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DaOMEGAa32

obby script by lamiethediceman

Apr 14th, 2019
448
0
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text 223.64 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. local chil = workspace:GetChildren()
  20. for i,v in pairs(chil) do
  21. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  22. v:Destroy()
  23. end
  24. end
  25. Camera0 = Instance.new("Camera")
  26. Part1 = Instance.new("Part")
  27. Snap2 = Instance.new("Snap")
  28. Part3 = Instance.new("Part")
  29. Part4 = Instance.new("Part")
  30. Part5 = Instance.new("Part")
  31. Part6 = Instance.new("Part")
  32. Part7 = Instance.new("Part")
  33. Part8 = Instance.new("Part")
  34. Part9 = Instance.new("Part")
  35. Part10 = Instance.new("Part")
  36. Decal11 = Instance.new("Decal")
  37. Script12 = Instance.new("Script")
  38. Message13 = Instance.new("Message")
  39. Model14 = Instance.new("Model")
  40. Part15 = Instance.new("Part")
  41. Script16 = Instance.new("Script")
  42. Part17 = Instance.new("Part")
  43. ManualWeld18 = Instance.new("ManualWeld")
  44. Script19 = Instance.new("Script")
  45. Part20 = Instance.new("Part")
  46. ManualWeld21 = Instance.new("ManualWeld")
  47. Script22 = Instance.new("Script")
  48. Part23 = Instance.new("Part")
  49. ManualWeld24 = Instance.new("ManualWeld")
  50. Script25 = Instance.new("Script")
  51. Part26 = Instance.new("Part")
  52. ManualWeld27 = Instance.new("ManualWeld")
  53. Script28 = Instance.new("Script")
  54. Part29 = Instance.new("Part")
  55. Script30 = Instance.new("Script")
  56. Part31 = Instance.new("Part")
  57. ManualWeld32 = Instance.new("ManualWeld")
  58. Script33 = Instance.new("Script")
  59. Part34 = Instance.new("Part")
  60. ManualWeld35 = Instance.new("ManualWeld")
  61. Script36 = Instance.new("Script")
  62. Part37 = Instance.new("Part")
  63. ManualWeld38 = Instance.new("ManualWeld")
  64. Script39 = Instance.new("Script")
  65. Part40 = Instance.new("Part")
  66. Script41 = Instance.new("Script")
  67. ManualWeld42 = Instance.new("ManualWeld")
  68. Part43 = Instance.new("Part")
  69. Script44 = Instance.new("Script")
  70. ManualWeld45 = Instance.new("ManualWeld")
  71. Part46 = Instance.new("Part")
  72. ManualWeld47 = Instance.new("ManualWeld")
  73. Script48 = Instance.new("Script")
  74. Part49 = Instance.new("Part")
  75. ManualWeld50 = Instance.new("ManualWeld")
  76. Script51 = Instance.new("Script")
  77. Part52 = Instance.new("Part")
  78. ManualWeld53 = Instance.new("ManualWeld")
  79. Script54 = Instance.new("Script")
  80. Part55 = Instance.new("Part")
  81. ManualWeld56 = Instance.new("ManualWeld")
  82. Script57 = Instance.new("Script")
  83. Part58 = Instance.new("Part")
  84. ManualWeld59 = Instance.new("ManualWeld")
  85. ManualWeld60 = Instance.new("ManualWeld")
  86. Script61 = Instance.new("Script")
  87. Part62 = Instance.new("Part")
  88. ManualWeld63 = Instance.new("ManualWeld")
  89. Script64 = Instance.new("Script")
  90. Part65 = Instance.new("Part")
  91. ManualWeld66 = Instance.new("ManualWeld")
  92. Script67 = Instance.new("Script")
  93. Part68 = Instance.new("Part")
  94. ManualWeld69 = Instance.new("ManualWeld")
  95. Script70 = Instance.new("Script")
  96. Part71 = Instance.new("Part")
  97. ManualWeld72 = Instance.new("ManualWeld")
  98. Script73 = Instance.new("Script")
  99. Part74 = Instance.new("Part")
  100. ManualWeld75 = Instance.new("ManualWeld")
  101. Script76 = Instance.new("Script")
  102. Part77 = Instance.new("Part")
  103. ManualWeld78 = Instance.new("ManualWeld")
  104. Script79 = Instance.new("Script")
  105. Part80 = Instance.new("Part")
  106. ManualWeld81 = Instance.new("ManualWeld")
  107. Script82 = Instance.new("Script")
  108. Part83 = Instance.new("Part")
  109. ManualWeld84 = Instance.new("ManualWeld")
  110. Script85 = Instance.new("Script")
  111. Part86 = Instance.new("Part")
  112. ManualWeld87 = Instance.new("ManualWeld")
  113. Script88 = Instance.new("Script")
  114. Part89 = Instance.new("Part")
  115. Decal90 = Instance.new("Decal")
  116. Script91 = Instance.new("Script")
  117. Message92 = Instance.new("Message")
  118. Model93 = Instance.new("Model")
  119. Part94 = Instance.new("Part")
  120. Part95 = Instance.new("Part")
  121. Part96 = Instance.new("Part")
  122. Part97 = Instance.new("Part")
  123. Script98 = Instance.new("Script")
  124. Part99 = Instance.new("Part")
  125. Part100 = Instance.new("Part")
  126. Part101 = Instance.new("Part")
  127. Script102 = Instance.new("Script")
  128. Part103 = Instance.new("Part")
  129. Part104 = Instance.new("Part")
  130. Part105 = Instance.new("Part")
  131. Part106 = Instance.new("Part")
  132. Part107 = Instance.new("Part")
  133. Part108 = Instance.new("Part")
  134. Part109 = Instance.new("Part")
  135. Part110 = Instance.new("Part")
  136. Script111 = Instance.new("Script")
  137. Part112 = Instance.new("Part")
  138. Part113 = Instance.new("Part")
  139. Part114 = Instance.new("Part")
  140. Part115 = Instance.new("Part")
  141. Part116 = Instance.new("Part")
  142. Script117 = Instance.new("Script")
  143. Part118 = Instance.new("Part")
  144. Part119 = Instance.new("Part")
  145. Part120 = Instance.new("Part")
  146. Part121 = Instance.new("Part")
  147. Part122 = Instance.new("Part")
  148. Script123 = Instance.new("Script")
  149. Part124 = Instance.new("Part")
  150. Script125 = Instance.new("Script")
  151. Part126 = Instance.new("Part")
  152. Script127 = Instance.new("Script")
  153. Part128 = Instance.new("Part")
  154. Part129 = Instance.new("Part")
  155. Part130 = Instance.new("Part")
  156. Part131 = Instance.new("Part")
  157. Part132 = Instance.new("Part")
  158. Part133 = Instance.new("Part")
  159. Part134 = Instance.new("Part")
  160. Part135 = Instance.new("Part")
  161. Part136 = Instance.new("Part")
  162. Part137 = Instance.new("Part")
  163. Decal138 = Instance.new("Decal")
  164. Script139 = Instance.new("Script")
  165. Message140 = Instance.new("Message")
  166. Model141 = Instance.new("Model")
  167. Part142 = Instance.new("Part")
  168. Script143 = Instance.new("Script")
  169. Part144 = Instance.new("Part")
  170. Script145 = Instance.new("Script")
  171. Part146 = Instance.new("Part")
  172. Script147 = Instance.new("Script")
  173. Part148 = Instance.new("Part")
  174. Script149 = Instance.new("Script")
  175. Weld150 = Instance.new("Weld")
  176. Part151 = Instance.new("Part")
  177. Script152 = Instance.new("Script")
  178. Part153 = Instance.new("Part")
  179. Script154 = Instance.new("Script")
  180. Part155 = Instance.new("Part")
  181. Script156 = Instance.new("Script")
  182. Part157 = Instance.new("Part")
  183. Script158 = Instance.new("Script")
  184. Part159 = Instance.new("Part")
  185. Script160 = Instance.new("Script")
  186. Part161 = Instance.new("Part")
  187. Script162 = Instance.new("Script")
  188. Part163 = Instance.new("Part")
  189. Script164 = Instance.new("Script")
  190. Part165 = Instance.new("Part")
  191. Script166 = Instance.new("Script")
  192. Part167 = Instance.new("Part")
  193. Script168 = Instance.new("Script")
  194. Weld169 = Instance.new("Weld")
  195. Part170 = Instance.new("Part")
  196. Script171 = Instance.new("Script")
  197. Part172 = Instance.new("Part")
  198. Weld173 = Instance.new("Weld")
  199. Weld174 = Instance.new("Weld")
  200. Weld175 = Instance.new("Weld")
  201. Weld176 = Instance.new("Weld")
  202. Weld177 = Instance.new("Weld")
  203. Weld178 = Instance.new("Weld")
  204. Weld179 = Instance.new("Weld")
  205. Weld180 = Instance.new("Weld")
  206. Weld181 = Instance.new("Weld")
  207. Weld182 = Instance.new("Weld")
  208. Weld183 = Instance.new("Weld")
  209. Weld184 = Instance.new("Weld")
  210. Weld185 = Instance.new("Weld")
  211. Weld186 = Instance.new("Weld")
  212. Weld187 = Instance.new("Weld")
  213. Weld188 = Instance.new("Weld")
  214. Weld189 = Instance.new("Weld")
  215. Weld190 = Instance.new("Weld")
  216. Weld191 = Instance.new("Weld")
  217. Weld192 = Instance.new("Weld")
  218. Weld193 = Instance.new("Weld")
  219. Weld194 = Instance.new("Weld")
  220. Weld195 = Instance.new("Weld")
  221. Weld196 = Instance.new("Weld")
  222. Part197 = Instance.new("Part")
  223. Script198 = Instance.new("Script")
  224. Part199 = Instance.new("Part")
  225. Script200 = Instance.new("Script")
  226. Part201 = Instance.new("Part")
  227. Script202 = Instance.new("Script")
  228. Part203 = Instance.new("Part")
  229. Script204 = Instance.new("Script")
  230. Part205 = Instance.new("Part")
  231. Script206 = Instance.new("Script")
  232. Weld207 = Instance.new("Weld")
  233. Part208 = Instance.new("Part")
  234. Script209 = Instance.new("Script")
  235. Part210 = Instance.new("Part")
  236. Script211 = Instance.new("Script")
  237. Part212 = Instance.new("Part")
  238. Script213 = Instance.new("Script")
  239. Part214 = Instance.new("Part")
  240. Script215 = Instance.new("Script")
  241. Part216 = Instance.new("Part")
  242. Script217 = Instance.new("Script")
  243. Part218 = Instance.new("Part")
  244. Script219 = Instance.new("Script")
  245. Weld220 = Instance.new("Weld")
  246. Part221 = Instance.new("Part")
  247. Script222 = Instance.new("Script")
  248. Part223 = Instance.new("Part")
  249. Script224 = Instance.new("Script")
  250. Part225 = Instance.new("Part")
  251. Script226 = Instance.new("Script")
  252. Part227 = Instance.new("Part")
  253. Script228 = Instance.new("Script")
  254. Message229 = Instance.new("Message")
  255. Decal230 = Instance.new("Decal")
  256. Part231 = Instance.new("Part")
  257. Script232 = Instance.new("Script")
  258. Message233 = Instance.new("Message")
  259. Decal234 = Instance.new("Decal")
  260. Model235 = Instance.new("Model")
  261. Model236 = Instance.new("Model")
  262. Model237 = Instance.new("Model")
  263. Part238 = Instance.new("Part")
  264. Decal239 = Instance.new("Decal")
  265. Decal240 = Instance.new("Decal")
  266. Snap241 = Instance.new("Snap")
  267. Part242 = Instance.new("Part")
  268. Decal243 = Instance.new("Decal")
  269. Snap244 = Instance.new("Snap")
  270. Part245 = Instance.new("Part")
  271. Tool246 = Instance.new("Tool")
  272. Script247 = Instance.new("Script")
  273. LocalScript248 = Instance.new("LocalScript")
  274. Script249 = Instance.new("Script")
  275. Part250 = Instance.new("Part")
  276. Decal251 = Instance.new("Decal")
  277. Decal252 = Instance.new("Decal")
  278. Decal253 = Instance.new("Decal")
  279. Decal254 = Instance.new("Decal")
  280. Decal255 = Instance.new("Decal")
  281. Part256 = Instance.new("Part")
  282. Decal257 = Instance.new("Decal")
  283. Decal258 = Instance.new("Decal")
  284. Decal259 = Instance.new("Decal")
  285. Snap260 = Instance.new("Snap")
  286. Part261 = Instance.new("Part")
  287. Decal262 = Instance.new("Decal")
  288. Decal263 = Instance.new("Decal")
  289. Snap264 = Instance.new("Snap")
  290. Model265 = Instance.new("Model")
  291. Model266 = Instance.new("Model")
  292. Model267 = Instance.new("Model")
  293. Part268 = Instance.new("Part")
  294. Snap269 = Instance.new("Snap")
  295. Part270 = Instance.new("Part")
  296. Snap271 = Instance.new("Snap")
  297. Part272 = Instance.new("Part")
  298. Tool273 = Instance.new("Tool")
  299. LocalScript274 = Instance.new("LocalScript")
  300. Script275 = Instance.new("Script")
  301. Script276 = Instance.new("Script")
  302. Part277 = Instance.new("Part")
  303. Snap278 = Instance.new("Snap")
  304. Part279 = Instance.new("Part")
  305. Part280 = Instance.new("Part")
  306. Snap281 = Instance.new("Snap")
  307. Script282 = Instance.new("Script")
  308. Model283 = Instance.new("Model")
  309. Part284 = Instance.new("Part")
  310. Snap285 = Instance.new("Snap")
  311. Part286 = Instance.new("Part")
  312. Snap287 = Instance.new("Snap")
  313. Part288 = Instance.new("Part")
  314. Tool289 = Instance.new("Tool")
  315. Script290 = Instance.new("Script")
  316. LocalScript291 = Instance.new("LocalScript")
  317. Script292 = Instance.new("Script")
  318. Part293 = Instance.new("Part")
  319. Snap294 = Instance.new("Snap")
  320. Part295 = Instance.new("Part")
  321. Snap296 = Instance.new("Snap")
  322. Part297 = Instance.new("Part")
  323. Script298 = Instance.new("Script")
  324. Model299 = Instance.new("Model")
  325. Part300 = Instance.new("Part")
  326. Snap301 = Instance.new("Snap")
  327. Part302 = Instance.new("Part")
  328. Part303 = Instance.new("Part")
  329. Tool304 = Instance.new("Tool")
  330. Script305 = Instance.new("Script")
  331. LocalScript306 = Instance.new("LocalScript")
  332. Script307 = Instance.new("Script")
  333. Part308 = Instance.new("Part")
  334. Snap309 = Instance.new("Snap")
  335. Part310 = Instance.new("Part")
  336. Part311 = Instance.new("Part")
  337. Snap312 = Instance.new("Snap")
  338. Snap313 = Instance.new("Snap")
  339. Model314 = Instance.new("Model")
  340. Part315 = Instance.new("Part")
  341. Part316 = Instance.new("Part")
  342. Snap317 = Instance.new("Snap")
  343. Part318 = Instance.new("Part")
  344. Tool319 = Instance.new("Tool")
  345. Script320 = Instance.new("Script")
  346. LocalScript321 = Instance.new("LocalScript")
  347. Script322 = Instance.new("Script")
  348. Part323 = Instance.new("Part")
  349. Snap324 = Instance.new("Snap")
  350. Part325 = Instance.new("Part")
  351. Snap326 = Instance.new("Snap")
  352. Part327 = Instance.new("Part")
  353. Snap328 = Instance.new("Snap")
  354. Script329 = Instance.new("Script")
  355. Model330 = Instance.new("Model")
  356. Part331 = Instance.new("Part")
  357. Part332 = Instance.new("Part")
  358. Part333 = Instance.new("Part")
  359. Tool334 = Instance.new("Tool")
  360. LocalScript335 = Instance.new("LocalScript")
  361. Script336 = Instance.new("Script")
  362. Script337 = Instance.new("Script")
  363. Part338 = Instance.new("Part")
  364. Snap339 = Instance.new("Snap")
  365. Part340 = Instance.new("Part")
  366. Snap341 = Instance.new("Snap")
  367. Part342 = Instance.new("Part")
  368. Snap343 = Instance.new("Snap")
  369. Snap344 = Instance.new("Snap")
  370. Script345 = Instance.new("Script")
  371. Model346 = Instance.new("Model")
  372. Part347 = Instance.new("Part")
  373. Snap348 = Instance.new("Snap")
  374. Part349 = Instance.new("Part")
  375. Snap350 = Instance.new("Snap")
  376. Part351 = Instance.new("Part")
  377. Tool352 = Instance.new("Tool")
  378. Script353 = Instance.new("Script")
  379. LocalScript354 = Instance.new("LocalScript")
  380. Script355 = Instance.new("Script")
  381. Part356 = Instance.new("Part")
  382. Snap357 = Instance.new("Snap")
  383. Part358 = Instance.new("Part")
  384. Snap359 = Instance.new("Snap")
  385. Part360 = Instance.new("Part")
  386. Script361 = Instance.new("Script")
  387. Part362 = Instance.new("Part")
  388. Model363 = Instance.new("Model")
  389. Part364 = Instance.new("Part")
  390. Part365 = Instance.new("Part")
  391. Snap366 = Instance.new("Snap")
  392. Part367 = Instance.new("Part")
  393. Decal368 = Instance.new("Decal")
  394. Decal369 = Instance.new("Decal")
  395. Snap370 = Instance.new("Snap")
  396. Part371 = Instance.new("Part")
  397. Snap372 = Instance.new("Snap")
  398. Part373 = Instance.new("Part")
  399. Part374 = Instance.new("Part")
  400. ManualWeld375 = Instance.new("ManualWeld")
  401. Part376 = Instance.new("Part")
  402. Script377 = Instance.new("Script")
  403. Part378 = Instance.new("Part")
  404. Script379 = Instance.new("Script")
  405. Part380 = Instance.new("Part")
  406. Script381 = Instance.new("Script")
  407. Part382 = Instance.new("Part")
  408. Script383 = Instance.new("Script")
  409. Part384 = Instance.new("Part")
  410. Script385 = Instance.new("Script")
  411. Part386 = Instance.new("Part")
  412. Script387 = Instance.new("Script")
  413. Part388 = Instance.new("Part")
  414. Script389 = Instance.new("Script")
  415. Part390 = Instance.new("Part")
  416. ManualWeld391 = Instance.new("ManualWeld")
  417. Part392 = Instance.new("Part")
  418. ManualWeld393 = Instance.new("ManualWeld")
  419. Model394 = Instance.new("Model")
  420. Model395 = Instance.new("Model")
  421. Part396 = Instance.new("Part")
  422. Script397 = Instance.new("Script")
  423. Humanoid398 = Instance.new("Humanoid")
  424. Model399 = Instance.new("Model")
  425. Part400 = Instance.new("Part")
  426. Script401 = Instance.new("Script")
  427. Humanoid402 = Instance.new("Humanoid")
  428. Model403 = Instance.new("Model")
  429. Part404 = Instance.new("Part")
  430. Script405 = Instance.new("Script")
  431. Humanoid406 = Instance.new("Humanoid")
  432. Model407 = Instance.new("Model")
  433. Part408 = Instance.new("Part")
  434. Script409 = Instance.new("Script")
  435. Humanoid410 = Instance.new("Humanoid")
  436. Model411 = Instance.new("Model")
  437. Part412 = Instance.new("Part")
  438. Script413 = Instance.new("Script")
  439. Humanoid414 = Instance.new("Humanoid")
  440. Model415 = Instance.new("Model")
  441. Model416 = Instance.new("Model")
  442. Part417 = Instance.new("Part")
  443. Script418 = Instance.new("Script")
  444. Fire419 = Instance.new("Fire")
  445. Humanoid420 = Instance.new("Humanoid")
  446. Model421 = Instance.new("Model")
  447. Part422 = Instance.new("Part")
  448. Decal423 = Instance.new("Decal")
  449. Script424 = Instance.new("Script")
  450. Part425 = Instance.new("Part")
  451. Decal426 = Instance.new("Decal")
  452. Script427 = Instance.new("Script")
  453. Part428 = Instance.new("Part")
  454. Decal429 = Instance.new("Decal")
  455. Script430 = Instance.new("Script")
  456. Part431 = Instance.new("Part")
  457. Decal432 = Instance.new("Decal")
  458. Script433 = Instance.new("Script")
  459. Part434 = Instance.new("Part")
  460. Decal435 = Instance.new("Decal")
  461. Script436 = Instance.new("Script")
  462. Part437 = Instance.new("Part")
  463. Script438 = Instance.new("Script")
  464. Decal439 = Instance.new("Decal")
  465. Part440 = Instance.new("Part")
  466. Script441 = Instance.new("Script")
  467. Decal442 = Instance.new("Decal")
  468. Part443 = Instance.new("Part")
  469. Decal444 = Instance.new("Decal")
  470. Script445 = Instance.new("Script")
  471. Model446 = Instance.new("Model")
  472. Part447 = Instance.new("Part")
  473. Script448 = Instance.new("Script")
  474. SpecialMesh449 = Instance.new("SpecialMesh")
  475. Part450 = Instance.new("Part")
  476. Script451 = Instance.new("Script")
  477. SpecialMesh452 = Instance.new("SpecialMesh")
  478. Part453 = Instance.new("Part")
  479. Script454 = Instance.new("Script")
  480. SpecialMesh455 = Instance.new("SpecialMesh")
  481. Part456 = Instance.new("Part")
  482. Script457 = Instance.new("Script")
  483. SpecialMesh458 = Instance.new("SpecialMesh")
  484. Part459 = Instance.new("Part")
  485. Script460 = Instance.new("Script")
  486. SpecialMesh461 = Instance.new("SpecialMesh")
  487. Part462 = Instance.new("Part")
  488. SpecialMesh463 = Instance.new("SpecialMesh")
  489. Script464 = Instance.new("Script")
  490. Part465 = Instance.new("Part")
  491. SpecialMesh466 = Instance.new("SpecialMesh")
  492. Script467 = Instance.new("Script")
  493. Part468 = Instance.new("Part")
  494. Script469 = Instance.new("Script")
  495. SpecialMesh470 = Instance.new("SpecialMesh")
  496. Part471 = Instance.new("Part")
  497. SpecialMesh472 = Instance.new("SpecialMesh")
  498. Script473 = Instance.new("Script")
  499. Part474 = Instance.new("Part")
  500. Script475 = Instance.new("Script")
  501. SpecialMesh476 = Instance.new("SpecialMesh")
  502. Model477 = Instance.new("Model")
  503. Part478 = Instance.new("Part")
  504. Humanoid479 = Instance.new("Humanoid")
  505. Model480 = Instance.new("Model")
  506. Part481 = Instance.new("Part")
  507. Humanoid482 = Instance.new("Humanoid")
  508. Camera0.Parent = mas
  509. Camera0.CFrame = CFrame.new(-244.483444, 105.06144, -43.6303177, -0.782342434, 0.524153829, -0.336456895, -0, 0.540190518, 0.84154278, 0.62284869, 0.658374608, -0.422613889)
  510. Camera0.CoordinateFrame = CFrame.new(-244.483444, 105.06144, -43.6303177, -0.782342434, 0.524153829, -0.336456895, -0, 0.540190518, 0.84154278, 0.62284869, 0.658374608, -0.422613889)
  511. Camera0.Focus = CFrame.new(-243.810532, 103.378357, -42.7850914, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  512. Camera0.focus = CFrame.new(-243.810532, 103.378357, -42.7850914, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  513. Part1.Name = "Baseplate"
  514. Part1.Parent = mas
  515. Part1.CFrame = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  516. Part1.Position = Vector3.new(0, -1, 0)
  517. Part1.Color = Color3.new(0.121569, 0.501961, 0.113725)
  518. Part1.Size = Vector3.new(512, 2, 512)
  519. Part1.Anchored = true
  520. Part1.BrickColor = BrickColor.new("Forest green")
  521. Part1.Locked = true
  522. Part1.Material = Enum.Material.Grass
  523. Part1.brickColor = BrickColor.new("Forest green")
  524. Part1.FormFactor = Enum.FormFactor.Symmetric
  525. Part1.formFactor = Enum.FormFactor.Symmetric
  526. Snap2.Parent = Part1
  527. Snap2.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  528. Snap2.C1 = CFrame.new(57.9479675, -12.5000143, -28.8255329, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  529. Snap2.Part0 = Part1
  530. Snap2.Part1 = Part3
  531. Snap2.part1 = Part3
  532. Part3.Parent = mas
  533. Part3.CFrame = CFrame.new(-57.9479675, 12.5000143, 28.8255329, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  534. Part3.Position = Vector3.new(-57.9479675, 12.5000143, 28.8255329)
  535. Part3.Size = Vector3.new(22, 25, 2)
  536. Part3.Anchored = true
  537. Part3.FormFactor = Enum.FormFactor.Symmetric
  538. Part3.formFactor = Enum.FormFactor.Symmetric
  539. Part4.Parent = mas
  540. Part4.CFrame = CFrame.new(-40, 4, 24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  541. Part4.Position = Vector3.new(-40, 4, 24)
  542. Part4.Color = Color3.new(1, 0, 0)
  543. Part4.Size = Vector3.new(8, 8, 8)
  544. Part4.Anchored = true
  545. Part4.BottomSurface = Enum.SurfaceType.Smooth
  546. Part4.BrickColor = BrickColor.new("Really red")
  547. Part4.Material = Enum.Material.Wood
  548. Part4.TopSurface = Enum.SurfaceType.Smooth
  549. Part4.brickColor = BrickColor.new("Really red")
  550. Part4.Shape = Enum.PartType.Ball
  551. Part5.Parent = mas
  552. Part5.CFrame = CFrame.new(-40, 8, 16, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  553. Part5.Position = Vector3.new(-40, 8, 16)
  554. Part5.Color = Color3.new(1, 0, 0)
  555. Part5.Size = Vector3.new(8, 8, 8)
  556. Part5.Anchored = true
  557. Part5.BottomSurface = Enum.SurfaceType.Smooth
  558. Part5.BrickColor = BrickColor.new("Really red")
  559. Part5.Material = Enum.Material.Wood
  560. Part5.TopSurface = Enum.SurfaceType.Smooth
  561. Part5.brickColor = BrickColor.new("Really red")
  562. Part5.Shape = Enum.PartType.Ball
  563. Part6.Parent = mas
  564. Part6.CFrame = CFrame.new(-40, 10, 6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  565. Part6.Position = Vector3.new(-40, 10, 6)
  566. Part6.Color = Color3.new(1, 0, 0)
  567. Part6.Size = Vector3.new(8, 8, 8)
  568. Part6.Anchored = true
  569. Part6.BottomSurface = Enum.SurfaceType.Smooth
  570. Part6.BrickColor = BrickColor.new("Really red")
  571. Part6.Material = Enum.Material.Wood
  572. Part6.TopSurface = Enum.SurfaceType.Smooth
  573. Part6.brickColor = BrickColor.new("Really red")
  574. Part6.Shape = Enum.PartType.Ball
  575. Part7.Parent = mas
  576. Part7.CFrame = CFrame.new(-40, 14, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  577. Part7.Position = Vector3.new(-40, 14, -2)
  578. Part7.Color = Color3.new(1, 0, 0)
  579. Part7.Size = Vector3.new(8, 8, 8)
  580. Part7.Anchored = true
  581. Part7.BottomSurface = Enum.SurfaceType.Smooth
  582. Part7.BrickColor = BrickColor.new("Really red")
  583. Part7.Material = Enum.Material.Wood
  584. Part7.TopSurface = Enum.SurfaceType.Smooth
  585. Part7.brickColor = BrickColor.new("Really red")
  586. Part7.Shape = Enum.PartType.Ball
  587. Part8.Parent = mas
  588. Part8.CFrame = CFrame.new(-40, 18, -12, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  589. Part8.Position = Vector3.new(-40, 18, -12)
  590. Part8.Color = Color3.new(1, 0, 0)
  591. Part8.Size = Vector3.new(8, 8, 8)
  592. Part8.Anchored = true
  593. Part8.BottomSurface = Enum.SurfaceType.Smooth
  594. Part8.BrickColor = BrickColor.new("Really red")
  595. Part8.Material = Enum.Material.Wood
  596. Part8.TopSurface = Enum.SurfaceType.Smooth
  597. Part8.brickColor = BrickColor.new("Really red")
  598. Part8.Shape = Enum.PartType.Ball
  599. Part9.Parent = mas
  600. Part9.CFrame = CFrame.new(-40, 22, -20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  601. Part9.Position = Vector3.new(-40, 22, -20)
  602. Part9.Color = Color3.new(1, 0, 0)
  603. Part9.Size = Vector3.new(8, 8, 8)
  604. Part9.Anchored = true
  605. Part9.BottomSurface = Enum.SurfaceType.Smooth
  606. Part9.BrickColor = BrickColor.new("Really red")
  607. Part9.Material = Enum.Material.Wood
  608. Part9.TopSurface = Enum.SurfaceType.Smooth
  609. Part9.brickColor = BrickColor.new("Really red")
  610. Part9.Shape = Enum.PartType.Ball
  611. Part10.Parent = mas
  612. Part10.CFrame = CFrame.new(-40, 25.1457558, -27, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  613. Part10.Position = Vector3.new(-40, 25.1457558, -27)
  614. Part10.Color = Color3.new(1, 1, 0)
  615. Part10.Size = Vector3.new(12, 1, 8)
  616. Part10.Anchored = true
  617. Part10.BottomSurface = Enum.SurfaceType.Smooth
  618. Part10.BrickColor = BrickColor.new("New Yeller")
  619. Part10.Material = Enum.Material.Wood
  620. Part10.TopSurface = Enum.SurfaceType.Smooth
  621. Part10.brickColor = BrickColor.new("New Yeller")
  622. Decal11.Parent = Part10
  623. Decal11.Texture = "http://www.roblox.com/asset/?id=187313271"
  624. Decal11.Face = Enum.NormalId.Top
  625. Script12.Parent = Part10
  626. table.insert(cors,sandbox(Script12,function()
  627. local sp = script.Parent
  628. local message = sp.Message
  629.  
  630. function hi (hit)
  631. local player = hit.Parent:findFirstChild("Humanoid")
  632.  
  633. if(player~=nil) then
  634. message.Text = player.Parent.Name .." Pass the Stage!"
  635. sp.CanCollide = true
  636. wait(2)
  637. message.Text = ("")
  638. sp.CanCollide = true
  639.  
  640.  
  641. end
  642. end
  643.  
  644. sp.Touched:connect(hi)
  645. end))
  646. Message13.Parent = Part10
  647. Model14.Name = "Disappearing Stairs"
  648. Model14.Parent = mas
  649. Part15.Name = "Disappearing Brick"
  650. Part15.Parent = Model14
  651. Part15.CFrame = CFrame.new(-45.9983826, 55.3999481, -26.5002251, -0.000251978636, 0, 1.00000679, 0, 1, 0, -1.00000679, 0, -0.000251948833)
  652. Part15.Orientation = Vector3.new(0, 90.0100021, 0)
  653. Part15.Position = Vector3.new(-45.9983826, 55.3999481, -26.5002251)
  654. Part15.Rotation = Vector3.new(0, 90, 0)
  655. Part15.Color = Color3.new(1, 1, 0)
  656. Part15.Size = Vector3.new(9, 1.20000005, 2)
  657. Part15.Anchored = true
  658. Part15.BottomSurface = Enum.SurfaceType.Smooth
  659. Part15.BrickColor = BrickColor.new("New Yeller")
  660. Part15.TopSurface = Enum.SurfaceType.Smooth
  661. Part15.brickColor = BrickColor.new("New Yeller")
  662. Script16.Name = "Disappearing Brick Script"
  663. Script16.Parent = Part15
  664. table.insert(cors,sandbox(Script16,function()
  665. enabled = 0
  666. val = 0
  667.  
  668. function onTouched(part)
  669. -- All characters have a Humanoid object
  670. -- if the model has one, it is a character
  671. -- print("In The Script")
  672. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  673. if (h ~=nil) then -- If there is a Humanoid then
  674. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  675. if (enabled == 0) then
  676. enabled = 1
  677. val = val+0.1
  678. script.Parent.Transparency = val
  679. script.Parent.CanCollide = true
  680. wait(.1)
  681. val = val+0.1
  682. script.Parent.Transparency = 0.1+val
  683. script.Parent.CanCollide = true
  684. wait(.1)
  685. val = val+0.1
  686. script.Parent.Transparency = 0.1+val
  687. script.Parent.CanCollide = true
  688. wait(.1)
  689. val = val+0.1
  690. script.Parent.Transparency = 0.1+val
  691. script.Parent.CanCollide = true
  692. wait(.1)
  693. val = val+0.1
  694. script.Parent.Transparency = 0.1+val
  695. script.Parent.CanCollide = true
  696. wait(.1)
  697. val = val+0.1
  698. script.Parent.Transparency = 0.1+val
  699. script.Parent.CanCollide = true
  700. wait(.1)
  701. val = val+0.1
  702. script.Parent.Transparency = 0.1+val
  703. script.Parent.CanCollide = true
  704. wait(.1)
  705. val = val+0.1
  706. script.Parent.Transparency = 0.1+val
  707. script.Parent.CanCollide = true
  708. wait(.1)
  709. val = val+0.1
  710. script.Parent.Transparency = 0.1+val
  711. script.Parent.CanCollide = true
  712. wait(.1)
  713. script.Parent.Transparency = 1
  714. script.Parent.CanCollide = false
  715. wait(2)
  716. val = 0
  717. enabled = 0
  718. script.Parent.Transparency = 0
  719. script.Parent.CanCollide = true
  720. end
  721. end
  722. end
  723.  
  724. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  725.  
  726. end))
  727. Part17.Name = "Disappearing Brick"
  728. Part17.Parent = Model14
  729. Part17.CFrame = CFrame.new(-39.9212036, 50.5999947, -31.1655273, -0.866136312, 0, 0.499821335, 0, 1, 0, -0.499821365, 0, -0.866136312)
  730. Part17.Orientation = Vector3.new(0, 150.009995, 0)
  731. Part17.Position = Vector3.new(-39.9212036, 50.5999947, -31.1655273)
  732. Part17.Rotation = Vector3.new(-180, 29.9899998, -180)
  733. Part17.Color = Color3.new(0.411765, 0.25098, 0.156863)
  734. Part17.Size = Vector3.new(9, 1.20000005, 2)
  735. Part17.Anchored = true
  736. Part17.BottomSurface = Enum.SurfaceType.Smooth
  737. Part17.BrickColor = BrickColor.new("Reddish brown")
  738. Part17.TopSurface = Enum.SurfaceType.Smooth
  739. Part17.brickColor = BrickColor.new("Reddish brown")
  740. ManualWeld18.Name = "Part-to-Part Strong Joint"
  741. ManualWeld18.Parent = Part17
  742. ManualWeld18.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  743. ManualWeld18.C1 = CFrame.new(-3.57019043, -0.599983215, 4.06246948, -0.965931892, 0.258809865, 0, 0, 0, 1, 0.258809865, 0.965931892, 0)
  744. ManualWeld18.Part0 = Part17
  745. ManualWeld18.Part1 = Part20
  746. ManualWeld18.part1 = Part20
  747. Script19.Name = "Disappearing Brick Script"
  748. Script19.Parent = Part17
  749. table.insert(cors,sandbox(Script19,function()
  750. enabled = 0
  751. val = 0
  752.  
  753. function onTouched(part)
  754. -- All characters have a Humanoid object
  755. -- if the model has one, it is a character
  756. -- print("In The Script")
  757. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  758. if (h ~=nil) then -- If there is a Humanoid then
  759. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  760. if (enabled == 0) then
  761. enabled = 1
  762. val = val+0.1
  763. script.Parent.Transparency = val
  764. script.Parent.CanCollide = true
  765. wait(.1)
  766. val = val+0.1
  767. script.Parent.Transparency = 0.1+val
  768. script.Parent.CanCollide = true
  769. wait(.1)
  770. val = val+0.1
  771. script.Parent.Transparency = 0.1+val
  772. script.Parent.CanCollide = true
  773. wait(.1)
  774. val = val+0.1
  775. script.Parent.Transparency = 0.1+val
  776. script.Parent.CanCollide = true
  777. wait(.1)
  778. val = val+0.1
  779. script.Parent.Transparency = 0.1+val
  780. script.Parent.CanCollide = true
  781. wait(.1)
  782. val = val+0.1
  783. script.Parent.Transparency = 0.1+val
  784. script.Parent.CanCollide = true
  785. wait(.1)
  786. val = val+0.1
  787. script.Parent.Transparency = 0.1+val
  788. script.Parent.CanCollide = true
  789. wait(.1)
  790. val = val+0.1
  791. script.Parent.Transparency = 0.1+val
  792. script.Parent.CanCollide = true
  793. wait(.1)
  794. val = val+0.1
  795. script.Parent.Transparency = 0.1+val
  796. script.Parent.CanCollide = true
  797. wait(.1)
  798. script.Parent.Transparency = 1
  799. script.Parent.CanCollide = false
  800. wait(2)
  801. val = 0
  802. enabled = 0
  803. script.Parent.Transparency = 0
  804. script.Parent.CanCollide = true
  805. end
  806. end
  807. end
  808.  
