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  1. if tossremainder then
  2. tf = 0
  3. else
  4. tf = tf - frame * math.floor(tf / frame)
  5. end
  6. end
  7. end)
  8.  
  9. function swait(num)
  10. if num == 0 or num == nil then
  11. ArtificialHB.Event:wait()
  12. else
  13. for i = 0, num do
  14. ArtificialHB.Event:wait()
  15. end
  16. end
  17. end
  18.  
  19. function RemoveOutlines(part)
  20. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  21. end
  22.  
  23. CFuncs = {
  24. ["Part"] = {
  25. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  26. local Part = Create("Part"){
  27. Parent = Parent,
  28. Reflectance = Reflectance,
  29. Transparency = Transparency,
  30. CanCollide = false,
  31. Locked = true,
  32. BrickColor = BrickColor.new(tostring(BColor)),
  33. Name = Name,
  34. Size = Size,
  35. Material = Material,
  36. }
  37. RemoveOutlines(Part)
  38. return Part
  39. end;
  40. };
  41.  
  42. ["Mesh"] = {
  43. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  44. local Msh = Create(Mesh){
  45. Parent = Part,
  46. Offset = OffSet,
  47. Scale = Scale,
  48. }
  49. if Mesh == "SpecialMesh" then
  50. Msh.MeshType = MeshType
  51. Msh.MeshId = MeshId
  52. end
  53. return Msh
  54. end;
  55. };
  56.  
  57. ["Mesh"] = {
  58. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  59. local Msh = Create(Mesh){
  60. Parent = Part,
  61. Offset = OffSet,
  62. Scale = Scale,
  63. }
  64. if Mesh == "SpecialMesh" then
  65. Msh.MeshType = MeshType
  66. Msh.MeshId = MeshId
  67. end
  68. return Msh
  69. end;
  70. };
  71.  
  72. ["Weld"] = {
  73. Create = function(Parent, Part0, Part1, C0, C1)
  74. local Weld = Create("Weld"){
  75. Parent = Parent,
  76. Part0 = Part0,
  77. Part1 = Part1,
  78. C0 = C0,
  79. C1 = C1,
  80. }
  81. return Weld
  82. end;
  83. };
  84.  
  85. ["Sound"] = {
  86. Create = function(id, par, vol, pit)
  87. coroutine.resume(coroutine.create(function()
  88. local S = Create("Sound"){
  89. Volume = vol,
  90. Pitch = pit or 1,
  91. SoundId = id,
  92. Parent = par or workspace,
  93. }
  94. wait()
  95. S:play()
  96. game:GetService("Debris"):AddItem(S, 6)
  97. end))
  98. end;
  99. };
  100.  
  101. ["ParticleEmitter"] = {
  102. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  103. local fp = Create("ParticleEmitter"){
  104. Parent = Parent,
  105. Color = ColorSequence.new(Color1, Color2),
  106. LightEmission = LightEmission,
  107. Size = Size,
  108. Texture = Texture,
  109. Transparency = Transparency,
  110. ZOffset = ZOffset,
  111. Acceleration = Accel,
  112. Drag = Drag,
  113. LockedToPart = LockedToPart,
  114. VelocityInheritance = VelocityInheritance,
  115. EmissionDirection = EmissionDirection,
  116. Enabled = Enabled,
  117. Lifetime = LifeTime,
  118. Rate = Rate,
  119. Rotation = Rotation,
  120. RotSpeed = RotSpeed,
  121. Speed = Speed,
  122. VelocitySpread = VelocitySpread,
  123. }
  124. return fp
  125. end;
  126. };
  127.  
  128. CreateTemplate = {
  129.  
  130. };
  131. }
  132.  
  133.  
  134.  
  135. New = function(Object, Parent, Name, Data)
  136. local Object = Instance.new(Object)
  137. for Index, Value in pairs(Data or {}) do
  138. Object[Index] = Value
  139. end
  140. Object.Parent = Parent
  141. Object.Name = Name
  142. return Object
  143. end
  144.  
  145.  
  146. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  147. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  148. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  149.  
  150. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  151. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  152. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  153. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  154. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  155. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  156. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  157. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  158. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  159. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  160. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  161. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  162. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  163. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  164. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  165. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  166. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  167. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  168. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  169. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  170. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  171. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  172. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  173. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  174. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  175. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  176. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  177. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  178. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  179. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  180. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  181. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  182. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  183. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  184. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  185. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  186. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  187. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  188. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  189. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  190. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  191. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  192. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  193. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  194. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  195. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  196. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  197. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  198. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  199. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  200. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  201. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  202. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  203. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  204. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  205. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  206. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  207. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  208. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  209. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  210. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  211. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  212. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  213.  
  214. for _,v in pairs(m:children()) do
  215. if v:IsA("Part") then
  216. v.CanCollide = false
  217. end
  218. end
  219. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  220. for _,v in pairs(Character:children()) do
  221. if v:IsA("Accessory") then
  222. v:Remove()
  223. end
  224. end
  225. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  226. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  227. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  228. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  229. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  230. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  231. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  232. end
  233.  
  234.  
  235. function rayCast(Position, Direction, Range, Ignore)
  236. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  237. end
  238.  
