]
  11897. in scene (O!) [StockPotInn]m[2]r[11]v[0002] actor:[0x0002][Anju] was blocked by item [416]
  11898. in scene (O!) [StockPotInn]m[4]r[1]v[00FF] actor:[0x00FF][Gorman] was blocked by item [30]
  11899. in scene [StockPotInn]m[4]r[4] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
  11900. in scene [StockPotInn]m[5]r[3] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
  11901. in scene [StockPotInn]m[5]r[5] common scoopable actor: [0x0001][Fish] skipped the restriction: [179]
  11902. in scene (O!) [StockPotInn]m[6]r[0]v[0002] actor:[0x0002][Anju] was blocked by item [416]
  11903. in scene (O!) [StockPotInn]m[6]r[1]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
  11904. in scene (O!) [StockPotInn]m[6]r[2]v[0001] actor:[0x0001][PostMan] was blocked by item [151]
  11905. in scene (O!) [StockPotInn]m[7]r[6]v[00FF] actor:[0x00FF][Anju] was blocked by item [416]
  11906. in scene (O!) [StockPotInn]m[9]r[1]v[00FF] actor:[0x00FF][Gorman] was blocked by item [30]
  11907. in scene [StockPotInn]m[9]r[4] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
  11908. time to read scene enemies: 26.4553ms
  11909. time to read scene objects: 26.7838ms
  11910. =========================================================================
  11911. For Scene: [StockPotInn] with fid: 1466, with sid: 0x61
  11912. =========================================================================
  11913. time to finish removing unnecessary objects: 44.6349ms
  11914. ---------------------------
  11915. time to generate candidate list: 91.044ms
  11916. time to separate map/time actors: 102.1151ms
  11917. time to find matching candidates: 155.3757ms
  11918. Loops used for match candidate: 2
  11919. ----------
  11920. #######################################################
  11921. Old actor:r[00]n[AnjusMother]v[0x0000] replaced by new actor: [007F][Armos]
  11922. Old actor:r[00]n[GuruGuru]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
  11923. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11924. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11925. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11926. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11927. Old actor:r[00]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11928. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [0000][SwordsmanSign]
  11929. Old actor:r[00]n[RosaSisters]v[0x0A00] replaced by new actor: [803F][SkullKidPainting] dyn: [2]
  11930. Old actor:r[02]n[AnjusMother]v[0x0000] replaced by new actor: [007F][Armos]
  11931. Old actor:r[02]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11932. Old actor:r[02]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11933. Old actor:r[03]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11934. Old actor:r[03]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11935. Old actor:r[04]n[Jugglers]v[0x0001] replaced by new actor: [0002][Empty]
  11936. Old actor:r[04]n[Jugglers]v[0x0000] replaced by new actor: [0003][HappyMaskSalesman]
  11937. Old actor:r[04]n[RosaSisters]v[0x7E01] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
  11938. Old actor:r[04]n[RosaSisters]v[0xFE01] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
  11939. Old actor:r[04]n[GuruGuru]v[0x0000] replaced by new actor: [0000][HoneyAndDarlingCredits]
  11940. Old actor:r[04]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11941. Old actor:r[04]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11942. Old actor:r[04]n[RosaSisters]v[0x8000] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
  11943. Old actor:r[05]n[RosaSisters]v[0x0A00] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
  11944. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11945. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11946. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11947. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11948. Old actor:r[05]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11949. Old actor:r[05]n[LinkTheGoro(Intro)]v[0x0000] replaced by new actor: [0023][FlyingFieldScrub]
  11950. Old actor:r[05]n[Clock]v[0xA07F] replaced by new actor: [0000][Gong]
  11951. Old actor:r[05]n[Anju(Intro)]v[0x000E] replaced by new actor: [0000][BedroomPostman]
  11952. Old actor:r[06]n[GuruGuru]v[0x0002] replaced by new actor: [0000][HoneyAndDarlingCredits]
  11953. Old actor:r[07]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11954. Old actor:r[07]n[Windows]v[0x0002] replaced by new actor: [0000][SwordsmanSign]
  11955. Old actor:r[08]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11956. Old actor:r[08]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11957. Old actor:r[09]n[Jugglers]v[0x0001] replaced by new actor: [0002][MothSwarm]
  11958. Old actor:r[09]n[Jugglers]v[0x0000] replaced by new actor: [0003][HappyMaskSalesman]
  11959. Old actor:r[09]n[RosaSisters]v[0x7E01] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
  11960. Old actor:r[09]n[RosaSisters]v[0x8000] replaced by new actor: [8067][SkullKidPainting] dyn: [2]
  11961. Old actor:r[09]n[RosaSisters]v[0xFE01] replaced by new actor: [8063][SkullKidPainting] dyn: [2]
  11962. Old actor:r[09]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11963. Old actor:r[09]n[Windows]v[0x0002] replaced by new actor: [0000][Gong]
  11964. Old actor:r[00]n[MushroomCloud]v[0x0006] replaced by new actor: [001D][MushroomCloud]
  11965. Old actor:r[00]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
  11966. Old actor:r[00]n[HitSpot]v[0xFE13] replaced by new actor: [FE0E][WallTalkSpot]
  11967. Old actor:r[01]n[WallTalkSpot]v[0xFE05] replaced by new actor: [FC0C][HitSpot]
  11968. Old actor:r[01]n[WallTalkSpot]v[0xFE16] replaced by new actor: [FE0E][WallTalkSpot]
  11969. Old actor:r[04]n[MushroomCloud]v[0x0005] replaced by new actor: [007F][Armos]
  11970. Old actor:r[05]n[MushroomCloud]v[0x0006] replaced by new actor: [805F][SkullKidPainting] dyn: [2]
  11971. Old actor:r[05]n[Fish]v[0x0001] replaced by new actor: [3322][BugsFishButterfly]
  11972. Old actor:r[05]n[HitSpot]v[0xFE00] replaced by new actor: [0000][SwordsmanSign]
  11973. Old actor:r[06]n[WallTalkSpot]v[0xFE05] replaced by new actor: [FE18][WallTalkSpot]
  11974. Old actor:r[09]n[MushroomCloud]v[0x0005] replaced by new actor: [805B][SkullKidPainting] dyn: [2]
  11975. ---------------------------------------------------------
  11976. Height adjustments:
  11977. + adjusted height of actor [MothSwarm] by [50]
  11978. +++ [46][HitSpot] had switch flags modified to [126] +++
  11979. +++ [16][SkullKidPainting] had treasure flags modified to [30] +++
  11980. +++ [17][SkullKidPainting] had treasure flags modified to [29] +++
  11981. +++ [21][SkullKidPainting] had treasure flags modified to [28] +++
  11982. +++ [22][SkullKidPainting] had treasure flags modified to [27] +++
  11983. +++ [38][SkullKidPainting] had treasure flags modified to [26] +++
  11984. +++ [39][SkullKidPainting] had treasure flags modified to [25] +++
  11985. +++ [40][SkullKidPainting] had treasure flags modified to [24] +++
  11986. +++ [49][SkullKidPainting] had treasure flags modified to [23] +++
  11987. +++ [53][SkullKidPainting] had treasure flags modified to [22] +++
  11988. ---------------------------------------------------------
  11989. ======( Map 00 )======
  11990. day: overlay ratio: [1.0372] newsize: [028700] oldsize: [026FD0]
  11991. day: struct ratio: [1.1703] newsize: [004BD0] oldsize: [0040C8]
  11992. day: total = ratio: [1.0497] newsize: [02D2D0] oldsize: [02B098]
  11993. night: overlay ratio: [1.0761] newsize: [025A20] oldsize: [022F90]
  11994. night: struct ratio: [1.1787] newsize: [0041C4] oldsize: [0037CC]
  11995. night: total = ratio: [1.0854] newsize: [029BE4] oldsize: [02675C]
  11996. ------------------------------------------------------
  11997. day: object ratio: [0.9840] newsize: [151A20] oldsize: [157210]
  11998. night: object ratio: [0.9840] newsize: [151A20] oldsize: [157210]
  11999. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0xDA60 0x5A90 0x16A0 0x23A0 0x16B0 ]
  12000. sum: [0xA11F0] allsize: [0x151A20]
  12001. ------------------------------------------------------
  12002. day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
  12003. day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
  12004. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12005. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12006. -------------------------------------------------
  12007. ======( Map 01 )======
  12008. day: overlay ratio: [1.0022] newsize: [00C380] oldsize: [00C310]
  12009. day: struct ratio: [1.0208] newsize: [000E90] oldsize: [000E44]
  12010. day: total = ratio: [1.0035] newsize: [00D210] oldsize: [00D154]
  12011. night: overlay ratio: [1.0022] newsize: [00C380] oldsize: [00C310]
  12012. night: struct ratio: [1.0208] newsize: [000E90] oldsize: [000E44]
  12013. night: total = ratio: [1.0035] newsize: [00D210] oldsize: [00D154]
  12014. ------------------------------------------------------
  12015. day: object ratio: [0.9836] newsize: [1491C0] oldsize: [14E9B0]
  12016. night: object ratio: [0.9836] newsize: [1491C0] oldsize: [14E9B0]
  12017. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0x8C50 0x5A90 0x16A0 ]
  12018. sum: [0x98990] allsize: [0x1491C0]
  12019. ------------------------------------------------------
  12020. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12021. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12022. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12023. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12024. -------------------------------------------------
  12025. ======( Map 02 )======
  12026. day: overlay ratio: [1.0491] newsize: [016850] oldsize: [015770]
  12027. day: struct ratio: [1.2354] newsize: [001918] oldsize: [001450]
  12028. day: total = ratio: [1.0595] newsize: [018168] oldsize: [016BC0]
  12029. night: overlay ratio: [1.0455] newsize: [0183D0] oldsize: [0172F0]
  12030. night: struct ratio: [1.2062] newsize: [001ECC] oldsize: [001988]
  12031. night: total = ratio: [1.0558] newsize: [01A29C] oldsize: [018C78]
  12032. ------------------------------------------------------
  12033. day: object ratio: [0.9836] newsize: [14A7D0] oldsize: [14FFC0]
  12034. night: object ratio: [0.9836] newsize: [14A7D0] oldsize: [14FFC0]
  12035. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0x5210 0x10 0x420 0x88D0 0x5A90 0x16A0 0x8120 0x1600 0x42C0 ]
  12036. sum: [0x99FA0] allsize: [0x14A7D0]
  12037. ------------------------------------------------------
  12038. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12039. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12040. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12041. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12042. -------------------------------------------------
  12043. ======( Map 03 )======
  12044. day: overlay ratio: [1.2739] newsize: [007E70] oldsize: [006340]
  12045. day: struct ratio: [1.4033] newsize: [000E84] oldsize: [000A58]
  12046. day: total = ratio: [1.2861] newsize: [008CF4] oldsize: [006D98]
  12047. night: overlay ratio: [1.2739] newsize: [007E70] oldsize: [006340]
  12048. night: struct ratio: [1.4033] newsize: [000E84] oldsize: [000A58]
  12049. night: total = ratio: [1.2861] newsize: [008CF4] oldsize: [006D98]
  12050. ------------------------------------------------------
  12051. day: object ratio: [0.9835] newsize: [148690] oldsize: [14DE80]
  12052. night: object ratio: [0.9835] newsize: [148690] oldsize: [14DE80]
  12053. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0x8120 0x5A90 0x16A0 ]
  12054. sum: [0x97E60] allsize: [0x148690]
  12055. ------------------------------------------------------
  12056. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12057. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12058. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12059. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12060. -------------------------------------------------
  12061. ======( Map 04 )======
  12062. day: overlay ratio: [0.9806] newsize: [00F620] oldsize: [00FB00]
  12063. day: struct ratio: [1.1027] newsize: [002164] oldsize: [001E48]
  12064. day: total = ratio: [0.9937] newsize: [011784] oldsize: [011948]
  12065. night: overlay ratio: [0.9248] newsize: [00BB80] oldsize: [00CAC0]
  12066. night: struct ratio: [0.9083] newsize: [0017D4] oldsize: [001A3C]
  12067. night: total = ratio: [0.9229] newsize: [00D354] oldsize: [00E4FC]
  12068. ------------------------------------------------------
  12069. day: object ratio: [0.9838] newsize: [14DFD0] oldsize: [1537C0]
  12070. night: object ratio: [0.9838] newsize: [14DFD0] oldsize: [1537C0]
  12071. object sizes: [ 0x13E30 0x42E0 0x2A60 0x5D30 0x20560 0xBAE0 0x130E0 0x83C0 0xF800 0xC050 0x5210 0x10 0x420 0xDA60 0x5A90 0x16A0 ]
  12072. sum: [0x9D7A0] allsize: [0x14DFD0]
  12073. ------------------------------------------------------
  12074. day: dyna poly delta: [6] newsize: [000006] oldsize: [000000]
  12075. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  12076. night: dyna poly delta: [4] newsize: [000004] oldsize: [000000]
  12077. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  12078. -------------------------------------------------
  12079. ======( Map 05 )======
  12080. day: overlay ratio: [0.9856] newsize: [0173D0] oldsize: [017940]
  12081. day: struct ratio: [1.1879] newsize: [005018] oldsize: [00436C]
  12082. day: total = ratio: [1.0163] newsize: [01C3E8] oldsize: [01BCAC]
  12083. night: overlay ratio: [1.0302] newsize: [0159D0] oldsize: [014FB0]
  12084. night: struct ratio: [1.2362] newsize: [004C78] oldsize: [003DDC]
  12085. night: total = ratio: [1.0622] newsize: [01A648] oldsize: [018D8C]
  12086. ------------------------------------------------------
  12087. day: object ratio: [0.9819] newsize: [0F9B00] oldsize: [0FE480]
  12088. night: object ratio: [0.9819] newsize: [0F9B00] oldsize: [0FE480]
  12089. object sizes: [ 0xDA60 0xB2D0 0x83C0 0x5210 0x10 0x420 0x16A0 0x16B0 0x1FE50 ]
  12090. sum: [0x492D0] allsize: [0xF9B00]
  12091. ------------------------------------------------------
  12092. day: dyna poly delta: [4] newsize: [000004] oldsize: [000000]
  12093. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  12094. night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
  12095. night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
  12096. -------------------------------------------------
  12097. ======( Map 06 )======
  12098. day: overlay ratio: [0.9885] newsize: [014670] oldsize: [014A40]
  12099. day: struct ratio: [1.1211] newsize: [00174C] oldsize: [0014C8]
  12100. day: total = ratio: [0.9963] newsize: [015DBC] oldsize: [015F08]
  12101. night: overlay ratio: [1.0000] newsize: [013B60] oldsize: [013B60]
  12102. night: struct ratio: [1.0000] newsize: [001204] oldsize: [001204]
  12103. night: total = ratio: [1.0000] newsize: [014D64] oldsize: [014D64]
  12104. ------------------------------------------------------
  12105. day: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
  12106. night: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
  12107. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x16A0 0x1FE50 ]
  12108. sum: [0x55E00] allsize: [0x106630]
  12109. ------------------------------------------------------
  12110. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12111. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12112. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12113. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12114. -------------------------------------------------
  12115. ======( Map 07 )======
  12116. day: overlay ratio: [1.1348] newsize: [00E4F0] oldsize: [00C9C0]
  12117. day: struct ratio: [1.2993] newsize: [00121C] oldsize: [000DF0]
  12118. day: total = ratio: [1.1454] newsize: [00F70C] oldsize: [00D7B0]
  12119. night: overlay ratio: [1.1348] newsize: [00E4F0] oldsize: [00C9C0]
  12120. night: struct ratio: [1.2993] newsize: [00121C] oldsize: [000DF0]
  12121. night: total = ratio: [1.1454] newsize: [00F70C] oldsize: [00D7B0]
  12122. ------------------------------------------------------
  12123. day: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
  12124. night: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
  12125. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x16A0 0x8120 0x1FE50 ]
  12126. sum: [0x5DF20] allsize: [0x10E750]
  12127. ------------------------------------------------------
  12128. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12129. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12130. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12131. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12132. -------------------------------------------------
  12133. ======( Map 08 )======
  12134. day: overlay ratio: [1.1889] newsize: [006A30] oldsize: [005950]
  12135. day: struct ratio: [1.5514] newsize: [000D74] oldsize: [0008AC]
  12136. day: total = ratio: [1.2210] newsize: [0077A4] oldsize: [0061FC]
  12137. night: overlay ratio: [1.1889] newsize: [006A30] oldsize: [005950]
  12138. night: struct ratio: [1.5514] newsize: [000D74] oldsize: [0008AC]
  12139. night: total = ratio: [1.2210] newsize: [0077A4] oldsize: [0061FC]
  12140. ------------------------------------------------------
  12141. day: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
  12142. night: object ratio: [0.9339] newsize: [10E750] oldsize: [1219D0]
  12143. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x8120 0x16A0 0x1FE50 ]
  12144. sum: [0x5DF20] allsize: [0x10E750]
  12145. ------------------------------------------------------
  12146. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12147. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12148. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12149. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12150. -------------------------------------------------
  12151. ======( Map 09 )======
  12152. day: overlay ratio: [0.8954] newsize: [00BDF0] oldsize: [00D420]
  12153. day: struct ratio: [0.9987] newsize: [001864] oldsize: [00186C]
  12154. day: total = ratio: [0.9061] newsize: [00D654] oldsize: [00EC8C]
  12155. night: overlay ratio: [0.9409] newsize: [00A830] oldsize: [00B2C0]
  12156. night: struct ratio: [3.0912] newsize: [004788] oldsize: [001724]
  12157. night: total = ratio: [1.1874] newsize: [00EFB8] oldsize: [00C9E4]
  12158. ------------------------------------------------------
  12159. day: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
  12160. night: object ratio: [0.9320] newsize: [106630] oldsize: [1198B0]
  12161. object sizes: [ 0x13E30 0x130E0 0x83C0 0x5210 0x10 0x420 0x16A0 0x1FE50 ]
  12162. sum: [0x55E00] allsize: [0x106630]
  12163. ------------------------------------------------------
  12164. day: dyna poly delta: [8] newsize: [000008] oldsize: [000000]
  12165. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  12166. night: dyna poly delta: [6] newsize: [000006] oldsize: [000000]
  12167. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  12168. -------------------------------------------------
  12169. ---------------------------------------------------------
  12170. objects pick time: [8.5531ms][110.6825ms]
  12171. object trim time: [8.5751ms][110.7016ms]
  12172. set new actors: [9.8274ms][111.9549ms]
  12173. ---- bogo REJECTED: obj pre-check failed (size:26976): [9.8295ms][111.9558ms]
  12174. objects pick time: [6.2938ms][118.2539ms]
  12175. object trim time: [6.3367ms][118.2976ms]
  12176. set new actors: [8.3097ms][120.27ms]
  12177. pre-checking object size: [8.3144ms][120.2719ms]
  12178. exit per-object: [14.1412ms][126.1026ms]
  12179. exit sandalone randomize: [36.2094ms][148.169ms]
  12180. set for size check: [41.1733ms][153.134ms]
  12181. set for dyna trim: [41.3064ms][153.2641ms]
  12182. set after final actor trim: [42.0042ms][153.9628ms]
  12183. set after second setnewactors for final data test: [43.2307ms][155.1896ms]
  12184. after isSizeAcceptable: [43.4174ms][155.3749ms]
  12185. #######################################################
  12186. time to complete randomizing [StockPotInn]: 163.0259ms
  12187. ending timestamp : [12:07:14.078 PM]
  12188.  
  12189. starting timestamp : [12:07:14.005 PM]
  12190. in scene (O!) [EastClockTown]m[0]r[3]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
  12191. in scene (O!) [EastClockTown]m[0]r[4]v[0003] actor:[0x0003][Gorman] was blocked by item [30]
  12192. in scene (O!) [EastClockTown]m[0]r[12]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
  12193. in scene [EastClockTown]m[0]r[22]v[FE0C] actor: [0xFE0C][WallTalkSpot] was blocked by item [103]
  12194. in scene [EastClockTown]m[0]r[42]v[FE14] actor: [0xFE14][HitSpot] was blocked by item [103]
  12195. in scene [EastClockTown]m[0]r[43]v[FE15] actor: [0xFE15][HitSpot] was blocked by item [103]
  12196. in scene [EastClockTown]m[0]r[44]v[FE16] actor: [0xFE16][HitSpot] was blocked by item [103]
  12197. in scene (O!) [EastClockTown]m[0]r[46]v[0510] actor:[0x0510][JimboTheStalker] was blocked by item [389]
  12198. in scene (O!) [EastClockTown]m[0]r[47]v[0000] actor:[0x0000][BomberHideoutGuard] was blocked by item [389]
  12199. in scene (O!) [EastClockTown]m[0]r[48]v[0B22] actor:[0x0B22][BombersYouChase] was blocked by item [389]
  12200. in scene (O!) [EastClockTown]m[0]r[49]v[0B11] actor:[0x0B11][BombersYouChase] was blocked by item [389]
  12201. in scene (O!) [EastClockTown]m[0]r[50]v[0002] actor:[0x0002][BombersBlueHat] was blocked by item [389]
  12202. in scene (O!) [EastClockTown]m[0]r[51]v[0002] actor:[0x0002][BombersBlueHat] was blocked by item [389]
  12203. in scene (O!) [EastClockTown]m[0]r[52]v[0002] actor:[0x0002][BombersBlueHat] was blocked by item [389]
  12204. in scene (O!) [EastClockTown]m[0]r[53]v[0003] actor:[0x0003][BombersBlueHat] was blocked by item [389]
  12205. in scene (O!) [EastClockTown]m[0]r[54]v[0003] actor:[0x0003][BombersBlueHat] was blocked by item [389]
  12206. in scene (O!) [EastClockTown]m[0]r[55]v[0003] actor:[0x0003][BombersBlueHat] was blocked by item [389]
  12207. in scene (O!) [EastClockTown]m[1]r[25]v[0010] actor:[0x0010][JimboTheStalker] was blocked by item [389]
  12208. in scene (O!) [EastClockTown]m[2]r[0]v[FFFF] actor:[0xFFFF][Scientist] was blocked by item [154]
  12209. time to read scene enemies: 22.2648ms
  12210. time to read scene objects: 22.6264ms
  12211. =========================================================================
  12212. For Scene: [EastClockTown] with fid: 1510, with sid: 0x6C
  12213. =========================================================================
  12214. time to finish removing unnecessary objects: 37.7589ms
  12215. ---------------------------
  12216. time to generate candidate list: 83.0089ms
  12217. time to separate map/time actors: 84.1893ms
  12218. time to find matching candidates: 120.0375ms
  12219. Loops used for match candidate: 1
  12220. ----------
  12221. #######################################################
  12222. Old actor:r[00]n[Anju]v[0x8001] replaced by new actor: [FE03][Seth1]
  12223. Old actor:r[00]n[Kafei]v[0x01E2] replaced by new actor: [0001][Mimi] dyn: [12]
  12224. Old actor:r[00]n[Jugglers]v[0x0001] replaced by new actor: [0003][FriendlyCucco]
  12225. Old actor:r[00]n[Jugglers]v[0x0001] replaced by new actor: [2323][BugsFishButterfly]
  12226. Old actor:r[00]n[Jugglers]v[0x0000] replaced by new actor: [0003][Empty]
  12227. Old actor:r[00]n[Jugglers]v[0x0000] replaced by new actor: [0000][FriendlyCucco]
  12228. Old actor:r[00]n[SmallWoodenBox]v[0x8181] replaced by new actor: [0001][Zelda]
  12229. Old actor:r[00]n[SmallWoodenBox]v[0x828A] replaced by new actor: [0001][Empty]
  12230. Old actor:r[00]n[GateSoldier]v[0x307F] replaced by new actor: [0000][BeanSeller]
  12231. Old actor:r[00]n[StockpotBell]v[0x0000] replaced by new actor: [0000][ButlersSon]
  12232. Old actor:r[00]n[SquareSign]v[0x003F] replaced by new actor: [FF00][IkanaGravestone] dyn: [24]
  12233. Old actor:r[00]n[Postbox]v[0x0002] replaced by new actor: [0080][SnowCoveredTrees]
  12234. Old actor:r[00]n[Postbox]v[0x0003] replaced by new actor: [0180][SnowCoveredTrees]
  12235. Old actor:r[00]n[Cremia]v[0x0000] replaced by new actor: [008C][RealBombchu]
  12236. Old actor:r[01]n[Jugglers]v[0x0001] replaced by new actor: [0003][FriendlyCucco]
  12237. Old actor:r[01]n[Jugglers]v[0x0000] replaced by new actor: [0003][Empty]
  12238. Old actor:r[01]n[SmallWoodenBox]v[0x8181] replaced by new actor: [0002][Fairy]
  12239. Old actor:r[01]n[SmallWoodenBox]v[0x828A] replaced by new actor: [0001][Zelda]
  12240. Old actor:r[01]n[GateSoldier]v[0x307F] replaced by new actor: [0000][BeanSeller]
  12241. Old actor:r[01]n[StockpotBell]v[0x0000] replaced by new actor: [0000][ButlersSon]
  12242. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FF10][RegularIceBlock]
  12243. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][Empty]
  12244. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][Empty]
  12245. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][Empty]
  12246. Old actor:r[01]n[Bombers(Intro)]v[0x0000] replaced by new actor: [FFFF][BombFlower]
  12247. Old actor:r[01]n[Postbox]v[0x0002] replaced by new actor: [0180][SnowCoveredTrees]
  12248. Old actor:r[01]n[Postbox]v[0x0003] replaced by new actor: [0200][SnowCoveredTrees]
  12249. Old actor:r[02]n[StockpotBell]v[0x0000] replaced by new actor: [0000][ButlersSon]
  12250. Old actor:r[02]n[Jugglers]v[0x0001] replaced by new actor: [0000][FriendlyCucco]
  12251. Old actor:r[02]n[Jugglers]v[0x0001] replaced by new actor: [0003][FriendlyCucco]
  12252. Old actor:r[02]n[Cremia]v[0x00FF] replaced by new actor: [0014][RealBombchu]
  12253. Old actor:r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [FE08][Empty]
  12254. Old actor:r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [FE14][WallTalkSpot]
  12255. Old actor:r[00]n[WallTalkSpot]v[0xFE00] replaced by new actor: [0001][RealBombchu]
  12256. Old actor:r[00]n[WallTalkSpot]v[0xFE01] replaced by new actor: [FC0F][HitSpot]
  12257. Old actor:r[00]n[WallTalkSpot]v[0xFE02] replaced by new actor: [FE0A][WallTalkSpot]
  12258. Old actor:r[00]n[WallTalkSpot]v[0xFE03] replaced by new actor: [907F][Clock]
  12259. Old actor:r[00]n[WallTalkSpot]v[0xFE03] replaced by new actor: [FE0B][Empty]
  12260. Old actor:r[00]n[WallTalkSpot]v[0xFE06] replaced by new actor: [FE0B][Empty]
  12261. Old actor:r[00]n[WallTalkSpot]v[0xFE12] replaced by new actor: [0001][RealBombchu]
  12262. Old actor:r[00]n[WallTalkSpot]v[0xFE15] replaced by new actor: [2001][Clock]
  12263. Old actor:r[00]n[WallTalkSpot]v[0xFE11] replaced by new actor: [FE12][Empty]
  12264. ---------------------------------------------------------
  12265. Height adjustments:
  12266. +++ [34][HitSpot] had switch flags modified to [126] +++
  12267. ---------------------------------------------------------
  12268. ======( Map 00 )======
  12269. day: overlay ratio: [0.9380] newsize: [04D210] oldsize: [052390]
  12270. day: struct ratio: [0.8981] newsize: [007E6C] oldsize: [008CC4]
  12271. day: total = ratio: [0.9342] newsize: [05507C] oldsize: [05B054]
  12272. night: overlay ratio: [0.9629] newsize: [04C4A0] oldsize: [04F3B0]
  12273. night: struct ratio: [0.8693] newsize: [0074F0] oldsize: [008684]
  12274. night: total = ratio: [0.9539] newsize: [053990] oldsize: [057A34]
  12275. ------------------------------------------------------
  12276. day: object ratio: [0.8875] newsize: [158080] oldsize: [183A50]
  12277. night: object ratio: [0.8875] newsize: [158080] oldsize: [183A50]
  12278. object sizes: [ 0x3A70 0x2EA0 0x11C80 0x2540 0x24F60 0x10B80 0xDA60 0x2C90 0x3DD0 0x10 0x2AA0 0x9A0 0x3140 0x3E20 0x42E0 0x8120 0x3210 0xC050 0x130E0 0x16B0 0x16B0 0x16B0 0x1670 0x10 0x2FF0 0x1870 ]
  12279. sum: [0xA7850] allsize: [0x158080]
  12280. ------------------------------------------------------
  12281. day: dyna poly delta: [3] newsize: [000084] oldsize: [000081]
  12282. day: dyna vert delta: [2] newsize: [000066] oldsize: [000064]
  12283. night: dyna poly delta: [3] newsize: [000084] oldsize: [000081]
  12284. night: dyna vert delta: [2] newsize: [000066] oldsize: [000064]
  12285. -------------------------------------------------
  12286. ======( Map 01 )======
  12287. day: overlay ratio: [0.6287] newsize: [020790] oldsize: [033A60]
  12288. day: struct ratio: [0.8469] newsize: [0055A4] oldsize: [006520]
  12289. day: total = ratio: [0.6525] newsize: [025D34] oldsize: [039F80]
  12290. night: overlay ratio: [0.6664] newsize: [023220] oldsize: [034B80]
  12291. night: struct ratio: [0.8401] newsize: [005588] oldsize: [0065D0]
  12292. night: total = ratio: [0.6851] newsize: [0287A8] oldsize: [03B150]
  12293. ------------------------------------------------------
  12294. day: object ratio: [1.0944] newsize: [128330] oldsize: [10EA80]
  12295. night: object ratio: [1.0944] newsize: [128330] oldsize: [10EA80]
  12296. object sizes: [ 0x3A70 0x2EA0 0x11C80 0x2540 0x24F60 0x1A00 0x2C90 0x3DD0 0x2AA0 0x9A0 0x3140 0x3E20 0x16B0 0x16B0 0x16B0 0x1670 0x1FE50 ]
  12297. sum: [0x77B00] allsize: [0x128330]
  12298. ------------------------------------------------------
  12299. day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
  12300. day: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
  12301. night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
  12302. night: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
  12303. -------------------------------------------------
  12304. ======( Map 02 )======
  12305. day: overlay ratio: [0.9678] newsize: [014890] oldsize: [015380]
  12306. day: struct ratio: [1.2896] newsize: [0021AC] oldsize: [001A1C]
  12307. day: total = ratio: [0.9908] newsize: [016A3C] oldsize: [016D9C]
  12308. night: overlay ratio: [0.9678] newsize: [014890] oldsize: [015380]
  12309. night: struct ratio: [1.2896] newsize: [0021AC] oldsize: [001A1C]
  12310. night: total = ratio: [0.9908] newsize: [016A3C] oldsize: [016D9C]
  12311. ------------------------------------------------------
  12312. day: object ratio: [0.8547] newsize: [0E6B70] oldsize: [10DF20]
  12313. night: object ratio: [0.8547] newsize: [0E6B70] oldsize: [10DF20]
  12314. object sizes: [ 0x3A70 0x2EA0 0x11C80 0x2C90 0x2540 0x10 0x6CB0 0x9A0 0x29D0 0x1870 0xD340 ]
  12315. sum: [0x36340] allsize: [0xE6B70]
  12316. ------------------------------------------------------
  12317. day: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
  12318. day: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
  12319. night: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
  12320. night: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
  12321. -------------------------------------------------
  12322. ---------------------------------------------------------
  12323. objects pick time: [16.589ms][100.7911ms]
  12324. object trim time: [16.6063ms][100.8061ms]
  12325. set new actors: [17.7235ms][101.9237ms]
  12326. pre-checking object size: [17.7247ms][101.9245ms]
  12327. exit per-object: [18.2054ms][102.4063ms]
  12328. exit sandalone randomize: [33.0678ms][117.2703ms]
  12329. set for size check: [34.2255ms][118.4258ms]
  12330. set for dyna trim: [34.2695ms][118.4694ms]
  12331. set after final actor trim: [34.7469ms][118.9477ms]
  12332. set after second setnewactors for final data test: [35.7182ms][119.9198ms]
  12333. after isSizeAcceptable: [35.8361ms][120.0368ms]
  12334. #######################################################
  12335. time to complete randomizing [EastClockTown]: 125.1422ms
  12336. ending timestamp : [12:07:14.130 PM]
  12337.  