  809. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  810.  
  811. end))
  812. Part20.Name = "Disappearing Brick"
  813. Part20.Parent = Model14
  814. Part20.CFrame = CFrame.new(-40.9208412, 51.8000031, -29.4332161, -0.707267642, 0, 0.706955612, 0, 1, 0, -0.706955671, 0, -0.707267642)
  815. Part20.Orientation = Vector3.new(0, 135.009995, 0)
  816. Part20.Position = Vector3.new(-40.9208412, 51.8000031, -29.4332161)
  817. Part20.Rotation = Vector3.new(-180, 44.9900017, -180)
  818. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  819. Part20.Size = Vector3.new(9, 1.20000005, 2)
  820. Part20.Anchored = true
  821. Part20.BottomSurface = Enum.SurfaceType.Smooth
  822. Part20.BrickColor = BrickColor.new("Dark stone grey")
  823. Part20.TopSurface = Enum.SurfaceType.Smooth
  824. Part20.brickColor = BrickColor.new("Dark stone grey")
  825. ManualWeld21.Name = "Part-to-Part Strong Joint"
  826. ManualWeld21.Parent = Part20
  827. ManualWeld21.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  828. ManualWeld21.C1 = CFrame.new(-3.57028198, -0.599983215, 4.06246948, -0.965931892, 0.258809805, 0, 0, 0, 1, 0.258809805, 0.965931892, 0)
  829. ManualWeld21.Part0 = Part20
  830. ManualWeld21.Part1 = Part23
  831. ManualWeld21.part1 = Part23
  832. Script22.Name = "Disappearing Brick Script"
  833. Script22.Parent = Part20
  834. table.insert(cors,sandbox(Script22,function()
  835. enabled = 0
  836. val = 0
  837.  
  838. function onTouched(part)
  839. -- All characters have a Humanoid object
  840. -- if the model has one, it is a character
  841. -- print("In The Script")
  842. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  843. if (h ~=nil) then -- If there is a Humanoid then
  844. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  845. if (enabled == 0) then
  846. enabled = 1
  847. val = val+0.1
  848. script.Parent.Transparency = val
  849. script.Parent.CanCollide = true
  850. wait(.1)
  851. val = val+0.1
  852. script.Parent.Transparency = 0.1+val
  853. script.Parent.CanCollide = true
  854. wait(.1)
  855. val = val+0.1
  856. script.Parent.Transparency = 0.1+val
  857. script.Parent.CanCollide = true
  858. wait(.1)
  859. val = val+0.1
  860. script.Parent.Transparency = 0.1+val
  861. script.Parent.CanCollide = true
  862. wait(.1)
  863. val = val+0.1
  864. script.Parent.Transparency = 0.1+val
  865. script.Parent.CanCollide = true
  866. wait(.1)
  867. val = val+0.1
  868. script.Parent.Transparency = 0.1+val
  869. script.Parent.CanCollide = true
  870. wait(.1)
  871. val = val+0.1
  872. script.Parent.Transparency = 0.1+val
  873. script.Parent.CanCollide = true
  874. wait(.1)
  875. val = val+0.1
  876. script.Parent.Transparency = 0.1+val
  877. script.Parent.CanCollide = true
  878. wait(.1)
  879. val = val+0.1
  880. script.Parent.Transparency = 0.1+val
  881. script.Parent.CanCollide = true
  882. wait(.1)
  883. script.Parent.Transparency = 1
  884. script.Parent.CanCollide = false
  885. wait(2)
  886. val = 0
  887. enabled = 0
  888. script.Parent.Transparency = 0
  889. script.Parent.CanCollide = true
  890. end
  891. end
  892. end
  893.  
  894. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  895.  
  896. end))
  897. Part23.Name = "Disappearing Brick"
  898. Part23.Parent = Model14
  899. Part23.CFrame = CFrame.new(-42.3347893, 52.9999924, -28.0186558, -0.500203609, 0, 0.865915716, 0, 1, 0, -0.865915716, 0, -0.500203609)
  900. Part23.Orientation = Vector3.new(0, 120.010002, 0)
  901. Part23.Position = Vector3.new(-42.3347893, 52.9999924, -28.0186558)
  902. Part23.Rotation = Vector3.new(-180, 59.9900017, -180)
  903. Part23.Color = Color3.new(1, 0, 0)
  904. Part23.Size = Vector3.new(9, 1.20000005, 2)
  905. Part23.Anchored = true
  906. Part23.BottomSurface = Enum.SurfaceType.Smooth
  907. Part23.BrickColor = BrickColor.new("Really red")
  908. Part23.TopSurface = Enum.SurfaceType.Smooth
  909. Part23.brickColor = BrickColor.new("Really red")
  910. ManualWeld24.Name = "Part-to-Part Strong Joint"
  911. ManualWeld24.Parent = Part23
  912. ManualWeld24.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  913. ManualWeld24.C1 = CFrame.new(-3.57028198, -0.599983215, 4.06243896, -0.965931892, 0.258809924, 0, 0, 0, 1, 0.258809924, 0.965931892, 0)
  914. ManualWeld24.Part0 = Part23
  915. ManualWeld24.Part1 = Part26
  916. ManualWeld24.part1 = Part26
  917. Script25.Name = "Disappearing Brick Script"
  918. Script25.Parent = Part23
  919. table.insert(cors,sandbox(Script25,function()
  920. enabled = 0
  921. val = 0
  922.  
  923. function onTouched(part)
  924. -- All characters have a Humanoid object
  925. -- if the model has one, it is a character
  926. -- print("In The Script")
  927. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  928. if (h ~=nil) then -- If there is a Humanoid then
  929. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  930. if (enabled == 0) then
  931. enabled = 1
  932. val = val+0.1
  933. script.Parent.Transparency = val
  934. script.Parent.CanCollide = true
  935. wait(.1)
  936. val = val+0.1
  937. script.Parent.Transparency = 0.1+val
  938. script.Parent.CanCollide = true
  939. wait(.1)
  940. val = val+0.1
  941. script.Parent.Transparency = 0.1+val
  942. script.Parent.CanCollide = true
  943. wait(.1)
  944. val = val+0.1
  945. script.Parent.Transparency = 0.1+val
  946. script.Parent.CanCollide = true
  947. wait(.1)
  948. val = val+0.1
  949. script.Parent.Transparency = 0.1+val
  950. script.Parent.CanCollide = true
  951. wait(.1)
  952. val = val+0.1
  953. script.Parent.Transparency = 0.1+val
  954. script.Parent.CanCollide = true
  955. wait(.1)
  956. val = val+0.1
  957. script.Parent.Transparency = 0.1+val
  958. script.Parent.CanCollide = true
  959. wait(.1)
  960. val = val+0.1
  961. script.Parent.Transparency = 0.1+val
  962. script.Parent.CanCollide = true
  963. wait(.1)
  964. val = val+0.1
  965. script.Parent.Transparency = 0.1+val
  966. script.Parent.CanCollide = true
  967. wait(.1)
  968. script.Parent.Transparency = 1
  969. script.Parent.CanCollide = false
  970. wait(2)
  971. val = 0
  972. enabled = 0
  973. script.Parent.Transparency = 0
  974. script.Parent.CanCollide = true
  975. end
  976. end
  977. end
  978.  
  979. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  980.  
  981. end))
  982. Part26.Name = "Disappearing Brick"
  983. Part26.Parent = Model14
  984. Part26.CFrame = CFrame.new(-44.0666084, 54.1999435, -27.0182838, -0.259054065, 0, 0.965869904, 0, 1, 0, -0.965869963, 0, -0.259054035)
  985. Part26.Orientation = Vector3.new(0, 105.010002, 0)
  986. Part26.Position = Vector3.new(-44.0666084, 54.1999435, -27.0182838)
  987. Part26.Rotation = Vector3.new(-180, 74.9899979, -180)
  988. Part26.Color = Color3.new(0.854902, 0.521569, 0.254902)
  989. Part26.Size = Vector3.new(9, 1.20000005, 2)
  990. Part26.Anchored = true
  991. Part26.BottomSurface = Enum.SurfaceType.Smooth
  992. Part26.BrickColor = BrickColor.new("Bright orange")
  993. Part26.TopSurface = Enum.SurfaceType.Smooth
  994. Part26.brickColor = BrickColor.new("Bright orange")
  995. ManualWeld27.Name = "Part-to-Part Strong Joint"
  996. ManualWeld27.Parent = Part26
  997. ManualWeld27.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  998. ManualWeld27.C1 = CFrame.new(-3.5703125, -0.599983215, 4.06243896, -0.965931892, 0.258809805, 0, 0, 0, 1, 0.258809805, 0.965931892, 0)
  999. ManualWeld27.Part0 = Part26
  1000. ManualWeld27.Part1 = Part15
  1001. ManualWeld27.part1 = Part15
  1002. Script28.Name = "Disappearing Brick Script"
  1003. Script28.Parent = Part26
  1004. table.insert(cors,sandbox(Script28,function()
  1005. enabled = 0
  1006. val = 0
  1007.  
  1008. function onTouched(part)
  1009. -- All characters have a Humanoid object
  1010. -- if the model has one, it is a character
  1011. -- print("In The Script")
  1012. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1013. if (h ~=nil) then -- If there is a Humanoid then
  1014. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1015. if (enabled == 0) then
  1016. enabled = 1
  1017. val = val+0.1
  1018. script.Parent.Transparency = val
  1019. script.Parent.CanCollide = true
  1020. wait(.1)
  1021. val = val+0.1
  1022. script.Parent.Transparency = 0.1+val
  1023. script.Parent.CanCollide = true
  1024. wait(.1)
  1025. val = val+0.1
  1026. script.Parent.Transparency = 0.1+val
  1027. script.Parent.CanCollide = true
  1028. wait(.1)
  1029. val = val+0.1
  1030. script.Parent.Transparency = 0.1+val
  1031. script.Parent.CanCollide = true
  1032. wait(.1)
  1033. val = val+0.1
  1034. script.Parent.Transparency = 0.1+val
  1035. script.Parent.CanCollide = true
  1036. wait(.1)
  1037. val = val+0.1
  1038. script.Parent.Transparency = 0.1+val
  1039. script.Parent.CanCollide = true
  1040. wait(.1)
  1041. val = val+0.1
  1042. script.Parent.Transparency = 0.1+val
  1043. script.Parent.CanCollide = true
  1044. wait(.1)
  1045. val = val+0.1
  1046. script.Parent.Transparency = 0.1+val
  1047. script.Parent.CanCollide = true
  1048. wait(.1)
  1049. val = val+0.1
  1050. script.Parent.Transparency = 0.1+val
  1051. script.Parent.CanCollide = true
  1052. wait(.1)
  1053. script.Parent.Transparency = 1
  1054. script.Parent.CanCollide = false
  1055. wait(2)
  1056. val = 0
  1057. enabled = 0
  1058. script.Parent.Transparency = 0
  1059. script.Parent.CanCollide = true
  1060. end
  1061. end
  1062. end
  1063.  
  1064. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1065.  
  1066. end))
  1067. Part29.Name = "Disappearing Brick"
  1068. Part29.Parent = Model14
  1069. Part29.CFrame = CFrame.new(-54.0783882, 32.599968, -31.1638184, 0.96591711, 0, 0.258871317, 0, 1, 0, -0.258871317, 0, 0.96591711)
  1070. Part29.Orientation = Vector3.new(0, 15, 0)
  1071. Part29.Position = Vector3.new(-54.0783882, 32.599968, -31.1638184)
  1072. Part29.Rotation = Vector3.new(0, 15, 0)
  1073. Part29.Color = Color3.new(0, 0, 1)
  1074. Part29.Size = Vector3.new(9, 1.20000005, 2)
  1075. Part29.Anchored = true
  1076. Part29.BottomSurface = Enum.SurfaceType.Smooth
  1077. Part29.BrickColor = BrickColor.new("Really blue")
  1078. Part29.TopSurface = Enum.SurfaceType.Smooth
  1079. Part29.brickColor = BrickColor.new("Really blue")
  1080. Script30.Name = "Disappearing Brick Script"
  1081. Script30.Parent = Part29
  1082. table.insert(cors,sandbox(Script30,function()
  1083. enabled = 0
  1084. val = 0
  1085.  
  1086. function onTouched(part)
  1087. -- All characters have a Humanoid object
  1088. -- if the model has one, it is a character
  1089. -- print("In The Script")
  1090. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1091. if (h ~=nil) then -- If there is a Humanoid then
  1092. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1093. if (enabled == 0) then
  1094. enabled = 1
  1095. val = val+0.1
  1096. script.Parent.Transparency = val
  1097. script.Parent.CanCollide = true
  1098. wait(.1)
  1099. val = val+0.1
  1100. script.Parent.Transparency = 0.1+val
  1101. script.Parent.CanCollide = true
  1102. wait(.1)
  1103. val = val+0.1
  1104. script.Parent.Transparency = 0.1+val
  1105. script.Parent.CanCollide = true
  1106. wait(.1)
  1107. val = val+0.1
  1108. script.Parent.Transparency = 0.1+val
  1109. script.Parent.CanCollide = true
  1110. wait(.1)
  1111. val = val+0.1
  1112. script.Parent.Transparency = 0.1+val
  1113. script.Parent.CanCollide = true
  1114. wait(.1)
  1115. val = val+0.1
  1116. script.Parent.Transparency = 0.1+val
  1117. script.Parent.CanCollide = true
  1118. wait(.1)
  1119. val = val+0.1
  1120. script.Parent.Transparency = 0.1+val
  1121. script.Parent.CanCollide = true
  1122. wait(.1)
  1123. val = val+0.1
  1124. script.Parent.Transparency = 0.1+val
  1125. script.Parent.CanCollide = true
  1126. wait(.1)
  1127. val = val+0.1
  1128. script.Parent.Transparency = 0.1+val
  1129. script.Parent.CanCollide = true
  1130. wait(.1)
  1131. script.Parent.Transparency = 1
  1132. script.Parent.CanCollide = false
  1133. wait(2)
  1134. val = 0
  1135. enabled = 0
  1136. script.Parent.Transparency = 0
  1137. script.Parent.CanCollide = true
  1138. end
  1139. end
  1140. end
  1141.  
  1142. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1143.  
  1144. end))
  1145. Part31.Name = "Disappearing Brick"
  1146. Part31.Parent = Model14
  1147. Part31.CFrame = CFrame.new(-53.0782852, 31.3999577, -29.4318142, 0.500039101, 0, -0.866008639, 0, 0.99999994, 0, 0.866008699, 0, 0.500039101)
  1148. Part31.Orientation = Vector3.new(0, -60, 0)
  1149. Part31.Position = Vector3.new(-53.0782852, 31.3999577, -29.4318142)
  1150. Part31.Rotation = Vector3.new(0, -60, 0)
  1151. Part31.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  1152. Part31.Size = Vector3.new(2, 1.20000005, 9)
  1153. Part31.Anchored = true
  1154. Part31.BottomSurface = Enum.SurfaceType.Smooth
  1155. Part31.BrickColor = BrickColor.new("Teal")
  1156. Part31.TopSurface = Enum.SurfaceType.Smooth
  1157. Part31.brickColor = BrickColor.new("Teal")
  1158. ManualWeld32.Name = "Part-to-Part Strong Joint"
  1159. ManualWeld32.Parent = Part31
  1160. ManualWeld32.C0 = CFrame.new(-1, 0.600000024, 4.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1161. ManualWeld32.C1 = CFrame.new(-4.08786011, -0.600000381, 2.1305542, -0.258808851, -0.965928614, 0, 0, 0, 0.99999994, -0.965928614, 0.258808851, 0)
  1162. ManualWeld32.Part0 = Part31
  1163. ManualWeld32.Part1 = Part29
  1164. ManualWeld32.part1 = Part29
  1165. Script33.Name = "Disappearing Brick Script"
  1166. Script33.Parent = Part31
  1167. table.insert(cors,sandbox(Script33,function()
  1168. enabled = 0
  1169. val = 0
  1170.  
  1171. function onTouched(part)
  1172. -- All characters have a Humanoid object
  1173. -- if the model has one, it is a character
  1174. -- print("In The Script")
  1175. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1176. if (h ~=nil) then -- If there is a Humanoid then
  1177. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1178. if (enabled == 0) then
  1179. enabled = 1
  1180. val = val+0.1
  1181. script.Parent.Transparency = val
  1182. script.Parent.CanCollide = true
  1183. wait(.1)
  1184. val = val+0.1
  1185. script.Parent.Transparency = 0.1+val
  1186. script.Parent.CanCollide = true
  1187. wait(.1)
  1188. val = val+0.1
  1189. script.Parent.Transparency = 0.1+val
  1190. script.Parent.CanCollide = true
  1191. wait(.1)
  1192. val = val+0.1
  1193. script.Parent.Transparency = 0.1+val
  1194. script.Parent.CanCollide = true
  1195. wait(.1)
  1196. val = val+0.1
  1197. script.Parent.Transparency = 0.1+val
  1198. script.Parent.CanCollide = true
  1199. wait(.1)
  1200. val = val+0.1
  1201. script.Parent.Transparency = 0.1+val
  1202. script.Parent.CanCollide = true
  1203. wait(.1)
  1204. val = val+0.1
  1205. script.Parent.Transparency = 0.1+val
  1206. script.Parent.CanCollide = true
  1207. wait(.1)
  1208. val = val+0.1
  1209. script.Parent.Transparency = 0.1+val
  1210. script.Parent.CanCollide = true
  1211. wait(.1)
  1212. val = val+0.1
  1213. script.Parent.Transparency = 0.1+val
  1214. script.Parent.CanCollide = true
  1215. wait(.1)
  1216. script.Parent.Transparency = 1
  1217. script.Parent.CanCollide = false
  1218. wait(2)
  1219. val = 0
  1220. enabled = 0
  1221. script.Parent.Transparency = 0
  1222. script.Parent.CanCollide = true
  1223. end
  1224. end
  1225. end
  1226.  
  1227. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1228.  
  1229. end))
  1230. Part34.Name = "Disappearing Brick"
  1231. Part34.Parent = Model14
  1232. Part34.CFrame = CFrame.new(-46.0000305, 26.6000042, -26.4999771, 1.00000513, 0, 3.27825546e-07, 0, 1, 0, -2.98023224e-07, 0, 1.00000513)
  1233. Part34.Position = Vector3.new(-46.0000305, 26.6000042, -26.4999771)
  1234. Part34.Color = Color3.new(1, 0, 0)
  1235. Part34.Size = Vector3.new(2, 1.20000005, 9)
  1236. Part34.Anchored = true
  1237. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1238. Part34.BrickColor = BrickColor.new("Really red")
  1239. Part34.TopSurface = Enum.SurfaceType.Smooth
  1240. Part34.brickColor = BrickColor.new("Really red")
  1241. ManualWeld35.Name = "Part-to-Part Strong Joint"
  1242. ManualWeld35.Parent = Part34
  1243. ManualWeld35.C0 = CFrame.new(-1, 0.600000024, 4.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1244. ManualWeld35.C1 = CFrame.new(2.13061523, -0.599999428, 4.08787537, -0.965928555, 0.258808911, 0, 0, 0, 1, 0.258808911, 0.965928555, 0)
  1245. ManualWeld35.Part0 = Part34
  1246. ManualWeld35.Part1 = Part37
  1247. ManualWeld35.part1 = Part37
  1248. Script36.Name = "Disappearing Brick Script"
  1249. Script36.Parent = Part34
  1250. table.insert(cors,sandbox(Script36,function()
  1251. enabled = 0
  1252. val = 0
  1253.  
  1254. function onTouched(part)
  1255. -- All characters have a Humanoid object
  1256. -- if the model has one, it is a character
  1257. -- print("In The Script")
  1258. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1259. if (h ~=nil) then -- If there is a Humanoid then
  1260. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1261. if (enabled == 0) then
  1262. enabled = 1
  1263. val = val+0.1
  1264. script.Parent.Transparency = val
  1265. script.Parent.CanCollide = true
  1266. wait(.1)
  1267. val = val+0.1
  1268. script.Parent.Transparency = 0.1+val
  1269. script.Parent.CanCollide = true
  1270. wait(.1)
  1271. val = val+0.1
  1272. script.Parent.Transparency = 0.1+val
  1273. script.Parent.CanCollide = true
  1274. wait(.1)
  1275. val = val+0.1
  1276. script.Parent.Transparency = 0.1+val
  1277. script.Parent.CanCollide = true
  1278. wait(.1)
  1279. val = val+0.1
  1280. script.Parent.Transparency = 0.1+val
  1281. script.Parent.CanCollide = true
  1282. wait(.1)
  1283. val = val+0.1
  1284. script.Parent.Transparency = 0.1+val
  1285. script.Parent.CanCollide = true
  1286. wait(.1)
  1287. val = val+0.1
  1288. script.Parent.Transparency = 0.1+val
  1289. script.Parent.CanCollide = true
  1290. wait(.1)
  1291. val = val+0.1
  1292. script.Parent.Transparency = 0.1+val
  1293. script.Parent.CanCollide = true
  1294. wait(.1)
  1295. val = val+0.1
  1296. script.Parent.Transparency = 0.1+val
  1297. script.Parent.CanCollide = true
  1298. wait(.1)
  1299. script.Parent.Transparency = 1
  1300. script.Parent.CanCollide = false
  1301. wait(2)
  1302. val = 0
  1303. enabled = 0
  1304. script.Parent.Transparency = 0
  1305. script.Parent.CanCollide = true
  1306. end
  1307. end
  1308. end
  1309.  
  1310. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1311.  
  1312. end))
  1313. Part37.Name = "Disappearing Brick"
  1314. Part37.Parent = Model14
  1315. Part37.CFrame = CFrame.new(-48.0000381, 27.7999973, -26.4999733, 0.965933561, 0, -0.258809894, 0, 1, 0, 0.258809924, 0, 0.965933561)
  1316. Part37.Orientation = Vector3.new(0, -15, 0)
  1317. Part37.Position = Vector3.new(-48.0000381, 27.7999973, -26.4999733)
  1318. Part37.Rotation = Vector3.new(0, -15, 0)
  1319. Part37.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1320. Part37.Size = Vector3.new(2, 1.20000005, 9)
  1321. Part37.Anchored = true
  1322. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1323. Part37.BrickColor = BrickColor.new("Bright orange")
  1324. Part37.TopSurface = Enum.SurfaceType.Smooth
  1325. Part37.brickColor = BrickColor.new("Bright orange")
  1326. ManualWeld38.Name = "Part-to-Part Strong Joint"
  1327. ManualWeld38.Parent = Part37
  1328. ManualWeld38.C0 = CFrame.new(-1, 0.600000024, 4.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1329. ManualWeld38.C1 = CFrame.new(2.1305542, -0.600000381, 4.08787537, -0.965928733, 0.258808941, 0, 0, 0, 1, 0.258808941, 0.965928733, 0)
  1330. ManualWeld38.Part0 = Part37
  1331. ManualWeld38.Part1 = Part40
  1332. ManualWeld38.part1 = Part40
  1333. Script39.Name = "Disappearing Brick Script"
  1334. Script39.Parent = Part37
  1335. table.insert(cors,sandbox(Script39,function()
  1336. enabled = 0
  1337. val = 0
  1338.  
  1339. function onTouched(part)
  1340. -- All characters have a Humanoid object
  1341. -- if the model has one, it is a character
  1342. -- print("In The Script")
  1343. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1344. if (h ~=nil) then -- If there is a Humanoid then
  1345. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1346. if (enabled == 0) then
  1347. enabled = 1
  1348. val = val+0.1
  1349. script.Parent.Transparency = val
  1350. script.Parent.CanCollide = true
  1351. wait(.1)
  1352. val = val+0.1
  1353. script.Parent.Transparency = 0.1+val
  1354. script.Parent.CanCollide = true
  1355. wait(.1)
  1356. val = val+0.1
  1357. script.Parent.Transparency = 0.1+val
  1358. script.Parent.CanCollide = true
  1359. wait(.1)
  1360. val = val+0.1
  1361. script.Parent.Transparency = 0.1+val
  1362. script.Parent.CanCollide = true
  1363. wait(.1)
  1364. val = val+0.1
  1365. script.Parent.Transparency = 0.1+val
  1366. script.Parent.CanCollide = true
  1367. wait(.1)
  1368. val = val+0.1
  1369. script.Parent.Transparency = 0.1+val
  1370. script.Parent.CanCollide = true
  1371. wait(.1)
  1372. val = val+0.1
  1373. script.Parent.Transparency = 0.1+val
  1374. script.Parent.CanCollide = true
  1375. wait(.1)
  1376. val = val+0.1
  1377. script.Parent.Transparency = 0.1+val
  1378. script.Parent.CanCollide = true
  1379. wait(.1)
  1380. val = val+0.1
  1381. script.Parent.Transparency = 0.1+val
  1382. script.Parent.CanCollide = true
  1383. wait(.1)
  1384. script.Parent.Transparency = 1
  1385. script.Parent.CanCollide = false
  1386. wait(2)
  1387. val = 0
  1388. enabled = 0
  1389. script.Parent.Transparency = 0
  1390. script.Parent.CanCollide = true
  1391. end
  1392. end
  1393. end
  1394.  
  1395. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1396.  
  1397. end))
  1398. Part40.Name = "Disappearing Brick"
  1399. Part40.Parent = Model14
  1400. Part40.CFrame = CFrame.new(-49.9319038, 29.0000038, -27.0176125, 0.866040587, 0, -0.499984115, 0, 1, 0, 0.499984145, 0, 0.866040587)
  1401. Part40.Orientation = Vector3.new(0, -30, 0)
  1402. Part40.Position = Vector3.new(-49.9319038, 29.0000038, -27.0176125)
  1403. Part40.Rotation = Vector3.new(0, -30, 0)
  1404. Part40.Color = Color3.new(1, 1, 0)
  1405. Part40.Size = Vector3.new(2, 1.20000005, 9)
  1406. Part40.Anchored = true
  1407. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1408. Part40.BrickColor = BrickColor.new("New Yeller")
  1409. Part40.TopSurface = Enum.SurfaceType.Smooth
  1410. Part40.brickColor = BrickColor.new("New Yeller")
  1411. Script41.Name = "Disappearing Brick Script"
  1412. Script41.Parent = Part40
  1413. table.insert(cors,sandbox(Script41,function()
  1414. enabled = 0
  1415. val = 0
  1416.  
  1417. function onTouched(part)
  1418. -- All characters have a Humanoid object
  1419. -- if the model has one, it is a character
  1420. -- print("In The Script")
  1421. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1422. if (h ~=nil) then -- If there is a Humanoid then
  1423. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1424. if (enabled == 0) then
  1425. enabled = 1
  1426. val = val+0.1
  1427. script.Parent.Transparency = val
  1428. script.Parent.CanCollide = true
  1429. wait(.1)
  1430. val = val+0.1
  1431. script.Parent.Transparency = 0.1+val
  1432. script.Parent.CanCollide = true
  1433. wait(.1)
  1434. val = val+0.1
  1435. script.Parent.Transparency = 0.1+val
  1436. script.Parent.CanCollide = true
  1437. wait(.1)
  1438. val = val+0.1
  1439. script.Parent.Transparency = 0.1+val
  1440. script.Parent.CanCollide = true
  1441. wait(.1)
  1442. val = val+0.1
  1443. script.Parent.Transparency = 0.1+val
  1444. script.Parent.CanCollide = true
  1445. wait(.1)
  1446. val = val+0.1
  1447. script.Parent.Transparency = 0.1+val
  1448. script.Parent.CanCollide = true
  1449. wait(.1)
  1450. val = val+0.1
  1451. script.Parent.Transparency = 0.1+val
  1452. script.Parent.CanCollide = true
  1453. wait(.1)
  1454. val = val+0.1
  1455. script.Parent.Transparency = 0.1+val
  1456. script.Parent.CanCollide = true
  1457. wait(.1)
  1458. val = val+0.1
  1459. script.Parent.Transparency = 0.1+val
  1460. script.Parent.CanCollide = true
  1461. wait(.1)
  1462. script.Parent.Transparency = 1
  1463. script.Parent.CanCollide = false
  1464. wait(2)
  1465. val = 0
  1466. enabled = 0
  1467. script.Parent.Transparency = 0
  1468. script.Parent.CanCollide = true
  1469. end
  1470. end
  1471. end
  1472.  
  1473. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1474.  
  1475. end))
  1476. ManualWeld42.Name = "Part-to-Part Strong Joint"
  1477. ManualWeld42.Parent = Part40
  1478. ManualWeld42.C0 = CFrame.new(-1, 0.600000024, 4.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1479. ManualWeld42.C1 = CFrame.new(-2.13061523, -0.600000381, -4.08789063, 0.965928674, -0.25880903, 0, 0, 0, 1, -0.25880903, -0.965928674, 0)
  1480. ManualWeld42.Part0 = Part40
  1481. ManualWeld42.Part1 = Part43
  1482. ManualWeld42.part1 = Part43
  1483. Part43.Name = "Disappearing Brick"
  1484. Part43.Parent = Model14
  1485. Part43.CFrame = CFrame.new(-51.6639977, 30.1999722, -28.0176201, -0.707132876, 0, 0.707087874, 0, 1, 0, -0.707087874, 0, -0.707132876)
  1486. Part43.Orientation = Vector3.new(0, 135, 0)
  1487. Part43.Position = Vector3.new(-51.6639977, 30.1999722, -28.0176201)
  1488. Part43.Rotation = Vector3.new(-180, 45, -180)
  1489. Part43.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1490. Part43.Size = Vector3.new(2, 1.20000005, 9)
  1491. Part43.Anchored = true
  1492. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1493. Part43.BrickColor = BrickColor.new("Dark green")
  1494. Part43.TopSurface = Enum.SurfaceType.Smooth
  1495. Part43.brickColor = BrickColor.new("Dark green")
  1496. Script44.Name = "Disappearing Brick Script"
  1497. Script44.Parent = Part43
  1498. table.insert(cors,sandbox(Script44,function()
  1499. enabled = 0
  1500. val = 0
  1501.  
  1502. function onTouched(part)
  1503. -- All characters have a Humanoid object
  1504. -- if the model has one, it is a character
  1505. -- print("In The Script")
  1506. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1507. if (h ~=nil) then -- If there is a Humanoid then
  1508. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1509. if (enabled == 0) then
  1510. enabled = 1
  1511. val = val+0.1
  1512. script.Parent.Transparency = val
  1513. script.Parent.CanCollide = true
  1514. wait(.1)
  1515. val = val+0.1
  1516. script.Parent.Transparency = 0.1+val
  1517. script.Parent.CanCollide = true
  1518. wait(.1)
  1519. val = val+0.1
  1520. script.Parent.Transparency = 0.1+val
  1521. script.Parent.CanCollide = true
  1522. wait(.1)
  1523. val = val+0.1
  1524. script.Parent.Transparency = 0.1+val
  1525. script.Parent.CanCollide = true
  1526. wait(.1)
  1527. val = val+0.1
  1528. script.Parent.Transparency = 0.1+val
  1529. script.Parent.CanCollide = true
  1530. wait(.1)
  1531. val = val+0.1
  1532. script.Parent.Transparency = 0.1+val
  1533. script.Parent.CanCollide = true
  1534. wait(.1)
  1535. val = val+0.1
  1536. script.Parent.Transparency = 0.1+val
  1537. script.Parent.CanCollide = true
  1538. wait(.1)
  1539. val = val+0.1
  1540. script.Parent.Transparency = 0.1+val
  1541. script.Parent.CanCollide = true
  1542. wait(.1)
  1543. val = val+0.1
  1544. script.Parent.Transparency = 0.1+val
  1545. script.Parent.CanCollide = true
  1546. wait(.1)
  1547. script.Parent.Transparency = 1
  1548. script.Parent.CanCollide = false
  1549. wait(2)
  1550. val = 0
  1551. enabled = 0
  1552. script.Parent.Transparency = 0
  1553. script.Parent.CanCollide = true
  1554. end
  1555. end
  1556. end
  1557.  
  1558. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1559.  
  1560. end))
  1561. ManualWeld45.Name = "Part-to-Part Strong Joint"
  1562. ManualWeld45.Parent = Part43
  1563. ManualWeld45.C0 = CFrame.new(-1, 0.600000024, 4.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1564. ManualWeld45.C1 = CFrame.new(1.7331543, -0.600000381, -5.12313843, 0.965928555, -0.258808941, 0, 0, 0, 0.99999994, -0.258808941, -0.965928555, 0)
  1565. ManualWeld45.Part0 = Part43
  1566. ManualWeld45.Part1 = Part31
  1567. ManualWeld45.part1 = Part31
  1568. Part46.Name = "Disappearing Brick"
  1569. Part46.Parent = Model14
  1570. Part46.CFrame = CFrame.new(-40.9225502, 45.8000565, -38.7612648, -0.865947008, 0, -0.500148952, 0, 1, 0, 0.500148952, 0, -0.865947008)
  1571. Part46.Orientation = Vector3.new(0, -149.990005, 0)
  1572. Part46.Position = Vector3.new(-40.9225502, 45.8000565, -38.7612648)
  1573. Part46.Rotation = Vector3.new(-180, -30.0100002, -180)
  1574. Part46.Color = Color3.new(0, 0, 1)
  1575. Part46.Size = Vector3.new(9, 1.20000005, 2)
  1576. Part46.Anchored = true
  1577. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1578. Part46.BrickColor = BrickColor.new("Really blue")
  1579. Part46.TopSurface = Enum.SurfaceType.Smooth
  1580. Part46.brickColor = BrickColor.new("Really blue")
  1581. ManualWeld47.Name = "Part-to-Part Strong Joint"
  1582. ManualWeld47.Parent = Part46
  1583. ManualWeld47.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1584. ManualWeld47.C1 = CFrame.new(-3.5703125, -0.600004196, 4.0625, -0.965931535, 0.258809745, 0, 0, 0, 1, 0.258809745, 0.965931535, 0)
  1585. ManualWeld47.Part0 = Part46
  1586. ManualWeld47.Part1 = Part49
  1587. ManualWeld47.part1 = Part49
  1588. Script48.Name = "Disappearing Brick Script"
  1589. Script48.Parent = Part46
  1590. table.insert(cors,sandbox(Script48,function()
  1591. enabled = 0
  1592. val = 0
  1593.  
  1594. function onTouched(part)
  1595. -- All characters have a Humanoid object
  1596. -- if the model has one, it is a character
  1597. -- print("In The Script")
  1598. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1599. if (h ~=nil) then -- If there is a Humanoid then
  1600. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1601. if (enabled == 0) then
  1602. enabled = 1
  1603. val = val+0.1
  1604. script.Parent.Transparency = val
  1605. script.Parent.CanCollide = true
  1606. wait(.1)
  1607. val = val+0.1
  1608. script.Parent.Transparency = 0.1+val
  1609. script.Parent.CanCollide = true
  1610. wait(.1)
  1611. val = val+0.1
  1612. script.Parent.Transparency = 0.1+val
  1613. script.Parent.CanCollide = true
  1614. wait(.1)
  1615. val = val+0.1
  1616. script.Parent.Transparency = 0.1+val
  1617. script.Parent.CanCollide = true
  1618. wait(.1)
  1619. val = val+0.1
  1620. script.Parent.Transparency = 0.1+val
  1621. script.Parent.CanCollide = true
  1622. wait(.1)
  1623. val = val+0.1
  1624. script.Parent.Transparency = 0.1+val
  1625. script.Parent.CanCollide = true
  1626. wait(.1)
  1627. val = val+0.1
  1628. script.Parent.Transparency = 0.1+val
  1629. script.Parent.CanCollide = true
  1630. wait(.1)
  1631. val = val+0.1
  1632. script.Parent.Transparency = 0.1+val
  1633. script.Parent.CanCollide = true
  1634. wait(.1)
  1635. val = val+0.1
  1636. script.Parent.Transparency = 0.1+val
  1637. script.Parent.CanCollide = true
  1638. wait(.1)
  1639. script.Parent.Transparency = 1
  1640. script.Parent.CanCollide = false
  1641. wait(2)
  1642. val = 0
  1643. enabled = 0
  1644. script.Parent.Transparency = 0
  1645. script.Parent.CanCollide = true
  1646. end
  1647. end
  1648. end
  1649.  
  1650. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1651.  
  1652. end))
  1653. Part49.Name = "Disappearing Brick"
  1654. Part49.Parent = Model14
  1655. Part49.CFrame = CFrame.new(-39.9223061, 47.0000572, -37.0293274, -0.965885997, 0, -0.258993298, 0, 1, 0, 0.258993268, 0, -0.965885997)
  1656. Part49.Orientation = Vector3.new(0, -164.990005, 0)
  1657. Part49.Position = Vector3.new(-39.9223061, 47.0000572, -37.0293274)
  1658. Part49.Rotation = Vector3.new(-180, -15.0100002, -180)
  1659. Part49.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1660. Part49.Size = Vector3.new(9, 1.20000005, 2)
  1661. Part49.Anchored = true
  1662. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1663. Part49.BrickColor = BrickColor.new("Royal purple")
  1664. Part49.TopSurface = Enum.SurfaceType.Smooth
  1665. Part49.brickColor = BrickColor.new("Royal purple")
  1666. ManualWeld50.Name = "Part-to-Part Strong Joint"
  1667. ManualWeld50.Parent = Part49
  1668. ManualWeld50.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1669. ManualWeld50.C1 = CFrame.new(-3.57028198, -0.599990845, 4.06243896, -0.965931594, 0.258809716, 0, 0, 0, 1, 0.258809716, 0.965931594, 0)
  1670. ManualWeld50.Part0 = Part49
  1671. ManualWeld50.Part1 = Part52
  1672. ManualWeld50.part1 = Part52
  1673. Script51.Name = "Disappearing Brick Script"
  1674. Script51.Parent = Part49
  1675. table.insert(cors,sandbox(Script51,function()
  1676. enabled = 0
  1677. val = 0
  1678.  
