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- local n = {["Tea"]=nil,["Char"]=nil}--network lol
- local blacklist = {"Camera object","Geometry delete","Floating","Hitbox e","Fallback co","Coregui insta","Deleted ","gloop","_G","Looking hard","Alternate"}
- local OldNameCall
- OldNameCall = hookmetamethod(game, "__namecall", function(...)
- local Args={...}
- if getnamecallmethod()=="FireServer" and not checkcaller() and #Args>2 then
- local s = Args[3]
- if typeof(s)=="string" and s~="Look" then
- for i,v in pairs(blacklist) do
- if string.find(s,v) then
- return wait(9e9)
- end
- end
- end
- end
- return OldNameCall(...)
- end)
- for i,v in pairs(getgc()) do
- if type(v)=="function" and getinfo(v).name=="GetCharacter" then
- n.Char=v
- end
- if type(v)=="function" and getinfo(v).name=="GetPlayerTeam" then
- n.Tea=v
- end
- end
- body = function(p)
- return n.Char(p,p)
- end
- team = function(p)
- return n.Tea(p,p)
- end
- local l = game:GetService("Players").LocalPlayer
- local old_index
- old_index = hookmetamethod(game, "__index", function(t, i)
- if checkcaller() and i == "Character" and t~=l then
- if body(t) and body(t):FindFirstChild("Hitbox") then--thanks to the person who made the __index hook here https://v3rmillion.net/showthread.php?pid=8103376#pid8103376
- return body(t)
- end
- end
- if checkcaller() and i == "Team" then
- if team(t) then
- return team(t)
- end
- end
- return old_index(t, i)
- end)
- local function esp(v)
- if v.Character and v.Team~=game.Players.LocalPlayer.Team and not v.Character:FindFirstChildWhichIsA("BoxHandleAdornment",true) then
- for i,v in pairs(v.Character:GetDescendants()) do
- if v:IsA("BasePart") then
- a = Instance.new("BoxHandleAdornment", v)
- a.Adornee = v
- v.Size=v.Size+Vector3.new(6,6,6)
- v.Massless=true
- v.CanCollide=false
- a.Size = v.Size - Vector3.new(0.1, 0.1, 0.1)
- a.Transparency = 0.989
- a.ZIndex = 10
- a.AlwaysOnTop = true
- end
- end
- end
- end
- while wait(1) do
- for i,v in pairs(game.Players:GetPlayers()) do
- esp(v)
- end
- end
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