  239. --[[FindNearestTorso = function(pos)
  240. local list = (game.Workspace:children())
  241. local torso = nil
  242. local dist = 1000
  243. local temp, human, temp2 = nil, nil, nil
  244. for x = 1, #list do
  245. temp2 = list[x]
  246. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  247. temp = temp2:findFirstChild("Torso")
  248. human = temp2:findFirstChild("Humanoid")
  249. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  250. local dohit = true
  251. if dohit == true then
  252. torso = temp
  253. dist = (temp.Position - pos).magnitude
  254. end
  255. end
  256. end
  257. end
  258. return torso, dist
  259. end]]
  260. function FindNearestTorso(Position, Distance, SinglePlayer)
  261. if SinglePlayer then
  262. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  263. end
  264. local List = {}
  265. for i, v in pairs(workspace:GetChildren()) do
  266. if v:IsA("Model") then
  267. if v:findFirstChild("Torso") then
  268. if v ~= Character then
  269. if (v.Torso.Position - Position).magnitude <= Distance then
  270. table.insert(List, v)
  271. end
  272. end
  273. end
  274. end
  275. end
  276. return List
  277. end
  278. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  279. if hit.Parent == nil then
  280. return
  281. end
  282. local h = hit.Parent:FindFirstChild("Humanoid")
  283. for _, v in pairs(hit.Parent:children()) do
  284. if v:IsA("Humanoid") then
  285. h = v
  286. end
  287. end
  288. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  289. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  290. if hit.Parent.DebounceHit.Value == true then
  291. return
  292. end
  293. end
  294. local c = Create("ObjectValue"){
  295. Name = "creator",
  296. Value = game:service("Players").LocalPlayer,
  297. Parent = h,
  298. }
  299. game:GetService("Debris"):AddItem(c, .5)
  300. if HitSound ~= nil and HitPitch ~= nil then
  301. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  302. end
  303. local Damage = math.random(minim, maxim)
  304. local blocked = false
  305. local block = hit.Parent:findFirstChild("Block")
  306. if block ~= nil then
  307. if block.className == "IntValue" then
  308. if block.Value > 0 then
  309. blocked = true
  310. block.Value = block.Value - 1
  311. print(block.Value)
  312. end
  313. end
  314. end
  315. if blocked == false then
  316. h.Health = h.Health - Damage
  317. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  318. else
  319. h.Health = h.Health - (Damage / 2)
  320. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  321. end
  322. if Type == "Knockdown" then
  323. local hum = hit.Parent.Humanoid
  324. hum.PlatformStand = true
  325. coroutine.resume(coroutine.create(function(HHumanoid)
  326. swait(1)
  327. HHumanoid.PlatformStand = false
  328. end), hum)
  329. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  330. local bodvol = Create("BodyVelocity"){
  331. velocity = angle * knockback,
  332. P = 5000,
  333. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  334. Parent = hit,
  335. }
  336. local rl = Create("BodyAngularVelocity"){
  337. P = 3000,
  338. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  339. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  340. Parent = hit,
  341. }
  342. game:GetService("Debris"):AddItem(bodvol, .5)
  343. game:GetService("Debris"):AddItem(rl, .5)
  344. elseif Type == "Normal" then
  345. local vp = Create("BodyVelocity"){
  346. P = 500,
  347. maxForce = Vector3.new(math.huge, 0, math.huge),
  348. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  349. }
  350. if knockback > 0 then
  351. vp.Parent = hit.Parent.Torso
  352. end
  353. game:GetService("Debris"):AddItem(vp, .5)
  354. elseif Type == "Up" then
  355. local bodyVelocity = Create("BodyVelocity"){
  356. velocity = Vector3.new(0, 20, 0),
  357. P = 5000,
  358. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  359. Parent = hit,
  360. }
  361. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  362. elseif Type == "DarkUp" then
  363. coroutine.resume(coroutine.create(function()
  364. for i = 0, 1, 0.1 do
  365. swait()
  366. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  367. end
  368. end))
  369. local bodyVelocity = Create("BodyVelocity"){
  370. velocity = Vector3.new(0, 20, 0),
  371. P = 5000,
  372. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  373. Parent = hit,
  374. }
  375. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  376. elseif Type == "Snare" then
  377. local bp = Create("BodyPosition"){
  378. P = 2000,
  379. D = 100,
  380. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  381. position = hit.Parent.Torso.Position,
  382. Parent = hit.Parent.Torso,
  383. }
  384. game:GetService("Debris"):AddItem(bp, 1)
  385. elseif Type == "Freeze" then
  386. local BodPos = Create("BodyPosition"){
  387. P = 50000,
  388. D = 1000,
  389. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  390. position = hit.Parent.Torso.Position,
  391. Parent = hit.Parent.Torso,
  392. }
  393. local BodGy = Create("BodyGyro") {
  394. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  395. P = 20e+003,
  396. Parent = hit.Parent.Torso,
  397. cframe = hit.Parent.Torso.CFrame,
  398. }
  399. hit.Parent.Torso.Anchored = true
  400. coroutine.resume(coroutine.create(function(Part)
  401. swait(1.5)
  402. Part.Anchored = false
  403. end), hit.Parent.Torso)
  404. game:GetService("Debris"):AddItem(BodPos, 3)
  405. game:GetService("Debris"):AddItem(BodGy, 3)
  406. end
  407. local debounce = Create("BoolValue"){
  408. Name = "DebounceHit",
  409. Parent = hit.Parent,
  410. Value = true,
  411. }
  412. game:GetService("Debris"):AddItem(debounce, Delay)
  413. c = Create("ObjectValue"){
  414. Name = "creator",
  415. Value = Player,
  416. Parent = h,
  417. }
  418. game:GetService("Debris"):AddItem(c, .5)
  419. end
  420. end
  421.  
  422. function ShowDamage(Pos, Text, Time, Color)
  423. local Rate = (1 / 30)
  424. local Pos = (Pos or Vector3.new(0, 0, 0))
  425. local Text = (Text or "")
  426. local Time = (Time or 2)
  427. local Color = (Color or Color3.new(1, 0, 1))
  428. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  429. EffectPart.Anchored = true
  430. local BillboardGui = Create("BillboardGui"){
  431. Size = UDim2.new(3, 0, 3, 0),
  432. Adornee = EffectPart,
  433. Parent = EffectPart,
  434. }
  435. local TextLabel = Create("TextLabel"){
  436. BackgroundTransparency = 1,
  437. Size = UDim2.new(1, 0, 1, 0),
  438. Text = Text,
  439. Font = "SciFi",
  440. TextColor3 = Color,
  441. TextScaled = true,
  442. Parent = BillboardGui,
  443. }
  444. game.Debris:AddItem(EffectPart, (Time))
  445. EffectPart.Parent = game:GetService("Workspace")
  446. delay(0, function()
  447. local Frames = (Time / Rate)
  448. for Frame = 1, Frames do
  449. wait(Rate)
  450. local Percent = (Frame / Frames)
  451. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  452. TextLabel.TextTransparency = Percent
  453. end
  454. if EffectPart and EffectPart.Parent then
  455. EffectPart:Destroy()
  456. end
  457. end)
  458. end
  459.  