  1679. function onTouched(part)
  1680. -- All characters have a Humanoid object
  1681. -- if the model has one, it is a character
  1682. -- print("In The Script")
  1683. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1684. if (h ~=nil) then -- If there is a Humanoid then
  1685. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1686. if (enabled == 0) then
  1687. enabled = 1
  1688. val = val+0.1
  1689. script.Parent.Transparency = val
  1690. script.Parent.CanCollide = true
  1691. wait(.1)
  1692. val = val+0.1
  1693. script.Parent.Transparency = 0.1+val
  1694. script.Parent.CanCollide = true
  1695. wait(.1)
  1696. val = val+0.1
  1697. script.Parent.Transparency = 0.1+val
  1698. script.Parent.CanCollide = true
  1699. wait(.1)
  1700. val = val+0.1
  1701. script.Parent.Transparency = 0.1+val
  1702. script.Parent.CanCollide = true
  1703. wait(.1)
  1704. val = val+0.1
  1705. script.Parent.Transparency = 0.1+val
  1706. script.Parent.CanCollide = true
  1707. wait(.1)
  1708. val = val+0.1
  1709. script.Parent.Transparency = 0.1+val
  1710. script.Parent.CanCollide = true
  1711. wait(.1)
  1712. val = val+0.1
  1713. script.Parent.Transparency = 0.1+val
  1714. script.Parent.CanCollide = true
  1715. wait(.1)
  1716. val = val+0.1
  1717. script.Parent.Transparency = 0.1+val
  1718. script.Parent.CanCollide = true
  1719. wait(.1)
  1720. val = val+0.1
  1721. script.Parent.Transparency = 0.1+val
  1722. script.Parent.CanCollide = true
  1723. wait(.1)
  1724. script.Parent.Transparency = 1
  1725. script.Parent.CanCollide = false
  1726. wait(2)
  1727. val = 0
  1728. enabled = 0
  1729. script.Parent.Transparency = 0
  1730. script.Parent.CanCollide = true
  1731. end
  1732. end
  1733. end
  1734.  
  1735. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1736.  
  1737. end))
  1738. Part52.Name = "Disappearing Brick"
  1739. Part52.Parent = Model14
  1740. Part52.CFrame = CFrame.new(-39.4043579, 48.200058, -35.0975533, -1.00000668, 0, -0.000189125538, 0, 1, 0, 0.000189125538, 0, -1.00000668)
  1741. Part52.Orientation = Vector3.new(0, -179.990005, 0)
  1742. Part52.Position = Vector3.new(-39.4043579, 48.200058, -35.0975533)
  1743. Part52.Rotation = Vector3.new(-180, -0.00999999978, -180)
  1744. Part52.Color = Color3.new(0, 1, 0)
  1745. Part52.Size = Vector3.new(9, 1.20000005, 2)
  1746. Part52.Anchored = true
  1747. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1748. Part52.BrickColor = BrickColor.new("Lime green")
  1749. Part52.TopSurface = Enum.SurfaceType.Smooth
  1750. Part52.brickColor = BrickColor.new("Lime green")
  1751. ManualWeld53.Name = "Part-to-Part Strong Joint"
  1752. ManualWeld53.Parent = Part52
  1753. ManualWeld53.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1754. ManualWeld53.C1 = CFrame.new(-3.57025146, -0.599983215, 4.06242371, -0.965931594, 0.258809686, 0, 0, 0, 1, 0.258809686, 0.965931594, 0)
  1755. ManualWeld53.Part0 = Part52
  1756. ManualWeld53.Part1 = Part55
  1757. ManualWeld53.part1 = Part55
  1758. Script54.Name = "Disappearing Brick Script"
  1759. Script54.Parent = Part52
  1760. table.insert(cors,sandbox(Script54,function()
  1761. enabled = 0
  1762. val = 0
  1763.  
  1764. function onTouched(part)
  1765. -- All characters have a Humanoid object
  1766. -- if the model has one, it is a character
  1767. -- print("In The Script")
  1768. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1769. if (h ~=nil) then -- If there is a Humanoid then
  1770. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1771. if (enabled == 0) then
  1772. enabled = 1
  1773. val = val+0.1
  1774. script.Parent.Transparency = val
  1775. script.Parent.CanCollide = true
  1776. wait(.1)
  1777. val = val+0.1
  1778. script.Parent.Transparency = 0.1+val
  1779. script.Parent.CanCollide = true
  1780. wait(.1)
  1781. val = val+0.1
  1782. script.Parent.Transparency = 0.1+val
  1783. script.Parent.CanCollide = true
  1784. wait(.1)
  1785. val = val+0.1
  1786. script.Parent.Transparency = 0.1+val
  1787. script.Parent.CanCollide = true
  1788. wait(.1)
  1789. val = val+0.1
  1790. script.Parent.Transparency = 0.1+val
  1791. script.Parent.CanCollide = true
  1792. wait(.1)
  1793. val = val+0.1
  1794. script.Parent.Transparency = 0.1+val
  1795. script.Parent.CanCollide = true
  1796. wait(.1)
  1797. val = val+0.1
  1798. script.Parent.Transparency = 0.1+val
  1799. script.Parent.CanCollide = true
  1800. wait(.1)
  1801. val = val+0.1
  1802. script.Parent.Transparency = 0.1+val
  1803. script.Parent.CanCollide = true
  1804. wait(.1)
  1805. val = val+0.1
  1806. script.Parent.Transparency = 0.1+val
  1807. script.Parent.CanCollide = true
  1808. wait(.1)
  1809. script.Parent.Transparency = 1
  1810. script.Parent.CanCollide = false
  1811. wait(2)
  1812. val = 0
  1813. enabled = 0
  1814. script.Parent.Transparency = 0
  1815. script.Parent.CanCollide = true
  1816. end
  1817. end
  1818. end
  1819.  
  1820. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1821.  
  1822. end))
  1823. Part55.Name = "Disappearing Brick"
  1824. Part55.Parent = Model14
  1825. Part55.CFrame = CFrame.new(-39.4039917, 49.4000282, -33.0975418, -0.965983868, 0, 0.258627832, 0, 1, 0, -0.258627892, 0, -0.965983868)
  1826. Part55.Orientation = Vector3.new(0, 165.009995, 0)
  1827. Part55.Position = Vector3.new(-39.4039917, 49.4000282, -33.0975418)
  1828. Part55.Rotation = Vector3.new(-180, 14.9899998, -180)
  1829. Part55.Color = Color3.new(1, 0, 0.74902)
  1830. Part55.Size = Vector3.new(9, 1.20000005, 2)
  1831. Part55.Anchored = true
  1832. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1833. Part55.BrickColor = BrickColor.new("Hot pink")
  1834. Part55.TopSurface = Enum.SurfaceType.Smooth
  1835. Part55.brickColor = BrickColor.new("Hot pink")
  1836. ManualWeld56.Name = "Part-to-Part Strong Joint"
  1837. ManualWeld56.Parent = Part55
  1838. ManualWeld56.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1839. ManualWeld56.C1 = CFrame.new(-3.57019043, -0.599983215, 4.06246948, -0.965931654, 0.258809775, 0, 0, 0, 1, 0.258809775, 0.965931654, 0)
  1840. ManualWeld56.Part0 = Part55
  1841. ManualWeld56.Part1 = Part17
  1842. ManualWeld56.part1 = Part17
  1843. Script57.Name = "Disappearing Brick Script"
  1844. Script57.Parent = Part55
  1845. table.insert(cors,sandbox(Script57,function()
  1846. enabled = 0
  1847. val = 0
  1848.  
  1849. function onTouched(part)
  1850. -- All characters have a Humanoid object
  1851. -- if the model has one, it is a character
  1852. -- print("In The Script")
  1853. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1854. if (h ~=nil) then -- If there is a Humanoid then
  1855. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1856. if (enabled == 0) then
  1857. enabled = 1
  1858. val = val+0.1
  1859. script.Parent.Transparency = val
  1860. script.Parent.CanCollide = true
  1861. wait(.1)
  1862. val = val+0.1
  1863. script.Parent.Transparency = 0.1+val
  1864. script.Parent.CanCollide = true
  1865. wait(.1)
  1866. val = val+0.1
  1867. script.Parent.Transparency = 0.1+val
  1868. script.Parent.CanCollide = true
  1869. wait(.1)
  1870. val = val+0.1
  1871. script.Parent.Transparency = 0.1+val
  1872. script.Parent.CanCollide = true
  1873. wait(.1)
  1874. val = val+0.1
  1875. script.Parent.Transparency = 0.1+val
  1876. script.Parent.CanCollide = true
  1877. wait(.1)
  1878. val = val+0.1
  1879. script.Parent.Transparency = 0.1+val
  1880. script.Parent.CanCollide = true
  1881. wait(.1)
  1882. val = val+0.1
  1883. script.Parent.Transparency = 0.1+val
  1884. script.Parent.CanCollide = true
  1885. wait(.1)
  1886. val = val+0.1
  1887. script.Parent.Transparency = 0.1+val
  1888. script.Parent.CanCollide = true
  1889. wait(.1)
  1890. val = val+0.1
  1891. script.Parent.Transparency = 0.1+val
  1892. script.Parent.CanCollide = true
  1893. wait(.1)
  1894. script.Parent.Transparency = 1
  1895. script.Parent.CanCollide = false
  1896. wait(2)
  1897. val = 0
  1898. enabled = 0
  1899. script.Parent.Transparency = 0
  1900. script.Parent.CanCollide = true
  1901. end
  1902. end
  1903. end
  1904.  
  1905. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1906.  
  1907. end))
  1908. Part58.Name = "Disappearing Brick"
  1909. Part58.Parent = Model14
  1910. Part58.CFrame = CFrame.new(-54.5960999, 33.7999611, -33.0957108, 1.00000513, 0, 6.32703304e-05, 0, 1, 0, -6.32405281e-05, 0, 1.00000513)
  1911. Part58.Position = Vector3.new(-54.5960999, 33.7999611, -33.0957108)
  1912. Part58.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1913. Part58.Size = Vector3.new(9, 1.20000005, 2)
  1914. Part58.Anchored = true
  1915. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1916. Part58.BrickColor = BrickColor.new("Royal purple")
  1917. Part58.TopSurface = Enum.SurfaceType.Smooth
  1918. Part58.brickColor = BrickColor.new("Royal purple")
  1919. ManualWeld59.Name = "Part-to-Part Strong Joint"
  1920. ManualWeld59.Parent = Part58
  1921. ManualWeld59.C0 = CFrame.new(4.5, -0.600000024, 1, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  1922. ManualWeld59.C1 = CFrame.new(4.08792114, 0.600004196, 0.130523682, 0.965928555, -0.258808911, 0, 0, 0, -1, 0.258808911, 0.965928555, 0)
  1923. ManualWeld59.Part0 = Part58
  1924. ManualWeld59.Part1 = Part29
  1925. ManualWeld59.part1 = Part29
  1926. ManualWeld60.Name = "Part-to-Part Strong Joint"
  1927. ManualWeld60.Parent = Part58
  1928. ManualWeld60.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1929. ManualWeld60.C1 = CFrame.new(-3.57025146, -0.600004196, 4.06242371, -0.965928555, 0.258808911, 0, 0, 0, 1, 0.258808911, 0.965928555, 0)
  1930. ManualWeld60.Part0 = Part58
  1931. ManualWeld60.Part1 = Part62
  1932. ManualWeld60.part1 = Part62
  1933. Script61.Name = "Disappearing Brick Script"
  1934. Script61.Parent = Part58
  1935. table.insert(cors,sandbox(Script61,function()
  1936. enabled = 0
  1937. val = 0
  1938.  
  1939. function onTouched(part)
  1940. -- All characters have a Humanoid object
  1941. -- if the model has one, it is a character
  1942. -- print("In The Script")
  1943. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  1944. if (h ~=nil) then -- If there is a Humanoid then
  1945. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  1946. if (enabled == 0) then
  1947. enabled = 1
  1948. val = val+0.1
  1949. script.Parent.Transparency = val
  1950. script.Parent.CanCollide = true
  1951. wait(.1)
  1952. val = val+0.1
  1953. script.Parent.Transparency = 0.1+val
  1954. script.Parent.CanCollide = true
  1955. wait(.1)
  1956. val = val+0.1
  1957. script.Parent.Transparency = 0.1+val
  1958. script.Parent.CanCollide = true
  1959. wait(.1)
  1960. val = val+0.1
  1961. script.Parent.Transparency = 0.1+val
  1962. script.Parent.CanCollide = true
  1963. wait(.1)
  1964. val = val+0.1
  1965. script.Parent.Transparency = 0.1+val
  1966. script.Parent.CanCollide = true
  1967. wait(.1)
  1968. val = val+0.1
  1969. script.Parent.Transparency = 0.1+val
  1970. script.Parent.CanCollide = true
  1971. wait(.1)
  1972. val = val+0.1
  1973. script.Parent.Transparency = 0.1+val
  1974. script.Parent.CanCollide = true
  1975. wait(.1)
  1976. val = val+0.1
  1977. script.Parent.Transparency = 0.1+val
  1978. script.Parent.CanCollide = true
  1979. wait(.1)
  1980. val = val+0.1
  1981. script.Parent.Transparency = 0.1+val
  1982. script.Parent.CanCollide = true
  1983. wait(.1)
  1984. script.Parent.Transparency = 1
  1985. script.Parent.CanCollide = false
  1986. wait(2)
  1987. val = 0
  1988. enabled = 0
  1989. script.Parent.Transparency = 0
  1990. script.Parent.CanCollide = true
  1991. end
  1992. end
  1993. end
  1994.  
  1995. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  1996.  
  1997. end))
  1998. Part62.Name = "Disappearing Brick"
  1999. Part62.Parent = Model14
  2000. Part62.CFrame = CFrame.new(-54.5962105, 34.9999161, -35.0957184, 0.965949833, 0, -0.258749098, 0, 1, 0, 0.258749127, 0, 0.965949893)
  2001. Part62.Orientation = Vector3.new(0, -15, 0)
  2002. Part62.Position = Vector3.new(-54.5962105, 34.9999161, -35.0957184)
  2003. Part62.Rotation = Vector3.new(0, -15, 0)
  2004. Part62.Color = Color3.new(0, 1, 0)
  2005. Part62.Size = Vector3.new(9, 1.20000005, 2)
  2006. Part62.Anchored = true
  2007. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2008. Part62.BrickColor = BrickColor.new("Lime green")
  2009. Part62.TopSurface = Enum.SurfaceType.Smooth
  2010. Part62.brickColor = BrickColor.new("Lime green")
  2011. ManualWeld63.Name = "Part-to-Part Strong Joint"
  2012. ManualWeld63.Parent = Part62
  2013. ManualWeld63.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2014. ManualWeld63.C1 = CFrame.new(-3.57019043, -0.600004196, 4.06240845, -0.965929151, 0.25880897, 0, 0, 0, 1, 0.25880897, 0.965929151, 0)
  2015. ManualWeld63.Part0 = Part62
  2016. ManualWeld63.Part1 = Part65
  2017. ManualWeld63.part1 = Part65
  2018. Script64.Name = "Disappearing Brick Script"
  2019. Script64.Parent = Part62
  2020. table.insert(cors,sandbox(Script64,function()
  2021. enabled = 0
  2022. val = 0
  2023.  
  2024. function onTouched(part)
  2025. -- All characters have a Humanoid object
  2026. -- if the model has one, it is a character
  2027. -- print("In The Script")
  2028. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2029. if (h ~=nil) then -- If there is a Humanoid then
  2030. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2031. if (enabled == 0) then
  2032. enabled = 1
  2033. val = val+0.1
  2034. script.Parent.Transparency = val
  2035. script.Parent.CanCollide = true
  2036. wait(.1)
  2037. val = val+0.1
  2038. script.Parent.Transparency = 0.1+val
  2039. script.Parent.CanCollide = true
  2040. wait(.1)
  2041. val = val+0.1
  2042. script.Parent.Transparency = 0.1+val
  2043. script.Parent.CanCollide = true
  2044. wait(.1)
  2045. val = val+0.1
  2046. script.Parent.Transparency = 0.1+val
  2047. script.Parent.CanCollide = true
  2048. wait(.1)
  2049. val = val+0.1
  2050. script.Parent.Transparency = 0.1+val
  2051. script.Parent.CanCollide = true
  2052. wait(.1)
  2053. val = val+0.1
  2054. script.Parent.Transparency = 0.1+val
  2055. script.Parent.CanCollide = true
  2056. wait(.1)
  2057. val = val+0.1
  2058. script.Parent.Transparency = 0.1+val
  2059. script.Parent.CanCollide = true
  2060. wait(.1)
  2061. val = val+0.1
  2062. script.Parent.Transparency = 0.1+val
  2063. script.Parent.CanCollide = true
  2064. wait(.1)
  2065. val = val+0.1
  2066. script.Parent.Transparency = 0.1+val
  2067. script.Parent.CanCollide = true
  2068. wait(.1)
  2069. script.Parent.Transparency = 1
  2070. script.Parent.CanCollide = false
  2071. wait(2)
  2072. val = 0
  2073. enabled = 0
  2074. script.Parent.Transparency = 0
  2075. script.Parent.CanCollide = true
  2076. end
  2077. end
  2078. end
  2079.  
  2080. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2081.  
  2082. end))
  2083. Part65.Name = "Disappearing Brick"
  2084. Part65.Parent = Model14
  2085. Part65.CFrame = CFrame.new(-54.078743, 36.1999168, -37.0275993, 0.866072476, 0, -0.499929786, 0, 1, 0, 0.499929816, 0, 0.866072476)
  2086. Part65.Orientation = Vector3.new(0, -30, 0)
  2087. Part65.Position = Vector3.new(-54.078743, 36.1999168, -37.0275993)
  2088. Part65.Rotation = Vector3.new(0, -30, 0)
  2089. Part65.Color = Color3.new(1, 0, 0.74902)
  2090. Part65.Size = Vector3.new(9, 1.20000005, 2)
  2091. Part65.Anchored = true
  2092. Part65.BottomSurface = Enum.SurfaceType.Smooth
  2093. Part65.BrickColor = BrickColor.new("Hot pink")
  2094. Part65.TopSurface = Enum.SurfaceType.Smooth
  2095. Part65.brickColor = BrickColor.new("Hot pink")
  2096. ManualWeld66.Name = "Part-to-Part Strong Joint"
  2097. ManualWeld66.Parent = Part65
  2098. ManualWeld66.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2099. ManualWeld66.C1 = CFrame.new(-3.57025146, -0.600004196, 4.06248474, -0.965929747, 0.258809209, 0, 0, 0, 1, 0.258809209, 0.965929747, 0)
  2100. ManualWeld66.Part0 = Part65
  2101. ManualWeld66.Part1 = Part68
  2102. ManualWeld66.part1 = Part68
  2103. Script67.Name = "Disappearing Brick Script"
  2104. Script67.Parent = Part65
  2105. table.insert(cors,sandbox(Script67,function()
  2106. enabled = 0
  2107. val = 0
  2108.  
  2109. function onTouched(part)
  2110. -- All characters have a Humanoid object
  2111. -- if the model has one, it is a character
  2112. -- print("In The Script")
  2113. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2114. if (h ~=nil) then -- If there is a Humanoid then
  2115. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2116. if (enabled == 0) then
  2117. enabled = 1
  2118. val = val+0.1
  2119. script.Parent.Transparency = val
  2120. script.Parent.CanCollide = true
  2121. wait(.1)
  2122. val = val+0.1
  2123. script.Parent.Transparency = 0.1+val
  2124. script.Parent.CanCollide = true
  2125. wait(.1)
  2126. val = val+0.1
  2127. script.Parent.Transparency = 0.1+val
  2128. script.Parent.CanCollide = true
  2129. wait(.1)
  2130. val = val+0.1
  2131. script.Parent.Transparency = 0.1+val
  2132. script.Parent.CanCollide = true
  2133. wait(.1)
  2134. val = val+0.1
  2135. script.Parent.Transparency = 0.1+val
  2136. script.Parent.CanCollide = true
  2137. wait(.1)
  2138. val = val+0.1
  2139. script.Parent.Transparency = 0.1+val
  2140. script.Parent.CanCollide = true
  2141. wait(.1)
  2142. val = val+0.1
  2143. script.Parent.Transparency = 0.1+val
  2144. script.Parent.CanCollide = true
  2145. wait(.1)
  2146. val = val+0.1
  2147. script.Parent.Transparency = 0.1+val
  2148. script.Parent.CanCollide = true
  2149. wait(.1)
  2150. val = val+0.1
  2151. script.Parent.Transparency = 0.1+val
  2152. script.Parent.CanCollide = true
  2153. wait(.1)
  2154. script.Parent.Transparency = 1
  2155. script.Parent.CanCollide = false
  2156. wait(2)
  2157. val = 0
  2158. enabled = 0
  2159. script.Parent.Transparency = 0
  2160. script.Parent.CanCollide = true
  2161. end
  2162. end
  2163. end
  2164.  
  2165. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2166.  
  2167. end))
  2168. Part68.Name = "Disappearing Brick"
  2169. Part68.Parent = Model14
  2170. Part68.CFrame = CFrame.new(-53.0788689, 37.3999367, -38.7598038, 0.707177818, 0, -0.707043767, 0, 1, 0, 0.707043767, 0, 0.707177818)
  2171. Part68.Orientation = Vector3.new(0, -44.9900017, 0)
  2172. Part68.Position = Vector3.new(-53.0788689, 37.3999367, -38.7598038)
  2173. Part68.Rotation = Vector3.new(0, -44.9900017, 0)
  2174. Part68.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2175. Part68.Size = Vector3.new(9, 1.20000005, 2)
  2176. Part68.Anchored = true
  2177. Part68.BottomSurface = Enum.SurfaceType.Smooth
  2178. Part68.BrickColor = BrickColor.new("Reddish brown")
  2179. Part68.TopSurface = Enum.SurfaceType.Smooth
  2180. Part68.brickColor = BrickColor.new("Reddish brown")
  2181. ManualWeld69.Name = "Part-to-Part Strong Joint"
  2182. ManualWeld69.Parent = Part68
  2183. ManualWeld69.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2184. ManualWeld69.C1 = CFrame.new(-3.57025146, -0.600004196, 4.06237793, -0.965929806, 0.258809358, 0, 0, 0, 1, 0.258809358, 0.965929806, 0)
  2185. ManualWeld69.Part0 = Part68
  2186. ManualWeld69.Part1 = Part71
  2187. ManualWeld69.part1 = Part71
  2188. Script70.Name = "Disappearing Brick Script"
  2189. Script70.Parent = Part68
  2190. table.insert(cors,sandbox(Script70,function()
  2191. enabled = 0
  2192. val = 0
  2193.  
  2194. function onTouched(part)
  2195. -- All characters have a Humanoid object
  2196. -- if the model has one, it is a character
  2197. -- print("In The Script")
  2198. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2199. if (h ~=nil) then -- If there is a Humanoid then
  2200. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2201. if (enabled == 0) then
  2202. enabled = 1
  2203. val = val+0.1
  2204. script.Parent.Transparency = val
  2205. script.Parent.CanCollide = true
  2206. wait(.1)
  2207. val = val+0.1
  2208. script.Parent.Transparency = 0.1+val
  2209. script.Parent.CanCollide = true
  2210. wait(.1)
  2211. val = val+0.1
  2212. script.Parent.Transparency = 0.1+val
  2213. script.Parent.CanCollide = true
  2214. wait(.1)
  2215. val = val+0.1
  2216. script.Parent.Transparency = 0.1+val
  2217. script.Parent.CanCollide = true
  2218. wait(.1)
  2219. val = val+0.1
  2220. script.Parent.Transparency = 0.1+val
  2221. script.Parent.CanCollide = true
  2222. wait(.1)
  2223. val = val+0.1
  2224. script.Parent.Transparency = 0.1+val
  2225. script.Parent.CanCollide = true
  2226. wait(.1)
  2227. val = val+0.1
  2228. script.Parent.Transparency = 0.1+val
  2229. script.Parent.CanCollide = true
  2230. wait(.1)
  2231. val = val+0.1
  2232. script.Parent.Transparency = 0.1+val
  2233. script.Parent.CanCollide = true
  2234. wait(.1)
  2235. val = val+0.1
  2236. script.Parent.Transparency = 0.1+val
  2237. script.Parent.CanCollide = true
  2238. wait(.1)
  2239. script.Parent.Transparency = 1
  2240. script.Parent.CanCollide = false
  2241. wait(2)
  2242. val = 0
  2243. enabled = 0
  2244. script.Parent.Transparency = 0
  2245. script.Parent.CanCollide = true
  2246. end
  2247. end
  2248. end
  2249.  
  2250. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2251.  
  2252. end))
  2253. Part71.Name = "Disappearing Brick"
  2254. Part71.Parent = Model14
  2255. Part71.CFrame = CFrame.new(-51.6647949, 38.5999298, -40.1741104, 0.500093997, 0, -0.865977883, 0, 1, 0, 0.865977883, 0, 0.500093997)
  2256. Part71.Orientation = Vector3.new(0, -59.9900017, 0)
  2257. Part71.Position = Vector3.new(-51.6647949, 38.5999298, -40.1741104)
  2258. Part71.Rotation = Vector3.new(0, -59.9900017, 0)
  2259. Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2260. Part71.Size = Vector3.new(9, 1.20000005, 2)
  2261. Part71.Anchored = true
  2262. Part71.BottomSurface = Enum.SurfaceType.Smooth
  2263. Part71.BrickColor = BrickColor.new("Dark stone grey")
  2264. Part71.TopSurface = Enum.SurfaceType.Smooth
  2265. Part71.brickColor = BrickColor.new("Dark stone grey")
  2266. ManualWeld72.Name = "Part-to-Part Strong Joint"
  2267. ManualWeld72.Parent = Part71
  2268. ManualWeld72.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2269. ManualWeld72.C1 = CFrame.new(-3.5703125, -0.600004196, 4.06240845, -0.965930104, 0.258809417, 0, 0, 0, 1, 0.258809417, 0.965930104, 0)
  2270. ManualWeld72.Part0 = Part71
  2271. ManualWeld72.Part1 = Part74
  2272. ManualWeld72.part1 = Part74
  2273. Script73.Name = "Disappearing Brick Script"
  2274. Script73.Parent = Part71
  2275. table.insert(cors,sandbox(Script73,function()
  2276. enabled = 0
  2277. val = 0
  2278.  
  2279. function onTouched(part)
  2280. -- All characters have a Humanoid object
  2281. -- if the model has one, it is a character
  2282. -- print("In The Script")
  2283. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2284. if (h ~=nil) then -- If there is a Humanoid then
  2285. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2286. if (enabled == 0) then
  2287. enabled = 1
  2288. val = val+0.1
  2289. script.Parent.Transparency = val
  2290. script.Parent.CanCollide = true
  2291. wait(.1)
  2292. val = val+0.1
  2293. script.Parent.Transparency = 0.1+val
  2294. script.Parent.CanCollide = true
  2295. wait(.1)
  2296. val = val+0.1
  2297. script.Parent.Transparency = 0.1+val
  2298. script.Parent.CanCollide = true
  2299. wait(.1)
  2300. val = val+0.1
  2301. script.Parent.Transparency = 0.1+val
  2302. script.Parent.CanCollide = true
  2303. wait(.1)
  2304. val = val+0.1
  2305. script.Parent.Transparency = 0.1+val
  2306. script.Parent.CanCollide = true
  2307. wait(.1)
  2308. val = val+0.1
  2309. script.Parent.Transparency = 0.1+val
  2310. script.Parent.CanCollide = true
  2311. wait(.1)
  2312. val = val+0.1
  2313. script.Parent.Transparency = 0.1+val
  2314. script.Parent.CanCollide = true
  2315. wait(.1)
  2316. val = val+0.1
  2317. script.Parent.Transparency = 0.1+val
  2318. script.Parent.CanCollide = true
  2319. wait(.1)
  2320. val = val+0.1
  2321. script.Parent.Transparency = 0.1+val
  2322. script.Parent.CanCollide = true
  2323. wait(.1)
  2324. script.Parent.Transparency = 1
  2325. script.Parent.CanCollide = false
  2326. wait(2)
  2327. val = 0
  2328. enabled = 0
  2329. script.Parent.Transparency = 0
  2330. script.Parent.CanCollide = true
  2331. end
  2332. end
  2333. end
  2334.  
  2335. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2336.  
  2337. end))
  2338. Part74.Name = "Disappearing Brick"
  2339. Part74.Parent = Model14
  2340. Part74.CFrame = CFrame.new(-49.9328537, 39.7999268, -41.1742363, 0.258932263, 0, -0.965901673, 0, 1, 0, 0.965901673, 0, 0.258932233)
  2341. Part74.Orientation = Vector3.new(0, -74.9899979, 0)
  2342. Part74.Position = Vector3.new(-49.9328537, 39.7999268, -41.1742363)
  2343. Part74.Rotation = Vector3.new(0, -74.9899979, 0)
  2344. Part74.Color = Color3.new(1, 0, 0)
  2345. Part74.Size = Vector3.new(9, 1.20000005, 2)
  2346. Part74.Anchored = true
  2347. Part74.BottomSurface = Enum.SurfaceType.Smooth
  2348. Part74.BrickColor = BrickColor.new("Really red")
  2349. Part74.TopSurface = Enum.SurfaceType.Smooth
  2350. Part74.brickColor = BrickColor.new("Really red")
  2351. ManualWeld75.Name = "Part-to-Part Strong Joint"
  2352. ManualWeld75.Parent = Part74
  2353. ManualWeld75.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2354. ManualWeld75.C1 = CFrame.new(-3.5703125, -0.600004196, 4.06237793, -0.965930283, 0.258809388, 0, 0, 0, 1, 0.258809388, 0.965930283, 0)
  2355. ManualWeld75.Part0 = Part74
  2356. ManualWeld75.Part1 = Part77
  2357. ManualWeld75.part1 = Part77
  2358. Script76.Name = "Disappearing Brick Script"
  2359. Script76.Parent = Part74
  2360. table.insert(cors,sandbox(Script76,function()
  2361. enabled = 0
  2362. val = 0
  2363.  
  2364. function onTouched(part)
  2365. -- All characters have a Humanoid object
  2366. -- if the model has one, it is a character
  2367. -- print("In The Script")
  2368. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2369. if (h ~=nil) then -- If there is a Humanoid then
  2370. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2371. if (enabled == 0) then
  2372. enabled = 1
  2373. val = val+0.1
  2374. script.Parent.Transparency = val
  2375. script.Parent.CanCollide = true
  2376. wait(.1)
  2377. val = val+0.1
  2378. script.Parent.Transparency = 0.1+val
  2379. script.Parent.CanCollide = true
  2380. wait(.1)
  2381. val = val+0.1
  2382. script.Parent.Transparency = 0.1+val
  2383. script.Parent.CanCollide = true
  2384. wait(.1)
  2385. val = val+0.1
  2386. script.Parent.Transparency = 0.1+val
  2387. script.Parent.CanCollide = true
  2388. wait(.1)
  2389. val = val+0.1
  2390. script.Parent.Transparency = 0.1+val
  2391. script.Parent.CanCollide = true
  2392. wait(.1)
  2393. val = val+0.1
  2394. script.Parent.Transparency = 0.1+val
  2395. script.Parent.CanCollide = true
  2396. wait(.1)
  2397. val = val+0.1
  2398. script.Parent.Transparency = 0.1+val
  2399. script.Parent.CanCollide = true
  2400. wait(.1)
  2401. val = val+0.1
  2402. script.Parent.Transparency = 0.1+val
  2403. script.Parent.CanCollide = true
  2404. wait(.1)
  2405. val = val+0.1
  2406. script.Parent.Transparency = 0.1+val
  2407. script.Parent.CanCollide = true
  2408. wait(.1)
  2409. script.Parent.Transparency = 1
  2410. script.Parent.CanCollide = false
  2411. wait(2)
  2412. val = 0
  2413. enabled = 0
  2414. script.Parent.Transparency = 0
  2415. script.Parent.CanCollide = true
  2416. end
  2417. end
  2418. end
  2419.  
  2420. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2421.  
  2422. end))
  2423. Part77.Name = "Disappearing Brick"
  2424. Part77.Parent = Model14
  2425. Part77.CFrame = CFrame.new(-48.0010834, 40.9999275, -41.69207, 0.000126123428, 0, -1.00000596, 0, 1, 0, 1.00000608, 0, 0.000126093626)
  2426. Part77.Orientation = Vector3.new(0, -89.9899979, 0)
  2427. Part77.Position = Vector3.new(-48.0010834, 40.9999275, -41.69207)
  2428. Part77.Rotation = Vector3.new(0, -90, 0)
  2429. Part77.Color = Color3.new(0.854902, 0.521569, 0.254902)
  2430. Part77.Size = Vector3.new(9, 1.20000005, 2)
  2431. Part77.Anchored = true
  2432. Part77.BottomSurface = Enum.SurfaceType.Smooth
  2433. Part77.BrickColor = BrickColor.new("Bright orange")
  2434. Part77.TopSurface = Enum.SurfaceType.Smooth
  2435. Part77.brickColor = BrickColor.new("Bright orange")
  2436. ManualWeld78.Name = "Part-to-Part Strong Joint"
  2437. ManualWeld78.Parent = Part77
  2438. ManualWeld78.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2439. ManualWeld78.C1 = CFrame.new(-3.57025146, -0.600004196, 4.06243896, -0.965930462, 0.258809417, 0, 0, 0, 1, 0.258809417, 0.965930462, 0)
  2440. ManualWeld78.Part0 = Part77
  2441. ManualWeld78.Part1 = Part80
  2442. ManualWeld78.part1 = Part80
  2443. Script79.Name = "Disappearing Brick Script"
  2444. Script79.Parent = Part77
  2445. table.insert(cors,sandbox(Script79,function()
  2446. enabled = 0
  2447. val = 0
  2448.  
  2449. function onTouched(part)
  2450. -- All characters have a Humanoid object
  2451. -- if the model has one, it is a character
  2452. -- print("In The Script")
  2453. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2454. if (h ~=nil) then -- If there is a Humanoid then
  2455. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2456. if (enabled == 0) then
  2457. enabled = 1
  2458. val = val+0.1
  2459. script.Parent.Transparency = val
  2460. script.Parent.CanCollide = true
  2461. wait(.1)
  2462. val = val+0.1
  2463. script.Parent.Transparency = 0.1+val
  2464. script.Parent.CanCollide = true
  2465. wait(.1)
  2466. val = val+0.1
  2467. script.Parent.Transparency = 0.1+val
  2468. script.Parent.CanCollide = true
  2469. wait(.1)
  2470. val = val+0.1
  2471. script.Parent.Transparency = 0.1+val
  2472. script.Parent.CanCollide = true
  2473. wait(.1)
  2474. val = val+0.1
  2475. script.Parent.Transparency = 0.1+val
  2476. script.Parent.CanCollide = true
  2477. wait(.1)
  2478. val = val+0.1
  2479. script.Parent.Transparency = 0.1+val
  2480. script.Parent.CanCollide = true
  2481. wait(.1)
  2482. val = val+0.1
  2483. script.Parent.Transparency = 0.1+val
  2484. script.Parent.CanCollide = true
  2485. wait(.1)
  2486. val = val+0.1
  2487. script.Parent.Transparency = 0.1+val
  2488. script.Parent.CanCollide = true
  2489. wait(.1)
  2490. val = val+0.1
  2491. script.Parent.Transparency = 0.1+val
  2492. script.Parent.CanCollide = true
  2493. wait(.1)
  2494. script.Parent.Transparency = 1
  2495. script.Parent.CanCollide = false
  2496. wait(2)
  2497. val = 0
  2498. enabled = 0
  2499. script.Parent.Transparency = 0
  2500. script.Parent.CanCollide = true
  2501. end
  2502. end
  2503. end
  2504.  
  2505. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2506.  