  12338. starting timestamp : [12:07:13.500 PM]
  12339. in scene [DekuPalace]m[0]r[9]v[8000] actor: [0x8000][GrottoHole] was blocked by item [149]
  12340. in scene (O!) [DekuPalace]m[0]r[16]v[4203] actor:[0x4203][SoftSoilAndBeans] was blocked by item [301]
  12341. in scene (O!) [DekuPalace]m[0]r[17]v[0D04] actor:[0x0D04][SoftSoilAndBeans] was blocked by item [301]
  12342. in scene [DekuPalace]m[1]r[6]v[0306] actor: [0x0306][GrottoHole] was blocked by item [149]
  12343. in scene [DekuPalace][1] standalone was skipped over: [0x00FF][BronzeBoulder]
  12344. in scene [DekuPalace]m[2]r[26]v[E200] actor: [0xE200][GrottoHole] was blocked by item [149]
  12345. time to read scene enemies: 29.3047ms
  12346. object [BigOcto] replacement blocked by removal chance roll
  12347. time to read scene objects: 30.0239ms
  12348. =========================================================================
  12349. For Scene: [DekuPalace] with fid: 1304, with sid: 0x2B
  12350. =========================================================================
  12351. time to finish removing unnecessary objects: 54.9207ms
  12352. ---------------------------
  12353. time to generate candidate list: 177.5106ms
  12354. time to separate map/time actors: 184.4714ms
  12355. time to find matching candidates: 637.8985ms
  12356. Loops used for match candidate: 9
  12357. ----------
  12358. #######################################################
  12359. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][MagicSlab] dyn: [18]
  12360. Old actor:r[00]n[Monkey]v[0x6181] replaced by new actor: [7E01][BigPoe]
  12361. Old actor:r[00]n[SquareSign]v[0x0038] replaced by new actor: [0001][BlueBubble]
  12362. Old actor:r[00]n[SquareSign]v[0x0038] replaced by new actor: [0000][RedBubble]
  12363. Old actor:r[00]n[SquareSign]v[0x003A] replaced by new actor: [FFFF][BlueBubble]
  12364. Old actor:r[00]n[Bombiwa]v[0x007F] replaced by new actor: [FFFF][Fish]
  12365. Old actor:r[00]n[Bombiwa]v[0x007F] replaced by new actor: [7322][BugsFishButterfly]
  12366. Old actor:r[00]n[WayPointSignRight]v[0x8077] replaced by new actor: [007D][BigOcto]
  12367. Old actor:r[00]n[WayPointSignLeft ]v[0x8077] replaced by new actor: [0001][BigOcto]
  12368. Old actor:r[01]n[ClayPot]v[0x650E] replaced by new actor: [0001][InvisibleRupee]
  12369. Old actor:r[01]n[ClayPot]v[0x670E] replaced by new actor: [FFFF][Scientist]
  12370. Old actor:r[01]n[DekuPatrolGuard]v[0x137F] replaced by new actor: [F860][IshiRock]
  12371. Old actor:r[01]n[DekuPatrolGuard]v[0x12FF] replaced by new actor: [0003][Empty]
  12372. Old actor:r[01]n[DekuPatrolGuard]v[0x15FF] replaced by new actor: [0000][RedBubble]
  12373. Old actor:r[01]n[DekuPatrolGuard]v[0x127F] replaced by new actor: [0003][LikeLike]
  12374. Old actor:r[01]n[DekuPatrolGuard]v[0x17FF] replaced by new actor: [8071][BundledSleepyScrub]
  12375. Old actor:r[01]n[MadShrub]v[0xFF02] replaced by new actor: [807B][BundledSleepyScrub]
  12376. Old actor:r[01]n[MadShrub]v[0xFF02] replaced by new actor: [807A][BundledSleepyScrub]
  12377. Old actor:r[01]n[Torch]v[0x207F] replaced by new actor: [FFFF][BombFlower]
  12378. Old actor:r[01]n[Torch]v[0x207F] replaced by new actor: [01E5][En_Invisible_Ruppe]
  12379. Old actor:r[01]n[Torch]v[0x287F] replaced by new actor: [FFFF][BombFlower]
  12380. Old actor:r[01]n[Torch]v[0x287F] replaced by new actor: [370A][PointedSign]
  12381. Old actor:r[02]n[DekuPatrolGuard]v[0x157F] replaced by new actor: [0003][Empty]
  12382. Old actor:r[02]n[DekuPatrolGuard]v[0x147F] replaced by new actor: [F080][IshiRock]
  12383. Old actor:r[02]n[DekuPatrolGuard]v[0x177F] replaced by new actor: [0003][LikeLike]
  12384. Old actor:r[02]n[DekuPatrolGuard]v[0x13FF] replaced by new actor: [0003][Empty]
  12385. Old actor:r[02]n[DekuPatrolGuard]v[0x14FF] replaced by new actor: [0002][Butterfly]
  12386. Old actor:r[02]n[DekuPatrolGuard]v[0x187F] replaced by new actor: [0003][Empty]
  12387. Old actor:r[02]n[MadShrub]v[0xFF02] replaced by new actor: [8076][BundledSleepyScrub]
  12388. Old actor:r[02]n[MadShrub]v[0xFF02] replaced by new actor: [8075][BundledSleepyScrub]
  12389. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [0B00][NaturalPatchOfGrass]
  12390. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [FFFF][BombFlower]
  12391. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [FFFF][Empty]
  12392. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [0001][InvisibleRupee]
  12393. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [FFFF][Empty]
  12394. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [FFFF][BombFlower]
  12395. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [0000][TallGrass]
  12396. Old actor:r[00]n[PointedSign]v[0x350A] replaced by new actor: [A323][BugsFishButterfly]
  12397. Old actor:r[00]n[PointedSign]v[0x350A] replaced by new actor: [005C][En_Invisible_Ruppe]
  12398. Old actor:r[01]n[BronzeBoulder]v[0x00FF] replaced by new actor: [622B][TallGrass]
  12399. Old actor:r[01]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0003][Empty]
  12400. ---------------------------------------------------------
  12401. Height adjustments:
  12402. + adjusted height of actor [BlueBubble] by [50]
  12403. - raised height of actor [Fish] by [67] to above water bottom
  12404. - raised height of actor [BugsFishButterfly] by [55] to above water bottom
  12405. + adjusted height of actor [Butterfly] by [100]
  12406. +++ [1][BigPoe] had switch flags modified to [126] +++
  12407. +++ [7][BigOcto] had switch flags modified to [125] +++
  12408. +++ [11][IshiRock] had switch flags modified to [124] +++
  12409. +++ [16][SleepingScrub] had switch flags modified to [123] +++
  12410. +++ [17][SleepingScrub] had switch flags modified to [122] +++
  12411. +++ [19][En_Invisible_Ruppe] had switch flags modified to [121] +++
  12412. +++ [23][IshiRock] had switch flags modified to [120] +++
  12413. +++ [28][SleepingScrub] had switch flags modified to [118] +++
  12414. +++ [29][SleepingScrub] had switch flags modified to [117] +++
  12415. ---------------------------------------------------------
  12416. ======( Map 00 )======
  12417. day: overlay ratio: [0.8959] newsize: [02BA90] oldsize: [030BC0]
  12418. day: struct ratio: [1.0950] newsize: [0054A0] oldsize: [004D48]
  12419. day: total = ratio: [0.9138] newsize: [030F30] oldsize: [035908]
  12420. night: overlay ratio: [0.8959] newsize: [02BA90] oldsize: [030BC0]
  12421. night: struct ratio: [1.0950] newsize: [0054A0] oldsize: [004D48]
  12422. night: total = ratio: [0.9138] newsize: [030F30] oldsize: [035908]
  12423. ------------------------------------------------------
  12424. day: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
  12425. night: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
  12426. object sizes: [ 0x46C0 0xE00 0x3140 0x5C20 0x7EB0 0x6CB0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A00 0x3E20 0x10 0x1A40 0x3430 0x10 ]
  12427. sum: [0x33FF0] allsize: [0xFBFA0]
  12428. ------------------------------------------------------
  12429. day: dyna poly delta: [18] newsize: [000102] oldsize: [0000F0]
  12430. day: dyna vert delta: [12] newsize: [0000C0] oldsize: [0000B4]
  12431. night: dyna poly delta: [18] newsize: [000102] oldsize: [0000F0]
  12432. night: dyna vert delta: [12] newsize: [0000C0] oldsize: [0000B4]
  12433. -------------------------------------------------
  12434. ======( Map 01 )======
  12435. day: overlay ratio: [0.9483] newsize: [018FB0] oldsize: [01A580]
  12436. day: struct ratio: [0.9553] newsize: [003524] oldsize: [0037A0]
  12437. day: total = ratio: [0.9491] newsize: [01C4D4] oldsize: [01DD20]
  12438. night: overlay ratio: [0.9408] newsize: [018C90] oldsize: [01A580]
  12439. night: struct ratio: [0.9565] newsize: [003534] oldsize: [0037A0]
  12440. night: total = ratio: [0.9427] newsize: [01C1C4] oldsize: [01DD20]
  12441. ------------------------------------------------------
  12442. day: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
  12443. night: object ratio: [0.8851] newsize: [0FBFA0] oldsize: [11CAE0]
  12444. object sizes: [ 0x46C0 0xE00 0x3140 0x5C20 0x7EB0 0x6CB0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A00 0x3E20 0x10 0x1A40 0x3430 0x10 ]
  12445. sum: [0x33FF0] allsize: [0xFBFA0]
  12446. ------------------------------------------------------
  12447. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  12448. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  12449. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  12450. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  12451. -------------------------------------------------
  12452. ======( Map 02 )======
  12453. day: overlay ratio: [0.9104] newsize: [013100] oldsize: [014F00]
  12454. day: struct ratio: [0.8078] newsize: [0031C8] oldsize: [003DA0]
  12455. day: total = ratio: [0.8945] newsize: [0162C8] oldsize: [018CA0]
  12456. night: overlay ratio: [0.9127] newsize: [0131C0] oldsize: [014F00]
  12457. night: struct ratio: [0.8266] newsize: [0032F0] oldsize: [003DA0]
  12458. night: total = ratio: [0.8993] newsize: [0164B0] oldsize: [018CA0]
  12459. ------------------------------------------------------
  12460. day: object ratio: [0.8849] newsize: [0F8D60] oldsize: [119310]
  12461. night: object ratio: [0.8849] newsize: [0F8D60] oldsize: [119310]
  12462. object sizes: [ 0x46C0 0xE00 0x3140 0x5C20 0x7EB0 0x6CB0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x1A00 0x3E20 0x10 0x1A40 0x1F0 0x10 ]
  12463. sum: [0x30DB0] allsize: [0xF8D60]
  12464. ------------------------------------------------------
  12465. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12466. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  12467. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12468. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  12469. -------------------------------------------------
  12470. ---------------------------------------------------------
  12471. objects pick time: [16.6254ms][201.4001ms]
  12472. object trim time: [16.6389ms][201.4108ms]
  12473. set new actors: [18.4174ms][203.1906ms]
  12474. pre-checking object size: [18.4203ms][203.1921ms]
  12475. exit per-object: [25.1532ms][209.9277ms]
  12476. exit sandalone randomize: [32.8154ms][217.5898ms]
  12477. set for size check: [37.3039ms][222.0784ms]
  12478. set for dyna trim: [145.1663ms][329.9409ms]
  12479. set after final actor trim: [149.4345ms][334.2088ms]
  12480. set after second setnewactors for final data test: [150.911ms][335.685ms]
  12481. ---- bogo REJECTED: dyna actors are too big, even after trim
  12482. objects pick time: [15.6694ms][351.4408ms]
  12483. object trim time: [15.6857ms][351.4524ms]
  12484. set new actors: [17.3022ms][353.0713ms]
  12485. pre-checking object size: [17.3085ms][353.0749ms]
  12486. exit per-object: [17.9807ms][353.7484ms]
  12487. exit sandalone randomize: [38.2864ms][374.0562ms]
  12488. set for size check: [40.1214ms][375.8893ms]
  12489. set for dyna trim: [40.1744ms][375.9411ms]
  12490. set after final actor trim: [40.6601ms][376.4272ms]
  12491. set after second setnewactors for final data test: [46.3032ms][382.0724ms]
  12492. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  12493. objects pick time: [7.061ms][389.2313ms]
  12494. object trim time: [7.074ms][389.2416ms]
  12495. set new actors: [8.1914ms][390.3604ms]
  12496. pre-checking object size: [8.1939ms][390.3614ms]
  12497. exit per-object: [8.8582ms][391.0277ms]
  12498. exit sandalone randomize: [19.3695ms][401.5419ms]
  12499. set for size check: [21.0572ms][403.2267ms]
  12500. set for dyna trim: [21.1078ms][403.2756ms]
  12501. set after final actor trim: [21.8371ms][404.0076ms]
  12502. set after second setnewactors for final data test: [32.6308ms][414.8012ms]
  12503. ---- bogo REJECTED: dyna actors are too big, even after trim
  12504. re-generate candidates time: [66.2411ms][481.0676ms]
  12505. objects pick time: [72.6787ms][487.5058ms]
  12506. object trim time: [72.6959ms][487.5199ms]
  12507. set new actors: [73.958ms][488.7844ms]
  12508. ---- bogo REJECTED: obj pre-check failed (size:390320): [73.9619ms][488.7859ms]
  12509. objects pick time: [8.2437ms][497.0347ms]
  12510. object trim time: [8.2551ms][497.0435ms]
  12511. set new actors: [9.3983ms][498.187ms]
  12512. pre-checking object size: [9.3996ms][498.1878ms]
  12513. exit per-object: [10.1189ms][498.909ms]
  12514. exit sandalone randomize: [15.2477ms][504.0385ms]
  12515. set for size check: [16.3313ms][505.1211ms]
  12516. set for dyna trim: [16.3641ms][505.1525ms]
  12517. set after final actor trim: [16.8752ms][505.6648ms]
  12518. set after second setnewactors for final data test: [27.3314ms][516.122ms]
  12519. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  12520. objects pick time: [9.1532ms][525.3355ms]
  12521. object trim time: [9.1763ms][525.3557ms]
  12522. set new actors: [10.2618ms][526.4425ms]
  12523. ---- bogo REJECTED: obj pre-check failed (size:224704): [10.2644ms][526.4436ms]
  12524. objects pick time: [6.1438ms][532.5911ms]
  12525. object trim time: [6.1558ms][532.6011ms]
  12526. set new actors: [7.5164ms][533.9643ms]
  12527. pre-checking object size: [7.5206ms][533.9659ms]
  12528. exit per-object: [8.0367ms][534.484ms]
  12529. exit sandalone randomize: [16.1109ms][542.5585ms]
  12530. set for size check: [17.1434ms][543.5893ms]
  12531. set for dyna trim: [36.1446ms][562.5921ms]
  12532. set after final actor trim: [36.6028ms][563.0487ms]
  12533. set after second setnewactors for final data test: [37.883ms][564.3307ms]
  12534. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  12535. % removing large actor to reduce time to build: [Snapper]]
  12536. re-generate candidates time: [40.0636ms][604.4528ms]
  12537. objects pick time: [43.0246ms][607.4127ms]
  12538. object trim time: [43.0385ms][607.4256ms]
  12539. set new actors: [52.0343ms][616.427ms]
  12540. pre-checking object size: [52.042ms][616.4295ms]
  12541. exit per-object: [52.78ms][617.1683ms]
  12542. exit sandalone randomize: [57.6173ms][622.0063ms]
  12543. set for size check: [58.7263ms][623.1138ms]
  12544. set for dyna trim: [58.7566ms][623.1438ms]
  12545. set after final actor trim: [59.1479ms][623.5355ms]
  12546. set after second setnewactors for final data test: [60.1594ms][624.5477ms]
  12547. ---- bogo REJECTED: map 1 does not meed RAM requirements for DAY
  12548. objects pick time: [4.9109ms][629.5133ms]
  12549. object trim time: [4.9293ms][629.5295ms]
  12550. set new actors: [5.9485ms][630.5489ms]
  12551. pre-checking object size: [5.9495ms][630.5496ms]
  12552. exit per-object: [6.6632ms][631.2644ms]
  12553. exit sandalone randomize: [10.814ms][635.4165ms]
  12554. set for size check: [11.8243ms][636.4252ms]
  12555. set for dyna trim: [11.8579ms][636.4581ms]
  12556. set after final actor trim: [12.2873ms][636.8878ms]
  12557. set after second setnewactors for final data test: [13.2432ms][637.8444ms]
  12558. after isSizeAcceptable: [13.2975ms][637.8977ms]
  12559. #######################################################
  12560. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [-1210,0,1240]
  12561. time to complete randomizing [DekuPalace]: 643.2716ms
  12562. ending timestamp : [12:07:14.143 PM]
  12563.  
  12564. starting timestamp : [12:07:13.135 PM]
  12565. in scene (O!) [TerminaField]m[0]r[55]v[0000] actor:[0x0000][Takkuri] was blocked by item [1023]
  12566. in scene (O!) [TerminaField]m[0]r[56]v[0001] actor:[0x0001][Takkuri] was blocked by item [1023]
  12567. in scene [TerminaField][0] standalone was skipped over: [0xFE04][IshiRock]
  12568. in scene [TerminaField][0] standalone was skipped over: [0xFE04][IshiRock]
  12569. in scene [TerminaField][0] standalone was skipped over: [0x2604][IshiRock]
  12570. in scene [TerminaField][0] standalone was skipped over: [0x2844][IshiRock]
  12571. in scene (O!) [TerminaField]m[0]r[198]v[8002] actor:[0x8002][Bombiwa] was blocked by item [32]
  12572. in scene (O!) [TerminaField]m[0]r[199]v[8003] actor:[0x8003][Bombiwa] was blocked by item [32]
  12573. in scene (O!) [TerminaField]m[2]r[1]v[807F] actor:[0x807F][Bombiwa] was blocked by item [32]
  12574. in scene (O!) [TerminaField]m[4]r[1]v[30FF] actor:[0x30FF][Cremia] was blocked by item [262]
  12575. in scene (O!) [TerminaField]m[9]r[2]v[40FF] actor:[0x40FF][Cremia] was blocked by item [262]
  12576. in scene (O!) [TerminaField]m[9]r[9]v[0000] actor:[0x0000][PostMan] was blocked by item [151]
  12577. time to read scene enemies: 111.4831ms
  12578. object [BadBat] replacement blocked by removal chance roll
  12579. time to read scene objects: 116.8393ms
  12580. =========================================================================
  12581. For Scene: [TerminaField] with fid: 1310, with sid: 0x2D
  12582. =========================================================================
  12583. time to finish removing unnecessary objects: 176.8671ms
  12584. ---------------------------
  12585. time to generate candidate list: 503.8383ms
  12586. time to separate map/time actors: 527.7943ms
  12587. time to find matching candidates: 988.6622ms
  12588. Loops used for match candidate: 1
  12589. +++ BUSH SUPPLIES at index:[177] replacing new choice [BugsFishButterfly][8323] where old actor was [NaturalPatchOfGrass][0001]
  12590. +++ BUSH SUPPLIES at index:[34] replacing new choice [Empty][0000] where old actor was [ChuChu][FF03]
  12591. +++ BUSH SUPPLIES at index:[14] replacing new choice [Empty][0001] where old actor was [Eeno][FF00]
  12592. ----------
  12593. #######################################################
  12594. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [C200][Bo]
  12595. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0077][DekuFlower] dyn: [12]
  12596. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [01F8][En_Invisible_Ruppe]
  12597. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0001][Scarecrow]
  12598. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [0106][Bombiwa]
  12599. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0001][NaturalPatchOfGrass]
  12600. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [0001][Empty]
  12601. Old actor:r[00]n[Eeno]v[0x0000] replaced by new actor: [0001][Empty]
  12602. Old actor:r[00]n[Eeno]v[0xFF00] replaced by new actor: [0011][NaturalPatchOfGrass]
  12603. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [3F5F][Empty]
  12604. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0068][Empty]
  12605. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [006D][Empty]
  12606. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [3C01][GossipStone]
  12607. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [0001][NaturalPatchOfGrass]
  12608. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [24FF][TallGrass]
  12609. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [FB00][IshiRock]
  12610. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [000F][Empty]
  12611. Old actor:r[00]n[ChuChu]v[0xFF03] replaced by new actor: [FE0F][Empty]
  12612. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0000][Empty]
  12613. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0014][Empty]
  12614. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [0000][Empty]
  12615. Old actor:r[00]n[ChuChu]v[0xFF01] replaced by new actor: [5991][TreasureChest] dyn: [12]
  12616. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [000F][Japas]
  12617. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [370A][PointedSign]
  12618. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [FFFF][RegularIceBlock]
  12619. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [3F5F][Empty]
  12620. Old actor:r[00]n[Dodongo]v[0x0000] replaced by new actor: [0000][Grog]
  12621. Old actor:r[00]n[Dodongo]v[0x0001] replaced by new actor: [390A][PointedSign]
  12622. Old actor:r[00]n[Dodongo]v[0x0001] replaced by new actor: [FE01][Grog]
  12623. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [011E][ClayPot]
  12624. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8C05][Bo]
  12625. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0110][ClayPot]
  12626. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [010B][ClayPot]
  12627. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0004][MothSwarm]
  12628. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [0113][ClayPot]
  12629. Old actor:r[00]n[BlueBubble]v[0xFFFF] replaced by new actor: [8C05][Empty]
  12630. Old actor:r[00]n[ClayPot]v[0x4110] replaced by new actor: [0001][GreatBayFisherman]
  12631. Old actor:r[00]n[RealBombchu]v[0x8023] replaced by new actor: [0014][RealBombchu]
  12632. Old actor:r[00]n[RealBombchu]v[0x8023] replaced by new actor: [0046][RealBombchu]
  12633. Old actor:r[00]n[RealBombchu]v[0x8023] replaced by new actor: [8028][RealBombchu]
  12634. Old actor:r[00]n[TFGuay]v[0x0C00] replaced by new actor: [0000][GiantBeee]
  12635. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7B81][WallMaster]
  12636. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  12637. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7A81][WallMaster]
  12638. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty]
  12639. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  12640. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [370A][PointedSign]
  12641. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7981][WallMaster]
  12642. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  12643. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0110][Obj_Dowsing]
  12644. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7781][WallMaster]
  12645. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7681][WallMaster]
  12646. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7481][WallMaster]
  12647. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7381][WallMaster]
  12648. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7281][WallMaster]
  12649. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  12650. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][Empty]
  12651. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [6233][GrottoHole]
  12652. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7181][WallMaster]
  12653. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  12654. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [8000][FloorMaster]
  12655. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [0000][FloorMaster]
  12656. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [7081][WallMaster]
  12657. Old actor:r[00]n[Leever]v[0x00FF] replaced by new actor: [6F81][WallMaster]
  12658. Old actor:r[00]n[SquareSign]v[0x003C] replaced by new actor: [0000][Empty]
  12659. Old actor:r[00]n[Eeno]v[0x0001] replaced by new actor: [0000][FloorMaster]
  12660. Old actor:r[00]n[Eeno]v[0x0001] replaced by new actor: [016E][Obj_Dowsing]
  12661. Old actor:r[00]n[Eeno]v[0x0001] replaced by new actor: [3D6D][CircleOfFire]
  12662. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6C81][WallMaster]
  12663. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Empty]
  12664. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0010][Empty]
  12665. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12666. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12667. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6B81][WallMaster]
  12668. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0001][GreatBayFisherman]
  12669. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6A81][WallMaster]
  12670. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6981][WallMaster]
  12671. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [0000][Empty]
  12672. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12673. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12674. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [56BC][TreasureChest] dyn: [12]
  12675. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12676. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12677. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12678. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6781][WallMaster]
  12679. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12680. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12681. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [8000][FloorMaster]
  12682. Old actor:r[00]n[Leever]v[0x80FF] replaced by new actor: [6681][WallMaster]
  12683. Old actor:r[00]n[Treee]v[0x0A1A] replaced by new actor: [0165][Bombiwa]
  12684. Old actor:r[00]n[Treee]v[0xFF00] replaced by new actor: [0116][Bombiwa]
  12685. Old actor:r[00]n[Treee]v[0xFF00] replaced by new actor: [0118][Bombiwa]
  12686. Old actor:r[00]n[SoftSoilAndBeans]v[0x4305] replaced by new actor: [8004][Keese]
  12687. Old actor:r[00]n[SoftSoilAndBeans]v[0x460B] replaced by new actor: [0004][Keese]
  12688. Old actor:r[00]n[SoftSoilAndBeans]v[0x478E] replaced by new actor: [8004][Keese]
  12689. Old actor:r[00]n[SoftSoilAndBeans]v[0x4A94] replaced by new actor: [0000][Keese]
  12690. Old actor:r[00]n[SoftSoilAndBeans]v[0x0506] replaced by new actor: [0000][Keese]
  12691. Old actor:r[00]n[SoftSoilAndBeans]v[0x070C] replaced by new actor: [8002][Keese]
  12692. Old actor:r[00]n[SoftSoilAndBeans]v[0x060F] replaced by new actor: [0000][Keese]
  12693. Old actor:r[00]n[TelescopeGuay]v[0x05A2] replaced by new actor: [0001][GiantBeee]
  12694. Old actor:r[00]n[TelescopeGuay]v[0x0922] replaced by new actor: [0102][BadBat]
  12695. Old actor:r[00]n[FlyingFieldScrub]v[0x001F] replaced by new actor: [0002][GiantBeee]
  12696. Old actor:r[00]n[Kamaro]v[0x000F] replaced by new actor: [FE0F][Empty]
  12697. Old actor:r[02]n[Treee]v[0xFF1A] replaced by new actor: [0164][Bombiwa]
  12698. Old actor:r[02]n[Treee]v[0xFF00] replaced by new actor: [0063][Bombiwa]
  12699. Old actor:r[02]n[Treee]v[0xFF00] replaced by new actor: [0162][Bombiwa]
  12700. Old actor:r[02]n[Treee]v[0xFF00] replaced by new actor: [8061][Bombiwa]
  12701. Old actor:r[04]n[CreamiaCariage]v[0x0000] replaced by new actor: [FE01][Grog]
  12702. Old actor:r[05]n[Treee]v[0xFF1A] replaced by new actor: [0104][Bombiwa]
  12703. Old actor:r[05]n[Treee]v[0xFF00] replaced by new actor: [0117][Bombiwa]
  12704. Old actor:r[05]n[Treee]v[0xFF00] replaced by new actor: [0159][Bombiwa]
  12705. Old actor:r[07]n[HappyMaskSalesman]v[0x0003] replaced by new actor: [0000][HoneyAndDarlingCredits]
  12706. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [007F][DekuFlower] dyn: [12]
  12707. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12]
  12708. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [007F][DekuFlower] dyn: [12]
  12709. Old actor:r[08]n[SoldierMoonLeaveCutscene]v[0x0000] replaced by new actor: [017F][DekuFlower] dyn: [12]
  12710. Old actor:r[08]n[CarpentersFromCutscene]v[0x0000] replaced by new actor: [0000][Empty]
  12711. Old actor:r[08]n[CarpentersFromCutscene]v[0x0001] replaced by new actor: [0000][Empty]
  12712. Old actor:r[08]n[CarpentersFromCutscene]v[0x0002] replaced by new actor: [2D0A][PointedSign]
  12713. Old actor:r[08]n[CarpentersFromCutscene]v[0x0003] replaced by new actor: [0000][Flagpole] dyn: [8]
  12714. Old actor:r[08]n[CarpentersFromCutscene]v[0x0004] replaced by new actor: [0000][Empty]
  12715. Old actor:r[08]n[ViscenMoonLeaveCutscene]v[0x0000] replaced by new actor: [FE02][Lulu]
  12716. Old actor:r[08]n[MutoMoonLeaveCutscene]v[0x0000] replaced by new actor: [8000][FloorMaster]
  12717. Old actor:r[09]n[CuriosityShopMan]v[0x0001] replaced by new actor: [59DB][TreasureChest] dyn: [12]
  12718. Old actor:r[09]n[AnjuWeddingDress]v[0x0000] replaced by new actor: [8023][RealBombchu]
  12719. Old actor:r[09]n[AnjuMotherWedding]v[0x0000] replaced by new actor: [00FF][InjuredKoume]
  12720. Old actor:r[09]n[AnjusGrandmaCredits]v[0x0000] replaced by new actor: [00FF][Leever]
  12721. Old actor:r[09]n[ViscenMoonLeaveCutscene]v[0x0000] replaced by new actor: [FE02][Lulu]
  12722. Old actor:r[09]n[MutoMoonLeaveCutscene]v[0x0000] replaced by new actor: [5781][WallMaster]
  12723. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0002][InvisibleRupee]
  12724. Old actor:r[00]n[DekuFlower]v[0x0077] replaced by new actor: [FF10][RegularIceBlock]
  12725. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0000][Empty]
  12726. Old actor:r[00]n[DekuFlower]v[0x007F] replaced by new actor: [0005][RealBombchu]
  12727. Old actor:r[00]n[BugsFishButterfly]v[0x2322] replaced by new actor: [FFFF][Fish]
  12728. Old actor:r[00]n[En_Invisible_Ruppe]v[0x004C] replaced by new actor: [00D6][BronzeBoulder]
  12729. Old actor:r[00]n[En_Invisible_Ruppe]v[0x005C] replaced by new actor: [0100][GrassRockCluster]
  12730. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0060] replaced by new actor: [3AAD][GossipStone]
  12731. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0064] replaced by new actor: [0000][Empty]
  12732. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0068] replaced by new actor: [0000][Empty]
  12733. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0045] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  12734. Old actor:r[00]n[En_Invisible_Ruppe]v[0x006D] replaced by new actor: [8322][BugsFishButterfly]
  12735. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0071] replaced by new actor: [0001][Fish]
  12736. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0075] replaced by new actor: [0044][Bombiwa]
  12737. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0079] replaced by new actor: [0103][BadBat]
  12738. Old actor:r[00]n[En_Invisible_Ruppe]v[0x007D] replaced by new actor: [5401][WallMaster]
  12739. Old actor:r[00]n[IshiRock]v[0x01F2] replaced by new actor: [FF10][RegularIceBlock]
  12740. Old actor:r[00]n[IshiRock]v[0x1A24] replaced by new actor: [FF9F][BadBat]
  12741. Old actor:r[00]n[IshiRock]v[0x1C24] replaced by new actor: [FE06][WallTalkSpot]
  12742. Old actor:r[00]n[IshiRock]v[0x1E14] replaced by new actor: [0001][RealBombchu]
  12743. Old actor:r[00]n[IshiRock]v[0x2014] replaced by new actor: [FE0C][Empty]
  12744. Old actor:r[00]n[IshiRock]v[0x2214] replaced by new actor: [907F][Clock]
  12745. Old actor:r[00]n[IshiRock]v[0x2414] replaced by new actor: [0003][Keese]
  12746. Old actor:r[00]n[IshiRock]v[0x2C14] replaced by new actor: [FE05][WallTalkSpot]
  12747. Old actor:r[00]n[IshiRock]v[0x2A44] replaced by new actor: [A60F][HitSpot]
  12748. Old actor:r[00]n[GrassRockCluster]v[0x1F02] replaced by new actor: [A4A0][IshiRock]
  12749. Old actor:r[00]n[BugsFishButterfly]v[0x2324] replaced by new actor: [0003][GiantBeee]
  12750. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0101][GrassRockCluster]
  12751. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00D1][BronzeBoulder]
  12752. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [2800][Bo]
  12753. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [A1F0][IshiRock]
  12754. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0077][DekuFlower] dyn: [12]
  12755. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][NaturalPatchOfGrass]
  12756. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0800][NaturalPatchOfGrass]
  12757. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FE0F][Tijo]
  12758. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0000][Bumper]
  12759. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [001D][MushroomCloud]
  12760. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FF00][Bo]
  12761. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0101][GrassRockCluster]
  12762. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [3B0A][PointedSign]
  12763. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][Butterfly]
  12764. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FF34][BadBat]
  12765. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [4F01][WallMaster]
  12766. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [8004][Keese]
  12767. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FE03][Seth1]
  12768. Old actor:r[00]n[PointedSign]v[0x3B0A] replaced by new actor: [FF20][RegularIceBlock]
  12769. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [3A4E][CircleOfFire]
  12770. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0028][RealBombchu]
  12771. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0002][Butterfly]
  12772. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [9A60][IshiRock]
  12773. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0010][TallGrass]
  12774. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0A00][NaturalPatchOfGrass]
  12775. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [004B][MushroomCloud]
  12776. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [9460][IshiRock]
  12777. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [637B][TallGrass]
  12778. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0149][Obj_Dowsing]
  12779. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00FF][Banker]
  12780. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [00C8][BronzeBoulder]
  12781. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0001][Scarecrow]
  12782. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [FE01][Grog]
  12783. Old actor:r[05]n[NaturalPatchOfGrass]v[0x0001] replaced by new actor: [0402][GrassRockCluster]
  12784. ---------------------------------------------------------
  12785. Height adjustments:
  12786. + adjusted height of actor [MothSwarm] by [50]
  12787. + adjusted height of actor [Keese] by [150]
  12788. + adjusted height of actor [Keese] by [150]
  12789. + adjusted height of actor [Keese] by [150]
  12790. + adjusted height of actor [Keese] by [150]
  12791. + adjusted height of actor [Keese] by [150]
  12792. + adjusted height of actor [Keese] by [150]
  12793. - raised height of actor [BugsFishButterfly] by [24] to above water bottom
  12794. - raised height of actor [Fish] by [16] to above water bottom
  12795. + adjusted height of actor [Butterfly] by [100]
  12796. + adjusted height of actor [BadBat] by [150]
  12797. + adjusted height of actor [Keese] by [150]
  12798. + adjusted height of actor [Butterfly] by [100]
  12799. +++ [2][En_Invisible_Ruppe] had switch flags modified to [126] +++
  12800. +++ [15][IshiRock] had switch flags modified to [125] +++
  12801. +++ [21][TreasureChest] had switch flags modified to [124] +++
  12802. +++ [41][WallMaster] had switch flags modified to [123] +++
  12803. +++ [43][WallMaster] had switch flags modified to [122] +++
  12804. +++ [47][WallMaster] had switch flags modified to [121] +++
  12805. +++ [50][WallMaster] had switch flags modified to [119] +++
  12806. +++ [51][WallMaster] had switch flags modified to [118] +++
  12807. +++ [52][WallMaster] had switch flags modified to [116] +++
  12808. +++ [53][WallMaster] had switch flags modified to [115] +++
  12809. +++ [54][WallMaster] had switch flags modified to [114] +++
  12810. +++ [58][WallMaster] had switch flags modified to [113] +++
  12811. +++ [62][WallMaster] had switch flags modified to [112] +++
  12812. +++ [63][WallMaster] had switch flags modified to [111] +++
  12813. +++ [66][Obj_Dowsing] had switch flags modified to [110] +++
  12814. +++ [67][CircleOfFire] had switch flags modified to [109] +++
  12815. +++ [68][WallMaster] had switch flags modified to [108] +++
  12816. +++ [73][WallMaster] had switch flags modified to [107] +++
  12817. +++ [75][WallMaster] had switch flags modified to [106] +++
  12818. +++ [76][WallMaster] had switch flags modified to [105] +++
  12819. +++ [80][TreasureChest] had switch flags modified to [104] +++
  12820. +++ [84][WallMaster] had switch flags modified to [103] +++
  12821. +++ [88][WallMaster] had switch flags modified to [102] +++
  12822. +++ [89][Bombiwa] had switch flags modified to [101] +++
  12823. +++ [103][Bombiwa] had switch flags modified to [100] +++
  12824. +++ [104][Bombiwa] had switch flags modified to [99] +++
  12825. +++ [105][Bombiwa] had switch flags modified to [98] +++
  12826. +++ [106][Bombiwa] had switch flags modified to [97] +++
  12827. +++ [110][Bombiwa] had switch flags modified to [89] +++
  12828. +++ [123][TreasureChest] had switch flags modified to [88] +++
  12829. +++ [128][WallMaster] had switch flags modified to [87] +++
  12830. +++ [134][BronzeBoulder] had switch flags modified to [86] +++
  12831. +++ [136][GossipStone] had switch flags modified to [85] +++
  12832. +++ [144][WallMaster] had switch flags modified to [84] +++
  12833. +++ [153][HitSpot] had switch flags modified to [83] +++
  12834. +++ [154][IshiRock] had switch flags modified to [82] +++
  12835. +++ [157][BronzeBoulder] had switch flags modified to [81] +++
  12836. +++ [159][IshiRock] had switch flags modified to [80] +++
  12837. +++ [171][WallMaster] had switch flags modified to [79] +++
  12838. +++ [175][CircleOfFire] had switch flags modified to [78] +++
  12839. +++ [178][IshiRock] had switch flags modified to [77] +++
  12840. +++ [181][MushroomCloud] had switch flags modified to [75] +++
  12841. +++ [182][IshiRock] had switch flags modified to [74] +++
  12842. +++ [184][Obj_Dowsing] had switch flags modified to [73] +++
  12843. +++ [186][BronzeBoulder] had switch flags modified to [72] +++
  12844. +++ [29][ClayPot] had treasure flags modified to [30] +++
  12845. +++ [67][CircleOfFire] had treasure flags modified to [29] +++
  12846. +++ [80][TreasureChest] had treasure flags modified to [28] +++
  12847. +++ [123][TreasureChest] had treasure flags modified to [27] +++
  12848. +++ [175][CircleOfFire] had treasure flags modified to [26] +++
  12849. ---------------------------------------------------------
  12850. ======( Map 00 )======
  12851. day: overlay ratio: [0.8632] newsize: [0FDCA0] oldsize: [126000]
  12852. day: struct ratio: [0.9459] newsize: [016CD0] oldsize: [0181AC]
  12853. day: total = ratio: [0.8695] newsize: [114970] oldsize: [13E1AC]
  12854. night: overlay ratio: [0.8759] newsize: [10A360] oldsize: [12FEB0]
  12855. night: struct ratio: [1.0347] newsize: [019F98] oldsize: [0191A8]
  12856. night: total = ratio: [0.8880] newsize: [1242F8] oldsize: [149058]
  12857. ------------------------------------------------------
  12858. day: object ratio: [1.0638] newsize: [156690] oldsize: [141DD0]
  12859. night: object ratio: [1.0638] newsize: [156690] oldsize: [141DD0]
  12860. object sizes: [ 0x10 0xCA0 0xAB40 0x11C80 0x6A70 0x2D70 0x10 0x10 0x13A0 0x10 0x1650 0x1870 0xA070 0x81C0 0x11160 0x510 0x8120 0x6270 0x1C70 0x1230 0xD9C0 0x3210 0x63E0 0x18C0 0xB8A0 0xA80 0x9310 0xE90 ]
  12861. sum: [0x8E6E0] allsize: [0x156690]
  12862. ------------------------------------------------------
  12863. day: dyna poly delta: [-54] newsize: [000048] oldsize: [00007E]
  12864. day: dyna vert delta: [-76] newsize: [000034] oldsize: [000080]
  12865. night: dyna poly delta: [-30] newsize: [000060] oldsize: [00007E]
  12866. night: dyna vert delta: [-56] newsize: [000048] oldsize: [000080]