  460. function dmg(dude)
  461. if dude.Name ~= Character then
  462. dude.Humanoid.PlatformStand = true
  463. local bgf = Instance.new("BodyGyro",dude.Head)
  464. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  465. local val = Instance.new("BoolValue",dude)
  466. val.Name = "IsHit"
  467. for i = 1, 6 do
  468. local blo = Instance.new("Part",game.Workspace)
  469. blo.Size = Vector3.new(.6,.2,.6)
  470. blo.Material = "SmoothPlastic"
  471. blo.BrickColor = BrickColor.new("Crimson")
  472. --blo.Position = dude.Head.Position
  473. blo.CFrame = dude.Head.CFrame
  474. game:GetService("Debris"):AddItem(blo,30)
  475. end
  476. local ds = coroutine.wrap(function()
  477. wait(.2)
  478. dude.Torso:BreakJoints()
  479. end)
  480. ds()
  481. end
  482. end
  483.  
  484. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  485. --local buddy
  486. for _, c in pairs(workspace:children()) do
  487. local hum = c:findFirstChild("Humanoid")
  488. if hum ~= nil then
  489. local head = c:findFirstChild("Torso")
  490. if head ~= nil then
  491. local targ = head.Position - Part.Position
  492. local mag = targ.magnitude
  493. if mag <= Magnitude and c.Name ~= Player.Name then
  494. if c.Name ~= Character then
  495. if c.Name ~= "CKbackup" then
  496. local asd = Instance.new("ParticleEmitter",c.Torso)
  497. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  498. asd.LightEmission = .1
  499. asd.Size = NumberSequence.new(0.2)
  500. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  501. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  502. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  503. asd.Transparency = bbb
  504. asd.Size = aaa
  505. asd.ZOffset = .9
  506. asd.Acceleration = Vector3.new(0, -5, 0)
  507. asd.LockedToPart = false
  508. asd.EmissionDirection = "Back"
  509. asd.Lifetime = NumberRange.new(1, 2)
  510. asd.Rate = 1000
  511. asd.Rotation = NumberRange.new(-100, 100)
  512. asd.RotSpeed = NumberRange.new(-100, 100)
  513. asd.Speed = NumberRange.new(6)
  514. asd.VelocitySpread = 10000
  515. asd.Enabled=true
  516. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  517. dmg(c)
  518. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  519. coroutine.wrap(function()
  520. wait(.2)
  521. asd.Enabled = false
  522. wait(2)
  523. asd:Remove()
  524. end)()
  525. else
  526. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", c.Torso, 1.5, math.random(1,1.3))
  527. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  528.  
  529. end
  530. end
  531. end
  532. end
  533. end
  534. end
  535. end
  536. EffectModel = Create("Model"){
  537. Parent = Character,
  538. Name = "Effects",
  539. }
  540.  
  541. Effects = {
  542. Block = {
  543. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  544. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  545. prt.Anchored = true
  546. prt.CFrame = cframe
  547. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  548. game:GetService("Debris"):AddItem(prt, 10)
  549. if Type == 1 or Type == nil then
  550. table.insert(Effects, {
  551. prt,
  552. "Block1",
  553. delay,
  554. x3,
  555. y3,
  556. z3,
  557. msh
  558. })
  559. elseif Type == 2 then
  560. table.insert(Effects, {
  561. prt,
  562. "Block2",
  563. delay,
  564. x3,
  565. y3,
  566. z3,
  567. msh
  568. })
  569. end
  570. end;
  571. };
  572.  
  573. Cylinder = {
  574. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  575. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  576. prt.Anchored = true
  577. prt.CFrame = cframe
  578. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  579. game:GetService("Debris"):AddItem(prt, 10)
  580. table.insert(Effects, {
  581. prt,
  582. "Cylinder",
  583. delay,
  584. x3,
  585. y3,
  586. z3,
  587. msh
  588. })
  589. end;
  590. };
  591. Head = {
  592. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  593. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  594. prt.Anchored = true
  595. prt.CFrame = cframe
  596. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  597. game:GetService("Debris"):AddItem(prt, 10)
  598. table.insert(Effects, {
  599. prt,
  600. "Cylinder",
  601. delay,
  602. x3,
  603. y3,
  604. z3,
  605. msh
  606. })
  607. end;
  608. };
  609.  
  610. Sphere = {
  611. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  612. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  613. prt.Anchored = true
  614. prt.CFrame = cframe
  615. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  616. game:GetService("Debris"):AddItem(prt, 10)
  617. table.insert(Effects, {
  618. prt,
  619. "Cylinder",
  620. delay,
  621. x3,
  622. y3,
  623. z3,
  624. msh
  625. })
  626. end;
  627. };
  628.  
  629. Elect = {
  630. Create = function(cff, x, y, z)
  631. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  632. prt.Anchored = true
  633. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  634. prt.CFrame = CFrame.new(prt.Position)
  635. game:GetService("Debris"):AddItem(prt, 2)
  636. local xval = math.random() / 2
  637. local yval = math.random() / 2
  638. local zval = math.random() / 2
  639. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  640. table.insert(Effects, {
  641. prt,
  642. "Elec",
  643. 0.1,
  644. x,
  645. y,
  646. z,
  647. xval,
  648. yval,
  649. zval
  650. })
  651. end;
  652.  