  2507. end))
  2508. Part80.Name = "Disappearing Brick"
  2509. Part80.Parent = Model14
  2510. Part80.CFrame = CFrame.new(-46.0010757, 42.1999359, -41.692318, -0.258688658, 0, -0.965967119, 0, 1, 0, 0.965967119, 0, -0.258688688)
  2511. Part80.Orientation = Vector3.new(0, -104.989998, 0)
  2512. Part80.Position = Vector3.new(-46.0010757, 42.1999359, -41.692318)
  2513. Part80.Rotation = Vector3.new(-180, -75.0100021, -180)
  2514. Part80.Color = Color3.new(1, 1, 0)
  2515. Part80.Size = Vector3.new(9, 1.20000005, 2)
  2516. Part80.Anchored = true
  2517. Part80.BottomSurface = Enum.SurfaceType.Smooth
  2518. Part80.BrickColor = BrickColor.new("New Yeller")
  2519. Part80.TopSurface = Enum.SurfaceType.Smooth
  2520. Part80.brickColor = BrickColor.new("New Yeller")
  2521. ManualWeld81.Name = "Part-to-Part Strong Joint"
  2522. ManualWeld81.Parent = Part80
  2523. ManualWeld81.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2524. ManualWeld81.C1 = CFrame.new(-3.57025146, -0.600004196, 4.06243896, -0.96593082, 0.258809477, 0, 0, 0, 1, 0.258809477, 0.96593082, 0)
  2525. ManualWeld81.Part0 = Part80
  2526. ManualWeld81.Part1 = Part83
  2527. ManualWeld81.part1 = Part83
  2528. Script82.Name = "Disappearing Brick Script"
  2529. Script82.Parent = Part80
  2530. table.insert(cors,sandbox(Script82,function()
  2531. enabled = 0
  2532. val = 0
  2533.  
  2534. function onTouched(part)
  2535. -- All characters have a Humanoid object
  2536. -- if the model has one, it is a character
  2537. -- print("In The Script")
  2538. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2539. if (h ~=nil) then -- If there is a Humanoid then
  2540. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2541. if (enabled == 0) then
  2542. enabled = 1
  2543. val = val+0.1
  2544. script.Parent.Transparency = val
  2545. script.Parent.CanCollide = true
  2546. wait(.1)
  2547. val = val+0.1
  2548. script.Parent.Transparency = 0.1+val
  2549. script.Parent.CanCollide = true
  2550. wait(.1)
  2551. val = val+0.1
  2552. script.Parent.Transparency = 0.1+val
  2553. script.Parent.CanCollide = true
  2554. wait(.1)
  2555. val = val+0.1
  2556. script.Parent.Transparency = 0.1+val
  2557. script.Parent.CanCollide = true
  2558. wait(.1)
  2559. val = val+0.1
  2560. script.Parent.Transparency = 0.1+val
  2561. script.Parent.CanCollide = true
  2562. wait(.1)
  2563. val = val+0.1
  2564. script.Parent.Transparency = 0.1+val
  2565. script.Parent.CanCollide = true
  2566. wait(.1)
  2567. val = val+0.1
  2568. script.Parent.Transparency = 0.1+val
  2569. script.Parent.CanCollide = true
  2570. wait(.1)
  2571. val = val+0.1
  2572. script.Parent.Transparency = 0.1+val
  2573. script.Parent.CanCollide = true
  2574. wait(.1)
  2575. val = val+0.1
  2576. script.Parent.Transparency = 0.1+val
  2577. script.Parent.CanCollide = true
  2578. wait(.1)
  2579. script.Parent.Transparency = 1
  2580. script.Parent.CanCollide = false
  2581. wait(2)
  2582. val = 0
  2583. enabled = 0
  2584. script.Parent.Transparency = 0
  2585. script.Parent.CanCollide = true
  2586. end
  2587. end
  2588. end
  2589.  
  2590. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2591.  
  2592. end))
  2593. Part83.Name = "Disappearing Brick"
  2594. Part83.Parent = Model14
  2595. Part83.CFrame = CFrame.new(-44.0691757, 43.4000397, -41.1749725, -0.499875814, 0, -0.866104543, 0, 1, 0, 0.866104543, 0, -0.499875844)
  2596. Part83.Orientation = Vector3.new(0, -119.989998, 0)
  2597. Part83.Position = Vector3.new(-44.0691757, 43.4000397, -41.1749725)
  2598. Part83.Rotation = Vector3.new(-180, -60.0099983, -180)
  2599. Part83.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2600. Part83.Size = Vector3.new(9, 1.20000005, 2)
  2601. Part83.Anchored = true
  2602. Part83.BottomSurface = Enum.SurfaceType.Smooth
  2603. Part83.BrickColor = BrickColor.new("Dark green")
  2604. Part83.TopSurface = Enum.SurfaceType.Smooth
  2605. Part83.brickColor = BrickColor.new("Dark green")
  2606. ManualWeld84.Name = "Part-to-Part Strong Joint"
  2607. ManualWeld84.Parent = Part83
  2608. ManualWeld84.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2609. ManualWeld84.C1 = CFrame.new(-3.57029724, -0.600004196, 4.06243896, -0.965931177, 0.258809596, 0, 0, 0, 1, 0.258809596, 0.965931177, 0)
  2610. ManualWeld84.Part0 = Part83
  2611. ManualWeld84.Part1 = Part86
  2612. ManualWeld84.part1 = Part86
  2613. Script85.Name = "Disappearing Brick Script"
  2614. Script85.Parent = Part83
  2615. table.insert(cors,sandbox(Script85,function()
  2616. enabled = 0
  2617. val = 0
  2618.  
  2619. function onTouched(part)
  2620. -- All characters have a Humanoid object
  2621. -- if the model has one, it is a character
  2622. -- print("In The Script")
  2623. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2624. if (h ~=nil) then -- If there is a Humanoid then
  2625. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2626. if (enabled == 0) then
  2627. enabled = 1
  2628. val = val+0.1
  2629. script.Parent.Transparency = val
  2630. script.Parent.CanCollide = true
  2631. wait(.1)
  2632. val = val+0.1
  2633. script.Parent.Transparency = 0.1+val
  2634. script.Parent.CanCollide = true
  2635. wait(.1)
  2636. val = val+0.1
  2637. script.Parent.Transparency = 0.1+val
  2638. script.Parent.CanCollide = true
  2639. wait(.1)
  2640. val = val+0.1
  2641. script.Parent.Transparency = 0.1+val
  2642. script.Parent.CanCollide = true
  2643. wait(.1)
  2644. val = val+0.1
  2645. script.Parent.Transparency = 0.1+val
  2646. script.Parent.CanCollide = true
  2647. wait(.1)
  2648. val = val+0.1
  2649. script.Parent.Transparency = 0.1+val
  2650. script.Parent.CanCollide = true
  2651. wait(.1)
  2652. val = val+0.1
  2653. script.Parent.Transparency = 0.1+val
  2654. script.Parent.CanCollide = true
  2655. wait(.1)
  2656. val = val+0.1
  2657. script.Parent.Transparency = 0.1+val
  2658. script.Parent.CanCollide = true
  2659. wait(.1)
  2660. val = val+0.1
  2661. script.Parent.Transparency = 0.1+val
  2662. script.Parent.CanCollide = true
  2663. wait(.1)
  2664. script.Parent.Transparency = 1
  2665. script.Parent.CanCollide = false
  2666. wait(2)
  2667. val = 0
  2668. enabled = 0
  2669. script.Parent.Transparency = 0
  2670. script.Parent.CanCollide = true
  2671. end
  2672. end
  2673. end
  2674.  
  2675. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2676.  
  2677. end))
  2678. Part86.Name = "Disappearing Brick"
  2679. Part86.Parent = Model14
  2680. Part86.CFrame = CFrame.new(-42.3369942, 44.6000443, -40.1752167, -0.706999838, 0, -0.707222819, 0, 1, 0, 0.70722276, 0, -0.706999898)
  2681. Part86.Orientation = Vector3.new(0, -134.990005, 0)
  2682. Part86.Position = Vector3.new(-42.3369942, 44.6000443, -40.1752167)
  2683. Part86.Rotation = Vector3.new(-180, -45.0099983, -180)
  2684. Part86.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  2685. Part86.Size = Vector3.new(9, 1.20000005, 2)
  2686. Part86.Anchored = true
  2687. Part86.BottomSurface = Enum.SurfaceType.Smooth
  2688. Part86.BrickColor = BrickColor.new("Teal")
  2689. Part86.TopSurface = Enum.SurfaceType.Smooth
  2690. Part86.brickColor = BrickColor.new("Teal")
  2691. ManualWeld87.Name = "Part-to-Part Strong Joint"
  2692. ManualWeld87.Parent = Part86
  2693. ManualWeld87.C0 = CFrame.new(-4.5, 0.600000024, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2694. ManualWeld87.C1 = CFrame.new(-3.57025146, -0.600004196, 4.06240845, -0.965931356, 0.258809626, 0, 0, 0, 1, 0.258809626, 0.965931356, 0)
  2695. ManualWeld87.Part0 = Part86
  2696. ManualWeld87.Part1 = Part46
  2697. ManualWeld87.part1 = Part46
  2698. Script88.Name = "Disappearing Brick Script"
  2699. Script88.Parent = Part86
  2700. table.insert(cors,sandbox(Script88,function()
  2701. enabled = 0
  2702. val = 0
  2703.  
  2704. function onTouched(part)
  2705. -- All characters have a Humanoid object
  2706. -- if the model has one, it is a character
  2707. -- print("In The Script")
  2708. local h = part.Parent:findFirstChild("Humanoid") -- Find Humanoids in whatever touched this
  2709. if (h ~=nil) then -- If there is a Humanoid then
  2710. -- h.Health = h.MaxHealth -- Set the health to maximum (full healing)
  2711. if (enabled == 0) then
  2712. enabled = 1
  2713. val = val+0.1
  2714. script.Parent.Transparency = val
  2715. script.Parent.CanCollide = true
  2716. wait(.1)
  2717. val = val+0.1
  2718. script.Parent.Transparency = 0.1+val
  2719. script.Parent.CanCollide = true
  2720. wait(.1)
  2721. val = val+0.1
  2722. script.Parent.Transparency = 0.1+val
  2723. script.Parent.CanCollide = true
  2724. wait(.1)
  2725. val = val+0.1
  2726. script.Parent.Transparency = 0.1+val
  2727. script.Parent.CanCollide = true
  2728. wait(.1)
  2729. val = val+0.1
  2730. script.Parent.Transparency = 0.1+val
  2731. script.Parent.CanCollide = true
  2732. wait(.1)
  2733. val = val+0.1
  2734. script.Parent.Transparency = 0.1+val
  2735. script.Parent.CanCollide = true
  2736. wait(.1)
  2737. val = val+0.1
  2738. script.Parent.Transparency = 0.1+val
  2739. script.Parent.CanCollide = true
  2740. wait(.1)
  2741. val = val+0.1
  2742. script.Parent.Transparency = 0.1+val
  2743. script.Parent.CanCollide = true
  2744. wait(.1)
  2745. val = val+0.1
  2746. script.Parent.Transparency = 0.1+val
  2747. script.Parent.CanCollide = true
  2748. wait(.1)
  2749. script.Parent.Transparency = 1
  2750. script.Parent.CanCollide = false
  2751. wait(2)
  2752. val = 0
  2753. enabled = 0
  2754. script.Parent.Transparency = 0
  2755. script.Parent.CanCollide = true
  2756. end
  2757. end
  2758. end
  2759.  
  2760. script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched
  2761.  
  2762. end))
  2763. Part89.Parent = mas
  2764. Part89.CFrame = CFrame.new(-48.9972267, 54.4999466, -26.0009499, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2765. Part89.Orientation = Vector3.new(0, -90, 0)
  2766. Part89.Position = Vector3.new(-48.9972267, 54.4999466, -26.0009499)
  2767. Part89.Rotation = Vector3.new(0, -90, 0)
  2768. Part89.Color = Color3.new(1, 1, 0)
  2769. Part89.Size = Vector3.new(12, 1, 8)
  2770. Part89.Anchored = true
  2771. Part89.BottomSurface = Enum.SurfaceType.Smooth
  2772. Part89.BrickColor = BrickColor.new("New Yeller")
  2773. Part89.Material = Enum.Material.Wood
  2774. Part89.TopSurface = Enum.SurfaceType.Smooth
  2775. Part89.brickColor = BrickColor.new("New Yeller")
  2776. Decal90.Parent = Part89
  2777. Decal90.Texture = "http://www.roblox.com/asset/?id=187313271"
  2778. Decal90.Face = Enum.NormalId.Top
  2779. Script91.Parent = Part89
  2780. table.insert(cors,sandbox(Script91,function()
  2781. local sp = script.Parent
  2782. local message = sp.Message
  2783.  
  2784. function hi (hit)
  2785. local player = hit.Parent:findFirstChild("Humanoid")
  2786.  
  2787. if(player~=nil) then
  2788. message.Text = player.Parent.Name .." Pass the Stage!"
  2789. sp.CanCollide = true
  2790. wait(2)
  2791. message.Text = ("")
  2792. sp.CanCollide = true
  2793.  
  2794.  
  2795. end
  2796. end
  2797.  
  2798. sp.Touched:connect(hi)
  2799. end))
  2800. Message92.Parent = Part89
  2801. Model93.Name = "Obby Kill Model (1)"
  2802. Model93.Parent = mas
  2803. Part94.Parent = Model93
  2804. Part94.CFrame = CFrame.new(-65.1000061, 57.299984, -17.1000099, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2805. Part94.Orientation = Vector3.new(90, 90, 0)
  2806. Part94.Position = Vector3.new(-65.1000061, 57.299984, -17.1000099)
  2807. Part94.Rotation = Vector3.new(90, 0, -90)
  2808. Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2809. Part94.Size = Vector3.new(0.800000131, 0.99999994, 2)
  2810. Part94.Anchored = true
  2811. Part94.BottomSurface = Enum.SurfaceType.Smooth
  2812. Part94.BrickColor = BrickColor.new("Really black")
  2813. Part94.TopSurface = Enum.SurfaceType.Smooth
  2814. Part94.brickColor = BrickColor.new("Really black")
  2815. Part95.Parent = Model93
  2816. Part95.CFrame = CFrame.new(-65.5000076, 57.1999664, -16.3999901, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2817. Part95.Orientation = Vector3.new(0, 90, -90)
  2818. Part95.Position = Vector3.new(-65.5000076, 57.1999664, -16.3999901)
  2819. Part95.Rotation = Vector3.new(-90, 90, 0)
  2820. Part95.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2821. Part95.Size = Vector3.new(4, 1, 4.4000001)
  2822. Part95.Anchored = true
  2823. Part95.BottomSurface = Enum.SurfaceType.Smooth
  2824. Part95.BrickColor = BrickColor.new("Institutional white")
  2825. Part95.TopSurface = Enum.SurfaceType.Smooth
  2826. Part95.brickColor = BrickColor.new("Institutional white")
  2827. Part96.Parent = Model93
  2828. Part96.CFrame = CFrame.new(-65.2000122, 56.9999657, -30.6999855, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2829. Part96.Orientation = Vector3.new(90, 90, 0)
  2830. Part96.Position = Vector3.new(-65.2000122, 56.9999657, -30.6999855)
  2831. Part96.Rotation = Vector3.new(90, 0, -90)
  2832. Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2833. Part96.Size = Vector3.new(0.800000131, 0.99999994, 2)
  2834. Part96.Anchored = true
  2835. Part96.BottomSurface = Enum.SurfaceType.Smooth
  2836. Part96.BrickColor = BrickColor.new("Really black")
  2837. Part96.TopSurface = Enum.SurfaceType.Smooth
  2838. Part96.brickColor = BrickColor.new("Really black")
  2839. Part97.Parent = Model93
  2840. Part97.CFrame = CFrame.new(-65.1000061, 57.299984, -23.8999939, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2841. Part97.Orientation = Vector3.new(0, 90, 0)
  2842. Part97.Position = Vector3.new(-65.1000061, 57.299984, -23.8999939)
  2843. Part97.Rotation = Vector3.new(0, 90, 0)
  2844. Part97.Color = Color3.new(1, 0, 0)
  2845. Part97.Size = Vector3.new(12.8000021, 1, 0.400000036)
  2846. Part97.Anchored = true
  2847. Part97.BottomSurface = Enum.SurfaceType.Smooth
  2848. Part97.BrickColor = BrickColor.new("Really red")
  2849. Part97.CanCollide = false
  2850. Part97.TopSurface = Enum.SurfaceType.Smooth
  2851. Part97.brickColor = BrickColor.new("Really red")
  2852. Script98.Name = "Kill Script"
  2853. Script98.Parent = Part97
  2854. table.insert(cors,sandbox(Script98,function()
  2855. --Kill Script by Quatae12--
  2856. --Credits--
  2857. --Quatae12--
  2858. script.Parent.Touched:connect(function(hit)
  2859. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  2860. hit.Parent.Humanoid.Health = 0
  2861. end
  2862. end)
  2863. end))
  2864. Part99.Parent = Model93
  2865. Part99.CFrame = CFrame.new(-65.5000076, 57.1999664, -31.5999947, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2866. Part99.Orientation = Vector3.new(0, 90, -90)
  2867. Part99.Position = Vector3.new(-65.5000076, 57.1999664, -31.5999947)
  2868. Part99.Rotation = Vector3.new(-90, 90, 0)
  2869. Part99.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2870. Part99.Size = Vector3.new(4, 1, 4.4000001)
  2871. Part99.Anchored = true
  2872. Part99.BottomSurface = Enum.SurfaceType.Smooth
  2873. Part99.BrickColor = BrickColor.new("Institutional white")
  2874. Part99.TopSurface = Enum.SurfaceType.Smooth
  2875. Part99.brickColor = BrickColor.new("Institutional white")
  2876. Part100.Parent = Model93
  2877. Part100.CFrame = CFrame.new(-57.9000092, 57.0999413, -17.1000099, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2878. Part100.Orientation = Vector3.new(90, 90, 0)
  2879. Part100.Position = Vector3.new(-57.9000092, 57.0999413, -17.1000099)
  2880. Part100.Rotation = Vector3.new(90, 0, -90)
  2881. Part100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2882. Part100.Size = Vector3.new(0.800000131, 0.99999994, 2)
  2883. Part100.Anchored = true
  2884. Part100.BottomSurface = Enum.SurfaceType.Smooth
  2885. Part100.BrickColor = BrickColor.new("Really black")
  2886. Part100.TopSurface = Enum.SurfaceType.Smooth
  2887. Part100.brickColor = BrickColor.new("Really black")
  2888. Part101.Parent = Model93
  2889. Part101.CFrame = CFrame.new(-57.9000092, 57.0999413, -23.8999939, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2890. Part101.Orientation = Vector3.new(0, 90, 0)
  2891. Part101.Position = Vector3.new(-57.9000092, 57.0999413, -23.8999939)
  2892. Part101.Rotation = Vector3.new(0, 90, 0)
  2893. Part101.Color = Color3.new(1, 0, 0)
  2894. Part101.Size = Vector3.new(12.8000021, 1, 0.400000036)
  2895. Part101.Anchored = true
  2896. Part101.BottomSurface = Enum.SurfaceType.Smooth
  2897. Part101.BrickColor = BrickColor.new("Really red")
  2898. Part101.TopSurface = Enum.SurfaceType.Smooth
  2899. Part101.brickColor = BrickColor.new("Really red")
  2900. Script102.Name = "Kill Script"
  2901. Script102.Parent = Part101
  2902. table.insert(cors,sandbox(Script102,function()
  2903. --Kill Script by Quatae12--
  2904. --Credits--
  2905. --Quatae12--
  2906. script.Parent.Touched:connect(function(hit)
  2907. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  2908. hit.Parent.Humanoid.Health = 0
  2909. end
  2910. end)
  2911. end))
  2912. Part103.Parent = Model93
  2913. Part103.CFrame = CFrame.new(-80.3000031, 54.4999504, -23.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2914. Part103.Orientation = Vector3.new(0, 90, 0)
  2915. Part103.Position = Vector3.new(-80.3000031, 54.4999504, -23.9000015)
  2916. Part103.Rotation = Vector3.new(0, 90, 0)
  2917. Part103.Color = Color3.new(0.87451, 0.87451, 0.870588)
  2918. Part103.Size = Vector3.new(16.0000019, 1, 56.3999825)
  2919. Part103.Anchored = true
  2920. Part103.BottomSurface = Enum.SurfaceType.Smooth
  2921. Part103.BrickColor = BrickColor.new("Quill grey")
  2922. Part103.TopSurface = Enum.SurfaceType.Smooth
  2923. Part103.brickColor = BrickColor.new("Quill grey")
  2924. Part104.Parent = Model93
  2925. Part104.CFrame = CFrame.new(-58.3000031, 56.9999504, -31.5999908, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2926. Part104.Orientation = Vector3.new(0, 90, -90)
  2927. Part104.Position = Vector3.new(-58.3000031, 56.9999504, -31.5999908)
  2928. Part104.Rotation = Vector3.new(-90, 90, 0)
  2929. Part104.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2930. Part104.Size = Vector3.new(4, 1, 4.4000001)
  2931. Part104.Anchored = true
  2932. Part104.BottomSurface = Enum.SurfaceType.Smooth
  2933. Part104.BrickColor = BrickColor.new("Institutional white")
  2934. Part104.TopSurface = Enum.SurfaceType.Smooth
  2935. Part104.brickColor = BrickColor.new("Institutional white")
  2936. Part105.Parent = Model93
  2937. Part105.CFrame = CFrame.new(-58.3000031, 56.9999504, -16.399992, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2938. Part105.Orientation = Vector3.new(0, 90, -90)
  2939. Part105.Position = Vector3.new(-58.3000031, 56.9999504, -16.399992)
  2940. Part105.Rotation = Vector3.new(-90, 90, 0)
  2941. Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2942. Part105.Size = Vector3.new(4, 1, 4.4000001)
  2943. Part105.Anchored = true
  2944. Part105.BottomSurface = Enum.SurfaceType.Smooth
  2945. Part105.BrickColor = BrickColor.new("Institutional white")
  2946. Part105.TopSurface = Enum.SurfaceType.Smooth
  2947. Part105.brickColor = BrickColor.new("Institutional white")
  2948. Part106.Parent = Model93
  2949. Part106.CFrame = CFrame.new(-79.5, 57.0999565, -17.1000099, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2950. Part106.Orientation = Vector3.new(90, 90, 0)
  2951. Part106.Position = Vector3.new(-79.5, 57.0999565, -17.1000099)
  2952. Part106.Rotation = Vector3.new(90, 0, -90)
  2953. Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2954. Part106.Size = Vector3.new(0.800000131, 0.99999994, 2)
  2955. Part106.Anchored = true
  2956. Part106.BottomSurface = Enum.SurfaceType.Smooth
  2957. Part106.BrickColor = BrickColor.new("Really black")
  2958. Part106.TopSurface = Enum.SurfaceType.Smooth
  2959. Part106.brickColor = BrickColor.new("Really black")
  2960. Part107.Parent = Model93
  2961. Part107.CFrame = CFrame.new(-79.9000092, 56.9999504, -16.3999901, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2962. Part107.Orientation = Vector3.new(0, 90, -90)
  2963. Part107.Position = Vector3.new(-79.9000092, 56.9999504, -16.3999901)
  2964. Part107.Rotation = Vector3.new(-90, 90, 0)
  2965. Part107.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2966. Part107.Size = Vector3.new(4, 1, 4.4000001)
  2967. Part107.Anchored = true
  2968. Part107.BottomSurface = Enum.SurfaceType.Smooth
  2969. Part107.BrickColor = BrickColor.new("Institutional white")
  2970. Part107.TopSurface = Enum.SurfaceType.Smooth
  2971. Part107.brickColor = BrickColor.new("Institutional white")
  2972. Part108.Parent = Model93
  2973. Part108.CFrame = CFrame.new(-79.6000061, 56.7999496, -30.6999855, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2974. Part108.Orientation = Vector3.new(90, 90, 0)
  2975. Part108.Position = Vector3.new(-79.6000061, 56.7999496, -30.6999855)
  2976. Part108.Rotation = Vector3.new(90, 0, -90)
  2977. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2978. Part108.Size = Vector3.new(0.800000131, 0.99999994, 2)
  2979. Part108.Anchored = true
  2980. Part108.BottomSurface = Enum.SurfaceType.Smooth
  2981. Part108.BrickColor = BrickColor.new("Really black")
  2982. Part108.TopSurface = Enum.SurfaceType.Smooth
  2983. Part108.brickColor = BrickColor.new("Really black")
  2984. Part109.Parent = Model93
  2985. Part109.CFrame = CFrame.new(-79.9000092, 56.9999504, -31.599987, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2986. Part109.Orientation = Vector3.new(0, 90, -90)
  2987. Part109.Position = Vector3.new(-79.9000092, 56.9999504, -31.599987)
  2988. Part109.Rotation = Vector3.new(-90, 90, 0)
  2989. Part109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2990. Part109.Size = Vector3.new(4, 1, 4.4000001)
  2991. Part109.Anchored = true
  2992. Part109.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part109.BrickColor = BrickColor.new("Institutional white")
  2994. Part109.TopSurface = Enum.SurfaceType.Smooth
  2995. Part109.brickColor = BrickColor.new("Institutional white")
  2996. Part110.Parent = Model93
  2997. Part110.CFrame = CFrame.new(-79.5, 57.0999565, -23.8999939, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2998. Part110.Orientation = Vector3.new(0, 90, 0)
  2999. Part110.Position = Vector3.new(-79.5, 57.0999565, -23.8999939)
  3000. Part110.Rotation = Vector3.new(0, 90, 0)
  3001. Part110.Color = Color3.new(1, 0, 0)
  3002. Part110.Size = Vector3.new(12.8000021, 1, 0.400000036)
  3003. Part110.Anchored = true
  3004. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3005. Part110.BrickColor = BrickColor.new("Really red")
  3006. Part110.CanCollide = false
  3007. Part110.TopSurface = Enum.SurfaceType.Smooth
  3008. Part110.brickColor = BrickColor.new("Really red")
  3009. Script111.Name = "Kill Script"
  3010. Script111.Parent = Part110
  3011. table.insert(cors,sandbox(Script111,function()
  3012. --Kill Script by Quatae12--
  3013. --Credits--
  3014. --Quatae12--
  3015. script.Parent.Touched:connect(function(hit)
  3016. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  3017. hit.Parent.Humanoid.Health = 0
  3018. end
  3019. end)
  3020. end))
  3021. Part112.Parent = Model93
  3022. Part112.CFrame = CFrame.new(-58.0000153, 56.7999496, -30.6999931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3023. Part112.Orientation = Vector3.new(90, 90, 0)
  3024. Part112.Position = Vector3.new(-58.0000153, 56.7999496, -30.6999931)
  3025. Part112.Rotation = Vector3.new(90, 0, -90)
  3026. Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3027. Part112.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3028. Part112.Anchored = true
  3029. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3030. Part112.BrickColor = BrickColor.new("Really black")
  3031. Part112.TopSurface = Enum.SurfaceType.Smooth
  3032. Part112.brickColor = BrickColor.new("Really black")
  3033. Part113.Parent = Model93
  3034. Part113.CFrame = CFrame.new(-72.7000122, 57.1999779, -16.3999977, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3035. Part113.Orientation = Vector3.new(0, 90, -90)
  3036. Part113.Position = Vector3.new(-72.7000122, 57.1999779, -16.3999977)
  3037. Part113.Rotation = Vector3.new(-90, 90, 0)
  3038. Part113.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3039. Part113.Size = Vector3.new(4, 1, 4.4000001)
  3040. Part113.Anchored = true
  3041. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3042. Part113.BrickColor = BrickColor.new("Institutional white")
  3043. Part113.TopSurface = Enum.SurfaceType.Smooth
  3044. Part113.brickColor = BrickColor.new("Institutional white")
  3045. Part114.Parent = Model93
  3046. Part114.CFrame = CFrame.new(-72.4000092, 56.9999733, -30.6999931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3047. Part114.Orientation = Vector3.new(90, 90, 0)
  3048. Part114.Position = Vector3.new(-72.4000092, 56.9999733, -30.6999931)
  3049. Part114.Rotation = Vector3.new(90, 0, -90)
  3050. Part114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3051. Part114.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3052. Part114.Anchored = true
  3053. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3054. Part114.BrickColor = BrickColor.new("Really black")
  3055. Part114.TopSurface = Enum.SurfaceType.Smooth
  3056. Part114.brickColor = BrickColor.new("Really black")
  3057. Part115.Parent = Model93
  3058. Part115.CFrame = CFrame.new(-72.3000031, 57.299984, -17.100008, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3059. Part115.Orientation = Vector3.new(90, 90, 0)
  3060. Part115.Position = Vector3.new(-72.3000031, 57.299984, -17.100008)
  3061. Part115.Rotation = Vector3.new(90, 0, -90)
  3062. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3063. Part115.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3064. Part115.Anchored = true
  3065. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3066. Part115.BrickColor = BrickColor.new("Really black")
  3067. Part115.TopSurface = Enum.SurfaceType.Smooth
  3068. Part115.brickColor = BrickColor.new("Really black")
  3069. Part116.Parent = Model93
  3070. Part116.CFrame = CFrame.new(-72.3000031, 57.299984, -23.8999939, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3071. Part116.Orientation = Vector3.new(0, 90, 0)
  3072. Part116.Position = Vector3.new(-72.3000031, 57.299984, -23.8999939)
  3073. Part116.Rotation = Vector3.new(0, 90, 0)
  3074. Part116.Color = Color3.new(1, 0, 0)
  3075. Part116.Size = Vector3.new(12.8000021, 1, 0.400000036)
  3076. Part116.Anchored = true
  3077. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3078. Part116.BrickColor = BrickColor.new("Really red")
  3079. Part116.CanCollide = false
  3080. Part116.TopSurface = Enum.SurfaceType.Smooth
  3081. Part116.brickColor = BrickColor.new("Really red")
  3082. Script117.Name = "Kill Script"
  3083. Script117.Parent = Part116
  3084. table.insert(cors,sandbox(Script117,function()
  3085. --Kill Script by Quatae12--
  3086. --Credits--
  3087. --Quatae12--
  3088. script.Parent.Touched:connect(function(hit)
  3089. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  3090. hit.Parent.Humanoid.Health = 0
  3091. end
  3092. end)
  3093. end))
  3094. Part118.Parent = Model93
  3095. Part118.CFrame = CFrame.new(-72.7000046, 57.1999779, -31.5999947, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3096. Part118.Orientation = Vector3.new(0, 90, -90)
  3097. Part118.Position = Vector3.new(-72.7000046, 57.1999779, -31.5999947)
  3098. Part118.Rotation = Vector3.new(-90, 90, 0)
  3099. Part118.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3100. Part118.Size = Vector3.new(4, 1, 4.4000001)
  3101. Part118.Anchored = true
  3102. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3103. Part118.BrickColor = BrickColor.new("Institutional white")
  3104. Part118.TopSurface = Enum.SurfaceType.Smooth
  3105. Part118.brickColor = BrickColor.new("Institutional white")
  3106. Part119.Parent = Model93
  3107. Part119.CFrame = CFrame.new(-94.3000031, 56.9999504, -31.5999908, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3108. Part119.Orientation = Vector3.new(0, 90, -90)
  3109. Part119.Position = Vector3.new(-94.3000031, 56.9999504, -31.5999908)
  3110. Part119.Rotation = Vector3.new(-90, 90, 0)
  3111. Part119.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3112. Part119.Size = Vector3.new(4, 1, 4.4000001)
  3113. Part119.Anchored = true
  3114. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3115. Part119.BrickColor = BrickColor.new("Institutional white")
  3116. Part119.TopSurface = Enum.SurfaceType.Smooth
  3117. Part119.brickColor = BrickColor.new("Institutional white")
  3118. Part120.Parent = Model93
  3119. Part120.CFrame = CFrame.new(-87.0999985, 56.9999733, -16.3999977, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3120. Part120.Orientation = Vector3.new(0, 90, -90)
  3121. Part120.Position = Vector3.new(-87.0999985, 56.9999733, -16.3999977)
  3122. Part120.Rotation = Vector3.new(-90, 90, 0)
  3123. Part120.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3124. Part120.Size = Vector3.new(4, 1, 4.4000001)
  3125. Part120.Anchored = true
  3126. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3127. Part120.BrickColor = BrickColor.new("Institutional white")
  3128. Part120.TopSurface = Enum.SurfaceType.Smooth
  3129. Part120.brickColor = BrickColor.new("Institutional white")
  3130. Part121.Parent = Model93
  3131. Part121.CFrame = CFrame.new(-93.9000015, 57.0999565, -17.1000118, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3132. Part121.Orientation = Vector3.new(90, 90, 0)
  3133. Part121.Position = Vector3.new(-93.9000015, 57.0999565, -17.1000118)
  3134. Part121.Rotation = Vector3.new(90, 0, -90)
  3135. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3136. Part121.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3137. Part121.Anchored = true
  3138. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3139. Part121.BrickColor = BrickColor.new("Really black")
  3140. Part121.TopSurface = Enum.SurfaceType.Smooth
  3141. Part121.brickColor = BrickColor.new("Really black")
  3142. Part122.Parent = Model93
  3143. Part122.CFrame = CFrame.new(-101.100006, 57.0999565, -23.8999939, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3144. Part122.Orientation = Vector3.new(0, 90, 0)
  3145. Part122.Position = Vector3.new(-101.100006, 57.0999565, -23.8999939)
  3146. Part122.Rotation = Vector3.new(0, 90, 0)
  3147. Part122.Color = Color3.new(1, 0, 0)
  3148. Part122.Size = Vector3.new(12.8000021, 1, 0.400000036)
  3149. Part122.Anchored = true
  3150. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3151. Part122.BrickColor = BrickColor.new("Really red")
  3152. Part122.CanCollide = false
  3153. Part122.TopSurface = Enum.SurfaceType.Smooth
  3154. Part122.brickColor = BrickColor.new("Really red")
  3155. Script123.Name = "Kill Script"
  3156. Script123.Parent = Part122
  3157. table.insert(cors,sandbox(Script123,function()
  3158. --Kill Script by Quatae12--
  3159. --Credits--
  3160. --Quatae12--
  3161. script.Parent.Touched:connect(function(hit)
  3162. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  3163. hit.Parent.Humanoid.Health = 0
  3164. end
  3165. end)
  3166. end))
  3167. Part124.Parent = Model93
  3168. Part124.CFrame = CFrame.new(-93.9000015, 57.0999565, -23.8999939, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3169. Part124.Orientation = Vector3.new(0, 90, 0)
  3170. Part124.Position = Vector3.new(-93.9000015, 57.0999565, -23.8999939)
  3171. Part124.Rotation = Vector3.new(0, 90, 0)
  3172. Part124.Color = Color3.new(1, 0, 0)
  3173. Part124.Size = Vector3.new(12.8000021, 1, 0.400000036)
  3174. Part124.Anchored = true
  3175. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3176. Part124.BrickColor = BrickColor.new("Really red")
  3177. Part124.CanCollide = false
  3178. Part124.TopSurface = Enum.SurfaceType.Smooth
  3179. Part124.brickColor = BrickColor.new("Really red")
  3180. Script125.Name = "Kill Script"
  3181. Script125.Parent = Part124
  3182. table.insert(cors,sandbox(Script125,function()
  3183. --Kill Script by Quatae12--
  3184. --Credits--
  3185. --Quatae12--
  3186. script.Parent.Touched:connect(function(hit)
  3187. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  3188. hit.Parent.Humanoid.Health = 0
  3189. end
  3190. end)
  3191. end))
  3192. Part126.Parent = Model93
  3193. Part126.CFrame = CFrame.new(-86.6999969, 57.0999832, -23.8999939, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3194. Part126.Orientation = Vector3.new(0, 90, 0)
  3195. Part126.Position = Vector3.new(-86.6999969, 57.0999832, -23.8999939)
  3196. Part126.Rotation = Vector3.new(0, 90, 0)
  3197. Part126.Color = Color3.new(1, 0, 0)
  3198. Part126.Size = Vector3.new(12.8000021, 1, 0.400000036)
  3199. Part126.Anchored = true
  3200. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3201. Part126.BrickColor = BrickColor.new("Really red")
  3202. Part126.CanCollide = false
  3203. Part126.TopSurface = Enum.SurfaceType.Smooth
  3204. Part126.brickColor = BrickColor.new("Really red")
  3205. Script127.Name = "Kill Script"
  3206. Script127.Parent = Part126
  3207. table.insert(cors,sandbox(Script127,function()
  3208. --Kill Script by Quatae12--
  3209. --Credits--
  3210. --Quatae12--
  3211. script.Parent.Touched:connect(function(hit)
  3212. if hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") then
  3213. hit.Parent.Humanoid.Health = 0
  3214. end
  3215. end)
  3216. end))
  3217. Part128.Parent = Model93
  3218. Part128.CFrame = CFrame.new(-87.0999985, 56.9999733, -31.5999985, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3219. Part128.Orientation = Vector3.new(0, 90, -90)
  3220. Part128.Position = Vector3.new(-87.0999985, 56.9999733, -31.5999985)
  3221. Part128.Rotation = Vector3.new(-90, 90, 0)
  3222. Part128.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3223. Part128.Size = Vector3.new(4, 1, 4.4000001)
  3224. Part128.Anchored = true
  3225. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3226. Part128.BrickColor = BrickColor.new("Institutional white")
  3227. Part128.TopSurface = Enum.SurfaceType.Smooth
  3228. Part128.brickColor = BrickColor.new("Institutional white")
  3229. Part129.Parent = Model93
  3230. Part129.CFrame = CFrame.new(-101.099991, 57.0999565, -17.1000137, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3231. Part129.Orientation = Vector3.new(90, 90, 0)
  3232. Part129.Position = Vector3.new(-101.099991, 57.0999565, -17.1000137)
  3233. Part129.Rotation = Vector3.new(90, 0, -90)
  3234. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3235. Part129.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3236. Part129.Anchored = true
  3237. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3238. Part129.BrickColor = BrickColor.new("Really black")
  3239. Part129.TopSurface = Enum.SurfaceType.Smooth
  3240. Part129.brickColor = BrickColor.new("Really black")
  3241. Part130.Parent = Model93
  3242. Part130.CFrame = CFrame.new(-94.0000076, 56.7999496, -30.6999855, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3243. Part130.Orientation = Vector3.new(90, 90, 0)
  3244. Part130.Position = Vector3.new(-94.0000076, 56.7999496, -30.6999855)
  3245. Part130.Rotation = Vector3.new(90, 0, -90)
  3246. Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3247. Part130.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3248. Part130.Anchored = true
  3249. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3250. Part130.BrickColor = BrickColor.new("Really black")
  3251. Part130.TopSurface = Enum.SurfaceType.Smooth
  3252. Part130.brickColor = BrickColor.new("Really black")
  3253. Part131.Parent = Model93
  3254. Part131.CFrame = CFrame.new(-101.5, 56.9999504, -16.3999977, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3255. Part131.Orientation = Vector3.new(0, 90, -90)
  3256. Part131.Position = Vector3.new(-101.5, 56.9999504, -16.3999977)
  3257. Part131.Rotation = Vector3.new(-90, 90, 0)
  3258. Part131.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3259. Part131.Size = Vector3.new(4, 1, 4.4000001)
  3260. Part131.Anchored = true
  3261. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3262. Part131.BrickColor = BrickColor.new("Institutional white")
  3263. Part131.TopSurface = Enum.SurfaceType.Smooth
  3264. Part131.brickColor = BrickColor.new("Institutional white")
  3265. Part132.Parent = Model93
  3266. Part132.CFrame = CFrame.new(-101.200012, 56.7999496, -30.6999969, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3267. Part132.Orientation = Vector3.new(90, 90, 0)
  3268. Part132.Position = Vector3.new(-101.200012, 56.7999496, -30.6999969)
  3269. Part132.Rotation = Vector3.new(90, 0, -90)
  3270. Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3271. Part132.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3272. Part132.Anchored = true
  3273. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3274. Part132.BrickColor = BrickColor.new("Really black")
  3275. Part132.TopSurface = Enum.SurfaceType.Smooth
  3276. Part132.brickColor = BrickColor.new("Really black")
  3277. Part133.Parent = Model93
  3278. Part133.CFrame = CFrame.new(-86.7999954, 56.799984, -30.6999931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3279. Part133.Orientation = Vector3.new(90, 90, 0)
  3280. Part133.Position = Vector3.new(-86.7999954, 56.799984, -30.6999931)
  3281. Part133.Rotation = Vector3.new(90, 0, -90)
  3282. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3283. Part133.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3284. Part133.Anchored = true
  3285. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3286. Part133.BrickColor = BrickColor.new("Really black")
  3287. Part133.TopSurface = Enum.SurfaceType.Smooth
  3288. Part133.brickColor = BrickColor.new("Really black")
  3289. Part134.Parent = Model93
  3290. Part134.CFrame = CFrame.new(-101.5, 56.9999504, -31.5999947, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3291. Part134.Orientation = Vector3.new(0, 90, -90)
  3292. Part134.Position = Vector3.new(-101.5, 56.9999504, -31.5999947)
  3293. Part134.Rotation = Vector3.new(-90, 90, 0)
  3294. Part134.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3295. Part134.Size = Vector3.new(4, 1, 4.4000001)
  3296. Part134.Anchored = true
  3297. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3298. Part134.BrickColor = BrickColor.new("Institutional white")
  3299. Part134.TopSurface = Enum.SurfaceType.Smooth
  3300. Part134.brickColor = BrickColor.new("Institutional white")
  3301. Part135.Parent = Model93
  3302. Part135.CFrame = CFrame.new(-94.3000031, 56.9999504, -16.3999901, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3303. Part135.Orientation = Vector3.new(0, 90, -90)
  3304. Part135.Position = Vector3.new(-94.3000031, 56.9999504, -16.3999901)
  3305. Part135.Rotation = Vector3.new(-90, 90, 0)
  3306. Part135.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3307. Part135.Size = Vector3.new(4, 1, 4.4000001)
  3308. Part135.Anchored = true
  3309. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3310. Part135.BrickColor = BrickColor.new("Institutional white")
  3311. Part135.TopSurface = Enum.SurfaceType.Smooth
  3312. Part135.brickColor = BrickColor.new("Institutional white")
  3313. Part136.Parent = Model93
  3314. Part136.CFrame = CFrame.new(-86.6999969, 57.0999832, -17.1000156, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3315. Part136.Orientation = Vector3.new(90, 90, 0)
  3316. Part136.Position = Vector3.new(-86.6999969, 57.0999832, -17.1000156)
  3317. Part136.Rotation = Vector3.new(90, 0, -90)
  3318. Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3319. Part136.Size = Vector3.new(0.800000131, 0.99999994, 2)
  3320. Part136.Anchored = true
  3321. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3322. Part136.BrickColor = BrickColor.new("Really black")
  3323. Part136.TopSurface = Enum.SurfaceType.Smooth
  3324. Part136.brickColor = BrickColor.new("Really black")
  3325. Part137.Parent = mas
  3326. Part137.CFrame = CFrame.new(-112.997223, 54.4999466, -26.0009499, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3327. Part137.Orientation = Vector3.new(0, -90, 0)
  3328. Part137.Position = Vector3.new(-112.997223, 54.4999466, -26.0009499)
  3329. Part137.Rotation = Vector3.new(0, -90, 0)
  3330. Part137.Color = Color3.new(1, 1, 0)
  3331. Part137.Size = Vector3.new(12, 1, 8)
  3332. Part137.Anchored = true
  3333. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3334. Part137.BrickColor = BrickColor.new("New Yeller")
  3335. Part137.Material = Enum.Material.Wood
  3336. Part137.TopSurface = Enum.SurfaceType.Smooth
  3337. Part137.brickColor = BrickColor.new("New Yeller")
  3338. Decal138.Parent = Part137
  3339. Decal138.Texture = "http://www.roblox.com/asset/?id=187313271"
  3340. Decal138.Face = Enum.NormalId.Top
  3341. Script139.Parent = Part137
  3342. table.insert(cors,sandbox(Script139,function()
  3343. local sp = script.Parent
  3344. local message = sp.Message
  3345.  