  12867. -------------------------------------------------
  12868. ======( Map 01 )======
  12869. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  12870. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  12871. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  12872. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  12873. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  12874. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  12875. ------------------------------------------------------
  12876. day: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
  12877. night: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
  12878. object sizes: [ 0x5220 0xAB40 0x11C80 0x17960 0x1650 ]
  12879. sum: [0x3A990] allsize: [0x102940]
  12880. ------------------------------------------------------
  12881. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12882. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12883. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12884. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12885. -------------------------------------------------
  12886. ======( Map 02 )======
  12887. day: overlay ratio: [1.0356] newsize: [0219E0] oldsize: [020760]
  12888. day: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
  12889. day: total = ratio: [1.0368] newsize: [023780] oldsize: [022360]
  12890. night: overlay ratio: [1.0356] newsize: [0219E0] oldsize: [020760]
  12891. night: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
  12892. night: total = ratio: [1.0368] newsize: [023780] oldsize: [022360]
  12893. ------------------------------------------------------
  12894. day: object ratio: [0.9622] newsize: [0F1A60] oldsize: [0FB210]
  12895. night: object ratio: [0.9622] newsize: [0F1A60] oldsize: [0FB210]
  12896. object sizes: [ 0x5220 0xAB40 0x11C80 0x6A70 0x10 0x1650 ]
  12897. sum: [0x29AB0] allsize: [0xF1A60]
  12898. ------------------------------------------------------
  12899. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12900. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12901. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12902. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12903. -------------------------------------------------
  12904. ======( Map 03 )======
  12905. day: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
  12906. day: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
  12907. day: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
  12908. night: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
  12909. night: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
  12910. night: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
  12911. ------------------------------------------------------
  12912. day: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
  12913. night: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
  12914. object sizes: [ 0x5220 0x11C80 0x1650 0x1D3E0 0x3A910 0x15130 ]
  12915. sum: [0x85310] allsize: [0x14D2C0]
  12916. ------------------------------------------------------
  12917. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12918. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12919. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12920. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12921. -------------------------------------------------
  12922. ======( Map 04 )======
  12923. day: overlay ratio: [0.8841] newsize: [01FE50] oldsize: [024130]
  12924. day: struct ratio: [0.9570] newsize: [001CD4] oldsize: [001E20]
  12925. day: total = ratio: [0.8877] newsize: [021B24] oldsize: [025F50]
  12926. night: overlay ratio: [0.8841] newsize: [01FE50] oldsize: [024130]
  12927. night: struct ratio: [0.9570] newsize: [001CD4] oldsize: [001E20]
  12928. night: total = ratio: [0.8877] newsize: [021B24] oldsize: [025F50]
  12929. ------------------------------------------------------
  12930. day: object ratio: [0.9170] newsize: [142CA0] oldsize: [160000]
  12931. night: object ratio: [0.9170] newsize: [142CA0] oldsize: [160000]
  12932. object sizes: [ 0x5220 0xE4F0 0xAB40 0x11C80 0x6A70 0x2D70 0xB8C0 0x2C90 0x10 0x1650 0x16730 0x6270 0x150F0 ]
  12933. sum: [0x7ACF0] allsize: [0x142CA0]
  12934. ------------------------------------------------------
  12935. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12936. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12937. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12938. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12939. -------------------------------------------------
  12940. ======( Map 05 )======
  12941. day: overlay ratio: [1.3827] newsize: [039130] oldsize: [029470]
  12942. day: struct ratio: [1.2516] newsize: [003BB0] oldsize: [002FB0]
  12943. day: total = ratio: [1.3739] newsize: [03CCE0] oldsize: [02C420]
  12944. night: overlay ratio: [1.3827] newsize: [039130] oldsize: [029470]
  12945. night: struct ratio: [1.2516] newsize: [003BB0] oldsize: [002FB0]
  12946. night: total = ratio: [1.3739] newsize: [03CCE0] oldsize: [02C420]
  12947. ------------------------------------------------------
  12948. day: object ratio: [0.9915] newsize: [15F0A0] oldsize: [162090]
  12949. night: object ratio: [0.9915] newsize: [15F0A0] oldsize: [162090]
  12950. object sizes: [ 0x5220 0xE4F0 0xCA0 0xAB40 0x11C80 0x6A70 0x2D70 0xB8C0 0x2C90 0x137C0 0x10 0x13A0 0x10 0x1650 0x1870 0xA070 0x81C0 0x11160 0x510 0x8120 0x18C0 0x6270 0x1C70 0x1230 0xA80 ]
  12951. sum: [0x970F0] allsize: [0x15F0A0]
  12952. ------------------------------------------------------
  12953. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12954. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12955. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12956. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12957. -------------------------------------------------
  12958. ======( Map 06 )======
  12959. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  12960. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  12961. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  12962. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  12963. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  12964. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  12965. ------------------------------------------------------
  12966. day: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
  12967. night: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
  12968. object sizes: [ 0xAB40 0x11C80 0x17960 ]
  12969. sum: [0x34120] allsize: [0xFC0D0]
  12970. ------------------------------------------------------
  12971. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12972. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12973. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12974. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12975. -------------------------------------------------
  12976. ======( Map 07 )======
  12977. day: overlay ratio: [0.9680] newsize: [02DBD0] oldsize: [02F400]
  12978. day: struct ratio: [1.0308] newsize: [006DC8] oldsize: [006A80]
  12979. day: total = ratio: [0.9758] newsize: [034998] oldsize: [035E80]
  12980. night: overlay ratio: [0.9680] newsize: [02DBD0] oldsize: [02F400]
  12981. night: struct ratio: [1.0308] newsize: [006DC8] oldsize: [006A80]
  12982. night: total = ratio: [0.9758] newsize: [034998] oldsize: [035E80]
  12983. ------------------------------------------------------
  12984. day: object ratio: [0.9407] newsize: [147C90] oldsize: [15C710]
  12985. night: object ratio: [0.9407] newsize: [147C90] oldsize: [15C710]
  12986. object sizes: [ 0x11C80 0x17960 0x15130 0xE4F0 0xBAE0 0x1D3E0 0x5F60 0x42C0 ]
  12987. sum: [0x7FCE0] allsize: [0x147C90]
  12988. ------------------------------------------------------
  12989. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12990. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12991. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12992. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12993. -------------------------------------------------
  12994. ======( Map 08 )======
  12995. day: overlay ratio: [1.3104] newsize: [01BB10] oldsize: [015220]
  12996. day: struct ratio: [0.9060] newsize: [002F94] oldsize: [003484]
  12997. day: total = ratio: [1.2560] newsize: [01EAA4] oldsize: [0186A4]
  12998. night: overlay ratio: [1.3104] newsize: [01BB10] oldsize: [015220]
  12999. night: struct ratio: [0.9060] newsize: [002F94] oldsize: [003484]
  13000. night: total = ratio: [1.2560] newsize: [01EAA4] oldsize: [0186A4]
  13001. ------------------------------------------------------
  13002. day: object ratio: [0.9883] newsize: [12A9E0] oldsize: [12E270]
  13003. night: object ratio: [0.9883] newsize: [12A9E0] oldsize: [12E270]
  13004. object sizes: [ 0x11C80 0x17960 0x12A00 0x2FE0 0xA070 0x16270 0x3790 ]
  13005. sum: [0x62A30] allsize: [0x12A9E0]
  13006. ------------------------------------------------------
  13007. day: dyna poly delta: [56] newsize: [000038] oldsize: [000000]
  13008. day: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
  13009. night: dyna poly delta: [56] newsize: [000038] oldsize: [000000]
  13010. night: dyna vert delta: [56] newsize: [000038] oldsize: [000000]
  13011. -------------------------------------------------
  13012. ======( Map 09 )======
  13013. day: overlay ratio: [1.6461] newsize: [019A30] oldsize: [00F930]
  13014. day: struct ratio: [1.2135] newsize: [0028AC] oldsize: [002184]
  13015. day: total = ratio: [1.5948] newsize: [01C2DC] oldsize: [011AB4]
  13016. night: overlay ratio: [1.6461] newsize: [019A30] oldsize: [00F930]
  13017. night: struct ratio: [1.2135] newsize: [0028AC] oldsize: [002184]
  13018. night: total = ratio: [1.5948] newsize: [01C2DC] oldsize: [011AB4]
  13019. ------------------------------------------------------
  13020. day: object ratio: [0.9682] newsize: [15D0D0] oldsize: [168870]
  13021. night: object ratio: [0.9682] newsize: [15D0D0] oldsize: [168870]
  13022. object sizes: [ 0x1870 0xB510 0x16270 0xA070 0xDBF0 0x1B5E0 0x1EF0 0xD5C0 0x3790 0x16730 0xDA60 0x8120 ]
  13023. sum: [0x95120] allsize: [0x15D0D0]
  13024. ------------------------------------------------------
  13025. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  13026. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  13027. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  13028. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  13029. -------------------------------------------------
  13030. ---------------------------------------------------------
  13031. objects pick time: [352.7618ms][880.7044ms]
  13032. object trim time: [352.8246ms][880.7627ms]
  13033. set new actors: [361.8622ms][889.803ms]
  13034. pre-checking object size: [361.8675ms][889.8051ms]
  13035. exit per-object: [363.765ms][891.7045ms]
  13036. exit sandalone randomize: [433.8302ms][961.7701ms]
  13037. set for size check: [443.7804ms][971.7202ms]
  13038. set for dyna trim: [444.0393ms][971.9775ms]
  13039. set after final actor trim: [454.1229ms][982.0626ms]
  13040. set after second setnewactors for final data test: [460.4506ms][988.3896ms]
  13041. after isSizeAcceptable: [460.7232ms][988.6609ms]
  13042. #######################################################
  13043. Moved companion: [6233][GrottoHole] to actor: [GrassRockCluster][6233] at cords: [-2025,-198,3631]
  13044. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-2025,-198,3631]
  13045. Moved companion: [0001][Butterfly] to actor: [GrottoHole][0001] at cords: [-2025,-158,3631]
  13046. Moved companion: [FFFF][RegularIceBlock] to actor: [GrottoHole][FFFF] at cords: [-2025,-198,3631]
  13047. Moved companion: [5991][TreasureChest] to actor: [Bombiwa][5991] at cords: [2680,121,1739]
  13048. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [-1908,-84,1815]
  13049. time to complete randomizing [TerminaField]: 1010.2043ms
  13050. ending timestamp : [12:07:14.145 PM]
  13051.  
  13052. starting timestamp : [12:07:14.144 PM]
  13053. in scene (O!) [MountainSmithy]m[0]r[2]v[0200] actor:[0x0200][Zubora] was blocked by item [341]
  13054. in scene (O!) [MountainSmithy]m[0]r[3]v[0200] actor:[0x0200][GaboraBlacksmith] was blocked by item [341]
  13055. time to read scene enemies: 0.7374ms
  13056. time to read scene objects: 0.772ms
  13057. =========================================================================
  13058. For Scene: [MountainSmithy] with fid: 1308, with sid: 0x2C
  13059. =========================================================================
  13060. time to finish removing unnecessary objects: 1.9616ms
  13061. ---------------------------
  13062. time to generate candidate list: 7.793ms
  13063. time to separate map/time actors: 7.9607ms
  13064. time to find matching candidates: 8.9338ms
  13065. Loops used for match candidate: 2
  13066. ----------
  13067. #######################################################
  13068. Old actor:r[00]n[Clock]v[0xA07F] replaced by new actor: [7E01][SpiderWeb]
  13069. Old actor:r[00]n[PottedPlant]v[0x010A] replaced by new actor: [017F][DekuFlower] dyn: [12]
  13070. Old actor:r[00]n[PottedPlant]v[0x020A] replaced by new actor: [007D][IkanaCanyonHookshotStump] dyn: [24]
  13071. ---------------------------------------------------------
  13072. Height adjustments:
  13073. +++ [2][IkanaCanyonHookshotStump] had switch flags modified to [125] +++
  13074. ---------------------------------------------------------
  13075. ======( Map 00 )======
  13076. day: overlay ratio: [0.9096] newsize: [00AA70] oldsize: [00BB60]
  13077. day: struct ratio: [1.1015] newsize: [001074] oldsize: [000EF0]
  13078. day: total = ratio: [0.9238] newsize: [00BAE4] oldsize: [00CA50]
  13079. night: overlay ratio: [0.7173] newsize: [00BDA0] oldsize: [010860]
  13080. night: struct ratio: [1.0839] newsize: [001464] oldsize: [0012D0]
  13081. night: total = ratio: [0.7416] newsize: [00D204] oldsize: [011B30]
  13082. ------------------------------------------------------
  13083. day: object ratio: [0.9377] newsize: [0EB4C0] oldsize: [0FAEF0]
  13084. night: object ratio: [0.9377] newsize: [0EB4C0] oldsize: [0FAEF0]
  13085. object sizes: [ 0xF0E0 0x10BA0 0x26B0 0x11E0 ]
  13086. sum: [0x23510] allsize: [0xEB4C0]
  13087. ------------------------------------------------------
  13088. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13089. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13090. night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
  13091. night: dyna vert delta: [28] newsize: [00001C] oldsize: [000000]
  13092. -------------------------------------------------
  13093. ---------------------------------------------------------
  13094. objects pick time: [0.0123ms][8.1099ms]
  13095. object trim time: [0.0162ms][8.1131ms]
  13096. set new actors: [0.1771ms][8.2745ms]
  13097. ---- bogo REJECTED: obj pre-check failed (size:141952): [0.1787ms][8.2756ms]
  13098. objects pick time: [0.0113ms][8.289ms]
  13099. object trim time: [0.0132ms][8.2908ms]
  13100. set new actors: [0.1677ms][8.4458ms]
  13101. pre-checking object size: [0.1692ms][8.4468ms]
  13102. exit per-object: [0.2581ms][8.5364ms]
  13103. exit sandalone randomize: [0.2612ms][8.5389ms]
  13104. set for size check: [0.4269ms][8.7049ms]
  13105. set for dyna trim: [0.437ms][8.7147ms]
  13106. set after final actor trim: [0.4814ms][8.7592ms]
  13107. set after second setnewactors for final data test: [0.6392ms][8.9172ms]
  13108. after isSizeAcceptable: [0.6551ms][8.9328ms]
  13109. #######################################################
  13110. time to complete randomizing [MountainSmithy]: 9.4493ms
  13111. ending timestamp : [12:07:14.153 PM]
  13112.  
  13113. starting timestamp : [12:07:13.135 PM]
  13114. in scene (O!) [MountainVillageSpring]m[0]r[44]v[1F00] actor:[0x1F00][KeatonGrass] was blocked by item [304]
  13115. in scene [MountainVillageSpring]m[1]r[23]v[001B] actor: [0x001B][GrottoHole] was blocked by item [423]
  13116. in scene (O!) [MountainVillageSpring]m[2]r[50]v[1F00] actor:[0x1F00][KeatonGrass] was blocked by item [304]
  13117. in scene [MountainVillageSpring]m[3]r[2]v[001B] actor: [0x001B][GrottoHole] was blocked by item [423]
  13118. time to read scene enemies: 74.51ms
  13119. object [Scarecrow] replacement blocked by removal chance roll
  13120. time to read scene objects: 74.9441ms
  13121. =========================================================================
  13122. For Scene: [MountainVillageSpring] with fid: 1446, with sid: 0x5A
  13123. =========================================================================
  13124. time to finish removing unnecessary objects: 91.1865ms
  13125. ---------------------------
  13126. time to generate candidate list: 284.016ms
  13127. time to separate map/time actors: 296.8591ms
  13128. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [47]
  13129. -- replaced with [BugsFishButterfly]
  13130. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [45]
  13131. -- replaced with [BronzeBoulder]
  13132. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [50]
  13133. -- replaced with [Obj_Dowsing]
  13134. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [0] index [49]
  13135. -- replaced with [Empty]
  13136. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [GrassRockCluster] in map [0] index [30]
  13137. -- replaced with [CircleOfFire]
  13138. -- dyna overload trimmed actor [DekuFlower] on previous [IshiRock] in map [2] index [21]
  13139. -- replaced with [Fairy]
  13140. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [53]
  13141. -- replaced with [CircleOfFire]
  13142. -- dyna overload trimmed actor [Fairy] on previous [IshiRock] in map [2] index [21]
  13143. -- replaced with [Empty]
  13144. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [51]
  13145. -- replaced with [En_Invisible_Ruppe]
  13146. -- dyna overload trimmed actor [En_Invisible_Ruppe] on previous [SmallSnowball] in map [2] index [51]
  13147. -- replaced with [Empty]
  13148. -- dyna overload trimmed actor [CircleOfFire] on previous [SmallSnowball] in map [2] index [53]
  13149. -- replaced with [BugsFishButterfly]
  13150. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [55]
  13151. -- replaced with [Empty]
  13152. -- dyna overload trimmed actor [Empty] on previous [SmallSnowball] in map [2] index [55]
  13153. -- replaced with [Empty]
  13154. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [56]
  13155. -- replaced with [Empty]
  13156. -- dyna overload trimmed actor [GoronLinkPoundSwitch] on previous [SmallSnowball] in map [2] index [54]
  13157. -- replaced with [RegularIceBlock]
  13158. time to find matching candidates: 1016.6809ms
  13159. Loops used for match candidate: 4
  13160. ----------
  13161. #######################################################
  13162. Old actor:r[00]n[Guay]v[0x0000] replaced by new actor: [00FE][LighterBalloon]
  13163. Old actor:r[00]n[RegularFrogs]v[0x00F0] replaced by new actor: [FF02][BadBat]
  13164. Old actor:r[00]n[RegularFrogs]v[0x00F1] replaced by new actor: [FF03][BadBat]
  13165. Old actor:r[00]n[RegularFrogs]v[0x00F2] replaced by new actor: [FF02][BadBat]
  13166. Old actor:r[00]n[RegularFrogs]v[0x00F3] replaced by new actor: [FF34][BadBat]
  13167. Old actor:r[00]n[RegularFrogs]v[0x00F4] replaced by new actor: [FF01][BadBat]
  13168. Old actor:r[00]n[Torch]v[0x207F] replaced by new actor: [3BAA][GossipStone]
  13169. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0FAE][GossipStone]
  13170. Old actor:r[00]n[SquareSign]v[0x0005] replaced by new actor: [0003][InvisibleRupee]
  13171. Old actor:r[00]n[SquareSign]v[0x0014] replaced by new actor: [0000][Empty]
  13172. Old actor:r[00]n[SquareSign]v[0x0016] replaced by new actor: [0000][Empty]
  13173. Old actor:r[00]n[SquareSign]v[0x0017] replaced by new actor: [0000][Peahat]
  13174. Old actor:r[00]n[SquareSign]v[0x0018] replaced by new actor: [0000][Empty]
  13175. Old actor:r[00]n[GiantBeee]v[0x0000] replaced by new actor: [0000][Hiploop]
  13176. Old actor:r[00]n[GiantBeee]v[0x0000] replaced by new actor: [0101][Hiploop]
  13177. Old actor:r[00]n[HoneyComb]v[0x0081] replaced by new actor: [0000][Guay]
  13178. Old actor:r[00]n[PottedPlant]v[0x0C0A] replaced by new actor: [2323][BugsFishButterfly]
  13179. Old actor:r[00]n[PottedPlant]v[0x0D0A] replaced by new actor: [F07C][En_Owl]
  13180. Old actor:r[00]n[SmallSnowball]v[0x250A] replaced by new actor: [00FB][BronzeBoulder]
  13181. Old actor:r[00]n[ClayPot]v[0x4D10] replaced by new actor: [02FF][DeathArmos]
  13182. Old actor:r[00]n[SmallSnowball]v[0x2915] replaced by new actor: [3323][BugsFishButterfly]
  13183. Old actor:r[00]n[SmallSnowball]v[0x2A1F] replaced by new actor: [7A12][GoronLinkPoundSwitch] dyn: [24]
  13184. Old actor:r[00]n[SmallSnowball]v[0x2B10] replaced by new actor: [0011][Empty]
  13185. Old actor:r[00]n[SmallSnowball]v[0x2C0F] replaced by new actor: [0179][Obj_Dowsing]
  13186. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF61][GoldSkulltula]
  13187. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [003F][Skulltula]
  13188. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF7B][GoldSkulltula]
  13189. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0078][Skulltula]
  13190. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF5D][GoldSkulltula]
  13191. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0002][Butterfly]
  13192. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0077][Skulltula]
  13193. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0076][Skulltula]
  13194. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF74][GoldSkulltula]
  13195. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [FF72][GoldSkulltula]
  13196. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [0038][En_Invisible_Ruppe]
  13197. Old actor:r[01]n[Bo]v[0xFA00] replaced by new actor: [00EF][Skulltula]
  13198. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0075][Skulltula]
  13199. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [003C][Empty]
  13200. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0074][Skulltula]
  13201. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [00F3][LighterBalloon]
  13202. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0072][Skulltula]
  13203. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [FF6F][GoldSkulltula]
  13204. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0038][Empty]
  13205. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [00F1][Skulltula]
  13206. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [0070][Skulltula]
  13207. Old actor:r[01]n[Bo]v[0xFA01] replaced by new actor: [00EF][Skulltula]
  13208. Old actor:r[02]n[GoGoron]v[0x7F84] replaced by new actor: [0003][FriendlyCucco]
  13209. Old actor:r[02]n[GoGoron]v[0x7F94] replaced by new actor: [4D19][SoftSoilAndBeans] dyn: [6]
  13210. Old actor:r[02]n[ClayPot]v[0xFF04] replaced by new actor: [01FF][DeathArmos]
  13211. Old actor:r[02]n[RegularFrogs]v[0x00F0] replaced by new actor: [0103][BadBat]
  13212. Old actor:r[02]n[RegularFrogs]v[0x00F1] replaced by new actor: [0103][BadBat]
  13213. Old actor:r[02]n[RegularFrogs]v[0x00F2] replaced by new actor: [0103][BadBat]
  13214. Old actor:r[02]n[RegularFrogs]v[0x00F3] replaced by new actor: [FF02][BadBat]
  13215. Old actor:r[02]n[RegularFrogs]v[0x00F4] replaced by new actor: [0103][BadBat]
  13216. Old actor:r[02]n[Torch]v[0x207F] replaced by new actor: [3DD3][GossipStone]
  13217. Old actor:r[02]n[Torch]v[0x287F] replaced by new actor: [0DB3][GossipStone]
  13218. Old actor:r[02]n[SquareSign]v[0x0005] replaced by new actor: [0902][GrassRockCluster]
  13219. Old actor:r[02]n[SquareSign]v[0x0014] replaced by new actor: [0000][Peahat]
  13220. Old actor:r[02]n[SquareSign]v[0x0016] replaced by new actor: [4000][GrottoHole]
  13221. Old actor:r[02]n[SquareSign]v[0x0017] replaced by new actor: [D9B0][IshiRock]
  13222. Old actor:r[02]n[SquareSign]v[0x0018] replaced by new actor: [0D0A][PointedSign]
  13223. Old actor:r[02]n[GiantBeee]v[0x0000] replaced by new actor: [0000][Hiploop]
  13224. Old actor:r[02]n[GiantBeee]v[0x0000] replaced by new actor: [0000][Hiploop]
  13225. Old actor:r[02]n[HoneyComb]v[0x0081] replaced by new actor: [0000][Guay]
  13226. Old actor:r[02]n[PottedPlant]v[0x0C0A] replaced by new actor: [0D73][GossipStone]
  13227. Old actor:r[02]n[PottedPlant]v[0x0D0A] replaced by new actor: [F06A][En_Owl]
  13228. Old actor:r[02]n[SmallSnowball]v[0x250A] replaced by new actor: [006D][Empty]
  13229. Old actor:r[02]n[ClayPot]v[0x4D10] replaced by new actor: [01FF][DeathArmos]
  13230. Old actor:r[02]n[SmallSnowball]v[0x2915] replaced by new actor: [3323][BugsFishButterfly]
  13231. Old actor:r[02]n[SmallSnowball]v[0x2A1F] replaced by new actor: [FF10][RegularIceBlock]
  13232. Old actor:r[02]n[SmallSnowball]v[0x2B10] replaced by new actor: [0013][Empty]
  13233. Old actor:r[02]n[SmallSnowball]v[0x2C0F] replaced by new actor: [0000][Empty]
  13234. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [617B][TallGrass]
  13235. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0000][Hiploop]
  13236. Old actor:r[00]n[BronzeBoulder]v[0x00FF] replaced by new actor: [F000][Empty]
  13237. Old actor:r[00]n[BugsFishButterfly]v[0x3322] replaced by new actor: [0001][Fish]
  13238. Old actor:r[00]n[BugsFishButterfly]v[0x6322] replaced by new actor: [FFFF][Fish]
  13239. Old actor:r[00]n[IshiRock]v[0x00A0] replaced by new actor: [0092][GossipStone]
  13240. Old actor:r[00]n[IshiRock]v[0x0040] replaced by new actor: [0030][En_Invisible_Ruppe]
  13241. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0009][Fairy]
  13242. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
  13243. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [FF34][BadBat]
  13244. Old actor:r[00]n[IshiRock]v[0x01F0] replaced by new actor: [0000][Mimi] dyn: [12]
  13245. Old actor:r[00]n[IshiRock]v[0x01F2] replaced by new actor: [5323][BugsFishButterfly]
  13246. Old actor:r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [0B01][GrassRockCluster]
  13247. Old actor:r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [3A69][CircleOfFire]
  13248. Old actor:r[00]n[GrassRockCluster]v[0x0200] replaced by new actor: [0007][Fairy]
  13249. Old actor:r[00]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0075][Empty]
  13250. Old actor:r[00]n[BugsFishButterfly]v[0x5324] replaced by new actor: [FF01][BadBat]
  13251. Old actor:r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0B00][NaturalPatchOfGrass]
  13252. Old actor:r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0030][Empty]
  13253. Old actor:r[02]n[BronzeBoulder]v[0x00FF] replaced by new actor: [0168][Obj_Dowsing]
  13254. Old actor:r[02]n[BugsFishButterfly]v[0x3322] replaced by new actor: [8322][BugsFishButterfly]
  13255. Old actor:r[02]n[BugsFishButterfly]v[0x6322] replaced by new actor: [4322][BugsFishButterfly]
  13256. Old actor:r[02]n[IshiRock]v[0x00A0] replaced by new actor: [0167][Obj_Dowsing]
  13257. Old actor:r[02]n[IshiRock]v[0x0040] replaced by new actor: [0007][Empty]
  13258. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0198][En_Invisible_Ruppe]
  13259. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [5323][BugsFishButterfly]
  13260. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0000][FixedDemoKankyo]
  13261. Old actor:r[02]n[IshiRock]v[0x01F0] replaced by new actor: [0002][Fairy]
  13262. Old actor:r[02]n[IshiRock]v[0x01F2] replaced by new actor: [0000][Empty]
  13263. Old actor:r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0077][DekuFlower] dyn: [12]
  13264. Old actor:r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0001][NaturalPatchOfGrass]
  13265. Old actor:r[02]n[GrassRockCluster]v[0x0200] replaced by new actor: [0165][Obj_Dowsing]
  13266. Old actor:r[02]n[BugsFishButterfly]v[0x4324] replaced by new actor: [0002][Butterfly]
  13267. Old actor:r[02]n[BugsFishButterfly]v[0x5324] replaced by new actor: [FEEE][FriendlyCucco]
  13268. ---------------------------------------------------------
  13269. Height adjustments:
  13270. + adjusted height of actor [BadBat] by [150]
  13271. + adjusted height of actor [BadBat] by [150]
  13272. + adjusted height of actor [BadBat] by [150]
  13273. + adjusted height of actor [BadBat] by [150]
  13274. + adjusted height of actor [BadBat] by [150]
  13275. - lowered height of actor [Guay] by [92] from ceiling to fly
  13276. - lowered height of actor [Butterfly] by [55] from ceiling to fly
  13277. + adjusted height of actor [BadBat] by [150]
  13278. + adjusted height of actor [BadBat] by [150]
  13279. + adjusted height of actor [BadBat] by [150]
  13280. + adjusted height of actor [BadBat] by [150]
  13281. + adjusted height of actor [BadBat] by [150]
  13282. - lowered height of actor [Guay] by [99] from ceiling to fly
  13283. + adjusted height of actor [BadBat] by [150]
  13284. +++ [0][MajoraBalloonSewer] had switch flags modified to [126] +++
  13285. +++ [7][GossipStone] had switch flags modified to [125] +++
  13286. +++ [17][En_Owl] had switch flags modified to [124] +++
  13287. +++ [18][BronzeBoulder] had switch flags modified to [123] +++
  13288. +++ [21][GoronLinkPoundSwitch] had switch flags modified to [122] +++
  13289. +++ [23][Obj_Dowsing] had switch flags modified to [121] +++
  13290. +++ [27][Skulltula] had switch flags modified to [120] +++
  13291. +++ [30][Skulltula] had switch flags modified to [119] +++
  13292. +++ [31][Skulltula] had switch flags modified to [118] +++
  13293. +++ [36][Skulltula] had switch flags modified to [117] +++
  13294. +++ [38][Skulltula] had switch flags modified to [116] +++
  13295. +++ [39][MajoraBalloonSewer] had switch flags modified to [115] +++
  13296. +++ [40][Skulltula] had switch flags modified to [114] +++
  13297. +++ [43][Skulltula] had switch flags modified to [113] +++
  13298. +++ [44][Skulltula] had switch flags modified to [112] +++
  13299. +++ [45][Skulltula] had switch flags modified to [111] +++
  13300. +++ [54][GossipStone] had switch flags modified to [110] +++
  13301. +++ [55][GossipStone] had switch flags modified to [109] +++
  13302. +++ [59][IshiRock] had switch flags modified to [108] +++
  13303. +++ [64][GossipStone] had switch flags modified to [107] +++
  13304. +++ [65][En_Owl] had switch flags modified to [106] +++
  13305. +++ [85][CircleOfFire] had switch flags modified to [105] +++
  13306. +++ [91][Obj_Dowsing] had switch flags modified to [104] +++
  13307. +++ [94][Obj_Dowsing] had switch flags modified to [103] +++
  13308. +++ [96][En_Invisible_Ruppe] had switch flags modified to [102] +++
  13309. +++ [103][Obj_Dowsing] had switch flags modified to [101] +++
  13310. +++ [26][GoldSkulltula] had treasure flags modified to [30] +++
  13311. +++ [32][GoldSkulltula] had treasure flags modified to [29] +++
  13312. +++ [33][GoldSkulltula] had treasure flags modified to [28] +++
  13313. +++ [41][GoldSkulltula] had treasure flags modified to [27] +++
  13314. +++ [85][CircleOfFire] had treasure flags modified to [26] +++
  13315. ---------------------------------------------------------
  13316. ======( Map 00 )======
  13317. day: overlay ratio: [0.9192] newsize: [058AD0] oldsize: [060790]
  13318. day: struct ratio: [1.7225] newsize: [00A914] oldsize: [006228]
  13319. day: total = ratio: [0.9672] newsize: [0633E4] oldsize: [0669B8]
  13320. night: overlay ratio: [0.9269] newsize: [0530F0] oldsize: [0599B0]
  13321. night: struct ratio: [1.7746] newsize: [00A17C] oldsize: [005B00]
  13322. night: total = ratio: [0.9775] newsize: [05D26C] oldsize: [05F4B0]
  13323. ------------------------------------------------------
  13324. day: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
  13325. night: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
  13326. object sizes: [ 0xA80 0x105D0 0x3A70 0xCA0 0x29B0 0x4A70 0x3E20 0x5BB0 0x2450 0x12B00 0x10D0 0x7FC0 0x1C90 0x10 0x8120 0x6A70 0xA5A0 0x3E40 0x81C0 ]
  13327. sum: [0x6B300] allsize: [0x1332B0]
  13328. ------------------------------------------------------
  13329. day: dyna poly delta: [36] newsize: [000030] oldsize: [00000C]
  13330. day: dyna vert delta: [25] newsize: [000021] oldsize: [000008]
  13331. night: dyna poly delta: [36] newsize: [000030] oldsize: [00000C]
  13332. night: dyna vert delta: [25] newsize: [000021] oldsize: [000008]
  13333. -------------------------------------------------
  13334. ======( Map 01 )======
  13335. day: overlay ratio: [1.2950] newsize: [0370E0] oldsize: [02A830]
  13336. day: struct ratio: [3.0435] newsize: [0089B8] oldsize: [002D40]
  13337. day: total = ratio: [1.4041] newsize: [03FA98] oldsize: [02D570]
  13338. night: overlay ratio: [1.2950] newsize: [0370E0] oldsize: [02A830]
  13339. night: struct ratio: [3.0435] newsize: [0089B8] oldsize: [002D40]
  13340. night: total = ratio: [1.4041] newsize: [03FA98] oldsize: [02D570]
  13341. ------------------------------------------------------
  13342. day: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
  13343. night: object ratio: [1.0680] newsize: [1332B0] oldsize: [11F990]
  13344. object sizes: [ 0xA80 0x105D0 0x3A70 0xCA0 0x29B0 0x4A70 0x3E20 0x5BB0 0x2450 0x12B00 0x10D0 0x7FC0 0x1C90 0x10 0x8120 0x6A70 0xA5A0 0x3E40 0x81C0 ]
  13345. sum: [0x6B300] allsize: [0x1332B0]
  13346. ------------------------------------------------------
  13347. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13348. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13349. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13350. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13351. -------------------------------------------------
  13352. ======( Map 02 )======
  13353. day: overlay ratio: [0.8041] newsize: [05DA40] oldsize: [074760]
  13354. day: struct ratio: [1.1308] newsize: [00C594] oldsize: [00AEB8]
  13355. day: total = ratio: [0.8321] newsize: [069FD4] oldsize: [07F618]
  13356. night: overlay ratio: [0.7381] newsize: [050E30] oldsize: [06D980]
  13357. night: struct ratio: [1.0690] newsize: [00B320] oldsize: [00A790]
  13358. night: total = ratio: [0.7669] newsize: [05C150] oldsize: [078110]
  13359. ------------------------------------------------------
  13360. day: object ratio: [0.9496] newsize: [0F8E50] oldsize: [106180]
  13361. night: object ratio: [0.9496] newsize: [0F8E50] oldsize: [106180]
  13362. object sizes: [ 0xA80 0x105D0 0x1A00 0x3A70 0x26A0 0x6870 0x2540 0x3390 0x7780 0x4A70 0x10 ]
  13363. sum: [0x30EA0] allsize: [0xF8E50]
  13364. ------------------------------------------------------
  13365. day: dyna poly delta: [18] newsize: [00001E] oldsize: [00000C]
  13366. day: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
  13367. night: dyna poly delta: [18] newsize: [00001E] oldsize: [00000C]
  13368. night: dyna vert delta: [20] newsize: [00001C] oldsize: [000008]
  13369. -------------------------------------------------
  13370. ======( Map 03 )======
  13371. day: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
  13372. day: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
  13373. day: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
  13374. night: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
  13375. night: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
  13376. night: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
  13377. ------------------------------------------------------
  13378. day: object ratio: [0.9633] newsize: [0CB600] oldsize: [0D31F0]
  13379. night: object ratio: [0.9633] newsize: [0CB600] oldsize: [0D31F0]
  13380. object sizes: [ 0xCA0 0x29B0 ]
  13381. sum: [0x3650] allsize: [0xCB600]
  13382. ------------------------------------------------------
  13383. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13384. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13385. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13386. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13387. -------------------------------------------------
  13388. ---------------------------------------------------------
  13389. objects pick time: [45.2829ms][342.3143ms]
  13390. object trim time: [45.3088ms][342.3365ms]
  13391. set new actors: [55.7035ms][352.7336ms]
  13392. ---- bogo REJECTED: obj pre-check failed (size:49200): [55.7081ms][352.7355ms]
  13393. objects pick time: [40.1025ms][392.8515ms]
  13394. object trim time: [40.1455ms][392.8849ms]
  13395. set new actors: [47.3695ms][400.1112ms]
  13396. pre-checking object size: [47.374ms][400.1131ms]
  13397. exit per-object: [49.8904ms][402.6317ms]
  13398. exit sandalone randomize: [161.8915ms][514.6331ms]
  13399. set for size check: [168.5631ms][521.3048ms]
  13400. set for dyna trim: [340.8209ms][693.5634ms]
  13401. set after final actor trim: [342.7964ms][695.5364ms]
  13402. set after second setnewactors for final data test: [348.8963ms][701.638ms]
  13403. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13404. objects pick time: [37.0897ms][738.8143ms]
  13405. object trim time: [37.1241ms][738.8455ms]
  13406. set new actors: [39.8539ms][741.5771ms]
  13407. pre-checking object size: [39.8582ms][741.5792ms]
  13408. exit per-object: [45.3225ms][747.0457ms]
  13409. exit sandalone randomize: [102.3583ms][804.0823ms]
  13410. set for size check: [104.6164ms][806.3412ms]
  13411. set for dyna trim: [123.0746ms][824.7982ms]
  13412. set after final actor trim: [124.3249ms][826.0478ms]
  13413. set after second setnewactors for final data test: [133.5115ms][835.2358ms]
  13414. ---- bogo REJECTED: dyna actors are too big, even after trim
  13415. % removing large actor to reduce time to build: [Dodongo]]
  13416. re-generate candidates time: [63.8766ms][899.1369ms]
  13417. objects pick time: [80.3156ms][915.5756ms]
  13418. object trim time: [80.336ms][915.5926ms]
  13419. set new actors: [81.5709ms][916.8282ms]
  13420. pre-checking object size: [81.5726ms][916.8291ms]
  13421. exit per-object: [91.3156ms][926.5762ms]
  13422. exit sandalone randomize: [126.9644ms][962.2231ms]
  13423. set for size check: [133.8342ms][969.0926ms]
  13424. set for dyna trim: [179.1217ms][1014.3802ms]
  13425. set after final actor trim: [179.917ms][1015.1749ms]
  13426. set after second setnewactors for final data test: [181.3744ms][1016.6312ms]
  13427. after isSizeAcceptable: [181.4213ms][1016.6779ms]
  13428. #######################################################
  13429. Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [-818,48,-170]
  13430. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [146,-30,831]
  13431. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [146,-30,831]
  13432. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [146,-30,831]
  13433. Moved companion: [0038][En_Invisible_Ruppe] to actor: [Skulltula][0038] at cords: [3528,992,-572]
  13434. time to complete randomizing [MountainVillageSpring]: 1027.7788ms
  13435. ending timestamp : [12:07:14.163 PM]
  13436.  