  653. };
  654.  
  655. Ring = {
  656. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  657. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  658. prt.Anchored = true
  659. prt.CFrame = cframe
  660. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  661. game:GetService("Debris"):AddItem(prt, 10)
  662. table.insert(Effects, {
  663. prt,
  664. "Cylinder",
  665. delay,
  666. x3,
  667. y3,
  668. z3,
  669. msh
  670. })
  671. end;
  672. };
  673.  
  674.  
  675. Wave = {
  676. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  677. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  678. prt.Anchored = true
  679. prt.CFrame = cframe
  680. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  681. game:GetService("Debris"):AddItem(prt, 10)
  682. table.insert(Effects, {
  683. prt,
  684. "Cylinder",
  685. delay,
  686. x3,
  687. y3,
  688. z3,
  689. msh
  690. })
  691. end;
  692. };
  693.  
  694. Break = {
  695. Create = function(brickcolor, cframe, x1, y1, z1)
  696. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  697. prt.Anchored = true
  698. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  699. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  700. local num = math.random(10, 50) / 1000
  701. game:GetService("Debris"):AddItem(prt, 10)
  702. table.insert(Effects, {
  703. prt,
  704. "Shatter",
  705. num,
  706. prt.CFrame,
  707. math.random() - math.random(),
  708. 0,
  709. math.random(50, 100) / 100
  710. })
  711. end;
  712. };
  713.  
  714. Fire = {
  715. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  716. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  717. prt.Anchored = true
  718. prt.CFrame = cframe
  719. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  720. game:GetService("Debris"):AddItem(prt, 10)
  721. table.insert(Effects, {
  722. prt,
  723. "Fire",
  724. delay,
  725. 1,
  726. 1,
  727. 1,
  728. msh
  729. })
  730. end;
  731. };
  732.  
  733. FireWave = {
  734. Create = function(brickcolor, cframe, x1, y1, z1)
  735. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  736. prt.Anchored = true
  737. prt.CFrame = cframe
  738. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  739. local d = Create("Decal"){
  740. Parent = prt,
  741. Texture = "rbxassetid://26356434",
  742. Face = "Top",
  743. }
  744. local d = Create("Decal"){
  745. Parent = prt,
  746. Texture = "rbxassetid://26356434",
  747. Face = "Bottom",
  748. }
  749. game:GetService("Debris"):AddItem(prt, 10)
  750. table.insert(Effects, {
  751. prt,
  752. "FireWave",
  753. 1,
  754. 30,
  755. math.random(400, 600) / 100,
  756. msh
  757. })
  758. end;
  759. };
  760.  
  761. Lightning = {
  762. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  763. local magz = (p0 - p1).magnitude
  764. local curpos = p0
  765. local trz = {
  766. -ofs,
  767. ofs
  768. }
  769. for i = 1, tym do
  770. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  771. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  772. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  773. li.Material = "Neon"
  774. if tym == i then
  775. local magz2 = (curpos - p1).magnitude
  776. li.Size = Vector3.new(th, th, magz2)
  777. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  778. table.insert(Effects, {
  779. li,
  780. "Disappear",
  781. last
  782. })
  783. else
  784. do
  785. do
  786. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  787. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  788. game.Debris:AddItem(li, 10)
  789. table.insert(Effects, {
  790. li,
  791. "Disappear",
  792. last
  793. })
  794. end
  795. end
  796. end
  797. end
  798. end
  799. };
  800.  
  801. EffectTemplate = {
  802.  
  803. };
  804. }
  805.  
  806. function chatfunc(text)
  807. local chat = coroutine.wrap(function()
  808. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  809. Character:FindFirstChild("TalkingBillBoard"):destroy()
  810. end
  811. local naeeym2 = Instance.new("BillboardGui",Character)
  812. naeeym2.Size = UDim2.new(0,100,0,40)
  813. naeeym2.StudsOffset = Vector3.new(0,3,0)
  814. naeeym2.Adornee = Character.Head
  815. naeeym2.Name = "TalkingBillBoard"
  816. local tecks2 = Instance.new("TextLabel",naeeym2)
  817. tecks2.BackgroundTransparency = 1
  818. tecks2.BorderSizePixel = 0
  819. tecks2.Text = ""
  820. tecks2.Font = "Fantasy"
  821. tecks2.TextSize = 30
  822. tecks2.TextStrokeTransparency = 0
  823. tecks2.TextColor3 = Color3.new(.6,0,0)
  824. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  825. tecks2.Size = UDim2.new(1,0,0.5,0)
  826. local tecks3 = Instance.new("TextLabel",naeeym2)
  827. tecks3.BackgroundTransparency = 1
  828. tecks3.BorderSizePixel = 0
  829. tecks3.Text = ""
  830. tecks3.Font = "Fantasy"
  831. tecks3.TextSize = 30
  832. tecks3.TextStrokeTransparency = 0
  833. tecks3.TextColor3 = Color3.new(.6,0,0)
  834. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  835. tecks3.Size = UDim2.new(1,0,0.5,0)
  836. for i = 1,string.len(text),1 do
  837. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, .6, .8)
  838. tecks2.Text = string.sub(text,1,i)
  839. tecks3.Text = string.sub(text,1,i)
  840. wait(0.01)
  841. end
  842. wait(2)
  843. for i = 1, 50 do
  844. swait()
  845. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  846. tecks2.Rotation = tecks2.Rotation - .8
  847. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  848. tecks2.TextTransparency = tecks2.TextTransparency + .04
  849. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  850. tecks3.Rotation = tecks2.Rotation + .8
  851. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  852. tecks3.TextTransparency = tecks2.TextTransparency + .04
  853. end
  854. naeeym2:Destroy()
  855. end)
  856. chat()
  857. end
  858. function onChatted(msg)
  859. chatfunc(msg)
  860. end
  861. Player.Chatted:connect(onChatted)
  862.  