  3346. function hi (hit)
  3347. local player = hit.Parent:findFirstChild("Humanoid")
  3348.  
  3349. if(player~=nil) then
  3350. message.Text = player.Parent.Name .." Pass the Stage!"
  3351. sp.CanCollide = true
  3352. wait(2)
  3353. message.Text = ("")
  3354. sp.CanCollide = true
  3355.  
  3356.  
  3357. end
  3358. end
  3359.  
  3360. sp.Touched:connect(hi)
  3361. end))
  3362. Message140.Parent = Part137
  3363. Model141.Name = "Lava Checkers!"
  3364. Model141.Parent = mas
  3365. Part142.Parent = Model141
  3366. Part142.CFrame = CFrame.new(-170.499939, 54.7998466, -39.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3367. Part142.Orientation = Vector3.new(0, 90, 0)
  3368. Part142.Position = Vector3.new(-170.499939, 54.7998466, -39.4999352)
  3369. Part142.Rotation = Vector3.new(0, 90, 0)
  3370. Part142.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3371. Part142.Size = Vector3.new(5, 1.20000005, 5)
  3372. Part142.Anchored = true
  3373. Part142.BottomSurface = Enum.SurfaceType.Weld
  3374. Part142.BrickColor = BrickColor.new("Bright red")
  3375. Part142.TopSurface = Enum.SurfaceType.Smooth
  3376. Part142.brickColor = BrickColor.new("Bright red")
  3377. Script143.Parent = Part142
  3378. table.insert(cors,sandbox(Script143,function()
  3379. function onTouch(part)
  3380. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3381. if (humanoid ~= nil) then -- if a humanoid exists, then
  3382. humanoid.Health = 0 -- damage the humanoid
  3383. end
  3384. end
  3385.  
  3386. script.Parent.Touched:connect(onTouch)
  3387.  
  3388. end))
  3389. Part144.Parent = Model141
  3390. Part144.CFrame = CFrame.new(-165.499939, 54.7998466, -34.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3391. Part144.Orientation = Vector3.new(0, 90, 0)
  3392. Part144.Position = Vector3.new(-165.499939, 54.7998466, -34.4999275)
  3393. Part144.Rotation = Vector3.new(0, 90, 0)
  3394. Part144.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3395. Part144.Size = Vector3.new(5, 1.20000005, 5)
  3396. Part144.Anchored = true
  3397. Part144.BottomSurface = Enum.SurfaceType.Weld
  3398. Part144.BrickColor = BrickColor.new("Bright red")
  3399. Part144.TopSurface = Enum.SurfaceType.Smooth
  3400. Part144.brickColor = BrickColor.new("Bright red")
  3401. Script145.Parent = Part144
  3402. table.insert(cors,sandbox(Script145,function()
  3403. function onTouch(part)
  3404. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3405. if (humanoid ~= nil) then -- if a humanoid exists, then
  3406. humanoid.Health = 0 -- damage the humanoid
  3407. end
  3408. end
  3409.  
  3410. script.Parent.Touched:connect(onTouch)
  3411.  
  3412. end))
  3413. Part146.Parent = Model141
  3414. Part146.CFrame = CFrame.new(-160.499939, 54.7998466, -39.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3415. Part146.Orientation = Vector3.new(0, 90, 0)
  3416. Part146.Position = Vector3.new(-160.499939, 54.7998466, -39.4999352)
  3417. Part146.Rotation = Vector3.new(0, 90, 0)
  3418. Part146.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3419. Part146.Size = Vector3.new(5, 1.20000005, 5)
  3420. Part146.Anchored = true
  3421. Part146.BottomSurface = Enum.SurfaceType.Weld
  3422. Part146.BrickColor = BrickColor.new("Bright red")
  3423. Part146.TopSurface = Enum.SurfaceType.Smooth
  3424. Part146.brickColor = BrickColor.new("Bright red")
  3425. Script147.Parent = Part146
  3426. table.insert(cors,sandbox(Script147,function()
  3427. function onTouch(part)
  3428. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3429. if (humanoid ~= nil) then -- if a humanoid exists, then
  3430. humanoid.Health = 0 -- damage the humanoid
  3431. end
  3432. end
  3433.  
  3434. script.Parent.Touched:connect(onTouch)
  3435.  
  3436. end))
  3437. Part148.Parent = Model141
  3438. Part148.CFrame = CFrame.new(-160.499939, 54.7998466, -29.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3439. Part148.Orientation = Vector3.new(0, 90, 0)
  3440. Part148.Position = Vector3.new(-160.499939, 54.7998466, -29.4999352)
  3441. Part148.Rotation = Vector3.new(0, 90, 0)
  3442. Part148.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3443. Part148.Size = Vector3.new(5, 1.20000005, 5)
  3444. Part148.Anchored = true
  3445. Part148.BottomSurface = Enum.SurfaceType.Weld
  3446. Part148.BrickColor = BrickColor.new("Bright red")
  3447. Part148.TopSurface = Enum.SurfaceType.Smooth
  3448. Part148.brickColor = BrickColor.new("Bright red")
  3449. Script149.Parent = Part148
  3450. table.insert(cors,sandbox(Script149,function()
  3451. function onTouch(part)
  3452. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3453. if (humanoid ~= nil) then -- if a humanoid exists, then
  3454. humanoid.Health = 0 -- damage the humanoid
  3455. end
  3456. end
  3457.  
  3458. script.Parent.Touched:connect(onTouch)
  3459.  
  3460. end))
  3461. Weld150.Parent = Part148
  3462. Weld150.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  3463. Weld150.C1 = CFrame.new(0, 0.49987793, -15, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3464. Weld150.Part0 = Part148
  3465. Weld150.Part1 = Part172
  3466. Weld150.part1 = Part172
  3467. Part151.Parent = Model141
  3468. Part151.CFrame = CFrame.new(-170.499939, 54.7998466, -29.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3469. Part151.Orientation = Vector3.new(0, 90, 0)
  3470. Part151.Position = Vector3.new(-170.499939, 54.7998466, -29.4999352)
  3471. Part151.Rotation = Vector3.new(0, 90, 0)
  3472. Part151.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3473. Part151.Size = Vector3.new(5, 1.20000005, 5)
  3474. Part151.Anchored = true
  3475. Part151.BottomSurface = Enum.SurfaceType.Weld
  3476. Part151.BrickColor = BrickColor.new("Bright red")
  3477. Part151.TopSurface = Enum.SurfaceType.Smooth
  3478. Part151.brickColor = BrickColor.new("Bright red")
  3479. Script152.Parent = Part151
  3480. table.insert(cors,sandbox(Script152,function()
  3481. function onTouch(part)
  3482. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3483. if (humanoid ~= nil) then -- if a humanoid exists, then
  3484. humanoid.Health = 0 -- damage the humanoid
  3485. end
  3486. end
  3487.  
  3488. script.Parent.Touched:connect(onTouch)
  3489.  
  3490. end))
  3491. Part153.Parent = Model141
  3492. Part153.CFrame = CFrame.new(-165.499939, 54.7998466, -24.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3493. Part153.Orientation = Vector3.new(0, 90, 0)
  3494. Part153.Position = Vector3.new(-165.499939, 54.7998466, -24.4999275)
  3495. Part153.Rotation = Vector3.new(0, 90, 0)
  3496. Part153.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3497. Part153.Size = Vector3.new(5, 1.20000005, 5)
  3498. Part153.Anchored = true
  3499. Part153.BottomSurface = Enum.SurfaceType.Weld
  3500. Part153.BrickColor = BrickColor.new("Bright red")
  3501. Part153.TopSurface = Enum.SurfaceType.Smooth
  3502. Part153.brickColor = BrickColor.new("Bright red")
  3503. Script154.Parent = Part153
  3504. table.insert(cors,sandbox(Script154,function()
  3505. function onTouch(part)
  3506. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3507. if (humanoid ~= nil) then -- if a humanoid exists, then
  3508. humanoid.Health = 0 -- damage the humanoid
  3509. end
  3510. end
  3511.  
  3512. script.Parent.Touched:connect(onTouch)
  3513.  
  3514. end))
  3515. Part155.Parent = Model141
  3516. Part155.CFrame = CFrame.new(-155.499939, 54.7998466, -34.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3517. Part155.Orientation = Vector3.new(0, 90, 0)
  3518. Part155.Position = Vector3.new(-155.499939, 54.7998466, -34.4999275)
  3519. Part155.Rotation = Vector3.new(0, 90, 0)
  3520. Part155.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3521. Part155.Size = Vector3.new(5, 1.20000005, 5)
  3522. Part155.Anchored = true
  3523. Part155.BottomSurface = Enum.SurfaceType.Weld
  3524. Part155.BrickColor = BrickColor.new("Bright red")
  3525. Part155.TopSurface = Enum.SurfaceType.Smooth
  3526. Part155.brickColor = BrickColor.new("Bright red")
  3527. Script156.Parent = Part155
  3528. table.insert(cors,sandbox(Script156,function()
  3529. function onTouch(part)
  3530. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3531. if (humanoid ~= nil) then -- if a humanoid exists, then
  3532. humanoid.Health = 0 -- damage the humanoid
  3533. end
  3534. end
  3535.  
  3536. script.Parent.Touched:connect(onTouch)
  3537.  
  3538. end))
  3539. Part157.Parent = Model141
  3540. Part157.CFrame = CFrame.new(-155.499939, 54.7998466, -24.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3541. Part157.Orientation = Vector3.new(0, 90, 0)
  3542. Part157.Position = Vector3.new(-155.499939, 54.7998466, -24.4999275)
  3543. Part157.Rotation = Vector3.new(0, 90, 0)
  3544. Part157.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3545. Part157.Size = Vector3.new(5, 1.20000005, 5)
  3546. Part157.Anchored = true
  3547. Part157.BottomSurface = Enum.SurfaceType.Weld
  3548. Part157.BrickColor = BrickColor.new("Bright red")
  3549. Part157.TopSurface = Enum.SurfaceType.Smooth
  3550. Part157.brickColor = BrickColor.new("Bright red")
  3551. Script158.Parent = Part157
  3552. table.insert(cors,sandbox(Script158,function()
  3553. function onTouch(part)
  3554. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3555. if (humanoid ~= nil) then -- if a humanoid exists, then
  3556. humanoid.Health = 0 -- damage the humanoid
  3557. end
  3558. end
  3559.  
  3560. script.Parent.Touched:connect(onTouch)
  3561.  
  3562. end))
  3563. Part159.Parent = Model141
  3564. Part159.CFrame = CFrame.new(-170.499939, 54.7998466, -19.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3565. Part159.Orientation = Vector3.new(0, 90, 0)
  3566. Part159.Position = Vector3.new(-170.499939, 54.7998466, -19.4999352)
  3567. Part159.Rotation = Vector3.new(0, 90, 0)
  3568. Part159.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3569. Part159.Size = Vector3.new(5, 1.20000005, 5)
  3570. Part159.Anchored = true
  3571. Part159.BottomSurface = Enum.SurfaceType.Weld
  3572. Part159.BrickColor = BrickColor.new("Bright red")
  3573. Part159.TopSurface = Enum.SurfaceType.Smooth
  3574. Part159.brickColor = BrickColor.new("Bright red")
  3575. Script160.Parent = Part159
  3576. table.insert(cors,sandbox(Script160,function()
  3577. function onTouch(part)
  3578. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3579. if (humanoid ~= nil) then -- if a humanoid exists, then
  3580. humanoid.Health = 0 -- damage the humanoid
  3581. end
  3582. end
  3583.  
  3584. script.Parent.Touched:connect(onTouch)
  3585.  
  3586. end))
  3587. Part161.Parent = Model141
  3588. Part161.CFrame = CFrame.new(-160.499939, 54.7998466, -19.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3589. Part161.Orientation = Vector3.new(0, 90, 0)
  3590. Part161.Position = Vector3.new(-160.499939, 54.7998466, -19.4999352)
  3591. Part161.Rotation = Vector3.new(0, 90, 0)
  3592. Part161.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3593. Part161.Size = Vector3.new(5, 1.20000005, 5)
  3594. Part161.Anchored = true
  3595. Part161.BottomSurface = Enum.SurfaceType.Weld
  3596. Part161.BrickColor = BrickColor.new("Bright red")
  3597. Part161.TopSurface = Enum.SurfaceType.Smooth
  3598. Part161.brickColor = BrickColor.new("Bright red")
  3599. Script162.Parent = Part161
  3600. table.insert(cors,sandbox(Script162,function()
  3601. function onTouch(part)
  3602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3603. if (humanoid ~= nil) then -- if a humanoid exists, then
  3604. humanoid.Health = 0 -- damage the humanoid
  3605. end
  3606. end
  3607.  
  3608. script.Parent.Touched:connect(onTouch)
  3609.  
  3610. end))
  3611. Part163.Parent = Model141
  3612. Part163.CFrame = CFrame.new(-150.499023, 54.7998466, -39.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3613. Part163.Orientation = Vector3.new(0, 90, 0)
  3614. Part163.Position = Vector3.new(-150.499023, 54.7998466, -39.4999352)
  3615. Part163.Rotation = Vector3.new(0, 90, 0)
  3616. Part163.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3617. Part163.Size = Vector3.new(5, 1.20000005, 5)
  3618. Part163.Anchored = true
  3619. Part163.BottomSurface = Enum.SurfaceType.Weld
  3620. Part163.BrickColor = BrickColor.new("Bright red")
  3621. Part163.TopSurface = Enum.SurfaceType.Smooth
  3622. Part163.brickColor = BrickColor.new("Bright red")
  3623. Script164.Parent = Part163
  3624. table.insert(cors,sandbox(Script164,function()
  3625. function onTouch(part)
  3626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3627. if (humanoid ~= nil) then -- if a humanoid exists, then
  3628. humanoid.Health = 0 -- damage the humanoid
  3629. end
  3630. end
  3631.  
  3632. script.Parent.Touched:connect(onTouch)
  3633.  
  3634. end))
  3635. Part165.Parent = Model141
  3636. Part165.CFrame = CFrame.new(-150.499023, 54.7998466, -29.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3637. Part165.Orientation = Vector3.new(0, 90, 0)
  3638. Part165.Position = Vector3.new(-150.499023, 54.7998466, -29.4999352)
  3639. Part165.Rotation = Vector3.new(0, 90, 0)
  3640. Part165.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3641. Part165.Size = Vector3.new(5, 1.20000005, 5)
  3642. Part165.Anchored = true
  3643. Part165.BottomSurface = Enum.SurfaceType.Weld
  3644. Part165.BrickColor = BrickColor.new("Bright red")
  3645. Part165.TopSurface = Enum.SurfaceType.Smooth
  3646. Part165.brickColor = BrickColor.new("Bright red")
  3647. Script166.Parent = Part165
  3648. table.insert(cors,sandbox(Script166,function()
  3649. function onTouch(part)
  3650. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3651. if (humanoid ~= nil) then -- if a humanoid exists, then
  3652. humanoid.Health = 0 -- damage the humanoid
  3653. end
  3654. end
  3655.  
  3656. script.Parent.Touched:connect(onTouch)
  3657.  
  3658. end))
  3659. Part167.Parent = Model141
  3660. Part167.CFrame = CFrame.new(-150.499023, 54.7998466, -19.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3661. Part167.Orientation = Vector3.new(0, 90, 0)
  3662. Part167.Position = Vector3.new(-150.499023, 54.7998466, -19.4999352)
  3663. Part167.Rotation = Vector3.new(0, 90, 0)
  3664. Part167.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3665. Part167.Size = Vector3.new(5, 1.20000005, 5)
  3666. Part167.Anchored = true
  3667. Part167.BottomSurface = Enum.SurfaceType.Weld
  3668. Part167.BrickColor = BrickColor.new("Bright red")
  3669. Part167.TopSurface = Enum.SurfaceType.Smooth
  3670. Part167.brickColor = BrickColor.new("Bright red")
  3671. Script168.Parent = Part167
  3672. table.insert(cors,sandbox(Script168,function()
  3673. function onTouch(part)
  3674. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3675. if (humanoid ~= nil) then -- if a humanoid exists, then
  3676. humanoid.Health = 0 -- damage the humanoid
  3677. end
  3678. end
  3679.  
  3680. script.Parent.Touched:connect(onTouch)
  3681.  
  3682. end))
  3683. Weld169.Parent = Part167
  3684. Weld169.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  3685. Weld169.C1 = CFrame.new(-10, 0.49987793, -4.99908447, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3686. Weld169.Part0 = Part167
  3687. Weld169.Part1 = Part172
  3688. Weld169.part1 = Part172
  3689. Part170.Parent = Model141
  3690. Part170.CFrame = CFrame.new(-145.499939, 54.7998466, -34.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3691. Part170.Orientation = Vector3.new(0, 90, 0)
  3692. Part170.Position = Vector3.new(-145.499939, 54.7998466, -34.4999275)
  3693. Part170.Rotation = Vector3.new(0, 90, 0)
  3694. Part170.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3695. Part170.Size = Vector3.new(5, 1.20000005, 5)
  3696. Part170.Anchored = true
  3697. Part170.BottomSurface = Enum.SurfaceType.Weld
  3698. Part170.BrickColor = BrickColor.new("Bright red")
  3699. Part170.TopSurface = Enum.SurfaceType.Smooth
  3700. Part170.brickColor = BrickColor.new("Bright red")
  3701. Script171.Parent = Part170
  3702. table.insert(cors,sandbox(Script171,function()
  3703. function onTouch(part)
  3704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3705. if (humanoid ~= nil) then -- if a humanoid exists, then
  3706. humanoid.Health = 0 -- damage the humanoid
  3707. end
  3708. end
  3709.  
  3710. script.Parent.Touched:connect(onTouch)
  3711.  
  3712. end))
  3713. Part172.Name = "Base"
  3714. Part172.Parent = Model141
  3715. Part172.CFrame = CFrame.new(-145.499939, 53.6999817, -29.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3716. Part172.Orientation = Vector3.new(0, 90, 0)
  3717. Part172.Position = Vector3.new(-145.499939, 53.6999817, -29.4999352)
  3718. Part172.Rotation = Vector3.new(0, 90, 0)
  3719. Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3720. Part172.Size = Vector3.new(25, 1, 55)
  3721. Part172.Anchored = true
  3722. Part172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3723. Part172.BrickColor = BrickColor.new("Dark stone grey")
  3724. Part172.Material = Enum.Material.DiamondPlate
  3725. Part172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3726. Part172.brickColor = BrickColor.new("Dark stone grey")
  3727. Part172.FormFactor = Enum.FormFactor.Symmetric
  3728. Part172.formFactor = Enum.FormFactor.Symmetric
  3729. Weld173.Parent = Part172
  3730. Weld173.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3731. Weld173.C1 = CFrame.new(10, -0.599884033, -25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3732. Weld173.Part0 = Part172
  3733. Weld173.Part1 = Part225
  3734. Weld173.part1 = Part225
  3735. Weld174.Parent = Part172
  3736. Weld174.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3737. Weld174.C1 = CFrame.new(-5, -0.599884033, -20, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3738. Weld174.Part0 = Part172
  3739. Weld174.Part1 = Part214
  3740. Weld174.part1 = Part214
  3741. Weld175.Parent = Part172
  3742. Weld175.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3743. Weld175.C1 = CFrame.new(5, -0.599884033, -10, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3744. Weld175.Part0 = Part172
  3745. Weld175.Part1 = Part210
  3746. Weld175.part1 = Part210
  3747. Weld176.Parent = Part172
  3748. Weld176.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3749. Weld176.C1 = CFrame.new(-5, -0.599884033, -10, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3750. Weld176.Part0 = Part172
  3751. Weld176.Part1 = Part203
  3752. Weld176.part1 = Part203
  3753. Weld177.Parent = Part172
  3754. Weld177.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3755. Weld177.C1 = CFrame.new(-10, -0.599884033, -15, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3756. Weld177.Part0 = Part172
  3757. Weld177.Part1 = Part208
  3758. Weld177.part1 = Part208
  3759. Weld178.Parent = Part172
  3760. Weld178.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3761. Weld178.C1 = CFrame.new(-10, -0.599884033, -5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3762. Weld178.Part0 = Part172
  3763. Weld178.Part1 = Part197
  3764. Weld178.part1 = Part197
  3765. Weld179.Parent = Part172
  3766. Weld179.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3767. Weld179.C1 = CFrame.new(0, -0.599884033, -5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3768. Weld179.Part0 = Part172
  3769. Weld179.Part1 = Part201
  3770. Weld179.part1 = Part201
  3771. Weld180.Parent = Part172
  3772. Weld180.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3773. Weld180.C1 = CFrame.new(5, -0.599884033, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3774. Weld180.Part0 = Part172
  3775. Weld180.Part1 = Part199
  3776. Weld180.part1 = Part199
  3777. Weld181.Parent = Part172
  3778. Weld181.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3779. Weld181.C1 = CFrame.new(0, -0.599884033, -15, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3780. Weld181.Part0 = Part172
  3781. Weld181.Part1 = Part212
  3782. Weld181.part1 = Part212
  3783. Weld182.Parent = Part172
  3784. Weld182.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3785. Weld182.C1 = CFrame.new(10, -0.599884033, 15, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3786. Weld182.Part0 = Part172
  3787. Weld182.Part1 = Part161
  3788. Weld182.part1 = Part161
  3789. Weld183.Parent = Part172
  3790. Weld183.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3791. Weld183.C1 = CFrame.new(5, -0.599884033, -20, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3792. Weld183.Part0 = Part172
  3793. Weld183.Part1 = Part221
  3794. Weld183.part1 = Part221
  3795. Weld184.Parent = Part172
  3796. Weld184.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3797. Weld184.C1 = CFrame.new(0, -0.599884033, 4.99908447, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3798. Weld184.Part0 = Part172
  3799. Weld184.Part1 = Part165
  3800. Weld184.part1 = Part165
  3801. Weld185.Parent = Part172
  3802. Weld185.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3803. Weld185.C1 = CFrame.new(5, -0.599884033, 10, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3804. Weld185.Part0 = Part172
  3805. Weld185.Part1 = Part157
  3806. Weld185.part1 = Part157
  3807. Weld186.Parent = Part172
  3808. Weld186.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3809. Weld186.C1 = CFrame.new(-5, -0.599884033, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3810. Weld186.Part0 = Part172
  3811. Weld186.Part1 = Part170
  3812. Weld186.part1 = Part170
  3813. Weld187.Parent = Part172
  3814. Weld187.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3815. Weld187.C1 = CFrame.new(-5, -0.599884033, 10, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3816. Weld187.Part0 = Part172
  3817. Weld187.Part1 = Part155
  3818. Weld187.part1 = Part155
  3819. Weld188.Parent = Part172
  3820. Weld188.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3821. Weld188.C1 = CFrame.new(-10, -0.599884033, 15, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3822. Weld188.Part0 = Part172
  3823. Weld188.Part1 = Part146
  3824. Weld188.part1 = Part146
  3825. Weld189.Parent = Part172
  3826. Weld189.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3827. Weld189.C1 = CFrame.new(5, -0.599884033, 20, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3828. Weld189.Part0 = Part172
  3829. Weld189.Part1 = Part153
  3830. Weld189.part1 = Part153
  3831. Weld190.Parent = Part172
  3832. Weld190.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3833. Weld190.C1 = CFrame.new(0, -0.599884033, -25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3834. Weld190.Part0 = Part172
  3835. Weld190.Part1 = Part223
  3836. Weld190.part1 = Part223
  3837. Weld191.Parent = Part172
  3838. Weld191.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3839. Weld191.C1 = CFrame.new(-10, -0.599884033, 4.99908447, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3840. Weld191.Part0 = Part172
  3841. Weld191.Part1 = Part163
  3842. Weld191.part1 = Part163
  3843. Weld192.Parent = Part172
  3844. Weld192.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3845. Weld192.C1 = CFrame.new(-10, -0.599884033, -25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3846. Weld192.Part0 = Part172
  3847. Weld192.Part1 = Part216
  3848. Weld192.part1 = Part216
  3849. Weld193.Parent = Part172
  3850. Weld193.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3851. Weld193.C1 = CFrame.new(-5, -0.599884033, 20, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3852. Weld193.Part0 = Part172
  3853. Weld193.Part1 = Part144
  3854. Weld193.part1 = Part144
  3855. Weld194.Parent = Part172
  3856. Weld194.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3857. Weld194.C1 = CFrame.new(10, -0.599884033, 25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3858. Weld194.Part0 = Part172
  3859. Weld194.Part1 = Part159
  3860. Weld194.part1 = Part159
  3861. Weld195.Parent = Part172
  3862. Weld195.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3863. Weld195.C1 = CFrame.new(0, -0.599884033, 25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3864. Weld195.Part0 = Part172
  3865. Weld195.Part1 = Part151
  3866. Weld195.part1 = Part151
  3867. Weld196.Parent = Part172
  3868. Weld196.C0 = CFrame.new(0, 0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3869. Weld196.C1 = CFrame.new(-10, -0.599884033, 25, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3870. Weld196.Part0 = Part172
  3871. Weld196.Part1 = Part142
  3872. Weld196.part1 = Part142
  3873. Part197.Parent = Model141
  3874. Part197.CFrame = CFrame.new(-140.499939, 54.7998466, -39.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3875. Part197.Orientation = Vector3.new(0, 90, 0)
  3876. Part197.Position = Vector3.new(-140.499939, 54.7998466, -39.4999352)
  3877. Part197.Rotation = Vector3.new(0, 90, 0)
  3878. Part197.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3879. Part197.Size = Vector3.new(5, 1.20000005, 5)
  3880. Part197.Anchored = true
  3881. Part197.BottomSurface = Enum.SurfaceType.Weld
  3882. Part197.BrickColor = BrickColor.new("Bright red")
  3883. Part197.TopSurface = Enum.SurfaceType.Smooth
  3884. Part197.brickColor = BrickColor.new("Bright red")
  3885. Script198.Parent = Part197
  3886. table.insert(cors,sandbox(Script198,function()
  3887. function onTouch(part)
  3888. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3889. if (humanoid ~= nil) then -- if a humanoid exists, then
  3890. humanoid.Health = 0 -- damage the humanoid
  3891. end
  3892. end
  3893.  
  3894. script.Parent.Touched:connect(onTouch)
  3895.  
  3896. end))
  3897. Part199.Parent = Model141
  3898. Part199.CFrame = CFrame.new(-145.499939, 54.7998466, -24.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3899. Part199.Orientation = Vector3.new(0, 90, 0)
  3900. Part199.Position = Vector3.new(-145.499939, 54.7998466, -24.4999275)
  3901. Part199.Rotation = Vector3.new(0, 90, 0)
  3902. Part199.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3903. Part199.Size = Vector3.new(5, 1.20000005, 5)
  3904. Part199.Anchored = true
  3905. Part199.BottomSurface = Enum.SurfaceType.Weld
  3906. Part199.BrickColor = BrickColor.new("Bright red")
  3907. Part199.TopSurface = Enum.SurfaceType.Smooth
  3908. Part199.brickColor = BrickColor.new("Bright red")
  3909. Script200.Parent = Part199
  3910. table.insert(cors,sandbox(Script200,function()
  3911. function onTouch(part)
  3912. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3913. if (humanoid ~= nil) then -- if a humanoid exists, then
  3914. humanoid.Health = 0 -- damage the humanoid
  3915. end
  3916. end
  3917.  
  3918. script.Parent.Touched:connect(onTouch)
  3919.  
  3920. end))
  3921. Part201.Parent = Model141
  3922. Part201.CFrame = CFrame.new(-140.499939, 54.7998466, -29.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3923. Part201.Orientation = Vector3.new(0, 90, 0)
  3924. Part201.Position = Vector3.new(-140.499939, 54.7998466, -29.4999352)
  3925. Part201.Rotation = Vector3.new(0, 90, 0)
  3926. Part201.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3927. Part201.Size = Vector3.new(5, 1.20000005, 5)
  3928. Part201.Anchored = true
  3929. Part201.BottomSurface = Enum.SurfaceType.Weld
  3930. Part201.BrickColor = BrickColor.new("Bright red")
  3931. Part201.TopSurface = Enum.SurfaceType.Smooth
  3932. Part201.brickColor = BrickColor.new("Bright red")
  3933. Script202.Parent = Part201
  3934. table.insert(cors,sandbox(Script202,function()
  3935. function onTouch(part)
  3936. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3937. if (humanoid ~= nil) then -- if a humanoid exists, then
  3938. humanoid.Health = 0 -- damage the humanoid
  3939. end
  3940. end
  3941.  
  3942. script.Parent.Touched:connect(onTouch)
  3943.  
  3944. end))
  3945. Part203.Parent = Model141
  3946. Part203.CFrame = CFrame.new(-135.499939, 54.7998466, -34.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3947. Part203.Orientation = Vector3.new(0, 90, 0)
  3948. Part203.Position = Vector3.new(-135.499939, 54.7998466, -34.4999275)
  3949. Part203.Rotation = Vector3.new(0, 90, 0)
  3950. Part203.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3951. Part203.Size = Vector3.new(5, 1.20000005, 5)
  3952. Part203.Anchored = true
  3953. Part203.BottomSurface = Enum.SurfaceType.Weld
  3954. Part203.BrickColor = BrickColor.new("Bright red")
  3955. Part203.TopSurface = Enum.SurfaceType.Smooth
  3956. Part203.brickColor = BrickColor.new("Bright red")
  3957. Script204.Parent = Part203
  3958. table.insert(cors,sandbox(Script204,function()
  3959. function onTouch(part)
  3960. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3961. if (humanoid ~= nil) then -- if a humanoid exists, then
  3962. humanoid.Health = 0 -- damage the humanoid
  3963. end
  3964. end
  3965.  
  3966. script.Parent.Touched:connect(onTouch)
  3967.  
  3968. end))
  3969. Part205.Parent = Model141
  3970. Part205.CFrame = CFrame.new(-140.499939, 54.7998466, -19.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3971. Part205.Orientation = Vector3.new(0, 90, 0)
  3972. Part205.Position = Vector3.new(-140.499939, 54.7998466, -19.4999352)
  3973. Part205.Rotation = Vector3.new(0, 90, 0)
  3974. Part205.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3975. Part205.Size = Vector3.new(5, 1.20000005, 5)
  3976. Part205.Anchored = true
  3977. Part205.BottomSurface = Enum.SurfaceType.Weld
  3978. Part205.BrickColor = BrickColor.new("Bright red")
  3979. Part205.TopSurface = Enum.SurfaceType.Smooth
  3980. Part205.brickColor = BrickColor.new("Bright red")
  3981. Script206.Parent = Part205
  3982. table.insert(cors,sandbox(Script206,function()
  3983. function onTouch(part)
  3984. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3985. if (humanoid ~= nil) then -- if a humanoid exists, then
  3986. humanoid.Health = 0 -- damage the humanoid
  3987. end
  3988. end
  3989.  
  3990. script.Parent.Touched:connect(onTouch)
  3991.  