  13437. starting timestamp : [12:07:13.135 PM]
  13438. in scene [SnowheadTemple][1] standalone was skipped over: [0x000F][PushableBlockOnIce]
  13439. in scene [SnowheadTemple][1] standalone was skipped over: [0x1400][ObjSwitch]
  13440. in scene [SnowheadTemple][3] standalone was skipped over: [0x3F7F][FlyingPot]
  13441. in scene [SnowheadTemple][3] standalone was skipped over: [0x3F7F][FlyingPot]
  13442. in scene [SnowheadTemple][4] standalone was skipped over: [0x1205][ObjSwitch]
  13443. in scene (O!) [SnowheadTemple]m[7]r[13]v[5A08] actor:[0x5A08][LargeBreakableIceDrop] was blocked by item [229]
  13444. in scene (O!) [SnowheadTemple]m[7]r[14]v[5A0A] actor:[0x5A0A][LargeBreakableIceDrop] was blocked by item [229]
  13445. in scene (O!) [SnowheadTemple]m[7]r[15]v[5A0C] actor:[0x5A0C][LargeBreakableIceDrop] was blocked by item [229]
  13446. in scene (O!) [SnowheadTemple]m[7]r[16]v[5A0D] actor:[0x5A0D][LargeBreakableIceDrop] was blocked by item [229]
  13447. in scene (O!) [SnowheadTemple]m[7]r[17]v[5A0E] actor:[0x5A0E][LargeBreakableIceDrop] was blocked by item [229]
  13448. in scene [SnowheadTemple][9] standalone was skipped over: [0x6082][ObjSwitch]
  13449. time to read scene enemies: 91.5814ms
  13450. time to read scene objects: 92.1168ms
  13451. =========================================================================
  13452. For Scene: [SnowheadTemple] with fid: 1241, with sid: 0x21
  13453. =========================================================================
  13454. time to finish removing unnecessary objects: 124.6784ms
  13455. ---------------------------
  13456. time to generate candidate list: 627.038ms
  13457. time to separate map/time actors: 654.1217ms
  13458. time to find matching candidates: 1027.2665ms
  13459. Loops used for match candidate: 5
  13460. ----------
  13461. [0][DoorShutter] has flags: [4]
  13462. [1][DoorShutter] has flags: [127]
  13463. [2][DoorShutter] has flags: [127]
  13464. [3][DoorShutter] has flags: [127]
  13465. [4][DoorShutter] has flags: [127]
  13466. [5][DoorShutter] has flags: [127]
  13467. [6][DoorShutter] has flags: [127]
  13468. [7][DoorShutter] has flags: [59]
  13469. [8][DoorShutter] has flags: [61]
  13470. [9][DoorShutter] has flags: [127]
  13471. [10][DoorShutter] has flags: [127]
  13472. [11][DoorShutter] has flags: [127]
  13473. [12][DoorShutter] has flags: [127]
  13474. [13][DoorShutter] has flags: [60]
  13475. [14][DoorShutter] has flags: [127]
  13476. [15][DoorShutter] has flags: [127]
  13477. [16][DoorShutter] has flags: [127]
  13478. [17][DoorShutter] has flags: [127]
  13479. [18][DoorShutter] has flags: [127]
  13480. [19][DoorShutter] has flags: [62]
  13481. #######################################################
  13482. Old actor:r[00]n[IceCavernStelagtite]v[0xFF00] replaced by new actor: [017F][DekuFlower] dyn: [12]
  13483. Old actor:r[00]n[IceCavernStelagtite]v[0xFF00] replaced by new actor: [FF00][MadShrub]
  13484. Old actor:r[00]n[IceCavernStelagtite]v[0x0A00] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13485. Old actor:r[00]n[IceCavernStelagtite]v[0x0B00] replaced by new actor: [FF02][MadShrub]
  13486. Old actor:r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [FF02][MadShrub]
  13487. Old actor:r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13488. Old actor:r[00]n[IceCavernStelagtite]v[0x1000] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13489. Old actor:r[00]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
  13490. Old actor:r[00]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
  13491. Old actor:r[00]n[Wolfos]v[0xFF01] replaced by new actor: [00FF][Leever]
  13492. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [0079][En_Invisible_Ruppe]
  13493. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [F1FE][En_Owl]
  13494. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [360A][PointedSign]
  13495. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [F07D][En_Owl]
  13496. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [FF20][RegularIceBlock]
  13497. Old actor:r[00]n[Bo]v[0xFF01] replaced by new actor: [0000][Snapper]
  13498. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
  13499. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
  13500. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
  13501. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
  13502. Old actor:r[01]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF02][MadShrub]
  13503. Old actor:r[01]n[Wolfos]v[0xFF81] replaced by new actor: [00FF][Leever]
  13504. Old actor:r[01]n[Wolfos]v[0xFF81] replaced by new actor: [00FF][Leever]
  13505. Old actor:r[02]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
  13506. Old actor:r[02]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
  13507. Old actor:r[02]n[Freezard]v[0x0002] replaced by new actor: [FF02][BadBat]
  13508. Old actor:r[02]n[Freezard]v[0x0002] replaced by new actor: [FF01][BadBat]
  13509. Old actor:r[02]n[Freezard]v[0x0002] replaced by new actor: [FF03][BadBat]
  13510. Old actor:r[04]n[IceCavernStelagtite]v[0x0700] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13511. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [FF00][MadShrub]
  13512. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [FF00][MadShrub]
  13513. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [017F][DekuFlower] dyn: [12]
  13514. Old actor:r[04]n[IceCavernStelagtite]v[0x0C00] replaced by new actor: [FF00][MadShrub]
  13515. Old actor:r[04]n[IceCavernStelagtite]v[0x0D00] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13516. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13517. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13518. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13519. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13520. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13521. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13522. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13523. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13524. Old actor:r[04]n[RedBubble]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  13525. Old actor:r[04]n[SmallSnowball]v[0x000A] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13526. Old actor:r[04]n[SmallSnowball]v[0x000B] replaced by new actor: [0000][Snapper]
  13527. Old actor:r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
  13528. Old actor:r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13529. Old actor:r[04]n[SmallSnowball]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13530. Old actor:r[04]n[SmallSnowball]v[0x001E] replaced by new actor: [0000][Snapper]
  13531. Old actor:r[04]n[LargeSnowball]v[0x000B] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13532. Old actor:r[04]n[LargeSnowball]v[0x000B] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13533. Old actor:r[04]n[LargeSnowball]v[0x000F] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13534. Old actor:r[04]n[LargeSnowball]v[0x000F] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13535. Old actor:r[05]n[Freezard]v[0x2001] replaced by new actor: [FF02][BadBat]
  13536. Old actor:r[05]n[Freezard]v[0x2001] replaced by new actor: [0102][BadBat]
  13537. Old actor:r[05]n[Freezard]v[0x2001] replaced by new actor: [0102][BadBat]
  13538. Old actor:r[06]n[Wizrobe]v[0x017F] replaced by new actor: [FFFD][Tektite]
  13539. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
  13540. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
  13541. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
  13542. Old actor:r[06]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
  13543. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [017F][DekuFlower] dyn: [12]
  13544. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
  13545. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13546. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
  13547. Old actor:r[07]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
  13548. Old actor:r[07]n[SmallSnowball]v[0x2202] replaced by new actor: [0000][Snapper]
  13549. Old actor:r[07]n[SmallSnowball]v[0x2302] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13550. Old actor:r[07]n[SmallSnowball]v[0x2402] replaced by new actor: [0000][Snapper]
  13551. Old actor:r[07]n[SmallSnowball]v[0x201E] replaced by new actor: [0000][Snapper]
  13552. Old actor:r[07]n[SmallSnowball]v[0x211E] replaced by new actor: [0000][Snapper]
  13553. Old actor:r[07]n[LargeSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
  13554. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [FF01][BadBat]
  13555. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [FA01][Bo]
  13556. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [8C05][Bo]
  13557. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [FF05][Bo]
  13558. Old actor:r[08]n[CeilingBo]v[0x0000] replaced by new actor: [5A0C][LargeBreakableIceDrop]
  13559. Old actor:r[09]n[RealBombchu]v[0x0001] replaced by new actor: [0000][Dodongo]
  13560. Old actor:r[09]n[Freezard]v[0x300F] replaced by new actor: [0102][BadBat]
  13561. Old actor:r[10]n[IceCavernStelagtite]v[0x0600] replaced by new actor: [FF00][MadShrub]
  13562. Old actor:r[10]n[IceCavernStelagtite]v[0x0600] replaced by new actor: [017F][DekuFlower] dyn: [12]
  13563. Old actor:r[10]n[IceCavernStelagtite]v[0x002B] replaced by new actor: [FF00][MadShrub]
  13564. Old actor:r[10]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [FF00][MadShrub]
  13565. Old actor:r[10]n[IceCavernStelagtite]v[0xFF01] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13566. Old actor:r[10]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [FF02][MadShrub]
  13567. Old actor:r[10]n[IceCavernStelagtite]v[0xFF02] replaced by new actor: [FF00][MadShrub]
  13568. Old actor:r[10]n[Eeno]v[0xFF00] replaced by new actor: [612B][TallGrass]
  13569. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
  13570. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
  13571. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
  13572. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [0000][Snapper]
  13573. Old actor:r[10]n[SmallSnowball]v[0x7F3F] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13574. Old actor:r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
  13575. Old actor:r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13576. Old actor:r[10]n[SmallSnowball]v[0x000E] replaced by new actor: [0000][Snapper]
  13577. Old actor:r[10]n[Eeno]v[0xFF01] replaced by new actor: [227F][TallGrass]
  13578. Old actor:r[11]n[Dinofos]v[0x0000] replaced by new actor: [0001][GaroMaster]
  13579. Old actor:r[11]n[Dinofos]v[0x0000] replaced by new actor: [0001][GaroMaster]
  13580. Old actor:r[12]n[Wizrobe]v[0x017F] replaced by new actor: [FFFD][Tektite]
  13581. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
  13582. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
  13583. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
  13584. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
  13585. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
  13586. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFD][Tektite]
  13587. Old actor:r[12]n[WizrobeSpawnBlock]v[0x0000] replaced by new actor: [FFFF][Tektite]
  13588. ---------------------------------------------------------
  13589. Height adjustments:
  13590. + adjusted height of actor [BadBat] by [150]
  13591. + adjusted height of actor [BadBat] by [150]
  13592. + adjusted height of actor [BadBat] by [150]
  13593. + adjusted height of actor [BadBat] by [150]
  13594. + adjusted height of actor [BadBat] by [150]
  13595. + adjusted height of actor [BadBat] by [150]
  13596. - lowered height of actor [BadBat] by [92] from ceiling to fly
  13597. - lowered height of actor [Bo] by [91] from ceiling to fly
  13598. + adjusted height of actor [BadBat] by [150]
  13599. +++ [11][En_Owl] had switch flags modified to [126] +++
  13600. +++ [13][En_Owl] had switch flags modified to [125] +++
  13601. ---------------------------------------------------------
  13602. ======( Map 00 )======
  13603. day: overlay ratio: [1.1541] newsize: [0261E0] oldsize: [021070]
  13604. day: struct ratio: [1.2905] newsize: [003BC4] oldsize: [002E50]
  13605. day: total = ratio: [1.1651] newsize: [029DA4] oldsize: [023EC0]
  13606. night: overlay ratio: [1.1541] newsize: [0261E0] oldsize: [021070]
  13607. night: struct ratio: [1.2905] newsize: [003BC4] oldsize: [002E50]
  13608. night: total = ratio: [1.1651] newsize: [029DA4] oldsize: [023EC0]
  13609. ------------------------------------------------------
  13610. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13611. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13612. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13613. sum: [0x79620] allsize: [0x14D0D0]
  13614. ------------------------------------------------------
  13615. day: dyna poly delta: [-69] newsize: [000053] oldsize: [000098]
  13616. day: dyna vert delta: [-42] newsize: [00004E] oldsize: [000078]
  13617. night: dyna poly delta: [-69] newsize: [000053] oldsize: [000098]
  13618. night: dyna vert delta: [-42] newsize: [00004E] oldsize: [000078]
  13619. -------------------------------------------------
  13620. ======( Map 01 )======
  13621. day: overlay ratio: [1.0730] newsize: [026110] oldsize: [0237A0]
  13622. day: struct ratio: [1.0408] newsize: [002E44] oldsize: [002C74]
  13623. day: total = ratio: [1.0707] newsize: [028F54] oldsize: [026414]
  13624. night: overlay ratio: [1.0730] newsize: [026110] oldsize: [0237A0]
  13625. night: struct ratio: [1.0408] newsize: [002E44] oldsize: [002C74]
  13626. night: total = ratio: [1.0707] newsize: [028F54] oldsize: [026414]
  13627. ------------------------------------------------------
  13628. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13629. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13630. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13631. sum: [0x79620] allsize: [0x14D0D0]
  13632. ------------------------------------------------------
  13633. day: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
  13634. day: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
  13635. night: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
  13636. night: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
  13637. -------------------------------------------------
  13638. ======( Map 02 )======
  13639. day: overlay ratio: [0.9447] newsize: [01E800] oldsize: [020490]
  13640. day: struct ratio: [0.6037] newsize: [002814] oldsize: [004264]
  13641. day: total = ratio: [0.9059] newsize: [021014] oldsize: [0246F4]
  13642. night: overlay ratio: [0.9447] newsize: [01E800] oldsize: [020490]
  13643. night: struct ratio: [0.6037] newsize: [002814] oldsize: [004264]
  13644. night: total = ratio: [0.9059] newsize: [021014] oldsize: [0246F4]
  13645. ------------------------------------------------------
  13646. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13647. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13648. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13649. sum: [0x79620] allsize: [0x14D0D0]
  13650. ------------------------------------------------------
  13651. day: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
  13652. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13653. night: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
  13654. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13655. -------------------------------------------------
  13656. ======( Map 03 )======
  13657. day: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
  13658. day: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
  13659. day: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
  13660. night: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
  13661. night: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
  13662. night: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
  13663. ------------------------------------------------------
  13664. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13665. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13666. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13667. sum: [0x79620] allsize: [0x14D0D0]
  13668. ------------------------------------------------------
  13669. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  13670. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13671. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  13672. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13673. -------------------------------------------------
  13674. ======( Map 04 )======
  13675. day: overlay ratio: [0.9617] newsize: [08F990] oldsize: [095520]
  13676. day: struct ratio: [0.9749] newsize: [00A324] oldsize: [00A758]
  13677. day: total = ratio: [0.9625] newsize: [099CB4] oldsize: [09FC78]
  13678. night: overlay ratio: [0.9617] newsize: [08F990] oldsize: [095520]
  13679. night: struct ratio: [0.9749] newsize: [00A324] oldsize: [00A758]
  13680. night: total = ratio: [0.9625] newsize: [099CB4] oldsize: [09FC78]
  13681. ------------------------------------------------------
  13682. day: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
  13683. night: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
  13684. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0x3A30 ]
  13685. sum: [0x7D050] allsize: [0x150B00]
  13686. ------------------------------------------------------
  13687. day: dyna poly delta: [42] newsize: [0000F0] oldsize: [0000C6]
  13688. day: dyna vert delta: [60] newsize: [0000D6] oldsize: [00009A]
  13689. night: dyna poly delta: [42] newsize: [0000F0] oldsize: [0000C6]
  13690. night: dyna vert delta: [60] newsize: [0000D6] oldsize: [00009A]
  13691. -------------------------------------------------
  13692. ======( Map 05 )======
  13693. day: overlay ratio: [0.9435] newsize: [02ADA0] oldsize: [02D6B0]
  13694. day: struct ratio: [0.6180] newsize: [003088] oldsize: [004E88]
  13695. day: total = ratio: [0.9117] newsize: [02DE28] oldsize: [032538]
  13696. night: overlay ratio: [0.9435] newsize: [02ADA0] oldsize: [02D6B0]
  13697. night: struct ratio: [0.6180] newsize: [003088] oldsize: [004E88]
  13698. night: total = ratio: [0.9117] newsize: [02DE28] oldsize: [032538]
  13699. ------------------------------------------------------
  13700. day: object ratio: [1.0057] newsize: [14DCA0] oldsize: [14BE70]
  13701. night: object ratio: [1.0057] newsize: [14DCA0] oldsize: [14BE70]
  13702. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0xBD0 ]
  13703. sum: [0x7A1F0] allsize: [0x14DCA0]
  13704. ------------------------------------------------------
  13705. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  13706. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  13707. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  13708. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  13709. -------------------------------------------------
  13710. ======( Map 06 )======
  13711. day: overlay ratio: [2.5567] newsize: [013600] oldsize: [007940]
  13712. day: struct ratio: [0.9923] newsize: [001638] oldsize: [001664]
  13713. day: total = ratio: [2.3128] newsize: [014C38] oldsize: [008FA4]
  13714. night: overlay ratio: [2.5567] newsize: [013600] oldsize: [007940]
  13715. night: struct ratio: [0.9923] newsize: [001638] oldsize: [001664]
  13716. night: total = ratio: [2.3128] newsize: [014C38] oldsize: [008FA4]
  13717. ------------------------------------------------------
  13718. day: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
  13719. night: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
  13720. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0x3A30 ]
  13721. sum: [0x7D050] allsize: [0x150B00]
  13722. ------------------------------------------------------
  13723. day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
  13724. day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
  13725. night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
  13726. night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
  13727. -------------------------------------------------
  13728. ======( Map 07 )======
  13729. day: overlay ratio: [1.1701] newsize: [0232B0] oldsize: [01E0E0]
  13730. day: struct ratio: [1.2682] newsize: [004500] oldsize: [003668]
  13731. day: total = ratio: [1.1801] newsize: [0277B0] oldsize: [021748]
  13732. night: overlay ratio: [1.1701] newsize: [0232B0] oldsize: [01E0E0]
  13733. night: struct ratio: [1.2682] newsize: [004500] oldsize: [003668]
  13734. night: total = ratio: [1.1801] newsize: [0277B0] oldsize: [021748]
  13735. ------------------------------------------------------
  13736. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13737. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13738. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13739. sum: [0x79620] allsize: [0x14D0D0]
  13740. ------------------------------------------------------
  13741. day: dyna poly delta: [-29] newsize: [00003C] oldsize: [000059]
  13742. day: dyna vert delta: [-14] newsize: [000034] oldsize: [000042]
  13743. night: dyna poly delta: [-29] newsize: [00003C] oldsize: [000059]
  13744. night: dyna vert delta: [-14] newsize: [000034] oldsize: [000042]
  13745. -------------------------------------------------
  13746. ======( Map 08 )======
  13747. day: overlay ratio: [1.5522] newsize: [015310] oldsize: [00DA70]
  13748. day: struct ratio: [0.6451] newsize: [001F80] oldsize: [0030D4]
  13749. day: total = ratio: [1.3865] newsize: [017290] oldsize: [010B44]
  13750. night: overlay ratio: [1.5522] newsize: [015310] oldsize: [00DA70]
  13751. night: struct ratio: [0.6451] newsize: [001F80] oldsize: [0030D4]
  13752. night: total = ratio: [1.3865] newsize: [017290] oldsize: [010B44]
  13753. ------------------------------------------------------
  13754. day: object ratio: [0.9582] newsize: [13D010] oldsize: [14AD90]
  13755. night: object ratio: [0.9582] newsize: [13D010] oldsize: [14AD90]
  13756. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x510 0x10 0x9310 0xB600 0x9940 0x10 ]
  13757. sum: [0x69560] allsize: [0x13D010]
  13758. ------------------------------------------------------
  13759. day: dyna poly delta: [0] newsize: [00008C] oldsize: [00008C]
  13760. day: dyna vert delta: [0] newsize: [000065] oldsize: [000065]
  13761. night: dyna poly delta: [0] newsize: [00008C] oldsize: [00008C]
  13762. night: dyna vert delta: [0] newsize: [000065] oldsize: [000065]
  13763. -------------------------------------------------
  13764. ======( Map 09 )======
  13765. day: overlay ratio: [0.9868] newsize: [0104D0] oldsize: [010850]
  13766. day: struct ratio: [0.8648] newsize: [001DE0] oldsize: [00228C]
  13767. day: total = ratio: [0.9727] newsize: [0122B0] oldsize: [012ADC]
  13768. night: overlay ratio: [0.9868] newsize: [0104D0] oldsize: [010850]
  13769. night: struct ratio: [0.8648] newsize: [001DE0] oldsize: [00228C]
  13770. night: total = ratio: [0.9727] newsize: [0122B0] oldsize: [012ADC]
  13771. ------------------------------------------------------
  13772. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13773. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13774. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13775. sum: [0x79620] allsize: [0x14D0D0]
  13776. ------------------------------------------------------
  13777. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  13778. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  13779. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  13780. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  13781. -------------------------------------------------
  13782. ======( Map 0A )======
  13783. day: overlay ratio: [1.2034] newsize: [021060] oldsize: [01B710]
  13784. day: struct ratio: [1.4260] newsize: [0035E0] oldsize: [0025C8]
  13785. day: total = ratio: [1.2210] newsize: [024640] oldsize: [01DCD8]
  13786. night: overlay ratio: [1.2034] newsize: [021060] oldsize: [01B710]
  13787. night: struct ratio: [1.4260] newsize: [0035E0] oldsize: [0025C8]
  13788. night: total = ratio: [1.2210] newsize: [024640] oldsize: [01DCD8]
  13789. ------------------------------------------------------
  13790. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13791. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13792. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13793. sum: [0x79620] allsize: [0x14D0D0]
  13794. ------------------------------------------------------
  13795. day: dyna poly delta: [-43] newsize: [000030] oldsize: [00005B]
  13796. day: dyna vert delta: [-22] newsize: [000030] oldsize: [000046]
  13797. night: dyna poly delta: [-43] newsize: [000030] oldsize: [00005B]
  13798. night: dyna vert delta: [-22] newsize: [000030] oldsize: [000046]
  13799. -------------------------------------------------
  13800. ======( Map 0B )======
  13801. day: overlay ratio: [1.0683] newsize: [00D150] oldsize: [00C3F0]
  13802. day: struct ratio: [2.0620] newsize: [0027FC] oldsize: [001364]
  13803. day: total = ratio: [1.1578] newsize: [00F94C] oldsize: [00D754]
  13804. night: overlay ratio: [1.0683] newsize: [00D150] oldsize: [00C3F0]
  13805. night: struct ratio: [2.0620] newsize: [0027FC] oldsize: [001364]
  13806. night: total = ratio: [1.1578] newsize: [00F94C] oldsize: [00D754]
  13807. ------------------------------------------------------
  13808. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13809. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13810. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13811. sum: [0x79620] allsize: [0x14D0D0]
  13812. ------------------------------------------------------
  13813. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13814. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13815. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13816. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13817. -------------------------------------------------
  13818. ======( Map 0C )======
  13819. day: overlay ratio: [2.1649] newsize: [026D30] oldsize: [011EF0]
  13820. day: struct ratio: [1.1966] newsize: [002978] oldsize: [0022A8]
  13821. day: total = ratio: [2.0605] newsize: [0296A8] oldsize: [014198]
  13822. night: overlay ratio: [2.1649] newsize: [026D30] oldsize: [011EF0]
  13823. night: struct ratio: [1.1966] newsize: [002978] oldsize: [0022A8]
  13824. night: total = ratio: [2.0605] newsize: [0296A8] oldsize: [014198]
  13825. ------------------------------------------------------
  13826. day: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
  13827. night: object ratio: [0.9834] newsize: [150B00] oldsize: [1565D0]
  13828. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 0x3A30 ]
  13829. sum: [0x7D050] allsize: [0x150B00]
  13830. ------------------------------------------------------
  13831. day: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
  13832. day: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
  13833. night: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
  13834. night: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
  13835. -------------------------------------------------
  13836. ======( Map 0D )======
  13837. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  13838. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  13839. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  13840. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  13841. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  13842. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  13843. ------------------------------------------------------
  13844. day: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13845. night: object ratio: [1.0057] newsize: [14D0D0] oldsize: [14B2A0]
  13846. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x8250 0x29B0 0x1EF0 0xCA0 0x3790 0x2D70 0x105D0 0x10 0x9310 0xB600 0x9940 0x10 ]
  13847. sum: [0x79620] allsize: [0x14D0D0]
  13848. ------------------------------------------------------
  13849. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13850. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13851. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13852. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13853. -------------------------------------------------
  13854. ---------------------------------------------------------
  13855. objects pick time: [7.8202ms][662.366ms]
  13856. object trim time: [7.8833ms][662.4273ms]
  13857. set new actors: [26.7674ms][681.3144ms]
  13858. pre-checking object size: [26.7733ms][681.3169ms]
  13859. exit per-object: [28.9802ms][683.526ms]
  13860. exit sandalone randomize: [28.985ms][683.5286ms]
  13861. set for size check: [51.9597ms][706.5069ms]
  13862. set for dyna trim: [52.2759ms][706.8198ms]
  13863. set after final actor trim: [53.9518ms][708.4964ms]
  13864. set after second setnewactors for final data test: [84.0252ms][738.5741ms]
  13865. ---- bogo REJECTED: map 4 does not meed RAM requirements for DAY
  13866. objects pick time: [2.0944ms][741.2524ms]
  13867. object trim time: [2.1913ms][741.3471ms]
  13868. set new actors: [14.7084ms][753.8663ms]
  13869. ---- bogo REJECTED: obj pre-check failed (size:96768): [14.7126ms][753.8683ms]
  13870. objects pick time: [2.4914ms][756.363ms]
  13871. object trim time: [5.7186ms][759.5914ms]
  13872. set new actors: [14.0838ms][767.9582ms]
  13873. ---- bogo REJECTED: obj pre-check failed (size:2000): [14.09ms][767.9603ms]
  13874. % removing large actor to reduce time to build: [Takkuri]]
  13875. re-generate candidates time: [226.9114ms][994.8757ms]
  13876. objects pick time: [228.7858ms][996.7485ms]
  13877. object trim time: [228.8534ms][996.8158ms]
  13878. set new actors: [235.1785ms][1003.1429ms]
  13879. ---- bogo REJECTED: obj pre-check failed (size:8688): [235.1819ms][1003.1444ms]
  13880. objects pick time: [1.8655ms][1005.0115ms]
  13881. object trim time: [1.9419ms][1005.0878ms]
  13882. set new actors: [8.2179ms][1011.3657ms]
  13883. pre-checking object size: [8.2213ms][1011.3672ms]
  13884. exit per-object: [9.0537ms][1012.2008ms]
  13885. exit sandalone randomize: [9.0573ms][1012.2032ms]
  13886. set for size check: [18.2961ms][1021.4439ms]
  13887. set for dyna trim: [18.4788ms][1021.6249ms]
  13888. set after final actor trim: [19.2576ms][1022.4043ms]
  13889. set after second setnewactors for final data test: [23.7443ms][1026.8918ms]
  13890. after isSizeAcceptable: [24.1188ms][1027.265ms]
  13891. #######################################################
  13892. time to complete randomizing [SnowheadTemple]: 1045.1127ms
  13893. ending timestamp : [12:07:14.180 PM]
  13894.  