  863. abss = Instance.new("BillboardGui",Character)
  864. abss.Size = UDim2.new(10,0,10,0)
  865. abss.Enabled = false
  866. imgl = Instance.new("ImageLabel",abss)
  867. imgl.Position = UDim2.new(0,0,0,0)
  868. imgl.Size = UDim2.new(1,0,1,0)
  869. imgl.Image = "rbxassetid://711463989"
  870. imgl.BackgroundTransparency = 1
  871. imgl.ImageColor3 = Color3.new(.9,0,0)
  872. img2 = Instance.new("ImageLabel",abss)
  873. img2.Position = UDim2.new(0,0,0,0)
  874. img2.Size = UDim2.new(1,0,1,0)
  875. img2.Image = "rbxassetid://711463989"
  876. img2.BackgroundTransparency = 1
  877. img2.ImageColor3 = Color3.new(.9,0,0)
  878.  
  879.  
  880. function attackone()
  881. attack = true
  882. Humanoid.WalkSpeed = 0
  883. if targetted.Name ~= "CKbackup" then
  884. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  885. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  886. partasdeff.LightEmission = .1
  887. partasdeff.Size = NumberSequence.new(0.2)
  888. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  889. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  890. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  891. partasdeff.Transparency = bbb
  892. partasdeff.Size = aaa
  893. partasdeff.ZOffset = .9
  894. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  895. partasdeff.LockedToPart = false
  896. partasdeff.EmissionDirection = "Back"
  897. partasdeff.Lifetime = NumberRange.new(1, 2)
  898. partasdeff.Rate = 1000
  899. partasdeff.Rotation = NumberRange.new(-100, 100)
  900. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  901. partasdeff.Speed = NumberRange.new(6)
  902. partasdeff.VelocitySpread = 10000
  903. partasdeff.Enabled=false
  904. for i = 0, 3, 0.1 do
  905. swait()
  906. PlayAnimationFromTable({
  907. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  908. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  909. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  910. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  911. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  912. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  913. }, .1, false)
  914. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  915. end
  916. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  917. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  918. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  919. dmg(targetted)
  920. partasdeff.Enabled=true
  921. for i = 0, 1, 0.1 do
  922. swait()
  923. PlayAnimationFromTable({
  924. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  925. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  926. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  927. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  928. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  929. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  930. }, .3, false)
  931. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  932. end
  933. partasdeff.Enabled=false
  934. for i = 0, 2, 0.1 do
  935. swait()
  936. PlayAnimationFromTable({
  937. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  938. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  939. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  940. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  941. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  942. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  943. }, .3, false)
  944. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  945. end
  946. coroutine.wrap(function()
  947. wait(2)
  948. partasdeff:Remove()
  949. end)()
  950. else
  951. sel = math.random(1,3)
  952. if sel == 1 then
  953. chatfunc("...")
  954. elseif sel == 2 then
  955. chatfunc("No...")
  956. elseif sel == 3 then
  957. chatfunc("I can't do that...")
  958. end
  959. for i = 0, 5, 0.1 do
  960. swait()
  961. PlayAnimationFromTable({
  962. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  963. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  964. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  965. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  966. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  967. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  968. }, .3, false)
  969. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  970. end
  971. end
  972. Humanoid.WalkSpeed = 8
  973. attack = false
  974. end
  975. local Grabbed = false
  976.  
  977. function hedshoot()
  978. attack = true
  979.  
  980. --local GGyro = Instance.new("BodyPosition")
  981. local grab = nil
  982. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  983. if v:FindFirstChild('Torso') then
  984. Grabbed = true
  985. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", v.Torso, 1, .8)
  986. grab = v
  987. end
  988. end
  989. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  990. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1.5, .5)
  991. for i = 0, 1, 0.1 do
  992. swait()
  993. if Grabbed == true then
  994. grab.Humanoid.PlatformStand = true
  995. --GGyro.position = Partss.Position
  996. --GGyro.Parent = grab.Head
  997. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  998. end
  999. PlayAnimationFromTable({
  1000. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1001. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1002. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1003. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1004. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1005. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1006. }, .3, false)
  1007. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1008.  
  1009. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1010. end
  1011. if Grabbed == true then
  1012. Humanoid.WalkSpeed = 0
  1013. for i = 0, 2, 0.1 do
  1014. swait()
  1015. if Grabbed == true then
  1016. grab.Humanoid.PlatformStand = true
  1017. --GGyro.position = Partss.Position
  1018. --GGyro.Parent = grab.Head
  1019. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1020. end
  1021. PlayAnimationFromTable({
  1022. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1023. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1024. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1025. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1026. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1027. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1028. }, .3, false)
  1029. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1030. end
  1031. if grab.Name ~= "CKbackup" then
  1032. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1033. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1034. partasdeff.LightEmission = .1
  1035. partasdeff.Size = NumberSequence.new(0.2)
  1036. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1037. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1038. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1039. partasdeff.Transparency = bbb
  1040. partasdeff.Size = aaa
  1041. partasdeff.ZOffset = .9
  1042. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1043. partasdeff.LockedToPart = false
  1044. partasdeff.EmissionDirection = "Back"
  1045. partasdeff.Lifetime = NumberRange.new(1, 2)
  1046. partasdeff.Rate = 1000
  1047. partasdeff.Rotation = NumberRange.new(-100, 100)
  1048. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1049. partasdeff.Speed = NumberRange.new(10)
  1050. partasdeff.VelocitySpread = 20
  1051. partasdeff.Enabled=false
  1052. sel = math.random(1,3)
  1053. if sel == 1 then
  1054. chatfunc("GOODBYE JEW.")
  1055. elseif sel == 2 then
  1056. chatfunc("TOTET DIE JUDE!.")