  3992. end))
  3993. Weld207.Parent = Part205
  3994. Weld207.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  3995. Weld207.C1 = CFrame.new(-10, 0.49987793, 5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3996. Weld207.Part0 = Part205
  3997. Weld207.Part1 = Part172
  3998. Weld207.part1 = Part172
  3999. Part208.Parent = Model141
  4000. Part208.CFrame = CFrame.new(-130.499939, 54.7998466, -39.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4001. Part208.Orientation = Vector3.new(0, 90, 0)
  4002. Part208.Position = Vector3.new(-130.499939, 54.7998466, -39.4999352)
  4003. Part208.Rotation = Vector3.new(0, 90, 0)
  4004. Part208.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4005. Part208.Size = Vector3.new(5, 1.20000005, 5)
  4006. Part208.Anchored = true
  4007. Part208.BottomSurface = Enum.SurfaceType.Weld
  4008. Part208.BrickColor = BrickColor.new("Bright red")
  4009. Part208.TopSurface = Enum.SurfaceType.Smooth
  4010. Part208.brickColor = BrickColor.new("Bright red")
  4011. Script209.Parent = Part208
  4012. table.insert(cors,sandbox(Script209,function()
  4013. function onTouch(part)
  4014. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4015. if (humanoid ~= nil) then -- if a humanoid exists, then
  4016. humanoid.Health = 0 -- damage the humanoid
  4017. end
  4018. end
  4019.  
  4020. script.Parent.Touched:connect(onTouch)
  4021.  
  4022. end))
  4023. Part210.Parent = Model141
  4024. Part210.CFrame = CFrame.new(-135.499939, 54.7998466, -24.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4025. Part210.Orientation = Vector3.new(0, 90, 0)
  4026. Part210.Position = Vector3.new(-135.499939, 54.7998466, -24.4999275)
  4027. Part210.Rotation = Vector3.new(0, 90, 0)
  4028. Part210.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4029. Part210.Size = Vector3.new(5, 1.20000005, 5)
  4030. Part210.Anchored = true
  4031. Part210.BottomSurface = Enum.SurfaceType.Weld
  4032. Part210.BrickColor = BrickColor.new("Bright red")
  4033. Part210.TopSurface = Enum.SurfaceType.Smooth
  4034. Part210.brickColor = BrickColor.new("Bright red")
  4035. Script211.Parent = Part210
  4036. table.insert(cors,sandbox(Script211,function()
  4037. function onTouch(part)
  4038. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4039. if (humanoid ~= nil) then -- if a humanoid exists, then
  4040. humanoid.Health = 0 -- damage the humanoid
  4041. end
  4042. end
  4043.  
  4044. script.Parent.Touched:connect(onTouch)
  4045.  
  4046. end))
  4047. Part212.Parent = Model141
  4048. Part212.CFrame = CFrame.new(-130.499939, 54.7998466, -29.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4049. Part212.Orientation = Vector3.new(0, 90, 0)
  4050. Part212.Position = Vector3.new(-130.499939, 54.7998466, -29.4999352)
  4051. Part212.Rotation = Vector3.new(0, 90, 0)
  4052. Part212.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4053. Part212.Size = Vector3.new(5, 1.20000005, 5)
  4054. Part212.Anchored = true
  4055. Part212.BottomSurface = Enum.SurfaceType.Weld
  4056. Part212.BrickColor = BrickColor.new("Bright red")
  4057. Part212.TopSurface = Enum.SurfaceType.Smooth
  4058. Part212.brickColor = BrickColor.new("Bright red")
  4059. Script213.Parent = Part212
  4060. table.insert(cors,sandbox(Script213,function()
  4061. function onTouch(part)
  4062. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4063. if (humanoid ~= nil) then -- if a humanoid exists, then
  4064. humanoid.Health = 0 -- damage the humanoid
  4065. end
  4066. end
  4067.  
  4068. script.Parent.Touched:connect(onTouch)
  4069.  
  4070. end))
  4071. Part214.Parent = Model141
  4072. Part214.CFrame = CFrame.new(-125.499939, 54.7998466, -34.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4073. Part214.Orientation = Vector3.new(0, 90, 0)
  4074. Part214.Position = Vector3.new(-125.499939, 54.7998466, -34.4999275)
  4075. Part214.Rotation = Vector3.new(0, 90, 0)
  4076. Part214.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4077. Part214.Size = Vector3.new(5, 1.20000005, 5)
  4078. Part214.Anchored = true
  4079. Part214.BottomSurface = Enum.SurfaceType.Weld
  4080. Part214.BrickColor = BrickColor.new("Bright red")
  4081. Part214.TopSurface = Enum.SurfaceType.Smooth
  4082. Part214.brickColor = BrickColor.new("Bright red")
  4083. Script215.Parent = Part214
  4084. table.insert(cors,sandbox(Script215,function()
  4085. function onTouch(part)
  4086. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4087. if (humanoid ~= nil) then -- if a humanoid exists, then
  4088. humanoid.Health = 0 -- damage the humanoid
  4089. end
  4090. end
  4091.  
  4092. script.Parent.Touched:connect(onTouch)
  4093.  
  4094. end))
  4095. Part216.Parent = Model141
  4096. Part216.CFrame = CFrame.new(-120.499939, 54.7998466, -39.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4097. Part216.Orientation = Vector3.new(0, 90, 0)
  4098. Part216.Position = Vector3.new(-120.499939, 54.7998466, -39.4999352)
  4099. Part216.Rotation = Vector3.new(0, 90, 0)
  4100. Part216.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4101. Part216.Size = Vector3.new(5, 1.20000005, 5)
  4102. Part216.Anchored = true
  4103. Part216.BottomSurface = Enum.SurfaceType.Weld
  4104. Part216.BrickColor = BrickColor.new("Bright red")
  4105. Part216.TopSurface = Enum.SurfaceType.Smooth
  4106. Part216.brickColor = BrickColor.new("Bright red")
  4107. Script217.Parent = Part216
  4108. table.insert(cors,sandbox(Script217,function()
  4109. function onTouch(part)
  4110. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4111. if (humanoid ~= nil) then -- if a humanoid exists, then
  4112. humanoid.Health = 0 -- damage the humanoid
  4113. end
  4114. end
  4115.  
  4116. script.Parent.Touched:connect(onTouch)
  4117.  
  4118. end))
  4119. Part218.Parent = Model141
  4120. Part218.CFrame = CFrame.new(-130.499939, 54.7998466, -19.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4121. Part218.Orientation = Vector3.new(0, 90, 0)
  4122. Part218.Position = Vector3.new(-130.499939, 54.7998466, -19.4999352)
  4123. Part218.Rotation = Vector3.new(0, 90, 0)
  4124. Part218.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4125. Part218.Size = Vector3.new(5, 1.20000005, 5)
  4126. Part218.Anchored = true
  4127. Part218.BottomSurface = Enum.SurfaceType.Weld
  4128. Part218.BrickColor = BrickColor.new("Bright red")
  4129. Part218.TopSurface = Enum.SurfaceType.Smooth
  4130. Part218.brickColor = BrickColor.new("Bright red")
  4131. Script219.Parent = Part218
  4132. table.insert(cors,sandbox(Script219,function()
  4133. function onTouch(part)
  4134. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4135. if (humanoid ~= nil) then -- if a humanoid exists, then
  4136. humanoid.Health = 0 -- damage the humanoid
  4137. end
  4138. end
  4139.  
  4140. script.Parent.Touched:connect(onTouch)
  4141.  
  4142. end))
  4143. Weld220.Parent = Part218
  4144. Weld220.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4145. Weld220.C1 = CFrame.new(-10, 0.49987793, 15, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4146. Weld220.Part0 = Part218
  4147. Weld220.Part1 = Part172
  4148. Weld220.part1 = Part172
  4149. Part221.Parent = Model141
  4150. Part221.CFrame = CFrame.new(-125.499939, 54.7998466, -24.4999275, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4151. Part221.Orientation = Vector3.new(0, 90, 0)
  4152. Part221.Position = Vector3.new(-125.499939, 54.7998466, -24.4999275)
  4153. Part221.Rotation = Vector3.new(0, 90, 0)
  4154. Part221.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4155. Part221.Size = Vector3.new(5, 1.20000005, 5)
  4156. Part221.Anchored = true
  4157. Part221.BottomSurface = Enum.SurfaceType.Weld
  4158. Part221.BrickColor = BrickColor.new("Bright red")
  4159. Part221.TopSurface = Enum.SurfaceType.Smooth
  4160. Part221.brickColor = BrickColor.new("Bright red")
  4161. Script222.Parent = Part221
  4162. table.insert(cors,sandbox(Script222,function()
  4163. function onTouch(part)
  4164. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4165. if (humanoid ~= nil) then -- if a humanoid exists, then
  4166. humanoid.Health = 0 -- damage the humanoid
  4167. end
  4168. end
  4169.  
  4170. script.Parent.Touched:connect(onTouch)
  4171.  
  4172. end))
  4173. Part223.Parent = Model141
  4174. Part223.CFrame = CFrame.new(-120.499939, 54.7998466, -29.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4175. Part223.Orientation = Vector3.new(0, 90, 0)
  4176. Part223.Position = Vector3.new(-120.499939, 54.7998466, -29.4999352)
  4177. Part223.Rotation = Vector3.new(0, 90, 0)
  4178. Part223.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4179. Part223.Size = Vector3.new(5, 1.20000005, 5)
  4180. Part223.Anchored = true
  4181. Part223.BottomSurface = Enum.SurfaceType.Weld
  4182. Part223.BrickColor = BrickColor.new("Bright red")
  4183. Part223.TopSurface = Enum.SurfaceType.Smooth
  4184. Part223.brickColor = BrickColor.new("Bright red")
  4185. Script224.Parent = Part223
  4186. table.insert(cors,sandbox(Script224,function()
  4187. function onTouch(part)
  4188. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4189. if (humanoid ~= nil) then -- if a humanoid exists, then
  4190. humanoid.Health = 0 -- damage the humanoid
  4191. end
  4192. end
  4193.  
  4194. script.Parent.Touched:connect(onTouch)
  4195.  
  4196. end))
  4197. Part225.Parent = Model141
  4198. Part225.CFrame = CFrame.new(-120.499939, 54.7998466, -19.4999352, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4199. Part225.Orientation = Vector3.new(0, 90, 0)
  4200. Part225.Position = Vector3.new(-120.499939, 54.7998466, -19.4999352)
  4201. Part225.Rotation = Vector3.new(0, 90, 0)
  4202. Part225.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4203. Part225.Size = Vector3.new(5, 1.20000005, 5)
  4204. Part225.Anchored = true
  4205. Part225.BottomSurface = Enum.SurfaceType.Weld
  4206. Part225.BrickColor = BrickColor.new("Bright red")
  4207. Part225.TopSurface = Enum.SurfaceType.Smooth
  4208. Part225.brickColor = BrickColor.new("Bright red")
  4209. Script226.Parent = Part225
  4210. table.insert(cors,sandbox(Script226,function()
  4211. function onTouch(part)
  4212. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4213. if (humanoid ~= nil) then -- if a humanoid exists, then
  4214. humanoid.Health = 0 -- damage the humanoid
  4215. end
  4216. end
  4217.  
  4218. script.Parent.Touched:connect(onTouch)
  4219.  
  4220. end))
  4221. Part227.Parent = mas
  4222. Part227.CFrame = CFrame.new(-174.997223, 54.4999466, -31.0009499, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4223. Part227.Orientation = Vector3.new(0, -90, 0)
  4224. Part227.Position = Vector3.new(-174.997223, 54.4999466, -31.0009499)
  4225. Part227.Rotation = Vector3.new(0, -90, 0)
  4226. Part227.Color = Color3.new(1, 1, 0)
  4227. Part227.Size = Vector3.new(22, 1, 8)
  4228. Part227.Anchored = true
  4229. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4230. Part227.BrickColor = BrickColor.new("New Yeller")
  4231. Part227.Material = Enum.Material.Wood
  4232. Part227.TopSurface = Enum.SurfaceType.Smooth
  4233. Part227.brickColor = BrickColor.new("New Yeller")
  4234. Script228.Parent = Part227
  4235. table.insert(cors,sandbox(Script228,function()
  4236. local sp = script.Parent
  4237. local message = sp.Message
  4238.  
  4239. function hi (hit)
  4240. local player = hit.Parent:findFirstChild("Humanoid")
  4241.  
  4242. if(player~=nil) then
  4243. message.Text = player.Parent.Name .." Pass the Stage!"
  4244. sp.CanCollide = true
  4245. wait(2)
  4246. message.Text = ("")
  4247. sp.CanCollide = true
  4248.  
  4249.  
  4250. end
  4251. end
  4252.  
  4253. sp.Touched:connect(hi)
  4254. end))
  4255. Message229.Parent = Part227
  4256. Decal230.Parent = Part227
  4257. Decal230.Texture = "http://www.roblox.com/asset/?id=834174261"
  4258. Decal230.Face = Enum.NormalId.Top
  4259. Part231.Parent = mas
  4260. Part231.CFrame = CFrame.new(-174.997223, 54.4999466, -31.0009499, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4261. Part231.Orientation = Vector3.new(0, -90, 0)
  4262. Part231.Position = Vector3.new(-174.997223, 54.4999466, -31.0009499)
  4263. Part231.Rotation = Vector3.new(0, -90, 0)
  4264. Part231.Color = Color3.new(1, 1, 0)
  4265. Part231.Size = Vector3.new(22, 1, 8)
  4266. Part231.Anchored = true
  4267. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4268. Part231.BrickColor = BrickColor.new("New Yeller")
  4269. Part231.Material = Enum.Material.Wood
  4270. Part231.TopSurface = Enum.SurfaceType.Smooth
  4271. Part231.brickColor = BrickColor.new("New Yeller")
  4272. Script232.Parent = Part231
  4273. table.insert(cors,sandbox(Script232,function()
  4274. local sp = script.Parent
  4275. local message = sp.Message
  4276.  
  4277. function hi (hit)
  4278. local player = hit.Parent:findFirstChild("Humanoid")
  4279.  
  4280. if(player~=nil) then
  4281. message.Text = player.Parent.Name .." Won!"
  4282. sp.CanCollide = true
  4283. wait(2)
  4284. message.Text = ("")
  4285. sp.CanCollide = true
  4286.  
  4287.  
  4288. end
  4289. end
  4290.  
  4291. sp.Touched:connect(hi)
  4292. end))
  4293. Message233.Parent = Part231
  4294. Decal234.Parent = Part231
  4295. Decal234.Texture = "http://www.roblox.com/asset/?id=834174261"
  4296. Decal234.Face = Enum.NormalId.Top
  4297. Model235.Name = "Winners Area"
  4298. Model235.Parent = mas
  4299. Model236.Parent = Model235
  4300. Model237.Name = "Rainbow Ball Path Giver"
  4301. Model237.Parent = Model236
  4302. Part238.Name = "Smooth Block Model"
  4303. Part238.Parent = Model237
  4304. Part238.CFrame = CFrame.new(-226.531708, 53.4984741, 20.6434956, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4305. Part238.Position = Vector3.new(-226.531708, 53.4984741, 20.6434956)
  4306. Part238.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4307. Part238.Size = Vector3.new(3, 6, 1)
  4308. Part238.Anchored = true
  4309. Part238.BrickColor = BrickColor.new("Bright violet")
  4310. Part238.brickColor = BrickColor.new("Bright violet")
  4311. Decal239.Parent = Part238
  4312. Decal239.Texture = "http://www.roblox.com/asset/?id=6687137"
  4313. Decal239.Face = Enum.NormalId.Right
  4314. Decal240.Parent = Part238
  4315. Decal240.Texture = "http://www.roblox.com/asset/?id=6687137"
  4316. Decal240.Face = Enum.NormalId.Back
  4317. Snap241.Parent = Part238
  4318. Snap241.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4319. Snap241.C1 = CFrame.new(2.00048828, -0.599731445, -0.498809814, -3.05595167e-05, 1, -7.35906142e-05, -3.04324021e-05, 7.35896829e-05, 1, 1, 3.05617541e-05, 3.0430152e-05)
  4320. Snap241.Part0 = Part238
  4321. Snap241.Part1 = Part250
  4322. Snap241.part1 = Part250
  4323. Part242.Name = "Smooth Block Model"
  4324. Part242.Parent = Model237
  4325. Part242.CFrame = CFrame.new(-225.531464, 53.4965324, 18.6429768, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4326. Part242.Orientation = Vector3.new(0, -90, 0)
  4327. Part242.Position = Vector3.new(-225.531464, 53.4965324, 18.6429768)
  4328. Part242.Rotation = Vector3.new(0, -90, 0)
  4329. Part242.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4330. Part242.Size = Vector3.new(3, 6, 1)
  4331. Part242.Anchored = true
  4332. Part242.BrickColor = BrickColor.new("Bright violet")
  4333. Part242.brickColor = BrickColor.new("Bright violet")
  4334. Decal243.Parent = Part242
  4335. Decal243.Texture = "http://www.roblox.com/asset/?id=6687137"
  4336. Snap244.Parent = Part242
  4337. Snap244.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4338. Snap244.C1 = CFrame.new(0.000183105469, -0.60168457, -1.49914551, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4339. Snap244.Part0 = Part242
  4340. Snap244.Part1 = Part250
  4341. Snap244.part1 = Part250
  4342. Part245.Name = "PUT THE WEAPON IN THIS BRICK"
  4343. Part245.Parent = Model237
  4344. Part245.CFrame = CFrame.new(-224.531708, 53.2044487, 18.6420422, -1, 3.09954412e-05, 3.00047104e-05, 3.09999996e-05, 1, 0.000151999062, -2.99999992e-05, 0.000151999993, -1)
  4345. Part245.Orientation = Vector3.new(-0.00999999978, 180, 0)
  4346. Part245.Position = Vector3.new(-224.531708, 53.2044487, 18.6420422)
  4347. Part245.Rotation = Vector3.new(-179.990005, 0, -180)
  4348. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4349. Part245.Size = Vector3.new(1, 1.20000005, 5)
  4350. Part245.Anchored = true
  4351. Part245.BrickColor = BrickColor.new("Black")
  4352. Part245.TopSurface = Enum.SurfaceType.Smooth
  4353. Part245.brickColor = BrickColor.new("Black")
  4354. Tool246.Name = "Rainbow Ball Path"
  4355. Tool246.Parent = Part245
  4356. Tool246.RequiresHandle = false
  4357. Script247.Name = "PUT THIS IN THE WEAPON"
  4358. Script247.Parent = Tool246
  4359. LocalScript248.Name = "Local Gui"
  4360. LocalScript248.Parent = Tool246
  4361. Script249.Name = "CleanUp"
  4362. Script249.Parent = LocalScript248
  4363. Script249.Disabled = true
  4364. Part250.Name = "Smooth Block Model"
  4365. Part250.Parent = Model237
  4366. Part250.CFrame = CFrame.new(-227.030624, 57.0982094, 18.642931, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4367. Part250.Orientation = Vector3.new(0, -90, 0)
  4368. Part250.Position = Vector3.new(-227.030624, 57.0982094, 18.642931)
  4369. Part250.Rotation = Vector3.new(0, -90, 0)
  4370. Part250.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4371. Part250.Size = Vector3.new(5, 1.20000005, 4)
  4372. Part250.Anchored = true
  4373. Part250.BrickColor = BrickColor.new("Bright violet")
  4374. Part250.TopSurface = Enum.SurfaceType.Smooth
  4375. Part250.brickColor = BrickColor.new("Bright violet")
  4376. Decal251.Parent = Part250
  4377. Decal251.Texture = "http://www.roblox.com/asset/?id=6687137"
  4378. Decal251.Face = Enum.NormalId.Top
  4379. Decal252.Parent = Part250
  4380. Decal252.Texture = "http://www.roblox.com/asset/?id=6687137"
  4381. Decal253.Parent = Part250
  4382. Decal253.Texture = "http://www.roblox.com/asset/?id=6687137"
  4383. Decal253.Face = Enum.NormalId.Left
  4384. Decal254.Parent = Part250
  4385. Decal254.Texture = "http://www.roblox.com/asset/?id=6687137"
  4386. Decal254.Face = Enum.NormalId.Right
  4387. Decal255.Parent = Part250
  4388. Decal255.Texture = "http://www.roblox.com/asset/?id=6687137"
  4389. Decal255.Face = Enum.NormalId.Back
  4390. Part256.Name = "Smooth Block Model"
  4391. Part256.Parent = Model237
  4392. Part256.CFrame = CFrame.new(-228.531601, 53.4965324, 18.6430302, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4393. Part256.Orientation = Vector3.new(0, -90, 0)
  4394. Part256.Position = Vector3.new(-228.531601, 53.4965324, 18.6430302)
  4395. Part256.Rotation = Vector3.new(0, -90, 0)
  4396. Part256.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4397. Part256.Size = Vector3.new(5, 6, 1)
  4398. Part256.Anchored = true
  4399. Part256.BrickColor = BrickColor.new("Bright violet")
  4400. Part256.brickColor = BrickColor.new("Bright violet")
  4401. Decal257.Parent = Part256
  4402. Decal257.Texture = "http://www.roblox.com/asset/?id=6687137"
  4403. Decal257.Face = Enum.NormalId.Right
  4404. Decal258.Parent = Part256
  4405. Decal258.Texture = "http://www.roblox.com/asset/?id=6687137"
  4406. Decal258.Face = Enum.NormalId.Left
  4407. Decal259.Parent = Part256
  4408. Decal259.Texture = "http://www.roblox.com/asset/?id=6687137"
  4409. Decal259.Face = Enum.NormalId.Back
  4410. Snap260.Parent = Part256
  4411. Snap260.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4412. Snap260.C1 = CFrame.new(0.000244140625, -0.60168457, 1.50097656, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4413. Snap260.Part0 = Part256
  4414. Snap260.Part1 = Part250
  4415. Snap260.part1 = Part250
  4416. Part261.Name = "Smooth Block Model"
  4417. Part261.Parent = Model237
  4418. Part261.CFrame = CFrame.new(-226.531647, 53.4984741, 16.6429234, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4419. Part261.Position = Vector3.new(-226.531647, 53.4984741, 16.6429234)
  4420. Part261.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4421. Part261.Size = Vector3.new(3, 6, 1)
  4422. Part261.Anchored = true
  4423. Part261.BrickColor = BrickColor.new("Bright violet")
  4424. Part261.brickColor = BrickColor.new("Bright violet")
  4425. Decal262.Parent = Part261
  4426. Decal262.Texture = "http://www.roblox.com/asset/?id=6687137"
  4427. Decal262.Face = Enum.NormalId.Right
  4428. Decal263.Parent = Part261
  4429. Decal263.Texture = "http://www.roblox.com/asset/?id=6687137"
  4430. Snap264.Parent = Part261
  4431. Snap264.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4432. Snap264.C1 = CFrame.new(-2.00009155, -0.599853516, -0.49887085, -3.05595167e-05, 1, -7.35906142e-05, -3.04324021e-05, 7.35896829e-05, 1, 1, 3.05617541e-05, 3.0430152e-05)
  4433. Snap264.Part0 = Part261
  4434. Snap264.Part1 = Part250
  4435. Snap264.part1 = Part250
  4436. Model265.Name = "PathGivers"
  4437. Model265.Parent = Model236
  4438. Model266.Name = "Givers"
  4439. Model266.Parent = Model265
  4440. Model267.Name = "Red"
  4441. Model267.Parent = Model266
  4442. Part268.Name = "Smooth Block Model"
  4443. Part268.Parent = Model267
  4444. Part268.CFrame = CFrame.new(-225.531281, 53.5994339, 0.64317131, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4445. Part268.Orientation = Vector3.new(0, -90, 0)
  4446. Part268.Position = Vector3.new(-225.531281, 53.5994339, 0.64317131)
  4447. Part268.Rotation = Vector3.new(0, -90, 0)
  4448. Part268.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4449. Part268.Transparency = 0.30000001192093
  4450. Part268.Size = Vector3.new(3, 6, 1)
  4451. Part268.Anchored = true
  4452. Part268.BrickColor = BrickColor.new("Bright red")
  4453. Part268.brickColor = BrickColor.new("Bright red")
  4454. Snap269.Parent = Part268
  4455. Snap269.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4456. Snap269.C1 = CFrame.new(0.00016784668, -0.596069336, -1.49935913, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4457. Snap269.Part0 = Part268
  4458. Snap269.Part1 = Part280
  4459. Snap269.part1 = Part280
  4460. Part270.Name = "Smooth Block Model"
  4461. Part270.Parent = Model267
  4462. Part270.CFrame = CFrame.new(-226.531662, 53.5960312, 2.64316559, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4463. Part270.Position = Vector3.new(-226.531662, 53.5960312, 2.64316559)
  4464. Part270.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4465. Part270.Transparency = 0.30000001192093
  4466. Part270.Size = Vector3.new(3, 6, 1)
  4467. Part270.Anchored = true
  4468. Part270.BrickColor = BrickColor.new("Bright red")
  4469. Part270.brickColor = BrickColor.new("Bright red")
  4470. Snap271.Parent = Part270
  4471. Snap271.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4472. Snap271.C1 = CFrame.new(1.99993896, -0.599365234, -0.498901367, -3.05595167e-05, 1, -7.35906142e-05, -3.04324021e-05, 7.35896829e-05, 1, 1, 3.05617541e-05, 3.0430152e-05)
  4473. Snap271.Part0 = Part270
  4474. Snap271.Part1 = Part280
  4475. Snap271.part1 = Part280
  4476. Part272.Name = "PUT THE WEAPON IN THIS BRICK"
  4477. Part272.Parent = Model267
  4478. Part272.CFrame = CFrame.new(-224.531677, 53.3019638, 0.641216278, -1, 3.09954412e-05, 3.00047104e-05, 3.09999996e-05, 1, 0.000151999062, -2.99999992e-05, 0.000151999993, -1)
  4479. Part272.Orientation = Vector3.new(-0.00999999978, 180, 0)
  4480. Part272.Position = Vector3.new(-224.531677, 53.3019638, 0.641216278)
  4481. Part272.Rotation = Vector3.new(-179.990005, 0, -180)
  4482. Part272.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4483. Part272.Size = Vector3.new(1, 1.20000005, 5)
  4484. Part272.Anchored = true
  4485. Part272.BrickColor = BrickColor.new("Bright red")
  4486. Part272.TopSurface = Enum.SurfaceType.Smooth
  4487. Part272.brickColor = BrickColor.new("Bright red")
  4488. Tool273.Name = "RedPath"
  4489. Tool273.Parent = Part272
  4490. Tool273.RequiresHandle = false
  4491. LocalScript274.Name = "Local Gui"
  4492. LocalScript274.Parent = Tool273
  4493. Script275.Name = "CleanUp"
  4494. Script275.Parent = LocalScript274
  4495. Script275.Disabled = true
  4496. Script276.Name = "PUT THIS IN THE WEAPON"
  4497. Script276.Parent = Tool273
  4498. Part277.Name = "Smooth Block Model"
  4499. Part277.Parent = Model267
  4500. Part277.CFrame = CFrame.new(-228.531647, 53.5994339, 0.643148422, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4501. Part277.Orientation = Vector3.new(0, -90, 0)
  4502. Part277.Position = Vector3.new(-228.531647, 53.5994339, 0.643148422)
  4503. Part277.Rotation = Vector3.new(0, -90, 0)
  4504. Part277.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4505. Part277.Transparency = 0.30000001192093
  4506. Part277.Size = Vector3.new(5, 6, 1)
  4507. Part277.Anchored = true
  4508. Part277.BrickColor = BrickColor.new("Bright red")
  4509. Part277.brickColor = BrickColor.new("Bright red")
  4510. Snap278.Parent = Part277
  4511. Snap278.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4512. Snap278.C1 = CFrame.new(0.000106811523, -0.596069336, 1.50100708, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4513. Snap278.Part0 = Part277
  4514. Snap278.Part1 = Part280
  4515. Snap278.part1 = Part280
  4516. Part279.Name = "Smooth Block Model"
  4517. Part279.Parent = Model267
  4518. Part279.CFrame = CFrame.new(-226.531647, 53.5960312, -1.35682678, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4519. Part279.Position = Vector3.new(-226.531647, 53.5960312, -1.35682678)
  4520. Part279.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4521. Part279.Transparency = 0.30000001192093
  4522. Part279.Size = Vector3.new(3, 6, 1)
  4523. Part279.Anchored = true
  4524. Part279.BrickColor = BrickColor.new("Bright red")
  4525. Part279.brickColor = BrickColor.new("Bright red")
  4526. Part280.Name = "Smooth Block Model"
  4527. Part280.Parent = Model267
  4528. Part280.CFrame = CFrame.new(-227.03064, 57.1955032, 0.643177032, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4529. Part280.Orientation = Vector3.new(0, -90, 0)
  4530. Part280.Position = Vector3.new(-227.03064, 57.1955032, 0.643177032)
  4531. Part280.Rotation = Vector3.new(0, -90, 0)
  4532. Part280.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4533. Part280.Transparency = 0.30000001192093
  4534. Part280.Size = Vector3.new(5, 1.20000005, 4)
  4535. Part280.Anchored = true
  4536. Part280.BrickColor = BrickColor.new("Bright red")
  4537. Part280.TopSurface = Enum.SurfaceType.Smooth
  4538. Part280.brickColor = BrickColor.new("Bright red")
  4539. Snap281.Parent = Part280
  4540. Snap281.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4541. Snap281.C1 = CFrame.new(-0.498840332, 2.99938965, 2.00007629, 3.05595167e-05, -1, -3.04324021e-05, -7.35906142e-05, 3.0430152e-05, -1, 1, 3.05617541e-05, -7.35896829e-05)
  4542. Snap281.Part0 = Part280
  4543. Snap281.Part1 = Part279
  4544. Snap281.part1 = Part279
  4545. Script282.Name = "READ ME FOR INSTRUCTIONS"
  4546. Script282.Parent = Model267
  4547. Model283.Name = "Yellow"
  4548. Model283.Parent = Model266
  4549. Part284.Name = "Smooth Block Model"
  4550. Part284.Parent = Model283
  4551. Part284.CFrame = CFrame.new(-225.531464, 53.5913849, -5.3568058, 0, 0, -1, 8.6e-05, 1, 0, 1, -8.6e-05, 0)
  4552. Part284.Orientation = Vector3.new(0, -90, 0)
  4553. Part284.Position = Vector3.new(-225.531464, 53.5913849, -5.3568058)
  4554. Part284.Rotation = Vector3.new(0, -90, 0)
  4555. Part284.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4556. Part284.Transparency = 0.30000001192093
  4557. Part284.Size = Vector3.new(3, 6, 1)
  4558. Part284.Anchored = true
  4559. Part284.BrickColor = BrickColor.new("Bright yellow")
  4560. Part284.brickColor = BrickColor.new("Bright yellow")
  4561. Snap285.Parent = Part284
  4562. Snap285.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4563. Snap285.C1 = CFrame.new(-0.000335693359, -0.60168457, -1.49914551, -1, 0, 0, 0, 4.33680869e-19, 1, 0, 1, 4.33680869e-19)
  4564. Snap285.Part0 = Part284
  4565. Snap285.Part1 = Part297
  4566. Snap285.part1 = Part297
  4567. Part286.Name = "Smooth Block Model"
  4568. Part286.Parent = Model283
  4569. Part286.CFrame = CFrame.new(-226.531693, 53.5913849, -3.35486794, 1, -2.9995439e-05, -3.00045594e-05, 2.99999992e-05, 1, 0.000151999091, 2.99999992e-05, -0.000151999993, 1)
  4570. Part286.Orientation = Vector3.new(-0.00999999978, 0, 0)
  4571. Part286.Position = Vector3.new(-226.531693, 53.5913849, -3.35486794)
  4572. Part286.Rotation = Vector3.new(-0.00999999978, 0, 0)
  4573. Part286.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4574. Part286.Transparency = 0.30000001192093
  4575. Part286.Size = Vector3.new(3, 6, 1)
  4576. Part286.Anchored = true
  4577. Part286.BrickColor = BrickColor.new("Bright yellow")
  4578. Part286.brickColor = BrickColor.new("Bright yellow")
  4579. Snap287.Parent = Part286
  4580. Snap287.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4581. Snap287.C1 = CFrame.new(2.00141907, -0.601806641, -0.498840332, -3.05616122e-05, 1, -6.59439174e-05, -3.04321693e-05, 6.59429861e-05, 1, 1, 3.05636167e-05, 3.0430152e-05)
  4582. Snap287.Part0 = Part286
  4583. Snap287.Part1 = Part297
  4584. Snap287.part1 = Part297
  4585. Part288.Name = "PUT THE WEAPON IN THIS BRICK"
  4586. Part288.Parent = Model283
  4587. Part288.CFrame = CFrame.new(-224.531723, 53.2989235, -5.35675812, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  4588. Part288.Orientation = Vector3.new(0, 180, 0)
  4589. Part288.Position = Vector3.new(-224.531723, 53.2989235, -5.35675812)
  4590. Part288.Rotation = Vector3.new(-180, 0, 180)
  4591. Part288.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4592. Part288.Size = Vector3.new(1, 1.20000005, 5)
  4593. Part288.Anchored = true
  4594. Part288.BrickColor = BrickColor.new("Bright yellow")
  4595. Part288.TopSurface = Enum.SurfaceType.Smooth
  4596. Part288.brickColor = BrickColor.new("Bright yellow")
  4597. Tool289.Name = "YellowPath"
  4598. Tool289.Parent = Part288
  4599. Tool289.RequiresHandle = false
  4600. Script290.Name = "PUT THIS IN THE WEAPON"
  4601. Script290.Parent = Tool289
  4602. LocalScript291.Name = "Local Gui"
  4603. LocalScript291.Parent = Tool289
  4604. Script292.Name = "CleanUp"
  4605. Script292.Parent = LocalScript291
  4606. Script292.Disabled = true
  4607. Part293.Name = "Smooth Block Model"
  4608. Part293.Parent = Model283
  4609. Part293.CFrame = CFrame.new(-228.531662, 53.5913849, -5.35675621, 0, 0, -1, 8.6e-05, 1, 0, 1, -8.6e-05, 0)
  4610. Part293.Orientation = Vector3.new(0, -90, 0)
  4611. Part293.Position = Vector3.new(-228.531662, 53.5913849, -5.35675621)
  4612. Part293.Rotation = Vector3.new(0, -90, 0)
  4613. Part293.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4614. Part293.Transparency = 0.30000001192093
  4615. Part293.Size = Vector3.new(5, 6, 1)
  4616. Part293.Anchored = true
  4617. Part293.BrickColor = BrickColor.new("Bright yellow")
  4618. Part293.brickColor = BrickColor.new("Bright yellow")
  4619. Snap294.Parent = Part293
  4620. Snap294.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4621. Snap294.C1 = CFrame.new(-0.000274658203, -0.60168457, 1.5010376, -1, 0, 0, 0, 4.33680869e-19, 1, 0, 1, 4.33680869e-19)
  4622. Snap294.Part0 = Part293
  4623. Snap294.Part1 = Part297
  4624. Snap294.part1 = Part297
  4625. Part295.Name = "Smooth Block Model"
  4626. Part295.Parent = Model283
  4627. Part295.CFrame = CFrame.new(-226.531677, 53.5913849, -7.35434723, 1, -2.9995439e-05, -3.00045594e-05, 2.99999992e-05, 1, 0.000151999091, 2.99999992e-05, -0.000151999993, 1)
  4628. Part295.Orientation = Vector3.new(-0.00999999978, 0, 0)
  4629. Part295.Position = Vector3.new(-226.531677, 53.5913849, -7.35434723)
  4630. Part295.Rotation = Vector3.new(-0.00999999978, 0, 0)
  4631. Part295.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4632. Part295.Transparency = 0.30000001192093
  4633. Part295.Size = Vector3.new(3, 6, 1)
  4634. Part295.Anchored = true
  4635. Part295.BrickColor = BrickColor.new("Bright yellow")
  4636. Part295.brickColor = BrickColor.new("Bright yellow")
  4637. Snap296.Parent = Part295
  4638. Snap296.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4639. Snap296.C1 = CFrame.new(-1.99807739, -0.60144043, -0.498840332, -3.05616122e-05, 1, -6.59439174e-05, -3.04321693e-05, 6.59429861e-05, 1, 1, 3.05636167e-05, 3.0430152e-05)