  13895. starting timestamp : [12:07:13.135 PM]
  13896. in scene (O!) [SouthernSwamp]m[0]r[0]v[FC05] actor:[0xFC05][BuisnessScrub] was blocked by item [1220]
  13897. in scene (O!) [SouthernSwamp]m[0]r[1]v[1800] actor:[0x1800][BuisnessScrub] was blocked by item [1220]
  13898. in scene [SouthernSwamp]m[0]r[32] common scoopable actor: [0x0001][MushroomCloud] skipped the restriction: [186]
  13899. in scene [SouthernSwamp]m[0]r[34] common scoopable actor: [0x0002][MushroomCloud] skipped the restriction: [186]
  13900. in scene [SouthernSwamp]m[1]r[30] common scoopable actor: [0x0005][MushroomCloud] skipped the restriction: [186]
  13901. in scene [SouthernSwamp]m[1]r[31] common scoopable actor: [0x0006][MushroomCloud] skipped the restriction: [186]
  13902. in scene [SouthernSwamp]m[1]r[35]v[001D] actor: [0x001D][GrottoHole] was blocked by item [396]
  13903. in scene (O!) [SouthernSwamp]m[2]r[1]v[0800] actor:[0x0800][KotakeOnBroom] was blocked by item [1222]
  13904. time to read scene enemies: 50.391ms
  13905. time to read scene objects: 50.8889ms
  13906. =========================================================================
  13907. For Scene: [SouthernSwamp] with fid: 1358, with sid: 0x45
  13908. =========================================================================
  13909. time to finish removing unnecessary objects: 61.4305ms
  13910. ---------------------------
  13911. time to generate candidate list: 167.2345ms
  13912. time to separate map/time actors: 172.7447ms
  13913. time to find matching candidates: 1058.3782ms
  13914. Loops used for match candidate: 18
  13915. ----------
  13916. #######################################################
  13917. Old actor:r[00]n[Octarok]v[0xFF00] replaced by new actor: [FFFE][Tektite]
  13918. Old actor:r[00]n[DekuBaba]v[0x0000] replaced by new actor: [0000][RedBubble]
  13919. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [07FE][Flame]
  13920. Old actor:r[00]n[SquareSign]v[0x0007] replaced by new actor: [0400][SnowCoveredTrees]
  13921. Old actor:r[00]n[SquareSign]v[0x0009] replaced by new actor: [0380][SnowCoveredTrees]
  13922. Old actor:r[00]n[RegularFrogs]v[0x0003] replaced by new actor: [8000][Keese]
  13923. Old actor:r[00]n[BigOcto]v[0x0000] replaced by new actor: [FC08][RegularZora]
  13924. Old actor:r[00]n[BigOcto]v[0x0001] replaced by new actor: [FC14][RegularZora]
  13925. Old actor:r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0004][Postbox]
  13926. Old actor:r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0002][Fairy]
  13927. Old actor:r[00]n[Monkey(Near Road)]v[0x1882] replaced by new actor: [0009][Fairy]
  13928. Old actor:r[00]n[HoneyComb]v[0x2804] replaced by new actor: [FFFF][BlueBubble]
  13929. Old actor:r[00]n[DekuBabaWithered]v[0x0002] replaced by new actor: [07FE][Flame]
  13930. Old actor:r[01]n[DragonFly]v[0x0000] replaced by new actor: [0003][Tingle]
  13931. Old actor:r[01]n[DragonFly]v[0x0000] replaced by new actor: [0007][MothSwarm]
  13932. Old actor:r[01]n[SquareSign]v[0x000E] replaced by new actor: [0280][SnowCoveredTrees]
  13933. Old actor:r[01]n[BigOcto]v[0x0000] replaced by new actor: [FC14][RegularZora]
  13934. Old actor:r[01]n[BigOcto]v[0x0001] replaced by new actor: [FC00][RegularZora]
  13935. Old actor:r[01]n[Monkey(Palace Entrance)]v[0x2210] replaced by new actor: [0004][Postbox]
  13936. Old actor:r[02]n[DekuBaba]v[0x0000] replaced by new actor: [FFFF][BlueBubble]
  13937. Old actor:r[02]n[DekuBabaWithered]v[0x0002] replaced by new actor: [0000][RedBubble]
  13938. Old actor:r[02]n[SquareSign]v[0x000B] replaced by new actor: [0180][SnowCoveredTrees]
  13939. Old actor:r[02]n[SquareSign]v[0x000C] replaced by new actor: [0200][SnowCoveredTrees]
  13940. Old actor:r[02]n[Monkey]v[0x0082] replaced by new actor: [0002][Fairy]
  13941. Old actor:r[02]n[Monkey]v[0x0082] replaced by new actor: [0002][Fairy]
  13942. Old actor:r[02]n[Monkey]v[0x0082] replaced by new actor: [0002][Fairy]
  13943. Old actor:r[02]n[ClayPot]v[0x4B0A] replaced by new actor: [0012][Treee]
  13944. Old actor:r[02]n[ClayPot]v[0x4D02] replaced by new actor: [FF00][Treee]
  13945. Old actor:r[02]n[ClayPot]v[0x4F01] replaced by new actor: [0012][Treee]
  13946. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0101] replaced by new actor: [0003][Postbox]
  13947. Old actor:r[00]n[PointedSign]v[0x080A] replaced by new actor: [3E5F][CircleOfFire]
  13948. Old actor:r[00]n[MushroomCloud]v[0x0001] replaced by new actor: [000F][OwlStatue]
  13949. Old actor:r[00]n[MushroomCloud]v[0x0002] replaced by new actor: [3323][BugsFishButterfly]
  13950. Old actor:r[01]n[PointedSign]v[0x0D0A] replaced by new actor: [0023][FlyingFieldScrub]
  13951. Old actor:r[01]n[MushroomCloud]v[0x0005] replaced by new actor: [0002][OwlStatue]
  13952. Old actor:r[01]n[MushroomCloud]v[0x0006] replaced by new actor: [0000][FixedDemoKankyo]
  13953. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [0009][Fairy]
  13954. Old actor:r[02]n[NaturalPatchOfGrass]v[0x0100] replaced by new actor: [FD00][IshiRock]
  13955. ---------------------------------------------------------
  13956. Height adjustments:
  13957. + adjusted height of actor [Keese] by [150]
  13958. - lowered height of actor [BlueBubble] by [71] from ceiling to fly
  13959. + adjusted height of actor [BlueBubble] by [50]
  13960. +++ [37][IshiRock] had switch flags modified to [126] +++
  13961. +++ [30][CircleOfFire] had treasure flags modified to [30] +++
  13962. ---------------------------------------------------------
  13963. ======( Map 00 )======
  13964. day: overlay ratio: [0.8548] newsize: [03C170] oldsize: [0464B0]
  13965. day: struct ratio: [0.9568] newsize: [0062EC] oldsize: [006764]
  13966. day: total = ratio: [0.8634] newsize: [04245C] oldsize: [04CC14]
  13967. night: overlay ratio: [0.8548] newsize: [03C170] oldsize: [0464B0]
  13968. night: struct ratio: [0.9568] newsize: [0062EC] oldsize: [006764]
  13969. night: total = ratio: [0.8634] newsize: [04245C] oldsize: [04CC14]
  13970. ------------------------------------------------------
  13971. day: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
  13972. night: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
  13973. object sizes: [ 0x2910 0x11440 0x1A90 0xD5C0 0xA50 0xFF00 0x26B0 0x2AA0 0x4A70 0x18C0 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x1A40 0xB2D0 0x1F0 0x1AE0 0x97C0 0x105D0 0x1040 0x10 0x380 ]
  13974. sum: [0x766C0] allsize: [0x13E670]
  13975. ------------------------------------------------------
  13976. day: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
  13977. day: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
  13978. night: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
  13979. night: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
  13980. -------------------------------------------------
  13981. ======( Map 01 )======
  13982. day: overlay ratio: [0.9575] newsize: [0289E0] oldsize: [02A6B0]
  13983. day: struct ratio: [1.2065] newsize: [00946C] oldsize: [007B04]
  13984. day: total = ratio: [0.9958] newsize: [031E4C] oldsize: [0321B4]
  13985. night: overlay ratio: [0.9575] newsize: [0289E0] oldsize: [02A6B0]
  13986. night: struct ratio: [1.2065] newsize: [00946C] oldsize: [007B04]
  13987. night: total = ratio: [0.9958] newsize: [031E4C] oldsize: [0321B4]
  13988. ------------------------------------------------------
  13989. day: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
  13990. night: object ratio: [0.9595] newsize: [13E670] oldsize: [14BDA0]
  13991. object sizes: [ 0x2910 0x11440 0x1A90 0xD5C0 0xA50 0xFF00 0x26B0 0x2AA0 0x4A70 0x18C0 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x1A40 0xB2D0 0x1F0 0x1AE0 0x97C0 0x105D0 0x1040 0x10 0x380 ]
  13992. sum: [0x766C0] allsize: [0x13E670]
  13993. ------------------------------------------------------
  13994. day: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
  13995. day: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
  13996. night: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
  13997. night: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
  13998. -------------------------------------------------
  13999. ======( Map 02 )======
  14000. day: overlay ratio: [0.8468] newsize: [02D1C0] oldsize: [035460]
  14001. day: struct ratio: [0.9403] newsize: [002B14] oldsize: [002DD0]
  14002. day: total = ratio: [0.8515] newsize: [02FCD4] oldsize: [038230]
  14003. night: overlay ratio: [0.8468] newsize: [02D1C0] oldsize: [035460]
  14004. night: struct ratio: [0.9403] newsize: [002B14] oldsize: [002DD0]
  14005. night: total = ratio: [0.8515] newsize: [02FCD4] oldsize: [038230]
  14006. ------------------------------------------------------
  14007. day: object ratio: [0.9596] newsize: [13F0F0] oldsize: [14C820]
  14008. night: object ratio: [0.9596] newsize: [13F0F0] oldsize: [14C820]
  14009. object sizes: [ 0x2910 0x11440 0x1A90 0xD5C0 0xA50 0xFF00 0x26B0 0x2AA0 0x4A70 0x18C0 0x3E20 0x14D0 0x1660 0x3C90 0x3A30 0x1A40 0xB2D0 0x1F0 0x1AE0 0x97C0 0x105D0 0x1040 0x10 0xA80 0x380 ]
  14010. sum: [0x77140] allsize: [0x13F0F0]
  14011. ------------------------------------------------------
  14012. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14013. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14014. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14015. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14016. -------------------------------------------------
  14017. ---------------------------------------------------------
  14018. objects pick time: [15.324ms][188.2082ms]
  14019. object trim time: [15.3685ms][188.2507ms]
  14020. set new actors: [19.9179ms][192.8036ms]
  14021. pre-checking object size: [19.9242ms][192.8058ms]
  14022. exit per-object: [20.7644ms][193.6477ms]
  14023. exit sandalone randomize: [49.6232ms][222.5063ms]
  14024. set for size check: [51.8331ms][224.7162ms]
  14025. set for dyna trim: [96.3014ms][269.1853ms]
  14026. set after final actor trim: [101.6902ms][274.5753ms]
  14027. set after second setnewactors for final data test: [110.8139ms][283.6979ms]
  14028. ---- bogo REJECTED: dyna actors are too big, even after trim
  14029. objects pick time: [14.1043ms][297.8239ms]
  14030. object trim time: [14.1459ms][297.8632ms]
  14031. set new actors: [19.9448ms][303.6641ms]
  14032. pre-checking object size: [19.9495ms][303.6665ms]
  14033. exit per-object: [20.6162ms][304.3352ms]
  14034. exit sandalone randomize: [59.0676ms][342.7868ms]
  14035. set for size check: [68.1754ms][351.8939ms]
  14036. set for dyna trim: [96.7797ms][380.4987ms]
  14037. set after final actor trim: [97.5531ms][381.2725ms]
  14038. set after second setnewactors for final data test: [110.6277ms][394.3472ms]
  14039. ---- bogo REJECTED: dyna actors are too big, even after trim
  14040. objects pick time: [7.8291ms][402.1972ms]
  14041. object trim time: [7.8702ms][402.2358ms]
  14042. set new actors: [16.3003ms][410.6671ms]
  14043. ---- bogo REJECTED: obj pre-check failed (size:27504): [16.3034ms][410.6688ms]
  14044. % removing large actor to reduce time to build: [MuteZora]]
  14045. % removing large actor to reduce time to build: [RegularZora]]
  14046. % removing large actor to reduce time to build: [SwimmingZora]]
  14047. re-generate candidates time: [84.6967ms][495.3697ms]
  14048. objects pick time: [104.2293ms][514.9035ms]
  14049. object trim time: [104.2729ms][514.9446ms]
  14050. set new actors: [110.0528ms][520.7284ms]
  14051. pre-checking object size: [110.0591ms][520.7303ms]
  14052. exit per-object: [110.9768ms][521.6499ms]
  14053. exit sandalone randomize: [137.4059ms][548.0802ms]
  14054. set for size check: [139.6307ms][550.3031ms]
  14055. set for dyna trim: [139.8999ms][550.5717ms]
  14056. set after final actor trim: [149.3698ms][560.0433ms]
  14057. set after second setnewactors for final data test: [154.8046ms][565.4788ms]
  14058. ---- bogo REJECTED: dyna actors are too big, even after trim
  14059. objects pick time: [8.7206ms][574.2254ms]
  14060. object trim time: [8.7508ms][574.253ms]
  14061. set new actors: [10.9138ms][576.4176ms]
  14062. ---- bogo REJECTED: obj pre-check failed (size:427328): [10.9172ms][576.419ms]
  14063. objects pick time: [11.1477ms][587.5718ms]
  14064. object trim time: [11.1627ms][587.5842ms]
  14065. set new actors: [13.3477ms][589.7708ms]
  14066. pre-checking object size: [13.3513ms][589.7725ms]
  14067. exit per-object: [16.9224ms][593.3466ms]
  14068. exit sandalone randomize: [42.0367ms][618.4611ms]
  14069. set for size check: [44.2239ms][620.647ms]
  14070. set for dyna trim: [44.4462ms][620.8684ms]
  14071. set after final actor trim: [49.0556ms][625.4803ms]
  14072. set after second setnewactors for final data test: [51.4165ms][627.8391ms]
  14073. ---- bogo REJECTED: dyna actors are too big, even after trim
  14074. objects pick time: [8.1632ms][636.0236ms]
  14075. object trim time: [8.1769ms][636.0345ms]
  14076. set new actors: [18.3211ms][646.181ms]
  14077. pre-checking object size: [18.3254ms][646.1827ms]
  14078. exit per-object: [19.0022ms][646.8614ms]
  14079. exit sandalone randomize: [42.0949ms][669.9549ms]
  14080. set for size check: [47.4656ms][675.326ms]
  14081. set for dyna trim: [72.6269ms][700.4874ms]
  14082. set after final actor trim: [73.6333ms][701.4929ms]
  14083. set after second setnewactors for final data test: [78.7884ms][706.6485ms]
  14084. ---- bogo REJECTED: dyna actors are too big, even after trim
  14085. % removing large actor to reduce time to build: [GoronKid]]
  14086. re-generate candidates time: [55.6096ms][762.2779ms]
  14087. objects pick time: [62.6546ms][769.3233ms]
  14088. object trim time: [62.7444ms][769.4107ms]
  14089. set new actors: [73.3571ms][780.0277ms]
  14090. pre-checking object size: [73.3638ms][780.0313ms]
  14091. exit per-object: [74.0506ms][780.7176ms]
  14092. exit sandalone randomize: [96.6916ms][803.3606ms]
  14093. set for size check: [98.7542ms][805.4233ms]
  14094. set for dyna trim: [105.1796ms][811.8477ms]
  14095. set after final actor trim: [105.6943ms][812.3609ms]
  14096. set after second setnewactors for final data test: [107.0132ms][813.6807ms]
  14097. ---- bogo REJECTED: dyna actors are too big, even after trim
  14098. objects pick time: [10.9755ms][824.6726ms]
  14099. object trim time: [10.99ms][824.6828ms]
  14100. set new actors: [12.2602ms][825.9535ms]
  14101. pre-checking object size: [12.2619ms][825.9546ms]
  14102. exit per-object: [12.6826ms][826.3767ms]
  14103. exit sandalone randomize: [31.6193ms][845.3154ms]
  14104. set for size check: [33.1938ms][846.8885ms]
  14105. set for dyna trim: [38.655ms][852.3505ms]
  14106. set after final actor trim: [39.14ms][852.8336ms]
  14107. set after second setnewactors for final data test: [40.3367ms][854.0306ms]
  14108. ---- bogo REJECTED: dyna actors are too big, even after trim
  14109. objects pick time: [7.9217ms][861.966ms]
  14110. object trim time: [7.9534ms][861.9949ms]
  14111. set new actors: [9.3484ms][863.392ms]
  14112. ---- bogo REJECTED: obj pre-check failed (size:502768): [9.3544ms][863.3958ms]
  14113. objects pick time: [4.848ms][868.2494ms]
  14114. object trim time: [4.8782ms][868.2776ms]
  14115. set new actors: [6.1662ms][869.5651ms]
  14116. pre-checking object size: [6.1697ms][869.5678ms]
  14117. exit per-object: [6.7939ms][870.1941ms]
  14118. exit sandalone randomize: [27.1714ms][890.5725ms]
  14119. set for size check: [28.3977ms][891.7963ms]
  14120. set for dyna trim: [28.5261ms][891.9246ms]
  14121. set after final actor trim: [29.0681ms][892.4676ms]
  14122. set after second setnewactors for final data test: [33.9117ms][897.312ms]
  14123. ---- bogo REJECTED: dyna actors are too big, even after trim
  14124. % removing large actor to reduce time to build: [BombersYouChase]]
  14125. % removing large actor to reduce time to build: [BomberHideoutGuard]]
  14126. re-generate candidates time: [39.5649ms][936.8955ms]
  14127. objects pick time: [46.0376ms][943.3683ms]
  14128. object trim time: [46.0489ms][943.3772ms]
  14129. set new actors: [47.2583ms][944.5876ms]
  14130. ---- bogo REJECTED: obj pre-check failed (size:1376): [47.2606ms][944.5889ms]
  14131. objects pick time: [10.9643ms][955.559ms]
  14132. object trim time: [11.0057ms][955.5969ms]
  14133. set new actors: [15.5ms][960.0935ms]
  14134. pre-checking object size: [15.5084ms][960.0995ms]
  14135. exit per-object: [15.9194ms][960.5122ms]
  14136. exit sandalone randomize: [24.9173ms][969.5103ms]
  14137. set for size check: [26.0699ms][970.6612ms]
  14138. set for dyna trim: [26.1968ms][970.7879ms]
  14139. set after final actor trim: [26.6515ms][971.2429ms]
  14140. set after second setnewactors for final data test: [27.7647ms][972.356ms]
  14141. ---- bogo REJECTED: dyna actors are too big, even after trim
  14142. objects pick time: [10.6886ms][983.057ms]
  14143. object trim time: [10.6993ms][983.065ms]
  14144. set new actors: [14.5702ms][986.938ms]
  14145. ---- bogo REJECTED: obj pre-check failed (size:640): [14.574ms][986.9396ms]
  14146. objects pick time: [3.217ms][990.1607ms]
  14147. object trim time: [3.2271ms][990.169ms]
  14148. set new actors: [4.3905ms][991.333ms]
  14149. pre-checking object size: [4.3922ms][991.3338ms]
  14150. exit per-object: [4.8757ms][991.8185ms]
  14151. exit sandalone randomize: [12.8644ms][999.8092ms]
  14152. set for size check: [14.9112ms][1001.8551ms]
  14153. set for dyna trim: [15.1336ms][1002.0761ms]
  14154. set after final actor trim: [15.9097ms][1002.8533ms]
  14155. set after second setnewactors for final data test: [17.8217ms][1004.7654ms]
  14156. ---- bogo REJECTED: dyna actors are too big, even after trim
  14157. % removing large actor to reduce time to build: [Hiploop]]
  14158. re-generate candidates time: [16.4653ms][1021.2453ms]
  14159. objects pick time: [18.9904ms][1023.7702ms]
  14160. object trim time: [18.9995ms][1023.7773ms]
  14161. set new actors: [20.2557ms][1025.034ms]
  14162. pre-checking object size: [20.2582ms][1025.036ms]
  14163. exit per-object: [20.622ms][1025.401ms]
  14164. exit sandalone randomize: [30.9863ms][1035.7801ms]
  14165. set for size check: [32.4633ms][1037.2427ms]
  14166. set for dyna trim: [32.6013ms][1037.3794ms]
  14167. set after final actor trim: [33.0218ms][1037.8003ms]
  14168. set after second setnewactors for final data test: [34.2659ms][1039.0442ms]
  14169. ---- bogo REJECTED: dyna actors are too big, even after trim
  14170. objects pick time: [2.6613ms][1041.7172ms]
  14171. object trim time: [2.6852ms][1041.7408ms]
  14172. set new actors: [5.7196ms][1044.7764ms]
  14173. ---- bogo REJECTED: obj pre-check failed (size:448960): [5.7226ms][1044.7776ms]
  14174. objects pick time: [2.5966ms][1047.3777ms]
  14175. object trim time: [2.6187ms][1047.3979ms]
  14176. set new actors: [3.897ms][1048.6771ms]
  14177. pre-checking object size: [3.8989ms][1048.678ms]
  14178. exit per-object: [4.5357ms][1049.3161ms]
  14179. exit sandalone randomize: [10.6855ms][1055.4665ms]
  14180. set for size check: [11.9195ms][1056.6994ms]
  14181. set for dyna trim: [11.9534ms][1056.7327ms]
  14182. set after final actor trim: [12.3634ms][1057.1429ms]
  14183. set after second setnewactors for final data test: [13.5595ms][1058.3392ms]
  14184. after isSizeAcceptable: [13.5982ms][1058.3774ms]
  14185. #######################################################
  14186. Moved companion: [0002][Fairy] to actor: [Postbox][0002] at cords: [75,101,-983]
  14187. Moved companion: [0009][Fairy] to actor: [Postbox][0009] at cords: [380,104,-950]
  14188. time to complete randomizing [SouthernSwamp]: 1062.5678ms
  14189. ending timestamp : [12:07:14.197 PM]
  14190.  
  14191. starting timestamp : [12:07:13.135 PM]
  14192. in scene (O!) [IkanaGraveyard]m[0]r[22]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
  14193. in scene (O!) [IkanaGraveyard]m[0]r[23]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
  14194. in scene (O!) [IkanaGraveyard]m[0]r[24]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
  14195. in scene (O!) [IkanaGraveyard]m[0]r[32]v[FF02] actor:[0xFF02][BadBat] was blocked by item [292]
  14196. in scene (O!) [IkanaGraveyard]m[0]r[33]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
  14197. in scene (O!) [IkanaGraveyard]m[0]r[34]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
  14198. in scene (O!) [IkanaGraveyard]m[0]r[36]v[0103] actor:[0x0103][BadBat] was blocked by item [292]
  14199. in scene (O!) [IkanaGraveyard]m[1]r[27]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
  14200. in scene (O!) [IkanaGraveyard]m[1]r[28]v[019F] actor:[0x019F][BadBat] was blocked by item [292]
  14201. in scene (O!) [IkanaGraveyard]m[1]r[29]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
  14202. in scene [IkanaGraveyard][1] standalone was skipped over: [0x800B][CircleOfFire]
  14203. in scene (O!) [IkanaGraveyard]m[1]r[40]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
  14204. in scene (O!) [IkanaGraveyard]m[1]r[41]v[0102] actor:[0x0102][BadBat] was blocked by item [292]
  14205. in scene (O!) [IkanaGraveyard]m[1]r[43]v[0103] actor:[0x0103][BadBat] was blocked by item [292]
  14206. in scene [IkanaGraveyard]m[1]r[44]v[0402] actor: [0x0402][GrassRockCluster] was blocked by item [388]
  14207. in scene [IkanaGraveyard]m[1]r[46]v[0218] actor: [0x0218][GrottoHole] was blocked by item [388]
  14208. in scene (O!) [IkanaGraveyard]m[2]r[1]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
  14209. in scene [IkanaGraveyard][2] standalone was skipped over: [0x800B][CircleOfFire]
  14210. in scene (O!) [IkanaGraveyard]m[3]r[0]v[0814] actor:[0x0814][Dampe] was blocked by item [292]
  14211. in scene [IkanaGraveyard]m[3]r[3]v[0218] actor: [0x0218][GrottoHole] was blocked by item [388]
  14212. in scene [IkanaGraveyard][3] standalone was skipped over: [0x800B][CircleOfFire]
  14213. in scene [IkanaGraveyard]m[3]r[6]v[0402] actor: [0x0402][GrassRockCluster] was blocked by item [388]
  14214. time to read scene enemies: 53.7111ms
  14215. time to read scene objects: 53.8372ms
  14216. =========================================================================
  14217. For Scene: [IkanaGraveyard] with fid: 1353, with sid: 0x43
  14218. =========================================================================
  14219. time to finish removing unnecessary objects: 58.7766ms
  14220. ---------------------------
  14221. time to generate candidate list: 130.3682ms
  14222. time to separate map/time actors: 138.6136ms
  14223. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [40]
  14224. -- replaced with [Empty]
  14225. -- dyna overload trimmed actor [Empty] on previous [TallGrass] in map [0] index [40]
  14226. -- replaced with [Empty]
  14227. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [2] index [16]
  14228. -- replaced with [Obj_Dowsing]
  14229. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [2] index [19]
  14230. -- replaced with [MushroomCloud]
  14231. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [42]
  14232. -- replaced with [En_Invisible_Ruppe]
  14233. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [41]
  14234. -- replaced with [GrassRockCluster]
  14235. -- dyna overload trimmed actor [TreasureChest] on previous [TallGrass] in map [0] index [39]
  14236. -- replaced with [En_Invisible_Ruppe]
  14237. -- dyna overload trimmed actor [En_Invisible_Ruppe] on previous [TallGrass] in map [0] index [42]
  14238. -- replaced with [En_Invisible_Ruppe]
  14239. time to find matching candidates: 1079.0442ms
  14240. Loops used for match candidate: 15
  14241. +++ BUSH SUPPLIES at index:[31] replacing new choice [Empty][5B58] where old actor was [TallGrass][2507]
  14242. ----------
  14243. #######################################################
  14244. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [FF20][RegularIceBlock]
  14245. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [000F][ArcheryMiniGameMan]
  14246. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [000F][Empty]
  14247. Old actor:r[00]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [FF01][ArcheryMiniGameMan]
  14248. Old actor:r[00]n[TallGrass]v[0x2507] replaced by new actor: [0001][NaturalPatchOfGrass]
  14249. Old actor:r[00]n[TallGrass]v[0x272B] replaced by new actor: [0060][Empty]
  14250. Old actor:r[00]n[TallGrass]v[0x282B] replaced by new actor: [5FDE][Empty]
  14251. Old actor:r[00]n[TallGrass]v[0x263B] replaced by new actor: [1F00][GrassRockCluster]
  14252. Old actor:r[00]n[TallGrass]v[0x297B] replaced by new actor: [01F9][En_Invisible_Ruppe]
  14253. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [FF01][ArcheryMiniGameMan]
  14254. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [000F][ArcheryMiniGameMan]
  14255. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [0B00][NaturalPatchOfGrass]
  14256. Old actor:r[02]n[OrangeGraveyardFlower]v[0x0000] replaced by new actor: [F001][StalchildHintGiver]
  14257. Old actor:r[02]n[TallGrass]v[0x0203] replaced by new actor: [0110][Obj_Dowsing]
  14258. Old actor:r[02]n[TallGrass]v[0x0403] replaced by new actor: [57BE][Empty]
  14259. Old actor:r[02]n[TallGrass]v[0x0107] replaced by new actor: [0400][NaturalPatchOfGrass]
  14260. Old actor:r[02]n[TallGrass]v[0x032B] replaced by new actor: [0012][MushroomCloud]
  14261. Old actor:r[02]n[TallGrass]v[0x053B] replaced by new actor: [005C][En_Invisible_Ruppe]
  14262. Old actor:r[00]n[HitSpot]v[0xFE0F] replaced by new actor: [FE05][WallTalkSpot]
  14263. Old actor:r[00]n[HitSpot]v[0xFE10] replaced by new actor: [FA17][HitSpot]
  14264. Old actor:r[00]n[HitSpot]v[0xFE11] replaced by new actor: [FE13][WallTalkSpot]
  14265. Old actor:r[01]n[HitSpot]v[0xFE12] replaced by new actor: [FE14][WallTalkSpot]
  14266. Old actor:r[01]n[IshiRock]v[0x4014] replaced by new actor: [F824][IshiRock]
  14267. Old actor:r[01]n[IshiRock]v[0x4214] replaced by new actor: [F60D][HitSpot]
  14268. Old actor:r[01]n[IshiRock]v[0x4424] replaced by new actor: [FE15][WallTalkSpot]
  14269. Old actor:r[01]n[IshiRock]v[0x4624] replaced by new actor: [2A44][IshiRock]
  14270. Old actor:r[01]n[IshiRock]v[0x4814] replaced by new actor: [F500][IshiRock]
  14271. Old actor:r[01]n[GrassRockCluster]v[0x0600] replaced by new actor: [FF20][RegularIceBlock]
  14272. Old actor:r[02]n[HitSpot]v[0xFE00] replaced by new actor: [4424][IshiRock]
  14273. Old actor:r[02]n[HitSpot]v[0xFE00] replaced by new actor: [F20E][HitSpot]
  14274. Old actor:r[02]n[HitSpot]v[0xFE00] replaced by new actor: [FE07][Empty]
  14275. Old actor:r[03]n[HitSpot]v[0xFE00] replaced by new actor: [F170][IshiRock]
  14276. Old actor:r[03]n[GrassRockCluster]v[0x0600] replaced by new actor: [0032][Stalchild]
  14277. ---------------------------------------------------------
  14278. Height adjustments:
  14279. +++ [8][En_Invisible_Ruppe] had switch flags modified to [126] +++
  14280. +++ [19][HitSpot] had switch flags modified to [125] +++
  14281. +++ [22][IshiRock] had switch flags modified to [124] +++
  14282. +++ [23][HitSpot] had switch flags modified to [123] +++
  14283. +++ [26][IshiRock] had switch flags modified to [122] +++
  14284. +++ [29][HitSpot] had switch flags modified to [121] +++
  14285. +++ [31][IshiRock] had switch flags modified to [120] +++
  14286. ---------------------------------------------------------
  14287. ======( Map 00 )======
  14288. day: overlay ratio: [0.9286] newsize: [023E70] oldsize: [026AA0]
  14289. day: struct ratio: [0.9538] newsize: [003F38] oldsize: [004248]
  14290. day: total = ratio: [0.9310] newsize: [027DA8] oldsize: [02ACE8]
  14291. night: overlay ratio: [0.9608] newsize: [043B50] oldsize: [046780]
  14292. night: struct ratio: [0.9712] newsize: [006758] oldsize: [006A68]
  14293. night: total = ratio: [0.9617] newsize: [04A2A8] oldsize: [04D1E8]
  14294. ------------------------------------------------------
  14295. day: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
  14296. night: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
  14297. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
  14298. sum: [0x504F0] allsize: [0x1184A0]
  14299. ------------------------------------------------------
  14300. day: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
  14301. day: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
  14302. night: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
  14303. night: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
  14304. -------------------------------------------------
  14305. ======( Map 01 )======
  14306. day: overlay ratio: [0.9238] newsize: [0302F0] oldsize: [034290]
  14307. day: struct ratio: [1.0031] newsize: [00756C] oldsize: [007510]
  14308. day: total = ratio: [0.9335] newsize: [03785C] oldsize: [03B7A0]
  14309. night: overlay ratio: [0.9129] newsize: [029B40] oldsize: [02DAE0]
  14310. night: struct ratio: [1.0033] newsize: [006D7C] oldsize: [006D20]
  14311. night: total = ratio: [0.9247] newsize: [0308BC] oldsize: [034800]
  14312. ------------------------------------------------------
  14313. day: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
  14314. night: object ratio: [1.0624] newsize: [1184A0] oldsize: [107D40]
  14315. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
  14316. sum: [0x504F0] allsize: [0x1184A0]
  14317. ------------------------------------------------------