  1057. elseif sel == 3 then
  1058. chatfunc("TIME TO DIE JEW!.")
  1059. end
  1060. for i = 0, 2, 0.1 do
  1061. swait()
  1062. if Grabbed == true then
  1063. grab.Humanoid.PlatformStand = true
  1064. --GGyro.position = Partss.Position
  1065. --GGyro.Parent = grab.Head
  1066. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1067. end
  1068. PlayAnimationFromTable({
  1069. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1070. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1071. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1072. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1073. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1074. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1075. }, .1, false)
  1076. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1077. end
  1078. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1079. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1080. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1081. dmg(grab)
  1082. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1083. partasdeff.Enabled=true
  1084. for i = 0, 1, 0.1 do
  1085. swait()
  1086. PlayAnimationFromTable({
  1087. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1088. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1090. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1092. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1093. }, .3, false)
  1094. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1095. end
  1096. partasdeff.Enabled=false
  1097. for i = 0, 2.5, 0.1 do
  1098. swait()
  1099. PlayAnimationFromTable({
  1100. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1101. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1102. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1103. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1104. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1105. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1106. }, .2, false)
  1107. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1108. end
  1109. coroutine.wrap(function()
  1110. wait(2)
  1111. partasdeff:Remove()
  1112. end)()
  1113. else
  1114. grab.Humanoid.PlatformStand = false
  1115. for i = 0, 3, 0.1 do
  1116. swait()
  1117. PlayAnimationFromTable({
  1118. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1124. }, .1, false)
  1125. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1126. end
  1127. sel = math.random(1,3)
  1128. if sel == 1 then
  1129. chatfunc("for adolf hitler!")
  1130. elseif sel == 2 then
  1131. chatfunc("What am i doing...")
  1132. elseif sel == 3 then
  1133. chatfunc("I can't...")
  1134. end
  1135. for i = 0, 5, 0.1 do
  1136. swait()
  1137. PlayAnimationFromTable({
  1138. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1140. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1141. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1142. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1143. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1144. }, .3, false)
  1145. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1146. end
  1147. end
  1148. end
  1149. --GGyro.Parent = nil
  1150. attack = false
  1151. Grabbed = false
  1152. Humanoid.WalkSpeed = 20
  1153.  
  1154. end
  1155. function moarblood()
  1156. attack = true
  1157. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1158. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1159. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1160. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1161. wait(.5)
  1162. for i = 0, 1.2, 0.1 do
  1163. swait()
  1164. PlayAnimationFromTable({
  1165. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1166. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1167. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1168. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. }, .2, false)
  1172. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1173. end
  1174. if targetted.Name ~= "CKbackup" then
  1175. local grab = nil
  1176. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1177. if v:FindFirstChild('Head') then
  1178. Grabbed = true
  1179. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", v.Head, 1, .8)
  1180. grab = v
  1181. end
  1182. end
  1183. Humanoid.WalkSpeed = 0
  1184. for i = 0, 2, 0.1 do
  1185. swait()
  1186. if Grabbed == true then
  1187. grab.Humanoid.PlatformStand = true
  1188. --GGyro.position = Partss.Position
  1189. --GGyro.Parent = grab.Head
  1190. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1191. end
  1192. PlayAnimationFromTable({
  1193. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1195. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199. }, .25, false)
  1200. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1201. end
  1202. if Grabbed == true then
  1203. sel = math.random(1,3)
  1204. if sel == 1 then
  1205. chatfunc("Seig Heil!")
  1206. elseif sel == 2 then
  1207. chatfunc("GOODBYE JEW")
  1208. elseif sel == 3 then
  1209. chatfunc("die jew")
  1210. end
  1211. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1212. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1213. partasdeff.LightEmission = .1
  1214. partasdeff.Size = NumberSequence.new(0.2)
  1215. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1216. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1217. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1218. partasdeff.Transparency = bbb
  1219. partasdeff.Size = aaa
  1220. partasdeff.ZOffset = .9
  1221. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1222. partasdeff.LockedToPart = false
  1223. partasdeff.EmissionDirection = "Back"
  1224. partasdeff.Lifetime = NumberRange.new(1, 2)
  1225. partasdeff.Rate = 1000
  1226. partasdeff.Rotation = NumberRange.new(-100, 100)
  1227. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1228. partasdeff.Speed = NumberRange.new(6)
  1229. partasdeff.VelocitySpread = 10000
  1230. partasdeff.Enabled=false
  1231. for i = 0, 3, 0.1 do
  1232. swait()
  1233. if Grabbed == true then
  1234. grab.Humanoid.PlatformStand = true
  1235. --GGyro.position = Partss.Position
  1236. --GGyro.Parent = grab.Head
  1237. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1238. end
  1239. PlayAnimationFromTable({
  1240. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. }, .1, false)
  1247. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1248. end
  1249. partasdeff.Enabled=true
  1250. grab.Torso.Transparency = 1
  1251. dmg(grab)
  1252. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, .8, .8)
  1253. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, 1, .7)
  1254.  
  1255. coroutine.wrap(function()
  1256. wait(.4)
  1257. partasdeff.Enabled=false
  1258. end)()
  1259. for i = 0, 3.5, 0.1 do
  1260. swait()
  1261. PlayAnimationFromTable({
  1262. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. }, .3, false)
  1269. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1270. end
  1271. end
  1272. else
  1273. Humanoid.WalkSpeed = 0
  1274. for i = 0, 3, 0.1 do
  1275. swait()
  1276. PlayAnimationFromTable({
  1277. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. }, .2, false)
  1284. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1285. end
  1286. sel = math.random(1,3)
  1287. if sel == 1 then
  1288. chatfunc("Aahhh...")
  1289. elseif sel == 2 then
  1290. chatfunc("Oh kid,thought you're enemy...")
  1291. elseif sel == 3 then
  1292. chatfunc("Sigh...")