  4640. Snap296.Part0 = Part295
  4641. Snap296.Part1 = Part297
  4642. Snap296.part1 = Part297
  4643. Part297.Name = "Smooth Block Model"
  4644. Part297.Parent = Model283
  4645. Part297.CFrame = CFrame.new(-227.030609, 57.1930656, -5.35679817, 0, 0, -1, 8.6e-05, 1, 0, 1, -8.6e-05, 0)
  4646. Part297.Orientation = Vector3.new(0, -90, 0)
  4647. Part297.Position = Vector3.new(-227.030609, 57.1930656, -5.35679817)
  4648. Part297.Rotation = Vector3.new(0, -90, 0)
  4649. Part297.Color = Color3.new(0.960784, 0.803922, 0.188235)
  4650. Part297.Transparency = 0.30000001192093
  4651. Part297.Size = Vector3.new(5, 1.20000005, 4)
  4652. Part297.Anchored = true
  4653. Part297.BrickColor = BrickColor.new("Bright yellow")
  4654. Part297.TopSurface = Enum.SurfaceType.Smooth
  4655. Part297.brickColor = BrickColor.new("Bright yellow")
  4656. Script298.Name = "READ ME FOR INSTRUCTIONS"
  4657. Script298.Parent = Model283
  4658. Model299.Name = "Green"
  4659. Model299.Parent = Model266
  4660. Part300.Name = "Smooth Block Model"
  4661. Part300.Parent = Model299
  4662. Part300.CFrame = CFrame.new(-225.531311, 53.5994339, -11.3562613, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4663. Part300.Orientation = Vector3.new(0, -90, 0)
  4664. Part300.Position = Vector3.new(-225.531311, 53.5994339, -11.3562613)
  4665. Part300.Rotation = Vector3.new(0, -90, 0)
  4666. Part300.Color = Color3.new(0, 1, 0)
  4667. Part300.Transparency = 0.30000001192093
  4668. Part300.Size = Vector3.new(3, 6, 1)
  4669. Part300.Anchored = true
  4670. Part300.BrickColor = BrickColor.new("Lime green")
  4671. Part300.brickColor = BrickColor.new("Lime green")
  4672. Snap301.Parent = Part300
  4673. Snap301.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4674. Snap301.C1 = CFrame.new(0.000106811523, -0.596069336, -1.49926758, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4675. Snap301.Part0 = Part300
  4676. Snap301.Part1 = Part311
  4677. Snap301.part1 = Part311
  4678. Part302.Name = "Smooth Block Model"
  4679. Part302.Parent = Model299
  4680. Part302.CFrame = CFrame.new(-226.531662, 53.5960312, -9.35674095, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4681. Part302.Position = Vector3.new(-226.531662, 53.5960312, -9.35674095)
  4682. Part302.Color = Color3.new(0, 1, 0)
  4683. Part302.Transparency = 0.30000001192093
  4684. Part302.Size = Vector3.new(3, 6, 1)
  4685. Part302.Anchored = true
  4686. Part302.BrickColor = BrickColor.new("Lime green")
  4687. Part302.brickColor = BrickColor.new("Lime green")
  4688. Part303.Name = "PUT THE WEAPON IN THIS BRICK"
  4689. Part303.Parent = Model299
  4690. Part303.CFrame = CFrame.new(-224.531662, 53.3035469, -11.3582115, -1, 3.09954412e-05, 3.00047104e-05, 3.09999996e-05, 1, 0.000151999062, -2.99999992e-05, 0.000151999993, -1)
  4691. Part303.Orientation = Vector3.new(-0.00999999978, 180, 0)
  4692. Part303.Position = Vector3.new(-224.531662, 53.3035469, -11.3582115)
  4693. Part303.Rotation = Vector3.new(-179.990005, 0, -180)
  4694. Part303.Color = Color3.new(0, 1, 0)
  4695. Part303.Size = Vector3.new(1, 1.20000005, 5)
  4696. Part303.Anchored = true
  4697. Part303.BrickColor = BrickColor.new("Lime green")
  4698. Part303.TopSurface = Enum.SurfaceType.Smooth
  4699. Part303.brickColor = BrickColor.new("Lime green")
  4700. Tool304.Name = "GreenPath"
  4701. Tool304.Parent = Part303
  4702. Tool304.RequiresHandle = false
  4703. Script305.Name = "PUT THIS IN THE WEAPON"
  4704. Script305.Parent = Tool304
  4705. LocalScript306.Name = "Local Gui"
  4706. LocalScript306.Parent = Tool304
  4707. Script307.Name = "CleanUp"
  4708. Script307.Parent = LocalScript306
  4709. Script307.Disabled = true
  4710. Part308.Name = "Smooth Block Model"
  4711. Part308.Parent = Model299
  4712. Part308.CFrame = CFrame.new(-228.531647, 53.5994339, -11.3562145, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4713. Part308.Orientation = Vector3.new(0, -90, 0)
  4714. Part308.Position = Vector3.new(-228.531647, 53.5994339, -11.3562145)
  4715. Part308.Rotation = Vector3.new(0, -90, 0)
  4716. Part308.Color = Color3.new(0, 1, 0)
  4717. Part308.Transparency = 0.30000001192093
  4718. Part308.Size = Vector3.new(5, 6, 1)
  4719. Part308.Anchored = true
  4720. Part308.BrickColor = BrickColor.new("Lime green")
  4721. Part308.brickColor = BrickColor.new("Lime green")
  4722. Snap309.Parent = Part308
  4723. Snap309.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4724. Snap309.C1 = CFrame.new(0.000152587891, -0.596069336, 1.50106812, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4725. Snap309.Part0 = Part308
  4726. Snap309.Part1 = Part311
  4727. Snap309.part1 = Part311
  4728. Part310.Name = "Smooth Block Model"
  4729. Part310.Parent = Model299
  4730. Part310.CFrame = CFrame.new(-226.531586, 53.5960312, -13.3576746, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4731. Part310.Position = Vector3.new(-226.531586, 53.5960312, -13.3576746)
  4732. Part310.Color = Color3.new(0, 1, 0)
  4733. Part310.Transparency = 0.30000001192093
  4734. Part310.Size = Vector3.new(3, 6, 1)
  4735. Part310.Anchored = true
  4736. Part310.BrickColor = BrickColor.new("Lime green")
  4737. Part310.brickColor = BrickColor.new("Lime green")
  4738. Part311.Name = "Smooth Block Model"
  4739. Part311.Parent = Model299
  4740. Part311.CFrame = CFrame.new(-227.030594, 57.1955032, -11.3562241, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4741. Part311.Orientation = Vector3.new(0, -90, 0)
  4742. Part311.Position = Vector3.new(-227.030594, 57.1955032, -11.3562241)
  4743. Part311.Rotation = Vector3.new(0, -90, 0)
  4744. Part311.Color = Color3.new(0, 1, 0)
  4745. Part311.Transparency = 0.30000001192093
  4746. Part311.Size = Vector3.new(5, 1.20000005, 4)
  4747. Part311.Anchored = true
  4748. Part311.BrickColor = BrickColor.new("Lime green")
  4749. Part311.TopSurface = Enum.SurfaceType.Smooth
  4750. Part311.brickColor = BrickColor.new("Lime green")
  4751. Snap312.Parent = Part311
  4752. Snap312.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4753. Snap312.C1 = CFrame.new(-0.498901367, 2.99951172, -1.99940491, 3.05595167e-05, -1, -3.04324021e-05, -7.35906142e-05, 3.0430152e-05, -1, 1, 3.05617541e-05, -7.35896829e-05)
  4754. Snap312.Part0 = Part311
  4755. Snap312.Part1 = Part302
  4756. Snap312.part1 = Part302
  4757. Snap313.Parent = Part311
  4758. Snap313.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4759. Snap313.C1 = CFrame.new(-0.498840332, 2.99938965, 2.00152588, 3.05595167e-05, -1, -3.04324021e-05, -7.35906142e-05, 3.0430152e-05, -1, 1, 3.05617541e-05, -7.35896829e-05)
  4760. Snap313.Part0 = Part311
  4761. Snap313.Part1 = Part310
  4762. Snap313.part1 = Part310
  4763. Model314.Name = "Blue"
  4764. Model314.Parent = Model266
  4765. Part315.Name = "Smooth Block Model"
  4766. Part315.Parent = Model314
  4767. Part315.CFrame = CFrame.new(-225.531433, 53.5960312, -17.3571301, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4768. Part315.Orientation = Vector3.new(0, -90, 0)
  4769. Part315.Position = Vector3.new(-225.531433, 53.5960312, -17.3571301)
  4770. Part315.Rotation = Vector3.new(0, -90, 0)
  4771. Part315.Color = Color3.new(0, 0, 1)
  4772. Part315.Transparency = 0.30000001192093
  4773. Part315.Size = Vector3.new(3, 6, 1)
  4774. Part315.Anchored = true
  4775. Part315.BrickColor = BrickColor.new("Really blue")
  4776. Part315.brickColor = BrickColor.new("Really blue")
  4777. Part316.Name = "Smooth Block Model"
  4778. Part316.Parent = Model314
  4779. Part316.CFrame = CFrame.new(-226.531677, 53.5994339, -15.3586388, 1, -2.99972689e-05, -3.00027295e-05, 2.99999992e-05, 1, 9.09990995e-05, 2.99999992e-05, -9.10000017e-05, 1)
  4780. Part316.Orientation = Vector3.new(-0.00999999978, 0, 0)
  4781. Part316.Position = Vector3.new(-226.531677, 53.5994339, -15.3586388)
  4782. Part316.Rotation = Vector3.new(-0.00999999978, 0, 0)
  4783. Part316.Color = Color3.new(0, 0, 1)
  4784. Part316.Transparency = 0.30000001192093
  4785. Part316.Size = Vector3.new(3, 6, 1)
  4786. Part316.Anchored = true
  4787. Part316.BrickColor = BrickColor.new("Really blue")
  4788. Part316.brickColor = BrickColor.new("Really blue")
  4789. Snap317.Parent = Part316
  4790. Snap317.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4791. Snap317.C1 = CFrame.new(1.9982605, -0.595947266, -0.49887085, -3.05585891e-05, 1, -0.000134625778, -3.04342648e-05, 0.000134624846, 1, 1, 3.05626854e-05, 3.04301502e-05)
  4792. Snap317.Part0 = Part316
  4793. Snap317.Part1 = Part327
  4794. Snap317.part1 = Part327
  4795. Part318.Name = "PUT THE WEAPON IN THIS BRICK"
  4796. Part318.Parent = Model314
  4797. Part318.CFrame = CFrame.new(-224.529602, 53.3035469, -17.3585777, -1, 3.09954412e-05, 3.00047104e-05, 3.09999996e-05, 1, 0.000151999062, -2.99999992e-05, 0.000151999993, -1)
  4798. Part318.Orientation = Vector3.new(-0.00999999978, 180, 0)
  4799. Part318.Position = Vector3.new(-224.529602, 53.3035469, -17.3585777)
  4800. Part318.Rotation = Vector3.new(-179.990005, 0, -180)
  4801. Part318.Color = Color3.new(0, 0, 1)
  4802. Part318.Size = Vector3.new(1, 1.20000005, 5)
  4803. Part318.Anchored = true
  4804. Part318.BrickColor = BrickColor.new("Really blue")
  4805. Part318.TopSurface = Enum.SurfaceType.Smooth
  4806. Part318.brickColor = BrickColor.new("Really blue")
  4807. Tool319.Name = "BluePath"
  4808. Tool319.Parent = Part318
  4809. Tool319.RequiresHandle = false
  4810. Script320.Name = "PUT THIS IN THE WEAPON"
  4811. Script320.Parent = Tool319
  4812. LocalScript321.Name = "Local Gui"
  4813. LocalScript321.Parent = Tool319
  4814. Script322.Name = "CleanUp"
  4815. Script322.Parent = LocalScript321
  4816. Script322.Disabled = true
  4817. Part323.Name = "Smooth Block Model"
  4818. Part323.Parent = Model314
  4819. Part323.CFrame = CFrame.new(-228.531677, 53.5960312, -17.3571129, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4820. Part323.Orientation = Vector3.new(0, -90, 0)
  4821. Part323.Position = Vector3.new(-228.531677, 53.5960312, -17.3571129)
  4822. Part323.Rotation = Vector3.new(0, -90, 0)
  4823. Part323.Color = Color3.new(0, 0, 1)
  4824. Part323.Transparency = 0.30000001192093
  4825. Part323.Size = Vector3.new(5, 6, 1)
  4826. Part323.Anchored = true
  4827. Part323.BrickColor = BrickColor.new("Really blue")
  4828. Part323.brickColor = BrickColor.new("Really blue")
  4829. Snap324.Parent = Part323
  4830. Snap324.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4831. Snap324.C1 = CFrame.new(0.000198364258, -0.599487305, 1.5010376, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4832. Snap324.Part0 = Part323
  4833. Snap324.Part1 = Part327
  4834. Snap324.part1 = Part327
  4835. Part325.Name = "Smooth Block Model"
  4836. Part325.Parent = Model314
  4837. Part325.CFrame = CFrame.new(-226.531677, 53.5994339, -19.3581066, 1, -2.99972689e-05, -3.00027295e-05, 2.99999992e-05, 1, 9.09990995e-05, 2.99999992e-05, -9.10000017e-05, 1)
  4838. Part325.Orientation = Vector3.new(-0.00999999978, 0, 0)
  4839. Part325.Position = Vector3.new(-226.531677, 53.5994339, -19.3581066)
  4840. Part325.Rotation = Vector3.new(-0.00999999978, 0, 0)
  4841. Part325.Color = Color3.new(0, 0, 1)
  4842. Part325.Transparency = 0.30000001192093
  4843. Part325.Size = Vector3.new(3, 6, 1)
  4844. Part325.Anchored = true
  4845. Part325.BrickColor = BrickColor.new("Really blue")
  4846. Part325.brickColor = BrickColor.new("Really blue")
  4847. Snap326.Parent = Part325
  4848. Snap326.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4849. Snap326.C1 = CFrame.new(-2.00120544, -0.596191406, -0.49887085, -3.05585891e-05, 1, -0.000134625778, -3.04342648e-05, 0.000134624846, 1, 1, 3.05626854e-05, 3.04301502e-05)
  4850. Snap326.Part0 = Part325
  4851. Snap326.Part1 = Part327
  4852. Snap326.part1 = Part327
  4853. Part327.Name = "Smooth Block Model"
  4854. Part327.Parent = Model314
  4855. Part327.CFrame = CFrame.new(-227.030655, 57.1955032, -17.3571529, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4856. Part327.Orientation = Vector3.new(0, -90, 0)
  4857. Part327.Position = Vector3.new(-227.030655, 57.1955032, -17.3571529)
  4858. Part327.Rotation = Vector3.new(0, -90, 0)
  4859. Part327.Color = Color3.new(0, 0, 1)
  4860. Part327.Transparency = 0.30000001192093
  4861. Part327.Size = Vector3.new(5, 1.20000005, 4)
  4862. Part327.Anchored = true
  4863. Part327.BrickColor = BrickColor.new("Really blue")
  4864. Part327.TopSurface = Enum.SurfaceType.Smooth
  4865. Part327.brickColor = BrickColor.new("Really blue")
  4866. Snap328.Parent = Part327
  4867. Snap328.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4868. Snap328.C1 = CFrame.new(-0.000183105469, 2.99951172, 1.49920654, 1, 0, 0, 0, -4.33680869e-19, -1, 0, 1, 4.33680869e-19)
  4869. Snap328.Part0 = Part327
  4870. Snap328.Part1 = Part315
  4871. Snap328.part1 = Part315
  4872. Script329.Name = "READ ME FOR INSTRUCTIONS"
  4873. Script329.Parent = Model314
  4874. Model330.Name = "Purple"
  4875. Model330.Parent = Model266
  4876. Part331.Name = "Smooth Block Model"
  4877. Part331.Parent = Model330
  4878. Part331.CFrame = CFrame.new(-225.531296, 53.5913849, 6.64260292, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4879. Part331.Orientation = Vector3.new(0, -90, 0)
  4880. Part331.Position = Vector3.new(-225.531296, 53.5913849, 6.64260292)
  4881. Part331.Rotation = Vector3.new(0, -90, 0)
  4882. Part331.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4883. Part331.Transparency = 0.30000001192093
  4884. Part331.Size = Vector3.new(3, 6, 1)
  4885. Part331.Anchored = true
  4886. Part331.BrickColor = BrickColor.new("Bright violet")
  4887. Part331.brickColor = BrickColor.new("Bright violet")
  4888. Part332.Name = "Smooth Block Model"
  4889. Part332.Parent = Model330
  4890. Part332.CFrame = CFrame.new(-226.531693, 53.5913849, 8.64117813, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4891. Part332.Position = Vector3.new(-226.531693, 53.5913849, 8.64117813)
  4892. Part332.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4893. Part332.Transparency = 0.30000001192093
  4894. Part332.Size = Vector3.new(3, 6, 1)
  4895. Part332.Anchored = true
  4896. Part332.BrickColor = BrickColor.new("Bright violet")
  4897. Part332.brickColor = BrickColor.new("Bright violet")
  4898. Part333.Name = "PUT THE WEAPON IN THIS BRICK"
  4899. Part333.Parent = Model330
  4900. Part333.CFrame = CFrame.new(-224.531693, 53.3035469, 6.64114952, -1, 3.09954412e-05, 3.00047104e-05, 3.09999996e-05, 1, 0.000151999062, -2.99999992e-05, 0.000151999993, -1)
  4901. Part333.Orientation = Vector3.new(-0.00999999978, 180, 0)
  4902. Part333.Position = Vector3.new(-224.531693, 53.3035469, 6.64114952)
  4903. Part333.Rotation = Vector3.new(-179.990005, 0, -180)
  4904. Part333.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4905. Part333.Size = Vector3.new(1, 1.20000005, 5)
  4906. Part333.Anchored = true
  4907. Part333.BrickColor = BrickColor.new("Bright violet")
  4908. Part333.TopSurface = Enum.SurfaceType.Smooth
  4909. Part333.brickColor = BrickColor.new("Bright violet")
  4910. Tool334.Name = "PurplePath"
  4911. Tool334.Parent = Part333
  4912. Tool334.RequiresHandle = false
  4913. LocalScript335.Name = "Local Gui"
  4914. LocalScript335.Parent = Tool334
  4915. Script336.Name = "CleanUp"
  4916. Script336.Parent = LocalScript335
  4917. Script336.Disabled = true
  4918. Script337.Name = "PUT THIS IN THE WEAPON"
  4919. Script337.Parent = Tool334
  4920. Part338.Name = "Smooth Block Model"
  4921. Part338.Parent = Model330
  4922. Part338.CFrame = CFrame.new(-228.531616, 53.5913849, 6.64260483, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4923. Part338.Orientation = Vector3.new(0, -90, 0)
  4924. Part338.Position = Vector3.new(-228.531616, 53.5913849, 6.64260483)
  4925. Part338.Rotation = Vector3.new(0, -90, 0)
  4926. Part338.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4927. Part338.Transparency = 0.30000001192093
  4928. Part338.Size = Vector3.new(5, 6, 1)
  4929. Part338.Anchored = true
  4930. Part338.BrickColor = BrickColor.new("Bright violet")
  4931. Part338.brickColor = BrickColor.new("Bright violet")
  4932. Snap339.Parent = Part338
  4933. Snap339.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4934. Snap339.C1 = CFrame.new(0.000183105469, -0.60168457, 1.50097656, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4935. Snap339.Part0 = Part338
  4936. Snap339.Part1 = Part342
  4937. Snap339.part1 = Part342
  4938. Part340.Name = "Smooth Block Model"
  4939. Part340.Parent = Model330
  4940. Part340.CFrame = CFrame.new(-226.531616, 53.5913849, 4.64161491, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  4941. Part340.Position = Vector3.new(-226.531616, 53.5913849, 4.64161491)
  4942. Part340.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4943. Part340.Transparency = 0.30000001192093
  4944. Part340.Size = Vector3.new(3, 6, 1)
  4945. Part340.Anchored = true
  4946. Part340.BrickColor = BrickColor.new("Bright violet")
  4947. Part340.brickColor = BrickColor.new("Bright violet")
  4948. Snap341.Parent = Part340
  4949. Snap341.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4950. Snap341.C1 = CFrame.new(-2.00100708, -0.60168457, -0.498931885, -3.05595167e-05, 1, -7.35906142e-05, -3.04324021e-05, 7.35896829e-05, 1, 1, 3.05617541e-05, 3.0430152e-05)
  4951. Snap341.Part0 = Part340
  4952. Snap341.Part1 = Part342
  4953. Snap341.part1 = Part342
  4954. Part342.Name = "Smooth Block Model"
  4955. Part342.Parent = Model330
  4956. Part342.CFrame = CFrame.new(-227.030655, 57.1930656, 6.6425724, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4957. Part342.Orientation = Vector3.new(0, -90, 0)
  4958. Part342.Position = Vector3.new(-227.030655, 57.1930656, 6.6425724)
  4959. Part342.Rotation = Vector3.new(0, -90, 0)
  4960. Part342.Color = Color3.new(0.419608, 0.196078, 0.486275)
  4961. Part342.Transparency = 0.30000001192093
  4962. Part342.Size = Vector3.new(5, 1.20000005, 4)
  4963. Part342.Anchored = true
  4964. Part342.BrickColor = BrickColor.new("Bright violet")
  4965. Part342.TopSurface = Enum.SurfaceType.Smooth
  4966. Part342.brickColor = BrickColor.new("Bright violet")
  4967. Snap343.Parent = Part342
  4968. Snap343.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4969. Snap343.C1 = CFrame.new(-0.000183105469, 3.00170898, 1.49935913, 1, 0, 0, 0, -4.33680869e-19, -1, 0, 1, 4.33680869e-19)
  4970. Snap343.Part0 = Part342
  4971. Snap343.Part1 = Part331
  4972. Snap343.part1 = Part331
  4973. Snap344.Parent = Part342
  4974. Snap344.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
  4975. Snap344.C1 = CFrame.new(-0.498931885, 3.00183105, -1.99855042, 3.05595167e-05, -1, -3.04324021e-05, -7.35906142e-05, 3.0430152e-05, -1, 1, 3.05617541e-05, -7.35896829e-05)
  4976. Snap344.Part0 = Part342
  4977. Snap344.Part1 = Part332
  4978. Snap344.part1 = Part332
  4979. Script345.Name = "READ ME FOR INSTRUCTIONS"
  4980. Script345.Parent = Model330
  4981. Model346.Name = "Orange"
  4982. Model346.Parent = Model266
  4983. Part347.Name = "Smooth Block Model"
  4984. Part347.Parent = Model346
  4985. Part347.CFrame = CFrame.new(-225.531326, 53.4984741, 12.6435318, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  4986. Part347.Orientation = Vector3.new(0, -90, 0)
  4987. Part347.Position = Vector3.new(-225.531326, 53.4984741, 12.6435318)
  4988. Part347.Rotation = Vector3.new(0, -90, 0)
  4989. Part347.Color = Color3.new(0.854902, 0.521569, 0.254902)
  4990. Part347.Transparency = 0.30000001192093
  4991. Part347.Size = Vector3.new(3, 6, 1)
  4992. Part347.Anchored = true
  4993. Part347.BrickColor = BrickColor.new("Bright orange")
  4994. Part347.brickColor = BrickColor.new("Bright orange")
  4995. Snap348.Parent = Part347
  4996. Snap348.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4997. Snap348.C1 = CFrame.new(0.00016784668, -0.599731445, -1.4992981, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  4998. Snap348.Part0 = Part347
  4999. Snap348.Part1 = Part360
  5000. Snap348.part1 = Part360
  5001. Part349.Name = "Smooth Block Model"
  5002. Part349.Parent = Model346
  5003. Part349.CFrame = CFrame.new(-226.531693, 53.4965324, 14.6430588, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5004. Part349.Position = Vector3.new(-226.531693, 53.4965324, 14.6430588)
  5005. Part349.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5006. Part349.Transparency = 0.30000001192093
  5007. Part349.Size = Vector3.new(3, 6, 1)
  5008. Part349.Anchored = true
  5009. Part349.BrickColor = BrickColor.new("Bright orange")
  5010. Part349.brickColor = BrickColor.new("Bright orange")
  5011. Snap350.Parent = Part349
  5012. Snap350.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5013. Snap350.C1 = CFrame.new(1.9994812, -0.60168457, -0.498840332, -3.05595167e-05, 1, -7.35906142e-05, -3.04324021e-05, 7.35896829e-05, 1, 1, 3.05617541e-05, 3.0430152e-05)
  5014. Snap350.Part0 = Part349
  5015. Snap350.Part1 = Part360
  5016. Snap350.part1 = Part360
  5017. Part351.Name = "PUT THE WEAPON IN THIS BRICK"
  5018. Part351.Parent = Model346
  5019. Part351.CFrame = CFrame.new(-224.531693, 53.2044487, 12.6415462, -1, 3.09954412e-05, 3.00047104e-05, 3.09999996e-05, 1, 0.000151999062, -2.99999992e-05, 0.000151999993, -1)
  5020. Part351.Orientation = Vector3.new(-0.00999999978, 180, 0)
  5021. Part351.Position = Vector3.new(-224.531693, 53.2044487, 12.6415462)
  5022. Part351.Rotation = Vector3.new(-179.990005, 0, -180)
  5023. Part351.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5024. Part351.Size = Vector3.new(1, 1.20000005, 5)
  5025. Part351.Anchored = true
  5026. Part351.BrickColor = BrickColor.new("Bright orange")
  5027. Part351.TopSurface = Enum.SurfaceType.Smooth
  5028. Part351.brickColor = BrickColor.new("Bright orange")
  5029. Tool352.Name = "YellowPath"
  5030. Tool352.Parent = Part351
  5031. Tool352.RequiresHandle = false
  5032. Script353.Name = "PUT THIS IN THE WEAPON"
  5033. Script353.Parent = Tool352
  5034. LocalScript354.Name = "Local Gui"
  5035. LocalScript354.Parent = Tool352
  5036. Script355.Name = "CleanUp"
  5037. Script355.Parent = LocalScript354
  5038. Script355.Disabled = true
  5039. Part356.Name = "Smooth Block Model"
  5040. Part356.Parent = Model346
  5041. Part356.CFrame = CFrame.new(-228.531647, 53.4984741, 12.6434917, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5042. Part356.Orientation = Vector3.new(0, -90, 0)
  5043. Part356.Position = Vector3.new(-228.531647, 53.4984741, 12.6434917)
  5044. Part356.Rotation = Vector3.new(0, -90, 0)
  5045. Part356.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5046. Part356.Transparency = 0.30000001192093
  5047. Part356.Size = Vector3.new(5, 6, 1)
  5048. Part356.Anchored = true
  5049. Part356.BrickColor = BrickColor.new("Bright orange")
  5050. Part356.brickColor = BrickColor.new("Bright orange")
  5051. Snap357.Parent = Part356
  5052. Snap357.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5053. Snap357.C1 = CFrame.new(0.000122070313, -0.599731445, 1.5010376, -1, 0, 0, 0, -4.33680869e-19, 1, 0, 1, -4.33680869e-19)
  5054. Snap357.Part0 = Part356
  5055. Snap357.Part1 = Part360
  5056. Snap357.part1 = Part360
  5057. Part358.Name = "Smooth Block Model"
  5058. Part358.Parent = Model346
  5059. Part358.CFrame = CFrame.new(-226.531677, 53.4965324, 10.6430836, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5060. Part358.Position = Vector3.new(-226.531677, 53.4965324, 10.6430836)
  5061. Part358.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5062. Part358.Transparency = 0.30000001192093
  5063. Part358.Size = Vector3.new(3, 6, 1)
  5064. Part358.Anchored = true
  5065. Part358.BrickColor = BrickColor.new("Bright orange")
  5066. Part358.brickColor = BrickColor.new("Bright orange")
  5067. Snap359.Parent = Part358
  5068. Snap359.C0 = CFrame.new(0, 3, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5069. Snap359.C1 = CFrame.new(-2.00050354, -0.601806641, -0.498840332, -3.05595167e-05, 1, -7.35906142e-05, -3.04324021e-05, 7.35896829e-05, 1, 1, 3.05617541e-05, 3.0430152e-05)
  5070. Snap359.Part0 = Part358
  5071. Snap359.Part1 = Part360
  5072. Snap359.part1 = Part360
  5073. Part360.Name = "Smooth Block Model"
  5074. Part360.Parent = Model346
  5075. Part360.CFrame = CFrame.new(-227.030609, 57.0982094, 12.643528, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5076. Part360.Orientation = Vector3.new(0, -90, 0)
  5077. Part360.Position = Vector3.new(-227.030609, 57.0982094, 12.643528)
  5078. Part360.Rotation = Vector3.new(0, -90, 0)
  5079. Part360.Color = Color3.new(0.854902, 0.521569, 0.254902)
  5080. Part360.Transparency = 0.30000001192093
  5081. Part360.Size = Vector3.new(5, 1.20000005, 4)
  5082. Part360.Anchored = true
  5083. Part360.BrickColor = BrickColor.new("Bright orange")
  5084. Part360.TopSurface = Enum.SurfaceType.Smooth
  5085. Part360.brickColor = BrickColor.new("Bright orange")
  5086. Script361.Name = "READ ME FOR INSTRUCTIONS"
  5087. Script361.Parent = Model346
  5088. Part362.Parent = Model236
  5089. Part362.CFrame = CFrame.new(-201.131348, 49.999855, -16.1564884, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  5090. Part362.Orientation = Vector3.new(0, 90, 0)
  5091. Part362.Position = Vector3.new(-201.131348, 49.999855, -16.1564884)
  5092. Part362.Rotation = Vector3.new(0, 90, 0)
  5093. Part362.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5094. Part362.Size = Vector3.new(80.5999985, 1.20000005, 57.4000015)
  5095. Part362.Anchored = true
  5096. Part362.BottomSurface = Enum.SurfaceType.Smooth
  5097. Part362.BrickColor = BrickColor.new("Really black")
  5098. Part362.TopSurface = Enum.SurfaceType.Smooth
  5099. Part362.brickColor = BrickColor.new("Really black")
  5100. Part362.FormFactor = Enum.FormFactor.Custom
  5101. Part362.formFactor = Enum.FormFactor.Custom
  5102. Model363.Parent = Model236
  5103. Part364.Name = "Brick"
  5104. Part364.Parent = Model363
  5105. Part364.CFrame = CFrame.new(-207.001572, 60.0870819, 21.6429653, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5106. Part364.Position = Vector3.new(-207.001572, 60.0870819, 21.6429653)
  5107. Part364.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5108. Part364.Size = Vector3.new(19, 0.400000006, 1)
  5109. Part364.Anchored = true
  5110. Part364.BrickColor = BrickColor.new("Brown")
  5111. Part364.Material = Enum.Material.Wood
  5112. Part364.TopSurface = Enum.SurfaceType.Smooth
  5113. Part364.brickColor = BrickColor.new("Brown")
  5114. Part364.FormFactor = Enum.FormFactor.Plate
  5115. Part364.formFactor = Enum.FormFactor.Plate
  5116. Part365.Name = "Brick"
  5117. Part365.Parent = Model363
  5118. Part365.CFrame = CFrame.new(-215.500305, 58.087059, 21.6428394, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5119. Part365.Position = Vector3.new(-215.500305, 58.087059, 21.6428394)
  5120. Part365.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5121. Part365.Size = Vector3.new(2, 3.60000014, 1)
  5122. Part365.Anchored = true
  5123. Part365.BrickColor = BrickColor.new("Brown")
  5124. Part365.Material = Enum.Material.Wood
  5125. Part365.brickColor = BrickColor.new("Brown")
  5126. Snap366.Parent = Part365
  5127. Snap366.C0 = CFrame.new(0, 1.80000007, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5128. Snap366.C1 = CFrame.new(-8.49880981, -0.199707031, 6.10351563e-05, -1, 0, 8.34554648e-13, -8.34554648e-13, 0, 1, 0, 1, 0)
  5129. Snap366.Part0 = Part365
  5130. Snap366.Part1 = Part364
  5131. Snap366.part1 = Part364
  5132. Part367.Name = "Brick"
  5133. Part367.Parent = Model363
  5134. Part367.CFrame = CFrame.new(-207.001572, 58.087059, 21.6429653, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5135. Part367.Position = Vector3.new(-207.001572, 58.087059, 21.6429653)
  5136. Part367.Size = Vector3.new(15, 3.60000014, 1)
  5137. Part367.Anchored = true
  5138. Decal368.Parent = Part367
  5139. Decal368.Texture = "http://www.roblox.com/asset/?id=12102654"
  5140. Decal369.Parent = Part367
  5141. Decal369.Texture = "http://www.roblox.com/asset/?id=12102654"
  5142. Decal369.Face = Enum.NormalId.Back
  5143. Snap370.Parent = Part367
  5144. Snap370.C0 = CFrame.new(0, 1.80000007, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5145. Snap370.C1 = CFrame.new(-6.10351563e-05, -0.199951172, -7.62939453e-05, -1, 0, 8.34554648e-13, -8.34554648e-13, 0, 1, 0, 1, 0)
  5146. Snap370.Part0 = Part367
  5147. Snap370.Part1 = Part364
  5148. Snap370.part1 = Part364
  5149. Part371.Name = "Brick"
  5150. Part371.Parent = Model363
  5151. Part371.CFrame = CFrame.new(-198.500916, 58.087059, 21.6429653, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5152. Part371.Position = Vector3.new(-198.500916, 58.087059, 21.6429653)
  5153. Part371.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5154. Part371.Size = Vector3.new(2, 3.60000014, 1)
  5155. Part371.Anchored = true
  5156. Part371.BrickColor = BrickColor.new("Brown")
  5157. Part371.Material = Enum.Material.Wood
  5158. Part371.brickColor = BrickColor.new("Brown")
  5159. Snap372.Parent = Part371
  5160. Snap372.C0 = CFrame.new(0, 1.80000007, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5161. Snap372.C1 = CFrame.new(8.50057983, -0.200195313, -0.000335693359, -1, 0, 8.34554648e-13, -8.34554648e-13, 0, 1, 0, 1, 0)
  5162. Snap372.Part0 = Part371
  5163. Snap372.Part1 = Part364
  5164. Snap372.part1 = Part364
  5165. Part373.Name = "Brick"
  5166. Part373.Parent = Model363
  5167. Part373.CFrame = CFrame.new(-207.001572, 56.0897942, 21.6429653, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5168. Part373.Position = Vector3.new(-207.001572, 56.0897942, 21.6429653)
  5169. Part373.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5170. Part373.Size = Vector3.new(27, 0.400000006, 1)
  5171. Part373.Anchored = true
  5172. Part373.BrickColor = BrickColor.new("Brown")
  5173. Part373.Material = Enum.Material.Wood
  5174. Part373.TopSurface = Enum.SurfaceType.Smooth
  5175. Part373.brickColor = BrickColor.new("Brown")
  5176. Part373.FormFactor = Enum.FormFactor.Plate
  5177. Part373.formFactor = Enum.FormFactor.Plate
  5178. Part374.Name = "Brick"
  5179. Part374.Parent = Model363
  5180. Part374.CFrame = CFrame.new(-221.000153, 53.4864044, 21.6428852, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5181. Part374.Position = Vector3.new(-221.000153, 53.4864044, 21.6428852)
  5182. Part374.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5183. Part374.Size = Vector3.new(1, 5.5999999, 1)
  5184. Part374.Anchored = true
  5185. Part374.BrickColor = BrickColor.new("Brown")
  5186. Part374.Material = Enum.Material.Wood
  5187. Part374.TopSurface = Enum.SurfaceType.Smooth
  5188. Part374.brickColor = BrickColor.new("Brown")
  5189. Part374.FormFactor = Enum.FormFactor.Plate
  5190. Part374.formFactor = Enum.FormFactor.Plate
  5191. ManualWeld375.Name = "Brick-to-Part Strong Joint"
  5192. ManualWeld375.Parent = Part374
  5193. ManualWeld375.C0 = CFrame.new(0.5, -2.79999995, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5194. ManualWeld375.C1 = CFrame.new(-16, 0.599975586, 40, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5195. Part376.Name = "Brick"
  5196. Part376.Parent = Model363
  5197. Part376.CFrame = CFrame.new(-215.001404, 53.4864044, 21.6429729, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5198. Part376.Position = Vector3.new(-215.001404, 53.4864044, 21.6429729)
  5199. Part376.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5200. Part376.Size = Vector3.new(3, 4.80000019, 1)
  5201. Part376.Anchored = true
  5202. Part376.BottomSurface = Enum.SurfaceType.Smooth
  5203. Part376.BrickColor = BrickColor.new("Bright blue")
  5204. Part376.TopSurface = Enum.SurfaceType.Smooth
  5205. Part376.brickColor = BrickColor.new("Bright blue")
  5206. Script377.Parent = Part376
  5207. Part378.Name = "Brick"
  5208. Part378.Parent = Model363
  5209. Part378.CFrame = CFrame.new(-219.001404, 53.4864044, 21.6429729, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5210. Part378.Position = Vector3.new(-219.001404, 53.4864044, 21.6429729)
  5211. Part378.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5212. Part378.Size = Vector3.new(3, 4.80000019, 1)
  5213. Part378.Anchored = true
  5214. Part378.BottomSurface = Enum.SurfaceType.Smooth
  5215. Part378.BrickColor = BrickColor.new("Black")
  5216. Part378.TopSurface = Enum.SurfaceType.Smooth
  5217. Part378.brickColor = BrickColor.new("Black")
  5218. Script379.Parent = Part378