  14318. day: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
  14319. day: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
  14320. night: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
  14321. night: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
  14322. -------------------------------------------------
  14323. ======( Map 02 )======
  14324. day: overlay ratio: [1.0397] newsize: [022190] oldsize: [020CC0]
  14325. day: struct ratio: [1.0112] newsize: [005734] oldsize: [00563C]
  14326. day: total = ratio: [1.0356] newsize: [0278C4] oldsize: [0262FC]
  14327. night: overlay ratio: [1.0281] newsize: [02FA70] oldsize: [02E5A0]
  14328. night: struct ratio: [1.0094] newsize: [00684C] oldsize: [006754]
  14329. night: total = ratio: [1.0258] newsize: [0362BC] oldsize: [034CF4]
  14330. ------------------------------------------------------
  14331. day: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
  14332. night: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
  14333. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
  14334. sum: [0x70340] allsize: [0x1382F0]
  14335. ------------------------------------------------------
  14336. day: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
  14337. day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
  14338. night: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
  14339. night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
  14340. -------------------------------------------------
  14341. ======( Map 03 )======
  14342. day: overlay ratio: [1.1619] newsize: [0219E0] oldsize: [01CEF0]
  14343. day: struct ratio: [1.0282] newsize: [005864] oldsize: [0055F8]
  14344. day: total = ratio: [1.1409] newsize: [027244] oldsize: [0224E8]
  14345. night: overlay ratio: [1.1327] newsize: [027FA0] oldsize: [0234B0]
  14346. night: struct ratio: [1.0258] newsize: [006034] oldsize: [005DC8]
  14347. night: total = ratio: [1.1175] newsize: [02DFD4] oldsize: [029278]
  14348. ------------------------------------------------------
  14349. day: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
  14350. night: object ratio: [1.0557] newsize: [1382F0] oldsize: [127B90]
  14351. object sizes: [ 0x6DA0 0x8120 0xCA0 0x11220 0x10 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
  14352. sum: [0x70340] allsize: [0x1382F0]
  14353. ------------------------------------------------------
  14354. day: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
  14355. day: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
  14356. night: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
  14357. night: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
  14358. -------------------------------------------------
  14359. ---------------------------------------------------------
  14360. objects pick time: [0.0499ms][138.8052ms]
  14361. object trim time: [0.0709ms][138.8256ms]
  14362. set new actors: [13.1419ms][151.9049ms]
  14363. ---- bogo REJECTED: obj pre-check failed (size:264288): [13.1549ms][151.9095ms]
  14364. objects pick time: [0.0463ms][151.9603ms]
  14365. object trim time: [0.058ms][151.972ms]
  14366. set new actors: [8.8946ms][160.8116ms]
  14367. pre-checking object size: [8.9019ms][160.8159ms]
  14368. exit per-object: [13.8463ms][165.7634ms]
  14369. exit sandalone randomize: [70.268ms][222.1856ms]
  14370. set for size check: [81.9002ms][233.8169ms]
  14371. set for dyna trim: [82.4168ms][234.3321ms]
  14372. set after final actor trim: [85.5063ms][237.4235ms]
  14373. set after second setnewactors for final data test: [91.9754ms][243.892ms]
  14374. ---- bogo REJECTED: dyna actors are too big, even after trim
  14375. objects pick time: [0.0298ms][243.9808ms]
  14376. object trim time: [0.037ms][243.9878ms]
  14377. set new actors: [8.4731ms][252.4281ms]
  14378. pre-checking object size: [8.4792ms][252.4301ms]
  14379. exit per-object: [13.3052ms][257.2597ms]
  14380. exit sandalone randomize: [84.6062ms][328.5598ms]
  14381. set for size check: [98.3536ms][342.308ms]
  14382. set for dyna trim: [98.4534ms][342.4053ms]
  14383. set after final actor trim: [99.2834ms][343.2362ms]
  14384. set after second setnewactors for final data test: [109.1447ms][353.1078ms]
  14385. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  14386. % removing large actor to reduce time to build: [Ruto]]
  14387. re-generate candidates time: [48.4234ms][401.6765ms]
  14388. objects pick time: [48.4747ms][401.726ms]
  14389. object trim time: [48.4839ms][401.7349ms]
  14390. set new actors: [57.2836ms][410.5376ms]
  14391. pre-checking object size: [57.2884ms][410.5395ms]
  14392. exit per-object: [57.8526ms][411.1057ms]
  14393. exit sandalone randomize: [132.3047ms][485.5612ms]
  14394. set for size check: [135.2212ms][488.4745ms]
  14395. set for dyna trim: [139.7995ms][493.0543ms]
  14396. set after final actor trim: [140.5089ms][493.7615ms]
  14397. set after second setnewactors for final data test: [148.8321ms][502.0857ms]
  14398. ---- bogo REJECTED: dyna actors are too big, even after trim
  14399. objects pick time: [0.0548ms][502.1612ms]
  14400. object trim time: [0.0638ms][502.17ms]
  14401. set new actors: [12.1336ms][514.2428ms]
  14402. pre-checking object size: [12.1405ms][514.2468ms]
  14403. exit per-object: [12.5345ms][514.6421ms]
  14404. exit sandalone randomize: [63.3447ms][565.4539ms]
  14405. set for size check: [65.9964ms][568.1042ms]
  14406. set for dyna trim: [66.3614ms][568.4679ms]
  14407. set after final actor trim: [72.7781ms][574.8879ms]
  14408. set after second setnewactors for final data test: [78.74ms][580.8494ms]
  14409. ---- bogo REJECTED: dyna actors are too big, even after trim
  14410. objects pick time: [0.0529ms][580.9264ms]
  14411. object trim time: [0.0633ms][580.9366ms]
  14412. set new actors: [2.5136ms][583.3879ms]
  14413. pre-checking object size: [2.517ms][583.3903ms]
  14414. exit per-object: [6.0283ms][586.9048ms]
  14415. exit sandalone randomize: [45.2106ms][626.087ms]
  14416. set for size check: [47.6907ms][628.5648ms]
  14417. set for dyna trim: [48.1017ms][628.9755ms]
  14418. set after final actor trim: [52.0951ms][632.9713ms]
  14419. set after second setnewactors for final data test: [54.4726ms][635.3488ms]
  14420. ---- bogo REJECTED: dyna actors are too big, even after trim
  14421. objects pick time: [0.0526ms][635.456ms]
  14422. object trim time: [0.0606ms][635.4637ms]
  14423. set new actors: [10.5435ms][645.9489ms]
  14424. pre-checking object size: [10.5477ms][645.9508ms]
  14425. exit per-object: [11.1676ms][646.5722ms]
  14426. exit sandalone randomize: [58.5982ms][694.0043ms]
  14427. set for size check: [64.5853ms][699.9909ms]
  14428. set for dyna trim: [64.6519ms][700.0552ms]
  14429. set after final actor trim: [65.2483ms][700.6526ms]
  14430. set after second setnewactors for final data test: [70.8565ms][706.2622ms]
  14431. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  14432. re-generate candidates time: [41.8235ms][748.1838ms]
  14433. objects pick time: [41.8811ms][748.2427ms]
  14434. object trim time: [41.8936ms][748.2517ms]
  14435. set new actors: [47.546ms][753.9064ms]
  14436. pre-checking object size: [47.55ms][753.9079ms]
  14437. exit per-object: [47.8267ms][754.1857ms]
  14438. exit sandalone randomize: [82.539ms][788.9ms]
  14439. set for size check: [90.1602ms][796.5242ms]
  14440. set for dyna trim: [90.2226ms][796.5808ms]
  14441. set after final actor trim: [90.6428ms][797.0019ms]
  14442. set after second setnewactors for final data test: [92.3988ms][798.7582ms]
  14443. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  14444. objects pick time: [0.0313ms][798.8633ms]
  14445. object trim time: [0.0442ms][798.8761ms]
  14446. set new actors: [4.9433ms][803.7783ms]
  14447. pre-checking object size: [4.948ms][803.7798ms]
  14448. exit per-object: [5.286ms][804.1194ms]
  14449. exit sandalone randomize: [26.5285ms][825.363ms]
  14450. set for size check: [36.9737ms][835.8079ms]
  14451. set for dyna trim: [70.2454ms][869.0795ms]
  14452. set after final actor trim: [70.6114ms][869.4438ms]
  14453. set after second setnewactors for final data test: [72.2024ms][871.0367ms]
  14454. ---- bogo REJECTED: dyna actors are too big, even after trim
  14455. objects pick time: [0.0293ms][871.0812ms]
  14456. object trim time: [0.0363ms][871.0879ms]
  14457. set new actors: [11.3905ms][882.4449ms]
  14458. pre-checking object size: [11.3952ms][882.447ms]
  14459. exit per-object: [11.8182ms][882.872ms]
  14460. exit sandalone randomize: [35.6046ms][906.6589ms]
  14461. set for size check: [37.5464ms][908.6001ms]
  14462. set for dyna trim: [44.7431ms][915.7975ms]
  14463. set after final actor trim: [45.141ms][916.1939ms]
  14464. set after second setnewactors for final data test: [55.2967ms][926.3515ms]
  14465. ---- bogo REJECTED: dyna actors are too big, even after trim
  14466. objects pick time: [0.0354ms][926.4486ms]
  14467. object trim time: [0.0443ms][926.4572ms]
  14468. set new actors: [1.4993ms][927.9128ms]
  14469. pre-checking object size: [1.5008ms][927.9137ms]
  14470. exit per-object: [1.9454ms][928.36ms]
  14471. exit sandalone randomize: [29.4233ms][955.8389ms]
  14472. set for size check: [33.8924ms][960.3083ms]
  14473. set for dyna trim: [34.1225ms][960.5362ms]
  14474. set after final actor trim: [34.5011ms][960.915ms]
  14475. set after second setnewactors for final data test: [35.9672ms][962.3818ms]
  14476. ---- bogo REJECTED: dyna actors are too big, even after trim
  14477. re-generate candidates time: [26.1864ms][988.5836ms]
  14478. objects pick time: [26.2181ms][988.6135ms]
  14479. object trim time: [26.2233ms][988.6186ms]
  14480. set new actors: [28.0479ms][990.445ms]
  14481. pre-checking object size: [28.0509ms][990.4462ms]
  14482. exit per-object: [28.2781ms][990.6744ms]
  14483. exit sandalone randomize: [39.2528ms][1001.65ms]
  14484. set for size check: [40.6756ms][1003.0718ms]
  14485. set for dyna trim: [40.8899ms][1003.2854ms]
  14486. set after final actor trim: [41.2074ms][1003.6032ms]
  14487. set after second setnewactors for final data test: [42.5693ms][1004.9649ms]
  14488. ---- bogo REJECTED: dyna actors are too big, even after trim
  14489. objects pick time: [0.0313ms][1005.024ms]
  14490. object trim time: [0.0355ms][1005.0281ms]
  14491. set new actors: [3.233ms][1008.2275ms]
  14492. pre-checking object size: [3.2361ms][1008.2288ms]
  14493. exit per-object: [3.542ms][1008.5354ms]
  14494. exit sandalone randomize: [12.1738ms][1017.1683ms]
  14495. set for size check: [16.4898ms][1021.4843ms]
  14496. set for dyna trim: [16.5305ms][1021.5232ms]
  14497. set after final actor trim: [16.8614ms][1021.8543ms]
  14498. set after second setnewactors for final data test: [19.0729ms][1024.0676ms]
  14499. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  14500. objects pick time: [0.0536ms][1024.2491ms]
  14501. object trim time: [0.0595ms][1024.2545ms]
  14502. set new actors: [2.4124ms][1026.6083ms]
  14503. pre-checking object size: [2.4147ms][1026.6095ms]
  14504. exit per-object: [3.1961ms][1027.3926ms]
  14505. exit sandalone randomize: [16.8967ms][1041.0937ms]
  14506. set for size check: [20.1537ms][1044.3503ms]
  14507. set for dyna trim: [20.3788ms][1044.5738ms]
  14508. set after final actor trim: [20.6962ms][1044.8917ms]
  14509. set after second setnewactors for final data test: [22.0423ms][1046.2373ms]
  14510. ---- bogo REJECTED: dyna actors are too big, even after trim
  14511. objects pick time: [0.0319ms][1046.3262ms]
  14512. object trim time: [0.0419ms][1046.3361ms]
  14513. set new actors: [1.3803ms][1047.6748ms]
  14514. pre-checking object size: [1.3814ms][1047.6755ms]
  14515. exit per-object: [1.7186ms][1048.0146ms]
  14516. exit sandalone randomize: [10.1234ms][1056.4196ms]
  14517. set for size check: [11.5622ms][1057.8569ms]
  14518. set for dyna trim: [29.7232ms][1076.0191ms]
  14519. set after final actor trim: [30.2719ms][1076.5674ms]
  14520. set after second setnewactors for final data test: [32.6179ms][1078.9147ms]
  14521. after isSizeAcceptable: [32.7473ms][1079.0421ms]
  14522. #######################################################
  14523. time to complete randomizing [IkanaGraveyard]: 1084.5526ms
  14524. ending timestamp : [12:07:14.219 PM]
  14525.  
  14526. starting timestamp : [12:07:13.888 PM]
  14527. in scene (O!) [SouthClockTown]m[0]r[0]v[FC04] actor:[0xFC04][BuisnessScrub] was blocked by item [12]
  14528. in scene (O!) [SouthClockTown]m[0]r[2]v[01E4] actor:[0x01E4][Kafei] was blocked by item [85]
  14529. in scene [SouthClockTown]m[0]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [343]
  14530. in scene (O!) [SouthClockTown]m[0]r[6]v[0002] actor:[0x0002][PostMan] was blocked by item [151]
  14531. in scene (O!) [SouthClockTown]m[0]r[7]v[0000] actor:[0x0000][Mutoh] was blocked by item [79]
  14532. in scene (O!) [SouthClockTown]m[3]r[0]v[FC04] actor:[0xFC04][BuisnessScrub] was blocked by item [12]
  14533. in scene (O!) [SouthClockTown]m[3]r[1]v[01E2] actor:[0x01E2][Kafei] was blocked by item [85]
  14534. in scene [SouthClockTown]m[3]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [343]
  14535. time to read scene enemies: 13.1878ms
  14536. time to read scene objects: 14.0179ms
  14537. =========================================================================
  14538. For Scene: [SouthClockTown] with fid: 1516, with sid: 0x6F
  14539. =========================================================================
  14540. time to finish removing unnecessary objects: 28.8154ms
  14541. ---------------------------
  14542. time to generate candidate list: 72.9732ms
  14543. time to separate map/time actors: 81.9485ms
  14544. time to find matching candidates: 871.3397ms
  14545. Loops used for match candidate: 62
  14546. ----------
  14547. #######################################################
  14548. Old actor:r[00]n[Dog]v[0x03FF] replaced by new actor: [0007][Seagulls]
  14549. Old actor:r[00]n[GateSoldier]v[0x007F] replaced by new actor: [0002][DragonFly]
  14550. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0002][HallucinationScrub]
  14551. Old actor:r[00]n[Torch]v[0x287F] replaced by new actor: [0006][HallucinationScrub]
  14552. Old actor:r[00]n[Carpenter]v[0x0001] replaced by new actor: [0012][MushroomCloud]
  14553. Old actor:r[00]n[Carpenter]v[0x0002] replaced by new actor: [0003][Empty]
  14554. Old actor:r[00]n[Carpenter]v[0x0002] replaced by new actor: [0005][Empty]
  14555. Old actor:r[00]n[Carpenter]v[0x0002] replaced by new actor: [0003][Empty]
  14556. Old actor:r[00]n[Carpenter]v[0x0503] replaced by new actor: [0004][Tingle]
  14557. Old actor:r[00]n[Carpenter]v[0x0603] replaced by new actor: [0001][Empty]
  14558. Old actor:r[00]n[Carpenter]v[0x0603] replaced by new actor: [0003][Empty]
  14559. Old actor:r[00]n[Postbox]v[0x0000] replaced by new actor: [000F][Japas]
  14560. Old actor:r[00]n[Postbox]v[0x0004] replaced by new actor: [000F][Empty]
  14561. Old actor:r[00]n[Carpenter]v[0x0001] replaced by new actor: [0005][Empty]
  14562. Old actor:r[03]n[IntroSeth]v[0x0000] replaced by new actor: [0001][GreatBayFisherman]
  14563. Old actor:r[03]n[Dog]v[0x03FF] replaced by new actor: [0007][Seagulls]
  14564. Old actor:r[03]n[GateSoldier]v[0x007F] replaced by new actor: [0003][DragonFly]
  14565. Old actor:r[03]n[Carpenter]v[0x0001] replaced by new actor: [007F][DekuFlower] dyn: [12]
  14566. Old actor:r[03]n[Carpenter]v[0x0002] replaced by new actor: [0004][Tingle]
  14567. Old actor:r[03]n[Carpenter]v[0x0303] replaced by new actor: [0003][Empty]
  14568. Old actor:r[03]n[Postbox]v[0x0000] replaced by new actor: [000F][Japas]
  14569. Old actor:r[03]n[Postbox]v[0x0004] replaced by new actor: [000F][Empty]
  14570. Old actor:r[00]n[WallTalkSpot]v[0xFE06] replaced by new actor: [FE0B][Empty]
  14571. Old actor:r[00]n[WallTalkSpot]v[0xFE18] replaced by new actor: [FE0F][Empty]
  14572. Old actor:r[00]n[HitSpot]v[0xFE17] replaced by new actor: [FC10][HitSpot]
  14573. Old actor:r[00]n[PointedSign]v[0x360A] replaced by new actor: [FF20][RegularIceBlock]
  14574. ---------------------------------------------------------
  14575. Height adjustments:
  14576. + adjusted height of actor [Seagulls] by [500]
  14577. + adjusted height of actor [DragonFly] by [150]
  14578. + adjusted height of actor [Tingle] by [150]
  14579. + adjusted height of actor [Seagulls] by [500]
  14580. + adjusted height of actor [DragonFly] by [150]
  14581. + adjusted height of actor [Tingle] by [150]
  14582. +++ [24][HitSpot] had switch flags modified to [126] +++
  14583. ---------------------------------------------------------
  14584. ======( Map 00 )======
  14585. day: overlay ratio: [0.9459] newsize: [044EE0] oldsize: [048DF0]
  14586. day: struct ratio: [0.9993] newsize: [006E4C] oldsize: [006E60]
  14587. day: total = ratio: [0.9505] newsize: [04BD2C] oldsize: [04FC50]
  14588. night: overlay ratio: [0.9729] newsize: [047950] oldsize: [049940]
  14589. night: struct ratio: [1.0639] newsize: [007674] oldsize: [006F58]
  14590. night: total = ratio: [0.9807] newsize: [04EFC4] oldsize: [050898]
  14591. ------------------------------------------------------
  14592. day: object ratio: [0.9985] newsize: [1528E0] oldsize: [153140]
  14593. night: object ratio: [0.9985] newsize: [1528E0] oldsize: [153140]
  14594. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xDA60 0xE80 0xD5C0 0x5260 0x11160 0x3140 0xB2D0 0x4A70 0x3E20 0x42E0 0xF800 0x13E30 0x2C90 0x3210 0x7160 0x3790 0x1F0 0x8120 0x17B0 ]
  14595. sum: [0xA20B0] allsize: [0x1528E0]
  14596. ------------------------------------------------------
  14597. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
  14598. day: dyna vert delta: [0] newsize: [000058] oldsize: [000058]
  14599. night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
  14600. night: dyna vert delta: [0] newsize: [000058] oldsize: [000058]
  14601. -------------------------------------------------
  14602. ======( Map 01 )======
  14603. day: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
  14604. day: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
  14605. day: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
  14606. night: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
  14607. night: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
  14608. night: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
  14609. ------------------------------------------------------
  14610. day: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
  14611. night: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
  14612. object sizes: [ 0x11C80 0x15C0 0xAB40 0x1D3E0 0x1FE50 0x9A0 0x3A70 ]
  14613. sum: [0x5F3C0] allsize: [0x10FBF0]
  14614. ------------------------------------------------------
  14615. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  14616. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  14617. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  14618. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  14619. -------------------------------------------------
  14620. ======( Map 02 )======
  14621. day: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
  14622. day: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
  14623. day: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
  14624. night: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
  14625. night: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
  14626. night: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
  14627. ------------------------------------------------------
  14628. day: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
  14629. night: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
  14630. object sizes: [ 0x3A70 0x1BE0 0x11C80 0x15C0 0x9A0 ]
  14631. sum: [0x19230] allsize: [0xC9A60]
  14632. ------------------------------------------------------
  14633. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  14634. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  14635. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  14636. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  14637. -------------------------------------------------
  14638. ======( Map 03 )======
  14639. day: overlay ratio: [0.9536] newsize: [02F670] oldsize: [031B60]
  14640. day: struct ratio: [1.1524] newsize: [00756C] oldsize: [0065E4]
  14641. day: total = ratio: [0.9761] newsize: [036BDC] oldsize: [038144]
  14642. night: overlay ratio: [0.9536] newsize: [02F670] oldsize: [031B60]
  14643. night: struct ratio: [1.1524] newsize: [00756C] oldsize: [0065E4]
  14644. night: total = ratio: [0.9761] newsize: [036BDC] oldsize: [038144]
  14645. ------------------------------------------------------
  14646. day: object ratio: [1.0164] newsize: [14DD80] oldsize: [148790]
  14647. night: object ratio: [1.0164] newsize: [14DD80] oldsize: [148790]
  14648. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xE80 0xD5C0 0x5260 0x11160 0x3140 0xB2D0 0x4A70 0x3E20 0xF800 0x2C90 0x9310 0x7160 0x1F0 0x8120 0x1FE50 ]
  14649. sum: [0x9D550] allsize: [0x14DD80]
  14650. ------------------------------------------------------
  14651. day: dyna poly delta: [12] newsize: [00003A] oldsize: [00002E]
  14652. day: dyna vert delta: [12] newsize: [000034] oldsize: [000028]
  14653. night: dyna poly delta: [12] newsize: [00003A] oldsize: [00002E]
  14654. night: dyna vert delta: [12] newsize: [000034] oldsize: [000028]
  14655. -------------------------------------------------
  14656. ---------------------------------------------------------
  14657. objects pick time: [1.6289ms][83.591ms]
  14658. object trim time: [1.64ms][83.6001ms]
  14659. set new actors: [2.6321ms][84.5936ms]
  14660. ---- bogo REJECTED: obj pre-check failed (size:301712): [2.6348ms][84.5948ms]
  14661. objects pick time: [1.6219ms][86.2211ms]
  14662. object trim time: [1.6311ms][86.2282ms]
  14663. set new actors: [8.1335ms][92.7358ms]
  14664. ---- bogo REJECTED: obj pre-check failed (size:446432): [8.141ms][92.7382ms]
  14665. objects pick time: [1.8712ms][94.6135ms]
  14666. object trim time: [1.881ms][94.6213ms]
  14667. set new actors: [2.8144ms][95.555ms]
  14668. pre-checking object size: [2.8157ms][95.5559ms]
  14669. exit per-object: [3.0489ms][95.7905ms]
  14670. exit sandalone randomize: [9.0637ms][101.8066ms]
  14671. set for size check: [10.0679ms][102.8093ms]
  14672. set for dyna trim: [10.1111ms][102.8515ms]
  14673. set after final actor trim: [10.3558ms][103.0977ms]
  14674. set after second setnewactors for final data test: [16.9137ms][109.6582ms]
  14675. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14676. % removing large actor to reduce time to build: [GoGoron]]
  14677. % removing large actor to reduce time to build: [GoronWithGeroMask]]
  14678. % removing large actor to reduce time to build: [GoronSGoro]]
  14679. re-generate candidates time: [28.0691ms][137.8154ms]
  14680. objects pick time: [29.5866ms][139.3321ms]
  14681. object trim time: [29.5964ms][139.3399ms]
  14682. set new actors: [30.614ms][140.3589ms]
  14683. pre-checking object size: [30.6165ms][140.36ms]
  14684. exit per-object: [34.5915ms][144.3382ms]
  14685. exit sandalone randomize: [43.4119ms][153.1582ms]
  14686. set for size check: [44.5724ms][154.3177ms]
  14687. set for dyna trim: [44.6137ms][154.3574ms]
  14688. set after final actor trim: [44.9339ms][154.6788ms]
  14689. set after second setnewactors for final data test: [45.9455ms][155.6906ms]
  14690. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14691. objects pick time: [1.3837ms][157.1681ms]
  14692. object trim time: [1.3912ms][157.1749ms]
  14693. set new actors: [6.5333ms][162.3206ms]
  14694. pre-checking object size: [6.5387ms][162.3225ms]
  14695. exit per-object: [7.0215ms][162.807ms]
  14696. exit sandalone randomize: [19.6821ms][175.4685ms]
  14697. set for size check: [24.4995ms][180.2868ms]
  14698. set for dyna trim: [24.5542ms][180.3381ms]
  14699. set after final actor trim: [24.9924ms][180.7785ms]
  14700. set after second setnewactors for final data test: [25.991ms][181.7762ms]
  14701. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14702. objects pick time: [1.3877ms][183.2381ms]
  14703. object trim time: [1.3966ms][183.2461ms]
  14704. set new actors: [6.3505ms][188.202ms]
  14705. pre-checking object size: [6.3538ms][188.2033ms]
  14706. exit per-object: [6.7989ms][188.6505ms]
  14707. exit sandalone randomize: [16.8795ms][198.7353ms]
  14708. set for size check: [17.9221ms][199.773ms]
  14709. set for dyna trim: [17.9915ms][199.8413ms]
  14710. set after final actor trim: [18.3118ms][200.162ms]
  14711. set after second setnewactors for final data test: [19.6351ms][201.4869ms]
  14712. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14713. objects pick time: [4.4854ms][206.1041ms]
  14714. object trim time: [4.501ms][206.1167ms]
  14715. set new actors: [5.8069ms][207.4253ms]
  14716. ---- bogo REJECTED: obj pre-check failed (size:302480): [5.8109ms][207.4265ms]
  14717. % removing large actor to reduce time to build: [BedroomPostman]]
  14718. re-generate candidates time: [23.3402ms][230.7709ms]
  14719. objects pick time: [27.5281ms][234.959ms]
  14720. object trim time: [27.5443ms][234.9729ms]
  14721. set new actors: [28.6073ms][236.0372ms]
  14722. ---- bogo REJECTED: obj pre-check failed (size:296224): [28.6096ms][236.0381ms]
  14723. objects pick time: [1.9562ms][237.9972ms]
  14724. object trim time: [1.9721ms][238.0119ms]
  14725. set new actors: [5.3071ms][241.3488ms]
  14726. pre-checking object size: [5.3108ms][241.3505ms]
  14727. exit per-object: [5.8412ms][241.8823ms]
  14728. exit sandalone randomize: [7.9074ms][243.9477ms]
  14729. set for size check: [10.8591ms][246.9008ms]
  14730. set for dyna trim: [10.9331ms][246.9735ms]
  14731. set after final actor trim: [11.3031ms][247.3441ms]
  14732. set after second setnewactors for final data test: [12.2835ms][248.3246ms]
  14733. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14734. objects pick time: [1.3982ms][249.7923ms]
  14735. object trim time: [1.4046ms][249.7978ms]
  14736. set new actors: [2.2972ms][250.6908ms]
  14737. pre-checking object size: [2.2984ms][250.6915ms]
  14738. exit per-object: [2.7895ms][251.1839ms]
  14739. exit sandalone randomize: [6.5792ms][254.9743ms]
  14740. set for size check: [7.5792ms][255.9728ms]
  14741. set for dyna trim: [7.6192ms][256.0126ms]
  14742. set after final actor trim: [7.8877ms][256.2813ms]
  14743. set after second setnewactors for final data test: [8.8492ms][257.2429ms]
  14744. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14745. objects pick time: [1.3542ms][258.6656ms]
  14746. object trim time: [1.3595ms][258.6707ms]
  14747. set new actors: [4.2171ms][261.5303ms]
  14748. pre-checking object size: [4.2204ms][261.5316ms]
  14749. exit per-object: [4.8462ms][262.1592ms]
  14750. exit sandalone randomize: [6.8795ms][264.1915ms]
  14751. set for size check: [7.7999ms][265.1114ms]
  14752. set for dyna trim: [7.8362ms][265.1475ms]
  14753. set after final actor trim: [10.9854ms][268.2988ms]
  14754. set after second setnewactors for final data test: [11.986ms][269.2982ms]
  14755. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14756. % removing large actor to reduce time to build: [WallMaster]]
  14757. % removing large actor to reduce time to build: [FloorMaster]]
  14758. re-generate candidates time: [16.4171ms][285.7844ms]
  14759. objects pick time: [17.7663ms][287.1316ms]
  14760. object trim time: [17.7766ms][287.1418ms]
  14761. set new actors: [18.6653ms][288.0309ms]
  14762. pre-checking object size: [18.6664ms][288.0317ms]
  14763. exit per-object: [18.9497ms][288.316ms]
  14764. exit sandalone randomize: [23.1099ms][292.4771ms]
  14765. set for size check: [24.039ms][293.4057ms]
  14766. set for dyna trim: [24.079ms][293.4444ms]
  14767. set after final actor trim: [24.2818ms][293.6474ms]
  14768. set after second setnewactors for final data test: [25.174ms][294.5396ms]
  14769. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14770. objects pick time: [1.3575ms][295.9736ms]
  14771. object trim time: [1.3705ms][295.9863ms]
  14772. set new actors: [2.2721ms][296.8883ms]
  14773. pre-checking object size: [2.2734ms][296.8891ms]
  14774. exit per-object: [2.8357ms][297.4525ms]
  14775. exit sandalone randomize: [6.9554ms][301.5736ms]
  14776. set for size check: [7.8938ms][302.51ms]
  14777. set for dyna trim: [7.9297ms][302.5455ms]
  14778. set after final actor trim: [8.1704ms][302.7867ms]
  14779. set after second setnewactors for final data test: [9.0553ms][303.6715ms]
  14780. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14781. objects pick time: [1.4246ms][305.1617ms]
  14782. object trim time: [1.4299ms][305.1667ms]
  14783. set new actors: [2.3102ms][306.0476ms]
  14784. pre-checking object size: [2.3126ms][306.0494ms]
  14785. exit per-object: [2.8567ms][306.5949ms]
  14786. exit sandalone randomize: [5.8164ms][309.5548ms]
  14787. set for size check: [6.8967ms][310.6343ms]
  14788. set for dyna trim: [6.941ms][310.6779ms]
  14789. set after final actor trim: [7.3301ms][311.0691ms]
  14790. set after second setnewactors for final data test: [8.8318ms][312.5698ms]
  14791. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14792. objects pick time: [2.6702ms][315.3932ms]