  1293. end
  1294. for i = 0, 5, 0.1 do
  1295. swait()
  1296. PlayAnimationFromTable({
  1297. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1299. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. }, .3, false)
  1304. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1305. end
  1306. end
  1307. attack = false
  1308. Grabbed = false
  1309. k:Remove()
  1310. Humanoid.WalkSpeed = 8
  1311. end
  1312.  
  1313. function painlessrain()
  1314. attack = true
  1315. Humanoid.WalkSpeed = 0
  1316. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1317.  
  1318. coroutine.wrap(function()
  1319. for i = 0, 4 do
  1320. wait(.2)
  1321. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1, 1.3)
  1322. end
  1323. end)()
  1324. for i = 0, 4, 0.1 do
  1325. swait()
  1326. PlayAnimationFromTable({
  1327. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. }, .07, false)
  1334. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1335. end
  1336. for i = 0, 1.5, 0.1 do
  1337. swait()
  1338. PlayAnimationFromTable({
  1339. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. }, .2, false)
  1346. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1347. end
  1348. for i = 0, 3 do
  1349. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1350. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1351. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1352. for i = 0, .5, 0.1 do
  1353. swait()
  1354. PlayAnimationFromTable({
  1355. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. }, .3, false)
  1362. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1363. end
  1364. for i = 0, .5, 0.1 do
  1365. swait()
  1366. PlayAnimationFromTable({
  1367. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. }, .3, false)
  1374. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1375. end
  1376. end
  1377. attack = false
  1378. Humanoid.WalkSpeed = 8
  1379. wait(.4)
  1380. for i = 0, 8 do
  1381. wait(.2)
  1382. mdmg(ref1, 3)
  1383. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1.5, .7)
  1384. ref1.Position = Mouse.hit.p
  1385. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1386. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1387. end
  1388. ref1:Remove()
  1389. end
  1390.  
  1391. function TargetSelect(person)
  1392. local dd=coroutine.wrap(function()
  1393. if targetted ~= person then
  1394. targetted = person
  1395. img2.Size = UDim2.new(1,0,1,0)
  1396. img2.ImageTransparency = 0
  1397. img2.Position = UDim2.new(0,0,0,0)
  1398. for i = 0, 2, 0.1 do
  1399. swait()
  1400. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1401. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1402. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1403. end
  1404. end
  1405. end)
  1406. dd()
  1407. end
  1408.  
  1409. function LockOn()
  1410. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1411. TargetSelect(Mouse.Target.Parent)
  1412. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1413. end
  1414. end
  1415.  
  1416.  
  1417. function ofmoosic() -- 2 lazi hoh
  1418. delays = true
  1419. while wait() and kkk and kkk.Volume >= 0.02 do
  1420. kkk.Volume = kkk.Volume - 0.05
  1421. end
  1422. wait(0.1)
  1423. kkk.Pitch = 0
  1424. kkk.PlaybackSpeed = 0
  1425. play = false
  1426. delays = false
  1427. end
  1428. function onmoosic()
  1429. delays = true
  1430. kkk.Pitch = .6
  1431. kkk.PlaybackSpeed = .6
  1432. while wait() and kkk and kkk.Volume <= 1.5 do
  1433. kkk.Volume = kkk.Volume + 0.05
  1434. end
  1435. wait(0.1)
  1436. play = true
  1437. delays = false
  1438. end
  1439. Mouse.Button1Down:connect(function()
  1440. if attack == false and targetted ~= nil then
  1441. attackone()
  1442. end
  1443. end)
  1444.  
  1445. Mouse.KeyDown:connect(function(k)
  1446. k = k:lower()
  1447. if attack == false and k == 'q' then
  1448. LockOn()
  1449. end
  1450. if k == 'z' and attack == false then
  1451. hedshoot()
  1452. elseif k == 'x' and attack == false and targetted ~= nil then
  1453. moarblood()
  1454. elseif k == 'c' and attack == false then
  1455. painlessrain()
  1456. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1457. delays = true
  1458. chatfunc("Hey Sugarie...")
  1459. wait(2)
  1460. chatfunc("I want to tell you...")
  1461. wait(3)
  1462. chatfunc("you are")
  1463. wait(1)
  1464. chatfunc("A NIGGER!")
  1465. wait(.5)
  1466. chatfunc("I mean...")
  1467. wait(1)
  1468. chatfunc("slave, okay?")
  1469. delays = false
  1470. elseif k == 'm' and play == true and delays == false then
  1471. ofmoosic()
  1472. elseif k == 'm' and play == false and delays == false then
  1473. onmoosic()
  1474. end
  1475. end)
  1476.  
  1477. kkk = Instance.new("Sound",Character)
  1478. kkk.Volume = 1.5
  1479. kkk.PlaybackSpeed = 1
  1480. kkk.Pitch = .1
  1481. kkk.SoundId = "rbxassetid://0"
  1482. kkk:Play()
  1483. kkk.Name = "a"
  1484. kkk.Looped = true
  1485.  
  1486.  
  1487. coroutine.wrap(function()
  1488. while true do
  1489. swait()
  1490. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1491. if v:IsA("Part") then
  1492. v.Anchored = false
  1493. end
  1494. end
  1495. for i, v in pairs(Character:GetChildren()) do
  1496. if v:IsA("Part") then
  1497. v.Anchored = false
  1498. elseif v:IsA("Accessory") then
  1499. v.Handle.Anchored = false
  1500. end
  1501. end
  1502. end
  1503. end)()
  1504. coroutine.wrap(function()
  1505. while 1 do
  1506. swait()
  1507. if doe <= 360 then
  1508. doe = doe + 2
  1509. else
  1510. doe = 0
  1511. end
  1512. end
  1513. end)()
  1514. while true do
  1515. swait()
  1516. for i, v in pairs(Character:GetChildren()) do
  1517. if v:IsA("Part") then
  1518. v.Material = "SmoothPlastic"
  1519. elseif v:IsA("Accessory") then
  1520. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1521. end
  1522. end
  1523. while true do
  1524. swait()
  1525. Character.Humanoid.MaxHealth = math.huge
  1526. Character.Humanoid.Health = math.huge
  1527. imgl.Rotation = imgl.Rotation + 3
  1528. img2.Rotation = img2.Rotation + 3
  1529. if targetted ~= nil then
  1530. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1531. abss.Enabled = true
  1532. elseif targetted == nil then
  1533. abss.Adornee = nil
  1534. abss.Enabled = false
  1535. end
  1536.  