  5219. Part380.Name = "Brick"
  5220. Part380.Parent = Model363
  5221. Part380.CFrame = CFrame.new(-211.000244, 53.4864044, 21.6429501, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5222. Part380.Position = Vector3.new(-211.000244, 53.4864044, 21.6429501)
  5223. Part380.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5224. Part380.Size = Vector3.new(3, 4.80000019, 1)
  5225. Part380.Anchored = true
  5226. Part380.BottomSurface = Enum.SurfaceType.Smooth
  5227. Part380.BrickColor = BrickColor.new("Bright red")
  5228. Part380.TopSurface = Enum.SurfaceType.Smooth
  5229. Part380.brickColor = BrickColor.new("Bright red")
  5230. Script381.Parent = Part380
  5231. Part382.Name = "Brick"
  5232. Part382.Parent = Model363
  5233. Part382.CFrame = CFrame.new(-203.001556, 53.4864044, 21.6429806, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5234. Part382.Position = Vector3.new(-203.001556, 53.4864044, 21.6429806)
  5235. Part382.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5236. Part382.Size = Vector3.new(3, 4.80000019, 1)
  5237. Part382.Anchored = true
  5238. Part382.BottomSurface = Enum.SurfaceType.Smooth
  5239. Part382.BrickColor = BrickColor.new("Bright green")
  5240. Part382.TopSurface = Enum.SurfaceType.Smooth
  5241. Part382.brickColor = BrickColor.new("Bright green")
  5242. Script383.Parent = Part382
  5243. Part384.Name = "Brick"
  5244. Part384.Parent = Model363
  5245. Part384.CFrame = CFrame.new(-199.001511, 53.4864044, 21.6429729, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5246. Part384.Position = Vector3.new(-199.001511, 53.4864044, 21.6429729)
  5247. Part384.Color = Color3.new(0.419608, 0.196078, 0.486275)
  5248. Part384.Size = Vector3.new(3, 4.80000019, 1)
  5249. Part384.Anchored = true
  5250. Part384.BottomSurface = Enum.SurfaceType.Smooth
  5251. Part384.BrickColor = BrickColor.new("Bright violet")
  5252. Part384.TopSurface = Enum.SurfaceType.Smooth
  5253. Part384.brickColor = BrickColor.new("Bright violet")
  5254. Script385.Parent = Part384
  5255. Part386.Name = "Brick"
  5256. Part386.Parent = Model363
  5257. Part386.CFrame = CFrame.new(-207.001572, 53.4864044, 21.6429653, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5258. Part386.Position = Vector3.new(-207.001572, 53.4864044, 21.6429653)
  5259. Part386.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5260. Part386.Size = Vector3.new(3, 4.80000019, 1)
  5261. Part386.Anchored = true
  5262. Part386.BottomSurface = Enum.SurfaceType.Smooth
  5263. Part386.BrickColor = BrickColor.new("Bright yellow")
  5264. Part386.TopSurface = Enum.SurfaceType.Smooth
  5265. Part386.brickColor = BrickColor.new("Bright yellow")
  5266. Script387.Parent = Part386
  5267. Part388.Name = "Brick"
  5268. Part388.Parent = Model363
  5269. Part388.CFrame = CFrame.new(-195.001556, 53.4864044, 21.6429806, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5270. Part388.Position = Vector3.new(-195.001556, 53.4864044, 21.6429806)
  5271. Part388.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5272. Part388.Size = Vector3.new(3, 4.80000019, 1)
  5273. Part388.Anchored = true
  5274. Part388.BottomSurface = Enum.SurfaceType.Smooth
  5275. Part388.BrickColor = BrickColor.new("Institutional white")
  5276. Part388.TopSurface = Enum.SurfaceType.Smooth
  5277. Part388.brickColor = BrickColor.new("Institutional white")
  5278. Script389.Parent = Part388
  5279. Part390.Name = "Brick"
  5280. Part390.Parent = Model363
  5281. Part390.CFrame = CFrame.new(-193.001709, 53.4864044, 21.642931, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5282. Part390.Position = Vector3.new(-193.001709, 53.4864044, 21.642931)
  5283. Part390.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5284. Part390.Size = Vector3.new(1, 5.5999999, 1)
  5285. Part390.Anchored = true
  5286. Part390.BrickColor = BrickColor.new("Brown")
  5287. Part390.Material = Enum.Material.Wood
  5288. Part390.TopSurface = Enum.SurfaceType.Smooth
  5289. Part390.brickColor = BrickColor.new("Brown")
  5290. Part390.FormFactor = Enum.FormFactor.Plate
  5291. Part390.formFactor = Enum.FormFactor.Plate
  5292. ManualWeld391.Name = "Brick-to-Part Strong Joint"
  5293. ManualWeld391.Parent = Part390
  5294. ManualWeld391.C0 = CFrame.new(0.5, -2.79999995, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5295. ManualWeld391.C1 = CFrame.new(12, 0.599975586, 40, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5296. Part392.Name = "Brick"
  5297. Part392.Parent = Model363
  5298. Part392.CFrame = CFrame.new(-207.001572, 50.8898811, 21.6429653, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5299. Part392.Position = Vector3.new(-207.001572, 50.8898811, 21.6429653)
  5300. Part392.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5301. Part392.Size = Vector3.new(27, 0.400000006, 1)
  5302. Part392.Anchored = true
  5303. Part392.BrickColor = BrickColor.new("Brown")
  5304. Part392.Material = Enum.Material.Wood
  5305. Part392.TopSurface = Enum.SurfaceType.Smooth
  5306. Part392.brickColor = BrickColor.new("Brown")
  5307. Part392.FormFactor = Enum.FormFactor.Plate
  5308. Part392.formFactor = Enum.FormFactor.Plate
  5309. ManualWeld393.Name = "Brick-to-Part Strong Joint"
  5310. ManualWeld393.Parent = Part392
  5311. ManualWeld393.C0 = CFrame.new(13.5, -0.200000003, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5312. ManualWeld393.C1 = CFrame.new(11, 0.600097656, 40, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5313. Model394.Name = "Speeds"
  5314. Model394.Parent = Model235
  5315. Model395.Name = "100 Walkspeed"
  5316. Model395.Parent = Model394
  5317. Part396.Name = "Head"
  5318. Part396.Parent = Model395
  5319. Part396.CFrame = CFrame.new(-174.924469, 51.2044487, 22.1698284, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5320. Part396.Position = Vector3.new(-174.924469, 51.2044487, 22.1698284)
  5321. Part396.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5322. Part396.Size = Vector3.new(2, 1.20000005, 2)
  5323. Part396.Anchored = true
  5324. Part396.BrickColor = BrickColor.new("Dark green")
  5325. Part396.CanCollide = false
  5326. Part396.Reflectance = 0.30000001192093
  5327. Part396.TopSurface = Enum.SurfaceType.Smooth
  5328. Part396.brickColor = BrickColor.new("Dark green")
  5329. Script397.Parent = Part396
  5330. Humanoid398.Parent = Model395
  5331. Humanoid398.Health = 0
  5332. Humanoid398.MaxHealth = 0
  5333. Humanoid398.maxHealth = 0
  5334. Model399.Name = "16 Walkspeed"
  5335. Model399.Parent = Model394
  5336. Part400.Name = "Head"
  5337. Part400.Parent = Model399
  5338. Part400.CFrame = CFrame.new(-186.924164, 51.2044487, 22.169775, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5339. Part400.Position = Vector3.new(-186.924164, 51.2044487, 22.169775)
  5340. Part400.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5341. Part400.Size = Vector3.new(2, 1.20000005, 2)
  5342. Part400.Anchored = true
  5343. Part400.BrickColor = BrickColor.new("Dark green")
  5344. Part400.CanCollide = false
  5345. Part400.Reflectance = 0.30000001192093
  5346. Part400.TopSurface = Enum.SurfaceType.Smooth
  5347. Part400.brickColor = BrickColor.new("Dark green")
  5348. Script401.Parent = Part400
  5349. Humanoid402.Parent = Model399
  5350. Humanoid402.Health = 0
  5351. Humanoid402.MaxHealth = 0
  5352. Humanoid402.maxHealth = 0
  5353. Model403.Name = "25 Walkspeed"
  5354. Model403.Parent = Model394
  5355. Part404.Name = "Head"
  5356. Part404.Parent = Model403
  5357. Part404.CFrame = CFrame.new(-182.923843, 51.2044487, 22.1698208, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5358. Part404.Position = Vector3.new(-182.923843, 51.2044487, 22.1698208)
  5359. Part404.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5360. Part404.Size = Vector3.new(2, 1.20000005, 2)
  5361. Part404.Anchored = true
  5362. Part404.BrickColor = BrickColor.new("Dark green")
  5363. Part404.CanCollide = false
  5364. Part404.Reflectance = 0.30000001192093
  5365. Part404.TopSurface = Enum.SurfaceType.Smooth
  5366. Part404.brickColor = BrickColor.new("Dark green")
  5367. Script405.Parent = Part404
  5368. Humanoid406.Parent = Model403
  5369. Humanoid406.Health = 0
  5370. Humanoid406.MaxHealth = 0
  5371. Humanoid406.maxHealth = 0
  5372. Model407.Name = "5 Walkspeed"
  5373. Model407.Parent = Model394
  5374. Part408.Name = "Head"
  5375. Part408.Parent = Model407
  5376. Part408.CFrame = CFrame.new(-190.924057, 51.2044487, 22.1698208, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5377. Part408.Position = Vector3.new(-190.924057, 51.2044487, 22.1698208)
  5378. Part408.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5379. Part408.Size = Vector3.new(2, 1.20000005, 2)
  5380. Part408.Anchored = true
  5381. Part408.BrickColor = BrickColor.new("Dark green")
  5382. Part408.CanCollide = false
  5383. Part408.Reflectance = 0.30000001192093
  5384. Part408.TopSurface = Enum.SurfaceType.Smooth
  5385. Part408.brickColor = BrickColor.new("Dark green")
  5386. Script409.Parent = Part408
  5387. Humanoid410.Parent = Model407
  5388. Humanoid410.Health = 0
  5389. Humanoid410.MaxHealth = 0
  5390. Humanoid410.maxHealth = 0
  5391. Model411.Name = "50 Walkspeed"
  5392. Model411.Parent = Model394
  5393. Part412.Name = "Head"
  5394. Part412.Parent = Model411
  5395. Part412.CFrame = CFrame.new(-178.9245, 51.2044487, 22.1698437, 1, -2.99990988e-05, -3.00008996e-05, 2.99999992e-05, 1, 2.99990988e-05, 2.99999992e-05, -2.99999992e-05, 1)
  5396. Part412.Position = Vector3.new(-178.9245, 51.2044487, 22.1698437)
  5397. Part412.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5398. Part412.Size = Vector3.new(2, 1.20000005, 2)
  5399. Part412.Anchored = true
  5400. Part412.BrickColor = BrickColor.new("Dark green")
  5401. Part412.CanCollide = false
  5402. Part412.Reflectance = 0.30000001192093
  5403. Part412.TopSurface = Enum.SurfaceType.Smooth
  5404. Part412.brickColor = BrickColor.new("Dark green")
  5405. Script413.Parent = Part412
  5406. Humanoid414.Parent = Model411
  5407. Humanoid414.Health = 0
  5408. Humanoid414.MaxHealth = 0
  5409. Humanoid414.maxHealth = 0
  5410. Model415.Name = "Hat Remover"
  5411. Model415.Parent = Model235
  5412. Model416.Name = "Hat Remover "
  5413. Model416.Parent = Model415
  5414. Part417.Name = "Head"
  5415. Part417.Parent = Model415
  5416. Part417.CFrame = CFrame.new(-224.601273, 50.8002777, -52.6071625, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5417. Part417.Orientation = Vector3.new(0, 180, 0)
  5418. Part417.Position = Vector3.new(-224.601273, 50.8002777, -52.6071625)
  5419. Part417.Rotation = Vector3.new(-180, 0, 180)
  5420. Part417.Color = Color3.new(0.156863, 0.498039, 0.278431)
  5421. Part417.Size = Vector3.new(3, 0.400000006, 3)
  5422. Part417.Anchored = true
  5423. Part417.BottomSurface = Enum.SurfaceType.Smooth
  5424. Part417.BrickColor = BrickColor.new("Dark green")
  5425. Part417.TopSurface = Enum.SurfaceType.Smooth
  5426. Part417.brickColor = BrickColor.new("Dark green")
  5427. Part417.FormFactor = Enum.FormFactor.Plate
  5428. Part417.formFactor = Enum.FormFactor.Plate
  5429. Script418.Name = "HatRemover"
  5430. Script418.Parent = Part417
  5431. Fire419.Parent = Part417
  5432. Fire419.Color = Color3.new(1, 1, 0)
  5433. Fire419.Enabled = false
  5434. Fire419.Size = 30
  5435. Fire419.Heat = 25
  5436. Fire419.SecondaryColor = Color3.new(1, 0, 0)
  5437. Fire419.size = 30
  5438. Humanoid420.Parent = Model415
  5439. Humanoid420.Health = 0
  5440. Humanoid420.MaxHealth = 0
  5441. Humanoid420.WalkSpeed = 0
  5442. Humanoid420.maxHealth = 0
  5443. Model421.Name = "Face Changers"
  5444. Model421.Parent = Model235
  5445. Part422.Name = "FaceChanger"
  5446. Part422.Parent = Model421
  5447. Part422.CFrame = CFrame.new(-176.140594, 53.6361809, -54.9836273, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5448. Part422.Orientation = Vector3.new(0, 180, 0)
  5449. Part422.Position = Vector3.new(-176.140594, 53.6361809, -54.9836273)
  5450. Part422.Rotation = Vector3.new(-180, 0, 180)
  5451. Part422.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5452. Part422.Size = Vector3.new(6, 6, 1)
  5453. Part422.Anchored = true
  5454. Part422.BottomSurface = Enum.SurfaceType.Smooth
  5455. Part422.BrickColor = BrickColor.new("Bright yellow")
  5456. Part422.LeftParamA = 0
  5457. Part422.LeftParamB = 0
  5458. Part422.RightParamA = 0
  5459. Part422.RightParamB = 0
  5460. Part422.TopSurface = Enum.SurfaceType.Smooth
  5461. Part422.brickColor = BrickColor.new("Bright yellow")
  5462. Decal423.Parent = Part422
  5463. Decal423.Texture = "http://www.roblox.com/asset/?id=32334423"
  5464. Script424.Name = "FaceChangeScript"
  5465. Script424.Parent = Part422
  5466. Part425.Name = "FaceChanger"
  5467. Part425.Parent = Model421
  5468. Part425.CFrame = CFrame.new(-182.140274, 53.6361809, -54.9836807, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5469. Part425.Orientation = Vector3.new(0, 180, 0)
  5470. Part425.Position = Vector3.new(-182.140274, 53.6361809, -54.9836807)
  5471. Part425.Rotation = Vector3.new(-180, 0, 180)
  5472. Part425.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5473. Part425.Size = Vector3.new(6, 6, 1)
  5474. Part425.Anchored = true
  5475. Part425.BottomSurface = Enum.SurfaceType.Smooth
  5476. Part425.BrickColor = BrickColor.new("Bright yellow")
  5477. Part425.LeftParamA = 0
  5478. Part425.LeftParamB = 0
  5479. Part425.RightParamA = 0
  5480. Part425.RightParamB = 0
  5481. Part425.TopSurface = Enum.SurfaceType.Smooth
  5482. Part425.brickColor = BrickColor.new("Bright yellow")
  5483. Decal426.Parent = Part425
  5484. Decal426.Texture = "http://www.roblox.com/asset/?id=7079909"
  5485. Script427.Name = "FaceChangeScript"
  5486. Script427.Parent = Part425
  5487. Part428.Name = "FaceChanger"
  5488. Part428.Parent = Model421
  5489. Part428.CFrame = CFrame.new(-188.140549, 53.6361809, -54.9836349, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5490. Part428.Orientation = Vector3.new(0, 180, 0)
  5491. Part428.Position = Vector3.new(-188.140549, 53.6361809, -54.9836349)
  5492. Part428.Rotation = Vector3.new(-180, 0, 180)
  5493. Part428.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5494. Part428.Size = Vector3.new(6, 6, 1)
  5495. Part428.Anchored = true
  5496. Part428.BottomSurface = Enum.SurfaceType.Smooth
  5497. Part428.BrickColor = BrickColor.new("Bright yellow")
  5498. Part428.LeftParamA = 0
  5499. Part428.LeftParamB = 0
  5500. Part428.RightParamA = 0
  5501. Part428.RightParamB = 0
  5502. Part428.TopSurface = Enum.SurfaceType.Smooth
  5503. Part428.brickColor = BrickColor.new("Bright yellow")
  5504. Decal429.Parent = Part428
  5505. Decal429.Texture = "http://www.roblox.com/asset/?id=25678231"
  5506. Script430.Name = "FaceChangeScript"
  5507. Script430.Parent = Part428
  5508. Part431.Name = "FaceChanger"
  5509. Part431.Parent = Model421
  5510. Part431.CFrame = CFrame.new(-194.139435, 53.6361809, -54.9836807, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5511. Part431.Orientation = Vector3.new(0, 180, 0)
  5512. Part431.Position = Vector3.new(-194.139435, 53.6361809, -54.9836807)
  5513. Part431.Rotation = Vector3.new(-180, 0, 180)
  5514. Part431.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5515. Part431.Size = Vector3.new(6, 6, 1)
  5516. Part431.Anchored = true
  5517. Part431.BottomSurface = Enum.SurfaceType.Smooth
  5518. Part431.BrickColor = BrickColor.new("Bright yellow")
  5519. Part431.LeftParamA = 0
  5520. Part431.LeftParamB = 0
  5521. Part431.RightParamA = 0
  5522. Part431.RightParamB = 0
  5523. Part431.TopSurface = Enum.SurfaceType.Smooth
  5524. Part431.brickColor = BrickColor.new("Bright yellow")
  5525. Decal432.Parent = Part431
  5526. Decal432.Texture = "http://www.roblox.com/asset/?id=36778625"
  5527. Script433.Name = "FaceChangeScript"
  5528. Script433.Parent = Part431
  5529. Part434.Name = "FaceChanger"
  5530. Part434.Parent = Model421
  5531. Part434.CFrame = CFrame.new(-200.139236, 53.6361809, -54.9836349, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5532. Part434.Orientation = Vector3.new(0, 180, 0)
  5533. Part434.Position = Vector3.new(-200.139236, 53.6361809, -54.9836349)
  5534. Part434.Rotation = Vector3.new(-180, 0, 180)
  5535. Part434.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5536. Part434.Size = Vector3.new(6, 6, 1)
  5537. Part434.Anchored = true
  5538. Part434.BottomSurface = Enum.SurfaceType.Smooth
  5539. Part434.BrickColor = BrickColor.new("Bright yellow")
  5540. Part434.LeftParamA = 0
  5541. Part434.LeftParamB = 0
  5542. Part434.RightParamA = 0
  5543. Part434.RightParamB = 0
  5544. Part434.TopSurface = Enum.SurfaceType.Smooth
  5545. Part434.brickColor = BrickColor.new("Bright yellow")
  5546. Decal435.Parent = Part434
  5547. Decal435.Texture = "http://www.roblox.com/asset/?id=32334011"
  5548. Script436.Name = "FaceChangeScript"
  5549. Script436.Parent = Part434
  5550. Part437.Name = "FaceChanger"
  5551. Part437.Parent = Model421
  5552. Part437.CFrame = CFrame.new(-206.139252, 53.6361809, -54.9836273, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5553. Part437.Orientation = Vector3.new(0, 180, 0)
  5554. Part437.Position = Vector3.new(-206.139252, 53.6361809, -54.9836273)
  5555. Part437.Rotation = Vector3.new(-180, 0, 180)
  5556. Part437.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5557. Part437.Size = Vector3.new(6, 6, 1)
  5558. Part437.Anchored = true
  5559. Part437.BottomSurface = Enum.SurfaceType.Smooth
  5560. Part437.BrickColor = BrickColor.new("Bright yellow")
  5561. Part437.LeftParamA = 0
  5562. Part437.LeftParamB = 0
  5563. Part437.RightParamA = 0
  5564. Part437.RightParamB = 0
  5565. Part437.TopSurface = Enum.SurfaceType.Smooth
  5566. Part437.brickColor = BrickColor.new("Bright yellow")
  5567. Script438.Name = "FaceChangeScript"
  5568. Script438.Parent = Part437
  5569. Decal439.Parent = Part437
  5570. Decal439.Texture = "http://www.roblox.com/asset/?id=58347439"
  5571. Part440.Name = "FaceChanger"
  5572. Part440.Parent = Model421
  5573. Part440.CFrame = CFrame.new(-212.139191, 53.6361809, -54.9835892, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5574. Part440.Orientation = Vector3.new(0, 180, 0)
  5575. Part440.Position = Vector3.new(-212.139191, 53.6361809, -54.9835892)
  5576. Part440.Rotation = Vector3.new(-180, 0, 180)
  5577. Part440.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5578. Part440.Size = Vector3.new(6, 6, 1)
  5579. Part440.Anchored = true
  5580. Part440.BottomSurface = Enum.SurfaceType.Smooth
  5581. Part440.BrickColor = BrickColor.new("Bright yellow")
  5582. Part440.LeftParamA = 0
  5583. Part440.LeftParamB = 0
  5584. Part440.RightParamA = 0
  5585. Part440.RightParamB = 0
  5586. Part440.TopSurface = Enum.SurfaceType.Smooth
  5587. Part440.brickColor = BrickColor.new("Bright yellow")
  5588. Script441.Name = "FaceChangeScript"
  5589. Script441.Parent = Part440
  5590. Decal442.Parent = Part440
  5591. Decal442.Texture = "http://www.roblox.com/asset/?id=38078646"
  5592. Part443.Name = "FaceChanger"
  5593. Part443.Parent = Model421
  5594. Part443.CFrame = CFrame.new(-218.139069, 53.6361809, -54.9835739, -1, -3.10008982e-05, 2.99990697e-05, -3.09999996e-05, 1, 3.00009287e-05, -2.99999992e-05, 2.99999992e-05, -1)
  5595. Part443.Orientation = Vector3.new(0, 180, 0)
  5596. Part443.Position = Vector3.new(-218.139069, 53.6361809, -54.9835739)
  5597. Part443.Rotation = Vector3.new(-180, 0, 180)
  5598. Part443.Color = Color3.new(0.960784, 0.803922, 0.188235)
  5599. Part443.Size = Vector3.new(6, 6, 1)
  5600. Part443.Anchored = true
  5601. Part443.BottomSurface = Enum.SurfaceType.Smooth
  5602. Part443.BrickColor = BrickColor.new("Bright yellow")
  5603. Part443.LeftParamA = 0
  5604. Part443.LeftParamB = 0
  5605. Part443.RightParamA = 0
  5606. Part443.RightParamB = 0
  5607. Part443.TopSurface = Enum.SurfaceType.Smooth
  5608. Part443.brickColor = BrickColor.new("Bright yellow")
  5609. Decal444.Parent = Part443
  5610. Decal444.Texture = "http://www.roblox.com/asset/?id=34067417"
  5611. Script445.Name = "FaceChangeScript"
  5612. Script445.Parent = Part443
  5613. Model446.Parent = Model235
  5614. Part447.Name = "Handle"
  5615. Part447.Parent = Model446
  5616. Part447.CFrame = CFrame.new(-227.937897, 51.4563942, -33.1846237, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5617. Part447.Orientation = Vector3.new(0, -90, 0)
  5618. Part447.Position = Vector3.new(-227.937897, 51.4563942, -33.1846237)
  5619. Part447.Rotation = Vector3.new(0, -90, 0)
  5620. Part447.Size = Vector3.new(2, 1.60000002, 1)
  5621. Part447.Anchored = true
  5622. Part447.BottomSurface = Enum.SurfaceType.Smooth
  5623. Part447.CanCollide = false
  5624. Part447.TopSurface = Enum.SurfaceType.Smooth
  5625. Part447.FormFactor = Enum.FormFactor.Plate
  5626. Part447.formFactor = Enum.FormFactor.Plate
  5627. Script448.Parent = Part447
  5628. SpecialMesh449.Parent = Part447
  5629. SpecialMesh449.MeshId = "http://www.roblox.com/asset/?id=1278979"
  5630. SpecialMesh449.TextureId = "http://www.roblox.com/asset/?id=1278978"
  5631. SpecialMesh449.MeshType = Enum.MeshType.FileMesh
  5632. Part450.Name = "Handle"
  5633. Part450.Parent = Model446
  5634. Part450.CFrame = CFrame.new(-227.937897, 51.4563942, -37.1846085, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5635. Part450.Orientation = Vector3.new(0, -90, 0)
  5636. Part450.Position = Vector3.new(-227.937897, 51.4563942, -37.1846085)
  5637. Part450.Rotation = Vector3.new(0, -90, 0)
  5638. Part450.Size = Vector3.new(2, 1.60000002, 1)
  5639. Part450.Anchored = true
  5640. Part450.BottomSurface = Enum.SurfaceType.Smooth
  5641. Part450.CanCollide = false
  5642. Part450.TopSurface = Enum.SurfaceType.Smooth
  5643. Part450.FormFactor = Enum.FormFactor.Plate
  5644. Part450.formFactor = Enum.FormFactor.Plate
  5645. Script451.Parent = Part450
  5646. SpecialMesh452.Parent = Part450
  5647. SpecialMesh452.MeshId = "http://www.roblox.com/asset/?id=1285237"
  5648. SpecialMesh452.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  5649. SpecialMesh452.TextureId = "http://www.roblox.com/asset/?id=1285232"
  5650. SpecialMesh452.MeshType = Enum.MeshType.FileMesh
  5651. Part453.Name = "Handle"
  5652. Part453.Parent = Model446
  5653. Part453.CFrame = CFrame.new(-227.937943, 51.4563942, -35.1851578, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5654. Part453.Orientation = Vector3.new(0, -90, 0)
  5655. Part453.Position = Vector3.new(-227.937943, 51.4563942, -35.1851578)
  5656. Part453.Rotation = Vector3.new(0, -90, 0)
  5657. Part453.Size = Vector3.new(2, 1.60000002, 1)
  5658. Part453.Anchored = true
  5659. Part453.BottomSurface = Enum.SurfaceType.Smooth
  5660. Part453.CanCollide = false
  5661. Part453.TopSurface = Enum.SurfaceType.Smooth
  5662. Part453.FormFactor = Enum.FormFactor.Plate
  5663. Part453.formFactor = Enum.FormFactor.Plate
  5664. Script454.Parent = Part453
  5665. SpecialMesh455.Parent = Part453
  5666. SpecialMesh455.MeshId = "http://www.roblox.com/asset/?id=1285245"
  5667. SpecialMesh455.TextureId = "http://www.roblox.com/asset/?id=1285242"
  5668. SpecialMesh455.MeshType = Enum.MeshType.FileMesh
  5669. Part456.Name = "Handle"
  5670. Part456.Parent = Model446
  5671. Part456.CFrame = CFrame.new(-227.937866, 51.4563942, -27.1852112, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5672. Part456.Orientation = Vector3.new(0, -90, 0)
  5673. Part456.Position = Vector3.new(-227.937866, 51.4563942, -27.1852112)
  5674. Part456.Rotation = Vector3.new(0, -90, 0)
  5675. Part456.Size = Vector3.new(2, 1.60000002, 1)
  5676. Part456.Anchored = true
  5677. Part456.BottomSurface = Enum.SurfaceType.Smooth
  5678. Part456.CanCollide = false
  5679. Part456.TopSurface = Enum.SurfaceType.Smooth
  5680. Part456.FormFactor = Enum.FormFactor.Plate
  5681. Part456.formFactor = Enum.FormFactor.Plate
  5682. Script457.Parent = Part456
  5683. SpecialMesh458.Parent = Part456
  5684. SpecialMesh458.MeshId = "http://www.roblox.com/asset/?id=1028604"
  5685. SpecialMesh458.TextureId = "http://www.roblox.com/asset/?id=1272704"
  5686. SpecialMesh458.MeshType = Enum.MeshType.FileMesh
  5687. Part459.Name = "Handle"
  5688. Part459.Parent = Model446
  5689. Part459.CFrame = CFrame.new(-227.937927, 51.4563942, -39.1845436, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5690. Part459.Orientation = Vector3.new(0, -90, 0)
  5691. Part459.Position = Vector3.new(-227.937927, 51.4563942, -39.1845436)
  5692. Part459.Rotation = Vector3.new(0, -90, 0)
  5693. Part459.Size = Vector3.new(2, 1.60000002, 1)
  5694. Part459.Anchored = true
  5695. Part459.BottomSurface = Enum.SurfaceType.Smooth
  5696. Part459.TopSurface = Enum.SurfaceType.Smooth
  5697. Part459.FormFactor = Enum.FormFactor.Plate
  5698. Part459.formFactor = Enum.FormFactor.Plate
  5699. Script460.Parent = Part459
  5700. SpecialMesh461.Parent = Part459
  5701. SpecialMesh461.MeshId = "http://www.roblox.com/asset/?id=1286103"
  5702. SpecialMesh461.TextureId = "http://www.roblox.com/asset/?id=1286100"
  5703. SpecialMesh461.MeshType = Enum.MeshType.FileMesh
  5704. Part462.Name = "Handle"
  5705. Part462.Parent = Model446
  5706. Part462.CFrame = CFrame.new(-227.937927, 51.4563942, -29.1847076, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5707. Part462.Orientation = Vector3.new(0, -90, 0)
  5708. Part462.Position = Vector3.new(-227.937927, 51.4563942, -29.1847076)
  5709. Part462.Rotation = Vector3.new(0, -90, 0)
  5710. Part462.Size = Vector3.new(2, 1.60000002, 1)
  5711. Part462.Anchored = true
  5712. Part462.BottomSurface = Enum.SurfaceType.Smooth
  5713. Part462.TopSurface = Enum.SurfaceType.Smooth
  5714. Part462.FormFactor = Enum.FormFactor.Plate
  5715. Part462.formFactor = Enum.FormFactor.Plate
  5716. SpecialMesh463.Parent = Part462
  5717. SpecialMesh463.MeshId = "http://www.roblox.com/asset/?id=1271547"
  5718. SpecialMesh463.TextureId = "http://www.roblox.com/asset/?id=1271539"
  5719. SpecialMesh463.MeshType = Enum.MeshType.FileMesh
  5720. Script464.Parent = Part462
  5721. Part465.Name = "Handle"
  5722. Part465.Parent = Model446
  5723. Part465.CFrame = CFrame.new(-227.937897, 51.4563942, -41.1846085, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5724. Part465.Orientation = Vector3.new(0, -90, 0)
  5725. Part465.Position = Vector3.new(-227.937897, 51.4563942, -41.1846085)
  5726. Part465.Rotation = Vector3.new(0, -90, 0)
  5727. Part465.Size = Vector3.new(2, 1.60000002, 1)
  5728. Part465.Anchored = true
  5729. Part465.BottomSurface = Enum.SurfaceType.Smooth
  5730. Part465.TopSurface = Enum.SurfaceType.Smooth
  5731. Part465.FormFactor = Enum.FormFactor.Plate
  5732. Part465.formFactor = Enum.FormFactor.Plate
  5733. SpecialMesh466.Parent = Part465
  5734. SpecialMesh466.MeshId = "http://www.roblox.com/asset/?id=1272707"
  5735. SpecialMesh466.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
  5736. SpecialMesh466.TextureId = "http://www.roblox.com/asset/?id=1272708"
  5737. SpecialMesh466.MeshType = Enum.MeshType.FileMesh
  5738. Script467.Parent = Part465
  5739. Part468.Name = "Handle"
  5740. Part468.Parent = Model446
  5741. Part468.CFrame = CFrame.new(-227.937958, 51.4563942, -43.1849632, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5742. Part468.Orientation = Vector3.new(0, -90, 0)
  5743. Part468.Position = Vector3.new(-227.937958, 51.4563942, -43.1849632)
  5744. Part468.Rotation = Vector3.new(0, -90, 0)
  5745. Part468.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5746. Part468.Size = Vector3.new(2, 1.60000002, 1)
  5747. Part468.Anchored = true
  5748. Part468.BottomSurface = Enum.SurfaceType.Smooth
  5749. Part468.BrickColor = BrickColor.new("Black")
  5750. Part468.CanCollide = false
  5751. Part468.TopSurface = Enum.SurfaceType.Smooth
  5752. Part468.brickColor = BrickColor.new("Black")
  5753. Part468.FormFactor = Enum.FormFactor.Plate
  5754. Part468.formFactor = Enum.FormFactor.Plate
  5755. Script469.Parent = Part468
  5756. SpecialMesh470.Parent = Part468
  5757. SpecialMesh470.MeshId = "http://www.roblox.com/asset/?id=1286427"
  5758. SpecialMesh470.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  5759. SpecialMesh470.TextureId = "http://www.roblox.com/asset/?id=1286426"
  5760. SpecialMesh470.MeshType = Enum.MeshType.FileMesh
  5761. Part471.Name = "Handle"
  5762. Part471.Parent = Model446
  5763. Part471.CFrame = CFrame.new(-227.937927, 51.4563942, -45.1844864, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5764. Part471.Orientation = Vector3.new(0, -90, 0)
  5765. Part471.Position = Vector3.new(-227.937927, 51.4563942, -45.1844864)
  5766. Part471.Rotation = Vector3.new(0, -90, 0)
  5767. Part471.Size = Vector3.new(2, 1.60000002, 1)
  5768. Part471.Anchored = true
  5769. Part471.BottomSurface = Enum.SurfaceType.Smooth
  5770. Part471.CanCollide = false
  5771. Part471.TopSurface = Enum.SurfaceType.Smooth
  5772. Part471.FormFactor = Enum.FormFactor.Plate
  5773. Part471.formFactor = Enum.FormFactor.Plate
  5774. SpecialMesh472.Parent = Part471
  5775. SpecialMesh472.MeshId = "http://www.roblox.com/asset?id=1482215"
  5776. SpecialMesh472.TextureId = "http://www.roblox.com/asset?id=1482214"
  5777. SpecialMesh472.MeshType = Enum.MeshType.FileMesh
  5778. Script473.Parent = Part471
  5779. Part474.Name = "Handle"
  5780. Part474.Parent = Model446
  5781. Part474.CFrame = CFrame.new(-227.937897, 51.4563942, -47.1844788, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5782. Part474.Orientation = Vector3.new(0, -90, 0)
  5783. Part474.Position = Vector3.new(-227.937897, 51.4563942, -47.1844788)
  5784. Part474.Rotation = Vector3.new(0, -90, 0)
  5785. Part474.Size = Vector3.new(2, 1.60000002, 1)
  5786. Part474.Anchored = true
  5787. Part474.BottomSurface = Enum.SurfaceType.Smooth
  5788. Part474.TopSurface = Enum.SurfaceType.Smooth
  5789. Part474.FormFactor = Enum.FormFactor.Plate
  5790. Part474.formFactor = Enum.FormFactor.Plate
  5791. Script475.Parent = Part474
  5792. SpecialMesh476.Parent = Part474
  5793. SpecialMesh476.MeshId = "http://www.roblox.com/asset/?id=1286425"
  5794. SpecialMesh476.Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999)
  5795. SpecialMesh476.TextureId = "http://www.roblox.com/asset/?id=1286424"
  5796. SpecialMesh476.MeshType = Enum.MeshType.FileMesh
  5797. Model477.Name = "Please donate if you enjoy this (:"
  5798. Model477.Parent = Model235
  5799. Part478.Name = "Head"
  5800. Part478.Parent = Model477
  5801. Part478.CFrame = CFrame.new(-177.131653, 51.2006683, -38.9563103, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5802. Part478.Orientation = Vector3.new(0, -90, 0)
  5803. Part478.Position = Vector3.new(-177.131653, 51.2006683, -38.9563103)
  5804. Part478.Rotation = Vector3.new(0, -90, 0)
  5805. Part478.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5806. Part478.Transparency = 0.99000000953674
  5807. Part478.Size = Vector3.new(1, 1.20000005, 1)
  5808. Part478.Anchored = true
  5809. Part478.BrickColor = BrickColor.new("Really black")
  5810. Part478.brickColor = BrickColor.new("Really black")
  5811. Humanoid479.Parent = Model477
  5812. Humanoid479.Health = 0
  5813. Humanoid479.MaxHealth = 0
  5814. Humanoid479.maxHealth = 0
  5815. Model480.Name = "Fixed Path Givers (:"
  5816. Model480.Parent = Model235
  5817. Part481.Name = "Head"
  5818. Part481.Parent = Model480
  5819. Part481.CFrame = CFrame.new(-219.531433, 51.2006683, -16.1563034, 0, 0, -1, -4.3e-05, 1, 0, 1, 4.3e-05, 0)
  5820. Part481.Orientation = Vector3.new(0, -90, 0)
  5821. Part481.Position = Vector3.new(-219.531433, 51.2006683, -16.1563034)
  5822. Part481.Rotation = Vector3.new(0, -90, 0)
  5823. Part481.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5824. Part481.Transparency = 0.99000000953674
  5825. Part481.Size = Vector3.new(1, 1.20000005, 1)
  5826. Part481.Anchored = true
  5827. Part481.BrickColor = BrickColor.new("Really black")
  5828. Part481.brickColor = BrickColor.new("Really black")
  5829. Humanoid482.Parent = Model480
  5830. Humanoid482.Health = 0
  5831. Humanoid482.MaxHealth = 0
  5832. Humanoid482.maxHealth = 0
  5833. for i,v in pairs(mas:GetChildren()) do
  5834. v.Parent = workspace
  5835. pcall(function() v:MakeJoints() end)
  5836. end
  5837. mas:Destroy()
  5838. for i,v in pairs(cors) do
  5839. spawn(function()
  5840. pcall(v)
  5841. end)
  5842. end
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