  14793. object trim time: [2.6793ms][315.4009ms]
  14794. set new actors: [4.2314ms][316.9541ms]
  14795. pre-checking object size: [4.234ms][316.9554ms]
  14796. exit per-object: [4.8883ms][317.6112ms]
  14797. exit sandalone randomize: [8.2697ms][320.9927ms]
  14798. set for size check: [9.9741ms][322.6965ms]
  14799. set for dyna trim: [10.039ms][322.7607ms]
  14800. set after final actor trim: [10.5287ms][323.2512ms]
  14801. set after second setnewactors for final data test: [12.213ms][324.9359ms]
  14802. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14803. re-generate candidates time: [11.2183ms][336.2722ms]
  14804. objects pick time: [12.6205ms][337.6726ms]
  14805. object trim time: [12.631ms][337.6828ms]
  14806. set new actors: [13.6903ms][338.7427ms]
  14807. pre-checking object size: [13.6917ms][338.7434ms]
  14808. exit per-object: [13.9282ms][338.9808ms]
  14809. exit sandalone randomize: [15.8755ms][340.9283ms]
  14810. set for size check: [16.9217ms][341.9742ms]
  14811. set for dyna trim: [16.9632ms][342.0151ms]
  14812. set after final actor trim: [17.2107ms][342.2629ms]
  14813. set after second setnewactors for final data test: [20.3133ms][345.3668ms]
  14814. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14815. objects pick time: [1.4177ms][346.8531ms]
  14816. object trim time: [1.4238ms][346.8584ms]
  14817. set new actors: [2.436ms][347.8715ms]
  14818. pre-checking object size: [2.4378ms][347.8723ms]
  14819. exit per-object: [3.0918ms][348.5275ms]
  14820. exit sandalone randomize: [5.0478ms][350.4835ms]
  14821. set for size check: [6.0548ms][351.4897ms]
  14822. set for dyna trim: [6.1004ms][351.5352ms]
  14823. set after final actor trim: [6.3723ms][351.8077ms]
  14824. set after second setnewactors for final data test: [7.3955ms][352.8305ms]
  14825. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14826. objects pick time: [1.3523ms][354.248ms]
  14827. object trim time: [1.3576ms][354.2531ms]
  14828. set new actors: [2.4372ms][355.3335ms]
  14829. pre-checking object size: [2.439ms][355.3344ms]
  14830. exit per-object: [2.7961ms][355.6927ms]
  14831. exit sandalone randomize: [4.6669ms][357.5632ms]
  14832. set for size check: [5.6476ms][358.5438ms]
  14833. set for dyna trim: [5.6836ms][358.5791ms]
  14834. set after final actor trim: [5.982ms][358.8777ms]
  14835. set after second setnewactors for final data test: [6.8636ms][359.7593ms]
  14836. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14837. objects pick time: [1.4325ms][361.256ms]
  14838. object trim time: [1.4498ms][361.2722ms]
  14839. set new actors: [2.4531ms][362.2801ms]
  14840. pre-checking object size: [2.4585ms][362.2809ms]
  14841. exit per-object: [4.1073ms][363.9363ms]
  14842. exit sandalone randomize: [6.0073ms][365.8307ms]
  14843. set for size check: [6.9943ms][366.817ms]
  14844. set for dyna trim: [7.032ms][366.8545ms]
  14845. set after final actor trim: [7.3953ms][367.218ms]
  14846. set after second setnewactors for final data test: [8.2964ms][368.1191ms]
  14847. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14848. re-generate candidates time: [8.9247ms][377.1135ms]
  14849. objects pick time: [12.9925ms][381.1802ms]
  14850. object trim time: [13.0079ms][381.1939ms]
  14851. set new actors: [14.0186ms][382.2054ms]
  14852. pre-checking object size: [14.0204ms][382.2063ms]
  14853. exit per-object: [14.3303ms][382.5172ms]
  14854. exit sandalone randomize: [16.3387ms][384.5271ms]
  14855. set for size check: [17.3022ms][385.4885ms]
  14856. set for dyna trim: [17.3398ms][385.5258ms]
  14857. set after final actor trim: [17.6239ms][385.81ms]
  14858. set after second setnewactors for final data test: [18.7649ms][386.9527ms]
  14859. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14860. objects pick time: [1.4216ms][388.4446ms]
  14861. object trim time: [1.4346ms][388.457ms]
  14862. set new actors: [2.4259ms][389.4491ms]
  14863. ---- bogo REJECTED: obj pre-check failed (size:463056): [2.4274ms][389.4499ms]
  14864. objects pick time: [1.4295ms][390.8807ms]
  14865. object trim time: [1.4337ms][390.8848ms]
  14866. set new actors: [2.3734ms][391.8254ms]
  14867. pre-checking object size: [2.3751ms][391.8261ms]
  14868. exit per-object: [2.7068ms][392.1591ms]
  14869. exit sandalone randomize: [4.6372ms][394.0893ms]
  14870. set for size check: [5.5598ms][395.0114ms]
  14871. set for dyna trim: [5.595ms][395.0461ms]
  14872. set after final actor trim: [5.8654ms][395.3168ms]
  14873. set after second setnewactors for final data test: [6.8246ms][396.2764ms]
  14874. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14875. objects pick time: [1.3944ms][397.7417ms]
  14876. object trim time: [1.4ms][397.7468ms]
  14877. set new actors: [3.3337ms][399.682ms]
  14878. pre-checking object size: [3.3363ms][399.6831ms]
  14879. exit per-object: [3.71ms][400.058ms]
  14880. exit sandalone randomize: [5.5375ms][401.8849ms]
  14881. set for size check: [6.4318ms][402.7789ms]
  14882. set for dyna trim: [6.466ms][402.8129ms]
  14883. set after final actor trim: [6.7078ms][403.0549ms]
  14884. set after second setnewactors for final data test: [7.5927ms][403.9397ms]
  14885. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14886. % removing large actor to reduce time to build: [RegularFrogs]]
  14887. % removing large actor to reduce time to build: [ImposterFrog]]
  14888. re-generate candidates time: [10.1899ms][414.1946ms]
  14889. objects pick time: [11.5068ms][415.5099ms]
  14890. object trim time: [11.5123ms][415.5151ms]
  14891. set new actors: [12.405ms][416.408ms]
  14892. pre-checking object size: [12.4061ms][416.4088ms]
  14893. exit per-object: [12.7455ms][416.7491ms]
  14894. exit sandalone randomize: [14.514ms][418.5175ms]
  14895. set for size check: [15.4323ms][419.4354ms]
  14896. set for dyna trim: [16.6513ms][420.6553ms]
  14897. set after final actor trim: [16.9041ms][420.9078ms]
  14898. set after second setnewactors for final data test: [17.8039ms][421.8073ms]
  14899. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14900. objects pick time: [1.3794ms][423.2494ms]
  14901. object trim time: [1.3848ms][423.2542ms]
  14902. set new actors: [2.3175ms][424.1876ms]
  14903. pre-checking object size: [2.3189ms][424.1884ms]
  14904. exit per-object: [2.7669ms][424.6376ms]
  14905. exit sandalone randomize: [4.6051ms][426.4757ms]
  14906. set for size check: [7.4352ms][429.3065ms]
  14907. set for dyna trim: [9.8581ms][431.7289ms]
  14908. set after final actor trim: [10.1749ms][432.0449ms]
  14909. set after second setnewactors for final data test: [11.1887ms][433.059ms]
  14910. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14911. objects pick time: [1.3504ms][434.4822ms]
  14912. object trim time: [1.3554ms][434.4869ms]
  14913. set new actors: [2.2939ms][435.426ms]
  14914. pre-checking object size: [2.2952ms][435.4267ms]
  14915. exit per-object: [2.5496ms][435.6824ms]
  14916. exit sandalone randomize: [4.412ms][437.5446ms]
  14917. set for size check: [5.5279ms][438.6612ms]
  14918. set for dyna trim: [5.5656ms][438.6973ms]
  14919. set after final actor trim: [5.8012ms][438.9331ms]
  14920. set after second setnewactors for final data test: [6.71ms][439.8421ms]
  14921. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14922. objects pick time: [1.4105ms][441.3268ms]
  14923. object trim time: [1.4159ms][441.3317ms]
  14924. set new actors: [2.3972ms][442.3137ms]
  14925. pre-checking object size: [2.3993ms][442.3151ms]
  14926. exit per-object: [2.6998ms][442.6166ms]
  14927. exit sandalone randomize: [6.157ms][446.0744ms]
  14928. set for size check: [7.1186ms][447.0351ms]
  14929. set for dyna trim: [7.1566ms][447.0724ms]
  14930. set after final actor trim: [7.4957ms][447.4121ms]
  14931. set after second setnewactors for final data test: [8.4166ms][448.3332ms]
  14932. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14933. re-generate candidates time: [8.9521ms][457.3521ms]
  14934. objects pick time: [10.3542ms][458.7529ms]
  14935. object trim time: [10.3596ms][458.758ms]
  14936. set new actors: [11.3229ms][459.7221ms]
  14937. ---- bogo REJECTED: obj pre-check failed (size:325248): [11.3245ms][459.7229ms]
  14938. objects pick time: [1.403ms][461.1274ms]
  14939. object trim time: [1.412ms][461.1362ms]
  14940. set new actors: [2.2964ms][462.0209ms]
  14941. pre-checking object size: [2.2976ms][462.0217ms]
  14942. exit per-object: [2.6149ms][462.3402ms]
  14943. exit sandalone randomize: [12.9784ms][472.7063ms]
  14944. set for size check: [14.0611ms][473.7866ms]
  14945. set for dyna trim: [14.1002ms][473.8245ms]
  14946. set after final actor trim: [14.3436ms][474.0684ms]
  14947. set after second setnewactors for final data test: [15.344ms][475.069ms]
  14948. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14949. objects pick time: [1.4119ms][476.5568ms]
  14950. object trim time: [1.4178ms][476.5622ms]
  14951. set new actors: [2.4243ms][477.5699ms]
  14952. pre-checking object size: [2.4265ms][477.5709ms]
  14953. exit per-object: [2.8941ms][478.04ms]
  14954. exit sandalone randomize: [4.8806ms][480.0262ms]
  14955. set for size check: [5.8299ms][480.9748ms]
  14956. set for dyna trim: [5.8663ms][481.0108ms]
  14957. set after final actor trim: [6.1656ms][481.3106ms]
  14958. set after second setnewactors for final data test: [7.1105ms][482.2554ms]
  14959. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14960. objects pick time: [1.3743ms][483.7093ms]
  14961. object trim time: [1.3798ms][483.7142ms]
  14962. set new actors: [2.5088ms][484.8449ms]
  14963. pre-checking object size: [2.5115ms][484.846ms]
  14964. exit per-object: [3.0184ms][485.3541ms]
  14965. exit sandalone randomize: [6.5863ms][488.9232ms]
  14966. set for size check: [7.644ms][489.9793ms]
  14967. set for dyna trim: [7.6816ms][490.0161ms]
  14968. set after final actor trim: [7.9157ms][490.2504ms]
  14969. set after second setnewactors for final data test: [8.949ms][491.2843ms]
  14970. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14971. % removing large actor to reduce time to build: [RomaniWithBow]]
  14972. % removing large actor to reduce time to build: [RomaniYts]]
  14973. re-generate candidates time: [11.0065ms][502.3607ms]
  14974. objects pick time: [12.3593ms][503.7114ms]
  14975. object trim time: [12.3645ms][503.7165ms]
  14976. set new actors: [13.4356ms][504.7889ms]
  14977. pre-checking object size: [13.4379ms][504.7898ms]
  14978. exit per-object: [13.8054ms][505.1584ms]
  14979. exit sandalone randomize: [15.7035ms][507.0572ms]
  14980. set for size check: [16.6526ms][508.0052ms]
  14981. set for dyna trim: [16.6921ms][508.0441ms]
  14982. set after final actor trim: [17.0141ms][508.3665ms]
  14983. set after second setnewactors for final data test: [17.9109ms][509.2636ms]
  14984. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14985. objects pick time: [1.3505ms][510.6808ms]
  14986. object trim time: [1.3559ms][510.6859ms]
  14987. set new actors: [2.213ms][511.5433ms]
  14988. pre-checking object size: [2.2141ms][511.544ms]
  14989. exit per-object: [2.6016ms][511.9326ms]
  14990. exit sandalone randomize: [4.4088ms][513.7394ms]
  14991. set for size check: [5.3806ms][514.7111ms]
  14992. set for dyna trim: [5.4184ms][514.7485ms]
  14993. set after final actor trim: [5.8001ms][515.1312ms]
  14994. set after second setnewactors for final data test: [6.8688ms][516.2003ms]
  14995. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14996. objects pick time: [1.4385ms][517.7072ms]
  14997. object trim time: [1.4446ms][517.7125ms]
  14998. set new actors: [2.4809ms][518.7496ms]
  14999. pre-checking object size: [2.4824ms][518.7504ms]
  15000. exit per-object: [2.8049ms][519.0737ms]
  15001. exit sandalone randomize: [6.2203ms][522.4904ms]
  15002. set for size check: [7.1499ms][523.4183ms]
  15003. set for dyna trim: [7.1859ms][523.4539ms]
  15004. set after final actor trim: [7.5129ms][523.7828ms]
  15005. set after second setnewactors for final data test: [8.4012ms][524.6697ms]
  15006. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15007. objects pick time: [1.361ms][526.1047ms]
  15008. object trim time: [1.3669ms][526.1102ms]
  15009. set new actors: [2.2649ms][527.0088ms]
  15010. pre-checking object size: [2.2663ms][527.0095ms]
  15011. exit per-object: [3.0203ms][527.7659ms]
  15012. exit sandalone randomize: [6.4739ms][531.2194ms]
  15013. set for size check: [8.465ms][533.2104ms]
  15014. set for dyna trim: [8.5512ms][533.2961ms]
  15015. set after final actor trim: [9.1199ms][533.8653ms]
  15016. set after second setnewactors for final data test: [11.0356ms][535.7811ms]
  15017. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15018. re-generate candidates time: [11.9543ms][547.8857ms]
  15019. objects pick time: [13.3017ms][549.231ms]
  15020. object trim time: [13.3068ms][549.2361ms]
  15021. set new actors: [14.2389ms][550.1685ms]
  15022. pre-checking object size: [14.24ms][550.1692ms]
  15023. exit per-object: [14.5948ms][550.5251ms]
  15024. exit sandalone randomize: [16.4102ms][552.3404ms]
  15025. set for size check: [17.3437ms][553.2736ms]
  15026. set for dyna trim: [17.3789ms][553.3082ms]
  15027. set after final actor trim: [17.7107ms][553.6405ms]
  15028. set after second setnewactors for final data test: [18.5988ms][554.5284ms]
  15029. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15030. objects pick time: [1.4778ms][556.0991ms]
  15031. object trim time: [1.4922ms][556.1131ms]
  15032. set new actors: [4.6261ms][559.2493ms]
  15033. pre-checking object size: [4.6299ms][559.2509ms]
  15034. exit per-object: [5.1829ms][559.8051ms]
  15035. exit sandalone randomize: [7.1467ms][561.7696ms]
  15036. set for size check: [8.1571ms][562.779ms]
  15037. set for dyna trim: [9.3602ms][563.9821ms]
  15038. set after final actor trim: [9.5484ms][564.1714ms]
  15039. set after second setnewactors for final data test: [10.4912ms][565.1126ms]
  15040. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15041. objects pick time: [1.4503ms][566.6282ms]
  15042. object trim time: [1.4563ms][566.6337ms]
  15043. set new actors: [2.3731ms][567.551ms]
  15044. pre-checking object size: [2.3744ms][567.5517ms]
  15045. exit per-object: [2.6936ms][567.8726ms]
  15046. exit sandalone randomize: [4.4554ms][569.6335ms]
  15047. set for size check: [5.3875ms][570.5654ms]
  15048. set for dyna trim: [5.4222ms][570.5996ms]
  15049. set after final actor trim: [5.6728ms][570.8505ms]
  15050. set after second setnewactors for final data test: [6.5264ms][571.7041ms]
  15051. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15052. objects pick time: [2.9576ms][574.7319ms]
  15053. object trim time: [2.973ms][574.7453ms]
  15054. set new actors: [3.8776ms][575.6505ms]
  15055. pre-checking object size: [3.8791ms][575.6513ms]
  15056. exit per-object: [4.2587ms][576.033ms]
  15057. exit sandalone randomize: [7.6345ms][579.4088ms]
  15058. set for size check: [9.5305ms][581.3048ms]
  15059. set for dyna trim: [15.0726ms][586.8466ms]
  15060. set after final actor trim: [15.2938ms][587.0664ms]
  15061. set after second setnewactors for final data test: [16.2925ms][588.0655ms]
  15062. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15063. re-generate candidates time: [10.5653ms][598.6984ms]
  15064. objects pick time: [11.995ms][600.1264ms]
  15065. object trim time: [12.0004ms][600.1316ms]
  15066. set new actors: [12.9334ms][601.065ms]
  15067. pre-checking object size: [12.9347ms][601.0665ms]
  15068. exit per-object: [13.3532ms][601.4855ms]
  15069. exit sandalone randomize: [15.1782ms][603.3104ms]
  15070. set for size check: [16.0995ms][604.2312ms]
  15071. set for dyna trim: [16.135ms][604.2663ms]
  15072. set after final actor trim: [16.3272ms][604.4586ms]
  15073. set after second setnewactors for final data test: [19.0612ms][607.1941ms]
  15074. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15075. objects pick time: [1.5864ms][608.8512ms]
  15076. object trim time: [1.5967ms][608.8605ms]
  15077. set new actors: [2.4939ms][609.7581ms]
  15078. pre-checking object size: [2.4956ms][609.7598ms]
  15079. exit per-object: [2.7683ms][610.0331ms]
  15080. exit sandalone randomize: [4.4411ms][611.7057ms]
  15081. set for size check: [5.3058ms][612.5699ms]
  15082. set for dyna trim: [5.3484ms][612.6123ms]
  15083. set after final actor trim: [5.562ms][612.8261ms]
  15084. set after second setnewactors for final data test: [6.4029ms][613.6669ms]
  15085. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15086. objects pick time: [1.3788ms][615.1107ms]
  15087. object trim time: [1.3833ms][615.115ms]
  15088. set new actors: [2.2319ms][615.9639ms]
  15089. pre-checking object size: [2.233ms][615.9646ms]
  15090. exit per-object: [2.4828ms][616.2149ms]
  15091. exit sandalone randomize: [4.1422ms][617.8744ms]
  15092. set for size check: [5.068ms][618.7998ms]
  15093. set for dyna trim: [5.1012ms][618.8329ms]
  15094. set after final actor trim: [5.3192ms][619.0511ms]
  15095. set after second setnewactors for final data test: [6.2015ms][619.9333ms]
  15096. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15097. objects pick time: [1.354ms][621.3511ms]
  15098. object trim time: [1.3583ms][621.3552ms]
  15099. set new actors: [2.2397ms][622.2369ms]
  15100. ---- bogo REJECTED: obj pre-check failed (size:358976): [2.2407ms][622.2376ms]
  15101. % removing large actor to reduce time to build: [GBTFreezableWaterfall]]
  15102. re-generate candidates time: [9.78ms][632.02ms]
  15103. objects pick time: [11.1574ms][633.3963ms]
  15104. object trim time: [11.1678ms][633.4066ms]
  15105. set new actors: [12.0767ms][634.3157ms]
  15106. ---- bogo REJECTED: obj pre-check failed (size:409664): [12.0777ms][634.3164ms]
  15107. objects pick time: [1.401ms][635.7194ms]
  15108. object trim time: [1.405ms][635.7231ms]
  15109. set new actors: [2.3293ms][636.6478ms]
  15110. pre-checking object size: [2.3304ms][636.6485ms]
  15111. exit per-object: [2.636ms][636.9547ms]
  15112. exit sandalone randomize: [4.3719ms][638.6909ms]
  15113. set for size check: [5.5079ms][639.8271ms]
  15114. set for dyna trim: [5.5506ms][639.8688ms]
  15115. set after final actor trim: [8.1837ms][642.503ms]
  15116. set after second setnewactors for final data test: [9.0346ms][643.3531ms]
  15117. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15118. objects pick time: [1.549ms][656.9066ms]
  15119. object trim time: [1.5634ms][656.919ms]
  15120. set new actors: [3.0859ms][658.4418ms]
  15121. pre-checking object size: [3.087ms][658.4425ms]
  15122. exit per-object: [3.768ms][659.1243ms]
  15123. exit sandalone randomize: [16.6458ms][672.004ms]
  15124. set for size check: [17.5238ms][672.8798ms]
  15125. set for dyna trim: [17.5652ms][672.9208ms]
  15126. set after final actor trim: [17.8398ms][673.1957ms]
  15127. set after second setnewactors for final data test: [18.6842ms][674.04ms]
  15128. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15129. objects pick time: [1.3985ms][675.5063ms]
  15130. object trim time: [1.4037ms][675.5112ms]
  15131. set new actors: [2.2731ms][676.3811ms]
  15132. pre-checking object size: [2.2742ms][676.3817ms]
  15133. exit per-object: [2.8561ms][676.9644ms]
  15134. exit sandalone randomize: [4.6244ms][678.7327ms]
  15135. set for size check: [5.5457ms][679.6537ms]
  15136. set for dyna trim: [5.5796ms][679.6871ms]
  15137. set after final actor trim: [5.8162ms][679.924ms]
  15138. set after second setnewactors for final data test: [14.3222ms][688.4311ms]
  15139. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15140. % removing large actor to reduce time to build: [UnusedPirateElevator]]
  15141. re-generate candidates time: [9.8485ms][698.3642ms]
  15142. objects pick time: [11.2021ms][699.7169ms]
  15143. object trim time: [11.2073ms][699.7219ms]
  15144. set new actors: [12.7499ms][701.2655ms]
  15145. pre-checking object size: [12.752ms][701.2667ms]
  15146. exit per-object: [13.1613ms][701.6766ms]
  15147. exit sandalone randomize: [18.1022ms][706.6181ms]
  15148. set for size check: [19.6519ms][708.167ms]
  15149. set for dyna trim: [19.6888ms][708.2035ms]
  15150. set after final actor trim: [19.894ms][708.4088ms]
  15151. set after second setnewactors for final data test: [20.8163ms][709.3313ms]
  15152. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15153. objects pick time: [1.4028ms][710.7992ms]
  15154. object trim time: [1.4085ms][710.8046ms]
  15155. set new actors: [2.319ms][711.7155ms]
  15156. pre-checking object size: [2.32ms][711.7162ms]
  15157. exit per-object: [2.6465ms][712.0431ms]
  15158. exit sandalone randomize: [4.2988ms][713.6956ms]
  15159. set for size check: [5.3193ms][714.7157ms]
  15160. set for dyna trim: [5.3531ms][714.7493ms]
  15161. set after final actor trim: [5.5221ms][714.9183ms]
  15162. set after second setnewactors for final data test: [6.6487ms][716.046ms]
  15163. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15164. objects pick time: [1.5385ms][717.651ms]
  15165. object trim time: [1.5525ms][717.6641ms]
  15166. set new actors: [2.5956ms][718.7075ms]
  15167. pre-checking object size: [2.5967ms][718.7082ms]
  15168. exit per-object: [2.948ms][719.0602ms]
  15169. exit sandalone randomize: [5.9151ms][722.0277ms]
  15170. set for size check: [7.6005ms][723.7126ms]
  15171. set for dyna trim: [7.6429ms][723.7545ms]
  15172. set after final actor trim: [7.8298ms][723.9416ms]
  15173. set after second setnewactors for final data test: [8.8834ms][724.9954ms]
  15174. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15175. objects pick time: [1.3784ms][726.4382ms]
  15176. object trim time: [1.388ms][726.4476ms]
  15177. set new actors: [2.3654ms][727.4252ms]
  15178. pre-checking object size: [2.3664ms][727.4259ms]
  15179. exit per-object: [2.8993ms][727.96ms]
  15180. exit sandalone randomize: [4.503ms][729.5629ms]
  15181. set for size check: [5.3529ms][730.4128ms]
  15182. set for dyna trim: [5.3864ms][730.4459ms]
  15183. set after final actor trim: [5.5674ms][730.6271ms]
  15184. set after second setnewactors for final data test: [6.5004ms][731.5609ms]
  15185. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15186. re-generate candidates time: [12.4415ms][744.0987ms]
  15187. objects pick time: [13.8186ms][745.4748ms]
  15188. object trim time: [13.8241ms][745.4802ms]
  15189. set new actors: [15.191ms][746.8482ms]
  15190. pre-checking object size: [15.1931ms][746.8492ms]
  15191. exit per-object: [15.4898ms][747.1463ms]
  15192. exit sandalone randomize: [17.1207ms][748.7771ms]
  15193. set for size check: [18.0078ms][749.664ms]
  15194. set for dyna trim: [18.0422ms][749.6983ms]
  15195. set after final actor trim: [18.2686ms][749.9248ms]
  15196. set after second setnewactors for final data test: [19.1259ms][750.7821ms]
  15197. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15198. objects pick time: [1.3486ms][752.1944ms]
  15199. object trim time: [1.353ms][752.1988ms]
  15200. set new actors: [2.1987ms][753.0446ms]
  15201. pre-checking object size: [2.1995ms][753.0452ms]
  15202. exit per-object: [2.4746ms][753.3209ms]
  15203. exit sandalone randomize: [6.3343ms][757.1813ms]
  15204. set for size check: [7.8496ms][758.6959ms]
  15205. set for dyna trim: [7.8852ms][758.731ms]
  15206. set after final actor trim: [8.1263ms][758.9723ms]
  15207. set after second setnewactors for final data test: [8.9496ms][759.7956ms]
  15208. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15209. objects pick time: [1.3577ms][761.2179ms]
  15210. object trim time: [1.3622ms][761.2221ms]
  15211. set new actors: [2.2517ms][762.1125ms]
  15212. pre-checking object size: [2.2534ms][762.1133ms]
  15213. exit per-object: [2.7362ms][762.5969ms]
  15214. exit sandalone randomize: [4.3755ms][764.236ms]
  15215. set for size check: [5.2971ms][765.1572ms]
  15216. set for dyna trim: [9.1703ms][769.0309ms]
  15217. set after final actor trim: [9.3892ms][769.2493ms]
  15218. set after second setnewactors for final data test: [10.2269ms][770.0871ms]
  15219. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15220. objects pick time: [1.396ms][771.5475ms]
  15221. object trim time: [1.4046ms][771.5559ms]
  15222. set new actors: [3.456ms][773.6082ms]
  15223. pre-checking object size: [3.4578ms][773.6091ms]
  15224. exit per-object: [3.9351ms][774.087ms]
  15225. exit sandalone randomize: [5.5757ms][775.7276ms]
  15226. set for size check: [7.1085ms][777.2611ms]
  15227. set for dyna trim: [7.1654ms][777.3171ms]
  15228. set after final actor trim: [7.5152ms][777.6672ms]
  15229. set after second setnewactors for final data test: [8.8468ms][778.9988ms]
  15230. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15231. re-generate candidates time: [12.2814ms][791.3888ms]
  15232. objects pick time: [13.8014ms][792.9086ms]
  15233. object trim time: [13.8146ms][792.921ms]
  15234. set new actors: [15.0443ms][794.1511ms]
  15235. pre-checking object size: [15.0455ms][794.1519ms]
  15236. exit per-object: [15.2955ms][794.4024ms]
  15237. exit sandalone randomize: [17.0201ms][796.1271ms]
  15238. set for size check: [17.9703ms][797.077ms]
  15239. set for dyna trim: [20.1391ms][799.2461ms]
  15240. set after final actor trim: [20.3419ms][799.4486ms]
  15241. set after second setnewactors for final data test: [21.2089ms][800.3155ms]
  15242. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15243. objects pick time: [1.4133ms][801.7911ms]
  15244. object trim time: [1.4181ms][801.7956ms]
  15245. set new actors: [2.3254ms][802.7032ms]
  15246. pre-checking object size: [2.3264ms][802.7038ms]
  15247. exit per-object: [2.8466ms][803.2246ms]
  15248. exit sandalone randomize: [6.6584ms][807.037ms]
  15249. set for size check: [8.2697ms][808.648ms]
  15250. set for dyna trim: [8.3097ms][808.6873ms]
  15251. set after final actor trim: [8.4936ms][808.8712ms]
  15252. set after second setnewactors for final data test: [9.3878ms][809.7657ms]
  15253. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15254. objects pick time: [1.3682ms][811.1981ms]
  15255. object trim time: [1.38ms][811.2098ms]
  15256. set new actors: [2.1795ms][812.0094ms]
  15257. pre-checking object size: [2.1803ms][812.01ms]
  15258. exit per-object: [2.6907ms][812.5212ms]
  15259. exit sandalone randomize: [4.3274ms][814.1577ms]
  15260. set for size check: [5.2356ms][815.0656ms]
  15261. set for dyna trim: [5.2782ms][815.1081ms]
  15262. set after final actor trim: [5.5027ms][815.3327ms]
  15263. set after second setnewactors for final data test: [6.3564ms][816.1865ms]
  15264. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15265. objects pick time: [1.3902ms][817.6401ms]
  15266. object trim time: [1.4017ms][817.6512ms]
  15267. set new actors: [2.2733ms][818.5232ms]
  15268. pre-checking object size: [2.2743ms][818.5239ms]
  15269. exit per-object: [2.7489ms][818.9991ms]
  15270. exit sandalone randomize: [4.4179ms][820.668ms]
  15271. set for size check: [7.3284ms][823.5821ms]
  15272. set for dyna trim: [16.5379ms][832.7885ms]
  15273. set after final actor trim: [16.7688ms][833.0185ms]
  15274. set after second setnewactors for final data test: [17.7369ms][833.9868ms]
  15275. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15276. re-generate candidates time: [14.0612ms][848.1155ms]
  15277. objects pick time: [15.4186ms][849.4707ms]
  15278. object trim time: [15.4298ms][849.4817ms]
  15279. set new actors: [16.835ms][850.8872ms]
  15280. pre-checking object size: [16.8365ms][850.8883ms]
  15281. exit per-object: [17.1551ms][851.2075ms]
  15282. exit sandalone randomize: [18.7124ms][852.7648ms]
  15283. set for size check: [19.6399ms][853.6921ms]
  15284. set for dyna trim: [19.674ms][853.726ms]
  15285. set after final actor trim: [19.8611ms][853.913ms]
  15286. set after second setnewactors for final data test: [20.73ms][854.7821ms]
  15287. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15288. objects pick time: [1.5153ms][856.3616ms]
  15289. object trim time: [1.5255ms][856.3709ms]
  15290. set new actors: [2.4262ms][857.2719ms]
  15291. pre-checking object size: [2.4274ms][857.2727ms]
  15292. exit per-object: [2.819ms][857.6648ms]
  15293. exit sandalone randomize: [6.7115ms][861.5586ms]
  15294. set for size check: [8.3931ms][863.2395ms]
  15295. set for dyna trim: [8.4386ms][863.2841ms]
  15296. set after final actor trim: [8.7342ms][863.5799ms]
  15297. set after second setnewactors for final data test: [9.5957ms][864.4415ms]
  15298. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15299. objects pick time: [1.4355ms][865.9426ms]
  15300. object trim time: [1.4408ms][865.9476ms]
  15301. set new actors: [2.3464ms][866.8537ms]
  15302. pre-checking object size: [2.3476ms][866.8544ms]
  15303. exit per-object: [2.9632ms][867.4708ms]
  15304. exit sandalone randomize: [4.8043ms][869.3118ms]
  15305. set for size check: [5.6329ms][870.14ms]
  15306. set for dyna trim: [5.6679ms][870.1748ms]
  15307. set after final actor trim: [5.9726ms][870.4806ms]
  15308. set after second setnewactors for final data test: [6.7576ms][871.2649ms]
  15309. after isSizeAcceptable: [6.8316ms][871.3386ms]
  15310. #######################################################
  15311. time to complete randomizing [SouthClockTown]: 873.8876ms
  15312. ending timestamp : [12:07:14.762 PM]
  15313.  