  1537. while true and imgl.Rotation >= 360 do
  1538. imgl.Rotation = 0
  1539. img2.Rotation = 0
  1540. end
  1541. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1542. velocity = RootPart.Velocity.y
  1543. sine = sine + change
  1544. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1545. if RootPart.Velocity.y > 1 and hit == nil then
  1546. Anim = "Jump"
  1547. if attack == false then
  1548. PlayAnimationFromTable({
  1549. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. }, .3, false)
  1556. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1557. end
  1558. elseif RootPart.Velocity.y < -1 and hit == nil then
  1559. Anim = "Fall"
  1560. if attack == false then
  1561. PlayAnimationFromTable({
  1562. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. }, .3, false)
  1569. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1570. end
  1571. elseif Torsovelocity < 1 and hit ~= nil then
  1572. Anim = "Idle"
  1573. if attack == false then
  1574. change = 1
  1575. PlayAnimationFromTable({
  1576. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1578. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1579. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1580. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. }, .3, false)
  1583. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1584. end
  1585. elseif Torsovelocity > 2 and hit ~= nil then
  1586. Anim = "Walk"
  1587. if attack == false then
  1588. PlayAnimationFromTable({
  1589. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1592. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1593. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1594. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1595. }, .3, false)
  1596. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1597. end
  1598. end
  1599. if 0 < #Effects then
  1600. for e = 1, #Effects do
  1601. if Effects[e] ~= nil then
  1602. local Thing = Effects[e]
  1603. if Thing ~= nil then
  1604. local Part = Thing[1]
  1605. local Mode = Thing[2]
  1606. local Delay = Thing[3]
  1607. local IncX = Thing[4]
  1608. local IncY = Thing[5]
  1609. local IncZ = Thing[6]
  1610. if Thing[2] == "Shoot" then
  1611. local Look = Thing[1]
  1612. local move = 30
  1613. if Thing[8] == 3 then
  1614. move = 10
  1615. end
  1616. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1617. if Thing[10] ~= nil then
  1618. da = pos
  1619. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1620. cfa = CFrame.new(Thing[4], pos)
  1621. tehCF = cfa:lerp(cf2, 0.2)
  1622. Thing[1] = tehCF.lookVector
  1623. end
  1624. local mag = (Thing[4] - pos).magnitude
  1625. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1626. if Thing[8] == 2 then
  1627. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1628. end
  1629. Thing[4] = Thing[4] + Look * move
  1630. Thing[3] = Thing[3] - 1
  1631. if 2 < Thing[5] then
  1632. Thing[5] = Thing[5] - 0.3
  1633. Thing[6] = Thing[6] - 0.3
  1634. end
  1635. if hit ~= nil then
  1636. Thing[3] = 0
  1637. if Thing[8] == 1 or Thing[8] == 3 then
  1638. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1639. else
  1640. if Thing[8] == 2 then
  1641. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1642. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1643. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1644. ref.Anchored = true
  1645. ref.CFrame = CFrame.new(pos)
  1646. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1647. game:GetService("Debris"):AddItem(ref, 0.2)
  1648. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1649. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1650. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1651. end
  1652. end
  1653. end
  1654. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1655. ref.Anchored = true
  1656. ref.CFrame = CFrame.new(pos)
  1657. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1658. game:GetService("Debris"):AddItem(ref, 1)
  1659. end
  1660. if Thing[3] <= 0 then
  1661. table.remove(Effects, e)
  1662. end
  1663. end
  1664. do
  1665. do
  1666. if Thing[2] == "FireWave" then
  1667. if Thing[3] <= Thing[4] then
  1668. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1669. Thing[3] = Thing[3] + 1
  1670. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1671. else
  1672. Part.Parent = nil
  1673. table.remove(Effects, e)
  1674. end
  1675. end
  1676. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1677. if Thing[1].Transparency <= 1 then
  1678. if Thing[2] == "Block1" then
  1679. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1680. Mesh = Thing[7]
  1681. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1682. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1683. else
  1684. if Thing[2] == "Block2" then
  1685. Thing[1].CFrame = Thing[1].CFrame
  1686. Mesh = Thing[7]
  1687. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1688. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1689. else
  1690. if Thing[2] == "Fire" then
  1691. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1692. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1693. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1694. else
  1695. if Thing[2] == "Cylinder" then
  1696. Mesh = Thing[7]
  1697. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1698. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1699. else
  1700. if Thing[2] == "Blood" then
  1701. Mesh = Thing[7]
  1702. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1703. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1704. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1705. else
  1706. if Thing[2] == "Elec" then
  1707. Mesh = Thing[10]
  1708. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1709. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1710. else
  1711. if Thing[2] == "Disappear" then
  1712. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1713. else
  1714. if Thing[2] == "Shatter" then
  1715. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1716. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1717. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1718. Thing[6] = Thing[6] + Thing[5]
  1719. end
  1720. end
  1721. end
  1722. end
  1723. end
  1724. end
  1725. end
  1726. end
  1727. else
  1728. Part.Parent = nil
  1729. table.remove(Effects, e)
  1730. end
  1731. end
  1732. end
  1733. end
  1734. end
  1735. end
  1736. end
  1737. end
  1738. end
  1739. end
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