  15314. starting timestamp : [12:07:13.657 PM]
  15315. in scene (O!) [RomaniRanch]m[0]r[2]v[30FF] actor:[0x30FF][Cremia] was blocked by item [262]
  15316. in scene (O!) [RomaniRanch]m[0]r[3]v[00FF] actor:[0x00FF][Cremia] was blocked by item [262]
  15317. in scene (O!) [RomaniRanch]m[0]r[4]v[00FF] actor:[0x00FF][Cremia] was blocked by item [262]
  15318. in scene (O!) [RomaniRanch]m[0]r[34]v[0102] actor:[0x0102][CreamiaCariage] was blocked by item [262]
  15319. in scene [RomaniRanch][0] standalone was skipped over: [0x0038][En_Invisible_Ruppe]
  15320. in scene [RomaniRanch][0] standalone was skipped over: [0x003C][En_Invisible_Ruppe]
  15321. in scene [RomaniRanch][1] standalone was skipped over: [0x1F00][NaturalPatchOfGrass]
  15322. in scene (O!) [RomaniRanch]m[2]r[10]v[40FF] actor:[0x40FF][Cremia] was blocked by item [262]
  15323. in scene [RomaniRanch][3] standalone was skipped over: [0x0301][GrottoHole]
  15324. in scene (O!) [RomaniRanch]m[3]r[29]v[FF1F] actor:[0xFF1F][SmallWoodenBox] was blocked by item [262]
  15325. in scene (O!) [RomaniRanch]m[3]r[48]v[00FF] actor:[0x00FF][Cremia] was blocked by item [262]
  15326. in scene (O!) [RomaniRanch]m[4]r[14]v[FF1F] actor:[0xFF1F][SmallWoodenBox] was blocked by item [262]
  15327. in scene (O!) [RomaniRanch]m[5]r[10]v[FF1F] actor:[0xFF1F][SmallWoodenBox] was blocked by item [262]
  15328. time to read scene enemies: 67.1043ms
  15329. time to read scene objects: 67.3703ms
  15330. =========================================================================
  15331. For Scene: [RomaniRanch] with fid: 1326, with sid: 0x35
  15332. =========================================================================
  15333. time to finish removing unnecessary objects: 73.9898ms
  15334. ---------------------------
  15335. time to generate candidate list: 217.2547ms
  15336. time to separate map/time actors: 224.6572ms
  15337. time to find matching candidates: 1120.8644ms
  15338. Loops used for match candidate: 58
  15339. ----------
  15340. #######################################################
  15341. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
  15342. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15343. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15344. Old actor:r[00]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15345. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0000][PoeBalloon]
  15346. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15347. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15348. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15349. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0002][InvisibleRupee]
  15350. Old actor:r[00]n[Treee]v[0xFF02] replaced by new actor: [0079][En_Invisible_Ruppe]
  15351. Old actor:r[00]n[Treee]v[0xFF01] replaced by new actor: [0000][Empty]
  15352. Old actor:r[00]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF02][BadBat]
  15353. Old actor:r[00]n[SoftSoilAndBeans]v[0x4A94] replaced by new actor: [0000][Empty]
  15354. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [3E7E][CircleOfFire]
  15355. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0001][Butterfly]
  15356. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15357. Old actor:r[01]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15358. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15359. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
  15360. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15361. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15362. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15363. Old actor:r[01]n[Treee]v[0xFF02] replaced by new actor: [0000][FixedDemoKankyo]
  15364. Old actor:r[01]n[Treee]v[0xFF01] replaced by new actor: [0002][En_Ani]
  15365. Old actor:r[02]n[Treee]v[0xFF0B] replaced by new actor: [0000][En_Ani]
  15366. Old actor:r[02]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
  15367. Old actor:r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF03][BadBat]
  15368. Old actor:r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [0103][BadBat]
  15369. Old actor:r[02]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF01][BadBat]
  15370. Old actor:r[02]n[CreditsCremia]v[0x0000] replaced by new actor: [FF03][BadBat]
  15371. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [01F4][En_Invisible_Ruppe]
  15372. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [2909][PointedSign]
  15373. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0402][GrassRockCluster]
  15374. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15375. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15376. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15377. Old actor:r[03]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
  15378. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15379. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15380. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15381. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15382. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [3D7C][CircleOfFire]
  15383. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [FF10][RegularIceBlock]
  15384. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15385. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
  15386. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
  15387. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15388. Old actor:r[03]n[Treee]v[0xFF02] replaced by new actor: [0000][Cow]
  15389. Old actor:r[03]n[Treee]v[0xFF01] replaced by new actor: [0000][Empty]
  15390. Old actor:r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF34][BadBat]
  15391. Old actor:r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [0103][BadBat]
  15392. Old actor:r[03]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF03][BadBat]
  15393. Old actor:r[03]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [001D][MushroomCloud]
  15394. Old actor:r[03]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [0000][Empty]
  15395. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15396. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0000][En_Ani]
  15397. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15398. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [1F00][GrassRockCluster]
  15399. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][Cow]
  15400. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15401. Old actor:r[04]n[Treee]v[0xFF0B] replaced by new actor: [0003][InvisibleRupee]
  15402. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][Empty]
  15403. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
  15404. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15405. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0008][MushroomCloud]
  15406. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [FF1F][SmallWoodenBox]
  15407. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15408. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15409. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0009][Fairy]
  15410. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0110][Obj_Dowsing]
  15411. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0005][Empty]
  15412. Old actor:r[04]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15413. Old actor:r[04]n[Treee]v[0xFF01] replaced by new actor: [0002][En_Ani]
  15414. Old actor:r[04]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF03][BadBat]
  15415. Old actor:r[04]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [007F][DekuFlower] dyn: [12]
  15416. Old actor:r[04]n[SoftSoilAndBeans]v[0x8000] replaced by new actor: [0000][PoeBalloon]
  15417. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15418. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15419. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0002][En_Ani]
  15420. Old actor:r[05]n[Treee]v[0xFF0B] replaced by new actor: [0000][Empty]
  15421. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [2C09][PointedSign]
  15422. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0000][En_Ani]
  15423. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15424. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15425. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15426. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15427. Old actor:r[05]n[Treee]v[0xFF02] replaced by new actor: [0002][En_Ani]
  15428. Old actor:r[05]n[Treee]v[0xFF01] replaced by new actor: [0000][En_Ani]
  15429. Old actor:r[05]n[LargeWoodenCrate]v[0x7F1F] replaced by new actor: [FF01][BadBat]
  15430. Old actor:r[00]n[WallTalkSpot]v[0xFE17] replaced by new actor: [FE08][WallTalkSpot]
  15431. Old actor:r[00]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0000][Cow]
  15432. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [017B][Obj_Dowsing]
  15433. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [017A][Obj_Dowsing]
  15434. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [3323][BugsFishButterfly]
  15435. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A01] replaced by new actor: [0002][En_Ani]
  15436. Old actor:r[00]n[NaturalPatchOfGrass]v[0x0A00] replaced by new actor: [0000][Empty]
  15437. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0029] replaced by new actor: [3B0A][PointedSign]
  15438. Old actor:r[00]n[En_Invisible_Ruppe]v[0x002D] replaced by new actor: [0001][InvisibleRupee]
  15439. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0030] replaced by new actor: [0000][En_Ani]
  15440. Old actor:r[00]n[En_Invisible_Ruppe]v[0x0034] replaced by new actor: [3C79][CircleOfFire]
  15441. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [3324][BugsFishButterfly]
  15442. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0007][Fairy]
  15443. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [FF10][RegularIceBlock]
  15444. Old actor:r[01]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [3B0A][PointedSign]
  15445. Old actor:r[03]n[GrassRockCluster]v[0x1F00] replaced by new actor: [FF34][Empty]
  15446. Old actor:r[03]n[BugsFishButterfly]v[0x2323] replaced by new actor: [0001][NaturalPatchOfGrass]
  15447. Old actor:r[03]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [017F][DekuFlower] dyn: [12]
  15448. Old actor:r[03]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][PoeBalloon]
  15449. Old actor:r[04]n[GrassRockCluster]v[0x1F00] replaced by new actor: [F1B0][IshiRock]
  15450. Old actor:r[04]n[BugsFishButterfly]v[0x2323] replaced by new actor: [5323][BugsFishButterfly]
  15451. Old actor:r[04]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [00F7][BronzeBoulder]
  15452. Old actor:r[04]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0002][Butterfly]
  15453. Old actor:r[05]n[BugsFishButterfly]v[0x2323] replaced by new actor: [001F][MushroomCloud]
  15454. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [01D8][En_Invisible_Ruppe]
  15455. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [370A][PointedSign]
  15456. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0040][Dog]
  15457. Old actor:r[05]n[NaturalPatchOfGrass]v[0x1F01] replaced by new actor: [0000][PoeBalloon]
  15458. ---------------------------------------------------------
  15459. Height adjustments:
  15460. + adjusted height of actor [BadBat] by [150]
  15461. + adjusted height of actor [Butterfly] by [100]
  15462. + adjusted height of actor [BadBat] by [150]
  15463. + adjusted height of actor [BadBat] by [150]
  15464. + adjusted height of actor [BadBat] by [150]
  15465. + adjusted height of actor [BadBat] by [150]
  15466. + adjusted height of actor [BadBat] by [150]
  15467. + adjusted height of actor [BadBat] by [150]
  15468. + adjusted height of actor [BadBat] by [150]
  15469. + adjusted height of actor [BadBat] by [150]
  15470. + adjusted height of actor [BadBat] by [150]
  15471. + adjusted height of actor [BugsFishButterfly] by [100]
  15472. + adjusted height of actor [Butterfly] by [100]
  15473. +++ [13][CircleOfFire] had switch flags modified to [126] +++
  15474. +++ [30][En_Invisible_Ruppe] had switch flags modified to [125] +++
  15475. +++ [41][CircleOfFire] had switch flags modified to [124] +++
  15476. +++ [91][Obj_Dowsing] had switch flags modified to [123] +++
  15477. +++ [92][Obj_Dowsing] had switch flags modified to [122] +++
  15478. +++ [99][CircleOfFire] had switch flags modified to [121] +++
  15479. +++ [108][IshiRock] had switch flags modified to [120] +++
  15480. +++ [110][BronzeBoulder] had switch flags modified to [119] +++
  15481. +++ [113][En_Invisible_Ruppe] had switch flags modified to [118] +++
  15482. +++ [13][CircleOfFire] had treasure flags modified to [30] +++
  15483. +++ [41][CircleOfFire] had treasure flags modified to [29] +++
  15484. +++ [99][CircleOfFire] had treasure flags modified to [28] +++
  15485. ---------------------------------------------------------
  15486. ======( Map 00 )======
  15487. day: overlay ratio: [0.9027] newsize: [0408E0] oldsize: [047840]
  15488. day: struct ratio: [1.0617] newsize: [006368] oldsize: [005DA0]
  15489. day: total = ratio: [0.9147] newsize: [046C48] oldsize: [04D5E0]
  15490. night: overlay ratio: [0.9435] newsize: [0743F0] oldsize: [07B350]
  15491. night: struct ratio: [1.0596] newsize: [0066C4] oldsize: [0060FC]
  15492. night: total = ratio: [0.9489] newsize: [07AAB4] oldsize: [08144C]
  15493. ------------------------------------------------------
  15494. day: object ratio: [0.9981] newsize: [158420] oldsize: [158ED0]
  15495. night: object ratio: [0.9981] newsize: [158420] oldsize: [158ED0]
  15496. object sizes: [ 0xB8C0 0x1B780 0x2500 0x4EB0 0x16730 0x8100 0xCA0 0x3A70 0x1B00 0x150F0 0x19E20 0x4E60 0x3E20 0x1590 0x22E0 0xA80 0x17B0 0x10 ]
  15497. sum: [0x90470] allsize: [0x158420]
  15498. ------------------------------------------------------
  15499. day: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
  15500. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
  15501. night: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
  15502. night: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
  15503. -------------------------------------------------
  15504. ======( Map 01 )======
  15505. day: overlay ratio: [1.0913] newsize: [023570] oldsize: [020620]
  15506. day: struct ratio: [1.4733] newsize: [006A54] oldsize: [00482C]
  15507. day: total = ratio: [1.1380] newsize: [029FC4] oldsize: [024E4C]
  15508. night: overlay ratio: [1.0913] newsize: [023570] oldsize: [020620]
  15509. night: struct ratio: [1.4733] newsize: [006A54] oldsize: [00482C]
  15510. night: total = ratio: [1.1380] newsize: [029FC4] oldsize: [024E4C]
  15511. ------------------------------------------------------
  15512. day: object ratio: [0.9987] newsize: [107080] oldsize: [107610]
  15513. night: object ratio: [0.9987] newsize: [107080] oldsize: [107610]
  15514. object sizes: [ 0xB8C0 0xE4F0 0x2500 0x1590 0x1B780 0x10 0x22E0 0x3E20 ]
  15515. sum: [0x3F0D0] allsize: [0x107080]
  15516. ------------------------------------------------------
  15517. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  15518. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  15519. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  15520. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  15521. -------------------------------------------------
  15522. ======( Map 02 )======
  15523. day: overlay ratio: [0.9365] newsize: [014BB0] oldsize: [016230]
  15524. day: struct ratio: [0.9459] newsize: [002824] oldsize: [002A70]
  15525. day: total = ratio: [0.9375] newsize: [0173D4] oldsize: [018CA0]
  15526. night: overlay ratio: [0.9041] newsize: [00D400] oldsize: [00EA80]
  15527. night: struct ratio: [0.9291] newsize: [001E1C] oldsize: [002068]
  15528. night: total = ratio: [0.9071] newsize: [00F21C] oldsize: [010AE8]
  15529. ------------------------------------------------------
  15530. day: object ratio: [0.9840] newsize: [1069B0] oldsize: [10AE10]
  15531. night: object ratio: [0.9840] newsize: [1069B0] oldsize: [10AE10]
  15532. object sizes: [ 0xB8C0 0x1B780 0x2500 0x10 0x4EB0 0xCA0 0x10 0x3A70 0x1B00 0x22E0 0x8100 ]
  15533. sum: [0x3EA00] allsize: [0x1069B0]
  15534. ------------------------------------------------------
  15535. day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
  15536. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  15537. night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
  15538. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  15539. -------------------------------------------------
  15540. ======( Map 03 )======
  15541. day: overlay ratio: [0.8309] newsize: [034B40] oldsize: [03F6E0]
  15542. day: struct ratio: [1.0755] newsize: [00746C] oldsize: [006C40]
  15543. day: total = ratio: [0.8545] newsize: [03BFAC] oldsize: [046320]
  15544. night: overlay ratio: [0.8386] newsize: [036700] oldsize: [040EB0]
  15545. night: struct ratio: [1.1035] newsize: [0064A0] oldsize: [005B30]
  15546. night: total = ratio: [0.8599] newsize: [03CBA0] oldsize: [0469E0]
  15547. ------------------------------------------------------
  15548. day: object ratio: [0.9978] newsize: [1348A0] oldsize: [135350]
  15549. night: object ratio: [0.9978] newsize: [1348A0] oldsize: [135350]
  15550. object sizes: [ 0xB8C0 0xE4F0 0x1B780 0x2500 0x2540 0x10 0x4EB0 0x16730 0x8100 0xCA0 0x3A70 0x6DA0 0x1B00 0x22E0 ]
  15551. sum: [0x6C8F0] allsize: [0x1348A0]
  15552. ------------------------------------------------------
  15553. day: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
  15554. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  15555. night: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
  15556. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  15557. -------------------------------------------------
  15558. ======( Map 04 )======
  15559. day: overlay ratio: [0.9359] newsize: [037FE0] oldsize: [03BD40]
  15560. day: struct ratio: [1.1158] newsize: [0067E8] oldsize: [005D20]
  15561. day: total = ratio: [0.9518] newsize: [03E7C8] oldsize: [041A60]
  15562. night: overlay ratio: [0.9327] newsize: [0347C0] oldsize: [038460]
  15563. night: struct ratio: [1.1117] newsize: [00649C] oldsize: [005A80]
  15564. night: total = ratio: [0.9490] newsize: [03AC5C] oldsize: [03DEE0]
  15565. ------------------------------------------------------
  15566. day: object ratio: [1.0061] newsize: [10C730] oldsize: [10ACF0]
  15567. night: object ratio: [1.0061] newsize: [10C730] oldsize: [10ACF0]
  15568. object sizes: [ 0xB8C0 0x1B780 0x4EB0 0x8100 0xCA0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 0x2500 ]
  15569. sum: [0x44780] allsize: [0x10C730]
  15570. ------------------------------------------------------
  15571. day: dyna poly delta: [-16] newsize: [000000] oldsize: [000010]
  15572. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
  15573. night: dyna poly delta: [-4] newsize: [00000C] oldsize: [000010]
  15574. night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
  15575. -------------------------------------------------
  15576. ======( Map 05 )======
  15577. day: overlay ratio: [0.9049] newsize: [01CEF0] oldsize: [01FF90]
  15578. day: struct ratio: [1.1568] newsize: [005EA8] oldsize: [0051D4]
  15579. day: total = ratio: [0.9397] newsize: [022D98] oldsize: [025164]
  15580. night: overlay ratio: [0.8846] newsize: [0174C0] oldsize: [01A560]
  15581. night: struct ratio: [1.1763] newsize: [00559C] oldsize: [0048C8]
  15582. night: total = ratio: [0.9276] newsize: [01CA5C] oldsize: [01EE28]
  15583. ------------------------------------------------------
  15584. day: object ratio: [1.0051] newsize: [154CF0] oldsize: [153110]
  15585. night: object ratio: [1.0051] newsize: [154CF0] oldsize: [153110]
  15586. object sizes: [ 0xB8C0 0x1B780 0x2500 0x16730 0x8100 0xCA0 0x3A70 0x1B00 0x150F0 0x1FE50 0x4E60 0x1590 0x22E0 0x17B0 ]
  15587. sum: [0x8CD40] allsize: [0x154CF0]
  15588. ------------------------------------------------------
  15589. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  15590. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  15591. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  15592. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  15593. -------------------------------------------------
  15594. ======( Map 06 )======
  15595. day: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
  15596. day: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
  15597. day: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
  15598. night: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
  15599. night: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
  15600. night: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
  15601. ------------------------------------------------------
  15602. day: object ratio: [1.0066] newsize: [10A230] oldsize: [108650]
  15603. night: object ratio: [1.0066] newsize: [10A230] oldsize: [108650]
  15604. object sizes: [ 0xB8C0 0x1B780 0x4EB0 0x8100 0xCA0 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 ]
  15605. sum: [0x42280] allsize: [0x10A230]
  15606. ------------------------------------------------------
  15607. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  15608. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  15609. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  15610. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  15611. -------------------------------------------------
  15612. ---------------------------------------------------------
  15613. objects pick time: [0.9214ms][225.7218ms]
  15614. object trim time: [0.9367ms][225.7355ms]
  15615. set new actors: [7.9662ms][232.7676ms]
  15616. pre-checking object size: [7.9709ms][232.7696ms]
  15617. exit per-object: [9.2427ms][234.0438ms]
  15618. exit sandalone randomize: [56.6864ms][281.4908ms]
  15619. set for size check: [59.9581ms][284.7583ms]
  15620. set for dyna trim: [60.0317ms][284.8306ms]
  15621. set after final actor trim: [64.8811ms][289.6826ms]
  15622. set after second setnewactors for final data test: [67.5695ms][292.3703ms]
  15623. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15624. objects pick time: [9.1687ms][301.6502ms]
  15625. object trim time: [9.1908ms][301.6692ms]
  15626. set new actors: [11.3605ms][303.8414ms]
  15627. pre-checking object size: [11.3647ms][303.8431ms]
  15628. exit per-object: [11.921ms][304.4013ms]
  15629. exit sandalone randomize: [48.3531ms][340.8342ms]
  15630. set for size check: [54.0565ms][346.5376ms]
  15631. set for dyna trim: [54.1054ms][346.5838ms]
  15632. set after final actor trim: [54.8229ms][347.3018ms]
  15633. set after second setnewactors for final data test: [66.4863ms][358.9668ms]
  15634. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15635. objects pick time: [0.5095ms][359.5644ms]
  15636. object trim time: [0.5279ms][359.5822ms]
  15637. set new actors: [3.2179ms][362.2752ms]
  15638. ---- bogo REJECTED: obj pre-check failed (size:88176): [3.2225ms][362.2769ms]
  15639. % removing large actor to reduce time to build: [BedroomPostman]]
  15640. re-generate candidates time: [71.3106ms][433.5924ms]
  15641. objects pick time: [71.823ms][434.1023ms]
  15642. object trim time: [71.8684ms][434.1476ms]
  15643. set new actors: [77.6ms][439.8813ms]
  15644. ---- bogo REJECTED: obj pre-check failed (size:16496): [77.6035ms][439.8826ms]
  15645. objects pick time: [0.5048ms][440.3893ms]
  15646. object trim time: [0.5253ms][440.4096ms]
  15647. set new actors: [7.7876ms][447.6742ms]
  15648. ---- bogo REJECTED: obj pre-check failed (size:579104): [7.7911ms][447.6754ms]
  15649. objects pick time: [0.4997ms][448.1768ms]
  15650. object trim time: [0.5181ms][448.1952ms]
  15651. set new actors: [2.7642ms][450.4417ms]
  15652. ---- bogo REJECTED: obj pre-check failed (size:93104): [2.7653ms][450.4424ms]
  15653. objects pick time: [0.5017ms][450.9451ms]
  15654. object trim time: [0.5106ms][450.9539ms]
  15655. set new actors: [10.7895ms][461.238ms]
  15656. ---- bogo REJECTED: obj pre-check failed (size:2256): [10.7964ms][461.2398ms]
  15657. % removing large actor to reduce time to build: [Dodongo]]
  15658. re-generate candidates time: [42.1432ms][503.3874ms]
  15659. objects pick time: [43.11ms][504.353ms]
  15660. object trim time: [43.1251ms][504.369ms]
  15661. set new actors: [52.4894ms][513.7368ms]
  15662. ---- bogo REJECTED: obj pre-check failed (size:679536): [52.496ms][513.7384ms]
  15663. objects pick time: [0.8141ms][514.5572ms]
  15664. object trim time: [0.8281ms][514.5688ms]
  15665. set new actors: [3.3361ms][517.0779ms]
  15666. ---- bogo REJECTED: obj pre-check failed (size:36640): [3.3383ms][517.0788ms]
  15667. objects pick time: [0.4869ms][517.5674ms]
  15668. object trim time: [0.4938ms][517.5743ms]
  15669. set new actors: [2.7939ms][519.8754ms]
  15670. ---- bogo REJECTED: obj pre-check failed (size:20912): [2.7959ms][519.8765ms]
  15671. objects pick time: [2.2651ms][522.1447ms]
  15672. object trim time: [2.2742ms][522.1518ms]
  15673. set new actors: [4.5654ms][524.444ms]
  15674. ---- bogo REJECTED: obj pre-check failed (size:10192): [4.5673ms][524.4448ms]
  15675. % removing large actor to reduce time to build: [LabFish]]
  15676. re-generate candidates time: [23.9777ms][548.4259ms]
  15677. objects pick time: [24.5352ms][548.9816ms]
  15678. object trim time: [24.5529ms][548.9991ms]
  15679. set new actors: [26.8973ms][551.3444ms]
  15680. ---- bogo REJECTED: obj pre-check failed (size:9024): [26.8993ms][551.3455ms]
  15681. objects pick time: [0.5482ms][551.8954ms]
  15682. object trim time: [0.5549ms][551.9019ms]
  15683. set new actors: [2.8867ms][554.2346ms]
  15684. ---- bogo REJECTED: obj pre-check failed (size:29664): [2.8884ms][554.2354ms]
  15685. objects pick time: [0.4912ms][554.7278ms]
  15686. object trim time: [0.4966ms][554.733ms]
  15687. set new actors: [2.8676ms][557.1052ms]
  15688. ---- bogo REJECTED: obj pre-check failed (size:10672): [2.8697ms][557.1061ms]
  15689. objects pick time: [0.5065ms][557.6139ms]
  15690. object trim time: [0.5122ms][557.6195ms]
  15691. set new actors: [4.6143ms][561.7236ms]
  15692. ---- bogo REJECTED: obj pre-check failed (size:13008): [4.6174ms][561.7247ms]
  15693. % removing large actor to reduce time to build: [Banker]]
  15694. re-generate candidates time: [23.7686ms][585.4967ms]
  15695. objects pick time: [24.2734ms][585.9997ms]
  15696. object trim time: [24.2807ms][586.0069ms]
  15697. set new actors: [26.6721ms][588.3993ms]
  15698. ---- bogo REJECTED: obj pre-check failed (size:15376): [26.674ms][588.4001ms]
  15699. objects pick time: [0.5123ms][588.9142ms]
  15700. object trim time: [0.5183ms][588.92ms]
  15701. set new actors: [2.707ms][591.1095ms]
  15702. ---- bogo REJECTED: obj pre-check failed (size:106256): [2.7084ms][591.1102ms]
  15703. objects pick time: [0.5623ms][591.6744ms]
  15704. object trim time: [0.5711ms][591.6824ms]
  15705. set new actors: [4.036ms][595.1489ms]
  15706. ---- bogo REJECTED: obj pre-check failed (size:43040): [4.0388ms][595.15ms]
  15707. objects pick time: [0.4858ms][595.6373ms]
  15708. object trim time: [0.493ms][595.6444ms]
  15709. set new actors: [2.7234ms][597.8752ms]
  15710. ---- bogo REJECTED: obj pre-check failed (size:25024): [2.7245ms][597.8759ms]
  15711. % removing large actor to reduce time to build: [GateSoldier]]
  15712. % removing large actor to reduce time to build: [Shiro]]
  15713. re-generate candidates time: [23.5175ms][621.3964ms]
  15714. objects pick time: [24.0287ms][621.9058ms]
  15715. object trim time: [24.0372ms][621.9141ms]
  15716. set new actors: [26.4188ms][624.2972ms]
  15717. ---- bogo REJECTED: obj pre-check failed (size:33536): [26.4214ms][624.2982ms]
  15718. objects pick time: [0.4923ms][624.792ms]
  15719. object trim time: [0.5044ms][624.8041ms]
  15720. set new actors: [2.6545ms][626.9546ms]
  15721. ---- bogo REJECTED: obj pre-check failed (size:448): [2.6556ms][626.9553ms]
  15722. objects pick time: [0.4805ms][627.4368ms]
  15723. object trim time: [0.4942ms][627.4504ms]
  15724. set new actors: [3.7907ms][630.7483ms]
  15725. pre-checking object size: [3.793ms][630.7493ms]
  15726. exit per-object: [4.436ms][631.3934ms]
  15727. exit sandalone randomize: [14.0959ms][641.0541ms]
  15728. set for size check: [17.7048ms][644.6627ms]
  15729. set for dyna trim: [17.7489ms][644.7052ms]
  15730. set after final actor trim: [18.462ms][645.4187ms]
  15731. set after second setnewactors for final data test: [20.6088ms][647.5659ms]
  15732. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15733. objects pick time: [0.5236ms][648.1655ms]
  15734. object trim time: [0.5339ms][648.1754ms]
  15735. set new actors: [2.7161ms][650.3584ms]
  15736. ---- bogo REJECTED: obj pre-check failed (size:52832): [2.7178ms][650.3593ms]
  15737. % removing large actor to reduce time to build: [HoneyAndDarlingCredits]]
  15738. re-generate candidates time: [21.3031ms][671.6657ms]
  15739. objects pick time: [21.8108ms][672.1714ms]
  15740. object trim time: [21.8179ms][672.1785ms]
  15741. set new actors: [24.0708ms][674.4323ms]
  15742. ---- bogo REJECTED: obj pre-check failed (size:607120): [24.0725ms][674.4331ms]
  15743. objects pick time: [0.4835ms][674.9181ms]
  15744. object trim time: [0.4897ms][674.9242ms]
  15745. set new actors: [4.121ms][678.5575ms]
  15746. ---- bogo REJECTED: obj pre-check failed (size:168592): [4.1241ms][678.5587ms]
  15747. objects pick time: [0.4986ms][679.0589ms]
  15748. object trim time: [0.5056ms][679.0657ms]
  15749. set new actors: [2.6356ms][681.1963ms]
  15750. ---- bogo REJECTED: obj pre-check failed (size:38000): [2.637ms][681.197ms]
  15751. objects pick time: [0.4854ms][681.6836ms]
  15752. object trim time: [0.4909ms][681.6889ms]
  15753. set new actors: [2.7051ms][683.9051ms]
  15754. ---- bogo REJECTED: obj pre-check failed (size:30128): [2.7083ms][683.9063ms]
  15755. % removing large actor to reduce time to build: [Zubora]]
  15756. re-generate candidates time: [28.5645ms][712.4742ms]
  15757. objects pick time: [29.1148ms][713.0228ms]
  15758. object trim time: [29.1251ms][713.0329ms]
  15759. set new actors: [31.3606ms][715.2695ms]
  15760. pre-checking object size: [31.3626ms][715.2703ms]
  15761. exit per-object: [32.1403ms][716.0498ms]
  15762. exit sandalone randomize: [43.4039ms][727.3136ms]
  15763. set for size check: [45.2926ms][729.2014ms]
  15764. set for dyna trim: [45.3365ms][729.2444ms]
  15765. set after final actor trim: [46.2536ms][730.1619ms]
  15766. set after second setnewactors for final data test: [50.1823ms][734.092ms]
  15767. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15768. objects pick time: [0.4938ms][734.6666ms]
  15769. object trim time: [0.5099ms][734.6825ms]
  15770. set new actors: [2.3762ms][736.5501ms]
  15771. ---- bogo REJECTED: obj pre-check failed (size:144464): [2.3785ms][736.5511ms]
  15772. objects pick time: [0.4961ms][737.0488ms]
  15773. object trim time: [0.5022ms][737.0547ms]
  15774. set new actors: [2.2604ms][738.8134ms]
  15775. ---- bogo REJECTED: obj pre-check failed (size:101520): [2.2615ms][738.814ms]
  15776. objects pick time: [0.4946ms][739.3098ms]
  15777. object trim time: [0.5003ms][739.3155ms]
  15778. set new actors: [2.2816ms][741.0973ms]
  15779. ---- bogo REJECTED: obj pre-check failed (size:9408): [2.283ms][741.0981ms]
  15780. % removing large actor to reduce time to build: [UnusedPirateElevator]]
  15781. re-generate candidates time: [22.3391ms][763.4403ms]
  15782. objects pick time: [22.9106ms][764.01ms]
  15783. object trim time: [22.9183ms][764.0175ms]
  15784. set new actors: [24.7563ms][765.8565ms]
  15785. ---- bogo REJECTED: obj pre-check failed (size:101200): [24.7582ms][765.8573ms]
  15786. objects pick time: [0.5642ms][766.4231ms]
  15787. object trim time: [0.571ms][766.4298ms]
  15788. set new actors: [2.3737ms][768.2335ms]
  15789. ---- bogo REJECTED: obj pre-check failed (size:63536): [2.3755ms][768.2343ms]
  15790. objects pick time: [0.559ms][768.7945ms]
  15791. object trim time: [0.5645ms][768.7999ms]
  15792. set new actors: [2.3891ms][770.6259ms]
  15793. ---- bogo REJECTED: obj pre-check failed (size:195056): [2.3913ms][770.6266ms]
  15794. objects pick time: [2.2591ms][772.8884ms]
  15795. object trim time: [2.2672ms][772.895ms]
  15796. set new actors: [4.0562ms][774.6846ms]
  15797. ---- bogo REJECTED: obj pre-check failed (size:124368): [4.0576ms][774.6854ms]
  15798. % removing large actor to reduce time to build: [GoronKid]]
  15799. re-generate candidates time: [22.9321ms][797.6211ms]
  15800. objects pick time: [23.4274ms][798.1143ms]
  15801. object trim time: [23.4401ms][798.127ms]
  15802. set new actors: [25.179ms][799.8664ms]
  15803. pre-checking object size: [25.1803ms][799.8671ms]
  15804. exit per-object: [26.0169ms][800.7048ms]
  15805. exit sandalone randomize: [36.577ms][811.2656ms]
  15806. set for size check: [38.4388ms][813.1264ms]
  15807. set for dyna trim: [38.4797ms][813.1666ms]
  15808. set after final actor trim: [39.5927ms][814.2807ms]
  15809. set after second setnewactors for final data test: [41.3216ms][816.009ms]
  15810. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15811. objects pick time: [0.5004ms][816.5851ms]
  15812. object trim time: [0.5076ms][816.592ms]
  15813. set new actors: [2.2522ms][818.3375ms]
  15814. pre-checking object size: [2.2539ms][818.3384ms]
  15815. exit per-object: [2.5927ms][818.6781ms]
  15816. exit sandalone randomize: [13.5343ms][829.6219ms]
  15817. set for size check: [15.8128ms][831.8983ms]
  15818. set for dyna trim: [15.8642ms][831.9488ms]
  15819. set after final actor trim: [16.4103ms][832.4954ms]
  15820. set after second setnewactors for final data test: [18.6202ms][834.7052ms]
  15821. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  15822. objects pick time: [0.5142ms][835.3371ms]
  15823. object trim time: [0.5217ms][835.3441ms]
  15824. set new actors: [4.607ms][839.4311ms]
  15825. ---- bogo REJECTED: obj pre-check failed (size:62496): [4.6096ms][839.4321ms]
  15826. objects pick time: [0.4906ms][839.9243ms]
  15827. object trim time: [0.499ms][839.9327ms]
  15828. set new actors: [2.7011ms][842.1356ms]
  15829. ---- bogo REJECTED: obj pre-check failed (size:147872): [2.7028ms][842.1364ms]
  15830. % removing large actor to reduce time to build: [Eyegore]]
  15831. re-generate candidates time: [20.6339ms][862.7746ms]
  15832. objects pick time: [21.1318ms][863.2694ms]
  15833. object trim time: [21.1404ms][863.2779ms]
  15834. set new actors: [23.3672ms][865.5052ms]
  15835. ---- bogo REJECTED: obj pre-check failed (size:72960): [23.3684ms][865.5059ms]
  15836. objects pick time: [0.4923ms][865.9998ms]
  15837. object trim time: [0.507ms][866.0143ms]
  15838. set new actors: [2.6607ms][868.1684ms]
  15839. ---- bogo REJECTED: obj pre-check failed (size:4064): [2.6618ms][868.1691ms]
  15840. objects pick time: [0.4907ms][868.6609ms]
  15841. object trim time: [0.4957ms][868.6659ms]
  15842. set new actors: [2.8567ms][871.0279ms]
  15843. pre-checking object size: [2.8587ms][871.0289ms]
  15844. exit per-object: [6.0002ms][874.1714ms]
  15845. exit sandalone randomize: [40.4967ms][908.6683ms]
  15846. set for size check: [51.3498ms][919.5245ms]
  15847. set for dyna trim: [51.427ms][919.5973ms]
  15848. set after final actor trim: [52.2893ms][920.4601ms]
  15849. set after second setnewactors for final data test: [55.1985ms][923.3693ms]
  15850. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15851. objects pick time: [0.5102ms][923.9533ms]
  15852. object trim time: [0.5175ms][923.9606ms]
  15853. set new actors: [3.1246ms][926.5683ms]
  15854. ---- bogo REJECTED: obj pre-check failed (size:564688): [3.1265ms][926.5695ms]
  15855. % removing large actor to reduce time to build: [FlyingFieldScrub]]
  15856. % removing large actor to reduce time to build: [BuisnessScrub]]
  15857. re-generate candidates time: [22.0677ms][948.6431ms]
  15858. objects pick time: [22.597ms][949.168ms]
  15859. object trim time: [22.6213ms][949.1921ms]
  15860. set new actors: [27.6402ms][954.2122ms]
  15861. pre-checking object size: [27.6427ms][954.2134ms]
  15862. exit per-object: [28.3467ms][954.9183ms]
  15863. exit sandalone randomize: [37.1327ms][963.7052ms]
  15864. set for size check: [39.3196ms][965.8909ms]
  15865. set for dyna trim: [39.3608ms][965.9316ms]
  15866. set after final actor trim: [41.7703ms][968.3423ms]
  15867. set after second setnewactors for final data test: [44.2492ms][970.8213ms]
  15868. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15869. objects pick time: [0.4991ms][971.4129ms]
  15870. object trim time: [0.5061ms][971.4198ms]
  15871. set new actors: [2.1111ms][973.0252ms]
  15872. ---- bogo REJECTED: obj pre-check failed (size:1664): [2.1123ms][973.0259ms]
  15873. objects pick time: [0.4919ms][973.5192ms]
  15874. object trim time: [0.4969ms][973.5241ms]
  15875. set new actors: [2.0855ms][975.1137ms]
  15876. ---- bogo REJECTED: obj pre-check failed (size:67248): [2.0871ms][975.1143ms]
  15877. objects pick time: [0.4902ms][975.6056ms]
  15878. object trim time: [0.4947ms][975.6102ms]
  15879. set new actors: [2.0824ms][977.1982ms]
  15880. ---- bogo REJECTED: obj pre-check failed (size:7152): [2.0839ms][977.1994ms]
  15881. % removing large actor to reduce time to build: [PatrollingPirate]]
  15882. re-generate candidates time: [20.255ms][997.4564ms]
  15883. objects pick time: [20.8095ms][998.0101ms]
  15884. object trim time: [20.8175ms][998.0178ms]
  15885. set new actors: [23.0631ms][1000.2641ms]
  15886. ---- bogo REJECTED: obj pre-check failed (size:56656): [23.0646ms][1000.2649ms]
  15887. objects pick time: [0.4911ms][1000.7579ms]
  15888. object trim time: [0.4964ms][1000.7631ms]
  15889. set new actors: [2.059ms][1002.3259ms]
  15890. ---- bogo REJECTED: obj pre-check failed (size:2352): [2.0598ms][1002.3266ms]
  15891. objects pick time: [0.4865ms][1002.814ms]
  15892. object trim time: [0.4956ms][1002.8232ms]
  15893. set new actors: [3.6593ms][1005.9876ms]
  15894. pre-checking object size: [3.661ms][1005.9885ms]
  15895. exit per-object: [4.33ms][1006.6582ms]
  15896. exit sandalone randomize: [13.2267ms][1015.5555ms]
  15897. set for size check: [17.2703ms][1019.599ms]
  15898. set for dyna trim: [17.3375ms][1019.6652ms]
  15899. set after final actor trim: [18.0606ms][1020.3893ms]
  15900. set after second setnewactors for final data test: [20.2917ms][1022.6198ms]
  15901. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15902. objects pick time: [0.6957ms][1023.394ms]
  15903. object trim time: [0.7049ms][1023.4023ms]
  15904. set new actors: [3.4447ms][1026.1431ms]
  15905. ---- bogo REJECTED: obj pre-check failed (size:116544): [3.4469ms][1026.1442ms]
  15906. % removing large actor to reduce time to build: [ArcheryMiniGameMan]]
  15907. re-generate candidates time: [20.3777ms][1046.5245ms]
  15908. objects pick time: [20.9005ms][1047.0463ms]
  15909. object trim time: [20.907ms][1047.0527ms]
  15910. set new actors: [23.5543ms][1049.701ms]
  15911. ---- bogo REJECTED: obj pre-check failed (size:49408): [23.5564ms][1049.7021ms]
  15912. objects pick time: [0.5027ms][1050.2065ms]
  15913. object trim time: [0.5109ms][1050.2145ms]
  15914. set new actors: [2.4463ms][1052.1503ms]
  15915. ---- bogo REJECTED: obj pre-check failed (size:105248): [2.4473ms][1052.151ms]
  15916. objects pick time: [1.6939ms][1053.8471ms]
  15917. object trim time: [1.7114ms][1053.8634ms]
  15918. set new actors: [4.5457ms][1056.6988ms]
  15919. ---- bogo REJECTED: obj pre-check failed (size:69568): [4.5477ms][1056.6997ms]
  15920. objects pick time: [0.4877ms][1057.1891ms]
  15921. object trim time: [0.5047ms][1057.2061ms]
  15922. set new actors: [2.5351ms][1059.237ms]
  15923. ---- bogo REJECTED: obj pre-check failed (size:85440): [2.5365ms][1059.2378ms]
  15924. % removing large actor to reduce time to build: [RomaniWithBow]]
  15925. % removing large actor to reduce time to build: [RomaniYts]]
  15926. re-generate candidates time: [21.6625ms][1080.9031ms]
  15927. objects pick time: [22.1605ms][1081.4001ms]
  15928. object trim time: [22.1715ms][1081.4109ms]
  15929. set new actors: [24.5931ms][1083.8332ms]
  15930. pre-checking object size: [24.5945ms][1083.834ms]
  15931. exit per-object: [25.2033ms][1084.4433ms]
  15932. exit sandalone randomize: [36.7871ms][1096.0277ms]
  15933. set for size check: [39.3181ms][1098.5582ms]
  15934. set for dyna trim: [39.3607ms][1098.6003ms]
  15935. set after final actor trim: [40.0492ms][1099.2889ms]
  15936. set after second setnewactors for final data test: [41.82ms][1101.0598ms]
  15937. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15938. objects pick time: [0.7205ms][1101.8543ms]
  15939. object trim time: [0.7562ms][1101.8891ms]
  15940. set new actors: [2.8081ms][1103.9418ms]
  15941. ---- bogo REJECTED: obj pre-check failed (size:79360): [2.8102ms][1103.9428ms]
  15942. objects pick time: [0.4793ms][1104.4235ms]
  15943. object trim time: [0.4912ms][1104.4353ms]
  15944. set new actors: [2.2359ms][1106.1805ms]
  15945. pre-checking object size: [2.237ms][1106.1812ms]
  15946. exit per-object: [2.8027ms][1106.7476ms]
  15947. exit sandalone randomize: [11.9341ms][1115.8793ms]
  15948. set for size check: [14.5037ms][1118.449ms]
  15949. set for dyna trim: [14.5464ms][1118.4906ms]
  15950. set after final actor trim: [15.2851ms][1119.2298ms]
  15951. set after second setnewactors for final data test: [16.8453ms][1120.7898ms]
  15952. after isSizeAcceptable: [16.9192ms][1120.8634ms]
  15953. #######################################################
  15954. time to complete randomizing [RomaniRanch]: 1129.3691ms
  15955. ending timestamp : [12:07:14.786 PM]
  15956.  
  15957. Enemizer final completion time: 1671.7697ms
  15958. Enemizer version: Isghj's Actorizer Test 78.2
  15959. seed: [ 460255298 ]
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